reachlo 1.4.2 → 1.4.4

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package/README.md CHANGED
@@ -96,11 +96,13 @@ Deliver real-time metrics, alerts, and notifications at scale.
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  ## Advanced Configuration
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- For self-hosted or custom deployments:
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+ For custom deployments or to tune retry behavior:
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  ```js
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  const client = new Reachlo('YOUR_API_KEY', {
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- url: 'wss://your-custom-backend.com'
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+ url: 'wss://your-custom-backend.com', // custom backend URL
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+ maxInitialRetries: 3, // retries before first successful connect (auth failures)
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+ maxNetworkRetries: 50 // retries after a drop (network failures). 0 = unlimited
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  });
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  ```
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package/index.d.ts CHANGED
@@ -2,6 +2,8 @@ export interface ReachloOptions {
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  url?: string;
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  heartbeatInterval?: number;
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  reconnectInterval?: number;
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+ maxInitialRetries?: number;
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+ maxNetworkRetries?: number;
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  }
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  export default class Reachlo {
package/index.js CHANGED
@@ -14,6 +14,8 @@ class Reachlo {
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  this.heartbeatInterval = options.heartbeatInterval || 20000;
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  this.reconnectBaseDelay = options.reconnectBaseDelay || 1000;
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  this.reconnectMaxDelay = options.reconnectMaxDelay || 30000;
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+ this.maxInitialRetries = options.maxInitialRetries ?? 3; // never opened: give up fast
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+ this.maxNetworkRetries = options.maxNetworkRetries ?? 50; // ~25 mins of attempts at max backoff
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  this.batchInterval = options.batchInterval || 0; // 0 = disabled
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  // Batch state
@@ -82,6 +84,7 @@ class Reachlo {
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  connect() {
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  this.shouldReconnect = true;
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+ this._connectionEstablished = false;
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  return new Promise((resolve, reject) => {
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  if (this.reconnectTimer) clearTimeout(this.reconnectTimer);
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@@ -95,6 +98,7 @@ class Reachlo {
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  this.socket = new WebSocket(this.url, protocols);
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  this.socket.onopen = () => {
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+ this._connectionEstablished = true;
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  this._log("Reachlo: Connected");
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  this.reconnecting = false;
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  this._reconnectAttempt = 0; // Reset backoff on successful connect
@@ -126,6 +130,9 @@ class Reachlo {
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  };
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  this.socket.onclose = (event) => {
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+ const connectionWasEstablished = this._connectionEstablished;
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+ this._connectionEstablished = false;
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+
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  this._log("Reachlo: Connection closed", event.code, event.reason);
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  this._stopHeartbeat();
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@@ -153,6 +160,24 @@ class Reachlo {
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  }
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  if (this.shouldReconnect) {
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+ if (!connectionWasEstablished) {
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+ // Never connected — likely bad key, give up after maxInitialRetries
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+ if (this.maxInitialRetries > 0 && this._reconnectAttempt >= this.maxInitialRetries) {
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+ this._error("Reachlo: Could not establish connection. Check your API key.");
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+ this.shouldReconnect = false;
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+ this._emitLifecycle('error');
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+ return;
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+ }
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+ } else {
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+ // Was connected before — genuine network issue
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+ if (this.maxNetworkRetries > 0 && this._reconnectAttempt >= this.maxNetworkRetries) {
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+ this._error("Reachlo: Network retry limit reached, giving up.");
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+ this.shouldReconnect = false;
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+ this._emitLifecycle('error');
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+ return;
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+ }
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+ }
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+
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  if (!this.reconnecting) {
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  this.reconnecting = true;
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  this._emitLifecycle('reconnecting');
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "reachlo",
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- "version": "1.4.2",
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+ "version": "1.4.4",
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  "description": "Streaming-native real-time infrastructure. Ordered channels, durable replay, presence, backpressure, and ACK delivery.",
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  "main": "index.js",
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  "type": "module",