rayzee 5.10.2 → 5.11.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -1
- package/dist/rayzee.es.js +69 -43
- package/dist/rayzee.es.js.map +1 -1
- package/dist/rayzee.umd.js +2 -2
- package/dist/rayzee.umd.js.map +1 -1
- package/package.json +1 -1
- package/src/PathTracerApp.js +9 -2
- package/src/Processor/TextureCreator.js +42 -15
- package/src/managers/OverlayManager.js +14 -2
package/dist/rayzee.umd.js
CHANGED
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@@ -528,7 +528,7 @@
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let ndcDepth = clipPos.z / clipPos.w * 0.5f + 0.5f;
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return clamp( ndcDepth, 0.0f, 1.0f );
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}
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-
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e=(0,n.int)((0,n.floor)(o.r.mul((0,n.float)(a)).add(.5)));s.assign((0,n.clamp)(e,i,a))}),s}),la=e=>{let{pixelCoord:t,writeColorTex:r,writeNDTex:i,writeAlbedoTex:a,resolution:o,frame:s,samplesPerPixel:c,visMode:l,cameraWorldMatrix:u,cameraProjectionMatrixInverse:d,cameraViewMatrix:f,cameraProjectionMatrix:p,bvhBuffer:m,triangleBuffer:h,materialBuffer:g,albedoMaps:_,normalMaps:v,bumpMaps:y,metalnessMaps:b,roughnessMaps:x,emissiveMaps:S,displacementMaps:C,directionalLightsBuffer:w,numDirectionalLights:T,areaLightsBuffer:E,numAreaLights:D,pointLightsBuffer:O,numPointLights:k,spotLightsBuffer:A,numSpotLights:j,envTexture:M,environmentIntensity:N,envMatrix:ee,envCDFBuffer:te,envTotalSum:ne,envCompensationDelta:re,envResolution:ie,enableEnvironmentLight:oe,useEnvMapIS:se,maxBounceCount:P,transmissiveBounces:ce,showBackground:le,transparentBackground:ue,backgroundIntensity:de,fireflyThreshold:fe,globalIlluminationIntensity:pe,totalTriangleCount:me,enableEmissiveTriangleSampling:he,emissiveTriangleBuffer:F,emissiveVec4Offset:I,emissiveTriangleCount:ve,emissiveTotalPower:ye,emissiveBoost:L,lightBVHBuffer:be,lightBVHNodeCount:xe,debugVisScale:Se,enableAccumulation:R,hasPreviousAccumulated:Ce,prevAccumTexture:we,prevNormalDepthTexture:Te,prevAlbedoTexture:Ee,accumulationAlpha:De,cameraIsMoving:Oe,useAdaptiveSampling:ke,adaptiveSamplingTexture:Ae,adaptiveSamplingMin:je,adaptiveSamplingMax:Me,enableDOF:Ne,focalLength:z,aperture:Pe,focusDistance:Fe,sceneScale:Ie,apertureScale:Le,anamorphicRatio:Re}=e,ze=(0,n.uvec2)((0,n.uint)((0,n.int)(t.x)),(0,n.uint)((0,n.int)(t.y))),B=t.div(o),V=t.div(o).mul(2).sub(1).toVar();V.y.assign(V.y.negate());let H=(0,n.vec4)(0).toVar(),U=(0,n.int)(0).toVar(),Be=_e({pixelCoord:t,rayIndex:(0,n.int)(0),frame:s}).toVar(),Ve=(0,n.int)(t.y).mul((0,n.int)(o.x)).add((0,n.int)(t.x)).toVar(),He=(0,n.vec3)(0,0,1).toVar(),W=(0,n.float)(1).toVar(),Ue=(0,n.float)(0).toVar(),We=(0,n.int)(c).toVar();(0,n.If)(s.greaterThan((0,n.uint)(2)).and(ke),()=>{let e=ca(t,o,Ae,je,Me);We.assign(e),(0,n.If)(We.equal((0,n.int)(0)),()=>{(0,n.If)(R.and(Ce),()=>{let e=(0,n.texture)(we,B,0);H.assign(e),Ue.assign(e.w);let t=(0,n.texture)(Te,B,0);He.assign(t.xyz.mul(2).sub(1)),W.assign(t.w)}).Else(()=>{We.assign(1)})})});let Ge=(0,n.vec3)(0).toVar(),Ke=(0,n.vec3)(0).toVar(),qe=(0,n.float)(-1e3).toVar(),Je=(0,n.vec2)(2).div(o).toVar();(0,n.Loop)({start:(0,n.int)(0),end:We,type:`int`,condition:`<`},({i:e})=>{let r=ae({state:Be.add((0,n.uint)(e))}).toVar(),i=ge(t,e,We,r,o,s).toVar();(0,n.If)(l.equal((0,n.int)(9)),()=>{H.assign((0,n.vec4)(i,1,1)),U.assign(1),(0,n.Break)()});let a=i.sub(.5).mul(Je),c=V.add(a),_e=Ot.wrap(Cn(c,r,u,d,Ne,z,Pe,Fe,Ie,Le,Re)),R=(0,n.vec4)(0).toVar();(0,n.If)(l.greaterThan((0,n.int)(0)),()=>{R.assign(oa(_e.origin,_e.direction,m,h,g,M,ee,N,oe,l,Se,t,o,_,v,y,b,x,S,p,f,s))}).Else(()=>{let i=Yi.wrap(na(_e,r,e,Ve,m,h,g,_,v,y,b,x,S,C,w,T,E,D,O,k,A,j,M,N,ee,te,ne,re,ie,oe,se,P,ce,de,le,ue,fe,pe,me,he,F,I,ve,ye,L,be,xe,t,o,s));R.assign(i.radiance),(0,n.If)(e.equal((0,n.int)(0)),()=>{Ge.assign(i.objectNormal),Ke.assign(i.objectColor),qe.assign(i.objectID),(0,n.If)(i.firstHitDistance.lessThan(1e9),()=>{He.assign((0,n.normalize)(i.objectNormal)),W.assign(sa({worldPos:i.firstHitPoint,cameraProjectionMatrix:p,cameraViewMatrix:f}))})})}),H.addAssign(R),Ue.addAssign(R.w),U.addAssign(1)}),(0,n.If)(U.greaterThan((0,n.int)(0)),()=>{H.divAssign((0,n.float)(U)),Ue.divAssign((0,n.float)(U))});let Ye=H.xyz.toVar(),Xe=(0,n.vec4)(He.mul(.5).add(.5),W).toVar(),Ze=(0,n.vec3)(Ke).toVar(),Qe=(0,n.select)(ue,Ue,(0,n.float)(1)).toVar();(0,n.If)(R.and(Oe.not()).and(s.greaterThan((0,n.uint)(0))).and(Ce),()=>{let e=(0,n.texture)(we,B,0).toVar();Ye.assign((0,n.mix)(e.xyz,H.xyz,De)),Xe.assign((0,n.mix)((0,n.texture)(Te,B,0),Xe,De)),Ze.assign((0,n.mix)((0,n.texture)(Ee,B,0).xyz,Ze,De)),(0,n.If)(ue,()=>{Qe.assign((0,n.mix)(e.w,Ue,De))})}),(0,n.textureStore)(r,ze,(0,n.vec4)(Ye.xyz,Qe)).toWriteOnly(),(0,n.textureStore)(i,ze,Xe).toWriteOnly(),(0,n.textureStore)(a,ze,(0,n.vec4)(Ze,1)).toWriteOnly()},ua=class{constructor(e=`Build`){this.label=e,this.entries=new Map,this.order=[],this.totalStart=performance.now()}start(e){return this.entries.set(e,{start:performance.now(),end:null}),this.order.includes(e)||this.order.push(e),this}end(e){let t=this.entries.get(e);return t&&(t.end=performance.now(),t.duration=t.end-t.start),this}getDuration(e){return this.entries.get(e)?.duration??0}print(){let e=performance.now()-this.totalStart,t=this.order.map(e=>{let t=this.entries.get(e)?.duration??0;return t>=1?`${e} ${Math.round(t)}ms`:null}).filter(Boolean);return console.log(`[${this.label}] ${Math.round(e)}ms`+(t.length?` | ${t.join(` · `)}`:``)),{steps:Object.fromEntries(this.order.map(e=>[e,Math.round(this.entries.get(e)?.duration??0)])),total:Math.round(e)}}},da=8,fa=class{constructor(){this.computeNode=null,this.prevColorTexNode=null,this.prevNormalDepthTexNode=null,this.prevAlbedoTexNode=null,this.adaptiveSamplingTexNode=null,this.tileOffsetX=(0,n.uniform)(0,`int`),this.tileOffsetY=(0,n.uniform)(0,`int`),this.renderWidth=(0,n.uniform)(1920,`int`),this.renderHeight=(0,n.uniform)(1080,`int`),this._dispatchX=0,this._dispatchY=0,this._dispatchSize=[0,0,1],this._sceneTextureNodes=null,this._compiled=!1}setupCompute(e){let{stage:t,storageTextures:n}=e,r=new ua(`setupCompute`);r.start(`Create texture nodes`);let i=this._createTextureNodes(t,n);r.end(`Create texture nodes`),r.start(`Build compute node (TSL)`);let a=n.renderWidth,o=n.renderHeight;this._dispatchX=Math.ceil(a/da),this._dispatchY=Math.ceil(o/da),this.renderWidth.value=a,this.renderHeight.value=o;let s=n.getWriteTextures();this.computeNode=this._buildComputeNode(t,i,s.color,s.normalDepth,s.albedo),this._compiled=!1,r.end(`Build compute node (TSL)`),r.print()}updateSceneTextures(e){let t=this._sceneTextureNodes,n=e.environment,r=e.materialData;n.environmentTexture&&t.envTex&&(t.envTex.value=n.environmentTexture),r.albedoMaps&&t.albedoMapsTex&&(t.albedoMapsTex.value=r.albedoMaps),r.normalMaps&&t.normalMapsTex&&(t.normalMapsTex.value=r.normalMaps),r.bumpMaps&&t.bumpMapsTex&&(t.bumpMapsTex.value=r.bumpMaps),r.metalnessMaps&&t.metalnessMapsTex&&(t.metalnessMapsTex.value=r.metalnessMaps),r.roughnessMaps&&t.roughnessMapsTex&&(t.roughnessMapsTex.value=r.roughnessMaps),r.emissiveMaps&&t.emissiveMapsTex&&(t.emissiveMapsTex.value=r.emissiveMaps),r.displacementMaps&&t.displacementMapsTex&&(t.displacementMapsTex.value=r.displacementMaps),console.log(`ShaderBuilder: Scene textures updated in-place`)}getSceneTextureNodes(){return this._sceneTextureNodes}setSize(e,t){this._dispatchX=Math.ceil(e/da),this._dispatchY=Math.ceil(t/da),this.computeNode&&(this._dispatchSize[0]=this._dispatchX,this._dispatchSize[1]=this._dispatchY,this.computeNode.dispatchSize=this._dispatchSize),this.renderWidth.value=e,this.renderHeight.value=t,this.tileOffsetX.value=0,this.tileOffsetY.value=0}setTileDispatch(e,t,n,r){this.tileOffsetX.value=e,this.tileOffsetY.value=t;let i=Math.ceil(n/da),a=Math.ceil(r/da);this.computeNode&&(this._dispatchSize[0]=i,this._dispatchSize[1]=a,this.computeNode.dispatchSize=this._dispatchSize)}setFullScreenDispatch(){this.tileOffsetX.value=0,this.tileOffsetY.value=0,this.computeNode&&(this._dispatchSize[0]=this._dispatchX,this._dispatchSize[1]=this._dispatchY,this.computeNode.dispatchSize=this._dispatchSize)}forceCompile(e){this._compiled||!this.computeNode||!e||(this._compiled=!0,e.compute(this.computeNode))}_createTextureNodes(e,i){let a=e.triangleStorageNode,o=e.bvhStorageNode,s=e.materialData.materialStorageNode,c=e.lightStorageNode;$r(e.uniforms.get(`enableAlphaShadows`));let l=(0,n.texture)(e.environment.environmentTexture),u=new t.TextureNode;this.adaptiveSamplingTexNode=u;let d=e.environment.envCDFStorageNode,f=i.getReadTextures();this.prevColorTexNode=(0,n.texture)(f.color),this.prevNormalDepthTexNode=(0,n.texture)(f.normalDepth),this.prevAlbedoTexNode=(0,n.texture)(f.albedo);let p=()=>{let e=new r.DataArrayTexture(new Uint8Array([255,255,255,255]),1,1,1);return e.minFilter=r.LinearFilter,e.magFilter=r.LinearFilter,e.generateMipmaps=!1,e.needsUpdate=!0,(0,n.texture)(e)},m=e.materialData,h=m.albedoMaps?(0,n.texture)(m.albedoMaps):p(),g=m.normalMaps?(0,n.texture)(m.normalMaps):p(),_=m.bumpMaps?(0,n.texture)(m.bumpMaps):p(),v=m.metalnessMaps?(0,n.texture)(m.metalnessMaps):p(),y=m.roughnessMaps?(0,n.texture)(m.roughnessMaps):p(),b=m.emissiveMaps?(0,n.texture)(m.emissiveMaps):p(),x=m.displacementMaps?(0,n.texture)(m.displacementMaps):p();Qr(h);let S={triStorage:a,bvhStorage:o,matStorage:s,lightBufferStorage:c,envTex:l,adaptiveSamplingTex:u,envCDFStorage:d,albedoMapsTex:h,normalMapsTex:g,bumpMapsTex:_,metalnessMapsTex:v,roughnessMapsTex:y,emissiveMapsTex:b,displacementMapsTex:x};return this._sceneTextureNodes=S,S}_buildComputeNode(e,t,r,i,a){let{triStorage:o,bvhStorage:s,matStorage:c,lightBufferStorage:l,envTex:u,adaptiveSamplingTex:d,envCDFStorage:f,albedoMapsTex:p,normalMapsTex:m,bumpMapsTex:h,metalnessMapsTex:g,roughnessMapsTex:_,emissiveMapsTex:v,displacementMapsTex:y}=t,b=this.tileOffsetX,x=this.tileOffsetY,S=this.renderWidth,C=this.renderHeight,w=this.prevColorTexNode,T=this.prevNormalDepthTexNode,E=this.prevAlbedoTexNode;return(0,n.Fn)(()=>{let t=b.add((0,n.int)(n.workgroupId.x).mul(da)).add((0,n.int)(n.localId.x)),D=x.add((0,n.int)(n.workgroupId.y).mul(da)).add((0,n.int)(n.localId.y));(0,n.If)(t.lessThan(S).and(D.lessThan(C)),()=>{la({pixelCoord:(0,n.vec2)((0,n.float)(t).add(.5),(0,n.float)(D).add(.5)),writeColorTex:r,writeNDTex:i,writeAlbedoTex:a,prevAccumTexture:w,prevNormalDepthTexture:T,prevAlbedoTexture:E,resolution:e.resolution,frame:e.frame,samplesPerPixel:e.samplesPerPixel,visMode:e.visMode,cameraWorldMatrix:e.cameraWorldMatrix,cameraProjectionMatrixInverse:e.cameraProjectionMatrixInverse,cameraViewMatrix:e.cameraViewMatrix,cameraProjectionMatrix:e.cameraProjectionMatrix,bvhBuffer:s,triangleBuffer:o,materialBuffer:c,albedoMaps:p,normalMaps:m,bumpMaps:h,metalnessMaps:g,roughnessMaps:_,emissiveMaps:v,displacementMaps:y,directionalLightsBuffer:e.directionalLightsBufferNode,numDirectionalLights:e.numDirectionalLights,areaLightsBuffer:e.areaLightsBufferNode,numAreaLights:e.numAreaLights,pointLightsBuffer:e.pointLightsBufferNode,numPointLights:e.numPointLights,spotLightsBuffer:e.spotLightsBufferNode,numSpotLights:e.numSpotLights,envTexture:u,environmentIntensity:e.environmentIntensity,envMatrix:e.environmentMatrix,envCDFBuffer:f,envTotalSum:e.envTotalSum,envCompensationDelta:e.envCompensationDelta,envResolution:e.envResolution,enableEnvironmentLight:e.enableEnvironment,useEnvMapIS:e.useEnvMapIS,maxBounceCount:e.maxBounces,transmissiveBounces:e.transmissiveBounces,showBackground:e.showBackground,transparentBackground:e.transparentBackground,backgroundIntensity:e.backgroundIntensity,fireflyThreshold:e.fireflyThreshold,globalIlluminationIntensity:e.globalIlluminationIntensity,totalTriangleCount:e.totalTriangleCount,enableEmissiveTriangleSampling:e.enableEmissiveTriangleSampling,emissiveTriangleBuffer:l,emissiveTriangleCount:e.emissiveTriangleCount,emissiveTotalPower:e.emissiveTotalPower,emissiveBoost:e.emissiveBoost,emissiveVec4Offset:e.emissiveVec4Offset,lightBVHBuffer:l,lightBVHNodeCount:e.lightBVHNodeCount,debugVisScale:e.debugVisScale,enableAccumulation:e.enableAccumulation,hasPreviousAccumulated:e.hasPreviousAccumulated,accumulationAlpha:e.accumulationAlpha,cameraIsMoving:e.cameraIsMoving,useAdaptiveSampling:e.useAdaptiveSampling,adaptiveSamplingTexture:d,adaptiveSamplingMin:e.adaptiveSamplingMin,adaptiveSamplingMax:e.adaptiveSamplingMax,enableDOF:e.enableDOF,focalLength:e.focalLength,aperture:e.aperture,focusDistance:e.focusDistance,sceneScale:e.sceneScale,apertureScale:e.apertureScale,anamorphicRatio:e.anamorphicRatio})})})().compute([this._dispatchX,this._dispatchY,1],[da,da,1])}dispose(){this.computeNode?.dispose(),this.computeNode=null,this.prevColorTexNode=null,this.prevNormalDepthTexNode=null,this.prevAlbedoTexNode=null,this.adaptiveSamplingTexNode=null,this._sceneTextureNodes=null,this._compiled=!1}},pa=class{constructor(e,t){this.traversalCost=e,this.intersectionCost=t,this.maxTreeletLeaves=7,this.minImprovement=.02,this.topologyCache=new Map;for(let e=3;e<=this.maxTreeletLeaves;e++)this.topologyCache.set(e,this.generateTopologies(e));this.stats={treeletsProcessed:0,treeletsImproved:0,totalSAHImprovement:0,averageSAHImprovement:0,optimizationTime:0}}generateTopologies(e){if(e===1)return[0];if(e===2)return[[0,1]];let t=[];for(let n=1;n<e;n++){let r=this.generateTopologies(n),i=this.generateTopologies(e-n);for(let e of r)for(let r of i)t.push([e,this.offsetTopology(r,n)])}return t}offsetTopology(e,t){return typeof e==`number`?e+t:[this.offsetTopology(e[0],t),this.offsetTopology(e[1],t)]}optimizeBVH(e){let t=performance.now();this.stats={treeletsProcessed:0,treeletsImproved:0,totalSAHImprovement:0,averageSAHImprovement:0,optimizationTime:0};let n=this.identifyTreeletRoots(e);for(let e=0;e<n.length;e++){if(performance.now()-t>3e4){console.warn(`TreeletOptimizer: timeout after ${e}/${n.length} treelets`);break}this.optimizeTreelet(n[e])}return this.stats.optimizationTime=performance.now()-t,this.stats.averageSAHImprovement=this.stats.treeletsProcessed>0?this.stats.totalSAHImprovement/this.stats.treeletsProcessed:0,e}identifyTreeletRoots(e){let t=[],n=new Set,r=[{node:e,visited:!1}];for(;r.length>0;){let e=r[r.length-1];if(e.visited){r.pop();let i=e.node;if(i.triangleCount>0||n.has(i))continue;let a=this.countLeaves(i);a>=3&&a<=this.maxTreeletLeaves&&(t.push(i),this.markSubtree(i,n))}else{e.visited=!0;let t=e.node;if(t.triangleCount>0)continue;t.rightChild&&r.push({node:t.rightChild,visited:!1}),t.leftChild&&r.push({node:t.leftChild,visited:!1})}}return t}countLeaves(e){return e?e.triangleCount>0?1:this.countLeaves(e.leftChild)+this.countLeaves(e.rightChild):0}markSubtree(e,t){e&&(t.add(e),!(e.triangleCount>0)&&(this.markSubtree(e.leftChild,t),this.markSubtree(e.rightChild,t)))}optimizeTreelet(e){let t=[];this.extractLeaves(e,t);let n=t.length;if(n<3||n>this.maxTreeletLeaves)return;this.stats.treeletsProcessed++;let r=this.evaluateSubtreeSAH(e),i=this.topologyCache.get(n);if(!i||i.length===0)return;let a=r,o=null,s=null;if(n<=5){let e=this.generatePermutations(n);for(let n of i)for(let r of e){let e=this.evaluateTopology(n,t,r);e<a&&(a=e,o=n,s=r)}}else{let e=Array.from({length:n},(e,t)=>t);for(let n of i){let r=this.evaluateTopology(n,t,e);r<a&&(a=r,o=n,s=e);let i=this.greedySwapOptimize(n,t,e,r);i.cost<a&&(a=i.cost,o=n,s=i.perm)}}let c=(r-a)/r;o&&c>this.minImprovement&&(this.reconstructTreelet(e,o,t,s),this.stats.treeletsImproved++,this.stats.totalSAHImprovement+=c)}extractLeaves(e,t){if(e){if(e.triangleCount>0){t.push({minX:e.minX,minY:e.minY,minZ:e.minZ,maxX:e.maxX,maxY:e.maxY,maxZ:e.maxZ,triangleOffset:e.triangleOffset,triangleCount:e.triangleCount});return}this.extractLeaves(e.leftChild,t),this.extractLeaves(e.rightChild,t)}}evaluateSubtreeSAH(e){if(!e)return 0;if(e.triangleCount>0)return this.surfaceAreaFlat(e.minX,e.minY,e.minZ,e.maxX,e.maxY,e.maxZ)*e.triangleCount*this.intersectionCost;let t=this.evaluateSubtreeSAH(e.leftChild),n=this.evaluateSubtreeSAH(e.rightChild);return this.surfaceAreaFlat(e.minX,e.minY,e.minZ,e.maxX,e.maxY,e.maxZ)*this.traversalCost+t+n}evaluateTopology(e,t,n){return this.evalTopoRecursive(e,t,n).cost}evalTopoRecursive(e,t,n){if(typeof e==`number`){let r=t[n[e]];return{cost:this.surfaceAreaFlat(r.minX,r.minY,r.minZ,r.maxX,r.maxY,r.maxZ)*r.triangleCount*this.intersectionCost,minX:r.minX,minY:r.minY,minZ:r.minZ,maxX:r.maxX,maxY:r.maxY,maxZ:r.maxZ}}let r=this.evalTopoRecursive(e[0],t,n),i=this.evalTopoRecursive(e[1],t,n),a=Math.min(r.minX,i.minX),o=Math.min(r.minY,i.minY),s=Math.min(r.minZ,i.minZ),c=Math.max(r.maxX,i.maxX),l=Math.max(r.maxY,i.maxY),u=Math.max(r.maxZ,i.maxZ);return{cost:this.surfaceAreaFlat(a,o,s,c,l,u)*this.traversalCost+r.cost+i.cost,minX:a,minY:o,minZ:s,maxX:c,maxY:l,maxZ:u}}surfaceAreaFlat(e,t,n,r,i,a){let o=r-e,s=i-t,c=a-n;return 2*(o*s+s*c+c*o)}generatePermutations(e){let t=[],n=Array.from({length:e},(e,t)=>t),r=i=>{if(i===e){t.push([...n]);return}for(let t=i;t<e;t++)[n[i],n[t]]=[n[t],n[i]],r(i+1),[n[i],n[t]]=[n[t],n[i]]};return r(0),t}greedySwapOptimize(e,t,n,r){let i=[...n],a=r,o=!0;for(;o;){o=!1;for(let n=0;n<i.length-1;n++)for(let r=n+1;r<i.length;r++){[i[n],i[r]]=[i[r],i[n]];let s=this.evaluateTopology(e,t,i);s<a?(a=s,o=!0):[i[n],i[r]]=[i[r],i[n]]}}return{perm:i,cost:a}}reconstructTreelet(e,t,n,r){let i=this.buildSubtree(t,n,r);e.minX=i.minX,e.minY=i.minY,e.minZ=i.minZ,e.maxX=i.maxX,e.maxY=i.maxY,e.maxZ=i.maxZ,e.leftChild=i.leftChild,e.rightChild=i.rightChild,e.triangleOffset=i.triangleOffset,e.triangleCount=i.triangleCount}buildSubtree(e,t,n){if(typeof e==`number`){let r=t[n[e]],i=new ma;return i.minX=r.minX,i.minY=r.minY,i.minZ=r.minZ,i.maxX=r.maxX,i.maxY=r.maxY,i.maxZ=r.maxZ,i.triangleOffset=r.triangleOffset,i.triangleCount=r.triangleCount,i}let r=this.buildSubtree(e[0],t,n),i=this.buildSubtree(e[1],t,n),a=new ma;return a.leftChild=r,a.rightChild=i,a.minX=Math.min(r.minX,i.minX),a.minY=Math.min(r.minY,i.minY),a.minZ=Math.min(r.minZ,i.minZ),a.maxX=Math.max(r.maxX,i.maxX),a.maxY=Math.max(r.maxY,i.maxY),a.maxZ=Math.max(r.maxZ,i.maxZ),a}setTreeletSize(e){this.maxTreeletLeaves=Math.max(3,Math.min(7,e));for(let e=3;e<=this.maxTreeletLeaves;e++)this.topologyCache.has(e)||this.topologyCache.set(e,this.generateTopologies(e))}setMinImprovement(e){this.minImprovement=Math.max(.001,e)}setMaxTreelets(){}getStatistics(){return{...this.stats}}},ma=class{constructor(){this.minX=0,this.minY=0,this.minZ=0,this.maxX=0,this.maxY=0,this.maxZ=0,this.leftChild=null,this.rightChild=null,this.triangleOffset=0,this.triangleCount=0}},ha=class{constructor(e,t){this.traversalCost=e,this.intersectionCost=t,this.batchSizeRatio=.02,this.maxIterations=2,this.timeBudgetMs=15e3,this.stats={reinsertionsApplied:0,iterations:0,timeMs:0}}setBatchSizeRatio(e){this.batchSizeRatio=Math.max(.005,Math.min(.1,e))}setMaxIterations(e){this.maxIterations=Math.max(1,Math.min(5,e))}getStatistics(){return{...this.stats}}surfaceArea(e){let t=e.maxX-e.minX,n=e.maxY-e.minY,r=e.maxZ-e.minZ;return t*n+n*r+r*t}buildParentMap(e){let t=new Map;t.set(e,{parent:null,isLeft:!1});let n=[e];for(;n.length>0;){let e=n.pop();e.triangleCount>0||(e.leftChild&&(t.set(e.leftChild,{parent:e,isLeft:!0}),n.push(e.leftChild)),e.rightChild&&(t.set(e.rightChild,{parent:e,isLeft:!1}),n.push(e.rightChild)))}return t}findCandidates(e,t,n){let r=[],i=[e];for(;i.length>0;){let a=i.pop();if(a!==e&&n.get(a).parent!==e){let e=this.surfaceArea(a);r.length<t?(r.push({node:a,cost:e}),r.length===t&&this._heapify(r)):e>r[0].cost&&(r[0]={node:a,cost:e},this._siftDown(r,0))}a.triangleCount===0&&(a.leftChild&&i.push(a.leftChild),a.rightChild&&i.push(a.rightChild))}return r}_heapify(e){for(let t=(e.length>>1)-1;t>=0;t--)this._siftDown(e,t)}_siftDown(e,t){let n=e.length;for(;;){let r=t,i=2*t+1,a=2*t+2;if(i<n&&e[i].cost<e[r].cost&&(r=i),a<n&&e[a].cost<e[r].cost&&(r=a),r===t)break;let o=e[t];e[t]=e[r],e[r]=o,t=r}}findReinsertion(e,t,n){let r=n.get(e),i=r.parent;if(!i)return null;let a=r.isLeft?i.rightChild:i.leftChild,o=this.surfaceArea(e),s=this.surfaceArea(i),c=null,l=0,u=s,d=a.minX,f=a.minY,p=a.minZ,m=a.maxX,h=a.maxY,g=a.maxZ,_=a,v=i,y=[];do{for(y.length=0,y.push(u,_);y.length>0;){let t=y.pop(),n=y.pop();if(n-o<=l)continue;let r=Math.min(t.minX,e.minX),i=Math.min(t.minY,e.minY),a=Math.min(t.minZ,e.minZ),s=Math.max(t.maxX,e.maxX),u=Math.max(t.maxY,e.maxY),d=Math.max(t.maxZ,e.maxZ),f=s-r,p=u-i,m=d-a,h=n-(f*p+p*m+m*f);if(h>l&&(c=t,l=h),t.triangleCount===0&&t.leftChild&&t.rightChild){let e=h+this.surfaceArea(t);y.push(e,t.leftChild),y.push(e,t.rightChild)}}let t=n.get(v);if(!t||t.parent===null)break;if(v!==i){d=Math.min(d,_.minX),f=Math.min(f,_.minY),p=Math.min(p,_.minZ),m=Math.max(m,_.maxX),h=Math.max(h,_.maxY),g=Math.max(g,_.maxZ);let e=m-d,t=h-f,n=g-p,r=e*t+t*n+n*e;u+=this.surfaceArea(v)-r}let r=t.parent;_=t.isLeft?r.rightChild:r.leftChild,v=r}while(n.get(v).parent!==null);return c===a||c===i?null:c?{from:e,to:c,areaDiff:l}:null}getConflicts(e,t,n){let r=n.get(e);return[t,e,r.isLeft?r.parent.rightChild:r.parent.leftChild,n.get(t).parent,r.parent]}reinsertNode(e,t,n){let r=n.get(e),i=r.parent,a=r.isLeft?i.rightChild:i.leftChild,o=n.get(i),s=o.parent,c=n.get(t),l=c.parent;o.isLeft?s.leftChild=a:s.rightChild=a,i.leftChild=e,i.rightChild=t,i.triangleOffset=0,i.triangleCount=0,i.minX=Math.min(e.minX,t.minX),i.minY=Math.min(e.minY,t.minY),i.minZ=Math.min(e.minZ,t.minZ),i.maxX=Math.max(e.maxX,t.maxX),i.maxY=Math.max(e.maxY,t.maxY),i.maxZ=Math.max(e.maxZ,t.maxZ),c.isLeft?l.leftChild=i:l.rightChild=i,n.set(a,{parent:s,isLeft:o.isLeft}),n.set(i,{parent:l,isLeft:c.isLeft}),n.set(e,{parent:i,isLeft:!0}),n.set(t,{parent:i,isLeft:!1}),this.refitFrom(s,n),this.refitFrom(l,n)}refitFrom(e,t){let n=e;for(;n;){if(n.triangleCount===0&&n.leftChild&&n.rightChild){let e=n.leftChild,t=n.rightChild;n.minX=Math.min(e.minX,t.minX),n.minY=Math.min(e.minY,t.minY),n.minZ=Math.min(e.minZ,t.minZ),n.maxX=Math.max(e.maxX,t.maxX),n.maxY=Math.max(e.maxY,t.maxY),n.maxZ=Math.max(e.maxZ,t.maxZ)}let e=t.get(n);n=e?e.parent:null}}optimizeBVH(e,t){let n=performance.now();this.stats={reinsertionsApplied:0,iterations:0,timeMs:0};for(let r=0;r<this.maxIterations&&!(performance.now()-n>this.timeBudgetMs);r++){let i=this.buildParentMap(e),a=i.size,o=Math.max(1,Math.floor(a*this.batchSizeRatio));t&&t(`Reinsertion iter ${r+1}/${this.maxIterations}: selecting ${o} candidates`);let s=this.findCandidates(e,o,i),c=[];for(let t=0;t<s.length&&!(performance.now()-n>this.timeBudgetMs);t++){let n=this.findReinsertion(s[t].node,e,i);n&&n.areaDiff>0&&c.push(n)}c.sort((e,t)=>t.areaDiff-e.areaDiff);let l=new Set,u=0;for(let e of c){let t=this.getConflicts(e.from,e.to,i);if(!t.some(e=>l.has(e))){for(let e of t)l.add(e);this.reinsertNode(e.from,e.to,i),u++}}if(this.stats.reinsertionsApplied+=u,this.stats.iterations=r+1,t&&t(`Reinsertion iter ${r+1}: applied ${u} reinsertions`),u===0)break}return this.stats.timeMs=performance.now()-n,this.stats}},ga=``+(typeof document>`u`&&typeof location>`u`?require(`url`).pathToFileURL(__dirname+`/assets/BVHWorker-CNJ0UBQz.js`).href:new URL(`assets/BVHWorker-CNJ0UBQz.js`,typeof document>`u`?location.href:document.currentScript&&document.currentScript.tagName.toUpperCase()===`SCRIPT`&&document.currentScript.src||document.baseURI).href),_a={FLOATS_PER_TRIANGLE:32,POSITION_A_OFFSET:0,POSITION_B_OFFSET:4,POSITION_C_OFFSET:8,NORMAL_A_OFFSET:12,NORMAL_B_OFFSET:16,NORMAL_C_OFFSET:20,UV_AB_OFFSET:24,UV_C_MAT_OFFSET:28},va=_a.FLOATS_PER_TRIANGLE,ya=class{constructor(){this.minX=0,this.minY=0,this.minZ=0,this.maxX=0,this.maxY=0,this.maxZ=0,this.leftChild=null,this.rightChild=null,this.triangleOffset=0,this.triangleCount=0}},ba=class{constructor(){this.useWorker=!0,this.maxLeafSize=8,this.numBins=32,this.minBins=8,this.maxBins=64,this.totalNodes=0,this.processedTriangles=0,this.totalTriangles=0,this.lastProgressUpdate=0,this.progressUpdateInterval=100,this.traversalCost=1,this.intersectionCost=2.5,this.useMortonCodes=!0,this.mortonBits=10,this.mortonClusterThreshold=128,this.enableObjectMedianFallback=!0,this.enableSpatialMedianFallback=!0,this.splitStats={sahSplits:0,objectMedianSplits:0,spatialMedianSplits:0,failedSplits:0,avgBinsUsed:0,totalSplitAttempts:0,mortonSortTime:0,totalBuildTime:0,treeletOptimizationTime:0,treeletsProcessed:0,treeletsImproved:0,averageSAHImprovement:0,reinsertionOptimizationTime:0,reinsertionsApplied:0,reinsertionIterations:0},this.enableTreeletOptimization=!0,this.treeletSize=5,this.treeletOptimizationPasses=1,this.treeletMinImprovement=.02,this.maxTreeletDepth=3,this.maxTreeletsPerScene=20,this.treeletComplexityThreshold=5e4,this.enableReinsertionOptimization=!0,this.reinsertionBatchSizeRatio=.02,this.reinsertionMaxIterations=2,this.initializeBinArrays(),this._partResult={mid:0,lMinX:0,lMinY:0,lMinZ:0,lMaxX:0,lMaxY:0,lMaxZ:0,rMinX:0,rMinY:0,rMinZ:0,rMaxX:0,rMaxY:0,rMaxZ:0},this.centroids=null,this.bMin=null,this.bMax=null,this.indices=null,this.mortonCodes=null,this.triangles=null,this.reorderedTriangleData=null}initializeBinArrays(){let e=this.maxBins;this.binBoundsMin=new Float32Array(e*3),this.binBoundsMax=new Float32Array(e*3),this.binCounts=new Uint32Array(e),this.leftPrefixMin=new Float32Array(e*3),this.leftPrefixMax=new Float32Array(e*3),this.leftPrefixCount=new Uint32Array(e),this.rightPrefixMin=new Float32Array(e*3),this.rightPrefixMax=new Float32Array(e*3),this.rightPrefixCount=new Uint32Array(e)}getOptimalBinCount(e){return e<=16?this.minBins:e<=64?16:e<=256?32:e<=1024?48:this.maxBins}setAdaptiveBinConfig(e){e.minBins!==void 0&&(this.minBins=Math.max(4,e.minBins)),e.maxBins!==void 0&&(this.maxBins=Math.min(128,e.maxBins)),e.baseBins!==void 0&&(this.numBins=e.baseBins),e.maxBins!==void 0&&this.initializeBinArrays()}setMortonConfig(e){e.enabled!==void 0&&(this.useMortonCodes=e.enabled),e.bits!==void 0&&(this.mortonBits=Math.max(6,Math.min(10,e.bits))),e.threshold!==void 0&&(this.mortonClusterThreshold=Math.max(16,e.threshold))}setFallbackConfig(e){e.objectMedian!==void 0&&(this.enableObjectMedianFallback=e.objectMedian),e.spatialMedian!==void 0&&(this.enableSpatialMedianFallback=e.spatialMedian)}setTreeletConfig(e){e.enabled!==void 0&&(this.enableTreeletOptimization=e.enabled),e.size!==void 0&&(this.treeletSize=Math.max(3,Math.min(12,e.size))),e.passes!==void 0&&(this.treeletOptimizationPasses=Math.max(1,Math.min(3,e.passes))),e.minImprovement!==void 0&&(this.treeletMinImprovement=Math.max(.001,e.minImprovement))}disableTreeletOptimization(){this.enableTreeletOptimization=!1}setReinsertionConfig(e){e.enabled!==void 0&&(this.enableReinsertionOptimization=e.enabled),e.batchSizeRatio!==void 0&&(this.reinsertionBatchSizeRatio=Math.max(.005,Math.min(.1,e.batchSizeRatio))),e.maxIterations!==void 0&&(this.reinsertionMaxIterations=Math.max(1,Math.min(5,e.maxIterations)))}initializeTriangleArrays(){let e=this.totalTriangles,t=this.triangles,n=_a.POSITION_A_OFFSET,r=_a.POSITION_B_OFFSET,i=_a.POSITION_C_OFFSET;for(let a=0;a<e;a++){let e=a*va,o=t[e+n],s=t[e+n+1],c=t[e+n+2],l=t[e+r],u=t[e+r+1],d=t[e+r+2],f=t[e+i],p=t[e+i+1],m=t[e+i+2],h=a*3;this.centroids[h]=(o+l+f)/3,this.centroids[h+1]=(s+u+p)/3,this.centroids[h+2]=(c+d+m)/3,this.bMin[h]=o<l?o<f?o:f:l<f?l:f,this.bMin[h+1]=s<u?s<p?s:p:u<p?u:p,this.bMin[h+2]=c<d?c<m?c:m:d<m?d:m,this.bMax[h]=o>l?o>f?o:f:l>f?l:f,this.bMax[h+1]=s>u?s>p?s:p:u>p?u:p,this.bMax[h+2]=c>d?c>m?c:m:d>m?d:m,this.indices[a]=a}}expandBits(e){return e=e*65537&4278190335,e=e*257&251719695,e=e*17&3272356035,e=e*5&1227133513,e}morton3D(e,t,n){return(this.expandBits(n)<<2)+(this.expandBits(t)<<1)+this.expandBits(e)}computeMortonCodeForIndex(e,t,n,r,i,a,o){let s=this.centroids,c=e*3,l=(1<<this.mortonBits)-1,u=i>0?(s[c]-t)/i:0,d=a>0?(s[c+1]-n)/a:0,f=o>0?(s[c+2]-r)/o:0,p=Math.max(0,Math.min(l,Math.floor(u*l))),m=Math.max(0,Math.min(l,Math.floor(d*l))),h=Math.max(0,Math.min(l,Math.floor(f*l)));return this.morton3D(p,m,h)}sortTrianglesByMortonCode(){let e=this.totalTriangles;if(!this.useMortonCodes||e<this.mortonClusterThreshold)return;let t=performance.now(),n=this.centroids,r=this.indices,i=1/0,a=1/0,o=1/0,s=-1/0,c=-1/0,l=-1/0;for(let t=0;t<e;t++){let e=r[t]*3,u=n[e],d=n[e+1],f=n[e+2];u<i&&(i=u),d<a&&(a=d),f<o&&(o=f),u>s&&(s=u),d>c&&(c=d),f>l&&(l=f)}let u=s-i,d=c-a,f=l-o,p=this.mortonCodes,m=(1<<this.mortonBits)-1,h=u>0?m/u:0,g=d>0?m/d:0,_=f>0?m/f:0;for(let t=0;t<e;t++){let e=r[t],s=e*3,c=(n[s]-i)*h,l=(n[s+1]-a)*g,u=(n[s+2]-o)*_;c=c<0?0:(c>m?m:c)|0,l=l<0?0:(l>m?m:l)|0,u=u<0?0:(u>m?m:u)|0,c=c*65537&4278190335,c=c*257&251719695,c=c*17&3272356035,c=c*5&1227133513,l=l*65537&4278190335,l=l*257&251719695,l=l*17&3272356035,l=l*5&1227133513,u=u*65537&4278190335,u=u*257&251719695,u=u*17&3272356035,u=u*5&1227133513,p[e]=(u<<2)+(l<<1)+c}let v=new Uint32Array(e),y=new Uint32Array(256);for(let t=0;t<32;t+=8){y.fill(0);for(let n=0;n<e;n++)y[p[r[n]]>>>t&255]++;let n=0;for(let e=0;e<256;e++){let t=y[e];y[e]=n,n+=t}for(let n=0;n<e;n++){let e=p[r[n]]>>>t&255;v[y[e]++]=r[n]}r.set(v)}this.splitStats.mortonSortTime+=performance.now()-t}build(e,t=30,n=null){return this.totalTriangles=e.byteLength/(va*4),this.processedTriangles=0,this.lastProgressUpdate=performance.now(),this.useWorker&&typeof Worker<`u`?new Promise((r,i)=>{let a=a=>{let o=this.totalTriangles,s=typeof SharedArrayBuffer<`u`;console.log(`[BVHBuilder] SharedArrayBuffer: ${s?`enabled`:`unavailable (using transfer fallback)`}`);let c=s?new SharedArrayBuffer(o*va*4):null;a.onmessage=e=>{let{bvhData:t,triangles:o,originalToBvh:s,error:l,progress:u,treeletStats:d}=e.data;if(l){a.terminate(),i(Error(l));return}if(u!==void 0&&n){n(u);return}d&&(this.splitStats=d),a.terminate(),r({bvhData:t,bvhRoot:!0,reorderedTriangles:c?new Float32Array(c):o,originalToBvh:s||null})},a.onerror=e=>{a.terminate(),i(e)};let l=e.buffer,u={triangleData:l,triangleByteOffset:e.byteOffset,triangleByteLength:e.byteLength,triangleCount:o,depth:t,reportProgress:!!n,sharedReorderBuffer:c,treeletOptimization:{enabled:this.enableTreeletOptimization,size:this.treeletSize,passes:this.treeletOptimizationPasses,minImprovement:this.treeletMinImprovement},reinsertionOptimization:{enabled:this.enableReinsertionOptimization,batchSizeRatio:this.reinsertionBatchSizeRatio,maxIterations:this.reinsertionMaxIterations}};a.postMessage(u,[l])};try{a(new Worker(ga,{type:`module`}))}catch(i){i.name===`SecurityError`?Ze(ga).then(a).catch(()=>{console.warn(`Worker fetch fallback failed, using synchronous build`),r(this._buildSyncAndFlatten(e,t,n))}):(console.warn(`Worker creation failed, falling back to synchronous build:`,i),r(this._buildSyncAndFlatten(e,t,n)))}}):new Promise(r=>{r(this._buildSyncAndFlatten(e,t,n))})}_buildSyncAndFlatten(e,t,n){let r=this.buildSync(e,t,n);return{bvhData:this.flattenBVH(r),bvhRoot:!0,reorderedTriangles:this.reorderedTriangleData||null,originalToBvh:this.originalToBvhMap||null}}buildSync(e,t=30,n=null,r=null){let i=performance.now();this.totalNodes=0,this.processedTriangles=0,this.triangles=e,this.totalTriangles=e.byteLength/(va*4),this.lastProgressUpdate=performance.now(),this.splitStats={sahSplits:0,objectMedianSplits:0,spatialMedianSplits:0,failedSplits:0,avgBinsUsed:0,totalSplitAttempts:0,mortonSortTime:0,totalBuildTime:0,treeletOptimizationTime:0,treeletsProcessed:0,treeletsImproved:0,averageSAHImprovement:0,reinsertionOptimizationTime:0,reinsertionsApplied:0,reinsertionIterations:0,saOrderTime:0,initTime:0,sahBuildTime:0,reorderTime:0};let a=this.totalTriangles,o=performance.now();this.centroids=new Float32Array(a*3),this.bMin=new Float32Array(a*3),this.bMax=new Float32Array(a*3),this.indices=new Uint32Array(a),this.mortonCodes=new Uint32Array(a),this.initializeTriangleArrays(),this.splitStats.initTime=performance.now()-o,this.sortTrianglesByMortonCode();let s=performance.now(),c=this.buildNodeRecursive(0,a,t,n);if(this.splitStats.sahBuildTime=performance.now()-s,this.enableTreeletOptimization&&this.totalTriangles>1e3){let e=this.totalTriangles>this.treeletComplexityThreshold,t=e?3:this.treeletSize,r=e?10:this.maxTreeletsPerScene,i=new pa(this.traversalCost,this.intersectionCost);i.setTreeletSize(t),i.setMinImprovement(this.treeletMinImprovement),i.setMaxTreelets(r);let a=performance.now();for(let e=0;e<this.treeletOptimizationPasses;e++){let t=n?t=>{n(`Treelet optimization pass ${e+1}/${this.treeletOptimizationPasses}: ${t}`)}:null;try{i.optimizeBVH(c,t)}catch(t){console.error(`TreeletOptimizer: Error in pass ${e+1}:`,t);break}let r=i.getStatistics(),o=performance.now()-a;if(r.treeletsImproved===0&&e>0||o>15e3)break}let o=performance.now()-a;this.splitStats.treeletOptimizationTime=o;let s=i.getStatistics();this.splitStats.treeletsProcessed=s.treeletsProcessed,this.splitStats.treeletsImproved=s.treeletsImproved,this.splitStats.averageSAHImprovement=s.averageSAHImprovement}if(this.enableReinsertionOptimization&&this.totalTriangles>1e3){let e=new ha(this.traversalCost,this.intersectionCost);e.setBatchSizeRatio(this.reinsertionBatchSizeRatio),e.setMaxIterations(this.reinsertionMaxIterations);let t=n?e=>{n(e)}:null;try{e.optimizeBVH(c,t)}catch(e){console.error(`ReinsertionOptimizer: Error:`,e)}let r=e.getStatistics();this.splitStats.reinsertionOptimizationTime=r.timeMs,this.splitStats.reinsertionsApplied=r.reinsertionsApplied,this.splitStats.reinsertionIterations=r.iterations}let l=performance.now();this.applySAOrdering(c),this.splitStats.saOrderTime=performance.now()-l;let u=performance.now(),d=this.triangles,f=r||new Float32Array(a*va);for(let e=0;e<a;e++){let t=this.indices[e]*va,n=e*va;f.set(d.subarray(t,t+va),n)}this.reorderedTriangleData=f;let p=new Uint32Array(a);for(let e=0;e<a;e++)p[this.indices[e]]=e;this.originalToBvhMap=p,this.splitStats.reorderTime=performance.now()-u,this.splitStats.totalBuildTime=performance.now()-i;let m=this.splitStats.totalBuildTime,h=this.splitStats;return console.log(`[BVH] ${a.toLocaleString()} tris → ${this.totalNodes} nodes in ${Math.round(m)}ms | SAH ${h.sahSplits} objMed ${h.objectMedianSplits} spatMed ${h.spatialMedianSplits} failed ${h.failedSplits}`+(h.treeletsProcessed?` | treelets ${h.treeletsImproved}/${h.treeletsProcessed} improved`:``)+(h.reinsertionsApplied?` | reinsertions ${h.reinsertionsApplied}`:``)),n&&n(100),this.centroids=null,this.bMin=null,this.bMax=null,this.mortonCodes=null,c}updateProgress(e,t){if(!t)return;this.processedTriangles+=e;let n=performance.now();n-this.lastProgressUpdate<this.progressUpdateInterval||(this.lastProgressUpdate=n,t(Math.min(Math.floor(this.processedTriangles/this.totalTriangles*100),99)))}buildNodeRecursiveToDepth(e,t,n,r,i,a,o,s,c,l,u){let d=new ya;this.totalNodes++;let f=t-e;if(a===void 0?this.updateNodeBounds(d,e,t):(d.minX=a,d.minY=o,d.minZ=s,d.maxX=c,d.maxY=l,d.maxZ=u),f<=this.maxLeafSize||n<=0)return d.triangleOffset=e,d.triangleCount=f,this.updateProgress(f,i),d;if(r<=0&&f>this.maxLeafSize*16){let r=this.frontierTasks.length;return d.triangleOffset=e,d.triangleCount=f,d.isFrontier=!0,d.frontierTaskId=r,this.frontierTasks.push({taskId:r,start:e,end:t,depth:n,preMinX:d.minX,preMinY:d.minY,preMinZ:d.minZ,preMaxX:d.maxX,preMaxY:d.maxY,preMaxZ:d.maxZ}),d}let p=this.findBestSplitPositionSAH(e,t,d);if(!p.success){if(this.splitStats.failedSplits++,r>0||f<=this.maxLeafSize*16)return d.triangleOffset=e,d.triangleCount=f,this.updateProgress(f,i),d;let a=this.frontierTasks.length;return d.triangleOffset=e,d.triangleCount=f,d.isFrontier=!0,d.frontierTaskId=a,this.frontierTasks.push({taskId:a,start:e,end:t,depth:n,preMinX:d.minX,preMinY:d.minY,preMinZ:d.minZ,preMaxX:d.maxX,preMaxY:d.maxY,preMaxZ:d.maxZ}),d}p.method===`SAH`?this.splitStats.sahSplits++:p.method===`object_median`?this.splitStats.objectMedianSplits++:p.method===`spatial_median`&&this.splitStats.spatialMedianSplits++,this.partitionWithBounds(e,t,p.axis,p.pos);let m=this._partResult,h=m.mid,g=m.lMinX,_=m.lMinY,v=m.lMinZ,y=m.lMaxX,b=m.lMaxY,x=m.lMaxZ,S=m.rMinX,C=m.rMinY,w=m.rMinZ,T=m.rMaxX,E=m.rMaxY,D=m.rMaxZ;return h===e||h===t?(d.triangleOffset=e,d.triangleCount=f,this.updateProgress(f,i),d):(d.leftChild=this.buildNodeRecursiveToDepth(e,h,n-1,r-1,i,g,_,v,y,b,x),d.rightChild=this.buildNodeRecursiveToDepth(h,t,n-1,r-1,i,S,C,w,T,E,D),d)}buildNodeRecursive(e,t,n,r,i,a,o,s,c,l){let u=new ya;this.totalNodes++;let d=t-e;if(i===void 0?this.updateNodeBounds(u,e,t):(u.minX=i,u.minY=a,u.minZ=o,u.maxX=s,u.maxY=c,u.maxZ=l),d<=this.maxLeafSize||n<=0)return u.triangleOffset=e,u.triangleCount=d,this.updateProgress(d,r),u;let f=this.findBestSplitPositionSAH(e,t,u);if(!f.success)return this.splitStats.failedSplits++,u.triangleOffset=e,u.triangleCount=d,this.updateProgress(d,r),u;f.method===`SAH`?this.splitStats.sahSplits++:f.method===`object_median`?this.splitStats.objectMedianSplits++:f.method===`spatial_median`&&this.splitStats.spatialMedianSplits++,this.partitionWithBounds(e,t,f.axis,f.pos);let p=this._partResult,m=p.mid,h=p.lMinX,g=p.lMinY,_=p.lMinZ,v=p.lMaxX,y=p.lMaxY,b=p.lMaxZ,x=p.rMinX,S=p.rMinY,C=p.rMinZ,w=p.rMaxX,T=p.rMaxY,E=p.rMaxZ;return m===e||m===t?(u.triangleOffset=e,u.triangleCount=d,this.updateProgress(d,r),u):(u.leftChild=this.buildNodeRecursive(e,m,n-1,r,h,g,_,v,y,b),u.rightChild=this.buildNodeRecursive(m,t,n-1,r,x,S,C,w,T,E),u)}partitionWithBounds(e,t,n,r){let i=this.indices,a=this.centroids,o=this.bMin,s=this.bMax,c=e,l=t-1,u=1/0,d=1/0,f=1/0,p=-1/0,m=-1/0,h=-1/0,g=1/0,_=1/0,v=1/0,y=-1/0,b=-1/0,x=-1/0;for(;c<=l;){let e=i[c],t=e*3;a[t+n]<=r?(o[t]<u&&(u=o[t]),o[t+1]<d&&(d=o[t+1]),o[t+2]<f&&(f=o[t+2]),s[t]>p&&(p=s[t]),s[t+1]>m&&(m=s[t+1]),s[t+2]>h&&(h=s[t+2]),c++):(o[t]<g&&(g=o[t]),o[t+1]<_&&(_=o[t+1]),o[t+2]<v&&(v=o[t+2]),s[t]>y&&(y=s[t]),s[t+1]>b&&(b=s[t+1]),s[t+2]>x&&(x=s[t+2]),i[c]=i[l],i[l]=e,l--)}let S=this._partResult;return S.mid=c,S.lMinX=u,S.lMinY=d,S.lMinZ=f,S.lMaxX=p,S.lMaxY=m,S.lMaxZ=h,S.rMinX=g,S.rMinY=_,S.rMinZ=v,S.rMaxX=y,S.rMaxY=b,S.rMaxZ=x,S}updateNodeBounds(e,t,n){let r=1/0,i=1/0,a=1/0,o=-1/0,s=-1/0,c=-1/0,l=this.indices,u=this.bMin,d=this.bMax;for(let e=t;e<n;e++){let t=l[e]*3;u[t]<r&&(r=u[t]),u[t+1]<i&&(i=u[t+1]),u[t+2]<a&&(a=u[t+2]),d[t]>o&&(o=d[t]),d[t+1]>s&&(s=d[t+1]),d[t+2]>c&&(c=d[t+2])}e.minX=r,e.minY=i,e.minZ=a,e.maxX=o,e.maxY=s,e.maxZ=c}findBestSplitPositionSAH(e,t,n){let r=1/0,i=-1,a=0,o=this.computeSurfaceAreaFlat(n.minX,n.minY,n.minZ,n.maxX,n.maxY,n.maxZ),s=t-e,c=this.intersectionCost*s,l=this.getOptimalBinCount(s);this.splitStats.totalSplitAttempts++,this.splitStats.avgBinsUsed=(this.splitStats.avgBinsUsed*(this.splitStats.totalSplitAttempts-1)+l)/this.splitStats.totalSplitAttempts;let u=this.indices,d=this.centroids,f=this.bMin,p=this.bMax,m=this.binBoundsMin,h=this.binBoundsMax,g=this.binCounts,_=this.leftPrefixMin,v=this.leftPrefixMax,y=this.leftPrefixCount,b=this.rightPrefixMin,x=this.rightPrefixMax,S=this.rightPrefixCount,C=1/0,w=-1/0,T=1/0,E=-1/0,D=1/0,O=-1/0;for(let n=e;n<t;n++){let e=u[n]*3,t=d[e],r=d[e+1],i=d[e+2];t<C&&(C=t),t>w&&(w=t),r<T&&(T=r),r>E&&(E=r),i<D&&(D=i),i>O&&(O=i)}let k=[C,T,D],A=[w,E,O];for(let n=0;n<3;n++){let s=k[n],C=A[n];if(C-s<1e-6)continue;for(let e=0;e<l;e++){g[e]=0;let t=e*3;m[t]=1/0,m[t+1]=1/0,m[t+2]=1/0,h[t]=-1/0,h[t+1]=-1/0,h[t+2]=-1/0}let w=l/(C-s);for(let r=e;r<t;r++){let e=u[r],t=d[e*3+n],i=Math.floor((t-s)*w);i>=l&&(i=l-1),g[i]++;let a=i*3,o=e*3;f[o]<m[a]&&(m[a]=f[o]),f[o+1]<m[a+1]&&(m[a+1]=f[o+1]),f[o+2]<m[a+2]&&(m[a+2]=f[o+2]),p[o]>h[a]&&(h[a]=p[o]),p[o+1]>h[a+1]&&(h[a+1]=p[o+1]),p[o+2]>h[a+2]&&(h[a+2]=p[o+2])}y[0]=g[0],_[0]=m[0],_[1]=m[1],_[2]=m[2],v[0]=h[0],v[1]=h[1],v[2]=h[2];for(let e=1;e<l;e++){let t=e*3,n=(e-1)*3;y[e]=y[e-1]+g[e];let r=_[n],i=m[t],a=_[n+1],o=m[t+1],s=_[n+2],c=m[t+2];_[t]=r<i?r:i,_[t+1]=a<o?a:o,_[t+2]=s<c?s:c;let l=v[n],u=h[t],d=v[n+1],f=h[t+1],p=v[n+2],b=h[t+2];v[t]=l>u?l:u,v[t+1]=d>f?d:f,v[t+2]=p>b?p:b}let T=l-1,E=T*3;S[T]=g[T],b[E]=m[E],b[E+1]=m[E+1],b[E+2]=m[E+2],x[E]=h[E],x[E+1]=h[E+1],x[E+2]=h[E+2];for(let e=T-1;e>=0;e--){let t=e*3,n=(e+1)*3;S[e]=S[e+1]+g[e];let r=b[n],i=m[t],a=b[n+1],o=m[t+1],s=b[n+2],c=m[t+2];b[t]=r<i?r:i,b[t+1]=a<o?a:o,b[t+2]=s<c?s:c;let l=x[n],u=h[t],d=x[n+1],f=h[t+1],p=x[n+2],_=h[t+2];x[t]=l>u?l:u,x[t+1]=d>f?d:f,x[t+2]=p>_?p:_}for(let e=1;e<l;e++){let t=(e-1)*3,u=e*3,d=y[e-1],f=S[e];if(d===0||f===0)continue;let p=v[t]-_[t],m=v[t+1]-_[t+1],h=v[t+2]-_[t+2],g=2*(p*m+m*h+h*p),w=x[u]-b[u],T=x[u+1]-b[u+1],E=x[u+2]-b[u+2],D=2*(w*T+T*E+E*w),O=this.traversalCost+g/o*d*this.intersectionCost+D/o*f*this.intersectionCost;O<r&&O<c&&(r=O,i=n,a=s+(C-s)*e/l)}}return i===-1?this.enableObjectMedianFallback?this.findObjectMedianSplit(e,t):this.enableSpatialMedianFallback?this.findSpatialMedianSplit(e,t):{success:!1,method:`fallbacks_disabled`}:{success:!0,axis:i,pos:a,method:`SAH`,binsUsed:l}}findObjectMedianSplit(e,t){let n=this.indices,r=this.centroids,i=-1,a=-1;for(let o=0;o<3;o++){let s=1/0,c=-1/0;for(let i=e;i<t;i++){let e=r[n[i]*3+o];e<s&&(s=e),e>c&&(c=e)}let l=c-s;l>a&&(a=l,i=o)}if(i===-1||a<1e-10)return this.enableSpatialMedianFallback?this.findSpatialMedianSplit(e,t):{success:!1,method:`object_median_failed`};let o=t-e,s=e+Math.floor(o/2);this.quickselect(e,t,s,i);let c=r[n[s]*3+i],l=!0;for(let e=s+1;e<t;e++)if(r[n[e]*3+i]>c){l=!1;break}if(l){let a=-1/0;for(let t=e;t<s;t++){let e=r[n[t]*3+i];e>a&&(a=e)}if(a<c)c=(a+c)*.5;else return this.enableSpatialMedianFallback?this.findSpatialMedianSplit(e,t):{success:!1,method:`object_median_degenerate`}}return{success:!0,axis:i,pos:c,method:`object_median`}}findSpatialMedianSplit(e,t){let n=this.indices,r=this.centroids,i=this.bMin,a=this.bMax,o=-1,s=-1,c=0,l=0;for(let r=0;r<3;r++){let u=1/0,d=-1/0;for(let o=e;o<t;o++){let e=n[o]*3+r;i[e]<u&&(u=i[e]),a[e]>d&&(d=a[e])}let f=d-u;f>s&&(s=f,o=r,c=u,l=d)}if(o===-1||s<1e-12)return{success:!1,method:`spatial_median_failed`};let u=(c+l)*.5,d=t-e,f=0;for(let i=e;i<t;i++)r[n[i]*3+o]<=u&&f++;if(f===0||f===d){let i=e+Math.floor(d/2);this.quickselect(e,t,i,o);let a=r[n[i]*3+o],s=!0;for(let i=e;i<t;i++)if(r[n[i]*3+o]!==a){s=!1;break}if(s)return{success:!1,method:`spatial_median_degenerate`};let c=-1/0;for(let t=e;t<i;t++){let e=r[n[t]*3+o];e>c&&(c=e)}if(c<a)u=(c+a)*.5;else{let e=1/0;for(let a=i+1;a<t;a++){let t=r[n[a]*3+o];t<e&&(e=t)}u=(a+e)*.5}}return{success:!0,axis:o,pos:u,method:`spatial_median`}}quickselect(e,t,n,r){let i=this.indices,a=this.centroids,o=e,s=t-1;for(;o<s;){let e=o+s>>>1,t=a[i[o]*3+r],c=a[i[e]*3+r],l=a[i[s]*3+r];if(t>c){let t=i[o];i[o]=i[e],i[e]=t}if(t>l){let e=i[o];i[o]=i[s],i[s]=e}if(c>l){let t=i[e];i[e]=i[s],i[s]=t}let u=a[i[e]*3+r],d=o,f=s;for(;d<=f;){for(;a[i[d]*3+r]<u;)d++;for(;a[i[f]*3+r]>u;)f--;if(d<=f){let e=i[d];i[d]=i[f],i[f]=e,d++,f--}}f<n&&(o=d),d>n&&(s=f)}}applySAOrdering(e){if(!e||!e.leftChild)return;let t=[e],n=[];for(;t.length>0;){let e=t.pop();!e.leftChild||!e.rightChild||(n.push(e),t.push(e.leftChild),t.push(e.rightChild))}for(let e=n.length-1;e>=0;e--){let t=n[e],r=t.leftChild,i=t.rightChild,a=r.maxX-r.minX,o=r.maxY-r.minY,s=r.maxZ-r.minZ,c=i.maxX-i.minX,l=i.maxY-i.minY,u=i.maxZ-i.minZ;c*l+l*u+u*c>a*o+o*s+s*a&&(t.leftChild=i,t.rightChild=r)}}flattenBVH(e){let t=[],n=[e];for(;n.length>0;){let e=n.pop();e._flatIndex=t.length,t.push(e),e.rightChild&&n.push(e.rightChild),e.leftChild&&n.push(e.leftChild)}let r=new Float32Array(t.length*16);for(let e=0;e<t.length;e++){let n=t[e],i=e*16;if(n.leftChild){let e=n.leftChild,t=n.rightChild;r[i]=e.minX,r[i+1]=e.minY,r[i+2]=e.minZ,r[i+3]=e._flatIndex,r[i+4]=e.maxX,r[i+5]=e.maxY,r[i+6]=e.maxZ,r[i+7]=t._flatIndex,r[i+8]=t.minX,r[i+9]=t.minY,r[i+10]=t.minZ,r[i+12]=t.maxX,r[i+13]=t.maxY,r[i+14]=t.maxZ}else r[i]=n.triangleOffset,r[i+1]=n.triangleCount,r[i+3]=-1}return r}flattenBVHWithFrontier(e){let t=[],n=[e];for(;n.length>0;){let e=n.pop();e._flatIndex=t.length,t.push(e),e.rightChild&&n.push(e.rightChild),e.leftChild&&n.push(e.leftChild)}let r=new Float32Array(t.length*16),i=[];for(let e=0;e<t.length;e++){let n=t[e],a=e*16;if(n.leftChild){let e=n.leftChild,t=n.rightChild;r[a]=e.minX,r[a+1]=e.minY,r[a+2]=e.minZ,r[a+3]=e._flatIndex,r[a+4]=e.maxX,r[a+5]=e.maxY,r[a+6]=e.maxZ,r[a+7]=t._flatIndex,r[a+8]=t.minX,r[a+9]=t.minY,r[a+10]=t.minZ,r[a+12]=t.maxX,r[a+13]=t.maxY,r[a+14]=t.maxZ}else if(n.isFrontier){let t=n.frontierTaskId;r[a]=n.triangleOffset,r[a+1]=n.triangleCount,r[a+2]=t,r[a+3]=-2,i.push({taskId:t,flatIndex:e})}else r[a]=n.triangleOffset,r[a+1]=n.triangleCount,r[a+3]=-1}return{flatData:r,frontierMap:i,nodeCount:t.length}}assembleParallelBVH(e,t,n,r){let i=[...r].sort((e,t)=>e.taskId-t.taskId),a=t;for(let e=0;e<i.length;e++)a+=i[e].nodeCount;let o=new Float32Array(a*16);o.set(e);let s=new Map;for(let e of n)s.set(e.taskId,e.flatIndex);let c=t;for(let e=0;e<i.length;e++){let t=i[e],n=t.flatData,r=t.nodeCount,a=c*16;o.set(n,a);for(let e=0;e<r;e++){let t=a+e*16;o[t+3]!==-1&&(o[t+3]+=c,o[t+7]+=c)}let l=s.get(t.taskId);if(l!==void 0){let e=l*16,t=a;for(let n=0;n<16;n++)o[e+n]=o[t+n]}c+=r}return o}computeSurfaceAreaFlat(e,t,n,r,i,a){let o=r-e,s=i-t,c=a-n;return 2*(o*s+s*c+c*o)}},Z={FLOATS_PER_TRIANGLE:32,POSITION_A_OFFSET:0,POSITION_B_OFFSET:4,POSITION_C_OFFSET:8,NORMAL_A_OFFSET:12,NORMAL_B_OFFSET:16,NORMAL_C_OFFSET:20},xa=Z.FLOATS_PER_TRIANGLE,Sa=16,Ca=-1,wa=-2,Ta=class{constructor(){this._bounds=null,this._boundsNodeCount=0}updateTrianglePositions(e,t,n){let r=n.length;for(let i=0;i<r;i++){let r=n[i],a=i*xa,o=r*9,s=t[o],c=t[o+1],l=t[o+2],u=t[o+3],d=t[o+4],f=t[o+5],p=t[o+6],m=t[o+7],h=t[o+8];e[a+Z.POSITION_A_OFFSET]=s,e[a+Z.POSITION_A_OFFSET+1]=c,e[a+Z.POSITION_A_OFFSET+2]=l,e[a+Z.POSITION_B_OFFSET]=u,e[a+Z.POSITION_B_OFFSET+1]=d,e[a+Z.POSITION_B_OFFSET+2]=f,e[a+Z.POSITION_C_OFFSET]=p,e[a+Z.POSITION_C_OFFSET+1]=m,e[a+Z.POSITION_C_OFFSET+2]=h;let g=u-s,_=d-c,v=f-l,y=p-s,b=m-c,x=h-l,S=_*x-v*b,C=v*y-g*x,w=g*b-_*y;e[a+Z.NORMAL_A_OFFSET]=S,e[a+Z.NORMAL_A_OFFSET+1]=C,e[a+Z.NORMAL_A_OFFSET+2]=w,e[a+Z.NORMAL_B_OFFSET]=S,e[a+Z.NORMAL_B_OFFSET+1]=C,e[a+Z.NORMAL_B_OFFSET+2]=w,e[a+Z.NORMAL_C_OFFSET]=S,e[a+Z.NORMAL_C_OFFSET+1]=C,e[a+Z.NORMAL_C_OFFSET+2]=w}}refitRange(e,t,n,r){r>this._boundsNodeCount&&(this._bounds=new Float32Array(r*6),this._boundsNodeCount=r);let i=this._bounds,a=n+r;for(let r=a-1;r>=n;r--){let a=r*Sa,o=(r-n)*6;if(e[a+3]===Ca){let n=e[a],r=e[a+1],s=1/0,c=1/0,l=1/0,u=-1/0,d=-1/0,f=-1/0;for(let e=0;e<r;e++){let 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e=Array.from(this.pools.entries());e.slice(0,Math.floor(e.length/2)).forEach(([e,t])=>{t.forEach(e=>{this.allocatedBuffers.has(e)&&(this.memoryUsage-=e.byteLength,this.allocatedBuffers.delete(e))}),this.pools.delete(e)})}dispose(){this.pools.forEach(e=>{e.forEach(e=>{this.allocatedBuffers.has(e)&&this.allocatedBuffers.delete(e)})}),this.pools.clear(),this.memoryUsage=0}getMemoryStats(){return{currentUsage:this.memoryUsage,maxUsage:this.maxMemoryUsage,utilizationPercentage:this.memoryUsage/this.maxMemoryUsage*100,poolCount:this.pools.size,allocatedBufferCount:this.allocatedBuffers&&this.allocatedBuffers.size||0}}checkMemoryHealth(){let e=this.getMemoryStats();return e.utilizationPercentage>90?(console.warn(`Memory pool critical: ${e.utilizationPercentage.toFixed(1)}% used (${(e.currentUsage/(1024*1024)).toFixed(1)}MB / ${(e.maxUsage/(1024*1024)).toFixed(1)}MB)`),`critical`):e.utilizationPercentage>70?(console.warn(`Memory pool high: ${e.utilizationPercentage.toFixed(1)}% used (${(e.currentUsage/(1024*1024)).toFixed(1)}MB / ${(e.maxUsage/(1024*1024)).toFixed(1)}MB)`),`high`):`normal`}},Va=class{constructor(e=U.CACHE_SIZE_LIMIT){this.cache=new Map,this.accessOrder=[],this.maxSize=e}generateHash(e){let t=``;for(let n of e)if(n?.image){let e=n.image.width||0,r=n.image.height||0,i=n.image.src||n.uuid||``;t+=`${e}x${r}_${i.slice(-8)}_`}return t+e.length}get(e){if(this.cache.has(e)){let t=this.accessOrder.indexOf(e);return t>-1&&this.accessOrder.splice(t,1),this.accessOrder.push(e),this.cache.get(e)}return null}set(e,t){if(this.cache.has(e)){let t=this.accessOrder.indexOf(e);t>-1&&this.accessOrder.splice(t,1)}else this.cache.size>=this.maxSize&&this.evictLRU();this.cache.set(e,t),this.accessOrder.push(e)}evictLRU(){if(this.accessOrder.length>0){let e=this.accessOrder.shift(),t=this.cache.get(e);t&&t.dispose&&t.dispose(),this.cache.delete(e)}}dispose(){this.cache.forEach(e=>{e&&e.dispose&&e.dispose()}),this.cache.clear(),this.accessOrder=[]}},Ha=class{constructor(e={}){this.useWorkers=typeof Worker<`u`,this.maxConcurrentWorkers=U.MAX_CONCURRENT_WORKERS,this.activeWorkers=0,this.canvasPool=new za,this.bufferPool=new Ba({maxMemory:e.maxBufferMemory||W.MAX_BUFFER_MEMORY,sizeStrategy:e.bufferSizeStrategy||`adaptive`}),this.textureCache=new Va,this.capabilities=this.detectCapabilities(),this.optimalMethod=this.selectOptimalMethod()}detectCapabilities(){return{offscreenCanvas:typeof OffscreenCanvas<`u`,imageBitmap:typeof createImageBitmap<`u`,workers:typeof Worker<`u`,hardwareConcurrency:navigator.hardwareConcurrency||4}}selectOptimalMethod(){return this.capabilities.workers&&this.capabilities.offscreenCanvas?`worker-offscreen`:this.capabilities.imageBitmap?`imageBitmap`:`canvas`}async createTexturesToDataTexture(e){if(!e||e.length===0)return null;let t=this.textureCache.generateHash(e),n=this.textureCache.get(t);if(n)return n;let{normalized:r,bitmapsToClose:i}=await this._normalizeTexturesForProcessing(e),a=this.selectProcessingStrategy(r),o;try{switch(a.method){case`worker-direct`:o=await this.processWithWorkerDirect(r);break;case`worker-chunked`:o=await this.processWithWorkerChunked(r,a.chunkSize);break;case`main-batch`:o=await this.processOnMainThreadBatch(r,a.batchSize);break;case`main-streaming`:o=await this.processOnMainThreadStreaming(r);break;default:o=await this.processOnMainThreadSync(r)}return o&&this.textureCache.set(t,o),o}catch(e){return console.warn(`Texture processing failed, trying fallback:`,e),await this.processOnMainThreadSync(r)}finally{for(let e of i)e.close()}}selectProcessingStrategy(e){let t=e.reduce((e,t)=>e+(t.image?.width||0)*(t.image?.height||0),0),n=t*4;return this.capabilities.workers&&n>W.MAX_TEXTURE_MEMORY?{method:`worker-chunked`,chunkSize:Math.max(1,Math.floor(e.length/4))}:this.capabilities.workers&&t>2097152?{method:`worker-direct`}:t>524288?{method:`main-batch`,batchSize:Math.min(4,e.length)}:e.length>8?{method:`main-streaming`}:{method:`main-sync`}}async processWithWorkerDirect(e){for(;this.activeWorkers>=this.maxConcurrentWorkers;)await new Promise(e=>setTimeout(e,10));this.activeWorkers++;try{let t;try{t=new Worker(Ra,{type:`module`})}catch(e){if(e.name!==`SecurityError`)throw e;t=await Ze(Ra)}let n=await this.prepareTexturesForWorkerDirect(e),r=await new Promise((e,r)=>{t.onmessage=t=>{t.data.error?r(Error(t.data.error)):e(t.data)},t.onerror=r;let i=[];n.forEach(e=>{e.data instanceof ArrayBuffer?i.push(e.data):e.bitmap&&i.push(e.bitmap)}),t.postMessage({textures:n,maxTextureSize:U.MAX_TEXTURE_SIZE,method:`direct-transfer`},i)});return t.terminate(),this.createDataArrayTextureFromResult(r)}finally{this.activeWorkers--}}async prepareTexturesForWorkerDirect(e){let t=[];for(let n of e)if(n?.image)try{if(typeof createImageBitmap<`u`&&n.image instanceof HTMLImageElement){let e=await createImageBitmap(n.image);t.push({bitmap:e,width:n.image.width,height:n.image.height,isDirect:!0})}else{let e=this.canvasPool.getCanvasWithContext(n.image.width,n.image.height);e.context.drawImage(n.image,0,0);let r=e.context.getImageData(0,0,n.image.width,n.image.height);t.push({data:r.data.buffer,width:n.image.width,height:n.image.height,isImageData:!0}),this.canvasPool.releaseCanvasWithContext(e)}}catch(e){console.warn(`Failed to prepare texture for worker:`,e)}return t}async processWithWorkerChunked(e,t){let n=[];for(let r=0;r<e.length;r+=t){let i=e.slice(r,r+t),a=await this.processWithWorkerDirect(i);n.push(a)}return this.combineTextureResults(n)}async processOnMainThreadBatch(e,t){let n=e.filter(e=>e?.image);if(n.length===0)return this.createFallbackTexture();let{maxWidth:r,maxHeight:i}=this.calculateOptimalDimensions(n),a=n.length,o=this.bufferPool.getBuffer(r*i*a*4,Uint8Array);for(let e=0;e<n.length;e+=t){let a=Math.min(e+t,n.length),s=[];for(let t=e;t<a;t++){let e=n[t],a=createImageBitmap(e.image,{resizeWidth:r,resizeHeight:i,resizeQuality:`high`});s.push(a.then(e=>({bitmap:e,index:t})))}let c=await Promise.all(s),l=this.canvasPool.getCanvasWithContext(r,i);l.context.imageSmoothingEnabled=!1;for(let{bitmap:e,index:t}of c){l.context.clearRect(0,0,r,i),l.context.drawImage(e,0,0);let n=l.context.getImageData(0,0,r,i),a=r*i*4*t;o.set(n.data,a),e.close()}this.canvasPool.releaseCanvasWithContext(l)}return this.createDataArrayTextureFromBuffer(o,r,i,a)}async processOnMainThreadStreaming(e){let t=e.filter(e=>e?.image);if(t.length===0)return this.createFallbackTexture();let{maxWidth:n,maxHeight:r}=this.calculateOptimalDimensions(t),i=t.length,a=this.bufferPool.getBuffer(n*r*i*4,Uint8Array),o=this.canvasPool.getCanvasWithContext(n,r);o.context.imageSmoothingEnabled=!0,o.context.imageSmoothingQuality=`high`;for(let e=0;e<t.length;e++){let i=t[e];o.context.clearRect(0,0,n,r),o.context.drawImage(i.image,0,0,n,r);let s=o.context.getImageData(0,0,n,r),c=n*r*4*e;a.set(s.data,c),e%W.STREAM_BATCH_SIZE===0&&await new Promise(e=>setTimeout(e,0))}return this.canvasPool.releaseCanvasWithContext(o),this.createDataArrayTextureFromBuffer(a,n,r,i)}async processOnMainThreadSync(e){let t=e.filter(e=>e?.image);if(t.length===0)return this.createFallbackTexture();let{maxWidth:n,maxHeight:r}=this.calculateOptimalDimensions(t),i=t.length,a=this.bufferPool.getBuffer(n*r*i*4,Uint8Array),o=this.canvasPool.getCanvasWithContext(n,r);o.context.imageSmoothingEnabled=!0,o.context.imageSmoothingQuality=`high`;for(let e=0;e<t.length;e++){let i=t[e];o.context.clearRect(0,0,n,r),o.context.drawImage(i.image,0,0,n,r);let s=o.context.getImageData(0,0,n,r),c=n*r*4*e;a.set(s.data,c)}return this.canvasPool.releaseCanvasWithContext(o),this.createDataArrayTextureFromBuffer(a,n,r,i)}createMaterialRawData(e){let t=V.FLOATS_PER_MATERIAL,n=e.length,r=n*t,i=new Float32Array(r);for(let r=0;r<n;r++){let n=e[r],a=r*t,o=n.mapMatrix??Be,s=n.normalMapMatrices??Be,c=n.roughnessMapMatrices??Be,l=n.metalnessMapMatrices??Be,u=n.emissiveMapMatrices??Be,d=n.bumpMapMatrices??Be,f=n.displacementMapMatrices??Be,p=[n.ior,n.transmission,n.thickness,n.emissiveIntensity,n.attenuationColor.r,n.attenuationColor.g,n.attenuationColor.b,n.attenuationDistance,n.opacity,n.side,n.transparent,n.alphaTest,n.alphaMode,n.depthWrite,n.normalScale?.x??1,n.normalScale?.y??1,n.color.r,n.color.g,n.color.b,n.metalness,n.emissive.r,n.emissive.g,n.emissive.b,n.roughness,n.map,n.normalMap,n.roughnessMap,n.metalnessMap,n.emissiveMap,n.bumpMap,n.clearcoat,n.clearcoatRoughness,n.dispersion,n.visible,n.sheen,n.sheenRoughness,n.sheenColor.r,n.sheenColor.g,n.sheenColor.b,1,n.specularIntensity,n.specularColor.r,n.specularColor.g,n.specularColor.b,n.iridescence,n.iridescenceIOR,n.iridescenceThicknessRange[0],n.iridescenceThicknessRange[1],n.bumpScale,n.displacementScale,n.displacementMap,0,o[0],o[1],o[2],o[3],o[4],o[5],o[6],1,s[0],s[1],s[2],s[3],s[4],s[5],s[6],1,c[0],c[1],c[2],c[3],c[4],c[5],c[6],1,l[0],l[1],l[2],l[3],l[4],l[5],l[6],1,u[0],u[1],u[2],u[3],u[4],u[5],u[6],1,d[0],d[1],d[2],d[3],d[4],d[5],d[6],1,f[0],f[1],f[2],f[3],f[4],f[5],f[6],1];i.set(p,a)}return i}createBVHRawData(e){let t=[],n=e=>{let r=t.length;if(t.push(e),e.leftChild){let t=n(e.leftChild),r=n(e.rightChild);e.leftChild=t,e.rightChild=r}return r};n(e);let r=U.VEC4_PER_BVH_NODE*U.FLOATS_PER_VEC4,i=t.length*r,a=new Float32Array(i);for(let e=0;e<t.length;e++){let n=e*r,i=t[e];if(i.leftChild!==null){let e=i.leftChild,r=i.rightChild,o=t[e],s=t[r];a[n]=o.boundsMin.x,a[n+1]=o.boundsMin.y,a[n+2]=o.boundsMin.z,a[n+3]=e,a[n+4]=o.boundsMax.x,a[n+5]=o.boundsMax.y,a[n+6]=o.boundsMax.z,a[n+7]=r,a[n+8]=s.boundsMin.x,a[n+9]=s.boundsMin.y,a[n+10]=s.boundsMin.z,a[n+12]=s.boundsMax.x,a[n+13]=s.boundsMax.y,a[n+14]=s.boundsMax.z}else a[n]=i.triangleOffset,a[n+1]=i.triangleCount,a[n+3]=-1}return a}async createMaterialTextures(e){let{materials:t,maps:n,normalMaps:i,bumpMaps:a,roughnessMaps:o,metalnessMaps:s,emissiveMaps:c,displacementMaps:l}=e;console.log(`[TextureCreator] Creating material textures only`);let u=performance.now();try{if(!t||t.length===0)throw Error(`No materials provided for texture creation`);this.textureCache.dispose(),this.textureCache=new Va;let e=[];n&&n.length>0&&e.push(this.createTexturesToDataTexture(n).then(e=>({type:`albedo`,texture:e})).catch(e=>(console.warn(`Failed to create albedo textures:`,e),{type:`albedo`,texture:null}))),i&&i.length>0&&e.push(this.createTexturesToDataTexture(i).then(e=>({type:`normal`,texture:e})).catch(e=>(console.warn(`Failed to create normal textures:`,e),{type:`normal`,texture:null}))),a&&a.length>0&&e.push(this.createTexturesToDataTexture(a).then(e=>({type:`bump`,texture:e})).catch(e=>(console.warn(`Failed to create bump textures:`,e),{type:`bump`,texture:null}))),o&&o.length>0&&e.push(this.createTexturesToDataTexture(o).then(e=>({type:`roughness`,texture:e})).catch(e=>(console.warn(`Failed to create roughness textures:`,e),{type:`roughness`,texture:null}))),s&&s.length>0&&e.push(this.createTexturesToDataTexture(s).then(e=>({type:`metalness`,texture:e})).catch(e=>(console.warn(`Failed to create metalness textures:`,e),{type:`metalness`,texture:null}))),c&&c.length>0&&e.push(this.createTexturesToDataTexture(c).then(e=>({type:`emissive`,texture:e})).catch(e=>(console.warn(`Failed to create emissive textures:`,e),{type:`emissive`,texture:null}))),l&&l.length>0&&e.push(this.createTexturesToDataTexture(l).then(e=>({type:`displacement`,texture:e})).catch(e=>(console.warn(`Failed to create displacement textures:`,e),{type:`displacement`,texture:null})));let d=await Promise.allSettled(e),f={};d.forEach(e=>{if(e.status===`fulfilled`&&e.value){let{type:t,texture:n}=e.value;if(n)switch(t){case`albedo`:n.colorSpace=r.SRGBColorSpace,f.albedoTexture=n;break;case`normal`:f.normalTexture=n;break;case`bump`:f.bumpTexture=n;break;case`roughness`:f.roughnessTexture=n;break;case`metalness`:f.metalnessTexture=n;break;case`emissive`:n.colorSpace=r.SRGBColorSpace,f.emissiveTexture=n;break;case`displacement`:f.displacementTexture=n;break}}});let p=performance.now()-u;return console.log(`[TextureCreator] Material texture creation complete (${p.toFixed(2)}ms)`),f}catch(e){throw console.error(`[TextureCreator] Material texture creation error:`,e),Error(`Material texture creation failed: ${e.message}`)}}calculateOptimalDimensions(e){let t=0,n=0;for(let r of e)t=Math.max(t,r.image.width),n=Math.max(n,r.image.height);for(t=2**Math.ceil(Math.log2(t)),n=2**Math.ceil(Math.log2(n));t>=U.MAX_TEXTURE_SIZE/2||n>=U.MAX_TEXTURE_SIZE/2;)t=Math.max(1,Math.floor(t/2)),n=Math.max(1,Math.floor(n/2));return{maxWidth:t,maxHeight:n}}createDataArrayTextureFromResult(e){let t=(e.data instanceof ArrayBuffer,new Uint8Array(e.data));return this.createDataArrayTextureFromBuffer(t,e.width,e.height,e.depth)}createDataArrayTextureFromBuffer(e,t,n,i){let a=new r.DataArrayTexture(e,t,n,i);a.minFilter=r.LinearFilter,a.magFilter=r.LinearFilter,a.format=r.RGBAFormat,a.type=r.UnsignedByteType,a.needsUpdate=!0,a.generateMipmaps=!1,a.userData={buffer:e,bufferType:Uint8Array};let o=a.dispose.bind(a);return a.dispose=()=>{a.userData.buffer&&(this.bufferPool.releaseBuffer(a.userData.buffer,a.userData.bufferType),a.userData.buffer=null),o()},a}async _normalizeTexturesForProcessing(e){let t=[],n=[],i=[];for(let n of e)if(n?.image){if(n.isCompressedTexture&&n.format===r.RGBAFormat&&n.mipmaps?.[0]?.data){let e=n.mipmaps[0],r=t.length;t.push(null),i.push({index:r,promise:Ua(e.data,e.width,e.height)});continue}if(n.isCompressedTexture){console.warn(`[TextureCreator] GPU-compressed texture in mixed group — using placeholder`),t.push(null);continue}if(n.image.data&&!(n.image instanceof HTMLImageElement)&&!(n.image instanceof HTMLCanvasElement)&&!(typeof ImageBitmap<`u`&&n.image instanceof ImageBitmap)){let e=t.length;t.push(null),i.push({index:e,promise:Ua(n.image.data,n.image.width,n.image.height)});continue}t.push(n)}if(i.length>0){let e=await Promise.allSettled(i.map(e=>e.promise));for(let r=0;r<i.length;r++){let{index:a}=i[r],o=e[r];if(o.status===`fulfilled`){let e=o.value;n.push(e),t[a]={image:e}}else console.warn(`[TextureCreator] Failed to create ImageBitmap:`,o.reason)}}for(let e=0;e<t.length;e++)if(t[e]===null){let r=new Uint8ClampedArray([255,255,255,255]),i=await createImageBitmap(new ImageData(r,1,1));n.push(i),t[e]={image:i}}return{normalized:t,bitmapsToClose:n}}createFallbackTexture(){let e=new r.DataArrayTexture(new Uint8Array([255,255,255,255]),1,1,1);return e.minFilter=r.LinearFilter,e.magFilter=r.LinearFilter,e.format=r.RGBAFormat,e.type=r.UnsignedByteType,e.needsUpdate=!0,e.generateMipmaps=!1,e}combineTextureResults(e){return e[0]}dispose(){this.canvasPool.dispose(),this.bufferPool.dispose(),this.textureCache.dispose()}};function Ua(e,t,n){let r=new Uint8ClampedArray(e.buffer,e.byteOffset,e.byteLength);return createImageBitmap(new ImageData(r,t,n))}var Wa=128,Ga=class{constructor(){this._vectorPool={vec3:Array(9).fill().map(()=>new r.Vector3),vec2:[,,,,,,].fill().map(()=>new r.Vector2)},this._matrixPool={mat3:new r.Matrix3,mat4:new r.Matrix4},this.resetArrays(),this.triangleCount=0,this.currentTriangleIndex=0}_getVec3(e=0){return this._vectorPool.vec3[e%this._vectorPool.vec3.length]}_getVec2(e=0){return this._vectorPool.vec2[e%this._vectorPool.vec2.length]}extract(e){return this.resetArrays(),this._triangleCapacity=1024,this.triangleData=new Float32Array(this._triangleCapacity*B.FLOATS_PER_TRIANGLE),this.currentTriangleIndex=0,this.traverseObject(e),this.logStats(),this.getExtractedData()}_ensureCapacity(e){if(e<=this._triangleCapacity)return;let t=this._triangleCapacity;for(;t<e;)t*=2;let n=new Float32Array(t*B.FLOATS_PER_TRIANGLE);n.set(this.triangleData),this.triangleData=n,this._triangleCapacity=t}traverseObject(e){if(e.isMesh?this.processMesh(e):e.isDirectionalLight?this.directionalLights.push(e):e.isCamera&&this.cameras.push(e),e.children)for(let t of e.children)this.traverseObject(t)}processMesh(e){if(!e.geometry||!e.material){console.warn(`Skipping mesh with missing geometry or material:`,e);return}let t=this.processMaterial(e.material);e.userData.materialIndex=t;let n=this.meshes.length;this.meshes.push(e),e.userData.meshIndex=n;let r=this.currentTriangleIndex;this.extractGeometry(e,t,n),this.meshTriangleRanges.push({start:r,count:this.currentTriangleIndex-r})}processMaterial(e){let t=this._materialUuidMap.get(e.uuid)??-1;if(t===-1){e.depthWrite===!1&&(e.depthWrite=!0,console.warn(`Depth write is disabled in material, enabling it for rastered rendering`));let n=this.createMaterialObject(e);this.materials.push(n),t=this.materials.length-1,this._materialUuidMap.set(e.uuid,t),n.clearcoat>0&&(this.sceneFeatures.hasClearcoat=!0),n.transmission>0&&(this.sceneFeatures.hasTransmission=!0),n.dispersion>0&&(this.sceneFeatures.hasDispersion=!0),n.iridescence>0&&(this.sceneFeatures.hasIridescence=!0),n.sheen>0&&(this.sceneFeatures.hasSheen=!0),(n.transparent||n.opacity<1||n.alphaTest>0)&&(this.sceneFeatures.hasTransparency=!0),[n.clearcoat>0,n.transmission>0,n.iridescence>0,n.sheen>0].filter(Boolean).length>=2&&(this.sceneFeatures.hasMultiLobeMaterials=!0)}return t}getMaterialAlphaMode(e){if(e.userData?.gltfExtensions?.KHR_materials_unlit?.alphaMode){let t=e.userData.gltfExtensions.KHR_materials_unlit.alphaMode;return t===`BLEND`?2:+(t===`MASK`)}return e.alphaTest>0?1:e.transparent&&e.opacity<1||e.map&&e.map.format===r.RGBAFormat&&e.transparent?2:0}getMaterialType(e){return e.isMeshPhysicalMaterial?`physical`:e.isMeshStandardMaterial?`standard`:e.isMeshPhongMaterial?`phong`:e.isMeshLambertMaterial?`lambert`:e.isMeshBasicMaterial?`basic`:e.isMeshToonMaterial?`toon`:`unknown`}getPhysicalDefaults(){return{emissive:new r.Color(0,0,0),emissiveIntensity:1,roughness:1,metalness:0,ior:1.5,opacity:1,transmission:0,thickness:.1,attenuationColor:new r.Color(16777215),attenuationDistance:1/0,dispersion:0,sheen:0,sheenRoughness:1,sheenColor:new r.Color(0),specularIntensity:1,specularColor:new r.Color(16777215),clearcoat:0,clearcoatRoughness:0,iridescence:0,iridescenceIOR:1.3,iridescenceThicknessRange:[100,400],normalScale:{x:1,y:1},bumpScale:1,displacementScale:1,alphaTest:0}}mapLegacyMaterialToPhysical(e,t){let n={};switch(t){case`basic`:n.emissive=e.color.clone(),n.emissiveIntensity=1,n.color=new r.Color(0),n.roughness=1,n.metalness=0;break;case`lambert`:n.roughness=1,n.metalness=0,n.specularIntensity=0;break;case`phong`:{let t=e.shininess||30;n.roughness=Math.sqrt(2/(t+2)),n.metalness=0}if(e.specular){let t=e.specular.r*.299+e.specular.g*.587+e.specular.b*.114;n.specularIntensity=Math.min(t*2,1),n.specularColor=e.specular.clone()}break;case`toon`:n.roughness=.9,n.metalness=0;break;case`standard`:case`physical`:break}return n}createMaterialObject(e){let t=this.getPhysicalDefaults(),n=this.getMaterialType(e),i=this.mapLegacyMaterialToPhysical(e,n),a=(e.metalness??i.metalness??0)>.1,o=t.ior;a?o=2.5:e.transmission>0&&(o=1.5);let s=e.color||new r.Color(16777215);return n===`basic`&&!e.map&&(s=new r.Color(0)),{uuid:e.uuid,color:s,emissive:i.emissive??e.emissive??t.emissive,emissiveIntensity:i.emissiveIntensity??e.emissiveIntensity??t.emissiveIntensity,roughness:Math.max(.05,i.roughness??e.roughness??t.roughness),metalness:i.metalness??e.metalness??t.metalness,ior:e.ior??o,opacity:e.opacity??t.opacity,transmission:e.transmission??t.transmission,thickness:e.thickness??t.thickness,attenuationColor:e.attenuationColor??t.attenuationColor,attenuationDistance:e.attenuationDistance??t.attenuationDistance,dispersion:e.dispersion??t.dispersion,sheen:e.sheen??t.sheen,sheenRoughness:e.sheenRoughness??t.sheenRoughness,sheenColor:e.sheenColor??t.sheenColor,clearcoat:e.clearcoat??t.clearcoat,clearcoatRoughness:e.clearcoatRoughness??t.clearcoatRoughness,iridescence:e.iridescence??t.iridescence,iridescenceIOR:e.iridescenceIOR??t.iridescenceIOR,iridescenceThicknessRange:e.iridescenceThicknessRange??t.iridescenceThicknessRange,specularIntensity:i.specularIntensity??e.specularIntensity??t.specularIntensity,specularColor:i.specularColor??e.specularColor??t.specularColor,normalScale:e.normalScale??t.normalScale,bumpScale:e.bumpScale??t.bumpScale,displacementScale:e.displacementScale??t.displacementScale,transparent:+!!e.transparent,alphaTest:e.alphaTest??t.alphaTest,alphaMode:this.getMaterialAlphaMode(e),side:this.getMaterialSide(e),depthWrite:e.depthWrite??!0?1:0,map:this.processTexture(e.map,this.maps),normalMap:this.processTexture(e.normalMap,this.normalMaps),bumpMap:this.processTexture(e.bumpMap,this.bumpMaps),roughnessMap:this.processTexture(e.roughnessMap,this.roughnessMaps),metalnessMap:this.processTexture(e.metalnessMap,this.metalnessMaps),emissiveMap:this.processTexture(e.emissiveMap,this.emissiveMaps),displacementMap:this.processTexture(e.displacementMap,this.displacementMaps),clearcoatMap:this.processTexture(e.clearcoatMap,[]),clearcoatRoughnessMap:this.processTexture(e.clearcoatRoughnessMap,[]),transmissionMap:this.processTexture(e.transmissionMap,[]),thicknessMap:this.processTexture(e.thicknessMap,[]),sheenColorMap:this.processTexture(e.sheenColorMap,[]),sheenRoughnessMap:this.processTexture(e.sheenRoughnessMap,[]),specularIntensityMap:this.processTexture(e.specularIntensityMap,[]),specularColorMap:this.processTexture(e.specularColorMap,[]),iridescenceMap:this.processTexture(e.iridescenceMap,[]),iridescenceThicknessMap:this.processTexture(e.iridescenceThicknessMap,[]),mapMatrix:this.getTextureMatrix(e.map),normalMapMatrices:this.getTextureMatrix(e.normalMap),bumpMapMatrices:this.getTextureMatrix(e.bumpMap),roughnessMapMatrices:this.getTextureMatrix(e.roughnessMap),metalnessMapMatrices:this.getTextureMatrix(e.metalnessMap),emissiveMapMatrices:this.getTextureMatrix(e.emissiveMap),displacementMapMatrices:this.getTextureMatrix(e.displacementMap),originalType:n}}getTextureMatrix(e){return e?(e.updateMatrix(),e.matrix.elements):new r.Matrix3().elements}getMaterialSide(e){if(e.transmission>0)return 2;switch(e.side){case r.FrontSide:return 0;case r.BackSide:return 1;case r.DoubleSide:return 2;default:return 0}}processTexture(e,t){if(!e)return-1;let n=this._textureIndexCache.get(t);n||(n=new Map,this._textureIndexCache.set(t,n));let r=e.source.uuid,i=n.get(r);if(i!==void 0)return i;if(t.length<Wa){t.push(e);let i=t.length-1;return n.set(r,i),i}return-1}extractGeometry(e,t,n){e.updateMatrix(),e.updateMatrixWorld();let r=e.geometry;r.attributes.normal||r.computeVertexNormals();let i=r.attributes.position,a=r.attributes.normal,o=r.attributes.uv,s=r.index?r.index.array:null;this._matrixPool.mat4.copy(e.matrixWorld),this._matrixPool.mat3.getNormalMatrix(this._matrixPool.mat4);let c=s?s.length/3:i.count/3;this.extractTrianglesInBatch(i,a,o,s,c,t,n)}extractTrianglesInBatch(e,t,n,r,i,a,o){let s=this._getVec3(0),c=this._getVec3(1),l=this._getVec3(2),u=this._getVec3(3),d=this._getVec3(4),f=this._getVec3(5),p=this._getVec2(0),m=this._getVec2(1),h=this._getVec2(2);this._ensureCapacity(this.currentTriangleIndex+i);for(let g=0;g<i;g++){let i=g*3,_=r?r[i+0]:i+0,v=r?r[i+1]:i+1,y=r?r[i+2]:i+2;this.getVertex(e,_,s),this.getVertex(e,v,c),this.getVertex(e,y,l),this.getVertex(t,_,u),this.getVertex(t,v,d),this.getVertex(t,y,f),n?(this.getVertex(n,_,p),this.getVertex(n,v,m),this.getVertex(n,y,h)):(p.set(0,0),m.set(0,0),h.set(0,0)),s.applyMatrix4(this._matrixPool.mat4),c.applyMatrix4(this._matrixPool.mat4),l.applyMatrix4(this._matrixPool.mat4),u.applyMatrix3(this._matrixPool.mat3).normalize(),d.applyMatrix3(this._matrixPool.mat3).normalize(),f.applyMatrix3(this._matrixPool.mat3).normalize(),this.packTriangleDataTextureFormat(this.currentTriangleIndex,s,c,l,u,d,f,p,m,h,a,o),this.currentTriangleIndex++}}packTriangleDataTextureFormat(e,t,n,r,i,a,o,s,c,l,u,d){let f=e*B.FLOATS_PER_TRIANGLE;this.triangleData[f+B.POSITION_A_OFFSET+0]=t.x,this.triangleData[f+B.POSITION_A_OFFSET+1]=t.y,this.triangleData[f+B.POSITION_A_OFFSET+2]=t.z,this.triangleData[f+B.POSITION_A_OFFSET+3]=0,this.triangleData[f+B.POSITION_B_OFFSET+0]=n.x,this.triangleData[f+B.POSITION_B_OFFSET+1]=n.y,this.triangleData[f+B.POSITION_B_OFFSET+2]=n.z,this.triangleData[f+B.POSITION_B_OFFSET+3]=0,this.triangleData[f+B.POSITION_C_OFFSET+0]=r.x,this.triangleData[f+B.POSITION_C_OFFSET+1]=r.y,this.triangleData[f+B.POSITION_C_OFFSET+2]=r.z,this.triangleData[f+B.POSITION_C_OFFSET+3]=0,this.triangleData[f+B.NORMAL_A_OFFSET+0]=i.x,this.triangleData[f+B.NORMAL_A_OFFSET+1]=i.y,this.triangleData[f+B.NORMAL_A_OFFSET+2]=i.z;{let e=this.materials[u],t=e&&!(e.alphaMode|0)&&!(e.transparent|0)&&(e.transmission||0)===0&&(e.opacity??1)>=1?1:0;this.triangleData[f+B.NORMAL_A_OFFSET+3]=t}this.triangleData[f+B.NORMAL_B_OFFSET+0]=a.x,this.triangleData[f+B.NORMAL_B_OFFSET+1]=a.y,this.triangleData[f+B.NORMAL_B_OFFSET+2]=a.z,this.triangleData[f+B.NORMAL_B_OFFSET+3]=0,this.triangleData[f+B.NORMAL_C_OFFSET+0]=o.x,this.triangleData[f+B.NORMAL_C_OFFSET+1]=o.y,this.triangleData[f+B.NORMAL_C_OFFSET+2]=o.z,this.triangleData[f+B.NORMAL_C_OFFSET+3]=this.materials[u]?.side??0,this.triangleData[f+B.UV_AB_OFFSET+0]=s.x,this.triangleData[f+B.UV_AB_OFFSET+1]=s.y,this.triangleData[f+B.UV_AB_OFFSET+2]=c.x,this.triangleData[f+B.UV_AB_OFFSET+3]=c.y,this.triangleData[f+B.UV_C_MAT_OFFSET+0]=l.x,this.triangleData[f+B.UV_C_MAT_OFFSET+1]=l.y,this.triangleData[f+B.UV_C_MAT_OFFSET+2]=u,this.triangleData[f+B.UV_C_MAT_OFFSET+3]=d}getTriangleData(){return this.triangleData?this.triangleData.subarray(0,this.currentTriangleIndex*B.FLOATS_PER_TRIANGLE):null}getTriangleCount(){return this.currentTriangleIndex}getVertex(e,t,n){return e.itemSize===2?(n.x=e.getX(t),n.y=e.getY(t)):e.itemSize>=3&&(n.x=e.getX(t),n.y=e.getY(t),n.z=e.getZ(t)),n}logStats(){let e=this.currentTriangleIndex*B.FLOATS_PER_TRIANGLE*4;console.log(`materials:`,this.materials.length),console.log(`triangles:`,this.currentTriangleIndex),console.log(`triangle data size (MB):`,(e/(1024*1024)).toFixed(2)),console.log(`maps:`,this.maps.length)}extractMaterialsOnly(e){return this.resetArrays(),this._traverseMaterialsOnly(e),this.getExtractedData()}_traverseMaterialsOnly(e){if(e.isMesh&&e.geometry&&e.material){let t=this.processMaterial(e.material);e.userData.materialIndex=t;let n=this.meshes.length;this.meshes.push(e),e.userData.meshIndex=n}else e.isDirectionalLight?this.directionalLights.push(e):e.isCamera&&this.cameras.push(e);if(e.children)for(let t of e.children)this._traverseMaterialsOnly(t)}resetArrays(){this.triangleData=null,this.triangleCount=0,this.currentTriangleIndex=0,this.materials=[],this.meshes=[],this.meshTriangleRanges=[],this.maps=[],this.normalMaps=[],this.bumpMaps=[],this.metalnessMaps=[],this.emissiveMaps=[],this.roughnessMaps=[],this.displacementMaps=[],this.directionalLights=[],this.cameras=[],this._materialUuidMap=new Map,this._textureIndexCache=new WeakMap,this.sceneFeatures={hasClearcoat:!1,hasTransmission:!1,hasDispersion:!1,hasIridescence:!1,hasSheen:!1,hasTransparency:!1,hasMultiLobeMaterials:!1,hasMRTOutputs:!0}}getExtractedData(){return{triangleData:this.getTriangleData(),triangleCount:this.getTriangleCount(),materials:this.materials,meshes:this.meshes,meshTriangleRanges:this.meshTriangleRanges,maps:this.maps,normalMaps:this.normalMaps,bumpMaps:this.bumpMaps,metalnessMaps:this.metalnessMaps,emissiveMaps:this.emissiveMaps,roughnessMaps:this.roughnessMaps,displacementMaps:this.displacementMaps,directionalLights:this.directionalLights,cameras:this.cameras,sceneFeatures:this.sceneFeatures}}},Ka=class{constructor(){this.maxLeafSize=8}build(e){let t=e.length;if(t===0){let e=new Float32Array(16);return e[7]=1,{nodeData:e,nodeCount:1,sortedPerm:new Int32Array}}let n=new Int32Array(t);for(let e=0;e<t;e++)n[e]=e;let r=2*t+4,i=new Float32Array(r*16),a=0,o=(t,r)=>{let s=a++,c=s*16,l=1/0,u=1/0,d=1/0,f=-1/0,p=-1/0,m=-1/0,h=0,g=1/0,_=1/0,v=1/0,y=-1/0,b=-1/0,x=-1/0;for(let i=t;i<r;i++){let t=e[n[i]];l=Math.min(l,t.bMinX),u=Math.min(u,t.bMinY),d=Math.min(d,t.bMinZ),f=Math.max(f,t.bMaxX),p=Math.max(p,t.bMaxY),m=Math.max(m,t.bMaxZ),h+=t.power,g=Math.min(g,t.cx),_=Math.min(_,t.cy),v=Math.min(v,t.cz),y=Math.max(y,t.cx),b=Math.max(b,t.cy),x=Math.max(x,t.cz)}i[c+0]=l,i[c+1]=u,i[c+2]=d,i[c+3]=h,i[c+4]=f,i[c+5]=p,i[c+6]=m,i[c+12]=0,i[c+13]=0,i[c+14]=0,i[c+15]=0;let S=r-t;if(S<=this.maxLeafSize)i[c+7]=1,i[c+8]=t,i[c+9]=S,i[c+10]=0,i[c+11]=0;else{let a=y-g,s=b-_,l=x-v,u;u=a>=s&&a>=l?0:s>=l?1:2;let d=[`cx`,`cy`,`cz`][u],f=t+r>>1;this._nthElement(n,e,t,r,f,d),i[c+7]=0;let p=o(t,f),m=o(f,r);i[c+8]=p,i[c+9]=m,i[c+10]=0,i[c+11]=0}return s};o(0,t);let s=new Int32Array(t);for(let e=0;e<t;e++)s[e]=n[e];let c=new Float32Array(a*16);return c.set(i.subarray(0,a*16)),console.log(`[LightBVHBuilder] Built BVH: ${a} nodes for ${t} emissive triangles`),{nodeData:c,nodeCount:a,sortedPerm:s}}_nthElement(e,t,n,r,i,a){for(;n<r-1;){let o=n+r>>1,s=t[e[o]][a],c=e[o];e[o]=e[r-1],e[r-1]=c;let l=n;for(let i=n;i<r-1;i++)t[e[i]][a]<s&&(c=e[i],e[i]=e[l],e[l]=c,l++);if(c=e[l],e[l]=e[r-1],e[r-1]=c,l===i)return;l<i?n=l+1:r=l}}},qa=class{constructor(){this.emissiveTriangles=[],this.emissiveCount=0,this.totalEmissivePower=0,this.emissiveIndicesArray=null,this.emissivePowerArray=null,this.cdfArray=null,this.lightBVHNodeData=null,this.lightBVHNodeCount=0}extractEmissiveTriangles(e,t,n){console.log(`[EmissiveTriangleBuilder] Extracting emissive triangles...`),this.emissiveTriangles=[],this.totalEmissivePower=0;let r=B.FLOATS_PER_TRIANGLE,i=B.UV_C_MAT_OFFSET+2;for(let a=0;a<n;a++){let n=a*r,o=Math.floor(e[n+i]),s=t[o];if(!s)continue;let c=s.emissive||{r:0,g:0,b:0},l=s.emissiveIntensity||0;if(l>0&&(c.r>0||c.g>0||c.b>0)){let t=e[n+0],r=e[n+1],i=e[n+2],s=e[n+4],u=e[n+5],d=e[n+6],f=e[n+8],p=e[n+9],m=e[n+10],h=this._calculateTriangleArea(t,r,i,s,u,d,f,p,m),g=(c.r+c.g+c.b)/3*l*h,_=(t+s+f)/3,v=(r+u+p)/3,y=(i+d+m)/3,b=Math.min(t,s,f),x=Math.min(r,u,p),S=Math.min(i,d,m),C=Math.max(t,s,f),w=Math.max(r,u,p),T=Math.max(i,d,m);this.emissiveTriangles.push({triangleIndex:a,materialIndex:o,power:g,area:h,emissive:{r:c.r,g:c.g,b:c.b},emissiveIntensity:l,cx:_,cy:v,cz:y,bMinX:b,bMinY:x,bMinZ:S,bMaxX:C,bMaxY:w,bMaxZ:T}),this.totalEmissivePower+=g}}return this.emissiveCount=this.emissiveTriangles.length,console.log(`[EmissiveTriangleBuilder] Found ${this.emissiveCount} emissive triangles (${(this.emissiveCount/n*100).toFixed(2)}%)`),console.log(`[EmissiveTriangleBuilder] Total emissive power: ${this.totalEmissivePower.toFixed(2)}`),this._buildDataArrays(),this.emissiveCount}_calculateTriangleArea(e,t,n,r,i,a,o,s,c){let l=r-e,u=i-t,d=a-n,f=o-e,p=s-t,m=c-n,h=u*m-d*p,g=d*f-l*m,_=l*p-u*f;return Math.sqrt(h*h+g*g+_*_)*.5}_buildDataArrays(){this.emissiveIndicesArray=new Int32Array(this.emissiveCount),this.emissivePowerArray=new Float32Array(this.emissiveCount);for(let e=0;e<this.emissiveCount;e++)this.emissiveIndicesArray[e]=this.emissiveTriangles[e].triangleIndex,this.emissivePowerArray[e]=this.emissiveTriangles[e].power;this._buildCDF()}_buildCDF(){if(this.emissiveCount===0){this.cdfArray=new Float32Array(1),this.cdfArray[0]=0;return}this.cdfArray=new Float32Array(this.emissiveCount);let e=0;for(let t=0;t<this.emissiveCount;t++)e+=this.emissivePowerArray[t],this.cdfArray[t]=e;if(e>0)for(let t=0;t<this.emissiveCount;t++)this.cdfArray[t]/=e}sampleCDF(e){if(this.emissiveCount===0)return-1;if(this.emissiveCount===1)return 0;let t=0,n=this.emissiveCount-1;for(;t<n;){let r=Math.floor((t+n)/2);this.cdfArray[r]<e?t=r+1:n=r}return t}getGPUData(){return{emissiveIndices:this.emissiveIndicesArray,emissivePower:this.emissivePowerArray,emissiveCDF:this.cdfArray,emissiveCount:this.emissiveCount,totalPower:this.totalEmissivePower}}createEmissiveTexture(){if(this.emissiveCount===0)return new r.DataTexture(new Float32Array(4),1,1,r.RGBAFormat,r.FloatType);let e=new Float32Array(this.emissiveCount*4);for(let t=0;t<this.emissiveCount;t++){let n=t*4;e[n+0]=this.emissiveIndicesArray[t],e[n+1]=this.emissivePowerArray[t],e[n+2]=this.cdfArray[t],e[n+3]=0}let t=Math.ceil(Math.sqrt(this.emissiveCount)),n=Math.ceil(this.emissiveCount/t),i=t*n*4,a=new Float32Array(i);a.set(e);let o=new r.DataTexture(a,t,n,r.RGBAFormat,r.FloatType);return o.needsUpdate=!0,o.generateMipmaps=!1,o.minFilter=r.NearestFilter,o.magFilter=r.NearestFilter,console.log(`[EmissiveTriangleBuilder] Created ${t}x${n} emissive texture (${this.emissiveCount} emissives)`),o}createEmissiveRawData(){if(this.emissiveCount===0)return new Float32Array(8);let e=new Float32Array(this.emissiveCount*8);for(let t=0;t<this.emissiveCount;t++){let n=this.emissiveTriangles[t],r=t*8;e[r+0]=n.triangleIndex,e[r+1]=n.power,e[r+2]=this.cdfArray[t],e[r+3]=this.totalEmissivePower>0?n.power/this.totalEmissivePower:0,e[r+4]=n.emissive.r*n.emissiveIntensity,e[r+5]=n.emissive.g*n.emissiveIntensity,e[r+6]=n.emissive.b*n.emissiveIntensity,e[r+7]=n.area}return console.log(`[EmissiveTriangleBuilder] Created emissive raw data: ${this.emissiveCount} entries (${e.byteLength} bytes)`),e}getStats(){if(this.emissiveCount===0)return{count:0,totalPower:0,averagePower:0,minPower:0,maxPower:0};let e=1/0,t=-1/0;for(let n=0;n<this.emissiveCount;n++){let r=this.emissivePowerArray[n];e=Math.min(e,r),t=Math.max(t,r)}return{count:this.emissiveCount,totalPower:this.totalEmissivePower,averagePower:this.totalEmissivePower/this.emissiveCount,minPower:e,maxPower:t}}updateMaterialEmissive(e,t,n,r,i){let a=t.emissive||{r:0,g:0,b:0},o=t.emissiveIntensity||0,s=o>0&&(a.r>0||a.g>0||a.b>0);if(s!==this.emissiveTriangles.some(t=>t.materialIndex===e))return this.extractEmissiveTriangles(n,r,i),!0;if(!s)return!1;let c=(a.r+a.g+a.b)/3;this.totalEmissivePower=0;for(let t=0;t<this.emissiveCount;t++){let n=this.emissiveTriangles[t];n.materialIndex===e&&(n.power=c*o*n.area,n.emissive={r:a.r,g:a.g,b:a.b},n.emissiveIntensity=o,this.emissivePowerArray[t]=n.power),this.totalEmissivePower+=this.emissiveTriangles[t].power}return this._buildCDF(),!0}buildLightBVH(){if(this.emissiveCount===0)return this.lightBVHNodeData=new Float32Array(16),this.lightBVHNodeData[7]=1,this.lightBVHNodeCount=1,1;let{nodeData:e,nodeCount:t,sortedPerm:n}=new Ka().build(this.emissiveTriangles);return this.lightBVHNodeData=e,this.lightBVHNodeCount=t,this._rebuildSortedEmissiveData(n),t}_rebuildSortedEmissiveData(e){let t=e.length;this.emissiveIndicesArray=new Int32Array(t),this.emissivePowerArray=new Float32Array(t);for(let n=0;n<t;n++){let t=e[n];this.emissiveIndicesArray[n]=this.emissiveTriangles[t].triangleIndex,this.emissivePowerArray[n]=this.emissiveTriangles[t].power}this._buildCDF();let n=new Float32Array(t*8);for(let r=0;r<t;r++){let t=e[r],i=this.emissiveTriangles[t],a=r*8;n[a+0]=i.triangleIndex,n[a+1]=i.power,n[a+2]=this.cdfArray[r],n[a+3]=this.totalEmissivePower>0?i.power/this.totalEmissivePower:0,n[a+4]=i.emissive.r*i.emissiveIntensity,n[a+5]=i.emissive.g*i.emissiveIntensity,n[a+6]=i.emissive.b*i.emissiveIntensity,n[a+7]=i.area}this.emissiveTriangleData=n,console.log(`[EmissiveTriangleBuilder] Rebuilt sorted emissive data: ${t} entries`)}clear(){this.emissiveTriangles=[],this.emissiveCount=0,this.totalEmissivePower=0,this.emissiveIndicesArray=null,this.emissivePowerArray=null,this.cdfArray=null,this.lightBVHNodeData=null,this.lightBVHNodeCount=0}},Ja=``+(typeof document>`u`&&typeof location>`u`?require(`url`).pathToFileURL(__dirname+`/assets/BVHRefitWorker-GkmNJYvb.js`).href:new URL(`assets/BVHRefitWorker-GkmNJYvb.js`,typeof document>`u`?location.href:document.currentScript&&document.currentScript.tagName.toUpperCase()===`SCRIPT`&&document.currentScript.src||document.baseURI).href),Ya=class{constructor(e={}){this.config={useWorkers:!0,bvhDepth:30,maxLeafSize:4,verbose:!1,useFloat32Array:!0,textureQuality:`adaptive`,enableTextureCache:!0,maxConcurrentTextureTasks:Math.min(navigator.hardwareConcurrency||4,6),treeletSize:7,treeletOptimizationPasses:1,treeletMinImprovement:.01,...e},this.triangleData=null,this.triangleCount=0,this.materials=[],this.maps=[],this.normalMaps=[],this.bumpMaps=[],this.roughnessMaps=[],this.metalnessMaps=[],this.emissiveMaps=[],this.displacementMaps=[],this.directionalLights=[],this.cameras=[],this.spheres=[],this.bvhRoot=null,this.bvhData=null,this.materialData=null,this.instanceTable=null,this.originalToBvhMap=null,this._refitWorker=null,this._refitSharedBuffers=null,this._rebuildGeneration=0,this._pendingRebuilds=new Map,this.albedoTextures=null,this.normalTextures=null,this.bumpTextures=null,this.roughnessTextures=null,this.metalnessTextures=null,this.emissiveTextures=null,this.displacementTextures=null,this.emissiveTriangleData=null,this.emissiveTriangleCount=0,this.lightBVHNodeData=null,this.lightBVHNodeCount=0,this._initProcessors(),this.isProcessing=!1,this.processingStage=null,this.performanceMetrics={textureCreationTime:0,geometryExtractionTime:0,bvhBuildTime:0,totalProcessingTime:0}}_initProcessors(){this.geometryExtractor=new Ga,this.bvhBuilder=new ba,this.bvhBuilder.maxLeafSize=this.config.maxLeafSize,this.bvhBuilder.setTreeletConfig({enabled:this.config.enableTreeletOptimization,size:this.config.treeletSize,passes:this.config.treeletOptimizationPasses,minImprovement:this.config.treeletMinImprovement}),this.textureCreator=new Ha,this.emissiveTriangleBuilder=new qa,this.tlasBuilder=new Ia}_log(e,t){this.config.verbose&&console.log(`[SceneProcessor] ${e}`,t||``)}async buildBVH(e){if(this.isProcessing)throw Error(`Already processing a scene. Call dispose() first.`);this.isProcessing=!0,this.processingStage=`init`;let t=new ua(`SceneProcessor (${e.name||`scene`})`);try{this._reset(),this._log(`Starting scene processing`),this.processingStage=`extraction`,t.start(`Geometry extraction`),await this._extractGeometry(e),t.end(`Geometry extraction`),this.performanceMetrics.geometryExtractionTime=t.getDuration(`Geometry extraction`),this.processingStage=`bvh`,t.start(`BVH construction (worker)`),t.start(`Material textures (parallel)`);let n=!1,r=this._buildBVH().then(()=>t.end(`BVH construction (worker)`)),i=this._createMaterialTextures().then(()=>{t.end(`Material textures (parallel)`),n=!0});return await r,R({status:`Building light data...`,progress:77}),t.start(`Emissive extraction + Light BVH`),this._buildEmissiveData(),t.end(`Emissive extraction + Light BVH`),n||R({status:`Processing material textures...`,progress:80}),await i,this.performanceMetrics.bvhBuildTime=t.getDuration(`BVH construction (worker)`),this.performanceMetrics.textureCreationTime=t.getDuration(`Material textures (parallel)`),this.processingStage=`finalize`,t.start(`BVH data packing`),this.bvhRoot&&!this.bvhData&&(this.bvhData=this.textureCreator.createBVHRawData(this.bvhRoot)),t.end(`BVH data packing`),this.spheres=this._createSpheres(),this.performanceMetrics.totalProcessingTime=performance.now()-t.totalStart,t.print(),this.processingStage=`complete`,R({status:`Scene data ready`,progress:85}),this}catch(e){throw this.processingStage=`error`,console.error(`[SceneProcessor] Processing error:`,e),R({status:`Error: ${e.message}`,progress:100}),e}finally{this.isProcessing=!1}}async _extractGeometry(e){R({isLoading:!0,title:`Processing`,status:`Extracting geometry...`,progress:15}),await new Promise(e=>setTimeout(e,0)),this._log(`Extracting geometry`);let t=performance.now();try{let n=this.geometryExtractor.extract(e);this.triangleData=n.triangleData,this.triangleCount=n.triangleCount,this._log(`Using Float32Array format: ${this.triangleCount} triangles, ${(this.triangleData.byteLength/(1024*1024)).toFixed(2)}MB`),this.materials=n.materials,this.materialCount=this.materials.length,this.meshes=n.meshes,this.meshTriangleRanges=n.meshTriangleRanges,this.maps=n.maps,this.normalMaps=n.normalMaps,this.bumpMaps=n.bumpMaps,this.roughnessMaps=n.roughnessMaps,this.metalnessMaps=n.metalnessMaps,this.emissiveMaps=n.emissiveMaps,this.displacementMaps=n.displacementMaps,this.directionalLights=n.directionalLights,this.cameras=n.cameras,this.sceneFeatures=n.sceneFeatures;let r=performance.now()-t;this._log(`Geometry extraction complete (${r.toFixed(2)}ms)`,{triangleCount:this.triangleCount,materials:this.materials.length}),R({status:`Extracted ${this.triangleCount.toLocaleString()} triangles`,progress:25})}catch(e){throw console.error(`[SceneProcessor] Geometry extraction error:`,e),R({status:`Extraction error: ${e.message}`,progress:25}),e}}async _buildBVH(){if(R({status:`Building BVH...`,progress:25}),this.triangleCount===0)throw Error(`No triangles to build BVH from`);this._log(`Building two-level BVH (TLAS/BLAS)`);let e=performance.now();try{let t=B.FLOATS_PER_TRIANGLE,n=this.meshTriangleRanges;if(!n||n.length===0)throw Error(`No mesh triangle ranges available for TLAS/BLAS build`);this.instanceTable=new La,this.instanceTable.allocate(n.length);let r=n.length,i=this.config.enableTreeletOptimization,a=[],o=[];for(let e=0;e<r;e++){let t=n[e];t.count!==0&&(t.count>=2e5&&Na(t.count)?o.push({m:e,range:t}):a.push({m:e,range:t}))}let s={depth:this.config.bvhDepth,treeletOptimization:{enabled:i!==!1,size:this.config.treeletSize,passes:this.config.treeletOptimizationPasses,minImprovement:this.config.treeletMinImprovement},reinsertionOptimization:{enabled:this.bvhBuilder.enableReinsertionOptimization,batchSizeRatio:this.bvhBuilder.reinsertionBatchSizeRatio,maxIterations:this.bvhBuilder.reinsertionMaxIterations}},c=a.length+o.length,l=this._buildBLASesWithPool(a,s,e=>{R({status:`Building BLAS ${e+o.length}/${c}...`,progress:25+Math.floor(e/c*45)})}),u=o.map(({m:e,range:n})=>Aa(this.triangleData.slice(n.start*t,(n.start+n.count)*t),this.config.bvhDepth,null,{maxLeafSize:this.bvhBuilder.maxLeafSize,numBins:this.bvhBuilder.numBins,maxBins:this.bvhBuilder.maxBins,minBins:this.bvhBuilder.minBins,...s}).then(t=>({m:e,range:n,result:t}))),[d,f]=await Promise.all([l,Promise.all(u)]);for(let{m:e,range:n,result:r}of[...d,...f])r.reorderedTriangles&&this.triangleData.set(r.reorderedTriangles,n.start*t),this.instanceTable.setEntry({meshIndex:e,blasNodeCount:r.bvhData.length/16,triOffset:n.start,triCount:n.count,originalToBvhMap:r.originalToBvh||null,bvhData:r.bvhData});R({status:`Built all BLASes`,progress:70}),R({status:`Building TLAS...`,progress:72});let p=this.instanceTable.entries.filter(e=>e!==null);this.instanceTable.computeAABBs(this.triangleData);let{root:m,nodeCount:h}=this.tlasBuilder.build(p);this.instanceTable.assignOffsets(h);let g=this.instanceTable.totalNodeCount,_=this.tlasBuilder.flatten(m,p);this.bvhData=new Float32Array(g*16),this.bvhData.set(_);for(let e of p){let t=e.blasOffset*16;this.bvhData.set(e.bvhData,t),this._offsetBLASInPlace(t,e.bvhData.length/16,e.blasOffset,e.triOffset)}this._buildGlobalOriginalToBvhMap();for(let e of p)e.originalToBvhMap=null,e.bvhData=null;this.bvhRoot=!0,this._disposeRefitWorker();let v=performance.now()-e;this._log(`BVH complete: ${p.length} mesh(es), ${this.bvhData.length/16} nodes (${v.toFixed(2)}ms)`),R({status:`BVH construction complete`,progress:75})}catch(e){throw console.error(`[SceneProcessor] BVH building error:`,e),R({status:`BVH error: ${e.message}`,progress:75}),e}}_offsetBLASInPlace(e,t,n,r){for(let i=0;i<t;i++){let t=e+i*16;this.bvhData[t+3]===-1?this.bvhData[t]+=r:(this.bvhData[t+3]+=n,this.bvhData[t+7]+=n)}}_buildBLASesWithPool(e,t,n){if(e.length===0)return Promise.resolve([]);let r=B.FLOATS_PER_TRIANGLE,i=Math.min(e.length,this.config.maxConcurrentTextureTasks||4),a=[],o=0,s=0;return new Promise((c,l)=>{let u=[],d=n=>{if(o>=e.length){n.terminate(),u.splice(u.indexOf(n),1),u.length===0&&c(a);return}let{m:i,range:s}=e[o++],l=this.triangleData.slice(s.start*r,(s.start+s.count)*r),d=s.count,f=d<=500?{...t.treeletOptimization,enabled:!1}:t.treeletOptimization;n._currentTask={m:i,range:s},n.postMessage({triangleData:l.buffer,triangleByteOffset:l.byteOffset,triangleByteLength:l.byteLength,triangleCount:d,depth:t.depth,reportProgress:!1,sharedReorderBuffer:null,treeletOptimization:f,reinsertionOptimization:t.reinsertionOptimization},[l.buffer])},f=(e,t)=>{let r=t.data;if(r.error){u.forEach(e=>e.terminate()),l(Error(r.error));return}if(r.progress!==void 0)return;let{m:i,range:o}=e._currentTask;a.push({m:i,range:o,result:{bvhData:r.bvhData,reorderedTriangles:r.triangles||null,originalToBvh:r.originalToBvh||null}}),s++,n?.(s),d(e)};(async()=>{for(let e=0;e<i;e++){let e;try{e=new Worker(ga,{type:`module`})}catch(t){if(t.name!==`SecurityError`){l(t);return}e=await Ze(ga)}e.onmessage=t=>f(e,t),e.onerror=e=>{u.forEach(e=>e.terminate()),l(e)},u.push(e),d(e)}})().catch(l)})}_buildGlobalOriginalToBvhMap(){this.originalToBvhMap=new Uint32Array(this.triangleCount);for(let e of this.instanceTable.entries){if(!e)continue;let t=new Uint32Array(e.triCount);if(e.originalToBvhMap)for(let n=0;n<e.triCount;n++){let r=e.originalToBvhMap[n];this.originalToBvhMap[e.triOffset+n]=e.triOffset+r,t[r]=n}else for(let n=0;n<e.triCount;n++)this.originalToBvhMap[e.triOffset+n]=e.triOffset+n,t[n]=n;e.bvhToOriginal=t}}async _createMaterialTextures(){this._log(`Creating material textures (parallel with BVH)`);try{this.materials?.length&&(this.materialData=this.textureCreator.createMaterialRawData(this.materials));let e=[{data:this.maps,prop:`albedoTextures`},{data:this.normalMaps,prop:`normalTextures`},{data:this.bumpMaps,prop:`bumpTextures`},{data:this.roughnessMaps,prop:`roughnessTextures`},{data:this.metalnessMaps,prop:`metalnessTextures`},{data:this.emissiveMaps,prop:`emissiveTextures`},{data:this.displacementMaps,prop:`displacementTextures`}];await Promise.all(e.filter(({data:e})=>e?.length>0).map(({data:e,prop:t})=>this.textureCreator.createTexturesToDataTexture(e).then(e=>{this[t]=e}))),this._log(`Material textures complete`,{materialData:!!this.materialData})}catch(e){throw console.error(`[SceneProcessor] Texture creation error:`,e),e}}_buildEmissiveData(){this.emissiveTriangleCount=this.emissiveTriangleBuilder.extractEmissiveTriangles(this.triangleData,this.materials,this.triangleCount),this.emissiveTriangleData=this.emissiveTriangleBuilder.createEmissiveRawData(),this.emissiveTotalPower=this.emissiveTriangleBuilder.totalEmissivePower,this._log(`Emissive triangle extraction complete`,this.emissiveTriangleBuilder.getStats()),this.emissiveTriangleBuilder.buildLightBVH(),this.lightBVHNodeData=this.emissiveTriangleBuilder.lightBVHNodeData,this.lightBVHNodeCount=this.emissiveTriangleBuilder.lightBVHNodeCount,this.emissiveTriangleData=this.emissiveTriangleBuilder.emissiveTriangleData||this.emissiveTriangleData}_createSpheres(){return[]}_reset(){this._disposeTextures(),this.triangles=[],this.triangleData=null,this.triangleCount=0,this.materials=[],this.meshTriangleRanges=null,this.maps=[],this.normalMaps=[],this.bumpMaps=[],this.roughnessMaps=[],this.metalnessMaps=[],this.emissiveMaps=[],this.displacementMaps=[],this.directionalLights=[],this.cameras=[],this.spheres=[],this.bvhRoot=null,this.bvhData=null,this.instanceTable=null,this.lightBVHNodeData=null,this.lightBVHNodeCount=0,this.performanceMetrics={textureCreationTime:0,geometryExtractionTime:0,bvhBuildTime:0,totalProcessingTime:0}}_disposeTextures(){[`albedoTextures`,`normalTextures`,`bumpTextures`,`roughnessTextures`,`metalnessTextures`,`emissiveTextures`,`displacementTextures`].forEach(e=>{this[e]&&(typeof this[e].dispose==`function`&&this[e].dispose(),this[e]=null)})}async rebuildMaterials(e){if(this.isProcessing)throw Error(`Already processing. Cannot rebuild materials during processing.`);this._log(`Rebuilding materials and textures`);let t=performance.now();try{this.isProcessing=!0;let n=this.geometryExtractor.extractMaterialsOnly(e);this._disposeMaterialTextures(),this.materials=n.materials,this.materialCount=this.materials.length,this.meshes=n.meshes,this.maps=n.maps,this.normalMaps=n.normalMaps,this.bumpMaps=n.bumpMaps,this.roughnessMaps=n.roughnessMaps,this.metalnessMaps=n.metalnessMaps,this.emissiveMaps=n.emissiveMaps,this.displacementMaps=n.displacementMaps,this.sceneFeatures=n.sceneFeatures;let r={materials:this.materials,triangles:this.triangleData,maps:this.maps,normalMaps:this.normalMaps,bumpMaps:this.bumpMaps,roughnessMaps:this.roughnessMaps,metalnessMaps:this.metalnessMaps,emissiveMaps:this.emissiveMaps,displacementMaps:this.displacementMaps,bvhRoot:this.bvhRoot},i=await this.textureCreator.createMaterialTextures(r);this.materialData=this.textureCreator.createMaterialRawData(this.materials),this.albedoTextures=i.albedoTexture,this.normalTextures=i.normalTexture,this.bumpTextures=i.bumpTexture,this.roughnessTextures=i.roughnessTexture,this.metalnessTextures=i.metalnessTexture,this.emissiveTextures=i.emissiveTexture,this.displacementTextures=i.displacementTexture;let a=performance.now()-t;return this._log(`Material rebuild complete (${a.toFixed(2)}ms)`,{materials:this.materials.length,textures:this.maps.length}),this}catch(e){throw console.error(`[SceneProcessor] Material rebuild error:`,e),e}finally{this.isProcessing=!1}}_disposeMaterialTextures(){[`albedoTextures`,`normalTextures`,`bumpTextures`,`roughnessTextures`,`metalnessTextures`,`emissiveTextures`,`displacementTextures`].forEach(e=>{if(this[e])try{typeof this[e].dispose==`function`&&this[e].dispose()}catch(t){console.warn(`[SceneProcessor] Error disposing ${e}:`,t)}finally{this[e]=null}}),this.textureCreator&&this.textureCreator.textureCache&&(this.textureCreator.textureCache.dispose(),this.textureCreator.textureCache=new this.textureCreator.textureCache.constructor)}getStatistics(){let e={triangleCount:this.triangleCount,materialCount:this.materials.length,textureCount:this.maps.length,lightCount:this.directionalLights.length,cameraCount:this.cameras.length,processingComplete:this.processingStage===`complete`,hasBVH:!!this.bvhRoot,hasTextures:!!this.materialData&&!!this.bvhData,useFloat32Array:this.config.useFloat32Array,triangleDataSize:this.triangleData?(this.triangleData.byteLength/(1024*1024)).toFixed(2)+`MB`:`0MB`};return this.performanceMetrics.totalProcessingTime>0&&(e.performance={totalTime:this.performanceMetrics.totalProcessingTime,textureTime:this.performanceMetrics.textureCreationTime,bvhTime:this.performanceMetrics.bvhBuildTime,extractionTime:this.performanceMetrics.geometryExtractionTime,texturePercentage:(this.performanceMetrics.textureCreationTime/this.performanceMetrics.totalProcessingTime*100).toFixed(1)+`%`}),this.textureCreator&&this.textureCreator.capabilities&&(e.textureCapabilities=this.textureCreator.capabilities),e}updateConfig(e){Object.assign(this.config,e),this.bvhBuilder&&(this.bvhBuilder.maxLeafSize=this.config.maxLeafSize,this.bvhBuilder.setTreeletConfig({enabled:this.config.enableTreeletOptimization,size:this.config.treeletSize,passes:this.config.treeletOptimizationPasses,minImprovement:this.config.treeletMinImprovement})),this._log(`Configuration updated`,this.config)}async refitBVH(e,t){if(!this.bvhData||!this.triangleData||!this.originalToBvhMap)throw Error(`No BVH data available for refit. Run buildBVH() first.`);if(!this._refitWorker)try{this._refitWorker=new Worker(Ja,{type:`module`})}catch(e){if(e.name!==`SecurityError`)throw e;this._refitWorker=await Ze(Ja)}if(!this._refitSharedBuffers){let t=new SharedArrayBuffer(this.bvhData.byteLength),n=new SharedArrayBuffer(this.triangleData.byteLength),r=new SharedArrayBuffer(e.byteLength),i=new Float32Array(t),a=new Float32Array(n);i.set(this.bvhData),a.set(this.triangleData),this.bvhData=i,this.triangleData=a;let o=this.originalToBvhMap.length,s=new Uint32Array(o);for(let e=0;e<o;e++)s[this.originalToBvhMap[e]]=e;this._refitSharedBuffers={bvhBuf:t,triBuf:n,posBuf:r,posView:new Float32Array(r)},this._refitWorker.postMessage({type:`init`,sharedBvhBuf:t,sharedTriBuf:n,sharedPosBuf:r,bvhToOriginal:s},[s.buffer])}return this._refitSharedBuffers.posView.set(e),new Promise((e,n)=>{this._refitWorker.onmessage=r=>{let i=r.data;i.type===`refitComplete`?(t&&this._patchSmoothNormals(t),e({refitTimeMs:i.refitTimeMs})):i.type===`error`&&n(Error(i.error))},this._refitWorker.postMessage({type:`refit`})})}_patchSmoothNormals(e){this._patchNormalsRange(e,0,this.originalToBvhMap.length)}refitBLASes(e,t,n){if(!this.instanceTable||!this.bvhData||!this.triangleData)throw Error(`No TLAS/BLAS data available. Run buildBVH() first.`);let r=performance.now();this._blasRefitter||=new Ta;for(let r of e){let e=this.instanceTable.entries[r];e&&(this._updateMeshTrianglePositions(e,t),n&&this._patchMeshSmoothNormals(e,n),this._blasRefitter.refitRange(this.bvhData,this.triangleData,e.blasOffset,e.blasNodeCount),this.instanceTable.recomputeAABB(r,this.bvhData,this.triangleData))}return this._refitTLAS(),{refitTimeMs:performance.now()-r}}computeBLASDirtyRanges(e){let t=B.FLOATS_PER_TRIANGLE,n=[],r=[];for(let i of e){let e=this.instanceTable.entries[i];e&&(n.push({offset:e.triOffset*t,count:e.triCount*t}),r.push({offset:e.blasOffset*16,count:e.blasNodeCount*16}))}return r.push({offset:0,count:this.instanceTable.tlasNodeCount*16}),{triRanges:n,bvhRanges:r}}uploadToPathTracer(e,t,n,r){return this.triangleData?(e.setTriangleData(this.triangleData,this.triangleCount),this.bvhData?(e.setBVHData(this.bvhData),e.setInstanceTable(this.instanceTable),this.materialData?e.materialData.setMaterialData(this.materialData):console.warn(`SceneProcessor: No material data, using defaults`),r&&e.environment.setEnvironmentTexture(r),e.materialData.setMaterialTextures({albedoMaps:this.albedoTextures,normalMaps:this.normalTextures,bumpMaps:this.bumpTextures,roughnessMaps:this.roughnessTextures,metalnessMaps:this.metalnessTextures,emissiveMaps:this.emissiveTextures,displacementMaps:this.displacementTextures}),this.emissiveTriangleData&&e.setEmissiveTriangleData(this.emissiveTriangleData,this.emissiveTriangleCount,this.emissiveTotalPower),this.lightBVHNodeData&&e.setLightBVHData(this.lightBVHNodeData,this.lightBVHNodeCount),t.transferSceneLights(n),!0):(console.error(`SceneProcessor: Failed to get BVH data`),!1)):(console.error(`SceneProcessor: Failed to get triangle data`),!1)}updateMaterialEmissive(e,t,n){if(!this.emissiveTriangleBuilder)return null;let r=this.materials[e];return!r||(t===`emissive`?r.emissive=n:t===`emissiveIntensity`&&(r.emissiveIntensity=n),!this.emissiveTriangleBuilder.updateMaterialEmissive(e,r,this.triangleData,this.materials,this.triangleCount))?null:{rawData:this.emissiveTriangleBuilder.createEmissiveRawData(),emissiveCount:this.emissiveTriangleBuilder.emissiveCount,totalPower:this.emissiveTriangleBuilder.totalEmissivePower}}_updateMeshTrianglePositions(e,t){let n=B.FLOATS_PER_TRIANGLE,r=B.POSITION_A_OFFSET,i=B.POSITION_B_OFFSET,a=B.POSITION_C_OFFSET,o=B.NORMAL_A_OFFSET,s=B.NORMAL_B_OFFSET,c=B.NORMAL_C_OFFSET,l=e.bvhToOriginal;for(let u=0;u<e.triCount;u++){let d=l[u],f=(e.triOffset+u)*n,p=(e.triOffset+d)*9,m=t[p],h=t[p+1],g=t[p+2],_=t[p+3],v=t[p+4],y=t[p+5],b=t[p+6],x=t[p+7],S=t[p+8];this.triangleData[f+r]=m,this.triangleData[f+r+1]=h,this.triangleData[f+r+2]=g,this.triangleData[f+i]=_,this.triangleData[f+i+1]=v,this.triangleData[f+i+2]=y,this.triangleData[f+a]=b,this.triangleData[f+a+1]=x,this.triangleData[f+a+2]=S;let C=_-m,w=v-h,T=y-g,E=b-m,D=x-h,O=S-g,k=w*O-T*D,A=T*E-C*O,j=C*D-w*E;this.triangleData[f+o]=k,this.triangleData[f+o+1]=A,this.triangleData[f+o+2]=j,this.triangleData[f+s]=k,this.triangleData[f+s+1]=A,this.triangleData[f+s+2]=j,this.triangleData[f+c]=k,this.triangleData[f+c+1]=A,this.triangleData[f+c+2]=j}}_patchMeshSmoothNormals(e,t){this._patchNormalsRange(t,e.triOffset,e.triCount)}_patchNormalsRange(e,t,n){let r=B.FLOATS_PER_TRIANGLE,i=B.NORMAL_A_OFFSET,a=B.NORMAL_B_OFFSET,o=B.NORMAL_C_OFFSET;for(let s=0;s<n;s++){let n=t+s,c=this.originalToBvhMap[n]*r,l=n*9;this.triangleData[c+i]=e[l],this.triangleData[c+i+1]=e[l+1],this.triangleData[c+i+2]=e[l+2],this.triangleData[c+a]=e[l+3],this.triangleData[c+a+1]=e[l+4],this.triangleData[c+a+2]=e[l+5],this.triangleData[c+o]=e[l+6],this.triangleData[c+o+1]=e[l+7],this.triangleData[c+o+2]=e[l+8]}}_refitTLAS(){let e=this.instanceTable.tlasNodeCount;(!this._tlasBounds||this._tlasBounds.length<e*6)&&(this._tlasBounds=new Float32Array(e*6)),this._blasOffsetMap||=new Map,this._blasOffsetMap.clear();for(let e of this.instanceTable.entries)e&&this._blasOffsetMap.set(e.blasOffset,e);for(let t=e-1;t>=0;t--){let e=t*16,n=this.bvhData[e+3];if(n===-2){let n=this.bvhData[e],r=this._blasOffsetMap.get(n);if(r&&r.worldAABB){let e=t*6;this._tlasBounds[e]=r.worldAABB.minX,this._tlasBounds[e+1]=r.worldAABB.minY,this._tlasBounds[e+2]=r.worldAABB.minZ,this._tlasBounds[e+3]=r.worldAABB.maxX,this._tlasBounds[e+4]=r.worldAABB.maxY,this._tlasBounds[e+5]=r.worldAABB.maxZ}}else if(n>=0){let n=this.bvhData[e+3],r=this.bvhData[e+7],i=n*6,a=r*6,o=this._tlasBounds;this.bvhData[e]=o[i],this.bvhData[e+1]=o[i+1],this.bvhData[e+2]=o[i+2],this.bvhData[e+4]=o[i+3],this.bvhData[e+5]=o[i+4],this.bvhData[e+6]=o[i+5],this.bvhData[e+8]=o[a],this.bvhData[e+9]=o[a+1],this.bvhData[e+10]=o[a+2],this.bvhData[e+12]=o[a+3],this.bvhData[e+13]=o[a+4],this.bvhData[e+14]=o[a+5];let s=t*6;o[s]=Math.min(o[i],o[a]),o[s+1]=Math.min(o[i+1],o[a+1]),o[s+2]=Math.min(o[i+2],o[a+2]),o[s+3]=Math.max(o[i+3],o[a+3]),o[s+4]=Math.max(o[i+4],o[a+4]),o[s+5]=Math.max(o[i+5],o[a+5])}}}scheduleBackgroundRebuild(e,t){if(!this.instanceTable||!this.triangleData)return;let n=B.FLOATS_PER_TRIANGLE;this._rebuildGeneration++;let r=this._rebuildGeneration,i=(e,i,a)=>{let o=this.triangleData.slice(i.triOffset*n,(i.triOffset+i.triCount)*n);this._pendingRebuilds.set(e,a),a.onmessage=n=>{let o=n.data;if(a.terminate(),this._pendingRebuilds.delete(e),o.error){console.error(`Background BLAS rebuild error (mesh ${e}):`,o.error);return}r===this._rebuildGeneration&&this._swapBLAS(e,i,o,t)},a.onerror=t=>{console.error(`Background BLAS rebuild worker error (mesh ${e}):`,t),a.terminate(),this._pendingRebuilds.delete(e)};let s=i.triCount>500;a.postMessage({triangleData:o.buffer,triangleByteOffset:o.byteOffset,triangleByteLength:o.byteLength,triangleCount:i.triCount,depth:this.config.bvhDepth,reportProgress:!1,sharedReorderBuffer:null,treeletOptimization:{enabled:s,size:this.config.treeletSize,passes:this.config.treeletOptimizationPasses,minImprovement:this.config.treeletMinImprovement},reinsertionOptimization:{enabled:this.bvhBuilder.enableReinsertionOptimization,batchSizeRatio:this.bvhBuilder.reinsertionBatchSizeRatio,maxIterations:this.bvhBuilder.reinsertionMaxIterations}},[o.buffer])};for(let t of e){let e=this.instanceTable.entries[t];if(!e)continue;let n=this._pendingRebuilds.get(t);n&&n.terminate();let r;try{r=new Worker(ga,{type:`module`}),i(t,e,r)}catch(n){if(n.name!==`SecurityError`)throw n;Ze(ga).then(n=>i(t,e,n))}}}_swapBLAS(e,t,n,r){let i=n.bvhData,a=i.length/16;if(a!==t.blasNodeCount){console.warn(`Background rebuild: node count mismatch for mesh ${e} (${a} vs ${t.blasNodeCount}), skipping swap`);return}let o=t.blasOffset*16;this.bvhData.set(i,o),this._offsetBLASInPlace(o,a,t.blasOffset,t.triOffset);let s=B.FLOATS_PER_TRIANGLE,c=n.triangles;c&&this.triangleData.set(c,t.triOffset*s);let l=n.originalToBvh;if(l){for(let e=0;e<t.triCount;e++)this.originalToBvhMap[t.triOffset+e]=t.triOffset+l[e];let e=new Uint32Array(t.triCount);for(let n=0;n<t.triCount;n++)e[l[n]]=n;t.bvhToOriginal=e}this.instanceTable.recomputeAABB(e,this.bvhData,this.triangleData),this._refitTLAS(),this._log(`Background BLAS rebuild complete for mesh ${e}`),r?.()}cancelBackgroundRebuilds(){for(let e of this._pendingRebuilds.values())e.terminate();this._pendingRebuilds.clear()}_disposeRefitWorker(){this._refitWorker&&=(this._refitWorker.terminate(),null),this._refitSharedBuffers=null,this.cancelBackgroundRebuilds()}dispose(){this._log(`Disposing resources`),this._disposeRefitWorker(),this._disposeTextures(),this._reset(),this.textureCreator&&=(this.textureCreator.dispose(),null),this.geometryExtractor=null,this.bvhBuilder=null,this.tlasBuilder=null,this._blasRefitter=null}},Xa=class{constructor(){this.lightData={directional:[],rectArea:[],point:[],spot:[]},this.directionalLightCache=[],this.areaLightCache=[],this.pointLightCache=[],this.spotLightCache=[]}clear(){this.lightData.directional=[],this.lightData.rectArea=[],this.lightData.point=[],this.lightData.spot=[],this.directionalLightCache=[],this.areaLightCache=[],this.pointLightCache=[],this.spotLightCache=[]}calculateLightImportance(e,t=`directional`){let n=.2126*e.color.r+.7152*e.color.g+.0722*e.color.b,r=e.intensity*n;if(t===`area`){let t=e.width*e.height;r*=Math.sqrt(t)}else if(t===`point`)r*=Math.sqrt(e.distance||100);else if(t===`spot`){let t=Math.sin(e.angle||Math.PI/4);r*=Math.sqrt(e.distance||100)*t}return r}addDirectionalLight(e){if(e.intensity<=0)return;e.updateMatrixWorld();let t=e.getWorldPosition(new r.Vector3),n;if(e.target){e.target.updateMatrixWorld();let i=e.target.getWorldPosition(new r.Vector3);n=t.sub(i).normalize()}else n=t.normalize();let i=this.calculateLightImportance(e,`directional`),a=e.userData.angle||e.angle||0;this.directionalLightCache.push({data:[n.x,n.y,n.z,e.color.r,e.color.g,e.color.b,e.intensity,a],importance:i,light:e})}addRectAreaLight(e){if(e.intensity<=0)return;e.updateMatrixWorld();let t=e.getWorldPosition(new r.Vector3),n=e.getWorldQuaternion(new r.Quaternion),i=e.getWorldScale(new r.Vector3),a=e.width*i.x*.5,o=e.height*i.y*.5,s=new r.Vector3(a,0,0).applyQuaternion(n),c=new r.Vector3(0,-o,0).applyQuaternion(n),l=this.calculateLightImportance(e,`area`);this.areaLightCache.push({data:[t.x,t.y,t.z,s.x,s.y,s.z,c.x,c.y,c.z,e.color.r,e.color.g,e.color.b,e.intensity],importance:l,light:e})}addPointLight(e){if(e.intensity<=0)return;e.updateMatrixWorld();let t=e.getWorldPosition(new r.Vector3),n=this.calculateLightImportance(e,`point`);this.pointLightCache.push({data:[t.x,t.y,t.z,e.color.r,e.color.g,e.color.b,e.intensity,e.distance||0,e.decay===void 0?2:e.decay],importance:n,light:e})}addSpotLight(e){if(e.intensity<=0)return;e.updateMatrixWorld();let t=e.getWorldPosition(new r.Vector3),n=(e.target?e.target.getWorldPosition(new r.Vector3):new r.Vector3(0,0,-1)).sub(t).normalize(),i=this.calculateLightImportance(e,`spot`);this.spotLightCache.push({data:[t.x,t.y,t.z,n.x,n.y,n.z,e.color.r,e.color.g,e.color.b,e.intensity,e.angle||Math.PI/4,e.penumbra||0,e.distance||0,e.decay===void 0?2:e.decay],importance:i,light:e})}preprocessLights(){this.directionalLightCache.sort((e,t)=>t.importance-e.importance),this.areaLightCache.sort((e,t)=>t.importance-e.importance),this.pointLightCache.sort((e,t)=>t.importance-e.importance),this.spotLightCache.sort((e,t)=>t.importance-e.importance),this.lightData.directional=[],this.lightData.rectArea=[],this.lightData.point=[],this.lightData.spot=[],this.directionalLightCache.forEach(e=>{this.lightData.directional.push(...e.data)}),this.areaLightCache.forEach(e=>{this.lightData.rectArea.push(...e.data)}),this.pointLightCache.forEach(e=>{this.lightData.point.push(...e.data)}),this.spotLightCache.forEach(e=>{this.lightData.spot.push(...e.data)}),this.areaLightCache.length>0&&console.log(`Preprocessed ${this.areaLightCache.length} area lights by importance`),this.pointLightCache.length>0&&console.log(`Preprocessed ${this.pointLightCache.length} point lights by importance`),this.spotLightCache.length>0&&console.log(`Preprocessed ${this.spotLightCache.length} spot lights by importance`)}updateShaderUniforms(e){let t=Math.floor(this.lightData.directional.length/8),n=Math.floor(this.lightData.rectArea.length/13),r=Math.floor(this.lightData.point.length/9),i=Math.floor(this.lightData.spot.length/14);e.defines.MAX_DIRECTIONAL_LIGHTS=t,e.defines.MAX_AREA_LIGHTS=n,e.defines.MAX_POINT_LIGHTS=r,e.defines.MAX_SPOT_LIGHTS=i,e.uniforms.directionalLights.value=new Float32Array(this.lightData.directional),e.uniforms.areaLights.value=new Float32Array(this.lightData.rectArea),e.uniforms.pointLights.value=new Float32Array(this.lightData.point),e.uniforms.spotLights.value=new Float32Array(this.lightData.spot),e.needsUpdate=!0}processSceneLights(e,t){this.clear(),e.traverse(e=>{e.isDirectionalLight?this.addDirectionalLight(e):e.isRectAreaLight?this.addRectAreaLight(e):e.isPointLight?this.addPointLight(e):e.isSpotLight&&this.addSpotLight(e)}),this.preprocessLights(),this.updateShaderUniforms(t)}getLightStatistics(){return{directionalLights:this.directionalLightCache.map(e=>({intensity:e.light.intensity,importance:e.importance,color:e.light.color})),areaLights:this.areaLightCache.map(e=>({intensity:e.light.intensity,importance:e.importance,color:e.light.color,size:e.light.width*e.light.height}))}}},Za=`https://assets.rayzee.atulmourya.com/noise/stbn_scalar_atlas.png`,Qa=`https://assets.rayzee.atulmourya.com/noise/stbn_vec2_atlas.png`,$a=4,eo=class extends I{constructor(e,t,n,i={}){super(`PathTracer`,{...i,executionMode:F.ALWAYS});let a=i.width||1920,o=i.height||1080;this.camera=n,this.width=a,this.height=o,this.renderer=e,this.scene=t,this.tileManager=new ve(a,o,z.tiles),this.sdfs=new Ya,this.lightSerializer=new Xa,this.accumulationEnabled=!0,this.isComplete=!1,this.cameras=[],this.performanceMonitor=je(),this.completionThreshold=0,this.renderLimitMode=`frames`,this._initDataTextures(),this.storageTextures=new Ne(0,0),this.uniforms=new We(a,o),this._defineUniformGetters(),this.materialData=new Xe(this.sdfs),this.materialData.callbacks.onReset=()=>this.reset(),this.materialData.callbacks.getTriangleData=()=>({array:this.triangleStorageAttr?.array,count:this.triangleCount}),this.materialData.callbacks.onTriangleDataChanged=()=>{this.triangleStorageAttr&&(this.triangleStorageAttr.needsUpdate=!0)},this.environment=new Dt(this.scene,this.uniforms),this.environment.callbacks.onReset=()=>this.reset(),this.environment.callbacks.getSceneTextureNodes=()=>this.shaderBuilder.getSceneTextureNodes(),this.shaderBuilder=new fa,this._initRenderingState(),this.setupBlueNoise(),this.tempVector2=new r.Vector2,this.lastCameraMatrix=new r.Matrix4,this.lastProjectionMatrix=new r.Matrix4,this.lastRenderMode=-1,this.tileCompletionFrame=0,this.renderModeChangeTimeout=null,this.renderModeChangeDelay=50,this.pendingRenderMode=null,this.adaptiveSamplingFrameToggle=!1,this.lastInteractionModeState=!1,this.cameraChanged=!1,this.tileChanged=!1,this.updateCompletionThreshold()}_initDataTextures(){this.triangleStorageAttr=null,this.triangleStorageNode=null,this.triangleCount=0,this.bvhStorageAttr=null,this.bvhStorageNode=null,this.bvhNodeCount=0,this.directionalLightsData=null,this.pointLightsData=null,this.spotLightsData=null,this.areaLightsData=null,this.stbnScalarTexture=null,this.stbnVec2Texture=null,this.lightStorageAttr=new t.StorageInstancedBufferAttribute(new Float32Array(16),4),this.lightStorageNode=(0,n.storage)(this.lightStorageAttr,`vec4`,1).toReadOnly(),this._lbvhDataCache=null,this._emissiveDataCache=null,this._instanceTable=null,this.adaptiveSamplingTexture=null,this.spheres=[]}_defineUniformGetters(){let e=this.uniforms;for(let t of e.keys())Object.defineProperty(this,t,{get:()=>e.get(t),configurable:!0});let t=e.getLightBufferNodes();for(let[e,n]of Object.entries(t))Object.defineProperty(this,`${e}LightsBufferNode`,{get:()=>n,configurable:!0})}_initRenderingState(){this.isReady=!1,this.frameCount=0}_initCameraOptimizer(){let e=this;this.cameraOptimizer=new ye(this.renderer,{uniforms:{maxBounceCount:{get value(){return e.maxBounces.value},set value(t){e.maxBounces.value=t}},numRaysPerPixel:{get value(){return e.samplesPerPixel.value},set value(t){e.samplesPerPixel.value=t}},useAdaptiveSampling:{get value(){return e.useAdaptiveSampling.value},set value(t){e.useAdaptiveSampling.value=t}},useEnvMapIS:{get value(){return e.useEnvMapIS.value},set value(t){e.useEnvMapIS.value=t}},enableAccumulation:{get value(){return e.enableAccumulation.value},set value(t){e.enableAccumulation.value=t}},enableEmissiveTriangleSampling:{get value(){return e.enableEmissiveTriangleSampling.value},set value(t){e.enableEmissiveTriangleSampling.value=t}},cameraIsMoving:{get value(){return e.cameraIsMoving.value},set value(t){e.cameraIsMoving.value=t}}}},{enabled:z.interactionModeEnabled,qualitySettings:{maxBounceCount:1,numRaysPerPixel:1,useAdaptiveSampling:!1,useEnvMapIS:!1,enableAccumulation:!1,enableEmissiveTriangleSampling:!1},onReset:()=>{this.reset(),this.emit(`pathtracer:viewpointChanged`)}})}setupBlueNoise(){let e=new r.TextureLoader;e.setCrossOrigin(`anonymous`);let t=e=>(e.minFilter=r.NearestFilter,e.magFilter=r.NearestFilter,e.wrapS=r.RepeatWrapping,e.wrapT=r.RepeatWrapping,e.generateMipmaps=!1,e);e.load(Za,e=>{this.stbnScalarTexture=t(e),ee.value=e,console.log(`PathTracer: STBN scalar atlas loaded ${e.image.width}x${e.image.height}`)}),e.load(Qa,e=>{this.stbnVec2Texture=t(e),te.value=e,console.log(`PathTracer: STBN vec2 atlas loaded ${e.image.width}x${e.image.height}`)})}setupEventListeners(){this.on(`pipeline:reset`,()=>{this.reset()}),this.on(`pipeline:resize`,e=>{e&&e.width&&e.height&&this.setSize(e.width,e.height)}),this.on(`pathtracer:setCompletionThreshold`,e=>{e&&e.threshold!==void 0&&(this.completionThreshold=e.threshold)})}async build(e){this.dispose(),this.scene=e,await this.sdfs.buildBVH(e),this.cameras=this.sdfs.cameras,this.materialData.injectMaterialFeatureDefines(),this.updateSceneUniforms(),this.updateLights(),this._initCameraOptimizer(),this.setupMaterial()}updateSceneUniforms(){this.setTriangleData(this.sdfs.triangleData,this.sdfs.triangleCount),this.setBVHData(this.sdfs.bvhData),this.setInstanceTable(this.sdfs.instanceTable),this.materialData.setMaterialData(this.sdfs.materialData),this.totalTriangleCount.value=this.sdfs.triangleCount||0,this.materialData.loadTexturesFromSdfs(),this.sdfs.emissiveTriangleData?this.setEmissiveTriangleData(this.sdfs.emissiveTriangleData,this.sdfs.emissiveTriangleCount||0):this.emissiveTriangleCount.value=0,this.sdfs.lightBVHNodeData?this.setLightBVHData(this.sdfs.lightBVHNodeData,this.sdfs.lightBVHNodeCount||0):this.lightBVHNodeCount.value=0,this._meshRefs=this._collectMeshRefs(this.scene),this.setMeshVisibilityData(this._meshRefs),this.spheres=this.sdfs.spheres||[]}updateLights(){let e={uniforms:{directionalLights:{value:null},pointLights:{value:null},spotLights:{value:null},areaLights:{value:null}},defines:{}};if(this.lightSerializer.processSceneLights(this.scene,e),this.directionalLightsData=e.uniforms.directionalLights.value,this.pointLightsData=e.uniforms.pointLights.value,this.spotLightsData=e.uniforms.spotLights.value,this.areaLightsData=e.uniforms.areaLights.value,this.hasSun.value){let t=this.environment.envParams.skySunIntensity*950,n={intensity:t,color:{r:1,g:1,b:1},userData:{angle:this.sunAngularSize.value},updateMatrixWorld:()=>{},getWorldPosition:e=>{let t=this.sunDirection.value;return e.set(t.x,t.y,t.z).multiplyScalar(1e10)}};this.lightSerializer.addDirectionalLight(n),this.lightSerializer.preprocessLights(),this.lightSerializer.updateShaderUniforms(e),this.directionalLightsData=e.uniforms.directionalLights.value,console.log(`Sun added as directional light (intensity: ${t.toFixed(2)})`)}this._updateLightBufferNodes()}_updateLightBufferNodes(){this.directionalLightsData&&this.directionalLightsData.length>0?(this.directionalLightsBufferNode.array=Array.from(this.directionalLightsData),this.numDirectionalLights.value=Math.floor(this.directionalLightsData.length/8)):this.numDirectionalLights.value=0,this.areaLightsData&&this.areaLightsData.length>0?(this.areaLightsBufferNode.array=Array.from(this.areaLightsData),this.numAreaLights.value=Math.floor(this.areaLightsData.length/13)):this.numAreaLights.value=0,this.pointLightsData&&this.pointLightsData.length>0?(this.pointLightsBufferNode.array=Array.from(this.pointLightsData),this.numPointLights.value=Math.floor(this.pointLightsData.length/9)):this.numPointLights.value=0,this.spotLightsData&&this.spotLightsData.length>0?(this.spotLightsBufferNode.array=Array.from(this.spotLightsData),this.numSpotLights.value=Math.floor(this.spotLightsData.length/14)):this.numSpotLights.value=0}reset(){this.frameCount=0,this.frame.value=0,this.hasPreviousAccumulated.value=0,this.storageTextures.currentTarget=0,this.tileManager.spiralOrder=this.tileManager.generateSpiralOrder(this.tileManager.tiles),this.updateCompletionThreshold(),this.isComplete=!1,this.performanceMonitor?.reset(),this.lastRenderMode=-1,this.tileCompletionFrame=0,this.lastInteractionModeState=!1}setTileCount(e){this.tileManager.setTileCount(e),this.updateCompletionThreshold(),this.reset()}setSize(e,t){this.width=e,this.height=t,this.resolution.value.set(e,t),this.tileManager.setSize(e,t),this.createStorageTextures(e,t),this.shaderBuilder.setSize(e,t)}setAccumulationEnabled(e){this.accumulationEnabled=e,this.enableAccumulation.value=+!!e}enterInteractionMode(){this.cameraOptimizer?.enterInteractionMode()}setInteractionModeEnabled(e){this.cameraOptimizer?.setInteractionModeEnabled(e)}get tiles(){return this.tileManager.tiles}get interactionMode(){return this.cameraOptimizer?.isInInteractionMode()??!1}setTriangleData(e,r){if(!e)return;let i=e.length/4;this.triangleStorageNode?(this.triangleStorageAttr=new t.StorageInstancedBufferAttribute(e,4),this.triangleStorageNode.value=this.triangleStorageAttr,this.triangleStorageNode.bufferCount=i):(this.triangleStorageAttr=new t.StorageInstancedBufferAttribute(e,4),this.triangleStorageNode=(0,n.storage)(this.triangleStorageAttr,`vec4`,i).toReadOnly()),this.triangleCount=r,console.log(`PathTracer: ${this.triangleCount} triangles (storage buffer)`)}setBVHData(e){if(!e)return;let r=e.length/4;this.bvhStorageNode?(this.bvhStorageAttr=new t.StorageInstancedBufferAttribute(e,4),this.bvhStorageNode.value=this.bvhStorageAttr,this.bvhStorageNode.bufferCount=r):(this.bvhStorageAttr=new t.StorageInstancedBufferAttribute(e,4),this.bvhStorageNode=(0,n.storage)(this.bvhStorageAttr,`vec4`,r).toReadOnly()),this.bvhNodeCount=Math.floor(r/$a),console.log(`PathTracer: ${this.bvhNodeCount} BVH nodes (storage buffer)`)}setInstanceTable(e){this._instanceTable=e}setMeshVisibilityData(e){if(!(!e||e.length===0||!this._instanceTable)){for(let t=0;t<e.length;t++)this._patchTLASLeafVisibility(t,this._isWorldVisible(e[t]));this.bvhStorageAttr&&(this.bvhStorageAttr.needsUpdate=!0)}}updateMeshVisibility(e,t){this._patchTLASLeafVisibility(e,t)&&this.bvhStorageAttr&&(this.bvhStorageAttr.needsUpdate=!0)}updateAllMeshVisibility(){if(!(!this._meshRefs||!this._instanceTable)){for(let e=0;e<this._meshRefs.length;e++)this._patchTLASLeafVisibility(e,this._isWorldVisible(this._meshRefs[e]));this.bvhStorageAttr&&(this.bvhStorageAttr.needsUpdate=!0)}}_patchTLASLeafVisibility(e,t){let n=this._instanceTable?.entries?.[e];return!n||n.tlasLeafIndex<0||!this.bvhStorageAttr?!1:(n.visible=t,this.bvhStorageAttr.array[n.tlasLeafIndex*16+2]=+!!t,!0)}_collectMeshRefs(e){if(!e)return[];let t=[];return e.traverse(e=>{e.isMesh&&e.userData.meshIndex!==void 0&&(t[e.userData.meshIndex]=e)}),t}_isWorldVisible(e){for(;e;){if(!e.visible)return!1;e=e.parent}return!0}_updateStorageBuffer(e,t){e&&(e.array.set(t),e.needsUpdate=!0)}updateTriangleData(e){this._updateStorageBuffer(this.triangleStorageAttr,e)}updateBVHData(e){this._updateStorageBuffer(this.bvhStorageAttr,e)}updateBufferRanges(e,t){if(this.triangleStorageAttr&&e.length>0){this.triangleStorageAttr.clearUpdateRanges();for(let t of e)this.triangleStorageAttr.addUpdateRange(t.offset,t.count);this.triangleStorageAttr.version++}if(this.bvhStorageAttr&&t.length>0){this.bvhStorageAttr.clearUpdateRanges();for(let e of t)this.bvhStorageAttr.addUpdateRange(e.offset,e.count);this.bvhStorageAttr.version++}}createStorageTextures(e,t){this.storageTextures.writeColor?this.storageTextures.setSize(e,t):this.storageTextures.create(e,t),this.resolution.value.set(e,t)}setupMaterial(){if(this.cameraOptimizer||this._initCameraOptimizer(),!this.triangleStorageNode){console.error(`PathTracer: Triangle data required`);return}if(!this.bvhStorageNode){console.error(`PathTracer: BVH data required`);return}if(this.isReady&&this.shaderBuilder.getSceneTextureNodes()){this.shaderBuilder.updateSceneTextures(this);return}this._ensureStorageTextures(),this.shaderBuilder.setupCompute({stage:this,storageTextures:this.storageTextures}),this.isReady=!0}_ensureStorageTextures(){let e=this.renderer.domElement,t=Math.max(1,e.width||this.width),n=Math.max(1,e.height||this.height);this.storageTextures.ensureSize(t,n)&&this.resolution.value.set(t,n)}render(e,t){if(!this.isReady)return;if(this.isComplete||this.frameCount>=this.completionThreshold){this.isComplete||=!0;return}if(this.performanceMonitor?.start(),e&&this.shaderBuilder.adaptiveSamplingTexNode){let t=e.getTexture(`adaptiveSampling:output`);t&&(this.shaderBuilder.adaptiveSamplingTexNode.value=t)}let n=this.frameCount,r=this.renderMode.value,i=null,a=null;r===1&&n===0&&(i=this.maxBounces.value,a=this.samplesPerPixel.value,this.maxBounces.value=1,this.samplesPerPixel.value=1),this._handleResize(),this.manageASVGFForRenderMode(r,n);let o=this.tileManager.handleTileRendering(this.renderer,r,n,null);if(e&&e.setState(`tileRenderingComplete`,o.isCompleteCycle),o.tileIndex>=0){let e=this.tileManager.calculateTileBounds(o.tileIndex,this.tileManager.tiles,this.width,this.height);this.emit(`tile:changed`,{tileIndex:o.tileIndex,tileBounds:e,renderMode:r}),this.tileChanged=!0}this.cameraChanged=this._updateCameraUniforms(),this.cameraOptimizer?.updateInteractionMode(this.cameraChanged),this._updateAccumulationUniforms(n,r),this.frame.value=n,o.tileIndex>=0&&o.tileBounds?this.shaderBuilder.setTileDispatch(o.tileBounds.x,o.tileBounds.y,o.tileBounds.width,o.tileBounds.height):this.shaderBuilder.setFullScreenDispatch();let s=this.storageTextures.getReadTextures();this.shaderBuilder.prevColorTexNode&&(this.shaderBuilder.prevColorTexNode.value=s.color,this.shaderBuilder.prevNormalDepthTexNode.value=s.normalDepth,this.shaderBuilder.prevAlbedoTexNode.value=s.albedo),this.renderer.compute(this.shaderBuilder.computeNode),this.storageTextures.copyToReadTargets(this.renderer);let c=this.storageTextures.getReadTextures();e&&this._publishTexturesToContext(e,c),this._emitStateEvents(),this.cameraOptimizer?.isInInteractionMode()||this.frameCount++,i!==null&&(this.maxBounces.value=i),a!==null&&(this.samplesPerPixel.value=a),this.performanceMonitor?.end()}_handleResize(){let{width:e,height:t}=this.renderer.domElement;(e!==this.storageTextures.renderWidth||t!==this.storageTextures.renderHeight)&&(this.createStorageTextures(e,t),this.shaderBuilder.setSize(e,t),this.frameCount=0),this.resolution.value.set(e,t)}_matricesApproxEqual(e,t,n=1e-10){let r=e.elements,i=t.elements;for(let e=0;e<16;e++)if(Math.abs(r[e]-i[e])>n)return!1;return!0}_updateCameraUniforms(){return!this._matricesApproxEqual(this.lastCameraMatrix,this.camera.matrixWorld)||!this._matricesApproxEqual(this.lastProjectionMatrix,this.camera.projectionMatrixInverse)?(this.cameraWorldMatrix.value.copy(this.camera.matrixWorld),this.cameraViewMatrix.value.copy(this.camera.matrixWorldInverse),this.cameraProjectionMatrix.value.copy(this.camera.projectionMatrix),this.cameraProjectionMatrixInverse.value.copy(this.camera.projectionMatrixInverse),this.lastCameraMatrix.copy(this.camera.matrixWorld),this.lastProjectionMatrix.copy(this.camera.projectionMatrixInverse),!0):!1}_updateAccumulationUniforms(e,t){let n=this.cameraOptimizer?.isInInteractionMode()??!1;this.lastInteractionModeState=n,this.accumulationEnabled?n?(this.accumulationAlpha.value=1,this.hasPreviousAccumulated.value=0):(this.accumulationAlpha.value=Ae(e,t,this.tileManager.totalTilesCache,!1),this.hasPreviousAccumulated.value=+(e>0)):(this.accumulationAlpha.value=1,this.hasPreviousAccumulated.value=0)}_publishTexturesToContext(e,t){e.setTexture(`pathtracer:color`,t.color),e.setTexture(`pathtracer:normalDepth`,t.normalDepth),e.setTexture(`pathtracer:albedo`,t.albedo),e.setState(`interactionMode`,this.cameraOptimizer?.isInInteractionMode()??!1),e.setState(`renderMode`,this.renderMode.value),e.setState(`tiles`,this.tileManager.tiles)}_emitStateEvents(){this.emit(`pathtracer:frameComplete`,{frame:this.frameCount,isComplete:this.isComplete}),this.cameraChanged&&=(this.emit(`camera:moved`),!1)}updateCompletionThreshold(){let e=this.renderMode.value,t=this.maxSamples.value;this.renderLimitMode===`time`?this.completionThreshold=1/0:this.completionThreshold=ke(e,t,this.tileManager.totalTilesCache)}setRenderLimitMode(e){this.renderLimitMode=e,this.updateCompletionThreshold()}manageASVGFForRenderMode(e,t){e!==this.lastRenderMode&&(this.renderModeChangeTimeout&&clearTimeout(this.renderModeChangeTimeout),this.pendingRenderMode=e,this.renderModeChangeTimeout=setTimeout(()=>{this.pendingRenderMode!==null&&this.pendingRenderMode!==this.lastRenderMode&&(this.lastRenderMode=this.pendingRenderMode,this._onRenderModeChanged(this.pendingRenderMode)),this.renderModeChangeTimeout=null,this.pendingRenderMode=null},this.renderModeChangeDelay)),e===1?this._handleTiledASVGF(t):this._handleFullQuadASVGF()}_onRenderModeChanged(e){e===1?this.emit(`asvgf:updateParameters`,{enableDebug:!1,temporalAlpha:.15}):this.emit(`asvgf:updateParameters`,{temporalAlpha:.1}),this.emit(`asvgf:reset`)}_handleTiledASVGF(e){let t=e===0,n=(t?-1:(e-1)%this.tileManager.totalTilesCache)==this.tileManager.totalTilesCache-1;t?this.emit(`asvgf:setTemporal`,{enabled:!0}):n?(this.emit(`asvgf:setTemporal`,{enabled:!0}),this.tileCompletionFrame=e):this.emit(`asvgf:setTemporal`,{enabled:!1})}_handleFullQuadASVGF(){this.emit(`asvgf:setTemporal`,{enabled:!0})}setUniform(e,t){this.uniforms.set(e,t)}setBlueNoiseTexture(e){this.stbnScalarTexture=e,e&&(ee.value=e)}_rebuildLightBuffer(){let e=this._lbvhDataCache,n=this._emissiveDataCache,r=e?e.length:0,i=n?n.length:0,a=Math.max(r+i,4),o=new Float32Array(a);e&&o.set(e,0),n&&o.set(n,r),this.lightStorageAttr=new t.StorageInstancedBufferAttribute(o,4),this.lightStorageNode.value=this.lightStorageAttr,this.lightStorageNode.bufferCount=o.length/4,this.emissiveVec4Offset.value=(this.lightBVHNodeCount.value||0)*4}setEmissiveTriangleData(e,t,n=0){e&&(this._emissiveDataCache=e,this.emissiveTriangleCount.value=t,this.emissiveTotalPower.value=n,this._rebuildLightBuffer(),console.log(`PathTracer: ${t} emissive triangles, totalPower=${n.toFixed(4)} (storage buffer)`))}setLightBVHData(e,t){e&&(this._lbvhDataCache=e,this.lightBVHNodeCount.value=t,this._rebuildLightBuffer(),console.log(`PathTracer: Light BVH ${t} nodes`))}updateUniforms(e){let t=!1;for(let[n,r]of Object.entries(e))this[n]&&this[n].value!==void 0&&this[n].value!==r&&(this[n].value=r,t=!0);t&&this.reset()}async rebuildMaterials(e){if(!this.sdfs)throw Error(`Scene not built yet. Call build() first.`);try{console.log(`PathTracer: Starting material rebuild...`),await this.sdfs.rebuildMaterials(e),this.updateSceneUniforms(),this.shaderBuilder.updateSceneTextures(this),this.updateLights(),this.reset(),console.log(`PathTracer materials rebuilt successfully`)}catch(e){console.error(`Error rebuilding PathTracer materials:`,e);try{console.warn(`Attempting recovery by resetting path tracer...`),this.reset()}catch(e){console.error(`Recovery failed:`,e)}throw e}}dispose(){this.renderModeChangeTimeout&&=(clearTimeout(this.renderModeChangeTimeout),null),this.tileManager?.dispose(),this.cameraOptimizer?.dispose(),this.materialData?.dispose(),this.environment?.dispose(),this.shaderBuilder?.dispose(),this.uniforms?.dispose(),this.storageTextures?.dispose(),this.stbnScalarTexture?.dispose(),this.stbnVec2Texture?.dispose(),this.placeholderTexture?.dispose(),this.triangleStorageAttr=null,this.triangleStorageNode=null,this.bvhStorageAttr=null,this.bvhStorageNode=null,this.placeholderTexture=null,this.isReady=!1}},to=class extends I{constructor(e,i={}){super(`NormalDepth`,{...i,executionMode:F.ALWAYS}),this.renderer=e,this.pathTracer=i.pathTracer,this._dirty=!0,this.cameraWorldMatrix=(0,n.uniform)(new r.Matrix4,`mat4`),this.cameraProjectionMatrixInverse=(0,n.uniform)(new r.Matrix4,`mat4`),this.resolutionWidth=(0,n.uniform)(i.width||1),this.resolutionHeight=(0,n.uniform)(i.height||1);let a=i.width||1,o=i.height||1;this._outputStorageTex=new t.StorageTexture(a,o),this._outputStorageTex.type=r.HalfFloatType,this._outputStorageTex.format=r.RGBAFormat,this._outputStorageTex.minFilter=r.NearestFilter,this._outputStorageTex.magFilter=r.NearestFilter,this.renderTarget=new t.RenderTarget(a,o,{type:r.HalfFloatType,format:r.RGBAFormat,minFilter:r.NearestFilter,magFilter:r.NearestFilter,depthBuffer:!1,stencilBuffer:!1}),this._dispatchX=Math.ceil(a/8),this._dispatchY=Math.ceil(o/8),this._triStorageNode=null,this._bvhStorageNode=null,this._matStorageNode=null,this._lastTriAttr=null,this._lastBvhAttr=null,this._lastMatAttr=null,this._computeNode=null,this._computeBuilt=!1}setupEventListeners(){this.on(`camera:moved`,()=>{this._dirty=!0}),this.on(`pipeline:reset`,()=>{this._dirty=!0})}_syncStorageBuffers(){let e=this.pathTracer;if(!e)return!1;let t=e.materialData.materialStorageAttr,r=e.triangleStorageAttr&&e.triangleStorageAttr!==this._lastTriAttr,i=e.bvhStorageAttr&&e.bvhStorageAttr!==this._lastBvhAttr,a=t&&t!==this._lastMatAttr;return(r||i||a)&&(this._computeNode?.dispose?.(),this._computeNode=null,this._computeBuilt=!1,this._triStorageNode=null,this._bvhStorageNode=null,this._matStorageNode=null,this._dirty=!0),e.triangleStorageAttr&&!this._triStorageNode&&(this._triStorageNode=(0,n.storage)(e.triangleStorageAttr,`vec4`,e.triangleStorageAttr.count).toReadOnly()),e.bvhStorageAttr&&!this._bvhStorageNode&&(this._bvhStorageNode=(0,n.storage)(e.bvhStorageAttr,`vec4`,e.bvhStorageAttr.count).toReadOnly()),t&&!this._matStorageNode&&(this._matStorageNode=(0,n.storage)(t,`vec4`,t.count).toReadOnly()),this._lastTriAttr=e.triangleStorageAttr||this._lastTriAttr,this._lastBvhAttr=e.bvhStorageAttr||this._lastBvhAttr,this._lastMatAttr=t||this._lastMatAttr,!!(this._triStorageNode&&this._bvhStorageNode&&this._matStorageNode)}_buildCompute(){let e=this._triStorageNode,t=this._bvhStorageNode,r=this._matStorageNode,i=this.cameraWorldMatrix,a=this.cameraProjectionMatrixInverse,o=this.resolutionWidth,s=this.resolutionHeight,c=this._outputStorageTex;this._computeNode=(0,n.Fn)(([i,a])=>{let l=(0,n.int)(n.workgroupId.x).mul(8).add((0,n.int)(n.localId.x)),u=(0,n.int)(n.workgroupId.y).mul(8).add((0,n.int)(n.localId.y));(0,n.If)(l.lessThan((0,n.int)(o)).and(u.lessThan((0,n.int)(s))),()=>{let d=(0,n.vec3)((0,n.float)(l).add(.5).div(o).mul(2).sub(1),(0,n.float)(u).add(.5).div(s).mul(2).sub(1).negate(),1),f=a.mul((0,n.vec4)(d,1)),p=(0,n.normalize)((0,n.mat3)(i[0].xyz,i[1].xyz,i[2].xyz).mul(f.xyz.div(f.w))),m=Ot({origin:(0,n.vec3)(i[3]),direction:p}),h=jt.wrap(xn(m,t,e,r)),g=h.normal.mul(.5).add(.5),_=h.dst,v=h.didHit.select((0,n.vec4)(g,_),(0,n.vec4)(0,0,0,(0,n.float)(1e6)));(0,n.textureStore)(c,(0,n.uvec2)((0,n.uint)(l),(0,n.uint)(u)),v).toWriteOnly()})})(i,a).compute([this._dispatchX,this._dispatchY,1],[8,8,1]),this._computeBuilt=!0}render(e){if(!this.enabled||!this._syncStorageBuffers())return;this._computeBuilt||this._buildCompute();let t=this.pathTracer;if(t&&(this.cameraWorldMatrix.value.copy(t.uniforms.get(`cameraWorldMatrix`).value),this.cameraProjectionMatrixInverse.value.copy(t.uniforms.get(`cameraProjectionMatrixInverse`).value)),!this._dirty&&this.renderTarget.texture){e.setTexture(`pathtracer:normalDepth`,this.renderTarget.texture);return}let n=e.getTexture(`pathtracer:color`);if(n&&n.image){let e=n.image;e.width>0&&e.height>0&&(e.width!==this.renderTarget.width||e.height!==this.renderTarget.height)&&this.setSize(e.width,e.height)}this.renderer.compute(this._computeNode),this.renderer.copyTextureToTexture(this._outputStorageTex,this.renderTarget.texture),e.setTexture(`pathtracer:normalDepth`,this.renderTarget.texture),this._dirty=!1}reset(){this._dirty=!0}setSize(e,t){this._outputStorageTex.setSize(e,t),this.renderTarget.setSize(e,t),this.renderTarget.texture.needsUpdate=!0,this.resolutionWidth.value=e,this.resolutionHeight.value=t,this._dispatchX=Math.ceil(e/8),this._dispatchY=Math.ceil(t/8),this._computeNode&&(this._computeNode.dispatchSize=[this._dispatchX,this._dispatchY,1]),this._dirty=!0}dispose(){this._computeNode?.dispose(),this._outputStorageTex?.dispose(),this.renderTarget?.dispose()}},no=class extends I{constructor(e,i,a={}){super(`MotionVector`,{...a,executionMode:F.ALWAYS}),this.renderer=e,this.camera=i,this.pathTracer=a.pathTracer||null;let o=a.width||1,s=a.height||1;this.prevViewProjectionMatrix=new r.Matrix4,this.currentViewProjectionMatrix=new r.Matrix4,this.matricesInitialized=!1,this.isFirstFrame=!0,this.frameCount=0,this.cameraWorldMatrix=(0,n.uniform)(new r.Matrix4,`mat4`),this.cameraProjectionMatrixInverse=(0,n.uniform)(new r.Matrix4,`mat4`),this.prevVP=(0,n.uniform)(new r.Matrix4,`mat4`),this.isFirstFrameU=(0,n.uniform)(1),this.deltaTime=(0,n.uniform)(1/60),this.velocityScale=(0,n.uniform)(1),this.resolutionWidth=(0,n.uniform)(o),this.resolutionHeight=(0,n.uniform)(s),this._normalDepthTexNode=new t.TextureNode,this._screenSpaceStorageTex=new t.StorageTexture(o,s),this._screenSpaceStorageTex.type=r.HalfFloatType,this._screenSpaceStorageTex.format=r.RGBAFormat,this._screenSpaceStorageTex.minFilter=r.NearestFilter,this._screenSpaceStorageTex.magFilter=r.NearestFilter,this._worldSpaceStorageTex=new t.StorageTexture(o,s),this._worldSpaceStorageTex.type=r.HalfFloatType,this._worldSpaceStorageTex.format=r.RGBAFormat,this._worldSpaceStorageTex.minFilter=r.NearestFilter,this._worldSpaceStorageTex.magFilter=r.NearestFilter;let c={type:r.HalfFloatType,format:r.RGBAFormat,minFilter:r.NearestFilter,magFilter:r.NearestFilter,depthBuffer:!1,stencilBuffer:!1};this.screenSpaceTarget=new t.RenderTarget(o,s,c),this.worldSpaceTarget=new t.RenderTarget(o,s,c),this._dispatchX=Math.ceil(o/16),this._dispatchY=Math.ceil(s/16),this._buildScreenSpaceCompute(),this._buildWorldSpaceCompute()}_buildScreenSpaceCompute(){let e=this._normalDepthTexNode,t=this.cameraWorldMatrix,r=this.cameraProjectionMatrixInverse,i=this.prevVP,a=this.resolutionWidth,o=this.resolutionHeight,s=this._screenSpaceStorageTex;this._screenSpaceComputeNode=(0,n.Fn)(([t,r])=>{let c=(0,n.int)(n.workgroupId.x).mul(16).add((0,n.int)(n.localId.x)),l=(0,n.int)(n.workgroupId.y).mul(16).add((0,n.int)(n.localId.y));(0,n.If)(c.lessThan((0,n.int)(a)).and(l.lessThan((0,n.int)(o))),()=>{let u=(0,n.textureLoad)(e,(0,n.ivec2)(c,l)).w,d=(0,n.vec2)((0,n.float)(c).add(.5).div(a),(0,n.float)(l).add(.5).div(o)),f=(0,n.vec4)(0,0,u,1).toVar();(0,n.If)(u.lessThan((0,n.float)(1e5)),()=>{let e=(0,n.vec3)((0,n.float)(c).add(.5).div(a).mul(2).sub(1),(0,n.float)(l).add(.5).div(o).mul(2).sub(1).negate(),1),s=r.mul((0,n.vec4)(e,1)),p=(0,n.normalize)((0,n.mat3)(t[0].xyz,t[1].xyz,t[2].xyz).mul(s.xyz.div(s.w))),m=(0,n.vec3)(t[3]).add(p.mul(u)),h=i.mul((0,n.vec4)(m,1)),g=h.xy.div(h.w),_=(0,n.vec2)(g.x.mul(.5).add(.5),g.y.mul(-.5).add(.5)),v=d.sub(_),y=_.x.greaterThanEqual(0).and(_.x.lessThanEqual(1)).and(_.y.greaterThanEqual(0)).and(_.y.lessThanEqual(1));f.assign(y.select((0,n.vec4)(v,u,1),(0,n.vec4)((0,n.float)(1e3),(0,n.float)(1e3),u,0)))}),(0,n.textureStore)(s,(0,n.uvec2)((0,n.uint)(c),(0,n.uint)(l)),f).toWriteOnly()})})(t,r).compute([this._dispatchX,this._dispatchY,1],[16,16,1])}_buildWorldSpaceCompute(){let e=this._normalDepthTexNode,t=this.cameraWorldMatrix,r=this.cameraProjectionMatrixInverse,i=this.prevVP,a=this.isFirstFrameU,o=this.deltaTime,s=this.velocityScale,c=this.resolutionWidth,l=this.resolutionHeight,u=this._worldSpaceStorageTex;this._worldSpaceComputeNode=(0,n.Fn)(([t,r])=>{let d=(0,n.int)(n.workgroupId.x).mul(16).add((0,n.int)(n.localId.x)),f=(0,n.int)(n.workgroupId.y).mul(16).add((0,n.int)(n.localId.y));(0,n.If)(d.lessThan((0,n.int)(c)).and(f.lessThan((0,n.int)(l))),()=>{let p=(0,n.textureLoad)(e,(0,n.ivec2)(d,f)).w,m=(0,n.vec4)(0,0,0,0).toVar();(0,n.If)(a.lessThan(.5).and(p.lessThan((0,n.float)(1e5))),()=>{let e=(0,n.vec3)((0,n.float)(d).add(.5).div(c).mul(2).sub(1),(0,n.float)(f).add(.5).div(l).mul(2).sub(1).negate(),1),a=r.mul((0,n.vec4)(e,1)),u=(0,n.normalize)((0,n.mat3)(t[0].xyz,t[1].xyz,t[2].xyz).mul(a.xyz.div(a.w))),h=(0,n.vec3)(t[3]).add(u.mul(p)),g=(0,n.vec2)((0,n.float)(d).add(.5).div(c),(0,n.float)(f).add(.5).div(l)),_=i.mul((0,n.vec4)(h,1)),v=_.xy.div(_.w),y=(0,n.vec2)(v.x.mul(.5).add(.5),v.y.mul(-.5).add(.5)),b=y.x.greaterThanEqual(0).and(y.x.lessThanEqual(1)).and(y.y.greaterThanEqual(0)).and(y.y.lessThanEqual(1)),x=g.sub(y),S=(0,n.vec3)(x.x.div(o).mul(s),x.y.div(o).mul(s),0);m.assign(b.select((0,n.vec4)(S,1),(0,n.vec4)(0,0,0,.5)))}),(0,n.textureStore)(u,(0,n.uvec2)((0,n.uint)(d),(0,n.uint)(f)),m).toWriteOnly()})})(t,r).compute([this._dispatchX,this._dispatchY,1],[16,16,1])}_updateCameraMatrices(){let e=this.pathTracer,t,n,r,i;if(e&&e.uniforms)t=e.uniforms.get(`cameraWorldMatrix`).value,n=e.uniforms.get(`cameraViewMatrix`).value,r=e.uniforms.get(`cameraProjectionMatrix`).value,i=e.uniforms.get(`cameraProjectionMatrixInverse`).value;else{let e=this.camera;if(!e)return;t=e.matrixWorld,n=e.matrixWorldInverse,r=e.projectionMatrix,i=e.projectionMatrixInverse}this.matricesInitialized?this.prevViewProjectionMatrix.copy(this.currentViewProjectionMatrix):(this.currentViewProjectionMatrix.multiplyMatrices(r,n),this.prevViewProjectionMatrix.copy(this.currentViewProjectionMatrix),this.matricesInitialized=!0),this.currentViewProjectionMatrix.multiplyMatrices(r,n),this.cameraWorldMatrix.value.copy(t),this.cameraProjectionMatrixInverse.value.copy(i),this.prevVP.value.copy(this.prevViewProjectionMatrix)}setupEventListeners(){this.on(`pipeline:reset`,()=>{this.reset()})}render(e){if(!this.enabled)return;let t=e.getTexture(`pathtracer:normalDepth`);if(!t)return;this._updateCameraMatrices(),this.isFirstFrameU.value=+!!this.isFirstFrame,this.frameCount++;let n=t.image;n&&n.width>0&&n.height>0&&(n.width!==this.screenSpaceTarget.width||n.height!==this.screenSpaceTarget.height)&&this.setSize(n.width,n.height),this._normalDepthTexNode.value=t,this.renderer.compute(this._screenSpaceComputeNode),this.renderer.compute(this._worldSpaceComputeNode),this.renderer.copyTextureToTexture(this._screenSpaceStorageTex,this.screenSpaceTarget.texture),this.renderer.copyTextureToTexture(this._worldSpaceStorageTex,this.worldSpaceTarget.texture),e.setTexture(`motionVector:screenSpace`,this.screenSpaceTarget.texture),e.setTexture(`motionVector:worldSpace`,this.worldSpaceTarget.texture),e.setTexture(`motionVector:motion`,this.screenSpaceTarget.texture),this.emit(`motionvector:computed`,{frame:this.frameCount,isFirstFrame:this.isFirstFrame}),this.isFirstFrame=!1}reset(){this.matricesInitialized||(this.isFirstFrame=!0),this.frameCount=0}setSize(e,t){this._screenSpaceStorageTex.setSize(e,t),this._worldSpaceStorageTex.setSize(e,t),this.screenSpaceTarget.setSize(e,t),this.screenSpaceTarget.texture.needsUpdate=!0,this.worldSpaceTarget.setSize(e,t),this.worldSpaceTarget.texture.needsUpdate=!0,this.resolutionWidth.value=e,this.resolutionHeight.value=t,this._dispatchX=Math.ceil(e/16),this._dispatchY=Math.ceil(t/16),this._screenSpaceComputeNode&&(this._screenSpaceComputeNode.dispatchSize=[this._dispatchX,this._dispatchY,1]),this._worldSpaceComputeNode&&(this._worldSpaceComputeNode.dispatchSize=[this._dispatchX,this._dispatchY,1])}setVelocityScale(e){this.velocityScale.value=e}setDeltaTime(e){this.deltaTime.value=e}dispose(){this._screenSpaceComputeNode?.dispose(),this._worldSpaceComputeNode?.dispose(),this._screenSpaceStorageTex?.dispose(),this._worldSpaceStorageTex?.dispose(),this.screenSpaceTarget?.dispose(),this.worldSpaceTarget?.dispose(),this._normalDepthTexNode?.dispose()}};function ro(e,t,n={}){let r=n.textureIndex||0,i=t.isTexture===!0,a;i?(console.warn(`RenderTargetHelper: Direct Texture input is not supported. Pass a RenderTarget instead.`),a=null):a=t;let o={width:n.width||200,height:n.height||200,position:n.position||`bottom-right`,flipX:n.flipX===void 0?!1:n.flipX,flipY:n.flipY===void 0?!1:n.flipY,autoUpdate:n.autoUpdate||!1,theme:n.theme||`dark`,title:n.title||a?.name||`Render Target`},s=document.createElement(`div`);s.className=`render-target-helper`;let c={"bottom-right":{bottom:`48px`,right:`10px`},"bottom-left":{bottom:`10px`,left:`10px`},"top-right":{top:`10px`,right:`10px`},"top-left":{top:`10px`,left:`10px`}},l={light:{backgroundColor:`white`,border:`1px solid #ddd`,color:`#333`},dark:{backgroundColor:`#1e293b`,border:`1px solid #334155`,color:`#f8fafc`}};Object.assign(s.style,{display:`flex`,flexDirection:`column`,position:`fixed`,resize:`both`,overflow:`hidden`,padding:`8px`,borderRadius:`4px`,boxShadow:`0 5px 15px rgba(0,0,0,0.3)`,transition:`opacity 0.2s ease`,zIndex:`1000`,minWidth:`100px`,minHeight:`100px`,maxWidth:`500px`,maxHeight:`500px`,width:`${o.width}px`,height:`${o.height}px`,...c[o.position],...l[o.theme]});let u=document.createElement(`div`);u.style.display=`flex`,u.style.justifyContent=`space-between`,u.style.alignItems=`center`,u.style.marginBottom=`4px`,u.style.cursor=`move`,u.style.userSelect=`none`;let d=document.createElement(`span`);d.textContent=o.title,d.style.fontSize=`12px`,d.style.fontFamily=`monospace`,d.style.color=l[o.theme].color;let f=document.createElement(`div`),p=document.createElement(`button`);p.innerHTML=`×`,p.style.background=`none`,p.style.border=`none`,p.style.cursor=`pointer`,p.style.fontSize=`16px`,p.style.color=l[o.theme].color,p.style.padding=`0 4px`,p.title=`Close`,p.onclick=()=>{s.style.display=`none`,o.autoUpdate&&(cancelAnimationFrame(M),M=null)};let m=document.createElement(`button`);m.innerHTML=`⟳`,m.style.background=`none`,m.style.border=`none`,m.style.cursor=`pointer`,m.style.fontSize=`14px`,m.style.color=l[o.theme].color,m.style.padding=`0 4px`,m.title=`Refresh`,m.onclick=()=>{s.update()},f.appendChild(m),f.appendChild(p),u.appendChild(d),u.appendChild(f),s.appendChild(u);let h=document.createElement(`canvas`);h.style.width=`100%`,h.style.height=`calc(100% - 20px)`;let g=``;o.flipX&&(g+=`scaleX(-1) `),o.flipY&&(g+=`scaleY(-1) `),h.style.transform=g.trim(),s.appendChild(h);let _=a?a.width:1,v=a?a.height:1;h.width=_,h.height=v;let y=h.getContext(`2d`),b=new Uint8ClampedArray(4*_*v),x=!1,S=!1,C=0,w=0;u.addEventListener(`pointerdown`,e=>{S=!0,C=e.clientX-s.offsetLeft,w=e.clientY-s.offsetTop,document.body.style.userSelect=`none`});function T(e){if(!S)return;let t=e.clientX-C,n=e.clientY-w,r=window.innerWidth-s.offsetWidth,i=window.innerHeight-s.offsetHeight;s.style.left=`${Math.max(0,Math.min(t,r))}px`,s.style.top=`${Math.max(0,Math.min(n,i))}px`,s.style.bottom=`auto`,s.style.right=`auto`}function E(){S=!1,document.body.style.userSelect=``}window.addEventListener(`pointermove`,T),window.addEventListener(`pointerup`,E);function D(){if(!a)return;let e=a.width,t=a.height;(_!==e||v!==t)&&(_=e,v=t,h.width=_,h.height=v,b=new Uint8ClampedArray(4*_*v)),d.textContent=`${o.title} (${_}×${v})`}function O(e){let t=(e&32768)>>15,n=(e&31744)>>10,r=e&1023;return n===0?(t?-1:1)*2**-14*(r/1024):n===31?r?NaN:t?-1/0:1/0:(t?-1:1)*2**(n-15)*(1+r/1024)}function k(e){let t=Math.min(e.length,b.length);if(e instanceof Uint8Array||e instanceof Uint8ClampedArray)b.set(e.subarray(0,t));else if(e instanceof Uint16Array)for(let n=0;n<t;n++){let t=O(e[n]);b[n]=Math.min(255,Math.max(0,(t||0)*255))}else for(let n=0;n<t;n++)b[n]=Math.min(255,Math.max(0,e[n]*255));if(_===0||v===0)return;let n=new ImageData(b,_,v);y.putImageData(n,0,0)}s.update=function(){if(a){D();try{if(x)return;x=!0,e.readRenderTargetPixelsAsync(a,0,0,_,v,r).then(e=>{x=!1,k(e)}).catch(e=>{x=!1,console.error(`RenderTargetHelper: readback error:`,e)})}catch(e){console.error(`Error updating render target helper:`,e)}}};function A(){window.addEventListener(`mousemove`,D)}function j(){window.removeEventListener(`mousemove`,D)}s.addEventListener(`mousedown`,A),window.addEventListener(`mouseup`,j),window.addEventListener(`resize`,D);let M=null;return s.show=function(){s.style.display=`flex`,o.autoUpdate&&!M&&s.startAutoUpdate()},s.hide=function(){s.style.display=`none`,o.autoUpdate&&M&&(cancelAnimationFrame(M),M=null)},s.toggle=function(){return s.style.display===`none`?s.show():s.hide(),s.style.display!==`none`},s.startAutoUpdate=function(){if(M)return;let e=()=>{s.update(),M=requestAnimationFrame(e)};M=requestAnimationFrame(e)},s.stopAutoUpdate=function(){M&&=(cancelAnimationFrame(M),null)},s.dispose=function(){M&&=(cancelAnimationFrame(M),null),window.removeEventListener(`pointermove`,T),window.removeEventListener(`pointerup`,E),window.removeEventListener(`mouseup`,j),window.removeEventListener(`mousemove`,D),window.removeEventListener(`resize`,D),s.parentNode&&s.parentNode.removeChild(s),s.startAutoUpdate=null,s.stopAutoUpdate=null,s.show=null,s.hide=null,s.toggle=null,s.update=null,s.dispose=null,h&&(h.width=0,h.height=0),b=null},o.autoUpdate&&s.startAutoUpdate(),s.style.display===`none`&&(s.style.display=`flex`),s}var io=class extends I{constructor(e,i={}){super(`ASVGF`,{...i,executionMode:F.PER_CYCLE}),this.renderer=e,this.debugContainer=i.debugContainer||null,this.temporalAlpha=(0,n.uniform)(i.temporalAlpha??.1),this.phiColor=(0,n.uniform)(i.phiColor??10),this.maxAccumFrames=(0,n.uniform)(i.maxAccumFrames??32),this.varianceClip=(0,n.uniform)(i.varianceClip??1),this.resW=(0,n.uniform)(i.width||1),this.resH=(0,n.uniform)(i.height||1),this.temporalEnabled=!0,this.temporalEnabledU=(0,n.uniform)(1),this._colorTexNode=new t.TextureNode,this._motionTexNode=new t.TextureNode,this._readTemporalTexNode=new t.TextureNode;let a=i.width||1,o=i.height||1;this._temporalTexA=new t.StorageTexture(a,o),this._temporalTexA.type=r.HalfFloatType,this._temporalTexA.format=r.RGBAFormat,this._temporalTexA.minFilter=r.LinearFilter,this._temporalTexA.magFilter=r.LinearFilter,this._temporalTexB=new t.StorageTexture(a,o),this._temporalTexB.type=r.HalfFloatType,this._temporalTexB.format=r.RGBAFormat,this._temporalTexB.minFilter=r.LinearFilter,this._temporalTexB.magFilter=r.LinearFilter,this._gradientStorageTex=new t.StorageTexture(a,o),this._gradientStorageTex.type=r.HalfFloatType,this._gradientStorageTex.format=r.RGBAFormat,this._gradientStorageTex.minFilter=r.LinearFilter,this._gradientStorageTex.magFilter=r.LinearFilter,this.currentMoments=0,this._compiled=!1,this._dispatchX=Math.ceil(a/8),this._dispatchY=Math.ceil(o/8),this._buildGradientCompute(),this._buildTemporalCompute(),this.showHeatmap=!1,this.debugMode=(0,n.uniform)(0,`int`),this._heatmapStorageTex=new t.StorageTexture(a,o),this._heatmapStorageTex.type=r.FloatType,this._heatmapStorageTex.format=r.RGBAFormat,this._heatmapStorageTex.minFilter=r.NearestFilter,this._heatmapStorageTex.magFilter=r.NearestFilter,this.heatmapTarget=new t.RenderTarget(a,o,{type:r.FloatType,format:r.RGBAFormat,minFilter:r.NearestFilter,magFilter:r.NearestFilter,depthBuffer:!1,stencilBuffer:!1}),this._heatmapRawColorTexNode=new t.TextureNode,this._heatmapColorTexNode=new t.TextureNode,this._heatmapTemporalTexNode=new t.TextureNode,this._heatmapNDTexNode=new t.TextureNode,this._heatmapMotionTexNode=new t.TextureNode,this._heatmapGradientTexNode=new t.TextureNode,this._buildHeatmapCompute(),this.heatmapHelper=ro(this.renderer,this.heatmapTarget,{width:400,height:400,position:`bottom-right`,theme:`dark`,title:`ASVGF Debug`,autoUpdate:!1}),this.heatmapHelper.hide(),(this.debugContainer||document.body).appendChild(this.heatmapHelper),this.frameCount=0}_buildGradientCompute(){let e=this._colorTexNode,t=this._motionTexNode,r=this._readTemporalTexNode,i=this._gradientStorageTex,a=this.resW,o=this.resH,s=(0,n.workgroupArray)(`float`,100);this._gradientNode=(0,n.Fn)(()=>{let c=n.localId.x,l=n.localId.y,u=l.mul(8).add(c),d=(0,n.int)(n.workgroupId.x).mul(8).sub(1),f=(0,n.int)(n.workgroupId.y).mul(8).sub(1),p=u.mod(10),m=u.div(10),h=(0,n.textureLoad)(e,(0,n.ivec2)(d.add((0,n.int)(p)).clamp((0,n.int)(0),(0,n.int)(a).sub(1)),f.add((0,n.int)(m)).clamp((0,n.int)(0),(0,n.int)(o).sub(1)))).xyz;s.element(u).assign(Qt(h)),(0,n.If)(u.lessThan((0,n.uint)(36)),()=>{let t=u.add((0,n.uint)(64)),r=t.mod(10),i=t.div(10),c=(0,n.textureLoad)(e,(0,n.ivec2)(d.add((0,n.int)(r)).clamp((0,n.int)(0),(0,n.int)(a).sub(1)),f.add((0,n.int)(i)).clamp((0,n.int)(0),(0,n.int)(o).sub(1)))).xyz;s.element(t).assign(Qt(c))}),(0,n.workgroupBarrier)();let g=(0,n.int)(n.workgroupId.x).mul(8).add((0,n.int)(c)),_=(0,n.int)(n.workgroupId.y).mul(8).add((0,n.int)(l));(0,n.If)(g.lessThan((0,n.int)(a)).and(_.lessThan((0,n.int)(o))),()=>{let e=(0,n.float)(-1).toVar(),u=(0,n.int)(0).toVar(),d=(0,n.int)(0).toVar();for(let t=-1;t<=1;t++)for(let r=-1;r<=1;r++){let i=s.element(l.add(1+t).mul(10).add(c.add(1+r)));(0,n.If)(i.greaterThan(e),()=>{e.assign(i),u.assign((0,n.int)(r)),d.assign((0,n.int)(t))})}let f=g.add(u).clamp((0,n.int)(0),(0,n.int)(a).sub(1)),p=_.add(d).clamp((0,n.int)(0),(0,n.int)(o).sub(1)),m=(0,n.textureLoad)(t,(0,n.ivec2)(f,p)),h=(0,n.float)(f).sub(m.x.mul(a)),v=(0,n.float)(p).sub(m.y.mul(o)),y=(0,n.textureLoad)(r,(0,n.ivec2)((0,n.int)(h).clamp((0,n.int)(0),(0,n.int)(a).sub(1)),(0,n.int)(v).clamp((0,n.int)(0),(0,n.int)(o).sub(1)))).xyz,b=Qt(y),x=(0,n.abs)(e.sub(b)).div((0,n.max)(e,(0,n.float)(.001))).clamp(0,1);(0,n.textureStore)(i,(0,n.uvec2)((0,n.uint)(g),(0,n.uint)(_)),(0,n.vec4)(x,e,b,1)).toWriteOnly()})})().compute([this._dispatchX,this._dispatchY,1],[8,8,1])}_buildTemporalCompute(){this._temporalNodeA=this._buildTemporalForDirection(this._temporalTexA),this._temporalNodeB=this._buildTemporalForDirection(this._temporalTexB)}_buildTemporalForDirection(e){let t=this._colorTexNode,r=this._motionTexNode,i=this._readTemporalTexNode,a=this.temporalAlpha,o=this.maxAccumFrames,s=this.varianceClip,c=this.temporalEnabledU,l=this.resW,u=this.resH;return(0,n.Fn)(()=>{let d=(0,n.int)(n.workgroupId.x).mul(8).add((0,n.int)(n.localId.x)),f=(0,n.int)(n.workgroupId.y).mul(8).add((0,n.int)(n.localId.y));(0,n.If)(d.lessThan((0,n.int)(l)).and(f.lessThan((0,n.int)(u))),()=>{let p=(0,n.ivec2)(d,f),m=(0,n.textureLoad)(t,p).xyz,h=(0,n.vec4)(m,1).toVar();(0,n.If)(c.greaterThan(.5),()=>{let e=(0,n.textureLoad)(r,p),c=e.w.greaterThan(.5),g=(0,n.float)(d).sub(e.x.mul(l)),_=(0,n.float)(f).sub(e.y.mul(u)),v=g.greaterThanEqual(0).and(g.lessThan((0,n.float)(l))).and(_.greaterThanEqual(0)).and(_.lessThan((0,n.float)(u)));(0,n.If)(c.and(v),()=>{let e=(0,n.textureLoad)(i,(0,n.ivec2)((0,n.int)(g).clamp((0,n.int)(0),(0,n.int)(l).sub(1)),(0,n.int)(_).clamp((0,n.int)(0),(0,n.int)(u).sub(1)))),r=e.xyz,c=e.w,p=(0,n.vec3)(0).toVar(),v=(0,n.vec3)(0).toVar();for(let e=-1;e<=1;e++)for(let r=-1;r<=1;r++){let i=(0,n.textureLoad)(t,(0,n.ivec2)(d.add(r).clamp((0,n.int)(0),(0,n.int)(l).sub(1)),f.add(e).clamp((0,n.int)(0),(0,n.int)(u).sub(1)))).xyz;p.addAssign(i),v.addAssign(i.mul(i))}p.divAssign(9),v.divAssign(9);let y=(0,n.dot)((0,n.max)(v.sub(p.mul(p)),(0,n.vec3)(0)),(0,n.vec3)(1)),b=r.sub(p),x=(0,n.dot)(b,b),S=y.mul(s.mul(s)),C=x.div((0,n.max)(S,(0,n.float)(1e-6))).clamp(0,1),w=(0,n.mix)(r,m,(0,n.mix)((0,n.max)((0,n.float)(1).div(c.add(1)),a),(0,n.float)(1),C)),T=(0,n.mix)((0,n.min)(c.add(1),o),(0,n.float)(1),C);h.assign((0,n.vec4)(w,T))}).Else(()=>{h.assign((0,n.vec4)(m,1))})}),(0,n.textureStore)(e,(0,n.uvec2)((0,n.uint)(d),(0,n.uint)(f)),h).toWriteOnly()})})().compute([this._dispatchX,this._dispatchY,1],[8,8,1])}_buildHeatmapCompute(){let e=this._heatmapRawColorTexNode,t=this._heatmapColorTexNode,r=this._heatmapTemporalTexNode,i=this._heatmapNDTexNode,a=this._heatmapMotionTexNode,o=this._heatmapGradientTexNode,s=this._heatmapStorageTex,c=this.debugMode,l=this.resW,u=this.resH;this._heatmapComputeNode=(0,n.Fn)(()=>{let d=(0,n.int)(n.workgroupId.x).mul(8).add((0,n.int)(n.localId.x)),f=(0,n.int)(n.workgroupId.y).mul(8).add((0,n.int)(n.localId.y));(0,n.If)(d.lessThan((0,n.int)(l)).and(f.lessThan((0,n.int)(u))),()=>{let p=(0,n.ivec2)(d,f),m=(0,n.vec4)(0,0,0,1).toVar();(0,n.If)(c.equal((0,n.int)(0)),()=>{let e=(0,n.textureLoad)(t,p).xyz;m.assign((0,n.vec4)(e,1))}).ElseIf(c.equal((0,n.int)(1)),()=>{let t=(0,n.float)(0).toVar(),r=(0,n.float)(0).toVar();for(let i=-1;i<=1;i++)for(let a=-1;a<=1;a++){let o=(0,n.textureLoad)(e,(0,n.ivec2)(d.add(a).clamp((0,n.int)(0),(0,n.int)(l).sub(1)),f.add(i).clamp((0,n.int)(0),(0,n.int)(u).sub(1)))).xyz,s=(0,n.dot)(o,(0,n.vec3)(.2126,.7152,.0722));t.addAssign(s),r.addAssign(s.mul(s))}t.divAssign(9),r.divAssign(9);let i=(0,n.max)(r.sub(t.mul(t)),(0,n.float)(0)).div((0,n.max)(t.mul(t),(0,n.float)(1e-4))).mul(10).clamp(0,1),a=i.sub(.5).mul(4).clamp(0,1),o=i.mul(4).clamp(0,1).sub(i.sub(.75).mul(4).clamp(0,1)),s=(0,n.float)(1).sub(i.sub(.25).mul(4).clamp(0,1));m.assign((0,n.vec4)(a,o,s,1))}).ElseIf(c.equal((0,n.int)(2)),()=>{let e=(0,n.textureLoad)(r,p).w.div(32).clamp(0,1);m.assign((0,n.vec4)((0,n.float)(1).sub(e),e,(0,n.float)(.2),1))}).ElseIf(c.equal((0,n.int)(3)),()=>{let e=(0,n.textureLoad)(a,p),t=(0,n.abs)(e.x).mul(100).clamp(0,1),r=(0,n.abs)(e.y).mul(100).clamp(0,1),i=t.add(r).clamp(0,1);m.assign((0,n.vec4)(t,r,i.mul(.3),1))}).ElseIf(c.equal((0,n.int)(4)),()=>{let e=(0,n.textureLoad)(i,p);m.assign((0,n.vec4)(e.xyz,1))}).Else(()=>{let e=(0,n.textureLoad)(o,p).x.mul(5).clamp(0,1);m.assign((0,n.vec4)(e,e.mul(.5),(0,n.float)(1).sub(e),1))}),(0,n.textureStore)(s,(0,n.uvec2)((0,n.uint)(d),(0,n.uint)(f)),m).toWriteOnly()})})().compute([this._dispatchX,this._dispatchY,1],[8,8,1])}setupEventListeners(){this.on(`asvgf:reset`,()=>this.resetTemporalData()),this.on(`asvgf:setTemporal`,e=>{e&&e.enabled!==void 0&&(this.temporalEnabled=e.enabled,this.temporalEnabledU.value=+!!e.enabled)}),this.on(`asvgf:updateParameters`,e=>{e&&(e.temporalAlpha!==void 0&&(this.temporalAlpha.value=e.temporalAlpha),e.phiColor!==void 0&&(this.phiColor.value=e.phiColor))})}render(e){if(!this.enabled)return;let t=e.getTexture(`pathtracer:color`),n=e.getTexture(`pathtracer:normalDepth`),r=e.getTexture(`motionVector:screenSpace`);if(!t)return;let i=t.image;i&&i.width>0&&i.height>0&&(i.width!==this._temporalTexA.image.width||i.height!==this._temporalTexA.image.height)&&this.setSize(i.width,i.height),this._colorTexNode.value=t,r&&(this._motionTexNode.value=r),this._compiled||=(this.renderer.compute(this._gradientNode),this.renderer.compute(this._temporalNodeA),this.renderer.compute(this._temporalNodeB),!0);let a=this.currentMoments===0?this._temporalTexB:this._temporalTexA,o=this.currentMoments===0?this._temporalNodeA:this._temporalNodeB,s=this.currentMoments===0?this._temporalTexA:this._temporalTexB;this._readTemporalTexNode.value=a,this.renderer.compute(o),e.setTexture(`asvgf:output`,s),e.setTexture(`asvgf:temporalColor`,s),this.currentMoments=1-this.currentMoments,this.showHeatmap&&(this.renderer.compute(this._gradientNode),this._heatmapRawColorTexNode.value=t,this._heatmapColorTexNode.value=s,this._heatmapTemporalTexNode.value=s,n&&(this._heatmapNDTexNode.value=n),r&&(this._heatmapMotionTexNode.value=r),this._heatmapGradientTexNode.value=this._gradientStorageTex,this.renderer.compute(this._heatmapComputeNode),this.renderer.copyTextureToTexture(this._heatmapStorageTex,this.heatmapTarget.texture),this.heatmapHelper.update()),this.frameCount++}toggleHeatmap(e){this.showHeatmap=e,e?this.heatmapHelper.show():this.heatmapHelper.hide()}setTemporalEnabled(e){this.temporalEnabled=e}updateParameters(e){e&&(e.temporalAlpha!==void 0&&(this.temporalAlpha.value=e.temporalAlpha),e.phiColor!==void 0&&(this.phiColor.value=e.phiColor),e.debugMode!==void 0&&(this.debugMode.value=e.debugMode))}resetTemporalData(){this.frameCount=0,this.currentMoments=0}setSize(e,t){this._temporalTexA.setSize(e,t),this._temporalTexB.setSize(e,t),this._gradientStorageTex.setSize(e,t),this._heatmapStorageTex.setSize(e,t),this.heatmapTarget.setSize(e,t),this.heatmapTarget.texture.needsUpdate=!0,this.resW.value=e,this.resH.value=t,this._dispatchX=Math.ceil(e/8),this._dispatchY=Math.ceil(t/8),this._gradientNode.dispatchSize=[this._dispatchX,this._dispatchY,1],this._temporalNodeA.dispatchSize=[this._dispatchX,this._dispatchY,1],this._temporalNodeB.dispatchSize=[this._dispatchX,this._dispatchY,1],this._heatmapComputeNode.dispatchSize=[this._dispatchX,this._dispatchY,1]}reset(){}dispose(){this._gradientNode?.dispose(),this._temporalNodeA?.dispose(),this._temporalNodeB?.dispose(),this._temporalTexA?.dispose(),this._temporalTexB?.dispose(),this._gradientStorageTex?.dispose(),this._heatmapComputeNode?.dispose(),this._heatmapStorageTex?.dispose(),this.heatmapTarget?.dispose(),this._colorTexNode?.dispose(),this._motionTexNode?.dispose(),this._readTemporalTexNode?.dispose(),this._heatmapRawColorTexNode?.dispose(),this._heatmapColorTexNode?.dispose(),this._heatmapTemporalTexNode?.dispose(),this._heatmapNDTexNode?.dispose(),this._heatmapMotionTexNode?.dispose(),this._heatmapGradientTexNode?.dispose(),this.heatmapHelper?.dispose()}},ao=(0,n.wgslFn)(`
|
|
531
|
+
`),ca=(0,n.Fn)(([e,t,r,i,a])=>{let o=(0,n.texture)(r,e.div(t),0),s=(0,n.int)(0).toVar();return(0,n.If)(o.b.greaterThan(.5),()=>{s.assign(0)}).Else(()=>{let e=(0,n.int)((0,n.floor)(o.r.mul((0,n.float)(a)).add(.5)));s.assign((0,n.clamp)(e,i,a))}),s}),la=e=>{let{pixelCoord:t,writeColorTex:r,writeNDTex:i,writeAlbedoTex:a,resolution:o,frame:s,samplesPerPixel:c,visMode:l,cameraWorldMatrix:u,cameraProjectionMatrixInverse:d,cameraViewMatrix:f,cameraProjectionMatrix:p,bvhBuffer:m,triangleBuffer:h,materialBuffer:g,albedoMaps:_,normalMaps:v,bumpMaps:y,metalnessMaps:b,roughnessMaps:x,emissiveMaps:S,displacementMaps:C,directionalLightsBuffer:w,numDirectionalLights:T,areaLightsBuffer:E,numAreaLights:D,pointLightsBuffer:O,numPointLights:k,spotLightsBuffer:A,numSpotLights:j,envTexture:M,environmentIntensity:N,envMatrix:ee,envCDFBuffer:te,envTotalSum:ne,envCompensationDelta:re,envResolution:ie,enableEnvironmentLight:oe,useEnvMapIS:se,maxBounceCount:P,transmissiveBounces:ce,showBackground:le,transparentBackground:ue,backgroundIntensity:de,fireflyThreshold:fe,globalIlluminationIntensity:pe,totalTriangleCount:me,enableEmissiveTriangleSampling:he,emissiveTriangleBuffer:F,emissiveVec4Offset:I,emissiveTriangleCount:ve,emissiveTotalPower:ye,emissiveBoost:L,lightBVHBuffer:be,lightBVHNodeCount:xe,debugVisScale:Se,enableAccumulation:R,hasPreviousAccumulated:Ce,prevAccumTexture:we,prevNormalDepthTexture:Te,prevAlbedoTexture:Ee,accumulationAlpha:De,cameraIsMoving:Oe,useAdaptiveSampling:ke,adaptiveSamplingTexture:Ae,adaptiveSamplingMin:je,adaptiveSamplingMax:Me,enableDOF:Ne,focalLength:z,aperture:Pe,focusDistance:Fe,sceneScale:Ie,apertureScale:Le,anamorphicRatio:Re}=e,ze=(0,n.uvec2)((0,n.uint)((0,n.int)(t.x)),(0,n.uint)((0,n.int)(t.y))),B=t.div(o),V=t.div(o).mul(2).sub(1).toVar();V.y.assign(V.y.negate());let H=(0,n.vec4)(0).toVar(),U=(0,n.int)(0).toVar(),Be=_e({pixelCoord:t,rayIndex:(0,n.int)(0),frame:s}).toVar(),Ve=(0,n.int)(t.y).mul((0,n.int)(o.x)).add((0,n.int)(t.x)).toVar(),He=(0,n.vec3)(0,0,1).toVar(),W=(0,n.float)(1).toVar(),Ue=(0,n.float)(0).toVar(),We=(0,n.int)(c).toVar();(0,n.If)(s.greaterThan((0,n.uint)(2)).and(ke),()=>{let e=ca(t,o,Ae,je,Me);We.assign(e),(0,n.If)(We.equal((0,n.int)(0)),()=>{(0,n.If)(R.and(Ce),()=>{let e=(0,n.texture)(we,B,0);H.assign(e),Ue.assign(e.w);let t=(0,n.texture)(Te,B,0);He.assign(t.xyz.mul(2).sub(1)),W.assign(t.w)}).Else(()=>{We.assign(1)})})});let Ge=(0,n.vec3)(0).toVar(),Ke=(0,n.vec3)(0).toVar(),qe=(0,n.float)(-1e3).toVar(),Je=(0,n.vec2)(2).div(o).toVar();(0,n.Loop)({start:(0,n.int)(0),end:We,type:`int`,condition:`<`},({i:e})=>{let r=ae({state:Be.add((0,n.uint)(e))}).toVar(),i=ge(t,e,We,r,o,s).toVar();(0,n.If)(l.equal((0,n.int)(9)),()=>{H.assign((0,n.vec4)(i,1,1)),U.assign(1),(0,n.Break)()});let a=i.sub(.5).mul(Je),c=V.add(a),_e=Ot.wrap(Cn(c,r,u,d,Ne,z,Pe,Fe,Ie,Le,Re)),R=(0,n.vec4)(0).toVar();(0,n.If)(l.greaterThan((0,n.int)(0)),()=>{R.assign(oa(_e.origin,_e.direction,m,h,g,M,ee,N,oe,l,Se,t,o,_,v,y,b,x,S,p,f,s))}).Else(()=>{let i=Yi.wrap(na(_e,r,e,Ve,m,h,g,_,v,y,b,x,S,C,w,T,E,D,O,k,A,j,M,N,ee,te,ne,re,ie,oe,se,P,ce,de,le,ue,fe,pe,me,he,F,I,ve,ye,L,be,xe,t,o,s));R.assign(i.radiance),(0,n.If)(e.equal((0,n.int)(0)),()=>{Ge.assign(i.objectNormal),Ke.assign(i.objectColor),qe.assign(i.objectID),(0,n.If)(i.firstHitDistance.lessThan(1e9),()=>{He.assign((0,n.normalize)(i.objectNormal)),W.assign(sa({worldPos:i.firstHitPoint,cameraProjectionMatrix:p,cameraViewMatrix:f}))})})}),H.addAssign(R),Ue.addAssign(R.w),U.addAssign(1)}),(0,n.If)(U.greaterThan((0,n.int)(0)),()=>{H.divAssign((0,n.float)(U)),Ue.divAssign((0,n.float)(U))});let Ye=H.xyz.toVar(),Xe=(0,n.vec4)(He.mul(.5).add(.5),W).toVar(),Ze=(0,n.vec3)(Ke).toVar(),Qe=(0,n.select)(ue,Ue,(0,n.float)(1)).toVar();(0,n.If)(R.and(Oe.not()).and(s.greaterThan((0,n.uint)(0))).and(Ce),()=>{let e=(0,n.texture)(we,B,0).toVar();Ye.assign((0,n.mix)(e.xyz,H.xyz,De)),Xe.assign((0,n.mix)((0,n.texture)(Te,B,0),Xe,De)),Ze.assign((0,n.mix)((0,n.texture)(Ee,B,0).xyz,Ze,De)),(0,n.If)(ue,()=>{Qe.assign((0,n.mix)(e.w,Ue,De))})}),(0,n.textureStore)(r,ze,(0,n.vec4)(Ye.xyz,Qe)).toWriteOnly(),(0,n.textureStore)(i,ze,Xe).toWriteOnly(),(0,n.textureStore)(a,ze,(0,n.vec4)(Ze,1)).toWriteOnly()},ua=class{constructor(e=`Build`){this.label=e,this.entries=new Map,this.order=[],this.totalStart=performance.now()}start(e){return this.entries.set(e,{start:performance.now(),end:null}),this.order.includes(e)||this.order.push(e),this}end(e){let t=this.entries.get(e);return t&&(t.end=performance.now(),t.duration=t.end-t.start),this}getDuration(e){return this.entries.get(e)?.duration??0}print(){let e=performance.now()-this.totalStart,t=this.order.map(e=>{let t=this.entries.get(e)?.duration??0;return t>=1?`${e} ${Math.round(t)}ms`:null}).filter(Boolean);return console.log(`[${this.label}] ${Math.round(e)}ms`+(t.length?` | ${t.join(` · `)}`:``)),{steps:Object.fromEntries(this.order.map(e=>[e,Math.round(this.entries.get(e)?.duration??0)])),total:Math.round(e)}}},da=8,fa=class{constructor(){this.computeNode=null,this.prevColorTexNode=null,this.prevNormalDepthTexNode=null,this.prevAlbedoTexNode=null,this.adaptiveSamplingTexNode=null,this.tileOffsetX=(0,n.uniform)(0,`int`),this.tileOffsetY=(0,n.uniform)(0,`int`),this.renderWidth=(0,n.uniform)(1920,`int`),this.renderHeight=(0,n.uniform)(1080,`int`),this._dispatchX=0,this._dispatchY=0,this._dispatchSize=[0,0,1],this._sceneTextureNodes=null,this._compiled=!1}setupCompute(e){let{stage:t,storageTextures:n}=e,r=new ua(`setupCompute`);r.start(`Create texture nodes`);let i=this._createTextureNodes(t,n);r.end(`Create texture nodes`),r.start(`Build compute node (TSL)`);let a=n.renderWidth,o=n.renderHeight;this._dispatchX=Math.ceil(a/da),this._dispatchY=Math.ceil(o/da),this.renderWidth.value=a,this.renderHeight.value=o;let s=n.getWriteTextures();this.computeNode=this._buildComputeNode(t,i,s.color,s.normalDepth,s.albedo),this._compiled=!1,r.end(`Build compute node (TSL)`),r.print()}updateSceneTextures(e){let t=this._sceneTextureNodes,n=e.environment,r=e.materialData;n.environmentTexture&&t.envTex&&(t.envTex.value=n.environmentTexture),r.albedoMaps&&t.albedoMapsTex&&(t.albedoMapsTex.value=r.albedoMaps),r.normalMaps&&t.normalMapsTex&&(t.normalMapsTex.value=r.normalMaps),r.bumpMaps&&t.bumpMapsTex&&(t.bumpMapsTex.value=r.bumpMaps),r.metalnessMaps&&t.metalnessMapsTex&&(t.metalnessMapsTex.value=r.metalnessMaps),r.roughnessMaps&&t.roughnessMapsTex&&(t.roughnessMapsTex.value=r.roughnessMaps),r.emissiveMaps&&t.emissiveMapsTex&&(t.emissiveMapsTex.value=r.emissiveMaps),r.displacementMaps&&t.displacementMapsTex&&(t.displacementMapsTex.value=r.displacementMaps),console.log(`ShaderBuilder: Scene textures updated in-place`)}getSceneTextureNodes(){return this._sceneTextureNodes}setSize(e,t){this._dispatchX=Math.ceil(e/da),this._dispatchY=Math.ceil(t/da),this.computeNode&&(this._dispatchSize[0]=this._dispatchX,this._dispatchSize[1]=this._dispatchY,this.computeNode.dispatchSize=this._dispatchSize),this.renderWidth.value=e,this.renderHeight.value=t,this.tileOffsetX.value=0,this.tileOffsetY.value=0}setTileDispatch(e,t,n,r){this.tileOffsetX.value=e,this.tileOffsetY.value=t;let i=Math.ceil(n/da),a=Math.ceil(r/da);this.computeNode&&(this._dispatchSize[0]=i,this._dispatchSize[1]=a,this.computeNode.dispatchSize=this._dispatchSize)}setFullScreenDispatch(){this.tileOffsetX.value=0,this.tileOffsetY.value=0,this.computeNode&&(this._dispatchSize[0]=this._dispatchX,this._dispatchSize[1]=this._dispatchY,this.computeNode.dispatchSize=this._dispatchSize)}forceCompile(e){this._compiled||!this.computeNode||!e||(this._compiled=!0,e.compute(this.computeNode))}_createTextureNodes(e,i){let a=e.triangleStorageNode,o=e.bvhStorageNode,s=e.materialData.materialStorageNode,c=e.lightStorageNode;$r(e.uniforms.get(`enableAlphaShadows`));let l=(0,n.texture)(e.environment.environmentTexture),u=new t.TextureNode;this.adaptiveSamplingTexNode=u;let d=e.environment.envCDFStorageNode,f=i.getReadTextures();this.prevColorTexNode=(0,n.texture)(f.color),this.prevNormalDepthTexNode=(0,n.texture)(f.normalDepth),this.prevAlbedoTexNode=(0,n.texture)(f.albedo);let p=()=>{let e=new r.DataArrayTexture(new Uint8Array([255,255,255,255]),1,1,1);return e.minFilter=r.LinearFilter,e.magFilter=r.LinearFilter,e.generateMipmaps=!1,e.needsUpdate=!0,(0,n.texture)(e)},m=e.materialData,h=m.albedoMaps?(0,n.texture)(m.albedoMaps):p(),g=m.normalMaps?(0,n.texture)(m.normalMaps):p(),_=m.bumpMaps?(0,n.texture)(m.bumpMaps):p(),v=m.metalnessMaps?(0,n.texture)(m.metalnessMaps):p(),y=m.roughnessMaps?(0,n.texture)(m.roughnessMaps):p(),b=m.emissiveMaps?(0,n.texture)(m.emissiveMaps):p(),x=m.displacementMaps?(0,n.texture)(m.displacementMaps):p();Qr(h);let S={triStorage:a,bvhStorage:o,matStorage:s,lightBufferStorage:c,envTex:l,adaptiveSamplingTex:u,envCDFStorage:d,albedoMapsTex:h,normalMapsTex:g,bumpMapsTex:_,metalnessMapsTex:v,roughnessMapsTex:y,emissiveMapsTex:b,displacementMapsTex:x};return this._sceneTextureNodes=S,S}_buildComputeNode(e,t,r,i,a){let{triStorage:o,bvhStorage:s,matStorage:c,lightBufferStorage:l,envTex:u,adaptiveSamplingTex:d,envCDFStorage:f,albedoMapsTex:p,normalMapsTex:m,bumpMapsTex:h,metalnessMapsTex:g,roughnessMapsTex:_,emissiveMapsTex:v,displacementMapsTex:y}=t,b=this.tileOffsetX,x=this.tileOffsetY,S=this.renderWidth,C=this.renderHeight,w=this.prevColorTexNode,T=this.prevNormalDepthTexNode,E=this.prevAlbedoTexNode;return(0,n.Fn)(()=>{let t=b.add((0,n.int)(n.workgroupId.x).mul(da)).add((0,n.int)(n.localId.x)),D=x.add((0,n.int)(n.workgroupId.y).mul(da)).add((0,n.int)(n.localId.y));(0,n.If)(t.lessThan(S).and(D.lessThan(C)),()=>{la({pixelCoord:(0,n.vec2)((0,n.float)(t).add(.5),(0,n.float)(D).add(.5)),writeColorTex:r,writeNDTex:i,writeAlbedoTex:a,prevAccumTexture:w,prevNormalDepthTexture:T,prevAlbedoTexture:E,resolution:e.resolution,frame:e.frame,samplesPerPixel:e.samplesPerPixel,visMode:e.visMode,cameraWorldMatrix:e.cameraWorldMatrix,cameraProjectionMatrixInverse:e.cameraProjectionMatrixInverse,cameraViewMatrix:e.cameraViewMatrix,cameraProjectionMatrix:e.cameraProjectionMatrix,bvhBuffer:s,triangleBuffer:o,materialBuffer:c,albedoMaps:p,normalMaps:m,bumpMaps:h,metalnessMaps:g,roughnessMaps:_,emissiveMaps:v,displacementMaps:y,directionalLightsBuffer:e.directionalLightsBufferNode,numDirectionalLights:e.numDirectionalLights,areaLightsBuffer:e.areaLightsBufferNode,numAreaLights:e.numAreaLights,pointLightsBuffer:e.pointLightsBufferNode,numPointLights:e.numPointLights,spotLightsBuffer:e.spotLightsBufferNode,numSpotLights:e.numSpotLights,envTexture:u,environmentIntensity:e.environmentIntensity,envMatrix:e.environmentMatrix,envCDFBuffer:f,envTotalSum:e.envTotalSum,envCompensationDelta:e.envCompensationDelta,envResolution:e.envResolution,enableEnvironmentLight:e.enableEnvironment,useEnvMapIS:e.useEnvMapIS,maxBounceCount:e.maxBounces,transmissiveBounces:e.transmissiveBounces,showBackground:e.showBackground,transparentBackground:e.transparentBackground,backgroundIntensity:e.backgroundIntensity,fireflyThreshold:e.fireflyThreshold,globalIlluminationIntensity:e.globalIlluminationIntensity,totalTriangleCount:e.totalTriangleCount,enableEmissiveTriangleSampling:e.enableEmissiveTriangleSampling,emissiveTriangleBuffer:l,emissiveTriangleCount:e.emissiveTriangleCount,emissiveTotalPower:e.emissiveTotalPower,emissiveBoost:e.emissiveBoost,emissiveVec4Offset:e.emissiveVec4Offset,lightBVHBuffer:l,lightBVHNodeCount:e.lightBVHNodeCount,debugVisScale:e.debugVisScale,enableAccumulation:e.enableAccumulation,hasPreviousAccumulated:e.hasPreviousAccumulated,accumulationAlpha:e.accumulationAlpha,cameraIsMoving:e.cameraIsMoving,useAdaptiveSampling:e.useAdaptiveSampling,adaptiveSamplingTexture:d,adaptiveSamplingMin:e.adaptiveSamplingMin,adaptiveSamplingMax:e.adaptiveSamplingMax,enableDOF:e.enableDOF,focalLength:e.focalLength,aperture:e.aperture,focusDistance:e.focusDistance,sceneScale:e.sceneScale,apertureScale:e.apertureScale,anamorphicRatio:e.anamorphicRatio})})})().compute([this._dispatchX,this._dispatchY,1],[da,da,1])}dispose(){this.computeNode?.dispose(),this.computeNode=null,this.prevColorTexNode=null,this.prevNormalDepthTexNode=null,this.prevAlbedoTexNode=null,this.adaptiveSamplingTexNode=null,this._sceneTextureNodes=null,this._compiled=!1}},pa=class{constructor(e,t){this.traversalCost=e,this.intersectionCost=t,this.maxTreeletLeaves=7,this.minImprovement=.02,this.topologyCache=new Map;for(let e=3;e<=this.maxTreeletLeaves;e++)this.topologyCache.set(e,this.generateTopologies(e));this.stats={treeletsProcessed:0,treeletsImproved:0,totalSAHImprovement:0,averageSAHImprovement:0,optimizationTime:0}}generateTopologies(e){if(e===1)return[0];if(e===2)return[[0,1]];let t=[];for(let n=1;n<e;n++){let r=this.generateTopologies(n),i=this.generateTopologies(e-n);for(let e of r)for(let r of i)t.push([e,this.offsetTopology(r,n)])}return t}offsetTopology(e,t){return typeof e==`number`?e+t:[this.offsetTopology(e[0],t),this.offsetTopology(e[1],t)]}optimizeBVH(e){let t=performance.now();this.stats={treeletsProcessed:0,treeletsImproved:0,totalSAHImprovement:0,averageSAHImprovement:0,optimizationTime:0};let n=this.identifyTreeletRoots(e);for(let e=0;e<n.length;e++){if(performance.now()-t>3e4){console.warn(`TreeletOptimizer: timeout after ${e}/${n.length} treelets`);break}this.optimizeTreelet(n[e])}return this.stats.optimizationTime=performance.now()-t,this.stats.averageSAHImprovement=this.stats.treeletsProcessed>0?this.stats.totalSAHImprovement/this.stats.treeletsProcessed:0,e}identifyTreeletRoots(e){let t=[],n=new Set,r=[{node:e,visited:!1}];for(;r.length>0;){let e=r[r.length-1];if(e.visited){r.pop();let i=e.node;if(i.triangleCount>0||n.has(i))continue;let a=this.countLeaves(i);a>=3&&a<=this.maxTreeletLeaves&&(t.push(i),this.markSubtree(i,n))}else{e.visited=!0;let t=e.node;if(t.triangleCount>0)continue;t.rightChild&&r.push({node:t.rightChild,visited:!1}),t.leftChild&&r.push({node:t.leftChild,visited:!1})}}return t}countLeaves(e){return e?e.triangleCount>0?1:this.countLeaves(e.leftChild)+this.countLeaves(e.rightChild):0}markSubtree(e,t){e&&(t.add(e),!(e.triangleCount>0)&&(this.markSubtree(e.leftChild,t),this.markSubtree(e.rightChild,t)))}optimizeTreelet(e){let t=[];this.extractLeaves(e,t);let n=t.length;if(n<3||n>this.maxTreeletLeaves)return;this.stats.treeletsProcessed++;let r=this.evaluateSubtreeSAH(e),i=this.topologyCache.get(n);if(!i||i.length===0)return;let a=r,o=null,s=null;if(n<=5){let e=this.generatePermutations(n);for(let n of i)for(let r of e){let e=this.evaluateTopology(n,t,r);e<a&&(a=e,o=n,s=r)}}else{let e=Array.from({length:n},(e,t)=>t);for(let n of i){let r=this.evaluateTopology(n,t,e);r<a&&(a=r,o=n,s=e);let i=this.greedySwapOptimize(n,t,e,r);i.cost<a&&(a=i.cost,o=n,s=i.perm)}}let c=(r-a)/r;o&&c>this.minImprovement&&(this.reconstructTreelet(e,o,t,s),this.stats.treeletsImproved++,this.stats.totalSAHImprovement+=c)}extractLeaves(e,t){if(e){if(e.triangleCount>0){t.push({minX:e.minX,minY:e.minY,minZ:e.minZ,maxX:e.maxX,maxY:e.maxY,maxZ:e.maxZ,triangleOffset:e.triangleOffset,triangleCount:e.triangleCount});return}this.extractLeaves(e.leftChild,t),this.extractLeaves(e.rightChild,t)}}evaluateSubtreeSAH(e){if(!e)return 0;if(e.triangleCount>0)return this.surfaceAreaFlat(e.minX,e.minY,e.minZ,e.maxX,e.maxY,e.maxZ)*e.triangleCount*this.intersectionCost;let t=this.evaluateSubtreeSAH(e.leftChild),n=this.evaluateSubtreeSAH(e.rightChild);return this.surfaceAreaFlat(e.minX,e.minY,e.minZ,e.maxX,e.maxY,e.maxZ)*this.traversalCost+t+n}evaluateTopology(e,t,n){return this.evalTopoRecursive(e,t,n).cost}evalTopoRecursive(e,t,n){if(typeof e==`number`){let r=t[n[e]];return{cost:this.surfaceAreaFlat(r.minX,r.minY,r.minZ,r.maxX,r.maxY,r.maxZ)*r.triangleCount*this.intersectionCost,minX:r.minX,minY:r.minY,minZ:r.minZ,maxX:r.maxX,maxY:r.maxY,maxZ:r.maxZ}}let r=this.evalTopoRecursive(e[0],t,n),i=this.evalTopoRecursive(e[1],t,n),a=Math.min(r.minX,i.minX),o=Math.min(r.minY,i.minY),s=Math.min(r.minZ,i.minZ),c=Math.max(r.maxX,i.maxX),l=Math.max(r.maxY,i.maxY),u=Math.max(r.maxZ,i.maxZ);return{cost:this.surfaceAreaFlat(a,o,s,c,l,u)*this.traversalCost+r.cost+i.cost,minX:a,minY:o,minZ:s,maxX:c,maxY:l,maxZ:u}}surfaceAreaFlat(e,t,n,r,i,a){let o=r-e,s=i-t,c=a-n;return 2*(o*s+s*c+c*o)}generatePermutations(e){let t=[],n=Array.from({length:e},(e,t)=>t),r=i=>{if(i===e){t.push([...n]);return}for(let t=i;t<e;t++)[n[i],n[t]]=[n[t],n[i]],r(i+1),[n[i],n[t]]=[n[t],n[i]]};return r(0),t}greedySwapOptimize(e,t,n,r){let i=[...n],a=r,o=!0;for(;o;){o=!1;for(let n=0;n<i.length-1;n++)for(let r=n+1;r<i.length;r++){[i[n],i[r]]=[i[r],i[n]];let s=this.evaluateTopology(e,t,i);s<a?(a=s,o=!0):[i[n],i[r]]=[i[r],i[n]]}}return{perm:i,cost:a}}reconstructTreelet(e,t,n,r){let i=this.buildSubtree(t,n,r);e.minX=i.minX,e.minY=i.minY,e.minZ=i.minZ,e.maxX=i.maxX,e.maxY=i.maxY,e.maxZ=i.maxZ,e.leftChild=i.leftChild,e.rightChild=i.rightChild,e.triangleOffset=i.triangleOffset,e.triangleCount=i.triangleCount}buildSubtree(e,t,n){if(typeof e==`number`){let r=t[n[e]],i=new ma;return i.minX=r.minX,i.minY=r.minY,i.minZ=r.minZ,i.maxX=r.maxX,i.maxY=r.maxY,i.maxZ=r.maxZ,i.triangleOffset=r.triangleOffset,i.triangleCount=r.triangleCount,i}let r=this.buildSubtree(e[0],t,n),i=this.buildSubtree(e[1],t,n),a=new ma;return a.leftChild=r,a.rightChild=i,a.minX=Math.min(r.minX,i.minX),a.minY=Math.min(r.minY,i.minY),a.minZ=Math.min(r.minZ,i.minZ),a.maxX=Math.max(r.maxX,i.maxX),a.maxY=Math.max(r.maxY,i.maxY),a.maxZ=Math.max(r.maxZ,i.maxZ),a}setTreeletSize(e){this.maxTreeletLeaves=Math.max(3,Math.min(7,e));for(let e=3;e<=this.maxTreeletLeaves;e++)this.topologyCache.has(e)||this.topologyCache.set(e,this.generateTopologies(e))}setMinImprovement(e){this.minImprovement=Math.max(.001,e)}setMaxTreelets(){}getStatistics(){return{...this.stats}}},ma=class{constructor(){this.minX=0,this.minY=0,this.minZ=0,this.maxX=0,this.maxY=0,this.maxZ=0,this.leftChild=null,this.rightChild=null,this.triangleOffset=0,this.triangleCount=0}},ha=class{constructor(e,t){this.traversalCost=e,this.intersectionCost=t,this.batchSizeRatio=.02,this.maxIterations=2,this.timeBudgetMs=15e3,this.stats={reinsertionsApplied:0,iterations:0,timeMs:0}}setBatchSizeRatio(e){this.batchSizeRatio=Math.max(.005,Math.min(.1,e))}setMaxIterations(e){this.maxIterations=Math.max(1,Math.min(5,e))}getStatistics(){return{...this.stats}}surfaceArea(e){let t=e.maxX-e.minX,n=e.maxY-e.minY,r=e.maxZ-e.minZ;return t*n+n*r+r*t}buildParentMap(e){let t=new Map;t.set(e,{parent:null,isLeft:!1});let n=[e];for(;n.length>0;){let e=n.pop();e.triangleCount>0||(e.leftChild&&(t.set(e.leftChild,{parent:e,isLeft:!0}),n.push(e.leftChild)),e.rightChild&&(t.set(e.rightChild,{parent:e,isLeft:!1}),n.push(e.rightChild)))}return t}findCandidates(e,t,n){let r=[],i=[e];for(;i.length>0;){let a=i.pop();if(a!==e&&n.get(a).parent!==e){let e=this.surfaceArea(a);r.length<t?(r.push({node:a,cost:e}),r.length===t&&this._heapify(r)):e>r[0].cost&&(r[0]={node:a,cost:e},this._siftDown(r,0))}a.triangleCount===0&&(a.leftChild&&i.push(a.leftChild),a.rightChild&&i.push(a.rightChild))}return r}_heapify(e){for(let t=(e.length>>1)-1;t>=0;t--)this._siftDown(e,t)}_siftDown(e,t){let n=e.length;for(;;){let r=t,i=2*t+1,a=2*t+2;if(i<n&&e[i].cost<e[r].cost&&(r=i),a<n&&e[a].cost<e[r].cost&&(r=a),r===t)break;let o=e[t];e[t]=e[r],e[r]=o,t=r}}findReinsertion(e,t,n){let r=n.get(e),i=r.parent;if(!i)return null;let a=r.isLeft?i.rightChild:i.leftChild,o=this.surfaceArea(e),s=this.surfaceArea(i),c=null,l=0,u=s,d=a.minX,f=a.minY,p=a.minZ,m=a.maxX,h=a.maxY,g=a.maxZ,_=a,v=i,y=[];do{for(y.length=0,y.push(u,_);y.length>0;){let t=y.pop(),n=y.pop();if(n-o<=l)continue;let r=Math.min(t.minX,e.minX),i=Math.min(t.minY,e.minY),a=Math.min(t.minZ,e.minZ),s=Math.max(t.maxX,e.maxX),u=Math.max(t.maxY,e.maxY),d=Math.max(t.maxZ,e.maxZ),f=s-r,p=u-i,m=d-a,h=n-(f*p+p*m+m*f);if(h>l&&(c=t,l=h),t.triangleCount===0&&t.leftChild&&t.rightChild){let e=h+this.surfaceArea(t);y.push(e,t.leftChild),y.push(e,t.rightChild)}}let t=n.get(v);if(!t||t.parent===null)break;if(v!==i){d=Math.min(d,_.minX),f=Math.min(f,_.minY),p=Math.min(p,_.minZ),m=Math.max(m,_.maxX),h=Math.max(h,_.maxY),g=Math.max(g,_.maxZ);let e=m-d,t=h-f,n=g-p,r=e*t+t*n+n*e;u+=this.surfaceArea(v)-r}let r=t.parent;_=t.isLeft?r.rightChild:r.leftChild,v=r}while(n.get(v).parent!==null);return c===a||c===i?null:c?{from:e,to:c,areaDiff:l}:null}getConflicts(e,t,n){let r=n.get(e);return[t,e,r.isLeft?r.parent.rightChild:r.parent.leftChild,n.get(t).parent,r.parent]}reinsertNode(e,t,n){let r=n.get(e),i=r.parent,a=r.isLeft?i.rightChild:i.leftChild,o=n.get(i),s=o.parent,c=n.get(t),l=c.parent;o.isLeft?s.leftChild=a:s.rightChild=a,i.leftChild=e,i.rightChild=t,i.triangleOffset=0,i.triangleCount=0,i.minX=Math.min(e.minX,t.minX),i.minY=Math.min(e.minY,t.minY),i.minZ=Math.min(e.minZ,t.minZ),i.maxX=Math.max(e.maxX,t.maxX),i.maxY=Math.max(e.maxY,t.maxY),i.maxZ=Math.max(e.maxZ,t.maxZ),c.isLeft?l.leftChild=i:l.rightChild=i,n.set(a,{parent:s,isLeft:o.isLeft}),n.set(i,{parent:l,isLeft:c.isLeft}),n.set(e,{parent:i,isLeft:!0}),n.set(t,{parent:i,isLeft:!1}),this.refitFrom(s,n),this.refitFrom(l,n)}refitFrom(e,t){let n=e;for(;n;){if(n.triangleCount===0&&n.leftChild&&n.rightChild){let e=n.leftChild,t=n.rightChild;n.minX=Math.min(e.minX,t.minX),n.minY=Math.min(e.minY,t.minY),n.minZ=Math.min(e.minZ,t.minZ),n.maxX=Math.max(e.maxX,t.maxX),n.maxY=Math.max(e.maxY,t.maxY),n.maxZ=Math.max(e.maxZ,t.maxZ)}let e=t.get(n);n=e?e.parent:null}}optimizeBVH(e,t){let n=performance.now();this.stats={reinsertionsApplied:0,iterations:0,timeMs:0};for(let r=0;r<this.maxIterations&&!(performance.now()-n>this.timeBudgetMs);r++){let i=this.buildParentMap(e),a=i.size,o=Math.max(1,Math.floor(a*this.batchSizeRatio));t&&t(`Reinsertion iter ${r+1}/${this.maxIterations}: selecting ${o} candidates`);let s=this.findCandidates(e,o,i),c=[];for(let t=0;t<s.length&&!(performance.now()-n>this.timeBudgetMs);t++){let n=this.findReinsertion(s[t].node,e,i);n&&n.areaDiff>0&&c.push(n)}c.sort((e,t)=>t.areaDiff-e.areaDiff);let l=new Set,u=0;for(let e of c){let t=this.getConflicts(e.from,e.to,i);if(!t.some(e=>l.has(e))){for(let e of t)l.add(e);this.reinsertNode(e.from,e.to,i),u++}}if(this.stats.reinsertionsApplied+=u,this.stats.iterations=r+1,t&&t(`Reinsertion iter ${r+1}: applied ${u} reinsertions`),u===0)break}return this.stats.timeMs=performance.now()-n,this.stats}},ga=``+(typeof document>`u`&&typeof location>`u`?require(`url`).pathToFileURL(__dirname+`/assets/BVHWorker-CNJ0UBQz.js`).href:new URL(`assets/BVHWorker-CNJ0UBQz.js`,typeof document>`u`?location.href:document.currentScript&&document.currentScript.tagName.toUpperCase()===`SCRIPT`&&document.currentScript.src||document.baseURI).href),_a={FLOATS_PER_TRIANGLE:32,POSITION_A_OFFSET:0,POSITION_B_OFFSET:4,POSITION_C_OFFSET:8,NORMAL_A_OFFSET:12,NORMAL_B_OFFSET:16,NORMAL_C_OFFSET:20,UV_AB_OFFSET:24,UV_C_MAT_OFFSET:28},va=_a.FLOATS_PER_TRIANGLE,ya=class{constructor(){this.minX=0,this.minY=0,this.minZ=0,this.maxX=0,this.maxY=0,this.maxZ=0,this.leftChild=null,this.rightChild=null,this.triangleOffset=0,this.triangleCount=0}},ba=class{constructor(){this.useWorker=!0,this.maxLeafSize=8,this.numBins=32,this.minBins=8,this.maxBins=64,this.totalNodes=0,this.processedTriangles=0,this.totalTriangles=0,this.lastProgressUpdate=0,this.progressUpdateInterval=100,this.traversalCost=1,this.intersectionCost=2.5,this.useMortonCodes=!0,this.mortonBits=10,this.mortonClusterThreshold=128,this.enableObjectMedianFallback=!0,this.enableSpatialMedianFallback=!0,this.splitStats={sahSplits:0,objectMedianSplits:0,spatialMedianSplits:0,failedSplits:0,avgBinsUsed:0,totalSplitAttempts:0,mortonSortTime:0,totalBuildTime:0,treeletOptimizationTime:0,treeletsProcessed:0,treeletsImproved:0,averageSAHImprovement:0,reinsertionOptimizationTime:0,reinsertionsApplied:0,reinsertionIterations:0},this.enableTreeletOptimization=!0,this.treeletSize=5,this.treeletOptimizationPasses=1,this.treeletMinImprovement=.02,this.maxTreeletDepth=3,this.maxTreeletsPerScene=20,this.treeletComplexityThreshold=5e4,this.enableReinsertionOptimization=!0,this.reinsertionBatchSizeRatio=.02,this.reinsertionMaxIterations=2,this.initializeBinArrays(),this._partResult={mid:0,lMinX:0,lMinY:0,lMinZ:0,lMaxX:0,lMaxY:0,lMaxZ:0,rMinX:0,rMinY:0,rMinZ:0,rMaxX:0,rMaxY:0,rMaxZ:0},this.centroids=null,this.bMin=null,this.bMax=null,this.indices=null,this.mortonCodes=null,this.triangles=null,this.reorderedTriangleData=null}initializeBinArrays(){let e=this.maxBins;this.binBoundsMin=new Float32Array(e*3),this.binBoundsMax=new Float32Array(e*3),this.binCounts=new Uint32Array(e),this.leftPrefixMin=new Float32Array(e*3),this.leftPrefixMax=new Float32Array(e*3),this.leftPrefixCount=new Uint32Array(e),this.rightPrefixMin=new Float32Array(e*3),this.rightPrefixMax=new Float32Array(e*3),this.rightPrefixCount=new Uint32Array(e)}getOptimalBinCount(e){return e<=16?this.minBins:e<=64?16:e<=256?32:e<=1024?48:this.maxBins}setAdaptiveBinConfig(e){e.minBins!==void 0&&(this.minBins=Math.max(4,e.minBins)),e.maxBins!==void 0&&(this.maxBins=Math.min(128,e.maxBins)),e.baseBins!==void 0&&(this.numBins=e.baseBins),e.maxBins!==void 0&&this.initializeBinArrays()}setMortonConfig(e){e.enabled!==void 0&&(this.useMortonCodes=e.enabled),e.bits!==void 0&&(this.mortonBits=Math.max(6,Math.min(10,e.bits))),e.threshold!==void 0&&(this.mortonClusterThreshold=Math.max(16,e.threshold))}setFallbackConfig(e){e.objectMedian!==void 0&&(this.enableObjectMedianFallback=e.objectMedian),e.spatialMedian!==void 0&&(this.enableSpatialMedianFallback=e.spatialMedian)}setTreeletConfig(e){e.enabled!==void 0&&(this.enableTreeletOptimization=e.enabled),e.size!==void 0&&(this.treeletSize=Math.max(3,Math.min(12,e.size))),e.passes!==void 0&&(this.treeletOptimizationPasses=Math.max(1,Math.min(3,e.passes))),e.minImprovement!==void 0&&(this.treeletMinImprovement=Math.max(.001,e.minImprovement))}disableTreeletOptimization(){this.enableTreeletOptimization=!1}setReinsertionConfig(e){e.enabled!==void 0&&(this.enableReinsertionOptimization=e.enabled),e.batchSizeRatio!==void 0&&(this.reinsertionBatchSizeRatio=Math.max(.005,Math.min(.1,e.batchSizeRatio))),e.maxIterations!==void 0&&(this.reinsertionMaxIterations=Math.max(1,Math.min(5,e.maxIterations)))}initializeTriangleArrays(){let e=this.totalTriangles,t=this.triangles,n=_a.POSITION_A_OFFSET,r=_a.POSITION_B_OFFSET,i=_a.POSITION_C_OFFSET;for(let a=0;a<e;a++){let e=a*va,o=t[e+n],s=t[e+n+1],c=t[e+n+2],l=t[e+r],u=t[e+r+1],d=t[e+r+2],f=t[e+i],p=t[e+i+1],m=t[e+i+2],h=a*3;this.centroids[h]=(o+l+f)/3,this.centroids[h+1]=(s+u+p)/3,this.centroids[h+2]=(c+d+m)/3,this.bMin[h]=o<l?o<f?o:f:l<f?l:f,this.bMin[h+1]=s<u?s<p?s:p:u<p?u:p,this.bMin[h+2]=c<d?c<m?c:m:d<m?d:m,this.bMax[h]=o>l?o>f?o:f:l>f?l:f,this.bMax[h+1]=s>u?s>p?s:p:u>p?u:p,this.bMax[h+2]=c>d?c>m?c:m:d>m?d:m,this.indices[a]=a}}expandBits(e){return e=e*65537&4278190335,e=e*257&251719695,e=e*17&3272356035,e=e*5&1227133513,e}morton3D(e,t,n){return(this.expandBits(n)<<2)+(this.expandBits(t)<<1)+this.expandBits(e)}computeMortonCodeForIndex(e,t,n,r,i,a,o){let s=this.centroids,c=e*3,l=(1<<this.mortonBits)-1,u=i>0?(s[c]-t)/i:0,d=a>0?(s[c+1]-n)/a:0,f=o>0?(s[c+2]-r)/o:0,p=Math.max(0,Math.min(l,Math.floor(u*l))),m=Math.max(0,Math.min(l,Math.floor(d*l))),h=Math.max(0,Math.min(l,Math.floor(f*l)));return this.morton3D(p,m,h)}sortTrianglesByMortonCode(){let e=this.totalTriangles;if(!this.useMortonCodes||e<this.mortonClusterThreshold)return;let t=performance.now(),n=this.centroids,r=this.indices,i=1/0,a=1/0,o=1/0,s=-1/0,c=-1/0,l=-1/0;for(let t=0;t<e;t++){let e=r[t]*3,u=n[e],d=n[e+1],f=n[e+2];u<i&&(i=u),d<a&&(a=d),f<o&&(o=f),u>s&&(s=u),d>c&&(c=d),f>l&&(l=f)}let u=s-i,d=c-a,f=l-o,p=this.mortonCodes,m=(1<<this.mortonBits)-1,h=u>0?m/u:0,g=d>0?m/d:0,_=f>0?m/f:0;for(let t=0;t<e;t++){let e=r[t],s=e*3,c=(n[s]-i)*h,l=(n[s+1]-a)*g,u=(n[s+2]-o)*_;c=c<0?0:(c>m?m:c)|0,l=l<0?0:(l>m?m:l)|0,u=u<0?0:(u>m?m:u)|0,c=c*65537&4278190335,c=c*257&251719695,c=c*17&3272356035,c=c*5&1227133513,l=l*65537&4278190335,l=l*257&251719695,l=l*17&3272356035,l=l*5&1227133513,u=u*65537&4278190335,u=u*257&251719695,u=u*17&3272356035,u=u*5&1227133513,p[e]=(u<<2)+(l<<1)+c}let v=new Uint32Array(e),y=new Uint32Array(256);for(let t=0;t<32;t+=8){y.fill(0);for(let n=0;n<e;n++)y[p[r[n]]>>>t&255]++;let n=0;for(let e=0;e<256;e++){let t=y[e];y[e]=n,n+=t}for(let n=0;n<e;n++){let e=p[r[n]]>>>t&255;v[y[e]++]=r[n]}r.set(v)}this.splitStats.mortonSortTime+=performance.now()-t}build(e,t=30,n=null){return this.totalTriangles=e.byteLength/(va*4),this.processedTriangles=0,this.lastProgressUpdate=performance.now(),this.useWorker&&typeof Worker<`u`?new Promise((r,i)=>{let a=a=>{let o=this.totalTriangles,s=typeof SharedArrayBuffer<`u`;console.log(`[BVHBuilder] SharedArrayBuffer: ${s?`enabled`:`unavailable (using transfer fallback)`}`);let c=s?new SharedArrayBuffer(o*va*4):null;a.onmessage=e=>{let{bvhData:t,triangles:o,originalToBvh:s,error:l,progress:u,treeletStats:d}=e.data;if(l){a.terminate(),i(Error(l));return}if(u!==void 0&&n){n(u);return}d&&(this.splitStats=d),a.terminate(),r({bvhData:t,bvhRoot:!0,reorderedTriangles:c?new Float32Array(c):o,originalToBvh:s||null})},a.onerror=e=>{a.terminate(),i(e)};let l=e.buffer,u={triangleData:l,triangleByteOffset:e.byteOffset,triangleByteLength:e.byteLength,triangleCount:o,depth:t,reportProgress:!!n,sharedReorderBuffer:c,treeletOptimization:{enabled:this.enableTreeletOptimization,size:this.treeletSize,passes:this.treeletOptimizationPasses,minImprovement:this.treeletMinImprovement},reinsertionOptimization:{enabled:this.enableReinsertionOptimization,batchSizeRatio:this.reinsertionBatchSizeRatio,maxIterations:this.reinsertionMaxIterations}};a.postMessage(u,[l])};try{a(new Worker(ga,{type:`module`}))}catch(i){i.name===`SecurityError`?Ze(ga).then(a).catch(()=>{console.warn(`Worker fetch fallback failed, using synchronous build`),r(this._buildSyncAndFlatten(e,t,n))}):(console.warn(`Worker creation failed, falling back to synchronous build:`,i),r(this._buildSyncAndFlatten(e,t,n)))}}):new Promise(r=>{r(this._buildSyncAndFlatten(e,t,n))})}_buildSyncAndFlatten(e,t,n){let r=this.buildSync(e,t,n);return{bvhData:this.flattenBVH(r),bvhRoot:!0,reorderedTriangles:this.reorderedTriangleData||null,originalToBvh:this.originalToBvhMap||null}}buildSync(e,t=30,n=null,r=null){let i=performance.now();this.totalNodes=0,this.processedTriangles=0,this.triangles=e,this.totalTriangles=e.byteLength/(va*4),this.lastProgressUpdate=performance.now(),this.splitStats={sahSplits:0,objectMedianSplits:0,spatialMedianSplits:0,failedSplits:0,avgBinsUsed:0,totalSplitAttempts:0,mortonSortTime:0,totalBuildTime:0,treeletOptimizationTime:0,treeletsProcessed:0,treeletsImproved:0,averageSAHImprovement:0,reinsertionOptimizationTime:0,reinsertionsApplied:0,reinsertionIterations:0,saOrderTime:0,initTime:0,sahBuildTime:0,reorderTime:0};let a=this.totalTriangles,o=performance.now();this.centroids=new Float32Array(a*3),this.bMin=new Float32Array(a*3),this.bMax=new Float32Array(a*3),this.indices=new Uint32Array(a),this.mortonCodes=new Uint32Array(a),this.initializeTriangleArrays(),this.splitStats.initTime=performance.now()-o,this.sortTrianglesByMortonCode();let s=performance.now(),c=this.buildNodeRecursive(0,a,t,n);if(this.splitStats.sahBuildTime=performance.now()-s,this.enableTreeletOptimization&&this.totalTriangles>1e3){let e=this.totalTriangles>this.treeletComplexityThreshold,t=e?3:this.treeletSize,r=e?10:this.maxTreeletsPerScene,i=new pa(this.traversalCost,this.intersectionCost);i.setTreeletSize(t),i.setMinImprovement(this.treeletMinImprovement),i.setMaxTreelets(r);let a=performance.now();for(let e=0;e<this.treeletOptimizationPasses;e++){let t=n?t=>{n(`Treelet optimization pass ${e+1}/${this.treeletOptimizationPasses}: ${t}`)}:null;try{i.optimizeBVH(c,t)}catch(t){console.error(`TreeletOptimizer: Error in pass ${e+1}:`,t);break}let r=i.getStatistics(),o=performance.now()-a;if(r.treeletsImproved===0&&e>0||o>15e3)break}let o=performance.now()-a;this.splitStats.treeletOptimizationTime=o;let s=i.getStatistics();this.splitStats.treeletsProcessed=s.treeletsProcessed,this.splitStats.treeletsImproved=s.treeletsImproved,this.splitStats.averageSAHImprovement=s.averageSAHImprovement}if(this.enableReinsertionOptimization&&this.totalTriangles>1e3){let e=new ha(this.traversalCost,this.intersectionCost);e.setBatchSizeRatio(this.reinsertionBatchSizeRatio),e.setMaxIterations(this.reinsertionMaxIterations);let t=n?e=>{n(e)}:null;try{e.optimizeBVH(c,t)}catch(e){console.error(`ReinsertionOptimizer: Error:`,e)}let r=e.getStatistics();this.splitStats.reinsertionOptimizationTime=r.timeMs,this.splitStats.reinsertionsApplied=r.reinsertionsApplied,this.splitStats.reinsertionIterations=r.iterations}let l=performance.now();this.applySAOrdering(c),this.splitStats.saOrderTime=performance.now()-l;let u=performance.now(),d=this.triangles,f=r||new Float32Array(a*va);for(let e=0;e<a;e++){let t=this.indices[e]*va,n=e*va;f.set(d.subarray(t,t+va),n)}this.reorderedTriangleData=f;let p=new Uint32Array(a);for(let e=0;e<a;e++)p[this.indices[e]]=e;this.originalToBvhMap=p,this.splitStats.reorderTime=performance.now()-u,this.splitStats.totalBuildTime=performance.now()-i;let m=this.splitStats.totalBuildTime,h=this.splitStats;return console.log(`[BVH] ${a.toLocaleString()} tris → ${this.totalNodes} nodes in ${Math.round(m)}ms | SAH ${h.sahSplits} objMed ${h.objectMedianSplits} spatMed ${h.spatialMedianSplits} failed ${h.failedSplits}`+(h.treeletsProcessed?` | treelets ${h.treeletsImproved}/${h.treeletsProcessed} improved`:``)+(h.reinsertionsApplied?` | reinsertions ${h.reinsertionsApplied}`:``)),n&&n(100),this.centroids=null,this.bMin=null,this.bMax=null,this.mortonCodes=null,c}updateProgress(e,t){if(!t)return;this.processedTriangles+=e;let n=performance.now();n-this.lastProgressUpdate<this.progressUpdateInterval||(this.lastProgressUpdate=n,t(Math.min(Math.floor(this.processedTriangles/this.totalTriangles*100),99)))}buildNodeRecursiveToDepth(e,t,n,r,i,a,o,s,c,l,u){let d=new ya;this.totalNodes++;let f=t-e;if(a===void 0?this.updateNodeBounds(d,e,t):(d.minX=a,d.minY=o,d.minZ=s,d.maxX=c,d.maxY=l,d.maxZ=u),f<=this.maxLeafSize||n<=0)return d.triangleOffset=e,d.triangleCount=f,this.updateProgress(f,i),d;if(r<=0&&f>this.maxLeafSize*16){let r=this.frontierTasks.length;return d.triangleOffset=e,d.triangleCount=f,d.isFrontier=!0,d.frontierTaskId=r,this.frontierTasks.push({taskId:r,start:e,end:t,depth:n,preMinX:d.minX,preMinY:d.minY,preMinZ:d.minZ,preMaxX:d.maxX,preMaxY:d.maxY,preMaxZ:d.maxZ}),d}let p=this.findBestSplitPositionSAH(e,t,d);if(!p.success){if(this.splitStats.failedSplits++,r>0||f<=this.maxLeafSize*16)return d.triangleOffset=e,d.triangleCount=f,this.updateProgress(f,i),d;let a=this.frontierTasks.length;return d.triangleOffset=e,d.triangleCount=f,d.isFrontier=!0,d.frontierTaskId=a,this.frontierTasks.push({taskId:a,start:e,end:t,depth:n,preMinX:d.minX,preMinY:d.minY,preMinZ:d.minZ,preMaxX:d.maxX,preMaxY:d.maxY,preMaxZ:d.maxZ}),d}p.method===`SAH`?this.splitStats.sahSplits++:p.method===`object_median`?this.splitStats.objectMedianSplits++:p.method===`spatial_median`&&this.splitStats.spatialMedianSplits++,this.partitionWithBounds(e,t,p.axis,p.pos);let m=this._partResult,h=m.mid,g=m.lMinX,_=m.lMinY,v=m.lMinZ,y=m.lMaxX,b=m.lMaxY,x=m.lMaxZ,S=m.rMinX,C=m.rMinY,w=m.rMinZ,T=m.rMaxX,E=m.rMaxY,D=m.rMaxZ;return h===e||h===t?(d.triangleOffset=e,d.triangleCount=f,this.updateProgress(f,i),d):(d.leftChild=this.buildNodeRecursiveToDepth(e,h,n-1,r-1,i,g,_,v,y,b,x),d.rightChild=this.buildNodeRecursiveToDepth(h,t,n-1,r-1,i,S,C,w,T,E,D),d)}buildNodeRecursive(e,t,n,r,i,a,o,s,c,l){let u=new ya;this.totalNodes++;let d=t-e;if(i===void 0?this.updateNodeBounds(u,e,t):(u.minX=i,u.minY=a,u.minZ=o,u.maxX=s,u.maxY=c,u.maxZ=l),d<=this.maxLeafSize||n<=0)return u.triangleOffset=e,u.triangleCount=d,this.updateProgress(d,r),u;let f=this.findBestSplitPositionSAH(e,t,u);if(!f.success)return this.splitStats.failedSplits++,u.triangleOffset=e,u.triangleCount=d,this.updateProgress(d,r),u;f.method===`SAH`?this.splitStats.sahSplits++:f.method===`object_median`?this.splitStats.objectMedianSplits++:f.method===`spatial_median`&&this.splitStats.spatialMedianSplits++,this.partitionWithBounds(e,t,f.axis,f.pos);let p=this._partResult,m=p.mid,h=p.lMinX,g=p.lMinY,_=p.lMinZ,v=p.lMaxX,y=p.lMaxY,b=p.lMaxZ,x=p.rMinX,S=p.rMinY,C=p.rMinZ,w=p.rMaxX,T=p.rMaxY,E=p.rMaxZ;return m===e||m===t?(u.triangleOffset=e,u.triangleCount=d,this.updateProgress(d,r),u):(u.leftChild=this.buildNodeRecursive(e,m,n-1,r,h,g,_,v,y,b),u.rightChild=this.buildNodeRecursive(m,t,n-1,r,x,S,C,w,T,E),u)}partitionWithBounds(e,t,n,r){let i=this.indices,a=this.centroids,o=this.bMin,s=this.bMax,c=e,l=t-1,u=1/0,d=1/0,f=1/0,p=-1/0,m=-1/0,h=-1/0,g=1/0,_=1/0,v=1/0,y=-1/0,b=-1/0,x=-1/0;for(;c<=l;){let e=i[c],t=e*3;a[t+n]<=r?(o[t]<u&&(u=o[t]),o[t+1]<d&&(d=o[t+1]),o[t+2]<f&&(f=o[t+2]),s[t]>p&&(p=s[t]),s[t+1]>m&&(m=s[t+1]),s[t+2]>h&&(h=s[t+2]),c++):(o[t]<g&&(g=o[t]),o[t+1]<_&&(_=o[t+1]),o[t+2]<v&&(v=o[t+2]),s[t]>y&&(y=s[t]),s[t+1]>b&&(b=s[t+1]),s[t+2]>x&&(x=s[t+2]),i[c]=i[l],i[l]=e,l--)}let S=this._partResult;return S.mid=c,S.lMinX=u,S.lMinY=d,S.lMinZ=f,S.lMaxX=p,S.lMaxY=m,S.lMaxZ=h,S.rMinX=g,S.rMinY=_,S.rMinZ=v,S.rMaxX=y,S.rMaxY=b,S.rMaxZ=x,S}updateNodeBounds(e,t,n){let r=1/0,i=1/0,a=1/0,o=-1/0,s=-1/0,c=-1/0,l=this.indices,u=this.bMin,d=this.bMax;for(let e=t;e<n;e++){let t=l[e]*3;u[t]<r&&(r=u[t]),u[t+1]<i&&(i=u[t+1]),u[t+2]<a&&(a=u[t+2]),d[t]>o&&(o=d[t]),d[t+1]>s&&(s=d[t+1]),d[t+2]>c&&(c=d[t+2])}e.minX=r,e.minY=i,e.minZ=a,e.maxX=o,e.maxY=s,e.maxZ=c}findBestSplitPositionSAH(e,t,n){let r=1/0,i=-1,a=0,o=this.computeSurfaceAreaFlat(n.minX,n.minY,n.minZ,n.maxX,n.maxY,n.maxZ),s=t-e,c=this.intersectionCost*s,l=this.getOptimalBinCount(s);this.splitStats.totalSplitAttempts++,this.splitStats.avgBinsUsed=(this.splitStats.avgBinsUsed*(this.splitStats.totalSplitAttempts-1)+l)/this.splitStats.totalSplitAttempts;let u=this.indices,d=this.centroids,f=this.bMin,p=this.bMax,m=this.binBoundsMin,h=this.binBoundsMax,g=this.binCounts,_=this.leftPrefixMin,v=this.leftPrefixMax,y=this.leftPrefixCount,b=this.rightPrefixMin,x=this.rightPrefixMax,S=this.rightPrefixCount,C=1/0,w=-1/0,T=1/0,E=-1/0,D=1/0,O=-1/0;for(let n=e;n<t;n++){let e=u[n]*3,t=d[e],r=d[e+1],i=d[e+2];t<C&&(C=t),t>w&&(w=t),r<T&&(T=r),r>E&&(E=r),i<D&&(D=i),i>O&&(O=i)}let k=[C,T,D],A=[w,E,O];for(let n=0;n<3;n++){let s=k[n],C=A[n];if(C-s<1e-6)continue;for(let e=0;e<l;e++){g[e]=0;let t=e*3;m[t]=1/0,m[t+1]=1/0,m[t+2]=1/0,h[t]=-1/0,h[t+1]=-1/0,h[t+2]=-1/0}let w=l/(C-s);for(let r=e;r<t;r++){let e=u[r],t=d[e*3+n],i=Math.floor((t-s)*w);i>=l&&(i=l-1),g[i]++;let a=i*3,o=e*3;f[o]<m[a]&&(m[a]=f[o]),f[o+1]<m[a+1]&&(m[a+1]=f[o+1]),f[o+2]<m[a+2]&&(m[a+2]=f[o+2]),p[o]>h[a]&&(h[a]=p[o]),p[o+1]>h[a+1]&&(h[a+1]=p[o+1]),p[o+2]>h[a+2]&&(h[a+2]=p[o+2])}y[0]=g[0],_[0]=m[0],_[1]=m[1],_[2]=m[2],v[0]=h[0],v[1]=h[1],v[2]=h[2];for(let e=1;e<l;e++){let t=e*3,n=(e-1)*3;y[e]=y[e-1]+g[e];let r=_[n],i=m[t],a=_[n+1],o=m[t+1],s=_[n+2],c=m[t+2];_[t]=r<i?r:i,_[t+1]=a<o?a:o,_[t+2]=s<c?s:c;let l=v[n],u=h[t],d=v[n+1],f=h[t+1],p=v[n+2],b=h[t+2];v[t]=l>u?l:u,v[t+1]=d>f?d:f,v[t+2]=p>b?p:b}let T=l-1,E=T*3;S[T]=g[T],b[E]=m[E],b[E+1]=m[E+1],b[E+2]=m[E+2],x[E]=h[E],x[E+1]=h[E+1],x[E+2]=h[E+2];for(let e=T-1;e>=0;e--){let t=e*3,n=(e+1)*3;S[e]=S[e+1]+g[e];let r=b[n],i=m[t],a=b[n+1],o=m[t+1],s=b[n+2],c=m[t+2];b[t]=r<i?r:i,b[t+1]=a<o?a:o,b[t+2]=s<c?s:c;let l=x[n],u=h[t],d=x[n+1],f=h[t+1],p=x[n+2],_=h[t+2];x[t]=l>u?l:u,x[t+1]=d>f?d:f,x[t+2]=p>_?p:_}for(let e=1;e<l;e++){let t=(e-1)*3,u=e*3,d=y[e-1],f=S[e];if(d===0||f===0)continue;let p=v[t]-_[t],m=v[t+1]-_[t+1],h=v[t+2]-_[t+2],g=2*(p*m+m*h+h*p),w=x[u]-b[u],T=x[u+1]-b[u+1],E=x[u+2]-b[u+2],D=2*(w*T+T*E+E*w),O=this.traversalCost+g/o*d*this.intersectionCost+D/o*f*this.intersectionCost;O<r&&O<c&&(r=O,i=n,a=s+(C-s)*e/l)}}return i===-1?this.enableObjectMedianFallback?this.findObjectMedianSplit(e,t):this.enableSpatialMedianFallback?this.findSpatialMedianSplit(e,t):{success:!1,method:`fallbacks_disabled`}:{success:!0,axis:i,pos:a,method:`SAH`,binsUsed:l}}findObjectMedianSplit(e,t){let n=this.indices,r=this.centroids,i=-1,a=-1;for(let o=0;o<3;o++){let s=1/0,c=-1/0;for(let i=e;i<t;i++){let e=r[n[i]*3+o];e<s&&(s=e),e>c&&(c=e)}let l=c-s;l>a&&(a=l,i=o)}if(i===-1||a<1e-10)return this.enableSpatialMedianFallback?this.findSpatialMedianSplit(e,t):{success:!1,method:`object_median_failed`};let o=t-e,s=e+Math.floor(o/2);this.quickselect(e,t,s,i);let c=r[n[s]*3+i],l=!0;for(let e=s+1;e<t;e++)if(r[n[e]*3+i]>c){l=!1;break}if(l){let a=-1/0;for(let t=e;t<s;t++){let e=r[n[t]*3+i];e>a&&(a=e)}if(a<c)c=(a+c)*.5;else return this.enableSpatialMedianFallback?this.findSpatialMedianSplit(e,t):{success:!1,method:`object_median_degenerate`}}return{success:!0,axis:i,pos:c,method:`object_median`}}findSpatialMedianSplit(e,t){let n=this.indices,r=this.centroids,i=this.bMin,a=this.bMax,o=-1,s=-1,c=0,l=0;for(let r=0;r<3;r++){let u=1/0,d=-1/0;for(let o=e;o<t;o++){let e=n[o]*3+r;i[e]<u&&(u=i[e]),a[e]>d&&(d=a[e])}let f=d-u;f>s&&(s=f,o=r,c=u,l=d)}if(o===-1||s<1e-12)return{success:!1,method:`spatial_median_failed`};let u=(c+l)*.5,d=t-e,f=0;for(let i=e;i<t;i++)r[n[i]*3+o]<=u&&f++;if(f===0||f===d){let i=e+Math.floor(d/2);this.quickselect(e,t,i,o);let a=r[n[i]*3+o],s=!0;for(let i=e;i<t;i++)if(r[n[i]*3+o]!==a){s=!1;break}if(s)return{success:!1,method:`spatial_median_degenerate`};let c=-1/0;for(let t=e;t<i;t++){let e=r[n[t]*3+o];e>c&&(c=e)}if(c<a)u=(c+a)*.5;else{let e=1/0;for(let a=i+1;a<t;a++){let t=r[n[a]*3+o];t<e&&(e=t)}u=(a+e)*.5}}return{success:!0,axis:o,pos:u,method:`spatial_median`}}quickselect(e,t,n,r){let i=this.indices,a=this.centroids,o=e,s=t-1;for(;o<s;){let e=o+s>>>1,t=a[i[o]*3+r],c=a[i[e]*3+r],l=a[i[s]*3+r];if(t>c){let t=i[o];i[o]=i[e],i[e]=t}if(t>l){let e=i[o];i[o]=i[s],i[s]=e}if(c>l){let t=i[e];i[e]=i[s],i[s]=t}let u=a[i[e]*3+r],d=o,f=s;for(;d<=f;){for(;a[i[d]*3+r]<u;)d++;for(;a[i[f]*3+r]>u;)f--;if(d<=f){let e=i[d];i[d]=i[f],i[f]=e,d++,f--}}f<n&&(o=d),d>n&&(s=f)}}applySAOrdering(e){if(!e||!e.leftChild)return;let t=[e],n=[];for(;t.length>0;){let e=t.pop();!e.leftChild||!e.rightChild||(n.push(e),t.push(e.leftChild),t.push(e.rightChild))}for(let e=n.length-1;e>=0;e--){let t=n[e],r=t.leftChild,i=t.rightChild,a=r.maxX-r.minX,o=r.maxY-r.minY,s=r.maxZ-r.minZ,c=i.maxX-i.minX,l=i.maxY-i.minY,u=i.maxZ-i.minZ;c*l+l*u+u*c>a*o+o*s+s*a&&(t.leftChild=i,t.rightChild=r)}}flattenBVH(e){let t=[],n=[e];for(;n.length>0;){let e=n.pop();e._flatIndex=t.length,t.push(e),e.rightChild&&n.push(e.rightChild),e.leftChild&&n.push(e.leftChild)}let r=new Float32Array(t.length*16);for(let e=0;e<t.length;e++){let n=t[e],i=e*16;if(n.leftChild){let e=n.leftChild,t=n.rightChild;r[i]=e.minX,r[i+1]=e.minY,r[i+2]=e.minZ,r[i+3]=e._flatIndex,r[i+4]=e.maxX,r[i+5]=e.maxY,r[i+6]=e.maxZ,r[i+7]=t._flatIndex,r[i+8]=t.minX,r[i+9]=t.minY,r[i+10]=t.minZ,r[i+12]=t.maxX,r[i+13]=t.maxY,r[i+14]=t.maxZ}else r[i]=n.triangleOffset,r[i+1]=n.triangleCount,r[i+3]=-1}return r}flattenBVHWithFrontier(e){let t=[],n=[e];for(;n.length>0;){let e=n.pop();e._flatIndex=t.length,t.push(e),e.rightChild&&n.push(e.rightChild),e.leftChild&&n.push(e.leftChild)}let r=new Float32Array(t.length*16),i=[];for(let e=0;e<t.length;e++){let n=t[e],a=e*16;if(n.leftChild){let e=n.leftChild,t=n.rightChild;r[a]=e.minX,r[a+1]=e.minY,r[a+2]=e.minZ,r[a+3]=e._flatIndex,r[a+4]=e.maxX,r[a+5]=e.maxY,r[a+6]=e.maxZ,r[a+7]=t._flatIndex,r[a+8]=t.minX,r[a+9]=t.minY,r[a+10]=t.minZ,r[a+12]=t.maxX,r[a+13]=t.maxY,r[a+14]=t.maxZ}else if(n.isFrontier){let t=n.frontierTaskId;r[a]=n.triangleOffset,r[a+1]=n.triangleCount,r[a+2]=t,r[a+3]=-2,i.push({taskId:t,flatIndex:e})}else r[a]=n.triangleOffset,r[a+1]=n.triangleCount,r[a+3]=-1}return{flatData:r,frontierMap:i,nodeCount:t.length}}assembleParallelBVH(e,t,n,r){let i=[...r].sort((e,t)=>e.taskId-t.taskId),a=t;for(let e=0;e<i.length;e++)a+=i[e].nodeCount;let o=new Float32Array(a*16);o.set(e);let s=new Map;for(let e of n)s.set(e.taskId,e.flatIndex);let c=t;for(let e=0;e<i.length;e++){let t=i[e],n=t.flatData,r=t.nodeCount,a=c*16;o.set(n,a);for(let e=0;e<r;e++){let t=a+e*16;o[t+3]!==-1&&(o[t+3]+=c,o[t+7]+=c)}let l=s.get(t.taskId);if(l!==void 0){let e=l*16,t=a;for(let n=0;n<16;n++)o[e+n]=o[t+n]}c+=r}return o}computeSurfaceAreaFlat(e,t,n,r,i,a){let o=r-e,s=i-t,c=a-n;return 2*(o*s+s*c+c*o)}},Z={FLOATS_PER_TRIANGLE:32,POSITION_A_OFFSET:0,POSITION_B_OFFSET:4,POSITION_C_OFFSET:8,NORMAL_A_OFFSET:12,NORMAL_B_OFFSET:16,NORMAL_C_OFFSET:20},xa=Z.FLOATS_PER_TRIANGLE,Sa=16,Ca=-1,wa=-2,Ta=class{constructor(){this._bounds=null,this._boundsNodeCount=0}updateTrianglePositions(e,t,n){let r=n.length;for(let i=0;i<r;i++){let r=n[i],a=i*xa,o=r*9,s=t[o],c=t[o+1],l=t[o+2],u=t[o+3],d=t[o+4],f=t[o+5],p=t[o+6],m=t[o+7],h=t[o+8];e[a+Z.POSITION_A_OFFSET]=s,e[a+Z.POSITION_A_OFFSET+1]=c,e[a+Z.POSITION_A_OFFSET+2]=l,e[a+Z.POSITION_B_OFFSET]=u,e[a+Z.POSITION_B_OFFSET+1]=d,e[a+Z.POSITION_B_OFFSET+2]=f,e[a+Z.POSITION_C_OFFSET]=p,e[a+Z.POSITION_C_OFFSET+1]=m,e[a+Z.POSITION_C_OFFSET+2]=h;let g=u-s,_=d-c,v=f-l,y=p-s,b=m-c,x=h-l,S=_*x-v*b,C=v*y-g*x,w=g*b-_*y;e[a+Z.NORMAL_A_OFFSET]=S,e[a+Z.NORMAL_A_OFFSET+1]=C,e[a+Z.NORMAL_A_OFFSET+2]=w,e[a+Z.NORMAL_B_OFFSET]=S,e[a+Z.NORMAL_B_OFFSET+1]=C,e[a+Z.NORMAL_B_OFFSET+2]=w,e[a+Z.NORMAL_C_OFFSET]=S,e[a+Z.NORMAL_C_OFFSET+1]=C,e[a+Z.NORMAL_C_OFFSET+2]=w}}refitRange(e,t,n,r){r>this._boundsNodeCount&&(this._bounds=new Float32Array(r*6),this._boundsNodeCount=r);let i=this._bounds,a=n+r;for(let r=a-1;r>=n;r--){let a=r*Sa,o=(r-n)*6;if(e[a+3]===Ca){let n=e[a],r=e[a+1],s=1/0,c=1/0,l=1/0,u=-1/0,d=-1/0,f=-1/0;for(let e=0;e<r;e++){let r=(n+e)*xa,i=t[r+Z.POSITION_A_OFFSET],a=t[r+Z.POSITION_A_OFFSET+1],o=t[r+Z.POSITION_A_OFFSET+2],p=t[r+Z.POSITION_B_OFFSET],m=t[r+Z.POSITION_B_OFFSET+1],h=t[r+Z.POSITION_B_OFFSET+2],g=t[r+Z.POSITION_C_OFFSET],_=t[r+Z.POSITION_C_OFFSET+1],v=t[r+Z.POSITION_C_OFFSET+2];s=Math.min(s,i,p,g),c=Math.min(c,a,m,_),l=Math.min(l,o,h,v),u=Math.max(u,i,p,g),d=Math.max(d,a,m,_),f=Math.max(f,o,h,v)}i[o]=s,i[o+1]=c,i[o+2]=l,i[o+3]=u,i[o+4]=d,i[o+5]=f}else{let t=e[a+3],r=e[a+7],s=(t-n)*6,c=(r-n)*6,l=i[s],u=i[s+1],d=i[s+2],f=i[s+3],p=i[s+4],m=i[s+5],h=i[c],g=i[c+1],_=i[c+2],v=i[c+3],y=i[c+4],b=i[c+5];e[a]=l,e[a+1]=u,e[a+2]=d,e[a+4]=f,e[a+5]=p,e[a+6]=m,e[a+8]=h,e[a+9]=g,e[a+10]=_,e[a+12]=v,e[a+13]=y,e[a+14]=b,i[o]=Math.min(l,h),i[o+1]=Math.min(u,g),i[o+2]=Math.min(d,_),i[o+3]=Math.max(f,v),i[o+4]=Math.max(p,y),i[o+5]=Math.max(m,b)}}}refit(e,t,n){n!==this._boundsNodeCount&&(this._bounds=new Float32Array(n*6),this._boundsNodeCount=n);let r=this._bounds;for(let i=n-1;i>=0;i--){let 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l=e.buffer;o.postMessage({triangleData:l,triangleByteOffset:e.byteOffset,triangleByteLength:e.byteLength,triangleCount:s,depth:t,reportProgress:!!n,sharedReorderBuffer:c,treeletOptimization:r.treeletOptimization,reinsertionOptimization:r.reinsertionOptimization},[l])})().catch(e=>{console.warn(`[ParallelBVH] Single worker fallback failed:`,e),a(e)})})}function Na(e){return typeof Worker<`u`&&typeof SharedArrayBuffer<`u`&&e>=Oa}var Pa=16,Fa=class{constructor(){this.minX=0,this.minY=0,this.minZ=0,this.maxX=0,this.maxY=0,this.maxZ=0,this.leftChild=null,this.rightChild=null,this.entryIndex=-1}},Ia=class{constructor(){this._flatBuffer=null,this._flatBufferCapacity=0}build(e){if(e.length===0)return{root:null,nodeCount:0};let t=[];for(let n=0;n<e.length;n++)t.push(n);let n=this._buildRecursive(e,t);return{root:n,nodeCount:this._countNodes(n)}}_buildRecursive(e,t){let n=new Fa;if(t.length===1){let r=e[t[0]].worldAABB;return 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e=Array.from(this.pools.entries());e.slice(0,Math.floor(e.length/2)).forEach(([e,t])=>{t.forEach(e=>{this.allocatedBuffers.has(e)&&(this.memoryUsage-=e.byteLength,this.allocatedBuffers.delete(e))}),this.pools.delete(e)})}dispose(){this.pools.forEach(e=>{e.forEach(e=>{this.allocatedBuffers.has(e)&&this.allocatedBuffers.delete(e)})}),this.pools.clear(),this.memoryUsage=0}getMemoryStats(){return{currentUsage:this.memoryUsage,maxUsage:this.maxMemoryUsage,utilizationPercentage:this.memoryUsage/this.maxMemoryUsage*100,poolCount:this.pools.size,allocatedBufferCount:this.allocatedBuffers&&this.allocatedBuffers.size||0}}checkMemoryHealth(){let e=this.getMemoryStats();return e.utilizationPercentage>90?(console.warn(`Memory pool critical: ${e.utilizationPercentage.toFixed(1)}% used (${(e.currentUsage/(1024*1024)).toFixed(1)}MB / ${(e.maxUsage/(1024*1024)).toFixed(1)}MB)`),`critical`):e.utilizationPercentage>70?(console.warn(`Memory pool high: ${e.utilizationPercentage.toFixed(1)}% used (${(e.currentUsage/(1024*1024)).toFixed(1)}MB / ${(e.maxUsage/(1024*1024)).toFixed(1)}MB)`),`high`):`normal`}},Va=class{constructor(e=U.CACHE_SIZE_LIMIT){this.cache=new Map,this.accessOrder=[],this.maxSize=e}generateHash(e){let t=``;for(let n of e)if(n?.image){let e=n.image.width||0,r=n.image.height||0,i=n.image.src||n.uuid||``,a=n.flipY===!1?`n`:`f`;t+=`${e}x${r}_${i.slice(-8)}_${a}_`}return t+e.length}get(e){if(this.cache.has(e)){let t=this.accessOrder.indexOf(e);return t>-1&&this.accessOrder.splice(t,1),this.accessOrder.push(e),this.cache.get(e)}return null}set(e,t){if(this.cache.has(e)){let t=this.accessOrder.indexOf(e);t>-1&&this.accessOrder.splice(t,1)}else this.cache.size>=this.maxSize&&this.evictLRU();this.cache.set(e,t),this.accessOrder.push(e)}evictLRU(){if(this.accessOrder.length>0){let e=this.accessOrder.shift(),t=this.cache.get(e);t&&t.dispose&&t.dispose(),this.cache.delete(e)}}dispose(){this.cache.forEach(e=>{e&&e.dispose&&e.dispose()}),this.cache.clear(),this.accessOrder=[]}},Ha=class{constructor(e={}){this.useWorkers=typeof Worker<`u`,this.maxConcurrentWorkers=U.MAX_CONCURRENT_WORKERS,this.activeWorkers=0,this.canvasPool=new za,this.bufferPool=new Ba({maxMemory:e.maxBufferMemory||W.MAX_BUFFER_MEMORY,sizeStrategy:e.bufferSizeStrategy||`adaptive`}),this.textureCache=new Va,this.capabilities=this.detectCapabilities(),this.optimalMethod=this.selectOptimalMethod()}detectCapabilities(){return{offscreenCanvas:typeof OffscreenCanvas<`u`,imageBitmap:typeof createImageBitmap<`u`,workers:typeof Worker<`u`,hardwareConcurrency:navigator.hardwareConcurrency||4}}selectOptimalMethod(){return this.capabilities.workers&&this.capabilities.offscreenCanvas?`worker-offscreen`:this.capabilities.imageBitmap?`imageBitmap`:`canvas`}async createTexturesToDataTexture(e){if(!e||e.length===0)return null;let t=this.textureCache.generateHash(e),n=this.textureCache.get(t);if(n)return n;let{normalized:r,bitmapsToClose:i}=await this._normalizeTexturesForProcessing(e),a=this.selectProcessingStrategy(r),o;try{switch(a.method){case`worker-direct`:o=await this.processWithWorkerDirect(r);break;case`worker-chunked`:o=await this.processWithWorkerChunked(r,a.chunkSize);break;case`main-batch`:o=await this.processOnMainThreadBatch(r,a.batchSize);break;case`main-streaming`:o=await this.processOnMainThreadStreaming(r);break;default:o=await this.processOnMainThreadSync(r)}return o&&this.textureCache.set(t,o),o}catch(e){return console.warn(`Texture processing failed, trying fallback:`,e),await this.processOnMainThreadSync(r)}finally{for(let e of i)e.close()}}selectProcessingStrategy(e){let t=e.reduce((e,t)=>e+(t.image?.width||0)*(t.image?.height||0),0),n=t*4;return this.capabilities.workers&&n>W.MAX_TEXTURE_MEMORY?{method:`worker-chunked`,chunkSize:Math.max(1,Math.floor(e.length/4))}:this.capabilities.workers&&t>2097152?{method:`worker-direct`}:t>524288?{method:`main-batch`,batchSize:Math.min(4,e.length)}:e.length>8?{method:`main-streaming`}:{method:`main-sync`}}async processWithWorkerDirect(e){for(;this.activeWorkers>=this.maxConcurrentWorkers;)await new Promise(e=>setTimeout(e,10));this.activeWorkers++;try{let t;try{t=new Worker(Ra,{type:`module`})}catch(e){if(e.name!==`SecurityError`)throw e;t=await Ze(Ra)}let n=await this.prepareTexturesForWorkerDirect(e),r=await new Promise((e,r)=>{t.onmessage=t=>{t.data.error?r(Error(t.data.error)):e(t.data)},t.onerror=r;let i=[];n.forEach(e=>{e.data instanceof ArrayBuffer?i.push(e.data):e.bitmap&&i.push(e.bitmap)}),t.postMessage({textures:n,maxTextureSize:U.MAX_TEXTURE_SIZE,method:`direct-transfer`},i)});return t.terminate(),this.createDataArrayTextureFromResult(r)}finally{this.activeWorkers--}}async prepareTexturesForWorkerDirect(e){let t=[];for(let n of e){if(!n?.image)continue;let e=n.flipY!==!1;try{if(typeof createImageBitmap<`u`&&n.image instanceof HTMLImageElement){let r=await createImageBitmap(n.image,{imageOrientation:e?`flipY`:`none`});t.push({bitmap:r,width:n.image.width,height:n.image.height,isDirect:!0})}else{let r=n.image.width,i=n.image.height,a=await createImageBitmap(n.image,{imageOrientation:e?`flipY`:`none`}),o=this.canvasPool.getCanvasWithContext(r,i);o.context.drawImage(a,0,0),a.close();let s=o.context.getImageData(0,0,r,i);t.push({data:s.data.buffer,width:r,height:i,isImageData:!0}),this.canvasPool.releaseCanvasWithContext(o)}}catch(e){console.warn(`Failed to prepare texture for worker:`,e)}}return t}async processWithWorkerChunked(e,t){let n=[];for(let r=0;r<e.length;r+=t){let i=e.slice(r,r+t),a=await this.processWithWorkerDirect(i);n.push(a)}return this.combineTextureResults(n)}async processOnMainThreadBatch(e,t){let n=e.filter(e=>e?.image);if(n.length===0)return this.createFallbackTexture();let{maxWidth:r,maxHeight:i}=this.calculateOptimalDimensions(n),a=n.length,o=this.bufferPool.getBuffer(r*i*a*4,Uint8Array);for(let e=0;e<n.length;e+=t){let a=Math.min(e+t,n.length),s=[];for(let t=e;t<a;t++){let e=n[t],a=e.flipY!==!1,o=createImageBitmap(e.image,{resizeWidth:r,resizeHeight:i,resizeQuality:`high`,imageOrientation:a?`flipY`:`none`});s.push(o.then(e=>({bitmap:e,index:t})))}let c=await Promise.all(s),l=this.canvasPool.getCanvasWithContext(r,i);l.context.imageSmoothingEnabled=!1;for(let{bitmap:e,index:t}of c){l.context.clearRect(0,0,r,i),l.context.drawImage(e,0,0);let n=l.context.getImageData(0,0,r,i),a=r*i*4*t;o.set(n.data,a),e.close()}this.canvasPool.releaseCanvasWithContext(l)}return this.createDataArrayTextureFromBuffer(o,r,i,a)}async processOnMainThreadStreaming(e){let t=e.filter(e=>e?.image);if(t.length===0)return this.createFallbackTexture();let{maxWidth:n,maxHeight:r}=this.calculateOptimalDimensions(t),i=t.length,a=this.bufferPool.getBuffer(n*r*i*4,Uint8Array),o=this.canvasPool.getCanvasWithContext(n,r);o.context.imageSmoothingEnabled=!0,o.context.imageSmoothingQuality=`high`;for(let e=0;e<t.length;e++){let i=t[e],s=await createImageBitmap(i.image,{resizeWidth:n,resizeHeight:r,resizeQuality:`high`,imageOrientation:i.flipY===!1?`none`:`flipY`});o.context.clearRect(0,0,n,r),o.context.drawImage(s,0,0),s.close();let c=o.context.getImageData(0,0,n,r),l=n*r*4*e;a.set(c.data,l),e%W.STREAM_BATCH_SIZE===0&&await new Promise(e=>setTimeout(e,0))}return this.canvasPool.releaseCanvasWithContext(o),this.createDataArrayTextureFromBuffer(a,n,r,i)}async processOnMainThreadSync(e){let t=e.filter(e=>e?.image);if(t.length===0)return this.createFallbackTexture();let{maxWidth:n,maxHeight:r}=this.calculateOptimalDimensions(t),i=t.length,a=this.bufferPool.getBuffer(n*r*i*4,Uint8Array),o=this.canvasPool.getCanvasWithContext(n,r);o.context.imageSmoothingEnabled=!0,o.context.imageSmoothingQuality=`high`;for(let e=0;e<t.length;e++){let i=t[e],s=await createImageBitmap(i.image,{resizeWidth:n,resizeHeight:r,resizeQuality:`high`,imageOrientation:i.flipY===!1?`none`:`flipY`});o.context.clearRect(0,0,n,r),o.context.drawImage(s,0,0),s.close();let c=o.context.getImageData(0,0,n,r),l=n*r*4*e;a.set(c.data,l)}return this.canvasPool.releaseCanvasWithContext(o),this.createDataArrayTextureFromBuffer(a,n,r,i)}createMaterialRawData(e){let t=V.FLOATS_PER_MATERIAL,n=e.length,r=n*t,i=new Float32Array(r);for(let r=0;r<n;r++){let n=e[r],a=r*t,o=n.mapMatrix??Be,s=n.normalMapMatrices??Be,c=n.roughnessMapMatrices??Be,l=n.metalnessMapMatrices??Be,u=n.emissiveMapMatrices??Be,d=n.bumpMapMatrices??Be,f=n.displacementMapMatrices??Be,p=[n.ior,n.transmission,n.thickness,n.emissiveIntensity,n.attenuationColor.r,n.attenuationColor.g,n.attenuationColor.b,n.attenuationDistance,n.opacity,n.side,n.transparent,n.alphaTest,n.alphaMode,n.depthWrite,n.normalScale?.x??1,n.normalScale?.y??1,n.color.r,n.color.g,n.color.b,n.metalness,n.emissive.r,n.emissive.g,n.emissive.b,n.roughness,n.map,n.normalMap,n.roughnessMap,n.metalnessMap,n.emissiveMap,n.bumpMap,n.clearcoat,n.clearcoatRoughness,n.dispersion,n.visible,n.sheen,n.sheenRoughness,n.sheenColor.r,n.sheenColor.g,n.sheenColor.b,1,n.specularIntensity,n.specularColor.r,n.specularColor.g,n.specularColor.b,n.iridescence,n.iridescenceIOR,n.iridescenceThicknessRange[0],n.iridescenceThicknessRange[1],n.bumpScale,n.displacementScale,n.displacementMap,0,o[0],o[1],o[2],o[3],o[4],o[5],o[6],1,s[0],s[1],s[2],s[3],s[4],s[5],s[6],1,c[0],c[1],c[2],c[3],c[4],c[5],c[6],1,l[0],l[1],l[2],l[3],l[4],l[5],l[6],1,u[0],u[1],u[2],u[3],u[4],u[5],u[6],1,d[0],d[1],d[2],d[3],d[4],d[5],d[6],1,f[0],f[1],f[2],f[3],f[4],f[5],f[6],1];i.set(p,a)}return i}createBVHRawData(e){let t=[],n=e=>{let r=t.length;if(t.push(e),e.leftChild){let t=n(e.leftChild),r=n(e.rightChild);e.leftChild=t,e.rightChild=r}return r};n(e);let r=U.VEC4_PER_BVH_NODE*U.FLOATS_PER_VEC4,i=t.length*r,a=new Float32Array(i);for(let e=0;e<t.length;e++){let n=e*r,i=t[e];if(i.leftChild!==null){let e=i.leftChild,r=i.rightChild,o=t[e],s=t[r];a[n]=o.boundsMin.x,a[n+1]=o.boundsMin.y,a[n+2]=o.boundsMin.z,a[n+3]=e,a[n+4]=o.boundsMax.x,a[n+5]=o.boundsMax.y,a[n+6]=o.boundsMax.z,a[n+7]=r,a[n+8]=s.boundsMin.x,a[n+9]=s.boundsMin.y,a[n+10]=s.boundsMin.z,a[n+12]=s.boundsMax.x,a[n+13]=s.boundsMax.y,a[n+14]=s.boundsMax.z}else a[n]=i.triangleOffset,a[n+1]=i.triangleCount,a[n+3]=-1}return a}async createMaterialTextures(e){let{materials:t,maps:n,normalMaps:i,bumpMaps:a,roughnessMaps:o,metalnessMaps:s,emissiveMaps:c,displacementMaps:l}=e;console.log(`[TextureCreator] Creating material textures only`);let u=performance.now();try{if(!t||t.length===0)throw Error(`No materials provided for texture creation`);this.textureCache.dispose(),this.textureCache=new Va;let e=[];n&&n.length>0&&e.push(this.createTexturesToDataTexture(n).then(e=>({type:`albedo`,texture:e})).catch(e=>(console.warn(`Failed to create albedo textures:`,e),{type:`albedo`,texture:null}))),i&&i.length>0&&e.push(this.createTexturesToDataTexture(i).then(e=>({type:`normal`,texture:e})).catch(e=>(console.warn(`Failed to create normal textures:`,e),{type:`normal`,texture:null}))),a&&a.length>0&&e.push(this.createTexturesToDataTexture(a).then(e=>({type:`bump`,texture:e})).catch(e=>(console.warn(`Failed to create bump textures:`,e),{type:`bump`,texture:null}))),o&&o.length>0&&e.push(this.createTexturesToDataTexture(o).then(e=>({type:`roughness`,texture:e})).catch(e=>(console.warn(`Failed to create roughness textures:`,e),{type:`roughness`,texture:null}))),s&&s.length>0&&e.push(this.createTexturesToDataTexture(s).then(e=>({type:`metalness`,texture:e})).catch(e=>(console.warn(`Failed to create metalness textures:`,e),{type:`metalness`,texture:null}))),c&&c.length>0&&e.push(this.createTexturesToDataTexture(c).then(e=>({type:`emissive`,texture:e})).catch(e=>(console.warn(`Failed to create emissive textures:`,e),{type:`emissive`,texture:null}))),l&&l.length>0&&e.push(this.createTexturesToDataTexture(l).then(e=>({type:`displacement`,texture:e})).catch(e=>(console.warn(`Failed to create displacement textures:`,e),{type:`displacement`,texture:null})));let d=await Promise.allSettled(e),f={};d.forEach(e=>{if(e.status===`fulfilled`&&e.value){let{type:t,texture:n}=e.value;if(n)switch(t){case`albedo`:n.colorSpace=r.SRGBColorSpace,f.albedoTexture=n;break;case`normal`:f.normalTexture=n;break;case`bump`:f.bumpTexture=n;break;case`roughness`:f.roughnessTexture=n;break;case`metalness`:f.metalnessTexture=n;break;case`emissive`:n.colorSpace=r.SRGBColorSpace,f.emissiveTexture=n;break;case`displacement`:f.displacementTexture=n;break}}});let p=performance.now()-u;return console.log(`[TextureCreator] Material texture creation complete (${p.toFixed(2)}ms)`),f}catch(e){throw console.error(`[TextureCreator] Material texture creation error:`,e),Error(`Material texture creation failed: ${e.message}`)}}calculateOptimalDimensions(e){let t=0,n=0;for(let r of e)t=Math.max(t,r.image.width),n=Math.max(n,r.image.height);for(t=2**Math.ceil(Math.log2(t)),n=2**Math.ceil(Math.log2(n));t>=U.MAX_TEXTURE_SIZE/2||n>=U.MAX_TEXTURE_SIZE/2;)t=Math.max(1,Math.floor(t/2)),n=Math.max(1,Math.floor(n/2));return{maxWidth:t,maxHeight:n}}createDataArrayTextureFromResult(e){let t=(e.data instanceof ArrayBuffer,new Uint8Array(e.data));return this.createDataArrayTextureFromBuffer(t,e.width,e.height,e.depth)}createDataArrayTextureFromBuffer(e,t,n,i){let a=new r.DataArrayTexture(e,t,n,i);a.minFilter=r.LinearFilter,a.magFilter=r.LinearFilter,a.format=r.RGBAFormat,a.type=r.UnsignedByteType,a.needsUpdate=!0,a.generateMipmaps=!1,a.userData={buffer:e,bufferType:Uint8Array};let o=a.dispose.bind(a);return a.dispose=()=>{a.userData.buffer&&(this.bufferPool.releaseBuffer(a.userData.buffer,a.userData.bufferType),a.userData.buffer=null),o()},a}async _normalizeTexturesForProcessing(e){let t=[],n=[],i=[];for(let n of e)if(n?.image){if(n.isCompressedTexture&&n.format===r.RGBAFormat&&n.mipmaps?.[0]?.data){let e=n.mipmaps[0],r=t.length;t.push(null),i.push({index:r,flipY:n.flipY,promise:Ua(e.data,e.width,e.height)});continue}if(n.isCompressedTexture){console.warn(`[TextureCreator] GPU-compressed texture in mixed group — using placeholder`),t.push(null);continue}if(n.image.data&&!(n.image instanceof HTMLImageElement)&&!(n.image instanceof HTMLCanvasElement)&&!(typeof ImageBitmap<`u`&&n.image instanceof ImageBitmap)){let e=t.length;t.push(null),i.push({index:e,flipY:n.flipY,promise:Ua(n.image.data,n.image.width,n.image.height)});continue}t.push(n)}if(i.length>0){let e=await Promise.allSettled(i.map(e=>e.promise));for(let r=0;r<i.length;r++){let{index:a,flipY:o}=i[r],s=e[r];if(s.status===`fulfilled`){let e=s.value;n.push(e),t[a]={image:e,flipY:o}}else console.warn(`[TextureCreator] Failed to create ImageBitmap:`,s.reason)}}for(let e=0;e<t.length;e++)if(t[e]===null){let r=new Uint8ClampedArray([255,255,255,255]),i=await createImageBitmap(new ImageData(r,1,1));n.push(i),t[e]={image:i,flipY:!1}}return{normalized:t,bitmapsToClose:n}}createFallbackTexture(){let e=new r.DataArrayTexture(new Uint8Array([255,255,255,255]),1,1,1);return e.minFilter=r.LinearFilter,e.magFilter=r.LinearFilter,e.format=r.RGBAFormat,e.type=r.UnsignedByteType,e.needsUpdate=!0,e.generateMipmaps=!1,e}combineTextureResults(e){return e[0]}dispose(){this.canvasPool.dispose(),this.bufferPool.dispose(),this.textureCache.dispose()}};function Ua(e,t,n){let r=new Uint8ClampedArray(e.buffer,e.byteOffset,e.byteLength);return createImageBitmap(new ImageData(r,t,n))}var Wa=128,Ga=class{constructor(){this._vectorPool={vec3:Array(9).fill().map(()=>new r.Vector3),vec2:[,,,,,,].fill().map(()=>new r.Vector2)},this._matrixPool={mat3:new r.Matrix3,mat4:new r.Matrix4},this.resetArrays(),this.triangleCount=0,this.currentTriangleIndex=0}_getVec3(e=0){return this._vectorPool.vec3[e%this._vectorPool.vec3.length]}_getVec2(e=0){return this._vectorPool.vec2[e%this._vectorPool.vec2.length]}extract(e){return this.resetArrays(),this._triangleCapacity=1024,this.triangleData=new Float32Array(this._triangleCapacity*B.FLOATS_PER_TRIANGLE),this.currentTriangleIndex=0,this.traverseObject(e),this.logStats(),this.getExtractedData()}_ensureCapacity(e){if(e<=this._triangleCapacity)return;let t=this._triangleCapacity;for(;t<e;)t*=2;let n=new Float32Array(t*B.FLOATS_PER_TRIANGLE);n.set(this.triangleData),this.triangleData=n,this._triangleCapacity=t}traverseObject(e){if(e.isMesh?this.processMesh(e):e.isDirectionalLight?this.directionalLights.push(e):e.isCamera&&this.cameras.push(e),e.children)for(let t of e.children)this.traverseObject(t)}processMesh(e){if(!e.geometry||!e.material){console.warn(`Skipping mesh with missing geometry or material:`,e);return}let t=this.processMaterial(e.material);e.userData.materialIndex=t;let n=this.meshes.length;this.meshes.push(e),e.userData.meshIndex=n;let r=this.currentTriangleIndex;this.extractGeometry(e,t,n),this.meshTriangleRanges.push({start:r,count:this.currentTriangleIndex-r})}processMaterial(e){let t=this._materialUuidMap.get(e.uuid)??-1;if(t===-1){e.depthWrite===!1&&(e.depthWrite=!0,console.warn(`Depth write is disabled in material, enabling it for rastered rendering`));let n=this.createMaterialObject(e);this.materials.push(n),t=this.materials.length-1,this._materialUuidMap.set(e.uuid,t),n.clearcoat>0&&(this.sceneFeatures.hasClearcoat=!0),n.transmission>0&&(this.sceneFeatures.hasTransmission=!0),n.dispersion>0&&(this.sceneFeatures.hasDispersion=!0),n.iridescence>0&&(this.sceneFeatures.hasIridescence=!0),n.sheen>0&&(this.sceneFeatures.hasSheen=!0),(n.transparent||n.opacity<1||n.alphaTest>0)&&(this.sceneFeatures.hasTransparency=!0),[n.clearcoat>0,n.transmission>0,n.iridescence>0,n.sheen>0].filter(Boolean).length>=2&&(this.sceneFeatures.hasMultiLobeMaterials=!0)}return t}getMaterialAlphaMode(e){if(e.userData?.gltfExtensions?.KHR_materials_unlit?.alphaMode){let t=e.userData.gltfExtensions.KHR_materials_unlit.alphaMode;return t===`BLEND`?2:+(t===`MASK`)}return e.alphaTest>0?1:e.transparent&&e.opacity<1||e.map&&e.map.format===r.RGBAFormat&&e.transparent?2:0}getMaterialType(e){return e.isMeshPhysicalMaterial?`physical`:e.isMeshStandardMaterial?`standard`:e.isMeshPhongMaterial?`phong`:e.isMeshLambertMaterial?`lambert`:e.isMeshBasicMaterial?`basic`:e.isMeshToonMaterial?`toon`:`unknown`}getPhysicalDefaults(){return{emissive:new r.Color(0,0,0),emissiveIntensity:1,roughness:1,metalness:0,ior:1.5,opacity:1,transmission:0,thickness:.1,attenuationColor:new r.Color(16777215),attenuationDistance:1/0,dispersion:0,sheen:0,sheenRoughness:1,sheenColor:new r.Color(0),specularIntensity:1,specularColor:new r.Color(16777215),clearcoat:0,clearcoatRoughness:0,iridescence:0,iridescenceIOR:1.3,iridescenceThicknessRange:[100,400],normalScale:{x:1,y:1},bumpScale:1,displacementScale:1,alphaTest:0}}mapLegacyMaterialToPhysical(e,t){let n={};switch(t){case`basic`:n.emissive=e.color.clone(),n.emissiveIntensity=1,n.color=new r.Color(0),n.roughness=1,n.metalness=0;break;case`lambert`:n.roughness=1,n.metalness=0,n.specularIntensity=0;break;case`phong`:{let t=e.shininess||30;n.roughness=Math.sqrt(2/(t+2)),n.metalness=0}if(e.specular){let t=e.specular.r*.299+e.specular.g*.587+e.specular.b*.114;n.specularIntensity=Math.min(t*2,1),n.specularColor=e.specular.clone()}break;case`toon`:n.roughness=.9,n.metalness=0;break;case`standard`:case`physical`:break}return n}createMaterialObject(e){let t=this.getPhysicalDefaults(),n=this.getMaterialType(e),i=this.mapLegacyMaterialToPhysical(e,n),a=(e.metalness??i.metalness??0)>.1,o=t.ior;a?o=2.5:e.transmission>0&&(o=1.5);let s=e.color||new r.Color(16777215);return n===`basic`&&!e.map&&(s=new r.Color(0)),{uuid:e.uuid,color:s,emissive:i.emissive??e.emissive??t.emissive,emissiveIntensity:i.emissiveIntensity??e.emissiveIntensity??t.emissiveIntensity,roughness:Math.max(.05,i.roughness??e.roughness??t.roughness),metalness:i.metalness??e.metalness??t.metalness,ior:e.ior??o,opacity:e.opacity??t.opacity,transmission:e.transmission??t.transmission,thickness:e.thickness??t.thickness,attenuationColor:e.attenuationColor??t.attenuationColor,attenuationDistance:e.attenuationDistance??t.attenuationDistance,dispersion:e.dispersion??t.dispersion,sheen:e.sheen??t.sheen,sheenRoughness:e.sheenRoughness??t.sheenRoughness,sheenColor:e.sheenColor??t.sheenColor,clearcoat:e.clearcoat??t.clearcoat,clearcoatRoughness:e.clearcoatRoughness??t.clearcoatRoughness,iridescence:e.iridescence??t.iridescence,iridescenceIOR:e.iridescenceIOR??t.iridescenceIOR,iridescenceThicknessRange:e.iridescenceThicknessRange??t.iridescenceThicknessRange,specularIntensity:i.specularIntensity??e.specularIntensity??t.specularIntensity,specularColor:i.specularColor??e.specularColor??t.specularColor,normalScale:e.normalScale??t.normalScale,bumpScale:e.bumpScale??t.bumpScale,displacementScale:e.displacementScale??t.displacementScale,transparent:+!!e.transparent,alphaTest:e.alphaTest??t.alphaTest,alphaMode:this.getMaterialAlphaMode(e),side:this.getMaterialSide(e),depthWrite:e.depthWrite??!0?1:0,map:this.processTexture(e.map,this.maps),normalMap:this.processTexture(e.normalMap,this.normalMaps),bumpMap:this.processTexture(e.bumpMap,this.bumpMaps),roughnessMap:this.processTexture(e.roughnessMap,this.roughnessMaps),metalnessMap:this.processTexture(e.metalnessMap,this.metalnessMaps),emissiveMap:this.processTexture(e.emissiveMap,this.emissiveMaps),displacementMap:this.processTexture(e.displacementMap,this.displacementMaps),clearcoatMap:this.processTexture(e.clearcoatMap,[]),clearcoatRoughnessMap:this.processTexture(e.clearcoatRoughnessMap,[]),transmissionMap:this.processTexture(e.transmissionMap,[]),thicknessMap:this.processTexture(e.thicknessMap,[]),sheenColorMap:this.processTexture(e.sheenColorMap,[]),sheenRoughnessMap:this.processTexture(e.sheenRoughnessMap,[]),specularIntensityMap:this.processTexture(e.specularIntensityMap,[]),specularColorMap:this.processTexture(e.specularColorMap,[]),iridescenceMap:this.processTexture(e.iridescenceMap,[]),iridescenceThicknessMap:this.processTexture(e.iridescenceThicknessMap,[]),mapMatrix:this.getTextureMatrix(e.map),normalMapMatrices:this.getTextureMatrix(e.normalMap),bumpMapMatrices:this.getTextureMatrix(e.bumpMap),roughnessMapMatrices:this.getTextureMatrix(e.roughnessMap),metalnessMapMatrices:this.getTextureMatrix(e.metalnessMap),emissiveMapMatrices:this.getTextureMatrix(e.emissiveMap),displacementMapMatrices:this.getTextureMatrix(e.displacementMap),originalType:n}}getTextureMatrix(e){return e?(e.updateMatrix(),e.matrix.elements):new r.Matrix3().elements}getMaterialSide(e){if(e.transmission>0)return 2;switch(e.side){case r.FrontSide:return 0;case r.BackSide:return 1;case r.DoubleSide:return 2;default:return 0}}processTexture(e,t){if(!e)return-1;let n=this._textureIndexCache.get(t);n||(n=new Map,this._textureIndexCache.set(t,n));let r=e.source.uuid,i=n.get(r);if(i!==void 0)return i;if(t.length<Wa){t.push(e);let i=t.length-1;return n.set(r,i),i}return-1}extractGeometry(e,t,n){e.updateMatrix(),e.updateMatrixWorld();let r=e.geometry;r.attributes.normal||r.computeVertexNormals();let i=r.attributes.position,a=r.attributes.normal,o=r.attributes.uv,s=r.index?r.index.array:null;this._matrixPool.mat4.copy(e.matrixWorld),this._matrixPool.mat3.getNormalMatrix(this._matrixPool.mat4);let c=s?s.length/3:i.count/3;this.extractTrianglesInBatch(i,a,o,s,c,t,n)}extractTrianglesInBatch(e,t,n,r,i,a,o){let s=this._getVec3(0),c=this._getVec3(1),l=this._getVec3(2),u=this._getVec3(3),d=this._getVec3(4),f=this._getVec3(5),p=this._getVec2(0),m=this._getVec2(1),h=this._getVec2(2);this._ensureCapacity(this.currentTriangleIndex+i);for(let g=0;g<i;g++){let i=g*3,_=r?r[i+0]:i+0,v=r?r[i+1]:i+1,y=r?r[i+2]:i+2;this.getVertex(e,_,s),this.getVertex(e,v,c),this.getVertex(e,y,l),this.getVertex(t,_,u),this.getVertex(t,v,d),this.getVertex(t,y,f),n?(this.getVertex(n,_,p),this.getVertex(n,v,m),this.getVertex(n,y,h)):(p.set(0,0),m.set(0,0),h.set(0,0)),s.applyMatrix4(this._matrixPool.mat4),c.applyMatrix4(this._matrixPool.mat4),l.applyMatrix4(this._matrixPool.mat4),u.applyMatrix3(this._matrixPool.mat3).normalize(),d.applyMatrix3(this._matrixPool.mat3).normalize(),f.applyMatrix3(this._matrixPool.mat3).normalize(),this.packTriangleDataTextureFormat(this.currentTriangleIndex,s,c,l,u,d,f,p,m,h,a,o),this.currentTriangleIndex++}}packTriangleDataTextureFormat(e,t,n,r,i,a,o,s,c,l,u,d){let f=e*B.FLOATS_PER_TRIANGLE;this.triangleData[f+B.POSITION_A_OFFSET+0]=t.x,this.triangleData[f+B.POSITION_A_OFFSET+1]=t.y,this.triangleData[f+B.POSITION_A_OFFSET+2]=t.z,this.triangleData[f+B.POSITION_A_OFFSET+3]=0,this.triangleData[f+B.POSITION_B_OFFSET+0]=n.x,this.triangleData[f+B.POSITION_B_OFFSET+1]=n.y,this.triangleData[f+B.POSITION_B_OFFSET+2]=n.z,this.triangleData[f+B.POSITION_B_OFFSET+3]=0,this.triangleData[f+B.POSITION_C_OFFSET+0]=r.x,this.triangleData[f+B.POSITION_C_OFFSET+1]=r.y,this.triangleData[f+B.POSITION_C_OFFSET+2]=r.z,this.triangleData[f+B.POSITION_C_OFFSET+3]=0,this.triangleData[f+B.NORMAL_A_OFFSET+0]=i.x,this.triangleData[f+B.NORMAL_A_OFFSET+1]=i.y,this.triangleData[f+B.NORMAL_A_OFFSET+2]=i.z;{let e=this.materials[u],t=e&&!(e.alphaMode|0)&&!(e.transparent|0)&&(e.transmission||0)===0&&(e.opacity??1)>=1?1:0;this.triangleData[f+B.NORMAL_A_OFFSET+3]=t}this.triangleData[f+B.NORMAL_B_OFFSET+0]=a.x,this.triangleData[f+B.NORMAL_B_OFFSET+1]=a.y,this.triangleData[f+B.NORMAL_B_OFFSET+2]=a.z,this.triangleData[f+B.NORMAL_B_OFFSET+3]=0,this.triangleData[f+B.NORMAL_C_OFFSET+0]=o.x,this.triangleData[f+B.NORMAL_C_OFFSET+1]=o.y,this.triangleData[f+B.NORMAL_C_OFFSET+2]=o.z,this.triangleData[f+B.NORMAL_C_OFFSET+3]=this.materials[u]?.side??0,this.triangleData[f+B.UV_AB_OFFSET+0]=s.x,this.triangleData[f+B.UV_AB_OFFSET+1]=s.y,this.triangleData[f+B.UV_AB_OFFSET+2]=c.x,this.triangleData[f+B.UV_AB_OFFSET+3]=c.y,this.triangleData[f+B.UV_C_MAT_OFFSET+0]=l.x,this.triangleData[f+B.UV_C_MAT_OFFSET+1]=l.y,this.triangleData[f+B.UV_C_MAT_OFFSET+2]=u,this.triangleData[f+B.UV_C_MAT_OFFSET+3]=d}getTriangleData(){return this.triangleData?this.triangleData.subarray(0,this.currentTriangleIndex*B.FLOATS_PER_TRIANGLE):null}getTriangleCount(){return this.currentTriangleIndex}getVertex(e,t,n){return e.itemSize===2?(n.x=e.getX(t),n.y=e.getY(t)):e.itemSize>=3&&(n.x=e.getX(t),n.y=e.getY(t),n.z=e.getZ(t)),n}logStats(){let e=this.currentTriangleIndex*B.FLOATS_PER_TRIANGLE*4;console.log(`materials:`,this.materials.length),console.log(`triangles:`,this.currentTriangleIndex),console.log(`triangle data size (MB):`,(e/(1024*1024)).toFixed(2)),console.log(`maps:`,this.maps.length)}extractMaterialsOnly(e){return this.resetArrays(),this._traverseMaterialsOnly(e),this.getExtractedData()}_traverseMaterialsOnly(e){if(e.isMesh&&e.geometry&&e.material){let t=this.processMaterial(e.material);e.userData.materialIndex=t;let n=this.meshes.length;this.meshes.push(e),e.userData.meshIndex=n}else e.isDirectionalLight?this.directionalLights.push(e):e.isCamera&&this.cameras.push(e);if(e.children)for(let t of e.children)this._traverseMaterialsOnly(t)}resetArrays(){this.triangleData=null,this.triangleCount=0,this.currentTriangleIndex=0,this.materials=[],this.meshes=[],this.meshTriangleRanges=[],this.maps=[],this.normalMaps=[],this.bumpMaps=[],this.metalnessMaps=[],this.emissiveMaps=[],this.roughnessMaps=[],this.displacementMaps=[],this.directionalLights=[],this.cameras=[],this._materialUuidMap=new Map,this._textureIndexCache=new WeakMap,this.sceneFeatures={hasClearcoat:!1,hasTransmission:!1,hasDispersion:!1,hasIridescence:!1,hasSheen:!1,hasTransparency:!1,hasMultiLobeMaterials:!1,hasMRTOutputs:!0}}getExtractedData(){return{triangleData:this.getTriangleData(),triangleCount:this.getTriangleCount(),materials:this.materials,meshes:this.meshes,meshTriangleRanges:this.meshTriangleRanges,maps:this.maps,normalMaps:this.normalMaps,bumpMaps:this.bumpMaps,metalnessMaps:this.metalnessMaps,emissiveMaps:this.emissiveMaps,roughnessMaps:this.roughnessMaps,displacementMaps:this.displacementMaps,directionalLights:this.directionalLights,cameras:this.cameras,sceneFeatures:this.sceneFeatures}}},Ka=class{constructor(){this.maxLeafSize=8}build(e){let t=e.length;if(t===0){let e=new Float32Array(16);return e[7]=1,{nodeData:e,nodeCount:1,sortedPerm:new Int32Array}}let n=new Int32Array(t);for(let e=0;e<t;e++)n[e]=e;let r=2*t+4,i=new Float32Array(r*16),a=0,o=(t,r)=>{let s=a++,c=s*16,l=1/0,u=1/0,d=1/0,f=-1/0,p=-1/0,m=-1/0,h=0,g=1/0,_=1/0,v=1/0,y=-1/0,b=-1/0,x=-1/0;for(let i=t;i<r;i++){let t=e[n[i]];l=Math.min(l,t.bMinX),u=Math.min(u,t.bMinY),d=Math.min(d,t.bMinZ),f=Math.max(f,t.bMaxX),p=Math.max(p,t.bMaxY),m=Math.max(m,t.bMaxZ),h+=t.power,g=Math.min(g,t.cx),_=Math.min(_,t.cy),v=Math.min(v,t.cz),y=Math.max(y,t.cx),b=Math.max(b,t.cy),x=Math.max(x,t.cz)}i[c+0]=l,i[c+1]=u,i[c+2]=d,i[c+3]=h,i[c+4]=f,i[c+5]=p,i[c+6]=m,i[c+12]=0,i[c+13]=0,i[c+14]=0,i[c+15]=0;let S=r-t;if(S<=this.maxLeafSize)i[c+7]=1,i[c+8]=t,i[c+9]=S,i[c+10]=0,i[c+11]=0;else{let a=y-g,s=b-_,l=x-v,u;u=a>=s&&a>=l?0:s>=l?1:2;let d=[`cx`,`cy`,`cz`][u],f=t+r>>1;this._nthElement(n,e,t,r,f,d),i[c+7]=0;let p=o(t,f),m=o(f,r);i[c+8]=p,i[c+9]=m,i[c+10]=0,i[c+11]=0}return s};o(0,t);let s=new Int32Array(t);for(let e=0;e<t;e++)s[e]=n[e];let c=new Float32Array(a*16);return c.set(i.subarray(0,a*16)),console.log(`[LightBVHBuilder] Built BVH: ${a} nodes for ${t} emissive triangles`),{nodeData:c,nodeCount:a,sortedPerm:s}}_nthElement(e,t,n,r,i,a){for(;n<r-1;){let o=n+r>>1,s=t[e[o]][a],c=e[o];e[o]=e[r-1],e[r-1]=c;let l=n;for(let i=n;i<r-1;i++)t[e[i]][a]<s&&(c=e[i],e[i]=e[l],e[l]=c,l++);if(c=e[l],e[l]=e[r-1],e[r-1]=c,l===i)return;l<i?n=l+1:r=l}}},qa=class{constructor(){this.emissiveTriangles=[],this.emissiveCount=0,this.totalEmissivePower=0,this.emissiveIndicesArray=null,this.emissivePowerArray=null,this.cdfArray=null,this.lightBVHNodeData=null,this.lightBVHNodeCount=0}extractEmissiveTriangles(e,t,n){console.log(`[EmissiveTriangleBuilder] Extracting emissive triangles...`),this.emissiveTriangles=[],this.totalEmissivePower=0;let r=B.FLOATS_PER_TRIANGLE,i=B.UV_C_MAT_OFFSET+2;for(let a=0;a<n;a++){let n=a*r,o=Math.floor(e[n+i]),s=t[o];if(!s)continue;let c=s.emissive||{r:0,g:0,b:0},l=s.emissiveIntensity||0;if(l>0&&(c.r>0||c.g>0||c.b>0)){let t=e[n+0],r=e[n+1],i=e[n+2],s=e[n+4],u=e[n+5],d=e[n+6],f=e[n+8],p=e[n+9],m=e[n+10],h=this._calculateTriangleArea(t,r,i,s,u,d,f,p,m),g=(c.r+c.g+c.b)/3*l*h,_=(t+s+f)/3,v=(r+u+p)/3,y=(i+d+m)/3,b=Math.min(t,s,f),x=Math.min(r,u,p),S=Math.min(i,d,m),C=Math.max(t,s,f),w=Math.max(r,u,p),T=Math.max(i,d,m);this.emissiveTriangles.push({triangleIndex:a,materialIndex:o,power:g,area:h,emissive:{r:c.r,g:c.g,b:c.b},emissiveIntensity:l,cx:_,cy:v,cz:y,bMinX:b,bMinY:x,bMinZ:S,bMaxX:C,bMaxY:w,bMaxZ:T}),this.totalEmissivePower+=g}}return this.emissiveCount=this.emissiveTriangles.length,console.log(`[EmissiveTriangleBuilder] Found ${this.emissiveCount} emissive triangles (${(this.emissiveCount/n*100).toFixed(2)}%)`),console.log(`[EmissiveTriangleBuilder] Total emissive power: ${this.totalEmissivePower.toFixed(2)}`),this._buildDataArrays(),this.emissiveCount}_calculateTriangleArea(e,t,n,r,i,a,o,s,c){let l=r-e,u=i-t,d=a-n,f=o-e,p=s-t,m=c-n,h=u*m-d*p,g=d*f-l*m,_=l*p-u*f;return Math.sqrt(h*h+g*g+_*_)*.5}_buildDataArrays(){this.emissiveIndicesArray=new Int32Array(this.emissiveCount),this.emissivePowerArray=new Float32Array(this.emissiveCount);for(let e=0;e<this.emissiveCount;e++)this.emissiveIndicesArray[e]=this.emissiveTriangles[e].triangleIndex,this.emissivePowerArray[e]=this.emissiveTriangles[e].power;this._buildCDF()}_buildCDF(){if(this.emissiveCount===0){this.cdfArray=new Float32Array(1),this.cdfArray[0]=0;return}this.cdfArray=new Float32Array(this.emissiveCount);let e=0;for(let t=0;t<this.emissiveCount;t++)e+=this.emissivePowerArray[t],this.cdfArray[t]=e;if(e>0)for(let t=0;t<this.emissiveCount;t++)this.cdfArray[t]/=e}sampleCDF(e){if(this.emissiveCount===0)return-1;if(this.emissiveCount===1)return 0;let t=0,n=this.emissiveCount-1;for(;t<n;){let r=Math.floor((t+n)/2);this.cdfArray[r]<e?t=r+1:n=r}return t}getGPUData(){return{emissiveIndices:this.emissiveIndicesArray,emissivePower:this.emissivePowerArray,emissiveCDF:this.cdfArray,emissiveCount:this.emissiveCount,totalPower:this.totalEmissivePower}}createEmissiveTexture(){if(this.emissiveCount===0)return new r.DataTexture(new Float32Array(4),1,1,r.RGBAFormat,r.FloatType);let e=new Float32Array(this.emissiveCount*4);for(let t=0;t<this.emissiveCount;t++){let n=t*4;e[n+0]=this.emissiveIndicesArray[t],e[n+1]=this.emissivePowerArray[t],e[n+2]=this.cdfArray[t],e[n+3]=0}let t=Math.ceil(Math.sqrt(this.emissiveCount)),n=Math.ceil(this.emissiveCount/t),i=t*n*4,a=new Float32Array(i);a.set(e);let o=new r.DataTexture(a,t,n,r.RGBAFormat,r.FloatType);return o.needsUpdate=!0,o.generateMipmaps=!1,o.minFilter=r.NearestFilter,o.magFilter=r.NearestFilter,console.log(`[EmissiveTriangleBuilder] Created ${t}x${n} emissive texture (${this.emissiveCount} emissives)`),o}createEmissiveRawData(){if(this.emissiveCount===0)return new Float32Array(8);let e=new Float32Array(this.emissiveCount*8);for(let t=0;t<this.emissiveCount;t++){let n=this.emissiveTriangles[t],r=t*8;e[r+0]=n.triangleIndex,e[r+1]=n.power,e[r+2]=this.cdfArray[t],e[r+3]=this.totalEmissivePower>0?n.power/this.totalEmissivePower:0,e[r+4]=n.emissive.r*n.emissiveIntensity,e[r+5]=n.emissive.g*n.emissiveIntensity,e[r+6]=n.emissive.b*n.emissiveIntensity,e[r+7]=n.area}return console.log(`[EmissiveTriangleBuilder] Created emissive raw data: ${this.emissiveCount} entries (${e.byteLength} bytes)`),e}getStats(){if(this.emissiveCount===0)return{count:0,totalPower:0,averagePower:0,minPower:0,maxPower:0};let e=1/0,t=-1/0;for(let n=0;n<this.emissiveCount;n++){let r=this.emissivePowerArray[n];e=Math.min(e,r),t=Math.max(t,r)}return{count:this.emissiveCount,totalPower:this.totalEmissivePower,averagePower:this.totalEmissivePower/this.emissiveCount,minPower:e,maxPower:t}}updateMaterialEmissive(e,t,n,r,i){let a=t.emissive||{r:0,g:0,b:0},o=t.emissiveIntensity||0,s=o>0&&(a.r>0||a.g>0||a.b>0);if(s!==this.emissiveTriangles.some(t=>t.materialIndex===e))return this.extractEmissiveTriangles(n,r,i),!0;if(!s)return!1;let c=(a.r+a.g+a.b)/3;this.totalEmissivePower=0;for(let t=0;t<this.emissiveCount;t++){let n=this.emissiveTriangles[t];n.materialIndex===e&&(n.power=c*o*n.area,n.emissive={r:a.r,g:a.g,b:a.b},n.emissiveIntensity=o,this.emissivePowerArray[t]=n.power),this.totalEmissivePower+=this.emissiveTriangles[t].power}return this._buildCDF(),!0}buildLightBVH(){if(this.emissiveCount===0)return this.lightBVHNodeData=new Float32Array(16),this.lightBVHNodeData[7]=1,this.lightBVHNodeCount=1,1;let{nodeData:e,nodeCount:t,sortedPerm:n}=new Ka().build(this.emissiveTriangles);return this.lightBVHNodeData=e,this.lightBVHNodeCount=t,this._rebuildSortedEmissiveData(n),t}_rebuildSortedEmissiveData(e){let t=e.length;this.emissiveIndicesArray=new Int32Array(t),this.emissivePowerArray=new Float32Array(t);for(let n=0;n<t;n++){let t=e[n];this.emissiveIndicesArray[n]=this.emissiveTriangles[t].triangleIndex,this.emissivePowerArray[n]=this.emissiveTriangles[t].power}this._buildCDF();let n=new Float32Array(t*8);for(let r=0;r<t;r++){let t=e[r],i=this.emissiveTriangles[t],a=r*8;n[a+0]=i.triangleIndex,n[a+1]=i.power,n[a+2]=this.cdfArray[r],n[a+3]=this.totalEmissivePower>0?i.power/this.totalEmissivePower:0,n[a+4]=i.emissive.r*i.emissiveIntensity,n[a+5]=i.emissive.g*i.emissiveIntensity,n[a+6]=i.emissive.b*i.emissiveIntensity,n[a+7]=i.area}this.emissiveTriangleData=n,console.log(`[EmissiveTriangleBuilder] Rebuilt sorted emissive data: ${t} entries`)}clear(){this.emissiveTriangles=[],this.emissiveCount=0,this.totalEmissivePower=0,this.emissiveIndicesArray=null,this.emissivePowerArray=null,this.cdfArray=null,this.lightBVHNodeData=null,this.lightBVHNodeCount=0}},Ja=``+(typeof document>`u`&&typeof location>`u`?require(`url`).pathToFileURL(__dirname+`/assets/BVHRefitWorker-GkmNJYvb.js`).href:new URL(`assets/BVHRefitWorker-GkmNJYvb.js`,typeof document>`u`?location.href:document.currentScript&&document.currentScript.tagName.toUpperCase()===`SCRIPT`&&document.currentScript.src||document.baseURI).href),Ya=class{constructor(e={}){this.config={useWorkers:!0,bvhDepth:30,maxLeafSize:4,verbose:!1,useFloat32Array:!0,textureQuality:`adaptive`,enableTextureCache:!0,maxConcurrentTextureTasks:Math.min(navigator.hardwareConcurrency||4,6),treeletSize:7,treeletOptimizationPasses:1,treeletMinImprovement:.01,...e},this.triangleData=null,this.triangleCount=0,this.materials=[],this.maps=[],this.normalMaps=[],this.bumpMaps=[],this.roughnessMaps=[],this.metalnessMaps=[],this.emissiveMaps=[],this.displacementMaps=[],this.directionalLights=[],this.cameras=[],this.spheres=[],this.bvhRoot=null,this.bvhData=null,this.materialData=null,this.instanceTable=null,this.originalToBvhMap=null,this._refitWorker=null,this._refitSharedBuffers=null,this._rebuildGeneration=0,this._pendingRebuilds=new Map,this.albedoTextures=null,this.normalTextures=null,this.bumpTextures=null,this.roughnessTextures=null,this.metalnessTextures=null,this.emissiveTextures=null,this.displacementTextures=null,this.emissiveTriangleData=null,this.emissiveTriangleCount=0,this.lightBVHNodeData=null,this.lightBVHNodeCount=0,this._initProcessors(),this.isProcessing=!1,this.processingStage=null,this.performanceMetrics={textureCreationTime:0,geometryExtractionTime:0,bvhBuildTime:0,totalProcessingTime:0}}_initProcessors(){this.geometryExtractor=new Ga,this.bvhBuilder=new ba,this.bvhBuilder.maxLeafSize=this.config.maxLeafSize,this.bvhBuilder.setTreeletConfig({enabled:this.config.enableTreeletOptimization,size:this.config.treeletSize,passes:this.config.treeletOptimizationPasses,minImprovement:this.config.treeletMinImprovement}),this.textureCreator=new Ha,this.emissiveTriangleBuilder=new qa,this.tlasBuilder=new Ia}_log(e,t){this.config.verbose&&console.log(`[SceneProcessor] ${e}`,t||``)}async buildBVH(e){if(this.isProcessing)throw Error(`Already processing a scene. Call dispose() first.`);this.isProcessing=!0,this.processingStage=`init`;let t=new ua(`SceneProcessor (${e.name||`scene`})`);try{this._reset(),this._log(`Starting scene processing`),this.processingStage=`extraction`,t.start(`Geometry extraction`),await this._extractGeometry(e),t.end(`Geometry extraction`),this.performanceMetrics.geometryExtractionTime=t.getDuration(`Geometry extraction`),this.processingStage=`bvh`,t.start(`BVH construction (worker)`),t.start(`Material textures (parallel)`);let n=!1,r=this._buildBVH().then(()=>t.end(`BVH construction (worker)`)),i=this._createMaterialTextures().then(()=>{t.end(`Material textures (parallel)`),n=!0});return await r,R({status:`Building light data...`,progress:77}),t.start(`Emissive extraction + Light BVH`),this._buildEmissiveData(),t.end(`Emissive extraction + Light BVH`),n||R({status:`Processing material textures...`,progress:80}),await i,this.performanceMetrics.bvhBuildTime=t.getDuration(`BVH construction (worker)`),this.performanceMetrics.textureCreationTime=t.getDuration(`Material textures (parallel)`),this.processingStage=`finalize`,t.start(`BVH data packing`),this.bvhRoot&&!this.bvhData&&(this.bvhData=this.textureCreator.createBVHRawData(this.bvhRoot)),t.end(`BVH data packing`),this.spheres=this._createSpheres(),this.performanceMetrics.totalProcessingTime=performance.now()-t.totalStart,t.print(),this.processingStage=`complete`,R({status:`Scene data ready`,progress:85}),this}catch(e){throw this.processingStage=`error`,console.error(`[SceneProcessor] Processing error:`,e),R({status:`Error: ${e.message}`,progress:100}),e}finally{this.isProcessing=!1}}async _extractGeometry(e){R({isLoading:!0,title:`Processing`,status:`Extracting geometry...`,progress:15}),await new Promise(e=>setTimeout(e,0)),this._log(`Extracting geometry`);let t=performance.now();try{let n=this.geometryExtractor.extract(e);this.triangleData=n.triangleData,this.triangleCount=n.triangleCount,this._log(`Using Float32Array format: ${this.triangleCount} triangles, ${(this.triangleData.byteLength/(1024*1024)).toFixed(2)}MB`),this.materials=n.materials,this.materialCount=this.materials.length,this.meshes=n.meshes,this.meshTriangleRanges=n.meshTriangleRanges,this.maps=n.maps,this.normalMaps=n.normalMaps,this.bumpMaps=n.bumpMaps,this.roughnessMaps=n.roughnessMaps,this.metalnessMaps=n.metalnessMaps,this.emissiveMaps=n.emissiveMaps,this.displacementMaps=n.displacementMaps,this.directionalLights=n.directionalLights,this.cameras=n.cameras,this.sceneFeatures=n.sceneFeatures;let r=performance.now()-t;this._log(`Geometry extraction complete (${r.toFixed(2)}ms)`,{triangleCount:this.triangleCount,materials:this.materials.length}),R({status:`Extracted ${this.triangleCount.toLocaleString()} triangles`,progress:25})}catch(e){throw console.error(`[SceneProcessor] Geometry extraction error:`,e),R({status:`Extraction error: ${e.message}`,progress:25}),e}}async _buildBVH(){if(R({status:`Building BVH...`,progress:25}),this.triangleCount===0)throw Error(`No triangles to build BVH from`);this._log(`Building two-level BVH (TLAS/BLAS)`);let e=performance.now();try{let t=B.FLOATS_PER_TRIANGLE,n=this.meshTriangleRanges;if(!n||n.length===0)throw Error(`No mesh triangle ranges available for TLAS/BLAS build`);this.instanceTable=new La,this.instanceTable.allocate(n.length);let r=n.length,i=this.config.enableTreeletOptimization,a=[],o=[];for(let e=0;e<r;e++){let t=n[e];t.count!==0&&(t.count>=2e5&&Na(t.count)?o.push({m:e,range:t}):a.push({m:e,range:t}))}let s={depth:this.config.bvhDepth,treeletOptimization:{enabled:i!==!1,size:this.config.treeletSize,passes:this.config.treeletOptimizationPasses,minImprovement:this.config.treeletMinImprovement},reinsertionOptimization:{enabled:this.bvhBuilder.enableReinsertionOptimization,batchSizeRatio:this.bvhBuilder.reinsertionBatchSizeRatio,maxIterations:this.bvhBuilder.reinsertionMaxIterations}},c=a.length+o.length,l=this._buildBLASesWithPool(a,s,e=>{R({status:`Building BLAS ${e+o.length}/${c}...`,progress:25+Math.floor(e/c*45)})}),u=o.map(({m:e,range:n})=>Aa(this.triangleData.slice(n.start*t,(n.start+n.count)*t),this.config.bvhDepth,null,{maxLeafSize:this.bvhBuilder.maxLeafSize,numBins:this.bvhBuilder.numBins,maxBins:this.bvhBuilder.maxBins,minBins:this.bvhBuilder.minBins,...s}).then(t=>({m:e,range:n,result:t}))),[d,f]=await Promise.all([l,Promise.all(u)]);for(let{m:e,range:n,result:r}of[...d,...f])r.reorderedTriangles&&this.triangleData.set(r.reorderedTriangles,n.start*t),this.instanceTable.setEntry({meshIndex:e,blasNodeCount:r.bvhData.length/16,triOffset:n.start,triCount:n.count,originalToBvhMap:r.originalToBvh||null,bvhData:r.bvhData});R({status:`Built all BLASes`,progress:70}),R({status:`Building TLAS...`,progress:72});let p=this.instanceTable.entries.filter(e=>e!==null);this.instanceTable.computeAABBs(this.triangleData);let{root:m,nodeCount:h}=this.tlasBuilder.build(p);this.instanceTable.assignOffsets(h);let g=this.instanceTable.totalNodeCount,_=this.tlasBuilder.flatten(m,p);this.bvhData=new Float32Array(g*16),this.bvhData.set(_);for(let e of p){let t=e.blasOffset*16;this.bvhData.set(e.bvhData,t),this._offsetBLASInPlace(t,e.bvhData.length/16,e.blasOffset,e.triOffset)}this._buildGlobalOriginalToBvhMap();for(let e of p)e.originalToBvhMap=null,e.bvhData=null;this.bvhRoot=!0,this._disposeRefitWorker();let v=performance.now()-e;this._log(`BVH complete: ${p.length} mesh(es), ${this.bvhData.length/16} nodes (${v.toFixed(2)}ms)`),R({status:`BVH construction complete`,progress:75})}catch(e){throw console.error(`[SceneProcessor] BVH building error:`,e),R({status:`BVH error: ${e.message}`,progress:75}),e}}_offsetBLASInPlace(e,t,n,r){for(let i=0;i<t;i++){let t=e+i*16;this.bvhData[t+3]===-1?this.bvhData[t]+=r:(this.bvhData[t+3]+=n,this.bvhData[t+7]+=n)}}_buildBLASesWithPool(e,t,n){if(e.length===0)return Promise.resolve([]);let r=B.FLOATS_PER_TRIANGLE,i=Math.min(e.length,this.config.maxConcurrentTextureTasks||4),a=[],o=0,s=0;return new Promise((c,l)=>{let u=[],d=n=>{if(o>=e.length){n.terminate(),u.splice(u.indexOf(n),1),u.length===0&&c(a);return}let{m:i,range:s}=e[o++],l=this.triangleData.slice(s.start*r,(s.start+s.count)*r),d=s.count,f=d<=500?{...t.treeletOptimization,enabled:!1}:t.treeletOptimization;n._currentTask={m:i,range:s},n.postMessage({triangleData:l.buffer,triangleByteOffset:l.byteOffset,triangleByteLength:l.byteLength,triangleCount:d,depth:t.depth,reportProgress:!1,sharedReorderBuffer:null,treeletOptimization:f,reinsertionOptimization:t.reinsertionOptimization},[l.buffer])},f=(e,t)=>{let r=t.data;if(r.error){u.forEach(e=>e.terminate()),l(Error(r.error));return}if(r.progress!==void 0)return;let{m:i,range:o}=e._currentTask;a.push({m:i,range:o,result:{bvhData:r.bvhData,reorderedTriangles:r.triangles||null,originalToBvh:r.originalToBvh||null}}),s++,n?.(s),d(e)};(async()=>{for(let e=0;e<i;e++){let e;try{e=new Worker(ga,{type:`module`})}catch(t){if(t.name!==`SecurityError`){l(t);return}e=await Ze(ga)}e.onmessage=t=>f(e,t),e.onerror=e=>{u.forEach(e=>e.terminate()),l(e)},u.push(e),d(e)}})().catch(l)})}_buildGlobalOriginalToBvhMap(){this.originalToBvhMap=new Uint32Array(this.triangleCount);for(let e of this.instanceTable.entries){if(!e)continue;let t=new Uint32Array(e.triCount);if(e.originalToBvhMap)for(let n=0;n<e.triCount;n++){let r=e.originalToBvhMap[n];this.originalToBvhMap[e.triOffset+n]=e.triOffset+r,t[r]=n}else for(let n=0;n<e.triCount;n++)this.originalToBvhMap[e.triOffset+n]=e.triOffset+n,t[n]=n;e.bvhToOriginal=t}}async _createMaterialTextures(){this._log(`Creating material textures (parallel with BVH)`);try{this.materials?.length&&(this.materialData=this.textureCreator.createMaterialRawData(this.materials));let e=[{data:this.maps,prop:`albedoTextures`},{data:this.normalMaps,prop:`normalTextures`},{data:this.bumpMaps,prop:`bumpTextures`},{data:this.roughnessMaps,prop:`roughnessTextures`},{data:this.metalnessMaps,prop:`metalnessTextures`},{data:this.emissiveMaps,prop:`emissiveTextures`},{data:this.displacementMaps,prop:`displacementTextures`}];await Promise.all(e.filter(({data:e})=>e?.length>0).map(({data:e,prop:t})=>this.textureCreator.createTexturesToDataTexture(e).then(e=>{this[t]=e}))),this._log(`Material textures complete`,{materialData:!!this.materialData})}catch(e){throw console.error(`[SceneProcessor] Texture creation error:`,e),e}}_buildEmissiveData(){this.emissiveTriangleCount=this.emissiveTriangleBuilder.extractEmissiveTriangles(this.triangleData,this.materials,this.triangleCount),this.emissiveTriangleData=this.emissiveTriangleBuilder.createEmissiveRawData(),this.emissiveTotalPower=this.emissiveTriangleBuilder.totalEmissivePower,this._log(`Emissive triangle extraction complete`,this.emissiveTriangleBuilder.getStats()),this.emissiveTriangleBuilder.buildLightBVH(),this.lightBVHNodeData=this.emissiveTriangleBuilder.lightBVHNodeData,this.lightBVHNodeCount=this.emissiveTriangleBuilder.lightBVHNodeCount,this.emissiveTriangleData=this.emissiveTriangleBuilder.emissiveTriangleData||this.emissiveTriangleData}_createSpheres(){return[]}_reset(){this._disposeTextures(),this.triangles=[],this.triangleData=null,this.triangleCount=0,this.materials=[],this.meshTriangleRanges=null,this.maps=[],this.normalMaps=[],this.bumpMaps=[],this.roughnessMaps=[],this.metalnessMaps=[],this.emissiveMaps=[],this.displacementMaps=[],this.directionalLights=[],this.cameras=[],this.spheres=[],this.bvhRoot=null,this.bvhData=null,this.instanceTable=null,this.lightBVHNodeData=null,this.lightBVHNodeCount=0,this.performanceMetrics={textureCreationTime:0,geometryExtractionTime:0,bvhBuildTime:0,totalProcessingTime:0}}_disposeTextures(){[`albedoTextures`,`normalTextures`,`bumpTextures`,`roughnessTextures`,`metalnessTextures`,`emissiveTextures`,`displacementTextures`].forEach(e=>{this[e]&&(typeof this[e].dispose==`function`&&this[e].dispose(),this[e]=null)})}async rebuildMaterials(e){if(this.isProcessing)throw Error(`Already processing. Cannot rebuild materials during processing.`);this._log(`Rebuilding materials and textures`);let t=performance.now();try{this.isProcessing=!0;let n=this.geometryExtractor.extractMaterialsOnly(e);this._disposeMaterialTextures(),this.materials=n.materials,this.materialCount=this.materials.length,this.meshes=n.meshes,this.maps=n.maps,this.normalMaps=n.normalMaps,this.bumpMaps=n.bumpMaps,this.roughnessMaps=n.roughnessMaps,this.metalnessMaps=n.metalnessMaps,this.emissiveMaps=n.emissiveMaps,this.displacementMaps=n.displacementMaps,this.sceneFeatures=n.sceneFeatures;let r={materials:this.materials,triangles:this.triangleData,maps:this.maps,normalMaps:this.normalMaps,bumpMaps:this.bumpMaps,roughnessMaps:this.roughnessMaps,metalnessMaps:this.metalnessMaps,emissiveMaps:this.emissiveMaps,displacementMaps:this.displacementMaps,bvhRoot:this.bvhRoot},i=await this.textureCreator.createMaterialTextures(r);this.materialData=this.textureCreator.createMaterialRawData(this.materials),this.albedoTextures=i.albedoTexture,this.normalTextures=i.normalTexture,this.bumpTextures=i.bumpTexture,this.roughnessTextures=i.roughnessTexture,this.metalnessTextures=i.metalnessTexture,this.emissiveTextures=i.emissiveTexture,this.displacementTextures=i.displacementTexture;let a=performance.now()-t;return this._log(`Material rebuild complete (${a.toFixed(2)}ms)`,{materials:this.materials.length,textures:this.maps.length}),this}catch(e){throw console.error(`[SceneProcessor] Material rebuild error:`,e),e}finally{this.isProcessing=!1}}_disposeMaterialTextures(){[`albedoTextures`,`normalTextures`,`bumpTextures`,`roughnessTextures`,`metalnessTextures`,`emissiveTextures`,`displacementTextures`].forEach(e=>{if(this[e])try{typeof this[e].dispose==`function`&&this[e].dispose()}catch(t){console.warn(`[SceneProcessor] Error disposing ${e}:`,t)}finally{this[e]=null}}),this.textureCreator&&this.textureCreator.textureCache&&(this.textureCreator.textureCache.dispose(),this.textureCreator.textureCache=new this.textureCreator.textureCache.constructor)}getStatistics(){let e={triangleCount:this.triangleCount,materialCount:this.materials.length,textureCount:this.maps.length,lightCount:this.directionalLights.length,cameraCount:this.cameras.length,processingComplete:this.processingStage===`complete`,hasBVH:!!this.bvhRoot,hasTextures:!!this.materialData&&!!this.bvhData,useFloat32Array:this.config.useFloat32Array,triangleDataSize:this.triangleData?(this.triangleData.byteLength/(1024*1024)).toFixed(2)+`MB`:`0MB`};return this.performanceMetrics.totalProcessingTime>0&&(e.performance={totalTime:this.performanceMetrics.totalProcessingTime,textureTime:this.performanceMetrics.textureCreationTime,bvhTime:this.performanceMetrics.bvhBuildTime,extractionTime:this.performanceMetrics.geometryExtractionTime,texturePercentage:(this.performanceMetrics.textureCreationTime/this.performanceMetrics.totalProcessingTime*100).toFixed(1)+`%`}),this.textureCreator&&this.textureCreator.capabilities&&(e.textureCapabilities=this.textureCreator.capabilities),e}updateConfig(e){Object.assign(this.config,e),this.bvhBuilder&&(this.bvhBuilder.maxLeafSize=this.config.maxLeafSize,this.bvhBuilder.setTreeletConfig({enabled:this.config.enableTreeletOptimization,size:this.config.treeletSize,passes:this.config.treeletOptimizationPasses,minImprovement:this.config.treeletMinImprovement})),this._log(`Configuration updated`,this.config)}async refitBVH(e,t){if(!this.bvhData||!this.triangleData||!this.originalToBvhMap)throw Error(`No BVH data available for refit. Run buildBVH() first.`);if(!this._refitWorker)try{this._refitWorker=new Worker(Ja,{type:`module`})}catch(e){if(e.name!==`SecurityError`)throw e;this._refitWorker=await Ze(Ja)}if(!this._refitSharedBuffers){let t=new SharedArrayBuffer(this.bvhData.byteLength),n=new SharedArrayBuffer(this.triangleData.byteLength),r=new SharedArrayBuffer(e.byteLength),i=new Float32Array(t),a=new Float32Array(n);i.set(this.bvhData),a.set(this.triangleData),this.bvhData=i,this.triangleData=a;let o=this.originalToBvhMap.length,s=new Uint32Array(o);for(let e=0;e<o;e++)s[this.originalToBvhMap[e]]=e;this._refitSharedBuffers={bvhBuf:t,triBuf:n,posBuf:r,posView:new Float32Array(r)},this._refitWorker.postMessage({type:`init`,sharedBvhBuf:t,sharedTriBuf:n,sharedPosBuf:r,bvhToOriginal:s},[s.buffer])}return this._refitSharedBuffers.posView.set(e),new Promise((e,n)=>{this._refitWorker.onmessage=r=>{let i=r.data;i.type===`refitComplete`?(t&&this._patchSmoothNormals(t),e({refitTimeMs:i.refitTimeMs})):i.type===`error`&&n(Error(i.error))},this._refitWorker.postMessage({type:`refit`})})}_patchSmoothNormals(e){this._patchNormalsRange(e,0,this.originalToBvhMap.length)}refitBLASes(e,t,n){if(!this.instanceTable||!this.bvhData||!this.triangleData)throw Error(`No TLAS/BLAS data available. Run buildBVH() first.`);let r=performance.now();this._blasRefitter||=new Ta;for(let r of e){let e=this.instanceTable.entries[r];e&&(this._updateMeshTrianglePositions(e,t),n&&this._patchMeshSmoothNormals(e,n),this._blasRefitter.refitRange(this.bvhData,this.triangleData,e.blasOffset,e.blasNodeCount),this.instanceTable.recomputeAABB(r,this.bvhData,this.triangleData))}return this._refitTLAS(),{refitTimeMs:performance.now()-r}}computeBLASDirtyRanges(e){let t=B.FLOATS_PER_TRIANGLE,n=[],r=[];for(let i of e){let e=this.instanceTable.entries[i];e&&(n.push({offset:e.triOffset*t,count:e.triCount*t}),r.push({offset:e.blasOffset*16,count:e.blasNodeCount*16}))}return r.push({offset:0,count:this.instanceTable.tlasNodeCount*16}),{triRanges:n,bvhRanges:r}}uploadToPathTracer(e,t,n,r){return this.triangleData?(e.setTriangleData(this.triangleData,this.triangleCount),this.bvhData?(e.setBVHData(this.bvhData),e.setInstanceTable(this.instanceTable),this.materialData?e.materialData.setMaterialData(this.materialData):console.warn(`SceneProcessor: No material data, using defaults`),r&&e.environment.setEnvironmentTexture(r),e.materialData.setMaterialTextures({albedoMaps:this.albedoTextures,normalMaps:this.normalTextures,bumpMaps:this.bumpTextures,roughnessMaps:this.roughnessTextures,metalnessMaps:this.metalnessTextures,emissiveMaps:this.emissiveTextures,displacementMaps:this.displacementTextures}),this.emissiveTriangleData&&e.setEmissiveTriangleData(this.emissiveTriangleData,this.emissiveTriangleCount,this.emissiveTotalPower),this.lightBVHNodeData&&e.setLightBVHData(this.lightBVHNodeData,this.lightBVHNodeCount),t.transferSceneLights(n),!0):(console.error(`SceneProcessor: Failed to get BVH data`),!1)):(console.error(`SceneProcessor: Failed to get triangle data`),!1)}updateMaterialEmissive(e,t,n){if(!this.emissiveTriangleBuilder)return null;let r=this.materials[e];return!r||(t===`emissive`?r.emissive=n:t===`emissiveIntensity`&&(r.emissiveIntensity=n),!this.emissiveTriangleBuilder.updateMaterialEmissive(e,r,this.triangleData,this.materials,this.triangleCount))?null:{rawData:this.emissiveTriangleBuilder.createEmissiveRawData(),emissiveCount:this.emissiveTriangleBuilder.emissiveCount,totalPower:this.emissiveTriangleBuilder.totalEmissivePower}}_updateMeshTrianglePositions(e,t){let n=B.FLOATS_PER_TRIANGLE,r=B.POSITION_A_OFFSET,i=B.POSITION_B_OFFSET,a=B.POSITION_C_OFFSET,o=B.NORMAL_A_OFFSET,s=B.NORMAL_B_OFFSET,c=B.NORMAL_C_OFFSET,l=e.bvhToOriginal;for(let u=0;u<e.triCount;u++){let d=l[u],f=(e.triOffset+u)*n,p=(e.triOffset+d)*9,m=t[p],h=t[p+1],g=t[p+2],_=t[p+3],v=t[p+4],y=t[p+5],b=t[p+6],x=t[p+7],S=t[p+8];this.triangleData[f+r]=m,this.triangleData[f+r+1]=h,this.triangleData[f+r+2]=g,this.triangleData[f+i]=_,this.triangleData[f+i+1]=v,this.triangleData[f+i+2]=y,this.triangleData[f+a]=b,this.triangleData[f+a+1]=x,this.triangleData[f+a+2]=S;let C=_-m,w=v-h,T=y-g,E=b-m,D=x-h,O=S-g,k=w*O-T*D,A=T*E-C*O,j=C*D-w*E;this.triangleData[f+o]=k,this.triangleData[f+o+1]=A,this.triangleData[f+o+2]=j,this.triangleData[f+s]=k,this.triangleData[f+s+1]=A,this.triangleData[f+s+2]=j,this.triangleData[f+c]=k,this.triangleData[f+c+1]=A,this.triangleData[f+c+2]=j}}_patchMeshSmoothNormals(e,t){this._patchNormalsRange(t,e.triOffset,e.triCount)}_patchNormalsRange(e,t,n){let r=B.FLOATS_PER_TRIANGLE,i=B.NORMAL_A_OFFSET,a=B.NORMAL_B_OFFSET,o=B.NORMAL_C_OFFSET;for(let s=0;s<n;s++){let n=t+s,c=this.originalToBvhMap[n]*r,l=n*9;this.triangleData[c+i]=e[l],this.triangleData[c+i+1]=e[l+1],this.triangleData[c+i+2]=e[l+2],this.triangleData[c+a]=e[l+3],this.triangleData[c+a+1]=e[l+4],this.triangleData[c+a+2]=e[l+5],this.triangleData[c+o]=e[l+6],this.triangleData[c+o+1]=e[l+7],this.triangleData[c+o+2]=e[l+8]}}_refitTLAS(){let e=this.instanceTable.tlasNodeCount;(!this._tlasBounds||this._tlasBounds.length<e*6)&&(this._tlasBounds=new Float32Array(e*6)),this._blasOffsetMap||=new Map,this._blasOffsetMap.clear();for(let e of this.instanceTable.entries)e&&this._blasOffsetMap.set(e.blasOffset,e);for(let t=e-1;t>=0;t--){let e=t*16,n=this.bvhData[e+3];if(n===-2){let n=this.bvhData[e],r=this._blasOffsetMap.get(n);if(r&&r.worldAABB){let e=t*6;this._tlasBounds[e]=r.worldAABB.minX,this._tlasBounds[e+1]=r.worldAABB.minY,this._tlasBounds[e+2]=r.worldAABB.minZ,this._tlasBounds[e+3]=r.worldAABB.maxX,this._tlasBounds[e+4]=r.worldAABB.maxY,this._tlasBounds[e+5]=r.worldAABB.maxZ}}else if(n>=0){let n=this.bvhData[e+3],r=this.bvhData[e+7],i=n*6,a=r*6,o=this._tlasBounds;this.bvhData[e]=o[i],this.bvhData[e+1]=o[i+1],this.bvhData[e+2]=o[i+2],this.bvhData[e+4]=o[i+3],this.bvhData[e+5]=o[i+4],this.bvhData[e+6]=o[i+5],this.bvhData[e+8]=o[a],this.bvhData[e+9]=o[a+1],this.bvhData[e+10]=o[a+2],this.bvhData[e+12]=o[a+3],this.bvhData[e+13]=o[a+4],this.bvhData[e+14]=o[a+5];let s=t*6;o[s]=Math.min(o[i],o[a]),o[s+1]=Math.min(o[i+1],o[a+1]),o[s+2]=Math.min(o[i+2],o[a+2]),o[s+3]=Math.max(o[i+3],o[a+3]),o[s+4]=Math.max(o[i+4],o[a+4]),o[s+5]=Math.max(o[i+5],o[a+5])}}}scheduleBackgroundRebuild(e,t){if(!this.instanceTable||!this.triangleData)return;let n=B.FLOATS_PER_TRIANGLE;this._rebuildGeneration++;let r=this._rebuildGeneration,i=(e,i,a)=>{let o=this.triangleData.slice(i.triOffset*n,(i.triOffset+i.triCount)*n);this._pendingRebuilds.set(e,a),a.onmessage=n=>{let o=n.data;if(a.terminate(),this._pendingRebuilds.delete(e),o.error){console.error(`Background BLAS rebuild error (mesh ${e}):`,o.error);return}r===this._rebuildGeneration&&this._swapBLAS(e,i,o,t)},a.onerror=t=>{console.error(`Background BLAS rebuild worker error (mesh ${e}):`,t),a.terminate(),this._pendingRebuilds.delete(e)};let s=i.triCount>500;a.postMessage({triangleData:o.buffer,triangleByteOffset:o.byteOffset,triangleByteLength:o.byteLength,triangleCount:i.triCount,depth:this.config.bvhDepth,reportProgress:!1,sharedReorderBuffer:null,treeletOptimization:{enabled:s,size:this.config.treeletSize,passes:this.config.treeletOptimizationPasses,minImprovement:this.config.treeletMinImprovement},reinsertionOptimization:{enabled:this.bvhBuilder.enableReinsertionOptimization,batchSizeRatio:this.bvhBuilder.reinsertionBatchSizeRatio,maxIterations:this.bvhBuilder.reinsertionMaxIterations}},[o.buffer])};for(let t of e){let e=this.instanceTable.entries[t];if(!e)continue;let n=this._pendingRebuilds.get(t);n&&n.terminate();let r;try{r=new Worker(ga,{type:`module`}),i(t,e,r)}catch(n){if(n.name!==`SecurityError`)throw n;Ze(ga).then(n=>i(t,e,n))}}}_swapBLAS(e,t,n,r){let i=n.bvhData,a=i.length/16;if(a!==t.blasNodeCount){console.warn(`Background rebuild: node count mismatch for mesh ${e} (${a} vs ${t.blasNodeCount}), skipping swap`);return}let o=t.blasOffset*16;this.bvhData.set(i,o),this._offsetBLASInPlace(o,a,t.blasOffset,t.triOffset);let s=B.FLOATS_PER_TRIANGLE,c=n.triangles;c&&this.triangleData.set(c,t.triOffset*s);let l=n.originalToBvh;if(l){for(let e=0;e<t.triCount;e++)this.originalToBvhMap[t.triOffset+e]=t.triOffset+l[e];let e=new Uint32Array(t.triCount);for(let n=0;n<t.triCount;n++)e[l[n]]=n;t.bvhToOriginal=e}this.instanceTable.recomputeAABB(e,this.bvhData,this.triangleData),this._refitTLAS(),this._log(`Background BLAS rebuild complete for mesh ${e}`),r?.()}cancelBackgroundRebuilds(){for(let e of this._pendingRebuilds.values())e.terminate();this._pendingRebuilds.clear()}_disposeRefitWorker(){this._refitWorker&&=(this._refitWorker.terminate(),null),this._refitSharedBuffers=null,this.cancelBackgroundRebuilds()}dispose(){this._log(`Disposing resources`),this._disposeRefitWorker(),this._disposeTextures(),this._reset(),this.textureCreator&&=(this.textureCreator.dispose(),null),this.geometryExtractor=null,this.bvhBuilder=null,this.tlasBuilder=null,this._blasRefitter=null}},Xa=class{constructor(){this.lightData={directional:[],rectArea:[],point:[],spot:[]},this.directionalLightCache=[],this.areaLightCache=[],this.pointLightCache=[],this.spotLightCache=[]}clear(){this.lightData.directional=[],this.lightData.rectArea=[],this.lightData.point=[],this.lightData.spot=[],this.directionalLightCache=[],this.areaLightCache=[],this.pointLightCache=[],this.spotLightCache=[]}calculateLightImportance(e,t=`directional`){let n=.2126*e.color.r+.7152*e.color.g+.0722*e.color.b,r=e.intensity*n;if(t===`area`){let t=e.width*e.height;r*=Math.sqrt(t)}else if(t===`point`)r*=Math.sqrt(e.distance||100);else if(t===`spot`){let t=Math.sin(e.angle||Math.PI/4);r*=Math.sqrt(e.distance||100)*t}return r}addDirectionalLight(e){if(e.intensity<=0)return;e.updateMatrixWorld();let t=e.getWorldPosition(new r.Vector3),n;if(e.target){e.target.updateMatrixWorld();let i=e.target.getWorldPosition(new r.Vector3);n=t.sub(i).normalize()}else n=t.normalize();let i=this.calculateLightImportance(e,`directional`),a=e.userData.angle||e.angle||0;this.directionalLightCache.push({data:[n.x,n.y,n.z,e.color.r,e.color.g,e.color.b,e.intensity,a],importance:i,light:e})}addRectAreaLight(e){if(e.intensity<=0)return;e.updateMatrixWorld();let t=e.getWorldPosition(new r.Vector3),n=e.getWorldQuaternion(new r.Quaternion),i=e.getWorldScale(new r.Vector3),a=e.width*i.x*.5,o=e.height*i.y*.5,s=new r.Vector3(a,0,0).applyQuaternion(n),c=new r.Vector3(0,-o,0).applyQuaternion(n),l=this.calculateLightImportance(e,`area`);this.areaLightCache.push({data:[t.x,t.y,t.z,s.x,s.y,s.z,c.x,c.y,c.z,e.color.r,e.color.g,e.color.b,e.intensity],importance:l,light:e})}addPointLight(e){if(e.intensity<=0)return;e.updateMatrixWorld();let t=e.getWorldPosition(new r.Vector3),n=this.calculateLightImportance(e,`point`);this.pointLightCache.push({data:[t.x,t.y,t.z,e.color.r,e.color.g,e.color.b,e.intensity,e.distance||0,e.decay===void 0?2:e.decay],importance:n,light:e})}addSpotLight(e){if(e.intensity<=0)return;e.updateMatrixWorld();let t=e.getWorldPosition(new r.Vector3),n=(e.target?e.target.getWorldPosition(new r.Vector3):new r.Vector3(0,0,-1)).sub(t).normalize(),i=this.calculateLightImportance(e,`spot`);this.spotLightCache.push({data:[t.x,t.y,t.z,n.x,n.y,n.z,e.color.r,e.color.g,e.color.b,e.intensity,e.angle||Math.PI/4,e.penumbra||0,e.distance||0,e.decay===void 0?2:e.decay],importance:i,light:e})}preprocessLights(){this.directionalLightCache.sort((e,t)=>t.importance-e.importance),this.areaLightCache.sort((e,t)=>t.importance-e.importance),this.pointLightCache.sort((e,t)=>t.importance-e.importance),this.spotLightCache.sort((e,t)=>t.importance-e.importance),this.lightData.directional=[],this.lightData.rectArea=[],this.lightData.point=[],this.lightData.spot=[],this.directionalLightCache.forEach(e=>{this.lightData.directional.push(...e.data)}),this.areaLightCache.forEach(e=>{this.lightData.rectArea.push(...e.data)}),this.pointLightCache.forEach(e=>{this.lightData.point.push(...e.data)}),this.spotLightCache.forEach(e=>{this.lightData.spot.push(...e.data)}),this.areaLightCache.length>0&&console.log(`Preprocessed ${this.areaLightCache.length} area lights by importance`),this.pointLightCache.length>0&&console.log(`Preprocessed ${this.pointLightCache.length} point lights by importance`),this.spotLightCache.length>0&&console.log(`Preprocessed ${this.spotLightCache.length} spot lights by importance`)}updateShaderUniforms(e){let t=Math.floor(this.lightData.directional.length/8),n=Math.floor(this.lightData.rectArea.length/13),r=Math.floor(this.lightData.point.length/9),i=Math.floor(this.lightData.spot.length/14);e.defines.MAX_DIRECTIONAL_LIGHTS=t,e.defines.MAX_AREA_LIGHTS=n,e.defines.MAX_POINT_LIGHTS=r,e.defines.MAX_SPOT_LIGHTS=i,e.uniforms.directionalLights.value=new Float32Array(this.lightData.directional),e.uniforms.areaLights.value=new Float32Array(this.lightData.rectArea),e.uniforms.pointLights.value=new Float32Array(this.lightData.point),e.uniforms.spotLights.value=new Float32Array(this.lightData.spot),e.needsUpdate=!0}processSceneLights(e,t){this.clear(),e.traverse(e=>{e.isDirectionalLight?this.addDirectionalLight(e):e.isRectAreaLight?this.addRectAreaLight(e):e.isPointLight?this.addPointLight(e):e.isSpotLight&&this.addSpotLight(e)}),this.preprocessLights(),this.updateShaderUniforms(t)}getLightStatistics(){return{directionalLights:this.directionalLightCache.map(e=>({intensity:e.light.intensity,importance:e.importance,color:e.light.color})),areaLights:this.areaLightCache.map(e=>({intensity:e.light.intensity,importance:e.importance,color:e.light.color,size:e.light.width*e.light.height}))}}},Za=`https://assets.rayzee.atulmourya.com/noise/stbn_scalar_atlas.png`,Qa=`https://assets.rayzee.atulmourya.com/noise/stbn_vec2_atlas.png`,$a=4,eo=class extends I{constructor(e,t,n,i={}){super(`PathTracer`,{...i,executionMode:F.ALWAYS});let a=i.width||1920,o=i.height||1080;this.camera=n,this.width=a,this.height=o,this.renderer=e,this.scene=t,this.tileManager=new ve(a,o,z.tiles),this.sdfs=new Ya,this.lightSerializer=new Xa,this.accumulationEnabled=!0,this.isComplete=!1,this.cameras=[],this.performanceMonitor=je(),this.completionThreshold=0,this.renderLimitMode=`frames`,this._initDataTextures(),this.storageTextures=new Ne(0,0),this.uniforms=new We(a,o),this._defineUniformGetters(),this.materialData=new Xe(this.sdfs),this.materialData.callbacks.onReset=()=>this.reset(),this.materialData.callbacks.getTriangleData=()=>({array:this.triangleStorageAttr?.array,count:this.triangleCount}),this.materialData.callbacks.onTriangleDataChanged=()=>{this.triangleStorageAttr&&(this.triangleStorageAttr.needsUpdate=!0)},this.environment=new Dt(this.scene,this.uniforms),this.environment.callbacks.onReset=()=>this.reset(),this.environment.callbacks.getSceneTextureNodes=()=>this.shaderBuilder.getSceneTextureNodes(),this.shaderBuilder=new fa,this._initRenderingState(),this.setupBlueNoise(),this.tempVector2=new r.Vector2,this.lastCameraMatrix=new r.Matrix4,this.lastProjectionMatrix=new r.Matrix4,this.lastRenderMode=-1,this.tileCompletionFrame=0,this.renderModeChangeTimeout=null,this.renderModeChangeDelay=50,this.pendingRenderMode=null,this.adaptiveSamplingFrameToggle=!1,this.lastInteractionModeState=!1,this.cameraChanged=!1,this.tileChanged=!1,this.updateCompletionThreshold()}_initDataTextures(){this.triangleStorageAttr=null,this.triangleStorageNode=null,this.triangleCount=0,this.bvhStorageAttr=null,this.bvhStorageNode=null,this.bvhNodeCount=0,this.directionalLightsData=null,this.pointLightsData=null,this.spotLightsData=null,this.areaLightsData=null,this.stbnScalarTexture=null,this.stbnVec2Texture=null,this.lightStorageAttr=new t.StorageInstancedBufferAttribute(new Float32Array(16),4),this.lightStorageNode=(0,n.storage)(this.lightStorageAttr,`vec4`,1).toReadOnly(),this._lbvhDataCache=null,this._emissiveDataCache=null,this._instanceTable=null,this.adaptiveSamplingTexture=null,this.spheres=[]}_defineUniformGetters(){let e=this.uniforms;for(let t of e.keys())Object.defineProperty(this,t,{get:()=>e.get(t),configurable:!0});let t=e.getLightBufferNodes();for(let[e,n]of Object.entries(t))Object.defineProperty(this,`${e}LightsBufferNode`,{get:()=>n,configurable:!0})}_initRenderingState(){this.isReady=!1,this.frameCount=0}_initCameraOptimizer(){let e=this;this.cameraOptimizer=new ye(this.renderer,{uniforms:{maxBounceCount:{get value(){return e.maxBounces.value},set value(t){e.maxBounces.value=t}},numRaysPerPixel:{get value(){return e.samplesPerPixel.value},set value(t){e.samplesPerPixel.value=t}},useAdaptiveSampling:{get value(){return e.useAdaptiveSampling.value},set value(t){e.useAdaptiveSampling.value=t}},useEnvMapIS:{get value(){return e.useEnvMapIS.value},set value(t){e.useEnvMapIS.value=t}},enableAccumulation:{get value(){return e.enableAccumulation.value},set value(t){e.enableAccumulation.value=t}},enableEmissiveTriangleSampling:{get value(){return e.enableEmissiveTriangleSampling.value},set value(t){e.enableEmissiveTriangleSampling.value=t}},cameraIsMoving:{get value(){return e.cameraIsMoving.value},set value(t){e.cameraIsMoving.value=t}}}},{enabled:z.interactionModeEnabled,qualitySettings:{maxBounceCount:1,numRaysPerPixel:1,useAdaptiveSampling:!1,useEnvMapIS:!1,enableAccumulation:!1,enableEmissiveTriangleSampling:!1},onReset:()=>{this.reset(),this.emit(`pathtracer:viewpointChanged`)}})}setupBlueNoise(){let e=new r.TextureLoader;e.setCrossOrigin(`anonymous`);let t=e=>(e.minFilter=r.NearestFilter,e.magFilter=r.NearestFilter,e.wrapS=r.RepeatWrapping,e.wrapT=r.RepeatWrapping,e.generateMipmaps=!1,e);e.load(Za,e=>{this.stbnScalarTexture=t(e),ee.value=e,console.log(`PathTracer: STBN scalar atlas loaded ${e.image.width}x${e.image.height}`)}),e.load(Qa,e=>{this.stbnVec2Texture=t(e),te.value=e,console.log(`PathTracer: STBN vec2 atlas loaded ${e.image.width}x${e.image.height}`)})}setupEventListeners(){this.on(`pipeline:reset`,()=>{this.reset()}),this.on(`pipeline:resize`,e=>{e&&e.width&&e.height&&this.setSize(e.width,e.height)}),this.on(`pathtracer:setCompletionThreshold`,e=>{e&&e.threshold!==void 0&&(this.completionThreshold=e.threshold)})}async build(e){this.dispose(),this.scene=e,await this.sdfs.buildBVH(e),this.cameras=this.sdfs.cameras,this.materialData.injectMaterialFeatureDefines(),this.updateSceneUniforms(),this.updateLights(),this._initCameraOptimizer(),this.setupMaterial()}updateSceneUniforms(){this.setTriangleData(this.sdfs.triangleData,this.sdfs.triangleCount),this.setBVHData(this.sdfs.bvhData),this.setInstanceTable(this.sdfs.instanceTable),this.materialData.setMaterialData(this.sdfs.materialData),this.totalTriangleCount.value=this.sdfs.triangleCount||0,this.materialData.loadTexturesFromSdfs(),this.sdfs.emissiveTriangleData?this.setEmissiveTriangleData(this.sdfs.emissiveTriangleData,this.sdfs.emissiveTriangleCount||0):this.emissiveTriangleCount.value=0,this.sdfs.lightBVHNodeData?this.setLightBVHData(this.sdfs.lightBVHNodeData,this.sdfs.lightBVHNodeCount||0):this.lightBVHNodeCount.value=0,this._meshRefs=this._collectMeshRefs(this.scene),this.setMeshVisibilityData(this._meshRefs),this.spheres=this.sdfs.spheres||[]}updateLights(){let e={uniforms:{directionalLights:{value:null},pointLights:{value:null},spotLights:{value:null},areaLights:{value:null}},defines:{}};if(this.lightSerializer.processSceneLights(this.scene,e),this.directionalLightsData=e.uniforms.directionalLights.value,this.pointLightsData=e.uniforms.pointLights.value,this.spotLightsData=e.uniforms.spotLights.value,this.areaLightsData=e.uniforms.areaLights.value,this.hasSun.value){let t=this.environment.envParams.skySunIntensity*950,n={intensity:t,color:{r:1,g:1,b:1},userData:{angle:this.sunAngularSize.value},updateMatrixWorld:()=>{},getWorldPosition:e=>{let t=this.sunDirection.value;return e.set(t.x,t.y,t.z).multiplyScalar(1e10)}};this.lightSerializer.addDirectionalLight(n),this.lightSerializer.preprocessLights(),this.lightSerializer.updateShaderUniforms(e),this.directionalLightsData=e.uniforms.directionalLights.value,console.log(`Sun added as directional light (intensity: ${t.toFixed(2)})`)}this._updateLightBufferNodes()}_updateLightBufferNodes(){this.directionalLightsData&&this.directionalLightsData.length>0?(this.directionalLightsBufferNode.array=Array.from(this.directionalLightsData),this.numDirectionalLights.value=Math.floor(this.directionalLightsData.length/8)):this.numDirectionalLights.value=0,this.areaLightsData&&this.areaLightsData.length>0?(this.areaLightsBufferNode.array=Array.from(this.areaLightsData),this.numAreaLights.value=Math.floor(this.areaLightsData.length/13)):this.numAreaLights.value=0,this.pointLightsData&&this.pointLightsData.length>0?(this.pointLightsBufferNode.array=Array.from(this.pointLightsData),this.numPointLights.value=Math.floor(this.pointLightsData.length/9)):this.numPointLights.value=0,this.spotLightsData&&this.spotLightsData.length>0?(this.spotLightsBufferNode.array=Array.from(this.spotLightsData),this.numSpotLights.value=Math.floor(this.spotLightsData.length/14)):this.numSpotLights.value=0}reset(){this.frameCount=0,this.frame.value=0,this.hasPreviousAccumulated.value=0,this.storageTextures.currentTarget=0,this.tileManager.spiralOrder=this.tileManager.generateSpiralOrder(this.tileManager.tiles),this.updateCompletionThreshold(),this.isComplete=!1,this.performanceMonitor?.reset(),this.lastRenderMode=-1,this.tileCompletionFrame=0,this.lastInteractionModeState=!1}setTileCount(e){this.tileManager.setTileCount(e),this.updateCompletionThreshold(),this.reset()}setSize(e,t){this.width=e,this.height=t,this.resolution.value.set(e,t),this.tileManager.setSize(e,t),this.createStorageTextures(e,t),this.shaderBuilder.setSize(e,t)}setAccumulationEnabled(e){this.accumulationEnabled=e,this.enableAccumulation.value=+!!e}enterInteractionMode(){this.cameraOptimizer?.enterInteractionMode()}setInteractionModeEnabled(e){this.cameraOptimizer?.setInteractionModeEnabled(e)}get tiles(){return this.tileManager.tiles}get interactionMode(){return this.cameraOptimizer?.isInInteractionMode()??!1}setTriangleData(e,r){if(!e)return;let i=e.length/4;this.triangleStorageNode?(this.triangleStorageAttr=new t.StorageInstancedBufferAttribute(e,4),this.triangleStorageNode.value=this.triangleStorageAttr,this.triangleStorageNode.bufferCount=i):(this.triangleStorageAttr=new t.StorageInstancedBufferAttribute(e,4),this.triangleStorageNode=(0,n.storage)(this.triangleStorageAttr,`vec4`,i).toReadOnly()),this.triangleCount=r,console.log(`PathTracer: ${this.triangleCount} triangles (storage buffer)`)}setBVHData(e){if(!e)return;let r=e.length/4;this.bvhStorageNode?(this.bvhStorageAttr=new t.StorageInstancedBufferAttribute(e,4),this.bvhStorageNode.value=this.bvhStorageAttr,this.bvhStorageNode.bufferCount=r):(this.bvhStorageAttr=new t.StorageInstancedBufferAttribute(e,4),this.bvhStorageNode=(0,n.storage)(this.bvhStorageAttr,`vec4`,r).toReadOnly()),this.bvhNodeCount=Math.floor(r/$a),console.log(`PathTracer: ${this.bvhNodeCount} BVH nodes (storage buffer)`)}setInstanceTable(e){this._instanceTable=e}setMeshVisibilityData(e){if(!(!e||e.length===0||!this._instanceTable)){for(let t=0;t<e.length;t++)this._patchTLASLeafVisibility(t,this._isWorldVisible(e[t]));this.bvhStorageAttr&&(this.bvhStorageAttr.needsUpdate=!0)}}updateMeshVisibility(e,t){this._patchTLASLeafVisibility(e,t)&&this.bvhStorageAttr&&(this.bvhStorageAttr.needsUpdate=!0)}updateAllMeshVisibility(){if(!(!this._meshRefs||!this._instanceTable)){for(let e=0;e<this._meshRefs.length;e++)this._patchTLASLeafVisibility(e,this._isWorldVisible(this._meshRefs[e]));this.bvhStorageAttr&&(this.bvhStorageAttr.needsUpdate=!0)}}_patchTLASLeafVisibility(e,t){let n=this._instanceTable?.entries?.[e];return!n||n.tlasLeafIndex<0||!this.bvhStorageAttr?!1:(n.visible=t,this.bvhStorageAttr.array[n.tlasLeafIndex*16+2]=+!!t,!0)}_collectMeshRefs(e){if(!e)return[];let t=[];return e.traverse(e=>{e.isMesh&&e.userData.meshIndex!==void 0&&(t[e.userData.meshIndex]=e)}),t}_isWorldVisible(e){for(;e;){if(!e.visible)return!1;e=e.parent}return!0}_updateStorageBuffer(e,t){e&&(e.array.set(t),e.needsUpdate=!0)}updateTriangleData(e){this._updateStorageBuffer(this.triangleStorageAttr,e)}updateBVHData(e){this._updateStorageBuffer(this.bvhStorageAttr,e)}updateBufferRanges(e,t){if(this.triangleStorageAttr&&e.length>0){this.triangleStorageAttr.clearUpdateRanges();for(let t of e)this.triangleStorageAttr.addUpdateRange(t.offset,t.count);this.triangleStorageAttr.version++}if(this.bvhStorageAttr&&t.length>0){this.bvhStorageAttr.clearUpdateRanges();for(let e of t)this.bvhStorageAttr.addUpdateRange(e.offset,e.count);this.bvhStorageAttr.version++}}createStorageTextures(e,t){this.storageTextures.writeColor?this.storageTextures.setSize(e,t):this.storageTextures.create(e,t),this.resolution.value.set(e,t)}setupMaterial(){if(this.cameraOptimizer||this._initCameraOptimizer(),!this.triangleStorageNode){console.error(`PathTracer: Triangle data required`);return}if(!this.bvhStorageNode){console.error(`PathTracer: BVH data required`);return}if(this.isReady&&this.shaderBuilder.getSceneTextureNodes()){this.shaderBuilder.updateSceneTextures(this);return}this._ensureStorageTextures(),this.shaderBuilder.setupCompute({stage:this,storageTextures:this.storageTextures}),this.isReady=!0}_ensureStorageTextures(){let e=this.renderer.domElement,t=Math.max(1,e.width||this.width),n=Math.max(1,e.height||this.height);this.storageTextures.ensureSize(t,n)&&this.resolution.value.set(t,n)}render(e,t){if(!this.isReady)return;if(this.isComplete||this.frameCount>=this.completionThreshold){this.isComplete||=!0;return}if(this.performanceMonitor?.start(),e&&this.shaderBuilder.adaptiveSamplingTexNode){let t=e.getTexture(`adaptiveSampling:output`);t&&(this.shaderBuilder.adaptiveSamplingTexNode.value=t)}let n=this.frameCount,r=this.renderMode.value,i=null,a=null;r===1&&n===0&&(i=this.maxBounces.value,a=this.samplesPerPixel.value,this.maxBounces.value=1,this.samplesPerPixel.value=1),this._handleResize(),this.manageASVGFForRenderMode(r,n);let o=this.tileManager.handleTileRendering(this.renderer,r,n,null);if(e&&e.setState(`tileRenderingComplete`,o.isCompleteCycle),o.tileIndex>=0){let e=this.tileManager.calculateTileBounds(o.tileIndex,this.tileManager.tiles,this.width,this.height);this.emit(`tile:changed`,{tileIndex:o.tileIndex,tileBounds:e,renderMode:r}),this.tileChanged=!0}this.cameraChanged=this._updateCameraUniforms(),this.cameraOptimizer?.updateInteractionMode(this.cameraChanged),this._updateAccumulationUniforms(n,r),this.frame.value=n,o.tileIndex>=0&&o.tileBounds?this.shaderBuilder.setTileDispatch(o.tileBounds.x,o.tileBounds.y,o.tileBounds.width,o.tileBounds.height):this.shaderBuilder.setFullScreenDispatch();let s=this.storageTextures.getReadTextures();this.shaderBuilder.prevColorTexNode&&(this.shaderBuilder.prevColorTexNode.value=s.color,this.shaderBuilder.prevNormalDepthTexNode.value=s.normalDepth,this.shaderBuilder.prevAlbedoTexNode.value=s.albedo),this.renderer.compute(this.shaderBuilder.computeNode),this.storageTextures.copyToReadTargets(this.renderer);let c=this.storageTextures.getReadTextures();e&&this._publishTexturesToContext(e,c),this._emitStateEvents(),this.cameraOptimizer?.isInInteractionMode()||this.frameCount++,i!==null&&(this.maxBounces.value=i),a!==null&&(this.samplesPerPixel.value=a),this.performanceMonitor?.end()}_handleResize(){let{width:e,height:t}=this.renderer.domElement;(e!==this.storageTextures.renderWidth||t!==this.storageTextures.renderHeight)&&(this.createStorageTextures(e,t),this.shaderBuilder.setSize(e,t),this.frameCount=0),this.resolution.value.set(e,t)}_matricesApproxEqual(e,t,n=1e-10){let r=e.elements,i=t.elements;for(let e=0;e<16;e++)if(Math.abs(r[e]-i[e])>n)return!1;return!0}_updateCameraUniforms(){return!this._matricesApproxEqual(this.lastCameraMatrix,this.camera.matrixWorld)||!this._matricesApproxEqual(this.lastProjectionMatrix,this.camera.projectionMatrixInverse)?(this.cameraWorldMatrix.value.copy(this.camera.matrixWorld),this.cameraViewMatrix.value.copy(this.camera.matrixWorldInverse),this.cameraProjectionMatrix.value.copy(this.camera.projectionMatrix),this.cameraProjectionMatrixInverse.value.copy(this.camera.projectionMatrixInverse),this.lastCameraMatrix.copy(this.camera.matrixWorld),this.lastProjectionMatrix.copy(this.camera.projectionMatrixInverse),!0):!1}_updateAccumulationUniforms(e,t){let n=this.cameraOptimizer?.isInInteractionMode()??!1;this.lastInteractionModeState=n,this.accumulationEnabled?n?(this.accumulationAlpha.value=1,this.hasPreviousAccumulated.value=0):(this.accumulationAlpha.value=Ae(e,t,this.tileManager.totalTilesCache,!1),this.hasPreviousAccumulated.value=+(e>0)):(this.accumulationAlpha.value=1,this.hasPreviousAccumulated.value=0)}_publishTexturesToContext(e,t){e.setTexture(`pathtracer:color`,t.color),e.setTexture(`pathtracer:normalDepth`,t.normalDepth),e.setTexture(`pathtracer:albedo`,t.albedo),e.setState(`interactionMode`,this.cameraOptimizer?.isInInteractionMode()??!1),e.setState(`renderMode`,this.renderMode.value),e.setState(`tiles`,this.tileManager.tiles)}_emitStateEvents(){this.emit(`pathtracer:frameComplete`,{frame:this.frameCount,isComplete:this.isComplete}),this.cameraChanged&&=(this.emit(`camera:moved`),!1)}updateCompletionThreshold(){let e=this.renderMode.value,t=this.maxSamples.value;this.renderLimitMode===`time`?this.completionThreshold=1/0:this.completionThreshold=ke(e,t,this.tileManager.totalTilesCache)}setRenderLimitMode(e){this.renderLimitMode=e,this.updateCompletionThreshold()}manageASVGFForRenderMode(e,t){e!==this.lastRenderMode&&(this.renderModeChangeTimeout&&clearTimeout(this.renderModeChangeTimeout),this.pendingRenderMode=e,this.renderModeChangeTimeout=setTimeout(()=>{this.pendingRenderMode!==null&&this.pendingRenderMode!==this.lastRenderMode&&(this.lastRenderMode=this.pendingRenderMode,this._onRenderModeChanged(this.pendingRenderMode)),this.renderModeChangeTimeout=null,this.pendingRenderMode=null},this.renderModeChangeDelay)),e===1?this._handleTiledASVGF(t):this._handleFullQuadASVGF()}_onRenderModeChanged(e){e===1?this.emit(`asvgf:updateParameters`,{enableDebug:!1,temporalAlpha:.15}):this.emit(`asvgf:updateParameters`,{temporalAlpha:.1}),this.emit(`asvgf:reset`)}_handleTiledASVGF(e){let t=e===0,n=(t?-1:(e-1)%this.tileManager.totalTilesCache)==this.tileManager.totalTilesCache-1;t?this.emit(`asvgf:setTemporal`,{enabled:!0}):n?(this.emit(`asvgf:setTemporal`,{enabled:!0}),this.tileCompletionFrame=e):this.emit(`asvgf:setTemporal`,{enabled:!1})}_handleFullQuadASVGF(){this.emit(`asvgf:setTemporal`,{enabled:!0})}setUniform(e,t){this.uniforms.set(e,t)}setBlueNoiseTexture(e){this.stbnScalarTexture=e,e&&(ee.value=e)}_rebuildLightBuffer(){let e=this._lbvhDataCache,n=this._emissiveDataCache,r=e?e.length:0,i=n?n.length:0,a=Math.max(r+i,4),o=new Float32Array(a);e&&o.set(e,0),n&&o.set(n,r),this.lightStorageAttr=new t.StorageInstancedBufferAttribute(o,4),this.lightStorageNode.value=this.lightStorageAttr,this.lightStorageNode.bufferCount=o.length/4,this.emissiveVec4Offset.value=(this.lightBVHNodeCount.value||0)*4}setEmissiveTriangleData(e,t,n=0){e&&(this._emissiveDataCache=e,this.emissiveTriangleCount.value=t,this.emissiveTotalPower.value=n,this._rebuildLightBuffer(),console.log(`PathTracer: ${t} emissive triangles, totalPower=${n.toFixed(4)} (storage buffer)`))}setLightBVHData(e,t){e&&(this._lbvhDataCache=e,this.lightBVHNodeCount.value=t,this._rebuildLightBuffer(),console.log(`PathTracer: Light BVH ${t} nodes`))}updateUniforms(e){let t=!1;for(let[n,r]of Object.entries(e))this[n]&&this[n].value!==void 0&&this[n].value!==r&&(this[n].value=r,t=!0);t&&this.reset()}async rebuildMaterials(e){if(!this.sdfs)throw Error(`Scene not built yet. Call build() first.`);try{console.log(`PathTracer: Starting material rebuild...`),await this.sdfs.rebuildMaterials(e),this.updateSceneUniforms(),this.shaderBuilder.updateSceneTextures(this),this.updateLights(),this.reset(),console.log(`PathTracer materials rebuilt successfully`)}catch(e){console.error(`Error rebuilding PathTracer materials:`,e);try{console.warn(`Attempting recovery by resetting path tracer...`),this.reset()}catch(e){console.error(`Recovery failed:`,e)}throw e}}dispose(){this.renderModeChangeTimeout&&=(clearTimeout(this.renderModeChangeTimeout),null),this.tileManager?.dispose(),this.cameraOptimizer?.dispose(),this.materialData?.dispose(),this.environment?.dispose(),this.shaderBuilder?.dispose(),this.uniforms?.dispose(),this.storageTextures?.dispose(),this.stbnScalarTexture?.dispose(),this.stbnVec2Texture?.dispose(),this.placeholderTexture?.dispose(),this.triangleStorageAttr=null,this.triangleStorageNode=null,this.bvhStorageAttr=null,this.bvhStorageNode=null,this.placeholderTexture=null,this.isReady=!1}},to=class extends I{constructor(e,i={}){super(`NormalDepth`,{...i,executionMode:F.ALWAYS}),this.renderer=e,this.pathTracer=i.pathTracer,this._dirty=!0,this.cameraWorldMatrix=(0,n.uniform)(new r.Matrix4,`mat4`),this.cameraProjectionMatrixInverse=(0,n.uniform)(new r.Matrix4,`mat4`),this.resolutionWidth=(0,n.uniform)(i.width||1),this.resolutionHeight=(0,n.uniform)(i.height||1);let a=i.width||1,o=i.height||1;this._outputStorageTex=new t.StorageTexture(a,o),this._outputStorageTex.type=r.HalfFloatType,this._outputStorageTex.format=r.RGBAFormat,this._outputStorageTex.minFilter=r.NearestFilter,this._outputStorageTex.magFilter=r.NearestFilter,this.renderTarget=new t.RenderTarget(a,o,{type:r.HalfFloatType,format:r.RGBAFormat,minFilter:r.NearestFilter,magFilter:r.NearestFilter,depthBuffer:!1,stencilBuffer:!1}),this._dispatchX=Math.ceil(a/8),this._dispatchY=Math.ceil(o/8),this._triStorageNode=null,this._bvhStorageNode=null,this._matStorageNode=null,this._lastTriAttr=null,this._lastBvhAttr=null,this._lastMatAttr=null,this._computeNode=null,this._computeBuilt=!1}setupEventListeners(){this.on(`camera:moved`,()=>{this._dirty=!0}),this.on(`pipeline:reset`,()=>{this._dirty=!0})}_syncStorageBuffers(){let e=this.pathTracer;if(!e)return!1;let t=e.materialData.materialStorageAttr,r=e.triangleStorageAttr&&e.triangleStorageAttr!==this._lastTriAttr,i=e.bvhStorageAttr&&e.bvhStorageAttr!==this._lastBvhAttr,a=t&&t!==this._lastMatAttr;return(r||i||a)&&(this._computeNode?.dispose?.(),this._computeNode=null,this._computeBuilt=!1,this._triStorageNode=null,this._bvhStorageNode=null,this._matStorageNode=null,this._dirty=!0),e.triangleStorageAttr&&!this._triStorageNode&&(this._triStorageNode=(0,n.storage)(e.triangleStorageAttr,`vec4`,e.triangleStorageAttr.count).toReadOnly()),e.bvhStorageAttr&&!this._bvhStorageNode&&(this._bvhStorageNode=(0,n.storage)(e.bvhStorageAttr,`vec4`,e.bvhStorageAttr.count).toReadOnly()),t&&!this._matStorageNode&&(this._matStorageNode=(0,n.storage)(t,`vec4`,t.count).toReadOnly()),this._lastTriAttr=e.triangleStorageAttr||this._lastTriAttr,this._lastBvhAttr=e.bvhStorageAttr||this._lastBvhAttr,this._lastMatAttr=t||this._lastMatAttr,!!(this._triStorageNode&&this._bvhStorageNode&&this._matStorageNode)}_buildCompute(){let e=this._triStorageNode,t=this._bvhStorageNode,r=this._matStorageNode,i=this.cameraWorldMatrix,a=this.cameraProjectionMatrixInverse,o=this.resolutionWidth,s=this.resolutionHeight,c=this._outputStorageTex;this._computeNode=(0,n.Fn)(([i,a])=>{let l=(0,n.int)(n.workgroupId.x).mul(8).add((0,n.int)(n.localId.x)),u=(0,n.int)(n.workgroupId.y).mul(8).add((0,n.int)(n.localId.y));(0,n.If)(l.lessThan((0,n.int)(o)).and(u.lessThan((0,n.int)(s))),()=>{let d=(0,n.vec3)((0,n.float)(l).add(.5).div(o).mul(2).sub(1),(0,n.float)(u).add(.5).div(s).mul(2).sub(1).negate(),1),f=a.mul((0,n.vec4)(d,1)),p=(0,n.normalize)((0,n.mat3)(i[0].xyz,i[1].xyz,i[2].xyz).mul(f.xyz.div(f.w))),m=Ot({origin:(0,n.vec3)(i[3]),direction:p}),h=jt.wrap(xn(m,t,e,r)),g=h.normal.mul(.5).add(.5),_=h.dst,v=h.didHit.select((0,n.vec4)(g,_),(0,n.vec4)(0,0,0,(0,n.float)(1e6)));(0,n.textureStore)(c,(0,n.uvec2)((0,n.uint)(l),(0,n.uint)(u)),v).toWriteOnly()})})(i,a).compute([this._dispatchX,this._dispatchY,1],[8,8,1]),this._computeBuilt=!0}render(e){if(!this.enabled||!this._syncStorageBuffers())return;this._computeBuilt||this._buildCompute();let t=this.pathTracer;if(t&&(this.cameraWorldMatrix.value.copy(t.uniforms.get(`cameraWorldMatrix`).value),this.cameraProjectionMatrixInverse.value.copy(t.uniforms.get(`cameraProjectionMatrixInverse`).value)),!this._dirty&&this.renderTarget.texture){e.setTexture(`pathtracer:normalDepth`,this.renderTarget.texture);return}let n=e.getTexture(`pathtracer:color`);if(n&&n.image){let e=n.image;e.width>0&&e.height>0&&(e.width!==this.renderTarget.width||e.height!==this.renderTarget.height)&&this.setSize(e.width,e.height)}this.renderer.compute(this._computeNode),this.renderer.copyTextureToTexture(this._outputStorageTex,this.renderTarget.texture),e.setTexture(`pathtracer:normalDepth`,this.renderTarget.texture),this._dirty=!1}reset(){this._dirty=!0}setSize(e,t){this._outputStorageTex.setSize(e,t),this.renderTarget.setSize(e,t),this.renderTarget.texture.needsUpdate=!0,this.resolutionWidth.value=e,this.resolutionHeight.value=t,this._dispatchX=Math.ceil(e/8),this._dispatchY=Math.ceil(t/8),this._computeNode&&(this._computeNode.dispatchSize=[this._dispatchX,this._dispatchY,1]),this._dirty=!0}dispose(){this._computeNode?.dispose(),this._outputStorageTex?.dispose(),this.renderTarget?.dispose()}},no=class extends I{constructor(e,i,a={}){super(`MotionVector`,{...a,executionMode:F.ALWAYS}),this.renderer=e,this.camera=i,this.pathTracer=a.pathTracer||null;let o=a.width||1,s=a.height||1;this.prevViewProjectionMatrix=new r.Matrix4,this.currentViewProjectionMatrix=new r.Matrix4,this.matricesInitialized=!1,this.isFirstFrame=!0,this.frameCount=0,this.cameraWorldMatrix=(0,n.uniform)(new r.Matrix4,`mat4`),this.cameraProjectionMatrixInverse=(0,n.uniform)(new r.Matrix4,`mat4`),this.prevVP=(0,n.uniform)(new r.Matrix4,`mat4`),this.isFirstFrameU=(0,n.uniform)(1),this.deltaTime=(0,n.uniform)(1/60),this.velocityScale=(0,n.uniform)(1),this.resolutionWidth=(0,n.uniform)(o),this.resolutionHeight=(0,n.uniform)(s),this._normalDepthTexNode=new t.TextureNode,this._screenSpaceStorageTex=new t.StorageTexture(o,s),this._screenSpaceStorageTex.type=r.HalfFloatType,this._screenSpaceStorageTex.format=r.RGBAFormat,this._screenSpaceStorageTex.minFilter=r.NearestFilter,this._screenSpaceStorageTex.magFilter=r.NearestFilter,this._worldSpaceStorageTex=new t.StorageTexture(o,s),this._worldSpaceStorageTex.type=r.HalfFloatType,this._worldSpaceStorageTex.format=r.RGBAFormat,this._worldSpaceStorageTex.minFilter=r.NearestFilter,this._worldSpaceStorageTex.magFilter=r.NearestFilter;let c={type:r.HalfFloatType,format:r.RGBAFormat,minFilter:r.NearestFilter,magFilter:r.NearestFilter,depthBuffer:!1,stencilBuffer:!1};this.screenSpaceTarget=new t.RenderTarget(o,s,c),this.worldSpaceTarget=new t.RenderTarget(o,s,c),this._dispatchX=Math.ceil(o/16),this._dispatchY=Math.ceil(s/16),this._buildScreenSpaceCompute(),this._buildWorldSpaceCompute()}_buildScreenSpaceCompute(){let e=this._normalDepthTexNode,t=this.cameraWorldMatrix,r=this.cameraProjectionMatrixInverse,i=this.prevVP,a=this.resolutionWidth,o=this.resolutionHeight,s=this._screenSpaceStorageTex;this._screenSpaceComputeNode=(0,n.Fn)(([t,r])=>{let c=(0,n.int)(n.workgroupId.x).mul(16).add((0,n.int)(n.localId.x)),l=(0,n.int)(n.workgroupId.y).mul(16).add((0,n.int)(n.localId.y));(0,n.If)(c.lessThan((0,n.int)(a)).and(l.lessThan((0,n.int)(o))),()=>{let u=(0,n.textureLoad)(e,(0,n.ivec2)(c,l)).w,d=(0,n.vec2)((0,n.float)(c).add(.5).div(a),(0,n.float)(l).add(.5).div(o)),f=(0,n.vec4)(0,0,u,1).toVar();(0,n.If)(u.lessThan((0,n.float)(1e5)),()=>{let e=(0,n.vec3)((0,n.float)(c).add(.5).div(a).mul(2).sub(1),(0,n.float)(l).add(.5).div(o).mul(2).sub(1).negate(),1),s=r.mul((0,n.vec4)(e,1)),p=(0,n.normalize)((0,n.mat3)(t[0].xyz,t[1].xyz,t[2].xyz).mul(s.xyz.div(s.w))),m=(0,n.vec3)(t[3]).add(p.mul(u)),h=i.mul((0,n.vec4)(m,1)),g=h.xy.div(h.w),_=(0,n.vec2)(g.x.mul(.5).add(.5),g.y.mul(-.5).add(.5)),v=d.sub(_),y=_.x.greaterThanEqual(0).and(_.x.lessThanEqual(1)).and(_.y.greaterThanEqual(0)).and(_.y.lessThanEqual(1));f.assign(y.select((0,n.vec4)(v,u,1),(0,n.vec4)((0,n.float)(1e3),(0,n.float)(1e3),u,0)))}),(0,n.textureStore)(s,(0,n.uvec2)((0,n.uint)(c),(0,n.uint)(l)),f).toWriteOnly()})})(t,r).compute([this._dispatchX,this._dispatchY,1],[16,16,1])}_buildWorldSpaceCompute(){let e=this._normalDepthTexNode,t=this.cameraWorldMatrix,r=this.cameraProjectionMatrixInverse,i=this.prevVP,a=this.isFirstFrameU,o=this.deltaTime,s=this.velocityScale,c=this.resolutionWidth,l=this.resolutionHeight,u=this._worldSpaceStorageTex;this._worldSpaceComputeNode=(0,n.Fn)(([t,r])=>{let d=(0,n.int)(n.workgroupId.x).mul(16).add((0,n.int)(n.localId.x)),f=(0,n.int)(n.workgroupId.y).mul(16).add((0,n.int)(n.localId.y));(0,n.If)(d.lessThan((0,n.int)(c)).and(f.lessThan((0,n.int)(l))),()=>{let p=(0,n.textureLoad)(e,(0,n.ivec2)(d,f)).w,m=(0,n.vec4)(0,0,0,0).toVar();(0,n.If)(a.lessThan(.5).and(p.lessThan((0,n.float)(1e5))),()=>{let e=(0,n.vec3)((0,n.float)(d).add(.5).div(c).mul(2).sub(1),(0,n.float)(f).add(.5).div(l).mul(2).sub(1).negate(),1),a=r.mul((0,n.vec4)(e,1)),u=(0,n.normalize)((0,n.mat3)(t[0].xyz,t[1].xyz,t[2].xyz).mul(a.xyz.div(a.w))),h=(0,n.vec3)(t[3]).add(u.mul(p)),g=(0,n.vec2)((0,n.float)(d).add(.5).div(c),(0,n.float)(f).add(.5).div(l)),_=i.mul((0,n.vec4)(h,1)),v=_.xy.div(_.w),y=(0,n.vec2)(v.x.mul(.5).add(.5),v.y.mul(-.5).add(.5)),b=y.x.greaterThanEqual(0).and(y.x.lessThanEqual(1)).and(y.y.greaterThanEqual(0)).and(y.y.lessThanEqual(1)),x=g.sub(y),S=(0,n.vec3)(x.x.div(o).mul(s),x.y.div(o).mul(s),0);m.assign(b.select((0,n.vec4)(S,1),(0,n.vec4)(0,0,0,.5)))}),(0,n.textureStore)(u,(0,n.uvec2)((0,n.uint)(d),(0,n.uint)(f)),m).toWriteOnly()})})(t,r).compute([this._dispatchX,this._dispatchY,1],[16,16,1])}_updateCameraMatrices(){let e=this.pathTracer,t,n,r,i;if(e&&e.uniforms)t=e.uniforms.get(`cameraWorldMatrix`).value,n=e.uniforms.get(`cameraViewMatrix`).value,r=e.uniforms.get(`cameraProjectionMatrix`).value,i=e.uniforms.get(`cameraProjectionMatrixInverse`).value;else{let e=this.camera;if(!e)return;t=e.matrixWorld,n=e.matrixWorldInverse,r=e.projectionMatrix,i=e.projectionMatrixInverse}this.matricesInitialized?this.prevViewProjectionMatrix.copy(this.currentViewProjectionMatrix):(this.currentViewProjectionMatrix.multiplyMatrices(r,n),this.prevViewProjectionMatrix.copy(this.currentViewProjectionMatrix),this.matricesInitialized=!0),this.currentViewProjectionMatrix.multiplyMatrices(r,n),this.cameraWorldMatrix.value.copy(t),this.cameraProjectionMatrixInverse.value.copy(i),this.prevVP.value.copy(this.prevViewProjectionMatrix)}setupEventListeners(){this.on(`pipeline:reset`,()=>{this.reset()})}render(e){if(!this.enabled)return;let t=e.getTexture(`pathtracer:normalDepth`);if(!t)return;this._updateCameraMatrices(),this.isFirstFrameU.value=+!!this.isFirstFrame,this.frameCount++;let n=t.image;n&&n.width>0&&n.height>0&&(n.width!==this.screenSpaceTarget.width||n.height!==this.screenSpaceTarget.height)&&this.setSize(n.width,n.height),this._normalDepthTexNode.value=t,this.renderer.compute(this._screenSpaceComputeNode),this.renderer.compute(this._worldSpaceComputeNode),this.renderer.copyTextureToTexture(this._screenSpaceStorageTex,this.screenSpaceTarget.texture),this.renderer.copyTextureToTexture(this._worldSpaceStorageTex,this.worldSpaceTarget.texture),e.setTexture(`motionVector:screenSpace`,this.screenSpaceTarget.texture),e.setTexture(`motionVector:worldSpace`,this.worldSpaceTarget.texture),e.setTexture(`motionVector:motion`,this.screenSpaceTarget.texture),this.emit(`motionvector:computed`,{frame:this.frameCount,isFirstFrame:this.isFirstFrame}),this.isFirstFrame=!1}reset(){this.matricesInitialized||(this.isFirstFrame=!0),this.frameCount=0}setSize(e,t){this._screenSpaceStorageTex.setSize(e,t),this._worldSpaceStorageTex.setSize(e,t),this.screenSpaceTarget.setSize(e,t),this.screenSpaceTarget.texture.needsUpdate=!0,this.worldSpaceTarget.setSize(e,t),this.worldSpaceTarget.texture.needsUpdate=!0,this.resolutionWidth.value=e,this.resolutionHeight.value=t,this._dispatchX=Math.ceil(e/16),this._dispatchY=Math.ceil(t/16),this._screenSpaceComputeNode&&(this._screenSpaceComputeNode.dispatchSize=[this._dispatchX,this._dispatchY,1]),this._worldSpaceComputeNode&&(this._worldSpaceComputeNode.dispatchSize=[this._dispatchX,this._dispatchY,1])}setVelocityScale(e){this.velocityScale.value=e}setDeltaTime(e){this.deltaTime.value=e}dispose(){this._screenSpaceComputeNode?.dispose(),this._worldSpaceComputeNode?.dispose(),this._screenSpaceStorageTex?.dispose(),this._worldSpaceStorageTex?.dispose(),this.screenSpaceTarget?.dispose(),this.worldSpaceTarget?.dispose(),this._normalDepthTexNode?.dispose()}};function ro(e,t,n={}){let r=n.textureIndex||0,i=t.isTexture===!0,a;i?(console.warn(`RenderTargetHelper: Direct Texture input is not supported. Pass a RenderTarget instead.`),a=null):a=t;let o={width:n.width||200,height:n.height||200,position:n.position||`bottom-right`,flipX:n.flipX===void 0?!1:n.flipX,flipY:n.flipY===void 0?!1:n.flipY,autoUpdate:n.autoUpdate||!1,theme:n.theme||`dark`,title:n.title||a?.name||`Render Target`},s=document.createElement(`div`);s.className=`render-target-helper`;let c={"bottom-right":{bottom:`48px`,right:`10px`},"bottom-left":{bottom:`10px`,left:`10px`},"top-right":{top:`10px`,right:`10px`},"top-left":{top:`10px`,left:`10px`}},l={light:{backgroundColor:`white`,border:`1px solid #ddd`,color:`#333`},dark:{backgroundColor:`#1e293b`,border:`1px solid #334155`,color:`#f8fafc`}};Object.assign(s.style,{display:`flex`,flexDirection:`column`,position:`fixed`,resize:`both`,overflow:`hidden`,padding:`8px`,borderRadius:`4px`,boxShadow:`0 5px 15px rgba(0,0,0,0.3)`,transition:`opacity 0.2s ease`,zIndex:`1000`,minWidth:`100px`,minHeight:`100px`,maxWidth:`500px`,maxHeight:`500px`,width:`${o.width}px`,height:`${o.height}px`,...c[o.position],...l[o.theme]});let u=document.createElement(`div`);u.style.display=`flex`,u.style.justifyContent=`space-between`,u.style.alignItems=`center`,u.style.marginBottom=`4px`,u.style.cursor=`move`,u.style.userSelect=`none`;let d=document.createElement(`span`);d.textContent=o.title,d.style.fontSize=`12px`,d.style.fontFamily=`monospace`,d.style.color=l[o.theme].color;let f=document.createElement(`div`),p=document.createElement(`button`);p.innerHTML=`×`,p.style.background=`none`,p.style.border=`none`,p.style.cursor=`pointer`,p.style.fontSize=`16px`,p.style.color=l[o.theme].color,p.style.padding=`0 4px`,p.title=`Close`,p.onclick=()=>{s.style.display=`none`,o.autoUpdate&&(cancelAnimationFrame(M),M=null)};let m=document.createElement(`button`);m.innerHTML=`⟳`,m.style.background=`none`,m.style.border=`none`,m.style.cursor=`pointer`,m.style.fontSize=`14px`,m.style.color=l[o.theme].color,m.style.padding=`0 4px`,m.title=`Refresh`,m.onclick=()=>{s.update()},f.appendChild(m),f.appendChild(p),u.appendChild(d),u.appendChild(f),s.appendChild(u);let h=document.createElement(`canvas`);h.style.width=`100%`,h.style.height=`calc(100% - 20px)`;let g=``;o.flipX&&(g+=`scaleX(-1) `),o.flipY&&(g+=`scaleY(-1) `),h.style.transform=g.trim(),s.appendChild(h);let _=a?a.width:1,v=a?a.height:1;h.width=_,h.height=v;let y=h.getContext(`2d`),b=new Uint8ClampedArray(4*_*v),x=!1,S=!1,C=0,w=0;u.addEventListener(`pointerdown`,e=>{S=!0,C=e.clientX-s.offsetLeft,w=e.clientY-s.offsetTop,document.body.style.userSelect=`none`});function T(e){if(!S)return;let t=e.clientX-C,n=e.clientY-w,r=window.innerWidth-s.offsetWidth,i=window.innerHeight-s.offsetHeight;s.style.left=`${Math.max(0,Math.min(t,r))}px`,s.style.top=`${Math.max(0,Math.min(n,i))}px`,s.style.bottom=`auto`,s.style.right=`auto`}function E(){S=!1,document.body.style.userSelect=``}window.addEventListener(`pointermove`,T),window.addEventListener(`pointerup`,E);function D(){if(!a)return;let e=a.width,t=a.height;(_!==e||v!==t)&&(_=e,v=t,h.width=_,h.height=v,b=new Uint8ClampedArray(4*_*v)),d.textContent=`${o.title} (${_}×${v})`}function O(e){let t=(e&32768)>>15,n=(e&31744)>>10,r=e&1023;return n===0?(t?-1:1)*2**-14*(r/1024):n===31?r?NaN:t?-1/0:1/0:(t?-1:1)*2**(n-15)*(1+r/1024)}function k(e){let t=Math.min(e.length,b.length);if(e instanceof Uint8Array||e instanceof Uint8ClampedArray)b.set(e.subarray(0,t));else if(e instanceof Uint16Array)for(let n=0;n<t;n++){let t=O(e[n]);b[n]=Math.min(255,Math.max(0,(t||0)*255))}else for(let n=0;n<t;n++)b[n]=Math.min(255,Math.max(0,e[n]*255));if(_===0||v===0)return;let n=new ImageData(b,_,v);y.putImageData(n,0,0)}s.update=function(){if(a){D();try{if(x)return;x=!0,e.readRenderTargetPixelsAsync(a,0,0,_,v,r).then(e=>{x=!1,k(e)}).catch(e=>{x=!1,console.error(`RenderTargetHelper: readback error:`,e)})}catch(e){console.error(`Error updating render target helper:`,e)}}};function A(){window.addEventListener(`mousemove`,D)}function j(){window.removeEventListener(`mousemove`,D)}s.addEventListener(`mousedown`,A),window.addEventListener(`mouseup`,j),window.addEventListener(`resize`,D);let M=null;return s.show=function(){s.style.display=`flex`,o.autoUpdate&&!M&&s.startAutoUpdate()},s.hide=function(){s.style.display=`none`,o.autoUpdate&&M&&(cancelAnimationFrame(M),M=null)},s.toggle=function(){return s.style.display===`none`?s.show():s.hide(),s.style.display!==`none`},s.startAutoUpdate=function(){if(M)return;let e=()=>{s.update(),M=requestAnimationFrame(e)};M=requestAnimationFrame(e)},s.stopAutoUpdate=function(){M&&=(cancelAnimationFrame(M),null)},s.dispose=function(){M&&=(cancelAnimationFrame(M),null),window.removeEventListener(`pointermove`,T),window.removeEventListener(`pointerup`,E),window.removeEventListener(`mouseup`,j),window.removeEventListener(`mousemove`,D),window.removeEventListener(`resize`,D),s.parentNode&&s.parentNode.removeChild(s),s.startAutoUpdate=null,s.stopAutoUpdate=null,s.show=null,s.hide=null,s.toggle=null,s.update=null,s.dispose=null,h&&(h.width=0,h.height=0),b=null},o.autoUpdate&&s.startAutoUpdate(),s.style.display===`none`&&(s.style.display=`flex`),s}var io=class extends I{constructor(e,i={}){super(`ASVGF`,{...i,executionMode:F.PER_CYCLE}),this.renderer=e,this.debugContainer=i.debugContainer||null,this.temporalAlpha=(0,n.uniform)(i.temporalAlpha??.1),this.phiColor=(0,n.uniform)(i.phiColor??10),this.maxAccumFrames=(0,n.uniform)(i.maxAccumFrames??32),this.varianceClip=(0,n.uniform)(i.varianceClip??1),this.resW=(0,n.uniform)(i.width||1),this.resH=(0,n.uniform)(i.height||1),this.temporalEnabled=!0,this.temporalEnabledU=(0,n.uniform)(1),this._colorTexNode=new t.TextureNode,this._motionTexNode=new t.TextureNode,this._readTemporalTexNode=new t.TextureNode;let a=i.width||1,o=i.height||1;this._temporalTexA=new t.StorageTexture(a,o),this._temporalTexA.type=r.HalfFloatType,this._temporalTexA.format=r.RGBAFormat,this._temporalTexA.minFilter=r.LinearFilter,this._temporalTexA.magFilter=r.LinearFilter,this._temporalTexB=new t.StorageTexture(a,o),this._temporalTexB.type=r.HalfFloatType,this._temporalTexB.format=r.RGBAFormat,this._temporalTexB.minFilter=r.LinearFilter,this._temporalTexB.magFilter=r.LinearFilter,this._gradientStorageTex=new t.StorageTexture(a,o),this._gradientStorageTex.type=r.HalfFloatType,this._gradientStorageTex.format=r.RGBAFormat,this._gradientStorageTex.minFilter=r.LinearFilter,this._gradientStorageTex.magFilter=r.LinearFilter,this.currentMoments=0,this._compiled=!1,this._dispatchX=Math.ceil(a/8),this._dispatchY=Math.ceil(o/8),this._buildGradientCompute(),this._buildTemporalCompute(),this.showHeatmap=!1,this.debugMode=(0,n.uniform)(0,`int`),this._heatmapStorageTex=new t.StorageTexture(a,o),this._heatmapStorageTex.type=r.FloatType,this._heatmapStorageTex.format=r.RGBAFormat,this._heatmapStorageTex.minFilter=r.NearestFilter,this._heatmapStorageTex.magFilter=r.NearestFilter,this.heatmapTarget=new t.RenderTarget(a,o,{type:r.FloatType,format:r.RGBAFormat,minFilter:r.NearestFilter,magFilter:r.NearestFilter,depthBuffer:!1,stencilBuffer:!1}),this._heatmapRawColorTexNode=new t.TextureNode,this._heatmapColorTexNode=new t.TextureNode,this._heatmapTemporalTexNode=new t.TextureNode,this._heatmapNDTexNode=new t.TextureNode,this._heatmapMotionTexNode=new t.TextureNode,this._heatmapGradientTexNode=new t.TextureNode,this._buildHeatmapCompute(),this.heatmapHelper=ro(this.renderer,this.heatmapTarget,{width:400,height:400,position:`bottom-right`,theme:`dark`,title:`ASVGF Debug`,autoUpdate:!1}),this.heatmapHelper.hide(),(this.debugContainer||document.body).appendChild(this.heatmapHelper),this.frameCount=0}_buildGradientCompute(){let e=this._colorTexNode,t=this._motionTexNode,r=this._readTemporalTexNode,i=this._gradientStorageTex,a=this.resW,o=this.resH,s=(0,n.workgroupArray)(`float`,100);this._gradientNode=(0,n.Fn)(()=>{let c=n.localId.x,l=n.localId.y,u=l.mul(8).add(c),d=(0,n.int)(n.workgroupId.x).mul(8).sub(1),f=(0,n.int)(n.workgroupId.y).mul(8).sub(1),p=u.mod(10),m=u.div(10),h=(0,n.textureLoad)(e,(0,n.ivec2)(d.add((0,n.int)(p)).clamp((0,n.int)(0),(0,n.int)(a).sub(1)),f.add((0,n.int)(m)).clamp((0,n.int)(0),(0,n.int)(o).sub(1)))).xyz;s.element(u).assign(Qt(h)),(0,n.If)(u.lessThan((0,n.uint)(36)),()=>{let t=u.add((0,n.uint)(64)),r=t.mod(10),i=t.div(10),c=(0,n.textureLoad)(e,(0,n.ivec2)(d.add((0,n.int)(r)).clamp((0,n.int)(0),(0,n.int)(a).sub(1)),f.add((0,n.int)(i)).clamp((0,n.int)(0),(0,n.int)(o).sub(1)))).xyz;s.element(t).assign(Qt(c))}),(0,n.workgroupBarrier)();let g=(0,n.int)(n.workgroupId.x).mul(8).add((0,n.int)(c)),_=(0,n.int)(n.workgroupId.y).mul(8).add((0,n.int)(l));(0,n.If)(g.lessThan((0,n.int)(a)).and(_.lessThan((0,n.int)(o))),()=>{let e=(0,n.float)(-1).toVar(),u=(0,n.int)(0).toVar(),d=(0,n.int)(0).toVar();for(let t=-1;t<=1;t++)for(let r=-1;r<=1;r++){let i=s.element(l.add(1+t).mul(10).add(c.add(1+r)));(0,n.If)(i.greaterThan(e),()=>{e.assign(i),u.assign((0,n.int)(r)),d.assign((0,n.int)(t))})}let f=g.add(u).clamp((0,n.int)(0),(0,n.int)(a).sub(1)),p=_.add(d).clamp((0,n.int)(0),(0,n.int)(o).sub(1)),m=(0,n.textureLoad)(t,(0,n.ivec2)(f,p)),h=(0,n.float)(f).sub(m.x.mul(a)),v=(0,n.float)(p).sub(m.y.mul(o)),y=(0,n.textureLoad)(r,(0,n.ivec2)((0,n.int)(h).clamp((0,n.int)(0),(0,n.int)(a).sub(1)),(0,n.int)(v).clamp((0,n.int)(0),(0,n.int)(o).sub(1)))).xyz,b=Qt(y),x=(0,n.abs)(e.sub(b)).div((0,n.max)(e,(0,n.float)(.001))).clamp(0,1);(0,n.textureStore)(i,(0,n.uvec2)((0,n.uint)(g),(0,n.uint)(_)),(0,n.vec4)(x,e,b,1)).toWriteOnly()})})().compute([this._dispatchX,this._dispatchY,1],[8,8,1])}_buildTemporalCompute(){this._temporalNodeA=this._buildTemporalForDirection(this._temporalTexA),this._temporalNodeB=this._buildTemporalForDirection(this._temporalTexB)}_buildTemporalForDirection(e){let t=this._colorTexNode,r=this._motionTexNode,i=this._readTemporalTexNode,a=this.temporalAlpha,o=this.maxAccumFrames,s=this.varianceClip,c=this.temporalEnabledU,l=this.resW,u=this.resH;return(0,n.Fn)(()=>{let d=(0,n.int)(n.workgroupId.x).mul(8).add((0,n.int)(n.localId.x)),f=(0,n.int)(n.workgroupId.y).mul(8).add((0,n.int)(n.localId.y));(0,n.If)(d.lessThan((0,n.int)(l)).and(f.lessThan((0,n.int)(u))),()=>{let p=(0,n.ivec2)(d,f),m=(0,n.textureLoad)(t,p).xyz,h=(0,n.vec4)(m,1).toVar();(0,n.If)(c.greaterThan(.5),()=>{let e=(0,n.textureLoad)(r,p),c=e.w.greaterThan(.5),g=(0,n.float)(d).sub(e.x.mul(l)),_=(0,n.float)(f).sub(e.y.mul(u)),v=g.greaterThanEqual(0).and(g.lessThan((0,n.float)(l))).and(_.greaterThanEqual(0)).and(_.lessThan((0,n.float)(u)));(0,n.If)(c.and(v),()=>{let e=(0,n.textureLoad)(i,(0,n.ivec2)((0,n.int)(g).clamp((0,n.int)(0),(0,n.int)(l).sub(1)),(0,n.int)(_).clamp((0,n.int)(0),(0,n.int)(u).sub(1)))),r=e.xyz,c=e.w,p=(0,n.vec3)(0).toVar(),v=(0,n.vec3)(0).toVar();for(let e=-1;e<=1;e++)for(let r=-1;r<=1;r++){let i=(0,n.textureLoad)(t,(0,n.ivec2)(d.add(r).clamp((0,n.int)(0),(0,n.int)(l).sub(1)),f.add(e).clamp((0,n.int)(0),(0,n.int)(u).sub(1)))).xyz;p.addAssign(i),v.addAssign(i.mul(i))}p.divAssign(9),v.divAssign(9);let y=(0,n.dot)((0,n.max)(v.sub(p.mul(p)),(0,n.vec3)(0)),(0,n.vec3)(1)),b=r.sub(p),x=(0,n.dot)(b,b),S=y.mul(s.mul(s)),C=x.div((0,n.max)(S,(0,n.float)(1e-6))).clamp(0,1),w=(0,n.mix)(r,m,(0,n.mix)((0,n.max)((0,n.float)(1).div(c.add(1)),a),(0,n.float)(1),C)),T=(0,n.mix)((0,n.min)(c.add(1),o),(0,n.float)(1),C);h.assign((0,n.vec4)(w,T))}).Else(()=>{h.assign((0,n.vec4)(m,1))})}),(0,n.textureStore)(e,(0,n.uvec2)((0,n.uint)(d),(0,n.uint)(f)),h).toWriteOnly()})})().compute([this._dispatchX,this._dispatchY,1],[8,8,1])}_buildHeatmapCompute(){let e=this._heatmapRawColorTexNode,t=this._heatmapColorTexNode,r=this._heatmapTemporalTexNode,i=this._heatmapNDTexNode,a=this._heatmapMotionTexNode,o=this._heatmapGradientTexNode,s=this._heatmapStorageTex,c=this.debugMode,l=this.resW,u=this.resH;this._heatmapComputeNode=(0,n.Fn)(()=>{let d=(0,n.int)(n.workgroupId.x).mul(8).add((0,n.int)(n.localId.x)),f=(0,n.int)(n.workgroupId.y).mul(8).add((0,n.int)(n.localId.y));(0,n.If)(d.lessThan((0,n.int)(l)).and(f.lessThan((0,n.int)(u))),()=>{let p=(0,n.ivec2)(d,f),m=(0,n.vec4)(0,0,0,1).toVar();(0,n.If)(c.equal((0,n.int)(0)),()=>{let e=(0,n.textureLoad)(t,p).xyz;m.assign((0,n.vec4)(e,1))}).ElseIf(c.equal((0,n.int)(1)),()=>{let t=(0,n.float)(0).toVar(),r=(0,n.float)(0).toVar();for(let i=-1;i<=1;i++)for(let a=-1;a<=1;a++){let o=(0,n.textureLoad)(e,(0,n.ivec2)(d.add(a).clamp((0,n.int)(0),(0,n.int)(l).sub(1)),f.add(i).clamp((0,n.int)(0),(0,n.int)(u).sub(1)))).xyz,s=(0,n.dot)(o,(0,n.vec3)(.2126,.7152,.0722));t.addAssign(s),r.addAssign(s.mul(s))}t.divAssign(9),r.divAssign(9);let i=(0,n.max)(r.sub(t.mul(t)),(0,n.float)(0)).div((0,n.max)(t.mul(t),(0,n.float)(1e-4))).mul(10).clamp(0,1),a=i.sub(.5).mul(4).clamp(0,1),o=i.mul(4).clamp(0,1).sub(i.sub(.75).mul(4).clamp(0,1)),s=(0,n.float)(1).sub(i.sub(.25).mul(4).clamp(0,1));m.assign((0,n.vec4)(a,o,s,1))}).ElseIf(c.equal((0,n.int)(2)),()=>{let e=(0,n.textureLoad)(r,p).w.div(32).clamp(0,1);m.assign((0,n.vec4)((0,n.float)(1).sub(e),e,(0,n.float)(.2),1))}).ElseIf(c.equal((0,n.int)(3)),()=>{let e=(0,n.textureLoad)(a,p),t=(0,n.abs)(e.x).mul(100).clamp(0,1),r=(0,n.abs)(e.y).mul(100).clamp(0,1),i=t.add(r).clamp(0,1);m.assign((0,n.vec4)(t,r,i.mul(.3),1))}).ElseIf(c.equal((0,n.int)(4)),()=>{let e=(0,n.textureLoad)(i,p);m.assign((0,n.vec4)(e.xyz,1))}).Else(()=>{let e=(0,n.textureLoad)(o,p).x.mul(5).clamp(0,1);m.assign((0,n.vec4)(e,e.mul(.5),(0,n.float)(1).sub(e),1))}),(0,n.textureStore)(s,(0,n.uvec2)((0,n.uint)(d),(0,n.uint)(f)),m).toWriteOnly()})})().compute([this._dispatchX,this._dispatchY,1],[8,8,1])}setupEventListeners(){this.on(`asvgf:reset`,()=>this.resetTemporalData()),this.on(`asvgf:setTemporal`,e=>{e&&e.enabled!==void 0&&(this.temporalEnabled=e.enabled,this.temporalEnabledU.value=+!!e.enabled)}),this.on(`asvgf:updateParameters`,e=>{e&&(e.temporalAlpha!==void 0&&(this.temporalAlpha.value=e.temporalAlpha),e.phiColor!==void 0&&(this.phiColor.value=e.phiColor))})}render(e){if(!this.enabled)return;let t=e.getTexture(`pathtracer:color`),n=e.getTexture(`pathtracer:normalDepth`),r=e.getTexture(`motionVector:screenSpace`);if(!t)return;let i=t.image;i&&i.width>0&&i.height>0&&(i.width!==this._temporalTexA.image.width||i.height!==this._temporalTexA.image.height)&&this.setSize(i.width,i.height),this._colorTexNode.value=t,r&&(this._motionTexNode.value=r),this._compiled||=(this.renderer.compute(this._gradientNode),this.renderer.compute(this._temporalNodeA),this.renderer.compute(this._temporalNodeB),!0);let a=this.currentMoments===0?this._temporalTexB:this._temporalTexA,o=this.currentMoments===0?this._temporalNodeA:this._temporalNodeB,s=this.currentMoments===0?this._temporalTexA:this._temporalTexB;this._readTemporalTexNode.value=a,this.renderer.compute(o),e.setTexture(`asvgf:output`,s),e.setTexture(`asvgf:temporalColor`,s),this.currentMoments=1-this.currentMoments,this.showHeatmap&&(this.renderer.compute(this._gradientNode),this._heatmapRawColorTexNode.value=t,this._heatmapColorTexNode.value=s,this._heatmapTemporalTexNode.value=s,n&&(this._heatmapNDTexNode.value=n),r&&(this._heatmapMotionTexNode.value=r),this._heatmapGradientTexNode.value=this._gradientStorageTex,this.renderer.compute(this._heatmapComputeNode),this.renderer.copyTextureToTexture(this._heatmapStorageTex,this.heatmapTarget.texture),this.heatmapHelper.update()),this.frameCount++}toggleHeatmap(e){this.showHeatmap=e,e?this.heatmapHelper.show():this.heatmapHelper.hide()}setTemporalEnabled(e){this.temporalEnabled=e}updateParameters(e){e&&(e.temporalAlpha!==void 0&&(this.temporalAlpha.value=e.temporalAlpha),e.phiColor!==void 0&&(this.phiColor.value=e.phiColor),e.debugMode!==void 0&&(this.debugMode.value=e.debugMode))}resetTemporalData(){this.frameCount=0,this.currentMoments=0}setSize(e,t){this._temporalTexA.setSize(e,t),this._temporalTexB.setSize(e,t),this._gradientStorageTex.setSize(e,t),this._heatmapStorageTex.setSize(e,t),this.heatmapTarget.setSize(e,t),this.heatmapTarget.texture.needsUpdate=!0,this.resW.value=e,this.resH.value=t,this._dispatchX=Math.ceil(e/8),this._dispatchY=Math.ceil(t/8),this._gradientNode.dispatchSize=[this._dispatchX,this._dispatchY,1],this._temporalNodeA.dispatchSize=[this._dispatchX,this._dispatchY,1],this._temporalNodeB.dispatchSize=[this._dispatchX,this._dispatchY,1],this._heatmapComputeNode.dispatchSize=[this._dispatchX,this._dispatchY,1]}reset(){}dispose(){this._gradientNode?.dispose(),this._temporalNodeA?.dispose(),this._temporalNodeB?.dispose(),this._temporalTexA?.dispose(),this._temporalTexB?.dispose(),this._gradientStorageTex?.dispose(),this._heatmapComputeNode?.dispose(),this._heatmapStorageTex?.dispose(),this.heatmapTarget?.dispose(),this._colorTexNode?.dispose(),this._motionTexNode?.dispose(),this._readTemporalTexNode?.dispose(),this._heatmapRawColorTexNode?.dispose(),this._heatmapColorTexNode?.dispose(),this._heatmapTemporalTexNode?.dispose(),this._heatmapNDTexNode?.dispose(),this._heatmapMotionTexNode?.dispose(),this._heatmapGradientTexNode?.dispose(),this.heatmapHelper?.dispose()}},ao=(0,n.wgslFn)(`
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532
532
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fn temporalAccumulate(
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533
533
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lum: f32,
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534
534
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prevMean: f32,
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@@ -687,5 +687,5 @@
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687
687
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return vec4f( newExposure, geoMean, targetExp, 1.0 );
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688
688
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689
689
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}
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690
|
-
`),bo=class extends I{constructor(e,r={}){super(`AutoExposure`,{...r,executionMode:F.ALWAYS}),this.renderer=e,this.REDUCTION_SIZE=64,this.keyValueU=(0,n.uniform)(r.keyValue??.18),this.minExposureU=(0,n.uniform)(r.minExposure??.1),this.maxExposureU=(0,n.uniform)(r.maxExposure??20),this.adaptSpeedBrightU=(0,n.uniform)(r.adaptSpeedBright??3),this.adaptSpeedDarkU=(0,n.uniform)(r.adaptSpeedDark??.5),this.epsilonU=(0,n.uniform)(r.epsilon??1e-4),this.deltaTimeU=(0,n.uniform)(1/60),this.isFirstFrameU=(0,n.uniform)(1),this.previousExposureU=(0,n.uniform)(r.initialExposure??1),this.lowPercentileU=(0,n.uniform)(r.lowPercentile??.1),this.highPercentileU=(0,n.uniform)(r.highPercentile??.9),this.centerWeightU=(0,n.uniform)(r.centerWeight??8),this.inputResW=(0,n.uniform)(1),this.inputResH=(0,n.uniform)(1),this._inputTexNode=new t.TextureNode,this._reductionReadTexNode=new t.TextureNode,this.currentExposure=r.initialExposure??1,this.currentLuminance=.18,this.targetExposure=1,this.lastTime=performance.now(),this.isFirstFrame=!0,this._pendingReadback=!1,this._readbackGeneration=0,this._initRenderTargets(),this._buildCompute()}_initRenderTargets(){let e={type:r.FloatType,format:r.RGBAFormat,minFilter:r.NearestFilter,magFilter:r.NearestFilter,depthBuffer:!1,stencilBuffer:!1};this._downsampleTarget=new t.RenderTarget(this.REDUCTION_SIZE,this.REDUCTION_SIZE,e),this._downsampleStorageTex=new t.StorageTexture(this.REDUCTION_SIZE,this.REDUCTION_SIZE),this._downsampleStorageTex.type=r.FloatType,this._downsampleStorageTex.format=r.RGBAFormat,this._downsampleStorageTex.minFilter=r.NearestFilter,this._downsampleStorageTex.magFilter=r.NearestFilter,this._reductionStorageTex=new t.StorageTexture(1,1),this._reductionStorageTex.type=r.FloatType,this._reductionStorageTex.format=r.RGBAFormat,this._reductionStorageTex.minFilter=r.NearestFilter,this._reductionStorageTex.magFilter=r.NearestFilter,this._reductionReadTarget=new t.RenderTarget(1,1,e),this._adaptationResult=(0,n.attributeArray)(1,`vec4`),this._readbackBuffer=new t.ReadbackBuffer(16),this._readbackBuffer.name=`AutoExposureAdaptation`,this._histogramBuffer=(0,n.attributeArray)(mo,`uint`).toAtomic()}_buildCompute(){this._buildDownsampleCompute(),this._buildHistogramCompute(),this._buildHistogramAnalyzeCompute(),this._buildAdaptationCompute()}_buildDownsampleCompute(){let e=this._inputTexNode,t=this._downsampleStorageTex,r=this.epsilonU,i=this.inputResW,a=this.inputResH;this._downsampleComputeNode=(0,n.Fn)(()=>{let o=(0,n.int)(n.workgroupId.x).mul(8).add((0,n.int)(n.localId.x)),s=(0,n.int)(n.workgroupId.y).mul(8).add((0,n.int)(n.localId.y)),c=i.div((0,n.float)(64)),l=a.div((0,n.float)(64)),u=(0,n.float)(o).mul(c),d=(0,n.float)(s).mul(l),f=(0,n.float)(0).toVar(),p=(0,n.float)(0).toVar();for(let t=0;t<4;t++)for(let i=0;i<4;i++){let a=Qt((0,n.textureLoad)(e,(0,n.ivec2)((0,n.int)(u.add((0,n.float)((i+.5)/4).mul(c))),(0,n.int)(d.add((0,n.float)((t+.5)/4).mul(l))))).xyz);(0,n.If)(a.greaterThan(r),()=>{f.addAssign(a.add(r).log()),p.addAssign(1)})}(0,n.textureStore)(t,(0,n.uvec2)((0,n.uint)(o),(0,n.uint)(s)),(0,n.vec4)(f,p,0,1)).toWriteOnly()})().compute([64/8,64/8,1],[8,8,1])}_buildHistogramCompute(){let e=this._downsampleTarget.texture,t=this._histogramBuffer,r=this.centerWeightU;this._histogramComputeNode=(0,n.Fn)(()=>{let i=n.localId.x;(0,n.atomicStore)(t.element(i),(0,n.uint)(0)),(0,n.workgroupBarrier)();for(let a=0;a<16;a++){let o=i.mul(16).add(a),s=o.mod(64),c=o.div(64),l=(0,n.textureLoad)(e,(0,n.ivec2)((0,n.int)(s),(0,n.int)(c))),u=l.x,d=l.y;(0,n.If)(d.greaterThan(0),()=>{let e=(0,n.uint)(u.div(d).sub((0,n.float)(ho)).div((0,n.float)(go)).mul((0,n.float)(mo)).floor().clamp(0,(0,n.float)(mo-1))),i=(0,n.float)(s).add(.5).div((0,n.float)(64)),a=(0,n.float)(c).add(.5).div((0,n.float)(64)),o=i.sub(.5),l=a.sub(.5),f=(0,n.uint)(o.mul(o).add(l.mul(l)).mul(r).negate().exp().mul((0,n.float)(vo)));(0,n.atomicAdd)(t.element(e),f)})}})().compute([1,1,1],[256,1,1])}_buildHistogramAnalyzeCompute(){let e=this._histogramBuffer,t=this._reductionStorageTex,r=this.lowPercentileU,i=this.highPercentileU;this._histogramAnalyzeNode=(0,n.Fn)(()=>{let a=(0,n.float)(0).toVar();(0,n.Loop)(mo,({i:t})=>{a.addAssign((0,n.float)((0,n.atomicLoad)(e.element(t))))});let o=a.mul(r),s=a.mul(i),c=(0,n.float)(0).toVar(),l=(0,n.float)(0).toVar(),u=(0,n.float)(0).toVar(),d=(0,n.float)(0).toVar();(0,n.Loop)(mo,({i:t})=>{let r=(0,n.float)((0,n.atomicLoad)(e.element(t)));d.assign(c),c.addAssign(r),(0,n.If)(d.lessThan(s).and(c.greaterThan(o)),()=>{let e=(0,n.float)(ho).add((0,n.float)(t).add(.5).mul((0,n.float)(_o)));l.addAssign(e.mul(r)),u.addAssign(r)})});let f=(0,n.max)(u,(0,n.float)(1)),p=l.div(f),m=p.exp();(0,n.textureStore)(t,(0,n.uvec2)((0,n.uint)(0),(0,n.uint)(0)),(0,n.vec4)(m,a,p,1)).toWriteOnly()})().compute(1,[1,1,1])}_buildAdaptationCompute(){let e=this._reductionReadTexNode,t=this._adaptationResult,r=this.keyValueU,i=this.minExposureU,a=this.maxExposureU,o=this.adaptSpeedBrightU,s=this.adaptSpeedDarkU,c=this.deltaTimeU,l=this.isFirstFrameU,u=this.previousExposureU;this._adaptationComputeNode=(0,n.Fn)(()=>{let d=(0,n.textureLoad)(e,(0,n.ivec2)((0,n.int)(0),(0,n.int)(0))).x,f=yo(d,u,r,i,a,o,s,c,l);t.element((0,n.uint)(0)).assign(f)})().compute(1,[1,1,1])}setupEventListeners(){this.on(`pipeline:reset`,()=>this.reset()),this.on(`autoexposure:resetHistory`,()=>this.resetHistory()),this.on(`autoexposure:toggle`,e=>{this.enabled=e}),this.on(`autoexposure:updateParameters`,e=>e&&this.updateParameters(e))}render(e){if(!this.enabled)return;let t=e.getTexture(`edgeFiltering:output`)||e.getTexture(`asvgf:output`)||e.getTexture(`pathtracer:color`);if(!t)return;let n=performance.now(),r=Math.min((n-this.lastTime)/1e3,.1);if(this.lastTime=n,this.deltaTimeU.value=this.isFirstFrame?1:r,this.isFirstFrameU.value=+!!this.isFirstFrame,this.previousExposureU.value=this.currentExposure,this.inputResW.value=t.image?.width||1,this.inputResH.value=t.image?.height||1,this._inputTexNode.value=t,this.renderer.compute(this._downsampleComputeNode),this.renderer.copyTextureToTexture(this._downsampleStorageTex,this._downsampleTarget.texture),this.renderer.compute(this._histogramComputeNode),this.renderer.compute(this._histogramAnalyzeNode),this.renderer.copyTextureToTexture(this._reductionStorageTex,this._reductionReadTarget.texture),this._reductionReadTexNode.value=this._reductionReadTarget.texture,this.renderer.compute(this._adaptationComputeNode),!this._pendingReadback){this._pendingReadback=!0;let e=this._readbackGeneration;this.renderer.getArrayBufferAsync(this._adaptationResult.value,this._readbackBuffer).then(t=>{let n=t&&t.buffer?new Float32Array(t.buffer.slice(0)):null;this._readbackBuffer.release(),this._pendingReadback=!1,n&&e===this._readbackGeneration&&this._applyReadback(n)}).catch(()=>{try{this._readbackBuffer.release()}catch{}this._pendingReadback=!1})}e.setState(`autoexposure:value`,this.currentExposure),e.setState(`autoexposure:avgLuminance`,this.currentLuminance),this.emit(`autoexposure:updated`,{exposure:this.currentExposure,luminance:this.currentLuminance,targetExposure:this.targetExposure}),this.isFirstFrame=!1}_applyReadback(e){if(!this.enabled||!e||e.length<3)return;let t=e[0],n=e[1],r=e[2];(!isFinite(t)||t<=0)&&(t=1),(!isFinite(n)||n<=0)&&(n=.18),(!isFinite(r)||r<=0)&&(r=t),this.currentExposure=t,this.currentLuminance=n,this.targetExposure=r,this.renderer.toneMappingExposure=t}reset(){this.lastTime=performance.now(),this._readbackGeneration++,this._pendingReadback=!1}resetHistory(){this.isFirstFrame=!0,this.currentExposure=1,this.currentLuminance=.18,this.targetExposure=1,this.lastTime=performance.now(),this._readbackGeneration++,this._pendingReadback=!1}setSize(){}setExposure(e){this.currentExposure=e,this.previousExposureU.value=e,this.renderer.toneMappingExposure=e}getExposure(){return this.currentExposure}getLuminance(){return this.currentLuminance}updateParameters(e){e.keyValue!==void 0&&(this.keyValueU.value=e.keyValue),e.minExposure!==void 0&&(this.minExposureU.value=e.minExposure),e.maxExposure!==void 0&&(this.maxExposureU.value=e.maxExposure),e.adaptSpeedBright!==void 0&&(this.adaptSpeedBrightU.value=e.adaptSpeedBright),e.adaptSpeedDark!==void 0&&(this.adaptSpeedDarkU.value=e.adaptSpeedDark),e.lowPercentile!==void 0&&(this.lowPercentileU.value=e.lowPercentile),e.highPercentile!==void 0&&(this.highPercentileU.value=e.highPercentile),e.centerWeight!==void 0&&(this.centerWeightU.value=e.centerWeight)}dispose(){this._downsampleComputeNode?.dispose(),this._histogramComputeNode?.dispose(),this._histogramAnalyzeNode?.dispose(),this._adaptationComputeNode?.dispose(),this._downsampleTarget?.dispose(),this._downsampleStorageTex?.dispose(),this._reductionStorageTex?.dispose(),this._reductionReadTarget?.dispose(),this._readbackBuffer?.dispose(),this._inputTexNode?.dispose(),this._reductionReadTexNode?.dispose()}};function xo({colorTexNode:e,ndTexNode:t,motionTexNode:r,readCacheTexNode:i,readPrevNDTexNode:a,writeCacheTex:o,writePrevNDTex:s,resW:c,resH:l,temporalAlpha:u,phiNormal:d,phiDepth:f,maxHistory:p,framesSinceReset:m}){return(0,n.Fn)(()=>{let h=(0,n.int)(n.workgroupId.x).mul(8).add((0,n.int)(n.localId.x)),g=(0,n.int)(n.workgroupId.y).mul(8).add((0,n.int)(n.localId.y));(0,n.If)(h.lessThan((0,n.int)(c)).and(g.lessThan((0,n.int)(l))),()=>{let _=(0,n.ivec2)(h,g),v=(0,n.textureLoad)(e,_).xyz,y=(0,n.textureLoad)(t,_),b=(0,n.vec4)(v,1).toVar();(0,n.If)(m.greaterThan((0,n.int)(0)),()=>{let e=(0,n.textureLoad)(r,_),t=e.w.greaterThan(.5),o=(0,n.float)(h).sub(e.x.mul(c)),s=(0,n.float)(g).sub(e.y.mul(l)),m=o.greaterThanEqual(0).and(o.lessThan((0,n.float)(c))).and(s.greaterThanEqual(0)).and(s.lessThan((0,n.float)(l)));(0,n.If)(t.and(m),()=>{let e=(0,n.ivec2)((0,n.int)(o).clamp((0,n.int)(0),(0,n.int)(c).sub(1)),(0,n.int)(s).clamp((0,n.int)(0),(0,n.int)(l).sub(1))),t=y.xyz.mul(2).sub(1),r=(0,n.textureLoad)(a,e),m=fn(t,r.xyz.mul(2).sub(1),y.w,r.w,d,f);(0,n.If)(m.greaterThan(.01),()=>{let t=(0,n.textureLoad)(i,e),r=t.xyz,a=t.w,o=(0,n.mix)(r,v,(0,n.min)((0,n.max)(u,(0,n.float)(1).div(a.add(1))).div((0,n.max)(m,(0,n.float)(.1))),1)),s=(0,n.min)(a.add(1),p);b.assign((0,n.vec4)(o,s))}).Else(()=>{b.assign((0,n.vec4)(v,1))})}).Else(()=>{b.assign((0,n.vec4)(v,1))})}),(0,n.textureStore)(o,(0,n.uvec2)(h,g),b).toWriteOnly(),(0,n.textureStore)(s,(0,n.uvec2)(h,g),y).toWriteOnly()})})}function So({colorTexNode:e,ndTexNode:t,readCacheTexNode:r,outputTex:i,resW:a,resH:o,spatialRadius:s,spatialWeight:c,phiNormal:l,phiDepth:u}){let d=[[1,0],[-1,0],[0,1],[0,-1],[1,1],[-1,1],[1,-1],[-1,-1]];return(0,n.Fn)(()=>{let f=(0,n.int)(n.workgroupId.x).mul(8).add((0,n.int)(n.localId.x)),p=(0,n.int)(n.workgroupId.y).mul(8).add((0,n.int)(n.localId.y));(0,n.If)(f.lessThan((0,n.int)(a)).and(p.lessThan((0,n.int)(o))),()=>{let m=(0,n.ivec2)(f,p),h=(0,n.textureLoad)(r,m),g=h.xyz,_=h.w,v=(0,n.textureLoad)(t,m),y=v.xyz.mul(2).sub(1),b=(0,n.float)(1).sub(_.div(16).clamp(0,1)),x=c.mul(b),S=(0,n.vec3)(g).toVar(),C=(0,n.float)(1).toVar();for(let e=0;e<d.length;e++){let[i,c]=d[e],m=(0,n.ivec2)(f.add((0,n.int)(s).mul(i)).clamp((0,n.int)(0),(0,n.int)(a).sub(1)),p.add((0,n.int)(s).mul(c)).clamp((0,n.int)(0),(0,n.int)(o).sub(1))),h=(0,n.textureLoad)(r,m).xyz,g=(0,n.textureLoad)(t,m),_=fn(y,g.xyz.mul(2).sub(1),v.w,g.w,l,u);S.addAssign(h.mul(_)),C.addAssign(_)}let w=(0,n.mix)(g,S.div((0,n.max)(C,1e-4)),x),T=(0,n.textureLoad)(e,m).w;(0,n.textureStore)(i,(0,n.uvec2)(f,p),(0,n.vec4)(w,T)).toWriteOnly()})})}var Co=class extends I{constructor(e,i={}){super(`SSRC`,{...i,executionMode:F.PER_CYCLE}),this.renderer=e,this.resW=(0,n.uniform)(1),this.resH=(0,n.uniform)(1),this.temporalAlpha=(0,n.uniform)(i.temporalAlpha??.1),this.phiNormal=(0,n.uniform)(i.phiNormal??128),this.phiDepth=(0,n.uniform)(i.phiDepth??.5),this.maxHistory=(0,n.uniform)(i.maxHistory??128),this.spatialRadius=(0,n.uniform)(i.spatialRadius??4,`int`),this.spatialWeight=(0,n.uniform)(i.spatialWeight??.4),this._framesSinceReset=(0,n.uniform)(0,`int`),this._colorTexNode=new t.TextureNode,this._ndTexNode=new t.TextureNode,this._motionTexNode=new t.TextureNode,this._readCacheTexNode=new t.TextureNode,this._readPrevNDTexNode=new t.TextureNode,this._readPass1CacheTexNode=new t.TextureNode,this._cacheTexA=this._createStorageTex(1,1,r.NearestFilter),this._cacheTexB=this._createStorageTex(1,1,r.NearestFilter),this._prevNDTexA=this._createStorageTex(1,1,r.NearestFilter),this._prevNDTexB=this._createStorageTex(1,1,r.NearestFilter),this._outputTex=this._createStorageTex(1,1,r.LinearFilter),this._currentPingPong=0,this._dispatchX=1,this._dispatchY=1,this._buildComputeNodes()}setupEventListeners(){this.on(`pipeline:reset`,()=>this._resetCache()),this.on(`camera:moved`,()=>this._resetCache())}render(e){if(!this.enabled){e.removeTexture(`ssrc:output`);return}let t=e.getTexture(`pathtracer:color`);if(t?.image){let{width:e,height:n}=t.image;(e!==this._cacheTexA.image.width||n!==this._cacheTexA.image.height)&&this.setSize(e,n)}let n=e.getTexture(`pathtracer:normalDepth`);if(!n||!t)return;this._colorTexNode.value=t,this._ndTexNode.value=n;let r=e.getTexture(`motionVector:screenSpace`);r&&(this._motionTexNode.value=r);let[i,a,o]=this._currentPingPong===0?[this._cacheTexB,this._cacheTexA,this._prevNDTexB]:[this._cacheTexA,this._cacheTexB,this._prevNDTexA];this._readCacheTexNode.value=i,this._readPrevNDTexNode.value=o,this.renderer.compute(this._currentPingPong===0?this._pass1NodeA:this._pass1NodeB),this._readPass1CacheTexNode.value=a,this.renderer.compute(this._pass2Node),this._framesSinceReset.value=Math.min(this._framesSinceReset.value+1,9999),e.setTexture(`ssrc:output`,this._outputTex),this._currentPingPong=1-this._currentPingPong}reset(){this._resetCache()}setSize(e,t){if(e<1||t<1)return;this._cacheTexA.setSize(e,t),this._cacheTexB.setSize(e,t),this._prevNDTexA.setSize(e,t),this._prevNDTexB.setSize(e,t),this._outputTex.setSize(e,t),this.resW.value=e,this.resH.value=t,this._dispatchX=Math.ceil(e/8),this._dispatchY=Math.ceil(t/8);let n=[this._dispatchX,this._dispatchY,1];this._pass1NodeA&&(this._pass1NodeA.dispatchSize=n),this._pass1NodeB&&(this._pass1NodeB.dispatchSize=n),this._pass2Node&&(this._pass2Node.dispatchSize=n),this._resetCache()}dispose(){this._pass1NodeA?.dispose(),this._pass1NodeB?.dispose(),this._pass2Node?.dispose(),this._cacheTexA.dispose(),this._cacheTexB.dispose(),this._prevNDTexA.dispose(),this._prevNDTexB.dispose(),this._outputTex.dispose(),this._colorTexNode?.dispose(),this._ndTexNode?.dispose(),this._motionTexNode?.dispose(),this._readCacheTexNode?.dispose(),this._readPrevNDTexNode?.dispose(),this._readPass1CacheTexNode?.dispose()}updateParameters(e){e.temporalAlpha!==void 0&&(this.temporalAlpha.value=e.temporalAlpha),e.phiNormal!==void 0&&(this.phiNormal.value=e.phiNormal),e.phiDepth!==void 0&&(this.phiDepth.value=e.phiDepth),e.maxHistory!==void 0&&(this.maxHistory.value=e.maxHistory),e.spatialRadius!==void 0&&(this.spatialRadius.value=e.spatialRadius),e.spatialWeight!==void 0&&(this.spatialWeight.value=e.spatialWeight)}_createStorageTex(e,n,i){let a=new t.StorageTexture(e,n);return a.type=r.HalfFloatType,a.format=r.RGBAFormat,a.minFilter=i,a.magFilter=i,a}_resetCache(){this._currentPingPong=0,this._framesSinceReset.value=0}_buildComputeNodes(){let e={colorTexNode:this._colorTexNode,ndTexNode:this._ndTexNode,motionTexNode:this._motionTexNode,readCacheTexNode:this._readCacheTexNode,readPrevNDTexNode:this._readPrevNDTexNode,resW:this.resW,resH:this.resH,temporalAlpha:this.temporalAlpha,phiNormal:this.phiNormal,phiDepth:this.phiDepth,maxHistory:this.maxHistory},t=xo({...e,writeCacheTex:this._cacheTexA,writePrevNDTex:this._prevNDTexA,framesSinceReset:this._framesSinceReset}),n=xo({...e,writeCacheTex:this._cacheTexB,writePrevNDTex:this._prevNDTexB,framesSinceReset:this._framesSinceReset}),r=[this._dispatchX,this._dispatchY,1],i=[8,8,1];this._pass1NodeA=t().compute(r,i),this._pass1NodeB=n().compute(r,i),this._pass2Node=So({colorTexNode:this._colorTexNode,ndTexNode:this._ndTexNode,readCacheTexNode:this._readPass1CacheTexNode,outputTex:this._outputTex,resW:this.resW,resH:this.resH,spatialRadius:this.spatialRadius,spatialWeight:this.spatialWeight,phiNormal:this.phiNormal,phiDepth:this.phiDepth})().compute(r,i)}},wo=class extends I{constructor(e,i={}){super(`Compositor`,{...i,executionMode:F.ALWAYS}),this.renderer=e,this.saturation=(0,n.uniform)(i.saturation??1),this._transparentBackground=(0,n.uniform)(0,`int`),this._sourceTexNode=new t.TextureNode;let a=this._sourceTexNode.sample((0,n.uv)()),o=(0,n.mix)((0,n.vec3)((0,n.dot)(a.xyz,qt)),a.xyz,this.saturation),s=(0,n.select)(this._transparentBackground,a.w,1);this.compositorMaterial=new t.MeshBasicNodeMaterial,this.compositorMaterial.colorNode=(0,n.vec4)(o,s),this.compositorMaterial.blending=r.NoBlending,this.compositorQuad=new t.QuadMesh(this.compositorMaterial)}_resolveSourceTexture(e){return e.getTexture(`bloom:output`)||e.getTexture(`edgeFiltering:output`)||e.getTexture(`asvgf:output`)||e.getTexture(`ssrc:output`)||e.getTexture(`pathtracer:color`)}render(e){if(!this.enabled)return;let t=this._resolveSourceTexture(e);t&&(this._sourceTexNode.value=t,this.renderer.setRenderTarget(null),this.compositorQuad.render(this.renderer))}setSaturation(e){this.saturation.value=e}setTransparentBackground(e){this._transparentBackground.value=+!!e}dispose(){this._sourceTexNode?.dispose(),this.compositorMaterial?.dispose(),this.compositorQuad=null}},To=class{constructor(){this.textures=new Map,this.renderTargets=new Map,this.uniforms=new Map,this.state={frame:0,accumulatedFrames:0,renderMode:0,interactionMode:!1,isComplete:!1,tileInfo:null,currentTile:0,totalTiles:0,cameraChanged:!1,cameraMoving:!1,width:0,height:0,time:0,deltaTime:0,enableASVGF:!1,enableAdaptiveSampling:!1,enableEdgeFiltering:!1},this._stateChangeCallbacks=new Map}setTexture(e,t){this.textures.set(e,t)}getTexture(e){return this.textures.get(e)}hasTexture(e){return this.textures.has(e)}removeTexture(e){this.textures.delete(e)}getTextureNames(){return Array.from(this.textures.keys())}clearTextures(){this.textures.clear()}setRenderTarget(e,t){this.renderTargets.set(e,t)}getRenderTarget(e){return this.renderTargets.get(e)}hasRenderTarget(e){return this.renderTargets.has(e)}removeRenderTarget(e){this.renderTargets.delete(e)}getRenderTargetNames(){return Array.from(this.renderTargets.keys())}clearRenderTargets(){this.renderTargets.clear()}setUniform(e,t){this.uniforms.has(e)?this.uniforms.get(e).value=t:this.uniforms.set(e,{value:t})}getUniform(e){return this.uniforms.get(e)}getUniformValue(e){return this.uniforms.get(e)?.value}hasUniform(e){return this.uniforms.has(e)}removeUniform(e){this.uniforms.delete(e)}getUniformNames(){return Array.from(this.uniforms.keys())}clearUniforms(){this.uniforms.clear()}setState(e,t){let n=this.state[e],r=n!==t;return r&&(this.state[e]=t,this._notifyStateChange(e,t,n)),r}getState(e){return this.state[e]}getAllState(){return this.state}setStates(e){let t=[];for(let[n,r]of Object.entries(e))this.setState(n,r)&&t.push(n);return t}hasState(e){return e in this.state}watchState(e,t){this._stateChangeCallbacks.has(e)||this._stateChangeCallbacks.set(e,[]),this._stateChangeCallbacks.get(e).push(t)}unwatchState(e,t){if(!this._stateChangeCallbacks.has(e))return;let n=this._stateChangeCallbacks.get(e),r=n.indexOf(t);r>-1&&n.splice(r,1)}_notifyStateChange(e,t,n){if(!this._stateChangeCallbacks.has(e))return;let r=this._stateChangeCallbacks.get(e);for(let i of r)try{i(t,n)}catch(t){console.error(`Error in state change callback for '${e}':`,t)}}reset(){this.state.frame=0,this.state.accumulatedFrames=0,this.state.isComplete=!1,this.state.cameraChanged=!0,this.state.currentTile=0}incrementFrame(){return this.state.frame++,this.state.accumulatedFrames++,this.state.frame}dispose(){this.textures.clear(),this.renderTargets.clear(),this.uniforms.clear(),this._stateChangeCallbacks.clear(),this.state={}}},Eo=class extends r.EventDispatcher{constructor(){super(),this._onceCallbacks=new Map}on(e,t){this.addEventListener(e,t)}once(e,t){let n=r=>{t(r),this.off(e,n),this._onceCallbacks.delete(t)};this._onceCallbacks.set(t,n),this.on(e,n)}off(e,t){let n=this._onceCallbacks.get(t);n?(this.removeEventListener(e,n),this._onceCallbacks.delete(t)):this.removeEventListener(e,t)}emit(e,t){t&&typeof t==`object`&&t.type?this.dispatchEvent(t):this.dispatchEvent({type:e,...t})}removeAllListeners(e){if(e){for(let[t,n]of this._onceCallbacks.entries())this.hasEventListener(e,n)&&(this.removeEventListener(e,n),this._onceCallbacks.delete(t));this._listeners&&this._listeners[e]&&delete this._listeners[e]}else this._onceCallbacks.clear(),this._listeners&&={}}listenerCount(e){return!this._listeners||!this._listeners[e]?0:this._listeners[e].length}clear(){this.removeAllListeners()}eventNames(){return this._listeners?Object.keys(this._listeners):[]}},Do=class{constructor(e,t,n){this.renderer=e,this.width=t,this.height=n,this.stages=[],this.context=new To,this.eventBus=new Eo,this.context.setState(`width`,t),this.context.setState(`height`,n),this.stats={enabled:!1,logSkipped:!1,timings:new Map,frameCount:0}}addStage(e){this.stages.push(e),e.initialize(this.context,this.eventBus),this.stats.enabled&&console.log(`[Pipeline] Added stage: ${e.name}`)}getStage(e){return this.stages.find(t=>t.name===e)}removeStage(e){let t=this.stages.findIndex(t=>t.name===e);if(t>-1){let e=this.stages[t];return this.stages.splice(t,1),e.dispose&&e.dispose(),this.stats.timings.delete(e.name),!0}return!1}setStageEnabled(e,t){let n=this.getStage(e);n&&(t?n.enable():n.disable())}render(e=null){let t=this.stats.enabled?performance.now():0;for(let t of this.stages){if(!t.shouldExecuteThisFrame(this.context)){this.stats.enabled&&this.stats.logSkipped&&console.log(`[Pipeline] Skipped stage '${t.name}' (executionMode: ${t.executionMode})`);continue}try{let n=this.stats.enabled?performance.now():0;if(t.render(this.context,e),this.stats.enabled){let e=performance.now()-n;this.stats.timings.has(t.name)||this.stats.timings.set(t.name,[]);let r=this.stats.timings.get(t.name);r.push(e),r.length>60&&r.shift()}}catch(e){console.error(`[Pipeline] Error in stage '${t.name}':`,e)}}if(this.context.incrementFrame(),this.eventBus.emit(`frame:complete`,{frame:this.context.getState(`frame`),accumulatedFrames:this.context.getState(`accumulatedFrames`)}),this.stats.enabled){let e=performance.now()-t;this.stats.timings.has(`_total`)||this.stats.timings.set(`_total`,[]);let n=this.stats.timings.get(`_total`);n.push(e),n.length>60&&n.shift(),this.stats.frameCount++}}reset(){this.eventBus.emit(`pipeline:reset`);for(let e of this.stages)if(e.reset)try{e.reset()}catch(t){console.error(`[Pipeline] Error resetting stage '${e.name}':`,t)}this.context.reset(),this.stats.enabled&&(this.stats.timings.clear(),this.stats.frameCount=0)}setSize(e,t){this.width=e,this.height=t,this.context.setState(`width`,e),this.context.setState(`height`,t),this.eventBus.emit(`pipeline:resize`,{width:e,height:t});for(let n of this.stages)if(n.setSize)try{n.setSize(e,t)}catch(e){console.error(`[Pipeline] Error resizing stage '${n.name}':`,e)}}dispose(){for(let e of this.stages)if(e.dispose)try{e.dispose()}catch(t){console.error(`[Pipeline] Error disposing stage '${e.name}':`,t)}this.stages=[],this.context.dispose(),this.eventBus.clear(),this.stats.timings.clear()}setStatsEnabled(e){this.stats.enabled=e,e||(this.stats.timings.clear(),this.stats.frameCount=0)}getStats(){if(!this.stats.enabled)return null;let e={frameCount:this.stats.frameCount,stages:{},total:0};for(let[t,n]of this.stats.timings.entries()){if(n.length===0)continue;let r=n.reduce((e,t)=>e+t,0)/n.length,i=Math.min(...n),a=Math.max(...n);t===`_total`?(e.total=r,e.totalMin=i,e.totalMax=a):e.stages[t]={avg:r,min:i,max:a}}return e}logStats(){let e=this.getStats();if(!e){console.log(`[Pipeline] Stats not enabled`);return}console.group(`[Pipeline] Performance Stats`),console.log(`Frames: ${e.frameCount}`),e.totalMin===void 0?console.log(`Total: no frames recorded yet (pipeline.render() has not run since stats were enabled — the path tracer may have converged and stopped its animation loop)`):console.log(`Total: ${e.total.toFixed(2)}ms (min: ${e.totalMin.toFixed(2)}ms, max: ${e.totalMax.toFixed(2)}ms)`);for(let[t,n]of Object.entries(e.stages))console.log(` ${t}: ${n.avg.toFixed(2)}ms (min: ${n.min.toFixed(2)}ms, max: ${n.max.toFixed(2)}ms)`);console.groupEnd()}getInfo(){return{stageCount:this.stages.length,enabledStages:this.stages.filter(e=>e.enabled).length,stages:this.stages.map(e=>({name:e.name,enabled:e.enabled})),contextState:this.context.getAllState(),textures:this.context.getTextureNames(),renderTargets:this.context.getRenderTargetNames(),uniforms:this.context.getUniformNames(),events:this.eventBus.eventNames()}}logInfo(){let e=this.getInfo();console.group(`[Pipeline] Info`),console.log(`Stages:`,e.stages),console.log(`Context Textures:`,e.textures),console.log(`Context Render Targets:`,e.renderTargets),console.log(`Context Uniforms:`,e.uniforms),console.log(`Event Types:`,e.events),console.log(`State:`,e.contextState),console.groupEnd()}},Oo=class{constructor(){this.timeElapsed=0,this.lastResetTime=performance.now(),this.renderCompleteDispatched=!1}updateTime(){this.timeElapsed=(performance.now()-this.lastResetTime)/1e3}isTimeLimitReached(e,t){return e===`time`&&t>0&&this.timeElapsed>=t}isLimitReached(e,t,n){return e?this.isTimeLimitReached(t,n)?!0:e.frameCount>=e.completionThreshold:!1}markComplete(){return this.renderCompleteDispatched?!1:(this.renderCompleteDispatched=!0,!0)}reset(){this.timeElapsed=0,this.lastResetTime=performance.now(),this.renderCompleteDispatched=!1}resumeFromPause(){this.renderCompleteDispatched=!1,this.lastResetTime=performance.now()-this.timeElapsed*1e3}},ko=class extends r.EventDispatcher{constructor({scene:e,camera:t,canvas:n,assetLoader:i,pathTracer:a,floorPlane:o}){super(),this.scene=e,this.camera=t,this.canvas=n,this.assetLoader=i,this.pathTracer=a,this.floorPlane=o,this.raycaster=new r.Raycaster,this.focusMode=!1,this.focusPointIndicator=null,this.afPointPlacementMode=!1,this.handleAFPointClick=this.handleAFPointClick.bind(this),this.selectedObject=null,this.selectMode=!1,this.clickTimeout=null,this.mouseDownPosition=null,this.dragThreshold=5,this.handleFocusClick=this.handleFocusClick.bind(this),this.handleSelectClick=this.handleSelectClick.bind(this),this.handleSelectDoubleClick=this.handleSelectDoubleClick.bind(this),this.handleMouseDown=this.handleMouseDown.bind(this),this.handleMouseUp=this.handleMouseUp.bind(this),this.handleContextMenu=this.handleContextMenu.bind(this),this.handleContextPointerDown=this.handleContextPointerDown.bind(this),this.handleContextPointerUp=this.handleContextPointerUp.bind(this),this.contextPointerDownPosition=null,this.canvas.addEventListener(`pointerdown`,this.handleContextPointerDown),this.canvas.addEventListener(`pointerup`,this.handleContextPointerUp),this.canvas.addEventListener(`contextmenu`,this.handleContextMenu),this._overlayManager=null,this._transformManager=null,this._appDispatch=null,this._orbitControls=null}setDependencies({overlayManager:e,transformManager:t,appDispatch:n,orbitControls:r}){this._overlayManager=e||null,this._transformManager=t||null,this._appDispatch=n||null,this._orbitControls=r||null}select(e){let t=this._overlayManager?.getHelper(`outline`);t&&t.setSelectedObjects(e?[e]:[]),this.selectedObject=e||null,e?this._transformManager?.attach(e):this._transformManager?.detach(),this._appDispatch?.({type:L.OBJECT_SELECTED,object:e||null})}deselect(){this.select(null)}disableMode(){this.disableSelectMode(),this._transformManager?.detach()}on(e,t){return this.addEventListener(e,t),()=>this.removeEventListener(e,t)}toggleFocusMode(){return this.focusMode=!this.focusMode,this.canvas.style.cursor=this.focusMode?`crosshair`:`auto`,this.focusMode?this.canvas.addEventListener(`click`,this.handleFocusClick):this.canvas.removeEventListener(`click`,this.handleFocusClick),this._orbitControls&&(this._orbitControls.enabled=!this.focusMode),this.dispatchEvent({type:`focusModeChanged`,enabled:this.focusMode}),this.focusMode}handleFocusClick(e){let t=this.getMouseCoordinates(e);this.raycaster.setFromCamera(t,this.camera);let n=this.raycaster.intersectObjects(this.scene.children,!0);if(n.length>0){let e=n[0],t=e.distance;this.showFocusPoint(e.point),this.toggleFocusMode(),this.dispatchEvent({type:`focusChanged`,distance:t/this.assetLoader.getSceneScale(),worldDistance:t})}}showFocusPoint(e){this.focusPointIndicator&&this.scene.remove(this.focusPointIndicator),this.focusPointIndicator=new r.Mesh(new r.SphereGeometry(this.assetLoader.getSceneScale()*.02,16,16),new r.MeshBasicMaterial({color:65280,transparent:!0,opacity:.8,depthTest:!1})),this.focusPointIndicator.position.copy(e),this.scene.add(this.focusPointIndicator),setTimeout(()=>{this.focusPointIndicator&&=(this.scene.remove(this.focusPointIndicator),null)},2e3)}enterAFPointPlacementMode(){this.afPointPlacementMode=!0,this.canvas.style.cursor=`crosshair`,this.canvas.addEventListener(`click`,this.handleAFPointClick)}exitAFPointPlacementMode(){this.afPointPlacementMode=!1,this.canvas.style.cursor=`auto`,this.canvas.removeEventListener(`click`,this.handleAFPointClick)}handleAFPointClick(e){let t=this.canvas.getBoundingClientRect(),n=(e.clientX-t.left)/t.width,r=(e.clientY-t.top)/t.height;this.exitAFPointPlacementMode(),this.dispatchEvent({type:`afPointPlaced`,point:{x:n,y:r}})}toggleSelectMode(){return this.selectMode=!this.selectMode,this.canvas.style.cursor=this.selectMode?`pointer`:`auto`,this.selectMode?(this.canvas.addEventListener(`mousedown`,this.handleMouseDown),this.canvas.addEventListener(`mouseup`,this.handleMouseUp),this.canvas.addEventListener(`click`,this.handleSelectClick),this.canvas.addEventListener(`dblclick`,this.handleSelectDoubleClick)):(this.canvas.removeEventListener(`mousedown`,this.handleMouseDown),this.canvas.removeEventListener(`mouseup`,this.handleMouseUp),this.canvas.removeEventListener(`click`,this.handleSelectClick),this.canvas.removeEventListener(`dblclick`,this.handleSelectDoubleClick),this.clickTimeout&&=(clearTimeout(this.clickTimeout),null),this.mouseDownPosition=null),this.dispatchEvent({type:`selectModeChanged`,enabled:this.selectMode}),this.selectMode}disableSelectMode(){this.selectMode&&(this.selectMode=!1,this.canvas.style.cursor=`auto`,this.canvas.removeEventListener(`mousedown`,this.handleMouseDown),this.canvas.removeEventListener(`mouseup`,this.handleMouseUp),this.canvas.removeEventListener(`click`,this.handleSelectClick),this.canvas.removeEventListener(`dblclick`,this.handleSelectDoubleClick),this.clickTimeout&&=(clearTimeout(this.clickTimeout),null),this.mouseDownPosition=null,this.dispatchEvent({type:`selectModeChanged`,enabled:!1}))}handleMouseDown(e){this.mouseDownPosition={x:e.clientX,y:e.clientY,button:e.button}}wasMouseDragged(e){if(!this.mouseDownPosition)return!1;let t=Math.abs(e.clientX-this.mouseDownPosition.x),n=Math.abs(e.clientY-this.mouseDownPosition.y);return Math.sqrt(t*t+n*n)>this.dragThreshold}handleSelectClick(e){if(this.wasMouseDragged(e)){this.mouseDownPosition=null;return}if(this.mouseDownPosition=null,this.clickTimeout){clearTimeout(this.clickTimeout),this.clickTimeout=null;return}this.clickTimeout=setTimeout(()=>{this.clickTimeout=null;let t=this.getMouseCoordinates(e);this.raycaster.setFromCamera(t,this.camera);let n=this.raycaster.intersectObjects(this.scene.children,!0),r=this.filterValidIntersects(n);if(r.length>0){let e=r[0].object,t=this.selectedObject;t&&t.uuid===e.uuid?this.dispatchEvent({type:`objectDeselected`,object:e,uuid:e.uuid}):this.dispatchEvent({type:`objectSelected`,object:e,uuid:e.uuid})}else this.dispatchEvent({type:`objectDeselected`})},250)}handleSelectDoubleClick(e){if(this.wasMouseDragged(e)){this.mouseDownPosition=null;return}this.mouseDownPosition=null,this.clickTimeout&&=(clearTimeout(this.clickTimeout),null);let t=this.getMouseCoordinates(e);this.raycaster.setFromCamera(t,this.camera);let n=this.raycaster.intersectObjects(this.scene.children,!0),r=this.filterValidIntersects(n);if(r.length>0){let e=r[0].object;this.dispatchEvent({type:`objectDoubleClicked`,object:e,uuid:e.uuid})}}handleMouseUp(){}handleContextPointerDown(e){e.button===2&&(this.contextPointerDownPosition={x:e.clientX,y:e.clientY})}handleContextPointerUp(e){if(e.button!==2)return;if(this.contextPointerDownPosition){let t=Math.abs(e.clientX-this.contextPointerDownPosition.x),n=Math.abs(e.clientY-this.contextPointerDownPosition.y);if(Math.sqrt(t*t+n*n)>this.dragThreshold){this.contextPointerDownPosition=null;return}}else return;this.contextPointerDownPosition=null;let t=this.selectedObject;t&&this.dispatchEvent({type:`contextMenuRequested`,x:e.clientX,y:e.clientY,selectedObject:t})}handleContextMenu(e){e.preventDefault()}getMouseCoordinates(e){let t=this.canvas.getBoundingClientRect();return{x:(e.clientX-t.left)/t.width*2-1,y:-((e.clientY-t.top)/t.height)*2+1}}filterValidIntersects(e){return e.filter(e=>{let t=e.object;return t!==this.focusPointIndicator&&t!==this.floorPlane&&!t.name.includes(`Helper`)&&t.type===`Mesh`})}updateDependencies({scene:e,camera:t,floorPlane:n}){e&&(this.scene=e),t&&(this.camera=t),n&&(this.floorPlane=n)}wireAppEvents(e){this.addEventListener(`objectSelected`,t=>{this.select(t.object),e.refreshFrame(),e.dispatchEvent({type:L.OBJECT_SELECTED,object:t.object,uuid:t.uuid})}),this.addEventListener(`objectDeselected`,t=>{this.select(null),e.refreshFrame(),e.dispatchEvent({type:L.OBJECT_DESELECTED,object:t.object,uuid:t.uuid})}),this.addEventListener(`selectModeChanged`,t=>{e.dispatchEvent({type:L.SELECT_MODE_CHANGED,enabled:t.enabled})}),this.addEventListener(`objectDoubleClicked`,t=>{this.select(t.object),e.refreshFrame(),e.dispatchEvent({type:L.OBJECT_DOUBLE_CLICKED,object:t.object,uuid:t.uuid})}),this.addEventListener(`focusChanged`,t=>{e.settings.set(`focusDistance`,t.worldDistance),e.dispatchEvent({type:`focusChanged`,distance:t.distance})}),this.addEventListener(`afPointPlaced`,t=>{e.dispatchEvent({type:L.AF_POINT_PLACED,point:t.point})})}dispose(){this.canvas.removeEventListener(`click`,this.handleAFPointClick),this.canvas.removeEventListener(`click`,this.handleFocusClick),this.canvas.removeEventListener(`mousedown`,this.handleMouseDown),this.canvas.removeEventListener(`mouseup`,this.handleMouseUp),this.canvas.removeEventListener(`click`,this.handleSelectClick),this.canvas.removeEventListener(`dblclick`,this.handleSelectDoubleClick),this.canvas.removeEventListener(`contextmenu`,this.handleContextMenu),this.canvas.removeEventListener(`pointerdown`,this.handleContextPointerDown),this.canvas.removeEventListener(`pointerup`,this.handleContextPointerUp),this.clickTimeout&&=(clearTimeout(this.clickTimeout),null),this.mouseDownPosition=null,this.contextPointerDownPosition=null,this.focusPointIndicator&&=(this.scene.remove(this.focusPointIndicator),null),this.canvas.style.cursor=`auto`,this.scene=null,this.camera=null,this.canvas=null,this.assetLoader=null,this.pathTracer=null,this.floorPlane=null,this.raycaster=null}},Ao={glb:{type:`model`,name:`GLB (GLTF Binary)`},gltf:{type:`model`,name:`GLTF`},fbx:{type:`model`,name:`FBX`},obj:{type:`model`,name:`OBJ`},stl:{type:`model`,name:`STL`},ply:{type:`model`,name:`PLY (Polygon File Format)`},dae:{type:`model`,name:`Collada`},"3mf":{type:`model`,name:`3D Manufacturing Format`},usdz:{type:`model`,name:`Universal Scene Description`},hdr:{type:`environment`,name:`HDR (High Dynamic Range)`},exr:{type:`environment`,name:`EXR (OpenEXR)`},png:{type:`image`,name:`PNG`},jpg:{type:`image`,name:`JPEG`},jpeg:{type:`image`,name:`JPEG`},webp:{type:`image`,name:`WebP`},zip:{type:`archive`,name:`ZIP Archive`}},jo=class extends r.EventDispatcher{constructor(e,t,n){super(),this.scene=e,this.camera=t,this.controls=n,this.targetModel=null,this._externalModel=null,this.floorPlane=null,this.sceneScale=1,this.loaderCache={},this.uploadedFileInfo=null,this.animations=[],this.renderer=null}releaseTargetModel(){this.targetModel&&(this.targetModel===this._externalModel?this.targetModel.parent?.remove(this.targetModel):Oe(this.targetModel),this.targetModel=null,this._externalModel=null)}setRenderer(e){this.renderer=e}getFileFormat(e){return Ao[e.split(`.`).pop().toLowerCase()]||null}readFileAsArrayBuffer(e){return new Promise((t,n)=>{let r=new FileReader;r.onload=e=>t(e.target.result),r.onerror=e=>n(e),r.readAsArrayBuffer(e)})}readFileAsText(e){return new Promise((t,n)=>{let r=new FileReader;r.onload=e=>t(e.target.result),r.onerror=e=>n(e),r.readAsText(e)})}async loadAssetFromFile(e){let t=e.name,n=this.getFileFormat(t);if(!n)throw Error(`Unsupported file format: ${t}`);R({isLoading:!0,status:`Loading ${n.name}...`,progress:2});try{let r;switch(n.type){case`model`:r=await this.loadModelFromFile(e,t);break;case`environment`:case`image`:r=await this.loadEnvironmentFromFile(e,t);break;case`archive`:r=await this.loadArchiveFromFile(e,t);break;default:throw Error(`Unknown asset type: ${n.type}`)}return r}catch(e){throw this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async loadModelFromFile(e,t){let n=t.split(`.`).pop().toLowerCase(),r=await this.readFileAsArrayBuffer(e);switch(n){case`glb`:case`gltf`:return await this.loadGLBFromArrayBuffer(r,t);case`fbx`:return await this.loadFBXFromArrayBuffer(r,t);case`obj`:return await this.loadOBJFromFile(e,t);case`stl`:return await this.loadSTLFromArrayBuffer(r,t);case`ply`:return await this.loadPLYFromArrayBuffer(r,t);case`dae`:return await this.loadColladaFromFile(e,t);case`3mf`:return await this.load3MFFromArrayBuffer(r,t);case`usdz`:return await this.loadUSDZFromArrayBuffer(r,t);default:throw Error(`Support for ${n} files is not yet implemented`)}}async loadEnvironmentFromFile(e,t){let n=URL.createObjectURL(e);this.uploadedFileInfo={name:t,type:e.type,size:e.size};try{let e=await this.loadEnvironment(n);return this.dispatchEvent({type:`load`,texture:e,filename:t}),e}finally{URL.revokeObjectURL(n)}}async loadEnvironment(e){try{this.dispatchEvent({type:`beforeEnvironmentLoad`,url:e});let t;if(e.startsWith(`blob:`))t=await this.loadEnvironmentFromBlob(e);else{let n=e.split(/[?#]/)[0].split(`.`).pop().toLowerCase();t=await this.loadEnvironmentByExtension(e,n)}return t.generateMipmaps=!0,this.applyEnvironmentToScene(t),this.dispatchEvent({type:`load`,texture:t}),t}catch(t){throw console.error(`Error loading environment:`,t),this.dispatchEvent({type:`error`,message:t.message,filename:e}),t}}async loadEnvironmentFromBlob(e){let t=await(await fetch(e)).blob(),n=this.determineEnvironmentExtension(t,e),r=URL.createObjectURL(t);try{return await this.loadEnvironmentByExtension(r,n)}finally{URL.revokeObjectURL(r)}}determineEnvironmentExtension(e,t){let n;if(e.type===`image/x-exr`||e.type.includes(`exr`))n=`exr`;else if(e.type===`image/vnd.radiance`||e.type.includes(`hdr`))n=`hdr`;else{let e=t.split(`/`).pop();if(e){let t=e.match(/\.([^.]+)$/);t&&(n=t[1].toLowerCase())}}return!n&&this.uploadedFileInfo&&(n=this.uploadedFileInfo.name.split(`.`).pop().toLowerCase()),n}async loadEnvironmentByExtension(e,t){let n;return t===`hdr`||t===`exr`?n=await(t===`hdr`?this.loaderCache.hdr||(this.loaderCache.hdr=new c.HDRLoader().setDataType(r.FloatType)):this.loaderCache.exr||(this.loaderCache.exr=new d.EXRLoader().setDataType(r.FloatType))).loadAsync(e):(this.loaderCache.texture||(this.loaderCache.texture=new r.TextureLoader),n=await this.loaderCache.texture.loadAsync(e)),n.mapping=r.EquirectangularReflectionMapping,n.minFilter=r.LinearFilter,n.magFilter=r.LinearFilter,n}applyEnvironmentToScene(e){this.scene.background=e,this.scene.environment=e}async loadArchiveFromFile(e,t){try{let n=await this.readFileAsArrayBuffer(e),r=(0,m.unzipSync)(new Uint8Array(n));return await this.processObjMtlPairsInZip(r,t)||await this.findAndLoadModelFromZip(r,t)}catch(e){throw console.error(`Error loading ZIP archive:`,e),e}}async processObjMtlPairsInZip(e,t){let n=[],r=[];for(let t in e){let i=t.toLowerCase();i.endsWith(`.obj`)?n.push({path:t,content:e[t]}):i.endsWith(`.mtl`)&&r.push({path:t,content:e[t]})}if(n.length>0&&r.length>0){console.log(`Found ${n.length} OBJ files and ${r.length} MTL files in ZIP`);let i=this.findMatchingObjMtlPairs(n,r);if(i.length>0)return console.log(`Found ${i.length} matching OBJ+MTL pairs`),await this.loadOBJMTLPairFromZip(i[0].obj,i[0].mtl,e,t);if(i.length===0)return console.log(`No matching pairs by name, using first OBJ and MTL files`),await this.loadOBJMTLPairFromZip(n[0],r[0],e,t)}return null}findMatchingObjMtlPairs(e,t){let n=[];for(let r of e){let e=r.path.split(`/`).pop().replace(/\.obj$/i,``).toLowerCase();for(let i of t){let t=i.path.split(`/`).pop().replace(/\.mtl$/i,``).toLowerCase();if(e===t||e.includes(t)||t.includes(e)){n.push({obj:r,mtl:i});break}}}return n}async findAndLoadModelFromZip(e){for(let t of[`scene.gltf`,`scene.glb`,`model.gltf`,`model.glb`,`main.gltf`,`main.glb`,`asset.gltf`,`asset.glb`])if(e[t]){console.log(`Found main model file: ${t}`);let n=t.split(`.`).pop().toLowerCase();return await this.loadModelFromZipEntry(e[t],t,n,e)}for(let t in e){let n=t.split(`.`).pop().toLowerCase();if(Ao[n]&&Ao[n].type===`model`)return console.log(`Loading model file from ZIP: ${t}`),await this.loadModelFromZipEntry(e[t],t,n,e)}throw Error(`No supported model files found in the ZIP archive`)}async loadModelFromZipEntry(e,t,n,r){try{R({isLoading:!0,status:`Processing ${n.toUpperCase()} from ZIP...`,progress:5});let i=new Blob([e.buffer],{type:`application/octet-stream`}),a=URL.createObjectURL(i),o;switch(n){case`glb`:case`gltf`:o=await this.handleGltfFromZip(n,e,t,r);break;case`fbx`:o=await this.loadFBXFromArrayBuffer(e.buffer,t);break;case`obj`:o=await this.handleObjFromZip(e,t,r);break;case`stl`:o=await this.loadSTLFromArrayBuffer(e.buffer,t);break;case`ply`:o=await this.loadPLYFromArrayBuffer(e.buffer,t);break;case`dae`:{let n=(0,m.strFromU8)(e),r=new File([new Blob([n])],t);o=await this.loadColladaFromFile(r,t)}break;case`3mf`:o=await this.load3MFFromArrayBuffer(e.buffer,t);break;case`usdz`:o=await this.loadUSDZFromArrayBuffer(e.buffer,t);break;default:throw Error(`Support for ${n} files is not yet implemented`)}return URL.revokeObjectURL(a),this.dispatchEvent({type:`load`,model:this.targetModel,filename:`${t} (from ZIP)`}),o}catch(e){throw console.error(`Error loading ${n} from ZIP:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async handleGltfFromZip(e,t,n,i){if(e===`gltf`){let e=(0,m.strFromU8)(t),a=new r.LoadingManager,o=n.split(`/`).slice(0,-1).join(`/`);a.setURLModifier(e=>this.resolveZipResource(e,o,i));let s=await this.createGLTFLoader();s.manager=a;try{return await new Promise((t,n)=>{s.parse(e,``,e=>{this.releaseTargetModel(),this.targetModel=e.scene,this.onModelLoad(this.targetModel).then(()=>t(e))},e=>n(e))})}finally{this._disposeGLTFLoader(s)}}else return await this.loadGLBFromArrayBuffer(t.buffer,n)}async handleObjFromZip(e,t,n){let r=(0,m.strFromU8)(e),i=r.match(/mtllib\s+([^\s]+)/),a=null;i&&i[1]&&(a=await this.loadMtlFromZip(i[1],t,n));let{OBJLoader:o}=await import(`three/examples/jsm/loaders/OBJLoader.js`),s=new o;a&&s.setMaterials(a);let c=s.parse(r);return c.name=t,this.releaseTargetModel(),this.targetModel=c,await this.onModelLoad(this.targetModel),c}async loadMtlFromZip(e,t,n){let i=t.split(`/`).slice(0,-1).join(`/`),a=[e,`${i}/${e}`,e.split(`/`).pop()];for(let e of a)if(n[e]){let{MTLLoader:t}=await import(`three/examples/jsm/loaders/MTLLoader.js`),a=(0,m.strFromU8)(n[e]),o=new r.LoadingManager;o.setURLModifier(e=>this.resolveZipResource(e,i,n));let s=new t(o).parse(a,i);return s.preload(),s}return null}resolveZipResource(e,t,n){let r=e.replace(/^\.\/|^\//,``),i=[r,`${t}/${r}`,r.split(`/`).pop()];for(let e of i)if(n[e]){let t=new Blob([n[e].buffer],{type:`application/octet-stream`});return URL.createObjectURL(t)}return console.warn(`Resource not found in ZIP: ${e}`),e}async loadOBJMTLPairFromZip(e,t,n,i){let{MTLLoader:a}=await import(`three/examples/jsm/loaders/MTLLoader.js`),{OBJLoader:o}=await import(`three/examples/jsm/loaders/OBJLoader.js`),s=[],c=new r.LoadingManager,l=e.path.split(`/`).slice(0,-1).join(`/`),u=t.path.split(`/`).slice(0,-1).join(`/`);c.setURLModifier(e=>this.resolveTextureInZip(e,l,u,t,n,s));let d=this.prepareFixedMtlContent(t),f=new a(c).parse(d,u);f.preload();let p=new o(c);p.setMaterials(f);let h=(0,m.strFromU8)(e.content),g=p.parse(h);return this.releaseTargetModel(),this.targetModel=g,await this.onModelLoad(this.targetModel),s.forEach(e=>URL.revokeObjectURL(e)),this.dispatchEvent({type:`load`,model:g,filename:`${e.path} (from ${i})`}),g}prepareFixedMtlContent(e){return(0,m.strFromU8)(e.content).replace(RegExp(`${e.path.split(`/`).pop()}\\s+`,`g`),` `).replace(/([a-zA-Z_]+)([\\/])/g,`$1 $2`)}resolveTextureInZip(e,t,n,r,i,a){let o=e.split(`?`)[0].split(`#`)[0].replace(/^\.\/|^\//,``),s=r.path.split(`/`).pop();o.startsWith(s)&&(o=o.substring(s.length).replace(/^\.\/|^\/|^\./,``));let c=[o,`${t}/${o}`,`${n}/${o}`,`textures/${o}`,`texture/${o}`,`materials/${o}`,o.split(`/`).pop()];for(let e of c)if(i[e]){let t=new Blob([i[e].buffer],{type:`application/octet-stream`}),n=URL.createObjectURL(t);return a.push(n),n}return this.findTextureWithFuzzyMatch(o,i,a)||e}findTextureWithFuzzyMatch(e,t,n){let r=e.split(`/`).pop();for(let e in t)if(e.endsWith(r)){let r=new Blob([t[e].buffer],{type:`application/octet-stream`}),i=URL.createObjectURL(r);return n.push(i),i}if(r&&r.length>5)for(let e in t){let i=e.split(`/`).pop();if(i.includes(r)||r.includes(i)){let r=new Blob([t[e].buffer],{type:`application/octet-stream`}),i=URL.createObjectURL(r);return n.push(i),i}}return null}async createGLTFLoader(){let e=new l.DRACOLoader;e.setDecoderConfig({type:`js`}),e.setDecoderPath(`https://www.gstatic.com/draco/v1/decoders/`);let t=new u.KTX2Loader;t.setTranscoderPath(`https://cdn.jsdelivr.net/npm/three@0.183.2/examples/jsm/libs/basis/`),this.renderer&&(t.detectSupport(this.renderer),t.workerConfig={astcSupported:!1,etc1Supported:!1,etc2Supported:!1,dxtSupported:!1,bptcSupported:!1,pvrtcSupported:!1});let n=new s.GLTFLoader;return n.setDRACOLoader(e),n.setKTX2Loader(t),n.setMeshoptDecoder(p.MeshoptDecoder),n}_disposeGLTFLoader(e){e&&(e.dracoLoader?.dispose(),e.ktx2Loader?.dispose())}async loadExampleModels(e,t){if(!t||!t[e])throw Error(`No model file at index ${e}`);let n=`${t[e].url}`;return await this.loadModel(n)}async loadModel(e){let t=await this.createGLTFLoader();try{R({status:`Loading Model...`,progress:2});let n=await t.loadAsync(e);return R({status:`Processing Data...`,progress:10}),this.releaseTargetModel(),this.targetModel=n.scene,this.animations=n.animations||[],await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:n.scene,filename:e.split(`/`).pop()}),n}catch(t){throw console.error(`Error loading model:`,t),this.dispatchEvent({type:`error`,message:t.message,filename:e}),t}finally{this._disposeGLTFLoader(t)}}async loadGLBFromArrayBuffer(e,t=`model.glb`){let n=await this.createGLTFLoader();try{R({isLoading:!0,status:`Processing GLB Data...`,progress:5}),await new Promise(e=>setTimeout(e,0));let r=await n.parseAsync(e,``);return this.releaseTargetModel(),this.targetModel=r.scene,this.animations=r.animations||[],R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:r.scene,filename:t}),r}catch(e){throw console.error(`Error loading GLB:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}finally{this._disposeGLTFLoader(n)}}async loadFBXFromArrayBuffer(e,t=`model.fbx`){try{if(R({isLoading:!0,status:`Processing FBX Data...`,progress:5}),await new Promise(e=>setTimeout(e,0)),!this.loaderCache.fbx){let{FBXLoader:e}=await import(`three/examples/jsm/loaders/FBXLoader.js`);this.loaderCache.fbx=new e}let n=this.loaderCache.fbx.parse(e);return this.releaseTargetModel(),this.targetModel=n,R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:n,filename:t}),n}catch(e){throw console.error(`Error loading FBX:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async loadOBJFromFile(e,t=`model.obj`){try{if(R({isLoading:!0,status:`Processing OBJ Data...`,progress:5}),await new Promise(e=>setTimeout(e,0)),!this.loaderCache.obj){let{OBJLoader:e}=await import(`three/examples/jsm/loaders/OBJLoader.js`);this.loaderCache.obj=new e}let n=await this.readFileAsText(e),r=this.loaderCache.obj.parse(n);return r.name=t,this.releaseTargetModel(),this.targetModel=r,R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:r,filename:t}),r}catch(e){throw console.error(`Error loading OBJ:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async loadSTLFromArrayBuffer(e,t=`model.stl`){try{if(R({isLoading:!0,status:`Processing STL Data...`,progress:5}),await new Promise(e=>setTimeout(e,0)),!this.loaderCache.stl){let{STLLoader:e}=await import(`three/examples/jsm/loaders/STLLoader.js`);this.loaderCache.stl=new e}let n=new r.Mesh(this.loaderCache.stl.parse(e),new r.MeshStandardMaterial);return n.name=t,this.releaseTargetModel(),this.targetModel=n,R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:n,filename:t}),n}catch(e){throw console.error(`Error loading STL:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async loadPLYFromArrayBuffer(e,t=`model.ply`){try{if(R({isLoading:!0,status:`Processing PLY Data...`,progress:5}),await new Promise(e=>setTimeout(e,0)),!this.loaderCache.ply){let{PLYLoader:e}=await import(`three/examples/jsm/loaders/PLYLoader.js`);this.loaderCache.ply=new e}let n=this.loaderCache.ply.parse(e),i;if(n.index!==null)i=new r.Mesh(n,new r.MeshStandardMaterial);else{let e=new r.PointsMaterial({size:.01});e.vertexColors=n.hasAttribute(`color`),i=new r.Points(n,e)}return i.name=t,this.releaseTargetModel(),this.targetModel=i,R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:i,filename:t}),i}catch(e){throw console.error(`Error loading PLY:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async loadColladaFromFile(e,t=`model.dae`){try{if(R({isLoading:!0,status:`Processing Collada Data...`,progress:5}),await new Promise(e=>setTimeout(e,0)),!this.loaderCache.collada){let{ColladaLoader:e}=await import(`three/examples/jsm/loaders/ColladaLoader.js`);this.loaderCache.collada=new e}let n=await this.readFileAsText(e),r=this.loaderCache.collada.parse(n);return r.scene.name=t,this.releaseTargetModel(),this.targetModel=r.scene,R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:r.scene,filename:t}),r}catch(e){throw console.error(`Error loading Collada:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async load3MFFromArrayBuffer(e,t=`model.3mf`){try{if(R({isLoading:!0,status:`Processing 3MF Data...`,progress:5}),await new Promise(e=>setTimeout(e,0)),!this.loaderCache.threemf){let{ThreeMFLoader:e}=await import(`three/examples/jsm/loaders/3MFLoader.js`);this.loaderCache.threemf=new e}let n=this.loaderCache.threemf.parse(e);return this.releaseTargetModel(),this.targetModel=n,R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:n,filename:t}),n}catch(e){throw console.error(`Error loading 3MF:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async loadUSDZFromArrayBuffer(e,t=`model.usdz`){try{if(R({isLoading:!0,status:`Processing USDZ Data...`,progress:5}),await new Promise(e=>setTimeout(e,0)),!this.loaderCache.usdz){let{USDZLoader:e}=await import(`three/examples/jsm/loaders/USDZLoader.js`);this.loaderCache.usdz=new e}let n=this.loaderCache.usdz.parse(e);return n.name=t,this.releaseTargetModel(),this.targetModel=n,R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:n,filename:t}),n}catch(e){throw console.error(`Error loading USDZ:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async loadObject3D(e,t=`object3d`){return e.name=e.name||t,this.releaseTargetModel(),this.targetModel=e,this._externalModel=e,R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:e,filename:t}),e}async onModelLoad(e){let t=new ua(`onModelLoad`);t.start(`Camera extraction`);let n=this.extractCamerasFromModel(e);t.end(`Camera extraction`),t.start(`Camera setup`);let i=new r.Box3().setFromObject(e),a=i.getCenter(new r.Vector3),o=i.getSize(new r.Vector3);this.controls.target.copy(a);let s=Math.max(o.x,o.y,o.z),c=this.camera.fov*(Math.PI/180),l=Math.abs(s/Math.sin(c/2)/2),u=Math.PI/6,d=new r.Vector3(Math.cos(u)*l,l/Math.sqrt(2),Math.sin(u)*l);if(this.camera.position.copy(d.add(a)),this.camera.lookAt(a),this.camera.near=s/100,this.camera.far=s*100,this.camera.updateProjectionMatrix(),this.controls.maxDistance=l*10,this.controls.saveState(),this.controls.update(),t.end(`Camera setup`),this.floorPlane){let e=i.min.y;this.floorPlane.position.y=e,this.floorPlane.rotation.x=-Math.PI/2,this.floorPlane.scale.setScalar(s*5)}t.start(`Process model objects`),this.processModelObjects(e),t.end(`Process model objects`),t.start(`Scene add`),this.scene.add(e),t.end(`Scene add`);let f=s;return t.start(`setupPathTracing`),await this.setupPathTracing(e,f),t.end(`setupPathTracing`),t.print(),this.dispatchEvent({type:`modelProcessed`,model:e,cameras:n,sceneData:{center:a,size:o,maxDim:s,sceneScale:f}}),this.dispatchEvent({type:`SceneRebuild`}),{center:a,size:o,maxDim:s,sceneScale:f}}extractCamerasFromModel(e){let t=[];return e.updateWorldMatrix(!0,!0),e.traverse(e=>{if(e.isCamera){let n=e.clone();e.getWorldPosition(n.position),e.getWorldQuaternion(n.quaternion),(!n.name||n.name===``)&&(n.name=`Model Camera ${t.length+1}`),n.isPerspectiveCamera&&(n.aspect=this.camera.aspect,n.updateProjectionMatrix()),t.push(n)}}),t}processModelObjects(e){let t=[];e.traverse(e=>{let n=e.userData;if(e.isRectAreaLight&&!t.includes(e.uuid)&&t.push(e.uuid),e.name.startsWith(`RectAreaLightPlaceholder`)&&n.name&&n.type===`RectAreaLight`){let i=new r.RectAreaLight(new r.Color(...n.color),n.intensity*.1/Math.PI,n.width,n.height);i.position.z=-2,i.name=n.name,e.add(i),t.push(i.uuid)}if(e.isMesh&&Array.isArray(e.material)){console.log(`Found multi-material mesh:`,e.name);let t=(0,f.createMeshesFromMultiMaterialMesh)(e);e.parent&&(e.parent.add(t),e.parent.remove(e))}})}async setupPathTracing(e,t){this.sceneScale=t}createFloorPlane(){this.floorPlane=new r.Mesh(new r.CircleGeometry,new r.MeshPhysicalMaterial({transparent:!1,color:3158064,roughness:1,metalness:0,opacity:0,transmission:0})),this.floorPlane.name=`Ground`,this.floorPlane.visible=!1,this.scene.add(this.floorPlane)}setFloorPlane(e){this.floorPlane=e}getSceneScale(){return this.sceneScale}getTargetModel(){return this.targetModel}getSupportedFormats(e=null){if(e){let t={};for(let[n,r]of Object.entries(Ao))r.type===e&&(t[n]=r);return t}return Ao}dispose(){for(let e in this.loaderCache){let t=this.loaderCache[e];t&&typeof t.dispose==`function`&&t.dispose()}this.loaderCache={},this._listeners=void 0,this.releaseTargetModel()}removeAllEventListeners(){this._listeners=void 0}},Mo={maxBounces:{uniform:`maxBounces`,reset:!0},samplesPerPixel:{uniform:`samplesPerPixel`,reset:!0},transmissiveBounces:{uniform:`transmissiveBounces`,reset:!0},environmentIntensity:{uniform:`environmentIntensity`,reset:!0},backgroundIntensity:{uniform:`backgroundIntensity`,reset:!0},showBackground:{uniform:`showBackground`,reset:!0},enableEnvironment:{uniform:`enableEnvironment`,reset:!0},globalIlluminationIntensity:{uniform:`globalIlluminationIntensity`,reset:!0},enableDOF:{uniform:`enableDOF`,reset:!0},focusDistance:{uniform:`focusDistance`,reset:!1},focalLength:{uniform:`focalLength`,reset:!0},aperture:{uniform:`aperture`,reset:!0},apertureScale:{uniform:`apertureScale`,reset:!0},anamorphicRatio:{uniform:`anamorphicRatio`,reset:!0},samplingTechnique:{uniform:`samplingTechnique`,reset:!0},fireflyThreshold:{uniform:`fireflyThreshold`,reset:!0},enableAlphaShadows:{uniform:`enableAlphaShadows`,reset:!0},enableEmissiveTriangleSampling:{uniform:`enableEmissiveTriangleSampling`,reset:!0},emissiveBoost:{uniform:`emissiveBoost`,reset:!0},visMode:{uniform:`visMode`,reset:!0},debugVisScale:{uniform:`debugVisScale`,reset:!0},useAdaptiveSampling:{uniform:`useAdaptiveSampling`,reset:!0},adaptiveSamplingMax:{uniform:`adaptiveSamplingMax`,reset:!0},interactionModeEnabled:{handler:`handleInteractionModeEnabled`,reset:!1},maxSamples:{handler:`handleMaxSamples`,reset:!1},transparentBackground:{handler:`handleTransparentBackground`},exposure:{handler:`handleExposure`},saturation:{handler:`handleSaturation`},renderLimitMode:{handler:`handleRenderLimitMode`},renderTimeLimit:{handler:`handleRenderTimeLimit`,reset:!1},renderMode:{handler:`handleRenderMode`},environmentRotation:{handler:`handleEnvironmentRotation`}},No={bounces:`maxBounces`,adaptiveSampling:`useAdaptiveSampling`,debugMode:`visMode`},Po=class extends r.EventDispatcher{constructor(e=z){super(),this._values=new Map,this._pathTracer=null,this._resetCallback=null,this._handlers={},this._delegates={},this._initDefaults(e)}bind({stages:e,renderer:t,resetCallback:n,reconcileCompletion:r}){this._pathTracer=e.pathTracer,this._resetCallback=n,this._delegates={},this._handlers=this._buildHandlers(e,t,r)}_buildHandlers(e,t,n){return{handleTransparentBackground:t=>{e.pathTracer?.setUniform(`transparentBackground`,t),e.compositor?.setTransparentBackground(t)},handleExposure:n=>{!e.autoExposure?.enabled&&t&&(t.toneMappingExposure=n)},handleSaturation:t=>{e.compositor?.setSaturation(t)},handleRenderLimitMode:t=>{e.pathTracer?.setRenderLimitMode?.(t)},handleMaxSamples:t=>{e.pathTracer?.setUniform(`maxSamples`,t),e.pathTracer?.updateCompletionThreshold(),n?.()},handleRenderTimeLimit:()=>{n?.()},handleRenderMode:t=>{e.pathTracer?.setUniform(`renderMode`,parseInt(t))},handleEnvironmentRotation:t=>{e.pathTracer?.environment.setEnvironmentRotation(t)},handleInteractionModeEnabled:t=>{e.pathTracer?.setInteractionModeEnabled(t)}}}set(e,t,{reset:n,silent:r}={}){let i=this._values.get(e);if(i===t)return;this._values.set(e,t);let a=Mo[e];a&&(this._applyRoute(a,t,i),(n===void 0?a.reset??!0:n)&&this._resetCallback?.(),r||this.dispatchEvent({type:L.SETTING_CHANGED,key:e,value:t,prev:i}))}setMany(e,{silent:t}={}){let n=!1;for(let[r,i]of Object.entries(e)){let e=this._values.get(r);if(e===i)continue;this._values.set(r,i);let a=Mo[r];a&&(this._applyRoute(a,i,e),(a.reset??!0)&&(n=!0),t||this.dispatchEvent({type:L.SETTING_CHANGED,key:r,value:i,prev:e}))}n&&this._resetCallback?.()}get(e){return this._values.get(e)}getAll(){return Object.fromEntries(this._values)}applyAll(){for(let[e,t]of this._values){let n=Mo[e];n&&this._applyRoute(n,t,void 0)}}_applyRoute(e,t,n){e.uniform?(this._pathTracer?.setUniform(e.uniform,t),e.after&&this._pathTracer?.[e.after]?.()):e.handler?this._handlers[e.handler]?.(t,n):e.delegate&&this._delegates[e.delegate]?.updateParam?.(e.param,t)}_initDefaults(e){for(let t of Object.keys(Mo))t in e&&this._values.set(t,e[t]);for(let[t,n]of Object.entries(No))t in e&&this._values.set(n,e[t])}},Fo=class extends r.EventDispatcher{constructor(e){super();let t=e.clientWidth,n=e.clientHeight;this.camera=new r.PerspectiveCamera(60,t/n||1,.01,1e3),this.camera.position.set(0,0,5),this.controls=new h.OrbitControls(this.camera,e),this.controls.screenSpacePanning=!0,this.controls.zoomToCursor=!0,this.controls.saveState(),this.interactionManager=null,this.cameras=[this.camera],this.currentCameraIndex=0,this.autoFocusMode=ze.SMOOTHING_FACTOR?`auto`:`manual`,this.afScreenPoint={x:.5,y:.5},this.afSmoothingFactor=ze.SMOOTHING_FACTOR,this._lastValidFocusDistance=null,this._smoothedFocusDistance=null,this._afPointDirty=!1,this._defaultCameraState=null,this._onResize=null,this._onReset=null,this._getSettings=null}setCameras(e){this.cameras=e}getCameraNames(){return!this.cameras||this.cameras.length===0?[`Default Camera`]:this.cameras.map((e,t)=>t===0?`Default Camera`:e.name||`Camera ${t}`)}initCallbacks({onResize:e,onReset:t,getSettings:n}){this._onResize=e,this._onReset=t,this._getSettings=n}switchCamera(e,t,n,i){if(t??=this._getSettings?.(`focusDistance`),n??=this._onResize,i??=this._onReset,!(!this.cameras||this.cameras.length===0)){if((e<0||e>=this.cameras.length)&&(console.warn(`CameraManager: Invalid camera index ${e}. Using default camera.`),e=0),this.currentCameraIndex===0&&e!==0&&(this._defaultCameraState={position:this.camera.position.clone(),quaternion:this.camera.quaternion.clone(),fov:this.camera.fov,near:this.camera.near,far:this.camera.far,target:this.controls?this.controls.target.clone():null}),this.currentCameraIndex=e,e===0&&this._defaultCameraState){let e=this._defaultCameraState;this.camera.position.copy(e.position),this.camera.quaternion.copy(e.quaternion),this.camera.fov=e.fov,this.camera.near=e.near,this.camera.far=e.far,this.camera.updateProjectionMatrix(),this.camera.updateMatrixWorld(!0),this.controls&&e.target&&(this.controls.target.copy(e.target),this.controls.update())}else{let n=this.cameras[e];if(this.camera.position.copy(n.position),this.camera.quaternion.copy(n.quaternion),this.camera.fov=n.fov,this.camera.near=n.near,this.camera.far=n.far,this.camera.updateProjectionMatrix(),this.camera.updateMatrixWorld(!0),this.controls){let e=new r.Vector3(0,0,-1).applyQuaternion(n.quaternion),i=t||5;this.controls.target.copy(this.camera.position).addScaledVector(e,i),this.controls.update()}}n?.(),i?.(),this.dispatchEvent({type:`CameraSwitched`,cameraIndex:e})}}focusOn(e){!e||!this.controls||(this.controls.target.copy(e),this.controls.update(),this._onReset?.())}get active(){return this.camera}getNames(){return this.getCameraNames()}setAutoFocusMode(e){this.autoFocusMode=e,e!==`manual`&&(this._smoothedFocusDistance=null,this._afPointDirty=!0)}setAFScreenPoint(e,t){this.afScreenPoint={x:e,y:t},this._afPointDirty=!0}enterAFPointPlacementMode(){this.interactionManager&&(this.interactionManager.enterAFPointPlacementMode(),this.controls&&(this.controls.enabled=!1))}exitAFPointPlacementMode(){this.interactionManager&&(this.interactionManager.exitAFPointPlacementMode(),this.controls&&(this.controls.enabled=!0))}updateAutoFocus(e){let{meshScene:t,assetLoader:n,floorPlane:r,currentFocusDistance:i,pathTracer:a,setFocusDistance:o,softReset:s,hardReset:c}=e||this._afContext||{};if(!t||this.autoFocusMode===`manual`)return;let l=a;if(l?.isReady&&l.renderMode?.value===1&&l.frameCount>0&&!l.isComplete)return;let u=this.afScreenPoint.x*2-1,d=-(this.afScreenPoint.y*2-1),f=this.interactionManager?.raycaster;if(!f)return;f.setFromCamera({x:u,y:d},this.camera);let p=f.intersectObjects(t.children,!0).find(e=>e.object!==this.interactionManager?.focusPointIndicator&&e.object!==r&&!e.object.name.includes(`Helper`)&&e.object.type===`Mesh`),m;if(p)m=p.distance,this._lastValidFocusDistance=m;else if(this._lastValidFocusDistance!==null)m=this._lastValidFocusDistance;else{let e=n?.getSceneScale()||1;m=ze.FALLBACK_DISTANCE*e,this._lastValidFocusDistance=m}let h=this._afPointDirty;this._afPointDirty=!1,h||this._smoothedFocusDistance===null||this._smoothedFocusDistance===0||Math.abs(m-this._smoothedFocusDistance)/this._smoothedFocusDistance>ze.SNAP_THRESHOLD?this._smoothedFocusDistance=m:this._smoothedFocusDistance+=this.afSmoothingFactor*(m-this._smoothedFocusDistance);let g=i,_=this._smoothedFocusDistance;if(h||g===0||Math.abs(_-g)/Math.max(g,.001)>.001){o(_);let e=n?.getSceneScale()||1;this.dispatchEvent({type:L.AUTO_FOCUS_UPDATED,distance:_/e});let t=Math.abs(_-g)/Math.max(g,.001);h?c?.():t>ze.RESET_THRESHOLD&&s?.()}}setInteractionManager(e){this.interactionManager=e}initAutoFocus({meshScene:e,assetLoader:t,floorPlane:n,pathTracer:r,settings:i,softReset:a,hardReset:o}){this._afContext={meshScene:e,assetLoader:t,floorPlane:n,pathTracer:r,setFocusDistance:e=>i.set(`focusDistance`,e,{silent:!0}),softReset:a,hardReset:o},Object.defineProperty(this._afContext,`currentFocusDistance`,{get:()=>i.get(`focusDistance`)})}dispose(){this.controls?.dispose()}},Io=class extends r.EventDispatcher{constructor(e,t,n,r={}){super(),this.scene=e,this.sceneHelpers=t,this.pathTracer=n,this._onReset=r.onReset||null}addLight(e){let t={DirectionalLight:{position:[1,1,1],intensity:1,color:`#ffffff`},PointLight:{position:[0,2,0],intensity:100,color:`#ffffff`},SpotLight:{position:[0,1,0],intensity:300,color:`#ffffff`,angle:15},RectAreaLight:{position:[0,2,0],intensity:500,color:`#ffffff`,width:2,height:2}}[e];if(!t)return null;let n;if(e===`DirectionalLight`)n=new r.DirectionalLight(t.color,t.intensity),n.position.fromArray(t.position);else if(e===`PointLight`)n=new r.PointLight(t.color,t.intensity),n.position.fromArray(t.position);else if(e===`SpotLight`){n=new r.SpotLight(t.color,t.intensity),n.position.fromArray(t.position),n.angle=r.MathUtils.degToRad(t.angle);let e=new r.Object3D;this.scene.add(e),n.target=e}else e===`RectAreaLight`&&(n=new r.RectAreaLight(t.color,t.intensity,t.width,t.height),n.position.fromArray(t.position),n.lookAt(0,0,0));let i=this.scene.getObjectsByProperty(`isLight`,!0).length;return n.name=`${e.replace(`Light`,``)} ${i+1}`,this.scene.add(n),this.updateLights(),this._syncHelpers(),this._onReset?.(),this._buildDescriptor(n)}removeLight(e){let t=this.scene.getObjectByProperty(`uuid`,e);return!t||!t.isLight?!1:(this.sceneHelpers.remove(t),t.target&&t.target.removeFromParent(),t.removeFromParent(),this.updateLights(),this._onReset?.(),!0)}clearLights(){this.sceneHelpers.clear(),this._removeAllLights(),this.updateLights(),this._onReset?.()}getLights(){return this.scene.getObjectsByProperty(`isLight`,!0).map(e=>this._buildDescriptor(e))}updateLights(){this.pathTracer?.updateLights()}transferSceneLights(e){this._removeAllLights();let t=e.getObjectsByProperty(`isLight`,!0);if(!t||t.length===0){this.updateLights();return}for(let e of t){let t=e.clone();if(e.updateWorldMatrix(!0,!1),e.getWorldPosition(t.position),e.getWorldQuaternion(t.quaternion),e.getWorldScale(t.scale),t.isRectAreaLight&&(t.width*=t.scale.x,t.height*=t.scale.y,t.scale.set(1,1,1)),(e.isSpotLight||e.isDirectionalLight)&&e.target){let n=new r.Object3D;e.target.updateWorldMatrix(!0,!1),e.target.getWorldPosition(n.position),this.scene.add(n),t.target=n}this.scene.add(t)}this.updateLights(),this._syncHelpers()}setShowLightHelper(e){this.sceneHelpers.visible=e,e?this._syncHelpers():this.sceneHelpers.clear()}add(e){return this.addLight(e)}remove(e){return this.removeLight(e)}clear(){this.clearLights()}getAll(){return this.getLights()}sync(){this.updateLights()}showHelpers(e){this.setShowLightHelper(e)}dispose(){this._disposed||(this._disposed=!0,this.sceneHelpers?.clear(),this._removeAllLights(),this._onReset=null,this.pathTracer=null,this.sceneHelpers=null,this.scene=null)}_removeAllLights(){this.scene.getObjectsByProperty(`isLight`,!0).forEach(e=>{e.target&&this.scene.remove(e.target),this.scene.remove(e)})}_syncHelpers(){if(!this.sceneHelpers.visible)return;let e=this.scene.getObjectsByProperty(`isLight`,!0);this.sceneHelpers.sync(e)}_buildDescriptor(e){let t=0;e.type===`SpotLight`&&e.angle!==void 0&&(t=r.MathUtils.radToDeg(e.angle));let n={uuid:e.uuid,name:e.name,type:e.type,intensity:e.intensity,color:`#${e.color.getHexString()}`,position:[e.position.x,e.position.y,e.position.z],angle:t};if(e.type===`RectAreaLight`){n.width=e.width,n.height=e.height;let t=e.getWorldDirection(e.position.clone());n.target=[e.position.x+t.x,e.position.y+t.y,e.position.z+t.z]}else e.type===`SpotLight`&&e.target&&(n.target=[e.target.position.x,e.target.position.y,e.target.position.z]);return n}},Q=e=>Math.min(Math.max(e,0),1);function Lo(e,t,n,r,i){i[0]=Q(e),i[1]=Q(t),i[2]=Q(n)}function Ro(e,t,n,r,i){i[0]=Q(e*r),i[1]=Q(t*r),i[2]=Q(n*r)}function zo(e,t,n,r,i){e*=r,t*=r,n*=r,i[0]=Q(e/(e+1)),i[1]=Q(t/(t+1)),i[2]=Q(n/(n+1))}function Bo(e,t,n,r,i){e=Math.max(e*r-.004,0),t=Math.max(t*r-.004,0),n=Math.max(n*r-.004,0);let a=e=>(e*(6.2*e+.5)/(e*(6.2*e+1.7)+.06))**2.2;i[0]=a(e),i[1]=a(t),i[2]=a(n)}function Vo(e,t,n,r,i){e=e*r/.6,t=t*r/.6,n=n*r/.6;let a=.59719*e+.35458*t+.04823*n,o=.076*e+.90834*t+.01566*n,s=.0284*e+.13383*t+.83777*n,c=e=>(e*(e+.0245786)-90537e-9)/(e*(.983729*e+.432951)+.238081);a=c(a),o=c(o),s=c(s),i[0]=Q(1.60475*a-.53108*o-.07367*s),i[1]=Q(-.10208*a+1.10813*o-.00605*s),i[2]=Q(-.00327*a-.07276*o+1.07602*s)}function Ho(e,t,n,r,i){e*=r,t*=r,n*=r;let a=.6274*e+.3293*t+.0433*n,o=.0691*e+.9195*t+.0113*n,s=.0164*e+.088*t+.8956*n,c=.856627153315983*a+.0951212405381588*o+.0482516061458583*s,l=.137318972929847*a+.761241990602591*o+.101439036467562*s,u=.11189821299995*a+.0767994186031903*o+.811302368396859*s,d=-12.47393,f=4.026069-d;c=Q((Math.log2(Math.max(c,1e-10))-d)/f),l=Q((Math.log2(Math.max(l,1e-10))-d)/f),u=Q((Math.log2(Math.max(u,1e-10))-d)/f);let p=e=>{let t=e*e,n=t*t;return 15.5*n*t-40.14*n*e+31.96*n-6.868*t*e+.4298*t+.1191*e-.00232};c=p(c),l=p(l),u=p(u);let m=1.1271005818144368*c-.11060664309660323*l-.016493938717834573*u,h=-.1413297634984383*c+1.157823702216272*l-.016493938717834257*u,g=-.14132976349843826*c-.11060664309660294*l+1.2519364065950405*u;m=Math.max(0,m)**2.2,h=Math.max(0,h)**2.2,g=Math.max(0,g)**2.2,i[0]=Q(1.6605*m-.5876*h-.0728*g),i[1]=Q(-.1246*m+1.1329*h-.0083*g),i[2]=Q(-.0182*m-.1006*h+1.1187*g)}function Uo(e,t,n,r,i){let a=.76;e*=r,t*=r,n*=r;let o=Math.min(e,Math.min(t,n)),s=o<.08?o-6.25*o*o:.04;e-=s,t-=s,n-=s;let c=Math.max(e,Math.max(t,n));if(c<a){i[0]=e,i[1]=t,i[2]=n;return}let l=1-a,u=1-l*l/(c+l-a),d=u/c;e*=d,t*=d,n*=d;let f=1-1/(.15*(c-u)+1);i[0]=e+(u-e)*f,i[1]=t+(u-t)*f,i[2]=n+(u-n)*f}var Wo=new Map([[r.NoToneMapping,Lo],[r.LinearToneMapping,Ro],[r.ReinhardToneMapping,zo],[r.CineonToneMapping,Bo],[r.ACESFilmicToneMapping,Vo],[r.AgXToneMapping,Ho],[r.NeutralToneMapping,Uo]]),Go=1/2.2;function Ko(e){return e<=.0031308?12.92*e:1.055*e**(1/2.4)-.055}var qo=.2126,Jo=.7152,Yo=.0722;function Xo(e,t){if(t===1)return;let n=e[0]*qo+e[1]*Jo+e[2]*Yo;e[0]=n+(e[0]-n)*t,e[1]=n+(e[1]-n)*t,e[2]=n+(e[2]-n)*t}var Zo=null,Qo=null;async function $o(){if(!Zo){let[e,t]=await Promise.all([import(`oidn-web`),import(`@tensorflow/tfjs-core`)]);Zo=e.initUNetFromURL,Qo=t.engine}return Zo}function es(){if(Qo)try{let e=Qo();e?.registryFactory&&`webgpu-oidn`in e.registryFactory&&e.removeBackend(`webgpu-oidn`)}catch(e){console.warn(`OIDNDenoiser: failed to clear cached TFJS backend`,e)}}var $=new Float32Array(3),ts={BASE_URL:`https://cdn.jsdelivr.net/npm/denoiser/tzas/`,QUALITY_MODELS:{fast:`rt_hdr_alb_nrm_small`,balance:`rt_hdr_alb_nrm`,high:`rt_hdr_calb_cnrm_large`},DEFAULT_OPTIONS:{enableOIDN:!0,oidnQuality:`fast`,debugGbufferMaps:!0,tileSize:256}},ns=class extends r.EventDispatcher{constructor(e,t,n,i,a={}){if(super(),!e||!t||!n||!i)throw Error(`OIDNDenoiser requires output canvas, renderer, scene, and camera`);this.renderer=t,this.scene=n,this.camera=i,this.input=t.domElement,this.output=e,this.debugContainer=a.debugContainer||null,this.extractGBufferData=a.extractGBufferData||null,this.getMRTRenderTarget=a.getMRTRenderTarget||null,this.backendParamsGetter=a.backendParams||null,this.getGPUTextures=a.getGPUTextures||null,this.getExposure=a.getExposure||(()=>1),this.getToneMapping=a.getToneMapping||(()=>r.ACESFilmicToneMapping),this.getSaturation=a.getSaturation||(()=>1),this.getTransparentBackground=a.getTransparentBackground||(()=>!1),this.isGPUMode=!!this.backendParamsGetter,this.gpuDevice=null,this._gpuInputBuffers={color:null,albedo:null,normal:null},this._gpuInputBufferSize={width:0,height:0},this._gpuInputPadBuffer=null,this._gpuInputPaddedRowBytes=0,this._alphaReadbackBuffer=null,this._alphaReadbackMapped=!1,this._cachedAlpha=null,this._cachedAlphaWidth=0,this.config={...ts.DEFAULT_OPTIONS,...a},this.enabled=this.config.enableOIDN,this.quality=this.config.oidnQuality,this.debugGbufferMaps=this.config.debugGbufferMaps,this.tileSize=this.config.tileSize,this.state={isDenoising:!1,isLoading:!1,abortController:null},this._pendingStagingBuffers=new Set,this.currentTZAUrl=null,this.unet=null,this.debugHelpers=null,this._lastAlbedoTexture=null,this._lastNormalTexture=null,this._initialize().catch(e=>{console.error(`Failed to initialize OIDNDenoiser:`,e),this.dispatchEvent({type:`error`,error:e})})}async _initialize(){try{this._setupCanvas(),this._initDebugVisualization(),await this._setupUNetDenoiser()}catch(e){throw Error(`Initialization failed: ${e.message}`)}}_initDebugVisualization(){this.debugHelpers=null}_setupCanvas(){if(!this.output.getContext)throw Error(`Output must be a valid Canvas element`);this.output.willReadFrequently=!0,this.output.width=this.input.width,this.output.height=this.input.height,Object.assign(this.output.style,{position:`absolute`,top:`0`,left:`0`,width:`100%`,height:`100%`,borderRadius:`5px`,background:`repeating-conic-gradient(#808080 0% 25%, transparent 0% 50%) 50% / 20px 20px`}),this.ctx=this.output.getContext(`2d`,{willReadFrequently:!0,alpha:!0})}async _setupUNetDenoiser(){if(this.state.isLoading)return;this.state.isLoading=!0;let e=this._generateTzaUrl();if(this.currentTZAUrl===e&&this.unet){this.state.isLoading=!1;return}try{this.dispatchEvent({type:`loading`,message:`Loading UNet denoiser...`}),this.unet&&=(this.unet.dispose(),null);let t;if(this.isGPUMode&&this.backendParamsGetter){let e=this.backendParamsGetter();this.gpuDevice=e?.device??null,t=e?.device?e:void 0}this.unet=await(await $o())(e,t,{aux:!0,hdr:!0,maxTileSize:this.tileSize}),this.currentTZAUrl=e,this.dispatchEvent({type:`loaded`}),console.log(`UNet denoiser loaded successfully:`,e)}catch(e){console.error(`Failed to load UNet denoiser:`,e),this.dispatchEvent({type:`error`,error:Error(`Denoiser loading failed: ${e.message}`)})}finally{this.state.isLoading=!1}}_generateTzaUrl(){let{BASE_URL:e,QUALITY_MODELS:t}=ts;return`${e}${t[this.quality]||t.balance}.tza`}async updateConfiguration(e){Object.keys(e).some(t=>this.config[t]!==e[t])&&(Object.assign(this.config,e),this.quality=this.config.oidnQuality,this.debugGbufferMaps=this.config.debugGbufferMaps,this.tileSize=this.config.tileSize,await this._setupUNetDenoiser())}async updateQuality(e){if(!Object.prototype.hasOwnProperty.call(ts.QUALITY_MODELS,e))throw Error(`Invalid quality setting: ${e}. Must be one of: ${Object.keys(ts.QUALITY_MODELS).join(`, `)}`);await this.updateConfiguration({oidnQuality:e})}async start(){if(!this.enabled||this.state.isDenoising||this.state.isLoading)return!1;this.dispatchEvent({type:`start`});let e=performance.now(),t=await this.execute();if(t){this.renderer?.resetState?.(),this.input.style.opacity=`0`;let t=performance.now()-e;console.log(`Denoising completed in ${t.toFixed(1)}ms (quality: ${this.quality})`)}return t}async execute(){if(!this.enabled||!this.unet)return!1;this.state.abortController=new AbortController,this.state.isDenoising=!0,this.input.style.opacity=`0`,this.output.style.display=`block`;try{return await this._executeUNet(),!0}catch(e){return e.name===`AbortError`?console.log(`Denoising was aborted`):console.error(`Denoising error:`,e),this.input.style.opacity=`1`,!1}finally{this.state.isDenoising=!1,this.state.abortController=null,this.dispatchEvent({type:`end`})}}async _executeUNet(){return this._executeUNetGPU()}async _executeUNetGPU(){let{width:e,height:t}=this.output;if(!this.getGPUTextures)return console.warn(`OIDNDenoiser: GPU mode enabled but getGPUTextures not provided`),!1;let n=this.getGPUTextures();if(!n?.color)return console.warn(`OIDNDenoiser: GPU textures not ready yet`),!1;let r=this.gpuDevice;if(!r)return console.warn(`OIDNDenoiser: gpuDevice not available`),!1;this._ensureGPUInputBuffers(e,t);let i=r.createCommandEncoder({label:`oidn-tex-to-buf`}),a=e*16,o=this._gpuInputPaddedRowBytes,s=o>a,c=this._gpuInputPadBuffer,l=(n,r)=>{if(!s)i.copyTextureToBuffer({texture:n,mipLevel:0},{buffer:r,offset:0,bytesPerRow:a,rowsPerImage:t},{width:e,height:t,depthOrArrayLayers:1});else{i.copyTextureToBuffer({texture:n,mipLevel:0},{buffer:c,offset:0,bytesPerRow:o,rowsPerImage:t},{width:e,height:t,depthOrArrayLayers:1});for(let e=0;e<t;e++)i.copyBufferToBuffer(c,e*o,r,e*a,a)}};l(n.color,this._gpuInputBuffers.color),l(n.albedo,this._gpuInputBuffers.albedo),l(n.normal,this._gpuInputBuffers.normal),r.queue.submit([i.finish()]),this.getTransparentBackground()?await this._cacheInputAlpha(r,e,t):this._cachedAlpha=null,this.ctx.drawImage(this.input,0,0,e,t);let u={color:{data:this._gpuInputBuffers.color,width:e,height:t},albedo:{data:this._gpuInputBuffers.albedo,width:e,height:t},normal:{data:this._gpuInputBuffers.normal,width:e,height:t}};return this._executeWithAbortGPU(u)}_ensureGPUInputBuffers(e,t){let{width:n,height:r}=this._gpuInputBufferSize;if(n===e&&r===t&&this._gpuInputBuffers.color)return;this._destroyGPUInputBuffers();let i=this.gpuDevice,a=e*t*16,o=GPUBufferUsage.COPY_DST|GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_SRC;this._gpuInputBuffers.color=i.createBuffer({label:`oidn-in-color`,size:a,usage:o}),this._gpuInputBuffers.albedo=i.createBuffer({label:`oidn-in-albedo`,size:a,usage:o}),this._gpuInputBuffers.normal=i.createBuffer({label:`oidn-in-normal`,size:a,usage:o}),this._gpuInputBufferSize={width:e,height:t};let s=e*16,c=Math.ceil(s/256)*256;c===s?this._gpuInputPaddedRowBytes=s:(this._gpuInputPadBuffer=i.createBuffer({label:`oidn-in-pad`,size:c*t,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.COPY_SRC}),this._gpuInputPaddedRowBytes=c)}_destroyGPUInputBuffers(){if(this._gpuInputBuffers.color?.destroy(),this._gpuInputBuffers.albedo?.destroy(),this._gpuInputBuffers.normal?.destroy(),this._gpuInputPadBuffer?.destroy(),this._alphaReadbackMapped&&this._alphaReadbackBuffer)try{this._alphaReadbackBuffer.unmap()}catch{}this._alphaReadbackBuffer?.destroy(),this._alphaReadbackMapped=!1,this._gpuInputBuffers={color:null,albedo:null,normal:null},this._gpuInputPadBuffer=null,this._gpuInputPaddedRowBytes=0,this._alphaReadbackBuffer=null,this._gpuInputBufferSize={width:0,height:0}}async _cacheInputAlpha(e,t,n){let r=t*n*16;this._alphaReadbackBuffer===null&&(this._alphaReadbackBuffer=e.createBuffer({label:`oidn-alpha-readback`,size:r,usage:GPUBufferUsage.MAP_READ|GPUBufferUsage.COPY_DST}));let i=this._alphaReadbackBuffer,a=e.createCommandEncoder();a.copyBufferToBuffer(this._gpuInputBuffers.color,0,i,0,r),e.queue.submit([a.finish()]),this._alphaReadbackMapped=!0;try{await i.mapAsync(GPUMapMode.READ)}catch{this._alphaReadbackMapped=!1;return}let o=new Float32Array(i.getMappedRange()),s=t*n,c=new Uint8Array(s);for(let e=0;e<s;e++)c[e]=Math.min(Math.max(o[e*4+3]*255,0),255)|0;i.unmap(),this._alphaReadbackMapped=!1,this._cachedAlpha=c,this._cachedAlphaWidth=t}_executeWithAbortGPU(e){return new Promise((t,n)=>{if(this.state.abortController?.signal.aborted){n(new DOMException(`Aborted`,`AbortError`));return}let i=null,a=()=>{i&&=(i(),null),n(new DOMException(`Aborted`,`AbortError`))};this.state.abortController.signal.addEventListener(`abort`,a,{once:!0}),i=this.unet.tileExecute({...e,done:async e=>{this.state.abortController.signal.removeEventListener(`abort`,a),i=null;try{await this._displayGPUOutput(e),t()}catch(e){n(e)}},progress:(e,t,n)=>{if(!e?.data||!n)return;let i=this.gpuDevice,a=e.width,o=e.height,s=Math.min(n.width,a-n.x),c=Math.min(n.height,o-n.y);if(s<=0||c<=0)return;let l=s*16,u=s*c*16,d=i.createBuffer({size:u,usage:GPUBufferUsage.MAP_READ|GPUBufferUsage.COPY_DST});this._pendingStagingBuffers.add(d);let f=i.createCommandEncoder();for(let t=0;t<c;t++){let r=((n.y+t)*a+n.x)*16,i=t*l;f.copyBufferToBuffer(e.data,r,d,i,l)}i.queue.submit([f.finish()]),d.mapAsync(GPUMapMode.READ).then(()=>{let e=new Float32Array(d.getMappedRange()),t=new ImageData(s,c),i=this.getExposure(),l=this.getSaturation(),u=Wo.get(this.getToneMapping())||Wo.get(r.ACESFilmicToneMapping),f=this._cachedAlpha,p=this._cachedAlphaWidth;for(let r=0,a=e.length;r<a;r+=4){let a=e[r]*i,o=e[r+1]*i,c=e[r+2]*i;if(l!==1&&($[0]=a,$[1]=o,$[2]=c,Xo($,l),a=$[0],o=$[1],c=$[2]),u(a,o,c,1,$),t.data[r]=Ko($[0])*255+.5|0,t.data[r+1]=Ko($[1])*255+.5|0,t.data[r+2]=Ko($[2])*255+.5|0,f){let e=(r>>2)%s,i=(r>>2)/s|0;t.data[r+3]=f[(n.y+i)*p+n.x+e]}else t.data[r+3]=255}d.unmap(),d.destroy(),this._pendingStagingBuffers.delete(d),this.ctx.putImageData(t,n.x,n.y),this.dispatchEvent({type:`tileProgress`,tile:{x:n.x,y:n.y,width:s,height:c},imageWidth:a,imageHeight:o})}).catch(()=>{d.destroy(),this._pendingStagingBuffers.delete(d)})}})})}async _displayGPUOutput({data:e,width:t,height:n}){let i=this.gpuDevice;if(!i){console.error(`OIDNDenoiser: gpuDevice not available for output readback`);return}let a=t*n*4*4,o=i.createBuffer({label:`oidn-output-staging`,size:a,usage:GPUBufferUsage.MAP_READ|GPUBufferUsage.COPY_DST});try{let s=i.createCommandEncoder({label:`oidn-readback`});s.copyBufferToBuffer(e,0,o,0,a),i.queue.submit([s.finish()]),await o.mapAsync(GPUMapMode.READ);let c=new Float32Array(o.getMappedRange()),l=new ImageData(t,n),u=this.getExposure(),d=this.getSaturation(),f=Wo.get(this.getToneMapping())||Wo.get(r.ACESFilmicToneMapping),p=this._cachedAlpha;for(let e=0,t=c.length;e<t;e+=4){let t=c[e]*u,n=c[e+1]*u,r=c[e+2]*u;d!==1&&($[0]=t,$[1]=n,$[2]=r,Xo($,d),t=$[0],n=$[1],r=$[2]),f(t,n,r,1,$),l.data[e]=Ko($[0])*255+.5|0,l.data[e+1]=Ko($[1])*255+.5|0,l.data[e+2]=Ko($[2])*255+.5|0,l.data[e+3]=p?p[e>>2]:255}o.unmap(),this.ctx.putImageData(l,0,0)}finally{o.destroy()}}abort(){!this.enabled||!this.state.isDenoising||(this.state.abortController?.abort(),this._destroyPendingStagingBuffers(),this.input.style.opacity=`1`,this.state.isDenoising=!1,this.dispatchEvent({type:`end`}),console.log(`Denoising aborted`))}setSize(e,t){if(e<=0||t<=0)throw Error(`Invalid dimensions: ${e}x${t}`);this.output.width=e,this.output.height=t,this._setupUNetDenoiser().catch(e=>{console.error(`Failed to reinitialize denoiser after size change:`,e)})}_updateDebugVisualization(e){if(!e?.textures||e.textures.length<3)return;let t=this.debugHelpers&&(this._lastAlbedoTexture!==e.textures[2]||this._lastNormalTexture!==e.textures[1]);if(!this.debugHelpers||t){this.debugHelpers&&(this.debugHelpers.albedo?.dispose(),this.debugHelpers.normal?.dispose(),console.log(`OIDNDenoiser: Recreating debug helpers due to texture change`)),this.debugHelpers={albedo:ro(this.renderer,e,{width:250,height:250,position:`bottom-right`,theme:`dark`,title:`OIDN Albedo`,autoUpdate:!1,textureIndex:2}),normal:ro(this.renderer,e,{width:250,height:250,position:`bottom-left`,theme:`dark`,title:`OIDN Normal`,autoUpdate:!1,textureIndex:1})},this._lastAlbedoTexture=e.textures[2],this._lastNormalTexture=e.textures[1];let t=this.debugContainer||document.body;t.appendChild(this.debugHelpers.albedo),t.appendChild(this.debugHelpers.normal),this.debugHelpers.albedo.hide(),this.debugHelpers.normal.hide()}this.debugHelpers.albedo.update(),this.debugHelpers.normal.update()}_destroyPendingStagingBuffers(){for(let e of this._pendingStagingBuffers)e.destroy();this._pendingStagingBuffers.clear()}dispose(){this.abort(),this._destroyPendingStagingBuffers(),this.unet?.dispose(),es(),this._destroyGPUInputBuffers(),this.debugHelpers&&=(this.debugHelpers.albedo?.dispose(),this.debugHelpers.normal?.dispose(),null),this._lastAlbedoTexture=null,this._lastNormalTexture=null,this.output?.parentNode&&this.output.remove(),this.unet=null,this.ctx=null,this.state.abortController=null,this.removeAllListeners?.(),console.log(`OIDNDenoiser disposed`)}},rs=``+(typeof document>`u`&&typeof location>`u`?require(`url`).pathToFileURL(__dirname+`/assets/AIUpscalerWorker-D58dcMrY.js`).href:new URL(`assets/AIUpscalerWorker-D58dcMrY.js`,typeof document>`u`?location.href:document.currentScript&&document.currentScript.tagName.toUpperCase()===`SCRIPT`&&document.currentScript.src||document.baseURI).href),is=`https://huggingface.co/notaneimu/onnx-image-models/resolve/main/`,as={QUALITY_PRESETS:{fast:{2:is+`2x-spanx2-ch48.onnx`,4:is+`4xNomos8k_span_otf_strong_fp32_opset17.onnx`},balanced:{2:is+`2xNomosUni_compact_otf_medium.onnx`,4:is+`RealESRGAN_x4plus.onnx`},quality:{2:is+`2x-realesrgan-x2plus.onnx`,4:is+`4xNomos2_hq_mosr_fp32.onnx`}},TILE_SIZE:512,TILE_OVERLAP:16,SESSION_OPTIONS:{executionProviders:[{name:`webgpu`,preferredLayout:`NCHW`}],graphOptimizationLevel:`all`}},os=class extends r.EventDispatcher{constructor(e,t,n={}){if(super(),!e||!t)throw Error(`AIUpscaler requires output canvas and renderer`);this.renderer=t,this.input=t.domElement,this.output=e,this.getSourceCanvas=n.getSourceCanvas||null,this.getGPUTextures=n.getGPUTextures||null,this.getExposure=n.getExposure||(()=>1),this.getToneMapping=n.getToneMapping||(()=>r.ACESFilmicToneMapping),this.getSaturation=n.getSaturation||(()=>1),this.enabled=!1,this.hdr=!1,this.scaleFactor=n.scaleFactor||2,this.quality=n.quality||`fast`,this.tileSize=n.tileSize||as.TILE_SIZE,this._tileSizeOverride=!!n.tileSize,this.state={isUpscaling:!1,isLoading:!1,abortController:null},this._worker=null,this._currentModelUrl=null,this._tileId=0,this._pendingWorkerHandlers=new Set,this._upscaledAlpha=null,this._upscaledAlphaWidth=0,this._backupCanvas=null,this._baseWidth=e.width,this._baseHeight=e.height,this._hdrStagingBuffer=null,this._hdrStagingWidth=0,this._hdrStagingHeight=0}async _ensureSession(){let e=as.QUALITY_PRESETS[this.quality];if(!e)throw Error(`Unknown quality preset: ${this.quality}`);let t=e[this.scaleFactor];if(!t)throw Error(`No model for ${this.quality}/${this.scaleFactor}x`);if(!(this._worker&&this._currentModelUrl===t)){this.state.isLoading=!0,this.dispatchEvent({type:`loading`,message:`Loading ${this.scaleFactor}x upscale model...`});try{if(!this._worker)try{this._worker=new Worker(rs,{type:`module`})}catch(e){if(e.name!==`SecurityError`)throw e;this._worker=await Ze(rs)}await new Promise((e,n)=>{let r=t=>{t.data.type===`loaded`?(this._worker.removeEventListener(`message`,r),t.data.tileSize&&!this._tileSizeOverride&&(this.tileSize=t.data.tileSize),console.log(`AI Upscaler: ${this.scaleFactor}x model loaded, backend: ${t.data.backend}, tileSize: ${this.tileSize}`),e()):t.data.type===`error`&&(this._worker.removeEventListener(`message`,r),n(Error(t.data.message)))};this._worker.addEventListener(`message`,r),this._worker.postMessage({type:`load`,url:t,sessionOptions:as.SESSION_OPTIONS})}),this._currentModelUrl=t,this.dispatchEvent({type:`loaded`})}catch(e){throw console.error(`AI Upscaler: Failed to load model:`,e),this.dispatchEvent({type:`error`,error:e}),e}finally{this.state.isLoading=!1}}}async start(){if(!this.enabled||this.state.isUpscaling||this.state.isLoading)return!1;this.dispatchEvent({type:`start`});let e=performance.now(),t=await this.execute();if(t){this.renderer?.resetState?.();let t=performance.now()-e;console.log(`AI Upscaler: ${this.scaleFactor}x upscale completed in ${t.toFixed(1)}ms`)}return t}async execute(){if(!this.enabled)return!1;this.state.abortController=new AbortController,this.state.isUpscaling=!0,this.input.style.opacity=`0`,this.output.style.display=`block`,this.hdr&&this.getGPUTextures?this._capturedSource=await this._captureSourceHDR():this._capturedSource=this._captureSource(),this._createBackup(this._capturedSource);let e=this._capturedSource.width*this.scaleFactor,t=this._capturedSource.height*this.scaleFactor;this.output.width=e,this.output.height=t;let n=this.output.getContext(`2d`,{willReadFrequently:!0,alpha:!0});n.imageSmoothingEnabled=!0,n.imageSmoothingQuality=`high`,n.drawImage(this._backupCanvas,0,0,e,t);try{return await this._ensureSession(),await this._runUpscale(),this.dispatchEvent({type:`resolution_changed`,width:this.output.width,height:this.output.height}),!0}catch(e){return e.name===`AbortError`?console.log(`AI Upscaler: Upscaling was aborted`):(console.error(`AI Upscaler: Upscaling error:`,e),this.dispatchEvent({type:`error`,error:e}),this._restoreBackup(),this.input.style.opacity=`1`,this.dispatchEvent({type:`resolution_changed`,width:this._baseWidth,height:this._baseHeight})),!1}finally{this._capturedSource=null,this._upscaledAlpha=null,this._backupCanvas=null,this.state.isUpscaling&&(this.state.isUpscaling=!1,this.state.abortController=null,this.dispatchEvent({type:`end`}))}}abort(){this.state.isUpscaling&&(this.state.abortController?.abort(),this._cleanupPendingWorkerHandlers(),this.input.style.opacity=`1`,this._restoreBackup(),this.dispatchEvent({type:`resolution_changed`,width:this._baseWidth,height:this._baseHeight}),this.state.isUpscaling=!1,this.dispatchEvent({type:`end`}),console.log(`AI Upscaler: Aborted`))}async _runUpscale(){let e=this.state.abortController.signal,t=this._capturedSource;this._capturedSource=null;let{width:n,height:i}=t,a=this.scaleFactor,o=this.output.getContext(`2d`,{willReadFrequently:!0,alpha:!0});this._cacheUpscaledAlpha(t,n*a,i*a),t.isHDR&&(this._hdrToneMapFn=Wo.get(this.getToneMapping())||Wo.get(r.ACESFilmicToneMapping),this._hdrExposure=this.getExposure(),this._hdrSaturation=this.getSaturation(),this._tmOut=new Float32Array(3));let s=as.TILE_OVERLAP,c=this.tileSize,l=c-s*2,u=Math.ceil(n/l),d=Math.ceil(i/l),f=u*d,p=0;for(let r=0;r<d;r++)for(let s=0;s<u;s++){if(e.aborted)throw new DOMException(`Aborted`,`AbortError`);let u=Math.min(s*l,Math.max(0,n-c)),d=Math.min(r*l,Math.max(0,i-c)),m=Math.min(c,n-u),h=Math.min(c,i-d),g=this._extractTile(t,u,d,m,h),_=await this._inferTile(g,m,h),v=u*a,y=d*a,b=m*a,x=h*a,S=this._tensorToImageData(_,b,x,v,y);o.putImageData(S,v,y),p++,this.dispatchEvent({type:`progress`,progress:p/f,tile:{x:s,y:r,total:f,completed:p}}),this.dispatchEvent({type:`tileProgress`,tile:{x:v,y,width:b,height:x},imageWidth:n*a,imageHeight:i*a})}}_captureSource(){let e=this.getSourceCanvas?this.getSourceCanvas():null;if(e&&e!==this.output){let t=document.createElement(`canvas`);t.width=e.width,t.height=e.height;let n=t.getContext(`2d`);return n.drawImage(e,0,0),n.getImageData(0,0,t.width,t.height)}return this.output.getContext(`2d`,{willReadFrequently:!0}).getImageData(0,0,this.output.width,this.output.height)}async _captureSourceHDR(){let e=this.getGPUTextures();if(!e?.color)throw Error(`No GPU color texture available for HDR capture`);let t=this.renderer.backend.device,n=e.color,r=n.width,i=n.height,a=Math.ceil(r*16/256)*256,o=a*i;(this._hdrStagingWidth!==r||this._hdrStagingHeight!==i)&&(this._hdrStagingBuffer?.destroy(),this._hdrStagingBuffer=t.createBuffer({label:`aiupscaler-hdr-readback`,size:o,usage:GPUBufferUsage.MAP_READ|GPUBufferUsage.COPY_DST}),this._hdrStagingWidth=r,this._hdrStagingHeight=i);let s=this._hdrStagingBuffer,c=t.createCommandEncoder();c.copyTextureToBuffer({texture:n},{buffer:s,bytesPerRow:a,rowsPerImage:i},{width:r,height:i,depthOrArrayLayers:1}),t.queue.submit([c.finish()]),await s.mapAsync(GPUMapMode.READ);let l=new Float32Array(s.getMappedRange()),u=r*4,d=a/4,f=new Float32Array(r*i*4);for(let e=0;e<i;e++){let t=e*d,n=e*u;f.set(l.subarray(t,t+u),n)}return s.unmap(),{data:f,width:r,height:i,isHDR:!0}}_extractTile(e,t,n,r,i){let{data:a,width:o}=e,s=e.isHDR,c=r*i,l=new Float32Array(3*c);for(let e=0;e<i;e++)for(let i=0;i<r;i++){let u=((n+e)*o+(t+i))*4,d=e*r+i;if(s){let e=this._hdrToneMapFn,t=this._hdrExposure,n=this._hdrSaturation,r=a[u]*t,i=a[u+1]*t,o=a[u+2]*t;n!==1&&(this._tmOut[0]=r,this._tmOut[1]=i,this._tmOut[2]=o,Xo(this._tmOut,n),r=this._tmOut[0],i=this._tmOut[1],o=this._tmOut[2]),e(r,i,o,1,this._tmOut),l[d]=this._tmOut[0]**+Go,l[c+d]=this._tmOut[1]**+Go,l[2*c+d]=this._tmOut[2]**+Go}else l[d]=a[u]/255,l[c+d]=a[u+1]/255,l[2*c+d]=a[u+2]/255}return l}async _inferTile(e,t,n){let r=++this._tileId;return new Promise((i,a)=>{let o=e=>{e.data.id===r&&(this._worker.removeEventListener(`message`,o),this._pendingWorkerHandlers.delete(o),e.data.type===`inferred`?i(e.data.outputData):e.data.type===`error`&&a(Error(e.data.message)))};this._pendingWorkerHandlers.add(o),this._worker.addEventListener(`message`,o),this._worker.postMessage({type:`infer`,tileData:e,width:t,height:n,id:r},[e.buffer])})}_tensorToImageData(e,t,n,r,i){let a=new ImageData(t,n),o=a.data,s=t*n,c=this._upscaledAlpha,l=this._upscaledAlphaWidth;for(let n=0;n<s;n++)if(o[n*4]=Math.min(255,Math.max(0,e[n]*255+.5))|0,o[n*4+1]=Math.min(255,Math.max(0,e[s+n]*255+.5))|0,o[n*4+2]=Math.min(255,Math.max(0,e[2*s+n]*255+.5))|0,c){let e=n/t|0,a=n%t;o[n*4+3]=c[(i+e)*l+(r+a)]}else o[n*4+3]=255;return a}_cacheUpscaledAlpha(e,t,n){let{data:r,width:i,height:a}=e,o=e.isHDR,s=o?1:255,c=!1;for(let e=3;e<r.length;e+=4)if(r[e]<s){c=!0;break}if(!c){this._upscaledAlpha=null,this._upscaledAlphaWidth=0;return}let l=document.createElement(`canvas`);l.width=i,l.height=a;let u=l.getContext(`2d`),d=u.createImageData(i,a);for(let e=0,t=i*a;e<t;e++){let t=o?Math.min(Math.max(r[e*4+3]*255,0),255)|0:r[e*4+3];d.data[e*4]=t,d.data[e*4+1]=t,d.data[e*4+2]=t,d.data[e*4+3]=255}u.putImageData(d,0,0);let f=document.createElement(`canvas`);f.width=t,f.height=n;let p=f.getContext(`2d`);p.imageSmoothingEnabled=!0,p.imageSmoothingQuality=`high`,p.drawImage(l,0,0,t,n);let m=p.getImageData(0,0,t,n).data,h=new Uint8Array(t*n);for(let e=0,r=t*n;e<r;e++)h[e]=m[e*4];this._upscaledAlpha=h,this._upscaledAlphaWidth=t}_createBackup(e){this._backupCanvas=document.createElement(`canvas`),this._backupCanvas.width=e.width,this._backupCanvas.height=e.height;let t=this._backupCanvas.getContext(`2d`);if(e.isHDR){let{data:n,width:i,height:a}=e,o=t.createImageData(i,a),s=o.data,c=Wo.get(this.getToneMapping())||Wo.get(r.ACESFilmicToneMapping),l=this.getExposure(),u=this.getSaturation(),d=new Float32Array(3);for(let e=0,t=i*a;e<t;e++){let t=e*4,r=n[t]*l,i=n[t+1]*l,a=n[t+2]*l;u!==1&&(d[0]=r,d[1]=i,d[2]=a,Xo(d,u),r=d[0],i=d[1],a=d[2]),c(r,i,a,1,d),s[t]=d[0]**+Go*255+.5|0,s[t+1]=d[1]**+Go*255+.5|0,s[t+2]=d[2]**+Go*255+.5|0,s[t+3]=255}t.putImageData(o,0,0)}else t.putImageData(e,0,0)}_restoreBackup(){this._backupCanvas&&=(this.output.width=this._backupCanvas.width,this.output.height=this._backupCanvas.height,this.output.getContext(`2d`).drawImage(this._backupCanvas,0,0),null)}toggleHDR(e){this.hdr=!!e}setQuality(e){if(!as.QUALITY_PRESETS[e]){console.warn(`AIUpscaler: Invalid quality "${e}", must be fast/balanced/quality`);return}this.quality=e}setScaleFactor(e){if(e=Number(e),e!==2&&e!==4){console.warn(`AIUpscaler: Invalid scale factor ${e}, must be 2 or 4`);return}this.scaleFactor=e}setBaseSize(e,t){this._baseWidth=e,this._baseHeight=t}_cleanupPendingWorkerHandlers(){if(this._worker)for(let e of this._pendingWorkerHandlers)this._worker.removeEventListener(`message`,e);this._pendingWorkerHandlers.clear()}async dispose(){this.abort(),this._cleanupPendingWorkerHandlers(),this._worker&&=(this._worker.postMessage({type:`dispose`}),this._worker.terminate(),null),this._currentModelUrl=null,this._backupCanvas=null,this._upscaledAlpha=null,this.state.abortController=null,this._hdrStagingBuffer?.destroy(),this._hdrStagingBuffer=null,this._hdrStagingWidth=0,this._hdrStagingHeight=0,console.log(`AIUpscaler disposed`)}},ss=class extends r.EventDispatcher{constructor({renderer:e,mainCanvas:t,scene:n,camera:r,stages:i,pipeline:a,getExposure:o,getSaturation:s,getTransparentBg:c}){super(),this.renderer=e,this.mainCanvas=t,this.denoiserCanvas=this._createDenoiserCanvas(t),this.scene=n,this.camera=r,this.pipeline=a,this._stages=i,this._getExposure=o,this._getSaturation=s,this._getTransparentBg=c,this.denoiser=null,this.upscaler=null,this._lastRenderWidth=0,this._lastRenderHeight=0,this._pendingStartUpscaler=null,this._denoiserStartHandler=null,this._denoiserEndHandler=null,this._upscalerResChangedHandler=null,this._upscalerStartHandler=null,this._upscalerProgressHandler=null,this._upscalerEndHandler=null}_createDenoiserCanvas(e){let t=e.parentNode;if(!t)return null;let n=document.createElement(`canvas`);return n.width=e.width,n.height=e.height,n.style.position=`absolute`,n.style.inset=`0`,n.style.width=`100%`,n.style.height=`100%`,t.insertBefore(n,e),n}setRenderSize(e,t){this._lastRenderWidth=e,this._lastRenderHeight=t,this.denoiser?.setSize(e,t),this.upscaler?.setBaseSize(e,t)}restoreBaseResolution(){if(!this.denoiserCanvas||!this._lastRenderWidth||!this._lastRenderHeight)return!1;let e=this.denoiserCanvas.width!==this._lastRenderWidth||this.denoiserCanvas.height!==this._lastRenderHeight;return this.denoiserCanvas.width=this._lastRenderWidth,this.denoiserCanvas.height=this._lastRenderHeight,e}setupDenoiser(){if(!this.denoiserCanvas)return;let e=this._stages.pathTracer;this.denoiser=new ns(this.denoiserCanvas,this.renderer,this.scene,this.camera,{...z,backendParams:()=>({device:this.renderer.backend.device,adapterInfo:null}),getGPUTextures:()=>{if(!e?.storageTextures?.readTarget)return null;let t=e.storageTextures.getReadTextures(),{backend:n}=this.renderer;return{color:n.get(t.color).texture,normal:n.get(t.normalDepth).texture,albedo:n.get(t.albedo).texture}},getExposure:()=>this._getEffectiveExposure(),getToneMapping:()=>this._getToneMapping(),getSaturation:()=>this._getSaturation(),getTransparentBackground:()=>this._getTransparentBg(),getMRTRenderTarget:()=>e?.storageTextures?.readTarget??null}),this.denoiser.enabled=z.enableOIDN,this._denoiserStartHandler=()=>this.dispatchEvent({type:L.DENOISING_START}),this._denoiserEndHandler=()=>this.dispatchEvent({type:L.DENOISING_END}),this.denoiser.addEventListener(`start`,this._denoiserStartHandler),this.denoiser.addEventListener(`end`,this._denoiserEndHandler)}setupUpscaler(){if(!this.denoiserCanvas)return;let e=this._stages.pathTracer;this.upscaler=new os(this.denoiserCanvas,this.renderer,{scaleFactor:z.upscalerScale||2,quality:z.upscalerQuality||`fast`,getSourceCanvas:()=>this.denoiser?.enabled?null:this.renderer.domElement,getGPUTextures:()=>{if(!e?.storageTextures?.readTarget)return null;let t=e.storageTextures.getReadTextures();return{color:this.renderer.backend.get(t.color).texture}},getExposure:()=>this._getEffectiveExposure(),getToneMapping:()=>this._getToneMapping(),getSaturation:()=>this._getSaturation()}),this.upscaler.enabled=z.enableUpscaler||!1,this._upscalerResChangedHandler=e=>this.dispatchEvent({type:`resolution_changed`,width:e.width,height:e.height}),this._upscalerStartHandler=()=>this.dispatchEvent({type:L.UPSCALING_START}),this._upscalerProgressHandler=e=>this.dispatchEvent({type:L.UPSCALING_PROGRESS,progress:e.progress}),this._upscalerEndHandler=()=>this.dispatchEvent({type:L.UPSCALING_END}),this.upscaler.addEventListener(`resolution_changed`,this._upscalerResChangedHandler),this.upscaler.addEventListener(`start`,this._upscalerStartHandler),this.upscaler.addEventListener(`progress`,this._upscalerProgressHandler),this.upscaler.addEventListener(`end`,this._upscalerEndHandler)}setDenoiserStrategy(e,t){let n=this._stages;switch(n.asvgf&&(n.asvgf.enabled=!1),n.variance&&!this._isAdaptiveSamplingActive()&&(n.variance.enabled=!1),n.bilateralFilter&&(n.bilateralFilter.enabled=!1),n.edgeFilter&&n.edgeFilter.setFilteringEnabled(!1),n.ssrc&&(n.ssrc.enabled=!1),this._clearDenoiserTextures(),e){case`asvgf`:n.asvgf.enabled=!0,n.variance&&(n.variance.enabled=!0),n.bilateralFilter&&(n.bilateralFilter.enabled=!0),n.asvgf.setTemporalEnabled?.(!0),this._applyASVGFPreset(t||`medium`);break;case`ssrc`:n.ssrc&&(n.ssrc.enabled=!0);break;case`edgeaware`:n.edgeFilter&&n.edgeFilter.setFilteringEnabled(!0);break}}setASVGFEnabled(e,t){let n=this._stages;n.asvgf&&(n.asvgf.enabled=e),n.variance&&(n.variance.enabled=e),n.bilateralFilter&&(n.bilateralFilter.enabled=e),e&&(n.asvgf?.setTemporalEnabled?.(!0),this._applyASVGFPreset(t||`medium`)),n.edgeFilter&&n.edgeFilter.setFilteringEnabled(!e)}applyASVGFPreset(e){this._applyASVGFPreset(e)}setAutoExposureEnabled(e,t){let n=this._stages;n.autoExposure&&(n.autoExposure.enabled=e,!e&&this.renderer&&(this.renderer.toneMappingExposure=t))}setAdaptiveSamplingEnabled(e){let t=this._stages;t.adaptiveSampling&&(t.adaptiveSampling.enabled=e,t.adaptiveSampling.toggleHelper(!1)),e?t.variance&&(t.variance.enabled=!0):t.asvgf?.enabled||t.variance&&(t.variance.enabled=!1),!e&&this.pipeline?.context&&!t.asvgf?.enabled&&this.pipeline.context.removeTexture(`variance:output`)}_cleanupCompletionListener(){this._pendingStartUpscaler&&this.denoiser&&this.denoiser.removeEventListener(`end`,this._pendingStartUpscaler),this._pendingStartUpscaler=null}onRenderComplete({isStillComplete:e,context:t}){this._cleanupCompletionListener(),(this.denoiser?.enabled||this.upscaler?.enabled)&&this.denoiserCanvas&&(this.denoiserCanvas.style.display=`block`);let n=()=>{this._pendingStartUpscaler=null,e()&&this.upscaler?.enabled&&this.upscaler.start()};this.denoiser?.enabled?(this._pendingStartUpscaler=n,this.denoiser.addEventListener(`end`,n,{once:!0}),this.denoiser.start()):(this.upscaler?.enabled&&this._stages.compositor&&t&&this._stages.compositor.render(t),n())}abort(e){this._cleanupCompletionListener(),e&&(e.style.opacity=`1`),this.upscaler&&this.upscaler.abort(),this.denoiser&&(this.denoiser.enabled&&this.denoiser.abort(),this.denoiser.output&&(this.denoiser.output.style.display=`none`))}dispose(){this._cleanupCompletionListener(),this.denoiser&&=(this._denoiserStartHandler&&this.denoiser.removeEventListener(`start`,this._denoiserStartHandler),this._denoiserEndHandler&&this.denoiser.removeEventListener(`end`,this._denoiserEndHandler),this.denoiser.dispose(),null),this.upscaler&&=(this._upscalerResChangedHandler&&this.upscaler.removeEventListener(`resolution_changed`,this._upscalerResChangedHandler),this._upscalerStartHandler&&this.upscaler.removeEventListener(`start`,this._upscalerStartHandler),this._upscalerProgressHandler&&this.upscaler.removeEventListener(`progress`,this._upscalerProgressHandler),this._upscalerEndHandler&&this.upscaler.removeEventListener(`end`,this._upscalerEndHandler),this.upscaler.dispose(),null),this._denoiserStartHandler=null,this._denoiserEndHandler=null,this._upscalerResChangedHandler=null,this._upscalerStartHandler=null,this._upscalerProgressHandler=null,this._upscalerEndHandler=null,this.denoiserCanvas?.parentNode&&(this.denoiserCanvas.parentNode.removeChild(this.denoiserCanvas),this.denoiserCanvas=null)}setOverlayManager(e){this._overlayManager=e}setResetCallback(e){this._onReset=e}setSettings(e){this._settings=e}setASVGFParams(e){this._stages.asvgf?.updateParameters(e)}toggleASVGFHeatmap(e){this._stages.asvgf?.toggleHeatmap?.(e)}configureASVGFForMode(e){this._stages.asvgf&&(this._stages.asvgf.enabled=e.enabled,this._stages.variance&&(this._stages.variance.enabled=e.enabled),this._stages.bilateralFilter&&(this._stages.bilateralFilter.enabled=e.enabled),e.enabled&&this._stages.asvgf.updateParameters(e))}setSSRCParams(e){this._stages.ssrc?.updateParameters(e)}setEdgeAwareParams(e){this._stages.edgeFilter?.updateUniforms(e)}setAutoExposureParams(e){this._stages.autoExposure?.updateParameters(e)}setAdaptiveSamplingParams(e){e.min!==void 0&&this._stages.pathTracer?.setAdaptiveSamplingMin(e.min),e.adaptiveSamplingMax!==void 0&&this._settings?.set(`adaptiveSamplingMax`,e.adaptiveSamplingMax),this._stages.adaptiveSampling?.setAdaptiveSamplingParameters(e)}toggleAdaptiveSamplingHelper(e){this._stages.adaptiveSampling?.toggleHelper(e)}setOIDNEnabled(e){this.denoiser&&(this.denoiser.enabled=e)}setOIDNQuality(e){this.denoiser?.updateQuality(e)}setOIDNTileHelper(e){this._setTileHelper(e)}setTileHelperEnabled(e){this._setTileHelper(e)}setTileHighlightEnabled(e){this._setTileHelper(e)}setUpscalerEnabled(e){this.upscaler&&(this.upscaler.enabled=e)}setUpscalerScaleFactor(e){this.upscaler?.setScaleFactor(e)}setUpscalerQuality(e){this.upscaler?.setQuality(e)}setAutoExposure(e){this.setAutoExposureEnabled(e,this._getExposure()),this._onReset?.()}setAdaptiveSampling(e){this._settings?.set(`useAdaptiveSampling`,e),this.setAdaptiveSamplingEnabled(e)}setStrategy(e,t){this.setDenoiserStrategy(e,t),this._onReset?.()}_setTileHelper(e){let t=this._overlayManager?.getHelper(`tiles`);t&&(t.enabled=e,e||t.hide())}_getEffectiveExposure(){return this._stages.autoExposure?.enabled?this.renderer.toneMappingExposure:this._getExposure()}_getToneMapping(){return this.renderer.toneMapping}_isAdaptiveSamplingActive(){return this._stages.adaptiveSampling?.enabled??!1}_clearDenoiserTextures(){let e=this.pipeline?.context;e&&[`asvgf:output`,`asvgf:temporalColor`,`asvgf:variance`,`variance:output`,`bilateralFiltering:output`,`edgeFiltering:output`,`ssrc:output`].forEach(t=>e.removeTexture(t))}_applyASVGFPreset(e){let t=Pe[e];t&&this._stages.asvgf?.updateParameters(t)}},cs=class{constructor(){this.layer=`hud`,this.visible=!1,this._tileBounds=null,this._imageWidth=1,this._imageHeight=1,this.enabled=!0,this._borderColor=`rgba(255, 0, 0, 0.6)`,this._borderWidthRatio=1/540,this._borderWidthMin=1.5,this._borderWidthMax=4}setActiveTile(e){this._tileBounds=e}setRenderSize(e,t){this._imageWidth=e,this._imageHeight=t}render(e,t,n){if(!this._tileBounds)return;let r=this._tileBounds,i=t/this._imageWidth,a=n/this._imageHeight,o=r.x*i,s=r.y*a,c=r.width*i,l=r.height*a,u=Math.min(this._borderWidthMax,Math.max(this._borderWidthMin,Math.min(t,n)*this._borderWidthRatio));e.strokeStyle=this._borderColor,e.lineWidth=u,e.strokeRect(o,s,c,l)}show(){this.enabled&&(this.visible=!0)}hide(){this.visible=!1,this._tileBounds=null}dispose(){this.visible=!1}},ls=class{constructor(e,i,a){this.layer=`scene`,this.visible=!0,this._outlineNode=(0,g.outline)(i,a,{selectedObjects:[],edgeThickness:(0,n.uniform)(1),edgeGlow:(0,n.uniform)(0)}),this._displayWidth=1,this._displayHeight=1;let o=this._outlineNode.setSize.bind(this._outlineNode);this._outlineNode.setSize=()=>{o(this._displayWidth,this._displayHeight)};let s=(0,n.uniform)(3),c=(0,n.uniform)(new r.Color(16777215)),l=(0,n.uniform)(new r.Color(1640965)),{visibleEdge:u,hiddenEdge:d}=this._outlineNode,f=u.mul(c).add(d.mul(l)).mul(s);this._material=new t.MeshBasicNodeMaterial,this._material.colorNode=(0,n.vec4)(f,1),this._material.blending=r.AdditiveBlending,this._material.toneMapped=!1,this._material.depthTest=!1,this._material.depthWrite=!1,this._quad=new t.QuadMesh(this._material)}setSelectedObjects(e){this._outlineNode.selectedObjects=e}render(e){if(this._outlineNode.selectedObjects.length===0)return;let t=e.autoClear;e.autoClear=!1,e.setRenderTarget(null),this._quad.render(e),e.autoClear=t}setSize(e,t){this._displayWidth=e,this._displayHeight=t,this._outlineNode.setSize(e,t)}show(){this.visible=!0}hide(){this.visible=!1}dispose(){this.visible=!1,this._outlineNode?.dispose(),this._material?.dispose(),this._quad=null}},us=class{constructor(e,t){this.renderer=e,this.camera=t,this._helpers=new Map,this._hudCanvas=document.createElement(`canvas`),this._hudCanvas.style.cssText=`position:absolute;top:0;left:0;width:100%;height:100%;pointer-events:none;`,this._hudCtx=this._hudCanvas.getContext(`2d`),this._helperScene=null}setHelperScene(e){this._helperScene=e}getHUDCanvas(){return this._hudCanvas}setupDefaultHelpers({helperScene:e,meshScene:t,pipeline:n,denoisingManager:r,app:i,renderWidth:a,renderHeight:o}){this.setHelperScene(e);let s=new cs;this.register(`tiles`,s),s.setRenderSize(a||1,o||1),i.addEventListener(`resolution_changed`,e=>{s.setRenderSize(e.width,e.height)}),n.eventBus.on(`tile:changed`,e=>{e.renderMode===1&&e.tileBounds&&(s.setActiveTile(e.tileBounds),s.show())}),n.eventBus.on(`pipeline:reset`,()=>s.hide()),i.addEventListener(L.RENDER_COMPLETE,()=>s.hide()),this._wireDenoiserTileEvents(s,r);let c=new ls(this.renderer,t,this.camera);this.register(`outline`,c)}_wireDenoiserTileEvents(e,t){let n=[t?.denoiser,t?.upscaler];for(let t of n)t&&(t.addEventListener(`tileProgress`,t=>{t.tile&&(e.setRenderSize(t.imageWidth,t.imageHeight),e.setActiveTile(t.tile),e.show(),this.refreshHUD())}),t.addEventListener(`end`,()=>{e.hide(),this.refreshHUD()}))}register(e,t){this._helpers.has(e)&&(console.warn(`OverlayManager: helper "${e}" already registered — replacing.`),this._helpers.get(e).dispose?.()),this._helpers.set(e,t)}unregister(e){let t=this._helpers.get(e);t&&(t.dispose?.(),this._helpers.delete(e))}show(e){this._helpers.get(e)?.show()}hide(e){this._helpers.get(e)?.hide()}toggle(e){let t=this._helpers.get(e);t&&(t.visible?t.hide():t.show())}getHelper(e){return this._helpers.get(e)??null}isVisible(e){return this._helpers.get(e)?.visible??!1}showAll(){for(let e of this._helpers.values())e.show()}hideAll(){for(let e of this._helpers.values())e.hide()}render(){this._helperScene&&this._helperScene.render(this.renderer,this.camera);for(let e of this._helpers.values())e.visible&&e.layer===`scene`&&e.render&&e.render(this.renderer,this.camera);this.refreshHUD()}setSize(e,t){for(let n of this._helpers.values())n.setSize?.(e,t)}refreshHUD(){let e=this._hudCanvas,t=this._hudCtx,n=!1;for(let e of this._helpers.values())if(e.visible&&e.layer===`hud`&&e.render){n=!0;break}if(!n){e.style.display!==`none`&&(e.style.display=`none`);return}let r=window.devicePixelRatio||1,i=e.clientWidth,a=e.clientHeight,o=Math.round(i*r),s=Math.round(a*r);(e.width!==o||e.height!==s)&&(e.width=o,e.height=s),t.clearRect(0,0,o,s),t.save(),t.scale(r,r);for(let e of this._helpers.values())e.visible&&e.layer===`hud`&&e.render&&e.render(t,i,a);t.restore(),e.style.display!==``&&(e.style.display=``)}dispose(){for(let e of this._helpers.values())e.dispose?.();this._helpers.clear(),this._hudCanvas.parentElement&&this._hudCanvas.parentElement.removeChild(this._hudCanvas)}},ds=class extends r.EventDispatcher{constructor(){super(),this.mixer=null,this.timer=new r.Timer,this.actions=[],this.isPlaying=!1,this._scene=null,this._mixerRoot=null,this._meshes=null,this._meshTriRanges=null,this._posBuffer=null,this._tempVec=new r.Vector3,this._skinnedCache=null,this._totalTriangleCount=0,this._clipsCache=null,this._savedTimeScale=1,this.onFinished=null,this.wakeCallback=null}init(e,t,n,i,a){if(this.dispose(),!i||i.length===0)return;this._scene=e,this._mixerRoot=t,this._meshes=n,this._totalTriangleCount=a,this.mixer=new r.AnimationMixer(t);let o=i.map(e=>this.mixer.clipAction(e)),s=(e,t)=>e.name===t||e.getObjectByName(t)!==void 0;!o.some(e=>e.getClip().tracks.some(e=>{let n=e.name.split(`.`)[0];return s(t,n)}))&&t!==e&&(console.log(`[AnimationManager] Tracks did not resolve from model root, retrying with scene root`),this.mixer=new r.AnimationMixer(e),this._mixerRoot=e,o=i.map(e=>this.mixer.clipAction(e))),this.actions=o,this.mixer.addEventListener(`finished`,()=>{this.isPlaying=!1,this.timer.reset(),this.onFinished&&this.onFinished()}),this._meshTriRanges=[],this._skinnedCache=[];let c=0;for(let e of n){let t=e.geometry,n=t.attributes.position,r=t.index?t.index.array:null,i=r?r.length/3:n.count/3,a=n.count;this._meshTriRanges.push({start:c,count:i,uniqueVerts:a,indices:r}),this._skinnedCache.push(new Float32Array(a*3)),c+=i}this._posBuffer=new Float32Array(a*9);let l=n.filter(e=>e.isSkinnedMesh).length;console.debug(`[AnimationManager] Init: ${i.length} clips, ${n.length} meshes (${l} skinned), ${a} triangles`)}play(e=0){if(!(!this.mixer||this.actions.length===0)){if(this.mixer.stopAllAction(),e===-1)for(let e of this.actions)e.play();else e>=0&&e<this.actions.length&&this.actions[e].play();this.timer.reset(),this.isPlaying=!0,this.wakeCallback?.(),this.dispatchEvent({type:L.ANIMATION_STARTED})}}pause(){this.mixer&&(this.mixer.timeScale=0,this.timer.reset(),this.isPlaying=!1,this.dispatchEvent({type:L.ANIMATION_PAUSED}))}resume(){this.mixer&&(this.mixer.timeScale=this._savedTimeScale||1,this.timer.reset(),this.isPlaying=!0,this.wakeCallback?.(),this.dispatchEvent({type:L.ANIMATION_STARTED}))}stop(){this.mixer&&(this.mixer.stopAllAction(),this.mixer.timeScale=this._savedTimeScale||1,this.timer.reset(),this.isPlaying=!1,this.dispatchEvent({type:L.ANIMATION_STOPPED}))}setSpeed(e){this._savedTimeScale=e,this.mixer&&this.isPlaying&&(this.mixer.timeScale=e)}setLoop(e){let t=e?r.LoopRepeat:r.LoopOnce;for(let n of this.actions)n.setLoop(t),n.clampWhenFinished=!e}seekTo(e,t=0){if(!this.mixer||this.actions.length===0)return null;if(this.mixer.stopAllAction(),t===-1)for(let e of this.actions)e.play();else t>=0&&t<this.actions.length&&this.actions[t].play();this.mixer.setTime(e);for(let e of this.actions)e.isRunning()&&(e.paused=!0);return this._computePositions(),this._posBuffer}get currentTime(){return this.mixer?.time||0}update(){if(!this.isPlaying||!this.mixer)return null;this.timer.update();let e=this.timer.getDelta();return this.mixer.update(e),this._computePositions(),this._posBuffer}_computePositions(){let e=this._tempVec,t=this._posBuffer;this._mixerRoot.updateMatrixWorld(!0);for(let n=0;n<this._meshes.length;n++){let r=this._meshes[n],{start:i,count:a,uniqueVerts:o,indices:s}=this._meshTriRanges[n],c=this._skinnedCache[n],l=r.matrixWorld;for(let t=0;t<o;t++)r.getVertexPosition(t,e),e.applyMatrix4(l),c[t*3]=e.x,c[t*3+1]=e.y,c[t*3+2]=e.z;if(s)for(let e=0;e<a;e++){let n=e*3,r=s[n]*3,a=s[n+1]*3,o=s[n+2]*3,l=(i+e)*9;t[l]=c[r],t[l+1]=c[r+1],t[l+2]=c[r+2],t[l+3]=c[a],t[l+4]=c[a+1],t[l+5]=c[a+2],t[l+6]=c[o],t[l+7]=c[o+1],t[l+8]=c[o+2]}else for(let e=0;e<a;e++){let n=e*3*3,r=(e*3+1)*3,a=(e*3+2)*3,o=(i+e)*9;t[o]=c[n],t[o+1]=c[n+1],t[o+2]=c[n+2],t[o+3]=c[r],t[o+4]=c[r+1],t[o+5]=c[r+2],t[o+6]=c[a],t[o+7]=c[a+1],t[o+8]=c[a+2]}}}get hasAnimations(){return this.actions.length>0}get clips(){return this._clipsCache||=this.actions.map((e,t)=>{let n=e.getClip();return{index:t,name:n.name||`Clip ${t}`,duration:n.duration}}),this._clipsCache}dispose(){this.mixer&&=(this.mixer.stopAllAction(),this.mixer.uncacheRoot(this._mixerRoot),null),this.actions=[],this.isPlaying=!1,this.timer.reset(),this._scene=null,this._mixerRoot=null,this._meshes=null,this._meshTriRanges=null,this._posBuffer=null,this._skinnedCache=null,this._clipsCache=null}},fs=class{constructor({camera:e,canvas:t,orbitControls:n,app:i}){this._app=i,this._orbitControls=n,this._camera=e,this._controls=new _.TransformControls(e,t),this._gizmoScene=new r.Scene,this._gizmoScene.add(this._controls.getHelper()),this._attached=null,this._isDragging=!1,this._meshes=null,this._meshTriRanges=null,this._posBuffer=null,this._normalBuffer=null,this._skinnedCache=null,this._normalCache=null,this._tempVec=new r.Vector3,this._normalMatrix=new r.Matrix3,this._refitInFlight=!1,this._baselineComputed=!1,this._onDraggingChanged=this._onDraggingChanged.bind(this),this._onObjectChange=this._onObjectChange.bind(this),this._controls.addEventListener(`dragging-changed`,this._onDraggingChanged),this._controls.addEventListener(`objectChange`,this._onObjectChange)}setMeshData(e,t){this._meshes=e,this._meshTriRanges=[],this._skinnedCache=[],this._normalCache=[];let n=0;for(let t of e){let e=t.geometry,r=e.attributes.position,i=e.index?e.index.array:null,a=i?i.length/3:r.count/3,o=r.count;this._meshTriRanges.push({start:n,count:a,uniqueVerts:o,indices:i}),this._skinnedCache.push(new Float32Array(o*3)),this._normalCache.push(new Float32Array(o*3)),n+=a}this._posBuffer=new Float32Array(t*9),this._normalBuffer=new Float32Array(t*9)}attach(e){this._attached!==e&&(this._controls.attach(e),this._attached=e)}detach(){this._attached&&=(this._controls.detach(),null)}setMode(e){this._controls.setMode(e),this._app?.dispatchEvent({type:L.TRANSFORM_MODE_CHANGED,mode:e})}setSpace(e){this._controls.setSpace(e)}get isDragging(){return this._isDragging}get attachedObject(){return this._attached}get controls(){return this._controls}render(e){if(!this._attached)return;let t=e.autoClear;e.autoClear=!1,e.clearDepth(),e.setRenderTarget(null),e.render(this._gizmoScene,this._camera),e.autoClear=t}_onDraggingChanged(e){this._isDragging=e.value,this._orbitControls&&(this._orbitControls.enabled=!e.value),e.value?this._app.dispatchEvent({type:L.OBJECT_TRANSFORM_START}):(this._recomputeAndRefit(),this._app.dispatchEvent({type:L.OBJECT_TRANSFORM_END}))}_onObjectChange(){this._app.needsReset=!0,this._app.wake()}_recomputeAndRefit(){if(!this._meshes||!this._posBuffer||this._refitInFlight||!this._attached)return;this._attached.updateMatrixWorld(!0);let e=this._findAffectedMeshIndices(this._attached);if(e.length!==0){if(!this._baselineComputed)this._computeAllPositions(),this._baselineComputed=!0;else for(let t of e)this._computeMeshPositions(t);this._refitInFlight=!0;try{this._app.refitBLASes(e,this._posBuffer,this._normalBuffer)}catch(e){console.error(`Transform refit error:`,e)}finally{this._refitInFlight=!1}}}_findAffectedMeshIndices(e){let t=[];for(let n=0;n<this._meshes.length;n++){let r=this._meshes[n];(r===e||this._isDescendantOf(r,e))&&t.push(n)}return t}_isDescendantOf(e,t){let n=e.parent;for(;n;){if(n===t)return!0;n=n.parent}return!1}_computeAllPositions(){for(let e=0;e<this._meshes.length;e++)this._computeMeshPositions(e)}_computeMeshPositions(e){let t=this._meshes[e],{start:n,count:r,uniqueVerts:i,indices:a}=this._meshTriRanges[e],o=this._skinnedCache[e],s=this._normalCache[e],c=this._tempVec,l=this._posBuffer,u=this._normalBuffer;t.updateMatrixWorld(!0);let d=t.matrixWorld;this._normalMatrix.getNormalMatrix(d);let f=this._normalMatrix.elements,p=t.geometry.attributes.normal;for(let e=0;e<i;e++)if(t.getVertexPosition(e,c),c.applyMatrix4(d),o[e*3]=c.x,o[e*3+1]=c.y,o[e*3+2]=c.z,p){let t=p.getX(e),n=p.getY(e),r=p.getZ(e);s[e*3]=f[0]*t+f[3]*n+f[6]*r,s[e*3+1]=f[1]*t+f[4]*n+f[7]*r,s[e*3+2]=f[2]*t+f[5]*n+f[8]*r}if(a)for(let e=0;e<r;e++){let t=e*3,r=a[t]*3,i=a[t+1]*3,c=a[t+2]*3,d=(n+e)*9;l[d]=o[r],l[d+1]=o[r+1],l[d+2]=o[r+2],l[d+3]=o[i],l[d+4]=o[i+1],l[d+5]=o[i+2],l[d+6]=o[c],l[d+7]=o[c+1],l[d+8]=o[c+2],u[d]=s[r],u[d+1]=s[r+1],u[d+2]=s[r+2],u[d+3]=s[i],u[d+4]=s[i+1],u[d+5]=s[i+2],u[d+6]=s[c],u[d+7]=s[c+1],u[d+8]=s[c+2]}else for(let e=0;e<r;e++){let t=e*3*3,r=(e*3+1)*3,i=(e*3+2)*3,a=(n+e)*9;l[a]=o[t],l[a+1]=o[t+1],l[a+2]=o[t+2],l[a+3]=o[r],l[a+4]=o[r+1],l[a+5]=o[r+2],l[a+6]=o[i],l[a+7]=o[i+1],l[a+8]=o[i+2],u[a]=s[t],u[a+1]=s[t+1],u[a+2]=s[t+2],u[a+3]=s[r],u[a+4]=s[r+1],u[a+5]=s[r+2],u[a+6]=s[i],u[a+7]=s[i+1],u[a+8]=s[i+2]}}dispose(){this._controls.removeEventListener(`dragging-changed`,this._onDraggingChanged),this._controls.removeEventListener(`objectChange`,this._onObjectChange),this.detach(),this._gizmoScene.remove(this._controls.getHelper()),this._controls.dispose(),this._meshes=null,this._meshTriRanges=null,this._posBuffer=null,this._normalBuffer=null,this._skinnedCache=null,this._normalCache=null,this._baselineComputed=!1,this._app=null,this._orbitControls=null,this._camera=null,this._controls=null,this._gizmoScene=null}},ps=new WeakMap,ms=class extends r.EventDispatcher{constructor(e,t={}){super();try{ps.get(e)?.dispose()}catch(e){console.warn(`PathTracerApp: prior canvas owner dispose failed`,e)}ps.set(e,this),this.canvas=e,this._autoResize=t.autoResize!==!1,this._showStats=t.showStats!==!1,this._statsContainer=t.statsContainer||null,this.settings=new Po(z),this.renderer=null,this.scene=null,this.meshScene=null,this._sceneHelpers=null,this.assetLoader=null,this._sdf=null,this._animRefitInFlight=!1,this.pipeline=null,this.stages={},this.cameraManager=null,this.lightManager=null,this.denoisingManager=null,this.overlayManager=null,this.interactionManager=null,this.transformManager=null,this.animationManager=new ds,this.environmentManager=null,this.isInitialized=!1,this.pauseRendering=!1,this.pathTracerEnabled=!0,this.animationManagerId=null,this.needsReset=!1,this._loadingInProgress=!1,this._needsDisplayRefresh=!1,this._paused=!1,this.completion=new Oo,this._resizeDebounceTimer=null,this._trackedListeners=[],this._disposed=!1}_addTrackedListener(e,t,n){e&&(e.addEventListener(t,n),this._trackedListeners.push({target:e,type:t,handler:n}))}_removeTrackedListeners(){for(let{target:e,type:t,handler:n}of this._trackedListeners)try{e.removeEventListener(t,n)}catch(e){console.warn(`PathTracerApp: failed to remove listener`,t,e)}this._trackedListeners.length=0}async init(){return await this._initRenderer(),this._initCameraManager(),this._initScenes(),this._initAssetPipeline(),this._initPipeline(),this._initManagers(),this._wireEvents(),this.stages.pathTracer.setTriangleData(new Float32Array(32),0),this.stages.pathTracer.setBVHData(new Float32Array(16)),this.stages.pathTracer.materialData.setMaterialData(new Float32Array(16)),this.stages.pathTracer.setupMaterial(),this._showStats&&this._initStats(),this.isInitialized=!0,console.log(`WebGPU Path Tracer App initialized`),this}animate(){if(this.animationManagerId=requestAnimationFrame(()=>this.animate()),this._loadingInProgress||this._sdf?.isProcessing){this._stats?.update();return}if(this.cameraManager.controls&&this.cameraManager.controls.update(),this.animationManager?.isPlaying&&!this._animRefitInFlight){let e=this.animationManager.update();e&&(this._animRefitInFlight=!0,this.refitBVH(e).catch(e=>console.error(`Animation refit error:`,e)).finally(()=>{this._animRefitInFlight=!1}))}if(this.needsReset&&=(this.reset(!0),!1),this.cameraManager.camera.updateMatrixWorld(),!this.pathTracerEnabled){this.renderer.render(this.meshScene,this.cameraManager.camera),this._renderHelperOverlay();return}if(!this.pauseRendering){if(this.cameraManager.updateAutoFocus(),this.stages.pathTracer?.isReady){if(this.stages.pathTracer.isComplete&&this.completion.renderCompleteDispatched){this._needsDisplayRefresh&&(this._needsDisplayRefresh=!1,this.stages.compositor.render(this.pipeline.context),this._renderHelperOverlay()),this.stopAnimation();return}this.pipeline.render(),this.stages.pathTracer.isComplete||this.completion.updateTime(),Ce({timeElapsed:this.completion.timeElapsed,samples:we(this.stages.pathTracer)}),this.completion.isTimeLimitReached(this.settings.get(`renderLimitMode`),this.settings.get(`renderTimeLimit`))&&(this.stages.pathTracer.isComplete=!0),this.stages.pathTracer.isComplete&&this.completion.markComplete()&&(this.denoisingManager.onRenderComplete({isStillComplete:()=>this.completion.renderCompleteDispatched,context:this.pipeline?.context}),this.dispatchEvent({type:`RenderComplete`}),this.dispatchEvent({type:L.RENDER_COMPLETE}))}this._renderHelperOverlay(),this._stats?.update(),this.renderer.resolveTimestampsAsync?.(r.TimestampQuery.RENDER),this.renderer.resolveTimestampsAsync?.(r.TimestampQuery.COMPUTE)}}stopAnimation(){this.animationManagerId&&=(cancelAnimationFrame(this.animationManagerId),null)}wake(){!this.animationManagerId&&this.isInitialized&&!this._paused&&this.animate()}pause(){this._paused=!0,this.stopAnimation(),this._stats&&(this._stats.dom.style.display=`none`)}resume(){this._paused=!1,this.animationManagerId||this.animate(),this._stats&&(this._stats.dom.style.display=``)}reset(e=!1){if(this.pipeline&&(this.pipeline.reset(),e||this.pipeline.eventBus.emit(`asvgf:reset`)),this.denoisingManager?.abort(this.canvas),this.denoisingManager?.restoreBaseResolution()){let e=this.denoisingManager._lastRenderWidth,t=this.denoisingManager._lastRenderHeight;this.dispatchEvent({type:`resolution_changed`,width:e,height:t})}this.completion.reset(),this.wake(),this.dispatchEvent({type:`RenderReset`}),this.dispatchEvent({type:L.RENDER_RESET})}dispose(){if(!this._disposed){if(this._disposed=!0,this.dispatchEvent({type:L.DISPOSE}),this.stopAnimation(),clearTimeout(this._resizeDebounceTimer),this._resizeDebounceTimer=null,this._removeTrackedListeners(),xe(null),this.interactionManager?.deselect?.(),this.transformManager?.detach?.(),this.animationManager?.dispose(),this.transformManager?.dispose(),this.overlayManager?.dispose(),this.lightManager?.dispose(),this.denoisingManager?.dispose(),this.interactionManager?.dispose(),this.cameraManager?.dispose(),this.pipeline?.dispose(),this._sdf?.dispose(),this._sdf=null,this.assetLoader?.dispose(),this.assetLoader=null,this.meshScene){this.meshScene.environment?.dispose(),this.meshScene.environment=null;for(let e of[...this.meshScene.children])Oe(e);this.meshScene.clear(),this.meshScene=null}this._sceneHelpers?.clear(),this._sceneHelpers=null,this.scene?.clear(),this.scene=null,this.renderer?._canvasTarget&&this.renderer._onCanvasTargetResize&&this.renderer._canvasTarget.removeEventListener(`resize`,this.renderer._onCanvasTargetResize);try{let e=(0,n.texture)().value,t=(0,n.cubeTexture)().value;e?._listeners?.dispose&&(e._listeners.dispose.length=0),t?._listeners?.dispose&&(t._listeners.dispose.length=0)}catch(e){console.warn(`PathTracerApp: failed to clear TSL texture singleton listeners`,e)}this.renderer?.dispose(),this.renderer&&(this.renderer._canvasTarget=null),this.renderer=null,this._stats&&=(this._stats.dom.remove(),null),this.stages={},this.isInitialized=!1}}unloadScene(){if(this.isInitialized){if(this._loadingInProgress)throw Error(`PathTracerApp.unloadScene: cannot unload while a load is in progress`);this._disposed||(this.animationManager?.dispose(),this._animRefitInFlight=!1,this.interactionManager?.deselect(),this.transformManager?.detach?.(),this.assetLoader?.releaseTargetModel(),this.lightManager?.clearLights?.(),this.stages.pathTracer&&(this.stages.pathTracer.setTriangleData(new Float32Array(32),0),this.stages.pathTracer.setBVHData(new Float32Array(16)),this.stages.pathTracer.materialData.setMaterialData(new Float32Array(16)),this.stages.pathTracer.setEmissiveTriangleData?.(new Float32Array,0,0),this.stages.pathTracer.setupMaterial()),this.reset(),this.dispatchEvent({type:`SceneUnloaded`}))}}async loadModel(e){await this._loadWithSceneRebuild(()=>this.assetLoader.loadModel(e),{type:`ModelLoaded`,url:e})}async loadObject3D(e,t=`object3d`){await this._loadWithSceneRebuild(()=>this.assetLoader.loadObject3D(e,t),{type:`Object3DLoaded`,name:t})}async loadEnvironment(e){if(this._loadingInProgress)throw Error(`PathTracerApp.loadEnvironment: another load is already in progress`);this._loadingInProgress=!0;try{await this.assetLoader.loadEnvironment(e);let t=this.meshScene.environment;t&&this.stages.pathTracer&&await this.stages.pathTracer.environment.setEnvironmentMap(t),this.pipeline?.eventBus.emit(`autoexposure:resetHistory`),this.reset(),this.dispatchEvent({type:`EnvironmentLoaded`,url:e})}finally{this._loadingInProgress=!1}}async loadExampleModels(e,t){await this._loadWithSceneRebuild(()=>this.assetLoader.loadExampleModels(e,t),{type:`ModelLoaded`,index:e})}async _loadWithSceneRebuild(e,t){if(this._loadingInProgress)throw Error(`PathTracerApp: another load is already in progress`);this._loadingInProgress=!0;try{await e(),this._syncControlsAfterLoad(),await this.loadSceneData(),this.pipeline?.eventBus.emit(`autoexposure:resetHistory`),this.reset(),this.cameraManager.currentCameraIndex=0,this.dispatchEvent(t),this.dispatchEvent({type:`CamerasUpdated`,cameras:this.cameraManager.cameras,cameraNames:this.cameraManager.getCameraNames()})}finally{this._loadingInProgress=!1}}async loadSceneData(){this.interactionManager?.deselect(),this.animationManager.dispose(),this._animRefitInFlight=!1;let e=new ua(`loadSceneData`),t=this.meshScene.environment,n=null;if(t?.image?.data&&(e.start(`Environment CDF build (worker)`),this.stages.pathTracer.scene.environment=t,n=this.stages.pathTracer.environment.buildEnvironmentCDF().then(()=>e.end(`Environment CDF build (worker)`))),e.start(`BVH build (SceneProcessor)`),await this._sdf.buildBVH(this.meshScene),e.end(`BVH build (SceneProcessor)`),R({status:`Transferring data to GPU...`,progress:86}),await new Promise(e=>setTimeout(e,0)),e.start(`GPU data transfer`),!this._sdf.uploadToPathTracer(this.stages.pathTracer,this.lightManager,this.meshScene,t))return!1;this.stages.pathTracer._meshRefs=this.stages.pathTracer._collectMeshRefs(this.meshScene),this.stages.pathTracer.setMeshVisibilityData(this.stages.pathTracer._meshRefs),e.end(`GPU data transfer`),R({status:`Compiling shaders...`,progress:90}),await new Promise(e=>setTimeout(e,0)),e.start(`Material setup (TSL compile)`),this.stages.pathTracer.setupMaterial(),e.end(`Material setup (TSL compile)`),e.start(`Pipeline precompile`),this.stages.pathTracer.shaderBuilder.forceCompile(this.renderer);try{await this.renderer.compileAsync(this.meshScene,this.cameraManager.camera)}catch(e){console.warn(`PathTracerApp: raster fallback precompile failed`,e)}return e.end(`Pipeline precompile`),n&&(R({status:`Finalizing environment map...`,progress:95}),await n,this.stages.pathTracer.environment.applyCDFResults()),e.start(`Apply settings`),this.settings.applyAll(),this.stages.compositor.setTransparentBackground(this.settings.get(`transparentBackground`)),e.end(`Apply settings`),e.print(),Se(),this._initAnimationAndTransforms(),this.dispatchEvent({type:`SceneRebuild`}),!0}async refitBVH(e,t){let n=await this._sdf.refitBVH(e,t);return this.stages.pathTracer.updateTriangleData(this._sdf.triangleData),this.stages.pathTracer.updateBVHData(this._sdf.bvhData),this.reset(),n}refitBLASes(e,t,n){let r=this._sdf.refitBLASes(e,t,n),{triRanges:i,bvhRanges:a}=this._sdf.computeBLASDirtyRanges(e);return this.stages.pathTracer.updateBufferRanges(i,a),this.reset(),this._sdf.scheduleBackgroundRebuild(e,()=>{this.stages.pathTracer.updateTriangleData(this._sdf.triangleData),this.stages.pathTracer.updateBVHData(this._sdf.bvhData),this.reset()}),r}onResize(){let e=this.canvas.clientWidth,t=this.canvas.clientHeight;if(e===0||t===0)return;this.renderer.setPixelRatio(1),this.renderer.setSize(e,t,!1),this.cameraManager.camera.aspect=e/t,this.cameraManager.camera.updateProjectionMatrix();let n=window.devicePixelRatio||1;this.overlayManager?.setSize(Math.round(e*n),Math.round(t*n));let r=this.denoisingManager?._lastRenderWidth??0,i=this.denoisingManager?._lastRenderHeight??0;e===r&&t===i||(clearTimeout(this._resizeDebounceTimer),this._resizeDebounceTimer=setTimeout(()=>{this._applyRenderResize(e,t)},300))}_applyRenderResize(e,t){this.pipeline?.setSize(e,t),this.denoisingManager?.setRenderSize(e,t),this.needsReset=!0,this.dispatchEvent({type:`resolution_changed`,width:e,height:t})}setCanvasSize(e,t){e===0||t===0||(this.renderer.setPixelRatio(1),this.renderer.setSize(e,t,!1),this.cameraManager.camera.aspect=e/t,this.cameraManager.camera.updateProjectionMatrix(),clearTimeout(this._resizeDebounceTimer),this._applyRenderResize(e,t))}configureForMode(e,t={}){if(e===`results`){this.pauseRendering=!0,this.cameraManager.controls.enabled=!1,this.renderer?.domElement&&(this.renderer.domElement.style.display=`none`),this.denoisingManager?.denoiser?.output&&(this.denoisingManager.denoiser.output.style.display=`none`);return}let n=e===`final-render`,r=n?Ve:He;this.cameraManager.controls.enabled=!n,this.settings.setMany({maxSamples:r.maxSamples,maxBounces:r.bounces,samplesPerPixel:r.samplesPerPixel,transmissiveBounces:r.transmissiveBounces},{silent:!0}),this.stages.pathTracer?.setUniform(`renderMode`,parseInt(r.renderMode)),this.stages.pathTracer?.setUniform(`enableAlphaShadows`,r.enableAlphaShadows??!1),this.stages.pathTracer?.tileManager?.setTileCount(r.tiles);let i=this.overlayManager?.getHelper(`tiles`);i&&(i.enabled=r.tilesHelper,r.tilesHelper||i.hide()),this.stages.pathTracer?.updateCompletionThreshold?.();let a=this.denoisingManager?.denoiser;a&&(a.abort(),a.enabled=r.enableOIDN,a.updateQuality(r.oidnQuality)),this.denoisingManager?.upscaler?.abort(),t.canvasWidth&&t.canvasHeight&&this.setCanvasSize(t.canvasWidth,t.canvasHeight),this.renderer?.domElement&&(this.renderer.domElement.style.display=`block`),this.denoisingManager?.denoiser?.output&&(this.denoisingManager.denoiser.output.style.display=`block`),this.needsReset=!1,this.pauseRendering=!1,this.reset()}refreshFrame(){this._needsDisplayRefresh=!0,this.wake()}getCanvas(){if(!this.renderer?.domElement)return null;let e=this.denoisingManager;return(e?.denoiser?.enabled||e?.upscaler?.enabled)&&e?.denoiserCanvas&&this.stages.pathTracer?.isComplete?e.denoiserCanvas:(this.stages.compositor&&this.pipeline?.context&&this.stages.compositor.render(this.pipeline.context),this.renderer.domElement)}screenshot(){let e=this.getCanvas();if(e)try{let t=e.toDataURL(`image/png`),n=document.createElement(`a`);n.href=t,n.download=`screenshot.png`,n.click()}catch(e){console.error(`Screenshot failed:`,e)}}getStatistics(){try{return this._sdf?.getStatistics?.()??null}catch{return null}}get isLoading(){return this._loadingInProgress}isComplete(){return this.stages.pathTracer?.isComplete??!1}getFrameCount(){return this.stages.pathTracer?.frameCount||0}setMaterialProperty(e,t,n){if(this.stages.pathTracer?.materialData.updateMaterialProperty(e,t,n),[`emissive`,`emissiveIntensity`].includes(t)&&this.stages.pathTracer?.enableEmissiveTriangleSampling?.value){let r=this._sdf.updateMaterialEmissive(e,t,n);r&&this.stages.pathTracer.setEmissiveTriangleData(r.rawData,r.emissiveCount,r.totalPower)}this.reset()}setMeshVisibility(e,t){this.stages.pathTracer?.updateMeshVisibility(e,t),this.reset()}updateAllMeshVisibility(){this.stages.pathTracer?.updateAllMeshVisibility(),this.reset()}setTextureTransform(e,t,n){this.stages.pathTracer?.materialData.updateTextureTransform(e,t,n),this.reset()}async rebuildMaterials(e){await this.stages.pathTracer?.rebuildMaterials(e||this.meshScene),this.reset()}async _initRenderer(){if(xe(e=>this.dispatchEvent(e)),!navigator.gpu)throw Error(`WebGPU is not supported in this browser`);let e=await navigator.gpu.requestAdapter({powerPreference:`high-performance`});if(!e)throw Error(`Failed to get WebGPU adapter`);let n=e.limits;this.renderer=new t.WebGPURenderer({canvas:this.canvas,alpha:!0,powerPreference:`high-performance`,requiredLimits:{maxBufferSize:n.maxBufferSize,maxStorageBufferBindingSize:n.maxStorageBufferBindingSize,maxColorAttachmentBytesPerSample:128}}),await this.renderer.init(),t.RectAreaLightNode.setLTC(i.RectAreaLightTexturesLib.init()),this.renderer.workingColorSpace=t.SRGBColorSpace,this.renderer.outputColorSpace=t.SRGBColorSpace,this.renderer.toneMapping=r.ACESFilmicToneMapping,this.renderer.toneMappingExposure=1,this.renderer.setPixelRatio(1)}_initCameraManager(){this.cameraManager=new Fo(this.canvas)}_initScenes(){this.scene=new r.Scene,this.meshScene=new r.Scene,this._sceneHelpers=new O}_initAssetPipeline(){this._sdf=new Ya,this.assetLoader=new jo(this.meshScene,this.cameraManager.camera,this.cameraManager.controls),this.assetLoader.setRenderer(this.renderer),this.assetLoader.createFloorPlane(),this._addTrackedListener(this.cameraManager.controls,`change`,()=>{this.needsReset=!0,this.wake()})}_initPipeline(){this._createStages();let{clientWidth:e,clientHeight:t}=this.canvas;this.pipeline=new Do(this.renderer,e||1,t||1),this.pipeline.addStage(this.stages.pathTracer),this.pipeline.addStage(this.stages.normalDepth),this.pipeline.addStage(this.stages.motionVector),this.pipeline.addStage(this.stages.ssrc),this.pipeline.addStage(this.stages.asvgf),this.pipeline.addStage(this.stages.variance),this.pipeline.addStage(this.stages.bilateralFilter),this.pipeline.addStage(this.stages.adaptiveSampling),this.pipeline.addStage(this.stages.edgeFilter),this.pipeline.addStage(this.stages.autoExposure),this.pipeline.addStage(this.stages.compositor);let n=this.canvas.clientWidth||1,r=this.canvas.clientHeight||1;this.pipeline.setSize(n,r)}_initManagers(){this.interactionManager=new ko({scene:this.meshScene,camera:this.cameraManager.camera,canvas:this.canvas,assetLoader:this.assetLoader,pathTracer:null,floorPlane:this.assetLoader.floorPlane}),this.interactionManager.wireAppEvents(this),this.cameraManager.setInteractionManager(this.interactionManager),this.lightManager=new Io(this.scene,this._sceneHelpers,this.stages.pathTracer,{onReset:()=>this.reset()}),this._setupDenoisingManager(),this._setupOverlayManager(),this.transformManager=new fs({camera:this.cameraManager.camera,canvas:this.canvas,orbitControls:this.cameraManager.controls,app:this}),this.interactionManager.setDependencies({overlayManager:this.overlayManager,transformManager:this.transformManager,appDispatch:e=>this.dispatchEvent(e),orbitControls:this.cameraManager.controls}),this.denoisingManager.setOverlayManager(this.overlayManager),this.denoisingManager.setResetCallback(()=>this.reset()),this.denoisingManager.setSettings(this.settings),this.environmentManager=this.stages.pathTracer.environment,this.environmentManager.callbacks.onAutoExposureReset=()=>this.pipeline.eventBus.emit(`autoexposure:resetHistory`)}_wireEvents(){this._addTrackedListener(this.cameraManager,`CameraSwitched`,e=>this.dispatchEvent(e)),this._addTrackedListener(this.cameraManager,L.AUTO_FOCUS_UPDATED,e=>this.dispatchEvent(e)),this._forwardEvents(this.denoisingManager,[L.DENOISING_START,L.DENOISING_END,L.UPSCALING_START,L.UPSCALING_PROGRESS,L.UPSCALING_END,`resolution_changed`]),this._setupAutoExposureListener(),this.animationManager.wakeCallback=()=>this.wake(),this._forwardEvents(this.animationManager,[L.ANIMATION_STARTED,L.ANIMATION_PAUSED,L.ANIMATION_STOPPED]),this._addTrackedListener(this.animationManager,L.ANIMATION_PAUSED,()=>{this._animRefitInFlight=!1}),this._addTrackedListener(this.animationManager,L.ANIMATION_STOPPED,()=>{this._animRefitInFlight=!1}),this.cameraManager.initCallbacks({onResize:()=>this.onResize(),onReset:()=>this.reset(),getSettings:e=>this.settings.get(e)}),this.cameraManager.initAutoFocus({meshScene:this.meshScene,assetLoader:this.assetLoader,floorPlane:this.assetLoader.floorPlane,pathTracer:this.stages.pathTracer,settings:this.settings,softReset:()=>this.reset(!0),hardReset:()=>this.reset()}),this.settings.bind({stages:this.stages,renderer:this.renderer,resetCallback:()=>this.reset(),reconcileCompletion:()=>this._reconcileCompletion()}),this.renderer.toneMappingExposure=this.settings.get(`exposure`)??1,this.onResize(),this.resizeHandler=()=>this.onResize(),this._autoResize&&this._addTrackedListener(window,`resize`,this.resizeHandler),this._onAssetLoaded=async e=>{if(!this._loadingInProgress){if(e.model)await this.loadSceneData();else if(e.texture){let e=this.meshScene.environment;e&&this.stages.pathTracer&&await this.stages.pathTracer.environment.setEnvironmentMap(e),Se()}this.pauseRendering=!1,this.reset()}},this._addTrackedListener(this.assetLoader,`load`,this._onAssetLoaded),this._addTrackedListener(this.assetLoader,`modelProcessed`,e=>{let t=[this.cameraManager.camera,...e.cameras||[]];this.cameraManager.setCameras(t),this.interactionManager&&(this.interactionManager.floorPlane=this.assetLoader.floorPlane)})}_initAnimationAndTransforms(){let e=this.assetLoader?.animations||[];if(e.length>0){let t=this.assetLoader?.targetModel||this.meshScene;this.animationManager.init(this.meshScene,t,this._sdf.meshes,e,this._sdf.triangleCount),this.animationManager.onFinished=()=>{this._animRefitInFlight=!1,this.dispatchEvent({type:L.ANIMATION_FINISHED})}}this.transformManager?.setMeshData(this._sdf.meshes,this._sdf.triangleCount)}_createStages(){let e=this.settings.get(`adaptiveSamplingMax`),t=this.settings.get(`useAdaptiveSampling`);this.stages.pathTracer=new eo(this.renderer,this.scene,this.cameraManager.camera),this.stages.normalDepth=new to(this.renderer,{pathTracer:this.stages.pathTracer}),this.stages.motionVector=new no(this.renderer,this.cameraManager.camera,{pathTracer:this.stages.pathTracer}),this.stages.ssrc=new Co(this.renderer,{enabled:!1}),this.stages.asvgf=new io(this.renderer,{enabled:!1}),this.stages.variance=new oo(this.renderer,{enabled:!1}),this.stages.bilateralFilter=new co(this.renderer,{enabled:!1}),this.stages.adaptiveSampling=new fo(this.renderer,{adaptiveSamplingMax:e,enabled:t}),this.stages.edgeFilter=new po(this.renderer,{enabled:!1}),this.stages.autoExposure=new bo(this.renderer,{enabled:z.autoExposure??!1}),this.stages.compositor=new wo(this.renderer,{saturation:this.settings.get(`saturation`)??z.saturation})}_setupDenoisingManager(){this.denoisingManager=new ss({renderer:this.renderer,mainCanvas:this.canvas,scene:this.scene,camera:this.cameraManager.camera,stages:{pathTracer:this.stages.pathTracer,asvgf:this.stages.asvgf,variance:this.stages.variance,bilateralFilter:this.stages.bilateralFilter,adaptiveSampling:this.stages.adaptiveSampling,edgeFilter:this.stages.edgeFilter,ssrc:this.stages.ssrc,autoExposure:this.stages.autoExposure,compositor:this.stages.compositor},pipeline:this.pipeline,getExposure:()=>this.settings.get(`exposure`)??1,getSaturation:()=>this.settings.get(`saturation`)??1,getTransparentBg:()=>this.settings.get(`transparentBackground`)??!1}),this.denoisingManager.setupDenoiser(),this.denoisingManager.setupUpscaler();let e=this.canvas.clientWidth||1,t=this.canvas.clientHeight||1;this.denoisingManager.setRenderSize(e,t)}_reconcileCompletion(){let e=this.stages.pathTracer;if(!e)return;let t=this.completion.isLimitReached(e,this.settings.get(`renderLimitMode`),this.settings.get(`renderTimeLimit`));if(t&&!e.isComplete)e.isComplete=!0;else if(!t&&e.isComplete){e.isComplete=!1,this.completion.resumeFromPause(),this.canvas.style.opacity=`1`;let t=this.denoisingManager?.denoiser?.output;t&&(t.style.display=`none`),this.dispatchEvent({type:L.RENDER_RESET}),this.wake()}}_initStats(){let e=this._statsContainer||this.canvas.parentElement||document.body;this._stats=k(this.renderer,e)}_setupAutoExposureListener(){this.stages.autoExposure&&this.stages.autoExposure.on(`autoexposure:updated`,e=>{this.dispatchEvent({type:L.AUTO_EXPOSURE_UPDATED,exposure:e.exposure,luminance:e.luminance})})}_renderHelperOverlay(){this.scene.updateMatrixWorld(),this.overlayManager?.render(),this.transformManager?.render(this.renderer)}_setupOverlayManager(){this.overlayManager=new us(this.renderer,this.cameraManager.camera),this.overlayManager.setupDefaultHelpers({helperScene:this._sceneHelpers,meshScene:this.meshScene,pipeline:this.pipeline,denoisingManager:this.denoisingManager,app:this,renderWidth:this.denoisingManager?._lastRenderWidth||this.canvas.clientWidth||1,renderHeight:this.denoisingManager?._lastRenderHeight||this.canvas.clientHeight||1})}_syncControlsAfterLoad(){this.cameraManager.controls.saveState(),this.cameraManager.controls.update()}_forwardEvents(e,t){if(e)for(let n of t)this._addTrackedListener(e,n,e=>this.dispatchEvent(e))}},hs=class{constructor(e){this._app=e,this._cancelled=!1,this._rendering=!1}async renderAnimation(e={}){let{clipIndex:t=0,fps:n=30,speed:r=1,samplesPerFrame:i=Ve.maxSamples,enableOIDN:a=!0,onFrame:o,onProgress:s,onComplete:c}=e,l=this._app;if(!l.animationManager?.hasAnimations){console.warn(`VideoRenderManager: No animation clips available`),c?.(!1);return}let u=l.animationManager.clips[t];if(!u){console.warn(`VideoRenderManager: Invalid clip index ${t}`),c?.(!1);return}let d=u.duration/(r||1),f=e.totalFrames||Math.ceil(d*n),p=1/n;this._cancelled=!1,this._rendering=!0;let m=this._saveState();l.stopAnimation(),l.configureForMode(`final-render`),l.settings.setMany({maxSamples:i},{silent:!0}),l.stages.pathTracer?.updateCompletionThreshold?.(),l.cameraManager.controls&&(l.cameraManager.controls.enabled=!1);try{for(let e=0;e<f&&!this._cancelled;e++){let n=e*p*r,i=l.animationManager.seekTo(n,t);if(i?await l.refitBVH(i):l.reset(),l.stopAnimation(),await this._accumulateFrame(l),this._cancelled||(a&&l.denoisingManager?.denoiser?.enabled&&await this._waitForDenoise(l),this._cancelled))break;let c=l.getCanvas();if(c&&o){let t=await createImageBitmap(c);await o(t,e,f),t.close()}let u={frame:e+1,totalFrames:f,percent:(e+1)/f*100};s?.(u),l.dispatchEvent({type:L.VIDEO_RENDER_PROGRESS,...u})}}catch(e){console.error(`VideoRenderManager: Render error:`,e),this._cancelled=!0}finally{this._restoreState(m),this._rendering=!1;let e=!this._cancelled;c?.(e),l.dispatchEvent({type:L.VIDEO_RENDER_COMPLETE,success:e})}}cancel(){this._cancelled=!0}get isRendering(){return this._rendering}async _accumulateFrame(e){let t=e.stages.pathTracer;if(t?.isReady)for(;!t.isComplete&&!this._cancelled;)e.cameraManager.camera.updateMatrixWorld(),e.pipeline.render(),t.frameCount%4==0&&(Ce({samples:we(t)}),await new Promise(e=>setTimeout(e,0)))}_waitForDenoise(e){return new Promise(t=>{let n,r=()=>{e.removeEventListener(L.DENOISING_END,i),clearTimeout(n)},i=()=>{r(),t()};n=setTimeout(()=>{console.warn(`VideoRenderManager: Denoise timed out, skipping`),r(),t()},3e4),e.addEventListener(L.DENOISING_END,i),e.denoisingManager.onRenderComplete({isStillComplete:()=>!this._cancelled,context:e.pipeline?.context})})}_saveState(){let e=this._app;return{maxSamples:e.settings.get(`maxSamples`),maxBounces:e.settings.get(`maxBounces`),samplesPerPixel:e.settings.get(`samplesPerPixel`),transmissiveBounces:e.settings.get(`transmissiveBounces`),renderMode:e.stages.pathTracer?.renderMode?.value,controlsEnabled:e.cameraManager.controls?.enabled,oidnEnabled:e.denoisingManager?.denoiser?.enabled,oidnQuality:e.denoisingManager?.denoiser?.quality,wasPlaying:e.animationManager?.isPlaying,pauseRendering:e.pauseRendering}}_restoreState(e){let t=this._app;t.settings.setMany({maxSamples:e.maxSamples,maxBounces:e.maxBounces,samplesPerPixel:e.samplesPerPixel,transmissiveBounces:e.transmissiveBounces},{silent:!0}),t.stages.pathTracer&&e.renderMode!==void 0&&t.stages.pathTracer?.setUniform(`renderMode`,parseInt(e.renderMode)),t.stages.pathTracer?.updateCompletionThreshold?.(),t.cameraManager.controls&&(t.cameraManager.controls.enabled=e.controlsEnabled??!0),t.denoisingManager?.denoiser&&(t.denoisingManager.denoiser.enabled=e.oidnEnabled??!1,e.oidnQuality&&t.denoisingManager.denoiser.updateQuality(e.oidnQuality)),t.pauseRendering=e.pauseRendering??!1,t.animationManager?.stop(),t.reset(),t.wake()}};e.AF_DEFAULTS=ze,e.ASVGF_QUALITY_PRESETS=Pe,e.AUTO_FOCUS_MODES=Re,e.AnimationManager=ds,e.BVH_LEAF_MARKERS=H,e.CAMERA_PRESETS=Le,e.CAMERA_RANGES=Fe,e.CameraManager=Fo,e.DEFAULT_TEXTURE_MATRIX=Be,e.DenoisingManager=ss,e.ENGINE_DEFAULTS=z,e.EngineEvents=L,e.FINAL_RENDER_CONFIG=Ve,e.InteractionManager=ko,e.LightManager=Io,e.MEMORY_CONSTANTS=W,e.OverlayManager=us,e.PREVIEW_RENDER_CONFIG=He,e.PathTracerApp=ms,e.PipelineContext=To,e.RenderPipeline=Do,e.RenderSettings=Po,e.RenderStage=I,e.SKY_PRESETS=Ie,e.StageExecutionMode=F,e.TEXTURE_CONSTANTS=U,e.TRIANGLE_DATA_LAYOUT=B,e.TransformManager=fs,e.VideoRenderManager=hs});
|
|
690
|
+
`),bo=class extends I{constructor(e,r={}){super(`AutoExposure`,{...r,executionMode:F.ALWAYS}),this.renderer=e,this.REDUCTION_SIZE=64,this.keyValueU=(0,n.uniform)(r.keyValue??.18),this.minExposureU=(0,n.uniform)(r.minExposure??.1),this.maxExposureU=(0,n.uniform)(r.maxExposure??20),this.adaptSpeedBrightU=(0,n.uniform)(r.adaptSpeedBright??3),this.adaptSpeedDarkU=(0,n.uniform)(r.adaptSpeedDark??.5),this.epsilonU=(0,n.uniform)(r.epsilon??1e-4),this.deltaTimeU=(0,n.uniform)(1/60),this.isFirstFrameU=(0,n.uniform)(1),this.previousExposureU=(0,n.uniform)(r.initialExposure??1),this.lowPercentileU=(0,n.uniform)(r.lowPercentile??.1),this.highPercentileU=(0,n.uniform)(r.highPercentile??.9),this.centerWeightU=(0,n.uniform)(r.centerWeight??8),this.inputResW=(0,n.uniform)(1),this.inputResH=(0,n.uniform)(1),this._inputTexNode=new t.TextureNode,this._reductionReadTexNode=new t.TextureNode,this.currentExposure=r.initialExposure??1,this.currentLuminance=.18,this.targetExposure=1,this.lastTime=performance.now(),this.isFirstFrame=!0,this._pendingReadback=!1,this._readbackGeneration=0,this._initRenderTargets(),this._buildCompute()}_initRenderTargets(){let e={type:r.FloatType,format:r.RGBAFormat,minFilter:r.NearestFilter,magFilter:r.NearestFilter,depthBuffer:!1,stencilBuffer:!1};this._downsampleTarget=new t.RenderTarget(this.REDUCTION_SIZE,this.REDUCTION_SIZE,e),this._downsampleStorageTex=new t.StorageTexture(this.REDUCTION_SIZE,this.REDUCTION_SIZE),this._downsampleStorageTex.type=r.FloatType,this._downsampleStorageTex.format=r.RGBAFormat,this._downsampleStorageTex.minFilter=r.NearestFilter,this._downsampleStorageTex.magFilter=r.NearestFilter,this._reductionStorageTex=new t.StorageTexture(1,1),this._reductionStorageTex.type=r.FloatType,this._reductionStorageTex.format=r.RGBAFormat,this._reductionStorageTex.minFilter=r.NearestFilter,this._reductionStorageTex.magFilter=r.NearestFilter,this._reductionReadTarget=new t.RenderTarget(1,1,e),this._adaptationResult=(0,n.attributeArray)(1,`vec4`),this._readbackBuffer=new t.ReadbackBuffer(16),this._readbackBuffer.name=`AutoExposureAdaptation`,this._histogramBuffer=(0,n.attributeArray)(mo,`uint`).toAtomic()}_buildCompute(){this._buildDownsampleCompute(),this._buildHistogramCompute(),this._buildHistogramAnalyzeCompute(),this._buildAdaptationCompute()}_buildDownsampleCompute(){let e=this._inputTexNode,t=this._downsampleStorageTex,r=this.epsilonU,i=this.inputResW,a=this.inputResH;this._downsampleComputeNode=(0,n.Fn)(()=>{let o=(0,n.int)(n.workgroupId.x).mul(8).add((0,n.int)(n.localId.x)),s=(0,n.int)(n.workgroupId.y).mul(8).add((0,n.int)(n.localId.y)),c=i.div((0,n.float)(64)),l=a.div((0,n.float)(64)),u=(0,n.float)(o).mul(c),d=(0,n.float)(s).mul(l),f=(0,n.float)(0).toVar(),p=(0,n.float)(0).toVar();for(let t=0;t<4;t++)for(let i=0;i<4;i++){let a=Qt((0,n.textureLoad)(e,(0,n.ivec2)((0,n.int)(u.add((0,n.float)((i+.5)/4).mul(c))),(0,n.int)(d.add((0,n.float)((t+.5)/4).mul(l))))).xyz);(0,n.If)(a.greaterThan(r),()=>{f.addAssign(a.add(r).log()),p.addAssign(1)})}(0,n.textureStore)(t,(0,n.uvec2)((0,n.uint)(o),(0,n.uint)(s)),(0,n.vec4)(f,p,0,1)).toWriteOnly()})().compute([64/8,64/8,1],[8,8,1])}_buildHistogramCompute(){let e=this._downsampleTarget.texture,t=this._histogramBuffer,r=this.centerWeightU;this._histogramComputeNode=(0,n.Fn)(()=>{let i=n.localId.x;(0,n.atomicStore)(t.element(i),(0,n.uint)(0)),(0,n.workgroupBarrier)();for(let a=0;a<16;a++){let o=i.mul(16).add(a),s=o.mod(64),c=o.div(64),l=(0,n.textureLoad)(e,(0,n.ivec2)((0,n.int)(s),(0,n.int)(c))),u=l.x,d=l.y;(0,n.If)(d.greaterThan(0),()=>{let e=(0,n.uint)(u.div(d).sub((0,n.float)(ho)).div((0,n.float)(go)).mul((0,n.float)(mo)).floor().clamp(0,(0,n.float)(mo-1))),i=(0,n.float)(s).add(.5).div((0,n.float)(64)),a=(0,n.float)(c).add(.5).div((0,n.float)(64)),o=i.sub(.5),l=a.sub(.5),f=(0,n.uint)(o.mul(o).add(l.mul(l)).mul(r).negate().exp().mul((0,n.float)(vo)));(0,n.atomicAdd)(t.element(e),f)})}})().compute([1,1,1],[256,1,1])}_buildHistogramAnalyzeCompute(){let e=this._histogramBuffer,t=this._reductionStorageTex,r=this.lowPercentileU,i=this.highPercentileU;this._histogramAnalyzeNode=(0,n.Fn)(()=>{let a=(0,n.float)(0).toVar();(0,n.Loop)(mo,({i:t})=>{a.addAssign((0,n.float)((0,n.atomicLoad)(e.element(t))))});let o=a.mul(r),s=a.mul(i),c=(0,n.float)(0).toVar(),l=(0,n.float)(0).toVar(),u=(0,n.float)(0).toVar(),d=(0,n.float)(0).toVar();(0,n.Loop)(mo,({i:t})=>{let r=(0,n.float)((0,n.atomicLoad)(e.element(t)));d.assign(c),c.addAssign(r),(0,n.If)(d.lessThan(s).and(c.greaterThan(o)),()=>{let e=(0,n.float)(ho).add((0,n.float)(t).add(.5).mul((0,n.float)(_o)));l.addAssign(e.mul(r)),u.addAssign(r)})});let f=(0,n.max)(u,(0,n.float)(1)),p=l.div(f),m=p.exp();(0,n.textureStore)(t,(0,n.uvec2)((0,n.uint)(0),(0,n.uint)(0)),(0,n.vec4)(m,a,p,1)).toWriteOnly()})().compute(1,[1,1,1])}_buildAdaptationCompute(){let e=this._reductionReadTexNode,t=this._adaptationResult,r=this.keyValueU,i=this.minExposureU,a=this.maxExposureU,o=this.adaptSpeedBrightU,s=this.adaptSpeedDarkU,c=this.deltaTimeU,l=this.isFirstFrameU,u=this.previousExposureU;this._adaptationComputeNode=(0,n.Fn)(()=>{let d=(0,n.textureLoad)(e,(0,n.ivec2)((0,n.int)(0),(0,n.int)(0))).x,f=yo(d,u,r,i,a,o,s,c,l);t.element((0,n.uint)(0)).assign(f)})().compute(1,[1,1,1])}setupEventListeners(){this.on(`pipeline:reset`,()=>this.reset()),this.on(`autoexposure:resetHistory`,()=>this.resetHistory()),this.on(`autoexposure:toggle`,e=>{this.enabled=e}),this.on(`autoexposure:updateParameters`,e=>e&&this.updateParameters(e))}render(e){if(!this.enabled)return;let t=e.getTexture(`edgeFiltering:output`)||e.getTexture(`asvgf:output`)||e.getTexture(`pathtracer:color`);if(!t)return;let n=performance.now(),r=Math.min((n-this.lastTime)/1e3,.1);if(this.lastTime=n,this.deltaTimeU.value=this.isFirstFrame?1:r,this.isFirstFrameU.value=+!!this.isFirstFrame,this.previousExposureU.value=this.currentExposure,this.inputResW.value=t.image?.width||1,this.inputResH.value=t.image?.height||1,this._inputTexNode.value=t,this.renderer.compute(this._downsampleComputeNode),this.renderer.copyTextureToTexture(this._downsampleStorageTex,this._downsampleTarget.texture),this.renderer.compute(this._histogramComputeNode),this.renderer.compute(this._histogramAnalyzeNode),this.renderer.copyTextureToTexture(this._reductionStorageTex,this._reductionReadTarget.texture),this._reductionReadTexNode.value=this._reductionReadTarget.texture,this.renderer.compute(this._adaptationComputeNode),!this._pendingReadback){this._pendingReadback=!0;let e=this._readbackGeneration;this.renderer.getArrayBufferAsync(this._adaptationResult.value,this._readbackBuffer).then(t=>{let n=t&&t.buffer?new Float32Array(t.buffer.slice(0)):null;this._readbackBuffer.release(),this._pendingReadback=!1,n&&e===this._readbackGeneration&&this._applyReadback(n)}).catch(()=>{try{this._readbackBuffer.release()}catch{}this._pendingReadback=!1})}e.setState(`autoexposure:value`,this.currentExposure),e.setState(`autoexposure:avgLuminance`,this.currentLuminance),this.emit(`autoexposure:updated`,{exposure:this.currentExposure,luminance:this.currentLuminance,targetExposure:this.targetExposure}),this.isFirstFrame=!1}_applyReadback(e){if(!this.enabled||!e||e.length<3)return;let t=e[0],n=e[1],r=e[2];(!isFinite(t)||t<=0)&&(t=1),(!isFinite(n)||n<=0)&&(n=.18),(!isFinite(r)||r<=0)&&(r=t),this.currentExposure=t,this.currentLuminance=n,this.targetExposure=r,this.renderer.toneMappingExposure=t}reset(){this.lastTime=performance.now(),this._readbackGeneration++,this._pendingReadback=!1}resetHistory(){this.isFirstFrame=!0,this.currentExposure=1,this.currentLuminance=.18,this.targetExposure=1,this.lastTime=performance.now(),this._readbackGeneration++,this._pendingReadback=!1}setSize(){}setExposure(e){this.currentExposure=e,this.previousExposureU.value=e,this.renderer.toneMappingExposure=e}getExposure(){return this.currentExposure}getLuminance(){return this.currentLuminance}updateParameters(e){e.keyValue!==void 0&&(this.keyValueU.value=e.keyValue),e.minExposure!==void 0&&(this.minExposureU.value=e.minExposure),e.maxExposure!==void 0&&(this.maxExposureU.value=e.maxExposure),e.adaptSpeedBright!==void 0&&(this.adaptSpeedBrightU.value=e.adaptSpeedBright),e.adaptSpeedDark!==void 0&&(this.adaptSpeedDarkU.value=e.adaptSpeedDark),e.lowPercentile!==void 0&&(this.lowPercentileU.value=e.lowPercentile),e.highPercentile!==void 0&&(this.highPercentileU.value=e.highPercentile),e.centerWeight!==void 0&&(this.centerWeightU.value=e.centerWeight)}dispose(){this._downsampleComputeNode?.dispose(),this._histogramComputeNode?.dispose(),this._histogramAnalyzeNode?.dispose(),this._adaptationComputeNode?.dispose(),this._downsampleTarget?.dispose(),this._downsampleStorageTex?.dispose(),this._reductionStorageTex?.dispose(),this._reductionReadTarget?.dispose(),this._readbackBuffer?.dispose(),this._inputTexNode?.dispose(),this._reductionReadTexNode?.dispose()}};function xo({colorTexNode:e,ndTexNode:t,motionTexNode:r,readCacheTexNode:i,readPrevNDTexNode:a,writeCacheTex:o,writePrevNDTex:s,resW:c,resH:l,temporalAlpha:u,phiNormal:d,phiDepth:f,maxHistory:p,framesSinceReset:m}){return(0,n.Fn)(()=>{let h=(0,n.int)(n.workgroupId.x).mul(8).add((0,n.int)(n.localId.x)),g=(0,n.int)(n.workgroupId.y).mul(8).add((0,n.int)(n.localId.y));(0,n.If)(h.lessThan((0,n.int)(c)).and(g.lessThan((0,n.int)(l))),()=>{let _=(0,n.ivec2)(h,g),v=(0,n.textureLoad)(e,_).xyz,y=(0,n.textureLoad)(t,_),b=(0,n.vec4)(v,1).toVar();(0,n.If)(m.greaterThan((0,n.int)(0)),()=>{let e=(0,n.textureLoad)(r,_),t=e.w.greaterThan(.5),o=(0,n.float)(h).sub(e.x.mul(c)),s=(0,n.float)(g).sub(e.y.mul(l)),m=o.greaterThanEqual(0).and(o.lessThan((0,n.float)(c))).and(s.greaterThanEqual(0)).and(s.lessThan((0,n.float)(l)));(0,n.If)(t.and(m),()=>{let e=(0,n.ivec2)((0,n.int)(o).clamp((0,n.int)(0),(0,n.int)(c).sub(1)),(0,n.int)(s).clamp((0,n.int)(0),(0,n.int)(l).sub(1))),t=y.xyz.mul(2).sub(1),r=(0,n.textureLoad)(a,e),m=fn(t,r.xyz.mul(2).sub(1),y.w,r.w,d,f);(0,n.If)(m.greaterThan(.01),()=>{let t=(0,n.textureLoad)(i,e),r=t.xyz,a=t.w,o=(0,n.mix)(r,v,(0,n.min)((0,n.max)(u,(0,n.float)(1).div(a.add(1))).div((0,n.max)(m,(0,n.float)(.1))),1)),s=(0,n.min)(a.add(1),p);b.assign((0,n.vec4)(o,s))}).Else(()=>{b.assign((0,n.vec4)(v,1))})}).Else(()=>{b.assign((0,n.vec4)(v,1))})}),(0,n.textureStore)(o,(0,n.uvec2)(h,g),b).toWriteOnly(),(0,n.textureStore)(s,(0,n.uvec2)(h,g),y).toWriteOnly()})})}function So({colorTexNode:e,ndTexNode:t,readCacheTexNode:r,outputTex:i,resW:a,resH:o,spatialRadius:s,spatialWeight:c,phiNormal:l,phiDepth:u}){let d=[[1,0],[-1,0],[0,1],[0,-1],[1,1],[-1,1],[1,-1],[-1,-1]];return(0,n.Fn)(()=>{let f=(0,n.int)(n.workgroupId.x).mul(8).add((0,n.int)(n.localId.x)),p=(0,n.int)(n.workgroupId.y).mul(8).add((0,n.int)(n.localId.y));(0,n.If)(f.lessThan((0,n.int)(a)).and(p.lessThan((0,n.int)(o))),()=>{let m=(0,n.ivec2)(f,p),h=(0,n.textureLoad)(r,m),g=h.xyz,_=h.w,v=(0,n.textureLoad)(t,m),y=v.xyz.mul(2).sub(1),b=(0,n.float)(1).sub(_.div(16).clamp(0,1)),x=c.mul(b),S=(0,n.vec3)(g).toVar(),C=(0,n.float)(1).toVar();for(let e=0;e<d.length;e++){let[i,c]=d[e],m=(0,n.ivec2)(f.add((0,n.int)(s).mul(i)).clamp((0,n.int)(0),(0,n.int)(a).sub(1)),p.add((0,n.int)(s).mul(c)).clamp((0,n.int)(0),(0,n.int)(o).sub(1))),h=(0,n.textureLoad)(r,m).xyz,g=(0,n.textureLoad)(t,m),_=fn(y,g.xyz.mul(2).sub(1),v.w,g.w,l,u);S.addAssign(h.mul(_)),C.addAssign(_)}let w=(0,n.mix)(g,S.div((0,n.max)(C,1e-4)),x),T=(0,n.textureLoad)(e,m).w;(0,n.textureStore)(i,(0,n.uvec2)(f,p),(0,n.vec4)(w,T)).toWriteOnly()})})}var Co=class extends I{constructor(e,i={}){super(`SSRC`,{...i,executionMode:F.PER_CYCLE}),this.renderer=e,this.resW=(0,n.uniform)(1),this.resH=(0,n.uniform)(1),this.temporalAlpha=(0,n.uniform)(i.temporalAlpha??.1),this.phiNormal=(0,n.uniform)(i.phiNormal??128),this.phiDepth=(0,n.uniform)(i.phiDepth??.5),this.maxHistory=(0,n.uniform)(i.maxHistory??128),this.spatialRadius=(0,n.uniform)(i.spatialRadius??4,`int`),this.spatialWeight=(0,n.uniform)(i.spatialWeight??.4),this._framesSinceReset=(0,n.uniform)(0,`int`),this._colorTexNode=new t.TextureNode,this._ndTexNode=new t.TextureNode,this._motionTexNode=new t.TextureNode,this._readCacheTexNode=new t.TextureNode,this._readPrevNDTexNode=new t.TextureNode,this._readPass1CacheTexNode=new t.TextureNode,this._cacheTexA=this._createStorageTex(1,1,r.NearestFilter),this._cacheTexB=this._createStorageTex(1,1,r.NearestFilter),this._prevNDTexA=this._createStorageTex(1,1,r.NearestFilter),this._prevNDTexB=this._createStorageTex(1,1,r.NearestFilter),this._outputTex=this._createStorageTex(1,1,r.LinearFilter),this._currentPingPong=0,this._dispatchX=1,this._dispatchY=1,this._buildComputeNodes()}setupEventListeners(){this.on(`pipeline:reset`,()=>this._resetCache()),this.on(`camera:moved`,()=>this._resetCache())}render(e){if(!this.enabled){e.removeTexture(`ssrc:output`);return}let t=e.getTexture(`pathtracer:color`);if(t?.image){let{width:e,height:n}=t.image;(e!==this._cacheTexA.image.width||n!==this._cacheTexA.image.height)&&this.setSize(e,n)}let n=e.getTexture(`pathtracer:normalDepth`);if(!n||!t)return;this._colorTexNode.value=t,this._ndTexNode.value=n;let r=e.getTexture(`motionVector:screenSpace`);r&&(this._motionTexNode.value=r);let[i,a,o]=this._currentPingPong===0?[this._cacheTexB,this._cacheTexA,this._prevNDTexB]:[this._cacheTexA,this._cacheTexB,this._prevNDTexA];this._readCacheTexNode.value=i,this._readPrevNDTexNode.value=o,this.renderer.compute(this._currentPingPong===0?this._pass1NodeA:this._pass1NodeB),this._readPass1CacheTexNode.value=a,this.renderer.compute(this._pass2Node),this._framesSinceReset.value=Math.min(this._framesSinceReset.value+1,9999),e.setTexture(`ssrc:output`,this._outputTex),this._currentPingPong=1-this._currentPingPong}reset(){this._resetCache()}setSize(e,t){if(e<1||t<1)return;this._cacheTexA.setSize(e,t),this._cacheTexB.setSize(e,t),this._prevNDTexA.setSize(e,t),this._prevNDTexB.setSize(e,t),this._outputTex.setSize(e,t),this.resW.value=e,this.resH.value=t,this._dispatchX=Math.ceil(e/8),this._dispatchY=Math.ceil(t/8);let n=[this._dispatchX,this._dispatchY,1];this._pass1NodeA&&(this._pass1NodeA.dispatchSize=n),this._pass1NodeB&&(this._pass1NodeB.dispatchSize=n),this._pass2Node&&(this._pass2Node.dispatchSize=n),this._resetCache()}dispose(){this._pass1NodeA?.dispose(),this._pass1NodeB?.dispose(),this._pass2Node?.dispose(),this._cacheTexA.dispose(),this._cacheTexB.dispose(),this._prevNDTexA.dispose(),this._prevNDTexB.dispose(),this._outputTex.dispose(),this._colorTexNode?.dispose(),this._ndTexNode?.dispose(),this._motionTexNode?.dispose(),this._readCacheTexNode?.dispose(),this._readPrevNDTexNode?.dispose(),this._readPass1CacheTexNode?.dispose()}updateParameters(e){e.temporalAlpha!==void 0&&(this.temporalAlpha.value=e.temporalAlpha),e.phiNormal!==void 0&&(this.phiNormal.value=e.phiNormal),e.phiDepth!==void 0&&(this.phiDepth.value=e.phiDepth),e.maxHistory!==void 0&&(this.maxHistory.value=e.maxHistory),e.spatialRadius!==void 0&&(this.spatialRadius.value=e.spatialRadius),e.spatialWeight!==void 0&&(this.spatialWeight.value=e.spatialWeight)}_createStorageTex(e,n,i){let a=new t.StorageTexture(e,n);return a.type=r.HalfFloatType,a.format=r.RGBAFormat,a.minFilter=i,a.magFilter=i,a}_resetCache(){this._currentPingPong=0,this._framesSinceReset.value=0}_buildComputeNodes(){let e={colorTexNode:this._colorTexNode,ndTexNode:this._ndTexNode,motionTexNode:this._motionTexNode,readCacheTexNode:this._readCacheTexNode,readPrevNDTexNode:this._readPrevNDTexNode,resW:this.resW,resH:this.resH,temporalAlpha:this.temporalAlpha,phiNormal:this.phiNormal,phiDepth:this.phiDepth,maxHistory:this.maxHistory},t=xo({...e,writeCacheTex:this._cacheTexA,writePrevNDTex:this._prevNDTexA,framesSinceReset:this._framesSinceReset}),n=xo({...e,writeCacheTex:this._cacheTexB,writePrevNDTex:this._prevNDTexB,framesSinceReset:this._framesSinceReset}),r=[this._dispatchX,this._dispatchY,1],i=[8,8,1];this._pass1NodeA=t().compute(r,i),this._pass1NodeB=n().compute(r,i),this._pass2Node=So({colorTexNode:this._colorTexNode,ndTexNode:this._ndTexNode,readCacheTexNode:this._readPass1CacheTexNode,outputTex:this._outputTex,resW:this.resW,resH:this.resH,spatialRadius:this.spatialRadius,spatialWeight:this.spatialWeight,phiNormal:this.phiNormal,phiDepth:this.phiDepth})().compute(r,i)}},wo=class extends I{constructor(e,i={}){super(`Compositor`,{...i,executionMode:F.ALWAYS}),this.renderer=e,this.saturation=(0,n.uniform)(i.saturation??1),this._transparentBackground=(0,n.uniform)(0,`int`),this._sourceTexNode=new t.TextureNode;let a=this._sourceTexNode.sample((0,n.uv)()),o=(0,n.mix)((0,n.vec3)((0,n.dot)(a.xyz,qt)),a.xyz,this.saturation),s=(0,n.select)(this._transparentBackground,a.w,1);this.compositorMaterial=new t.MeshBasicNodeMaterial,this.compositorMaterial.colorNode=(0,n.vec4)(o,s),this.compositorMaterial.blending=r.NoBlending,this.compositorQuad=new t.QuadMesh(this.compositorMaterial)}_resolveSourceTexture(e){return e.getTexture(`bloom:output`)||e.getTexture(`edgeFiltering:output`)||e.getTexture(`asvgf:output`)||e.getTexture(`ssrc:output`)||e.getTexture(`pathtracer:color`)}render(e){if(!this.enabled)return;let t=this._resolveSourceTexture(e);t&&(this._sourceTexNode.value=t,this.renderer.setRenderTarget(null),this.compositorQuad.render(this.renderer))}setSaturation(e){this.saturation.value=e}setTransparentBackground(e){this._transparentBackground.value=+!!e}dispose(){this._sourceTexNode?.dispose(),this.compositorMaterial?.dispose(),this.compositorQuad=null}},To=class{constructor(){this.textures=new Map,this.renderTargets=new Map,this.uniforms=new Map,this.state={frame:0,accumulatedFrames:0,renderMode:0,interactionMode:!1,isComplete:!1,tileInfo:null,currentTile:0,totalTiles:0,cameraChanged:!1,cameraMoving:!1,width:0,height:0,time:0,deltaTime:0,enableASVGF:!1,enableAdaptiveSampling:!1,enableEdgeFiltering:!1},this._stateChangeCallbacks=new Map}setTexture(e,t){this.textures.set(e,t)}getTexture(e){return this.textures.get(e)}hasTexture(e){return this.textures.has(e)}removeTexture(e){this.textures.delete(e)}getTextureNames(){return Array.from(this.textures.keys())}clearTextures(){this.textures.clear()}setRenderTarget(e,t){this.renderTargets.set(e,t)}getRenderTarget(e){return this.renderTargets.get(e)}hasRenderTarget(e){return this.renderTargets.has(e)}removeRenderTarget(e){this.renderTargets.delete(e)}getRenderTargetNames(){return Array.from(this.renderTargets.keys())}clearRenderTargets(){this.renderTargets.clear()}setUniform(e,t){this.uniforms.has(e)?this.uniforms.get(e).value=t:this.uniforms.set(e,{value:t})}getUniform(e){return this.uniforms.get(e)}getUniformValue(e){return this.uniforms.get(e)?.value}hasUniform(e){return this.uniforms.has(e)}removeUniform(e){this.uniforms.delete(e)}getUniformNames(){return Array.from(this.uniforms.keys())}clearUniforms(){this.uniforms.clear()}setState(e,t){let n=this.state[e],r=n!==t;return r&&(this.state[e]=t,this._notifyStateChange(e,t,n)),r}getState(e){return this.state[e]}getAllState(){return this.state}setStates(e){let t=[];for(let[n,r]of Object.entries(e))this.setState(n,r)&&t.push(n);return t}hasState(e){return e in this.state}watchState(e,t){this._stateChangeCallbacks.has(e)||this._stateChangeCallbacks.set(e,[]),this._stateChangeCallbacks.get(e).push(t)}unwatchState(e,t){if(!this._stateChangeCallbacks.has(e))return;let n=this._stateChangeCallbacks.get(e),r=n.indexOf(t);r>-1&&n.splice(r,1)}_notifyStateChange(e,t,n){if(!this._stateChangeCallbacks.has(e))return;let r=this._stateChangeCallbacks.get(e);for(let i of r)try{i(t,n)}catch(t){console.error(`Error in state change callback for '${e}':`,t)}}reset(){this.state.frame=0,this.state.accumulatedFrames=0,this.state.isComplete=!1,this.state.cameraChanged=!0,this.state.currentTile=0}incrementFrame(){return this.state.frame++,this.state.accumulatedFrames++,this.state.frame}dispose(){this.textures.clear(),this.renderTargets.clear(),this.uniforms.clear(),this._stateChangeCallbacks.clear(),this.state={}}},Eo=class extends r.EventDispatcher{constructor(){super(),this._onceCallbacks=new Map}on(e,t){this.addEventListener(e,t)}once(e,t){let n=r=>{t(r),this.off(e,n),this._onceCallbacks.delete(t)};this._onceCallbacks.set(t,n),this.on(e,n)}off(e,t){let n=this._onceCallbacks.get(t);n?(this.removeEventListener(e,n),this._onceCallbacks.delete(t)):this.removeEventListener(e,t)}emit(e,t){t&&typeof t==`object`&&t.type?this.dispatchEvent(t):this.dispatchEvent({type:e,...t})}removeAllListeners(e){if(e){for(let[t,n]of this._onceCallbacks.entries())this.hasEventListener(e,n)&&(this.removeEventListener(e,n),this._onceCallbacks.delete(t));this._listeners&&this._listeners[e]&&delete this._listeners[e]}else this._onceCallbacks.clear(),this._listeners&&={}}listenerCount(e){return!this._listeners||!this._listeners[e]?0:this._listeners[e].length}clear(){this.removeAllListeners()}eventNames(){return this._listeners?Object.keys(this._listeners):[]}},Do=class{constructor(e,t,n){this.renderer=e,this.width=t,this.height=n,this.stages=[],this.context=new To,this.eventBus=new Eo,this.context.setState(`width`,t),this.context.setState(`height`,n),this.stats={enabled:!1,logSkipped:!1,timings:new Map,frameCount:0}}addStage(e){this.stages.push(e),e.initialize(this.context,this.eventBus),this.stats.enabled&&console.log(`[Pipeline] Added stage: ${e.name}`)}getStage(e){return this.stages.find(t=>t.name===e)}removeStage(e){let t=this.stages.findIndex(t=>t.name===e);if(t>-1){let e=this.stages[t];return this.stages.splice(t,1),e.dispose&&e.dispose(),this.stats.timings.delete(e.name),!0}return!1}setStageEnabled(e,t){let n=this.getStage(e);n&&(t?n.enable():n.disable())}render(e=null){let t=this.stats.enabled?performance.now():0;for(let t of this.stages){if(!t.shouldExecuteThisFrame(this.context)){this.stats.enabled&&this.stats.logSkipped&&console.log(`[Pipeline] Skipped stage '${t.name}' (executionMode: ${t.executionMode})`);continue}try{let n=this.stats.enabled?performance.now():0;if(t.render(this.context,e),this.stats.enabled){let e=performance.now()-n;this.stats.timings.has(t.name)||this.stats.timings.set(t.name,[]);let r=this.stats.timings.get(t.name);r.push(e),r.length>60&&r.shift()}}catch(e){console.error(`[Pipeline] Error in stage '${t.name}':`,e)}}if(this.context.incrementFrame(),this.eventBus.emit(`frame:complete`,{frame:this.context.getState(`frame`),accumulatedFrames:this.context.getState(`accumulatedFrames`)}),this.stats.enabled){let e=performance.now()-t;this.stats.timings.has(`_total`)||this.stats.timings.set(`_total`,[]);let n=this.stats.timings.get(`_total`);n.push(e),n.length>60&&n.shift(),this.stats.frameCount++}}reset(){this.eventBus.emit(`pipeline:reset`);for(let e of this.stages)if(e.reset)try{e.reset()}catch(t){console.error(`[Pipeline] Error resetting stage '${e.name}':`,t)}this.context.reset(),this.stats.enabled&&(this.stats.timings.clear(),this.stats.frameCount=0)}setSize(e,t){this.width=e,this.height=t,this.context.setState(`width`,e),this.context.setState(`height`,t),this.eventBus.emit(`pipeline:resize`,{width:e,height:t});for(let n of this.stages)if(n.setSize)try{n.setSize(e,t)}catch(e){console.error(`[Pipeline] Error resizing stage '${n.name}':`,e)}}dispose(){for(let e of this.stages)if(e.dispose)try{e.dispose()}catch(t){console.error(`[Pipeline] Error disposing stage '${e.name}':`,t)}this.stages=[],this.context.dispose(),this.eventBus.clear(),this.stats.timings.clear()}setStatsEnabled(e){this.stats.enabled=e,e||(this.stats.timings.clear(),this.stats.frameCount=0)}getStats(){if(!this.stats.enabled)return null;let e={frameCount:this.stats.frameCount,stages:{},total:0};for(let[t,n]of this.stats.timings.entries()){if(n.length===0)continue;let r=n.reduce((e,t)=>e+t,0)/n.length,i=Math.min(...n),a=Math.max(...n);t===`_total`?(e.total=r,e.totalMin=i,e.totalMax=a):e.stages[t]={avg:r,min:i,max:a}}return e}logStats(){let e=this.getStats();if(!e){console.log(`[Pipeline] Stats not enabled`);return}console.group(`[Pipeline] Performance Stats`),console.log(`Frames: ${e.frameCount}`),e.totalMin===void 0?console.log(`Total: no frames recorded yet (pipeline.render() has not run since stats were enabled — the path tracer may have converged and stopped its animation loop)`):console.log(`Total: ${e.total.toFixed(2)}ms (min: ${e.totalMin.toFixed(2)}ms, max: ${e.totalMax.toFixed(2)}ms)`);for(let[t,n]of Object.entries(e.stages))console.log(` ${t}: ${n.avg.toFixed(2)}ms (min: ${n.min.toFixed(2)}ms, max: ${n.max.toFixed(2)}ms)`);console.groupEnd()}getInfo(){return{stageCount:this.stages.length,enabledStages:this.stages.filter(e=>e.enabled).length,stages:this.stages.map(e=>({name:e.name,enabled:e.enabled})),contextState:this.context.getAllState(),textures:this.context.getTextureNames(),renderTargets:this.context.getRenderTargetNames(),uniforms:this.context.getUniformNames(),events:this.eventBus.eventNames()}}logInfo(){let e=this.getInfo();console.group(`[Pipeline] Info`),console.log(`Stages:`,e.stages),console.log(`Context Textures:`,e.textures),console.log(`Context Render Targets:`,e.renderTargets),console.log(`Context Uniforms:`,e.uniforms),console.log(`Event Types:`,e.events),console.log(`State:`,e.contextState),console.groupEnd()}},Oo=class{constructor(){this.timeElapsed=0,this.lastResetTime=performance.now(),this.renderCompleteDispatched=!1}updateTime(){this.timeElapsed=(performance.now()-this.lastResetTime)/1e3}isTimeLimitReached(e,t){return e===`time`&&t>0&&this.timeElapsed>=t}isLimitReached(e,t,n){return e?this.isTimeLimitReached(t,n)?!0:e.frameCount>=e.completionThreshold:!1}markComplete(){return this.renderCompleteDispatched?!1:(this.renderCompleteDispatched=!0,!0)}reset(){this.timeElapsed=0,this.lastResetTime=performance.now(),this.renderCompleteDispatched=!1}resumeFromPause(){this.renderCompleteDispatched=!1,this.lastResetTime=performance.now()-this.timeElapsed*1e3}},ko=class extends r.EventDispatcher{constructor({scene:e,camera:t,canvas:n,assetLoader:i,pathTracer:a,floorPlane:o}){super(),this.scene=e,this.camera=t,this.canvas=n,this.assetLoader=i,this.pathTracer=a,this.floorPlane=o,this.raycaster=new r.Raycaster,this.focusMode=!1,this.focusPointIndicator=null,this.afPointPlacementMode=!1,this.handleAFPointClick=this.handleAFPointClick.bind(this),this.selectedObject=null,this.selectMode=!1,this.clickTimeout=null,this.mouseDownPosition=null,this.dragThreshold=5,this.handleFocusClick=this.handleFocusClick.bind(this),this.handleSelectClick=this.handleSelectClick.bind(this),this.handleSelectDoubleClick=this.handleSelectDoubleClick.bind(this),this.handleMouseDown=this.handleMouseDown.bind(this),this.handleMouseUp=this.handleMouseUp.bind(this),this.handleContextMenu=this.handleContextMenu.bind(this),this.handleContextPointerDown=this.handleContextPointerDown.bind(this),this.handleContextPointerUp=this.handleContextPointerUp.bind(this),this.contextPointerDownPosition=null,this.canvas.addEventListener(`pointerdown`,this.handleContextPointerDown),this.canvas.addEventListener(`pointerup`,this.handleContextPointerUp),this.canvas.addEventListener(`contextmenu`,this.handleContextMenu),this._overlayManager=null,this._transformManager=null,this._appDispatch=null,this._orbitControls=null}setDependencies({overlayManager:e,transformManager:t,appDispatch:n,orbitControls:r}){this._overlayManager=e||null,this._transformManager=t||null,this._appDispatch=n||null,this._orbitControls=r||null}select(e){let t=this._overlayManager?.getHelper(`outline`);t&&t.setSelectedObjects(e?[e]:[]),this.selectedObject=e||null,e?this._transformManager?.attach(e):this._transformManager?.detach(),this._appDispatch?.({type:L.OBJECT_SELECTED,object:e||null})}deselect(){this.select(null)}disableMode(){this.disableSelectMode(),this._transformManager?.detach()}on(e,t){return this.addEventListener(e,t),()=>this.removeEventListener(e,t)}toggleFocusMode(){return this.focusMode=!this.focusMode,this.canvas.style.cursor=this.focusMode?`crosshair`:`auto`,this.focusMode?this.canvas.addEventListener(`click`,this.handleFocusClick):this.canvas.removeEventListener(`click`,this.handleFocusClick),this._orbitControls&&(this._orbitControls.enabled=!this.focusMode),this.dispatchEvent({type:`focusModeChanged`,enabled:this.focusMode}),this.focusMode}handleFocusClick(e){let t=this.getMouseCoordinates(e);this.raycaster.setFromCamera(t,this.camera);let n=this.raycaster.intersectObjects(this.scene.children,!0);if(n.length>0){let e=n[0],t=e.distance;this.showFocusPoint(e.point),this.toggleFocusMode(),this.dispatchEvent({type:`focusChanged`,distance:t/this.assetLoader.getSceneScale(),worldDistance:t})}}showFocusPoint(e){this.focusPointIndicator&&this.scene.remove(this.focusPointIndicator),this.focusPointIndicator=new r.Mesh(new r.SphereGeometry(this.assetLoader.getSceneScale()*.02,16,16),new r.MeshBasicMaterial({color:65280,transparent:!0,opacity:.8,depthTest:!1})),this.focusPointIndicator.position.copy(e),this.scene.add(this.focusPointIndicator),setTimeout(()=>{this.focusPointIndicator&&=(this.scene.remove(this.focusPointIndicator),null)},2e3)}enterAFPointPlacementMode(){this.afPointPlacementMode=!0,this.canvas.style.cursor=`crosshair`,this.canvas.addEventListener(`click`,this.handleAFPointClick)}exitAFPointPlacementMode(){this.afPointPlacementMode=!1,this.canvas.style.cursor=`auto`,this.canvas.removeEventListener(`click`,this.handleAFPointClick)}handleAFPointClick(e){let t=this.canvas.getBoundingClientRect(),n=(e.clientX-t.left)/t.width,r=(e.clientY-t.top)/t.height;this.exitAFPointPlacementMode(),this.dispatchEvent({type:`afPointPlaced`,point:{x:n,y:r}})}toggleSelectMode(){return this.selectMode=!this.selectMode,this.canvas.style.cursor=this.selectMode?`pointer`:`auto`,this.selectMode?(this.canvas.addEventListener(`mousedown`,this.handleMouseDown),this.canvas.addEventListener(`mouseup`,this.handleMouseUp),this.canvas.addEventListener(`click`,this.handleSelectClick),this.canvas.addEventListener(`dblclick`,this.handleSelectDoubleClick)):(this.canvas.removeEventListener(`mousedown`,this.handleMouseDown),this.canvas.removeEventListener(`mouseup`,this.handleMouseUp),this.canvas.removeEventListener(`click`,this.handleSelectClick),this.canvas.removeEventListener(`dblclick`,this.handleSelectDoubleClick),this.clickTimeout&&=(clearTimeout(this.clickTimeout),null),this.mouseDownPosition=null),this.dispatchEvent({type:`selectModeChanged`,enabled:this.selectMode}),this.selectMode}disableSelectMode(){this.selectMode&&(this.selectMode=!1,this.canvas.style.cursor=`auto`,this.canvas.removeEventListener(`mousedown`,this.handleMouseDown),this.canvas.removeEventListener(`mouseup`,this.handleMouseUp),this.canvas.removeEventListener(`click`,this.handleSelectClick),this.canvas.removeEventListener(`dblclick`,this.handleSelectDoubleClick),this.clickTimeout&&=(clearTimeout(this.clickTimeout),null),this.mouseDownPosition=null,this.dispatchEvent({type:`selectModeChanged`,enabled:!1}))}handleMouseDown(e){this.mouseDownPosition={x:e.clientX,y:e.clientY,button:e.button}}wasMouseDragged(e){if(!this.mouseDownPosition)return!1;let t=Math.abs(e.clientX-this.mouseDownPosition.x),n=Math.abs(e.clientY-this.mouseDownPosition.y);return Math.sqrt(t*t+n*n)>this.dragThreshold}handleSelectClick(e){if(this.wasMouseDragged(e)){this.mouseDownPosition=null;return}if(this.mouseDownPosition=null,this.clickTimeout){clearTimeout(this.clickTimeout),this.clickTimeout=null;return}this.clickTimeout=setTimeout(()=>{this.clickTimeout=null;let t=this.getMouseCoordinates(e);this.raycaster.setFromCamera(t,this.camera);let n=this.raycaster.intersectObjects(this.scene.children,!0),r=this.filterValidIntersects(n);if(r.length>0){let e=r[0].object,t=this.selectedObject;t&&t.uuid===e.uuid?this.dispatchEvent({type:`objectDeselected`,object:e,uuid:e.uuid}):this.dispatchEvent({type:`objectSelected`,object:e,uuid:e.uuid})}else this.dispatchEvent({type:`objectDeselected`})},250)}handleSelectDoubleClick(e){if(this.wasMouseDragged(e)){this.mouseDownPosition=null;return}this.mouseDownPosition=null,this.clickTimeout&&=(clearTimeout(this.clickTimeout),null);let t=this.getMouseCoordinates(e);this.raycaster.setFromCamera(t,this.camera);let n=this.raycaster.intersectObjects(this.scene.children,!0),r=this.filterValidIntersects(n);if(r.length>0){let e=r[0].object;this.dispatchEvent({type:`objectDoubleClicked`,object:e,uuid:e.uuid})}}handleMouseUp(){}handleContextPointerDown(e){e.button===2&&(this.contextPointerDownPosition={x:e.clientX,y:e.clientY})}handleContextPointerUp(e){if(e.button!==2)return;if(this.contextPointerDownPosition){let t=Math.abs(e.clientX-this.contextPointerDownPosition.x),n=Math.abs(e.clientY-this.contextPointerDownPosition.y);if(Math.sqrt(t*t+n*n)>this.dragThreshold){this.contextPointerDownPosition=null;return}}else return;this.contextPointerDownPosition=null;let t=this.selectedObject;t&&this.dispatchEvent({type:`contextMenuRequested`,x:e.clientX,y:e.clientY,selectedObject:t})}handleContextMenu(e){e.preventDefault()}getMouseCoordinates(e){let t=this.canvas.getBoundingClientRect();return{x:(e.clientX-t.left)/t.width*2-1,y:-((e.clientY-t.top)/t.height)*2+1}}filterValidIntersects(e){return e.filter(e=>{let t=e.object;return t!==this.focusPointIndicator&&t!==this.floorPlane&&!t.name.includes(`Helper`)&&t.type===`Mesh`})}updateDependencies({scene:e,camera:t,floorPlane:n}){e&&(this.scene=e),t&&(this.camera=t),n&&(this.floorPlane=n)}wireAppEvents(e){this.addEventListener(`objectSelected`,t=>{this.select(t.object),e.refreshFrame(),e.dispatchEvent({type:L.OBJECT_SELECTED,object:t.object,uuid:t.uuid})}),this.addEventListener(`objectDeselected`,t=>{this.select(null),e.refreshFrame(),e.dispatchEvent({type:L.OBJECT_DESELECTED,object:t.object,uuid:t.uuid})}),this.addEventListener(`selectModeChanged`,t=>{e.dispatchEvent({type:L.SELECT_MODE_CHANGED,enabled:t.enabled})}),this.addEventListener(`objectDoubleClicked`,t=>{this.select(t.object),e.refreshFrame(),e.dispatchEvent({type:L.OBJECT_DOUBLE_CLICKED,object:t.object,uuid:t.uuid})}),this.addEventListener(`focusChanged`,t=>{e.settings.set(`focusDistance`,t.worldDistance),e.dispatchEvent({type:`focusChanged`,distance:t.distance})}),this.addEventListener(`afPointPlaced`,t=>{e.dispatchEvent({type:L.AF_POINT_PLACED,point:t.point})})}dispose(){this.canvas.removeEventListener(`click`,this.handleAFPointClick),this.canvas.removeEventListener(`click`,this.handleFocusClick),this.canvas.removeEventListener(`mousedown`,this.handleMouseDown),this.canvas.removeEventListener(`mouseup`,this.handleMouseUp),this.canvas.removeEventListener(`click`,this.handleSelectClick),this.canvas.removeEventListener(`dblclick`,this.handleSelectDoubleClick),this.canvas.removeEventListener(`contextmenu`,this.handleContextMenu),this.canvas.removeEventListener(`pointerdown`,this.handleContextPointerDown),this.canvas.removeEventListener(`pointerup`,this.handleContextPointerUp),this.clickTimeout&&=(clearTimeout(this.clickTimeout),null),this.mouseDownPosition=null,this.contextPointerDownPosition=null,this.focusPointIndicator&&=(this.scene.remove(this.focusPointIndicator),null),this.canvas.style.cursor=`auto`,this.scene=null,this.camera=null,this.canvas=null,this.assetLoader=null,this.pathTracer=null,this.floorPlane=null,this.raycaster=null}},Ao={glb:{type:`model`,name:`GLB (GLTF Binary)`},gltf:{type:`model`,name:`GLTF`},fbx:{type:`model`,name:`FBX`},obj:{type:`model`,name:`OBJ`},stl:{type:`model`,name:`STL`},ply:{type:`model`,name:`PLY (Polygon File Format)`},dae:{type:`model`,name:`Collada`},"3mf":{type:`model`,name:`3D Manufacturing Format`},usdz:{type:`model`,name:`Universal Scene Description`},hdr:{type:`environment`,name:`HDR (High Dynamic Range)`},exr:{type:`environment`,name:`EXR (OpenEXR)`},png:{type:`image`,name:`PNG`},jpg:{type:`image`,name:`JPEG`},jpeg:{type:`image`,name:`JPEG`},webp:{type:`image`,name:`WebP`},zip:{type:`archive`,name:`ZIP Archive`}},jo=class extends r.EventDispatcher{constructor(e,t,n){super(),this.scene=e,this.camera=t,this.controls=n,this.targetModel=null,this._externalModel=null,this.floorPlane=null,this.sceneScale=1,this.loaderCache={},this.uploadedFileInfo=null,this.animations=[],this.renderer=null}releaseTargetModel(){this.targetModel&&(this.targetModel===this._externalModel?this.targetModel.parent?.remove(this.targetModel):Oe(this.targetModel),this.targetModel=null,this._externalModel=null)}setRenderer(e){this.renderer=e}getFileFormat(e){return Ao[e.split(`.`).pop().toLowerCase()]||null}readFileAsArrayBuffer(e){return new Promise((t,n)=>{let r=new FileReader;r.onload=e=>t(e.target.result),r.onerror=e=>n(e),r.readAsArrayBuffer(e)})}readFileAsText(e){return new Promise((t,n)=>{let r=new FileReader;r.onload=e=>t(e.target.result),r.onerror=e=>n(e),r.readAsText(e)})}async loadAssetFromFile(e){let t=e.name,n=this.getFileFormat(t);if(!n)throw Error(`Unsupported file format: ${t}`);R({isLoading:!0,status:`Loading ${n.name}...`,progress:2});try{let r;switch(n.type){case`model`:r=await this.loadModelFromFile(e,t);break;case`environment`:case`image`:r=await this.loadEnvironmentFromFile(e,t);break;case`archive`:r=await this.loadArchiveFromFile(e,t);break;default:throw Error(`Unknown asset type: ${n.type}`)}return r}catch(e){throw this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async loadModelFromFile(e,t){let n=t.split(`.`).pop().toLowerCase(),r=await this.readFileAsArrayBuffer(e);switch(n){case`glb`:case`gltf`:return await this.loadGLBFromArrayBuffer(r,t);case`fbx`:return await this.loadFBXFromArrayBuffer(r,t);case`obj`:return await this.loadOBJFromFile(e,t);case`stl`:return await this.loadSTLFromArrayBuffer(r,t);case`ply`:return await this.loadPLYFromArrayBuffer(r,t);case`dae`:return await this.loadColladaFromFile(e,t);case`3mf`:return await this.load3MFFromArrayBuffer(r,t);case`usdz`:return await this.loadUSDZFromArrayBuffer(r,t);default:throw Error(`Support for ${n} files is not yet implemented`)}}async loadEnvironmentFromFile(e,t){let n=URL.createObjectURL(e);this.uploadedFileInfo={name:t,type:e.type,size:e.size};try{let e=await this.loadEnvironment(n);return this.dispatchEvent({type:`load`,texture:e,filename:t}),e}finally{URL.revokeObjectURL(n)}}async loadEnvironment(e){try{this.dispatchEvent({type:`beforeEnvironmentLoad`,url:e});let t;if(e.startsWith(`blob:`))t=await this.loadEnvironmentFromBlob(e);else{let n=e.split(/[?#]/)[0].split(`.`).pop().toLowerCase();t=await this.loadEnvironmentByExtension(e,n)}return t.generateMipmaps=!0,this.applyEnvironmentToScene(t),this.dispatchEvent({type:`load`,texture:t}),t}catch(t){throw console.error(`Error loading environment:`,t),this.dispatchEvent({type:`error`,message:t.message,filename:e}),t}}async loadEnvironmentFromBlob(e){let t=await(await fetch(e)).blob(),n=this.determineEnvironmentExtension(t,e),r=URL.createObjectURL(t);try{return await this.loadEnvironmentByExtension(r,n)}finally{URL.revokeObjectURL(r)}}determineEnvironmentExtension(e,t){let n;if(e.type===`image/x-exr`||e.type.includes(`exr`))n=`exr`;else if(e.type===`image/vnd.radiance`||e.type.includes(`hdr`))n=`hdr`;else{let e=t.split(`/`).pop();if(e){let t=e.match(/\.([^.]+)$/);t&&(n=t[1].toLowerCase())}}return!n&&this.uploadedFileInfo&&(n=this.uploadedFileInfo.name.split(`.`).pop().toLowerCase()),n}async loadEnvironmentByExtension(e,t){let n;return t===`hdr`||t===`exr`?n=await(t===`hdr`?this.loaderCache.hdr||(this.loaderCache.hdr=new c.HDRLoader().setDataType(r.FloatType)):this.loaderCache.exr||(this.loaderCache.exr=new d.EXRLoader().setDataType(r.FloatType))).loadAsync(e):(this.loaderCache.texture||(this.loaderCache.texture=new r.TextureLoader),n=await this.loaderCache.texture.loadAsync(e)),n.mapping=r.EquirectangularReflectionMapping,n.minFilter=r.LinearFilter,n.magFilter=r.LinearFilter,n}applyEnvironmentToScene(e){this.scene.background=e,this.scene.environment=e}async loadArchiveFromFile(e,t){try{let n=await this.readFileAsArrayBuffer(e),r=(0,m.unzipSync)(new Uint8Array(n));return await this.processObjMtlPairsInZip(r,t)||await this.findAndLoadModelFromZip(r,t)}catch(e){throw console.error(`Error loading ZIP archive:`,e),e}}async processObjMtlPairsInZip(e,t){let n=[],r=[];for(let t in e){let i=t.toLowerCase();i.endsWith(`.obj`)?n.push({path:t,content:e[t]}):i.endsWith(`.mtl`)&&r.push({path:t,content:e[t]})}if(n.length>0&&r.length>0){console.log(`Found ${n.length} OBJ files and ${r.length} MTL files in ZIP`);let i=this.findMatchingObjMtlPairs(n,r);if(i.length>0)return console.log(`Found ${i.length} matching OBJ+MTL pairs`),await this.loadOBJMTLPairFromZip(i[0].obj,i[0].mtl,e,t);if(i.length===0)return console.log(`No matching pairs by name, using first OBJ and MTL files`),await this.loadOBJMTLPairFromZip(n[0],r[0],e,t)}return null}findMatchingObjMtlPairs(e,t){let n=[];for(let r of e){let e=r.path.split(`/`).pop().replace(/\.obj$/i,``).toLowerCase();for(let i of t){let t=i.path.split(`/`).pop().replace(/\.mtl$/i,``).toLowerCase();if(e===t||e.includes(t)||t.includes(e)){n.push({obj:r,mtl:i});break}}}return n}async findAndLoadModelFromZip(e){for(let t of[`scene.gltf`,`scene.glb`,`model.gltf`,`model.glb`,`main.gltf`,`main.glb`,`asset.gltf`,`asset.glb`])if(e[t]){console.log(`Found main model file: ${t}`);let n=t.split(`.`).pop().toLowerCase();return await this.loadModelFromZipEntry(e[t],t,n,e)}for(let t in e){let n=t.split(`.`).pop().toLowerCase();if(Ao[n]&&Ao[n].type===`model`)return console.log(`Loading model file from ZIP: ${t}`),await this.loadModelFromZipEntry(e[t],t,n,e)}throw Error(`No supported model files found in the ZIP archive`)}async loadModelFromZipEntry(e,t,n,r){try{R({isLoading:!0,status:`Processing ${n.toUpperCase()} from ZIP...`,progress:5});let i=new Blob([e.buffer],{type:`application/octet-stream`}),a=URL.createObjectURL(i),o;switch(n){case`glb`:case`gltf`:o=await this.handleGltfFromZip(n,e,t,r);break;case`fbx`:o=await this.loadFBXFromArrayBuffer(e.buffer,t);break;case`obj`:o=await this.handleObjFromZip(e,t,r);break;case`stl`:o=await this.loadSTLFromArrayBuffer(e.buffer,t);break;case`ply`:o=await this.loadPLYFromArrayBuffer(e.buffer,t);break;case`dae`:{let n=(0,m.strFromU8)(e),r=new File([new Blob([n])],t);o=await this.loadColladaFromFile(r,t)}break;case`3mf`:o=await this.load3MFFromArrayBuffer(e.buffer,t);break;case`usdz`:o=await this.loadUSDZFromArrayBuffer(e.buffer,t);break;default:throw Error(`Support for ${n} files is not yet implemented`)}return URL.revokeObjectURL(a),this.dispatchEvent({type:`load`,model:this.targetModel,filename:`${t} (from ZIP)`}),o}catch(e){throw console.error(`Error loading ${n} from ZIP:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async handleGltfFromZip(e,t,n,i){if(e===`gltf`){let e=(0,m.strFromU8)(t),a=new r.LoadingManager,o=n.split(`/`).slice(0,-1).join(`/`);a.setURLModifier(e=>this.resolveZipResource(e,o,i));let s=await this.createGLTFLoader();s.manager=a;try{return await new Promise((t,n)=>{s.parse(e,``,e=>{this.releaseTargetModel(),this.targetModel=e.scene,this.onModelLoad(this.targetModel).then(()=>t(e))},e=>n(e))})}finally{this._disposeGLTFLoader(s)}}else return await this.loadGLBFromArrayBuffer(t.buffer,n)}async handleObjFromZip(e,t,n){let r=(0,m.strFromU8)(e),i=r.match(/mtllib\s+([^\s]+)/),a=null;i&&i[1]&&(a=await this.loadMtlFromZip(i[1],t,n));let{OBJLoader:o}=await import(`three/examples/jsm/loaders/OBJLoader.js`),s=new o;a&&s.setMaterials(a);let c=s.parse(r);return c.name=t,this.releaseTargetModel(),this.targetModel=c,await this.onModelLoad(this.targetModel),c}async loadMtlFromZip(e,t,n){let i=t.split(`/`).slice(0,-1).join(`/`),a=[e,`${i}/${e}`,e.split(`/`).pop()];for(let e of a)if(n[e]){let{MTLLoader:t}=await import(`three/examples/jsm/loaders/MTLLoader.js`),a=(0,m.strFromU8)(n[e]),o=new r.LoadingManager;o.setURLModifier(e=>this.resolveZipResource(e,i,n));let s=new t(o).parse(a,i);return s.preload(),s}return null}resolveZipResource(e,t,n){let r=e.replace(/^\.\/|^\//,``),i=[r,`${t}/${r}`,r.split(`/`).pop()];for(let e of i)if(n[e]){let t=new Blob([n[e].buffer],{type:`application/octet-stream`});return URL.createObjectURL(t)}return console.warn(`Resource not found in ZIP: ${e}`),e}async loadOBJMTLPairFromZip(e,t,n,i){let{MTLLoader:a}=await import(`three/examples/jsm/loaders/MTLLoader.js`),{OBJLoader:o}=await import(`three/examples/jsm/loaders/OBJLoader.js`),s=[],c=new r.LoadingManager,l=e.path.split(`/`).slice(0,-1).join(`/`),u=t.path.split(`/`).slice(0,-1).join(`/`);c.setURLModifier(e=>this.resolveTextureInZip(e,l,u,t,n,s));let d=this.prepareFixedMtlContent(t),f=new a(c).parse(d,u);f.preload();let p=new o(c);p.setMaterials(f);let h=(0,m.strFromU8)(e.content),g=p.parse(h);return this.releaseTargetModel(),this.targetModel=g,await this.onModelLoad(this.targetModel),s.forEach(e=>URL.revokeObjectURL(e)),this.dispatchEvent({type:`load`,model:g,filename:`${e.path} (from ${i})`}),g}prepareFixedMtlContent(e){return(0,m.strFromU8)(e.content).replace(RegExp(`${e.path.split(`/`).pop()}\\s+`,`g`),` `).replace(/([a-zA-Z_]+)([\\/])/g,`$1 $2`)}resolveTextureInZip(e,t,n,r,i,a){let o=e.split(`?`)[0].split(`#`)[0].replace(/^\.\/|^\//,``),s=r.path.split(`/`).pop();o.startsWith(s)&&(o=o.substring(s.length).replace(/^\.\/|^\/|^\./,``));let c=[o,`${t}/${o}`,`${n}/${o}`,`textures/${o}`,`texture/${o}`,`materials/${o}`,o.split(`/`).pop()];for(let e of c)if(i[e]){let t=new Blob([i[e].buffer],{type:`application/octet-stream`}),n=URL.createObjectURL(t);return a.push(n),n}return this.findTextureWithFuzzyMatch(o,i,a)||e}findTextureWithFuzzyMatch(e,t,n){let r=e.split(`/`).pop();for(let e in t)if(e.endsWith(r)){let r=new Blob([t[e].buffer],{type:`application/octet-stream`}),i=URL.createObjectURL(r);return n.push(i),i}if(r&&r.length>5)for(let e in t){let i=e.split(`/`).pop();if(i.includes(r)||r.includes(i)){let r=new Blob([t[e].buffer],{type:`application/octet-stream`}),i=URL.createObjectURL(r);return n.push(i),i}}return null}async createGLTFLoader(){let e=new l.DRACOLoader;e.setDecoderConfig({type:`js`}),e.setDecoderPath(`https://www.gstatic.com/draco/v1/decoders/`);let t=new u.KTX2Loader;t.setTranscoderPath(`https://cdn.jsdelivr.net/npm/three@0.183.2/examples/jsm/libs/basis/`),this.renderer&&(t.detectSupport(this.renderer),t.workerConfig={astcSupported:!1,etc1Supported:!1,etc2Supported:!1,dxtSupported:!1,bptcSupported:!1,pvrtcSupported:!1});let n=new s.GLTFLoader;return n.setDRACOLoader(e),n.setKTX2Loader(t),n.setMeshoptDecoder(p.MeshoptDecoder),n}_disposeGLTFLoader(e){e&&(e.dracoLoader?.dispose(),e.ktx2Loader?.dispose())}async loadExampleModels(e,t){if(!t||!t[e])throw Error(`No model file at index ${e}`);let n=`${t[e].url}`;return await this.loadModel(n)}async loadModel(e){let t=await this.createGLTFLoader();try{R({status:`Loading Model...`,progress:2});let n=await t.loadAsync(e);return R({status:`Processing Data...`,progress:10}),this.releaseTargetModel(),this.targetModel=n.scene,this.animations=n.animations||[],await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:n.scene,filename:e.split(`/`).pop()}),n}catch(t){throw console.error(`Error loading model:`,t),this.dispatchEvent({type:`error`,message:t.message,filename:e}),t}finally{this._disposeGLTFLoader(t)}}async loadGLBFromArrayBuffer(e,t=`model.glb`){let n=await this.createGLTFLoader();try{R({isLoading:!0,status:`Processing GLB Data...`,progress:5}),await new Promise(e=>setTimeout(e,0));let r=await n.parseAsync(e,``);return this.releaseTargetModel(),this.targetModel=r.scene,this.animations=r.animations||[],R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:r.scene,filename:t}),r}catch(e){throw console.error(`Error loading GLB:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}finally{this._disposeGLTFLoader(n)}}async loadFBXFromArrayBuffer(e,t=`model.fbx`){try{if(R({isLoading:!0,status:`Processing FBX Data...`,progress:5}),await new Promise(e=>setTimeout(e,0)),!this.loaderCache.fbx){let{FBXLoader:e}=await import(`three/examples/jsm/loaders/FBXLoader.js`);this.loaderCache.fbx=new e}let n=this.loaderCache.fbx.parse(e);return this.releaseTargetModel(),this.targetModel=n,R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:n,filename:t}),n}catch(e){throw console.error(`Error loading FBX:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async loadOBJFromFile(e,t=`model.obj`){try{if(R({isLoading:!0,status:`Processing OBJ Data...`,progress:5}),await new Promise(e=>setTimeout(e,0)),!this.loaderCache.obj){let{OBJLoader:e}=await import(`three/examples/jsm/loaders/OBJLoader.js`);this.loaderCache.obj=new e}let n=await this.readFileAsText(e),r=this.loaderCache.obj.parse(n);return r.name=t,this.releaseTargetModel(),this.targetModel=r,R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:r,filename:t}),r}catch(e){throw console.error(`Error loading OBJ:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async loadSTLFromArrayBuffer(e,t=`model.stl`){try{if(R({isLoading:!0,status:`Processing STL Data...`,progress:5}),await new Promise(e=>setTimeout(e,0)),!this.loaderCache.stl){let{STLLoader:e}=await import(`three/examples/jsm/loaders/STLLoader.js`);this.loaderCache.stl=new e}let n=new r.Mesh(this.loaderCache.stl.parse(e),new r.MeshStandardMaterial);return n.name=t,this.releaseTargetModel(),this.targetModel=n,R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:n,filename:t}),n}catch(e){throw console.error(`Error loading STL:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async loadPLYFromArrayBuffer(e,t=`model.ply`){try{if(R({isLoading:!0,status:`Processing PLY Data...`,progress:5}),await new Promise(e=>setTimeout(e,0)),!this.loaderCache.ply){let{PLYLoader:e}=await import(`three/examples/jsm/loaders/PLYLoader.js`);this.loaderCache.ply=new e}let n=this.loaderCache.ply.parse(e),i;if(n.index!==null)i=new r.Mesh(n,new r.MeshStandardMaterial);else{let e=new r.PointsMaterial({size:.01});e.vertexColors=n.hasAttribute(`color`),i=new r.Points(n,e)}return i.name=t,this.releaseTargetModel(),this.targetModel=i,R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:i,filename:t}),i}catch(e){throw console.error(`Error loading PLY:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async loadColladaFromFile(e,t=`model.dae`){try{if(R({isLoading:!0,status:`Processing Collada Data...`,progress:5}),await new Promise(e=>setTimeout(e,0)),!this.loaderCache.collada){let{ColladaLoader:e}=await import(`three/examples/jsm/loaders/ColladaLoader.js`);this.loaderCache.collada=new e}let n=await this.readFileAsText(e),r=this.loaderCache.collada.parse(n);return r.scene.name=t,this.releaseTargetModel(),this.targetModel=r.scene,R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:r.scene,filename:t}),r}catch(e){throw console.error(`Error loading Collada:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async load3MFFromArrayBuffer(e,t=`model.3mf`){try{if(R({isLoading:!0,status:`Processing 3MF Data...`,progress:5}),await new Promise(e=>setTimeout(e,0)),!this.loaderCache.threemf){let{ThreeMFLoader:e}=await import(`three/examples/jsm/loaders/3MFLoader.js`);this.loaderCache.threemf=new e}let n=this.loaderCache.threemf.parse(e);return this.releaseTargetModel(),this.targetModel=n,R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:n,filename:t}),n}catch(e){throw console.error(`Error loading 3MF:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async loadUSDZFromArrayBuffer(e,t=`model.usdz`){try{if(R({isLoading:!0,status:`Processing USDZ Data...`,progress:5}),await new Promise(e=>setTimeout(e,0)),!this.loaderCache.usdz){let{USDZLoader:e}=await import(`three/examples/jsm/loaders/USDZLoader.js`);this.loaderCache.usdz=new e}let n=this.loaderCache.usdz.parse(e);return n.name=t,this.releaseTargetModel(),this.targetModel=n,R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:n,filename:t}),n}catch(e){throw console.error(`Error loading USDZ:`,e),this.dispatchEvent({type:`error`,message:e.message,filename:t}),e}}async loadObject3D(e,t=`object3d`){return e.name=e.name||t,this.releaseTargetModel(),this.targetModel=e,this._externalModel=e,R({isLoading:!0,status:`Processing Data...`,progress:10}),await this.onModelLoad(this.targetModel),this.dispatchEvent({type:`load`,model:e,filename:t}),e}async onModelLoad(e){let t=new ua(`onModelLoad`);t.start(`Camera extraction`);let n=this.extractCamerasFromModel(e);t.end(`Camera extraction`),t.start(`Camera setup`);let i=new r.Box3().setFromObject(e),a=i.getCenter(new r.Vector3),o=i.getSize(new r.Vector3);this.controls.target.copy(a);let s=Math.max(o.x,o.y,o.z),c=this.camera.fov*(Math.PI/180),l=Math.abs(s/Math.sin(c/2)/2),u=Math.PI/6,d=new r.Vector3(Math.cos(u)*l,l/Math.sqrt(2),Math.sin(u)*l);if(this.camera.position.copy(d.add(a)),this.camera.lookAt(a),this.camera.near=s/100,this.camera.far=s*100,this.camera.updateProjectionMatrix(),this.controls.maxDistance=l*10,this.controls.saveState(),this.controls.update(),t.end(`Camera setup`),this.floorPlane){let e=i.min.y;this.floorPlane.position.y=e,this.floorPlane.rotation.x=-Math.PI/2,this.floorPlane.scale.setScalar(s*5)}t.start(`Process model objects`),this.processModelObjects(e),t.end(`Process model objects`),t.start(`Scene add`),this.scene.add(e),t.end(`Scene add`);let f=s;return t.start(`setupPathTracing`),await this.setupPathTracing(e,f),t.end(`setupPathTracing`),t.print(),this.dispatchEvent({type:`modelProcessed`,model:e,cameras:n,sceneData:{center:a,size:o,maxDim:s,sceneScale:f}}),this.dispatchEvent({type:`SceneRebuild`}),{center:a,size:o,maxDim:s,sceneScale:f}}extractCamerasFromModel(e){let t=[];return e.updateWorldMatrix(!0,!0),e.traverse(e=>{if(e.isCamera){let n=e.clone();e.getWorldPosition(n.position),e.getWorldQuaternion(n.quaternion),(!n.name||n.name===``)&&(n.name=`Model Camera ${t.length+1}`),n.isPerspectiveCamera&&(n.aspect=this.camera.aspect,n.updateProjectionMatrix()),t.push(n)}}),t}processModelObjects(e){let t=[];e.traverse(e=>{let n=e.userData;if(e.isRectAreaLight&&!t.includes(e.uuid)&&t.push(e.uuid),e.name.startsWith(`RectAreaLightPlaceholder`)&&n.name&&n.type===`RectAreaLight`){let i=new r.RectAreaLight(new r.Color(...n.color),n.intensity*.1/Math.PI,n.width,n.height);i.position.z=-2,i.name=n.name,e.add(i),t.push(i.uuid)}if(e.isMesh&&Array.isArray(e.material)){console.log(`Found multi-material mesh:`,e.name);let t=(0,f.createMeshesFromMultiMaterialMesh)(e);e.parent&&(e.parent.add(t),e.parent.remove(e))}})}async setupPathTracing(e,t){this.sceneScale=t}createFloorPlane(){this.floorPlane=new r.Mesh(new r.CircleGeometry,new r.MeshPhysicalMaterial({transparent:!1,color:3158064,roughness:1,metalness:0,opacity:0,transmission:0})),this.floorPlane.name=`Ground`,this.floorPlane.visible=!1,this.scene.add(this.floorPlane)}setFloorPlane(e){this.floorPlane=e}getSceneScale(){return this.sceneScale}getTargetModel(){return this.targetModel}getSupportedFormats(e=null){if(e){let t={};for(let[n,r]of Object.entries(Ao))r.type===e&&(t[n]=r);return t}return Ao}dispose(){for(let e in this.loaderCache){let t=this.loaderCache[e];t&&typeof t.dispose==`function`&&t.dispose()}this.loaderCache={},this._listeners=void 0,this.releaseTargetModel()}removeAllEventListeners(){this._listeners=void 0}},Mo={maxBounces:{uniform:`maxBounces`,reset:!0},samplesPerPixel:{uniform:`samplesPerPixel`,reset:!0},transmissiveBounces:{uniform:`transmissiveBounces`,reset:!0},environmentIntensity:{uniform:`environmentIntensity`,reset:!0},backgroundIntensity:{uniform:`backgroundIntensity`,reset:!0},showBackground:{uniform:`showBackground`,reset:!0},enableEnvironment:{uniform:`enableEnvironment`,reset:!0},globalIlluminationIntensity:{uniform:`globalIlluminationIntensity`,reset:!0},enableDOF:{uniform:`enableDOF`,reset:!0},focusDistance:{uniform:`focusDistance`,reset:!1},focalLength:{uniform:`focalLength`,reset:!0},aperture:{uniform:`aperture`,reset:!0},apertureScale:{uniform:`apertureScale`,reset:!0},anamorphicRatio:{uniform:`anamorphicRatio`,reset:!0},samplingTechnique:{uniform:`samplingTechnique`,reset:!0},fireflyThreshold:{uniform:`fireflyThreshold`,reset:!0},enableAlphaShadows:{uniform:`enableAlphaShadows`,reset:!0},enableEmissiveTriangleSampling:{uniform:`enableEmissiveTriangleSampling`,reset:!0},emissiveBoost:{uniform:`emissiveBoost`,reset:!0},visMode:{uniform:`visMode`,reset:!0},debugVisScale:{uniform:`debugVisScale`,reset:!0},useAdaptiveSampling:{uniform:`useAdaptiveSampling`,reset:!0},adaptiveSamplingMax:{uniform:`adaptiveSamplingMax`,reset:!0},interactionModeEnabled:{handler:`handleInteractionModeEnabled`,reset:!1},maxSamples:{handler:`handleMaxSamples`,reset:!1},transparentBackground:{handler:`handleTransparentBackground`},exposure:{handler:`handleExposure`},saturation:{handler:`handleSaturation`},renderLimitMode:{handler:`handleRenderLimitMode`},renderTimeLimit:{handler:`handleRenderTimeLimit`,reset:!1},renderMode:{handler:`handleRenderMode`},environmentRotation:{handler:`handleEnvironmentRotation`}},No={bounces:`maxBounces`,adaptiveSampling:`useAdaptiveSampling`,debugMode:`visMode`},Po=class extends r.EventDispatcher{constructor(e=z){super(),this._values=new Map,this._pathTracer=null,this._resetCallback=null,this._handlers={},this._delegates={},this._initDefaults(e)}bind({stages:e,renderer:t,resetCallback:n,reconcileCompletion:r}){this._pathTracer=e.pathTracer,this._resetCallback=n,this._delegates={},this._handlers=this._buildHandlers(e,t,r)}_buildHandlers(e,t,n){return{handleTransparentBackground:t=>{e.pathTracer?.setUniform(`transparentBackground`,t),e.compositor?.setTransparentBackground(t)},handleExposure:n=>{!e.autoExposure?.enabled&&t&&(t.toneMappingExposure=n)},handleSaturation:t=>{e.compositor?.setSaturation(t)},handleRenderLimitMode:t=>{e.pathTracer?.setRenderLimitMode?.(t)},handleMaxSamples:t=>{e.pathTracer?.setUniform(`maxSamples`,t),e.pathTracer?.updateCompletionThreshold(),n?.()},handleRenderTimeLimit:()=>{n?.()},handleRenderMode:t=>{e.pathTracer?.setUniform(`renderMode`,parseInt(t))},handleEnvironmentRotation:t=>{e.pathTracer?.environment.setEnvironmentRotation(t)},handleInteractionModeEnabled:t=>{e.pathTracer?.setInteractionModeEnabled(t)}}}set(e,t,{reset:n,silent:r}={}){let i=this._values.get(e);if(i===t)return;this._values.set(e,t);let a=Mo[e];a&&(this._applyRoute(a,t,i),(n===void 0?a.reset??!0:n)&&this._resetCallback?.(),r||this.dispatchEvent({type:L.SETTING_CHANGED,key:e,value:t,prev:i}))}setMany(e,{silent:t}={}){let n=!1;for(let[r,i]of Object.entries(e)){let e=this._values.get(r);if(e===i)continue;this._values.set(r,i);let a=Mo[r];a&&(this._applyRoute(a,i,e),(a.reset??!0)&&(n=!0),t||this.dispatchEvent({type:L.SETTING_CHANGED,key:r,value:i,prev:e}))}n&&this._resetCallback?.()}get(e){return this._values.get(e)}getAll(){return Object.fromEntries(this._values)}applyAll(){for(let[e,t]of this._values){let n=Mo[e];n&&this._applyRoute(n,t,void 0)}}_applyRoute(e,t,n){e.uniform?(this._pathTracer?.setUniform(e.uniform,t),e.after&&this._pathTracer?.[e.after]?.()):e.handler?this._handlers[e.handler]?.(t,n):e.delegate&&this._delegates[e.delegate]?.updateParam?.(e.param,t)}_initDefaults(e){for(let t of Object.keys(Mo))t in e&&this._values.set(t,e[t]);for(let[t,n]of Object.entries(No))t in e&&this._values.set(n,e[t])}},Fo=class extends r.EventDispatcher{constructor(e){super();let t=e.clientWidth,n=e.clientHeight;this.camera=new r.PerspectiveCamera(60,t/n||1,.01,1e3),this.camera.position.set(0,0,5),this.controls=new h.OrbitControls(this.camera,e),this.controls.screenSpacePanning=!0,this.controls.zoomToCursor=!0,this.controls.saveState(),this.interactionManager=null,this.cameras=[this.camera],this.currentCameraIndex=0,this.autoFocusMode=ze.SMOOTHING_FACTOR?`auto`:`manual`,this.afScreenPoint={x:.5,y:.5},this.afSmoothingFactor=ze.SMOOTHING_FACTOR,this._lastValidFocusDistance=null,this._smoothedFocusDistance=null,this._afPointDirty=!1,this._defaultCameraState=null,this._onResize=null,this._onReset=null,this._getSettings=null}setCameras(e){this.cameras=e}getCameraNames(){return!this.cameras||this.cameras.length===0?[`Default Camera`]:this.cameras.map((e,t)=>t===0?`Default Camera`:e.name||`Camera ${t}`)}initCallbacks({onResize:e,onReset:t,getSettings:n}){this._onResize=e,this._onReset=t,this._getSettings=n}switchCamera(e,t,n,i){if(t??=this._getSettings?.(`focusDistance`),n??=this._onResize,i??=this._onReset,!(!this.cameras||this.cameras.length===0)){if((e<0||e>=this.cameras.length)&&(console.warn(`CameraManager: Invalid camera index ${e}. Using default camera.`),e=0),this.currentCameraIndex===0&&e!==0&&(this._defaultCameraState={position:this.camera.position.clone(),quaternion:this.camera.quaternion.clone(),fov:this.camera.fov,near:this.camera.near,far:this.camera.far,target:this.controls?this.controls.target.clone():null}),this.currentCameraIndex=e,e===0&&this._defaultCameraState){let e=this._defaultCameraState;this.camera.position.copy(e.position),this.camera.quaternion.copy(e.quaternion),this.camera.fov=e.fov,this.camera.near=e.near,this.camera.far=e.far,this.camera.updateProjectionMatrix(),this.camera.updateMatrixWorld(!0),this.controls&&e.target&&(this.controls.target.copy(e.target),this.controls.update())}else{let n=this.cameras[e];if(this.camera.position.copy(n.position),this.camera.quaternion.copy(n.quaternion),this.camera.fov=n.fov,this.camera.near=n.near,this.camera.far=n.far,this.camera.updateProjectionMatrix(),this.camera.updateMatrixWorld(!0),this.controls){let e=new r.Vector3(0,0,-1).applyQuaternion(n.quaternion),i=t||5;this.controls.target.copy(this.camera.position).addScaledVector(e,i),this.controls.update()}}n?.(),i?.(),this.dispatchEvent({type:`CameraSwitched`,cameraIndex:e})}}focusOn(e){!e||!this.controls||(this.controls.target.copy(e),this.controls.update(),this._onReset?.())}get active(){return this.camera}getNames(){return this.getCameraNames()}setAutoFocusMode(e){this.autoFocusMode=e,e!==`manual`&&(this._smoothedFocusDistance=null,this._afPointDirty=!0)}setAFScreenPoint(e,t){this.afScreenPoint={x:e,y:t},this._afPointDirty=!0}enterAFPointPlacementMode(){this.interactionManager&&(this.interactionManager.enterAFPointPlacementMode(),this.controls&&(this.controls.enabled=!1))}exitAFPointPlacementMode(){this.interactionManager&&(this.interactionManager.exitAFPointPlacementMode(),this.controls&&(this.controls.enabled=!0))}updateAutoFocus(e){let{meshScene:t,assetLoader:n,floorPlane:r,currentFocusDistance:i,pathTracer:a,setFocusDistance:o,softReset:s,hardReset:c}=e||this._afContext||{};if(!t||this.autoFocusMode===`manual`)return;let l=a;if(l?.isReady&&l.renderMode?.value===1&&l.frameCount>0&&!l.isComplete)return;let u=this.afScreenPoint.x*2-1,d=-(this.afScreenPoint.y*2-1),f=this.interactionManager?.raycaster;if(!f)return;f.setFromCamera({x:u,y:d},this.camera);let p=f.intersectObjects(t.children,!0).find(e=>e.object!==this.interactionManager?.focusPointIndicator&&e.object!==r&&!e.object.name.includes(`Helper`)&&e.object.type===`Mesh`),m;if(p)m=p.distance,this._lastValidFocusDistance=m;else if(this._lastValidFocusDistance!==null)m=this._lastValidFocusDistance;else{let e=n?.getSceneScale()||1;m=ze.FALLBACK_DISTANCE*e,this._lastValidFocusDistance=m}let h=this._afPointDirty;this._afPointDirty=!1,h||this._smoothedFocusDistance===null||this._smoothedFocusDistance===0||Math.abs(m-this._smoothedFocusDistance)/this._smoothedFocusDistance>ze.SNAP_THRESHOLD?this._smoothedFocusDistance=m:this._smoothedFocusDistance+=this.afSmoothingFactor*(m-this._smoothedFocusDistance);let g=i,_=this._smoothedFocusDistance;if(h||g===0||Math.abs(_-g)/Math.max(g,.001)>.001){o(_);let e=n?.getSceneScale()||1;this.dispatchEvent({type:L.AUTO_FOCUS_UPDATED,distance:_/e});let t=Math.abs(_-g)/Math.max(g,.001);h?c?.():t>ze.RESET_THRESHOLD&&s?.()}}setInteractionManager(e){this.interactionManager=e}initAutoFocus({meshScene:e,assetLoader:t,floorPlane:n,pathTracer:r,settings:i,softReset:a,hardReset:o}){this._afContext={meshScene:e,assetLoader:t,floorPlane:n,pathTracer:r,setFocusDistance:e=>i.set(`focusDistance`,e,{silent:!0}),softReset:a,hardReset:o},Object.defineProperty(this._afContext,`currentFocusDistance`,{get:()=>i.get(`focusDistance`)})}dispose(){this.controls?.dispose()}},Io=class extends r.EventDispatcher{constructor(e,t,n,r={}){super(),this.scene=e,this.sceneHelpers=t,this.pathTracer=n,this._onReset=r.onReset||null}addLight(e){let t={DirectionalLight:{position:[1,1,1],intensity:1,color:`#ffffff`},PointLight:{position:[0,2,0],intensity:100,color:`#ffffff`},SpotLight:{position:[0,1,0],intensity:300,color:`#ffffff`,angle:15},RectAreaLight:{position:[0,2,0],intensity:500,color:`#ffffff`,width:2,height:2}}[e];if(!t)return null;let n;if(e===`DirectionalLight`)n=new r.DirectionalLight(t.color,t.intensity),n.position.fromArray(t.position);else if(e===`PointLight`)n=new r.PointLight(t.color,t.intensity),n.position.fromArray(t.position);else if(e===`SpotLight`){n=new r.SpotLight(t.color,t.intensity),n.position.fromArray(t.position),n.angle=r.MathUtils.degToRad(t.angle);let e=new r.Object3D;this.scene.add(e),n.target=e}else e===`RectAreaLight`&&(n=new r.RectAreaLight(t.color,t.intensity,t.width,t.height),n.position.fromArray(t.position),n.lookAt(0,0,0));let i=this.scene.getObjectsByProperty(`isLight`,!0).length;return n.name=`${e.replace(`Light`,``)} ${i+1}`,this.scene.add(n),this.updateLights(),this._syncHelpers(),this._onReset?.(),this._buildDescriptor(n)}removeLight(e){let t=this.scene.getObjectByProperty(`uuid`,e);return!t||!t.isLight?!1:(this.sceneHelpers.remove(t),t.target&&t.target.removeFromParent(),t.removeFromParent(),this.updateLights(),this._onReset?.(),!0)}clearLights(){this.sceneHelpers.clear(),this._removeAllLights(),this.updateLights(),this._onReset?.()}getLights(){return this.scene.getObjectsByProperty(`isLight`,!0).map(e=>this._buildDescriptor(e))}updateLights(){this.pathTracer?.updateLights()}transferSceneLights(e){this._removeAllLights();let t=e.getObjectsByProperty(`isLight`,!0);if(!t||t.length===0){this.updateLights();return}for(let e of t){let t=e.clone();if(e.updateWorldMatrix(!0,!1),e.getWorldPosition(t.position),e.getWorldQuaternion(t.quaternion),e.getWorldScale(t.scale),t.isRectAreaLight&&(t.width*=t.scale.x,t.height*=t.scale.y,t.scale.set(1,1,1)),(e.isSpotLight||e.isDirectionalLight)&&e.target){let n=new r.Object3D;e.target.updateWorldMatrix(!0,!1),e.target.getWorldPosition(n.position),this.scene.add(n),t.target=n}this.scene.add(t)}this.updateLights(),this._syncHelpers()}setShowLightHelper(e){this.sceneHelpers.visible=e,e?this._syncHelpers():this.sceneHelpers.clear()}add(e){return this.addLight(e)}remove(e){return this.removeLight(e)}clear(){this.clearLights()}getAll(){return this.getLights()}sync(){this.updateLights()}showHelpers(e){this.setShowLightHelper(e)}dispose(){this._disposed||(this._disposed=!0,this.sceneHelpers?.clear(),this._removeAllLights(),this._onReset=null,this.pathTracer=null,this.sceneHelpers=null,this.scene=null)}_removeAllLights(){this.scene.getObjectsByProperty(`isLight`,!0).forEach(e=>{e.target&&this.scene.remove(e.target),this.scene.remove(e)})}_syncHelpers(){if(!this.sceneHelpers.visible)return;let e=this.scene.getObjectsByProperty(`isLight`,!0);this.sceneHelpers.sync(e)}_buildDescriptor(e){let t=0;e.type===`SpotLight`&&e.angle!==void 0&&(t=r.MathUtils.radToDeg(e.angle));let n={uuid:e.uuid,name:e.name,type:e.type,intensity:e.intensity,color:`#${e.color.getHexString()}`,position:[e.position.x,e.position.y,e.position.z],angle:t};if(e.type===`RectAreaLight`){n.width=e.width,n.height=e.height;let t=e.getWorldDirection(e.position.clone());n.target=[e.position.x+t.x,e.position.y+t.y,e.position.z+t.z]}else e.type===`SpotLight`&&e.target&&(n.target=[e.target.position.x,e.target.position.y,e.target.position.z]);return n}},Q=e=>Math.min(Math.max(e,0),1);function Lo(e,t,n,r,i){i[0]=Q(e),i[1]=Q(t),i[2]=Q(n)}function Ro(e,t,n,r,i){i[0]=Q(e*r),i[1]=Q(t*r),i[2]=Q(n*r)}function zo(e,t,n,r,i){e*=r,t*=r,n*=r,i[0]=Q(e/(e+1)),i[1]=Q(t/(t+1)),i[2]=Q(n/(n+1))}function Bo(e,t,n,r,i){e=Math.max(e*r-.004,0),t=Math.max(t*r-.004,0),n=Math.max(n*r-.004,0);let a=e=>(e*(6.2*e+.5)/(e*(6.2*e+1.7)+.06))**2.2;i[0]=a(e),i[1]=a(t),i[2]=a(n)}function Vo(e,t,n,r,i){e=e*r/.6,t=t*r/.6,n=n*r/.6;let a=.59719*e+.35458*t+.04823*n,o=.076*e+.90834*t+.01566*n,s=.0284*e+.13383*t+.83777*n,c=e=>(e*(e+.0245786)-90537e-9)/(e*(.983729*e+.432951)+.238081);a=c(a),o=c(o),s=c(s),i[0]=Q(1.60475*a-.53108*o-.07367*s),i[1]=Q(-.10208*a+1.10813*o-.00605*s),i[2]=Q(-.00327*a-.07276*o+1.07602*s)}function Ho(e,t,n,r,i){e*=r,t*=r,n*=r;let a=.6274*e+.3293*t+.0433*n,o=.0691*e+.9195*t+.0113*n,s=.0164*e+.088*t+.8956*n,c=.856627153315983*a+.0951212405381588*o+.0482516061458583*s,l=.137318972929847*a+.761241990602591*o+.101439036467562*s,u=.11189821299995*a+.0767994186031903*o+.811302368396859*s,d=-12.47393,f=4.026069-d;c=Q((Math.log2(Math.max(c,1e-10))-d)/f),l=Q((Math.log2(Math.max(l,1e-10))-d)/f),u=Q((Math.log2(Math.max(u,1e-10))-d)/f);let p=e=>{let t=e*e,n=t*t;return 15.5*n*t-40.14*n*e+31.96*n-6.868*t*e+.4298*t+.1191*e-.00232};c=p(c),l=p(l),u=p(u);let m=1.1271005818144368*c-.11060664309660323*l-.016493938717834573*u,h=-.1413297634984383*c+1.157823702216272*l-.016493938717834257*u,g=-.14132976349843826*c-.11060664309660294*l+1.2519364065950405*u;m=Math.max(0,m)**2.2,h=Math.max(0,h)**2.2,g=Math.max(0,g)**2.2,i[0]=Q(1.6605*m-.5876*h-.0728*g),i[1]=Q(-.1246*m+1.1329*h-.0083*g),i[2]=Q(-.0182*m-.1006*h+1.1187*g)}function Uo(e,t,n,r,i){let a=.76;e*=r,t*=r,n*=r;let o=Math.min(e,Math.min(t,n)),s=o<.08?o-6.25*o*o:.04;e-=s,t-=s,n-=s;let c=Math.max(e,Math.max(t,n));if(c<a){i[0]=e,i[1]=t,i[2]=n;return}let l=1-a,u=1-l*l/(c+l-a),d=u/c;e*=d,t*=d,n*=d;let f=1-1/(.15*(c-u)+1);i[0]=e+(u-e)*f,i[1]=t+(u-t)*f,i[2]=n+(u-n)*f}var Wo=new Map([[r.NoToneMapping,Lo],[r.LinearToneMapping,Ro],[r.ReinhardToneMapping,zo],[r.CineonToneMapping,Bo],[r.ACESFilmicToneMapping,Vo],[r.AgXToneMapping,Ho],[r.NeutralToneMapping,Uo]]),Go=1/2.2;function Ko(e){return e<=.0031308?12.92*e:1.055*e**(1/2.4)-.055}var qo=.2126,Jo=.7152,Yo=.0722;function Xo(e,t){if(t===1)return;let n=e[0]*qo+e[1]*Jo+e[2]*Yo;e[0]=n+(e[0]-n)*t,e[1]=n+(e[1]-n)*t,e[2]=n+(e[2]-n)*t}var Zo=null,Qo=null;async function $o(){if(!Zo){let[e,t]=await Promise.all([import(`oidn-web`),import(`@tensorflow/tfjs-core`)]);Zo=e.initUNetFromURL,Qo=t.engine}return Zo}function es(){if(Qo)try{let e=Qo();e?.registryFactory&&`webgpu-oidn`in e.registryFactory&&e.removeBackend(`webgpu-oidn`)}catch(e){console.warn(`OIDNDenoiser: failed to clear cached TFJS backend`,e)}}var $=new Float32Array(3),ts={BASE_URL:`https://cdn.jsdelivr.net/npm/denoiser/tzas/`,QUALITY_MODELS:{fast:`rt_hdr_alb_nrm_small`,balance:`rt_hdr_alb_nrm`,high:`rt_hdr_calb_cnrm_large`},DEFAULT_OPTIONS:{enableOIDN:!0,oidnQuality:`fast`,debugGbufferMaps:!0,tileSize:256}},ns=class extends r.EventDispatcher{constructor(e,t,n,i,a={}){if(super(),!e||!t||!n||!i)throw Error(`OIDNDenoiser requires output canvas, renderer, scene, and camera`);this.renderer=t,this.scene=n,this.camera=i,this.input=t.domElement,this.output=e,this.debugContainer=a.debugContainer||null,this.extractGBufferData=a.extractGBufferData||null,this.getMRTRenderTarget=a.getMRTRenderTarget||null,this.backendParamsGetter=a.backendParams||null,this.getGPUTextures=a.getGPUTextures||null,this.getExposure=a.getExposure||(()=>1),this.getToneMapping=a.getToneMapping||(()=>r.ACESFilmicToneMapping),this.getSaturation=a.getSaturation||(()=>1),this.getTransparentBackground=a.getTransparentBackground||(()=>!1),this.isGPUMode=!!this.backendParamsGetter,this.gpuDevice=null,this._gpuInputBuffers={color:null,albedo:null,normal:null},this._gpuInputBufferSize={width:0,height:0},this._gpuInputPadBuffer=null,this._gpuInputPaddedRowBytes=0,this._alphaReadbackBuffer=null,this._alphaReadbackMapped=!1,this._cachedAlpha=null,this._cachedAlphaWidth=0,this.config={...ts.DEFAULT_OPTIONS,...a},this.enabled=this.config.enableOIDN,this.quality=this.config.oidnQuality,this.debugGbufferMaps=this.config.debugGbufferMaps,this.tileSize=this.config.tileSize,this.state={isDenoising:!1,isLoading:!1,abortController:null},this._pendingStagingBuffers=new Set,this.currentTZAUrl=null,this.unet=null,this.debugHelpers=null,this._lastAlbedoTexture=null,this._lastNormalTexture=null,this._initialize().catch(e=>{console.error(`Failed to initialize OIDNDenoiser:`,e),this.dispatchEvent({type:`error`,error:e})})}async _initialize(){try{this._setupCanvas(),this._initDebugVisualization(),await this._setupUNetDenoiser()}catch(e){throw Error(`Initialization failed: ${e.message}`)}}_initDebugVisualization(){this.debugHelpers=null}_setupCanvas(){if(!this.output.getContext)throw Error(`Output must be a valid Canvas element`);this.output.willReadFrequently=!0,this.output.width=this.input.width,this.output.height=this.input.height,Object.assign(this.output.style,{position:`absolute`,top:`0`,left:`0`,width:`100%`,height:`100%`,borderRadius:`5px`,background:`repeating-conic-gradient(#808080 0% 25%, transparent 0% 50%) 50% / 20px 20px`}),this.ctx=this.output.getContext(`2d`,{willReadFrequently:!0,alpha:!0})}async _setupUNetDenoiser(){if(this.state.isLoading)return;this.state.isLoading=!0;let e=this._generateTzaUrl();if(this.currentTZAUrl===e&&this.unet){this.state.isLoading=!1;return}try{this.dispatchEvent({type:`loading`,message:`Loading UNet denoiser...`}),this.unet&&=(this.unet.dispose(),null);let t;if(this.isGPUMode&&this.backendParamsGetter){let e=this.backendParamsGetter();this.gpuDevice=e?.device??null,t=e?.device?e:void 0}this.unet=await(await $o())(e,t,{aux:!0,hdr:!0,maxTileSize:this.tileSize}),this.currentTZAUrl=e,this.dispatchEvent({type:`loaded`}),console.log(`UNet denoiser loaded successfully:`,e)}catch(e){console.error(`Failed to load UNet denoiser:`,e),this.dispatchEvent({type:`error`,error:Error(`Denoiser loading failed: ${e.message}`)})}finally{this.state.isLoading=!1}}_generateTzaUrl(){let{BASE_URL:e,QUALITY_MODELS:t}=ts;return`${e}${t[this.quality]||t.balance}.tza`}async updateConfiguration(e){Object.keys(e).some(t=>this.config[t]!==e[t])&&(Object.assign(this.config,e),this.quality=this.config.oidnQuality,this.debugGbufferMaps=this.config.debugGbufferMaps,this.tileSize=this.config.tileSize,await this._setupUNetDenoiser())}async updateQuality(e){if(!Object.prototype.hasOwnProperty.call(ts.QUALITY_MODELS,e))throw Error(`Invalid quality setting: ${e}. Must be one of: ${Object.keys(ts.QUALITY_MODELS).join(`, `)}`);await this.updateConfiguration({oidnQuality:e})}async start(){if(!this.enabled||this.state.isDenoising||this.state.isLoading)return!1;this.dispatchEvent({type:`start`});let e=performance.now(),t=await this.execute();if(t){this.renderer?.resetState?.(),this.input.style.opacity=`0`;let t=performance.now()-e;console.log(`Denoising completed in ${t.toFixed(1)}ms (quality: ${this.quality})`)}return t}async execute(){if(!this.enabled||!this.unet)return!1;this.state.abortController=new AbortController,this.state.isDenoising=!0,this.input.style.opacity=`0`,this.output.style.display=`block`;try{return await this._executeUNet(),!0}catch(e){return e.name===`AbortError`?console.log(`Denoising was aborted`):console.error(`Denoising error:`,e),this.input.style.opacity=`1`,!1}finally{this.state.isDenoising=!1,this.state.abortController=null,this.dispatchEvent({type:`end`})}}async _executeUNet(){return this._executeUNetGPU()}async _executeUNetGPU(){let{width:e,height:t}=this.output;if(!this.getGPUTextures)return console.warn(`OIDNDenoiser: GPU mode enabled but getGPUTextures not provided`),!1;let n=this.getGPUTextures();if(!n?.color)return console.warn(`OIDNDenoiser: GPU textures not ready yet`),!1;let r=this.gpuDevice;if(!r)return console.warn(`OIDNDenoiser: gpuDevice not available`),!1;this._ensureGPUInputBuffers(e,t);let i=r.createCommandEncoder({label:`oidn-tex-to-buf`}),a=e*16,o=this._gpuInputPaddedRowBytes,s=o>a,c=this._gpuInputPadBuffer,l=(n,r)=>{if(!s)i.copyTextureToBuffer({texture:n,mipLevel:0},{buffer:r,offset:0,bytesPerRow:a,rowsPerImage:t},{width:e,height:t,depthOrArrayLayers:1});else{i.copyTextureToBuffer({texture:n,mipLevel:0},{buffer:c,offset:0,bytesPerRow:o,rowsPerImage:t},{width:e,height:t,depthOrArrayLayers:1});for(let e=0;e<t;e++)i.copyBufferToBuffer(c,e*o,r,e*a,a)}};l(n.color,this._gpuInputBuffers.color),l(n.albedo,this._gpuInputBuffers.albedo),l(n.normal,this._gpuInputBuffers.normal),r.queue.submit([i.finish()]),this.getTransparentBackground()?await this._cacheInputAlpha(r,e,t):this._cachedAlpha=null,this.ctx.drawImage(this.input,0,0,e,t);let u={color:{data:this._gpuInputBuffers.color,width:e,height:t},albedo:{data:this._gpuInputBuffers.albedo,width:e,height:t},normal:{data:this._gpuInputBuffers.normal,width:e,height:t}};return this._executeWithAbortGPU(u)}_ensureGPUInputBuffers(e,t){let{width:n,height:r}=this._gpuInputBufferSize;if(n===e&&r===t&&this._gpuInputBuffers.color)return;this._destroyGPUInputBuffers();let i=this.gpuDevice,a=e*t*16,o=GPUBufferUsage.COPY_DST|GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_SRC;this._gpuInputBuffers.color=i.createBuffer({label:`oidn-in-color`,size:a,usage:o}),this._gpuInputBuffers.albedo=i.createBuffer({label:`oidn-in-albedo`,size:a,usage:o}),this._gpuInputBuffers.normal=i.createBuffer({label:`oidn-in-normal`,size:a,usage:o}),this._gpuInputBufferSize={width:e,height:t};let s=e*16,c=Math.ceil(s/256)*256;c===s?this._gpuInputPaddedRowBytes=s:(this._gpuInputPadBuffer=i.createBuffer({label:`oidn-in-pad`,size:c*t,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.COPY_SRC}),this._gpuInputPaddedRowBytes=c)}_destroyGPUInputBuffers(){if(this._gpuInputBuffers.color?.destroy(),this._gpuInputBuffers.albedo?.destroy(),this._gpuInputBuffers.normal?.destroy(),this._gpuInputPadBuffer?.destroy(),this._alphaReadbackMapped&&this._alphaReadbackBuffer)try{this._alphaReadbackBuffer.unmap()}catch{}this._alphaReadbackBuffer?.destroy(),this._alphaReadbackMapped=!1,this._gpuInputBuffers={color:null,albedo:null,normal:null},this._gpuInputPadBuffer=null,this._gpuInputPaddedRowBytes=0,this._alphaReadbackBuffer=null,this._gpuInputBufferSize={width:0,height:0}}async _cacheInputAlpha(e,t,n){let r=t*n*16;this._alphaReadbackBuffer===null&&(this._alphaReadbackBuffer=e.createBuffer({label:`oidn-alpha-readback`,size:r,usage:GPUBufferUsage.MAP_READ|GPUBufferUsage.COPY_DST}));let i=this._alphaReadbackBuffer,a=e.createCommandEncoder();a.copyBufferToBuffer(this._gpuInputBuffers.color,0,i,0,r),e.queue.submit([a.finish()]),this._alphaReadbackMapped=!0;try{await i.mapAsync(GPUMapMode.READ)}catch{this._alphaReadbackMapped=!1;return}let o=new Float32Array(i.getMappedRange()),s=t*n,c=new Uint8Array(s);for(let e=0;e<s;e++)c[e]=Math.min(Math.max(o[e*4+3]*255,0),255)|0;i.unmap(),this._alphaReadbackMapped=!1,this._cachedAlpha=c,this._cachedAlphaWidth=t}_executeWithAbortGPU(e){return new Promise((t,n)=>{if(this.state.abortController?.signal.aborted){n(new DOMException(`Aborted`,`AbortError`));return}let i=null,a=()=>{i&&=(i(),null),n(new DOMException(`Aborted`,`AbortError`))};this.state.abortController.signal.addEventListener(`abort`,a,{once:!0}),i=this.unet.tileExecute({...e,done:async e=>{this.state.abortController.signal.removeEventListener(`abort`,a),i=null;try{await this._displayGPUOutput(e),t()}catch(e){n(e)}},progress:(e,t,n)=>{if(!e?.data||!n)return;let i=this.gpuDevice,a=e.width,o=e.height,s=Math.min(n.width,a-n.x),c=Math.min(n.height,o-n.y);if(s<=0||c<=0)return;let l=s*16,u=s*c*16,d=i.createBuffer({size:u,usage:GPUBufferUsage.MAP_READ|GPUBufferUsage.COPY_DST});this._pendingStagingBuffers.add(d);let f=i.createCommandEncoder();for(let t=0;t<c;t++){let r=((n.y+t)*a+n.x)*16,i=t*l;f.copyBufferToBuffer(e.data,r,d,i,l)}i.queue.submit([f.finish()]),d.mapAsync(GPUMapMode.READ).then(()=>{let e=new Float32Array(d.getMappedRange()),t=new ImageData(s,c),i=this.getExposure(),l=this.getSaturation(),u=Wo.get(this.getToneMapping())||Wo.get(r.ACESFilmicToneMapping),f=this._cachedAlpha,p=this._cachedAlphaWidth;for(let r=0,a=e.length;r<a;r+=4){let a=e[r]*i,o=e[r+1]*i,c=e[r+2]*i;if(l!==1&&($[0]=a,$[1]=o,$[2]=c,Xo($,l),a=$[0],o=$[1],c=$[2]),u(a,o,c,1,$),t.data[r]=Ko($[0])*255+.5|0,t.data[r+1]=Ko($[1])*255+.5|0,t.data[r+2]=Ko($[2])*255+.5|0,f){let e=(r>>2)%s,i=(r>>2)/s|0;t.data[r+3]=f[(n.y+i)*p+n.x+e]}else t.data[r+3]=255}d.unmap(),d.destroy(),this._pendingStagingBuffers.delete(d),this.ctx.putImageData(t,n.x,n.y),this.dispatchEvent({type:`tileProgress`,tile:{x:n.x,y:n.y,width:s,height:c},imageWidth:a,imageHeight:o})}).catch(()=>{d.destroy(),this._pendingStagingBuffers.delete(d)})}})})}async _displayGPUOutput({data:e,width:t,height:n}){let i=this.gpuDevice;if(!i){console.error(`OIDNDenoiser: gpuDevice not available for output readback`);return}let a=t*n*4*4,o=i.createBuffer({label:`oidn-output-staging`,size:a,usage:GPUBufferUsage.MAP_READ|GPUBufferUsage.COPY_DST});try{let s=i.createCommandEncoder({label:`oidn-readback`});s.copyBufferToBuffer(e,0,o,0,a),i.queue.submit([s.finish()]),await o.mapAsync(GPUMapMode.READ);let c=new Float32Array(o.getMappedRange()),l=new ImageData(t,n),u=this.getExposure(),d=this.getSaturation(),f=Wo.get(this.getToneMapping())||Wo.get(r.ACESFilmicToneMapping),p=this._cachedAlpha;for(let e=0,t=c.length;e<t;e+=4){let t=c[e]*u,n=c[e+1]*u,r=c[e+2]*u;d!==1&&($[0]=t,$[1]=n,$[2]=r,Xo($,d),t=$[0],n=$[1],r=$[2]),f(t,n,r,1,$),l.data[e]=Ko($[0])*255+.5|0,l.data[e+1]=Ko($[1])*255+.5|0,l.data[e+2]=Ko($[2])*255+.5|0,l.data[e+3]=p?p[e>>2]:255}o.unmap(),this.ctx.putImageData(l,0,0)}finally{o.destroy()}}abort(){!this.enabled||!this.state.isDenoising||(this.state.abortController?.abort(),this._destroyPendingStagingBuffers(),this.input.style.opacity=`1`,this.state.isDenoising=!1,this.dispatchEvent({type:`end`}),console.log(`Denoising aborted`))}setSize(e,t){if(e<=0||t<=0)throw Error(`Invalid dimensions: ${e}x${t}`);this.output.width=e,this.output.height=t,this._setupUNetDenoiser().catch(e=>{console.error(`Failed to reinitialize denoiser after size change:`,e)})}_updateDebugVisualization(e){if(!e?.textures||e.textures.length<3)return;let t=this.debugHelpers&&(this._lastAlbedoTexture!==e.textures[2]||this._lastNormalTexture!==e.textures[1]);if(!this.debugHelpers||t){this.debugHelpers&&(this.debugHelpers.albedo?.dispose(),this.debugHelpers.normal?.dispose(),console.log(`OIDNDenoiser: Recreating debug helpers due to texture change`)),this.debugHelpers={albedo:ro(this.renderer,e,{width:250,height:250,position:`bottom-right`,theme:`dark`,title:`OIDN Albedo`,autoUpdate:!1,textureIndex:2}),normal:ro(this.renderer,e,{width:250,height:250,position:`bottom-left`,theme:`dark`,title:`OIDN Normal`,autoUpdate:!1,textureIndex:1})},this._lastAlbedoTexture=e.textures[2],this._lastNormalTexture=e.textures[1];let t=this.debugContainer||document.body;t.appendChild(this.debugHelpers.albedo),t.appendChild(this.debugHelpers.normal),this.debugHelpers.albedo.hide(),this.debugHelpers.normal.hide()}this.debugHelpers.albedo.update(),this.debugHelpers.normal.update()}_destroyPendingStagingBuffers(){for(let e of this._pendingStagingBuffers)e.destroy();this._pendingStagingBuffers.clear()}dispose(){this.abort(),this._destroyPendingStagingBuffers(),this.unet?.dispose(),es(),this._destroyGPUInputBuffers(),this.debugHelpers&&=(this.debugHelpers.albedo?.dispose(),this.debugHelpers.normal?.dispose(),null),this._lastAlbedoTexture=null,this._lastNormalTexture=null,this.output?.parentNode&&this.output.remove(),this.unet=null,this.ctx=null,this.state.abortController=null,this.removeAllListeners?.(),console.log(`OIDNDenoiser disposed`)}},rs=``+(typeof document>`u`&&typeof location>`u`?require(`url`).pathToFileURL(__dirname+`/assets/AIUpscalerWorker-D58dcMrY.js`).href:new URL(`assets/AIUpscalerWorker-D58dcMrY.js`,typeof document>`u`?location.href:document.currentScript&&document.currentScript.tagName.toUpperCase()===`SCRIPT`&&document.currentScript.src||document.baseURI).href),is=`https://huggingface.co/notaneimu/onnx-image-models/resolve/main/`,as={QUALITY_PRESETS:{fast:{2:is+`2x-spanx2-ch48.onnx`,4:is+`4xNomos8k_span_otf_strong_fp32_opset17.onnx`},balanced:{2:is+`2xNomosUni_compact_otf_medium.onnx`,4:is+`RealESRGAN_x4plus.onnx`},quality:{2:is+`2x-realesrgan-x2plus.onnx`,4:is+`4xNomos2_hq_mosr_fp32.onnx`}},TILE_SIZE:512,TILE_OVERLAP:16,SESSION_OPTIONS:{executionProviders:[{name:`webgpu`,preferredLayout:`NCHW`}],graphOptimizationLevel:`all`}},os=class extends r.EventDispatcher{constructor(e,t,n={}){if(super(),!e||!t)throw Error(`AIUpscaler requires output canvas and renderer`);this.renderer=t,this.input=t.domElement,this.output=e,this.getSourceCanvas=n.getSourceCanvas||null,this.getGPUTextures=n.getGPUTextures||null,this.getExposure=n.getExposure||(()=>1),this.getToneMapping=n.getToneMapping||(()=>r.ACESFilmicToneMapping),this.getSaturation=n.getSaturation||(()=>1),this.enabled=!1,this.hdr=!1,this.scaleFactor=n.scaleFactor||2,this.quality=n.quality||`fast`,this.tileSize=n.tileSize||as.TILE_SIZE,this._tileSizeOverride=!!n.tileSize,this.state={isUpscaling:!1,isLoading:!1,abortController:null},this._worker=null,this._currentModelUrl=null,this._tileId=0,this._pendingWorkerHandlers=new Set,this._upscaledAlpha=null,this._upscaledAlphaWidth=0,this._backupCanvas=null,this._baseWidth=e.width,this._baseHeight=e.height,this._hdrStagingBuffer=null,this._hdrStagingWidth=0,this._hdrStagingHeight=0}async _ensureSession(){let e=as.QUALITY_PRESETS[this.quality];if(!e)throw Error(`Unknown quality preset: ${this.quality}`);let t=e[this.scaleFactor];if(!t)throw Error(`No model for ${this.quality}/${this.scaleFactor}x`);if(!(this._worker&&this._currentModelUrl===t)){this.state.isLoading=!0,this.dispatchEvent({type:`loading`,message:`Loading ${this.scaleFactor}x upscale model...`});try{if(!this._worker)try{this._worker=new Worker(rs,{type:`module`})}catch(e){if(e.name!==`SecurityError`)throw e;this._worker=await Ze(rs)}await new Promise((e,n)=>{let r=t=>{t.data.type===`loaded`?(this._worker.removeEventListener(`message`,r),t.data.tileSize&&!this._tileSizeOverride&&(this.tileSize=t.data.tileSize),console.log(`AI Upscaler: ${this.scaleFactor}x model loaded, backend: ${t.data.backend}, tileSize: ${this.tileSize}`),e()):t.data.type===`error`&&(this._worker.removeEventListener(`message`,r),n(Error(t.data.message)))};this._worker.addEventListener(`message`,r),this._worker.postMessage({type:`load`,url:t,sessionOptions:as.SESSION_OPTIONS})}),this._currentModelUrl=t,this.dispatchEvent({type:`loaded`})}catch(e){throw console.error(`AI Upscaler: Failed to load model:`,e),this.dispatchEvent({type:`error`,error:e}),e}finally{this.state.isLoading=!1}}}async start(){if(!this.enabled||this.state.isUpscaling||this.state.isLoading)return!1;this.dispatchEvent({type:`start`});let e=performance.now(),t=await this.execute();if(t){this.renderer?.resetState?.();let t=performance.now()-e;console.log(`AI Upscaler: ${this.scaleFactor}x upscale completed in ${t.toFixed(1)}ms`)}return t}async execute(){if(!this.enabled)return!1;this.state.abortController=new AbortController,this.state.isUpscaling=!0,this.input.style.opacity=`0`,this.output.style.display=`block`,this.hdr&&this.getGPUTextures?this._capturedSource=await this._captureSourceHDR():this._capturedSource=this._captureSource(),this._createBackup(this._capturedSource);let e=this._capturedSource.width*this.scaleFactor,t=this._capturedSource.height*this.scaleFactor;this.output.width=e,this.output.height=t;let n=this.output.getContext(`2d`,{willReadFrequently:!0,alpha:!0});n.imageSmoothingEnabled=!0,n.imageSmoothingQuality=`high`,n.drawImage(this._backupCanvas,0,0,e,t);try{return await this._ensureSession(),await this._runUpscale(),this.dispatchEvent({type:`resolution_changed`,width:this.output.width,height:this.output.height}),!0}catch(e){return e.name===`AbortError`?console.log(`AI Upscaler: Upscaling was aborted`):(console.error(`AI Upscaler: Upscaling error:`,e),this.dispatchEvent({type:`error`,error:e}),this._restoreBackup(),this.input.style.opacity=`1`,this.dispatchEvent({type:`resolution_changed`,width:this._baseWidth,height:this._baseHeight})),!1}finally{this._capturedSource=null,this._upscaledAlpha=null,this._backupCanvas=null,this.state.isUpscaling&&(this.state.isUpscaling=!1,this.state.abortController=null,this.dispatchEvent({type:`end`}))}}abort(){this.state.isUpscaling&&(this.state.abortController?.abort(),this._cleanupPendingWorkerHandlers(),this.input.style.opacity=`1`,this._restoreBackup(),this.dispatchEvent({type:`resolution_changed`,width:this._baseWidth,height:this._baseHeight}),this.state.isUpscaling=!1,this.dispatchEvent({type:`end`}),console.log(`AI Upscaler: Aborted`))}async _runUpscale(){let e=this.state.abortController.signal,t=this._capturedSource;this._capturedSource=null;let{width:n,height:i}=t,a=this.scaleFactor,o=this.output.getContext(`2d`,{willReadFrequently:!0,alpha:!0});this._cacheUpscaledAlpha(t,n*a,i*a),t.isHDR&&(this._hdrToneMapFn=Wo.get(this.getToneMapping())||Wo.get(r.ACESFilmicToneMapping),this._hdrExposure=this.getExposure(),this._hdrSaturation=this.getSaturation(),this._tmOut=new Float32Array(3));let s=as.TILE_OVERLAP,c=this.tileSize,l=c-s*2,u=Math.ceil(n/l),d=Math.ceil(i/l),f=u*d,p=0;for(let r=0;r<d;r++)for(let s=0;s<u;s++){if(e.aborted)throw new DOMException(`Aborted`,`AbortError`);let u=Math.min(s*l,Math.max(0,n-c)),d=Math.min(r*l,Math.max(0,i-c)),m=Math.min(c,n-u),h=Math.min(c,i-d),g=this._extractTile(t,u,d,m,h),_=await this._inferTile(g,m,h),v=u*a,y=d*a,b=m*a,x=h*a,S=this._tensorToImageData(_,b,x,v,y);o.putImageData(S,v,y),p++,this.dispatchEvent({type:`progress`,progress:p/f,tile:{x:s,y:r,total:f,completed:p}}),this.dispatchEvent({type:`tileProgress`,tile:{x:v,y,width:b,height:x},imageWidth:n*a,imageHeight:i*a})}}_captureSource(){let e=this.getSourceCanvas?this.getSourceCanvas():null;if(e&&e!==this.output){let t=document.createElement(`canvas`);t.width=e.width,t.height=e.height;let n=t.getContext(`2d`);return n.drawImage(e,0,0),n.getImageData(0,0,t.width,t.height)}return this.output.getContext(`2d`,{willReadFrequently:!0}).getImageData(0,0,this.output.width,this.output.height)}async _captureSourceHDR(){let e=this.getGPUTextures();if(!e?.color)throw Error(`No GPU color texture available for HDR capture`);let t=this.renderer.backend.device,n=e.color,r=n.width,i=n.height,a=Math.ceil(r*16/256)*256,o=a*i;(this._hdrStagingWidth!==r||this._hdrStagingHeight!==i)&&(this._hdrStagingBuffer?.destroy(),this._hdrStagingBuffer=t.createBuffer({label:`aiupscaler-hdr-readback`,size:o,usage:GPUBufferUsage.MAP_READ|GPUBufferUsage.COPY_DST}),this._hdrStagingWidth=r,this._hdrStagingHeight=i);let s=this._hdrStagingBuffer,c=t.createCommandEncoder();c.copyTextureToBuffer({texture:n},{buffer:s,bytesPerRow:a,rowsPerImage:i},{width:r,height:i,depthOrArrayLayers:1}),t.queue.submit([c.finish()]),await s.mapAsync(GPUMapMode.READ);let l=new Float32Array(s.getMappedRange()),u=r*4,d=a/4,f=new Float32Array(r*i*4);for(let e=0;e<i;e++){let t=e*d,n=e*u;f.set(l.subarray(t,t+u),n)}return s.unmap(),{data:f,width:r,height:i,isHDR:!0}}_extractTile(e,t,n,r,i){let{data:a,width:o}=e,s=e.isHDR,c=r*i,l=new Float32Array(3*c);for(let e=0;e<i;e++)for(let i=0;i<r;i++){let u=((n+e)*o+(t+i))*4,d=e*r+i;if(s){let e=this._hdrToneMapFn,t=this._hdrExposure,n=this._hdrSaturation,r=a[u]*t,i=a[u+1]*t,o=a[u+2]*t;n!==1&&(this._tmOut[0]=r,this._tmOut[1]=i,this._tmOut[2]=o,Xo(this._tmOut,n),r=this._tmOut[0],i=this._tmOut[1],o=this._tmOut[2]),e(r,i,o,1,this._tmOut),l[d]=this._tmOut[0]**+Go,l[c+d]=this._tmOut[1]**+Go,l[2*c+d]=this._tmOut[2]**+Go}else l[d]=a[u]/255,l[c+d]=a[u+1]/255,l[2*c+d]=a[u+2]/255}return l}async _inferTile(e,t,n){let r=++this._tileId;return new Promise((i,a)=>{let o=e=>{e.data.id===r&&(this._worker.removeEventListener(`message`,o),this._pendingWorkerHandlers.delete(o),e.data.type===`inferred`?i(e.data.outputData):e.data.type===`error`&&a(Error(e.data.message)))};this._pendingWorkerHandlers.add(o),this._worker.addEventListener(`message`,o),this._worker.postMessage({type:`infer`,tileData:e,width:t,height:n,id:r},[e.buffer])})}_tensorToImageData(e,t,n,r,i){let a=new ImageData(t,n),o=a.data,s=t*n,c=this._upscaledAlpha,l=this._upscaledAlphaWidth;for(let n=0;n<s;n++)if(o[n*4]=Math.min(255,Math.max(0,e[n]*255+.5))|0,o[n*4+1]=Math.min(255,Math.max(0,e[s+n]*255+.5))|0,o[n*4+2]=Math.min(255,Math.max(0,e[2*s+n]*255+.5))|0,c){let e=n/t|0,a=n%t;o[n*4+3]=c[(i+e)*l+(r+a)]}else o[n*4+3]=255;return a}_cacheUpscaledAlpha(e,t,n){let{data:r,width:i,height:a}=e,o=e.isHDR,s=o?1:255,c=!1;for(let e=3;e<r.length;e+=4)if(r[e]<s){c=!0;break}if(!c){this._upscaledAlpha=null,this._upscaledAlphaWidth=0;return}let l=document.createElement(`canvas`);l.width=i,l.height=a;let u=l.getContext(`2d`),d=u.createImageData(i,a);for(let e=0,t=i*a;e<t;e++){let t=o?Math.min(Math.max(r[e*4+3]*255,0),255)|0:r[e*4+3];d.data[e*4]=t,d.data[e*4+1]=t,d.data[e*4+2]=t,d.data[e*4+3]=255}u.putImageData(d,0,0);let f=document.createElement(`canvas`);f.width=t,f.height=n;let p=f.getContext(`2d`);p.imageSmoothingEnabled=!0,p.imageSmoothingQuality=`high`,p.drawImage(l,0,0,t,n);let m=p.getImageData(0,0,t,n).data,h=new Uint8Array(t*n);for(let e=0,r=t*n;e<r;e++)h[e]=m[e*4];this._upscaledAlpha=h,this._upscaledAlphaWidth=t}_createBackup(e){this._backupCanvas=document.createElement(`canvas`),this._backupCanvas.width=e.width,this._backupCanvas.height=e.height;let t=this._backupCanvas.getContext(`2d`);if(e.isHDR){let{data:n,width:i,height:a}=e,o=t.createImageData(i,a),s=o.data,c=Wo.get(this.getToneMapping())||Wo.get(r.ACESFilmicToneMapping),l=this.getExposure(),u=this.getSaturation(),d=new Float32Array(3);for(let e=0,t=i*a;e<t;e++){let t=e*4,r=n[t]*l,i=n[t+1]*l,a=n[t+2]*l;u!==1&&(d[0]=r,d[1]=i,d[2]=a,Xo(d,u),r=d[0],i=d[1],a=d[2]),c(r,i,a,1,d),s[t]=d[0]**+Go*255+.5|0,s[t+1]=d[1]**+Go*255+.5|0,s[t+2]=d[2]**+Go*255+.5|0,s[t+3]=255}t.putImageData(o,0,0)}else t.putImageData(e,0,0)}_restoreBackup(){this._backupCanvas&&=(this.output.width=this._backupCanvas.width,this.output.height=this._backupCanvas.height,this.output.getContext(`2d`).drawImage(this._backupCanvas,0,0),null)}toggleHDR(e){this.hdr=!!e}setQuality(e){if(!as.QUALITY_PRESETS[e]){console.warn(`AIUpscaler: Invalid quality "${e}", must be fast/balanced/quality`);return}this.quality=e}setScaleFactor(e){if(e=Number(e),e!==2&&e!==4){console.warn(`AIUpscaler: Invalid scale factor ${e}, must be 2 or 4`);return}this.scaleFactor=e}setBaseSize(e,t){this._baseWidth=e,this._baseHeight=t}_cleanupPendingWorkerHandlers(){if(this._worker)for(let e of this._pendingWorkerHandlers)this._worker.removeEventListener(`message`,e);this._pendingWorkerHandlers.clear()}async dispose(){this.abort(),this._cleanupPendingWorkerHandlers(),this._worker&&=(this._worker.postMessage({type:`dispose`}),this._worker.terminate(),null),this._currentModelUrl=null,this._backupCanvas=null,this._upscaledAlpha=null,this.state.abortController=null,this._hdrStagingBuffer?.destroy(),this._hdrStagingBuffer=null,this._hdrStagingWidth=0,this._hdrStagingHeight=0,console.log(`AIUpscaler disposed`)}},ss=class extends r.EventDispatcher{constructor({renderer:e,mainCanvas:t,scene:n,camera:r,stages:i,pipeline:a,getExposure:o,getSaturation:s,getTransparentBg:c}){super(),this.renderer=e,this.mainCanvas=t,this.denoiserCanvas=this._createDenoiserCanvas(t),this.scene=n,this.camera=r,this.pipeline=a,this._stages=i,this._getExposure=o,this._getSaturation=s,this._getTransparentBg=c,this.denoiser=null,this.upscaler=null,this._lastRenderWidth=0,this._lastRenderHeight=0,this._pendingStartUpscaler=null,this._denoiserStartHandler=null,this._denoiserEndHandler=null,this._upscalerResChangedHandler=null,this._upscalerStartHandler=null,this._upscalerProgressHandler=null,this._upscalerEndHandler=null}_createDenoiserCanvas(e){let t=e.parentNode;if(!t)return null;let n=document.createElement(`canvas`);return n.width=e.width,n.height=e.height,n.style.position=`absolute`,n.style.inset=`0`,n.style.width=`100%`,n.style.height=`100%`,t.insertBefore(n,e),n}setRenderSize(e,t){this._lastRenderWidth=e,this._lastRenderHeight=t,this.denoiser?.setSize(e,t),this.upscaler?.setBaseSize(e,t)}restoreBaseResolution(){if(!this.denoiserCanvas||!this._lastRenderWidth||!this._lastRenderHeight)return!1;let e=this.denoiserCanvas.width!==this._lastRenderWidth||this.denoiserCanvas.height!==this._lastRenderHeight;return this.denoiserCanvas.width=this._lastRenderWidth,this.denoiserCanvas.height=this._lastRenderHeight,e}setupDenoiser(){if(!this.denoiserCanvas)return;let e=this._stages.pathTracer;this.denoiser=new ns(this.denoiserCanvas,this.renderer,this.scene,this.camera,{...z,backendParams:()=>({device:this.renderer.backend.device,adapterInfo:null}),getGPUTextures:()=>{if(!e?.storageTextures?.readTarget)return null;let t=e.storageTextures.getReadTextures(),{backend:n}=this.renderer;return{color:n.get(t.color).texture,normal:n.get(t.normalDepth).texture,albedo:n.get(t.albedo).texture}},getExposure:()=>this._getEffectiveExposure(),getToneMapping:()=>this._getToneMapping(),getSaturation:()=>this._getSaturation(),getTransparentBackground:()=>this._getTransparentBg(),getMRTRenderTarget:()=>e?.storageTextures?.readTarget??null}),this.denoiser.enabled=z.enableOIDN,this._denoiserStartHandler=()=>this.dispatchEvent({type:L.DENOISING_START}),this._denoiserEndHandler=()=>this.dispatchEvent({type:L.DENOISING_END}),this.denoiser.addEventListener(`start`,this._denoiserStartHandler),this.denoiser.addEventListener(`end`,this._denoiserEndHandler)}setupUpscaler(){if(!this.denoiserCanvas)return;let e=this._stages.pathTracer;this.upscaler=new os(this.denoiserCanvas,this.renderer,{scaleFactor:z.upscalerScale||2,quality:z.upscalerQuality||`fast`,getSourceCanvas:()=>this.denoiser?.enabled?null:this.renderer.domElement,getGPUTextures:()=>{if(!e?.storageTextures?.readTarget)return null;let t=e.storageTextures.getReadTextures();return{color:this.renderer.backend.get(t.color).texture}},getExposure:()=>this._getEffectiveExposure(),getToneMapping:()=>this._getToneMapping(),getSaturation:()=>this._getSaturation()}),this.upscaler.enabled=z.enableUpscaler||!1,this._upscalerResChangedHandler=e=>this.dispatchEvent({type:`resolution_changed`,width:e.width,height:e.height}),this._upscalerStartHandler=()=>this.dispatchEvent({type:L.UPSCALING_START}),this._upscalerProgressHandler=e=>this.dispatchEvent({type:L.UPSCALING_PROGRESS,progress:e.progress}),this._upscalerEndHandler=()=>this.dispatchEvent({type:L.UPSCALING_END}),this.upscaler.addEventListener(`resolution_changed`,this._upscalerResChangedHandler),this.upscaler.addEventListener(`start`,this._upscalerStartHandler),this.upscaler.addEventListener(`progress`,this._upscalerProgressHandler),this.upscaler.addEventListener(`end`,this._upscalerEndHandler)}setDenoiserStrategy(e,t){let n=this._stages;switch(n.asvgf&&(n.asvgf.enabled=!1),n.variance&&!this._isAdaptiveSamplingActive()&&(n.variance.enabled=!1),n.bilateralFilter&&(n.bilateralFilter.enabled=!1),n.edgeFilter&&n.edgeFilter.setFilteringEnabled(!1),n.ssrc&&(n.ssrc.enabled=!1),this._clearDenoiserTextures(),e){case`asvgf`:n.asvgf.enabled=!0,n.variance&&(n.variance.enabled=!0),n.bilateralFilter&&(n.bilateralFilter.enabled=!0),n.asvgf.setTemporalEnabled?.(!0),this._applyASVGFPreset(t||`medium`);break;case`ssrc`:n.ssrc&&(n.ssrc.enabled=!0);break;case`edgeaware`:n.edgeFilter&&n.edgeFilter.setFilteringEnabled(!0);break}}setASVGFEnabled(e,t){let n=this._stages;n.asvgf&&(n.asvgf.enabled=e),n.variance&&(n.variance.enabled=e),n.bilateralFilter&&(n.bilateralFilter.enabled=e),e&&(n.asvgf?.setTemporalEnabled?.(!0),this._applyASVGFPreset(t||`medium`)),n.edgeFilter&&n.edgeFilter.setFilteringEnabled(!e)}applyASVGFPreset(e){this._applyASVGFPreset(e)}setAutoExposureEnabled(e,t){let n=this._stages;n.autoExposure&&(n.autoExposure.enabled=e,!e&&this.renderer&&(this.renderer.toneMappingExposure=t))}setAdaptiveSamplingEnabled(e){let t=this._stages;t.adaptiveSampling&&(t.adaptiveSampling.enabled=e,t.adaptiveSampling.toggleHelper(!1)),e?t.variance&&(t.variance.enabled=!0):t.asvgf?.enabled||t.variance&&(t.variance.enabled=!1),!e&&this.pipeline?.context&&!t.asvgf?.enabled&&this.pipeline.context.removeTexture(`variance:output`)}_cleanupCompletionListener(){this._pendingStartUpscaler&&this.denoiser&&this.denoiser.removeEventListener(`end`,this._pendingStartUpscaler),this._pendingStartUpscaler=null}onRenderComplete({isStillComplete:e,context:t}){this._cleanupCompletionListener(),(this.denoiser?.enabled||this.upscaler?.enabled)&&this.denoiserCanvas&&(this.denoiserCanvas.style.display=`block`);let n=()=>{this._pendingStartUpscaler=null,e()&&this.upscaler?.enabled&&this.upscaler.start()};this.denoiser?.enabled?(this._pendingStartUpscaler=n,this.denoiser.addEventListener(`end`,n,{once:!0}),this.denoiser.start()):(this.upscaler?.enabled&&this._stages.compositor&&t&&this._stages.compositor.render(t),n())}abort(e){this._cleanupCompletionListener(),e&&(e.style.opacity=`1`),this.upscaler&&this.upscaler.abort(),this.denoiser&&(this.denoiser.enabled&&this.denoiser.abort(),this.denoiser.output&&(this.denoiser.output.style.display=`none`))}dispose(){this._cleanupCompletionListener(),this.denoiser&&=(this._denoiserStartHandler&&this.denoiser.removeEventListener(`start`,this._denoiserStartHandler),this._denoiserEndHandler&&this.denoiser.removeEventListener(`end`,this._denoiserEndHandler),this.denoiser.dispose(),null),this.upscaler&&=(this._upscalerResChangedHandler&&this.upscaler.removeEventListener(`resolution_changed`,this._upscalerResChangedHandler),this._upscalerStartHandler&&this.upscaler.removeEventListener(`start`,this._upscalerStartHandler),this._upscalerProgressHandler&&this.upscaler.removeEventListener(`progress`,this._upscalerProgressHandler),this._upscalerEndHandler&&this.upscaler.removeEventListener(`end`,this._upscalerEndHandler),this.upscaler.dispose(),null),this._denoiserStartHandler=null,this._denoiserEndHandler=null,this._upscalerResChangedHandler=null,this._upscalerStartHandler=null,this._upscalerProgressHandler=null,this._upscalerEndHandler=null,this.denoiserCanvas?.parentNode&&(this.denoiserCanvas.parentNode.removeChild(this.denoiserCanvas),this.denoiserCanvas=null)}setOverlayManager(e){this._overlayManager=e}setResetCallback(e){this._onReset=e}setSettings(e){this._settings=e}setASVGFParams(e){this._stages.asvgf?.updateParameters(e)}toggleASVGFHeatmap(e){this._stages.asvgf?.toggleHeatmap?.(e)}configureASVGFForMode(e){this._stages.asvgf&&(this._stages.asvgf.enabled=e.enabled,this._stages.variance&&(this._stages.variance.enabled=e.enabled),this._stages.bilateralFilter&&(this._stages.bilateralFilter.enabled=e.enabled),e.enabled&&this._stages.asvgf.updateParameters(e))}setSSRCParams(e){this._stages.ssrc?.updateParameters(e)}setEdgeAwareParams(e){this._stages.edgeFilter?.updateUniforms(e)}setAutoExposureParams(e){this._stages.autoExposure?.updateParameters(e)}setAdaptiveSamplingParams(e){e.min!==void 0&&this._stages.pathTracer?.setAdaptiveSamplingMin(e.min),e.adaptiveSamplingMax!==void 0&&this._settings?.set(`adaptiveSamplingMax`,e.adaptiveSamplingMax),this._stages.adaptiveSampling?.setAdaptiveSamplingParameters(e)}toggleAdaptiveSamplingHelper(e){this._stages.adaptiveSampling?.toggleHelper(e)}setOIDNEnabled(e){this.denoiser&&(this.denoiser.enabled=e)}setOIDNQuality(e){this.denoiser?.updateQuality(e)}setOIDNTileHelper(e){this._setTileHelper(e)}setTileHelperEnabled(e){this._setTileHelper(e)}setTileHighlightEnabled(e){this._setTileHelper(e)}setUpscalerEnabled(e){this.upscaler&&(this.upscaler.enabled=e)}setUpscalerScaleFactor(e){this.upscaler?.setScaleFactor(e)}setUpscalerQuality(e){this.upscaler?.setQuality(e)}setAutoExposure(e){this.setAutoExposureEnabled(e,this._getExposure()),this._onReset?.()}setAdaptiveSampling(e){this._settings?.set(`useAdaptiveSampling`,e),this.setAdaptiveSamplingEnabled(e)}setStrategy(e,t){this.setDenoiserStrategy(e,t),this._onReset?.()}_setTileHelper(e){let t=this._overlayManager?.getHelper(`tiles`);t&&(t.enabled=e,e||t.hide())}_getEffectiveExposure(){return this._stages.autoExposure?.enabled?this.renderer.toneMappingExposure:this._getExposure()}_getToneMapping(){return this.renderer.toneMapping}_isAdaptiveSamplingActive(){return this._stages.adaptiveSampling?.enabled??!1}_clearDenoiserTextures(){let e=this.pipeline?.context;e&&[`asvgf:output`,`asvgf:temporalColor`,`asvgf:variance`,`variance:output`,`bilateralFiltering:output`,`edgeFiltering:output`,`ssrc:output`].forEach(t=>e.removeTexture(t))}_applyASVGFPreset(e){let t=Pe[e];t&&this._stages.asvgf?.updateParameters(t)}},cs=class{constructor(){this.layer=`hud`,this.visible=!1,this._tileBounds=null,this._imageWidth=1,this._imageHeight=1,this.enabled=!0,this._borderColor=`rgba(255, 0, 0, 0.6)`,this._borderWidthRatio=1/540,this._borderWidthMin=1.5,this._borderWidthMax=4}setActiveTile(e){this._tileBounds=e}setRenderSize(e,t){this._imageWidth=e,this._imageHeight=t}render(e,t,n){if(!this._tileBounds)return;let r=this._tileBounds,i=t/this._imageWidth,a=n/this._imageHeight,o=r.x*i,s=r.y*a,c=r.width*i,l=r.height*a,u=Math.min(this._borderWidthMax,Math.max(this._borderWidthMin,Math.min(t,n)*this._borderWidthRatio));e.strokeStyle=this._borderColor,e.lineWidth=u,e.strokeRect(o,s,c,l)}show(){this.enabled&&(this.visible=!0)}hide(){this.visible=!1,this._tileBounds=null}dispose(){this.visible=!1}},ls=class{constructor(e,i,a){this.layer=`scene`,this.visible=!0,this._outlineNode=(0,g.outline)(i,a,{selectedObjects:[],edgeThickness:(0,n.uniform)(1),edgeGlow:(0,n.uniform)(0)}),this._displayWidth=1,this._displayHeight=1;let o=this._outlineNode.setSize.bind(this._outlineNode);this._outlineNode.setSize=()=>{o(this._displayWidth,this._displayHeight)};let s=(0,n.uniform)(3),c=(0,n.uniform)(new r.Color(16777215)),l=(0,n.uniform)(new r.Color(1640965)),{visibleEdge:u,hiddenEdge:d}=this._outlineNode,f=u.mul(c).add(d.mul(l)).mul(s);this._material=new t.MeshBasicNodeMaterial,this._material.colorNode=(0,n.vec4)(f,1),this._material.blending=r.AdditiveBlending,this._material.toneMapped=!1,this._material.depthTest=!1,this._material.depthWrite=!1,this._quad=new t.QuadMesh(this._material)}setSelectedObjects(e){this._outlineNode.selectedObjects=e}render(e){if(this._outlineNode.selectedObjects.length===0)return;let t=e.autoClear;e.autoClear=!1,e.setRenderTarget(null),this._quad.render(e),e.autoClear=t}setSize(e,t){this._displayWidth=e,this._displayHeight=t,this._outlineNode.setSize(e,t)}show(){this.visible=!0}hide(){this.visible=!1}dispose(){this.visible=!1,this._outlineNode?.dispose(),this._material?.dispose(),this._quad=null}},us=class{constructor(e,t){this.renderer=e,this.camera=t,this._helpers=new Map,this._hudCanvas=document.createElement(`canvas`),this._hudCanvas.style.cssText=`position:absolute;top:0;left:0;width:100%;height:100%;pointer-events:none;`,this._hudCtx=this._hudCanvas.getContext(`2d`),this._helperScene=null}setHelperScene(e){this._helperScene=e}getHUDCanvas(){return this._hudCanvas}mount(e){!e||this._hudCanvas.parentElement===e||e.appendChild(this._hudCanvas)}setupDefaultHelpers({helperScene:e,meshScene:t,pipeline:n,denoisingManager:r,app:i,renderWidth:a,renderHeight:o}){this.setHelperScene(e);let s=new cs;this.register(`tiles`,s),s.setRenderSize(a||1,o||1),i.addEventListener(`resolution_changed`,e=>{s.setRenderSize(e.width,e.height)}),n.eventBus.on(`tile:changed`,e=>{e.renderMode===1&&e.tileBounds&&(s.setActiveTile(e.tileBounds),s.show())}),n.eventBus.on(`pipeline:reset`,()=>s.hide()),i.addEventListener(L.RENDER_COMPLETE,()=>s.hide()),this._wireDenoiserTileEvents(s,r);let c=new ls(this.renderer,t,this.camera);this.register(`outline`,c)}_wireDenoiserTileEvents(e,t){let n=[t?.denoiser,t?.upscaler];for(let t of n)t&&(t.addEventListener(`tileProgress`,t=>{t.tile&&(e.setRenderSize(t.imageWidth,t.imageHeight),e.setActiveTile(t.tile),e.show(),this.refreshHUD())}),t.addEventListener(`end`,()=>{e.hide(),this.refreshHUD()}))}register(e,t){this._helpers.has(e)&&(console.warn(`OverlayManager: helper "${e}" already registered — replacing.`),this._helpers.get(e).dispose?.()),this._helpers.set(e,t)}unregister(e){let t=this._helpers.get(e);t&&(t.dispose?.(),this._helpers.delete(e))}show(e){this._helpers.get(e)?.show()}hide(e){this._helpers.get(e)?.hide()}toggle(e){let t=this._helpers.get(e);t&&(t.visible?t.hide():t.show())}getHelper(e){return this._helpers.get(e)??null}isVisible(e){return this._helpers.get(e)?.visible??!1}showAll(){for(let e of this._helpers.values())e.show()}hideAll(){for(let e of this._helpers.values())e.hide()}render(){this._helperScene&&this._helperScene.render(this.renderer,this.camera);for(let e of this._helpers.values())e.visible&&e.layer===`scene`&&e.render&&e.render(this.renderer,this.camera);this.refreshHUD()}setSize(e,t){for(let n of this._helpers.values())n.setSize?.(e,t)}refreshHUD(){let e=this._hudCanvas,t=this._hudCtx,n=!1;for(let e of this._helpers.values())if(e.visible&&e.layer===`hud`&&e.render){n=!0;break}if(!n){e.style.display!==`none`&&(e.style.display=`none`);return}let r=window.devicePixelRatio||1,i=e.clientWidth,a=e.clientHeight,o=Math.round(i*r),s=Math.round(a*r);(e.width!==o||e.height!==s)&&(e.width=o,e.height=s),t.clearRect(0,0,o,s),t.save(),t.scale(r,r);for(let e of this._helpers.values())e.visible&&e.layer===`hud`&&e.render&&e.render(t,i,a);t.restore(),e.style.display!==``&&(e.style.display=``)}dispose(){for(let e of this._helpers.values())e.dispose?.();this._helpers.clear(),this._hudCanvas.parentElement&&this._hudCanvas.parentElement.removeChild(this._hudCanvas)}},ds=class extends r.EventDispatcher{constructor(){super(),this.mixer=null,this.timer=new r.Timer,this.actions=[],this.isPlaying=!1,this._scene=null,this._mixerRoot=null,this._meshes=null,this._meshTriRanges=null,this._posBuffer=null,this._tempVec=new r.Vector3,this._skinnedCache=null,this._totalTriangleCount=0,this._clipsCache=null,this._savedTimeScale=1,this.onFinished=null,this.wakeCallback=null}init(e,t,n,i,a){if(this.dispose(),!i||i.length===0)return;this._scene=e,this._mixerRoot=t,this._meshes=n,this._totalTriangleCount=a,this.mixer=new r.AnimationMixer(t);let o=i.map(e=>this.mixer.clipAction(e)),s=(e,t)=>e.name===t||e.getObjectByName(t)!==void 0;!o.some(e=>e.getClip().tracks.some(e=>{let n=e.name.split(`.`)[0];return s(t,n)}))&&t!==e&&(console.log(`[AnimationManager] Tracks did not resolve from model root, retrying with scene root`),this.mixer=new r.AnimationMixer(e),this._mixerRoot=e,o=i.map(e=>this.mixer.clipAction(e))),this.actions=o,this.mixer.addEventListener(`finished`,()=>{this.isPlaying=!1,this.timer.reset(),this.onFinished&&this.onFinished()}),this._meshTriRanges=[],this._skinnedCache=[];let c=0;for(let e of n){let t=e.geometry,n=t.attributes.position,r=t.index?t.index.array:null,i=r?r.length/3:n.count/3,a=n.count;this._meshTriRanges.push({start:c,count:i,uniqueVerts:a,indices:r}),this._skinnedCache.push(new Float32Array(a*3)),c+=i}this._posBuffer=new Float32Array(a*9);let l=n.filter(e=>e.isSkinnedMesh).length;console.debug(`[AnimationManager] Init: ${i.length} clips, ${n.length} meshes (${l} skinned), ${a} triangles`)}play(e=0){if(!(!this.mixer||this.actions.length===0)){if(this.mixer.stopAllAction(),e===-1)for(let e of this.actions)e.play();else e>=0&&e<this.actions.length&&this.actions[e].play();this.timer.reset(),this.isPlaying=!0,this.wakeCallback?.(),this.dispatchEvent({type:L.ANIMATION_STARTED})}}pause(){this.mixer&&(this.mixer.timeScale=0,this.timer.reset(),this.isPlaying=!1,this.dispatchEvent({type:L.ANIMATION_PAUSED}))}resume(){this.mixer&&(this.mixer.timeScale=this._savedTimeScale||1,this.timer.reset(),this.isPlaying=!0,this.wakeCallback?.(),this.dispatchEvent({type:L.ANIMATION_STARTED}))}stop(){this.mixer&&(this.mixer.stopAllAction(),this.mixer.timeScale=this._savedTimeScale||1,this.timer.reset(),this.isPlaying=!1,this.dispatchEvent({type:L.ANIMATION_STOPPED}))}setSpeed(e){this._savedTimeScale=e,this.mixer&&this.isPlaying&&(this.mixer.timeScale=e)}setLoop(e){let t=e?r.LoopRepeat:r.LoopOnce;for(let n of this.actions)n.setLoop(t),n.clampWhenFinished=!e}seekTo(e,t=0){if(!this.mixer||this.actions.length===0)return null;if(this.mixer.stopAllAction(),t===-1)for(let e of this.actions)e.play();else t>=0&&t<this.actions.length&&this.actions[t].play();this.mixer.setTime(e);for(let e of this.actions)e.isRunning()&&(e.paused=!0);return this._computePositions(),this._posBuffer}get currentTime(){return this.mixer?.time||0}update(){if(!this.isPlaying||!this.mixer)return null;this.timer.update();let e=this.timer.getDelta();return this.mixer.update(e),this._computePositions(),this._posBuffer}_computePositions(){let e=this._tempVec,t=this._posBuffer;this._mixerRoot.updateMatrixWorld(!0);for(let n=0;n<this._meshes.length;n++){let r=this._meshes[n],{start:i,count:a,uniqueVerts:o,indices:s}=this._meshTriRanges[n],c=this._skinnedCache[n],l=r.matrixWorld;for(let t=0;t<o;t++)r.getVertexPosition(t,e),e.applyMatrix4(l),c[t*3]=e.x,c[t*3+1]=e.y,c[t*3+2]=e.z;if(s)for(let e=0;e<a;e++){let n=e*3,r=s[n]*3,a=s[n+1]*3,o=s[n+2]*3,l=(i+e)*9;t[l]=c[r],t[l+1]=c[r+1],t[l+2]=c[r+2],t[l+3]=c[a],t[l+4]=c[a+1],t[l+5]=c[a+2],t[l+6]=c[o],t[l+7]=c[o+1],t[l+8]=c[o+2]}else for(let e=0;e<a;e++){let n=e*3*3,r=(e*3+1)*3,a=(e*3+2)*3,o=(i+e)*9;t[o]=c[n],t[o+1]=c[n+1],t[o+2]=c[n+2],t[o+3]=c[r],t[o+4]=c[r+1],t[o+5]=c[r+2],t[o+6]=c[a],t[o+7]=c[a+1],t[o+8]=c[a+2]}}}get hasAnimations(){return this.actions.length>0}get clips(){return this._clipsCache||=this.actions.map((e,t)=>{let n=e.getClip();return{index:t,name:n.name||`Clip ${t}`,duration:n.duration}}),this._clipsCache}dispose(){this.mixer&&=(this.mixer.stopAllAction(),this.mixer.uncacheRoot(this._mixerRoot),null),this.actions=[],this.isPlaying=!1,this.timer.reset(),this._scene=null,this._mixerRoot=null,this._meshes=null,this._meshTriRanges=null,this._posBuffer=null,this._skinnedCache=null,this._clipsCache=null}},fs=class{constructor({camera:e,canvas:t,orbitControls:n,app:i}){this._app=i,this._orbitControls=n,this._camera=e,this._controls=new _.TransformControls(e,t),this._gizmoScene=new r.Scene,this._gizmoScene.add(this._controls.getHelper()),this._attached=null,this._isDragging=!1,this._meshes=null,this._meshTriRanges=null,this._posBuffer=null,this._normalBuffer=null,this._skinnedCache=null,this._normalCache=null,this._tempVec=new r.Vector3,this._normalMatrix=new r.Matrix3,this._refitInFlight=!1,this._baselineComputed=!1,this._onDraggingChanged=this._onDraggingChanged.bind(this),this._onObjectChange=this._onObjectChange.bind(this),this._controls.addEventListener(`dragging-changed`,this._onDraggingChanged),this._controls.addEventListener(`objectChange`,this._onObjectChange)}setMeshData(e,t){this._meshes=e,this._meshTriRanges=[],this._skinnedCache=[],this._normalCache=[];let n=0;for(let t of e){let e=t.geometry,r=e.attributes.position,i=e.index?e.index.array:null,a=i?i.length/3:r.count/3,o=r.count;this._meshTriRanges.push({start:n,count:a,uniqueVerts:o,indices:i}),this._skinnedCache.push(new Float32Array(o*3)),this._normalCache.push(new Float32Array(o*3)),n+=a}this._posBuffer=new Float32Array(t*9),this._normalBuffer=new Float32Array(t*9)}attach(e){this._attached!==e&&(this._controls.attach(e),this._attached=e)}detach(){this._attached&&=(this._controls.detach(),null)}setMode(e){this._controls.setMode(e),this._app?.dispatchEvent({type:L.TRANSFORM_MODE_CHANGED,mode:e})}setSpace(e){this._controls.setSpace(e)}get isDragging(){return this._isDragging}get attachedObject(){return this._attached}get controls(){return this._controls}render(e){if(!this._attached)return;let t=e.autoClear;e.autoClear=!1,e.clearDepth(),e.setRenderTarget(null),e.render(this._gizmoScene,this._camera),e.autoClear=t}_onDraggingChanged(e){this._isDragging=e.value,this._orbitControls&&(this._orbitControls.enabled=!e.value),e.value?this._app.dispatchEvent({type:L.OBJECT_TRANSFORM_START}):(this._recomputeAndRefit(),this._app.dispatchEvent({type:L.OBJECT_TRANSFORM_END}))}_onObjectChange(){this._app.needsReset=!0,this._app.wake()}_recomputeAndRefit(){if(!this._meshes||!this._posBuffer||this._refitInFlight||!this._attached)return;this._attached.updateMatrixWorld(!0);let e=this._findAffectedMeshIndices(this._attached);if(e.length!==0){if(!this._baselineComputed)this._computeAllPositions(),this._baselineComputed=!0;else for(let t of e)this._computeMeshPositions(t);this._refitInFlight=!0;try{this._app.refitBLASes(e,this._posBuffer,this._normalBuffer)}catch(e){console.error(`Transform refit error:`,e)}finally{this._refitInFlight=!1}}}_findAffectedMeshIndices(e){let t=[];for(let n=0;n<this._meshes.length;n++){let r=this._meshes[n];(r===e||this._isDescendantOf(r,e))&&t.push(n)}return t}_isDescendantOf(e,t){let n=e.parent;for(;n;){if(n===t)return!0;n=n.parent}return!1}_computeAllPositions(){for(let e=0;e<this._meshes.length;e++)this._computeMeshPositions(e)}_computeMeshPositions(e){let t=this._meshes[e],{start:n,count:r,uniqueVerts:i,indices:a}=this._meshTriRanges[e],o=this._skinnedCache[e],s=this._normalCache[e],c=this._tempVec,l=this._posBuffer,u=this._normalBuffer;t.updateMatrixWorld(!0);let d=t.matrixWorld;this._normalMatrix.getNormalMatrix(d);let f=this._normalMatrix.elements,p=t.geometry.attributes.normal;for(let e=0;e<i;e++)if(t.getVertexPosition(e,c),c.applyMatrix4(d),o[e*3]=c.x,o[e*3+1]=c.y,o[e*3+2]=c.z,p){let t=p.getX(e),n=p.getY(e),r=p.getZ(e);s[e*3]=f[0]*t+f[3]*n+f[6]*r,s[e*3+1]=f[1]*t+f[4]*n+f[7]*r,s[e*3+2]=f[2]*t+f[5]*n+f[8]*r}if(a)for(let e=0;e<r;e++){let t=e*3,r=a[t]*3,i=a[t+1]*3,c=a[t+2]*3,d=(n+e)*9;l[d]=o[r],l[d+1]=o[r+1],l[d+2]=o[r+2],l[d+3]=o[i],l[d+4]=o[i+1],l[d+5]=o[i+2],l[d+6]=o[c],l[d+7]=o[c+1],l[d+8]=o[c+2],u[d]=s[r],u[d+1]=s[r+1],u[d+2]=s[r+2],u[d+3]=s[i],u[d+4]=s[i+1],u[d+5]=s[i+2],u[d+6]=s[c],u[d+7]=s[c+1],u[d+8]=s[c+2]}else for(let e=0;e<r;e++){let t=e*3*3,r=(e*3+1)*3,i=(e*3+2)*3,a=(n+e)*9;l[a]=o[t],l[a+1]=o[t+1],l[a+2]=o[t+2],l[a+3]=o[r],l[a+4]=o[r+1],l[a+5]=o[r+2],l[a+6]=o[i],l[a+7]=o[i+1],l[a+8]=o[i+2],u[a]=s[t],u[a+1]=s[t+1],u[a+2]=s[t+2],u[a+3]=s[r],u[a+4]=s[r+1],u[a+5]=s[r+2],u[a+6]=s[i],u[a+7]=s[i+1],u[a+8]=s[i+2]}}dispose(){this._controls.removeEventListener(`dragging-changed`,this._onDraggingChanged),this._controls.removeEventListener(`objectChange`,this._onObjectChange),this.detach(),this._gizmoScene.remove(this._controls.getHelper()),this._controls.dispose(),this._meshes=null,this._meshTriRanges=null,this._posBuffer=null,this._normalBuffer=null,this._skinnedCache=null,this._normalCache=null,this._baselineComputed=!1,this._app=null,this._orbitControls=null,this._camera=null,this._controls=null,this._gizmoScene=null}},ps=new WeakMap,ms=class extends r.EventDispatcher{constructor(e,t={}){super();try{ps.get(e)?.dispose()}catch(e){console.warn(`PathTracerApp: prior canvas owner dispose failed`,e)}ps.set(e,this),this.canvas=e,this._autoResize=t.autoResize!==!1,this._showStats=t.showStats!==!1,this._container=t.container||null,this._statsContainer=t.statsContainer||null,this.settings=new Po(z),this.renderer=null,this.scene=null,this.meshScene=null,this._sceneHelpers=null,this.assetLoader=null,this._sdf=null,this._animRefitInFlight=!1,this.pipeline=null,this.stages={},this.cameraManager=null,this.lightManager=null,this.denoisingManager=null,this.overlayManager=null,this.interactionManager=null,this.transformManager=null,this.animationManager=new ds,this.environmentManager=null,this.isInitialized=!1,this.pauseRendering=!1,this.pathTracerEnabled=!0,this.animationManagerId=null,this.needsReset=!1,this._loadingInProgress=!1,this._needsDisplayRefresh=!1,this._paused=!1,this.completion=new Oo,this._resizeDebounceTimer=null,this._trackedListeners=[],this._disposed=!1}_addTrackedListener(e,t,n){e&&(e.addEventListener(t,n),this._trackedListeners.push({target:e,type:t,handler:n}))}_removeTrackedListeners(){for(let{target:e,type:t,handler:n}of this._trackedListeners)try{e.removeEventListener(t,n)}catch(e){console.warn(`PathTracerApp: failed to remove listener`,t,e)}this._trackedListeners.length=0}async init(){return await this._initRenderer(),this._initCameraManager(),this._initScenes(),this._initAssetPipeline(),this._initPipeline(),this._initManagers(),this._wireEvents(),this.stages.pathTracer.setTriangleData(new Float32Array(32),0),this.stages.pathTracer.setBVHData(new Float32Array(16)),this.stages.pathTracer.materialData.setMaterialData(new Float32Array(16)),this.stages.pathTracer.setupMaterial(),this._showStats&&this._initStats(),this.isInitialized=!0,console.log(`WebGPU Path Tracer App initialized`),this}animate(){if(this.animationManagerId=requestAnimationFrame(()=>this.animate()),this._loadingInProgress||this._sdf?.isProcessing){this._stats?.update();return}if(this.cameraManager.controls&&this.cameraManager.controls.update(),this.animationManager?.isPlaying&&!this._animRefitInFlight){let e=this.animationManager.update();e&&(this._animRefitInFlight=!0,this.refitBVH(e).catch(e=>console.error(`Animation refit error:`,e)).finally(()=>{this._animRefitInFlight=!1}))}if(this.needsReset&&=(this.reset(!0),!1),this.cameraManager.camera.updateMatrixWorld(),!this.pathTracerEnabled){this.renderer.render(this.meshScene,this.cameraManager.camera),this._renderHelperOverlay();return}if(!this.pauseRendering){if(this.cameraManager.updateAutoFocus(),this.stages.pathTracer?.isReady){if(this.stages.pathTracer.isComplete&&this.completion.renderCompleteDispatched){this._needsDisplayRefresh&&(this._needsDisplayRefresh=!1,this.stages.compositor.render(this.pipeline.context),this._renderHelperOverlay()),this.stopAnimation();return}this.pipeline.render(),this.stages.pathTracer.isComplete||this.completion.updateTime(),Ce({timeElapsed:this.completion.timeElapsed,samples:we(this.stages.pathTracer)}),this.completion.isTimeLimitReached(this.settings.get(`renderLimitMode`),this.settings.get(`renderTimeLimit`))&&(this.stages.pathTracer.isComplete=!0),this.stages.pathTracer.isComplete&&this.completion.markComplete()&&(this.denoisingManager.onRenderComplete({isStillComplete:()=>this.completion.renderCompleteDispatched,context:this.pipeline?.context}),this.dispatchEvent({type:`RenderComplete`}),this.dispatchEvent({type:L.RENDER_COMPLETE}))}this._renderHelperOverlay(),this._stats?.update(),this.renderer.resolveTimestampsAsync?.(r.TimestampQuery.RENDER),this.renderer.resolveTimestampsAsync?.(r.TimestampQuery.COMPUTE)}}stopAnimation(){this.animationManagerId&&=(cancelAnimationFrame(this.animationManagerId),null)}wake(){!this.animationManagerId&&this.isInitialized&&!this._paused&&this.animate()}pause(){this._paused=!0,this.stopAnimation(),this._stats&&(this._stats.dom.style.display=`none`)}resume(){this._paused=!1,this.animationManagerId||this.animate(),this._stats&&(this._stats.dom.style.display=``)}reset(e=!1){if(this.pipeline&&(this.pipeline.reset(),e||this.pipeline.eventBus.emit(`asvgf:reset`)),this.denoisingManager?.abort(this.canvas),this.denoisingManager?.restoreBaseResolution()){let e=this.denoisingManager._lastRenderWidth,t=this.denoisingManager._lastRenderHeight;this.dispatchEvent({type:`resolution_changed`,width:e,height:t})}this.completion.reset(),this.wake(),this.dispatchEvent({type:`RenderReset`}),this.dispatchEvent({type:L.RENDER_RESET})}dispose(){if(!this._disposed){if(this._disposed=!0,this.dispatchEvent({type:L.DISPOSE}),this.stopAnimation(),clearTimeout(this._resizeDebounceTimer),this._resizeDebounceTimer=null,this._removeTrackedListeners(),xe(null),this.interactionManager?.deselect?.(),this.transformManager?.detach?.(),this.animationManager?.dispose(),this.transformManager?.dispose(),this.overlayManager?.dispose(),this.lightManager?.dispose(),this.denoisingManager?.dispose(),this.interactionManager?.dispose(),this.cameraManager?.dispose(),this.pipeline?.dispose(),this._sdf?.dispose(),this._sdf=null,this.assetLoader?.dispose(),this.assetLoader=null,this.meshScene){this.meshScene.environment?.dispose(),this.meshScene.environment=null;for(let e of[...this.meshScene.children])Oe(e);this.meshScene.clear(),this.meshScene=null}this._sceneHelpers?.clear(),this._sceneHelpers=null,this.scene?.clear(),this.scene=null,this.renderer?._canvasTarget&&this.renderer._onCanvasTargetResize&&this.renderer._canvasTarget.removeEventListener(`resize`,this.renderer._onCanvasTargetResize);try{let e=(0,n.texture)().value,t=(0,n.cubeTexture)().value;e?._listeners?.dispose&&(e._listeners.dispose.length=0),t?._listeners?.dispose&&(t._listeners.dispose.length=0)}catch(e){console.warn(`PathTracerApp: failed to clear TSL texture singleton listeners`,e)}this.renderer?.dispose(),this.renderer&&(this.renderer._canvasTarget=null),this.renderer=null,this._stats&&=(this._stats.dom.remove(),null),this.stages={},this.isInitialized=!1}}unloadScene(){if(this.isInitialized){if(this._loadingInProgress)throw Error(`PathTracerApp.unloadScene: cannot unload while a load is in progress`);this._disposed||(this.animationManager?.dispose(),this._animRefitInFlight=!1,this.interactionManager?.deselect(),this.transformManager?.detach?.(),this.assetLoader?.releaseTargetModel(),this.lightManager?.clearLights?.(),this.stages.pathTracer&&(this.stages.pathTracer.setTriangleData(new Float32Array(32),0),this.stages.pathTracer.setBVHData(new Float32Array(16)),this.stages.pathTracer.materialData.setMaterialData(new Float32Array(16)),this.stages.pathTracer.setEmissiveTriangleData?.(new Float32Array,0,0),this.stages.pathTracer.setupMaterial()),this.reset(),this.dispatchEvent({type:`SceneUnloaded`}))}}async loadModel(e){await this._loadWithSceneRebuild(()=>this.assetLoader.loadModel(e),{type:`ModelLoaded`,url:e})}async loadObject3D(e,t=`object3d`){await this._loadWithSceneRebuild(()=>this.assetLoader.loadObject3D(e,t),{type:`Object3DLoaded`,name:t})}async loadEnvironment(e){if(this._loadingInProgress)throw Error(`PathTracerApp.loadEnvironment: another load is already in progress`);this._loadingInProgress=!0;try{await this.assetLoader.loadEnvironment(e);let t=this.meshScene.environment;t&&this.stages.pathTracer&&await this.stages.pathTracer.environment.setEnvironmentMap(t),this.pipeline?.eventBus.emit(`autoexposure:resetHistory`),this.reset(),this.dispatchEvent({type:`EnvironmentLoaded`,url:e})}finally{this._loadingInProgress=!1}}async loadExampleModels(e,t){await this._loadWithSceneRebuild(()=>this.assetLoader.loadExampleModels(e,t),{type:`ModelLoaded`,index:e})}async _loadWithSceneRebuild(e,t){if(this._loadingInProgress)throw Error(`PathTracerApp: another load is already in progress`);this._loadingInProgress=!0;try{await e(),this._syncControlsAfterLoad(),await this.loadSceneData(),this.pipeline?.eventBus.emit(`autoexposure:resetHistory`),this.reset(),this.cameraManager.currentCameraIndex=0,this.dispatchEvent(t),this.dispatchEvent({type:`CamerasUpdated`,cameras:this.cameraManager.cameras,cameraNames:this.cameraManager.getCameraNames()})}finally{this._loadingInProgress=!1}}async loadSceneData(){this.interactionManager?.deselect(),this.animationManager.dispose(),this._animRefitInFlight=!1;let e=new ua(`loadSceneData`),t=this.meshScene.environment,n=null;if(t?.image?.data&&(e.start(`Environment CDF build (worker)`),this.stages.pathTracer.scene.environment=t,n=this.stages.pathTracer.environment.buildEnvironmentCDF().then(()=>e.end(`Environment CDF build (worker)`))),e.start(`BVH build (SceneProcessor)`),await this._sdf.buildBVH(this.meshScene),e.end(`BVH build (SceneProcessor)`),R({status:`Transferring data to GPU...`,progress:86}),await new Promise(e=>setTimeout(e,0)),e.start(`GPU data transfer`),!this._sdf.uploadToPathTracer(this.stages.pathTracer,this.lightManager,this.meshScene,t))return!1;this.stages.pathTracer._meshRefs=this.stages.pathTracer._collectMeshRefs(this.meshScene),this.stages.pathTracer.setMeshVisibilityData(this.stages.pathTracer._meshRefs),e.end(`GPU data transfer`),R({status:`Compiling shaders...`,progress:90}),await new Promise(e=>setTimeout(e,0)),e.start(`Material setup (TSL compile)`),this.stages.pathTracer.setupMaterial(),e.end(`Material setup (TSL compile)`),e.start(`Pipeline precompile`),this.stages.pathTracer.shaderBuilder.forceCompile(this.renderer);try{await this.renderer.compileAsync(this.meshScene,this.cameraManager.camera)}catch(e){console.warn(`PathTracerApp: raster fallback precompile failed`,e)}return e.end(`Pipeline precompile`),n&&(R({status:`Finalizing environment map...`,progress:95}),await n,this.stages.pathTracer.environment.applyCDFResults()),e.start(`Apply settings`),this.settings.applyAll(),this.stages.compositor.setTransparentBackground(this.settings.get(`transparentBackground`)),e.end(`Apply settings`),e.print(),Se(),this._initAnimationAndTransforms(),this.dispatchEvent({type:`SceneRebuild`}),!0}async refitBVH(e,t){let n=await this._sdf.refitBVH(e,t);return this.stages.pathTracer.updateTriangleData(this._sdf.triangleData),this.stages.pathTracer.updateBVHData(this._sdf.bvhData),this.reset(),n}refitBLASes(e,t,n){let r=this._sdf.refitBLASes(e,t,n),{triRanges:i,bvhRanges:a}=this._sdf.computeBLASDirtyRanges(e);return this.stages.pathTracer.updateBufferRanges(i,a),this.reset(),this._sdf.scheduleBackgroundRebuild(e,()=>{this.stages.pathTracer.updateTriangleData(this._sdf.triangleData),this.stages.pathTracer.updateBVHData(this._sdf.bvhData),this.reset()}),r}onResize(){let e=this.canvas.clientWidth,t=this.canvas.clientHeight;if(e===0||t===0)return;this.renderer.setPixelRatio(1),this.renderer.setSize(e,t,!1),this.cameraManager.camera.aspect=e/t,this.cameraManager.camera.updateProjectionMatrix();let n=window.devicePixelRatio||1;this.overlayManager?.setSize(Math.round(e*n),Math.round(t*n));let r=this.denoisingManager?._lastRenderWidth??0,i=this.denoisingManager?._lastRenderHeight??0;e===r&&t===i||(clearTimeout(this._resizeDebounceTimer),this._resizeDebounceTimer=setTimeout(()=>{this._applyRenderResize(e,t)},300))}_applyRenderResize(e,t){this.pipeline?.setSize(e,t),this.denoisingManager?.setRenderSize(e,t),this.needsReset=!0,this.dispatchEvent({type:`resolution_changed`,width:e,height:t})}setCanvasSize(e,t){e===0||t===0||(this.renderer.setPixelRatio(1),this.renderer.setSize(e,t,!1),this.cameraManager.camera.aspect=e/t,this.cameraManager.camera.updateProjectionMatrix(),clearTimeout(this._resizeDebounceTimer),this._applyRenderResize(e,t))}configureForMode(e,t={}){if(e===`results`){this.pauseRendering=!0,this.cameraManager.controls.enabled=!1,this.renderer?.domElement&&(this.renderer.domElement.style.display=`none`),this.denoisingManager?.denoiser?.output&&(this.denoisingManager.denoiser.output.style.display=`none`);return}let n=e===`final-render`,r=n?Ve:He;this.cameraManager.controls.enabled=!n,this.settings.setMany({maxSamples:r.maxSamples,maxBounces:r.bounces,samplesPerPixel:r.samplesPerPixel,transmissiveBounces:r.transmissiveBounces},{silent:!0}),this.stages.pathTracer?.setUniform(`renderMode`,parseInt(r.renderMode)),this.stages.pathTracer?.setUniform(`enableAlphaShadows`,r.enableAlphaShadows??!1),this.stages.pathTracer?.tileManager?.setTileCount(r.tiles);let i=this.overlayManager?.getHelper(`tiles`);i&&(i.enabled=r.tilesHelper,r.tilesHelper||i.hide()),this.stages.pathTracer?.updateCompletionThreshold?.();let a=this.denoisingManager?.denoiser;a&&(a.abort(),a.enabled=r.enableOIDN,a.updateQuality(r.oidnQuality)),this.denoisingManager?.upscaler?.abort(),t.canvasWidth&&t.canvasHeight&&this.setCanvasSize(t.canvasWidth,t.canvasHeight),this.renderer?.domElement&&(this.renderer.domElement.style.display=`block`),this.denoisingManager?.denoiser?.output&&(this.denoisingManager.denoiser.output.style.display=`block`),this.needsReset=!1,this.pauseRendering=!1,this.reset()}refreshFrame(){this._needsDisplayRefresh=!0,this.wake()}getCanvas(){if(!this.renderer?.domElement)return null;let e=this.denoisingManager;return(e?.denoiser?.enabled||e?.upscaler?.enabled)&&e?.denoiserCanvas&&this.stages.pathTracer?.isComplete?e.denoiserCanvas:(this.stages.compositor&&this.pipeline?.context&&this.stages.compositor.render(this.pipeline.context),this.renderer.domElement)}screenshot(){let e=this.getCanvas();if(e)try{let t=e.toDataURL(`image/png`),n=document.createElement(`a`);n.href=t,n.download=`screenshot.png`,n.click()}catch(e){console.error(`Screenshot failed:`,e)}}getStatistics(){try{return this._sdf?.getStatistics?.()??null}catch{return null}}get isLoading(){return this._loadingInProgress}isComplete(){return this.stages.pathTracer?.isComplete??!1}getFrameCount(){return this.stages.pathTracer?.frameCount||0}setMaterialProperty(e,t,n){if(this.stages.pathTracer?.materialData.updateMaterialProperty(e,t,n),[`emissive`,`emissiveIntensity`].includes(t)&&this.stages.pathTracer?.enableEmissiveTriangleSampling?.value){let r=this._sdf.updateMaterialEmissive(e,t,n);r&&this.stages.pathTracer.setEmissiveTriangleData(r.rawData,r.emissiveCount,r.totalPower)}this.reset()}setMeshVisibility(e,t){this.stages.pathTracer?.updateMeshVisibility(e,t),this.reset()}updateAllMeshVisibility(){this.stages.pathTracer?.updateAllMeshVisibility(),this.reset()}setTextureTransform(e,t,n){this.stages.pathTracer?.materialData.updateTextureTransform(e,t,n),this.reset()}async rebuildMaterials(e){await this.stages.pathTracer?.rebuildMaterials(e||this.meshScene),this.reset()}async _initRenderer(){if(xe(e=>this.dispatchEvent(e)),!navigator.gpu)throw Error(`WebGPU is not supported in this browser`);let e=await navigator.gpu.requestAdapter({powerPreference:`high-performance`});if(!e)throw Error(`Failed to get WebGPU adapter`);let n=e.limits;this.renderer=new t.WebGPURenderer({canvas:this.canvas,alpha:!0,powerPreference:`high-performance`,requiredLimits:{maxBufferSize:n.maxBufferSize,maxStorageBufferBindingSize:n.maxStorageBufferBindingSize,maxColorAttachmentBytesPerSample:128}}),await this.renderer.init(),t.RectAreaLightNode.setLTC(i.RectAreaLightTexturesLib.init()),this.renderer.workingColorSpace=t.SRGBColorSpace,this.renderer.outputColorSpace=t.SRGBColorSpace,this.renderer.toneMapping=r.ACESFilmicToneMapping,this.renderer.toneMappingExposure=1,this.renderer.setPixelRatio(1)}_initCameraManager(){this.cameraManager=new Fo(this.canvas)}_initScenes(){this.scene=new r.Scene,this.meshScene=new r.Scene,this._sceneHelpers=new O}_initAssetPipeline(){this._sdf=new Ya,this.assetLoader=new jo(this.meshScene,this.cameraManager.camera,this.cameraManager.controls),this.assetLoader.setRenderer(this.renderer),this.assetLoader.createFloorPlane(),this._addTrackedListener(this.cameraManager.controls,`change`,()=>{this.needsReset=!0,this.wake()})}_initPipeline(){this._createStages();let{clientWidth:e,clientHeight:t}=this.canvas;this.pipeline=new Do(this.renderer,e||1,t||1),this.pipeline.addStage(this.stages.pathTracer),this.pipeline.addStage(this.stages.normalDepth),this.pipeline.addStage(this.stages.motionVector),this.pipeline.addStage(this.stages.ssrc),this.pipeline.addStage(this.stages.asvgf),this.pipeline.addStage(this.stages.variance),this.pipeline.addStage(this.stages.bilateralFilter),this.pipeline.addStage(this.stages.adaptiveSampling),this.pipeline.addStage(this.stages.edgeFilter),this.pipeline.addStage(this.stages.autoExposure),this.pipeline.addStage(this.stages.compositor);let n=this.canvas.clientWidth||1,r=this.canvas.clientHeight||1;this.pipeline.setSize(n,r)}_initManagers(){this.interactionManager=new ko({scene:this.meshScene,camera:this.cameraManager.camera,canvas:this.canvas,assetLoader:this.assetLoader,pathTracer:null,floorPlane:this.assetLoader.floorPlane}),this.interactionManager.wireAppEvents(this),this.cameraManager.setInteractionManager(this.interactionManager),this.lightManager=new Io(this.scene,this._sceneHelpers,this.stages.pathTracer,{onReset:()=>this.reset()}),this._setupDenoisingManager(),this._setupOverlayManager(),this.transformManager=new fs({camera:this.cameraManager.camera,canvas:this.canvas,orbitControls:this.cameraManager.controls,app:this}),this.interactionManager.setDependencies({overlayManager:this.overlayManager,transformManager:this.transformManager,appDispatch:e=>this.dispatchEvent(e),orbitControls:this.cameraManager.controls}),this.denoisingManager.setOverlayManager(this.overlayManager),this.denoisingManager.setResetCallback(()=>this.reset()),this.denoisingManager.setSettings(this.settings),this.environmentManager=this.stages.pathTracer.environment,this.environmentManager.callbacks.onAutoExposureReset=()=>this.pipeline.eventBus.emit(`autoexposure:resetHistory`)}_wireEvents(){this._addTrackedListener(this.cameraManager,`CameraSwitched`,e=>this.dispatchEvent(e)),this._addTrackedListener(this.cameraManager,L.AUTO_FOCUS_UPDATED,e=>this.dispatchEvent(e)),this._forwardEvents(this.denoisingManager,[L.DENOISING_START,L.DENOISING_END,L.UPSCALING_START,L.UPSCALING_PROGRESS,L.UPSCALING_END,`resolution_changed`]),this._setupAutoExposureListener(),this.animationManager.wakeCallback=()=>this.wake(),this._forwardEvents(this.animationManager,[L.ANIMATION_STARTED,L.ANIMATION_PAUSED,L.ANIMATION_STOPPED]),this._addTrackedListener(this.animationManager,L.ANIMATION_PAUSED,()=>{this._animRefitInFlight=!1}),this._addTrackedListener(this.animationManager,L.ANIMATION_STOPPED,()=>{this._animRefitInFlight=!1}),this.cameraManager.initCallbacks({onResize:()=>this.onResize(),onReset:()=>this.reset(),getSettings:e=>this.settings.get(e)}),this.cameraManager.initAutoFocus({meshScene:this.meshScene,assetLoader:this.assetLoader,floorPlane:this.assetLoader.floorPlane,pathTracer:this.stages.pathTracer,settings:this.settings,softReset:()=>this.reset(!0),hardReset:()=>this.reset()}),this.settings.bind({stages:this.stages,renderer:this.renderer,resetCallback:()=>this.reset(),reconcileCompletion:()=>this._reconcileCompletion()}),this.renderer.toneMappingExposure=this.settings.get(`exposure`)??1,this.onResize(),this.resizeHandler=()=>this.onResize(),this._autoResize&&this._addTrackedListener(window,`resize`,this.resizeHandler),this._onAssetLoaded=async e=>{if(!this._loadingInProgress){if(e.model)await this.loadSceneData();else if(e.texture){let e=this.meshScene.environment;e&&this.stages.pathTracer&&await this.stages.pathTracer.environment.setEnvironmentMap(e),Se()}this.pauseRendering=!1,this.reset()}},this._addTrackedListener(this.assetLoader,`load`,this._onAssetLoaded),this._addTrackedListener(this.assetLoader,`modelProcessed`,e=>{let t=[this.cameraManager.camera,...e.cameras||[]];this.cameraManager.setCameras(t),this.interactionManager&&(this.interactionManager.floorPlane=this.assetLoader.floorPlane)})}_initAnimationAndTransforms(){let e=this.assetLoader?.animations||[];if(e.length>0){let t=this.assetLoader?.targetModel||this.meshScene;this.animationManager.init(this.meshScene,t,this._sdf.meshes,e,this._sdf.triangleCount),this.animationManager.onFinished=()=>{this._animRefitInFlight=!1,this.dispatchEvent({type:L.ANIMATION_FINISHED})}}this.transformManager?.setMeshData(this._sdf.meshes,this._sdf.triangleCount)}_createStages(){let e=this.settings.get(`adaptiveSamplingMax`),t=this.settings.get(`useAdaptiveSampling`);this.stages.pathTracer=new eo(this.renderer,this.scene,this.cameraManager.camera),this.stages.normalDepth=new to(this.renderer,{pathTracer:this.stages.pathTracer}),this.stages.motionVector=new no(this.renderer,this.cameraManager.camera,{pathTracer:this.stages.pathTracer}),this.stages.ssrc=new Co(this.renderer,{enabled:!1}),this.stages.asvgf=new io(this.renderer,{enabled:!1}),this.stages.variance=new oo(this.renderer,{enabled:!1}),this.stages.bilateralFilter=new co(this.renderer,{enabled:!1}),this.stages.adaptiveSampling=new fo(this.renderer,{adaptiveSamplingMax:e,enabled:t}),this.stages.edgeFilter=new po(this.renderer,{enabled:!1}),this.stages.autoExposure=new bo(this.renderer,{enabled:z.autoExposure??!1}),this.stages.compositor=new wo(this.renderer,{saturation:this.settings.get(`saturation`)??z.saturation})}_setupDenoisingManager(){this.denoisingManager=new ss({renderer:this.renderer,mainCanvas:this.canvas,scene:this.scene,camera:this.cameraManager.camera,stages:{pathTracer:this.stages.pathTracer,asvgf:this.stages.asvgf,variance:this.stages.variance,bilateralFilter:this.stages.bilateralFilter,adaptiveSampling:this.stages.adaptiveSampling,edgeFilter:this.stages.edgeFilter,ssrc:this.stages.ssrc,autoExposure:this.stages.autoExposure,compositor:this.stages.compositor},pipeline:this.pipeline,getExposure:()=>this.settings.get(`exposure`)??1,getSaturation:()=>this.settings.get(`saturation`)??1,getTransparentBg:()=>this.settings.get(`transparentBackground`)??!1}),this.denoisingManager.setupDenoiser(),this.denoisingManager.setupUpscaler();let e=this.canvas.clientWidth||1,t=this.canvas.clientHeight||1;this.denoisingManager.setRenderSize(e,t)}_reconcileCompletion(){let e=this.stages.pathTracer;if(!e)return;let t=this.completion.isLimitReached(e,this.settings.get(`renderLimitMode`),this.settings.get(`renderTimeLimit`));if(t&&!e.isComplete)e.isComplete=!0;else if(!t&&e.isComplete){e.isComplete=!1,this.completion.resumeFromPause(),this.canvas.style.opacity=`1`;let t=this.denoisingManager?.denoiser?.output;t&&(t.style.display=`none`),this.dispatchEvent({type:L.RENDER_RESET}),this.wake()}}_initStats(){let e=this._statsContainer||this._container||this.canvas.parentElement||document.body;this._stats=k(this.renderer,e)}_setupAutoExposureListener(){this.stages.autoExposure&&this.stages.autoExposure.on(`autoexposure:updated`,e=>{this.dispatchEvent({type:L.AUTO_EXPOSURE_UPDATED,exposure:e.exposure,luminance:e.luminance})})}_renderHelperOverlay(){this.scene.updateMatrixWorld(),this.overlayManager?.render(),this.transformManager?.render(this.renderer)}_setupOverlayManager(){this.overlayManager=new us(this.renderer,this.cameraManager.camera),this.overlayManager.setupDefaultHelpers({helperScene:this._sceneHelpers,meshScene:this.meshScene,pipeline:this.pipeline,denoisingManager:this.denoisingManager,app:this,renderWidth:this.denoisingManager?._lastRenderWidth||this.canvas.clientWidth||1,renderHeight:this.denoisingManager?._lastRenderHeight||this.canvas.clientHeight||1}),this._container=this._container||this.canvas.parentNode||null,this.overlayManager.mount(this._container)}_syncControlsAfterLoad(){this.cameraManager.controls.saveState(),this.cameraManager.controls.update()}_forwardEvents(e,t){if(e)for(let n of t)this._addTrackedListener(e,n,e=>this.dispatchEvent(e))}},hs=class{constructor(e){this._app=e,this._cancelled=!1,this._rendering=!1}async renderAnimation(e={}){let{clipIndex:t=0,fps:n=30,speed:r=1,samplesPerFrame:i=Ve.maxSamples,enableOIDN:a=!0,onFrame:o,onProgress:s,onComplete:c}=e,l=this._app;if(!l.animationManager?.hasAnimations){console.warn(`VideoRenderManager: No animation clips available`),c?.(!1);return}let u=l.animationManager.clips[t];if(!u){console.warn(`VideoRenderManager: Invalid clip index ${t}`),c?.(!1);return}let d=u.duration/(r||1),f=e.totalFrames||Math.ceil(d*n),p=1/n;this._cancelled=!1,this._rendering=!0;let m=this._saveState();l.stopAnimation(),l.configureForMode(`final-render`),l.settings.setMany({maxSamples:i},{silent:!0}),l.stages.pathTracer?.updateCompletionThreshold?.(),l.cameraManager.controls&&(l.cameraManager.controls.enabled=!1);try{for(let e=0;e<f&&!this._cancelled;e++){let n=e*p*r,i=l.animationManager.seekTo(n,t);if(i?await l.refitBVH(i):l.reset(),l.stopAnimation(),await this._accumulateFrame(l),this._cancelled||(a&&l.denoisingManager?.denoiser?.enabled&&await this._waitForDenoise(l),this._cancelled))break;let c=l.getCanvas();if(c&&o){let t=await createImageBitmap(c);await o(t,e,f),t.close()}let u={frame:e+1,totalFrames:f,percent:(e+1)/f*100};s?.(u),l.dispatchEvent({type:L.VIDEO_RENDER_PROGRESS,...u})}}catch(e){console.error(`VideoRenderManager: Render error:`,e),this._cancelled=!0}finally{this._restoreState(m),this._rendering=!1;let e=!this._cancelled;c?.(e),l.dispatchEvent({type:L.VIDEO_RENDER_COMPLETE,success:e})}}cancel(){this._cancelled=!0}get isRendering(){return this._rendering}async _accumulateFrame(e){let t=e.stages.pathTracer;if(t?.isReady)for(;!t.isComplete&&!this._cancelled;)e.cameraManager.camera.updateMatrixWorld(),e.pipeline.render(),t.frameCount%4==0&&(Ce({samples:we(t)}),await new Promise(e=>setTimeout(e,0)))}_waitForDenoise(e){return new Promise(t=>{let n,r=()=>{e.removeEventListener(L.DENOISING_END,i),clearTimeout(n)},i=()=>{r(),t()};n=setTimeout(()=>{console.warn(`VideoRenderManager: Denoise timed out, skipping`),r(),t()},3e4),e.addEventListener(L.DENOISING_END,i),e.denoisingManager.onRenderComplete({isStillComplete:()=>!this._cancelled,context:e.pipeline?.context})})}_saveState(){let e=this._app;return{maxSamples:e.settings.get(`maxSamples`),maxBounces:e.settings.get(`maxBounces`),samplesPerPixel:e.settings.get(`samplesPerPixel`),transmissiveBounces:e.settings.get(`transmissiveBounces`),renderMode:e.stages.pathTracer?.renderMode?.value,controlsEnabled:e.cameraManager.controls?.enabled,oidnEnabled:e.denoisingManager?.denoiser?.enabled,oidnQuality:e.denoisingManager?.denoiser?.quality,wasPlaying:e.animationManager?.isPlaying,pauseRendering:e.pauseRendering}}_restoreState(e){let t=this._app;t.settings.setMany({maxSamples:e.maxSamples,maxBounces:e.maxBounces,samplesPerPixel:e.samplesPerPixel,transmissiveBounces:e.transmissiveBounces},{silent:!0}),t.stages.pathTracer&&e.renderMode!==void 0&&t.stages.pathTracer?.setUniform(`renderMode`,parseInt(e.renderMode)),t.stages.pathTracer?.updateCompletionThreshold?.(),t.cameraManager.controls&&(t.cameraManager.controls.enabled=e.controlsEnabled??!0),t.denoisingManager?.denoiser&&(t.denoisingManager.denoiser.enabled=e.oidnEnabled??!1,e.oidnQuality&&t.denoisingManager.denoiser.updateQuality(e.oidnQuality)),t.pauseRendering=e.pauseRendering??!1,t.animationManager?.stop(),t.reset(),t.wake()}};e.AF_DEFAULTS=ze,e.ASVGF_QUALITY_PRESETS=Pe,e.AUTO_FOCUS_MODES=Re,e.AnimationManager=ds,e.BVH_LEAF_MARKERS=H,e.CAMERA_PRESETS=Le,e.CAMERA_RANGES=Fe,e.CameraManager=Fo,e.DEFAULT_TEXTURE_MATRIX=Be,e.DenoisingManager=ss,e.ENGINE_DEFAULTS=z,e.EngineEvents=L,e.FINAL_RENDER_CONFIG=Ve,e.InteractionManager=ko,e.LightManager=Io,e.MEMORY_CONSTANTS=W,e.OverlayManager=us,e.PREVIEW_RENDER_CONFIG=He,e.PathTracerApp=ms,e.PipelineContext=To,e.RenderPipeline=Do,e.RenderSettings=Po,e.RenderStage=I,e.SKY_PRESETS=Ie,e.StageExecutionMode=F,e.TEXTURE_CONSTANTS=U,e.TRIANGLE_DATA_LAYOUT=B,e.TransformManager=fs,e.VideoRenderManager=hs});
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