react-globe.gl 2.21.3 → 2.22.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,4 +1,4 @@
1
- // Version 2.21.3 react-globe.gl - https://github.com/vasturiano/react-globe.gl
1
+ // Version 2.22.0 react-globe.gl - https://github.com/vasturiano/react-globe.gl
2
2
  (function (global, factory) {
3
3
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('react')) :
4
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  typeof define === 'function' && define.amd ? define(['react'], factory) :
@@ -2567,6 +2567,8 @@
2567
2567
 
2568
2568
  this.userData = JSON.parse( JSON.stringify( source.userData ) );
2569
2569
 
2570
+ this.needsUpdate = true;
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+
2570
2572
  return this;
2571
2573
 
2572
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  }
@@ -3600,6 +3602,7 @@
3600
3602
  for ( let i = 0; i < count; i ++ ) {
3601
3603
 
3602
3604
  this.texture[ i ] = texture.clone();
3605
+ this.texture[ i ].isRenderTargetTexture = true;
3603
3606
 
3604
3607
  }
3605
3608
 
@@ -22800,7 +22803,7 @@
22800
22803
 
22801
22804
  if ( texture.isVideoTexture ) updateVideoTexture( texture );
22802
22805
 
22803
- if ( texture.version > 0 && textureProperties.__version !== texture.version ) {
22806
+ if ( texture.isRenderTargetTexture === false && texture.version > 0 && textureProperties.__version !== texture.version ) {
22804
22807
 
22805
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  const image = texture.image;
22806
22809
 
@@ -24068,7 +24071,7 @@
24068
24071
  }
24069
24072
 
24070
24073
  const renderTargetProperties = properties.get( renderTarget );
24071
- const ignoreDepthValues = ( renderTargetProperties.__ignoreDepthValues !== undefined ) ? renderTargetProperties.__ignoreDepthValues : true;
24074
+ const ignoreDepthValues = ( renderTargetProperties.__ignoreDepthValues !== undefined ) ? renderTargetProperties.__ignoreDepthValues : false;
24072
24075
 
24073
24076
  if ( ignoreDepthValues === false ) {
24074
24077
 
@@ -27981,13 +27984,6 @@
27981
27984
  uniforms.rectAreaLights.needsUpdate = value;
27982
27985
  uniforms.hemisphereLights.needsUpdate = value;
27983
27986
 
27984
- uniforms.directionalShadowMap.needsUpdate = value;
27985
- uniforms.directionalShadowMatrix.needsUpdate = value;
27986
- uniforms.spotShadowMap.needsUpdate = value;
27987
- uniforms.spotShadowMatrix.needsUpdate = value;
27988
- uniforms.pointShadowMap.needsUpdate = value;
27989
- uniforms.pointShadowMatrix.needsUpdate = value;
27990
-
27991
27987
  }
27992
27988
 
27993
27989
  function materialNeedsLights( material ) {
@@ -28035,8 +28031,7 @@
28035
28031
  if ( extensions.has( 'WEBGL_multisampled_render_to_texture' ) === true ) {
28036
28032
 
28037
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  console.warn( 'THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided' );
28038
- renderTarget.useRenderToTexture = false;
28039
- renderTarget.useRenderbuffer = true;
28034
+ renderTargetProperties.__useRenderToTexture = false;
28040
28035
 
28041
28036
  }
28042
28037
 
@@ -44859,6 +44854,218 @@
44859
44854
 
44860
44855
  }
44861
44856
 
44857
+ class CSS2DObject extends Object3D {
44858
+
44859
+ constructor( element = document.createElement( 'div' ) ) {
44860
+
44861
+ super();
44862
+
44863
+ this.element = element;
44864
+
44865
+ this.element.style.position = 'absolute';
44866
+ this.element.style.userSelect = 'none';
44867
+
44868
+ this.element.setAttribute( 'draggable', false );
44869
+
44870
+ this.addEventListener( 'removed', function () {
44871
+
44872
+ this.traverse( function ( object ) {
44873
+
44874
+ if ( object.element instanceof Element && object.element.parentNode !== null ) {
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+
44876
+ object.element.parentNode.removeChild( object.element );
44877
+
44878
+ }
44879
+
44880
+ } );
44881
+
44882
+ } );
44883
+
44884
+ }
44885
+
44886
+ copy( source, recursive ) {
44887
+
44888
+ super.copy( source, recursive );
44889
+
44890
+ this.element = source.element.cloneNode( true );
44891
+
44892
+ return this;
44893
+
44894
+ }
44895
+
44896
+ }
44897
+
44898
+ CSS2DObject.prototype.isCSS2DObject = true;
44899
+
44900
+ //
44901
+
44902
+ const _vector$1 = new Vector3();
44903
+ const _viewMatrix = new Matrix4();
44904
+ const _viewProjectionMatrix = new Matrix4();
44905
+ const _a = new Vector3();
44906
+ const _b = new Vector3();
44907
+
44908
+ class CSS2DRenderer {
44909
+
44910
+ constructor( parameters = {} ) {
44911
+
44912
+ const _this = this;
44913
+
44914
+ let _width, _height;
44915
+ let _widthHalf, _heightHalf;
44916
+
44917
+ const cache = {
44918
+ objects: new WeakMap()
44919
+ };
44920
+
44921
+ const domElement = parameters.element !== undefined ? parameters.element : document.createElement( 'div' );
44922
+
44923
+ domElement.style.overflow = 'hidden';
44924
+
44925
+ this.domElement = domElement;
44926
+
44927
+ this.getSize = function () {
44928
+
44929
+ return {
44930
+ width: _width,
44931
+ height: _height
44932
+ };
44933
+
44934
+ };
44935
+
44936
+ this.render = function ( scene, camera ) {
44937
+
44938
+ if ( scene.autoUpdate === true ) scene.updateMatrixWorld();
44939
+ if ( camera.parent === null ) camera.updateMatrixWorld();
44940
+
44941
+ _viewMatrix.copy( camera.matrixWorldInverse );
44942
+ _viewProjectionMatrix.multiplyMatrices( camera.projectionMatrix, _viewMatrix );
44943
+
44944
+ renderObject( scene, scene, camera );
44945
+ zOrder( scene );
44946
+
44947
+ };
44948
+
44949
+ this.setSize = function ( width, height ) {
44950
+
44951
+ _width = width;
44952
+ _height = height;
44953
+
44954
+ _widthHalf = _width / 2;
44955
+ _heightHalf = _height / 2;
44956
+
44957
+ domElement.style.width = width + 'px';
44958
+ domElement.style.height = height + 'px';
44959
+
44960
+ };
44961
+
44962
+ function renderObject( object, scene, camera ) {
44963
+
44964
+ if ( object.isCSS2DObject ) {
44965
+
44966
+ _vector$1.setFromMatrixPosition( object.matrixWorld );
44967
+ _vector$1.applyMatrix4( _viewProjectionMatrix );
44968
+
44969
+ const visible = ( object.visible === true ) && ( _vector$1.z >= - 1 && _vector$1.z <= 1 ) && ( object.layers.test( camera.layers ) === true );
44970
+ object.element.style.display = ( visible === true ) ? '' : 'none';
44971
+
44972
+ if ( visible === true ) {
44973
+
44974
+ object.onBeforeRender( _this, scene, camera );
44975
+
44976
+ const element = object.element;
44977
+
44978
+ if ( /apple/i.test( navigator.vendor ) ) {
44979
+
44980
+ // https://github.com/mrdoob/three.js/issues/21415
44981
+ element.style.transform = 'translate(-50%,-50%) translate(' + Math.round( _vector$1.x * _widthHalf + _widthHalf ) + 'px,' + Math.round( - _vector$1.y * _heightHalf + _heightHalf ) + 'px)';
44982
+
44983
+ } else {
44984
+
44985
+ element.style.transform = 'translate(-50%,-50%) translate(' + ( _vector$1.x * _widthHalf + _widthHalf ) + 'px,' + ( - _vector$1.y * _heightHalf + _heightHalf ) + 'px)';
44986
+
44987
+ }
44988
+
44989
+ if ( element.parentNode !== domElement ) {
44990
+
44991
+ domElement.appendChild( element );
44992
+
44993
+ }
44994
+
44995
+ object.onAfterRender( _this, scene, camera );
44996
+
44997
+ }
44998
+
44999
+ const objectData = {
45000
+ distanceToCameraSquared: getDistanceToSquared( camera, object )
45001
+ };
45002
+
45003
+ cache.objects.set( object, objectData );
45004
+
45005
+ }
45006
+
45007
+ for ( let i = 0, l = object.children.length; i < l; i ++ ) {
45008
+
45009
+ renderObject( object.children[ i ], scene, camera );
45010
+
45011
+ }
45012
+
45013
+ }
45014
+
45015
+ function getDistanceToSquared( object1, object2 ) {
45016
+
45017
+ _a.setFromMatrixPosition( object1.matrixWorld );
45018
+ _b.setFromMatrixPosition( object2.matrixWorld );
45019
+
45020
+ return _a.distanceToSquared( _b );
45021
+
45022
+ }
45023
+
45024
+ function filterAndFlatten( scene ) {
45025
+
45026
+ const result = [];
45027
+
45028
+ scene.traverse( function ( object ) {
45029
+
45030
+ if ( object.isCSS2DObject ) result.push( object );
45031
+
45032
+ } );
45033
+
45034
+ return result;
45035
+
45036
+ }
45037
+
45038
+ function zOrder( scene ) {
45039
+
45040
+ const sorted = filterAndFlatten( scene ).sort( function ( a, b ) {
45041
+
45042
+ if ( a.renderOrder !== b.renderOrder ) {
45043
+
45044
+ return b.renderOrder - a.renderOrder;
45045
+
45046
+ }
45047
+
45048
+ const distanceA = cache.objects.get( a ).distanceToCameraSquared;
45049
+ const distanceB = cache.objects.get( b ).distanceToCameraSquared;
45050
+
45051
+ return distanceA - distanceB;
45052
+
45053
+ } );
45054
+
45055
+ const zMax = sorted.length;
45056
+
45057
+ for ( let i = 0, l = sorted.length; i < l; i ++ ) {
45058
+
45059
+ sorted[ i ].element.style.zIndex = zMax - i;
45060
+
45061
+ }
45062
+
45063
+ }
45064
+
45065
+ }
45066
+
45067
+ }
45068
+
44862
45069
  /**
44863
45070
  * Returns a function, that, as long as it continues to be invoked, will not
44864
45071
  * be triggered. The function will be called after it stops being called for
@@ -49212,13 +49419,13 @@
49212
49419
  return result;
49213
49420
  };
49214
49421
 
49215
- var THREE$h = typeof window !== 'undefined' && window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
49422
+ var THREE$j = typeof window !== 'undefined' && window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
49216
49423
  : {
49217
49424
  BufferGeometry: BufferGeometry,
49218
49425
  Float32BufferAttribute: Float32BufferAttribute
49219
49426
  };
49220
49427
 
49221
- var setAttributeFn$4 = new THREE$h.BufferGeometry().setAttribute ? 'setAttribute' : 'addAttribute';
49428
+ var setAttributeFn$4 = new THREE$j.BufferGeometry().setAttribute ? 'setAttribute' : 'addAttribute';
49222
49429
 
49223
49430
  var GeoJsonGeometry = /*#__PURE__*/function (_THREE$BufferGeometry) {
49224
49431
  _inherits$2(GeoJsonGeometry, _THREE$BufferGeometry);
@@ -49267,7 +49474,7 @@
49267
49474
  }); // build geometry
49268
49475
 
49269
49476
  indices.length && _this.setIndex(indices);
49270
- vertices.length && _this[setAttributeFn$4]('position', new THREE$h.Float32BufferAttribute(vertices, 3)); //
49477
+ vertices.length && _this[setAttributeFn$4]('position', new THREE$j.Float32BufferAttribute(vertices, 3)); //
49271
49478
 
49272
49479
  function genPoint(coords, r) {
49273
49480
  var vertices = polar2Cartesian$2(coords[1], coords[0], r);
@@ -49411,7 +49618,7 @@
49411
49618
  }
49412
49619
 
49413
49620
  return GeoJsonGeometry;
49414
- }(THREE$h.BufferGeometry); //
49621
+ }(THREE$j.BufferGeometry); //
49415
49622
 
49416
49623
 
49417
49624
  function concatGroup(main, extra) {
@@ -55872,13 +56079,13 @@
55872
56079
  return crossesPoleOrAntimeridian ? geoContains(polygon, pnt) : booleanPointInPolygon(pnt, polygon);
55873
56080
  }
55874
56081
 
55875
- var THREE$g = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
56082
+ var THREE$i = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
55876
56083
  : {
55877
56084
  BufferGeometry: BufferGeometry,
55878
56085
  Float32BufferAttribute: Float32BufferAttribute
55879
56086
  };
55880
56087
 
55881
- var setAttributeFn$3 = new THREE$g.BufferGeometry().setAttribute ? 'setAttribute' : 'addAttribute';
56088
+ var setAttributeFn$3 = new THREE$i.BufferGeometry().setAttribute ? 'setAttribute' : 'addAttribute';
55882
56089
 
55883
56090
  var ConicPolygonBufferGeometry = /*#__PURE__*/function (_THREE$BufferGeometry) {
55884
56091
  _inherits$1(ConicPolygonBufferGeometry, _THREE$BufferGeometry);
@@ -55940,9 +56147,9 @@
55940
56147
 
55941
56148
  _this.setIndex(indices);
55942
56149
 
55943
- _this[setAttributeFn$3]('position', new THREE$g.Float32BufferAttribute(vertices, 3));
56150
+ _this[setAttributeFn$3]('position', new THREE$i.Float32BufferAttribute(vertices, 3));
55944
56151
 
55945
- _this[setAttributeFn$3]('uv', new THREE$g.Float32BufferAttribute(uvs, 2)); // auto-calculate normals
56152
+ _this[setAttributeFn$3]('uv', new THREE$i.Float32BufferAttribute(uvs, 2)); // auto-calculate normals
55946
56153
 
55947
56154
 
55948
56155
  _this.computeVertexNormals(); //
@@ -56022,7 +56229,7 @@
56022
56229
  }
56023
56230
 
56024
56231
  return _createClass$1(ConicPolygonBufferGeometry);
56025
- }(THREE$g.BufferGeometry); //
56232
+ }(THREE$i.BufferGeometry); //
56026
56233
 
56027
56234
 
56028
56235
  function polar2Cartesian$1(lat, lng) {
@@ -69582,7 +69789,7 @@
69582
69789
 
69583
69790
  LineMaterial.prototype.isLineMaterial = true;
69584
69791
 
69585
- const THREE$f = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
69792
+ const THREE$h = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
69586
69793
  : {
69587
69794
  Box3,
69588
69795
  BufferGeometry,
@@ -69597,33 +69804,33 @@
69597
69804
  Vector4
69598
69805
  };
69599
69806
 
69600
- var setAttributeFn$2 = new THREE$f.BufferGeometry().setAttribute ? 'setAttribute' : 'addAttribute';
69807
+ var setAttributeFn$2 = new THREE$h.BufferGeometry().setAttribute ? 'setAttribute' : 'addAttribute';
69601
69808
 
69602
- const _start = new THREE$f.Vector3();
69809
+ const _start = new THREE$h.Vector3();
69603
69810
 
69604
- const _end = new THREE$f.Vector3();
69811
+ const _end = new THREE$h.Vector3();
69605
69812
 
69606
- const _start4 = new THREE$f.Vector4();
69813
+ const _start4 = new THREE$h.Vector4();
69607
69814
 
69608
- const _end4 = new THREE$f.Vector4();
69815
+ const _end4 = new THREE$h.Vector4();
69609
69816
 
69610
- const _ssOrigin = new THREE$f.Vector4();
69817
+ const _ssOrigin = new THREE$h.Vector4();
69611
69818
 
69612
- const _ssOrigin3 = new THREE$f.Vector3();
69819
+ const _ssOrigin3 = new THREE$h.Vector3();
69613
69820
 
69614
- const _mvMatrix = new THREE$f.Matrix4();
69821
+ const _mvMatrix = new THREE$h.Matrix4();
69615
69822
 
69616
- const _line = new THREE$f.Line3();
69823
+ const _line = new THREE$h.Line3();
69617
69824
 
69618
- const _closestPoint = new THREE$f.Vector3();
69825
+ const _closestPoint = new THREE$h.Vector3();
69619
69826
 
69620
- const _box = new THREE$f.Box3();
69827
+ const _box = new THREE$h.Box3();
69621
69828
 
69622
- const _sphere = new THREE$f.Sphere();
69829
+ const _sphere = new THREE$h.Sphere();
69623
69830
 
69624
- const _clipToWorldVector = new THREE$f.Vector4();
69831
+ const _clipToWorldVector = new THREE$h.Vector4();
69625
69832
 
69626
- class LineSegments2 extends THREE$f.Mesh {
69833
+ class LineSegments2 extends THREE$h.Mesh {
69627
69834
  constructor(geometry = new LineSegmentsGeometry(), material = new LineMaterial({
69628
69835
  color: Math.random() * 0xffffff
69629
69836
  })) {
@@ -69647,11 +69854,11 @@
69647
69854
  lineDistances[j + 1] = lineDistances[j] + _start.distanceTo(_end);
69648
69855
  }
69649
69856
 
69650
- const instanceDistanceBuffer = new THREE$f.InstancedInterleavedBuffer(lineDistances, 2, 1); // d0, d1
69857
+ const instanceDistanceBuffer = new THREE$h.InstancedInterleavedBuffer(lineDistances, 2, 1); // d0, d1
69651
69858
 
69652
- geometry[setAttributeFn$2]('instanceDistanceStart', new THREE$f.InterleavedBufferAttribute(instanceDistanceBuffer, 1, 0)); // d0
69859
+ geometry[setAttributeFn$2]('instanceDistanceStart', new THREE$h.InterleavedBufferAttribute(instanceDistanceBuffer, 1, 0)); // d0
69653
69860
 
69654
- geometry[setAttributeFn$2]('instanceDistanceEnd', new THREE$f.InterleavedBufferAttribute(instanceDistanceBuffer, 1, 1)); // d1
69861
+ geometry[setAttributeFn$2]('instanceDistanceEnd', new THREE$h.InterleavedBufferAttribute(instanceDistanceBuffer, 1, 1)); // d1
69655
69862
 
69656
69863
  return this;
69657
69864
  }
@@ -69814,7 +70021,7 @@
69814
70021
  _line.at(param, _closestPoint); // check if the intersection point is within clip space
69815
70022
 
69816
70023
 
69817
- const zPos = THREE$f.MathUtils.lerp(_start4.z, _end4.z, param);
70024
+ const zPos = THREE$h.MathUtils.lerp(_start4.z, _end4.z, param);
69818
70025
  const isInClipSpace = zPos >= -1 && zPos <= 1;
69819
70026
  const isInside = _ssOrigin3.distanceTo(_closestPoint) < lineWidth * 0.5;
69820
70027
 
@@ -69827,8 +70034,8 @@
69827
70034
 
69828
70035
  _line.end.applyMatrix4(matrixWorld);
69829
70036
 
69830
- const pointOnLine = new THREE$f.Vector3();
69831
- const point = new THREE$f.Vector3();
70037
+ const pointOnLine = new THREE$h.Vector3();
70038
+ const point = new THREE$h.Vector3();
69832
70039
  ray.distanceSqToSegment(_line.start, _line.end, point, pointOnLine);
69833
70040
  intersects.push({
69834
70041
  point: point,
@@ -70460,17 +70667,17 @@
70460
70667
  };
70461
70668
  }
70462
70669
 
70463
- var GLOBE_RADIUS$1 = 100;
70670
+ var GLOBE_RADIUS = 100;
70464
70671
 
70465
70672
  function getGlobeRadius() {
70466
- return GLOBE_RADIUS$1;
70673
+ return GLOBE_RADIUS;
70467
70674
  }
70468
70675
 
70469
70676
  function polar2Cartesian(lat, lng) {
70470
70677
  var relAltitude = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
70471
70678
  var phi = (90 - lat) * Math.PI / 180;
70472
70679
  var theta = (90 - lng) * Math.PI / 180;
70473
- var r = GLOBE_RADIUS$1 * (1 + relAltitude);
70680
+ var r = GLOBE_RADIUS * (1 + relAltitude);
70474
70681
  return {
70475
70682
  x: r * Math.sin(phi) * Math.cos(theta),
70476
70683
  y: r * Math.cos(phi),
@@ -70489,11 +70696,11 @@
70489
70696
  lat: 90 - phi * 180 / Math.PI,
70490
70697
  lng: 90 - theta * 180 / Math.PI - (theta < -Math.PI / 2 ? 360 : 0),
70491
70698
  // keep within [-180, 180] boundaries
70492
- altitude: r / GLOBE_RADIUS$1 - 1
70699
+ altitude: r / GLOBE_RADIUS - 1
70493
70700
  };
70494
70701
  }
70495
70702
 
70496
- var THREE$e = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
70703
+ var THREE$f = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
70497
70704
  : {
70498
70705
  BackSide: BackSide,
70499
70706
  BufferAttribute: BufferAttribute,
@@ -70512,7 +70719,7 @@
70512
70719
  }; // Based off: http://stemkoski.blogspot.fr/2013/07/shaders-in-threejs-glow-and-halo.html
70513
70720
 
70514
70721
  function createGlowMaterial(coefficient, color, power) {
70515
- return new THREE$e.ShaderMaterial({
70722
+ return new THREE$f.ShaderMaterial({
70516
70723
  depthWrite: false,
70517
70724
  fragmentShader: fragmentShader,
70518
70725
  transparent: true,
@@ -70521,7 +70728,7 @@
70521
70728
  value: coefficient
70522
70729
  },
70523
70730
  color: {
70524
- value: new THREE$e.Color(color)
70731
+ value: new THREE$f.Color(color)
70525
70732
  },
70526
70733
  power: {
70527
70734
  value: power
@@ -70542,7 +70749,7 @@
70542
70749
  position[idx] = curPos + normal * size;
70543
70750
  }
70544
70751
 
70545
- glowGeometry.setAttribute('position', new THREE$e.BufferAttribute(position, 3));
70752
+ glowGeometry.setAttribute('position', new THREE$f.BufferAttribute(position, 3));
70546
70753
  return glowGeometry;
70547
70754
  }
70548
70755
  function createGlowMesh(geometry) {
@@ -70556,13 +70763,13 @@
70556
70763
  var glowMaterial = createGlowMaterial(coefficient, color, power);
70557
70764
 
70558
70765
  if (backside) {
70559
- glowMaterial.side = THREE$e.BackSide;
70766
+ glowMaterial.side = THREE$f.BackSide;
70560
70767
  }
70561
70768
 
70562
- return new THREE$e.Mesh(glowGeometry, glowMaterial);
70769
+ return new THREE$f.Mesh(glowGeometry, glowMaterial);
70563
70770
  }
70564
70771
 
70565
- var THREE$d = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
70772
+ var THREE$e = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
70566
70773
  : {
70567
70774
  Color: Color$1,
70568
70775
  LineBasicMaterial: LineBasicMaterial,
@@ -70621,18 +70828,18 @@
70621
70828
  },
70622
70829
  stateInit: function stateInit() {
70623
70830
  // create globe
70624
- var globeGeometry = new THREE$d.SphereBufferGeometry(GLOBE_RADIUS$1, 75, 75);
70625
- var defaultGlobeMaterial = new THREE$d.MeshPhongMaterial({
70831
+ var globeGeometry = new THREE$e.SphereBufferGeometry(GLOBE_RADIUS, 75, 75);
70832
+ var defaultGlobeMaterial = new THREE$e.MeshPhongMaterial({
70626
70833
  color: 0x000000,
70627
70834
  transparent: true
70628
70835
  });
70629
- var globeObj = new THREE$d.Mesh(globeGeometry, defaultGlobeMaterial);
70836
+ var globeObj = new THREE$e.Mesh(globeGeometry, defaultGlobeMaterial);
70630
70837
  globeObj.rotation.y = -Math.PI / 2; // face prime meridian along Z axis
70631
70838
 
70632
70839
  globeObj.__globeObjType = 'globe'; // Add object type
70633
70840
  // create graticules
70634
70841
 
70635
- var graticulesObj = new THREE$d.LineSegments(new GeoJsonGeometry(graticule10(), GLOBE_RADIUS$1, 2), new THREE$d.LineBasicMaterial({
70842
+ var graticulesObj = new THREE$e.LineSegments(new GeoJsonGeometry(graticule10(), GLOBE_RADIUS, 2), new THREE$e.LineBasicMaterial({
70636
70843
  color: 'lightgrey',
70637
70844
  transparent: true,
70638
70845
  opacity: 0.1
@@ -70660,9 +70867,9 @@
70660
70867
  if (changedProps.hasOwnProperty('globeImageUrl')) {
70661
70868
  if (!state.globeImageUrl) {
70662
70869
  // Black globe if no image
70663
- !globeMaterial.color && (globeMaterial.color = new THREE$d.Color(0x000000));
70870
+ !globeMaterial.color && (globeMaterial.color = new THREE$e.Color(0x000000));
70664
70871
  } else {
70665
- new THREE$d.TextureLoader().load(state.globeImageUrl, function (texture) {
70872
+ new THREE$e.TextureLoader().load(state.globeImageUrl, function (texture) {
70666
70873
  globeMaterial.map = texture;
70667
70874
  globeMaterial.color = null;
70668
70875
  globeMaterial.needsUpdate = true; // ready when first globe image finishes loading (asynchronously to allow 1 frame to load texture)
@@ -70677,7 +70884,7 @@
70677
70884
  globeMaterial.bumpMap = null;
70678
70885
  globeMaterial.needsUpdate = true;
70679
70886
  } else {
70680
- state.bumpImageUrl && new THREE$d.TextureLoader().load(state.bumpImageUrl, function (texture) {
70887
+ state.bumpImageUrl && new THREE$e.TextureLoader().load(state.bumpImageUrl, function (texture) {
70681
70888
  globeMaterial.bumpMap = texture;
70682
70889
  globeMaterial.needsUpdate = true;
70683
70890
  });
@@ -70695,7 +70902,7 @@
70695
70902
  var obj = state.atmosphereObj = createGlowMesh(state.globeObj.geometry, {
70696
70903
  backside: true,
70697
70904
  color: state.atmosphereColor,
70698
- size: GLOBE_RADIUS$1 * state.atmosphereAltitude,
70905
+ size: GLOBE_RADIUS * state.atmosphereAltitude,
70699
70906
  power: 3.5,
70700
70907
  // dispersion
70701
70908
  coefficient: 0.1
@@ -70762,7 +70969,7 @@
70762
70969
  }, options));
70763
70970
  }
70764
70971
 
70765
- var THREE$c = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
70972
+ var THREE$d = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
70766
70973
  : {
70767
70974
  BufferAttribute: BufferAttribute,
70768
70975
  BufferGeometry: BufferGeometry,
@@ -70779,7 +70986,7 @@
70779
70986
  var BufferGeometryUtils$2 = bfg$2.BufferGeometryUtils || bfg$2;
70780
70987
  // support multiple method names for backwards threejs compatibility
70781
70988
 
70782
- var applyMatrix4Fn$1 = new THREE$c.BufferGeometry().applyMatrix4 ? 'applyMatrix4' : 'applyMatrix';
70989
+ var applyMatrix4Fn$1 = new THREE$d.BufferGeometry().applyMatrix4 ? 'applyMatrix4' : 'applyMatrix';
70783
70990
  var PointsLayerKapsule = index$2({
70784
70991
  props: {
70785
70992
  pointsData: {
@@ -70833,13 +71040,13 @@
70833
71040
  var radiusAccessor = index$1(state.pointRadius);
70834
71041
  var colorAccessor = index$1(state.pointColor); // shared geometry
70835
71042
 
70836
- var pointGeometry = new THREE$c.CylinderBufferGeometry(1, 1, 1, state.pointResolution);
70837
- pointGeometry[applyMatrix4Fn$1](new THREE$c.Matrix4().makeRotationX(Math.PI / 2));
70838
- pointGeometry[applyMatrix4Fn$1](new THREE$c.Matrix4().makeTranslation(0, 0, -0.5));
70839
- var pxPerDeg = 2 * Math.PI * GLOBE_RADIUS$1 / 360;
71043
+ var pointGeometry = new THREE$d.CylinderBufferGeometry(1, 1, 1, state.pointResolution);
71044
+ pointGeometry[applyMatrix4Fn$1](new THREE$d.Matrix4().makeRotationX(Math.PI / 2));
71045
+ pointGeometry[applyMatrix4Fn$1](new THREE$d.Matrix4().makeTranslation(0, 0, -0.5));
71046
+ var pxPerDeg = 2 * Math.PI * GLOBE_RADIUS / 360;
70840
71047
  var pointMaterials = {}; // indexed by color
70841
71048
 
70842
- var scene = state.pointsMerge ? new THREE$c.Object3D() : state.scene; // use fake scene if merging points
71049
+ var scene = state.pointsMerge ? new THREE$d.Object3D() : state.scene; // use fake scene if merging points
70843
71050
 
70844
71051
  threeDigest(state.pointsData, scene, {
70845
71052
  createObj: createObj,
@@ -70848,7 +71055,7 @@
70848
71055
 
70849
71056
  if (state.pointsMerge) {
70850
71057
  // merge points into a single mesh
70851
- var pointsGeometry = !state.pointsData.length ? new THREE$c.BufferGeometry() : BufferGeometryUtils$2.mergeBufferGeometries(state.pointsData.map(function (d) {
71058
+ var pointsGeometry = !state.pointsData.length ? new THREE$d.BufferGeometry() : BufferGeometryUtils$2.mergeBufferGeometries(state.pointsData.map(function (d) {
70852
71059
  var obj = d.__threeObj;
70853
71060
  d.__threeObj = undefined; // unbind merged points
70854
71061
 
@@ -70857,7 +71064,7 @@
70857
71064
  obj.updateMatrix();
70858
71065
  geom[applyMatrix4Fn$1](obj.matrix); // color vertices
70859
71066
 
70860
- var color = new THREE$c.Color(colorAccessor(d));
71067
+ var color = new THREE$d.Color(colorAccessor(d));
70861
71068
  var nVertices = geom.attributes.position.count;
70862
71069
  var colors = new Float32Array(nVertices * 3);
70863
71070
 
@@ -70868,10 +71075,10 @@
70868
71075
  colors[idx + 2] = color.b;
70869
71076
  }
70870
71077
 
70871
- geom.setAttribute('color', new THREE$c.BufferAttribute(colors, 3));
71078
+ geom.setAttribute('color', new THREE$d.BufferAttribute(colors, 3));
70872
71079
  return geom;
70873
71080
  }));
70874
- var points = new THREE$c.Mesh(pointsGeometry, new THREE$c.MeshBasicMaterial({
71081
+ var points = new THREE$d.Mesh(pointsGeometry, new THREE$d.MeshBasicMaterial({
70875
71082
  color: 0xffffff,
70876
71083
  vertexColors: true
70877
71084
  }));
@@ -70885,7 +71092,7 @@
70885
71092
 
70886
71093
 
70887
71094
  function createObj() {
70888
- var obj = new THREE$c.Mesh(pointGeometry);
71095
+ var obj = new THREE$d.Mesh(pointGeometry);
70889
71096
  obj.__globeObjType = 'point'; // Add object type
70890
71097
 
70891
71098
  return obj;
@@ -70902,12 +71109,12 @@
70902
71109
 
70903
71110
  Object.assign(obj.position, polar2Cartesian(lat, lng)); // orientate outwards
70904
71111
 
70905
- var globeCenter = state.pointsMerge ? new THREE$c.Vector3(0, 0, 0) : state.scene.localToWorld(new THREE$c.Vector3(0, 0, 0)); // translate from local to world coords
71112
+ var globeCenter = state.pointsMerge ? new THREE$d.Vector3(0, 0, 0) : state.scene.localToWorld(new THREE$d.Vector3(0, 0, 0)); // translate from local to world coords
70906
71113
 
70907
71114
  obj.lookAt(globeCenter); // scale radius and altitude
70908
71115
 
70909
71116
  obj.scale.x = obj.scale.y = Math.min(30, r) * pxPerDeg;
70910
- obj.scale.z = Math.max(alt * GLOBE_RADIUS$1, 0.1); // avoid non-invertible matrix
71117
+ obj.scale.z = Math.max(alt * GLOBE_RADIUS, 0.1); // avoid non-invertible matrix
70911
71118
  };
70912
71119
 
70913
71120
  var targetD = {
@@ -70941,7 +71148,7 @@
70941
71148
 
70942
71149
  if (showCyl) {
70943
71150
  if (!pointMaterials.hasOwnProperty(color)) {
70944
- pointMaterials[color] = new THREE$c.MeshLambertMaterial({
71151
+ pointMaterials[color] = new THREE$d.MeshLambertMaterial({
70945
71152
  color: colorStr2Hex(color),
70946
71153
  transparent: opacity < 1,
70947
71154
  opacity: opacity
@@ -70956,7 +71163,7 @@
70956
71163
  });
70957
71164
 
70958
71165
  var _excluded$1 = ["stroke"];
70959
- var THREE$b = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
71166
+ var THREE$c = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
70960
71167
  : {
70961
71168
  BufferGeometry: BufferGeometry,
70962
71169
  CubicBezierCurve3: CubicBezierCurve3,
@@ -70973,7 +71180,7 @@
70973
71180
  };
70974
71181
  // support both modes for backwards threejs compatibility
70975
71182
 
70976
- var setAttributeFn$1 = new THREE$b.BufferGeometry().setAttribute ? 'setAttribute' : 'addAttribute';
71183
+ var setAttributeFn$1 = new THREE$c.BufferGeometry().setAttribute ? 'setAttribute' : 'addAttribute';
70977
71184
  var gradientShaders$1 = {
70978
71185
  uniforms: {
70979
71186
  // dash param defaults, all relative to full length
@@ -71087,13 +71294,13 @@
71087
71294
  var dashGapAccessor = index$1(state.arcDashGap);
71088
71295
  var dashInitialGapAccessor = index$1(state.arcDashInitialGap);
71089
71296
  var dashAnimateTimeAccessor = index$1(state.arcDashAnimateTime);
71090
- var sharedMaterial = new THREE$b.ShaderMaterial(_objectSpread2$1(_objectSpread2$1({}, gradientShaders$1), {}, {
71297
+ var sharedMaterial = new THREE$c.ShaderMaterial(_objectSpread2$1(_objectSpread2$1({}, gradientShaders$1), {}, {
71091
71298
  transparent: true,
71092
- blending: THREE$b.NormalBlending
71299
+ blending: THREE$c.NormalBlending
71093
71300
  }));
71094
71301
  threeDigest(state.arcsData, state.scene, {
71095
71302
  createObj: function createObj() {
71096
- var obj = new THREE$b.Group(); // populated in updateObj
71303
+ var obj = new THREE$c.Group(); // populated in updateObj
71097
71304
 
71098
71305
  obj.__globeObjType = 'arc'; // Add object type
71099
71306
 
@@ -71107,7 +71314,7 @@
71107
71314
  // create or swap object types
71108
71315
  emptyObject(group);
71109
71316
 
71110
- var _obj = useTube ? new THREE$b.Mesh() : new THREE$b.Line(new THREE$b.BufferGeometry());
71317
+ var _obj = useTube ? new THREE$c.Mesh() : new THREE$c.Line(new THREE$c.BufferGeometry());
71111
71318
 
71112
71319
  _obj.material = sharedMaterial.clone(); // Separate material instance per object to have dedicated uniforms (but shared shaders)
71113
71320
 
@@ -71153,7 +71360,7 @@
71153
71360
 
71154
71361
  if (useTube) {
71155
71362
  obj.geometry && obj.geometry.dispose();
71156
- obj.geometry = new THREE$b.TubeBufferGeometry(curve, state.arcCurveResolution, stroke / 2, state.arcCircularResolution);
71363
+ obj.geometry = new THREE$c.TubeBufferGeometry(curve, state.arcCurveResolution, stroke / 2, state.arcCircularResolution);
71157
71364
  obj.geometry[setAttributeFn$1]('vertexColor', vertexColorArray);
71158
71365
  obj.geometry[setAttributeFn$1]('vertexRelDistance', vertexRelDistanceArray);
71159
71366
  } else {
@@ -71207,7 +71414,7 @@
71207
71414
  y = _polar2Cartesian.y,
71208
71415
  z = _polar2Cartesian.z;
71209
71416
 
71210
- return new THREE$b.Vector3(x, y, z);
71417
+ return new THREE$c.Vector3(x, y, z);
71211
71418
  }; //calculate curve
71212
71419
 
71213
71420
 
@@ -71227,7 +71434,7 @@
71227
71434
  m1Pnt = _map2[0],
71228
71435
  m2Pnt = _map2[1];
71229
71436
 
71230
- var curve = _construct$1(THREE$b.CubicBezierCurve3, _toConsumableArray$2([startPnt, m1Pnt, m2Pnt, endPnt].map(getVec))); //const mPnt = [...interpolate(0.5), altitude * 2];
71437
+ var curve = _construct$1(THREE$c.CubicBezierCurve3, _toConsumableArray$2([startPnt, m1Pnt, m2Pnt, endPnt].map(getVec))); //const mPnt = [...interpolate(0.5), altitude * 2];
71231
71438
  //curve = new THREE.QuadraticBezierCurve3(...[startPnt, mPnt, endPnt].map(getVec));
71232
71439
 
71233
71440
 
@@ -71244,10 +71451,10 @@
71244
71451
  var angle = startVec.angleTo(endVec);
71245
71452
 
71246
71453
  var getGreatCirclePoint = function getGreatCirclePoint(t) {
71247
- return new THREE$b.Vector3().addVectors(startVec.clone().multiplyScalar(Math.sin((1 - t) * angle)), endVec.clone().multiplyScalar(Math.sin(t * angle))).divideScalar(Math.sin(angle));
71454
+ return new THREE$c.Vector3().addVectors(startVec.clone().multiplyScalar(Math.sin((1 - t) * angle)), endVec.clone().multiplyScalar(Math.sin(t * angle))).divideScalar(Math.sin(angle));
71248
71455
  };
71249
71456
 
71250
- var sphereArc = new THREE$b.Curve();
71457
+ var sphereArc = new THREE$c.Curve();
71251
71458
  sphereArc.getPoint = getGreatCirclePoint;
71252
71459
  return sphereArc;
71253
71460
  }
@@ -71278,7 +71485,7 @@
71278
71485
  };
71279
71486
  }
71280
71487
 
71281
- var vertexColorArray = new THREE$b.Float32BufferAttribute(numVerticesGroup * 4 * numVerticesPerSegment, 4);
71488
+ var vertexColorArray = new THREE$c.Float32BufferAttribute(numVerticesGroup * 4 * numVerticesPerSegment, 4);
71282
71489
 
71283
71490
  for (var v = 0, l = numVerticesGroup; v < l; v++) {
71284
71491
  var _vertexColor = getVertexColor(v / (l - 1));
@@ -71297,7 +71504,7 @@
71297
71504
  var numVerticesGroup = numSegments + 1; // one between every two segments and two at the ends
71298
71505
 
71299
71506
  var arrLen = numVerticesGroup * numVerticesPerSegment;
71300
- var vertexDistanceArray = new THREE$b.Float32BufferAttribute(arrLen, 1);
71507
+ var vertexDistanceArray = new THREE$c.Float32BufferAttribute(arrLen, 1);
71301
71508
 
71302
71509
  for (var v = 0, l = numVerticesGroup; v < l; v++) {
71303
71510
  var relDistance = v / (l - 1);
@@ -71314,7 +71521,7 @@
71314
71521
  }
71315
71522
  });
71316
71523
 
71317
- var THREE$a = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
71524
+ var THREE$b = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
71318
71525
  : {
71319
71526
  BufferAttribute: BufferAttribute,
71320
71527
  BufferGeometry: BufferGeometry,
@@ -71329,7 +71536,7 @@
71329
71536
  var BufferGeometryUtils$1 = bfg$1.BufferGeometryUtils || bfg$1;
71330
71537
  // support multiple method names for backwards threejs compatibility
71331
71538
 
71332
- var applyMatrix4Fn = new THREE$a.BufferGeometry().applyMatrix4 ? 'applyMatrix4' : 'applyMatrix';
71539
+ var applyMatrix4Fn = new THREE$b.BufferGeometry().applyMatrix4 ? 'applyMatrix4' : 'applyMatrix';
71333
71540
  var HexBinLayerKapsule = index$2({
71334
71541
  props: {
71335
71542
  hexBinPointsData: {
@@ -71418,7 +71625,7 @@
71418
71625
  });
71419
71626
  var hexMaterials = {}; // indexed by color
71420
71627
 
71421
- var scene = state.hexBinMerge ? new THREE$a.Object3D() : state.scene; // use fake scene if merging hex points
71628
+ var scene = state.hexBinMerge ? new THREE$b.Object3D() : state.scene; // use fake scene if merging hex points
71422
71629
 
71423
71630
  threeDigest(hexBins, scene, {
71424
71631
  createObj: createObj,
@@ -71430,7 +71637,7 @@
71430
71637
 
71431
71638
  if (state.hexBinMerge) {
71432
71639
  // merge points into a single mesh
71433
- var hexPointsGeometry = !hexBins.length ? new THREE$a.BufferGeometry() : BufferGeometryUtils$1.mergeBufferGeometries(hexBins.map(function (d) {
71640
+ var hexPointsGeometry = !hexBins.length ? new THREE$b.BufferGeometry() : BufferGeometryUtils$1.mergeBufferGeometries(hexBins.map(function (d) {
71434
71641
  var obj = d.__threeObj;
71435
71642
  d.__threeObj = undefined; // unbind merged points
71436
71643
  // use non-indexed geometry so that groups can be colored separately, otherwise different groups share vertices
@@ -71440,8 +71647,8 @@
71440
71647
  obj.updateMatrix();
71441
71648
  geom[applyMatrix4Fn](obj.matrix); // color vertices
71442
71649
 
71443
- var topColor = new THREE$a.Color(topColorAccessor(d));
71444
- var sideColor = new THREE$a.Color(sideColorAccessor(d));
71650
+ var topColor = new THREE$b.Color(topColorAccessor(d));
71651
+ var sideColor = new THREE$b.Color(sideColorAccessor(d));
71445
71652
  var nVertices = geom.attributes.position.count;
71446
71653
  var topFaceIdx = geom.groups[0].count; // starting vertex index of top group
71447
71654
 
@@ -71455,13 +71662,13 @@
71455
71662
  colors[idx + 2] = c.b;
71456
71663
  }
71457
71664
 
71458
- geom.setAttribute('color', new THREE$a.BufferAttribute(colors, 3));
71665
+ geom.setAttribute('color', new THREE$b.BufferAttribute(colors, 3));
71459
71666
  return geom;
71460
71667
  }));
71461
- var hexPoints = new THREE$a.Mesh(hexPointsGeometry, new THREE$a.MeshBasicMaterial({
71668
+ var hexPoints = new THREE$b.Mesh(hexPointsGeometry, new THREE$b.MeshBasicMaterial({
71462
71669
  color: 0xffffff,
71463
71670
  vertexColors: true,
71464
- side: THREE$a.DoubleSide
71671
+ side: THREE$b.DoubleSide
71465
71672
  }));
71466
71673
  hexPoints.__globeObjType = 'hexBinPoints'; // Add object type
71467
71674
 
@@ -71473,7 +71680,7 @@
71473
71680
 
71474
71681
 
71475
71682
  function createObj(d) {
71476
- var obj = new THREE$a.Mesh();
71683
+ var obj = new THREE$b.Mesh();
71477
71684
  obj.__hexCenter = h3ToGeo(d.h3Idx);
71478
71685
  obj.__hexGeoJson = h3ToGeoBoundary(d.h3Idx, true).reverse(); // correct polygon winding
71479
71686
  // stitch longitudes at the anti-meridian
@@ -71520,7 +71727,7 @@
71520
71727
  });
71521
71728
  });
71522
71729
  var topCurvatureResolution = state.hexTopCurvatureResolution;
71523
- obj.geometry = new ConicPolygonBufferGeometry([geoJson], 0, GLOBE_RADIUS$1, false, true, true, topCurvatureResolution);
71730
+ obj.geometry = new ConicPolygonBufferGeometry([geoJson], 0, GLOBE_RADIUS, false, true, true, topCurvatureResolution);
71524
71731
  var targetD = {
71525
71732
  alt: +altitudeAccessor(d)
71526
71733
  };
@@ -71555,11 +71762,11 @@
71555
71762
  [sideColor, topColor].forEach(function (color) {
71556
71763
  if (!hexMaterials.hasOwnProperty(color)) {
71557
71764
  var opacity = colorAlpha(color);
71558
- hexMaterials[color] = new THREE$a.MeshLambertMaterial({
71765
+ hexMaterials[color] = new THREE$b.MeshLambertMaterial({
71559
71766
  color: colorStr2Hex(color),
71560
71767
  transparent: opacity < 1,
71561
71768
  opacity: opacity,
71562
- side: THREE$a.DoubleSide
71769
+ side: THREE$b.DoubleSide
71563
71770
  });
71564
71771
  }
71565
71772
  });
@@ -71571,7 +71778,7 @@
71571
71778
  }
71572
71779
  });
71573
71780
 
71574
- var THREE$9 = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
71781
+ var THREE$a = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
71575
71782
  : {
71576
71783
  DoubleSide: DoubleSide,
71577
71784
  Group: Group$1,
@@ -71670,21 +71877,21 @@
71670
71877
  return d.id;
71671
71878
  },
71672
71879
  createObj: function createObj() {
71673
- var obj = new THREE$9.Group();
71674
- obj.__defaultSideMaterial = new THREE$9.MeshBasicMaterial({
71675
- side: THREE$9.DoubleSide,
71880
+ var obj = new THREE$a.Group();
71881
+ obj.__defaultSideMaterial = new THREE$a.MeshBasicMaterial({
71882
+ side: THREE$a.DoubleSide,
71676
71883
  depthWrite: true
71677
71884
  });
71678
- obj.__defaultCapMaterial = new THREE$9.MeshBasicMaterial({
71679
- side: THREE$9.DoubleSide,
71885
+ obj.__defaultCapMaterial = new THREE$a.MeshBasicMaterial({
71886
+ side: THREE$a.DoubleSide,
71680
71887
  depthWrite: true
71681
71888
  }); // conic geometry
71682
71889
 
71683
- obj.add(new THREE$9.Mesh(undefined, [obj.__defaultSideMaterial, // side material
71890
+ obj.add(new THREE$a.Mesh(undefined, [obj.__defaultSideMaterial, // side material
71684
71891
  obj.__defaultCapMaterial // cap material
71685
71892
  ])); // polygon stroke
71686
71893
 
71687
- obj.add(new THREE$9.LineSegments(undefined, new THREE$9.LineBasicMaterial()));
71894
+ obj.add(new THREE$a.LineSegments(undefined, new THREE$a.LineBasicMaterial()));
71688
71895
  obj.__globeObjType = 'polygon'; // Add object type
71689
71896
 
71690
71897
  return obj;
@@ -71710,11 +71917,11 @@
71710
71917
  !objMatch(conicObj.geometry.parameters || {}, {
71711
71918
  polygonGeoJson: coords,
71712
71919
  curvatureResolution: capCurvatureResolution
71713
- }) && (conicObj.geometry = new ConicPolygonBufferGeometry(coords, 0, GLOBE_RADIUS$1, false, true, true, capCurvatureResolution));
71920
+ }) && (conicObj.geometry = new ConicPolygonBufferGeometry(coords, 0, GLOBE_RADIUS, false, true, true, capCurvatureResolution));
71714
71921
  addStroke && (!strokeObj.geometry.parameters || strokeObj.geometry.parameters.geoJson.coordinates !== coords || strokeObj.geometry.parameters.resolution !== capCurvatureResolution) && (strokeObj.geometry = new GeoJsonGeometry({
71715
71922
  type: 'Polygon',
71716
71923
  coordinates: coords
71717
- }, GLOBE_RADIUS$1, capCurvatureResolution)); // replace side/cap materials if defined
71924
+ }, GLOBE_RADIUS, capCurvatureResolution)); // replace side/cap materials if defined
71718
71925
 
71719
71926
  conicObj.material[0] = sideMaterial || obj.__defaultSideMaterial;
71720
71927
  conicObj.material[1] = capMaterial || obj.__defaultCapMaterial; // update default material colors
@@ -71786,7 +71993,7 @@
71786
71993
  });
71787
71994
  }
71788
71995
 
71789
- var THREE$8 = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
71996
+ var THREE$9 = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
71790
71997
  : {
71791
71998
  BufferGeometry: BufferGeometry,
71792
71999
  DoubleSide: DoubleSide,
@@ -71847,8 +72054,8 @@
71847
72054
  var curvatureResolutionAccessor = index$1(state.hexPolygonCurvatureResolution);
71848
72055
  threeDigest(state.hexPolygonsData, state.scene, {
71849
72056
  createObj: function createObj(d) {
71850
- var obj = new THREE$8.Mesh(undefined, new THREE$8.MeshLambertMaterial({
71851
- side: THREE$8.DoubleSide
72057
+ var obj = new THREE$9.Mesh(undefined, new THREE$9.MeshLambertMaterial({
72058
+ side: THREE$9.DoubleSide
71852
72059
  }));
71853
72060
  obj.__globeObjType = 'hexPolygon'; // Add object type
71854
72061
 
@@ -71914,7 +72121,8 @@
71914
72121
  margin = _obj$__currentTargetD.margin,
71915
72122
  curvatureResolution = _obj$__currentTargetD.curvatureResolution;
71916
72123
 
71917
- obj.geometry = !hexBins.length ? new THREE$8.BufferGeometry() : BufferGeometryUtils.mergeBufferGeometries(hexBins.map(function (h) {
72124
+ obj.geometry && obj.geometry.dispose();
72125
+ obj.geometry = !hexBins.length ? new THREE$9.BufferGeometry() : BufferGeometryUtils.mergeBufferGeometries(hexBins.map(function (h) {
71918
72126
  // compute new geojson with relative margin
71919
72127
  var relNum = function relNum(st, end, rat) {
71920
72128
  return st - (st - end) * rat;
@@ -71937,7 +72145,7 @@
71937
72145
  return relNum(st, end, margin);
71938
72146
  });
71939
72147
  });
71940
- return new ConicPolygonBufferGeometry([geoJson], GLOBE_RADIUS$1, GLOBE_RADIUS$1 * (1 + alt), false, true, false, curvatureResolution);
72148
+ return new ConicPolygonBufferGeometry([geoJson], GLOBE_RADIUS, GLOBE_RADIUS * (1 + alt), false, true, false, curvatureResolution);
71941
72149
  }));
71942
72150
  };
71943
72151
 
@@ -71961,7 +72169,7 @@
71961
72169
  }
71962
72170
  });
71963
72171
 
71964
- var THREE$7 = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
72172
+ var THREE$8 = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
71965
72173
  : {
71966
72174
  Vector3: Vector3
71967
72175
  };
@@ -71991,12 +72199,12 @@
71991
72199
  y = _ref3[1],
71992
72200
  z = _ref3[2];
71993
72201
 
71994
- return new THREE$7.Vector3(x, y, z);
72202
+ return new THREE$8.Vector3(x, y, z);
71995
72203
  });
71996
72204
  };
71997
72205
  }
71998
72206
 
71999
- var THREE$6 = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
72207
+ var THREE$7 = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
72000
72208
  : {
72001
72209
  BufferGeometry: BufferGeometry,
72002
72210
  Color: Color$1,
@@ -72011,7 +72219,7 @@
72011
72219
  };
72012
72220
  // support both modes for backwards threejs compatibility
72013
72221
 
72014
- var setAttributeFn = new THREE$6.BufferGeometry().setAttribute ? 'setAttribute' : 'addAttribute';
72222
+ var setAttributeFn = new THREE$7.BufferGeometry().setAttribute ? 'setAttribute' : 'addAttribute';
72015
72223
  var gradientShaders = {
72016
72224
  uniforms: {
72017
72225
  // dash param defaults, all relative to full length
@@ -72133,13 +72341,13 @@
72133
72341
  var dashGapAccessor = index$1(state.pathDashGap);
72134
72342
  var dashInitialGapAccessor = index$1(state.pathDashInitialGap);
72135
72343
  var dashAnimateTimeAccessor = index$1(state.pathDashAnimateTime);
72136
- var sharedShaderMaterial = new THREE$6.ShaderMaterial(_objectSpread2$1(_objectSpread2$1({}, gradientShaders), {}, {
72344
+ var sharedShaderMaterial = new THREE$7.ShaderMaterial(_objectSpread2$1(_objectSpread2$1({}, gradientShaders), {}, {
72137
72345
  transparent: true,
72138
- blending: THREE$6.NormalBlending
72346
+ blending: THREE$7.NormalBlending
72139
72347
  }));
72140
72348
  threeDigest(state.pathsData, state.scene, {
72141
72349
  createObj: function createObj() {
72142
- var obj = new THREE$6.Group(); // populated in updateObj
72350
+ var obj = new THREE$7.Group(); // populated in updateObj
72143
72351
 
72144
72352
  obj.__globeObjType = 'path'; // Add object type
72145
72353
 
@@ -72153,7 +72361,7 @@
72153
72361
  // create or swap object types
72154
72362
  emptyObject(group);
72155
72363
 
72156
- var _obj = useFatLine ? new Line2(new LineGeometry(), new LineMaterial()) : new THREE$6.Line(new THREE$6.BufferGeometry(), sharedShaderMaterial.clone() // Separate material instance per object to have dedicated uniforms (but shared shaders)
72364
+ var _obj = useFatLine ? new Line2(new LineGeometry(), new LineMaterial()) : new THREE$7.Line(new THREE$7.BufferGeometry(), sharedShaderMaterial.clone() // Separate material instance per object to have dedicated uniforms (but shared shaders)
72157
72365
  );
72158
72366
 
72159
72367
  group.add(_obj);
@@ -72221,15 +72429,15 @@
72221
72429
  false);
72222
72430
 
72223
72431
  obj.geometry.setColors(_vertexColorArray.array);
72224
- obj.material.vertexColors = THREE$6.VertexColors;
72432
+ obj.material.vertexColors = THREE$7.VertexColors;
72225
72433
  } else {
72226
72434
  // single color
72227
72435
  var color = colors;
72228
72436
  var opacity = colorAlpha(color);
72229
- obj.material.color = new THREE$6.Color(colorStr2Hex(color));
72437
+ obj.material.color = new THREE$7.Color(colorStr2Hex(color));
72230
72438
  obj.material.transparent = opacity < 1;
72231
72439
  obj.material.opacity = opacity;
72232
- obj.material.vertexColors = THREE$6.NoColors;
72440
+ obj.material.vertexColors = THREE$7.NoColors;
72233
72441
  }
72234
72442
  }
72235
72443
  obj.material.needsUpdate = true;
@@ -72348,7 +72556,7 @@
72348
72556
  y = _polar2Cartesian.y,
72349
72557
  z = _polar2Cartesian.z;
72350
72558
 
72351
- return new THREE$6.Vector3(x, y, z);
72559
+ return new THREE$7.Vector3(x, y, z);
72352
72560
  };
72353
72561
 
72354
72562
  return interpolateLine(points.map(function (pnt) {
@@ -72383,7 +72591,7 @@
72383
72591
  }
72384
72592
 
72385
72593
  var numArgs = includeAlpha ? 4 : 3;
72386
- var vertexColorArray = new THREE$6.Float32BufferAttribute(numVerticesGroup * numArgs * numVerticesPerSegment, numArgs);
72594
+ var vertexColorArray = new THREE$7.Float32BufferAttribute(numVerticesGroup * numArgs * numVerticesPerSegment, numArgs);
72387
72595
 
72388
72596
  for (var v = 0, l = numVerticesGroup; v < l; v++) {
72389
72597
  var _vertexColor = getVertexColor(v / (l - 1));
@@ -72402,7 +72610,7 @@
72402
72610
  var numVerticesGroup = numSegments + 1; // one between every two segments and two at the ends
72403
72611
 
72404
72612
  var arrLen = numVerticesGroup * numVerticesPerSegment;
72405
- var vertexDistanceArray = new THREE$6.Float32BufferAttribute(arrLen, 1);
72613
+ var vertexDistanceArray = new THREE$7.Float32BufferAttribute(arrLen, 1);
72406
72614
 
72407
72615
  for (var v = 0, l = numVerticesGroup; v < l; v++) {
72408
72616
  var relDistance = v / (l - 1);
@@ -72419,7 +72627,7 @@
72419
72627
  }
72420
72628
  });
72421
72629
 
72422
- var THREE$5 = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
72630
+ var THREE$6 = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
72423
72631
  : {
72424
72632
  Euler: Euler,
72425
72633
  Mesh: Mesh,
@@ -72457,7 +72665,7 @@
72457
72665
  // whether to size tiles relative to the globe coordinate system, or independently
72458
72666
  tileMaterial: {
72459
72667
  "default": function _default() {
72460
- return new THREE$5.MeshLambertMaterial({
72668
+ return new THREE$6.MeshLambertMaterial({
72461
72669
  color: '#ffbb88',
72462
72670
  opacity: 0.4,
72463
72671
  transparent: true
@@ -72492,7 +72700,7 @@
72492
72700
  var curvatureResolutionAccessor = index$1(state.tileCurvatureResolution);
72493
72701
  threeDigest(state.tilesData, state.scene, {
72494
72702
  createObj: function createObj() {
72495
- var obj = new THREE$5.Mesh();
72703
+ var obj = new THREE$6.Mesh();
72496
72704
  obj.__globeObjType = 'tile'; // Add object type
72497
72705
 
72498
72706
  return obj;
@@ -72513,11 +72721,12 @@
72513
72721
 
72514
72722
  var rotLng = deg2Rad(lng);
72515
72723
  var rotLat = deg2Rad(-lat);
72516
- obj.geometry = new THREE$5.SphereBufferGeometry(GLOBE_RADIUS$1 * (1 + alt), Math.ceil(width / (curvatureResolution || -1)), Math.ceil(height / (curvatureResolution || -1)), deg2Rad(90 - width / 2) + (useGlobeProjection ? rotLng : 0), deg2Rad(width), deg2Rad(90 - height / 2) + (useGlobeProjection ? rotLat : 0), deg2Rad(height));
72724
+ obj.geometry && obj.geometry.dispose();
72725
+ obj.geometry = new THREE$6.SphereBufferGeometry(GLOBE_RADIUS * (1 + alt), Math.ceil(width / (curvatureResolution || -1)), Math.ceil(height / (curvatureResolution || -1)), deg2Rad(90 - width / 2) + (useGlobeProjection ? rotLng : 0), deg2Rad(width), deg2Rad(90 - height / 2) + (useGlobeProjection ? rotLat : 0), deg2Rad(height));
72517
72726
 
72518
72727
  if (!useGlobeProjection) {
72519
72728
  // rotate obj instead. order matters, rotate longitudinally first.
72520
- obj.setRotationFromEuler(new THREE$5.Euler(rotLat, rotLng, 0, 'YXZ'));
72729
+ obj.setRotationFromEuler(new THREE$6.Euler(rotLat, rotLng, 0, 'YXZ'));
72521
72730
  }
72522
72731
  };
72523
72732
 
@@ -72555,7 +72764,7 @@
72555
72764
 
72556
72765
  var glyphs={"0":{x_min:73,x_max:715,ha:792,o:"m 394 -29 q 153 129 242 -29 q 73 479 73 272 q 152 829 73 687 q 394 989 241 989 q 634 829 545 989 q 715 479 715 684 q 635 129 715 270 q 394 -29 546 -29 m 394 89 q 546 211 489 89 q 598 479 598 322 q 548 748 598 640 q 394 871 491 871 q 241 748 298 871 q 190 479 190 637 q 239 211 190 319 q 394 89 296 89 "},"1":{x_min:215.671875,x_max:574,ha:792,o:"m 574 0 l 442 0 l 442 697 l 215 697 l 215 796 q 386 833 330 796 q 475 986 447 875 l 574 986 l 574 0 "},"2":{x_min:59,x_max:731,ha:792,o:"m 731 0 l 59 0 q 197 314 59 188 q 457 487 199 315 q 598 691 598 580 q 543 819 598 772 q 411 867 488 867 q 272 811 328 867 q 209 630 209 747 l 81 630 q 182 901 81 805 q 408 986 271 986 q 629 909 536 986 q 731 694 731 826 q 613 449 731 541 q 378 316 495 383 q 201 122 235 234 l 731 122 l 731 0 "},"3":{x_min:54,x_max:737,ha:792,o:"m 737 284 q 635 55 737 141 q 399 -25 541 -25 q 156 52 248 -25 q 54 308 54 140 l 185 308 q 245 147 185 202 q 395 96 302 96 q 539 140 484 96 q 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133 275 q 341 98 242 98 l 341 922 l 465 922 l 465 98 q 623 195 563 98 q 675 382 675 278 l 675 742 l 808 742 l 808 381 q 720 104 808 213 q 466 -13 627 -13 l 465 -278 "},"η":{x_min:0.78125,x_max:697,ha:810,o:"m 697 -278 l 572 -278 l 572 454 q 540 587 572 536 q 425 650 501 650 q 271 579 337 650 q 206 420 206 509 l 206 0 l 81 0 l 81 489 q 73 588 81 562 q 0 644 56 644 l 0 741 q 68 755 38 755 q 158 720 124 755 q 200 630 193 686 q 297 726 234 692 q 434 761 359 761 q 620 692 544 761 q 697 516 697 624 l 697 -278 "}};var cssFontWeight="normal";var ascender=1189;var underlinePosition=-100;var cssFontStyle="normal";var boundingBox={yMin:-334,xMin:-111,yMax:1189,xMax:1672};var resolution=1000;var original_font_information={postscript_name:"Helvetiker-Regular",version_string:"Version 1.00 2004 initial release",vendor_url:"http://www.magenta.gr/",full_font_name:"Helvetiker",font_family_name:"Helvetiker",copyright:"Copyright (c) Μagenta ltd, 2004",description:"",trademark:"",designer:"",designer_url:"",unique_font_identifier:"Μagenta ltd:Helvetiker:22-10-104",license_url:"http://www.ellak.gr/fonts/MgOpen/license.html",license_description:"Copyright (c) 2004 by MAGENTA Ltd. All Rights Reserved.\r\n\r\nPermission is hereby granted, free of charge, to any person obtaining a copy of the fonts accompanying this license (\"Fonts\") and associated documentation files (the \"Font Software\"), to reproduce and distribute the Font Software, including without limitation the rights to use, copy, merge, publish, distribute, and/or sell copies of the Font Software, and to permit persons to whom the Font Software is furnished to do so, subject to the following conditions: \r\n\r\nThe above copyright and this permission notice shall be included in all copies of one or more of the Font Software typefaces.\r\n\r\nThe Font Software may be modified, altered, or added to, and in particular the designs of glyphs or characters in the Fonts may be modified and additional glyphs or characters may be added to the Fonts, only if the fonts are renamed to names not containing the word \"MgOpen\", or if the modifications are accepted for inclusion in the Font Software itself by the each appointed Administrator.\r\n\r\nThis License becomes null and void to the extent applicable to Fonts or Font Software that has been modified and is distributed under the \"MgOpen\" name.\r\n\r\nThe Font Software may be sold as part of a larger software package but no copy of one or more of the Font Software typefaces may be sold by itself. \r\n\r\nTHE FONT SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL MAGENTA OR PERSONS OR BODIES IN CHARGE OF ADMINISTRATION AND MAINTENANCE OF THE FONT SOFTWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.",manufacturer_name:"Μagenta ltd",font_sub_family_name:"Regular"};var descender=-334;var familyName="Helvetiker";var lineHeight=1522;var underlineThickness=50;var defaultTypeFace = {glyphs:glyphs,cssFontWeight:cssFontWeight,ascender:ascender,underlinePosition:underlinePosition,cssFontStyle:cssFontStyle,boundingBox:boundingBox,resolution:resolution,original_font_information:original_font_information,descender:descender,familyName:familyName,lineHeight:lineHeight,underlineThickness:underlineThickness};
72557
72766
 
72558
- var THREE$4 = _objectSpread2$1(_objectSpread2$1({}, window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
72767
+ var THREE$5 = _objectSpread2$1(_objectSpread2$1({}, window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
72559
72768
  : {
72560
72769
  CircleBufferGeometry: CircleGeometry,
72561
72770
  Group: Group$1,
@@ -72593,7 +72802,7 @@
72593
72802
  labelTypeFace: {
72594
72803
  "default": defaultTypeFace,
72595
72804
  onChange: function onChange(tf, state) {
72596
- state.font = new THREE$4.Font(tf);
72805
+ state.font = new THREE$5.Font(tf);
72597
72806
  }
72598
72807
  },
72599
72808
  labelColor: {
@@ -72647,16 +72856,16 @@
72647
72856
  var dotRadiusAccessor = index$1(state.labelDotRadius);
72648
72857
  var dotOrientationAccessor = index$1(state.labelDotOrientation);
72649
72858
  var orientations = new Set(['right', 'top', 'bottom']);
72650
- var pxPerDeg = 2 * Math.PI * GLOBE_RADIUS$1 / 360;
72651
- var circleGeometry = new THREE$4.CircleBufferGeometry(1, 16);
72859
+ var pxPerDeg = 2 * Math.PI * GLOBE_RADIUS / 360;
72860
+ var circleGeometry = new THREE$5.CircleBufferGeometry(1, 16);
72652
72861
  threeDigest(state.labelsData, state.scene, {
72653
72862
  createObj: function createObj() {
72654
- var material = new THREE$4.MeshLambertMaterial();
72655
- var obj = new THREE$4.Group(); // container
72863
+ var material = new THREE$5.MeshLambertMaterial();
72864
+ var obj = new THREE$5.Group(); // container
72656
72865
 
72657
- obj.add(new THREE$4.Mesh(circleGeometry, material)); // dot
72866
+ obj.add(new THREE$5.Mesh(circleGeometry, material)); // dot
72658
72867
 
72659
- obj.add(new THREE$4.Mesh(undefined, material)); // text
72868
+ obj.add(new THREE$5.Mesh(undefined, material)); // text
72660
72869
 
72661
72870
  obj.__globeObjType = 'label'; // Add object type
72662
72871
 
@@ -72682,7 +72891,7 @@
72682
72891
  dotObj.scale.x = dotObj.scale.y = dotR; // create text geometry
72683
72892
 
72684
72893
  var textHeight = +sizeAccessor(d) * pxPerDeg;
72685
- textObj.geometry = new THREE$4.TextGeometry(textAccessor(d), {
72894
+ textObj.geometry = new THREE$5.TextGeometry(textAccessor(d), {
72686
72895
  font: state.font,
72687
72896
  size: textHeight,
72688
72897
  height: 0,
@@ -72715,7 +72924,7 @@
72715
72924
 
72716
72925
  Object.assign(obj.position, polar2Cartesian(lat, lng, alt)); // rotate
72717
72926
 
72718
- obj.lookAt(state.scene.localToWorld(new THREE$4.Vector3(0, 0, 0))); // face globe (local) center
72927
+ obj.lookAt(state.scene.localToWorld(new THREE$5.Vector3(0, 0, 0))); // face globe (local) center
72719
72928
 
72720
72929
  obj.rotateY(Math.PI); // face outwards
72721
72930
  // rotate clockwise relative to lat parallel
@@ -72752,7 +72961,7 @@
72752
72961
  }
72753
72962
  });
72754
72963
 
72755
- var THREE$3 = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
72964
+ var THREE$4 = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
72756
72965
  : {
72757
72966
  BufferGeometry: BufferGeometry
72758
72967
  };
@@ -72793,9 +73002,9 @@
72793
73002
  }
72794
73003
 
72795
73004
  return _createClass(CircleLineGeometry);
72796
- }(THREE$3.BufferGeometry);
73005
+ }(THREE$4.BufferGeometry);
72797
73006
 
72798
- var THREE$2 = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
73007
+ var THREE$3 = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
72799
73008
  : {
72800
73009
  Color: Color$1,
72801
73010
  Group: Group$1,
@@ -72867,14 +73076,14 @@
72867
73076
  // time to add a new ring
72868
73077
  var periodSecs = repeatPeriodAccessor(d) / 1000;
72869
73078
  obj.__nextRingTime = time + (periodSecs <= 0 ? Infinity : periodSecs);
72870
- var circleObj = new THREE$2.Line(new CircleLineGeometry(1, state.ringResolution), new THREE$2.LineBasicMaterial());
73079
+ var circleObj = new THREE$3.Line(new CircleLineGeometry(1, state.ringResolution), new THREE$3.LineBasicMaterial());
72871
73080
  var colors = colorAccessor(d);
72872
73081
  var isMultiColor = colors instanceof Array || colors instanceof Function;
72873
73082
  var colorInterpolator;
72874
73083
 
72875
73084
  if (!isMultiColor) {
72876
73085
  // set only once
72877
- circleObj.material.color = new THREE$2.Color(colorStr2Hex(colors));
73086
+ circleObj.material.color = new THREE$3.Color(colorStr2Hex(colors));
72878
73087
  setMaterialOpacity(circleObj.material, colorAlpha(colors));
72879
73088
  } else {
72880
73089
  if (colors instanceof Array) {
@@ -72891,7 +73100,7 @@
72891
73100
  }
72892
73101
  }
72893
73102
 
72894
- var curveR = GLOBE_RADIUS$1 * (1 + altitudeAccessor(d));
73103
+ var curveR = GLOBE_RADIUS * (1 + altitudeAccessor(d));
72895
73104
  var maxRadius = maxRadiusAccessor(d); // in degrees
72896
73105
 
72897
73106
  var maxAngle = maxRadius * Math.PI / 180; // in radians
@@ -72907,7 +73116,7 @@
72907
73116
 
72908
73117
  if (isMultiColor) {
72909
73118
  var color = colorInterpolator(t);
72910
- circleObj.material.color = new THREE$2.Color(colorStr2Hex(color));
73119
+ circleObj.material.color = new THREE$3.Color(colorStr2Hex(color));
72911
73120
  circleObj.material.transparent && (circleObj.material.opacity = colorAlpha(color));
72912
73121
  }
72913
73122
  };
@@ -72939,11 +73148,11 @@
72939
73148
  var latAccessor = index$1(state.ringLat);
72940
73149
  var lngAccessor = index$1(state.ringLng);
72941
73150
  var altitudeAccessor = index$1(state.ringAltitude);
72942
- var globeCenter = state.scene.localToWorld(new THREE$2.Vector3(0, 0, 0)); // translate from local to world coords
73151
+ var globeCenter = state.scene.localToWorld(new THREE$3.Vector3(0, 0, 0)); // translate from local to world coords
72943
73152
 
72944
73153
  threeDigest(state.ringsData, state.scene, {
72945
73154
  createObj: function createObj() {
72946
- var obj = new THREE$2.Group();
73155
+ var obj = new THREE$3.Group();
72947
73156
  obj.__globeObjType = 'ring'; // Add object type
72948
73157
 
72949
73158
  return obj;
@@ -72963,6 +73172,107 @@
72963
73172
  }
72964
73173
  });
72965
73174
 
73175
+ var THREE$2 = _objectSpread2$1(_objectSpread2$1({}, window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
73176
+ : {}), {}, {
73177
+ CSS2DObject: CSS2DObject
73178
+ });
73179
+
73180
+ var HtmlElementsLayerKapsule = index$2({
73181
+ props: {
73182
+ htmlElementsData: {
73183
+ "default": []
73184
+ },
73185
+ htmlLat: {
73186
+ "default": 'lat'
73187
+ },
73188
+ htmlLng: {
73189
+ "default": 'lng'
73190
+ },
73191
+ htmlAltitude: {
73192
+ "default": 0
73193
+ },
73194
+ // in units of globe radius
73195
+ htmlElement: {},
73196
+ htmlTransitionDuration: {
73197
+ "default": 1000,
73198
+ triggerUpdate: false
73199
+ },
73200
+ // ms
73201
+ isBehindGlobe: {
73202
+ onChange: function onChange() {
73203
+ this.updateObjVisibility();
73204
+ },
73205
+ triggerUpdate: false
73206
+ }
73207
+ },
73208
+ methods: {
73209
+ updateObjVisibility: function updateObjVisibility(state, obj) {
73210
+ // default to all if no obj specified
73211
+ var objs = obj ? [obj] : state.htmlElementsData.map(function (d) {
73212
+ return d.__threeObj;
73213
+ }).filter(function (d) {
73214
+ return d;
73215
+ }); // Hide elements on the far side of the globe
73216
+
73217
+ objs.forEach(function (obj) {
73218
+ return obj.visible = !state.isBehindGlobe || !state.isBehindGlobe(obj.position);
73219
+ });
73220
+ }
73221
+ },
73222
+ init: function init(threeObj, state) {
73223
+ // Clear the scene
73224
+ emptyObject(threeObj); // Main three object to manipulate
73225
+
73226
+ state.scene = threeObj;
73227
+ },
73228
+ update: function update(state, changedProps) {
73229
+ var _this = this;
73230
+
73231
+ // Data accessors
73232
+ var latAccessor = index$1(state.htmlLat);
73233
+ var lngAccessor = index$1(state.htmlLng);
73234
+ var altitudeAccessor = index$1(state.htmlAltitude);
73235
+ var elemAccessor = index$1(state.htmlElement);
73236
+ threeDigest(state.htmlElementsData, state.scene, {
73237
+ // objs need to be recreated if this prop has changed
73238
+ purge: changedProps.hasOwnProperty('htmlElement'),
73239
+ createObj: function createObj(d) {
73240
+ var elem = elemAccessor(d);
73241
+ var obj = new THREE$2.CSS2DObject(elem);
73242
+ obj.__globeObjType = 'html'; // Add object type
73243
+
73244
+ return obj;
73245
+ },
73246
+ updateObj: function updateObj(obj, d) {
73247
+ var applyUpdate = function applyUpdate(td) {
73248
+ var _obj$__currentTargetD = obj.__currentTargetD = td,
73249
+ alt = _obj$__currentTargetD.alt,
73250
+ lat = _obj$__currentTargetD.lat,
73251
+ lng = _obj$__currentTargetD.lng;
73252
+
73253
+ Object.assign(obj.position, polar2Cartesian(lat, lng, alt));
73254
+
73255
+ _this.updateObjVisibility(obj);
73256
+ };
73257
+
73258
+ var targetD = {
73259
+ lat: +latAccessor(d),
73260
+ lng: +lngAccessor(d),
73261
+ alt: +altitudeAccessor(d)
73262
+ };
73263
+
73264
+ if (!state.htmlTransitionDuration || state.htmlTransitionDuration < 0 || !obj.__currentTargetD) {
73265
+ // set final position
73266
+ applyUpdate(targetD);
73267
+ } else {
73268
+ // animate
73269
+ new exports$1.Tween(obj.__currentTargetD).to(targetD, state.pointsTransitionDuration).easing(exports$1.Easing.Quadratic.InOut).onUpdate(applyUpdate).start();
73270
+ }
73271
+ }
73272
+ });
73273
+ }
73274
+ });
73275
+
72966
73276
  var THREE$1 = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
72967
73277
  : {
72968
73278
  Mesh: Mesh,
@@ -73059,7 +73369,7 @@
73059
73369
  // objs need to be recreated if this prop has changed
73060
73370
  purge: changedProps.hasOwnProperty('customThreeObject'),
73061
73371
  createObj: function createObj(d) {
73062
- var obj = customObjectAccessor(d, GLOBE_RADIUS$1);
73372
+ var obj = customObjectAccessor(d, GLOBE_RADIUS);
73063
73373
 
73064
73374
  if (obj) {
73065
73375
  if (state.customThreeObject === obj) {
@@ -73073,20 +73383,20 @@
73073
73383
  return obj;
73074
73384
  },
73075
73385
  updateObj: function updateObj(obj, d) {
73076
- return customObjectUpdateAccessor(obj, d, GLOBE_RADIUS$1);
73386
+ return customObjectUpdateAccessor(obj, d, GLOBE_RADIUS);
73077
73387
  }
73078
73388
  });
73079
73389
  }
73080
73390
  });
73081
73391
 
73082
- var THREE = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
73392
+ var THREE$g = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
73083
73393
  : {
73084
73394
  Group: Group$1,
73085
73395
  Vector2: Vector2,
73086
73396
  Vector3: Vector3
73087
73397
  };
73088
73398
 
73089
- var layers = ['globeLayer', 'pointsLayer', 'arcsLayer', 'hexBinLayer', 'polygonsLayer', 'hexedPolygonsLayer', 'pathsLayer', 'tilesLayer', 'labelsLayer', 'ringsLayer', 'objectsLayer', 'customLayer']; // Expose config from layers
73399
+ var layers = ['globeLayer', 'pointsLayer', 'arcsLayer', 'hexBinLayer', 'polygonsLayer', 'hexedPolygonsLayer', 'pathsLayer', 'tilesLayer', 'labelsLayer', 'ringsLayer', 'htmlElementsLayer', 'objectsLayer', 'customLayer']; // Expose config from layers
73090
73400
 
73091
73401
  var bindGlobeLayer = linkKapsule$1('globeLayer', GlobeLayerKapsule);
73092
73402
  var linkedGlobeLayerProps = Object.assign.apply(Object, _toConsumableArray$2(['globeImageUrl', 'bumpImageUrl', 'showGlobe', 'showGraticules', 'showAtmosphere', 'atmosphereColor', 'atmosphereAltitude'].map(function (p) {
@@ -73131,6 +73441,10 @@
73131
73441
  var linkedRingsLayerProps = Object.assign.apply(Object, _toConsumableArray$2(['ringsData', 'ringLat', 'ringLng', 'ringAltitude', 'ringColor', 'ringResolution', 'ringMaxRadius', 'ringPropagationSpeed', 'ringRepeatPeriod'].map(function (p) {
73132
73442
  return _defineProperty$2({}, p, bindRingsLayer.linkProp(p));
73133
73443
  })));
73444
+ var bindHtmlElementsLayer = linkKapsule$1('htmlElementsLayer', HtmlElementsLayerKapsule);
73445
+ var linkedHtmlElementsLayerProps = Object.assign.apply(Object, _toConsumableArray$2(['htmlElementsData', 'htmlLat', 'htmlLng', 'htmlAltitude', 'htmlElement', 'htmlTransitionDuration'].map(function (p) {
73446
+ return _defineProperty$2({}, p, bindHtmlElementsLayer.linkProp(p));
73447
+ })));
73134
73448
  var bindObjectsLayer = linkKapsule$1('objectsLayer', ObjectsLayerKapsule);
73135
73449
  var linkedObjectsLayerProps = Object.assign.apply(Object, _toConsumableArray$2(['objectsData', 'objectLat', 'objectLng', 'objectAltitude', 'objectThreeObject'].map(function (p) {
73136
73450
  return _defineProperty$2({}, p, bindObjectsLayer.linkProp(p));
@@ -73141,18 +73455,18 @@
73141
73455
  }))); //
73142
73456
 
73143
73457
  var Globe$1 = index$2({
73144
- props: _objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1({
73458
+ props: _objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1(_objectSpread2$1({
73145
73459
  onGlobeReady: {
73146
73460
  triggerUpdate: false
73147
73461
  },
73148
73462
  rendererSize: {
73149
- "default": new THREE.Vector2(window.innerWidth, window.innerHeight),
73463
+ "default": new THREE$g.Vector2(window.innerWidth, window.innerHeight),
73150
73464
  onChange: function onChange(rendererSize, state) {
73151
73465
  state.pathsLayer.rendererSize(rendererSize);
73152
73466
  },
73153
73467
  triggerUpdate: false
73154
73468
  }
73155
- }, linkedGlobeLayerProps), linkedPointsLayerProps), linkedArcsLayerProps), linkedHexBinLayerProps), linkedPolygonsLayerProps), linkedHexedPolygonsLayerProps), linkedPathsLayerProps), linkedTilesLayerProps), linkedLabelsLayerProps), linkedRingsLayerProps), linkedObjectsLayerProps), linkedCustomLayerProps),
73469
+ }, linkedGlobeLayerProps), linkedPointsLayerProps), linkedArcsLayerProps), linkedHexBinLayerProps), linkedPolygonsLayerProps), linkedHexedPolygonsLayerProps), linkedPathsLayerProps), linkedTilesLayerProps), linkedLabelsLayerProps), linkedRingsLayerProps), linkedHtmlElementsLayerProps), linkedObjectsLayerProps), linkedCustomLayerProps),
73156
73470
  methods: _objectSpread2$1({
73157
73471
  getGlobeRadius: getGlobeRadius,
73158
73472
  getCoords: function getCoords(state) {
@@ -73168,10 +73482,42 @@
73168
73482
  }
73169
73483
 
73170
73484
  return cartesian2Polar.apply(void 0, args);
73485
+ },
73486
+ setPointOfView: function setPointOfView(state, globalPov, globePos) {
73487
+ var isBehindGlobe = undefined;
73488
+
73489
+ if (globalPov) {
73490
+ var globeRadius = getGlobeRadius();
73491
+ var pov = globePos ? globalPov.clone().sub(globePos) : globalPov; // convert to local vector
73492
+
73493
+ var povDist, povEdgeDist, povEdgeAngle;
73494
+
73495
+ isBehindGlobe = function isBehindGlobe(pos) {
73496
+ povDist === undefined && (povDist = pov.length()); // check if it's behind plane of globe's visible area
73497
+ // maxSurfacePosAngle === undefined && (maxSurfacePosAngle = Math.acos(globeRadius / povDist));
73498
+ // return pov.angleTo(pos) > maxSurfacePosAngle;
73499
+ // more sophisticated method that checks also pos altitude
73500
+
73501
+ povEdgeDist === undefined && (povEdgeDist = Math.sqrt(Math.pow(povDist, 2) - Math.pow(globeRadius, 2)));
73502
+ povEdgeAngle === undefined && (povEdgeAngle = Math.acos(povEdgeDist / povDist));
73503
+ var povPosDist = pov.distanceTo(pos);
73504
+ if (povPosDist < povEdgeDist) return false; // pos is closer than visible edge of globe
73505
+
73506
+ var posDist = pos.length();
73507
+ var povPosAngle = Math.acos((Math.pow(povDist, 2) + Math.pow(povPosDist, 2) - Math.pow(posDist, 2)) / (2 * povDist * povPosDist)); // triangle solver
73508
+
73509
+ return povPosAngle < povEdgeAngle; // pos is within globe's visible area cone
73510
+ };
73511
+ } // pass behind globe checker for layers that need it
73512
+
73513
+
73514
+ state.layersThatNeedBehindGlobeChecker.forEach(function (l) {
73515
+ return l.isBehindGlobe(isBehindGlobe);
73516
+ });
73171
73517
  }
73172
73518
  }, linkedGlobeLayerMethods),
73173
73519
  stateInit: function stateInit() {
73174
- return {
73520
+ var layers = {
73175
73521
  globeLayer: GlobeLayerKapsule(),
73176
73522
  pointsLayer: PointsLayerKapsule(),
73177
73523
  arcsLayer: ArcsLayerKapsule(),
@@ -73182,24 +73528,30 @@
73182
73528
  tilesLayer: TilesLayerKapsule(),
73183
73529
  labelsLayer: LabelsLayerKapsule(),
73184
73530
  ringsLayer: RingsLayerKapsule(),
73531
+ htmlElementsLayer: HtmlElementsLayerKapsule(),
73185
73532
  objectsLayer: ObjectsLayerKapsule(),
73186
73533
  customLayer: CustomLayerKapsule()
73187
73534
  };
73535
+ return _objectSpread2$1(_objectSpread2$1({}, layers), {}, {
73536
+ layersThatNeedBehindGlobeChecker: Object.values(layers).filter(function (l) {
73537
+ return l.hasOwnProperty('isBehindGlobe');
73538
+ })
73539
+ });
73188
73540
  },
73189
- init: function init(threeObj, state, _ref14) {
73190
- var _ref14$animateIn = _ref14.animateIn,
73191
- animateIn = _ref14$animateIn === void 0 ? true : _ref14$animateIn,
73192
- _ref14$waitForGlobeRe = _ref14.waitForGlobeReady,
73193
- waitForGlobeReady = _ref14$waitForGlobeRe === void 0 ? true : _ref14$waitForGlobeRe;
73541
+ init: function init(threeObj, state, _ref15) {
73542
+ var _ref15$animateIn = _ref15.animateIn,
73543
+ animateIn = _ref15$animateIn === void 0 ? true : _ref15$animateIn,
73544
+ _ref15$waitForGlobeRe = _ref15.waitForGlobeReady,
73545
+ waitForGlobeReady = _ref15$waitForGlobeRe === void 0 ? true : _ref15$waitForGlobeRe;
73194
73546
  // Clear the scene
73195
73547
  emptyObject(threeObj); // Main three object to manipulate
73196
73548
 
73197
- threeObj.add(state.scene = new THREE.Group());
73549
+ threeObj.add(state.scene = new THREE$g.Group());
73198
73550
  state.scene.visible = false; // hide scene before globe initialization
73199
73551
  // Add all layers groups
73200
73552
 
73201
73553
  layers.forEach(function (layer) {
73202
- var g = new THREE.Group();
73554
+ var g = new THREE$g.Group();
73203
73555
  state.scene.add(g);
73204
73556
  state[layer](g);
73205
73557
  });
@@ -73212,17 +73564,17 @@
73212
73564
  k: 1e-6
73213
73565
  }).to({
73214
73566
  k: 1
73215
- }, 600).easing(exports$1.Easing.Quadratic.Out).onUpdate(function (_ref15) {
73216
- var k = _ref15.k;
73567
+ }, 600).easing(exports$1.Easing.Quadratic.Out).onUpdate(function (_ref16) {
73568
+ var k = _ref16.k;
73217
73569
  return state.scene.scale.set(k, k, k);
73218
73570
  }).start();
73219
- var rotAxis = new THREE.Vector3(0, 1, 0);
73571
+ var rotAxis = new THREE$g.Vector3(0, 1, 0);
73220
73572
  new exports$1.Tween({
73221
73573
  rot: Math.PI * 2
73222
73574
  }).to({
73223
73575
  rot: 0
73224
- }, 1200).easing(exports$1.Easing.Quintic.Out).onUpdate(function (_ref16) {
73225
- var rot = _ref16.rot;
73576
+ }, 1200).easing(exports$1.Easing.Quintic.Out).onUpdate(function (_ref17) {
73577
+ var rot = _ref17.rot;
73226
73578
  return state.scene.setRotationFromAxisAngle(rotAxis, rot);
73227
73579
  }).start();
73228
73580
  }
@@ -73282,10 +73634,10 @@
73282
73634
  return FromKapsule;
73283
73635
  }
73284
73636
 
73285
- var three$2 = window.THREE ? window.THREE : {
73637
+ var three$1 = window.THREE ? window.THREE : {
73286
73638
  Group: Group$1
73287
73639
  }; // Prefer consumption from global THREE, if exists
73288
- var threeGlobe = fromKapsule(Globe$1, three$2.Group, true);
73640
+ var threeGlobe = fromKapsule(Globe$1, three$1.Group, true);
73289
73641
 
73290
73642
  const _changeEvent$2 = { type: 'change' };
73291
73643
  const _startEvent$1 = { type: 'start' };
@@ -77055,7 +77407,7 @@
77055
77407
  throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
77056
77408
  }
77057
77409
 
77058
- var three$1 = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
77410
+ var three = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
77059
77411
  : {
77060
77412
  WebGLRenderer: WebGLRenderer,
77061
77413
  Scene: Scene,
@@ -77242,7 +77594,7 @@
77242
77594
  }
77243
77595
 
77244
77596
  function setLookAt(lookAt) {
77245
- var lookAtVect = new three$1.Vector3(lookAt.x, lookAt.y, lookAt.z);
77597
+ var lookAtVect = new three.Vector3(lookAt.x, lookAt.y, lookAt.z);
77246
77598
 
77247
77599
  if (state.controls.target) {
77248
77600
  state.controls.target = lookAtVect;
@@ -77253,7 +77605,7 @@
77253
77605
  }
77254
77606
 
77255
77607
  function getLookAt() {
77256
- return Object.assign(new three$1.Vector3(0, 0, -1000).applyQuaternion(camera.quaternion).add(camera.position));
77608
+ return Object.assign(new three.Vector3(0, 0, -1000).applyQuaternion(camera.quaternion).add(camera.position));
77257
77609
  }
77258
77610
  },
77259
77611
  zoomToFit: function zoomToFit(state) {
@@ -77273,7 +77625,7 @@
77273
77625
  var camera = state.camera;
77274
77626
 
77275
77627
  if (bbox) {
77276
- var center = new three$1.Vector3(0, 0, 0); // reset camera aim to center
77628
+ var center = new three.Vector3(0, 0, 0); // reset camera aim to center
77277
77629
 
77278
77630
  var maxBoxSide = Math.max.apply(Math, _toConsumableArray$1(Object.entries(bbox).map(function (_ref) {
77279
77631
  var _ref2 = _slicedToArray(_ref, 2),
@@ -77302,7 +77654,7 @@
77302
77654
  var objFilter = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : function () {
77303
77655
  return true;
77304
77656
  };
77305
- var box = new three$1.Box3(new three$1.Vector3(0, 0, 0), new three$1.Vector3(0, 0, 0));
77657
+ var box = new three.Box3(new three.Vector3(0, 0, 0), new three.Vector3(0, 0, 0));
77306
77658
  var objs = state.objects.filter(objFilter);
77307
77659
  if (!objs.length) return null;
77308
77660
  objs.forEach(function (obj) {
@@ -77314,7 +77666,7 @@
77314
77666
  })));
77315
77667
  },
77316
77668
  getScreenCoords: function getScreenCoords(state, x, y, z) {
77317
- var vec = new three$1.Vector3(x, y, z);
77669
+ var vec = new three.Vector3(x, y, z);
77318
77670
  vec.project(this.camera()); // project to the camera plane
77319
77671
 
77320
77672
  return {
@@ -77325,14 +77677,14 @@
77325
77677
  },
77326
77678
  getSceneCoords: function getSceneCoords(state, screenX, screenY) {
77327
77679
  var distance = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;
77328
- var relCoords = new three$1.Vector2(screenX / state.width * 2 - 1, -(screenY / state.height) * 2 + 1);
77329
- var raycaster = new three$1.Raycaster();
77680
+ var relCoords = new three.Vector2(screenX / state.width * 2 - 1, -(screenY / state.height) * 2 + 1);
77681
+ var raycaster = new three.Raycaster();
77330
77682
  raycaster.setFromCamera(relCoords, state.camera);
77331
- return Object.assign({}, raycaster.ray.at(distance, new three$1.Vector3()));
77683
+ return Object.assign({}, raycaster.ray.at(distance, new three.Vector3()));
77332
77684
  },
77333
77685
  intersectingObjects: function intersectingObjects(state, x, y) {
77334
- var relCoords = new three$1.Vector2(x / state.width * 2 - 1, -(y / state.height) * 2 + 1);
77335
- var raycaster = new three$1.Raycaster();
77686
+ var relCoords = new three.Vector2(x / state.width * 2 - 1, -(y / state.height) * 2 + 1);
77687
+ var raycaster = new three.Raycaster();
77336
77688
  raycaster.params.Line.threshold = state.lineHoverPrecision; // set linePrecision
77337
77689
 
77338
77690
  raycaster.setFromCamera(relCoords, state.camera);
@@ -77360,9 +77712,9 @@
77360
77712
  },
77361
77713
  stateInit: function stateInit() {
77362
77714
  return {
77363
- scene: new three$1.Scene(),
77364
- camera: new three$1.PerspectiveCamera(),
77365
- clock: new three$1.Clock()
77715
+ scene: new three.Scene(),
77716
+ camera: new three.PerspectiveCamera(),
77717
+ clock: new three.Clock()
77366
77718
  };
77367
77719
  },
77368
77720
  init: function init(domNode, state) {
@@ -77396,7 +77748,7 @@
77396
77748
  state.toolTipElem.classList.add('scene-tooltip');
77397
77749
  state.container.appendChild(state.toolTipElem); // Capture pointer coords on move or touchstart
77398
77750
 
77399
- state.pointerPos = new three$1.Vector2();
77751
+ state.pointerPos = new three.Vector2();
77400
77752
  state.pointerPos.x = -2; // Initialize off canvas
77401
77753
 
77402
77754
  state.pointerPos.y = -2;
@@ -77465,7 +77817,7 @@
77465
77817
  if (state.onRightClick) ev.preventDefault(); // prevent default contextmenu behavior and allow pointerup to fire instead
77466
77818
  }); // Setup renderer, camera and controls
77467
77819
 
77468
- state.renderer = new three$1.WebGLRenderer(Object.assign({
77820
+ state.renderer = new three.WebGLRenderer(Object.assign({
77469
77821
  antialias: true,
77470
77822
  alpha: true
77471
77823
  }, rendererConfig));
@@ -77522,7 +77874,7 @@
77522
77874
  state.camera.updateProjectionMatrix();
77523
77875
  state.camera.position.z = 1000; // add sky
77524
77876
 
77525
- state.scene.add(state.skysphere = new three$1.Mesh());
77877
+ state.scene.add(state.skysphere = new three.Mesh());
77526
77878
  state.skysphere.visible = false;
77527
77879
  state.loadComplete = state.scene.visible = !waitForLoadComplete;
77528
77880
  window.scene = state.scene;
@@ -77543,13 +77895,13 @@
77543
77895
  state.controls.hasOwnProperty('maxDistance') && changedProps.skyRadius && (state.controls.maxDistance = state.skyRadius);
77544
77896
  state.camera.far = state.skyRadius * 2.5;
77545
77897
  state.camera.updateProjectionMatrix();
77546
- state.skysphere.geometry = new three$1.SphereGeometry(state.skyRadius);
77898
+ state.skysphere.geometry = new three.SphereGeometry(state.skyRadius);
77547
77899
  }
77548
77900
 
77549
77901
  if (changedProps.hasOwnProperty('backgroundColor')) {
77550
77902
  var alpha = parseToRgb(state.backgroundColor).alpha;
77551
77903
  if (alpha === undefined) alpha = 1;
77552
- state.renderer.setClearColor(new three$1.Color(curriedOpacify$1(1, state.backgroundColor)), alpha);
77904
+ state.renderer.setClearColor(new three.Color(curriedOpacify$1(1, state.backgroundColor)), alpha);
77553
77905
  }
77554
77906
 
77555
77907
  if (changedProps.hasOwnProperty('backgroundImageUrl')) {
@@ -77558,10 +77910,10 @@
77558
77910
  state.skysphere.material.map = null;
77559
77911
  !state.loadComplete && finishLoad();
77560
77912
  } else {
77561
- new three$1.TextureLoader().load(state.backgroundImageUrl, function (texture) {
77562
- state.skysphere.material = new three$1.MeshBasicMaterial({
77913
+ new three.TextureLoader().load(state.backgroundImageUrl, function (texture) {
77914
+ state.skysphere.material = new three.MeshBasicMaterial({
77563
77915
  map: texture,
77564
- side: three$1.BackSide
77916
+ side: three.BackSide
77565
77917
  });
77566
77918
  state.skysphere.visible = true; // triggered when background image finishes loading (asynchronously to allow 1 frame to load texture)
77567
77919
 
@@ -77764,16 +78116,19 @@
77764
78116
  }
77765
78117
 
77766
78118
  var _excluded = ["rendererConfig", "waitForGlobeReady"];
77767
- var three = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
78119
+
78120
+ var THREE = _objectSpread2(_objectSpread2({}, window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
77768
78121
  : {
77769
78122
  AmbientLight: AmbientLight,
77770
78123
  DirectionalLight: DirectionalLight,
77771
78124
  Vector2: Vector2
77772
- };
78125
+ }), {}, {
78126
+ CSS2DRenderer: CSS2DRenderer
78127
+ });
77773
78128
  // Expose config from ThreeGlobe
77774
78129
 
77775
78130
  var bindGlobe = linkKapsule('globe', threeGlobe);
77776
- var linkedGlobeProps = Object.assign.apply(Object, _toConsumableArray(['globeImageUrl', 'bumpImageUrl', 'showGlobe', 'showGraticules', 'showAtmosphere', 'atmosphereColor', 'atmosphereAltitude', 'globeMaterial', 'onGlobeReady', 'pointsData', 'pointLat', 'pointLng', 'pointColor', 'pointAltitude', 'pointRadius', 'pointResolution', 'pointsMerge', 'pointsTransitionDuration', 'arcsData', 'arcStartLat', 'arcStartLng', 'arcEndLat', 'arcEndLng', 'arcColor', 'arcAltitude', 'arcAltitudeAutoScale', 'arcStroke', 'arcCurveResolution', 'arcCircularResolution', 'arcDashLength', 'arcDashGap', 'arcDashInitialGap', 'arcDashAnimateTime', 'arcsTransitionDuration', 'polygonsData', 'polygonGeoJsonGeometry', 'polygonCapColor', 'polygonCapMaterial', 'polygonSideColor', 'polygonSideMaterial', 'polygonStrokeColor', 'polygonAltitude', 'polygonCapCurvatureResolution', 'polygonsTransitionDuration', 'pathsData', 'pathPoints', 'pathPointLat', 'pathPointLng', 'pathPointAlt', 'pathResolution', 'pathColor', 'pathStroke', 'pathDashLength', 'pathDashGap', 'pathDashInitialGap', 'pathDashAnimateTime', 'pathTransitionDuration', 'hexBinPointsData', 'hexBinPointLat', 'hexBinPointLng', 'hexBinPointWeight', 'hexBinResolution', 'hexMargin', 'hexTopCurvatureResolution', 'hexTopColor', 'hexSideColor', 'hexAltitude', 'hexBinMerge', 'hexTransitionDuration', 'hexPolygonsData', 'hexPolygonGeoJsonGeometry', 'hexPolygonColor', 'hexPolygonAltitude', 'hexPolygonResolution', 'hexPolygonMargin', 'hexPolygonCurvatureResolution', 'hexPolygonsTransitionDuration', 'tilesData', 'tileLat', 'tileLng', 'tileAltitude', 'tileWidth', 'tileHeight', 'tileUseGlobeProjection', 'tileMaterial', 'tileCurvatureResolution', 'tilesTransitionDuration', 'ringsData', 'ringLat', 'ringLng', 'ringAltitude', 'ringColor', 'ringResolution', 'ringMaxRadius', 'ringPropagationSpeed', 'ringRepeatPeriod', 'labelsData', 'labelLat', 'labelLng', 'labelAltitude', 'labelRotation', 'labelText', 'labelSize', 'labelTypeFace', 'labelColor', 'labelResolution', 'labelIncludeDot', 'labelDotRadius', 'labelDotOrientation', 'labelsTransitionDuration', 'objectsData', 'objectLat', 'objectLng', 'objectAltitude', 'objectThreeObject', 'customLayerData', 'customThreeObject', 'customThreeObjectUpdate'].map(function (p) {
78131
+ var linkedGlobeProps = Object.assign.apply(Object, _toConsumableArray(['globeImageUrl', 'bumpImageUrl', 'showGlobe', 'showGraticules', 'showAtmosphere', 'atmosphereColor', 'atmosphereAltitude', 'globeMaterial', 'onGlobeReady', 'pointsData', 'pointLat', 'pointLng', 'pointColor', 'pointAltitude', 'pointRadius', 'pointResolution', 'pointsMerge', 'pointsTransitionDuration', 'arcsData', 'arcStartLat', 'arcStartLng', 'arcEndLat', 'arcEndLng', 'arcColor', 'arcAltitude', 'arcAltitudeAutoScale', 'arcStroke', 'arcCurveResolution', 'arcCircularResolution', 'arcDashLength', 'arcDashGap', 'arcDashInitialGap', 'arcDashAnimateTime', 'arcsTransitionDuration', 'polygonsData', 'polygonGeoJsonGeometry', 'polygonCapColor', 'polygonCapMaterial', 'polygonSideColor', 'polygonSideMaterial', 'polygonStrokeColor', 'polygonAltitude', 'polygonCapCurvatureResolution', 'polygonsTransitionDuration', 'pathsData', 'pathPoints', 'pathPointLat', 'pathPointLng', 'pathPointAlt', 'pathResolution', 'pathColor', 'pathStroke', 'pathDashLength', 'pathDashGap', 'pathDashInitialGap', 'pathDashAnimateTime', 'pathTransitionDuration', 'hexBinPointsData', 'hexBinPointLat', 'hexBinPointLng', 'hexBinPointWeight', 'hexBinResolution', 'hexMargin', 'hexTopCurvatureResolution', 'hexTopColor', 'hexSideColor', 'hexAltitude', 'hexBinMerge', 'hexTransitionDuration', 'hexPolygonsData', 'hexPolygonGeoJsonGeometry', 'hexPolygonColor', 'hexPolygonAltitude', 'hexPolygonResolution', 'hexPolygonMargin', 'hexPolygonCurvatureResolution', 'hexPolygonsTransitionDuration', 'tilesData', 'tileLat', 'tileLng', 'tileAltitude', 'tileWidth', 'tileHeight', 'tileUseGlobeProjection', 'tileMaterial', 'tileCurvatureResolution', 'tilesTransitionDuration', 'ringsData', 'ringLat', 'ringLng', 'ringAltitude', 'ringColor', 'ringResolution', 'ringMaxRadius', 'ringPropagationSpeed', 'ringRepeatPeriod', 'labelsData', 'labelLat', 'labelLng', 'labelAltitude', 'labelRotation', 'labelText', 'labelSize', 'labelTypeFace', 'labelColor', 'labelResolution', 'labelIncludeDot', 'labelDotRadius', 'labelDotOrientation', 'labelsTransitionDuration', 'htmlElementsData', 'htmlLat', 'htmlLng', 'htmlAltitude', 'htmlElement', 'htmlTransitionDuration', 'objectsData', 'objectLat', 'objectLng', 'objectAltitude', 'objectThreeObject', 'customLayerData', 'customThreeObject', 'customThreeObjectUpdate'].map(function (p) {
77777
78132
  return _defineProperty({}, p, bindGlobe.linkProp(p));
77778
78133
  })));
77779
78134
  var linkedGlobeMethods = Object.assign.apply(Object, _toConsumableArray(['getGlobeRadius', 'getCoords', 'toGeoCoords'].map(function (p) {
@@ -77788,7 +78143,6 @@
77788
78143
  return _defineProperty({}, p, bindRenderObjs.linkMethod(p));
77789
78144
  }))); //
77790
78145
 
77791
- var GLOBE_RADIUS = 100;
77792
78146
  var globe = index$2({
77793
78147
  props: _objectSpread2(_objectSpread2({
77794
78148
  onZoom: {
@@ -78064,6 +78418,7 @@
78064
78418
  this.hexPolygonsData([]);
78065
78419
  this.tilesData([]);
78066
78420
  this.labelsData([]);
78421
+ this.htmlElementsData([]);
78067
78422
  this.objectsData([]);
78068
78423
  this.customLayerData([]);
78069
78424
  }
@@ -78074,15 +78429,18 @@
78074
78429
  waitForGlobeReady = _ref6$waitForGlobeRea === void 0 ? true : _ref6$waitForGlobeRea,
78075
78430
  globeInitConfig = _objectWithoutProperties(_ref6, _excluded);
78076
78431
 
78432
+ var globe = new threeGlobe(_objectSpread2({
78433
+ waitForGlobeReady: waitForGlobeReady
78434
+ }, globeInitConfig));
78077
78435
  return {
78078
- globe: new threeGlobe(_objectSpread2({
78079
- waitForGlobeReady: waitForGlobeReady
78080
- }, globeInitConfig)),
78436
+ globe: globe,
78081
78437
  renderObjs: threeRenderObjects({
78082
78438
  controlType: 'orbit',
78083
78439
  rendererConfig: rendererConfig,
78084
- waitForLoadComplete: waitForGlobeReady
78085
- }).skyRadius(GLOBE_RADIUS * 500).showNavInfo(false)
78440
+ waitForLoadComplete: waitForGlobeReady,
78441
+ extraRenderers: [new THREE.CSS2DRenderer()] // Used in HTML elements layer
78442
+
78443
+ }).skyRadius(globe.getGlobeRadius() * 500).showNavInfo(false)
78086
78444
  };
78087
78445
  },
78088
78446
  init: function init(domNode, state) {
@@ -78098,18 +78456,19 @@
78098
78456
  state.container.appendChild(roDomNode);
78099
78457
  state.renderObjs(roDomNode); // inject renderer size on three-globe
78100
78458
 
78101
- state.globe.rendererSize(state.renderObjs.renderer().getSize(new three.Vector2())); // set initial distance
78459
+ state.globe.rendererSize(state.renderObjs.renderer().getSize(new THREE.Vector2())); // set initial distance
78102
78460
 
78103
78461
  this.pointOfView({
78104
78462
  altitude: 2.5
78105
78463
  }); // calibrate orbit controls
78106
78464
 
78465
+ var globeR = state.globe.getGlobeRadius();
78107
78466
  var controls = state.renderObjs.controls();
78108
- controls.minDistance = GLOBE_RADIUS * 1.01; // just above the surface
78467
+ controls.minDistance = globeR * 1.01; // just above the surface
78109
78468
 
78110
78469
  setTimeout(function () {
78111
- return controls.maxDistance = GLOBE_RADIUS * 100;
78112
- }); // apply async after renderObjs sets maxDistance
78470
+ return controls.maxDistance = globeR * 100;
78471
+ }); // apply async after renderObjs sets maxDistance
78113
78472
 
78114
78473
  controls.enablePan = false;
78115
78474
  controls.enableDamping = true;
@@ -78123,7 +78482,9 @@
78123
78482
  controls.rotateSpeed = pov.altitude * 0.2; // Math.pow(pov.altitude + 1, 2) * 0.025;
78124
78483
 
78125
78484
  controls.zoomSpeed = (pov.altitude + 1) * 0.1; // Math.sqrt(pov.altitude) * 0.2;
78485
+ // Update three-globe pov when camera moves, for proper hiding of elements
78126
78486
 
78487
+ state.globe.setPointOfView(state.renderObjs.camera().position);
78127
78488
  state.onZoom && state.onZoom(pov);
78128
78489
  }); // config renderObjs
78129
78490
 
@@ -78170,7 +78531,7 @@
78170
78531
  }
78171
78532
  };
78172
78533
  state.renderObjs.objects([// Populate scene
78173
- new three.AmbientLight(0xbbbbbb), new three.DirectionalLight(0xffffff, 0.6), state.globe]).hoverOrderComparator(function (a, b) {
78534
+ new THREE.AmbientLight(0xbbbbbb), new THREE.DirectionalLight(0xffffff, 0.6), state.globe]).hoverOrderComparator(function (a, b) {
78174
78535
  var aObj = getGlobeObj(a);
78175
78536
  var bObj = getGlobeObj(b); // de-prioritize background / non-globe objects
78176
78537
 
@@ -79501,6 +79862,12 @@
79501
79862
  onLabelClick: PropTypes.func,
79502
79863
  onLabelRightClick: PropTypes.func,
79503
79864
  onLabelHover: PropTypes.func,
79865
+ htmlElementsData: PropTypes.arrayOf(PropTypes.object),
79866
+ htmlLat: PropTypes.oneOfType([PropTypes.number, PropTypes.string, PropTypes.func]),
79867
+ htmlLng: PropTypes.oneOfType([PropTypes.number, PropTypes.string, PropTypes.func]),
79868
+ htmlAltitude: PropTypes.oneOfType([PropTypes.number, PropTypes.string, PropTypes.func]),
79869
+ htmlElement: PropTypes.oneOfType([PropTypes.string, PropTypes.func]),
79870
+ htmlTransitionDuration: PropTypes.number,
79504
79871
  objectsData: PropTypes.arrayOf(PropTypes.object),
79505
79872
  objectLat: PropTypes.oneOfType([PropTypes.number, PropTypes.string, PropTypes.func]),
79506
79873
  objectLng: PropTypes.oneOfType([PropTypes.number, PropTypes.string, PropTypes.func]),