react-grid-layout 2.1.1 → 2.2.1

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Files changed (61) hide show
  1. package/README.md +14 -55
  2. package/dist/{ResponsiveGridLayout-BkHF9YHa.d.mts → ResponsiveGridLayout-DqK__izz.d.mts} +1 -1
  3. package/dist/{ResponsiveGridLayout-CLn16-X3.d.ts → ResponsiveGridLayout-MbDNfJ8M.d.ts} +1 -1
  4. package/dist/{calculate-DsVTldEE.d.ts → calculate-9RxGrt-U.d.ts} +1 -1
  5. package/dist/{calculate-DwbL1D06.d.mts → calculate-FbCWy8x1.d.mts} +1 -1
  6. package/dist/{chunk-WWS3M5Y3.js → chunk-2DDROKB2.js} +15 -158
  7. package/dist/chunk-2DDROKB2.js.map +1 -0
  8. package/dist/{chunk-RB2IKK5B.js → chunk-3CEWSUXL.js} +179 -93
  9. package/dist/chunk-3CEWSUXL.js.map +1 -0
  10. package/dist/{chunk-PLWMASMX.mjs → chunk-AZ6K3JIJ.mjs} +150 -64
  11. package/dist/chunk-AZ6K3JIJ.mjs.map +1 -0
  12. package/dist/chunk-PBQSHIID.js +4 -0
  13. package/dist/{chunk-7ELO5FRW.js.map → chunk-PBQSHIID.js.map} +1 -1
  14. package/dist/{chunk-YQQYHEEG.js → chunk-QGXQSZII.js} +34 -39
  15. package/dist/chunk-QGXQSZII.js.map +1 -0
  16. package/dist/{chunk-FLITZMQC.mjs → chunk-XYPIYYYQ.mjs} +16 -157
  17. package/dist/chunk-XYPIYYYQ.mjs.map +1 -0
  18. package/dist/{chunk-LIKX67MZ.mjs → chunk-YFVX5RDK.mjs} +27 -32
  19. package/dist/chunk-YFVX5RDK.mjs.map +1 -0
  20. package/dist/chunk-ZWN22PS2.mjs +3 -0
  21. package/dist/{chunk-526JND3R.mjs.map → chunk-ZWN22PS2.mjs.map} +1 -1
  22. package/dist/core.d.mts +6 -32
  23. package/dist/core.d.ts +6 -32
  24. package/dist/core.js +41 -49
  25. package/dist/core.mjs +2 -2
  26. package/dist/extras.d.mts +2 -2
  27. package/dist/extras.d.ts +2 -2
  28. package/dist/extras.js +0 -72
  29. package/dist/extras.js.map +1 -1
  30. package/dist/extras.mjs +0 -72
  31. package/dist/extras.mjs.map +1 -1
  32. package/dist/index.d.mts +5 -5
  33. package/dist/index.d.ts +5 -5
  34. package/dist/index.js +24 -24
  35. package/dist/index.mjs +4 -4
  36. package/dist/legacy.d.mts +2 -2
  37. package/dist/legacy.d.ts +2 -2
  38. package/dist/legacy.js +17 -14
  39. package/dist/legacy.js.map +1 -1
  40. package/dist/legacy.mjs +6 -3
  41. package/dist/legacy.mjs.map +1 -1
  42. package/dist/{position-CXNzFxI0.d.mts → position-CetgOHhD.d.mts} +1 -1
  43. package/dist/{position-Dk0FRWA9.d.ts → position-DhZqWO1-.d.ts} +1 -1
  44. package/dist/react.d.mts +15 -14
  45. package/dist/react.d.ts +15 -14
  46. package/dist/react.js +18 -18
  47. package/dist/react.mjs +4 -4
  48. package/dist/{responsive-BB5d98xz.d.mts → responsive-DLRtE8v8.d.ts} +3 -3
  49. package/dist/{responsive-BXI-GCXG.d.ts → responsive-T0N0GmBB.d.mts} +3 -3
  50. package/dist/{types-CokovIMH.d.ts → types-BiXsdXr7.d.mts} +5 -16
  51. package/dist/{types-CokovIMH.d.mts → types-BiXsdXr7.d.ts} +5 -16
  52. package/index-dev.js +2 -3
  53. package/package.json +1 -1
  54. package/dist/chunk-526JND3R.mjs +0 -3
  55. package/dist/chunk-7ELO5FRW.js +0 -4
  56. package/dist/chunk-FLITZMQC.mjs.map +0 -1
  57. package/dist/chunk-LIKX67MZ.mjs.map +0 -1
  58. package/dist/chunk-PLWMASMX.mjs.map +0 -1
  59. package/dist/chunk-RB2IKK5B.js.map +0 -1
  60. package/dist/chunk-WWS3M5Y3.js.map +0 -1
  61. package/dist/chunk-YQQYHEEG.js.map +0 -1
package/README.md CHANGED
@@ -406,7 +406,7 @@ Core layout state management hook. Use this when you need direct control over dr
406
406
  - Build headless grid implementations
407
407
 
408
408
  ```tsx
409
- import { useGridLayout } from "react-grid-layout";
409
+ import { useGridLayout, horizontalCompactor } from "react-grid-layout";
410
410
 
411
411
  function CustomGrid({ initialLayout }) {
412
412
  const {
@@ -426,9 +426,7 @@ function CustomGrid({ initialLayout }) {
426
426
  } = useGridLayout({
427
427
  layout: initialLayout,
428
428
  cols: 12,
429
- compactType: "vertical",
430
- allowOverlap: false,
431
- preventCollision: false,
429
+ compactor: horizontalCompactor, // default is verticalCompactor
432
430
  onLayoutChange: newLayout => console.log("Layout changed:", newLayout)
433
431
  });
434
432
 
@@ -464,14 +462,12 @@ interface UseGridLayoutOptions {
464
462
  layout: Layout;
465
463
  /** Number of columns */
466
464
  cols: number;
467
- /** Compaction type: 'vertical', 'horizontal', or null */
468
- compactType?: CompactType;
469
- /** Allow items to overlap (stack on top of each other) */
470
- allowOverlap?: boolean;
471
- /** Block movement into occupied space instead of pushing items (no effect if allowOverlap is true) */
465
+ /** Block movement into occupied space instead of pushing items */
472
466
  preventCollision?: boolean;
473
467
  /** Called when layout changes */
474
468
  onLayoutChange?: (layout: Layout) => void;
469
+ /** Compactor for layout compaction (default: verticalCompactor) */
470
+ compactor?: Compactor;
475
471
  }
476
472
 
477
473
  interface UseGridLayoutResult {
@@ -554,7 +550,7 @@ function CustomResponsiveGrid() {
554
550
  lg: [{ i: "1", x: 0, y: 0, w: 2, h: 2 }],
555
551
  md: [{ i: "1", x: 0, y: 0, w: 3, h: 2 }]
556
552
  },
557
- compactType: "vertical",
553
+ // compactor: verticalCompactor (default)
558
554
  onBreakpointChange: (bp, cols) =>
559
555
  console.log(`Now at ${bp} (${cols} cols)`),
560
556
  onLayoutChange: (layout, allLayouts) => saveToServer(allLayouts)
@@ -588,8 +584,8 @@ interface UseResponsiveLayoutOptions<B extends string = DefaultBreakpoints> {
588
584
  cols?: Record<B, number>;
589
585
  /** Layouts for each breakpoint */
590
586
  layouts?: Partial<Record<B, Layout>>;
591
- /** Compaction type */
592
- compactType?: "vertical" | "horizontal" | null;
587
+ /** Compactor for layout compaction (default: verticalCompactor) */
588
+ compactor?: Compactor;
593
589
  /** Called when breakpoint changes */
594
590
  onBreakpointChange?: (newBreakpoint: B, cols: number) => void;
595
591
  /** Called when layout changes */
@@ -806,7 +802,10 @@ Import pure layout functions from `react-grid-layout/core`:
806
802
 
807
803
  ```ts
808
804
  import {
809
- compact,
805
+ verticalCompactor,
806
+ horizontalCompactor,
807
+ noCompactor,
808
+ getCompactor,
810
809
  moveElement,
811
810
  collides,
812
811
  getFirstCollision,
@@ -815,6 +814,8 @@ import {
815
814
  } from "react-grid-layout/core";
816
815
  ```
817
816
 
817
+ > **Note**: The `compact()` function is not exported. Use compactors instead: `verticalCompactor.compact(layout, cols)` or get one via `getCompactor('vertical')`.
818
+
818
819
  ## Extending: Custom Compactors & Position Strategies
819
820
 
820
821
  ### Creating a Custom Compactor
@@ -863,25 +864,6 @@ interface Compactor {
863
864
  * @returns New compacted layout
864
865
  */
865
866
  compact(layout: Layout, cols: number): Layout;
866
-
867
- /**
868
- * Handle moving an item.
869
- * Called during drag to preview the new position.
870
- *
871
- * @param layout - Current layout
872
- * @param item - Item being moved
873
- * @param x - New X position in grid units
874
- * @param y - New Y position in grid units
875
- * @param cols - Number of grid columns
876
- * @returns Updated layout with item at new position
877
- */
878
- onMove(
879
- layout: Layout,
880
- item: LayoutItem,
881
- x: number,
882
- y: number,
883
- cols: number
884
- ): Layout;
885
867
  }
886
868
  ```
887
869
 
@@ -917,17 +899,6 @@ const gravityCompactor: Compactor = {
917
899
  }
918
900
 
919
901
  return out;
920
- },
921
-
922
- onMove(layout, item, x, y, cols) {
923
- const newLayout = cloneLayout(layout);
924
- const movedItem = newLayout.find(l => l.i === item.i);
925
- if (movedItem) {
926
- movedItem.x = x;
927
- movedItem.y = y;
928
- movedItem.moved = true;
929
- }
930
- return newLayout;
931
902
  }
932
903
  };
933
904
 
@@ -966,18 +937,6 @@ const singleRowCompactor: Compactor = {
966
937
  }
967
938
 
968
939
  return out;
969
- },
970
-
971
- onMove(layout, item, x, y, cols) {
972
- // Same as default - just update position
973
- const newLayout = cloneLayout(layout);
974
- const movedItem = newLayout.find(l => l.i === item.i);
975
- if (movedItem) {
976
- movedItem.x = x;
977
- movedItem.y = 0; // Force row 0
978
- movedItem.moved = true;
979
- }
980
- return newLayout;
981
940
  }
982
941
  };
983
942
  ```
@@ -1,5 +1,5 @@
1
1
  import React__default, { CSSProperties, DragEvent, ReactElement } from 'react';
2
- import { l as GridConfig, m as DragConfig, n as ResizeConfig, o as DropConfig, k as PositionStrategy, c as Compactor, f as LayoutConstraint, L as Layout, a as LayoutItem, B as Breakpoint, b as Breakpoints, R as ResponsiveLayouts } from './types-CokovIMH.mjs';
2
+ import { l as GridConfig, m as DragConfig, n as ResizeConfig, o as DropConfig, k as PositionStrategy, c as Compactor, f as LayoutConstraint, L as Layout, a as LayoutItem, B as Breakpoint, b as Breakpoints, R as ResponsiveLayouts } from './types-BiXsdXr7.mjs';
3
3
 
4
4
  /**
5
5
  * GridLayout component
@@ -1,5 +1,5 @@
1
1
  import React__default, { CSSProperties, DragEvent, ReactElement } from 'react';
2
- import { l as GridConfig, m as DragConfig, n as ResizeConfig, o as DropConfig, k as PositionStrategy, c as Compactor, f as LayoutConstraint, L as Layout, a as LayoutItem, B as Breakpoint, b as Breakpoints, R as ResponsiveLayouts } from './types-CokovIMH.js';
2
+ import { l as GridConfig, m as DragConfig, n as ResizeConfig, o as DropConfig, k as PositionStrategy, c as Compactor, f as LayoutConstraint, L as Layout, a as LayoutItem, B as Breakpoint, b as Breakpoints, R as ResponsiveLayouts } from './types-BiXsdXr7.js';
3
3
 
4
4
  /**
5
5
  * GridLayout component
@@ -1,4 +1,4 @@
1
- import { P as Position, d as ResizeHandleAxis } from './types-CokovIMH.js';
1
+ import { P as Position, d as ResizeHandleAxis } from './types-BiXsdXr7.js';
2
2
 
3
3
  /**
4
4
  * Grid calculation utilities.
@@ -1,4 +1,4 @@
1
- import { P as Position, d as ResizeHandleAxis } from './types-CokovIMH.mjs';
1
+ import { P as Position, d as ResizeHandleAxis } from './types-BiXsdXr7.mjs';
2
2
 
3
3
  /**
4
4
  * Grid calculation utilities.
@@ -298,12 +298,6 @@ var transformStrategy = {
298
298
  scale: 1,
299
299
  calcStyle(pos) {
300
300
  return setTransform(pos);
301
- },
302
- calcDragPosition(clientX, clientY, offsetX, offsetY) {
303
- return {
304
- left: clientX - offsetX,
305
- top: clientY - offsetY
306
- };
307
301
  }
308
302
  };
309
303
  var absoluteStrategy = {
@@ -311,12 +305,6 @@ var absoluteStrategy = {
311
305
  scale: 1,
312
306
  calcStyle(pos) {
313
307
  return setTopLeft(pos);
314
- },
315
- calcDragPosition(clientX, clientY, offsetX, offsetY) {
316
- return {
317
- left: clientX - offsetX,
318
- top: clientY - offsetY
319
- };
320
308
  }
321
309
  };
322
310
  function createScaledStrategy(scale) {
@@ -358,113 +346,8 @@ var defaultDropConfig = {
358
346
  defaultItem: { w: 1, h: 1 }
359
347
  };
360
348
 
361
- // src/core/compact-compat.ts
362
- function getStatics2(layout) {
363
- return layout.filter((l) => l.static);
364
- }
365
- var heightWidth = { x: "w", y: "h" };
366
- function resolveCompactionCollision(layout, item, moveToCoord, axis, hasStatics) {
367
- const sizeProp = heightWidth[axis];
368
- item[axis] += 1;
369
- const itemIndex = layout.findIndex((l) => l.i === item.i);
370
- const layoutHasStatics = hasStatics ?? getStatics2(layout).length > 0;
371
- for (let i = itemIndex + 1; i < layout.length; i++) {
372
- const otherItem = layout[i];
373
- if (otherItem === void 0) continue;
374
- if (otherItem.static) continue;
375
- if (!layoutHasStatics && otherItem.y > item.y + item.h) break;
376
- if (chunkBJFPTW5Q_js.collides(item, otherItem)) {
377
- resolveCompactionCollision(
378
- layout,
379
- otherItem,
380
- moveToCoord + item[sizeProp],
381
- axis,
382
- layoutHasStatics
383
- );
384
- }
385
- }
386
- item[axis] = moveToCoord;
387
- }
388
- function compactItemInternal(compareWith, l, compactType, cols, fullLayout, allowOverlap, b) {
389
- const compactV = compactType === "vertical";
390
- const compactH = compactType === "horizontal";
391
- if (!allowOverlap) {
392
- if (compactV) {
393
- if (typeof b === "number") {
394
- l.y = Math.min(b, l.y);
395
- } else {
396
- l.y = Math.min(chunkBJFPTW5Q_js.bottom(compareWith), l.y);
397
- }
398
- while (l.y > 0 && !chunkBJFPTW5Q_js.getFirstCollision(compareWith, l)) {
399
- l.y--;
400
- }
401
- } else if (compactH) {
402
- while (l.x > 0 && !chunkBJFPTW5Q_js.getFirstCollision(compareWith, l)) {
403
- l.x--;
404
- }
405
- }
406
- }
407
- let collision;
408
- while ((collision = chunkBJFPTW5Q_js.getFirstCollision(compareWith, l)) !== void 0 && !allowOverlap) {
409
- if (compactH) {
410
- resolveCompactionCollision(fullLayout, l, collision.x + collision.w, "x");
411
- } else {
412
- resolveCompactionCollision(fullLayout, l, collision.y + collision.h, "y");
413
- }
414
- if (compactH && l.x + l.w > cols) {
415
- l.x = cols - l.w;
416
- l.y++;
417
- while (l.x > 0 && !chunkBJFPTW5Q_js.getFirstCollision(compareWith, l)) {
418
- l.x--;
419
- }
420
- }
421
- }
422
- l.y = Math.max(l.y, 0);
423
- l.x = Math.max(l.x, 0);
424
- return l;
425
- }
426
- function compact(layout, compactType, cols, allowOverlap) {
427
- const compareWith = getStatics2(layout);
428
- let b = chunkBJFPTW5Q_js.bottom(compareWith);
429
- const sorted = chunkBJFPTW5Q_js.sortLayoutItems(layout, compactType);
430
- const out = new Array(layout.length);
431
- for (let i = 0; i < sorted.length; i++) {
432
- const sortedItem = sorted[i];
433
- if (sortedItem === void 0) continue;
434
- let l = chunkBJFPTW5Q_js.cloneLayoutItem(sortedItem);
435
- if (!l.static) {
436
- l = compactItemInternal(
437
- compareWith,
438
- l,
439
- compactType,
440
- cols,
441
- sorted,
442
- allowOverlap,
443
- b
444
- );
445
- b = Math.max(b, l.y + l.h);
446
- compareWith.push(l);
447
- }
448
- const originalIndex = layout.indexOf(sortedItem);
449
- out[originalIndex] = l;
450
- l.moved = false;
451
- }
452
- return out;
453
- }
454
- function compactItem(compareWith, l, compactType, cols, fullLayout, allowOverlap, maxY) {
455
- return compactItemInternal(
456
- compareWith,
457
- chunkBJFPTW5Q_js.cloneLayoutItem(l),
458
- compactType,
459
- cols,
460
- fullLayout,
461
- allowOverlap,
462
- maxY
463
- );
464
- }
465
-
466
349
  // src/core/compactors.ts
467
- function resolveCompactionCollision2(layout, item, moveToCoord, axis, hasStatics) {
350
+ function resolveCompactionCollision(layout, item, moveToCoord, axis, hasStatics) {
468
351
  const sizeProp = axis === "x" ? "w" : "h";
469
352
  item[axis] += 1;
470
353
  const itemIndex = layout.findIndex((l) => l.i === item.i);
@@ -475,7 +358,7 @@ function resolveCompactionCollision2(layout, item, moveToCoord, axis, hasStatics
475
358
  if (otherItem.static) continue;
476
359
  if (!layoutHasStatics && otherItem.y > item.y + item.h) break;
477
360
  if (chunkBJFPTW5Q_js.collides(item, otherItem)) {
478
- resolveCompactionCollision2(
361
+ resolveCompactionCollision(
479
362
  layout,
480
363
  otherItem,
481
364
  moveToCoord + item[sizeProp],
@@ -487,24 +370,28 @@ function resolveCompactionCollision2(layout, item, moveToCoord, axis, hasStatics
487
370
  item[axis] = moveToCoord;
488
371
  }
489
372
  function compactItemVertical(compareWith, l, fullLayout, maxY) {
373
+ l.x = Math.max(l.x, 0);
374
+ l.y = Math.max(l.y, 0);
490
375
  l.y = Math.min(maxY, l.y);
491
376
  while (l.y > 0 && !chunkBJFPTW5Q_js.getFirstCollision(compareWith, l)) {
492
377
  l.y--;
493
378
  }
494
379
  let collision;
495
380
  while ((collision = chunkBJFPTW5Q_js.getFirstCollision(compareWith, l)) !== void 0) {
496
- resolveCompactionCollision2(fullLayout, l, collision.y + collision.h, "y");
381
+ resolveCompactionCollision(fullLayout, l, collision.y + collision.h, "y");
497
382
  }
498
383
  l.y = Math.max(l.y, 0);
499
384
  return l;
500
385
  }
501
386
  function compactItemHorizontal(compareWith, l, cols, fullLayout) {
387
+ l.x = Math.max(l.x, 0);
388
+ l.y = Math.max(l.y, 0);
502
389
  while (l.x > 0 && !chunkBJFPTW5Q_js.getFirstCollision(compareWith, l)) {
503
390
  l.x--;
504
391
  }
505
392
  let collision;
506
393
  while ((collision = chunkBJFPTW5Q_js.getFirstCollision(compareWith, l)) !== void 0) {
507
- resolveCompactionCollision2(fullLayout, l, collision.x + collision.w, "x");
394
+ resolveCompactionCollision(fullLayout, l, collision.x + collision.w, "x");
508
395
  if (l.x + l.w > cols) {
509
396
  l.x = cols - l.w;
510
397
  l.y++;
@@ -538,16 +425,6 @@ var verticalCompactor = {
538
425
  l.moved = false;
539
426
  }
540
427
  return out;
541
- },
542
- onMove(layout, item, x, y, _cols) {
543
- const newLayout = chunkBJFPTW5Q_js.cloneLayout(layout);
544
- const movedItem = newLayout.find((l) => l.i === item.i);
545
- if (movedItem) {
546
- movedItem.x = x;
547
- movedItem.y = y;
548
- movedItem.moved = true;
549
- }
550
- return newLayout;
551
428
  }
552
429
  };
553
430
  var horizontalCompactor = {
@@ -570,16 +447,6 @@ var horizontalCompactor = {
570
447
  l.moved = false;
571
448
  }
572
449
  return out;
573
- },
574
- onMove(layout, item, x, y, _cols) {
575
- const newLayout = chunkBJFPTW5Q_js.cloneLayout(layout);
576
- const movedItem = newLayout.find((l) => l.i === item.i);
577
- if (movedItem) {
578
- movedItem.x = x;
579
- movedItem.y = y;
580
- movedItem.moved = true;
581
- }
582
- return newLayout;
583
450
  }
584
451
  };
585
452
  var noCompactor = {
@@ -587,16 +454,6 @@ var noCompactor = {
587
454
  allowOverlap: false,
588
455
  compact(layout, _cols) {
589
456
  return chunkBJFPTW5Q_js.cloneLayout(layout);
590
- },
591
- onMove(layout, item, x, y, _cols) {
592
- const newLayout = chunkBJFPTW5Q_js.cloneLayout(layout);
593
- const movedItem = newLayout.find((l) => l.i === item.i);
594
- if (movedItem) {
595
- movedItem.x = x;
596
- movedItem.y = y;
597
- movedItem.moved = true;
598
- }
599
- return newLayout;
600
457
  }
601
458
  };
602
459
  var verticalOverlapCompactor = {
@@ -665,7 +522,7 @@ function getColsFromBreakpoint(breakpoint, cols) {
665
522
  }
666
523
  return colCount;
667
524
  }
668
- function findOrGenerateResponsiveLayout(layouts, breakpoints, breakpoint, lastBreakpoint, cols, compactType) {
525
+ function findOrGenerateResponsiveLayout(layouts, breakpoints, breakpoint, lastBreakpoint, cols, compactTypeOrCompactor) {
669
526
  const existingLayout = layouts[breakpoint];
670
527
  if (existingLayout) {
671
528
  return chunkBJFPTW5Q_js.cloneLayout(existingLayout);
@@ -685,7 +542,9 @@ function findOrGenerateResponsiveLayout(layouts, breakpoints, breakpoint, lastBr
685
542
  }
686
543
  }
687
544
  const clonedLayout = chunkBJFPTW5Q_js.cloneLayout(layout || []);
688
- return compact(chunkBJFPTW5Q_js.correctBounds(clonedLayout, { cols }), compactType, cols);
545
+ const corrected = chunkBJFPTW5Q_js.correctBounds(clonedLayout, { cols });
546
+ const compactor = typeof compactTypeOrCompactor === "object" && compactTypeOrCompactor !== null ? compactTypeOrCompactor : getCompactor(compactTypeOrCompactor);
547
+ return compactor.compact(corrected, cols);
689
548
  }
690
549
  function getIndentationValue(value, breakpoint) {
691
550
  if (Array.isArray(value)) {
@@ -712,8 +571,6 @@ exports.applySizeConstraints = applySizeConstraints;
712
571
  exports.aspectRatio = aspectRatio;
713
572
  exports.boundedX = boundedX;
714
573
  exports.boundedY = boundedY;
715
- exports.compact = compact;
716
- exports.compactItem = compactItem;
717
574
  exports.compactItemHorizontal = compactItemHorizontal;
718
575
  exports.compactItemVertical = compactItemVertical;
719
576
  exports.containerBounds = containerBounds;
@@ -739,7 +596,7 @@ exports.noCompactor = noCompactor;
739
596
  exports.noOverlapCompactor = noOverlapCompactor;
740
597
  exports.perc = perc;
741
598
  exports.resizeItemInDirection = resizeItemInDirection;
742
- exports.resolveCompactionCollision = resolveCompactionCollision2;
599
+ exports.resolveCompactionCollision = resolveCompactionCollision;
743
600
  exports.setTopLeft = setTopLeft;
744
601
  exports.setTransform = setTransform;
745
602
  exports.snapToGrid = snapToGrid;
@@ -747,5 +604,5 @@ exports.sortBreakpoints = sortBreakpoints;
747
604
  exports.transformStrategy = transformStrategy;
748
605
  exports.verticalCompactor = verticalCompactor;
749
606
  exports.verticalOverlapCompactor = verticalOverlapCompactor;
750
- //# sourceMappingURL=chunk-WWS3M5Y3.js.map
751
- //# sourceMappingURL=chunk-WWS3M5Y3.js.map
607
+ //# sourceMappingURL=chunk-2DDROKB2.js.map
608
+ //# sourceMappingURL=chunk-2DDROKB2.js.map
@@ -0,0 +1 @@
1
+ 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* Pluggable layout constraints for react-grid-layout v2\n *\n * Constraints control position and size limits during drag/resize operations.\n * They are composable, tree-shakeable, and can be applied at grid or item level.\n */\n\nimport type {\n LayoutItem,\n LayoutConstraint,\n ConstraintContext,\n ResizeHandleAxis\n} from \"./types.js\";\n\n// ============================================================================\n// Utility Functions\n// ============================================================================\n\n/**\n * Clamp a value between min and max bounds.\n */\nfunction clamp(value: number, min: number, max: number): number {\n return Math.max(min, Math.min(max, value));\n}\n\n// ============================================================================\n// Built-in Constraints\n// ============================================================================\n\n/**\n * Grid boundary constraint.\n *\n * Ensures items stay within the grid bounds (0 to cols-w for x, 0 to maxRows-h for y).\n * This is the default position constraint.\n */\nexport const gridBounds: LayoutConstraint = {\n name: \"gridBounds\",\n\n constrainPosition(\n item: LayoutItem,\n x: number,\n y: number,\n { cols, maxRows }: ConstraintContext\n ): { x: number; y: number } {\n return {\n x: clamp(x, 0, Math.max(0, cols - item.w)),\n y: clamp(y, 0, Math.max(0, maxRows - item.h))\n };\n },\n\n constrainSize(\n item: LayoutItem,\n w: number,\n h: number,\n handle: ResizeHandleAxis,\n { cols, maxRows }: ConstraintContext\n ): { w: number; h: number } {\n // For west-side resizes (w, nw, sw), max width is limited by the right edge position\n // because the item expands leftward (x decreases as w increases)\n const maxW =\n handle === \"w\" || handle === \"nw\" || handle === \"sw\"\n ? item.x + item.w // right edge = x + w, can expand left to x=0\n : cols - item.x; // can expand right to cols\n\n // For north-side resizes (n, nw, ne), max height is limited by the bottom edge position\n // because the item expands upward (y decreases as h increases)\n const maxH =\n handle === \"n\" || handle === \"nw\" || handle === \"ne\"\n ? item.y + item.h // bottom edge = y + h, can expand up to y=0\n : maxRows - item.y; // can expand down to maxRows\n\n return {\n w: clamp(w, 1, Math.max(1, maxW)),\n h: clamp(h, 1, Math.max(1, maxH))\n };\n }\n};\n\n/**\n * Min/max size constraint.\n *\n * Enforces per-item minW/maxW/minH/maxH properties.\n * This is applied by default after gridBounds.\n */\nexport const minMaxSize: LayoutConstraint = {\n name: \"minMaxSize\",\n\n constrainSize(\n item: LayoutItem,\n w: number,\n h: number\n ): { w: number; h: number } {\n return {\n w: clamp(w, item.minW ?? 1, item.maxW ?? Infinity),\n h: clamp(h, item.minH ?? 1, item.maxH ?? Infinity)\n };\n }\n};\n\n/**\n * Container bounds constraint.\n *\n * Constrains items to stay within the visible container.\n * Use this as a replacement for the legacy `isBounded` prop.\n *\n * Unlike gridBounds which uses maxRows (which may be Infinity),\n * this constraint calculates visible rows from the actual container height.\n * Falls back to maxRows if containerHeight is 0 (auto-height grids).\n */\nexport const containerBounds: LayoutConstraint = {\n name: \"containerBounds\",\n\n constrainPosition(\n item: LayoutItem,\n x: number,\n y: number,\n { cols, maxRows, containerHeight, rowHeight, margin }: ConstraintContext\n ): { x: number; y: number } {\n // Calculate visible rows from container height\n // Formula: containerHeight = rows * rowHeight + (rows - 1) * margin\n // Solving: rows = (containerHeight + margin) / (rowHeight + margin)\n const visibleRows =\n containerHeight > 0\n ? Math.floor((containerHeight + margin[1]) / (rowHeight + margin[1]))\n : maxRows;\n\n return {\n x: clamp(x, 0, Math.max(0, cols - item.w)),\n y: clamp(y, 0, Math.max(0, visibleRows - item.h))\n };\n }\n};\n\n/**\n * Bounded X constraint.\n *\n * Only constrains horizontal position (x-axis).\n * Items can move freely in the vertical direction.\n */\nexport const boundedX: LayoutConstraint = {\n name: \"boundedX\",\n\n constrainPosition(\n item: LayoutItem,\n x: number,\n y: number,\n { cols }: ConstraintContext\n ): { x: number; y: number } {\n return {\n x: clamp(x, 0, Math.max(0, cols - item.w)),\n y\n };\n }\n};\n\n/**\n * Bounded Y constraint.\n *\n * Only constrains vertical position (y-axis).\n * Items can move freely in the horizontal direction.\n */\nexport const boundedY: LayoutConstraint = {\n name: \"boundedY\",\n\n constrainPosition(\n item: LayoutItem,\n x: number,\n y: number,\n { maxRows }: ConstraintContext\n ): { x: number; y: number } {\n return {\n x,\n y: clamp(y, 0, Math.max(0, maxRows - item.h))\n };\n }\n};\n\n// ============================================================================\n// Constraint Factories\n// ============================================================================\n\n/**\n * Create an aspect ratio constraint.\n *\n * Maintains a fixed width-to-height ratio **in pixels** during resize operations.\n * Accounts for the different pixel sizes of grid columns vs rows.\n *\n * @param ratio - Width-to-height ratio (e.g., 16/9 for widescreen, 1 for square)\n * @returns A constraint that enforces the aspect ratio\n *\n * @example\n * ```typescript\n * // 16:9 aspect ratio (actual pixel proportions)\n * const layout = [\n * { i: 'video', x: 0, y: 0, w: 4, h: 2, constraints: [aspectRatio(16/9)] }\n * ];\n *\n * // Square items (in pixels, not grid units)\n * <GridLayout constraints={[gridBounds, minMaxSize, aspectRatio(1)]} />\n * ```\n */\nexport function aspectRatio(ratio: number): LayoutConstraint {\n return {\n name: `aspectRatio(${ratio})`,\n\n constrainSize(\n _item: LayoutItem,\n w: number,\n _h: number,\n _handle: ResizeHandleAxis,\n context: ConstraintContext\n ): { w: number; h: number } {\n const { cols, containerWidth, rowHeight, margin } = context;\n // Calculate column width in pixels\n // colWidth = (containerWidth - margin[0] * (cols - 1)) / cols\n // Note: simplified formula assumes no container padding\n const colWidth = (containerWidth - margin[0] * (cols - 1)) / cols;\n\n // Calculate pixel width of the item\n // pixelWidth = colWidth * w + margin[0] * (w - 1)\n const pixelWidth = colWidth * w + margin[0] * Math.max(0, w - 1);\n\n // Calculate required pixel height for aspect ratio\n const pixelHeight = pixelWidth / ratio;\n\n // Convert pixel height back to grid units\n // pixelHeight = rowHeight * h + margin[1] * (h - 1)\n // Solving for h:\n // pixelHeight = h * (rowHeight + margin[1]) - margin[1]\n // h = (pixelHeight + margin[1]) / (rowHeight + margin[1])\n const h = Math.max(\n 1,\n Math.round((pixelHeight + margin[1]) / (rowHeight + margin[1]))\n );\n\n return { w, h };\n }\n };\n}\n\n/**\n * Create a snap-to-grid constraint.\n *\n * Snaps positions to multiples of the specified step values.\n * Useful for aligning items to a coarser grid.\n *\n * @param stepX - Horizontal snap step in grid units\n * @param stepY - Vertical snap step in grid units (defaults to stepX)\n * @returns A constraint that snaps positions to the grid\n *\n * @example\n * ```typescript\n * // Snap to every 2 grid units\n * <GridLayout constraints={[snapToGrid(2), gridBounds]} />\n *\n * // Different horizontal and vertical snap\n * <GridLayout constraints={[snapToGrid(2, 3), gridBounds]} />\n * ```\n */\nexport function snapToGrid(\n stepX: number,\n stepY: number = stepX\n): LayoutConstraint {\n // Validate step values to prevent division by zero or invalid snapping\n if (stepX <= 0 || stepY <= 0) {\n throw new Error(\n `snapToGrid: step values must be positive (got stepX=${stepX}, stepY=${stepY})`\n );\n }\n\n return {\n name: `snapToGrid(${stepX}, ${stepY})`,\n\n constrainPosition(\n _item: LayoutItem,\n x: number,\n y: number\n ): { x: number; y: number } {\n return {\n x: Math.round(x / stepX) * stepX,\n y: Math.round(y / stepY) * stepY\n };\n }\n };\n}\n\n/**\n * Create a minimum size constraint.\n *\n * Sets minimum width and height for all items using this constraint.\n * Useful for grid-wide minimums without setting minW/minH on each item.\n *\n * @param minW - Minimum width in grid units\n * @param minH - Minimum height in grid units\n * @returns A constraint that enforces minimum size\n */\nexport function minSize(minW: number, minH: number): LayoutConstraint {\n return {\n name: `minSize(${minW}, ${minH})`,\n\n constrainSize(\n _item: LayoutItem,\n w: number,\n h: number\n ): { w: number; h: number } {\n return {\n w: Math.max(minW, w),\n h: Math.max(minH, h)\n };\n }\n };\n}\n\n/**\n * Create a maximum size constraint.\n *\n * Sets maximum width and height for all items using this constraint.\n * Useful for grid-wide maximums without setting maxW/maxH on each item.\n *\n * @param maxW - Maximum width in grid units\n * @param maxH - Maximum height in grid units\n * @returns A constraint that enforces maximum size\n */\nexport function maxSize(maxW: number, maxH: number): LayoutConstraint {\n return {\n name: `maxSize(${maxW}, ${maxH})`,\n\n constrainSize(\n _item: LayoutItem,\n w: number,\n h: number\n ): { w: number; h: number } {\n return {\n w: Math.min(maxW, w),\n h: Math.min(maxH, h)\n };\n }\n };\n}\n\n// ============================================================================\n// Default Constraints\n// ============================================================================\n\n/**\n * Default constraints applied when none are specified.\n *\n * Includes:\n * - gridBounds: Keep items within the grid\n * - minMaxSize: Respect per-item min/max constraints\n */\nexport const defaultConstraints: LayoutConstraint[] = [gridBounds, minMaxSize];\n\n// ============================================================================\n// Constraint Application Functions\n// ============================================================================\n\n/**\n * Apply position constraints to a proposed position.\n *\n * Constraints are applied in array order, allowing composition.\n * Grid-level constraints are applied first, then per-item constraints.\n *\n * @param constraints - Array of constraints to apply\n * @param item - The layout item being positioned\n * @param x - Proposed x position\n * @param y - Proposed y position\n * @param context - Grid context (cols, maxRows, etc.)\n * @returns Constrained position\n */\nexport function applyPositionConstraints(\n constraints: LayoutConstraint[],\n item: LayoutItem,\n x: number,\n y: number,\n context: ConstraintContext\n): { x: number; y: number } {\n let result = { x, y };\n\n // Apply grid-level constraints\n for (const constraint of constraints) {\n if (constraint.constrainPosition) {\n result = constraint.constrainPosition(item, result.x, result.y, context);\n }\n }\n\n // Apply per-item constraints\n if (item.constraints) {\n for (const constraint of item.constraints) {\n if (constraint.constrainPosition) {\n result = constraint.constrainPosition(\n item,\n result.x,\n result.y,\n context\n );\n }\n }\n }\n\n return result;\n}\n\n/**\n * Apply size constraints to a proposed size.\n *\n * Constraints are applied in array order, allowing composition.\n * Grid-level constraints are applied first, then per-item constraints.\n *\n * @param constraints - Array of constraints to apply\n * @param item - The layout item being resized\n * @param w - Proposed width\n * @param h - Proposed height\n * @param handle - Which resize handle is being used\n * @param context - Grid context (cols, maxRows, etc.)\n * @returns Constrained size\n */\nexport function applySizeConstraints(\n constraints: LayoutConstraint[],\n item: LayoutItem,\n w: number,\n h: number,\n handle: ResizeHandleAxis,\n context: ConstraintContext\n): { w: number; h: number } {\n let result = { w, h };\n\n // Apply grid-level constraints\n for (const constraint of constraints) {\n if (constraint.constrainSize) {\n result = constraint.constrainSize(\n item,\n result.w,\n result.h,\n handle,\n context\n );\n }\n }\n\n // Apply per-item constraints\n if (item.constraints) {\n for (const constraint of item.constraints) {\n if (constraint.constrainSize) {\n result = constraint.constrainSize(\n item,\n result.w,\n result.h,\n handle,\n context\n );\n }\n }\n }\n\n return result;\n}\n","/**\n * Position calculation utilities.\n *\n * These functions convert between grid units and pixel positions,\n * and generate CSS styles for grid items.\n */\n\nimport type {\n Position,\n PartialPosition,\n ResizeHandleAxis,\n PositionStrategy\n} from \"./types.js\";\n\n// ============================================================================\n// CSS Style Generation\n// ============================================================================\n\n/**\n * Generate CSS transform-based positioning styles.\n *\n * Using transforms is more performant than top/left positioning\n * because it doesn't trigger layout recalculations.\n *\n * @param position - Position in pixels\n * @returns CSS style object\n */\nexport function setTransform({\n top,\n left,\n width,\n height\n}: Position): Record<string, string> {\n const translate = `translate(${left}px,${top}px)`;\n return {\n transform: translate,\n WebkitTransform: translate,\n MozTransform: translate,\n msTransform: translate,\n OTransform: translate,\n width: `${width}px`,\n height: `${height}px`,\n position: \"absolute\"\n };\n}\n\n/**\n * Generate CSS top/left positioning styles.\n *\n * Use this when transforms are not suitable (e.g., for printing\n * or when transform causes issues with child elements).\n *\n * @param position - Position in pixels\n * @returns CSS style object\n */\nexport function setTopLeft({\n top,\n left,\n width,\n height\n}: Position): Record<string, string> {\n return {\n top: `${top}px`,\n left: `${left}px`,\n width: `${width}px`,\n height: `${height}px`,\n position: \"absolute\"\n };\n}\n\n/**\n * Convert a number to a percentage string.\n *\n * @param num - Number to convert (0-1 range typically)\n * @returns Percentage string (e.g., \"50%\")\n */\nexport function perc(num: number): string {\n return num * 100 + \"%\";\n}\n\n// ============================================================================\n// Resize Direction Handling\n// ============================================================================\n\n/**\n * Constrain width to not overflow container.\n */\nfunction constrainWidth(\n left: number,\n currentWidth: number,\n newWidth: number,\n containerWidth: number\n): number {\n return left + newWidth > containerWidth ? currentWidth : newWidth;\n}\n\n/**\n * Constrain height to not go above container (negative top).\n */\nfunction constrainHeight(\n top: number,\n currentHeight: number,\n newHeight: number\n): number {\n return top < 0 ? currentHeight : newHeight;\n}\n\n/**\n * Constrain left to not be negative.\n */\nfunction constrainLeft(left: number): number {\n return Math.max(0, left);\n}\n\n/**\n * Constrain top to not be negative.\n */\nfunction constrainTop(top: number): number {\n return Math.max(0, top);\n}\n\n// Direction handlers\ntype ResizeHandler = (\n currentSize: Position,\n newSize: Position,\n containerWidth: number\n) => Position;\n\nconst resizeNorth: ResizeHandler = (currentSize, newSize, _containerWidth) => {\n const { left, height, width } = newSize;\n const top = currentSize.top - (height - currentSize.height);\n\n return {\n left,\n width,\n height: constrainHeight(top, currentSize.height, height),\n top: constrainTop(top)\n };\n};\n\nconst resizeEast: ResizeHandler = (currentSize, newSize, containerWidth) => {\n const { top, left, height, width } = newSize;\n return {\n top,\n height,\n width: constrainWidth(\n currentSize.left,\n currentSize.width,\n width,\n containerWidth\n ),\n left: constrainLeft(left)\n };\n};\n\nconst resizeWest: ResizeHandler = (currentSize, newSize, _containerWidth) => {\n const { top, height, width } = newSize;\n const left = currentSize.left + currentSize.width - width;\n\n if (left < 0) {\n return {\n height,\n width: currentSize.left + currentSize.width,\n top: constrainTop(top),\n left: 0\n };\n }\n\n return {\n height,\n width,\n top: constrainTop(top),\n left\n };\n};\n\nconst resizeSouth: ResizeHandler = (currentSize, newSize, _containerWidth) => {\n const { top, left, height, width } = newSize;\n return {\n width,\n left,\n height: constrainHeight(top, currentSize.height, height),\n top: constrainTop(top)\n };\n};\n\n// Compound directions (corners)\nconst resizeNorthEast: ResizeHandler = (currentSize, newSize, containerWidth) =>\n resizeNorth(\n currentSize,\n resizeEast(currentSize, newSize, containerWidth),\n containerWidth\n );\n\nconst resizeNorthWest: ResizeHandler = (currentSize, newSize, containerWidth) =>\n resizeNorth(\n currentSize,\n resizeWest(currentSize, newSize, containerWidth),\n containerWidth\n );\n\nconst resizeSouthEast: ResizeHandler = (currentSize, newSize, containerWidth) =>\n resizeSouth(\n currentSize,\n resizeEast(currentSize, newSize, containerWidth),\n containerWidth\n );\n\nconst resizeSouthWest: ResizeHandler = (currentSize, newSize, containerWidth) =>\n resizeSouth(\n currentSize,\n resizeWest(currentSize, newSize, containerWidth),\n containerWidth\n );\n\nconst resizeHandlerMap: Record<ResizeHandleAxis, ResizeHandler> = {\n n: resizeNorth,\n ne: resizeNorthEast,\n e: resizeEast,\n se: resizeSouthEast,\n s: resizeSouth,\n sw: resizeSouthWest,\n w: resizeWest,\n nw: resizeNorthWest\n};\n\n/**\n * Resize an item in a specific direction, clamping to container bounds.\n *\n * This handles the complex logic of resizing from different edges/corners,\n * ensuring the item doesn't overflow the container.\n *\n * @param direction - Which edge/corner is being dragged\n * @param currentSize - Current position and size\n * @param newSize - Requested new position and size\n * @param containerWidth - Width of the container\n * @returns Constrained position and size\n */\nexport function resizeItemInDirection(\n direction: ResizeHandleAxis,\n currentSize: Position,\n newSize: Position,\n containerWidth: number\n): Position {\n const handler = resizeHandlerMap[direction];\n\n // Fallback if direction not found (shouldn't happen with proper types)\n if (!handler) {\n return newSize;\n }\n\n return handler(currentSize, { ...currentSize, ...newSize }, containerWidth);\n}\n\n// ============================================================================\n// Position Strategies (v2 Composable Interface)\n// ============================================================================\n\n/**\n * CSS transform-based positioning strategy.\n *\n * Uses CSS transforms for positioning, which is more performant\n * as it doesn't trigger layout recalculations.\n *\n * This is the default strategy.\n */\nexport const transformStrategy: PositionStrategy = {\n type: \"transform\",\n scale: 1,\n\n calcStyle(pos: Position): React.CSSProperties {\n return setTransform(pos) as React.CSSProperties;\n }\n};\n\n/**\n * Absolute (top/left) positioning strategy.\n *\n * Uses CSS top/left for positioning. Use this when CSS transforms\n * cause issues (e.g., printing, certain child element positioning).\n */\nexport const absoluteStrategy: PositionStrategy = {\n type: \"absolute\",\n scale: 1,\n\n calcStyle(pos: Position): React.CSSProperties {\n return setTopLeft(pos) as React.CSSProperties;\n }\n};\n\n/**\n * Create a scaled transform strategy.\n *\n * Use this when the grid container is inside a scaled element\n * (e.g., `transform: scale(0.5)`). The scale factor adjusts\n * drag/resize calculations to account for the parent transform.\n *\n * @param scale - Scale factor (e.g., 0.5 for half size)\n * @returns Position strategy with scaled calculations\n *\n * @example\n * ```tsx\n * <div style={{ transform: 'scale(0.5)' }}>\n * <GridLayout positionStrategy={createScaledStrategy(0.5)} />\n * </div>\n * ```\n */\nexport function createScaledStrategy(scale: number): PositionStrategy {\n return {\n type: \"transform\",\n scale,\n\n calcStyle(pos: Position): React.CSSProperties {\n return setTransform(pos) as React.CSSProperties;\n },\n\n calcDragPosition(\n clientX: number,\n clientY: number,\n offsetX: number,\n offsetY: number\n ): PartialPosition {\n return {\n left: (clientX - offsetX) / scale,\n top: (clientY - offsetY) / scale\n };\n }\n };\n}\n\n/** Default position strategy (transform-based) */\nexport const defaultPositionStrategy = transformStrategy;\n","/**\n * Core types for react-grid-layout v2\n *\n * These types are framework-agnostic and define the data structures\n * used by the layout algorithms.\n */\n\n// ============================================================================\n// Resize Handle Types\n// ============================================================================\n\n/**\n * Axis identifiers for resize handles.\n * - Cardinal: 'n', 's', 'e', 'w' (north, south, east, west)\n * - Diagonal: 'ne', 'nw', 'se', 'sw'\n */\nexport type ResizeHandleAxis =\n | \"s\"\n | \"w\"\n | \"e\"\n | \"n\"\n | \"sw\"\n | \"nw\"\n | \"se\"\n | \"ne\";\n\n// ============================================================================\n// Layout Item Types\n// ============================================================================\n\n/**\n * A single item in the grid layout.\n *\n * Position (x, y) is in grid units, not pixels.\n * Size (w, h) is in grid units.\n */\nexport interface LayoutItem {\n /** Unique identifier for this item */\n i: string;\n\n /** X position in grid units (0-indexed from left) */\n x: number;\n\n /** Y position in grid units (0-indexed from top) */\n y: number;\n\n /** Width in grid units */\n w: number;\n\n /** Height in grid units */\n h: number;\n\n /** Minimum width in grid units */\n minW?: number;\n\n /** Minimum height in grid units */\n minH?: number;\n\n /** Maximum width in grid units */\n maxW?: number;\n\n /** Maximum height in grid units */\n maxH?: number;\n\n /**\n * If true, item cannot be dragged or resized, and other items\n * will move around it during compaction.\n */\n static?: boolean;\n\n /**\n * If false, item cannot be dragged (but may still be resizable).\n * Overrides grid-level isDraggable for this item.\n */\n isDraggable?: boolean;\n\n /**\n * If false, item cannot be resized (but may still be draggable).\n * Overrides grid-level isResizable for this item.\n */\n isResizable?: boolean;\n\n /**\n * Which resize handles to show for this item.\n * Overrides grid-level resizeHandles for this item.\n */\n resizeHandles?: ResizeHandleAxis[];\n\n /**\n * If true, item is constrained to the grid container bounds.\n * Overrides grid-level isBounded for this item.\n */\n isBounded?: boolean;\n\n /**\n * Internal flag set during drag/resize operations to indicate\n * the item has moved from its original position.\n * @internal\n */\n moved?: boolean;\n\n /**\n * Per-item layout constraints.\n * Applied in addition to grid-level constraints.\n */\n constraints?: LayoutConstraint[];\n}\n\n/**\n * A layout is a readonly array of layout items.\n * Layouts should be treated as immutable.\n */\nexport type Layout = readonly LayoutItem[];\n\n// ============================================================================\n// Position & Size Types\n// ============================================================================\n\n/**\n * Pixel position and size of an element.\n */\nexport interface Position {\n left: number;\n top: number;\n width: number;\n height: number;\n}\n\n/**\n * Partial position (just coordinates, no size).\n */\nexport interface PartialPosition {\n left: number;\n top: number;\n}\n\n/**\n * Size in pixels.\n */\nexport interface Size {\n width: number;\n height: number;\n}\n\n/**\n * Position when dropping an external element onto the grid.\n */\nexport interface DroppingPosition {\n left: number;\n top: number;\n e: Event;\n}\n\n// ============================================================================\n// Event Types\n// ============================================================================\n\n/**\n * Data provided by react-draggable during drag operations.\n */\nexport interface ReactDraggableCallbackData {\n node: HTMLElement;\n x?: number;\n y?: number;\n deltaX: number;\n deltaY: number;\n lastX?: number;\n lastY?: number;\n}\n\n/**\n * Grid-level drag event data.\n */\nexport interface GridDragEvent {\n e: Event;\n node: HTMLElement;\n newPosition: PartialPosition;\n}\n\n/**\n * Grid-level resize event data.\n */\nexport interface GridResizeEvent {\n e: Event;\n node: HTMLElement;\n size: Size;\n handle: ResizeHandleAxis;\n}\n\n/**\n * Drag-over event with layer coordinates.\n */\nexport interface DragOverEvent extends MouseEvent {\n nativeEvent: Event & {\n layerX: number;\n layerY: number;\n };\n}\n\n// ============================================================================\n// Compaction Types\n// ============================================================================\n\n/**\n * Type of compaction to apply to the layout.\n * - 'vertical': Items compact upward (default)\n * - 'horizontal': Items compact leftward\n * - 'wrap': Items arranged in wrapped-paragraph style (like words in text)\n * - null: No compaction (free-form positioning)\n */\nexport type CompactType = \"horizontal\" | \"vertical\" | \"wrap\" | null;\n\n// ============================================================================\n// Callback Types\n// ============================================================================\n\n/**\n * Standard callback signature for layout change events.\n *\n * @param layout - The current layout after the change\n * @param oldItem - The item before the change (null if not applicable)\n * @param newItem - The item after the change (null if not applicable)\n * @param placeholder - The placeholder item during drag/resize (null at start)\n * @param event - The DOM event that triggered the change\n * @param element - The DOM element being manipulated (null if not applicable)\n */\nexport type EventCallback = (\n layout: Layout,\n oldItem: LayoutItem | null,\n newItem: LayoutItem | null,\n placeholder: LayoutItem | null,\n event: Event,\n element: HTMLElement | null\n) => void;\n\n/**\n * Callback when layout changes for any reason.\n */\nexport type OnLayoutChangeCallback = (layout: Layout) => void;\n\n// ============================================================================\n// Composable Interfaces (v2 API)\n// ============================================================================\n\n/**\n * Interface for layout compaction strategies.\n *\n * Implement this interface to create custom compaction algorithms.\n *\n * @example\n * ```typescript\n * const myCompactor: Compactor = {\n * type: 'vertical',\n * allowOverlap: false,\n * compact(layout, cols) {\n * // Custom compaction logic\n * return compactedLayout;\n * }\n * };\n * ```\n */\nexport interface Compactor {\n /** Compaction type identifier */\n readonly type: CompactType;\n\n /**\n * Whether items can overlap (stack on top of each other).\n *\n * When true:\n * - Items can be placed on top of other items\n * - Dragging into another item does NOT push it away\n * - Compaction is skipped after drag/resize\n */\n readonly allowOverlap: boolean;\n\n /**\n * Whether to block movement that would cause collision.\n *\n * When true (and allowOverlap is false):\n * - Dragging into another item is blocked (item snaps back)\n * - Other items are NOT pushed away\n * - Only affects drag/resize, not compaction\n *\n * Has no effect when allowOverlap is true.\n */\n readonly preventCollision?: boolean;\n\n /**\n * Compact the layout.\n *\n * @param layout - The layout to compact\n * @param cols - Number of columns in the grid\n * @returns The compacted layout\n */\n compact(layout: Layout, cols: number): Layout;\n}\n\n/**\n * Interface for CSS positioning strategies.\n *\n * Implement this interface to customize how items are positioned in the DOM.\n * Built-in strategies: transformStrategy, absoluteStrategy.\n *\n * @example\n * ```typescript\n * // Use transform-based positioning (default, better performance)\n * <GridLayout positionStrategy={transformStrategy} />\n *\n * // Use top/left positioning (for environments where transforms cause issues)\n * <GridLayout positionStrategy={absoluteStrategy} />\n *\n * // Use scaled transforms (for scaled containers)\n * <GridLayout positionStrategy={createScaledStrategy(0.5)} />\n * ```\n */\nexport interface PositionStrategy {\n /** Strategy type identifier */\n readonly type: \"transform\" | \"absolute\";\n\n /** Scale factor for drag/resize calculations */\n readonly scale: number;\n\n /**\n * Convert pixel position to CSS style object.\n *\n * @param pos - Position in pixels\n * @returns CSS properties for positioning the element\n */\n calcStyle(pos: Position): React.CSSProperties;\n\n /**\n * Calculate position during drag operations, accounting for transforms and scale.\n *\n * This method is optional. When not provided, react-draggable uses its built-in\n * parent-relative coordinate calculation. Only override this when you need custom\n * coordinate handling, such as for scaled containers.\n *\n * @param clientX - Mouse client X position\n * @param clientY - Mouse client Y position\n * @param offsetX - Offset from element origin X\n * @param offsetY - Offset from element origin Y\n * @returns Adjusted left/top position\n */\n calcDragPosition?(\n clientX: number,\n clientY: number,\n offsetX: number,\n offsetY: number\n ): PartialPosition;\n}\n\n// ============================================================================\n// Layout Constraint Types\n// ============================================================================\n\n/**\n * Context provided to constraint functions during drag/resize operations.\n */\nexport interface ConstraintContext {\n /** Number of columns in the grid */\n cols: number;\n\n /** Maximum number of rows (Infinity if unbounded) */\n maxRows: number;\n\n /** Container width in pixels */\n containerWidth: number;\n\n /** Container height in pixels (may be 0 if auto-height) */\n containerHeight: number;\n\n /** Row height in pixels */\n rowHeight: number;\n\n /** Margin between items [x, y] in pixels */\n margin: readonly [number, number];\n\n /** Current layout state */\n layout: Layout;\n}\n\n/**\n * Interface for layout constraints.\n *\n * Implement this interface to create custom position/size constraints.\n * Built-in constraints: gridBounds, minMaxSize, containerBounds, boundedX, boundedY.\n *\n * @example\n * ```typescript\n * // Grid-level constraints\n * <GridLayout constraints={[gridBounds, minMaxSize, aspectRatio(16/9)]} />\n *\n * // Per-item constraints\n * const layout = [\n * { i: 'video', x: 0, y: 0, w: 4, h: 2, constraints: [aspectRatio(16/9)] }\n * ];\n * ```\n */\nexport interface LayoutConstraint {\n /** Constraint identifier for debugging */\n readonly name: string;\n\n /**\n * Constrain position during drag operations.\n * Called after grid unit conversion, before layout update.\n *\n * @param item - The item being dragged\n * @param x - Proposed x position in grid units\n * @param y - Proposed y position in grid units\n * @param context - Grid context (cols, maxRows, etc.)\n * @returns Constrained x, y position\n */\n constrainPosition?(\n item: LayoutItem,\n x: number,\n y: number,\n context: ConstraintContext\n ): { x: number; y: number };\n\n /**\n * Constrain size during resize operations.\n * Called after grid unit conversion, before layout update.\n *\n * @param item - The item being resized\n * @param w - Proposed width in grid units\n * @param h - Proposed height in grid units\n * @param handle - Which resize handle is being used\n * @param context - Grid context (cols, maxRows, etc.)\n * @returns Constrained w, h size\n */\n constrainSize?(\n item: LayoutItem,\n w: number,\n h: number,\n handle: ResizeHandleAxis,\n context: ConstraintContext\n ): { w: number; h: number };\n}\n\n// ============================================================================\n// Grid Configuration Types (v2 Composable Interfaces)\n// ============================================================================\n\n/**\n * Grid measurement configuration.\n * Groups all grid metrics (columns, row height, margins).\n */\nexport interface GridConfig {\n /** Number of columns in the grid (default: 12) */\n cols: number;\n\n /** Height of a single row in pixels (default: 150) */\n rowHeight: number;\n\n /** [horizontal, vertical] margin between items in pixels (default: [10, 10]) */\n margin: readonly [number, number];\n\n /** [horizontal, vertical] padding inside the container (default: null, uses margin) */\n containerPadding: readonly [number, number] | null;\n\n /** Maximum number of rows (default: Infinity) */\n maxRows: number;\n}\n\n/** Default grid configuration */\nexport const defaultGridConfig: GridConfig = {\n cols: 12,\n rowHeight: 150,\n margin: [10, 10],\n containerPadding: null,\n maxRows: Infinity\n};\n\n/**\n * Drag behavior configuration.\n * Groups all drag-related settings.\n */\nexport interface DragConfig {\n /** Whether items can be dragged (default: true) */\n enabled: boolean;\n\n /** Whether items are bounded to the container (default: false) */\n bounded: boolean;\n\n /** CSS selector for drag handle (e.g., '.drag-handle') */\n handle?: string;\n\n /** CSS selector for elements that should not trigger drag */\n cancel?: string;\n\n /**\n * Minimum pixels to move before drag starts.\n * Helps distinguish click from drag (fixes #1341, #1401).\n * @default 3\n */\n threshold: number;\n}\n\n/** Default drag configuration */\nexport const defaultDragConfig: DragConfig = {\n enabled: true,\n bounded: false,\n threshold: 3\n};\n\n/**\n * Resize behavior configuration.\n * Groups all resize-related settings.\n */\nexport interface ResizeConfig {\n /** Whether items can be resized (default: true) */\n enabled: boolean;\n\n /** Which resize handles to show (default: ['se']) */\n handles: readonly ResizeHandleAxis[];\n\n /**\n * Custom resize handle component.\n * Can be a React node or a function that receives the axis.\n */\n handleComponent?:\n | React.ReactNode\n | ((\n axis: ResizeHandleAxis,\n ref: React.Ref<HTMLElement>\n ) => React.ReactNode);\n}\n\n/** Default resize configuration */\nexport const defaultResizeConfig: ResizeConfig = {\n enabled: true,\n handles: [\"se\"]\n};\n\n/**\n * Drop configuration (for dropping external elements).\n * Groups all drop-related settings.\n */\nexport interface DropConfig {\n /** Whether external elements can be dropped on the grid (default: false) */\n enabled: boolean;\n\n /** Default size for dropped items (default: { w: 1, h: 1 }) */\n defaultItem: { w: number; h: number };\n\n /**\n * Called when dragging over the grid.\n * Return dimensions to override defaultItem, or false to reject the drop.\n * Can also return dragOffsetX/dragOffsetY to specify cursor offset for centering.\n */\n onDragOver?: (\n e: DragEvent\n ) =>\n | { w?: number; h?: number; dragOffsetX?: number; dragOffsetY?: number }\n | false\n | void;\n}\n\n/** Default drop configuration */\nexport const defaultDropConfig: DropConfig = {\n enabled: false,\n defaultItem: { w: 1, h: 1 }\n};\n\n// ============================================================================\n// Responsive Types\n// ============================================================================\n\n/**\n * Breakpoint name (e.g., 'lg', 'md', 'sm', 'xs', 'xxs').\n */\nexport type Breakpoint = string;\n\n/**\n * Map of breakpoint name to pixel width.\n * Generic type B allows custom breakpoint strings.\n */\nexport type Breakpoints<B extends Breakpoint = Breakpoint> = Record<B, number>;\n\n/**\n * Map of breakpoint name to number of columns.\n * Generic type B allows custom breakpoint strings.\n */\nexport type BreakpointCols<B extends Breakpoint = Breakpoint> = Record<\n B,\n number\n>;\n\n/**\n * Map of breakpoint name to layout.\n * Generic type B allows custom breakpoint strings.\n */\nexport type ResponsiveLayouts<B extends Breakpoint = Breakpoint> = Partial<\n Record<B, Layout>\n>;\n\n/**\n * Callback when breakpoint changes.\n */\nexport type OnBreakpointChangeCallback<B extends Breakpoint = Breakpoint> = (\n newBreakpoint: B,\n cols: number\n) => void;\n\n// ============================================================================\n// Utility Types\n// ============================================================================\n\n/**\n * Makes all properties in T mutable (removes readonly).\n */\nexport type Mutable<T> = {\n -readonly [P in keyof T]: T[P];\n};\n\n/**\n * Deep partial - all properties and nested properties are optional.\n */\nexport type DeepPartial<T> = {\n [P in keyof T]?: T[P] extends object ? DeepPartial<T[P]> : T[P];\n};\n\n/**\n * Extract the element type from an array type.\n */\nexport type ArrayElement<T> = T extends readonly (infer U)[] ? U : never;\n","/**\n * Compactor implementations.\n *\n * Compactors are pluggable strategies for removing gaps between grid items.\n * Use the Compactor interface to create custom compaction algorithms.\n */\n\nimport type {\n Compactor,\n CompactType,\n Layout,\n LayoutItem,\n Mutable\n} from \"./types.js\";\nimport { getFirstCollision } from \"./collision.js\";\nimport { sortLayoutItemsByRowCol, sortLayoutItemsByColRow } from \"./sort.js\";\nimport { bottom, cloneLayoutItem, getStatics, cloneLayout } from \"./layout.js\";\nimport { collides } from \"./collision.js\";\n\n// ============================================================================\n// Helpers for Custom Compactors\n// ============================================================================\n\n/**\n * Resolve a compaction collision by moving items.\n *\n * Before moving an item to a position, checks if that movement would\n * cause collisions and recursively moves those items first.\n *\n * Useful for implementing custom compactors.\n *\n * @param layout - Full layout (must be sorted for optimization)\n * @param item - Item being moved (will be mutated)\n * @param moveToCoord - Target coordinate\n * @param axis - Which axis to move on ('x' or 'y')\n * @param hasStatics - Whether layout contains static items (disables early break optimization)\n */\nexport function resolveCompactionCollision(\n layout: Layout,\n item: LayoutItem,\n moveToCoord: number,\n axis: \"x\" | \"y\",\n hasStatics?: boolean\n): void {\n const sizeProp = axis === \"x\" ? \"w\" : \"h\";\n\n // Temporarily increment position to check for collisions\n (item as Mutable<LayoutItem>)[axis] += 1;\n\n const itemIndex = layout.findIndex(l => l.i === item.i);\n\n // Calculate hasStatics once if not provided (for backwards compat)\n const layoutHasStatics = hasStatics ?? getStatics(layout).length > 0;\n\n for (let i = itemIndex + 1; i < layout.length; i++) {\n const otherItem = layout[i];\n if (otherItem === undefined) continue;\n if (otherItem.static) continue;\n // Optimization: break early if past this element, but only if no statics\n // are present. Static items can be scattered throughout the layout,\n // so we can't assume sort order guarantees no more collisions.\n if (!layoutHasStatics && otherItem.y > item.y + item.h) break;\n\n if (collides(item, otherItem)) {\n resolveCompactionCollision(\n layout,\n otherItem,\n moveToCoord + item[sizeProp],\n axis,\n layoutHasStatics\n );\n }\n }\n\n (item as Mutable<LayoutItem>)[axis] = moveToCoord;\n}\n\n/**\n * Compact a single item vertically (move up).\n *\n * Moves the item as far up as possible without colliding.\n * Useful for implementing custom vertical compactors.\n *\n * @param compareWith - Items to check for collisions\n * @param l - Item to compact (will be mutated)\n * @param fullLayout - Full layout for collision resolution\n * @param maxY - Maximum Y to start from\n * @returns The compacted item\n */\nexport function compactItemVertical(\n compareWith: Layout,\n l: LayoutItem,\n fullLayout: Layout,\n maxY: number\n): LayoutItem {\n // Correct negative positions first\n (l as Mutable<LayoutItem>).x = Math.max(l.x, 0);\n (l as Mutable<LayoutItem>).y = Math.max(l.y, 0);\n\n // Limit Y to the current bottom\n (l as Mutable<LayoutItem>).y = Math.min(maxY, l.y);\n\n // Move up as far as possible\n while (l.y > 0 && !getFirstCollision(compareWith, l)) {\n (l as Mutable<LayoutItem>).y--;\n }\n\n // Resolve collisions by moving down\n let collision: LayoutItem | undefined;\n while ((collision = getFirstCollision(compareWith, l)) !== undefined) {\n resolveCompactionCollision(fullLayout, l, collision.y + collision.h, \"y\");\n }\n\n (l as Mutable<LayoutItem>).y = Math.max(l.y, 0);\n return l;\n}\n\n/**\n * Compact a single item horizontally (move left).\n *\n * Moves the item as far left as possible without colliding.\n * Wraps to the next row if it overflows.\n * Useful for implementing custom horizontal compactors.\n *\n * @param compareWith - Items to check for collisions\n * @param l - Item to compact (will be mutated)\n * @param cols - Number of columns in the grid\n * @param fullLayout - Full layout for collision resolution\n * @returns The compacted item\n */\nexport function compactItemHorizontal(\n compareWith: Layout,\n l: LayoutItem,\n cols: number,\n fullLayout: Layout\n): LayoutItem {\n // Correct negative positions first\n (l as Mutable<LayoutItem>).x = Math.max(l.x, 0);\n (l as Mutable<LayoutItem>).y = Math.max(l.y, 0);\n\n // Move left as far as possible\n while (l.x > 0 && !getFirstCollision(compareWith, l)) {\n (l as Mutable<LayoutItem>).x--;\n }\n\n // Resolve collisions\n let collision: LayoutItem | undefined;\n while ((collision = getFirstCollision(compareWith, l)) !== undefined) {\n resolveCompactionCollision(fullLayout, l, collision.x + collision.w, \"x\");\n\n // Horizontal overflow: wrap to next row\n if (l.x + l.w > cols) {\n (l as Mutable<LayoutItem>).x = cols - l.w;\n (l as Mutable<LayoutItem>).y++;\n\n while (l.x > 0 && !getFirstCollision(compareWith, l)) {\n (l as Mutable<LayoutItem>).x--;\n }\n }\n }\n\n (l as Mutable<LayoutItem>).x = Math.max(l.x, 0);\n return l;\n}\n\n// ============================================================================\n// Vertical Compactor\n// ============================================================================\n\n/**\n * Vertical compactor - moves items up to fill gaps.\n *\n * Items are sorted by row then column, and each item is moved\n * as far up as possible without overlapping other items.\n *\n * This is the default compaction mode for react-grid-layout.\n */\nexport const verticalCompactor: Compactor = {\n type: \"vertical\",\n allowOverlap: false,\n\n compact(layout: Layout, _cols: number): Layout {\n const compareWith = getStatics(layout);\n let maxY = bottom(compareWith);\n const sorted = sortLayoutItemsByRowCol(layout);\n const out: LayoutItem[] = new Array(layout.length);\n\n for (let i = 0; i < sorted.length; i++) {\n const sortedItem = sorted[i];\n if (sortedItem === undefined) continue;\n\n let l = cloneLayoutItem(sortedItem);\n\n if (!l.static) {\n l = compactItemVertical(compareWith, l, sorted, maxY);\n maxY = Math.max(maxY, l.y + l.h);\n compareWith.push(l);\n }\n\n const originalIndex = layout.indexOf(sortedItem);\n out[originalIndex] = l;\n l.moved = false;\n }\n\n return out;\n }\n};\n\n// ============================================================================\n// Horizontal Compactor\n// ============================================================================\n\n/**\n * Horizontal compactor - moves items left to fill gaps.\n *\n * Items are sorted by column then row, and each item is moved\n * as far left as possible without overlapping other items.\n */\nexport const horizontalCompactor: Compactor = {\n type: \"horizontal\",\n allowOverlap: false,\n\n compact(layout: Layout, cols: number): Layout {\n const compareWith = getStatics(layout);\n const sorted = sortLayoutItemsByColRow(layout);\n const out: LayoutItem[] = new Array(layout.length);\n\n for (let i = 0; i < sorted.length; i++) {\n const sortedItem = sorted[i];\n if (sortedItem === undefined) continue;\n\n let l = cloneLayoutItem(sortedItem);\n\n if (!l.static) {\n l = compactItemHorizontal(compareWith, l, cols, sorted);\n compareWith.push(l);\n }\n\n const originalIndex = layout.indexOf(sortedItem);\n out[originalIndex] = l;\n l.moved = false;\n }\n\n return out;\n }\n};\n\n// ============================================================================\n// No Compaction\n// ============================================================================\n\n/**\n * No compaction - items stay where placed.\n *\n * Use this for free-form layouts where items can be placed anywhere.\n * Items will not automatically move to fill gaps.\n */\nexport const noCompactor: Compactor = {\n type: null,\n allowOverlap: false,\n\n compact(layout: Layout, _cols: number): Layout {\n // No compaction - just clone to maintain immutability\n return cloneLayout(layout);\n }\n};\n\n// ============================================================================\n// Overlap-Allowing Variants\n// ============================================================================\n\n/**\n * Vertical compactor that allows overlapping items.\n *\n * Items compact upward but are allowed to overlap each other.\n * Useful for layered layouts or when collision detection is handled externally.\n */\nexport const verticalOverlapCompactor: Compactor = {\n ...verticalCompactor,\n allowOverlap: true,\n\n compact(layout: Layout, _cols: number): Layout {\n // With overlap allowed, just clone without moving\n return cloneLayout(layout);\n }\n};\n\n/**\n * Horizontal compactor that allows overlapping items.\n */\nexport const horizontalOverlapCompactor: Compactor = {\n ...horizontalCompactor,\n allowOverlap: true,\n\n compact(layout: Layout, _cols: number): Layout {\n return cloneLayout(layout);\n }\n};\n\n/**\n * No compaction, with overlapping allowed.\n *\n * Items stay where placed and can overlap each other.\n */\nexport const noOverlapCompactor: Compactor = {\n ...noCompactor,\n allowOverlap: true\n};\n\n// ============================================================================\n// Factory Function\n// ============================================================================\n\n/**\n * Get a compactor by type.\n *\n * This is a convenience function for backwards compatibility with the\n * string-based compactType API.\n *\n * Note: For 'wrap' mode, import `wrapCompactor` from 'react-grid-layout/extras'\n * and pass it directly to the `compactor` prop. This function returns\n * `noCompactor` for 'wrap' type since the wrap compactor is tree-shakeable.\n *\n * @param compactType - 'vertical', 'horizontal', 'wrap', or null\n * @param allowOverlap - Whether to allow overlapping items\n * @returns The appropriate Compactor\n */\nexport function getCompactor(\n compactType: CompactType,\n allowOverlap: boolean = false,\n preventCollision: boolean = false\n): Compactor {\n let baseCompactor: Compactor;\n\n if (allowOverlap) {\n if (compactType === \"vertical\") baseCompactor = verticalOverlapCompactor;\n else if (compactType === \"horizontal\")\n baseCompactor = horizontalOverlapCompactor;\n else baseCompactor = noOverlapCompactor;\n } else {\n if (compactType === \"vertical\") baseCompactor = verticalCompactor;\n else if (compactType === \"horizontal\") baseCompactor = horizontalCompactor;\n // For 'wrap' and null, use noCompactor\n // Users wanting wrap mode should import wrapCompactor from extras\n else baseCompactor = noCompactor;\n }\n\n // Return with preventCollision if specified\n if (preventCollision) {\n return { ...baseCompactor, preventCollision };\n }\n return baseCompactor;\n}\n","/**\n * Responsive layout utilities.\n *\n * Functions for handling responsive breakpoints and layout generation.\n */\n\nimport type {\n Breakpoint,\n Breakpoints,\n Compactor,\n CompactType,\n Layout,\n ResponsiveLayouts\n} from \"./types.js\";\nimport { cloneLayout, correctBounds } from \"./layout.js\";\nimport { getCompactor } from \"./compactors.js\";\n\n// ============================================================================\n// Breakpoint Utilities\n// ============================================================================\n\n/**\n * Sort breakpoints by width (ascending).\n *\n * Returns an array of breakpoint names sorted from smallest to largest.\n * E.g., ['xxs', 'xs', 'sm', 'md', 'lg']\n *\n * @param breakpoints - Map of breakpoint names to widths\n * @returns Sorted array of breakpoint names\n */\nexport function sortBreakpoints<B extends Breakpoint>(\n breakpoints: Breakpoints<B>\n): B[] {\n const keys = Object.keys(breakpoints) as B[];\n return keys.sort((a, b) => breakpoints[a] - breakpoints[b]);\n}\n\n/**\n * Get the active breakpoint for a given width.\n *\n * Returns the highest breakpoint that is valid for the width (width > breakpoint).\n *\n * @param breakpoints - Map of breakpoint names to widths\n * @param width - Container width in pixels\n * @returns Active breakpoint name\n */\nexport function getBreakpointFromWidth<B extends Breakpoint>(\n breakpoints: Breakpoints<B>,\n width: number\n): B {\n const sorted = sortBreakpoints(breakpoints);\n let matching = sorted[0];\n\n if (matching === undefined) {\n throw new Error(\"No breakpoints defined\");\n }\n\n for (let i = 1; i < sorted.length; i++) {\n const breakpointName = sorted[i];\n if (breakpointName === undefined) continue;\n\n const breakpointWidth = breakpoints[breakpointName];\n if (width > breakpointWidth) {\n matching = breakpointName;\n }\n }\n\n return matching;\n}\n\n/**\n * Get the column count for a breakpoint.\n *\n * @param breakpoint - Breakpoint name\n * @param cols - Map of breakpoint names to column counts\n * @returns Number of columns for the breakpoint\n * @throws Error if breakpoint is not defined in cols\n */\nexport function getColsFromBreakpoint<B extends Breakpoint>(\n breakpoint: B,\n cols: Breakpoints<B>\n): number {\n const colCount = cols[breakpoint];\n if (colCount === undefined) {\n throw new Error(\n `ResponsiveReactGridLayout: \\`cols\\` entry for breakpoint ${String(breakpoint)} is missing!`\n );\n }\n return colCount;\n}\n\n// ============================================================================\n// Layout Generation\n// ============================================================================\n\n/**\n * Find or generate a layout for a breakpoint.\n *\n * If a layout exists for the breakpoint, returns a clone.\n * Otherwise, generates a new layout from the nearest larger breakpoint.\n *\n * @param layouts - Existing layouts by breakpoint\n * @param breakpoints - Breakpoint definitions\n * @param breakpoint - Target breakpoint\n * @param lastBreakpoint - Previous breakpoint (for fallback)\n * @param cols - Column count for the target breakpoint\n * @param compactTypeOrCompactor - Compaction type string (legacy) or Compactor object\n * @returns Layout for the breakpoint\n */\nexport function findOrGenerateResponsiveLayout<B extends Breakpoint>(\n layouts: ResponsiveLayouts<B>,\n breakpoints: Breakpoints<B>,\n breakpoint: B,\n lastBreakpoint: B,\n cols: number,\n compactTypeOrCompactor: CompactType | Compactor\n): Layout {\n // If it already exists, just return it\n const existingLayout = layouts[breakpoint];\n if (existingLayout) {\n return cloneLayout(existingLayout);\n }\n\n // Find or generate the next layout\n let layout = layouts[lastBreakpoint];\n\n // Look for layouts at larger breakpoints\n const breakpointsSorted = sortBreakpoints(breakpoints);\n const breakpointsAbove = breakpointsSorted.slice(\n breakpointsSorted.indexOf(breakpoint)\n );\n\n for (let i = 0; i < breakpointsAbove.length; i++) {\n const b = breakpointsAbove[i];\n if (b === undefined) continue;\n\n const layoutForBreakpoint = layouts[b];\n if (layoutForBreakpoint) {\n layout = layoutForBreakpoint;\n break;\n }\n }\n\n // Clone layout so we don't modify existing items\n const clonedLayout = cloneLayout(layout || []);\n\n // Correct bounds and compact - use compactor.compact() (#2213)\n // Handle both legacy compactType string and new Compactor object\n const corrected = correctBounds(clonedLayout, { cols });\n const compactor: Compactor =\n typeof compactTypeOrCompactor === \"object\" &&\n compactTypeOrCompactor !== null\n ? compactTypeOrCompactor\n : getCompactor(compactTypeOrCompactor);\n return compactor.compact(corrected, cols);\n}\n\n// ============================================================================\n// Margin/Padding Helpers\n// ============================================================================\n\ntype IndentationValue<B extends Breakpoint> =\n | readonly [number, number]\n | Partial<Record<B, readonly [number, number]>>;\n\n/**\n * Get margin or padding value for a breakpoint.\n *\n * Supports both fixed values ([x, y]) and breakpoint-specific values\n * ({ lg: [x, y], md: [x, y], ... }).\n *\n * @param value - Fixed value or breakpoint-specific map\n * @param breakpoint - Current breakpoint\n * @returns Margin/padding tuple [x, y]\n */\nexport function getIndentationValue<B extends Breakpoint>(\n value: IndentationValue<B>,\n breakpoint: B\n): readonly [number, number] {\n // If it's a tuple (array), return it directly\n if (Array.isArray(value)) {\n return value as readonly [number, number];\n }\n\n // It's a breakpoint map - find the value\n const breakpointMap = value as Partial<Record<B, readonly [number, number]>>;\n const breakpointValue = breakpointMap[breakpoint];\n if (breakpointValue !== undefined) {\n return breakpointValue;\n }\n\n // Fallback to first defined value\n const keys = Object.keys(breakpointMap) as B[];\n for (const key of keys) {\n const v = breakpointMap[key];\n if (v !== undefined) {\n return v;\n }\n }\n\n // Default fallback\n return [10, 10];\n}\n"]}