react-chessboard-ui 1.2.0 → 1.2.1

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@@ -2136,7 +2136,7 @@ var ChessBoardFiguresLayout = function ChessBoardFiguresLayout(props) {
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  width: boardConfig.cellSize,
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  height: boardConfig.cellSize
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  }
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- }, boardConfig.piecesMap[getFigureCSS(figure)]('80%'));
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+ }, boardConfig.piecesMap[getFigureCSS(figure)] && boardConfig.piecesMap[getFigureCSS(figure)]('80%'));
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  }));
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  };
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@@ -2294,6 +2294,9 @@ var useChessBoardInteractive = function useChessBoardInteractive(props) {
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  var _useState21 = useState([-1, -1]),
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  targetPos = _useState21[0],
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  setTargetPos = _useState21[1];
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+ var _useState22 = useState(false),
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+ animated = _useState22[0],
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+ setAnimated = _useState22[1];
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  var clearFromPos = function clearFromPos() {
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  return setFromPos([-1, -1]);
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  };
@@ -2510,6 +2513,7 @@ var useChessBoardInteractive = function useChessBoardInteractive(props) {
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  return;
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  }
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  onChange(moveData);
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+ setAnimated(withTransition);
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  setNewMove({
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  move: moveData,
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  withTransition: withTransition,
@@ -2533,6 +2537,7 @@ var useChessBoardInteractive = function useChessBoardInteractive(props) {
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  attackedPos = _moveFigureByClick.attackedPos;
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  if (!moveData) return;
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  onChange(moveData);
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+ setAnimated(withTransition);
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  setNewMove({
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  move: moveData,
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  withTransition: withTransition,
@@ -2630,6 +2635,7 @@ var useChessBoardInteractive = function useChessBoardInteractive(props) {
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  return {
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  fromPos: fromPos,
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  newMove: newMove,
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+ animated: animated,
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  boardConfig: boardConfig,
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  markedCells: markedCells,
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  grabbingPos: grabbingPos,
@@ -2645,6 +2651,7 @@ var useChessBoardInteractive = function useChessBoardInteractive(props) {
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  showFigurePicker: showFigurePicker,
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  markCell: markCell,
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  setNewMove: setNewMove,
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+ setAnimated: setAnimated,
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  handleClick: handleClick,
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  clearFromPos: clearFromPos,
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  handleGrabEnd: handleGrabEnd,
@@ -2816,9 +2823,6 @@ var ChessBoard = function ChessBoard(props) {
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  reversed = props.reversed,
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  config = props.config,
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  playerColor = props.playerColor;
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- var _useState = useState(false),
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- animated = _useState[0],
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- setAnimated = _useState[1];
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  var _useChessBoardInterac = useChessBoardInteractive({
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  onChange: onChange,
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  onEndGame: onEndGame,
@@ -2826,6 +2830,7 @@ var ChessBoard = function ChessBoard(props) {
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  }),
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  fromPos = _useChessBoardInterac.fromPos,
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  newMove = _useChessBoardInterac.newMove,
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+ animated = _useChessBoardInterac.animated,
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  boardConfig = _useChessBoardInterac.boardConfig,
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  markedCells = _useChessBoardInterac.markedCells,
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  grabbingPos = _useChessBoardInterac.grabbingPos,
@@ -2839,6 +2844,7 @@ var ChessBoard = function ChessBoard(props) {
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  showFigurePicker = _useChessBoardInterac.showFigurePicker,
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  markCell = _useChessBoardInterac.markCell,
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  setNewMove = _useChessBoardInterac.setNewMove,
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+ setAnimated = _useChessBoardInterac.setAnimated,
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  handleClick = _useChessBoardInterac.handleClick,
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  handleGrabEnd = _useChessBoardInterac.handleGrabEnd,
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  handleGrabbing = _useChessBoardInterac.handleGrabbing,