rayzee 9.5.0 → 11.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (78) hide show
  1. package/README.md +22 -20
  2. package/dist/{ArchiveImporter-xuUJiklP.js → ArchiveImporter-BRQvLggb.js} +12 -13
  3. package/dist/{BidirectionalIntegrator-C5PKjJoT.js → BidirectionalIntegrator-9lZQxFVH.js} +87 -87
  4. package/dist/BufferLayout-D_IBo2ci.js +150 -0
  5. package/dist/{ColorManagement-CheBCPaW.js → ColorManagement-oeEk7oSu.js} +171 -171
  6. package/dist/{NeuralRetouch-CW11yLZ_.js → NeuralRetouch-BCXylThH.js} +3 -3
  7. package/dist/{NeuralSuperRes-BekaecYg.js → NeuralSuperRes-sZAeS142.js} +3 -3
  8. package/dist/{PathTracer-Ccl9KOuF.js → PathTracer-CQPW06Mm.js} +2911 -2669
  9. package/dist/{PhysicalSky-Dv2PMFGW.js → PhysicalSky-BvqCw_dy.js} +2 -2
  10. package/dist/{RayzeeRenderer-BQxnzCTD.js → RayzeeRenderer-COpwotpU.js} +338 -329
  11. package/dist/{SolarLimb-ken-JbDK.js → SolarLimb-CPaeZVwz.js} +10 -10
  12. package/dist/{ToneMapGPU-BHi5JzIq.js → ToneMapGPU-CjU3osDd.js} +1 -1
  13. package/dist/{ViewTransforms-D0rTLBsX.js → ViewTransforms-CYN7bq2w.js} +2 -2
  14. package/dist/addons/archives.es.js +1 -1
  15. package/dist/addons/bidirectional.es.js +1 -1
  16. package/dist/addons/color.es.js +1 -1
  17. package/dist/addons/physical-sky.es.js +1 -1
  18. package/dist/rayzee-core.es.js +11 -11
  19. package/dist/rayzee.es.js +734 -599
  20. package/dist/rayzee.umd.js +102 -102
  21. package/dist/sceneCachePolicy-BSSsKY98.js +443 -0
  22. package/package.json +1 -1
  23. package/src/Color/ViewTransforms.js +5 -1
  24. package/src/EngineDefaults.js +59 -1032
  25. package/src/Headless.js +6 -5
  26. package/src/Passes/OIDNTemporalHistory.js +1 -1
  27. package/src/PathTracerApp.js +5 -3
  28. package/src/Processor/AssetLoader.js +6 -5
  29. package/src/Processor/BVHBuilder.js +10 -31
  30. package/src/Processor/BVHLeafFold.js +4 -6
  31. package/src/Processor/BVHRefitter.js +3 -46
  32. package/src/Processor/BufferLayout.js +291 -0
  33. package/src/Processor/EmissiveTriangleBuilder.js +1 -1
  34. package/src/Processor/GeometryExtractor.js +3 -3
  35. package/src/Processor/HostMemory.js +7 -1
  36. package/src/Processor/InstanceTable.js +1 -1
  37. package/src/Processor/MaterialPacking.js +2 -1
  38. package/src/Processor/PBRT/PBRTSceneBuilder.js +1 -1
  39. package/src/Processor/QueueManager.js +28 -3
  40. package/src/Processor/SceneProcessor.js +4 -2
  41. package/src/Processor/SplitBLAS.js +1 -1
  42. package/src/Processor/StorageTexturePool.js +22 -1
  43. package/src/Processor/TLASBuilder.js +1 -3
  44. package/src/Processor/TextureBuckets.js +237 -0
  45. package/src/Processor/TextureCreator.js +10 -1
  46. package/src/Processor/Workers/TexturesWorker.js +5 -6
  47. package/src/RayzeeRenderer.js +29 -32
  48. package/src/RenderSettings.js +26 -28
  49. package/src/Stages/ASVGF.js +8 -7
  50. package/src/Stages/AutoExposure.js +14 -5
  51. package/src/Stages/BilateralFilter.js +2 -1
  52. package/src/Stages/DenoiserSettings.js +182 -0
  53. package/src/Stages/EdgeFilter.js +2 -1
  54. package/src/Stages/MotionVector.js +1 -1
  55. package/src/Stages/NRD.js +2 -3
  56. package/src/Stages/NormalDepth.js +3 -2
  57. package/src/Stages/PathTracer.js +72 -4
  58. package/src/Stages/PathTracerStage.js +2 -1
  59. package/src/Stages/Variance.js +1 -1
  60. package/src/TSL/BVHTraversal.js +4 -1
  61. package/src/TSL/Common.js +1 -1
  62. package/src/TSL/EmissiveSampling.js +1 -1
  63. package/src/TSL/LightVisibility.js +111 -0
  64. package/src/TSL/LightsSampling.js +151 -15
  65. package/src/TSL/Random.js +1 -1
  66. package/src/TSL/ShadeKernel.js +88 -3
  67. package/src/TSL/TextureSampling.js +1 -1
  68. package/src/core.js +5 -9
  69. package/src/index.js +10 -21
  70. package/src/integrators/BidirectionalIntegrator.js +2 -1
  71. package/src/managers/CameraManager.js +17 -7
  72. package/src/managers/DenoisingManager.js +14 -10
  73. package/src/managers/EnvironmentManager.js +32 -13
  74. package/src/managers/MaterialDataManager.js +3 -3
  75. package/src/managers/UniformManager.js +2 -2
  76. package/dist/EngineDefaults-DH3bI5t-.js +0 -844
  77. package/dist/sceneCachePolicy-BmwYOYDu.js +0 -183
  78. /package/dist/{Logger-BnHghprG.js → Logger-dDDGj9Av.js} +0 -0
@@ -1,5 +1,5 @@
1
- import { g as e } from "./EngineDefaults-DH3bI5t-.js";
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- import { i as t, r as n } from "./Logger-BnHghprG.js";
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+ import { i as e, r as t } from "./Logger-dDDGj9Av.js";
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+ import { i as n } from "./BufferLayout-D_IBo2ci.js";
3
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  import { ContextNode as r, StorageInstancedBufferAttribute as i, WebGPUBackend as a } from "three/webgpu";
4
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  import { Fn as o, If as s, bool as c, clamp as l, dot as u, exp2 as d, float as f, floatBitsToUint as p, floor as m, int as h, log2 as g, mat3 as _, max as v, packSnorm2x16 as ee, packUnorm2x16 as y, select as b, storage as x, struct as te, uint as S, uintBitsToFloat as C, unpackSnorm2x16 as w, unpackUnorm2x16 as T, uvec4 as E, vec2 as D, vec3 as O, vec4 as k, wgslFn as A } from "three/tsl";
5
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  //#region src/TSL/patches.js
@@ -297,7 +297,7 @@ R({
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  });
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  //#endregion
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  //#region src/TSL/Common.js
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- var ve = /* @__PURE__ */ A("\n fn offsetRayOrigin( p: vec3f, n: vec3f ) -> vec3f {\n let step = select( vec3<i32>( 32 ), vec3<i32>( -32 ), ( p < vec3f( 0.0 ) ) != ( n < vec3f( 0.0 ) ) );\n let far = bitcast<vec3f>( bitcast<vec3<i32>>( p ) + step );\n return select( far, p + n * 1e-5, abs( p ) < vec3f( 1.0 ) );\n }\n"), ye = .9999, H = 3.14159, be = 1 / H, xe = 2 * H, U = 1e-6, Se = .05, Ce = .089, we = .001, Te = O(.2126, .7152, .0722), Ee = 65504, W = (e, t = 1e7) => b(e.equal(e), e, f(0)).clamp(0, t), De = (e, t = 1e7) => O(W(e.x, t), W(e.y, t), W(e.z, t)), G = e.SLOTS_PER_MATERIAL, Oe = e.SLOT, K = Oe, ke = _(3.2404542, -.969266, .0556434, -1.5371385, 1.8760108, -.2040259, -.4985314, .041556, 1.0572252);
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+ var ve = /* @__PURE__ */ A("\n fn offsetRayOrigin( p: vec3f, n: vec3f ) -> vec3f {\n let step = select( vec3<i32>( 32 ), vec3<i32>( -32 ), ( p < vec3f( 0.0 ) ) != ( n < vec3f( 0.0 ) ) );\n let far = bitcast<vec3f>( bitcast<vec3<i32>>( p ) + step );\n return select( far, p + n * 1e-5, abs( p ) < vec3f( 1.0 ) );\n }\n"), ye = .9999, H = 3.14159, be = 1 / H, xe = 2 * H, U = 1e-6, Se = .05, Ce = .089, we = .001, Te = O(.2126, .7152, .0722), Ee = 65504, W = (e, t = 1e7) => b(e.equal(e), e, f(0)).clamp(0, t), De = (e, t = 1e7) => O(W(e.x, t), W(e.y, t), W(e.z, t)), G = n.SLOTS_PER_MATERIAL, Oe = n.SLOT, K = Oe, ke = _(3.2404542, -.969266, .0556434, -1.5371385, 1.8760108, -.2040259, -.4985314, .041556, 1.0572252);
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  A("\n fn sRGBToLinear( srgbColor: vec3f ) -> vec3f {\n\n return pow( srgbColor, vec3f( 2.2 ) );\n\n }\n"), A("\n fn gammaCorrection( color: vec3f ) -> vec3f {\n\n return pow( color, vec3f( 1.0 / 2.2 ) );\n\n }\n");
302
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  var Ae = A("\n fn square( x: f32 ) -> f32 {\n\n return x * x;\n\n }\n");
303
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  A("\n fn squareVec3( x: vec3f ) -> vec3f {\n\n return x * x;\n\n }\n"), A("\n fn maxComponent( v: vec3f ) -> f32 {\n\n return max( max( v.r, v.g ), v.b );\n\n }\n"), A("\n fn minComponent( v: vec3f ) -> f32 {\n\n return min( min( v.r, v.g ), v.b );\n\n }\n");
@@ -588,7 +588,7 @@ var Fe = o(([e, t]) => {
588
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  r1: e[1].xyz,
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  r2: e[2].xyz,
590
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  v: t.sub(O(e[0].w, e[1].w, e[2].w))
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- }), Ze = n("gpu"), Z = {
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+ }), Ze = t("gpu"), Z = {
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  ORIGIN_META: 0,
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  DIR_FLAGS: 1,
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  THROUGHPUT_PDF: 2,
@@ -609,20 +609,20 @@ var tt = class {
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  constructor(e = 0, t = null, n = 0) {
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  this.capacity = 0, this.lightVertices = 0, this._renderer = t, this._attrs = {}, this.rayBuffer = null, this.hitBuffer = null, e > 0 && this.allocate(e, n);
611
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  }
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- allocate(e, n = 0) {
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- this.dispose(), this.capacity = e, this.lightVertices = n, Qe = e;
612
+ allocate(t, n = 0) {
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+ this.dispose(), this.capacity = t, this.lightVertices = n, Qe = t;
614
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  let r = n > 0 ? 7 : 3;
615
- $e = e * r;
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- let i = e * 7, a = j(i, 4);
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+ $e = t * r;
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+ let i = t * 7, a = j(i, 4);
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  this._attrs.ray = a, this.rayBuffer = {
618
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  rw: x(a, "vec4"),
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  ro: x(a, "vec4").toReadOnly()
620
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  };
621
- let o = e * r + n * 4, s = j(o, 4, Uint32Array);
621
+ let o = t * r + n * 4, s = j(o, 4, Uint32Array);
622
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  this._attrs.hit = s, this.hitBuffer = {
623
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  rw: x(s, "uvec4"),
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  ro: x(s, "uvec4").toReadOnly()
625
- }, this.rayBytes = i * 16, this.hitBytes = o * 16, this.totalBytes = this.rayBytes + this.hitBytes, Ze.debug(`ray pool capacity ${t.n(e)} · ${t.mb(this.totalBytes)} (rays ${t.mb(this.rayBytes)} · hits ${t.mb(this.hitBytes)})`);
625
+ }, this.rayBytes = i * 16, this.hitBytes = o * 16, this.totalBytes = this.rayBytes + this.hitBytes, Ze.debug(`ray pool capacity ${e.n(t)} · ${e.mb(this.totalBytes)} (rays ${e.mb(this.rayBytes)} · hits ${e.mb(this.hitBytes)})`);
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  }
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  resize(e, t = 0) {
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  return e <= this.capacity && this.capacity > 0 && t === this.lightVertices ? !1 : (this.allocate(e, t), !0);
@@ -1,4 +1,4 @@
1
- import { c as e, o as t } from "./ViewTransforms-D0rTLBsX.js";
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+ import { l as e, s as t } from "./ViewTransforms-CYN7bq2w.js";
2
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  //#region src/Processor/ToneMapGPU.js
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  var n = 0, r = 3;
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  function i() {
@@ -250,6 +250,6 @@ function F() {
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  for (let e of v) y.set(e.id, e);
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  S();
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  }
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- var I = a;
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+ var I = a, L = t;
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  //#endregion
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- export { A as a, w as c, k as d, T as f, F as g, j as h, C as i, E as l, M as m, _ as n, P as o, N as p, g as r, O as s, I as t, D as u };
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+ export { F as _, C as a, O as c, D as d, k as f, j as g, M as h, g as i, w as l, N as m, I as n, A as o, T as p, _ as r, P as s, L as t, E as u };
@@ -1,3 +1,3 @@
1
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  import { n as e, t } from "../ZipReader-gDSWr0I5.js";
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- import { n, t as r } from "../ArchiveImporter-xuUJiklP.js";
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+ import { n, t as r } from "../ArchiveImporter-BRQvLggb.js";
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  export { r as ARCHIVE_ELEMENT_PROMPT_BYTES, n as ArchiveImporter, t as openZip, e as readZipDirectory };
@@ -1,2 +1,2 @@
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- import { t as e } from "../BidirectionalIntegrator-C5PKjJoT.js";
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+ import { t as e } from "../BidirectionalIntegrator-9lZQxFVH.js";
2
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  export { e as BidirectionalIntegrator };
@@ -1,3 +1,3 @@
1
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  import { i as e, r as t, t as n } from "../ActiveColor-YvuQq44O.js";
2
- import { A as r, C as i, D as a, E as o, O as s, S as c, T as l, _ as u, a as d, b as f, c as p, d as m, f as h, g, h as _, i as v, k as y, l as b, m as x, n as S, o as C, p as w, r as T, s as E, t as D, u as O, v as k, w as A, x as j, y as M } from "../ColorManagement-CheBCPaW.js";
2
+ import { A as r, C as i, D as a, E as o, O as s, S as c, T as l, _ as u, a as d, b as f, c as p, d as m, f as h, g, h as _, i as v, k as y, l as b, m as x, n as S, o as C, p as w, r as T, s as E, t as D, u as O, v as k, w as A, x as j, y as M } from "../ColorManagement-oeEk7oSu.js";
3
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  export { D as ColorManagement, h as DEFAULT_LUT_SIZE, w as DEFAULT_MAX_EV, x as DEFAULT_MIN_EV, n as DEFAULT_WORKING_SPACE, _ as addAllOcioViews, g as addOcioView, j as applyMatrixRGBA8, k as bakeLut, u as buildOcioView, S as canvasColorSpaceFor, d as clearInputOverrides, c as convertColor, i as convertEncodedRGBA8, A as convertPixelsF32, r as displayCanvasFit, l as extractMatrix, T as findNativeLinearSpace, t as getActiveColorManagement, o as hasColorSpace, v as isColorManaged, a as isDataSpace, C as isDataTexture, s as linearToSrgb, E as listFileRules, p as listInputOverrides, M as makeCpuSampler, f as measureBakeError, b as resolveInputSpace, e as setActiveColorManagement, O as setInputOverride, y as srgbToLinear, m as textureInputSpace };
@@ -1,2 +1,2 @@
1
- import { t as e } from "../PhysicalSky-Dv2PMFGW.js";
1
+ import { t as e } from "../PhysicalSky-BvqCw_dy.js";
2
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  export { e as PhysicalSky };
@@ -1,12 +1,12 @@
1
- import "./SolarLimb-ken-JbDK.js";
2
- import { a as e, n as t, o as n, r, t as i } from "./RayzeeRenderer-BQxnzCTD.js";
3
- import { gt as a, ht as o } from "./PathTracer-Ccl9KOuF.js";
4
- import { n as s, t as c } from "./EngineEvents-Ci8dVWCP.js";
5
- import { r as l } from "./sceneCachePolicy-BmwYOYDu.js";
6
- import { D as u, P as d, _ as f, p, v as m, z as h } from "./EngineDefaults-DH3bI5t-.js";
7
- import { i as g, n as _, r as v, t as y } from "./Logger-BnHghprG.js";
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- import { i as b, n as x, r as S, t as C } from "./EngineIssues-CIZnXHsF.js";
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- import { n as w, t as T } from "./AssetConfig-DSEntE65.js";
10
- import { f as E, l as D, u as O } from "./ViewTransforms-D0rTLBsX.js";
1
+ import "./SolarLimb-CPaeZVwz.js";
2
+ import { a as e, n as t, o as n, r, t as i } from "./RayzeeRenderer-COpwotpU.js";
3
+ import { Et as a, It as o, Ot as s, ht as c, mt as l, ut as u } from "./PathTracer-CQPW06Mm.js";
4
+ import { n as d, t as f } from "./EngineEvents-Ci8dVWCP.js";
5
+ import { r as p } from "./sceneCachePolicy-BSSsKY98.js";
6
+ import { i as m, n as h, r as g, t as _ } from "./Logger-dDDGj9Av.js";
7
+ import { s as v } from "./BufferLayout-D_IBo2ci.js";
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+ import { i as y, n as b, r as x, t as S } from "./EngineIssues-CIZnXHsF.js";
9
+ import { n as C, t as w } from "./AssetConfig-DSEntE65.js";
10
+ import { d as T, p as E, t as D, u as O } from "./ViewTransforms-CYN7bq2w.js";
11
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  import { t as k } from "./archiveFormats-BZw7TiDp.js";
12
- export { k as ARCHIVE_FORMATS, p as ENGINE_DEFAULTS, c as EngineEvents, C as EngineIssueError, x as ISSUE_CODES, S as ISSUE_SEVERITY, b as IssueLog, s as LEGACY_EVENT_NAMES, y as LOG_LEVELS, r as LightManager, _ as Logger, f as MATERIAL_DEFAULTS, m as MAX_RESERVABLE_RENDER_SIZE, u as RENDER_PROFILES, i as RayzeeRenderer, e as RenderSettings, n as SETTING_SOURCE, d as TRIANGLE_DATA_LAYOUT, l as VERSION, T as configureAssets, o as configurePlatform, v as createLogger, t as describeAdapter, g as fmt, w as getAssetConfig, a as getPlatform, h as getRenderProfile, D as getViewTransform, O as listViewTransforms, E as onRegistryChange };
12
+ export { k as ARCHIVE_FORMATS, D as DEFAULT_VIEW, a as ENGINE_DEFAULTS, f as EngineEvents, S as EngineIssueError, b as ISSUE_CODES, x as ISSUE_SEVERITY, y as IssueLog, d as LEGACY_EVENT_NAMES, _ as LOG_LEVELS, r as LightManager, h as Logger, s as MATERIAL_DEFAULTS, o as MAX_RESERVABLE_RENDER_SIZE, i as RayzeeRenderer, e as RenderSettings, n as SETTING_SOURCE, u as SKY_DEFAULTS, v as TRIANGLE_DATA_LAYOUT, p as VERSION, w as configureAssets, l as configurePlatform, g as createLogger, t as describeAdapter, m as fmt, C as getAssetConfig, c as getPlatform, O as getViewTransform, T as listViewTransforms, E as onRegistryChange };