rayzee 5.3.8 → 5.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/rayzee.es.js +2933 -2888
- package/dist/rayzee.es.js.map +1 -1
- package/dist/rayzee.umd.js +53 -53
- package/dist/rayzee.umd.js.map +1 -1
- package/package.json +2 -2
- package/src/Passes/AIUpscaler.js +30 -6
- package/src/Passes/OIDNDenoiser.js +57 -15
- package/src/PathTracerApp.js +154 -21
- package/src/Pipeline/RenderPipeline.js +10 -1
- package/src/Processor/AssetLoader.js +40 -18
- package/src/Processor/EquirectHDRInfo.js +38 -29
- package/src/Processor/InstanceTable.js +16 -0
- package/src/Processor/SceneProcessor.js +22 -33
- package/src/Processor/ShaderBuilder.js +67 -22
- package/src/Processor/TLASBuilder.js +9 -4
- package/src/Stages/ASVGF.js +4 -4
- package/src/Stages/AdaptiveSampling.js +2 -2
- package/src/Stages/AutoExposure.js +42 -32
- package/src/Stages/BilateralFilter.js +2 -2
- package/src/Stages/Display.js +2 -1
- package/src/Stages/EdgeFilter.js +6 -3
- package/src/Stages/MotionVector.js +2 -2
- package/src/Stages/NormalDepth.js +1 -1
- package/src/Stages/PathTracer.js +88 -46
- package/src/Stages/SSRC.js +4 -4
- package/src/Stages/Variance.js +2 -2
- package/src/TSL/BVHTraversal.js +15 -63
- package/src/TSL/Clearcoat.js +1 -1
- package/src/TSL/Displacement.js +1 -1
- package/src/TSL/EmissiveSampling.js +17 -13
- package/src/TSL/Environment.js +12 -9
- package/src/TSL/LightBVHSampling.js +3 -2
- package/src/TSL/LightsCore.js +1 -1
- package/src/TSL/LightsDirect.js +1 -1
- package/src/TSL/LightsIndirect.js +0 -1
- package/src/TSL/LightsSampling.js +2 -2
- package/src/TSL/MaterialTransmission.js +1 -1
- package/src/TSL/PathTracer.js +4 -4
- package/src/TSL/PathTracerCore.js +6 -6
- package/src/TSL/Struct.js +1 -1
- package/src/TSL/patches.js +145 -0
- package/src/index.js +1 -1
- package/src/managers/EnvironmentManager.js +32 -56
- package/src/managers/LightManager.js +20 -0
- package/src/managers/UniformManager.js +22 -0
- package/src/managers/helpers/OutlineHelper.js +3 -1
- package/src/TSL/storageTexturePatch.js +0 -31
- package/src/TSL/structProxy.js +0 -87
|
@@ -41,7 +41,7 @@ import {
|
|
|
41
41
|
sampler,
|
|
42
42
|
} from 'three/tsl';
|
|
43
43
|
|
|
44
|
-
import { struct } from './
|
|
44
|
+
import { struct } from './patches.js';
|
|
45
45
|
|
|
46
46
|
import {
|
|
47
47
|
PI_INV,
|
|
@@ -590,7 +590,7 @@ export const Trace = Fn( ( [
|
|
|
590
590
|
spotLightsBuffer, numSpotLights,
|
|
591
591
|
// Environment
|
|
592
592
|
envTexture, environmentIntensity, envMatrix,
|
|
593
|
-
|
|
593
|
+
envCDFBuffer,
|
|
594
594
|
envTotalSum, envResolution,
|
|
595
595
|
enableEnvironmentLight, useEnvMapIS,
|
|
596
596
|
// Rendering parameters
|
|
@@ -598,7 +598,7 @@ export const Trace = Fn( ( [
|
|
|
598
598
|
backgroundIntensity, showBackground, transparentBackground,
|
|
599
599
|
fireflyThreshold, globalIlluminationIntensity,
|
|
600
600
|
totalTriangleCount, enableEmissiveTriangleSampling,
|
|
601
|
-
emissiveTriangleBuffer, emissiveTriangleCount, emissiveTotalPower, emissiveBoost,
|
|
601
|
+
emissiveTriangleBuffer, emissiveVec4Offset, emissiveTriangleCount, emissiveTotalPower, emissiveBoost,
|
|
602
602
|
lightBVHBuffer, lightBVHNodeCount,
|
|
603
603
|
// Per-pixel info
|
|
604
604
|
pixelCoord, resolution, frame,
|
|
@@ -1013,7 +1013,7 @@ export const Trace = Fn( ( [
|
|
|
1013
1013
|
triangleBuffer,
|
|
1014
1014
|
materialBuffer,
|
|
1015
1015
|
envTexture, environmentIntensity, envMatrix,
|
|
1016
|
-
|
|
1016
|
+
envCDFBuffer,
|
|
1017
1017
|
envTotalSum, envResolution,
|
|
1018
1018
|
enableEnvironmentLight,
|
|
1019
1019
|
);
|
|
@@ -1040,6 +1040,7 @@ export const Trace = Fn( ( [
|
|
|
1040
1040
|
rngState,
|
|
1041
1041
|
lightBVHBuffer,
|
|
1042
1042
|
emissiveTriangleBuffer,
|
|
1043
|
+
emissiveVec4Offset,
|
|
1043
1044
|
triangleBuffer,
|
|
1044
1045
|
) );
|
|
1045
1046
|
|
|
@@ -1091,7 +1092,7 @@ export const Trace = Fn( ( [
|
|
|
1091
1092
|
hitInfo.hitPoint, N, V, material,
|
|
1092
1093
|
totalTriangleCount, bounceIndex, rngState,
|
|
1093
1094
|
emissiveBoost,
|
|
1094
|
-
emissiveTriangleBuffer, emissiveTriangleCount, emissiveTotalPower,
|
|
1095
|
+
emissiveTriangleBuffer, emissiveVec4Offset, emissiveTriangleCount, emissiveTotalPower,
|
|
1095
1096
|
triangleBuffer,
|
|
1096
1097
|
traceShadowRayWrapped,
|
|
1097
1098
|
evaluateMaterialResponse,
|
|
@@ -1132,7 +1133,6 @@ export const Trace = Fn( ( [
|
|
|
1132
1133
|
rngState,
|
|
1133
1134
|
samplingInfo,
|
|
1134
1135
|
envTexture, environmentIntensity, envMatrix,
|
|
1135
|
-
envMarginalWeights, envConditionalWeights,
|
|
1136
1136
|
envTotalSum, envResolution,
|
|
1137
1137
|
enableEnvironmentLight, useEnvMapIS,
|
|
1138
1138
|
) );
|
package/src/TSL/Struct.js
CHANGED
|
@@ -0,0 +1,145 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Rayzee patches for Three.js / TSL.
|
|
3
|
+
*
|
|
4
|
+
* Side-effect on import: installs `WebGPUBackend.createNodeBuilder` override
|
|
5
|
+
* (restores r183 function-scoped `var` emission for compute shaders — prevents
|
|
6
|
+
* a register-allocation regression in the path tracer's hot loop).
|
|
7
|
+
*
|
|
8
|
+
* Export: `struct()` — drop-in replacement for TSL's `struct()` returning
|
|
9
|
+
* a proxy factory that supports GLSL-style dot-notation field access.
|
|
10
|
+
*/
|
|
11
|
+
|
|
12
|
+
import { WebGPUBackend } from 'three/webgpu';
|
|
13
|
+
import { struct as _struct } from 'three/tsl';
|
|
14
|
+
|
|
15
|
+
// ---------------------------------------------------------------------------
|
|
16
|
+
// 1. WGSL global-variable promotion patch (compute-only)
|
|
17
|
+
// ---------------------------------------------------------------------------
|
|
18
|
+
// Three.js r184 introduced `WGSLNodeBuilder.allowGlobalVariables = true`, which
|
|
19
|
+
// emits `.toVar()` declarations at WGSL module scope as `var<private> name : T`
|
|
20
|
+
// instead of function-local `var name : T` inside `fn main()` (as r183 did).
|
|
21
|
+
//
|
|
22
|
+
// For compute shaders with hundreds of `.toVar()` calls in loops (e.g. the BVH
|
|
23
|
+
// traversal + BRDF path tracer), `var<private>` increases GPU register pressure
|
|
24
|
+
// because the Dawn/Chromium WGSL compiler cannot aggressively register-allocate
|
|
25
|
+
// variables with a stable per-invocation memory address. We measured a ~8% fps
|
|
26
|
+
// regression (120 → 110) on the path tracer after upgrading r183 → r184 that
|
|
27
|
+
// traced entirely to GPU execution, not CPU.
|
|
28
|
+
//
|
|
29
|
+
// `allowGlobalVariables` is ONLY consumed by the compute template
|
|
30
|
+
// (`_getWGSLComputeCode`). The vertex/fragment templates always emit
|
|
31
|
+
// `shaderData.vars` at module scope and REQUIRE `allowGlobalVariables=true`
|
|
32
|
+
// (emitting function-local `var` at module scope is invalid WGSL and crashes
|
|
33
|
+
// pipeline creation with "Invalid ShaderModule"). We install a per-instance
|
|
34
|
+
// accessor that returns `false` only when the builder is for a compute node
|
|
35
|
+
// (material === null) and `true` otherwise, so render pipelines keep r184
|
|
36
|
+
// behavior untouched.
|
|
37
|
+
//
|
|
38
|
+
// Relevant upstream lines:
|
|
39
|
+
// - `node_modules/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.js:247`
|
|
40
|
+
// (`this.allowGlobalVariables = true`)
|
|
41
|
+
// - `...WGSLNodeBuilder.js:2458` (module-scope vars block)
|
|
42
|
+
// - `...WGSLNodeBuilder.js:2467` (function-body vars block)
|
|
43
|
+
//
|
|
44
|
+
// Revisit if upstream adds an official opt-out or fixes register pressure.
|
|
45
|
+
|
|
46
|
+
const _origCreateNodeBuilder = WebGPUBackend.prototype.createNodeBuilder;
|
|
47
|
+
|
|
48
|
+
WebGPUBackend.prototype.createNodeBuilder = function ( object, renderer ) {
|
|
49
|
+
|
|
50
|
+
const builder = _origCreateNodeBuilder.call( this, object, renderer );
|
|
51
|
+
|
|
52
|
+
Object.defineProperty( builder, 'allowGlobalVariables', {
|
|
53
|
+
get() {
|
|
54
|
+
|
|
55
|
+
return this.material !== null;
|
|
56
|
+
|
|
57
|
+
},
|
|
58
|
+
set() { /* ignore — the value is derived from material presence */ },
|
|
59
|
+
configurable: true,
|
|
60
|
+
} );
|
|
61
|
+
|
|
62
|
+
return builder;
|
|
63
|
+
|
|
64
|
+
};
|
|
65
|
+
|
|
66
|
+
// ---------------------------------------------------------------------------
|
|
67
|
+
// 2. TSL struct proxy — enables GLSL-style dot-notation field access
|
|
68
|
+
// ---------------------------------------------------------------------------
|
|
69
|
+
// TSL structs require `.get('fieldName')` for member access, but GLSL-style
|
|
70
|
+
// dot notation (`.fieldName`) is more natural and matches ported code.
|
|
71
|
+
//
|
|
72
|
+
// This wraps TSL's `struct()` so that:
|
|
73
|
+
// - Direct construction: `MyStruct({...}).toVar('x')` → `.fieldName` works
|
|
74
|
+
// - Fn return values: `MyStruct.wrap(someFn(...))` → `.fieldName` works
|
|
75
|
+
//
|
|
76
|
+
// Property access for known struct member names is redirected to `.get('name')`.
|
|
77
|
+
// Swizzle properties (x, y, z, w, etc.), Node methods (.add, .assign, etc.), and
|
|
78
|
+
// other standard properties pass through to the underlying node unmodified.
|
|
79
|
+
|
|
80
|
+
function createStructProxy( node, memberSet ) {
|
|
81
|
+
|
|
82
|
+
return new Proxy( node, {
|
|
83
|
+
|
|
84
|
+
get( target, prop, receiver ) {
|
|
85
|
+
|
|
86
|
+
// Intercept known struct member names
|
|
87
|
+
if ( typeof prop === 'string' && memberSet.has( prop ) ) {
|
|
88
|
+
|
|
89
|
+
return target.get( prop );
|
|
90
|
+
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
const val = Reflect.get( target, prop, receiver );
|
|
94
|
+
|
|
95
|
+
// Intercept .toVar() to proxy-wrap the result
|
|
96
|
+
if ( prop === 'toVar' && typeof val === 'function' ) {
|
|
97
|
+
|
|
98
|
+
return ( ...args ) => createStructProxy( val.apply( target, args ), memberSet );
|
|
99
|
+
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
return val;
|
|
103
|
+
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
} );
|
|
107
|
+
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
/**
|
|
111
|
+
* Drop-in replacement for TSL's `struct()` that returns a proxy-enhanced factory.
|
|
112
|
+
*
|
|
113
|
+
* The returned factory:
|
|
114
|
+
* - Creates struct nodes where `.toVar()` results support dot-notation field access
|
|
115
|
+
* - Has `.wrap(node)` method to proxy-wrap Fn return values for field access
|
|
116
|
+
* - Has `.layout` and `.isStruct` matching the original TSL struct API
|
|
117
|
+
*
|
|
118
|
+
* @param {Object} members - Struct member layout (e.g., { didHit: 'bool', dst: 'float' })
|
|
119
|
+
* @param {string|null} name - Optional struct name
|
|
120
|
+
* @returns {Function} Enhanced struct factory
|
|
121
|
+
*/
|
|
122
|
+
export function struct( members, name = null ) {
|
|
123
|
+
|
|
124
|
+
const factory = _struct( members, name );
|
|
125
|
+
const memberSet = new Set( Object.keys( members ) );
|
|
126
|
+
|
|
127
|
+
const wrappedFactory = ( ...args ) => {
|
|
128
|
+
|
|
129
|
+
const node = factory( ...args );
|
|
130
|
+
return createStructProxy( node, memberSet );
|
|
131
|
+
|
|
132
|
+
};
|
|
133
|
+
|
|
134
|
+
wrappedFactory.layout = factory.layout;
|
|
135
|
+
wrappedFactory.isStruct = true;
|
|
136
|
+
|
|
137
|
+
/**
|
|
138
|
+
* Wrap an existing node (e.g., Fn return value) with struct field access proxy.
|
|
139
|
+
* Usage: `const hit = HitInfo.wrap(traverseBVH(...).toVar('hit'));`
|
|
140
|
+
*/
|
|
141
|
+
wrappedFactory.wrap = ( node ) => createStructProxy( node, memberSet );
|
|
142
|
+
|
|
143
|
+
return wrappedFactory;
|
|
144
|
+
|
|
145
|
+
}
|
package/src/index.js
CHANGED
|
@@ -43,11 +43,11 @@ export class EnvironmentManager {
|
|
|
43
43
|
this.environmentTexture = this._envPlaceholder;
|
|
44
44
|
this.envTexSize = new Vector2();
|
|
45
45
|
|
|
46
|
-
// CDF storage
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
this.
|
|
50
|
-
this.
|
|
46
|
+
// CDF storage buffer (marginal + conditional packed into one buffer).
|
|
47
|
+
// Layout: [ marginal (envResolution.y floats) | conditional (envResolution.x * envResolution.y floats) ]
|
|
48
|
+
// Conditional offset is the marginal length, which equals envResolution.y at runtime.
|
|
49
|
+
this.envCDFStorageAttr = null;
|
|
50
|
+
this.envCDFStorageNode = null;
|
|
51
51
|
this._initCDFStorageBuffers();
|
|
52
52
|
|
|
53
53
|
// Environment rotation
|
|
@@ -177,74 +177,52 @@ export class EnvironmentManager {
|
|
|
177
177
|
|
|
178
178
|
}
|
|
179
179
|
|
|
180
|
-
// ===== CDF STORAGE
|
|
180
|
+
// ===== CDF STORAGE BUFFER =====
|
|
181
181
|
|
|
182
182
|
/**
|
|
183
|
-
* Initialize CDF storage
|
|
184
|
-
* Must be called before shader compilation so the
|
|
183
|
+
* Initialize the packed CDF storage buffer with placeholder data.
|
|
184
|
+
* Must be called before shader compilation so the node exists in the graph.
|
|
185
|
+
*
|
|
186
|
+
* Layout: [ marginal (size = envResolution.y) | conditional (size = envResolution.x * envResolution.y) ]
|
|
187
|
+
* Placeholder shape is a 1x2 env map: marginal=[0,1], conditional=[0,0,1,1].
|
|
185
188
|
* @private
|
|
186
189
|
*/
|
|
187
190
|
_initCDFStorageBuffers() {
|
|
188
191
|
|
|
189
|
-
|
|
190
|
-
|
|
191
|
-
this.
|
|
192
|
-
this.envMarginalStorageNode = storage( this.envMarginalStorageAttr, 'float', 2 ).toReadOnly();
|
|
193
|
-
|
|
194
|
-
// Conditional: 1 float per entry, default placeholder
|
|
195
|
-
const conditionalPlaceholder = new Float32Array( [ 0, 0, 1, 1 ] );
|
|
196
|
-
this.envConditionalStorageAttr = new StorageInstancedBufferAttribute( conditionalPlaceholder, 1 );
|
|
197
|
-
this.envConditionalStorageNode = storage( this.envConditionalStorageAttr, 'float', 4 ).toReadOnly();
|
|
198
|
-
|
|
199
|
-
}
|
|
200
|
-
|
|
201
|
-
/**
|
|
202
|
-
* Update marginal CDF storage buffer from Float32Array.
|
|
203
|
-
*/
|
|
204
|
-
setEnvMarginalData( floatData ) {
|
|
205
|
-
|
|
206
|
-
if ( ! floatData ) return;
|
|
207
|
-
|
|
208
|
-
this.envMarginalStorageAttr = new StorageInstancedBufferAttribute( floatData, 1 );
|
|
209
|
-
this.envMarginalStorageNode.value = this.envMarginalStorageAttr;
|
|
210
|
-
this.envMarginalStorageNode.bufferCount = floatData.length;
|
|
211
|
-
|
|
212
|
-
}
|
|
213
|
-
|
|
214
|
-
/**
|
|
215
|
-
* Update conditional CDF storage buffer from Float32Array.
|
|
216
|
-
*/
|
|
217
|
-
setEnvConditionalData( floatData ) {
|
|
218
|
-
|
|
219
|
-
if ( ! floatData ) return;
|
|
220
|
-
|
|
221
|
-
this.envConditionalStorageAttr = new StorageInstancedBufferAttribute( floatData, 1 );
|
|
222
|
-
this.envConditionalStorageNode.value = this.envConditionalStorageAttr;
|
|
223
|
-
this.envConditionalStorageNode.bufferCount = floatData.length;
|
|
192
|
+
const placeholder = new Float32Array( [ 0, 1, 0, 0, 1, 1 ] );
|
|
193
|
+
this.envCDFStorageAttr = new StorageInstancedBufferAttribute( placeholder, 1 );
|
|
194
|
+
this.envCDFStorageNode = storage( this.envCDFStorageAttr, 'float', placeholder.length ).toReadOnly();
|
|
224
195
|
|
|
225
196
|
}
|
|
226
197
|
|
|
227
198
|
/**
|
|
228
|
-
* Update
|
|
199
|
+
* Update the packed CDF storage buffer from equirectHdrInfo.
|
|
200
|
+
* Concatenates marginal + conditional into one buffer.
|
|
229
201
|
* @private
|
|
230
202
|
*/
|
|
231
203
|
_updateCDFStorageBuffers() {
|
|
232
204
|
|
|
233
|
-
|
|
234
|
-
|
|
205
|
+
const marginal = this.equirectHdrInfo.marginalData;
|
|
206
|
+
const conditional = this.equirectHdrInfo.conditionalData;
|
|
207
|
+
if ( ! marginal || ! conditional ) return;
|
|
208
|
+
|
|
209
|
+
const combined = new Float32Array( marginal.length + conditional.length );
|
|
210
|
+
combined.set( marginal, 0 );
|
|
211
|
+
combined.set( conditional, marginal.length );
|
|
212
|
+
|
|
213
|
+
this.envCDFStorageAttr = new StorageInstancedBufferAttribute( combined, 1 );
|
|
214
|
+
this.envCDFStorageNode.value = this.envCDFStorageAttr;
|
|
215
|
+
this.envCDFStorageNode.bufferCount = combined.length;
|
|
235
216
|
|
|
236
217
|
}
|
|
237
218
|
|
|
238
219
|
/**
|
|
239
|
-
* Get CDF storage
|
|
240
|
-
* @returns {{
|
|
220
|
+
* Get the packed CDF storage node for shader graph.
|
|
221
|
+
* @returns {{ cdfNode: StorageNode }}
|
|
241
222
|
*/
|
|
242
223
|
getCDFStorageNodes() {
|
|
243
224
|
|
|
244
|
-
return {
|
|
245
|
-
marginalNode: this.envMarginalStorageNode,
|
|
246
|
-
conditionalNode: this.envConditionalStorageNode,
|
|
247
|
-
};
|
|
225
|
+
return { cdfNode: this.envCDFStorageNode };
|
|
248
226
|
|
|
249
227
|
}
|
|
250
228
|
|
|
@@ -559,10 +537,8 @@ export class EnvironmentManager {
|
|
|
559
537
|
|
|
560
538
|
this.proceduralSkyRenderer = null;
|
|
561
539
|
this.simpleSkyRenderer = null;
|
|
562
|
-
this.
|
|
563
|
-
this.
|
|
564
|
-
this.envConditionalStorageAttr = null;
|
|
565
|
-
this.envConditionalStorageNode = null;
|
|
540
|
+
this.envCDFStorageAttr = null;
|
|
541
|
+
this.envCDFStorageNode = null;
|
|
566
542
|
this._envPlaceholder?.dispose();
|
|
567
543
|
this._envPlaceholder = null;
|
|
568
544
|
this.environmentTexture = null;
|
|
@@ -255,6 +255,26 @@ export class LightManager extends EventDispatcher {
|
|
|
255
255
|
|
|
256
256
|
}
|
|
257
257
|
|
|
258
|
+
/**
|
|
259
|
+
* Releases all scene lights, helper nodes, and callback refs.
|
|
260
|
+
* Safe to call multiple times.
|
|
261
|
+
*/
|
|
262
|
+
dispose() {
|
|
263
|
+
|
|
264
|
+
if ( this._disposed ) return;
|
|
265
|
+
this._disposed = true;
|
|
266
|
+
|
|
267
|
+
this.sceneHelpers?.clear();
|
|
268
|
+
this._removeAllLights();
|
|
269
|
+
|
|
270
|
+
// Drop external refs so GC can collect scene/pathTracer
|
|
271
|
+
this._onReset = null;
|
|
272
|
+
this.pathTracer = null;
|
|
273
|
+
this.sceneHelpers = null;
|
|
274
|
+
this.scene = null;
|
|
275
|
+
|
|
276
|
+
}
|
|
277
|
+
|
|
258
278
|
// ── Private ───────────────────────────────────────────────────
|
|
259
279
|
|
|
260
280
|
/** Syncs helpers in sceneHelpers with current scene lights. */
|
|
@@ -237,6 +237,9 @@ export class UniformManager {
|
|
|
237
237
|
u( 'emissiveTriangleCount', 0, 'int' );
|
|
238
238
|
u( 'emissiveTotalPower', 0.0, 'float' );
|
|
239
239
|
u( 'lightBVHNodeCount', 0, 'int' );
|
|
240
|
+
// Offset (in vec4 elements) within the packed light buffer where emissive
|
|
241
|
+
// triangle data starts. Equals lightBVHNodeCount * LBVH_STRIDE; computed on upload.
|
|
242
|
+
u( 'emissiveVec4Offset', 0, 'int' );
|
|
240
243
|
|
|
241
244
|
// Render mode
|
|
242
245
|
u( 'renderMode', DEFAULT_STATE.renderMode, 'int' );
|
|
@@ -265,4 +268,23 @@ export class UniformManager {
|
|
|
265
268
|
|
|
266
269
|
}
|
|
267
270
|
|
|
271
|
+
/**
|
|
272
|
+
* Releases uniform node references. Safe to call multiple times.
|
|
273
|
+
*
|
|
274
|
+
* Note: TSL uniform nodes are registered in the shader graph — once a
|
|
275
|
+
* compiled pipeline references them they are kept alive by the renderer
|
|
276
|
+
* until the pipeline is disposed. Clearing our maps here just drops the
|
|
277
|
+
* JS-side strong refs so UniformManager itself can be collected.
|
|
278
|
+
*/
|
|
279
|
+
dispose() {
|
|
280
|
+
|
|
281
|
+
if ( this._disposed ) return;
|
|
282
|
+
this._disposed = true;
|
|
283
|
+
|
|
284
|
+
this._uniforms.clear();
|
|
285
|
+
this._booleans.clear();
|
|
286
|
+
this._lightBuffers = {};
|
|
287
|
+
|
|
288
|
+
}
|
|
289
|
+
|
|
268
290
|
}
|
|
@@ -121,7 +121,9 @@ export class OutlineHelper {
|
|
|
121
121
|
this.visible = false;
|
|
122
122
|
this._outlineNode?.dispose();
|
|
123
123
|
this._material?.dispose();
|
|
124
|
-
|
|
124
|
+
// QuadMesh extends Mesh — no dispose method on the mesh itself;
|
|
125
|
+
// its material is already disposed above. Just drop the ref.
|
|
126
|
+
this._quad = null;
|
|
125
127
|
|
|
126
128
|
}
|
|
127
129
|
|
|
@@ -1,31 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Monkey-patch for Three.js StorageTexture.setSize() bind group staleness.
|
|
3
|
-
*
|
|
4
|
-
* Bug: StorageTexture.setSize() calls dispose() but never sets needsUpdate = true.
|
|
5
|
-
* The Bindings system tracks texture.version (incremented by needsUpdate setter)
|
|
6
|
-
* to detect when bind groups need recreation. Without the version bump, the bind
|
|
7
|
-
* group keeps referencing the destroyed GPUTextureView → writes silently fail.
|
|
8
|
-
*
|
|
9
|
-
* Three.js issue: https://github.com/mrdoob/three.js/issues/32969
|
|
10
|
-
* Targeted fix: r184+ (2026-03-25)
|
|
11
|
-
*
|
|
12
|
-
* Import this module once at app startup (side-effect only).
|
|
13
|
-
*/
|
|
14
|
-
|
|
15
|
-
import { StorageTexture } from 'three/webgpu';
|
|
16
|
-
|
|
17
|
-
const _origSetSize = StorageTexture.prototype.setSize;
|
|
18
|
-
|
|
19
|
-
StorageTexture.prototype.setSize = function ( width, height ) {
|
|
20
|
-
|
|
21
|
-
const wasChanged = this.image.width !== width || this.image.height !== height;
|
|
22
|
-
|
|
23
|
-
_origSetSize.call( this, width, height );
|
|
24
|
-
|
|
25
|
-
if ( wasChanged ) {
|
|
26
|
-
|
|
27
|
-
this.needsUpdate = true;
|
|
28
|
-
|
|
29
|
-
}
|
|
30
|
-
|
|
31
|
-
};
|
package/src/TSL/structProxy.js
DELETED
|
@@ -1,87 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Proxy-enhanced struct factory for TSL.
|
|
3
|
-
*
|
|
4
|
-
* TSL structs require `.get('fieldName')` for member access, but GLSL-style
|
|
5
|
-
* dot notation (`.fieldName`) is more natural and matches the ported code.
|
|
6
|
-
*
|
|
7
|
-
* This utility wraps TSL's `struct()` so that:
|
|
8
|
-
* - Direct construction: `MyStruct({...}).toVar('x')` → `.fieldName` works automatically
|
|
9
|
-
* - Fn return values: `MyStruct.wrap(someFn(...))` → `.fieldName` works automatically
|
|
10
|
-
*
|
|
11
|
-
* Internally, property access for known struct member names is redirected to `.get('name')`.
|
|
12
|
-
* Swizzle properties (x, y, z, w, etc.), Node methods (.add, .assign, etc.), and other
|
|
13
|
-
* standard properties pass through to the underlying node unmodified.
|
|
14
|
-
*/
|
|
15
|
-
|
|
16
|
-
import { struct as _struct } from 'three/tsl';
|
|
17
|
-
|
|
18
|
-
/**
|
|
19
|
-
* Creates a Proxy around a TSL node that redirects struct member access to `.get('name')`.
|
|
20
|
-
* Also intercepts `.toVar()` to ensure the resulting VarNode is also proxy-wrapped.
|
|
21
|
-
*/
|
|
22
|
-
function createStructProxy( node, memberSet ) {
|
|
23
|
-
|
|
24
|
-
return new Proxy( node, {
|
|
25
|
-
|
|
26
|
-
get( target, prop, receiver ) {
|
|
27
|
-
|
|
28
|
-
// Intercept known struct member names
|
|
29
|
-
if ( typeof prop === 'string' && memberSet.has( prop ) ) {
|
|
30
|
-
|
|
31
|
-
return target.get( prop );
|
|
32
|
-
|
|
33
|
-
}
|
|
34
|
-
|
|
35
|
-
const val = Reflect.get( target, prop, receiver );
|
|
36
|
-
|
|
37
|
-
// Intercept .toVar() to proxy-wrap the result
|
|
38
|
-
if ( prop === 'toVar' && typeof val === 'function' ) {
|
|
39
|
-
|
|
40
|
-
return ( ...args ) => createStructProxy( val.apply( target, args ), memberSet );
|
|
41
|
-
|
|
42
|
-
}
|
|
43
|
-
|
|
44
|
-
return val;
|
|
45
|
-
|
|
46
|
-
}
|
|
47
|
-
|
|
48
|
-
} );
|
|
49
|
-
|
|
50
|
-
}
|
|
51
|
-
|
|
52
|
-
/**
|
|
53
|
-
* Drop-in replacement for TSL's `struct()` that returns a proxy-enhanced factory.
|
|
54
|
-
*
|
|
55
|
-
* The returned factory:
|
|
56
|
-
* - Creates struct nodes where `.toVar()` results support dot-notation field access
|
|
57
|
-
* - Has `.wrap(node)` method to proxy-wrap Fn return values for field access
|
|
58
|
-
* - Has `.layout` and `.isStruct` matching the original TSL struct API
|
|
59
|
-
*
|
|
60
|
-
* @param {Object} members - Struct member layout (e.g., { didHit: 'bool', dst: 'float' })
|
|
61
|
-
* @param {string|null} name - Optional struct name
|
|
62
|
-
* @returns {Function} Enhanced struct factory
|
|
63
|
-
*/
|
|
64
|
-
export function struct( members, name = null ) {
|
|
65
|
-
|
|
66
|
-
const factory = _struct( members, name );
|
|
67
|
-
const memberSet = new Set( Object.keys( members ) );
|
|
68
|
-
|
|
69
|
-
const wrappedFactory = ( ...args ) => {
|
|
70
|
-
|
|
71
|
-
const node = factory( ...args );
|
|
72
|
-
return createStructProxy( node, memberSet );
|
|
73
|
-
|
|
74
|
-
};
|
|
75
|
-
|
|
76
|
-
wrappedFactory.layout = factory.layout;
|
|
77
|
-
wrappedFactory.isStruct = true;
|
|
78
|
-
|
|
79
|
-
/**
|
|
80
|
-
* Wrap an existing node (e.g., Fn return value) with struct field access proxy.
|
|
81
|
-
* Usage: `const hit = HitInfo.wrap(traverseBVH(...).toVar('hit'));`
|
|
82
|
-
*/
|
|
83
|
-
wrappedFactory.wrap = ( node ) => createStructProxy( node, memberSet );
|
|
84
|
-
|
|
85
|
-
return wrappedFactory;
|
|
86
|
-
|
|
87
|
-
}
|