react-chessboard-ui 2.0.0 → 2.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -642,6 +642,7 @@ JSChessEngine.checkPossibleCastling = function (state, kingPos, castlingPath, re
642
642
  });
643
643
  if (castlinPathWithFigures.length > 0) return false;
644
644
  var isPossibleCastling = true;
645
+ if (castlingPathWithoutRook.length > 2) castlingPathWithoutRook.pop();
645
646
  for (var i = 0; i < allAttackedPositionsByEnemys.length; i++) {
646
647
  var attackedPos = allAttackedPositionsByEnemys[i];
647
648
  for (var j = 0; j < castlingPathWithoutRook.length; j++) {
@@ -2934,7 +2935,9 @@ var ArrowLayout = function ArrowLayout(props) {
2934
2935
  var startArrowCoord = props.startArrowCoord,
2935
2936
  arrowsCoords = props.arrowsCoords,
2936
2937
  grabbingPos = props.grabbingPos,
2937
- boardConfig = props.boardConfig;
2938
+ boardConfig = props.boardConfig,
2939
+ _props$externalArrows = props.externalArrowsCoords,
2940
+ externalArrowsCoords = _props$externalArrows === void 0 ? [] : _props$externalArrows;
2938
2941
  return React.createElement("div", {
2939
2942
  className: styles.arrowsLayer
2940
2943
  }, startArrowCoord[0] > -1 && grabbingPos[0] > -1 && React.createElement(Arrow, {
@@ -2947,6 +2950,12 @@ var ArrowLayout = function ArrowLayout(props) {
2947
2950
  }, coords, {
2948
2951
  color: boardConfig.arrowColor
2949
2952
  }));
2953
+ }), externalArrowsCoords.map(function (coords, i) {
2954
+ return React.createElement(Arrow, Object.assign({
2955
+ key: "extArrow_" + i
2956
+ }, coords, {
2957
+ color: boardConfig.arrowColor
2958
+ }));
2950
2959
  }));
2951
2960
  };
2952
2961
 
@@ -2985,7 +2994,9 @@ var ChessBoard = function ChessBoard(props) {
2985
2994
  config = props.config,
2986
2995
  playerColor = props.playerColor,
2987
2996
  viewOnly = props.viewOnly,
2988
- moveHighlight = props.moveHighlight;
2997
+ moveHighlight = props.moveHighlight,
2998
+ _props$moveArrows = props.moveArrows,
2999
+ moveArrows = _props$moveArrows === void 0 ? [] : _props$moveArrows;
2989
3000
  var _useChessBoardInterac = useChessBoardInteractive({
2990
3001
  onChange: onChange,
2991
3002
  onEndGame: onEndGame,
@@ -3050,6 +3061,12 @@ var ChessBoard = function ChessBoard(props) {
3050
3061
  var reversedChange = reversed ? JSChessEngine.reverseMove(change.move) : change.move;
3051
3062
  handleChangeFromExternal(reversedChange, change.withTransition);
3052
3063
  }, [change]);
3064
+ var externalArrows = moveArrows.map(function (arrow) {
3065
+ return {
3066
+ start: correctGrabbingPosForArrow(arrow.start, boardConfig),
3067
+ end: correctGrabbingPosForArrow(arrow.end, boardConfig)
3068
+ };
3069
+ });
3053
3070
  return React.createElement("div", {
3054
3071
  className: styles.chessBoard
3055
3072
  }, React.createElement(ChessBoardCellsLayout, {
@@ -3071,6 +3088,7 @@ var ChessBoard = function ChessBoard(props) {
3071
3088
  onHasCheck: getHasCheckByCellPos
3072
3089
  }), React.createElement(ArrowLayout, {
3073
3090
  arrowsCoords: arrowsCoords,
3091
+ externalArrowsCoords: externalArrows,
3074
3092
  startArrowCoord: startArrowCoord,
3075
3093
  grabbingPos: correctGrabbingPosForArrow(grabbingCell, boardConfig),
3076
3094
  boardConfig: boardConfig