react-design-editor 0.0.50 → 0.0.52
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/react-design-editor.js +7739 -7114
- package/dist/react-design-editor.min.js +1 -1
- package/dist/react-design-editor.min.js.LICENSE.txt +2 -0
- package/lib/Canvas.d.ts +18 -18
- package/lib/Canvas.js +172 -172
- package/lib/CanvasObject.d.ts +10 -10
- package/lib/CanvasObject.js +96 -96
- package/lib/constants/code.d.ts +19 -19
- package/lib/constants/code.js +22 -22
- package/lib/constants/defaults.d.ts +38 -38
- package/lib/constants/defaults.js +69 -69
- package/lib/constants/index.d.ts +3 -3
- package/lib/constants/index.js +26 -26
- package/lib/handlers/AlignmentHandler.d.ts +18 -18
- package/lib/handlers/AlignmentHandler.js +58 -58
- package/lib/handlers/AnimationHandler.d.ts +50 -50
- package/lib/handlers/AnimationHandler.js +346 -346
- package/lib/handlers/ChartHandler.d.ts +8 -8
- package/lib/handlers/ChartHandler.js +8 -8
- package/lib/handlers/ContextmenuHandler.d.ts +28 -28
- package/lib/handlers/ContextmenuHandler.js +65 -65
- package/lib/handlers/CropHandler.d.ts +43 -43
- package/lib/handlers/CropHandler.js +261 -261
- package/lib/handlers/CustomHandler.d.ts +7 -7
- package/lib/handlers/CustomHandler.js +10 -10
- package/lib/handlers/DrawingHandler.d.ts +28 -28
- package/lib/handlers/DrawingHandler.js +318 -318
- package/lib/handlers/ElementHandler.d.ts +80 -80
- package/lib/handlers/ElementHandler.js +154 -154
- package/lib/handlers/EventHandler.d.ts +170 -170
- package/lib/handlers/EventHandler.js +880 -880
- package/lib/handlers/FiberHandler.d.ts +6 -6
- package/lib/handlers/FiberHandler.js +23 -23
- package/lib/handlers/GridHandler.d.ts +19 -19
- package/lib/handlers/GridHandler.js +77 -77
- package/lib/handlers/GuidelineHandler.d.ts +61 -61
- package/lib/handlers/GuidelineHandler.js +315 -315
- package/lib/handlers/Handler.d.ts +618 -618
- package/lib/handlers/Handler.js +1645 -1645
- package/lib/handlers/ImageHandler.d.ts +307 -307
- package/lib/handlers/ImageHandler.js +528 -528
- package/lib/handlers/InteractionHandler.d.ts +45 -45
- package/lib/handlers/InteractionHandler.js +168 -164
- package/lib/handlers/LinkHandler.d.ts +115 -115
- package/lib/handlers/LinkHandler.js +247 -247
- package/lib/handlers/NodeHandler.d.ts +50 -50
- package/lib/handlers/NodeHandler.js +274 -274
- package/lib/handlers/PortHandler.d.ts +22 -22
- package/lib/handlers/PortHandler.js +179 -179
- package/lib/handlers/ShortcutHandler.d.ts +119 -119
- package/lib/handlers/ShortcutHandler.js +151 -151
- package/lib/handlers/TooltipHandler.d.ts +33 -33
- package/lib/handlers/TooltipHandler.js +91 -91
- package/lib/handlers/TransactionHandler.d.ts +59 -59
- package/lib/handlers/TransactionHandler.js +137 -137
- package/lib/handlers/WorkareaHandler.d.ts +43 -43
- package/lib/handlers/WorkareaHandler.js +354 -354
- package/lib/handlers/ZoomHandler.d.ts +48 -48
- package/lib/handlers/ZoomHandler.js +143 -143
- package/lib/handlers/index.d.ts +23 -23
- package/lib/handlers/index.js +48 -48
- package/lib/index.d.ts +6 -6
- package/lib/index.js +20 -20
- package/lib/objects/Arrow.d.ts +2 -2
- package/lib/objects/Arrow.js +40 -40
- package/lib/objects/Chart.d.ts +10 -10
- package/lib/objects/Chart.js +117 -117
- package/lib/objects/CirclePort.d.ts +2 -2
- package/lib/objects/CirclePort.js +28 -28
- package/lib/objects/Cube.d.ts +5 -5
- package/lib/objects/Cube.js +71 -71
- package/lib/objects/CurvedLink.d.ts +2 -2
- package/lib/objects/CurvedLink.js +51 -51
- package/lib/objects/Element.d.ts +13 -13
- package/lib/objects/Element.js +77 -77
- package/lib/objects/Gif.d.ts +3 -3
- package/lib/objects/Gif.js +41 -41
- package/lib/objects/Iframe.d.ts +9 -9
- package/lib/objects/Iframe.js +63 -63
- package/lib/objects/Line.d.ts +2 -2
- package/lib/objects/Line.js +24 -24
- package/lib/objects/Link.d.ts +15 -15
- package/lib/objects/Link.js +107 -107
- package/lib/objects/Node.d.ts +59 -59
- package/lib/objects/Node.js +271 -271
- package/lib/objects/OrthogonalLink.d.ts +2 -2
- package/lib/objects/OrthogonalLink.js +54 -54
- package/lib/objects/Port.d.ts +12 -12
- package/lib/objects/Port.js +28 -28
- package/lib/objects/Svg.d.ts +12 -12
- package/lib/objects/Svg.js +93 -93
- package/lib/objects/Video.d.ts +14 -14
- package/lib/objects/Video.js +113 -113
- package/lib/objects/index.d.ts +15 -15
- package/lib/objects/index.js +32 -32
- package/lib/utils/ObjectUtil.d.ts +408 -408
- package/lib/utils/ObjectUtil.js +13 -13
- package/lib/utils/index.d.ts +1 -1
- package/lib/utils/index.js +13 -13
- package/package.json +1 -1
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"use strict";
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var __importDefault = (this && this.__importDefault) || function (mod) {
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return (mod && mod.__esModule) ? mod : { "default": mod };
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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const animejs_1 = __importDefault(require("animejs"));
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const warning_1 = __importDefault(require("warning"));
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class AnimationHandler {
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constructor(handler) {
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/**
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* @returns
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this.play = (id, hasControls) => {
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const findObject = this.handler.findById(id);
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}
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if (findObject.anime) {
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findObject.anime.restart();
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return;
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}
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if (findObject.animation.type === 'none') {
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const instance = this.getAnime(findObject, hasControls);
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findObject.set('anime', instance);
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findObject.set({
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hasControls: false,
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lockMovementX: true,
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lockMovementY: true,
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hoverCursor: 'pointer',
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});
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this.handler.canvas.requestRenderAll();
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instance.play();
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}
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};
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/**
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* Pause the animation
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* @returns
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this.pause = (id) => {
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const findObject = this.handler.findById(id);
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return;
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}
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findObject.anime.pause();
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};
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/**
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* Stop the animation
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* @param {boolean} [hasControls=true]
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* @returns
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this.stop = (id, hasControls = true) => {
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const findObject = this.handler.findById(id);
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this.resetAnimation(findObject, hasControls);
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};
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/**
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* Restart the animation
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* @returns
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*/
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this.restart = (id) => {
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const findObject = this.handler.findById(id);
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return;
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}
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if (!findObject.anime) {
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return;
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}
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this.stop(id);
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this.play(id);
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};
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/**
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* Reset animation
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* @param {FabricObject} obj
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* @param {boolean} [hasControls=true]
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* @returns
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*/
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this.resetAnimation = (obj, hasControls = true) => {
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if (!obj.anime) {
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return;
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}
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let option;
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if (this.handler.editable) {
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option = {
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anime: null,
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hasControls,
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lockMovementX: !hasControls,
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lockMovementY: !hasControls,
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hoverCursor: hasControls ? 'move' : 'pointer',
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};
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}
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else {
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option = {
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anime: null,
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hasControls: false,
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lockMovementX: true,
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lockMovementY: true,
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hoverCursor: 'pointer',
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};
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}
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animejs_1.default.remove(obj);
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const { type } = obj.animation;
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if (type === 'fade') {
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Object.assign(option, {
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opacity: obj.originOpacity,
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originOpacity: null,
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});
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}
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else if (type === 'bounce') {
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if (obj.animation.bounce === 'vertical') {
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Object.assign(option, {
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top: obj.originTop,
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originTop: null,
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});
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}
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else {
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Object.assign(option, {
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left: obj.originLeft,
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originLeft: null,
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});
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}
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}
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else if (type === 'shake') {
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Object.assign(option, {
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top: obj.originTop,
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originTop: null,
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});
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}
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else {
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Object.assign(option, {
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left: obj.originLeft,
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originLeft: null,
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});
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}
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}
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else if (type === 'scaling') {
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Object.assign(option, {
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scaleX: obj.originScaleX,
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scaleY: obj.originScaleY,
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originScaleX: null,
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originScaleY: null,
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});
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}
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else if (type === 'rotation') {
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Object.assign(option, {
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angle: obj.originAngle,
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rotation: obj.originAngle,
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left: obj.originLeft,
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top: obj.originTop,
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originLeft: null,
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originTop: null,
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originAngle: null,
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});
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}
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else if (type === 'flash') {
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if (obj.type === 'svg') {
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obj._objects.forEach(child => this.handler.setByPartial(child, {
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fill: child.originFill,
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stroke: child.originStroke,
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originFill: null,
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originStroke: null,
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}));
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}
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Object.assign(option, {
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fill: obj.originFill,
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stroke: obj.originStroke,
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originFill: null,
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originStroke: null,
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});
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}
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else {
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console.warn('Not supported type.');
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}
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obj.set(option);
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this.handler.canvas.renderAll();
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};
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/**
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* Get animation option
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*
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* @param {FabricObject} obj
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* @returns
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*/
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this.getAnime = (obj, hasControls) => {
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const { delay = 0, duration = 100, autoplay = true, loop = true, type, ...other } = obj.animation;
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const option = {
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targets: obj,
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delay,
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loop,
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autoplay,
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duration,
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direction: 'alternate',
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begin: () => {
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obj.set({
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hasControls: false,
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lockMovementX: true,
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lockMovementY: true,
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hoverCursor: 'pointer',
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});
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this.handler.canvas.requestRenderAll();
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},
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update: (instance) => {
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if (type === 'flash') {
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// I don't know why it works. Magic code...
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warning_1.default(instance.animations[0], 'instance.animations[0] undefined.');
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warning_1.default(instance.animations[1], 'instance.animations[1] undefined.');
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const fill = instance.animations[0]?.currentValue;
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const stroke = instance.animations[1]?.currentValue;
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if (obj.type === 'svg') {
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obj.setFill(fill);
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obj.setStroke(stroke);
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}
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else {
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obj.set('fill', '');
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obj.set('fill', fill);
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obj.set('stroke', stroke);
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}
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}
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else if (type === 'rotation') {
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let angle = instance.animations[0].currentValue;
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if (typeof angle === 'string') {
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angle = parseInt(angle, 10);
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}
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obj.rotate(angle);
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this.handler.canvas.requestRenderAll();
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return;
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}
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obj.setCoords();
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this.handler.canvas.requestRenderAll();
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},
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complete: () => {
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this.resetAnimation(obj, hasControls);
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},
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};
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if (type === 'fade') {
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const { opacity = 0 } = other;
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obj.set('originOpacity', obj.opacity);
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Object.assign(option, {
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opacity,
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easing: 'easeInQuad',
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});
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}
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else if (type === 'bounce') {
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const { offset = 1 } = other;
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if (other.bounce === 'vertical') {
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obj.set('originTop', obj.top);
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Object.assign(option, {
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top: obj.top + offset,
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easing: 'easeInQuad',
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});
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}
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else {
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obj.set('originLeft', obj.left);
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Object.assign(option, {
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left: obj.left + offset,
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easing: 'easeInQuad',
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});
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}
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}
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else if (type === 'shake') {
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const { offset = 1 } = other;
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|
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if (other.shake === 'vertical') {
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|
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obj.set('originTop', obj.top);
|
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|
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Object.assign(option, {
|
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|
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top: obj.top + offset,
|
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|
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delay: 0,
|
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279
|
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elasticity: 1000,
|
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280
|
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duration: 500,
|
|
281
|
-
});
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|
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}
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283
|
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else {
|
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284
|
-
obj.set('originLeft', obj.left);
|
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|
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Object.assign(option, {
|
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|
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left: obj.left + offset,
|
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|
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delay: 0,
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|
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elasticity: 1000,
|
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|
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duration: 500,
|
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|
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});
|
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|
-
}
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|
-
}
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|
-
else if (type === 'scaling') {
|
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|
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const { scale = 2 } = other;
|
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295
|
-
obj.set('originScaleX', obj.scaleX);
|
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|
-
obj.set('originScaleY', obj.scaleY);
|
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|
-
obj.set({
|
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|
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originScaleX: obj.scaleX,
|
|
299
|
-
originScaleY: obj.scaleY,
|
|
300
|
-
});
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|
301
|
-
const scaleX = obj.scaleX * scale;
|
|
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|
-
const scaleY = obj.scaleY * scale;
|
|
303
|
-
Object.assign(option, {
|
|
304
|
-
scaleX,
|
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305
|
-
scaleY,
|
|
306
|
-
easing: 'easeInQuad',
|
|
307
|
-
});
|
|
308
|
-
}
|
|
309
|
-
else if (type === 'rotation') {
|
|
310
|
-
const { angle = 360 } = other;
|
|
311
|
-
obj.set('rotation', obj.angle);
|
|
312
|
-
obj.set('originAngle', obj.angle);
|
|
313
|
-
obj.set('originLeft', obj.left);
|
|
314
|
-
obj.set('originTop', obj.top);
|
|
315
|
-
Object.assign(option, {
|
|
316
|
-
rotation: angle,
|
|
317
|
-
easing: 'linear',
|
|
318
|
-
direction: 'normal',
|
|
319
|
-
});
|
|
320
|
-
}
|
|
321
|
-
else if (type === 'flash') {
|
|
322
|
-
const { fill = obj.fill, stroke = obj.stroke } = other;
|
|
323
|
-
if (obj.type === 'svg') {
|
|
324
|
-
obj._objects.forEach(child => this.handler.setByPartial(child, {
|
|
325
|
-
originFill: child.fill,
|
|
326
|
-
originStroke: child.stroke,
|
|
327
|
-
}));
|
|
328
|
-
}
|
|
329
|
-
obj.set('originFill', obj.fill);
|
|
330
|
-
obj.set('originStroke', obj.stroke);
|
|
331
|
-
Object.assign(option, {
|
|
332
|
-
fill,
|
|
333
|
-
stroke,
|
|
334
|
-
easing: 'easeInQuad',
|
|
335
|
-
});
|
|
336
|
-
}
|
|
337
|
-
else {
|
|
338
|
-
console.warn('Not supported type.');
|
|
339
|
-
return null;
|
|
340
|
-
}
|
|
341
|
-
return animejs_1.default(option);
|
|
342
|
-
};
|
|
343
|
-
this.handler = handler;
|
|
344
|
-
}
|
|
345
|
-
}
|
|
346
|
-
exports.default = AnimationHandler;
|
|
1
|
+
"use strict";
|
|
2
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
3
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
4
|
+
};
|
|
5
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
6
|
+
const animejs_1 = __importDefault(require("animejs"));
|
|
7
|
+
const warning_1 = __importDefault(require("warning"));
|
|
8
|
+
class AnimationHandler {
|
|
9
|
+
constructor(handler) {
|
|
10
|
+
/**
|
|
11
|
+
* Play the animation
|
|
12
|
+
* @param {string} id
|
|
13
|
+
* @param {boolean} [hasControls]
|
|
14
|
+
* @returns
|
|
15
|
+
*/
|
|
16
|
+
this.play = (id, hasControls) => {
|
|
17
|
+
const findObject = this.handler.findById(id);
|
|
18
|
+
if (!findObject) {
|
|
19
|
+
return;
|
|
20
|
+
}
|
|
21
|
+
if (findObject.anime) {
|
|
22
|
+
findObject.anime.restart();
|
|
23
|
+
return;
|
|
24
|
+
}
|
|
25
|
+
if (findObject.animation.type === 'none') {
|
|
26
|
+
return;
|
|
27
|
+
}
|
|
28
|
+
const instance = this.getAnime(findObject, hasControls);
|
|
29
|
+
if (instance) {
|
|
30
|
+
findObject.set('anime', instance);
|
|
31
|
+
findObject.set({
|
|
32
|
+
hasControls: false,
|
|
33
|
+
lockMovementX: true,
|
|
34
|
+
lockMovementY: true,
|
|
35
|
+
hoverCursor: 'pointer',
|
|
36
|
+
});
|
|
37
|
+
this.handler.canvas.requestRenderAll();
|
|
38
|
+
instance.play();
|
|
39
|
+
}
|
|
40
|
+
};
|
|
41
|
+
/**
|
|
42
|
+
* Pause the animation
|
|
43
|
+
* @param {string} id
|
|
44
|
+
* @returns
|
|
45
|
+
*/
|
|
46
|
+
this.pause = (id) => {
|
|
47
|
+
const findObject = this.handler.findById(id);
|
|
48
|
+
if (!findObject) {
|
|
49
|
+
return;
|
|
50
|
+
}
|
|
51
|
+
findObject.anime.pause();
|
|
52
|
+
};
|
|
53
|
+
/**
|
|
54
|
+
* Stop the animation
|
|
55
|
+
* @param {string} id
|
|
56
|
+
* @param {boolean} [hasControls=true]
|
|
57
|
+
* @returns
|
|
58
|
+
*/
|
|
59
|
+
this.stop = (id, hasControls = true) => {
|
|
60
|
+
const findObject = this.handler.findById(id);
|
|
61
|
+
if (!findObject) {
|
|
62
|
+
return;
|
|
63
|
+
}
|
|
64
|
+
this.resetAnimation(findObject, hasControls);
|
|
65
|
+
};
|
|
66
|
+
/**
|
|
67
|
+
* Restart the animation
|
|
68
|
+
* @param {string} id
|
|
69
|
+
* @returns
|
|
70
|
+
*/
|
|
71
|
+
this.restart = (id) => {
|
|
72
|
+
const findObject = this.handler.findById(id);
|
|
73
|
+
if (!findObject) {
|
|
74
|
+
return;
|
|
75
|
+
}
|
|
76
|
+
if (!findObject.anime) {
|
|
77
|
+
return;
|
|
78
|
+
}
|
|
79
|
+
this.stop(id);
|
|
80
|
+
this.play(id);
|
|
81
|
+
};
|
|
82
|
+
/**
|
|
83
|
+
* Reset animation
|
|
84
|
+
*
|
|
85
|
+
* @param {FabricObject} obj
|
|
86
|
+
* @param {boolean} [hasControls=true]
|
|
87
|
+
* @returns
|
|
88
|
+
*/
|
|
89
|
+
this.resetAnimation = (obj, hasControls = true) => {
|
|
90
|
+
if (!obj.anime) {
|
|
91
|
+
return;
|
|
92
|
+
}
|
|
93
|
+
let option;
|
|
94
|
+
if (this.handler.editable) {
|
|
95
|
+
option = {
|
|
96
|
+
anime: null,
|
|
97
|
+
hasControls,
|
|
98
|
+
lockMovementX: !hasControls,
|
|
99
|
+
lockMovementY: !hasControls,
|
|
100
|
+
hoverCursor: hasControls ? 'move' : 'pointer',
|
|
101
|
+
};
|
|
102
|
+
}
|
|
103
|
+
else {
|
|
104
|
+
option = {
|
|
105
|
+
anime: null,
|
|
106
|
+
hasControls: false,
|
|
107
|
+
lockMovementX: true,
|
|
108
|
+
lockMovementY: true,
|
|
109
|
+
hoverCursor: 'pointer',
|
|
110
|
+
};
|
|
111
|
+
}
|
|
112
|
+
animejs_1.default.remove(obj);
|
|
113
|
+
const { type } = obj.animation;
|
|
114
|
+
if (type === 'fade') {
|
|
115
|
+
Object.assign(option, {
|
|
116
|
+
opacity: obj.originOpacity,
|
|
117
|
+
originOpacity: null,
|
|
118
|
+
});
|
|
119
|
+
}
|
|
120
|
+
else if (type === 'bounce') {
|
|
121
|
+
if (obj.animation.bounce === 'vertical') {
|
|
122
|
+
Object.assign(option, {
|
|
123
|
+
top: obj.originTop,
|
|
124
|
+
originTop: null,
|
|
125
|
+
});
|
|
126
|
+
}
|
|
127
|
+
else {
|
|
128
|
+
Object.assign(option, {
|
|
129
|
+
left: obj.originLeft,
|
|
130
|
+
originLeft: null,
|
|
131
|
+
});
|
|
132
|
+
}
|
|
133
|
+
}
|
|
134
|
+
else if (type === 'shake') {
|
|
135
|
+
if (obj.animation.shake === 'vertical') {
|
|
136
|
+
Object.assign(option, {
|
|
137
|
+
top: obj.originTop,
|
|
138
|
+
originTop: null,
|
|
139
|
+
});
|
|
140
|
+
}
|
|
141
|
+
else {
|
|
142
|
+
Object.assign(option, {
|
|
143
|
+
left: obj.originLeft,
|
|
144
|
+
originLeft: null,
|
|
145
|
+
});
|
|
146
|
+
}
|
|
147
|
+
}
|
|
148
|
+
else if (type === 'scaling') {
|
|
149
|
+
Object.assign(option, {
|
|
150
|
+
scaleX: obj.originScaleX,
|
|
151
|
+
scaleY: obj.originScaleY,
|
|
152
|
+
originScaleX: null,
|
|
153
|
+
originScaleY: null,
|
|
154
|
+
});
|
|
155
|
+
}
|
|
156
|
+
else if (type === 'rotation') {
|
|
157
|
+
Object.assign(option, {
|
|
158
|
+
angle: obj.originAngle,
|
|
159
|
+
rotation: obj.originAngle,
|
|
160
|
+
left: obj.originLeft,
|
|
161
|
+
top: obj.originTop,
|
|
162
|
+
originLeft: null,
|
|
163
|
+
originTop: null,
|
|
164
|
+
originAngle: null,
|
|
165
|
+
});
|
|
166
|
+
}
|
|
167
|
+
else if (type === 'flash') {
|
|
168
|
+
if (obj.type === 'svg') {
|
|
169
|
+
obj._objects.forEach(child => this.handler.setByPartial(child, {
|
|
170
|
+
fill: child.originFill,
|
|
171
|
+
stroke: child.originStroke,
|
|
172
|
+
originFill: null,
|
|
173
|
+
originStroke: null,
|
|
174
|
+
}));
|
|
175
|
+
}
|
|
176
|
+
Object.assign(option, {
|
|
177
|
+
fill: obj.originFill,
|
|
178
|
+
stroke: obj.originStroke,
|
|
179
|
+
originFill: null,
|
|
180
|
+
originStroke: null,
|
|
181
|
+
});
|
|
182
|
+
}
|
|
183
|
+
else {
|
|
184
|
+
console.warn('Not supported type.');
|
|
185
|
+
}
|
|
186
|
+
obj.set(option);
|
|
187
|
+
this.handler.canvas.renderAll();
|
|
188
|
+
};
|
|
189
|
+
/**
|
|
190
|
+
* Get animation option
|
|
191
|
+
*
|
|
192
|
+
* @param {FabricObject} obj
|
|
193
|
+
* @param {boolean} [hasControls]
|
|
194
|
+
* @returns
|
|
195
|
+
*/
|
|
196
|
+
this.getAnime = (obj, hasControls) => {
|
|
197
|
+
const { delay = 0, duration = 100, autoplay = true, loop = true, type, ...other } = obj.animation;
|
|
198
|
+
const option = {
|
|
199
|
+
targets: obj,
|
|
200
|
+
delay,
|
|
201
|
+
loop,
|
|
202
|
+
autoplay,
|
|
203
|
+
duration,
|
|
204
|
+
direction: 'alternate',
|
|
205
|
+
begin: () => {
|
|
206
|
+
obj.set({
|
|
207
|
+
hasControls: false,
|
|
208
|
+
lockMovementX: true,
|
|
209
|
+
lockMovementY: true,
|
|
210
|
+
hoverCursor: 'pointer',
|
|
211
|
+
});
|
|
212
|
+
this.handler.canvas.requestRenderAll();
|
|
213
|
+
},
|
|
214
|
+
update: (instance) => {
|
|
215
|
+
if (type === 'flash') {
|
|
216
|
+
// I don't know why it works. Magic code...
|
|
217
|
+
warning_1.default(instance.animations[0], 'instance.animations[0] undefined.');
|
|
218
|
+
warning_1.default(instance.animations[1], 'instance.animations[1] undefined.');
|
|
219
|
+
const fill = instance.animations[0]?.currentValue;
|
|
220
|
+
const stroke = instance.animations[1]?.currentValue;
|
|
221
|
+
if (obj.type === 'svg') {
|
|
222
|
+
obj.setFill(fill);
|
|
223
|
+
obj.setStroke(stroke);
|
|
224
|
+
}
|
|
225
|
+
else {
|
|
226
|
+
obj.set('fill', '');
|
|
227
|
+
obj.set('fill', fill);
|
|
228
|
+
obj.set('stroke', stroke);
|
|
229
|
+
}
|
|
230
|
+
}
|
|
231
|
+
else if (type === 'rotation') {
|
|
232
|
+
let angle = instance.animations[0].currentValue;
|
|
233
|
+
if (typeof angle === 'string') {
|
|
234
|
+
angle = parseInt(angle, 10);
|
|
235
|
+
}
|
|
236
|
+
obj.rotate(angle);
|
|
237
|
+
this.handler.canvas.requestRenderAll();
|
|
238
|
+
return;
|
|
239
|
+
}
|
|
240
|
+
obj.setCoords();
|
|
241
|
+
this.handler.canvas.requestRenderAll();
|
|
242
|
+
},
|
|
243
|
+
complete: () => {
|
|
244
|
+
this.resetAnimation(obj, hasControls);
|
|
245
|
+
},
|
|
246
|
+
};
|
|
247
|
+
if (type === 'fade') {
|
|
248
|
+
const { opacity = 0 } = other;
|
|
249
|
+
obj.set('originOpacity', obj.opacity);
|
|
250
|
+
Object.assign(option, {
|
|
251
|
+
opacity,
|
|
252
|
+
easing: 'easeInQuad',
|
|
253
|
+
});
|
|
254
|
+
}
|
|
255
|
+
else if (type === 'bounce') {
|
|
256
|
+
const { offset = 1 } = other;
|
|
257
|
+
if (other.bounce === 'vertical') {
|
|
258
|
+
obj.set('originTop', obj.top);
|
|
259
|
+
Object.assign(option, {
|
|
260
|
+
top: obj.top + offset,
|
|
261
|
+
easing: 'easeInQuad',
|
|
262
|
+
});
|
|
263
|
+
}
|
|
264
|
+
else {
|
|
265
|
+
obj.set('originLeft', obj.left);
|
|
266
|
+
Object.assign(option, {
|
|
267
|
+
left: obj.left + offset,
|
|
268
|
+
easing: 'easeInQuad',
|
|
269
|
+
});
|
|
270
|
+
}
|
|
271
|
+
}
|
|
272
|
+
else if (type === 'shake') {
|
|
273
|
+
const { offset = 1 } = other;
|
|
274
|
+
if (other.shake === 'vertical') {
|
|
275
|
+
obj.set('originTop', obj.top);
|
|
276
|
+
Object.assign(option, {
|
|
277
|
+
top: obj.top + offset,
|
|
278
|
+
delay: 0,
|
|
279
|
+
elasticity: 1000,
|
|
280
|
+
duration: 500,
|
|
281
|
+
});
|
|
282
|
+
}
|
|
283
|
+
else {
|
|
284
|
+
obj.set('originLeft', obj.left);
|
|
285
|
+
Object.assign(option, {
|
|
286
|
+
left: obj.left + offset,
|
|
287
|
+
delay: 0,
|
|
288
|
+
elasticity: 1000,
|
|
289
|
+
duration: 500,
|
|
290
|
+
});
|
|
291
|
+
}
|
|
292
|
+
}
|
|
293
|
+
else if (type === 'scaling') {
|
|
294
|
+
const { scale = 2 } = other;
|
|
295
|
+
obj.set('originScaleX', obj.scaleX);
|
|
296
|
+
obj.set('originScaleY', obj.scaleY);
|
|
297
|
+
obj.set({
|
|
298
|
+
originScaleX: obj.scaleX,
|
|
299
|
+
originScaleY: obj.scaleY,
|
|
300
|
+
});
|
|
301
|
+
const scaleX = obj.scaleX * scale;
|
|
302
|
+
const scaleY = obj.scaleY * scale;
|
|
303
|
+
Object.assign(option, {
|
|
304
|
+
scaleX,
|
|
305
|
+
scaleY,
|
|
306
|
+
easing: 'easeInQuad',
|
|
307
|
+
});
|
|
308
|
+
}
|
|
309
|
+
else if (type === 'rotation') {
|
|
310
|
+
const { angle = 360 } = other;
|
|
311
|
+
obj.set('rotation', obj.angle);
|
|
312
|
+
obj.set('originAngle', obj.angle);
|
|
313
|
+
obj.set('originLeft', obj.left);
|
|
314
|
+
obj.set('originTop', obj.top);
|
|
315
|
+
Object.assign(option, {
|
|
316
|
+
rotation: angle,
|
|
317
|
+
easing: 'linear',
|
|
318
|
+
direction: 'normal',
|
|
319
|
+
});
|
|
320
|
+
}
|
|
321
|
+
else if (type === 'flash') {
|
|
322
|
+
const { fill = obj.fill, stroke = obj.stroke } = other;
|
|
323
|
+
if (obj.type === 'svg') {
|
|
324
|
+
obj._objects.forEach(child => this.handler.setByPartial(child, {
|
|
325
|
+
originFill: child.fill,
|
|
326
|
+
originStroke: child.stroke,
|
|
327
|
+
}));
|
|
328
|
+
}
|
|
329
|
+
obj.set('originFill', obj.fill);
|
|
330
|
+
obj.set('originStroke', obj.stroke);
|
|
331
|
+
Object.assign(option, {
|
|
332
|
+
fill,
|
|
333
|
+
stroke,
|
|
334
|
+
easing: 'easeInQuad',
|
|
335
|
+
});
|
|
336
|
+
}
|
|
337
|
+
else {
|
|
338
|
+
console.warn('Not supported type.');
|
|
339
|
+
return null;
|
|
340
|
+
}
|
|
341
|
+
return animejs_1.default(option);
|
|
342
|
+
};
|
|
343
|
+
this.handler = handler;
|
|
344
|
+
}
|
|
345
|
+
}
|
|
346
|
+
exports.default = AnimationHandler;
|