react-godot-shader-preview 0.6.2 → 0.6.3

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@@ -212,3 +212,28 @@
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  @media (max-width: 700px) {
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  .rgs-previewWrap { flex: 0 0 auto; width: 100%; max-width: 400px; }
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  }
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+
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+ /* Print: keep iframe and preview block on one page, avoid breaks inside */
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+ @media print {
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+ .rgs-root,
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+ .rgs-previewWrap,
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+ .rgs-preview,
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+ .rgs-canvas {
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+ break-inside: avoid;
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+ page-break-inside: avoid;
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+ }
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+
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+ .rgs-previewOverlays,
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+ .rgs-modeStrip,
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+ .rgs-statusOverlay,
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+ .rgs-paramsPanel,
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+ .rgs-paramRow {
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+ break-inside: avoid;
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+ page-break-inside: avoid;
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+ }
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+
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+ /* Keep iframe content from breaking; canvas is the iframe */
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+ .rgs-canvas {
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+ overflow: hidden;
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+ }
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+ }
package/dist/style.css CHANGED
@@ -212,3 +212,28 @@
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  @media (max-width: 700px) {
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  .rgs-previewWrap { flex: 0 0 auto; width: 100%; max-width: 400px; }
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  }
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+
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+ /* Print: keep iframe and preview block on one page, avoid breaks inside */
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+ @media print {
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+ .rgs-root,
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+ .rgs-previewWrap,
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+ .rgs-preview,
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+ .rgs-canvas {
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+ break-inside: avoid;
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+ page-break-inside: avoid;
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+ }
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+
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+ .rgs-previewOverlays,
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+ .rgs-modeStrip,
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+ .rgs-statusOverlay,
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+ .rgs-paramsPanel,
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+ .rgs-paramRow {
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+ break-inside: avoid;
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+ page-break-inside: avoid;
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+ }
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+
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+ /* Keep iframe content from breaking; canvas is the iframe */
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+ .rgs-canvas {
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+ overflow: hidden;
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+ }
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+ }
package/godot/embed.html CHANGED
@@ -8,6 +8,7 @@
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  * { margin: 0; padding: 0; box-sizing: border-box; }
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  html, body { width: 100%; height: 100%; overflow: hidden; background: #000; display: flex; align-items: center; justify-content: center; }
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  #godot-canvas { display: block; max-width: 100%; max-height: 100%; width: 100% !important; height: 100% !important; object-fit: contain; cursor: grab;
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+ break-inside: avoid; page-break-inside: avoid;
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  /* Override Godot engine inline positioning/sizing so flex centering works */
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  position: relative !important; left: auto !important; top: auto !important; min-width: 0 !important; }
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  </style>
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "react-godot-shader-preview",
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- "version": "0.6.2",
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+ "version": "0.6.3",
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  "description": "React component for live Godot shader preview via WebAssembly. Load shader code, switch mesh (sphere/plane), edit uniforms and samplers.",
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  "type": "module",
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  "main": "./dist/index.js",