rayzee 11.9.0 → 11.11.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (43) hide show
  1. package/dist/{ArchiveImporter-BJxszU_k.js → ArchiveImporter-D5XOC3tN.js} +27 -12
  2. package/dist/{BidirectionalIntegrator-DWg66vAd.js → BidirectionalIntegrator-DqG0BEIz.js} +295 -295
  3. package/dist/{BufferLayout-Bzgccg1o.js → BufferLayout-BROyMqO1.js} +3 -1
  4. package/dist/{NeuralRetouch-BD9E-Yht.js → NeuralRetouch-BkxZPOYq.js} +1 -1
  5. package/dist/{NeuralSuperRes-C8Mf3tJX.js → NeuralSuperRes-a8xDtvXM.js} +1 -1
  6. package/dist/{PathTracer-DeE9UJ1n.js → PathTracer-C_gliSWI.js} +3037 -3002
  7. package/dist/{PhysicalSky-cKy75-oR.js → PhysicalSky-DWK8pS0U.js} +45 -45
  8. package/dist/{RayzeeRenderer-CzLyBA3G.js → RayzeeRenderer-B4ZehMg_.js} +40 -40
  9. package/dist/{SceneMetadata-C17UfOEp.js → SceneMetadata-Bb3iwWhh.js} +1 -1
  10. package/dist/SolarLimb-ZYl-Pwl0.js +821 -0
  11. package/dist/addons/archives.es.js +1 -1
  12. package/dist/addons/bidirectional.es.js +1 -1
  13. package/dist/addons/physical-sky.es.js +1 -1
  14. package/dist/rayzee-core.es.js +6 -6
  15. package/dist/rayzee.es.js +95 -95
  16. package/dist/rayzee.umd.js +110 -110
  17. package/dist/{sceneCachePolicy-ywbGKHD3.js → sceneCachePolicy-BHNKvrHR.js} +12 -5
  18. package/package.json +1 -1
  19. package/src/EngineDefaults.js +3 -0
  20. package/src/Processor/BufferLayout.js +7 -6
  21. package/src/Processor/GeometryExtractor.js +8 -1
  22. package/src/Processor/MaterialPacking.js +5 -8
  23. package/src/Processor/PBRT/PBRTMaterials.js +2 -0
  24. package/src/Processor/PBRT/PBRTSceneBuilder.js +4 -3
  25. package/src/Processor/SceneProcessor.js +6 -2
  26. package/src/Processor/USD/USDScene.js +17 -1
  27. package/src/Processor/utils.js +1 -156
  28. package/src/Stages/PathTracer.js +9 -0
  29. package/src/Storage/SceneGraphCodec.js +2 -0
  30. package/src/TSL/Clearcoat.js +4 -4
  31. package/src/TSL/Common.js +36 -25
  32. package/src/TSL/EmissiveSampling.js +1 -1
  33. package/src/TSL/LightsSampling.js +1 -1
  34. package/src/TSL/MaterialEvaluation.js +34 -14
  35. package/src/TSL/MaterialProperties.js +37 -1
  36. package/src/TSL/MaterialTransmission.js +3 -9
  37. package/src/TSL/PathTracerCore.js +3 -2
  38. package/src/TSL/SceneResources.js +12 -1
  39. package/src/TSL/ShadeKernel.js +63 -14
  40. package/src/TSL/Struct.js +6 -0
  41. package/src/TSL/TextureSampling.js +29 -23
  42. package/src/managers/MaterialDataManager.js +21 -1
  43. package/dist/SolarLimb-DRYy8tln.js +0 -774
@@ -1,3 +1,3 @@
1
1
  import { n as e, t } from "../ZipReader-gDSWr0I5.js";
2
- import { n, t as r } from "../ArchiveImporter-BJxszU_k.js";
2
+ import { n, t as r } from "../ArchiveImporter-D5XOC3tN.js";
3
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  export { r as ARCHIVE_ELEMENT_PROMPT_BYTES, n as ArchiveImporter, t as openZip, e as readZipDirectory };
@@ -1,2 +1,2 @@
1
- import { t as e } from "../BidirectionalIntegrator-DWg66vAd.js";
1
+ import { t as e } from "../BidirectionalIntegrator-DqG0BEIz.js";
2
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  export { e as BidirectionalIntegrator };
@@ -1,2 +1,2 @@
1
- import { t as e } from "../PhysicalSky-cKy75-oR.js";
1
+ import { t as e } from "../PhysicalSky-DWK8pS0U.js";
2
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  export { e as PhysicalSky };
@@ -1,12 +1,12 @@
1
- import "./SolarLimb-DRYy8tln.js";
2
- import { a as e, n as t, o as n, r, t as i } from "./RayzeeRenderer-CzLyBA3G.js";
3
- import { Ot as a, mt as o } from "./PathTracer-DeE9UJ1n.js";
1
+ import "./SolarLimb-ZYl-Pwl0.js";
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+ import { a as e, n as t, o as n, r, t as i } from "./RayzeeRenderer-B4ZehMg_.js";
3
+ import { Dt as a, mt as o } from "./PathTracer-C_gliSWI.js";
4
4
  import { n as s, t as c } from "./EngineEvents-CLckhYbL.js";
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- import { G as l, q as u, r as d, x as f, y as p } from "./sceneCachePolicy-ywbGKHD3.js";
5
+ import { G as l, q as u, r as d, x as f, y as p } from "./sceneCachePolicy-BHNKvrHR.js";
6
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  import { i as m, n as h, r as g, t as _ } from "./Logger-dDDGj9Av.js";
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- import { f as v } from "./BufferLayout-Bzgccg1o.js";
7
+ import { f as v } from "./BufferLayout-BROyMqO1.js";
8
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  import { i as y, n as b, r as x, t as S } from "./EngineIssues-CfJiBaNj.js";
9
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  import { n as C, t as w } from "./AssetConfig-DSEntE65.js";
10
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  import { d as T, p as E, t as D, u as O } from "./ViewTransforms-CYN7bq2w.js";
11
- import { l as k, s as A } from "./SceneMetadata-C17UfOEp.js";
11
+ import { l as k, s as A } from "./SceneMetadata-Bb3iwWhh.js";
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  export { A as ARCHIVE_FORMATS, D as DEFAULT_VIEW, l as ENGINE_DEFAULTS, c as EngineEvents, S as EngineIssueError, b as ISSUE_CODES, x as ISSUE_SEVERITY, y as IssueLog, s as LEGACY_EVENT_NAMES, _ as LOG_LEVELS, r as LightManager, h as Logger, u as MATERIAL_DEFAULTS, a as MAX_RESERVABLE_RENDER_SIZE, i as RayzeeRenderer, e as RenderSettings, n as SETTING_SOURCE, o as SKY_DEFAULTS, v as TRIANGLE_DATA_LAYOUT, d as VERSION, w as configureAssets, p as configurePlatform, g as createLogger, t as describeAdapter, m as fmt, C as getAssetConfig, f as getPlatform, O as getViewTransform, T as listViewTransforms, k as localFolder, E as onRegistryChange };
package/dist/rayzee.es.js CHANGED
@@ -1,11 +1,11 @@
1
- import { t as e } from "./BidirectionalIntegrator-DWg66vAd.js";
2
- import { Ft as t, Pt as n, Xt as r, en as i, rn as a, rt as o, tn as s, wt as c } from "./SolarLimb-DRYy8tln.js";
3
- import { _ as l, a as u, c as d, d as f, f as p, g as m, h, i as g, l as _, m as v, n as y, o as b, p as x, r as S, s as C, t as w, u as T } from "./RayzeeRenderer-CzLyBA3G.js";
4
- import { $ as E, At as D, B as O, F as k, H as ee, I as te, J as ne, Mt as A, Nt as j, Ot as re, Q as M, V as ie, W as ae, _t as oe, at as se, bt as ce, dt as le, et as N, gt as ue, ht as de, it as fe, kt as pe, mt as me, nt as he, pt as ge, rt as _e, tt as ve, xt as ye, yt as be, z as xe } from "./PathTracer-DeE9UJ1n.js";
1
+ import { t as e } from "./BidirectionalIntegrator-DqG0BEIz.js";
2
+ import { Ft as t, It as n, Tt as r, Zt as i, fn as a, in as o, nn as s, rt as c, tn as l } from "./SolarLimb-ZYl-Pwl0.js";
3
+ import { _ as u, a as d, c as f, d as p, f as m, g as h, h as g, i as _, l as v, m as y, n as b, o as x, p as S, r as C, s as w, t as T, u as E } from "./RayzeeRenderer-B4ZehMg_.js";
4
+ import { $ as D, B as O, Dt as k, F as ee, H as te, I as ne, J as re, Mt as A, Ot as j, Q as M, V as ie, W as ae, _t as oe, at as se, bt as ce, dt as le, et as N, gt as ue, ht as de, it as fe, jt as pe, kt as me, mt as he, nt as ge, pt as _e, rt as ve, tt as ye, yt as be, z as xe } from "./PathTracer-C_gliSWI.js";
5
5
  import { n as Se, t as P } from "./EngineEvents-CLckhYbL.js";
6
- import { D as Ce, G as we, J as Te, K as Ee, O as De, W as Oe, Y as ke, a as Ae, c as je, et as Me, i as Ne, m as Pe, ot as Fe, p as Ie, q as Le, r as Re, tt as ze, x as Be, y as Ve } from "./sceneCachePolicy-ywbGKHD3.js";
6
+ import { D as Ce, G as we, J as Te, K as Ee, O as De, W as Oe, Y as ke, a as Ae, c as je, et as Me, i as Ne, m as Pe, ot as Fe, p as Ie, q as Le, r as Re, tt as ze, x as Be, y as Ve } from "./sceneCachePolicy-BHNKvrHR.js";
7
7
  import { i as He, n as Ue, r as We, t as Ge } from "./Logger-dDDGj9Av.js";
8
- import { f as Ke, r as qe } from "./BufferLayout-Bzgccg1o.js";
8
+ import { f as Ke, r as qe } from "./BufferLayout-BROyMqO1.js";
9
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  import { i as Je, n as Ye, r as Xe, t as Ze } from "./EngineIssues-CfJiBaNj.js";
10
10
  import { i as Qe, r as $e } from "./shared-BGBcSxBQ.js";
11
11
  import { r as et } from "./WorkingMatrix-C6y233hT.js";
@@ -13,14 +13,14 @@ import { i as tt, r as nt, t as rt } from "./ActiveColor-YvuQq44O.js";
13
13
  import { n as it, t as at } from "./AssetConfig-DSEntE65.js";
14
14
  import { a as ot, d as st, g as ct, i as lt, l as ut, o as dt, p as ft, r as pt, s as mt, t as ht, u as gt } from "./ViewTransforms-CYN7bq2w.js";
15
15
  import { a as _t, i as vt, n as yt, r as bt } from "./identity-C1cLD1C0.js";
16
- import { l as xt, n as St, s as Ct, t as wt } from "./SceneMetadata-C17UfOEp.js";
16
+ import { l as xt, n as St, s as Ct, t as wt } from "./SceneMetadata-Bb3iwWhh.js";
17
17
  import { t as Tt } from "./ToneMapGPU-4GPwoG_c.js";
18
18
  import { t as Et } from "./FileFormats-sPGJeCRc.js";
19
19
  import { A as Dt, C as Ot, D as kt, E as At, O as jt, S as Mt, T as Nt, _ as Pt, a as Ft, b as It, c as Lt, d as Rt, f as zt, g as Bt, h as Vt, i as Ht, k as Ut, l as Wt, m as Gt, n as Kt, o as qt, p as Jt, r as Yt, s as Xt, t as Zt, u as Qt, v as $t, w as en, x as tn, y as nn } from "./ColorManagement-B_HjAiy2.js";
20
20
  import { c as rn, l as an, n as on, o as sn, t as cn } from "./openStorage-CdyVjmps.js";
21
21
  import { n as ln, t as un } from "./ZipReader-gDSWr0I5.js";
22
- import { i as dn, n as fn, r as pn } from "./NeuralSuperRes-C8Mf3tJX.js";
23
- import { i as mn, n as hn, r as gn } from "./NeuralRetouch-BD9E-Yht.js";
22
+ import { i as dn, n as fn, r as pn } from "./NeuralSuperRes-a8xDtvXM.js";
23
+ import { i as mn, n as hn, r as gn } from "./NeuralRetouch-BkxZPOYq.js";
24
24
  import { ExternalTexture as _n, MeshBasicNodeMaterial as vn, QuadMesh as yn, ReadbackBuffer as bn, RenderTarget as xn, StorageTexture as Sn, TextureNode as Cn, WebGPURenderer as wn } from "three/webgpu";
25
25
  import { Fn as Tn, If as F, Loop as En, Return as Dn, atan as On, atomicAdd as kn, atomicLoad as An, atomicStore as jn, attributeArray as Mn, dot as I, exp as Nn, exp2 as Pn, float as L, floatBitsToUint as Fn, floor as In, fract as Ln, int as R, ivec2 as Rn, localId as z, log2 as zn, max as B, min as Bn, mix as V, normalize as Vn, pow as Hn, round as Un, saturate as H, select as U, smoothstep as Wn, sqrt as Gn, storage as Kn, textureLoad as W, textureStore as G, toneMappingExposure as qn, uint as K, uniform as q, uvec2 as Jn, uvec4 as Yn, vec2 as J, vec3 as Xn, vec4 as Y, workgroupArray as Zn, workgroupBarrier as Qn, workgroupId as X } from "three/tsl";
26
26
  import { ACESFilmicToneMapping as $n, AddEquation as er, AnimationMixer as tr, Box2 as nr, Box3 as rr, ClampToEdgeWrapping as ir, Color as ar, Controls as or, CustomBlending as sr, DataArrayTexture as cr, DataTexture as lr, EventDispatcher as ur, FloatType as dr, HalfFloatType as fr, InterpolateSmooth as pr, LinearFilter as mr, LoopOnce as hr, LoopRepeat as gr, MathUtils as _r, Matrix3 as vr, Matrix4 as yr, Mesh as br, MeshBasicMaterial as xr, NearestFilter as Z, NoColorSpace as Sr, NumberKeyframeTrack as Cr, OneFactor as wr, OrthographicCamera as Tr, PerspectiveCamera as Er, PropertyBinding as Dr, Quaternion as Or, RGBAFormat as kr, Raycaster as Ar, RedIntegerFormat as jr, SRGBColorSpace as Mr, Scene as Nr, SphereGeometry as Pr, Timer as Fr, UnsignedByteType as Ir, UnsignedIntType as Lr, Vector2 as Rr, Vector3 as Q, Vector4 as zr, VectorKeyframeTrack as Br } from "three";
@@ -95,14 +95,14 @@ var Wr = 65504, Gr = 6e4, Kr = Object.freeze([
95
95
  upscalerHdr: !0,
96
96
  nrdQualityPreset: "medium",
97
97
  nrdDebugMode: 0
98
- }, $r = class extends A {
98
+ }, $r = class extends pe {
99
99
  constructor(e, t = {}) {
100
100
  super("NormalDepth", {
101
101
  ...t,
102
- executionMode: j.ALWAYS
103
- }), this.renderer = e, this.pathTracer = t.pathTracer, this._dirty = !0, this.cameraWorldMatrix = q(new yr(), "mat4"), this.cameraProjectionMatrixInverse = q(new yr(), "mat4"), this.cameraRay = ve(), this.resolutionWidth = q(t.width || 1), this.resolutionHeight = q(t.height || 1);
102
+ executionMode: A.ALWAYS
103
+ }), this.renderer = e, this.pathTracer = t.pathTracer, this._dirty = !0, this.cameraWorldMatrix = q(new yr(), "mat4"), this.cameraProjectionMatrixInverse = q(new yr(), "mat4"), this.cameraRay = ye(), this.resolutionWidth = q(t.width || 1), this.resolutionHeight = q(t.height || 1);
104
104
  let n = t.width || 1, r = t.height || 1;
105
- this._outputStorageTex = new Sn(pe, pe), this._outputStorageTex.type = fr, this._outputStorageTex.format = kr, this._outputStorageTex.minFilter = Z, this._outputStorageTex.magFilter = Z, this._shadingStorageTex = new Sn(pe, pe), this._shadingStorageTex.type = fr, this._shadingStorageTex.format = kr, this._shadingStorageTex.minFilter = Z, this._shadingStorageTex.magFilter = Z, this._shadingRT = new xn(n, r, {
105
+ this._outputStorageTex = new Sn(j, j), this._outputStorageTex.type = fr, this._outputStorageTex.format = kr, this._outputStorageTex.minFilter = Z, this._outputStorageTex.magFilter = Z, this._shadingStorageTex = new Sn(j, j), this._shadingStorageTex.type = fr, this._shadingStorageTex.format = kr, this._shadingStorageTex.minFilter = Z, this._shadingStorageTex.magFilter = Z, this._shadingRT = new xn(n, r, {
106
106
  type: fr,
107
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  format: kr,
108
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  minFilter: Z,
@@ -135,42 +135,42 @@ var Wr = 65504, Gr = 6e4, Kr = Object.freeze([
135
135
  let t = e.sceneStorageNodes?.();
136
136
  t && (this._triStorageNode = t.triangles, this._bvhStorageNode = t.bvh);
137
137
  }
138
- return t && !this._matStorageNode && (this._matStorageNode = Kn(t, "vec4", t.count).toReadOnly()), this._linearBuckets && ee(this._linearBuckets, e.materialData?.linearBuckets), this._lastTriAttr = e.triangleGeoAttr || this._lastTriAttr, this._lastBvhAttr = e.bvhStorageAttr || this._lastBvhAttr, this._lastMatAttr = t || this._lastMatAttr, !!(this._triStorageNode && this._bvhStorageNode && this._matStorageNode);
138
+ return t && !this._matStorageNode && (this._matStorageNode = Kn(t, "vec4", t.count).toReadOnly()), this._linearBuckets && te(this._linearBuckets, e.materialData?.linearBuckets), this._lastTriAttr = e.triangleGeoAttr || this._lastTriAttr, this._lastBvhAttr = e.bvhStorageAttr || this._lastBvhAttr, this._lastMatAttr = t || this._lastMatAttr, !!(this._triStorageNode && this._bvhStorageNode && this._matStorageNode);
139
139
  }
140
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  _buildCompute() {
141
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  let e = this._triStorageNode, t = this._bvhStorageNode, n = this._matStorageNode;
142
- this._linearBuckets = k(this.pathTracer?.materialData?.linearBuckets);
143
- let o = {
144
- srgbBuckets: k(null),
142
+ this._linearBuckets = ee(this.pathTracer?.materialData?.linearBuckets);
143
+ let c = {
144
+ srgbBuckets: ee(null),
145
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  linearBuckets: this._linearBuckets,
146
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  shadowAlbedoMaps: null,
147
147
  goboMaps: null,
148
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  iesProfiles: null,
149
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  alphaShadows: null
150
- }, l = this.cameraWorldMatrix, u = this.cameraProjectionMatrixInverse, d = this.resolutionWidth, f = this.resolutionHeight, p = this._outputStorageTex, m = this._shadingStorageTex, h = this._leafStorageTex;
151
- this._computeNode = be(Tn(([o, l]) => {
152
- let u = R(X.x).mul(8).add(R(z.x)), g = R(X.y).mul(8).add(R(z.y));
153
- F(u.lessThan(R(d)).and(g.lessThan(R(f))), () => {
154
- let _ = E(J(L(u).add(.5).div(d), L(g).add(.5).div(f)), o, l, this.cameraRay), v = _.direction.toVar(), y = M(v, this.cameraRay.clipStart, o, this.cameraRay.cameraProjection).toVar(), b = i({
150
+ }, u = this.cameraWorldMatrix, d = this.cameraProjectionMatrixInverse, f = this.resolutionWidth, p = this.resolutionHeight, m = this._outputStorageTex, h = this._shadingStorageTex, g = this._leafStorageTex;
151
+ this._computeNode = a(Tn(([a, c]) => {
152
+ let u = R(X.x).mul(8).add(R(z.x)), d = R(X.y).mul(8).add(R(z.y));
153
+ F(u.lessThan(R(f)).and(d.lessThan(R(p))), () => {
154
+ let _ = D(J(L(u).add(.5).div(f), L(d).add(.5).div(p)), a, c, this.cameraRay), v = _.direction.toVar(), y = M(v, this.cameraRay.clipStart, a, this.cameraRay.cameraProjection).toVar(), b = l({
155
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  origin: _.origin.add(v.mul(y)),
156
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  direction: v
157
- }), x = r.wrap(ne(b, t, e)), S = x.normal.mul(.5).add(.5), C = Bn(x.dst.add(y), L(65504)), w = x.didHit.select(Y(S, C), Y(0, 0, 0, L(Wr)));
158
- G(p, Jn(K(u), K(g)), w).toWriteOnly(), h && G(h, Jn(K(u), K(g)), Yn(K(x.instanceLeaf.add(1)), 0, 0, 0)).toWriteOnly();
159
- let T = x.normal.toVar(), D = L(1).toVar();
157
+ }), x = i.wrap(re(b, t, e)), S = x.normal.mul(.5).add(.5), C = Bn(x.dst.add(y), L(65504)), w = x.didHit.select(Y(S, C), Y(0, 0, 0, L(Wr)));
158
+ G(m, Jn(K(u), K(d)), w).toWriteOnly(), g && G(g, Jn(K(u), K(d)), Yn(K(x.instanceLeaf.add(1)), 0, 0, 0)).toWriteOnly();
159
+ let T = x.normal.toVar(), E = L(1).toVar();
160
160
  F(x.didHit, () => {
161
- let r = s.wrap(c(x.materialIndex, n)).toVar(), i = a.wrap(te(x.uv, r)).toVar(), o = Y(0).toVar();
162
- F(r.normalMapIndex.greaterThanEqual(R(0)), () => {
163
- o.assign(ae(e, x.triangleIndex, x.normal, r.normalTransform, t, x.instanceLeaf));
161
+ let i = s.wrap(r(x.materialIndex, n)).toVar(), a = o.wrap(ne(x.uv, i)).toVar(), c = Y(0).toVar();
162
+ F(i.normalMapIndex.greaterThanEqual(R(0)), () => {
163
+ c.assign(ae(e, x.triangleIndex, x.normal, i.normalTransform, t, x.instanceLeaf));
164
164
  });
165
- let l = ie(x.normal, r, i, o).toVar();
166
- T.assign(xe(l, r, i)), D.assign(O(r, i).y.clamp(.05, 1));
167
- let u = B(r.emissive.x, B(r.emissive.y, r.emissive.z)).mul(r.emissiveIntensity).greaterThan(0);
168
- D.assign(U(u, D.negate(), D));
165
+ let l = ie(x.normal, i, a, c).toVar();
166
+ T.assign(xe(l, i, a)), E.assign(O(i, a).y.clamp(.05, 1));
167
+ let u = B(i.emissive.x, B(i.emissive.y, i.emissive.z)).mul(i.emissiveIntensity).greaterThan(0);
168
+ E.assign(U(u, E.negate(), E));
169
169
  });
170
- let k = x.didHit.select(Y(T.mul(.5).add(.5), D), Y(0, 0, 0, 1));
171
- G(m, Jn(K(u), K(g)), k).toWriteOnly();
170
+ let k = x.didHit.select(Y(T.mul(.5).add(.5), E), Y(0, 0, 0, 1));
171
+ G(h, Jn(K(u), K(d)), k).toWriteOnly();
172
172
  });
173
- })(l, u), o).compute([
173
+ })(u, d), c).compute([
174
174
  this._dispatchX,
175
175
  this._dispatchY,
176
176
  1
@@ -214,7 +214,7 @@ var Wr = 65504, Gr = 6e4, Kr = Object.freeze([
214
214
  reallocateReservedStorage() {
215
215
  this._computeNode?.dispose(), this._computeNode = null, this._outputStorageTex?.dispose(), this._shadingStorageTex?.dispose();
216
216
  let e = () => {
217
- let e = new Sn(pe, pe);
217
+ let e = new Sn(j, j);
218
218
  return e.type = fr, e.format = kr, e.minFilter = Z, e.magFilter = Z, e;
219
219
  };
220
220
  this._outputStorageTex = e(), this._shadingStorageTex = e(), this._leafStorageTex &&= (this._leafStorageTex.dispose(), this._makeLeafStorage()), this._computeBuilt = !1;
@@ -233,20 +233,20 @@ var Wr = 65504, Gr = 6e4, Kr = Object.freeze([
233
233
  this._leafRT ? e.setTexture("pathtracer:instanceLeaf", this._leafRT.texture) : e.getTexture("pathtracer:instanceLeaf") && e.removeTexture("pathtracer:instanceLeaf");
234
234
  }
235
235
  _makeLeafStorage() {
236
- let e = new Sn(pe, pe);
236
+ let e = new Sn(j, j);
237
237
  return e.type = Lr, e.format = jr, e.minFilter = Z, e.magFilter = Z, e;
238
238
  }
239
239
  dispose() {
240
240
  this._computeNode?.dispose(), this._outputStorageTex?.dispose(), this._shadingStorageTex?.dispose(), this._shadingRT?.dispose(), this._leafStorageTex?.dispose(), this._leafRT?.dispose(), this._rtA?.dispose(), this._rtB?.dispose();
241
241
  }
242
- }, ei = class extends A {
242
+ }, ei = class extends pe {
243
243
  constructor(e, t, n = {}) {
244
244
  super("MotionVector", {
245
245
  ...n,
246
- executionMode: j.ALWAYS
246
+ executionMode: A.ALWAYS
247
247
  }), this.renderer = e, this.camera = t, this.pathTracer = n.pathTracer || null;
248
248
  let r = n.width || 1, i = n.height || 1;
249
- this.prevViewProjectionMatrix = new yr(), this.currentViewProjectionMatrix = new yr(), this.matricesInitialized = !1, this.cameraWorldMatrix = q(new yr(), "mat4"), this.cameraProjectionMatrixInverse = q(new yr(), "mat4"), this.cameraRay = ve(), this.prevVP = q(new yr(), "mat4"), this.resolutionWidth = q(r), this.resolutionHeight = q(i), this._normalDepthTexNode = new Cn(), this._screenSpaceStorageTex = new Sn(pe, pe), this._screenSpaceStorageTex.type = fr, this._screenSpaceStorageTex.format = kr, this._screenSpaceStorageTex.minFilter = Z, this._screenSpaceStorageTex.magFilter = Z, this._srcRegion = new nr(new Rr(0, 0), new Rr(0, 0)), this.screenSpaceTarget = new xn(r, i, {
249
+ this.prevViewProjectionMatrix = new yr(), this.currentViewProjectionMatrix = new yr(), this.matricesInitialized = !1, this.cameraWorldMatrix = q(new yr(), "mat4"), this.cameraProjectionMatrixInverse = q(new yr(), "mat4"), this.cameraRay = ye(), this.prevVP = q(new yr(), "mat4"), this.resolutionWidth = q(r), this.resolutionHeight = q(i), this._normalDepthTexNode = new Cn(), this._screenSpaceStorageTex = new Sn(j, j), this._screenSpaceStorageTex.type = fr, this._screenSpaceStorageTex.format = kr, this._screenSpaceStorageTex.minFilter = Z, this._screenSpaceStorageTex.magFilter = Z, this._srcRegion = new nr(new Rr(0, 0), new Rr(0, 0)), this.screenSpaceTarget = new xn(r, i, {
250
250
  type: fr,
251
251
  format: kr,
252
252
  minFilter: Z,
@@ -306,7 +306,7 @@ var Wr = 65504, Gr = 6e4, Kr = Object.freeze([
306
306
  }
307
307
  reallocateReservedStorage() {
308
308
  this._screenSpaceComputeNode?.dispose(), this._screenSpaceStorageTex?.dispose();
309
- let e = new Sn(pe, pe);
309
+ let e = new Sn(j, j);
310
310
  e.type = fr, e.format = kr, e.minFilter = Z, e.magFilter = Z, this._screenSpaceStorageTex = e, this._buildScreenSpaceCompute();
311
311
  }
312
312
  dispose() {
@@ -392,17 +392,17 @@ function Gi(e) {
392
392
  let t = Math.imul(e | 0, 2654435761) >>> 0;
393
393
  return t ^= t >>> 15, t = Math.imul(t, 2246822507) >>> 0, t ^= t >>> 13, t = Math.imul(t, 3266489909) >>> 0, t ^= t >>> 16, t / 4294967296;
394
394
  }
395
- var Ki = class extends A {
395
+ var Ki = class extends pe {
396
396
  constructor(e, t = {}) {
397
397
  super("NRD", {
398
398
  ...t,
399
- executionMode: j.PER_CYCLE
399
+ executionMode: A.PER_CYCLE
400
400
  }), this.renderer = e, this.pathTracer = t.pathTracer || null, this.settings = {
401
401
  ...Yr,
402
402
  ...t.settings || {}
403
403
  }, this._releaseHitDistance = this.pathTracer?.requestOutput?.("hitDistance", { encode: (e, t) => e.div(B(t.mul(.1).add(3), L(1e-4))).clamp(0, 1) }) ?? null;
404
404
  let n = t.width || 1, r = t.height || 1;
405
- this.resW = q(n), this.resH = q(r), this.minRectDimMulUnproject = q(1), this.inputFrames = q(0), this.resetU = q(0), this.debugMode = q(0, "int"), this.rotPre = q(new zr(1, 0, 0, 1), "vec4"), this.rotBlur = q(new zr(1, 0, 0, 1), "vec4"), this.rotPost = q(new zr(1, 0, 0, 1), "vec4"), this.camWorld = q(new yr(), "mat4"), this.camProjInv = q(new yr(), "mat4"), this.camView = q(new yr(), "mat4"), this.prevCamView = q(new yr(), "mat4"), this.camPos = q(new Q(), "vec3"), this.prevCamPos = q(new Q(), "vec3"), this.viewVector = q(new Q(), "vec3"), this.prevViewVector = q(new Q(), "vec3"), this.cameraRay = ve(), this.u = {};
405
+ this.resW = q(n), this.resH = q(r), this.minRectDimMulUnproject = q(1), this.inputFrames = q(0), this.resetU = q(0), this.debugMode = q(0, "int"), this.rotPre = q(new zr(1, 0, 0, 1), "vec4"), this.rotBlur = q(new zr(1, 0, 0, 1), "vec4"), this.rotPost = q(new zr(1, 0, 0, 1), "vec4"), this.camWorld = q(new yr(), "mat4"), this.camProjInv = q(new yr(), "mat4"), this.camView = q(new yr(), "mat4"), this.prevCamView = q(new yr(), "mat4"), this.camPos = q(new Q(), "vec3"), this.prevCamPos = q(new Q(), "vec3"), this.viewVector = q(new Q(), "vec3"), this.prevViewVector = q(new Q(), "vec3"), this.cameraRay = ye(), this.u = {};
406
406
  for (let e of [
407
407
  "maxAccum",
408
408
  "maxFast",
@@ -440,7 +440,7 @@ var Ki = class extends A {
440
440
  }), this._compiled = !1, this._needsReset = !0, this._stabPing = 0, this._camInitialized = !1, this._dispatchX = Math.ceil(n / _i), this._dispatchY = Math.ceil(r / _i), this._buildKernels();
441
441
  }
442
442
  _allocStorage() {
443
- let e = () => D(fr);
443
+ let e = () => me(fr);
444
444
  this._tmpA = e(), this._tmpB = e(), this._hist = e(), this._fastHist = e(), this._internal = e(), this._geomPrev = e(), this._stabA = e(), this._stabB = e(), this._dataT = e();
445
445
  }
446
446
  _disposeStorage() {
@@ -475,10 +475,10 @@ var Ki = class extends A {
475
475
  return N(e, t, n, r, this.cameraRay);
476
476
  }
477
477
  _viewVector(e, t, n) {
478
- return U(he(this.cameraRay.cameraProjection), n, Vn(t.sub(e)));
478
+ return U(ge(this.cameraRay.cameraProjection), n, Vn(t.sub(e)));
479
479
  }
480
480
  _frustumSize(e) {
481
- return this.minRectDimMulUnproject.mul(U(he(this.cameraRay.cameraProjection), L(1), e));
481
+ return this.minRectDimMulUnproject.mul(U(ge(this.cameraRay.cameraProjection), L(1), e));
482
482
  }
483
483
  _pixelUv(e, t) {
484
484
  return J(L(e).add(.5).div(this.resW), L(t).add(.5).div(this.resH));
@@ -575,19 +575,19 @@ var Ki = class extends A {
575
575
  ]);
576
576
  }
577
577
  _buildSpatial(e) {
578
- let r = e === "pre", { radiusScale: i, fractionScale: a } = vi[e], s = this.u, c = this._colorTexNode, l = this._albedoTexNode, u = this._ndTexNode, d = this._snTexNode, f = this._nData, p = e === "blur" ? this._nTmpA : this._nTmpB, m = e === "blur" ? this._tmpB : r ? this._tmpA : this._hist, h = this._geomPrev, g = r ? this.rotPre : e === "blur" ? this.rotBlur : this.rotPost, _ = r ? s.prepassBlurRadius : s.maxBlurRadius, v = this.camView, y = this.camPos, b = this.resW, x = this.resH, S = this.inputFrames, C = r ? (e, r) => Y(Mi(t(W(c, e).xyz.div(zi(r.xyz)))), n(r.w, o).min(1)) : (e) => W(p, e), w = Tn(([t, n]) => {
579
- let o = R(X.x).mul(_i).add(R(z.x)), c = R(X.y).mul(_i).add(R(z.y));
580
- F(o.lessThan(R(b)).and(c.lessThan(R(x))), () => {
581
- let p = Rn(o, c), w = Jn(K(o), K(c)), T = W(u, p).w.toVar(), E = T.greaterThanEqual(Gr), D = W(d, p).toVar(), O = Vn(D.xyz.mul(2).sub(1)).toVar(), k = Ui(D.w).toVar(), ee = L(Gr).toVar(), te = r ? W(l, p) : null, ne = (r ? Bi(te) : Vi(W(f, p))).toVar(), A = C(p, te).toVar();
578
+ let r = e === "pre", { radiusScale: i, fractionScale: a } = vi[e], o = this.u, s = this._colorTexNode, l = this._albedoTexNode, u = this._ndTexNode, d = this._snTexNode, f = this._nData, p = e === "blur" ? this._nTmpA : this._nTmpB, m = e === "blur" ? this._tmpB : r ? this._tmpA : this._hist, h = this._geomPrev, g = r ? this.rotPre : e === "blur" ? this.rotBlur : this.rotPost, _ = r ? o.prepassBlurRadius : o.maxBlurRadius, v = this.camView, y = this.camPos, b = this.resW, x = this.resH, S = this.inputFrames, C = r ? (e, r) => Y(Mi(n(W(s, e).xyz.div(zi(r.xyz)))), t(r.w, c).min(1)) : (e) => W(p, e), w = Tn(([t, n]) => {
579
+ let s = R(X.x).mul(_i).add(R(z.x)), c = R(X.y).mul(_i).add(R(z.y));
580
+ F(s.lessThan(R(b)).and(c.lessThan(R(x))), () => {
581
+ let p = Rn(s, c), w = Jn(K(s), K(c)), T = W(u, p).w.toVar(), E = T.greaterThanEqual(Gr), D = W(d, p).toVar(), O = Vn(D.xyz.mul(2).sub(1)).toVar(), k = Ui(D.w).toVar(), ee = L(Gr).toVar(), te = r ? W(l, p) : null, ne = (r ? Bi(te) : Vi(W(f, p))).toVar(), re = C(p, te).toVar();
582
582
  F(E.not(), () => {
583
- let e = this._pixelUv(o, c), m = this._worldPosAt(e, T, t, n).toVar();
583
+ let e = this._pixelUv(s, c), m = this._worldPosAt(e, T, t, n).toVar();
584
584
  ee.assign(v.mul(Y(m, 1)).z.abs()), F(_.greaterThan(0).and(Hi(D.w).not()), () => {
585
- let o = I(O, this._viewVector(m, y, this.viewVector)).abs().toVar(), c = this._frustumSize(ee).toVar(), h = S.add(1), w = r ? B(S, L(10)) : W(f, p).y.add(S), T = (r ? L(1).div(w.add(1)) : this._advancedNonLinear(w)).toVar(), E = wi(k, .5).toVar(), D = ee.mul(Jr).add(3), te = A.w.toVar(), j = H(te.mul(D).div(c)), re = L(1).sub(this._handover(h)), M = (r ? j.div(h) : j.mul(T)).mul(re), ie = s.minBlurRadius.mul(H(L(2).sub(w.div(B(s.maxAccum, 1))))), ae = B(H(Gn(H(M)).mul(i)).mul(_).mul(E), ie.mul(E)).toVar(), oe = Ai(s.planeDistSensitivity, c, m, O).toVar(), se = Ei(T, s.lobeAngleFraction, k, s.lobeVolumePercent).div(a).toVar(), ce = Di(k, s.roughnessFraction.mul(a)).toVar(), le = ki(te, T).toVar(), N = s.minHitDistanceWeight.mul(a).mul(E);
585
+ let s = I(O, this._viewVector(m, y, this.viewVector)).abs().toVar(), c = this._frustumSize(ee).toVar(), h = S.add(1), w = r ? B(S, L(10)) : W(f, p).y.add(S), T = (r ? L(1).div(w.add(1)) : this._advancedNonLinear(w)).toVar(), E = wi(k, .5).toVar(), D = ee.mul(Jr).add(3), te = re.w.toVar(), A = H(te.mul(D).div(c)), j = L(1).sub(this._handover(h)), M = (r ? A.div(h) : A.mul(T)).mul(j), ie = o.minBlurRadius.mul(H(L(2).sub(w.div(B(o.maxAccum, 1))))), ae = B(H(Gn(H(M)).mul(i)).mul(_).mul(E), ie.mul(E)).toVar(), oe = Ai(o.planeDistSensitivity, c, m, O).toVar(), se = Ei(T, o.lobeAngleFraction, k, o.lobeVolumePercent).div(a).toVar(), ce = Di(k, o.roughnessFraction.mul(a)).toVar(), le = ki(te, T).toVar(), N = o.minHitDistanceWeight.mul(a).mul(E);
586
586
  r || (N = N.mul(T)), N = N.toVar();
587
587
  let ue = J(1);
588
588
  if (!r) {
589
589
  let e = v.mul(Y(O, 0)).xy;
590
- ue = V(J(1).sub(e.abs()), J(1), o), ue = ue.div(B(ue.x, ue.y));
590
+ ue = V(J(1).sub(e.abs()), J(1), s), ue = ue.div(B(ue.x, ue.y));
591
591
  }
592
592
  let de = ue.mul(J(L(1).div(b), L(1).div(x))).mul(ae).toVar(), fe = L(1).toVar();
593
593
  for (let i = 0; i < bi.length; i++) {
@@ -596,11 +596,11 @@ var Ki = class extends A {
596
596
  let y = r ? W(l, p) : null, b = r ? Bi(y) : Vi(W(f, p));
597
597
  c.assign(U(this._excluded(m, _.w, b, ne), L(0), c));
598
598
  let x = Wi(c, C(p, y));
599
- c.mulAssign(N.add(Si(x.w, le.x, le.y))), fe.addAssign(c), A.addAssign(x.mul(c));
599
+ c.mulAssign(N.add(Si(x.w, le.x, le.y))), fe.addAssign(c), re.addAssign(x.mul(c));
600
600
  }
601
- A.divAssign(B(fe, 1e-6)), r || A.assign(Y(A.xyz, te));
601
+ re.divAssign(B(fe, 1e-6)), r || re.assign(Y(re.xyz, te));
602
602
  });
603
- }), G(m, w, A).toWriteOnly(), e === "post" && G(h, w, Y(O, ee)).toWriteOnly();
603
+ }), G(m, w, re).toWriteOnly(), e === "post" && G(h, w, Y(O, ee)).toWriteOnly();
604
604
  });
605
605
  });
606
606
  return this._dispatchOf(w);
@@ -613,19 +613,19 @@ var Ki = class extends A {
613
613
  F(w.greaterThanEqual(Gr), () => {
614
614
  G(l, _, T).toWriteOnly(), G(u, _, Y(0)).toWriteOnly(), Dn();
615
615
  });
616
- let E = e.maxAccum.mul(L(1).sub(y)).toVar(), D = e.maxFast.mul(L(1).sub(y)).toVar(), O = W(n, g), k = Vn(O.xyz.mul(2).sub(1)).toVar(), ee = Ui(O.w).toVar(), te = this._pixelUv(S, C), ne = this._worldPosAt(te, w, b, x).toVar(), A = f.mul(Y(ne, 1)).z.abs().toVar(), j = I(k, this._viewVector(ne, m, this.viewVector)).abs().toVar(), re = this._frustumSize(A).toVar(), M = Xn(0).toVar();
616
+ let E = e.maxAccum.mul(L(1).sub(y)).toVar(), D = e.maxFast.mul(L(1).sub(y)).toVar(), O = W(n, g), k = Vn(O.xyz.mul(2).sub(1)).toVar(), ee = Ui(O.w).toVar(), te = this._pixelUv(S, C), ne = this._worldPosAt(te, w, b, x).toVar(), re = f.mul(Y(ne, 1)).z.abs().toVar(), A = I(k, this._viewVector(ne, m, this.viewVector)).abs().toVar(), j = this._frustumSize(re).toVar(), M = Xn(0).toVar();
617
617
  M.addAssign(k.mul(.25));
618
618
  for (let e = -1; e <= 0; e++) for (let r = -1; r <= 0; r++) {
619
619
  if (r === 0 && e === 0) continue;
620
620
  let i = this._clampCoord(S.add(r), C.add(e)), a = Vn(W(n, i).xyz.mul(2).sub(1)), o = W(t, i).w.lessThan(Gr);
621
621
  M.addAssign(U(o, a, k).mul(.25));
622
622
  }
623
- let ie = W(r, g), ae = te.sub(ie.xy).toVar(), oe = p.mul(Y(ne, 1)).z.abs().toVar(), se = this._bilinear(ae), ce = re.mul(H(e.disocclusionThreshold.div(B(j, .05)))).sub(ti).toVar(), le = L(1).sub(y), N = [], ue = [];
623
+ let ie = W(r, g), ae = te.sub(ie.xy).toVar(), oe = p.mul(Y(ne, 1)).z.abs().toVar(), se = this._bilinear(ae), ce = j.mul(H(e.disocclusionThreshold.div(B(A, .05)))).sub(ti).toVar(), le = L(1).sub(y), N = [], ue = [];
624
624
  for (let e = 0; e < 4; e++) {
625
625
  let t = W(c, se.taps[e]), n = U(I(t.xyz, M).greaterThan(fi), L(1), L(0)), r = U(t.w.sub(oe).abs().lessThanEqual(ce), L(1), L(0)), i = U(t.w.lessThan(Gr), L(1), L(0));
626
626
  N.push(n.mul(r).mul(i).mul(se.inScreen[e]).mul(le).toVar()), ue.push(W(s, se.taps[e]).x);
627
627
  }
628
- let de = se.customWeights(N).map((e) => e.toVar()), fe = N[0].add(N[1]).add(N[2]).add(N[3]).greaterThan(3.5).toVar(), pe = N[0].add(N[1].mul(2)).add(N[2].mul(4)).add(N[3].mul(8)), me = this._applyCustomWeights(ue, de, L(0)).toVar(), he = I(k, this._viewVector(ne, h, this.prevViewVector)).abs().add(.001).div(j.add(.001)).toVar();
628
+ let de = se.customWeights(N).map((e) => e.toVar()), fe = N[0].add(N[1]).add(N[2]).add(N[3]).greaterThan(3.5).toVar(), pe = N[0].add(N[1].mul(2)).add(N[2].mul(4)).add(N[3].mul(8)), me = this._applyCustomWeights(ue, de, L(0)).toVar(), he = I(k, this._viewVector(ne, h, this.prevViewVector)).abs().add(.001).div(A.add(.001)).toVar();
629
629
  he.assign(V(L(.1), L(1), H(he.mul(he))));
630
630
  let ge = Gn(H(se.filter(N))).mul(he).toVar();
631
631
  me.assign(me.mul(V(ge, L(1), L(1).div(me.add(1))))), me.assign(Bn(me, E));
@@ -652,13 +652,13 @@ var Ki = class extends A {
652
652
  let e = W(r, h);
653
653
  G(a, g, e).toWriteOnly(), G(o, g, Y(e.x, 0, 0, 0)).toWriteOnly(), Dn();
654
654
  });
655
- let v = W(i, h).toVar(), y = v.y.toVar(), b = y.add(u), x = this._handover(u.add(1)).toVar(), S = W(n, h), C = Vn(S.xyz.mul(2).sub(1)).toVar(), w = Ui(S.w).toVar(), T = this._pixelUv(p, m), E = this._worldPosAt(T, _, d, f).toVar(), D = s.mul(Y(E, 1)).z.abs(), O = this._frustumSize(D).toVar(), k = W(r, h).toVar(), ee = L(1).div(b.add(1)).toVar(), te = D.mul(Jr).add(3), ne = H(k.w.mul(te).div(O)), A = k.w.toVar(), j = Un(U(b.lessThan(e.historyFixFrameNum), L(1), L(0)).mul(.5).mul(2 / ai).mul(e.historyFixStride).mul(V(L(.25).add(Gn(ne).mul(.75)), L(1), ee))).toVar(), re = Hi(S.w).toVar();
656
- F(j.notEqual(0).and(re.not()), () => {
657
- let a = Ei(ee, e.lobeAngleFraction, w, e.lobeVolumePercent).toVar(), o = Ai(e.planeDistSensitivity, O, E, C).toVar(), s = ki(A, ee).toVar(), u = Oi(w.mul(w), Gn(e.roughnessFraction), ri).toVar(), p = Vi(v).toVar(), m = L(1).add(y).toVar();
655
+ let v = W(i, h).toVar(), y = v.y.toVar(), b = y.add(u), x = this._handover(u.add(1)).toVar(), S = W(n, h), C = Vn(S.xyz.mul(2).sub(1)).toVar(), w = Ui(S.w).toVar(), T = this._pixelUv(p, m), E = this._worldPosAt(T, _, d, f).toVar(), D = s.mul(Y(E, 1)).z.abs(), O = this._frustumSize(D).toVar(), k = W(r, h).toVar(), ee = L(1).div(b.add(1)).toVar(), te = D.mul(Jr).add(3), ne = H(k.w.mul(te).div(O)), re = k.w.toVar(), A = Un(U(b.lessThan(e.historyFixFrameNum), L(1), L(0)).mul(.5).mul(2 / ai).mul(e.historyFixStride).mul(V(L(.25).add(Gn(ne).mul(.75)), L(1), ee))).toVar(), j = Hi(S.w).toVar();
656
+ F(A.notEqual(0).and(j.not()), () => {
657
+ let a = Ei(ee, e.lobeAngleFraction, w, e.lobeVolumePercent).toVar(), o = Ai(e.planeDistSensitivity, O, E, C).toVar(), s = ki(re, ee).toVar(), u = Oi(w.mul(w), Gn(e.roughnessFraction), ri).toVar(), p = Vi(v).toVar(), m = L(1).add(y).toVar();
658
658
  k.mulAssign(m);
659
659
  for (let e = -ai; e <= ai; e++) for (let h = -ai; h <= ai; h++) {
660
660
  if (h === 0 && e === 0 || Math.abs(h) + Math.abs(e) === ai * 2) continue;
661
- let g = ji(T.add(J(h, e).mul(j).mul(J(L(1).div(c), L(1).div(l))))), _ = this._uvToCoord(g), v = W(t, _).w, y = this._worldPosAt(g, v, d, f), b = W(n, _), x = Si(Ci(I(Vn(b.xyz.mul(2).sub(1)), C)), a, L(0)).toVar(), S = Ui(b.w);
661
+ let g = ji(T.add(J(h, e).mul(A).mul(J(L(1).div(c), L(1).div(l))))), _ = this._uvToCoord(g), v = W(t, _).w, y = this._worldPosAt(g, v, d, f), b = W(n, _), x = Si(Ci(I(Vn(b.xyz.mul(2).sub(1)), C)), a, L(0)).toVar(), S = Ui(b.w);
662
662
  x.mulAssign(Si(S.mul(S), u.x, u.y));
663
663
  let w = W(i, _);
664
664
  x.mulAssign(L(1).add(w.y)), x.mulAssign(xi(I(C, y), o.x, o.y)), x.assign(U(this._excluded(v, b.w, Vi(w), p), L(0), x));
@@ -684,7 +684,7 @@ var Ki = class extends A {
684
684
  let t = 1 / (oi * 2 + 1) ** 2, n = oe.mul(t), r = Li(n, se.mul(t)).mul(e.fastClampSigmaScale), i = M.clamp(n.sub(r), n.add(r)), a = U(e.maxFast.lessThan(e.maxAccum), L(1), L(0)), o = V(L(1).div(L(1).add(a.mul(y).mul(2))), L(1), x);
685
685
  M.assign(V(i, M, o));
686
686
  }
687
- G(a, g, U(re, k, Fi(k, M))).toWriteOnly();
687
+ G(a, g, U(j, k, Fi(k, M))).toWriteOnly();
688
688
  });
689
689
  });
690
690
  return this._dispatchOf(d);
@@ -703,29 +703,29 @@ var Ki = class extends A {
703
703
  2,
704
704
  4,
705
705
  8
706
- ].map((e) => U(O.bitAnd(K(e)).notEqual(K(0)), L(1), L(0))), ne = ee.customWeights(te).map((e) => e.toVar()), A = Gn(H(ee.filter(te))).toVar(), j = W(s, f).toVar(), re = j.x.toVar(), M = re.toVar(), ie = re.mul(re).toVar();
706
+ ].map((e) => U(O.bitAnd(K(e)).notEqual(K(0)), L(1), L(0))), ne = ee.customWeights(te).map((e) => e.toVar()), re = Gn(H(ee.filter(te))).toVar(), A = W(s, f).toVar(), j = A.x.toVar(), M = j.toVar(), ie = j.mul(j).toVar();
707
707
  for (let e = -1; e <= 1; e++) for (let t = -1; t <= 1; t++) {
708
708
  if (t === 0 && e === 0) continue;
709
- let n = this._clampCoord(_.add(t), v.add(e)), r = W(i, n).w, a = U(r.greaterThanEqual(Gr), re, W(s, n).x);
709
+ let n = this._clampCoord(_.add(t), v.add(e)), r = W(i, n).w, a = U(r.greaterThanEqual(Gr), j, W(s, n).x);
710
710
  M.addAssign(a), ie.addAssign(a.mul(a));
711
711
  }
712
712
  M.divAssign(9), ie.divAssign(9);
713
713
  let ae = Li(M, ie).toVar();
714
714
  F(D.lessThan(t.historyFixFrameNum).and(Hi(x).not()), () => {
715
- re.assign(Bn(re, M.mul(L(1.2).add(L(1).div(D.add(1))))));
715
+ j.assign(Bn(j, M.mul(L(1.2).add(L(1).div(D.add(1))))));
716
716
  });
717
- let oe = B(this._sampleHistory((e) => W(l, e), T, ee, ne, k).x, 0).toVar(), se = ae.mul(t.antilag.x), ce = t.antilag.y.mul(4), le = oe.clamp(M.sub(se), M.add(se)), N = oe.sub(le).abs().div(B(oe, le).add(ti)), ue = L(1).div(L(1).add(N.mul(D.mul(A)).div(ce))).toVar(), de = Bn(D, t.historyFixFrameNum);
717
+ let oe = B(this._sampleHistory((e) => W(l, e), T, ee, ne, k).x, 0).toVar(), se = ae.mul(t.antilag.x), ce = t.antilag.y.mul(4), le = oe.clamp(M.sub(se), M.add(se)), N = oe.sub(le).abs().div(B(oe, le).add(ti)), ue = L(1).div(L(1).add(N.mul(D.mul(re)).div(ce))).toVar(), de = Bn(D, t.historyFixFrameNum);
718
718
  D.assign(V(de, D, ue));
719
- let fe = m.add(1), pe = this._handover(fe), me = A.mul(L(1).sub(this._advancedNonLinear(D.mul(L(1).sub(pe)).div(fe)))).mul(ue).toVar(), he = L(1).add(me.mul(6)), ge = t.stabilizationStrength.mul(L(1).sub(h)), _e = V(re, oe.clamp(M.sub(ae.mul(he)), M.add(ae.mul(he))), Bn(me, ge)).toVar();
720
- j.assign(Fi(j, _e)), G(e, p, Y(_e, 0, 0, 0)).toWriteOnly();
719
+ let fe = m.add(1), pe = this._handover(fe), me = re.mul(L(1).sub(this._advancedNonLinear(D.mul(L(1).sub(pe)).div(fe)))).mul(ue).toVar(), he = L(1).add(me.mul(6)), ge = t.stabilizationStrength.mul(L(1).sub(h)), _e = V(j, oe.clamp(M.sub(ae.mul(he)), M.add(ae.mul(he))), Bn(me, ge)).toVar();
720
+ A.assign(Fi(A, _e)), G(e, p, Y(_e, 0, 0, 0)).toWriteOnly();
721
721
  let ve = t.maxAccum.mul(L(1).sub(h));
722
722
  G(u, p, Y(Bn(D.add(1), ve), S, 0, 0)).toWriteOnly();
723
- let ye = W(r, f), be = Y(Ni(j.xyz).mul(zi(ye.xyz)), b.w).toVar();
723
+ let ye = W(r, f), be = Y(Ni(A.xyz).mul(zi(ye.xyz)), b.w).toVar();
724
724
  F(g.equal(R(1)), () => {
725
725
  let e = H(D.div(B(t.maxAccum, 1)));
726
726
  be.assign(Y(L(1).sub(e), e, .2, 1));
727
727
  }).ElseIf(g.equal(R(2)), () => {
728
- be.assign(Y(Xn(j.w), 1));
728
+ be.assign(Y(Xn(A.w), 1));
729
729
  }).ElseIf(g.equal(R(3)), () => {
730
730
  be.assign(Y(Xn(S), 1));
731
731
  }).ElseIf(g.equal(R(4)), () => {
@@ -856,11 +856,11 @@ function va(e, t) {
856
856
  let n = new vr().set(...e).invert().elements;
857
857
  return t.set(pa[0] * n[0] + pa[1] * n[1] + pa[2] * n[2], pa[0] * n[3] + pa[1] * n[4] + pa[2] * n[5], pa[0] * n[6] + pa[1] * n[7] + pa[2] * n[8]);
858
858
  }
859
- var ya = (e) => e < 16 ? 1 : e < 64 ? 4 : 16, ba = class extends A {
859
+ var ya = (e) => e < 16 ? 1 : e < 64 ? 4 : 16, ba = class extends pe {
860
860
  constructor(e, t = {}) {
861
861
  super("AutoExposure", {
862
862
  ...t,
863
- executionMode: j.ALWAYS
863
+ executionMode: A.ALWAYS
864
864
  }), this.renderer = e, this.metering = t.metering ?? qi.autoExposureMetering, this.meteringPoint = new Rr(.5, .5), this.keyValue = t.keyValue ?? qi.autoExposureKeyValue, this.minExposure = t.minExposure ?? qi.autoExposureMinExposure, this.maxExposure = t.maxExposure ?? qi.autoExposureMaxExposure, this.adaptSpeedBright = t.adaptSpeedBright ?? qi.autoExposureAdaptSpeedBright, this.adaptSpeedDark = t.adaptSpeedDark ?? qi.autoExposureAdaptSpeedDark, this.centerWeight = t.centerWeight ?? 8, this.strength = t.strength ?? qi.autoExposureStrength, this.instant = !1, this.holdSamples = 0, this.onChange = null, this._lowU = q(t.lowPercentile ?? .1), this._highU = q(t.highPercentile ?? .9), this._falloffU = q(new Rr()), this._pointU = q(new Rr(.5, .5)), this._lumWeightsU = q(new Q().fromArray(pa)), this._backdropModeU = q(ha.transparent, "int"), this._widthU = q(1, "int"), this._heightU = q(1, "int"), this._strideU = q(1, "int"), this._gridXU = q(Yi, "int"), this._gridYU = q(Yi, "int"), this._inputNode = new Cn(), this._workingMatrix = void 0, this._histogram = Mn(Qi, "uint").toAtomic(), this._result = Mn(1, "vec4"), this._readback = new bn(16), this._readback.name = "AutoExposure", this._kernels = [this._buildTileKernel(), this._buildResolveKernel()], this._compensation = 1, this._exposureEV = 0, this._targetEV = null, this._viewEV = null, this._roomEV = null, this._clock = 0, this._movingUntil = -1, this._viewMoves = 0, this._landed = null, this._meteredLog2 = null, this._snap = !0, this._lastUpdate = null, this._accumulating = !1, this._emittedEV = null, this._pending = null, this._generation = 0, this._restarts = 0, this._meteredAt = {
865
865
  restarts: -1,
866
866
  samples: -1
@@ -1090,7 +1090,7 @@ var ya = (e) => e < 16 ? 1 : e < 64 ? 4 : 16, ba = class extends A {
1090
1090
  localExposureHighlightContrast: .6,
1091
1091
  localExposureShadowContrast: 1,
1092
1092
  localExposureDetailStrength: 1
1093
- }, Sa = 128, Ca = (Sa / 2) ** 2, $ = 32, wa = -16, Ta = 16, Ea = -40, Da = 40, Oa = 256, ka = 32, Aa = .6, ja = 50, Ma = Math.log2(.18), Na = .999, Pa = 2 ** -24, Fa = Math.ceil(re / Sa), Ia = Math.ceil(re / ka), La = [
1093
+ }, Sa = 128, Ca = (Sa / 2) ** 2, $ = 32, wa = -16, Ta = 16, Ea = -40, Da = 40, Oa = 256, ka = 32, Aa = .6, ja = 50, Ma = Math.log2(.18), Na = .999, Pa = 2 ** -24, Fa = Math.ceil(k / Sa), Ia = Math.ceil(k / ka), La = [
1094
1094
  .2126,
1095
1095
  .7152,
1096
1096
  .0722
@@ -1101,8 +1101,8 @@ function Ba(e, t, n, r, i, a, o) {
1101
1101
  let n = e & 1, r = e >> 1 & 1, i = e >> 2, a = (n ? O : 1 - O) * (r ? k : 1 - k) * (i ? ee : 1 - ee), o = ((Math.min(E + r, x - 1) * b + Math.min(T + n, b - 1)) * $ + Math.min(D + i, $ - 1)) * 2;
1102
1102
  te += t[o] * a, ne += t[o + 1] * a;
1103
1103
  }
1104
- let A = ne * Ca < .001 ? y : te / ne, j = A + (y - A) * e[12] + o, re = s + o, M = j > e[13] ? e[9] : e[10];
1105
- return 2 ** (e[13] + (j - e[13]) * M + (re - j) * e[11] - re);
1104
+ let re = ne * Ca < .001 ? y : te / ne, A = re + (y - re) * e[12] + o, j = s + o, M = A > e[13] ? e[9] : e[10];
1105
+ return 2 ** (e[13] + (A - e[13]) * M + (j - A) * e[11] - j);
1106
1106
  }
1107
1107
  var Va = `
1108
1108
  @group(1) @binding(0) var<storage, read> leGrid: array<vec2<f32>>;
@@ -1141,11 +1141,11 @@ fn rayzee_gain( uv: vec2<f32>, linear: vec3<f32>, exposure: f32 ) -> f32 {
1141
1141
  let contrast = select( le[ 2 ].z, le[ 2 ].y, base > le[ 3 ].y );
1142
1142
  return exp2( le[ 3 ].y + ( base - le[ 3 ].y ) * contrast + ( y - base ) * le[ 2 ].w - y );
1143
1143
  }
1144
- `, Ha = class extends A {
1144
+ `, Ha = class extends pe {
1145
1145
  constructor(e, t = {}) {
1146
1146
  super("LocalExposure", {
1147
1147
  ...t,
1148
- executionMode: j.ALWAYS
1148
+ executionMode: A.ALWAYS
1149
1149
  }), this.renderer = e, this.highlightContrast = t.highlightContrast ?? xa.localExposureHighlightContrast, this.shadowContrast = t.shadowContrast ?? xa.localExposureShadowContrast, this.detailStrength = t.detailStrength ?? xa.localExposureDetailStrength, this.onChange = null, this._grid = Mn(Fa * Fa * $, "vec2"), this._blur = Mn(Ia * Ia, "float"), this._blurSource = Mn(Ia * Ia, "vec2"), this._blurTmp = Mn(Ia * Ia, "vec2"), this._inputNode = new Cn(), this._widthU = q(1, "int"), this._heightU = q(1, "int"), this._cellsXU = q(1, "int"), this._blurWU = q(1, "int"), this._blurHU = q(1, "int"), this._radiusU = q(1), this._logExposureU = q(0), this._sceneOnlyU = q(0, "int"), this._p = [
1150
1150
  new zr(),
1151
1151
  new zr(),
@@ -1812,7 +1812,7 @@ var qa = class extends ur {
1812
1812
  constructor(e) {
1813
1813
  super();
1814
1814
  let t = e.clientWidth, n = e.clientHeight;
1815
- this.camera = new g(60, t / n || 1, .01, 1e3), this.camera.position.set(0, 0, 5), this.controls = new Vr(this.camera, e), this.controls.screenSpacePanning = !0, this.controls.zoomToCursor = !0, this.controls.saveState(), this._reportedOrthoHeight = null, this._reportOrthoHeight = this._reportOrthoHeight.bind(this), this.controls.addEventListener("change", this._reportOrthoHeight), this.walkControls = new lo(this.camera, e, this.controls), this.interactionManager = null, this.cameras = [this.camera], this.currentCameraIndex = 0, this._userCameraCounter = 0, this.autoFocusMode = uo.autoFocusMode, this.afScreenPoint = { ...uo.afScreenPoint }, this.afSmoothingFactor = uo.afSmoothingFactor, this._lastValidFocusDistance = null, this._smoothedFocusDistance = null, this._afPointDirty = !1, this._afSuspended = !1, this._afPick = null, this._defaultCameraState = null, this._onResize = null, this._onReset = null, this._getSettings = null, this._applySettings = null;
1815
+ this.camera = new _(60, t / n || 1, .01, 1e3), this.camera.position.set(0, 0, 5), this.controls = new Vr(this.camera, e), this.controls.screenSpacePanning = !0, this.controls.zoomToCursor = !0, this.controls.saveState(), this._reportedOrthoHeight = null, this._reportOrthoHeight = this._reportOrthoHeight.bind(this), this.controls.addEventListener("change", this._reportOrthoHeight), this.walkControls = new lo(this.camera, e, this.controls), this.interactionManager = null, this.cameras = [this.camera], this.currentCameraIndex = 0, this._userCameraCounter = 0, this.autoFocusMode = uo.autoFocusMode, this.afScreenPoint = { ...uo.afScreenPoint }, this.afSmoothingFactor = uo.afSmoothingFactor, this._lastValidFocusDistance = null, this._smoothedFocusDistance = null, this._afPointDirty = !1, this._afSuspended = !1, this._afPick = null, this._defaultCameraState = null, this._onResize = null, this._onReset = null, this._getSettings = null, this._applySettings = null;
1816
1816
  }
1817
1817
  setCameras(e) {
1818
1818
  this.cameras = e, this._userCameraCounter = 0, this.camera.userData.clipStart = 0, this.resetAutoFocus();
@@ -2012,7 +2012,7 @@ var qa = class extends ur {
2012
2012
  let n = {
2013
2013
  index: t,
2014
2014
  name: e.name ?? "",
2015
- effects: ye(e.userData?.__rayzeeEffects) ?? null
2015
+ effects: ce(e.userData?.__rayzeeEffects) ?? null
2016
2016
  };
2017
2017
  return t === 0 || !e.userData?.__rayzeeUserCamera ? n : {
2018
2018
  ...n,
@@ -2046,7 +2046,7 @@ var qa = class extends ur {
2046
2046
  for (let r of e.cameras ?? []) {
2047
2047
  if (r.user) {
2048
2048
  let e = r.orthographic ? new Tr(...r.frustum, r.near, r.far) : new Er(r.fov, r.aspect, r.near, r.far);
2049
- e.name = r.name, e.zoom = r.zoom ?? 1, e.position.fromArray(r.position), e.quaternion.fromArray(r.quaternion), e.scale.fromArray(r.scale), e.updateProjectionMatrix(), e.updateMatrixWorld(!0), e.userData.__rayzeeUserCamera = !0, e.userData.__rayzeeEffects = ce(r.effects), r.clipStart > 0 && (e.userData.clipStart = r.clipStart), r.orbitTarget && (e.userData.__rayzeeOrbitTarget = new Q().fromArray(r.orbitTarget)), n.set(r.index, this.cameras.length), this.cameras.push(e);
2049
+ e.name = r.name, e.zoom = r.zoom ?? 1, e.position.fromArray(r.position), e.quaternion.fromArray(r.quaternion), e.scale.fromArray(r.scale), e.updateProjectionMatrix(), e.updateMatrixWorld(!0), e.userData.__rayzeeUserCamera = !0, e.userData.__rayzeeEffects = be(r.effects), r.clipStart > 0 && (e.userData.clipStart = r.clipStart), r.orbitTarget && (e.userData.__rayzeeOrbitTarget = new Q().fromArray(r.orbitTarget)), n.set(r.index, this.cameras.length), this.cameras.push(e);
2050
2050
  continue;
2051
2051
  }
2052
2052
  let e = this.cameras[r.index];
@@ -2054,7 +2054,7 @@ var qa = class extends ur {
2054
2054
  t.push(r.name);
2055
2055
  continue;
2056
2056
  }
2057
- n.set(r.index, r.index), r.effects && (e.userData.__rayzeeEffects = ce(r.effects));
2057
+ n.set(r.index, r.index), r.effects && (e.userData.__rayzeeEffects = be(r.effects));
2058
2058
  }
2059
2059
  this._userCameraCounter = this.cameras.filter((e) => e.userData?.__rayzeeUserCamera).length, this.currentCameraIndex = n.get(e.current) ?? 0;
2060
2060
  let r = e.defaultView;
@@ -2420,7 +2420,7 @@ var Co = class extends ur {
2420
2420
  }
2421
2421
  };
2422
2422
  async function To(e) {
2423
- let t = await _(e);
2423
+ let t = await v(e);
2424
2424
  try {
2425
2425
  return await new Promise((n, r) => {
2426
2426
  let i = new Image();
@@ -2558,7 +2558,7 @@ var Io = class {
2558
2558
  this._gridWidth = t, this._gridHeight = n;
2559
2559
  let r = (await Promise.all(e.map(async (e) => {
2560
2560
  try {
2561
- let { file: r, release: i } = await p().fetch(e.url), a = Do(await r.text().finally(i), e.name);
2561
+ let { file: r, release: i } = await m().fetch(e.url), a = Do(await r.text().finally(i), e.name);
2562
2562
  return {
2563
2563
  it: e,
2564
2564
  profile: a,
@@ -2896,7 +2896,7 @@ fn main( @builtin(global_invocation_id) gid: vec3<u32> ) {
2896
2896
  }
2897
2897
  _fetchWeights(e) {
2898
2898
  let t = this._weights.get(e);
2899
- return t || (t = p().fetch(e, { policy: C.IMMUTABLE }).then(({ file: e, release: t }) => e.arrayBuffer().finally(t)), t.catch(() => this._weights.delete(e)), this._weights.set(e, t)), t;
2899
+ return t || (t = m().fetch(e, { policy: w.IMMUTABLE }).then(({ file: e, release: t }) => e.arrayBuffer().finally(t)), t.catch(() => this._weights.delete(e)), this._weights.set(e, t)), t;
2900
2900
  }
2901
2901
  _generateTzaUrl() {
2902
2902
  let { oidnWeightsBaseUrl: e } = it(), { QUALITY_MODELS: t } = Wo;
@@ -4457,9 +4457,9 @@ var Ts = {
4457
4457
  }
4458
4458
  this._neuralPostBusy = !0, this.dispatchEvent({ type: P.UPSCALING_START });
4459
4459
  try {
4460
- let i = await import("./NeuralSuperRes-C8Mf3tJX.js").then((e) => e.t);
4460
+ let i = await import("./NeuralSuperRes-a8xDtvXM.js").then((e) => e.t);
4461
4461
  this._superResModule = i;
4462
- let a = n ? await import("./NeuralRetouch-BD9E-Yht.js").then((e) => e.t) : null, o = this.denoiser?._outTexSize, s = (o?.width ?? 0) * (o?.height ?? 0), c = n && s <= a.RETOUCH_MAX_PIXELS;
4462
+ let a = n ? await import("./NeuralRetouch-BkxZPOYq.js").then((e) => e.t) : null, o = this.denoiser?._outTexSize, s = (o?.width ?? 0) * (o?.height ?? 0), c = n && s <= a.RETOUCH_MAX_PIXELS;
4463
4463
  if (n && !c && (Ds.warn(`Neural rendering skipped: the render is ${(s / 1e6).toFixed(1)} MP, above the ${(a.RETOUCH_MAX_PIXELS / 1e6).toFixed(1)} MP the pass survives.` + (t ? " The upscale still ran." : "")), this._releaseNeuralRetouch()), !t && !c) {
4464
4464
  r && !this._postCancelled && await this.upscaler.start();
4465
4465
  return;
@@ -5403,7 +5403,7 @@ async function dc(e, t, { resolve: n = async () => null } = {}) {
5403
5403
  continue;
5404
5404
  }
5405
5405
  for (let [n, i] of Object.entries(r.props)) {
5406
- let a = ce(i);
5406
+ let a = be(i);
5407
5407
  cc(t, n, a), e.setMaterialProperty(r.index, n, a);
5408
5408
  }
5409
5409
  }
@@ -5435,7 +5435,7 @@ async function dc(e, t, { resolve: n = async () => null } = {}) {
5435
5435
  }
5436
5436
  //#endregion
5437
5437
  //#region src/PathTracerApp.js
5438
- var fc = We("engine"), pc = class extends w {
5438
+ var fc = We("engine"), pc = class extends T {
5439
5439
  constructor(e, t = {}) {
5440
5440
  super(e, t), this.setColorManagement(Zt), this.setStorageOpener(cn), this.settings.define("interactionRenderScale", {
5441
5441
  default: .5,
@@ -5452,7 +5452,7 @@ var fc = We("engine"), pc = class extends w {
5452
5452
  }), this.cameraManager.camera;
5453
5453
  }
5454
5454
  _initAssetPipeline() {
5455
- super._initAssetPipeline(), this.assetLoader.controls = this.cameraManager.controls, this.assetLoader.registerFormat(...Et), this.assetLoader.setArchiveImporterLoader(() => import("./ArchiveImporter-BJxszU_k.js").then((e) => e.r).then((e) => new e.ArchiveImporter(this.assetLoader)), Ct);
5455
+ super._initAssetPipeline(), this.assetLoader.controls = this.cameraManager.controls, this.assetLoader.registerFormat(...Et), this.assetLoader.setArchiveImporterLoader(() => import("./ArchiveImporter-D5XOC3tN.js").then((e) => e.r).then((e) => new e.ArchiveImporter(this.assetLoader)), Ct);
5456
5456
  let e = () => {
5457
5457
  this.needsReset = !0, this.stages.pathTracer?.enterInteractionMode(), this.wake();
5458
5458
  };
@@ -5475,7 +5475,7 @@ var fc = We("engine"), pc = class extends w {
5475
5475
  super._initPipeline(), this.pipeline.eventBus.on("pathtracer:interactionStart", () => this._requestRenderScale(this._interactionRenderScale())), this.pipeline.eventBus.on("pathtracer:interactionEnd", () => this._applyRenderScale(1));
5476
5476
  }
5477
5477
  async _initManagers() {
5478
- await super._initManagers(), this.environmentManager.setProceduralSkyLoader(() => import("./PhysicalSky-cKy75-oR.js").then((e) => e.n).then((e) => e.PhysicalSky)), this.stages.pathTracer.registerIntegrator(["bidirectional", "vcm"], (t) => new e(t)), this.stages.pathTracer.requestOutput("gBuffer"), this.interactionManager = new qa({
5478
+ await super._initManagers(), this.environmentManager.setProceduralSkyLoader(() => import("./PhysicalSky-DWK8pS0U.js").then((e) => e.n).then((e) => e.PhysicalSky)), this.stages.pathTracer.registerIntegrator(["bidirectional", "vcm"], (t) => new e(t)), this.stages.pathTracer.requestOutput("gBuffer"), this.interactionManager = new qa({
5479
5479
  scene: this.meshScene,
5480
5480
  camera: this.camera,
5481
5481
  canvas: this.canvas,
@@ -5759,7 +5759,7 @@ var fc = We("engine"), pc = class extends w {
5759
5759
  let n = e === "production", r = n ? Te : Ee;
5760
5760
  this.denoisingManager?.setCadenceSuspended(n), this.timeline.stop(), this.cameraManager.controls.enabled = !n, this.stages.autoExposure && (this.stages.autoExposure.holdSamples = n ? 8 : 0), this.settings.setMany(ke(r), {
5761
5761
  silent: !0,
5762
- source: b.MODE_PRESET
5762
+ source: x.MODE_PRESET
5763
5763
  }), this.stages.pathTracer?.setUniform("renderMode", parseInt(r.renderMode)), n && this._applyRenderScale(1), this.stages.pathTracer?.updateCompletionThreshold?.();
5764
5764
  let i = this.denoisingManager?.denoiser;
5765
5765
  if (i && (i.abort(), this.denoisingManager.applyOIDNEnabled(r.enableOIDN), this.denoisingManager.applyOIDNQuality(r.oidnQuality)), this.denoisingManager?._syncGBufferStages?.(), this.denoisingManager?.upscaler?.abort(), t.canvasWidth && t.canvasHeight && (this.setReservedRenderResolution(Math.max(t.canvasWidth, t.canvasHeight)), this.setCanvasSize(t.canvasWidth, t.canvasHeight)), this.needsReset = !1, this.pauseRendering = !1, n) {
@@ -6059,4 +6059,4 @@ var _c = class {
6059
6059
  }
6060
6060
  };
6061
6061
  //#endregion
6062
- export { Ct as ARCHIVE_FORMATS, qi as AUTO_EXPOSURE_DEFAULTS, uo as AUTO_FOCUS_DEFAULTS, Ys as AnimationManager, qe as BVH_LEAF_MARKERS, _o as CameraManager, xo as CameraTrack, Zt as ColorManagement, zt as DEFAULT_LUT_SIZE, Jt as DEFAULT_MAX_EV, Gt as DEFAULT_MIN_EV, ge as DEFAULT_SUN_PATH, ht as DEFAULT_VIEW, rt as DEFAULT_WORKING_SPACE, Qr as DENOISER_DEFAULTS, Kr as DENOISER_STRATEGIES, C as DOWNLOAD_POLICY, Rs as DenoisingManager, d as DownloadCache, $e as ENGINE_AREAS, we as ENGINE_DEFAULTS, P as EngineEvents, Ze as EngineIssueError, wo as GoboManager, Io as IESManager, Ee as INTERACTIVE_RENDER_CONFIG, Ye as ISSUE_CODES, Xe as ISSUE_SEVERITY, qa as InteractionManager, Je as IssueLog, Se as LEGACY_EVENT_NAMES, xa as LOCAL_EXPOSURE_DEFAULTS, Ge as LOG_LEVELS, S as LightManager, Ue as Logger, Le as MATERIAL_DEFAULTS, Ce as MATERIAL_VALUE_SOURCE, re as MAX_RESERVABLE_RENDER_SIZE, Ne as MAX_SCENE_BYTES, pt as MAX_TABLE_TRANSFORMS, Ae as MemoryLedger, Yr as NRD_DEFAULTS, qr as NRD_HIT_DIST_A, Jr as NRD_HIT_DIST_B, Xr as NRD_PRESET_KEYS, Zr as NRD_QUALITY_PRESETS, lt as OCIO_VIEW_BASE, qs as OverlayManager, Te as PRODUCTION_RENDER_CONFIG, pc as PathTracerApp, l as PipelineContext, hn as RETOUCH_DEFAULTS, gn as RETOUCH_MAX_PIXELS, mn as RETOUCH_RANGES, w as RayzeeRenderer, x as RenderPipeline, u as RenderSettings, A as RenderStage, je as SAFE_SCENE_BYTES, ec as SCENE_STATE_VERSION, b as SETTING_SOURCE, me as SKY_DEFAULTS, fn as SR_MAX_INPUT, pn as SR_SCALE, Qe as STORAGE_KIND, j as StageExecutionMode, sn as StorageManager, Ke as TRIANGLE_DATA_LAYOUT, Co as TimelineManager, Qs as TransformManager, Re as VERSION, ot as VIEW_TRANSFORMS, _e as VRAMTracker, _c as VideoRenderManager, rn as acquireLock, Vt as addAllOcioViews, Bt as addOcioView, dt as addViewTransform, tn as applyMatrixRGBA8, $t as bakeLut, fe as bufferBytes, Pt as buildOcioView, mt as buildToneMapWGSL, _ as cachedObjectURL, Kt as canvasColorSpaceFor, hc as captureHeadless, v as clearBindingAuditFindings, Ft as clearInputOverrides, at as configureAssets, Ve as configurePlatform, Mt as convertColor, Ot as convertEncodedRGBA8, en as convertPixelsF32, We as createLogger, de as dayOfYearForMonth, De as deriveAlphaMode, y as describeAdapter, Dt as displayCanvasFit, Ie as estimateSceneBytes, Nt as extractMatrix, wt as extractSceneMetadata, T as fetchFile, yt as fileIdentity, Yt as findNativeLinearSpace, He as fmt, bt as folderIdentity, ce as fromPortable, nt as getActiveColorManagement, it as getAssetConfig, h as getBindingAuditFindings, Be as getPlatform, ut as getRegistryVersion, gt as getViewTransform, At as hasColorSpace, an as heldLockNames, vt as identityKey, Ht as isColorManaged, kt as isDataSpace, qt as isDataTexture, jt as linearToSrgb, Xt as listFileRules, Lt as listInputOverrides, st as listViewTransforms, xt as localFolder, nn as makeCpuSampler, It as measureBakeError, f as nameFromUrl, ft as onRegistryChange, gc as openHeadless, on as openStorage, un as openZip, St as parseSceneMetadata, Pe as probeAddressSpace, ln as readZipDirectory, ct as removeViewTransform, mc as renderHeadless, dn as renderUpscaled, Wt as resolveInputSpace, _t as sameIdentity, tt as setActiveColorManagement, m as setBindingAudit, Qt as setInputOverride, Ut as srgbToLinear, ue as sunPosition, se as textureBytes, Rt as textureInputSpace, oe as timeForSunElevation, ye as toPortable };
6062
+ export { Ct as ARCHIVE_FORMATS, qi as AUTO_EXPOSURE_DEFAULTS, uo as AUTO_FOCUS_DEFAULTS, Ys as AnimationManager, qe as BVH_LEAF_MARKERS, _o as CameraManager, xo as CameraTrack, Zt as ColorManagement, zt as DEFAULT_LUT_SIZE, Jt as DEFAULT_MAX_EV, Gt as DEFAULT_MIN_EV, _e as DEFAULT_SUN_PATH, ht as DEFAULT_VIEW, rt as DEFAULT_WORKING_SPACE, Qr as DENOISER_DEFAULTS, Kr as DENOISER_STRATEGIES, w as DOWNLOAD_POLICY, Rs as DenoisingManager, f as DownloadCache, $e as ENGINE_AREAS, we as ENGINE_DEFAULTS, P as EngineEvents, Ze as EngineIssueError, wo as GoboManager, Io as IESManager, Ee as INTERACTIVE_RENDER_CONFIG, Ye as ISSUE_CODES, Xe as ISSUE_SEVERITY, qa as InteractionManager, Je as IssueLog, Se as LEGACY_EVENT_NAMES, xa as LOCAL_EXPOSURE_DEFAULTS, Ge as LOG_LEVELS, C as LightManager, Ue as Logger, Le as MATERIAL_DEFAULTS, Ce as MATERIAL_VALUE_SOURCE, k as MAX_RESERVABLE_RENDER_SIZE, Ne as MAX_SCENE_BYTES, pt as MAX_TABLE_TRANSFORMS, Ae as MemoryLedger, Yr as NRD_DEFAULTS, qr as NRD_HIT_DIST_A, Jr as NRD_HIT_DIST_B, Xr as NRD_PRESET_KEYS, Zr as NRD_QUALITY_PRESETS, lt as OCIO_VIEW_BASE, qs as OverlayManager, Te as PRODUCTION_RENDER_CONFIG, pc as PathTracerApp, u as PipelineContext, hn as RETOUCH_DEFAULTS, gn as RETOUCH_MAX_PIXELS, mn as RETOUCH_RANGES, T as RayzeeRenderer, S as RenderPipeline, d as RenderSettings, pe as RenderStage, je as SAFE_SCENE_BYTES, ec as SCENE_STATE_VERSION, x as SETTING_SOURCE, he as SKY_DEFAULTS, fn as SR_MAX_INPUT, pn as SR_SCALE, Qe as STORAGE_KIND, A as StageExecutionMode, sn as StorageManager, Ke as TRIANGLE_DATA_LAYOUT, Co as TimelineManager, Qs as TransformManager, Re as VERSION, ot as VIEW_TRANSFORMS, ve as VRAMTracker, _c as VideoRenderManager, rn as acquireLock, Vt as addAllOcioViews, Bt as addOcioView, dt as addViewTransform, tn as applyMatrixRGBA8, $t as bakeLut, fe as bufferBytes, Pt as buildOcioView, mt as buildToneMapWGSL, v as cachedObjectURL, Kt as canvasColorSpaceFor, hc as captureHeadless, y as clearBindingAuditFindings, Ft as clearInputOverrides, at as configureAssets, Ve as configurePlatform, Mt as convertColor, Ot as convertEncodedRGBA8, en as convertPixelsF32, We as createLogger, de as dayOfYearForMonth, De as deriveAlphaMode, b as describeAdapter, Dt as displayCanvasFit, Ie as estimateSceneBytes, Nt as extractMatrix, wt as extractSceneMetadata, E as fetchFile, yt as fileIdentity, Yt as findNativeLinearSpace, He as fmt, bt as folderIdentity, be as fromPortable, nt as getActiveColorManagement, it as getAssetConfig, g as getBindingAuditFindings, Be as getPlatform, ut as getRegistryVersion, gt as getViewTransform, At as hasColorSpace, an as heldLockNames, vt as identityKey, Ht as isColorManaged, kt as isDataSpace, qt as isDataTexture, jt as linearToSrgb, Xt as listFileRules, Lt as listInputOverrides, st as listViewTransforms, xt as localFolder, nn as makeCpuSampler, It as measureBakeError, p as nameFromUrl, ft as onRegistryChange, gc as openHeadless, on as openStorage, un as openZip, St as parseSceneMetadata, Pe as probeAddressSpace, ln as readZipDirectory, ct as removeViewTransform, mc as renderHeadless, dn as renderUpscaled, Wt as resolveInputSpace, _t as sameIdentity, tt as setActiveColorManagement, h as setBindingAudit, Qt as setInputOverride, Ut as srgbToLinear, ue as sunPosition, se as textureBytes, Rt as textureInputSpace, oe as timeForSunElevation, ce as toPortable };