rayzee 4.8.9 → 4.8.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/rayzee.es.js CHANGED
@@ -11051,7 +11051,265 @@ var oc = class extends fn {
11051
11051
  removeAllEventListeners() {
11052
11052
  super.dispose();
11053
11053
  }
11054
- }, mc = {
11054
+ }, mc = class {
11055
+ constructor(e) {
11056
+ this._app = e;
11057
+ }
11058
+ getCanvas() {
11059
+ return this._app.getOutputCanvas();
11060
+ }
11061
+ screenshot() {
11062
+ this._app.takeScreenshot();
11063
+ }
11064
+ getStatistics() {
11065
+ return this._app.getSceneStatistics();
11066
+ }
11067
+ setSize(e, t) {
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+ this._app.setCanvasSize(e, t);
11069
+ }
11070
+ resize() {
11071
+ this._app.onResize();
11072
+ }
11073
+ isComplete() {
11074
+ return this._app.isComplete();
11075
+ }
11076
+ getFrameCount() {
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+ return this._app.getFrameCount();
11078
+ }
11079
+ }, hc = class {
11080
+ constructor(e) {
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+ this._app = e;
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+ }
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+ add(e) {
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+ return this._app.addLight(e);
11085
+ }
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+ remove(e) {
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+ return this._app.removeLight(e);
11088
+ }
11089
+ clear() {
11090
+ this._app.clearLights();
11091
+ }
11092
+ getAll() {
11093
+ return this._app.getLights();
11094
+ }
11095
+ sync() {
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+ this._app.updateLights();
11097
+ }
11098
+ showHelpers(e) {
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+ this._app.setShowLightHelper(e);
11100
+ }
11101
+ }, gc = class {
11102
+ constructor(e) {
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+ this._app = e;
11104
+ }
11105
+ play(e = 0) {
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+ this._app.playAnimation(e);
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+ }
11108
+ pause() {
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+ this._app.pauseAnimation();
11110
+ }
11111
+ resume() {
11112
+ this._app.resumeAnimation();
11113
+ }
11114
+ stop() {
11115
+ this._app.stopAnimationPlayback();
11116
+ }
11117
+ setSpeed(e) {
11118
+ this._app.setAnimationSpeed(e);
11119
+ }
11120
+ setLoop(e) {
11121
+ this._app.setAnimationLoop(e);
11122
+ }
11123
+ get clips() {
11124
+ return this._app.animationClips;
11125
+ }
11126
+ }, _c = class {
11127
+ constructor(e) {
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+ this._app = e;
11129
+ }
11130
+ select(e) {
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+ this._app.selectObject(e);
11132
+ }
11133
+ deselect() {
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+ this._app.selectObject(null);
11135
+ }
11136
+ toggleMode() {
11137
+ return this._app.toggleSelectMode();
11138
+ }
11139
+ disableMode() {
11140
+ this._app.disableSelectMode();
11141
+ }
11142
+ toggleFocusMode() {
11143
+ return this._app.toggleFocusMode();
11144
+ }
11145
+ dispatchEvent(e) {
11146
+ this._app.dispatchInteractionEvent(e);
11147
+ }
11148
+ on(e, t) {
11149
+ return this._app.onInteractionEvent(e, t);
11150
+ }
11151
+ }, vc = class {
11152
+ constructor(e) {
11153
+ this._app = e;
11154
+ }
11155
+ setMode(e) {
11156
+ this._app.setTransformMode(e);
11157
+ }
11158
+ setSpace(e) {
11159
+ this._app.setTransformSpace(e);
11160
+ }
11161
+ get manager() {
11162
+ return this._app.transformManager;
11163
+ }
11164
+ }, yc = class {
11165
+ constructor(e) {
11166
+ this._app = e;
11167
+ }
11168
+ get active() {
11169
+ return this._app.cameraManager?.camera ?? this._app._camera;
11170
+ }
11171
+ get controls() {
11172
+ return this._app.cameraManager?.controls ?? this._app._controls;
11173
+ }
11174
+ switch(e) {
11175
+ this._app.switchCamera(e);
11176
+ }
11177
+ getNames() {
11178
+ return this._app.getCameraNames();
11179
+ }
11180
+ focusOn(e) {
11181
+ this._app.focusOnPoint(e);
11182
+ }
11183
+ setAutoFocusMode(e) {
11184
+ this._app.cameraManager?.setAutoFocusMode(e);
11185
+ }
11186
+ setAFScreenPoint(e, t) {
11187
+ this._app.cameraManager?.setAFScreenPoint(e, t);
11188
+ }
11189
+ enterAFPointPlacementMode() {
11190
+ this._app.cameraManager?.enterAFPointPlacementMode();
11191
+ }
11192
+ exitAFPointPlacementMode() {
11193
+ this._app.cameraManager?.exitAFPointPlacementMode();
11194
+ }
11195
+ }, bc = class {
11196
+ constructor(e) {
11197
+ this._app = e;
11198
+ }
11199
+ get params() {
11200
+ return this._app.getEnvParams();
11201
+ }
11202
+ get texture() {
11203
+ return this._app.getEnvironmentTexture();
11204
+ }
11205
+ async load(e) {
11206
+ await this._app.loadEnvironment(e);
11207
+ }
11208
+ async setTexture(e) {
11209
+ await this._app.setEnvironmentMap(e);
11210
+ }
11211
+ async setMode(e) {
11212
+ await this._app.setEnvironmentMode(e);
11213
+ }
11214
+ async generateProcedural() {
11215
+ return this._app.generateProceduralSkyTexture();
11216
+ }
11217
+ async generateGradient() {
11218
+ return this._app.generateGradientTexture();
11219
+ }
11220
+ async generateSolid() {
11221
+ return this._app.generateSolidColorTexture();
11222
+ }
11223
+ markDirty() {
11224
+ this._app.markEnvironmentNeedsUpdate();
11225
+ }
11226
+ }, xc = class {
11227
+ constructor(e) {
11228
+ this._app = e;
11229
+ }
11230
+ setProperty(e, t, n) {
11231
+ this._app.updateMaterialProperty(e, t, n);
11232
+ }
11233
+ setTextureTransform(e, t, n) {
11234
+ this._app.updateTextureTransform(e, t, n);
11235
+ }
11236
+ refresh() {
11237
+ this._app.refreshMaterial();
11238
+ }
11239
+ replace(e, t) {
11240
+ this._app.updateMaterial(e, t);
11241
+ }
11242
+ async rebuild(e) {
11243
+ await this._app.rebuildMaterials(e);
11244
+ }
11245
+ }, Sc = class {
11246
+ constructor(e) {
11247
+ this._app = e;
11248
+ }
11249
+ setStrategy(e, t) {
11250
+ this._app.setDenoiserStrategy(e, t);
11251
+ }
11252
+ setASVGFEnabled(e, t) {
11253
+ this._app.setASVGFEnabled(e, t);
11254
+ }
11255
+ applyASVGFPreset(e) {
11256
+ this._app.applyASVGFPreset(e);
11257
+ }
11258
+ setAutoExposure(e) {
11259
+ this._app.setAutoExposureEnabled(e);
11260
+ }
11261
+ setAdaptiveSampling(e) {
11262
+ this._app.setAdaptiveSamplingEnabled(e);
11263
+ }
11264
+ setASVGFParams(e) {
11265
+ this._app.updateASVGFParameters(e);
11266
+ }
11267
+ toggleASVGFHeatmap(e) {
11268
+ this._app.toggleASVGFHeatmap(e);
11269
+ }
11270
+ configureASVGFForMode(e) {
11271
+ this._app.configureASVGFForMode(e);
11272
+ }
11273
+ setSSRCParams(e) {
11274
+ this._app.updateSSRCParameters(e);
11275
+ }
11276
+ setEdgeAwareParams(e) {
11277
+ this._app.updateEdgeAwareUniforms(e);
11278
+ }
11279
+ setAutoExposureParams(e) {
11280
+ this._app.updateAutoExposureParameters(e);
11281
+ }
11282
+ setAdaptiveSamplingParams(e) {
11283
+ this._app.setAdaptiveSamplingParameters(e);
11284
+ }
11285
+ toggleAdaptiveSamplingHelper(e) {
11286
+ this._app.toggleAdaptiveSamplingHelper(e);
11287
+ }
11288
+ setOIDNEnabled(e) {
11289
+ this._app.setOIDNEnabled(e);
11290
+ }
11291
+ setOIDNQuality(e) {
11292
+ this._app.updateOIDNQuality(e);
11293
+ }
11294
+ setOIDNTileHelper(e) {
11295
+ this._app.setOIDNTileHelper(e);
11296
+ }
11297
+ setTileHelperEnabled(e) {
11298
+ this._app.setTileHelperEnabled(e);
11299
+ }
11300
+ setTileHighlightEnabled(e) {
11301
+ this._app.setTileHighlightEnabled(e);
11302
+ }
11303
+ setUpscalerEnabled(e) {
11304
+ this._app.setUpscalerEnabled(e);
11305
+ }
11306
+ setUpscalerScaleFactor(e) {
11307
+ this._app.setUpscalerScaleFactor(e);
11308
+ }
11309
+ setUpscalerQuality(e) {
11310
+ this._app.setUpscalerQuality(e);
11311
+ }
11312
+ }, Cc = {
11055
11313
  maxBounces: {
11056
11314
  uniform: "maxBounces",
11057
11315
  reset: !0
@@ -11154,11 +11412,11 @@ var oc = class extends fn {
11154
11412
  },
11155
11413
  renderMode: { handler: "handleRenderMode" },
11156
11414
  environmentRotation: { handler: "handleEnvironmentRotation" }
11157
- }, hc = {
11415
+ }, wc = {
11158
11416
  bounces: "maxBounces",
11159
11417
  adaptiveSampling: "useAdaptiveSampling",
11160
11418
  debugMode: "visMode"
11161
- }, gc = class extends E {
11419
+ }, Tc = class extends E {
11162
11420
  constructor(e = Z) {
11163
11421
  super(), this._values = /* @__PURE__ */ new Map(), this._pathTracer = null, this._resetCallback = null, this._handlers = {}, this._delegates = {}, this._initDefaults(e);
11164
11422
  }
@@ -11169,7 +11427,7 @@ var oc = class extends fn {
11169
11427
  let i = this._values.get(e);
11170
11428
  if (i === t) return;
11171
11429
  this._values.set(e, t);
11172
- let a = mc[e];
11430
+ let a = Cc[e];
11173
11431
  a && (this._applyRoute(a, t, i), (n === void 0 ? a.reset ?? !0 : n) && this._resetCallback?.(), r || this.dispatchEvent({
11174
11432
  type: hn.SETTING_CHANGED,
11175
11433
  key: e,
@@ -11183,7 +11441,7 @@ var oc = class extends fn {
11183
11441
  let e = this._values.get(r);
11184
11442
  if (e === i) continue;
11185
11443
  this._values.set(r, i);
11186
- let a = mc[r];
11444
+ let a = Cc[r];
11187
11445
  a && (this._applyRoute(a, i, e), (a.reset ?? !0) && (n = !0), t || this.dispatchEvent({
11188
11446
  type: hn.SETTING_CHANGED,
11189
11447
  key: r,
@@ -11201,7 +11459,7 @@ var oc = class extends fn {
11201
11459
  }
11202
11460
  applyAll() {
11203
11461
  for (let [e, t] of this._values) {
11204
- let n = mc[e];
11462
+ let n = Cc[e];
11205
11463
  n && this._applyRoute(n, t, void 0);
11206
11464
  }
11207
11465
  }
@@ -11209,10 +11467,10 @@ var oc = class extends fn {
11209
11467
  e.uniform ? (this._pathTracer?.setUniform(e.uniform, t), e.after && this._pathTracer?.[e.after]?.()) : e.handler ? this._handlers[e.handler]?.(t, n) : e.delegate && this._delegates[e.delegate]?.updateParam?.(e.param, t);
11210
11468
  }
11211
11469
  _initDefaults(e) {
11212
- for (let t of Object.keys(mc)) t in e && this._values.set(t, e[t]);
11213
- for (let [t, n] of Object.entries(hc)) t in e && this._values.set(n, e[t]);
11470
+ for (let t of Object.keys(Cc)) t in e && this._values.set(t, e[t]);
11471
+ for (let [t, n] of Object.entries(wc)) t in e && this._values.set(n, e[t]);
11214
11472
  }
11215
- }, _c = class extends E {
11473
+ }, Ec = class extends E {
11216
11474
  constructor(e, t, n) {
11217
11475
  super(), this.camera = e, this.controls = t, this.interactionManager = n, this.cameras = [e], this.currentCameraIndex = 0, this.autoFocusMode = In.SMOOTHING_FACTOR ? "auto" : "manual", this.afScreenPoint = {
11218
11476
  x: .5,
@@ -11296,7 +11554,7 @@ var oc = class extends fn {
11296
11554
  m ? s?.() : n > In.RESET_THRESHOLD && o?.();
11297
11555
  }
11298
11556
  }
11299
- }, vc = class extends E {
11557
+ }, Dc = class extends E {
11300
11558
  constructor(e, t, n) {
11301
11559
  super(), this.scene = e, this.sceneHelpers = t, this.pathTracer = n;
11302
11560
  }
@@ -11428,39 +11686,39 @@ var oc = class extends fn {
11428
11686
  ]);
11429
11687
  return n;
11430
11688
  }
11431
- }, yc = (e) => Math.min(Math.max(e, 0), 1);
11432
- function bc(e, t, n, r, i) {
11433
- i[0] = yc(e), i[1] = yc(t), i[2] = yc(n);
11689
+ }, Oc = (e) => Math.min(Math.max(e, 0), 1);
11690
+ function kc(e, t, n, r, i) {
11691
+ i[0] = Oc(e), i[1] = Oc(t), i[2] = Oc(n);
11434
11692
  }
11435
- function xc(e, t, n, r, i) {
11436
- i[0] = yc(e * r), i[1] = yc(t * r), i[2] = yc(n * r);
11693
+ function Ac(e, t, n, r, i) {
11694
+ i[0] = Oc(e * r), i[1] = Oc(t * r), i[2] = Oc(n * r);
11437
11695
  }
11438
- function Sc(e, t, n, r, i) {
11439
- e *= r, t *= r, n *= r, i[0] = yc(e / (e + 1)), i[1] = yc(t / (t + 1)), i[2] = yc(n / (n + 1));
11696
+ function jc(e, t, n, r, i) {
11697
+ e *= r, t *= r, n *= r, i[0] = Oc(e / (e + 1)), i[1] = Oc(t / (t + 1)), i[2] = Oc(n / (n + 1));
11440
11698
  }
11441
- function Cc(e, t, n, r, i) {
11699
+ function Mc(e, t, n, r, i) {
11442
11700
  e = Math.max(e * r - .004, 0), t = Math.max(t * r - .004, 0), n = Math.max(n * r - .004, 0);
11443
11701
  let a = (e) => (e * (6.2 * e + .5) / (e * (6.2 * e + 1.7) + .06)) ** 2.2;
11444
11702
  i[0] = a(e), i[1] = a(t), i[2] = a(n);
11445
11703
  }
11446
- function wc(e, t, n, r, i) {
11704
+ function Nc(e, t, n, r, i) {
11447
11705
  e = e * r / .6, t = t * r / .6, n = n * r / .6;
11448
11706
  let a = .59719 * e + .35458 * t + .04823 * n, o = .076 * e + .90834 * t + .01566 * n, s = .0284 * e + .13383 * t + .83777 * n, c = (e) => (e * (e + .0245786) - 90537e-9) / (e * (.983729 * e + .432951) + .238081);
11449
- a = c(a), o = c(o), s = c(s), i[0] = yc(1.60475 * a - .53108 * o - .07367 * s), i[1] = yc(-.10208 * a + 1.10813 * o - .00605 * s), i[2] = yc(-.00327 * a - .07276 * o + 1.07602 * s);
11707
+ a = c(a), o = c(o), s = c(s), i[0] = Oc(1.60475 * a - .53108 * o - .07367 * s), i[1] = Oc(-.10208 * a + 1.10813 * o - .00605 * s), i[2] = Oc(-.00327 * a - .07276 * o + 1.07602 * s);
11450
11708
  }
11451
- function Tc(e, t, n, r, i) {
11709
+ function Pc(e, t, n, r, i) {
11452
11710
  e *= r, t *= r, n *= r;
11453
11711
  let a = .6274 * e + .3293 * t + .0433 * n, o = .0691 * e + .9195 * t + .0113 * n, s = .0164 * e + .088 * t + .8956 * n, c = .856627153315983 * a + .0951212405381588 * o + .0482516061458583 * s, l = .137318972929847 * a + .761241990602591 * o + .101439036467562 * s, u = .11189821299995 * a + .0767994186031903 * o + .811302368396859 * s, d = -12.47393, f = 4.026069 - d;
11454
- c = yc((Math.log2(Math.max(c, 1e-10)) - d) / f), l = yc((Math.log2(Math.max(l, 1e-10)) - d) / f), u = yc((Math.log2(Math.max(u, 1e-10)) - d) / f);
11712
+ c = Oc((Math.log2(Math.max(c, 1e-10)) - d) / f), l = Oc((Math.log2(Math.max(l, 1e-10)) - d) / f), u = Oc((Math.log2(Math.max(u, 1e-10)) - d) / f);
11455
11713
  let p = (e) => {
11456
11714
  let t = e * e, n = t * t;
11457
11715
  return 15.5 * n * t - 40.14 * n * e + 31.96 * n - 6.868 * t * e + .4298 * t + .1191 * e - .00232;
11458
11716
  };
11459
11717
  c = p(c), l = p(l), u = p(u);
11460
11718
  let m = 1.1271005818144368 * c - .11060664309660323 * l - .016493938717834573 * u, h = -.1413297634984383 * c + 1.157823702216272 * l - .016493938717834257 * u, g = -.14132976349843826 * c - .11060664309660294 * l + 1.2519364065950405 * u;
11461
- m = Math.max(0, m) ** 2.2, h = Math.max(0, h) ** 2.2, g = Math.max(0, g) ** 2.2, i[0] = yc(1.6605 * m - .5876 * h - .0728 * g), i[1] = yc(-.1246 * m + 1.1329 * h - .0083 * g), i[2] = yc(-.0182 * m - .1006 * h + 1.1187 * g);
11719
+ m = Math.max(0, m) ** 2.2, h = Math.max(0, h) ** 2.2, g = Math.max(0, g) ** 2.2, i[0] = Oc(1.6605 * m - .5876 * h - .0728 * g), i[1] = Oc(-.1246 * m + 1.1329 * h - .0083 * g), i[2] = Oc(-.0182 * m - .1006 * h + 1.1187 * g);
11462
11720
  }
11463
- function Ec(e, t, n, r, i) {
11721
+ function Fc(e, t, n, r, i) {
11464
11722
  let a = .76;
11465
11723
  e *= r, t *= r, n *= r;
11466
11724
  let o = Math.min(e, Math.min(t, n)), s = o < .08 ? o - 6.25 * o * o : .04;
@@ -11475,27 +11733,27 @@ function Ec(e, t, n, r, i) {
11475
11733
  let f = 1 - 1 / (.15 * (c - u) + 1);
11476
11734
  i[0] = e + (u - e) * f, i[1] = t + (u - t) * f, i[2] = n + (u - n) * f;
11477
11735
  }
11478
- var Dc = new Map([
11479
- [me, bc],
11480
- [te, xc],
11481
- [Te, Sc],
11482
- [h, Cc],
11483
- [c, wc],
11484
- [u, Tc],
11485
- [fe, Ec]
11486
- ]), Oc = 1 / 2.2, kc = .2126, Ac = .7152, jc = .0722;
11487
- function Mc(e, t) {
11736
+ var Ic = new Map([
11737
+ [me, kc],
11738
+ [te, Ac],
11739
+ [Te, jc],
11740
+ [h, Mc],
11741
+ [c, Nc],
11742
+ [u, Pc],
11743
+ [fe, Fc]
11744
+ ]), Lc = 1 / 2.2, Rc = .2126, zc = .7152, Bc = .0722;
11745
+ function Vc(e, t) {
11488
11746
  if (t === 1) return;
11489
- let n = e[0] * kc + e[1] * Ac + e[2] * jc;
11747
+ let n = e[0] * Rc + e[1] * zc + e[2] * Bc;
11490
11748
  e[0] = n + (e[0] - n) * t, e[1] = n + (e[1] - n) * t, e[2] = n + (e[2] - n) * t;
11491
11749
  }
11492
11750
  //#endregion
11493
11751
  //#region src/Passes/OIDNDenoiser.js
11494
- var Nc = null;
11495
- async function Pc() {
11496
- return Nc ||= (await import("oidn-web")).initUNetFromURL, Nc;
11752
+ var Hc = null;
11753
+ async function Uc() {
11754
+ return Hc ||= (await import("oidn-web")).initUNetFromURL, Hc;
11497
11755
  }
11498
- var Fc = new Float32Array(3), Ic = {
11756
+ var Wc = new Float32Array(3), Gc = {
11499
11757
  BASE_URL: "https://cdn.jsdelivr.net/npm/denoiser/tzas/",
11500
11758
  QUALITY_SUFFIXES: {
11501
11759
  fast: "_small",
@@ -11508,7 +11766,7 @@ var Fc = new Float32Array(3), Ic = {
11508
11766
  debugGbufferMaps: !0,
11509
11767
  tileSize: 256
11510
11768
  }
11511
- }, Lc = class extends E {
11769
+ }, Kc = class extends E {
11512
11770
  constructor(e, t, n, r, i = {}) {
11513
11771
  if (super(), !e || !t || !n || !r) throw Error("OIDNDenoiser requires output canvas, renderer, scene, and camera");
11514
11772
  this.renderer = t, this.scene = n, this.camera = r, this.input = t.domElement, this.output = e, this.debugContainer = i.debugContainer || null, this.extractGBufferData = i.extractGBufferData || null, this.getMRTRenderTarget = i.getMRTRenderTarget || null, this.backendParamsGetter = i.backendParams || null, this.getGPUTextures = i.getGPUTextures || null, this.getExposure = i.getExposure || (() => 1), this.getToneMapping = i.getToneMapping || (() => c), this.getSaturation = i.getSaturation || (() => 1), this.getTransparentBackground = i.getTransparentBackground || (() => !1), this.isGPUMode = !!this.backendParamsGetter, this.gpuDevice = null, this._gpuInputBuffers = {
@@ -11519,7 +11777,7 @@ var Fc = new Float32Array(3), Ic = {
11519
11777
  width: 0,
11520
11778
  height: 0
11521
11779
  }, this._cachedAlpha = null, this._cachedAlphaWidth = 0, this.config = {
11522
- ...Ic.DEFAULT_OPTIONS,
11780
+ ...Gc.DEFAULT_OPTIONS,
11523
11781
  ...i
11524
11782
  }, this.enabled = this.config.enableOIDN, this.quality = this.config.oidnQuality, this.debugGbufferMaps = this.config.debugGbufferMaps, this.tileSize = this.config.tileSize, this.state = {
11525
11783
  isDenoising: !1,
@@ -11575,7 +11833,7 @@ var Fc = new Float32Array(3), Ic = {
11575
11833
  let e = this.backendParamsGetter();
11576
11834
  this.gpuDevice = e?.device ?? null, t = e?.device ? e : void 0;
11577
11835
  }
11578
- this.unet = await (await Pc())(e, t, {
11836
+ this.unet = await (await Uc())(e, t, {
11579
11837
  aux: !0,
11580
11838
  hdr: !0,
11581
11839
  maxTileSize: this.tileSize
@@ -11590,14 +11848,14 @@ var Fc = new Float32Array(3), Ic = {
11590
11848
  }
11591
11849
  }
11592
11850
  _generateTzaUrl() {
11593
- let { BASE_URL: e, QUALITY_SUFFIXES: t } = Ic;
11851
+ let { BASE_URL: e, QUALITY_SUFFIXES: t } = Gc;
11594
11852
  return `${e}rt_hdr_alb_nrm${t[this.quality] || ""}.tza`;
11595
11853
  }
11596
11854
  async updateConfiguration(e) {
11597
11855
  Object.keys(e).some((t) => this.config[t] !== e[t]) && (Object.assign(this.config, e), this.quality = this.config.oidnQuality, this.debugGbufferMaps = this.config.debugGbufferMaps, this.tileSize = this.config.tileSize, await this._setupUNetDenoiser());
11598
11856
  }
11599
11857
  async updateQuality(e) {
11600
- if (!Object.prototype.hasOwnProperty.call(Ic.QUALITY_SUFFIXES, e)) throw Error(`Invalid quality setting: ${e}. Must be one of: ${Object.keys(Ic.QUALITY_SUFFIXES).join(", ")}`);
11858
+ if (!Object.prototype.hasOwnProperty.call(Gc.QUALITY_SUFFIXES, e)) throw Error(`Invalid quality setting: ${e}. Must be one of: ${Object.keys(Gc.QUALITY_SUFFIXES).join(", ")}`);
11601
11859
  await this.updateConfiguration({ oidnQuality: e });
11602
11860
  }
11603
11861
  async start() {
@@ -11745,10 +12003,10 @@ var Fc = new Float32Array(3), Ic = {
11745
12003
  l.copyBufferToBuffer(e.data, r, s, o, a);
11746
12004
  }
11747
12005
  r.queue.submit([l.finish()]), s.mapAsync(GPUMapMode.READ).then(() => {
11748
- let e = new Float32Array(s.getMappedRange()), t = new ImageData(n.width, n.height), r = this.getExposure(), i = this.getSaturation(), a = Dc.get(this.getToneMapping()) || Dc.get(c), o = this._cachedAlpha, l = this._cachedAlphaWidth;
12006
+ let e = new Float32Array(s.getMappedRange()), t = new ImageData(n.width, n.height), r = this.getExposure(), i = this.getSaturation(), a = Ic.get(this.getToneMapping()) || Ic.get(c), o = this._cachedAlpha, l = this._cachedAlphaWidth;
11749
12007
  for (let s = 0, c = e.length; s < c; s += 4) {
11750
12008
  let c = e[s] * r, u = e[s + 1] * r, d = e[s + 2] * r;
11751
- if (i !== 1 && (Fc[0] = c, Fc[1] = u, Fc[2] = d, Mc(Fc, i), c = Fc[0], u = Fc[1], d = Fc[2]), a(c, u, d, 1, Fc), t.data[s] = Fc[0] ** Oc * 255 | 0, t.data[s + 1] = Fc[1] ** Oc * 255 | 0, t.data[s + 2] = Fc[2] ** Oc * 255 | 0, o) {
12009
+ if (i !== 1 && (Wc[0] = c, Wc[1] = u, Wc[2] = d, Vc(Wc, i), c = Wc[0], u = Wc[1], d = Wc[2]), a(c, u, d, 1, Wc), t.data[s] = Wc[0] ** Lc * 255 | 0, t.data[s + 1] = Wc[1] ** Lc * 255 | 0, t.data[s + 2] = Wc[2] ** Lc * 255 | 0, o) {
11752
12010
  let e = (s >> 2) % n.width, r = (s >> 2) / n.width | 0;
11753
12011
  t.data[s + 3] = o[(n.y + r) * l + n.x + e];
11754
12012
  } else t.data[s + 3] = 255;
@@ -11771,10 +12029,10 @@ var Fc = new Float32Array(3), Ic = {
11771
12029
  usage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST
11772
12030
  }), o = r.createCommandEncoder({ label: "oidn-readback" });
11773
12031
  o.copyBufferToBuffer(e, 0, a, 0, i), r.queue.submit([o.finish()]), await a.mapAsync(GPUMapMode.READ);
11774
- let s = new Float32Array(a.getMappedRange()), l = new ImageData(t, n), u = this.getExposure(), d = this.getSaturation(), f = Dc.get(this.getToneMapping()) || Dc.get(c), p = this._cachedAlpha;
12032
+ let s = new Float32Array(a.getMappedRange()), l = new ImageData(t, n), u = this.getExposure(), d = this.getSaturation(), f = Ic.get(this.getToneMapping()) || Ic.get(c), p = this._cachedAlpha;
11775
12033
  for (let e = 0, t = s.length; e < t; e += 4) {
11776
12034
  let t = s[e] * u, n = s[e + 1] * u, r = s[e + 2] * u;
11777
- d !== 1 && (Fc[0] = t, Fc[1] = n, Fc[2] = r, Mc(Fc, d), t = Fc[0], n = Fc[1], r = Fc[2]), f(t, n, r, 1, Fc), l.data[e] = Fc[0] ** Oc * 255 | 0, l.data[e + 1] = Fc[1] ** Oc * 255 | 0, l.data[e + 2] = Fc[2] ** Oc * 255 | 0, l.data[e + 3] = p ? p[e >> 2] : 255;
12035
+ d !== 1 && (Wc[0] = t, Wc[1] = n, Wc[2] = r, Vc(Wc, d), t = Wc[0], n = Wc[1], r = Wc[2]), f(t, n, r, 1, Wc), l.data[e] = Wc[0] ** Lc * 255 | 0, l.data[e + 1] = Wc[1] ** Lc * 255 | 0, l.data[e + 2] = Wc[2] ** Lc * 255 | 0, l.data[e + 3] = p ? p[e >> 2] : 255;
11778
12036
  }
11779
12037
  a.unmap(), a.destroy(), this.ctx.putImageData(l, 0, 0);
11780
12038
  }
@@ -11819,19 +12077,19 @@ var Fc = new Float32Array(3), Ic = {
11819
12077
  dispose() {
11820
12078
  this.abort(), this.unet?.dispose(), this._destroyGPUInputBuffers(), this.debugHelpers &&= (this.debugHelpers.albedo?.dispose(), this.debugHelpers.normal?.dispose(), null), this._lastAlbedoTexture = null, this._lastNormalTexture = null, this.output?.parentNode && this.output.remove(), this.unet = null, this.ctx = null, this.state.abortController = null, this.removeAllListeners?.(), console.log("OIDNDenoiser disposed");
11821
12079
  }
11822
- }, Rc = "https://huggingface.co/notaneimu/onnx-image-models/resolve/main/", zc = {
12080
+ }, qc = "https://huggingface.co/notaneimu/onnx-image-models/resolve/main/", Jc = {
11823
12081
  QUALITY_PRESETS: {
11824
12082
  fast: {
11825
- 2: Rc + "2x-spanx2-ch48.onnx",
11826
- 4: Rc + "4xNomos8k_span_otf_strong_fp32_opset17.onnx"
12083
+ 2: qc + "2x-spanx2-ch48.onnx",
12084
+ 4: qc + "4xNomos8k_span_otf_strong_fp32_opset17.onnx"
11827
12085
  },
11828
12086
  balanced: {
11829
- 2: Rc + "2xNomosUni_compact_otf_medium.onnx",
11830
- 4: Rc + "RealESRGAN_x4plus.onnx"
12087
+ 2: qc + "2xNomosUni_compact_otf_medium.onnx",
12088
+ 4: qc + "RealESRGAN_x4plus.onnx"
11831
12089
  },
11832
12090
  quality: {
11833
- 2: Rc + "2x-realesrgan-x2plus.onnx",
11834
- 4: Rc + "4xNomos2_hq_mosr_fp32.onnx"
12091
+ 2: qc + "2x-realesrgan-x2plus.onnx",
12092
+ 4: qc + "4xNomos2_hq_mosr_fp32.onnx"
11835
12093
  }
11836
12094
  },
11837
12095
  TILE_SIZE: 512,
@@ -11843,17 +12101,17 @@ var Fc = new Float32Array(3), Ic = {
11843
12101
  }],
11844
12102
  graphOptimizationLevel: "all"
11845
12103
  }
11846
- }, Bc = class extends E {
12104
+ }, Yc = class extends E {
11847
12105
  constructor(e, t, n = {}) {
11848
12106
  if (super(), !e || !t) throw Error("AIUpscaler requires output canvas and renderer");
11849
- this.renderer = t, this.input = t.domElement, this.output = e, this.getSourceCanvas = n.getSourceCanvas || null, this.getGPUTextures = n.getGPUTextures || null, this.getExposure = n.getExposure || (() => 1), this.getToneMapping = n.getToneMapping || (() => c), this.getSaturation = n.getSaturation || (() => 1), this.enabled = !1, this.hdr = !1, this.scaleFactor = n.scaleFactor || 2, this.quality = n.quality || "fast", this.tileSize = n.tileSize || zc.TILE_SIZE, this._tileSizeOverride = !!n.tileSize, this.state = {
12107
+ this.renderer = t, this.input = t.domElement, this.output = e, this.getSourceCanvas = n.getSourceCanvas || null, this.getGPUTextures = n.getGPUTextures || null, this.getExposure = n.getExposure || (() => 1), this.getToneMapping = n.getToneMapping || (() => c), this.getSaturation = n.getSaturation || (() => 1), this.enabled = !1, this.hdr = !1, this.scaleFactor = n.scaleFactor || 2, this.quality = n.quality || "fast", this.tileSize = n.tileSize || Jc.TILE_SIZE, this._tileSizeOverride = !!n.tileSize, this.state = {
11850
12108
  isUpscaling: !1,
11851
12109
  isLoading: !1,
11852
12110
  abortController: null
11853
12111
  }, this._worker = null, this._currentModelUrl = null, this._tileId = 0, this._upscaledAlpha = null, this._upscaledAlphaWidth = 0, this._backupCanvas = null, this._baseWidth = e.width, this._baseHeight = e.height;
11854
12112
  }
11855
12113
  async _ensureSession() {
11856
- let e = zc.QUALITY_PRESETS[this.quality];
12114
+ let e = Jc.QUALITY_PRESETS[this.quality];
11857
12115
  if (!e) throw Error(`Unknown quality preset: ${this.quality}`);
11858
12116
  let t = e[this.scaleFactor];
11859
12117
  if (!t) throw Error(`No model for ${this.quality}/${this.scaleFactor}x`);
@@ -11874,7 +12132,7 @@ var Fc = new Float32Array(3), Ic = {
11874
12132
  this._worker.addEventListener("message", r), this._worker.postMessage({
11875
12133
  type: "load",
11876
12134
  url: t,
11877
- sessionOptions: zc.SESSION_OPTIONS
12135
+ sessionOptions: Jc.SESSION_OPTIONS
11878
12136
  });
11879
12137
  }), this._currentModelUrl = t, this.dispatchEvent({ type: "loaded" });
11880
12138
  } catch (e) {
@@ -11941,8 +12199,8 @@ var Fc = new Float32Array(3), Ic = {
11941
12199
  willReadFrequently: !0,
11942
12200
  alpha: !0
11943
12201
  });
11944
- this._cacheUpscaledAlpha(t, n * i, r * i), t.isHDR && (this._hdrToneMapFn = Dc.get(this.getToneMapping()) || Dc.get(c), this._hdrExposure = this.getExposure(), this._hdrSaturation = this.getSaturation(), this._tmOut = new Float32Array(3));
11945
- let o = zc.TILE_OVERLAP, s = this.tileSize, l = s - o * 2, u = Math.ceil(n / l), d = Math.ceil(r / l), f = u * d, p = 0;
12202
+ this._cacheUpscaledAlpha(t, n * i, r * i), t.isHDR && (this._hdrToneMapFn = Ic.get(this.getToneMapping()) || Ic.get(c), this._hdrExposure = this.getExposure(), this._hdrSaturation = this.getSaturation(), this._tmOut = new Float32Array(3));
12203
+ let o = Jc.TILE_OVERLAP, s = this.tileSize, l = s - o * 2, u = Math.ceil(n / l), d = Math.ceil(r / l), f = u * d, p = 0;
11946
12204
  for (let o = 0; o < d; o++) for (let c = 0; c < u; c++) {
11947
12205
  if (e.aborted) throw new DOMException("Aborted", "AbortError");
11948
12206
  let u = Math.min(c * l, Math.max(0, n - s)), d = Math.min(o * l, Math.max(0, r - s)), m = Math.min(s, n - u), h = Math.min(s, r - d), g = this._extractTile(t, u, d, m, h), _ = await this._inferTile(g, m, h), v = u * i, y = d * i, b = m * i, x = h * i, S = this._tensorToImageData(_, b, x, v, y);
@@ -12012,7 +12270,7 @@ var Fc = new Float32Array(3), Ic = {
12012
12270
  let u = ((n + e) * o + (t + i)) * 4, d = e * r + i;
12013
12271
  if (s) {
12014
12272
  let e = this._hdrToneMapFn, t = this._hdrExposure, n = this._hdrSaturation, r = a[u] * t, i = a[u + 1] * t, o = a[u + 2] * t;
12015
- n !== 1 && (this._tmOut[0] = r, this._tmOut[1] = i, this._tmOut[2] = o, Mc(this._tmOut, n), r = this._tmOut[0], i = this._tmOut[1], o = this._tmOut[2]), e(r, i, o, 1, this._tmOut), l[d] = this._tmOut[0] ** +Oc, l[c + d] = this._tmOut[1] ** +Oc, l[2 * c + d] = this._tmOut[2] ** +Oc;
12273
+ n !== 1 && (this._tmOut[0] = r, this._tmOut[1] = i, this._tmOut[2] = o, Vc(this._tmOut, n), r = this._tmOut[0], i = this._tmOut[1], o = this._tmOut[2]), e(r, i, o, 1, this._tmOut), l[d] = this._tmOut[0] ** +Lc, l[c + d] = this._tmOut[1] ** +Lc, l[2 * c + d] = this._tmOut[2] ** +Lc;
12016
12274
  } else l[d] = a[u] / 255, l[c + d] = a[u + 1] / 255, l[2 * c + d] = a[u + 2] / 255;
12017
12275
  }
12018
12276
  return l;
@@ -12070,10 +12328,10 @@ var Fc = new Float32Array(3), Ic = {
12070
12328
  this._backupCanvas = document.createElement("canvas"), this._backupCanvas.width = e.width, this._backupCanvas.height = e.height;
12071
12329
  let t = this._backupCanvas.getContext("2d");
12072
12330
  if (e.isHDR) {
12073
- let { data: n, width: r, height: i } = e, a = t.createImageData(r, i), o = a.data, s = Dc.get(this.getToneMapping()) || Dc.get(c), l = this.getExposure(), u = this.getSaturation(), d = new Float32Array(3);
12331
+ let { data: n, width: r, height: i } = e, a = t.createImageData(r, i), o = a.data, s = Ic.get(this.getToneMapping()) || Ic.get(c), l = this.getExposure(), u = this.getSaturation(), d = new Float32Array(3);
12074
12332
  for (let e = 0, t = r * i; e < t; e++) {
12075
12333
  let t = e * 4, r = n[t] * l, i = n[t + 1] * l, a = n[t + 2] * l;
12076
- u !== 1 && (d[0] = r, d[1] = i, d[2] = a, Mc(d, u), r = d[0], i = d[1], a = d[2]), s(r, i, a, 1, d), o[t] = d[0] ** +Oc * 255 + .5 | 0, o[t + 1] = d[1] ** +Oc * 255 + .5 | 0, o[t + 2] = d[2] ** +Oc * 255 + .5 | 0, o[t + 3] = 255;
12334
+ u !== 1 && (d[0] = r, d[1] = i, d[2] = a, Vc(d, u), r = d[0], i = d[1], a = d[2]), s(r, i, a, 1, d), o[t] = d[0] ** +Lc * 255 + .5 | 0, o[t + 1] = d[1] ** +Lc * 255 + .5 | 0, o[t + 2] = d[2] ** +Lc * 255 + .5 | 0, o[t + 3] = 255;
12077
12335
  }
12078
12336
  t.putImageData(a, 0, 0);
12079
12337
  } else t.putImageData(e, 0, 0);
@@ -12085,7 +12343,7 @@ var Fc = new Float32Array(3), Ic = {
12085
12343
  this.hdr = !!e;
12086
12344
  }
12087
12345
  setQuality(e) {
12088
- if (!zc.QUALITY_PRESETS[e]) {
12346
+ if (!Jc.QUALITY_PRESETS[e]) {
12089
12347
  console.warn(`AIUpscaler: Invalid quality "${e}", must be fast/balanced/quality`);
12090
12348
  return;
12091
12349
  }
@@ -12104,14 +12362,14 @@ var Fc = new Float32Array(3), Ic = {
12104
12362
  async dispose() {
12105
12363
  this.abort(), this._worker &&= (this._worker.postMessage({ type: "dispose" }), this._worker.terminate(), null), this._currentModelUrl = null, this._backupCanvas = null, this._upscaledAlpha = null, this.state.abortController = null, console.log("AIUpscaler disposed");
12106
12364
  }
12107
- }, Vc = class extends E {
12365
+ }, Xc = class extends E {
12108
12366
  constructor({ renderer: e, denoiserCanvas: t, scene: n, camera: r, stages: i, pipeline: a, getExposure: o, getSaturation: s, getTransparentBg: c }) {
12109
12367
  super(), this.renderer = e, this.denoiserCanvas = t, this.scene = n, this.camera = r, this.pipeline = a, this._stages = i, this._getExposure = o, this._getSaturation = s, this._getTransparentBg = c, this.denoiser = null, this.upscaler = null;
12110
12368
  }
12111
12369
  setupDenoiser() {
12112
12370
  if (!this.denoiserCanvas) return;
12113
12371
  let e = this._stages.pathTracer;
12114
- this.denoiser = new Lc(this.denoiserCanvas, this.renderer, this.scene, this.camera, {
12372
+ this.denoiser = new Kc(this.denoiserCanvas, this.renderer, this.scene, this.camera, {
12115
12373
  ...Z,
12116
12374
  backendParams: () => ({
12117
12375
  device: this.renderer.backend.device,
@@ -12136,7 +12394,7 @@ var Fc = new Float32Array(3), Ic = {
12136
12394
  setupUpscaler() {
12137
12395
  if (!this.denoiserCanvas) return;
12138
12396
  let e = this._stages.pathTracer;
12139
- this.upscaler = new Bc(this.denoiserCanvas, this.renderer, {
12397
+ this.upscaler = new Yc(this.denoiserCanvas, this.renderer, {
12140
12398
  scaleFactor: Z.upscalerScale || 2,
12141
12399
  quality: Z.upscalerQuality || "fast",
12142
12400
  getSourceCanvas: () => this.denoiser?.enabled ? null : this.renderer.domElement,
@@ -12224,7 +12482,7 @@ var Fc = new Float32Array(3), Ic = {
12224
12482
  let t = jn[e];
12225
12483
  t && this._stages.asvgf?.updateParameters(t);
12226
12484
  }
12227
- }, Hc = class {
12485
+ }, Zc = class {
12228
12486
  constructor(e, t) {
12229
12487
  this.renderer = e, this.camera = t, this._helpers = /* @__PURE__ */ new Map(), this._hudCanvas = document.createElement("canvas"), this._hudCanvas.style.cssText = "position:absolute;top:0;left:0;width:100%;height:100%;pointer-events:none;", this._hudCtx = this._hudCanvas.getContext("2d"), this._helperScene = null;
12230
12488
  }
@@ -12290,7 +12548,7 @@ var Fc = new Float32Array(3), Ic = {
12290
12548
  for (let e of this._helpers.values()) e.dispose?.();
12291
12549
  this._helpers.clear(), this._hudCanvas.parentElement && this._hudCanvas.parentElement.removeChild(this._hudCanvas);
12292
12550
  }
12293
- }, Uc = class {
12551
+ }, Qc = class {
12294
12552
  constructor() {
12295
12553
  this.mixer = null, this.timer = new Ne(), this.actions = [], this.isPlaying = !1, this._scene = null, this._mixerRoot = null, this._meshes = null, this._meshTriRanges = null, this._posBuffer = null, this._tempVec = new Le(), this._skinnedCache = null, this._totalTriangleCount = 0, this._clipsCache = null, this._savedTimeScale = 1, this.onFinished = null;
12296
12554
  }
@@ -12390,7 +12648,7 @@ var Fc = new Float32Array(3), Ic = {
12390
12648
  dispose() {
12391
12649
  this.mixer &&= (this.mixer.stopAllAction(), this.mixer.uncacheRoot(this._mixerRoot), null), this.actions = [], this.isPlaying = !1, this.timer.reset(), this._scene = null, this._mixerRoot = null, this._meshes = null, this._meshTriRanges = null, this._posBuffer = null, this._skinnedCache = null, this._clipsCache = null;
12392
12650
  }
12393
- }, Wc = class {
12651
+ }, $c = class {
12394
12652
  constructor({ camera: e, canvas: t, orbitControls: n, app: r }) {
12395
12653
  this._app = r, this._orbitControls = n, this._camera = e, this._controls = new Lt(e, t), this._gizmoScene = new Oe(), this._gizmoScene.add(this._controls.getHelper()), this._attached = null, this._isDragging = !1, this._meshes = null, this._meshTriRanges = null, this._posBuffer = null, this._normalBuffer = null, this._skinnedCache = null, this._normalCache = null, this._tempVec = new Le(), this._normalMatrix = new oe(), this._refitInFlight = !1, this._baselineComputed = !1, this._onDraggingChanged = this._onDraggingChanged.bind(this), this._onObjectChange = this._onObjectChange.bind(this), this._controls.addEventListener("dragging-changed", this._onDraggingChanged), this._controls.addEventListener("objectChange", this._onObjectChange);
12396
12654
  }
@@ -12498,7 +12756,7 @@ var Fc = new Float32Array(3), Ic = {
12498
12756
  dispose() {
12499
12757
  this._controls.removeEventListener("dragging-changed", this._onDraggingChanged), this._controls.removeEventListener("objectChange", this._onObjectChange), this.detach(), this._gizmoScene.remove(this._controls.getHelper()), this._controls.dispose(), this._meshes = null, this._meshTriRanges = null, this._posBuffer = null, this._normalBuffer = null, this._skinnedCache = null, this._normalCache = null, this._baselineComputed = !1;
12500
12758
  }
12501
- }, Gc = class {
12759
+ }, el = class {
12502
12760
  constructor() {
12503
12761
  this.layer = "hud", this.visible = !1, this._tileBounds = null, this._imageWidth = 1, this._imageHeight = 1, this.enabled = !0, this._borderColor = "rgba(255, 0, 0, 0.6)", this._borderWidth = 2;
12504
12762
  }
@@ -12522,7 +12780,7 @@ var Fc = new Float32Array(3), Ic = {
12522
12780
  dispose() {
12523
12781
  this.visible = !1;
12524
12782
  }
12525
- }, Kc = class {
12783
+ }, tl = class {
12526
12784
  constructor(n, r, i) {
12527
12785
  this.layer = "scene", this.visible = !0, this._outlineNode = Rt(r, i, {
12528
12786
  selectedObjects: [],
@@ -12556,9 +12814,9 @@ var Fc = new Float32Array(3), Ic = {
12556
12814
  dispose() {
12557
12815
  this.visible = !1, this._outlineNode?.dispose(), this._material?.dispose(), this._quad?.dispose();
12558
12816
  }
12559
- }, qc = class extends E {
12817
+ }, nl = class extends E {
12560
12818
  constructor(e, t = {}) {
12561
- super(), this.canvas = e, this.denoiserCanvas = null, this._autoResize = t.autoResize !== !1, this._statsContainer = t.statsContainer || null, this.settings = new gc(Z), this.renderer = null, this._camera = null, this.scene = null, this.meshScene = null, this._sceneHelpers = null, this._controls = null, this.assetLoader = null, this._sdf = null, this.animationManager = new Uc(), this._animRefitInFlight = !1, this.pipeline = null, this.stages = {}, this.cameraManager = null, this.lightManager = null, this.denoisingManager = null, this.overlayManager = null, this.isInitialized = !1, this.pauseRendering = !1, this.pathTracerEnabled = !0, this.animationId = null, this.needsReset = !1, this._renderCompleteDispatched = !1, this._loadingInProgress = !1, this._needsDisplayRefresh = !1, this._paused = !1, this.lastResetTime = performance.now(), this.timeElapsed = 0, this._lastRenderWidth = 0, this._lastRenderHeight = 0, this._resizeDebounceTimer = null;
12819
+ super(), this.canvas = e, this.denoiserCanvas = null, this._autoResize = t.autoResize !== !1, this._statsContainer = t.statsContainer || null, this.settings = new Tc(Z), this.renderer = null, this._camera = null, this.scene = null, this.meshScene = null, this._sceneHelpers = null, this._controls = null, this.assetLoader = null, this._sdf = null, this.animationManager = new Qc(), this._animRefitInFlight = !1, this.pipeline = null, this.stages = {}, this.cameraManager = null, this.lightManager = null, this.denoisingManager = null, this.overlayManager = null, this.isInitialized = !1, this.pauseRendering = !1, this.pathTracerEnabled = !0, this.animationId = null, this.needsReset = !1, this._renderCompleteDispatched = !1, this._loadingInProgress = !1, this._needsDisplayRefresh = !1, this._paused = !1, this.lastResetTime = performance.now(), this.timeElapsed = 0, this._lastRenderWidth = 0, this._lastRenderHeight = 0, this._resizeDebounceTimer = null, this._outputAPI = null, this._lightsAPI = null, this._animationAPI = null, this._selectionAPI = null, this._transformAPI = null, this._cameraAPI = null, this._environmentAPI = null, this._materialsAPI = null, this._denoisingAPI = null;
12562
12820
  }
12563
12821
  set(e, t, n) {
12564
12822
  this.settings.set(e, t, n);
@@ -12572,6 +12830,33 @@ var Fc = new Float32Array(3), Ic = {
12572
12830
  getAll() {
12573
12831
  return this.settings.getAll();
12574
12832
  }
12833
+ get output() {
12834
+ return this._outputAPI ||= new mc(this), this._outputAPI;
12835
+ }
12836
+ get lights() {
12837
+ return this._lightsAPI ||= new hc(this), this._lightsAPI;
12838
+ }
12839
+ get animation() {
12840
+ return this._animationAPI ||= new gc(this), this._animationAPI;
12841
+ }
12842
+ get selection() {
12843
+ return this._selectionAPI ||= new _c(this), this._selectionAPI;
12844
+ }
12845
+ get transform() {
12846
+ return this._transformAPI ||= new vc(this), this._transformAPI;
12847
+ }
12848
+ get camera() {
12849
+ return this._cameraAPI ||= new yc(this), this._cameraAPI;
12850
+ }
12851
+ get environment() {
12852
+ return this._environmentAPI ||= new bc(this), this._environmentAPI;
12853
+ }
12854
+ get materials() {
12855
+ return this._materialsAPI ||= new xc(this), this._materialsAPI;
12856
+ }
12857
+ get denoising() {
12858
+ return this._denoisingAPI ||= new Sc(this), this._denoisingAPI;
12859
+ }
12575
12860
  async init() {
12576
12861
  if (_n((e) => this.dispatchEvent(e)), !navigator.gpu) throw Error("WebGPU is not supported in this browser");
12577
12862
  let e = await navigator.gpu.requestAdapter({ powerPreference: "high-performance" });
@@ -12601,7 +12886,7 @@ var Fc = new Float32Array(3), Ic = {
12601
12886
  assetLoader: this.assetLoader,
12602
12887
  pathTracer: null,
12603
12888
  floorPlane: this._floorPlane
12604
- }), this._setupInteractionListeners(), this.cameraManager = new _c(this._camera, this._controls, this._interactionManager), this.lightManager = new vc(this.scene, this._sceneHelpers, this.stages.pathTracer), this._createDenoiserCanvas(), this._setupDenoisingManager(), this._setupOverlayManager(), this._transformManager = new Wc({
12889
+ }), this._setupInteractionListeners(), this.cameraManager = new Ec(this._camera, this._controls, this._interactionManager), this.lightManager = new Dc(this.scene, this._sceneHelpers, this.stages.pathTracer), this._createDenoiserCanvas(), this._setupDenoisingManager(), this._setupOverlayManager(), this._transformManager = new $c({
12605
12890
  camera: this._camera,
12606
12891
  canvas: this.canvas,
12607
12892
  orbitControls: this._controls,
@@ -12982,12 +13267,9 @@ var Fc = new Float32Array(3), Ic = {
12982
13267
  getFrameCount() {
12983
13268
  return this.stages.pathTracer?.frameCount || 0;
12984
13269
  }
12985
- get camera() {
13270
+ get activeCamera() {
12986
13271
  return this.cameraManager?.camera ?? this._camera;
12987
13272
  }
12988
- get controls() {
12989
- return this.cameraManager?.controls ?? this._controls;
12990
- }
12991
13273
  getSceneStatistics() {
12992
13274
  try {
12993
13275
  return this._sdf?.getStatistics?.() ?? null;
@@ -13143,7 +13425,7 @@ var Fc = new Float32Array(3), Ic = {
13143
13425
  t.width = this.canvas.width, t.height = this.canvas.height, t.style.width = `${this.canvas.clientWidth}px`, t.style.height = `${this.canvas.clientHeight}px`, e.insertBefore(t, this.canvas), this.denoiserCanvas = t;
13144
13426
  }
13145
13427
  _setupDenoisingManager() {
13146
- this.denoisingManager = new Vc({
13428
+ this.denoisingManager = new Xc({
13147
13429
  renderer: this.renderer,
13148
13430
  denoiserCanvas: this.denoiserCanvas,
13149
13431
  scene: this.scene,
@@ -13282,14 +13564,14 @@ var Fc = new Float32Array(3), Ic = {
13282
13564
  this.scene.updateMatrixWorld(), this.overlayManager?.render(), this._transformManager?.render(this.renderer);
13283
13565
  }
13284
13566
  _setupOverlayManager() {
13285
- this.overlayManager = new Hc(this.renderer, this._camera), this.overlayManager.setHelperScene(this._sceneHelpers);
13286
- let e = new Gc();
13567
+ this.overlayManager = new Zc(this.renderer, this._camera), this.overlayManager.setHelperScene(this._sceneHelpers);
13568
+ let e = new el();
13287
13569
  this.overlayManager.register("tiles", e), e.setRenderSize(this._lastRenderWidth || 1, this._lastRenderHeight || 1), this.addEventListener("resolution_changed", (t) => {
13288
13570
  e.setRenderSize(t.width, t.height);
13289
13571
  }), this.pipeline.eventBus.on("tile:changed", (t) => {
13290
13572
  t.renderMode === 1 && t.tileBounds && (e.setActiveTile(t.tileBounds), e.show());
13291
13573
  }), this.pipeline.eventBus.on("pipeline:reset", () => e.hide()), this.addEventListener(hn.RENDER_COMPLETE, () => e.hide()), this._setupDenoiserTileHelper(e);
13292
- let t = new Kc(this.renderer, this.meshScene, this._camera);
13574
+ let t = new tl(this.renderer, this.meshScene, this._camera);
13293
13575
  this.overlayManager.register("outline", t);
13294
13576
  }
13295
13577
  _setupDenoiserTileHelper(e) {
@@ -13306,7 +13588,7 @@ var Fc = new Float32Array(3), Ic = {
13306
13588
  _forwardEvents(e, t) {
13307
13589
  if (e) for (let n of t) e.addEventListener(n, (e) => this.dispatchEvent(e));
13308
13590
  }
13309
- }, Jc = class {
13591
+ }, rl = class {
13310
13592
  constructor(e) {
13311
13593
  this._app = e, this._cancelled = !1, this._rendering = !1;
13312
13594
  }
@@ -13406,6 +13688,6 @@ var Fc = new Float32Array(3), Ic = {
13406
13688
  }
13407
13689
  };
13408
13690
  //#endregion
13409
- export { In as AF_DEFAULTS, jn as ASVGF_QUALITY_PRESETS, Fn as AUTO_FOCUS_MODES, Uc as AnimationManager, Ln as BVH_LEAF_MARKERS, Pn as CAMERA_PRESETS, Mn as CAMERA_RANGES, _c as CameraManager, zn as DEFAULT_TEXTURE_MATRIX, Vc as DenoisingManager, Z as ENGINE_DEFAULTS, hn as EngineEvents, Bn as FINAL_RENDER_CONFIG, vc as LightManager, Hn as MEMORY_CONSTANTS, Hc as OverlayManager, Vn as PREVIEW_RENDER_CONFIG, qc as PathTracerApp, cc as PipelineContext, uc as RenderPipeline, gc as RenderSettings, fn as RenderStage, Nn as SKY_PRESETS, dn as StageExecutionMode, Rn as TEXTURE_CONSTANTS, Q as TRIANGLE_DATA_LAYOUT, Wc as TransformManager, Jc as VideoRenderManager };
13691
+ export { In as AF_DEFAULTS, jn as ASVGF_QUALITY_PRESETS, Fn as AUTO_FOCUS_MODES, gc as AnimationAPI, Qc as AnimationManager, Ln as BVH_LEAF_MARKERS, Pn as CAMERA_PRESETS, Mn as CAMERA_RANGES, yc as CameraAPI, Ec as CameraManager, zn as DEFAULT_TEXTURE_MATRIX, Sc as DenoisingAPI, Xc as DenoisingManager, Z as ENGINE_DEFAULTS, hn as EngineEvents, bc as EnvironmentAPI, Bn as FINAL_RENDER_CONFIG, Dc as LightManager, hc as LightsAPI, Hn as MEMORY_CONSTANTS, xc as MaterialsAPI, mc as OutputAPI, Zc as OverlayManager, Vn as PREVIEW_RENDER_CONFIG, nl as PathTracerApp, cc as PipelineContext, uc as RenderPipeline, Tc as RenderSettings, fn as RenderStage, Nn as SKY_PRESETS, _c as SelectionAPI, dn as StageExecutionMode, Rn as TEXTURE_CONSTANTS, Q as TRIANGLE_DATA_LAYOUT, vc as TransformAPI, $c as TransformManager, rl as VideoRenderManager };
13410
13692
 
13411
13693
  //# sourceMappingURL=rayzee.es.js.map