react-cheminfo 0.31.0 → 0.33.0

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Files changed (103) hide show
  1. package/README.md +1 -0
  2. package/lib/core.d.ts +1 -0
  3. package/lib/core.d.ts.map +1 -1
  4. package/lib/core.js +1 -0
  5. package/lib/core.js.map +1 -1
  6. package/lib/i18n/core/chromeCatalog.d.ts +2 -2
  7. package/lib/i18n/core/chromeCatalog.d.ts.map +1 -1
  8. package/lib/i18n/core/chromeCatalog.js +10 -4
  9. package/lib/i18n/core/chromeCatalog.js.map +1 -1
  10. package/lib/i18n/core/index.d.ts +2 -0
  11. package/lib/i18n/core/index.d.ts.map +1 -1
  12. package/lib/i18n/core/index.js +1 -0
  13. package/lib/i18n/core/index.js.map +1 -1
  14. package/lib/i18n/core/languages.d.ts +4 -4
  15. package/lib/i18n/core/languages.d.ts.map +1 -1
  16. package/lib/i18n/core/languages.js +5 -4
  17. package/lib/i18n/core/languages.js.map +1 -1
  18. package/lib/i18n/core/prose.d.ts +32 -0
  19. package/lib/i18n/core/prose.d.ts.map +1 -0
  20. package/lib/i18n/core/prose.js +45 -0
  21. package/lib/i18n/core/prose.js.map +1 -0
  22. package/lib/i18n/ui/Prose.d.ts +28 -0
  23. package/lib/i18n/ui/Prose.d.ts.map +1 -0
  24. package/lib/i18n/ui/Prose.js +14 -0
  25. package/lib/i18n/ui/Prose.js.map +1 -0
  26. package/lib/i18n/ui/index.d.ts +2 -0
  27. package/lib/i18n/ui/index.d.ts.map +1 -1
  28. package/lib/i18n/ui/index.js +1 -0
  29. package/lib/i18n/ui/index.js.map +1 -1
  30. package/lib/locales/de.json +7 -1
  31. package/lib/locales/en.json +7 -1
  32. package/lib/locales/es.json +7 -1
  33. package/lib/locales/fr.json +7 -1
  34. package/lib/locales/it.json +459 -0
  35. package/lib/number/core/index.d.ts +2 -0
  36. package/lib/number/core/index.d.ts.map +1 -0
  37. package/lib/number/core/index.js +2 -0
  38. package/lib/number/core/index.js.map +1 -0
  39. package/lib/number/core/numberText.d.ts +46 -0
  40. package/lib/number/core/numberText.d.ts.map +1 -0
  41. package/lib/number/core/numberText.js +88 -0
  42. package/lib/number/core/numberText.js.map +1 -0
  43. package/lib/number/ui/NumberInput.d.ts +113 -0
  44. package/lib/number/ui/NumberInput.d.ts.map +1 -0
  45. package/lib/number/ui/NumberInput.js +100 -0
  46. package/lib/number/ui/NumberInput.js.map +1 -0
  47. package/lib/number/ui/index.d.ts +3 -0
  48. package/lib/number/ui/index.d.ts.map +1 -0
  49. package/lib/number/ui/index.js +2 -0
  50. package/lib/number/ui/index.js.map +1 -0
  51. package/lib/orbital/ui/AtomicOrbitalCanvas.d.ts +12 -2
  52. package/lib/orbital/ui/AtomicOrbitalCanvas.d.ts.map +1 -1
  53. package/lib/orbital/ui/AtomicOrbitalCanvas.js +17 -3
  54. package/lib/orbital/ui/AtomicOrbitalCanvas.js.map +1 -1
  55. package/lib/orbital/ui/AtomicOrbitalControls.d.ts +10 -5
  56. package/lib/orbital/ui/AtomicOrbitalControls.d.ts.map +1 -1
  57. package/lib/orbital/ui/AtomicOrbitalControls.js +12 -7
  58. package/lib/orbital/ui/AtomicOrbitalControls.js.map +1 -1
  59. package/lib/orbital/ui/AtomicOrbitalViewer.d.ts +8 -1
  60. package/lib/orbital/ui/AtomicOrbitalViewer.d.ts.map +1 -1
  61. package/lib/orbital/ui/AtomicOrbitalViewer.js.map +1 -1
  62. package/lib/periodic/ui/ElementCell.d.ts +10 -0
  63. package/lib/periodic/ui/ElementCell.d.ts.map +1 -1
  64. package/lib/periodic/ui/ElementCell.js +124 -14
  65. package/lib/periodic/ui/ElementCell.js.map +1 -1
  66. package/lib/periodic/ui/PeriodicTable.d.ts.map +1 -1
  67. package/lib/periodic/ui/PeriodicTable.js +46 -19
  68. package/lib/periodic/ui/PeriodicTable.js.map +1 -1
  69. package/lib/periodic/ui/PeriodicTableChrome.js +2 -2
  70. package/lib/periodic/ui/PeriodicTableChrome.js.map +1 -1
  71. package/lib/spectra/ui/NumberField.d.ts +2 -5
  72. package/lib/spectra/ui/NumberField.d.ts.map +1 -1
  73. package/lib/spectra/ui/NumberField.js +4 -54
  74. package/lib/spectra/ui/NumberField.js.map +1 -1
  75. package/lib/ui.d.ts +1 -0
  76. package/lib/ui.d.ts.map +1 -1
  77. package/lib/ui.js +1 -0
  78. package/lib/ui.js.map +1 -1
  79. package/package.json +1 -1
  80. package/src/core.ts +1 -0
  81. package/src/i18n/core/chromeCatalog.ts +10 -4
  82. package/src/i18n/core/index.ts +2 -0
  83. package/src/i18n/core/languages.ts +5 -4
  84. package/src/i18n/core/prose.ts +53 -0
  85. package/src/i18n/ui/Prose.tsx +47 -0
  86. package/src/i18n/ui/index.ts +2 -0
  87. package/src/locales/de.json +7 -1
  88. package/src/locales/en.json +7 -1
  89. package/src/locales/es.json +7 -1
  90. package/src/locales/fr.json +7 -1
  91. package/src/locales/it.json +459 -0
  92. package/src/number/core/index.ts +6 -0
  93. package/src/number/core/numberText.ts +91 -0
  94. package/src/number/ui/NumberInput.tsx +300 -0
  95. package/src/number/ui/index.ts +7 -0
  96. package/src/orbital/ui/AtomicOrbitalCanvas.tsx +32 -5
  97. package/src/orbital/ui/AtomicOrbitalControls.tsx +26 -6
  98. package/src/orbital/ui/AtomicOrbitalViewer.tsx +8 -1
  99. package/src/periodic/ui/ElementCell.tsx +153 -14
  100. package/src/periodic/ui/PeriodicTable.tsx +51 -22
  101. package/src/periodic/ui/PeriodicTableChrome.tsx +2 -2
  102. package/src/spectra/ui/NumberField.tsx +11 -58
  103. package/src/ui.ts +1 -0
@@ -0,0 +1,300 @@
1
+ import {
2
+ Button,
3
+ ButtonGroup,
4
+ Classes,
5
+ ControlGroup,
6
+ InputGroup,
7
+ } from '@blueprintjs/core';
8
+ import type { CSSProperties, KeyboardEvent, ReactElement } from 'react';
9
+ import { useState } from 'react';
10
+
11
+ import { clamp } from '../../format/core/clamp.ts';
12
+ import { useChromeT } from '../../i18n/ui/useT.ts';
13
+ import {
14
+ isPartialNumber,
15
+ numberText,
16
+ readNumber,
17
+ stepNumber,
18
+ } from '../core/numberText.ts';
19
+
20
+ /** What every number box takes, whether or not it can be left empty. */
21
+ export interface NumberInputBaseProps {
22
+ /**
23
+ * Smallest accepted value, applied when the box is left rather than while it
24
+ * is typed in.
25
+ * @default undefined — unbounded below
26
+ */
27
+ min?: number;
28
+ /**
29
+ * Largest accepted value, applied when the box is left.
30
+ * @default undefined — unbounded above
31
+ */
32
+ max?: number;
33
+ /**
34
+ * What one press of an arrow key or a stepper button adds; Shift multiplies
35
+ * it by ten and Alt divides it by ten.
36
+ * @default 1
37
+ */
38
+ step?: number;
39
+ /**
40
+ * Whether only whole numbers are wanted. A typed decimal is rounded when the
41
+ * box is left.
42
+ * @default false
43
+ */
44
+ integer?: boolean;
45
+ /**
46
+ * Whether the up and down buttons are drawn beside the box.
47
+ * @default true
48
+ */
49
+ buttons?: boolean;
50
+ /**
51
+ * Grey text shown while the box is empty.
52
+ * @default undefined — the box carries no placeholder
53
+ */
54
+ placeholder?: string;
55
+ /** @default false */
56
+ disabled?: boolean;
57
+ /**
58
+ * Whether the control takes the whole width it is given.
59
+ * @default false
60
+ */
61
+ fill?: boolean;
62
+ /** @default 'medium' */
63
+ size?: 'small' | 'medium' | 'large';
64
+ /**
65
+ * Accessible name, for a box no `<label>` points at.
66
+ * @default undefined — the box is named by its label
67
+ */
68
+ ariaLabel?: string;
69
+ /**
70
+ * The box's id, for a `<label htmlFor>` elsewhere in the form.
71
+ * @default undefined
72
+ */
73
+ id?: string;
74
+ /**
75
+ * A name a test finds the box by, written as `data-testid`.
76
+ * @default undefined
77
+ */
78
+ testId?: string;
79
+ /**
80
+ * Drawn inside the box at its left — a unit, a prefix such as `10⁻`.
81
+ * @default undefined
82
+ */
83
+ leftElement?: ReactElement;
84
+ /**
85
+ * Drawn inside the box at its right — a unit, a small button.
86
+ * @default undefined
87
+ */
88
+ rightElement?: ReactElement;
89
+ /** @default undefined */
90
+ className?: string;
91
+ /** @default undefined */
92
+ style?: CSSProperties;
93
+ }
94
+
95
+ /** A box that always holds a number. */
96
+ export interface RequiredNumberInputProps extends NumberInputBaseProps {
97
+ /** The number the box shows. */
98
+ value: number;
99
+ /**
100
+ * Whether an emptied box hands up nothing. A required box keeps the number
101
+ * it had and shows it again when the box is left.
102
+ * @default false
103
+ */
104
+ allowEmpty?: false;
105
+ /** Called with the new number, never while the text is half-typed. */
106
+ onChange: (value: number) => void;
107
+ }
108
+
109
+ /** A box that may be left empty, which hands up `undefined`. */
110
+ export interface OptionalNumberInputProps extends NumberInputBaseProps {
111
+ /** The number the box shows, or nothing when it is empty. */
112
+ value: number | undefined;
113
+ allowEmpty: true;
114
+ /** Called with the new number, or with `undefined` when the box is emptied. */
115
+ onChange: (value: number | undefined) => void;
116
+ }
117
+
118
+ /** See {@link NumberInput}. */
119
+ export type NumberInputProps =
120
+ RequiredNumberInputProps | OptionalNumberInputProps;
121
+
122
+ /**
123
+ * A number typed into a box.
124
+ *
125
+ * The box keeps what was typed rather than what parsed. A reader halfway
126
+ * through `0.2` has typed `0.`, which reads as zero, and a box rendered from
127
+ * that number would write `0` back over the dot before the `2` arrives —
128
+ * which is why Blueprint's `NumericInput` cannot be given a number to show and
129
+ * is never used directly on our sites. Nothing is handed up until the text
130
+ * reads as a number, so a calculation never sees a half-typed value, and the
131
+ * bounds are applied when the box is left rather than under the caret.
132
+ * @param props - See {@link NumberInputProps}.
133
+ * @returns The box, with its stepper buttons unless they are turned off.
134
+ */
135
+ export function NumberInput(props: NumberInputProps): ReactElement {
136
+ const {
137
+ value,
138
+ min,
139
+ max,
140
+ step = 1,
141
+ integer = false,
142
+ allowEmpty = false,
143
+ buttons = true,
144
+ placeholder,
145
+ disabled = false,
146
+ fill = false,
147
+ size = 'medium',
148
+ ariaLabel,
149
+ id,
150
+ testId,
151
+ leftElement,
152
+ rightElement,
153
+ className,
154
+ style,
155
+ } = props;
156
+ const t = useChromeT();
157
+ const onChange = props.onChange as (next: number | undefined) => void;
158
+ const [draft, setDraft] = useState(() => ({
159
+ text: numberText(value),
160
+ held: value,
161
+ }));
162
+
163
+ // The number changed elsewhere — a preset, a reset, a link — so the box has
164
+ // to follow. `held` is what this box last handed up, not the prop it was
165
+ // rendered with: comparing against the prop would make the box's own edit
166
+ // look external and rewrite `-0.` as `0` under the caret.
167
+ if (draft.held !== value) setDraft({ text: numberText(value), held: value });
168
+
169
+ function hold(text: string, held: number | undefined) {
170
+ setDraft({ text, held });
171
+ }
172
+
173
+ function commit(next: number) {
174
+ hold(numberText(next), next);
175
+ onChange(next);
176
+ }
177
+
178
+ function type(text: string) {
179
+ const emptied = text.trim() === '';
180
+ const parsed = readNumber(text, integer);
181
+ hold(text, emptied && allowEmpty ? undefined : (parsed ?? value));
182
+ if (emptied) {
183
+ if (allowEmpty) onChange(undefined);
184
+ } else if (parsed !== undefined) {
185
+ onChange(parsed);
186
+ }
187
+ }
188
+
189
+ function leave() {
190
+ if (draft.text.trim() === '') {
191
+ if (!allowEmpty) hold(numberText(value), value);
192
+ return;
193
+ }
194
+ const parsed = readNumber(draft.text);
195
+ if (parsed === undefined) {
196
+ hold(numberText(value), value);
197
+ return;
198
+ }
199
+ const settled = settle(parsed, integer, min, max);
200
+ if (settled !== parsed || !Object.is(settled, value)) commit(settled);
201
+ }
202
+
203
+ function press(event: KeyboardEvent<HTMLInputElement>) {
204
+ const direction =
205
+ event.key === 'ArrowUp' ? 1 : event.key === 'ArrowDown' ? -1 : 0;
206
+ if (direction === 0 || disabled) return;
207
+ event.preventDefault();
208
+ const scale = event.shiftKey ? 10 : event.altKey ? 0.1 : 1;
209
+ move(direction * scale);
210
+ }
211
+
212
+ function move(scale: number) {
213
+ const from = readNumber(draft.text) ?? value ?? 0;
214
+ commit(settle(stepNumber(from, step * scale), integer, min, max));
215
+ }
216
+
217
+ const box = (
218
+ <InputGroup
219
+ id={id}
220
+ size={size}
221
+ fill={fill}
222
+ disabled={disabled}
223
+ placeholder={placeholder}
224
+ value={draft.text}
225
+ intent={isPartialNumber(draft.text) ? 'none' : 'danger'}
226
+ inputMode={integer ? 'numeric' : 'decimal'}
227
+ spellCheck={false}
228
+ autoComplete="off"
229
+ autoCorrect="off"
230
+ autoCapitalize="off"
231
+ aria-label={ariaLabel}
232
+ data-testid={testId}
233
+ leftElement={leftElement}
234
+ rightElement={rightElement}
235
+ className={buttons ? undefined : className}
236
+ style={buttons ? undefined : style}
237
+ onValueChange={type}
238
+ onKeyDown={press}
239
+ onBlur={leave}
240
+ />
241
+ );
242
+
243
+ if (!buttons) return box;
244
+
245
+ const shown = readNumber(draft.text) ?? value;
246
+ return (
247
+ <ControlGroup
248
+ fill={fill}
249
+ style={style}
250
+ className={[Classes.NUMERIC_INPUT, className].filter(Boolean).join(' ')}
251
+ >
252
+ {box}
253
+ <ButtonGroup className={Classes.FIXED} vertical>
254
+ <Button
255
+ icon="chevron-up"
256
+ size={size}
257
+ aria-label={t('number.increment')}
258
+ disabled={
259
+ disabled ||
260
+ (max !== undefined && shown !== undefined && shown >= max)
261
+ }
262
+ onClick={() => move(1)}
263
+ />
264
+ <Button
265
+ icon="chevron-down"
266
+ size={size}
267
+ aria-label={t('number.decrement')}
268
+ disabled={
269
+ disabled ||
270
+ (min !== undefined && shown !== undefined && shown <= min)
271
+ }
272
+ onClick={() => move(-1)}
273
+ />
274
+ </ButtonGroup>
275
+ </ControlGroup>
276
+ );
277
+ }
278
+
279
+ /**
280
+ * The number a box settles on once it is left or stepped.
281
+ * @param value - What the text read as.
282
+ * @param integer - Whether only whole numbers are wanted.
283
+ * @param min - Smallest accepted value, when there is one.
284
+ * @param max - Largest accepted value, when there is one.
285
+ * @returns The rounded, bounded number.
286
+ */
287
+ function settle(
288
+ value: number,
289
+ integer: boolean,
290
+ min: number | undefined,
291
+ max: number | undefined,
292
+ ): number {
293
+ const rounded = integer ? Math.round(value) : value;
294
+ return clamp(
295
+ rounded,
296
+ min ?? Number.NEGATIVE_INFINITY,
297
+ max ?? Number.POSITIVE_INFINITY,
298
+ rounded,
299
+ );
300
+ }
@@ -0,0 +1,7 @@
1
+ export type {
2
+ NumberInputBaseProps,
3
+ NumberInputProps,
4
+ OptionalNumberInputProps,
5
+ RequiredNumberInputProps,
6
+ } from './NumberInput.tsx';
7
+ export { NumberInput } from './NumberInput.tsx';
@@ -64,11 +64,21 @@ interface AtomicOrbitalCanvasProps {
64
64
  */
65
65
  onAxesChange?: (axes: boolean) => void;
66
66
  /**
67
- * Whether the scene turns on its own, which is what makes a still screenshot
68
- * of a 3D shape readable.
67
+ * Whether the scene turns on its own when the canvas opens, which is what
68
+ * makes a still screenshot of a 3D shape readable.
69
+ *
70
+ * The canvas owns the state from then on: the button in its corner flips it,
71
+ * and {@link AtomicOrbitalCanvasProps.onSpinningChange} reports the new value
72
+ * to a site that wants to remember it for the next mount.
69
73
  * @default false
70
74
  */
71
75
  spinning?: boolean;
76
+ /**
77
+ * Called when the student flips the spin, with its new state — so a site can
78
+ * persist the choice and pass it back as `spinning`.
79
+ * @default undefined
80
+ */
81
+ onSpinningChange?: (spinning: boolean) => void;
72
82
  /**
73
83
  * How fast it turns, in molstar's own spin unit. Lower is slower.
74
84
  * @default 0.3
@@ -108,10 +118,11 @@ export function AtomicOrbitalCanvas(
108
118
  palette = PHASE_PALETTES.textbook,
109
119
  resolution = DEFAULT_RESOLUTION,
110
120
  axes: initialAxes = true,
111
- spinning = false,
121
+ spinning: initialSpinning = false,
112
122
  spinSpeed = DEFAULT_SPIN_SPEED,
113
123
  sample = sampleInProcess,
114
124
  onAxesChange,
125
+ onSpinningChange,
115
126
  onNodeRadii,
116
127
  onFailureChange,
117
128
  } = props;
@@ -129,6 +140,7 @@ export function AtomicOrbitalCanvas(
129
140
  const axesRef = useRef(initialAxes);
130
141
 
131
142
  const [axes, setAxes] = useState(initialAxes);
143
+ const [spinning, setSpinning] = useState(initialSpinning);
132
144
 
133
145
  // What the canvas is being asked to show. Comparing it with what it *is*
134
146
  // showing gives the progress note without a state write on every prop change.
@@ -137,9 +149,19 @@ export function AtomicOrbitalCanvas(
137
149
 
138
150
  // Callbacks are read through refs so a caller passing an inline arrow does
139
151
  // not re-sample the orbital on every render of its parent.
140
- const callbacks = useRef({ onAxesChange, onNodeRadii, onFailureChange });
152
+ const callbacks = useRef({
153
+ onAxesChange,
154
+ onSpinningChange,
155
+ onNodeRadii,
156
+ onFailureChange,
157
+ });
141
158
  useEffect(() => {
142
- callbacks.current = { onAxesChange, onNodeRadii, onFailureChange };
159
+ callbacks.current = {
160
+ onAxesChange,
161
+ onSpinningChange,
162
+ onNodeRadii,
163
+ onFailureChange,
164
+ };
143
165
  });
144
166
 
145
167
  // Created and disposed once per mount. React 19 runs this twice in
@@ -210,6 +232,11 @@ export function AtomicOrbitalCanvas(
210
232
  setAxes(!axes);
211
233
  callbacks.current.onAxesChange?.(!axes);
212
234
  }}
235
+ spinning={spinning}
236
+ onToggleSpin={() => {
237
+ setSpinning(!spinning);
238
+ callbacks.current.onSpinningChange?.(!spinning);
239
+ }}
213
240
  onResetView={() => {
214
241
  void viewerRef.current?.resetView();
215
242
  }}
@@ -1,7 +1,8 @@
1
1
  /**
2
- * The two controls an orbital canvas owns: the cartesian frame, and the way
3
- * back to the framing the orbital opened on — a change of orbital keeps
4
- * whatever angle and zoom the student is on.
2
+ * The three controls an orbital canvas owns: the cartesian frame, the slow
3
+ * spin that makes a 3D shape readable on a flat screen, and the way back to the
4
+ * framing the orbital opened on — a change of orbital keeps whatever angle and
5
+ * zoom the student is on.
5
6
  */
6
7
 
7
8
  import { Button } from '@blueprintjs/core';
@@ -17,25 +18,33 @@ interface AtomicOrbitalControlsProps {
17
18
  axes: boolean;
18
19
  /** Called when the frame button is pressed. */
19
20
  onToggleAxes: () => void;
21
+ /** Whether the scene is turning. */
22
+ spinning: boolean;
23
+ /** Called when the spin button is pressed. */
24
+ onToggleSpin: () => void;
20
25
  /** Called when the reset button is pressed. */
21
26
  onResetView: () => void;
22
27
  }
23
28
 
24
29
  /**
25
- * The frame and reset buttons, in the canvas's top-right corner.
30
+ * The frame, spin and reset buttons, in the canvas's top-right corner.
26
31
  * @param props - See {@link AtomicOrbitalControlsProps}.
27
- * @returns The two buttons.
32
+ * @returns The three buttons.
28
33
  */
29
34
  export function AtomicOrbitalControls(
30
35
  props: AtomicOrbitalControlsProps,
31
36
  ): ReactElement {
32
- const { axes, onToggleAxes, onResetView } = props;
37
+ const { axes, onToggleAxes, spinning, onToggleSpin, onResetView } = props;
33
38
  const t = useChromeT();
34
39
  const axesHelp: HelpContent = {
35
40
  title: t('orbital.axesTitle'),
36
41
  body: t('orbital.axesBody'),
37
42
  example: { code: '3d_yz', note: t('orbital.axesExample') },
38
43
  };
44
+ const spinHelp: HelpContent = {
45
+ title: t('orbital.spinTitle'),
46
+ body: t('orbital.spinBody'),
47
+ };
39
48
  const resetHelp: HelpContent = {
40
49
  title: t('orbital.resetTitle'),
41
50
  body: t('orbital.resetBody'),
@@ -53,6 +62,17 @@ export function AtomicOrbitalControls(
53
62
  onClick={onToggleAxes}
54
63
  />
55
64
  </HelpTooltip>
65
+ <HelpTooltip content={spinHelp} placement="bottom">
66
+ <Button
67
+ variant="minimal"
68
+ size="small"
69
+ icon="refresh"
70
+ active={spinning}
71
+ aria-label={t('orbital.spin')}
72
+ aria-pressed={spinning}
73
+ onClick={onToggleSpin}
74
+ />
75
+ </HelpTooltip>
56
76
  <HelpTooltip content={resetHelp} placement="bottom">
57
77
  <Button
58
78
  variant="minimal"
@@ -68,10 +68,17 @@ export interface AtomicOrbitalViewerProps {
68
68
  */
69
69
  onAxesChange?: (axes: boolean) => void;
70
70
  /**
71
- * Whether the scene turns on its own.
71
+ * Whether the scene turns on its own when the canvas opens. The button in the
72
+ * canvas's corner flips it from there.
72
73
  * @default false
73
74
  */
74
75
  spinning?: boolean;
76
+ /**
77
+ * Called when the student flips the spin, with its new state — so a site can
78
+ * persist the choice and pass it back as `spinning`.
79
+ * @default undefined
80
+ */
81
+ onSpinningChange?: (spinning: boolean) => void;
75
82
  /**
76
83
  * How fast it turns, in molstar's own spin unit. Lower is slower.
77
84
  * @default 0.3