rayzee 11.2.0 → 11.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (63) hide show
  1. package/README.md +62 -33
  2. package/dist/ArchiveImporter-D735xX-4.js +7860 -0
  3. package/dist/BidirectionalIntegrator-M89c0AlP.js +954 -0
  4. package/dist/{BufferLayout-D_IBo2ci.js → BufferLayout-xPRH9jYD.js} +41 -5
  5. package/dist/{NeuralRetouch-DFGbnmLb.js → NeuralRetouch-DiBH63kz.js} +1 -1
  6. package/dist/{NeuralSuperRes-BtXvyJQl.js → NeuralSuperRes-CZNQP13W.js} +1 -1
  7. package/dist/{PathTracer-BHXGJtPN.js → PathTracer-BXCCVrPK.js} +4371 -4612
  8. package/dist/{PhysicalSky-DN6u8UX4.js → PhysicalSky-DqmaS0lb.js} +2 -2
  9. package/dist/{RayzeeRenderer-Dw1x8mVL.js → RayzeeRenderer-DUSMFhmc.js} +426 -363
  10. package/dist/SolarLimb-bZE6y63S.js +762 -0
  11. package/dist/addons/archives.es.js +1 -1
  12. package/dist/addons/bidirectional.es.js +1 -1
  13. package/dist/addons/physical-sky.es.js +1 -1
  14. package/dist/rayzee-core.es.js +7 -7
  15. package/dist/rayzee.es.js +472 -468
  16. package/dist/rayzee.umd.js +106 -105
  17. package/dist/sceneCachePolicy-BAib5fCp.js +1602 -0
  18. package/package.json +1 -1
  19. package/src/EngineDefaults.js +1 -1
  20. package/src/PathTracerApp.js +4 -3
  21. package/src/Processor/ArchiveImporter.js +173 -94
  22. package/src/Processor/ArchiveReader.js +20 -23
  23. package/src/Processor/AssetLoader.js +48 -1
  24. package/src/Processor/BVHRefitter.js +109 -13
  25. package/src/Processor/BufferLayout.js +115 -0
  26. package/src/Processor/ChunkedRecords.js +3 -2
  27. package/src/Processor/EmissiveTriangleBuilder.js +6 -6
  28. package/src/Processor/GeometryExtractor.js +189 -79
  29. package/src/Processor/HostMemory.js +39 -9
  30. package/src/Processor/InstanceTable.js +714 -42
  31. package/src/Processor/PBRT/PBRTCurves.js +224 -6
  32. package/src/Processor/PBRT/PBRTMaterials.js +3 -0
  33. package/src/Processor/PBRT/PBRTSceneBuilder.js +82 -25
  34. package/src/Processor/PackedRayBuffer.js +5 -2
  35. package/src/Processor/SceneProcessor.js +747 -141
  36. package/src/Processor/TLASBuilder.js +32 -17
  37. package/src/Processor/USD/USDLayer.js +1149 -0
  38. package/src/Processor/USD/USDScene.js +1655 -0
  39. package/src/Processor/USD/USDStage.js +682 -0
  40. package/src/Processor/USD/USDText.js +674 -0
  41. package/src/Processor/USD/index.js +138 -0
  42. package/src/Processor/Workers/BVHRefitWorker.js +3 -3
  43. package/src/RayzeeRenderer.js +168 -27
  44. package/src/Stages/NormalDepth.js +7 -12
  45. package/src/Stages/PathTracer.js +12 -17
  46. package/src/Stages/PathTracerStage.js +273 -96
  47. package/src/Storage/GeometrySpill.js +46 -14
  48. package/src/Storage/SceneGraphCodec.js +17 -3
  49. package/src/Storage/SpillStore.js +9 -0
  50. package/src/TSL/BVHTraversal.js +183 -7
  51. package/src/TSL/Common.js +57 -13
  52. package/src/TSL/ShadeKernel.js +3 -2
  53. package/src/TSL/TextureSampling.js +11 -8
  54. package/src/TSL/patches.js +84 -0
  55. package/src/integrators/BidirectionalIntegrator.js +20 -2
  56. package/src/managers/DenoisingManager.js +4 -4
  57. package/src/managers/InteractionManager.js +19 -6
  58. package/src/managers/MaterialDataManager.js +22 -5
  59. package/src/managers/UniformManager.js +3 -0
  60. package/dist/ArchiveImporter-eNlu0_6F.js +0 -5198
  61. package/dist/BidirectionalIntegrator-D1-6UySB.js +0 -946
  62. package/dist/SolarLimb-CPaeZVwz.js +0 -721
  63. package/dist/sceneCachePolicy-DA7iGoL4.js +0 -485
@@ -0,0 +1,954 @@
1
+ import { F as e, Ft as t, I as n, J as r, Jt as i, K as a, L as o, Mt as s, Qt as c, R as l, U as u, X as d, Y as f, Z as p, an as m, c as ee, ct as te, dt as ne, en as re, et as h, ft as g, i as _, in as ie, j as ae, jt as oe, k as se, lt as v, q as y, r as ce, wt as le, y as ue, zt as de } from "./SolarLimb-bZE6y63S.js";
2
+ import { A as b, C as x, Ct as fe, D as S, E as C, F as w, G as T, I as E, J as D, M as pe, O as me, S as he, St as O, T as ge, U as _e, V as ve, W as ye, Y as be, _ as k, a as xe, at as A, b as Se, bt as Ce, c as we, d as Te, f as Ee, g as j, h as De, i as Oe, it as M, j as N, k as ke, l as Ae, m as P, o as je, p as Me, q as Ne, r as Pe, rt as Fe, s as Ie, t as Le, u as F, v as Re, vt as ze, w as Be, x as Ve, xt as He, y as Ue, yt as I } from "./PathTracer-BXCCVrPK.js";
3
+ import { W as We } from "./sceneCachePolicy-BAib5fCp.js";
4
+ import { r as Ge } from "./BufferLayout-xPRH9jYD.js";
5
+ import { Break as Ke, Fn as L, If as R, Loop as qe, Return as z, abs as B, atomicAdd as Je, atomicFunc as Ye, atomicLoad as V, atomicStore as Xe, bool as Ze, cos as Qe, cross as $e, dot as H, exp2 as et, float as U, floor as tt, instanceIndex as nt, int as W, ivec2 as rt, ivec3 as it, length as at, localId as ot, log2 as st, max as G, min as ct, mix as lt, normalize as ut, sampler as dt, select as K, sin as ft, sqrt as pt, storage as mt, texture as ht, uint as q, uniform as J, uniformArray as gt, vec2 as _t, vec3 as Y, vec4 as vt, workgroupId as yt } from "three/tsl";
6
+ import { DataTexture as bt, FloatType as xt, RedFormat as St, Vector3 as Ct } from "three";
7
+ //#region \0rolldown/runtime.js
8
+ var wt = Object.defineProperty, Tt = (e, t) => {
9
+ let n = {};
10
+ for (var r in e) wt(n, r, {
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+ get: e[r],
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+ enumerable: !0
13
+ });
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+ return t || wt(n, Symbol.toStringTag, { value: "Module" }), n;
15
+ }, Et = /* @__PURE__ */ Tt({
16
+ LampPick: () => Dt,
17
+ areaLightDirectPdfW: () => It,
18
+ directionalConeSolidAngle: () => Ft,
19
+ lampCount: () => Ot,
20
+ lampPickPdf: () => Nt,
21
+ lampTypeAt: () => kt,
22
+ pickLamp: () => Mt,
23
+ spotConeSolidAngle: () => Pt
24
+ }), Dt = m({
25
+ kind: "int",
26
+ index: "int",
27
+ pdf: "float",
28
+ total: "float"
29
+ }), Ot = (e) => e.numDirectional.add(e.numArea).add(e.numPoint).add(e.numSpot), kt = (e, t) => K(t.lessThan(e.numDirectional), W(0), K(t.lessThan(e.numDirectional.add(e.numArea)), W(1), K(t.lessThan(e.numDirectional.add(e.numArea).add(e.numPoint)), W(2), W(3)))), At = (e, t) => K(t.equal(W(0)), W(0), K(t.equal(W(1)), e.numDirectional, K(t.equal(W(2)), e.numDirectional.add(e.numArea), e.numDirectional.add(e.numArea).add(e.numPoint)))), jt = (e, t, n, r, i) => {
30
+ let a = (e, t, n) => R(t.greaterThan(W(0)), () => {
31
+ qe({
32
+ start: W(0),
33
+ end: t,
34
+ type: "int",
35
+ condition: "<"
36
+ }, ({ i: t }) => {
37
+ i(W(e), t, n(t).toVar());
38
+ });
39
+ });
40
+ a(0, e.numDirectional, (t) => Me(Ue.wrap(x(e.directional, t)), n, r, W(0))), a(1, e.numArea, (i) => {
41
+ let a = Re.wrap(he(e.area, i));
42
+ return K(a.intensity.greaterThan(0), j(a, t, n, r), U(0));
43
+ }), a(2, e.numPoint, (i) => P(Se.wrap(Be(e.point, i)), t, n, r)), a(3, e.numSpot, (i) => De(Ve.wrap(C(e.spot, i)), t, n, r));
44
+ };
45
+ function Mt(e, t, n, r, i, a) {
46
+ let o = W(-1).toVar(), s = W(-1).toVar(), c = U(0).toVar(), l = U(0).toVar();
47
+ jt(e, t, n, r, (t, n, r) => {
48
+ l.addAssign(r), R(r.greaterThan(0).and(a(W(I + 64).add(At(e, t)).add(n)).mul(l).lessThan(r)), () => {
49
+ o.assign(t), s.assign(n), c.assign(r);
50
+ });
51
+ });
52
+ let u = Ot(e).toVar(), d = c.div(G(l, 1e-10)).toVar();
53
+ return R(l.lessThanEqual(0), () => {
54
+ let t = ct(W(i.mul(U(u))), u.sub(W(1))).toVar();
55
+ o.assign(kt(e, t)), s.assign(t.sub(At(e, o))), d.assign(U(1).div(G(U(u), 1)));
56
+ }), Dt({
57
+ kind: o,
58
+ index: s,
59
+ pdf: d,
60
+ total: l
61
+ });
62
+ }
63
+ function Nt(e, t, n, r, i, a) {
64
+ let o = U(0).toVar(), s = U(0).toVar();
65
+ return jt(e, r, i, a, (e, r, i) => {
66
+ o.addAssign(i), R(e.equal(t).and(r.equal(n)), () => {
67
+ s.assign(i);
68
+ });
69
+ }), K(o.greaterThan(0), s.div(o), U(1).div(G(U(Ot(e)), 1)));
70
+ }
71
+ var Pt = (e) => U(2 * v).mul(G(U(1).sub(Qe(e.angle)), 1e-10)), Ft = (e) => U(2 * v).mul(G(U(1).sub(Qe(e.angle.mul(.5))), 1e-10)), It = (e, t, n, r) => {
72
+ let i = b(t, e.position.sub(e.u).sub(e.v), e.u.mul(2), e.v.mul(2)).toVar();
73
+ return K(e.shape.lessThan(.5).and(i.greaterThan(1e-5)), U(1).div(i), n.mul(n).div(G(e.area.mul(G(r, .001)), 1e-10)));
74
+ }, Lt = /* @__PURE__ */ Tt({
75
+ DIM_CONNECT_PATH: () => 16,
76
+ DIM_CONNECT_VERTEX: () => 17,
77
+ DIM_EMIT: () => X,
78
+ LIGHT_PIXEL_ROW_OFFSET: () => Rt,
79
+ PASS_TAG_BIT: () => Vt,
80
+ SOURCE: () => an,
81
+ SPLAT_MAX: () => Bt,
82
+ SPLAT_SCALE: () => zt,
83
+ STRATEGY: () => $t,
84
+ STRATEGY_ALONE: () => 8,
85
+ emitterAreaPdf: () => nn,
86
+ emitterSideProbability: () => tn,
87
+ facingSide: () => dn,
88
+ lampSource: () => sn,
89
+ lightEndCosine: () => fn,
90
+ lightPathPixel: () => Ut,
91
+ mergeEta: () => Yt,
92
+ mergeRadiusAt: () => Jt,
93
+ mergeVmAt: () => Xt,
94
+ mis: () => Q,
95
+ misMergePartial: () => Zt,
96
+ misOnHit: () => Wt,
97
+ misOnScatter: () => Kt,
98
+ misOnSpecular: () => Gt,
99
+ misPartial: () => qt,
100
+ misWeight: () => Qt,
101
+ resolveSurfaceMaterial: () => un,
102
+ sourceLampIndex: () => ln,
103
+ sourceLampType: () => cn,
104
+ sourcePick: () => on,
105
+ strategyWeight: () => en,
106
+ sunEmissionPdf: () => rn
107
+ }), X = I + 2048, Rt = 65536, zt = 16384, Bt = 4096, Vt = 2147483648, Ht = 1e30, Z = (e) => K(e.equal(e), e, U(0)).clamp(0, Ht), Ut = (e, t) => {
108
+ let n = q(t.x);
109
+ return _t(U(q(e).mod(n)).add(.5), U(q(e).div(n).add(q(Rt))).add(.5));
110
+ }, Q = (e) => e.mul(e), Wt = (e, t, n) => {
111
+ let r = G(n, 1e-6);
112
+ e.dVCM.assign(Z(e.dVCM.mul(Q(t.mul(t).div(r))))), e.dVC.assign(Z(e.dVC.div(Q(r))));
113
+ }, Gt = (e, t) => {
114
+ e.dVC.assign(Z(e.dVC.mul(Q(t)))), e.dVCM.assign(0);
115
+ }, Kt = (e, t, n, r) => {
116
+ let i = G(n, 1e-12), a = e.dVC.mul(Q(r)).add(e.dVCM);
117
+ e.dVC.assign(Z(Q(t.div(i)).mul(Z(e.vm ? a.add(e.vm) : a)))), e.dVCM.assign(Z(Q(U(1).div(i))));
118
+ }, qt = (e, t, n) => {
119
+ let r = t.dVCM.add(t.dVC.mul(Q(n)));
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+ return Z(Z(Q(e)).mul(Z(t.vm ? r.add(t.vm) : r)));
121
+ }, Jt = (e, t) => G(e.mergeConst.add(e.mergeSlope.mul(at(t.sub(e.cameraPosition)))), e.mergeMin), Yt = (e, t) => t.mul(t).mul(Math.PI).mul(U(e.lightPaths)), Xt = (e, t) => {
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+ let n = Yt(e, Jt(e, t)).mul(e.mergeTrust);
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+ return n.mul(n);
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+ }, Zt = (e, t, n) => Z(Z(e.dVCM.add(e.dVC.mul(Q(t)))).mul(n)), Qt = (e, t) => U(1).div(U(1).add(Z(e)).add(Z(t))), $t = {
125
+ ALL: 0,
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+ HIT: 1,
127
+ NEE: 2,
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+ CONNECT: 3,
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+ LIGHT_TRACE: 4,
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+ MERGE: 5
131
+ }, en = (e, t, n, r = U(1)) => K(e.equal(q($t.ALL)).or(e.equal(q(t))), n, K(e.equal(q(t + 8)), r, U(0))), tn = (e, t) => K(e.equal(W(2)), U(.5), K(e.equal(W(1)), K(t.lessThan(0), U(1), U(0)), K(t.greaterThan(0), U(1), U(0)))), nn = (e, t, n = 1) => G(H(e, ne), 0).div(G(t, 1e-10)).mul(n), rn = (e, t, n) => e.sunPick.mul(n).div(G(t.y, 1e-30)), an = {
132
+ SUN: 0,
133
+ EMITTERS: 1,
134
+ ENVIRONMENT: 2,
135
+ LAMPS: 3
136
+ }, on = (e, t) => {
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+ let n = W(t);
138
+ return e.sourceCdf.element(n).sub(K(n.greaterThan(W(0)), e.sourceCdf.element(G(n.sub(W(1)), W(0))), U(0)));
139
+ }, sn = (e, t, n) => K(t.equal(W(0)), W(e.sourceOffsets[0]), K(t.equal(W(1)), W(e.sourceOffsets[1]), K(t.equal(W(2)), W(e.sourceOffsets[2]), W(e.sourceOffsets[3])))).add(n), cn = (e, t) => K(t.lessThan(W(e.sourceOffsets[1])), W(0), K(t.lessThan(W(e.sourceOffsets[2])), W(1), K(t.lessThan(W(e.sourceOffsets[3])), W(2), W(3)))), ln = (e, t, n) => t.sub(K(n.equal(W(0)), W(e.sourceOffsets[0]), K(n.equal(W(1)), W(e.sourceOffsets[1]), K(n.equal(W(2)), W(e.sourceOffsets[2]), W(e.sourceOffsets[3])))));
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+ function un(e, t, n, r) {
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+ let a = re.wrap(le(W(e), r)).toVar();
142
+ a.normalMapIndex.assign(W(-1)), a.bumpMapIndex.assign(W(-1)), a.displacementMapIndex.assign(W(-1));
143
+ let o = c.wrap(ve(a, t, n, vt(0))).toVar(), s = o.roughness.toVar();
144
+ a.color.assign(o.albedo), a.metalness.assign(o.metalness.clamp(0, 1)), a.roughness.assign(o.roughness.clamp(te, 1)), a.sheenRoughness.assign(a.sheenRoughness.clamp(.05, 1));
145
+ let l = w({
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+ uv: t,
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+ transform: a.albedoTransform
148
+ }).toVar();
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+ R(a.anisotropyMapIndex.greaterThanEqual(W(0)), () => {
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+ let e = E(a, l).toVar();
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+ a.anisotropy.assign(e.x), a.anisotropyRotation.assign(e.y);
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+ });
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+ let u = i.wrap(pe(a, l)).toVar();
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+ return a.transmission.assign(u.transmission), a.clearcoat.assign(u.clearcoat), a.clearcoatRoughness.assign(u.clearcoatRoughness), a.sheenColor.assign(u.sheenColor), a.sheenRoughness.assign(u.sheenRoughness), a.iridescence.assign(u.iridescence), a.iridescenceThicknessRange.assign(_t(a.iridescenceThicknessRange.x, u.iridescenceThickness)), a.specularIntensity.assign(u.specularIntensity), a.specularColor.assign(u.specularColor), a.diffuseTransmission.assign(u.diffuseTransmission), a.diffuseTransmissionColor.assign(u.diffuseTransmissionColor), R(s.lessThan(te).and(a.anisotropy.equal(0)).and(a.clearcoat.equal(0)).and(a.transmission.equal(0)).and(a.subsurface.equal(0)), () => {
155
+ a.roughness.assign(0);
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+ }), a;
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+ }
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+ var dn = (e, t, n) => K(n.diffuseTransmission.greaterThan(0).and(H(e, t).lessThan(0)), e.negate(), e), fn = (e, t, n, r) => B(H(e, t)).mul(B(H(r, n))).div(G(B(H(e, n)), 1e-4)), pn = 4096, mn = pn + 1, hn = Math.ceil(mn * 4 / 256) * 64, gn = .2, _n = (e) => {
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+ let t = ut($e(K(B(e.x).greaterThan(.9), Y(0, 1, 0), Y(1, 0, 0)), e)).toVar();
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+ return {
161
+ u: t,
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+ v: $e(e, t).toVar()
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+ };
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+ }, vn = (e) => {
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+ let t = e.div(G(B(e.x).add(B(e.y)).add(B(e.z)), 1e-20)).toVar(), n = _t(t.x, t.z).toVar();
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+ R(t.y.lessThan(0), () => {
167
+ n.assign(_t(U(1).sub(B(t.z)).mul(K(t.x.greaterThanEqual(0), 1, -1)), U(1).sub(B(t.x)).mul(K(t.z.greaterThanEqual(0), 1, -1))));
168
+ });
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+ let r = tt(n.mul(.5).add(.5).mul(4)).clamp(0, 3);
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+ return W(r.y).mul(4).add(W(r.x));
171
+ }, yn = (e, t, n) => {
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+ let { u: r, v: i } = _n(t), a = n.sub(e.sceneCenter);
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+ return _t(H(a, r), H(a, i)).div(e.sceneRadius);
174
+ }, bn = (e) => {
175
+ let t = e.mul(.5).add(.5).mul(64).toVar();
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+ return K(t.x.greaterThanEqual(0).and(t.y.greaterThanEqual(0)).and(t.x.lessThan(64)).and(t.y.lessThan(64)), W(t.y).mul(64).add(W(t.x)), W(-1));
177
+ }, xn = (e, t, n) => e.guide.greaterThan(q(0)).and(t.load(rt(W(pn), n)).x.greaterThan(0)), Sn = (e, t, n, r) => {
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+ let i = yn(e, n, r).toVar(), a = e.sceneRadius.mul(e.sceneRadius).toVar(), o = K(H(i, i).lessThanEqual(1), U(1).div(G(a.mul(Math.PI), 1e-30)), U(0)).toVar(), s = vn(n).toVar(), c = bn(i).toVar(), l = (e) => t.load(rt(G(e, W(0)), s)).x, u = K(c.greaterThanEqual(W(0)), l(c).sub(K(c.greaterThan(W(0)), l(c.sub(W(1))), U(0))), U(0)).mul(pn / 4).div(G(a, 1e-30));
179
+ return K(xn(e, t, s), lt(u, o, gn), o);
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+ }, Cn = (e, t, n, r, i) => {
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+ let { u: a, v: o } = _n(n), s = _t(0).toVar(), c = vn(n).toVar();
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+ return R(xn(e, t, c).and(r.lessThan(1 - gn)), () => {
183
+ let e = r.div(1 - gn).toVar(), n = W(0).toVar(), a = W(pn - 1).toVar();
184
+ qe(n.lessThan(a), () => {
185
+ let r = n.add(a).div(2).toVar();
186
+ R(t.load(rt(r, c)).x.lessThanEqual(e), () => {
187
+ n.assign(r.add(1));
188
+ }).Else(() => {
189
+ a.assign(r);
190
+ });
191
+ });
192
+ let o = _t(U(n.mod(W(64))), U(n.div(W(64))));
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+ s.assign(o.add(i).div(64).mul(2).sub(1));
194
+ }).Else(() => {
195
+ let e = pt(i.x), t = i.y.mul(2 * Math.PI);
196
+ s.assign(_t(e.mul(Qe(t)), e.mul(ft(t))));
197
+ }), e.sceneCenter.add(n.mul(e.sceneRadius)).add(a.mul(s.x).add(o.mul(s.y)).mul(e.sceneRadius));
198
+ }, wn = (e, t, n, r) => {
199
+ let i = bn(yn(t, n, r)).toVar();
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+ R(t.guideLearning.greaterThan(q(0)).and(i.greaterThanEqual(W(0))), () => {
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+ Je(e.element(q(Fe.GUIDE).add(q(vn(n).mul(W(pn)).add(i)))), q(1));
202
+ });
203
+ };
204
+ function Tn({ counters: e, out: t }) {
205
+ return L(() => {
206
+ let n = nt;
207
+ R(n.greaterThanEqual(q(16)), () => {
208
+ z();
209
+ });
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+ let r = q(Fe.GUIDE).add(n.mul(q(pn))).toVar(), i = U(0).toVar();
211
+ qe({
212
+ start: W(0),
213
+ end: W(pn),
214
+ type: "int",
215
+ condition: "<"
216
+ }, ({ i: t }) => {
217
+ i.addAssign(U(V(e.element(r.add(q(t))))));
218
+ });
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+ let a = n.mul(q(hn)).toVar(), o = U(0).toVar();
220
+ qe({
221
+ start: W(0),
222
+ end: W(pn),
223
+ type: "int",
224
+ condition: "<"
225
+ }, ({ i: n }) => {
226
+ o.addAssign(U(V(e.element(r.add(q(n)))))), t.element(a.add(q(n))).assign(K(i.greaterThan(0), K(n.equal(W(pn - 1)), U(1), o.div(i)), U(0)));
227
+ }), t.element(a.add(q(pn))).assign(i);
228
+ })().compute(16, [16]);
229
+ }
230
+ function En({ counters: e }) {
231
+ return L(() => {
232
+ R(nt.lessThan(q(M)), () => {
233
+ Xe(e.element(q(Fe.GUIDE).add(nt)), q(0));
234
+ });
235
+ })().compute(M, [256]);
236
+ }
237
+ //#endregion
238
+ //#region src/TSL/LightGenerateKernel.js
239
+ function Dn(e) {
240
+ let { rayBufferRW: t, hitBufferRW: n, activeIndicesRW: i, counters: o, lightBuffer: c, triangleBuffer: l, bvhBuffer: m, emissiveTriangleCount: ee, emissiveVec4Offset: te, emissiveTotalPower: ne, emissiveBoost: re, sunDirection: h, sunRadiance: g, sunParams: _, environmentIntensity: ie, envTexture: ae, envCDFTexture: oe, envMatrix: se, envResolution: v, directionalLightsBuffer: ce, areaLightsBuffer: le, pointLightsBuffer: ue, spotLightsBuffer: b, bidirectional: w, resolution: E, frame: D, transmissiveBounces: pe } = e, { lightPaths: ve } = w;
241
+ return L(() => {
242
+ let e = nt;
243
+ R(e.equal(q(0)), () => {
244
+ Xe(o.element(q(Fe.ACTIVE_RAY_COUNT)), ve), Xe(o.element(q(Fe.ENTERING_COUNT)), ve);
245
+ }), R(e.greaterThanEqual(ve), () => {
246
+ z();
247
+ }), i.element(e).assign(e);
248
+ let k = Ut(e, E).toVar(), j = fe({ state: Ce({
249
+ pixelCoord: k,
250
+ rayIndex: W(3),
251
+ frame: D
252
+ }) }).toVar(), De = Y(0).toVar(), M = Y(0, 1, 0).toVar(), N = Y(0).toVar(), P = U(0).toVar(), Me = U(0).toVar(), Ne = W(-1).toVar(), Ie = W(0).toVar(), Le = U(1).toVar(), F = Ze(!1).toVar(), ze = He(k, W(0), W(X + 4), j, E, D).toVar(), I = W(0).toVar(), We = W(w.sourceCount - 1).toVar();
253
+ qe(I.lessThan(We), () => {
254
+ let e = I.add(We).div(2).toVar();
255
+ R(w.sourceCdf.element(e).lessThanEqual(ze), () => {
256
+ I.assign(e.add(1));
257
+ }).Else(() => {
258
+ We.assign(e);
259
+ });
260
+ });
261
+ let Ge = w.guideTexture, Ke = (e) => {
262
+ let t = Cn(w, Ge, e, He(k, W(0), W(X + 7), j, E, D), O(k, W(0), W(X + 6), j, E, D)).toVar();
263
+ return {
264
+ start: t,
265
+ pdf: Sn(w, Ge, e, t)
266
+ };
267
+ };
268
+ R(I.equal(W(an.SUN)), () => {
269
+ let e = Te(h, _, O(k, W(0), W(X + 5), j, E, D)).toVar(), t = Ee(e, h, g, _).mul(ie).toVar(), n = Ke(e), r = rn(w, _, n.pdf).toVar();
270
+ R(t.x.add(t.y).add(t.z).greaterThan(0).and(r.greaterThan(0)), () => {
271
+ De.assign(n.start), M.assign(e.negate()), N.assign(t.div(r)), P.assign(Q(U(1).div(_.y.mul(r)))), Me.assign(Q(U(1).div(r))), F.assign(!0);
272
+ });
273
+ }).ElseIf(I.equal(W(an.EMITTERS)), () => {
274
+ let e = Oe(c, te, ee, He(k, W(0), W(X), j, E, D)).toVar(), t = te.add(e.mul(W(2))), n = c.element(t).toVar(), r = c.element(t.add(W(1))).toVar();
275
+ Ne.assign(W(n.x)), Ie.assign(W(n.w));
276
+ let i = Pe.wrap(xe(Ne, l, m, Ie)).toVar(), a = je(i.v0, i.v1, i.v2, O(k, W(0), W(X + 1), j, E, D)).toVar(), o = ut($e(i.v1.sub(i.v0), i.v2.sub(i.v0))).toVar(), u = be(de(l, Ne, 4).z).toVar(), d = K(u.equal(W(1)).or(u.equal(W(2)).and(He(k, W(0), W(X + 3), j, E, D).lessThan(.5))).toVar(), o.negate(), o).toVar();
277
+ M.assign(_e(d, O(k, W(0), W(X + 2), j, E, D)));
278
+ let f = H(M, d).toVar(), p = G(n.y, 0).div(G(ne, 1e-10)).div(G(r.w, 1e-20)).mul(K(u.equal(W(2)), U(.5), U(1))).mul(w.emitterPick).toVar(), h = p.mul(f).div(Math.PI).toVar();
279
+ R(f.greaterThan(1e-6).and(h.greaterThan(0)), () => {
280
+ De.assign(s(a, d)), N.assign(r.xyz.mul(re).mul(Math.PI).div(p)), P.assign(Q(U(1).div(h))), Me.assign(Q(f.div(h))), Le.assign(f), F.assign(!0);
281
+ });
282
+ }).ElseIf(I.equal(W(an.ENVIRONMENT)), () => {
283
+ let e = T(oe, se, v, O(k, W(0), W(X + 5), j, E, D)), t = e.direction.toVar(), n = e.pdf.toVar(), r = ye({
284
+ tex: ae,
285
+ samp: dt(ae),
286
+ direction: t,
287
+ environmentMatrix: se,
288
+ environmentIntensity: ie,
289
+ enableEnvironmentLight: U(1)
290
+ }).xyz.toVar(), i = Ke(t), a = w.envPick.mul(n).mul(i.pdf).toVar();
291
+ R(r.x.add(r.y).add(r.z).greaterThan(0).and(a.greaterThan(0)), () => {
292
+ De.assign(i.start), M.assign(t.negate()), N.assign(r.div(a)), P.assign(Q(n.div(a))), Me.assign(Q(U(1).div(a))), Ne.assign(W(-1 - an.ENVIRONMENT)), F.assign(!0);
293
+ });
294
+ }).ElseIf(I.greaterThanEqual(W(an.LAMPS)), () => {
295
+ let e = on(w, I).toVar(), t = cn(w, I).toVar(), n = ln(w, I, t).toVar();
296
+ Ne.assign(W(-1).sub(I));
297
+ let r = U(0).toVar(), i = Y(0).toVar(), a = O(k, W(0), W(X + 2), j, E, D).toVar();
298
+ R(t.equal(W(0)), () => {
299
+ let t = Ue.wrap(x(ce, n)), a = ut(t.direction).toVar();
300
+ i.assign(t.color.mul(t.intensity)), r.assign(e), R(t.angle.greaterThan(0), () => {
301
+ let e = Ft(t).toVar();
302
+ a.assign(S(a, t.angle.mul(.5), O(k, W(0), W(X + 5), j, E, D))), i.divAssign(e), r.divAssign(e);
303
+ });
304
+ let o = Ke(a);
305
+ r.mulAssign(o.pdf), De.assign(o.start), M.assign(a.negate());
306
+ }).ElseIf(t.equal(W(1)), () => {
307
+ let t = Re.wrap(he(le, n)), o = t.shape.greaterThan(.5), s = O(k, W(0), W(X + 1), j, E, D).toVar(), c = pt(s.x), l = s.y.mul(2 * Math.PI);
308
+ De.assign(t.position.add(t.u.mul(K(o, c.mul(Qe(l)), s.x.mul(2).sub(1)))).add(t.v.mul(K(o, c.mul(ft(l)), s.y.mul(2).sub(1))))), M.assign(_e(t.normal, a));
309
+ let u = H(M, t.normal).toVar();
310
+ i.assign(K(t.area.greaterThan(0).and(u.greaterThan(1e-6)), we(t).mul(Ae(u, t.spread)).mul(u), Y(0))), r.assign(e.div(G(t.area, 1e-20)).mul(u).div(Math.PI)), Me.assign(Q(u.div(G(r, 1e-30))));
311
+ }).ElseIf(t.equal(W(2)), () => {
312
+ let t = Se.wrap(Be(ue, n));
313
+ De.assign(t.position), M.assign(S(Y(0, 1, 0), U(Math.PI), a)), i.assign(t.color.mul(t.intensity)), r.assign(e.div(4 * Math.PI));
314
+ }).Else(() => {
315
+ let t = Ve.wrap(C(b, n));
316
+ De.assign(t.position), M.assign(S(t.direction, t.angle, a));
317
+ let o = M.negate();
318
+ i.assign(t.color.mul(t.intensity).mul(ge({
319
+ coneCosine: Qe(t.angle),
320
+ blend: t.penumbra,
321
+ angleCosine: H(M, t.direction)
322
+ })).mul(ke(t, o)).mul(me(t, o))), r.assign(e.div(Pt(t)));
323
+ }), R(i.x.add(i.y).add(i.z).greaterThan(0).and(r.greaterThan(0)), () => {
324
+ N.assign(i.div(r)), P.assign(Q(U(1).div(r))), F.assign(!0);
325
+ });
326
+ }), R(F.not(), () => {
327
+ y(t, e, M, q(0)), z();
328
+ });
329
+ let L = G(G(G(N.x, N.y), N.z), 1e-20).toVar();
330
+ r(t, e, De, W(0), W(0)), y(t, e, M, q(A.ACTIVE | A.REDIRECTED | A.LIGHT_PATH | A.LIGHT_EMITTED)), d(t, e, N.div(L), U(0)), f(t, e, vt(Y(0), U(1))), a(t, e, q(0), q(pe), U(1), U(1), U(1)), p(n, e, j, P, Me), u(n, e, Ne, Ie, Le, L);
331
+ });
332
+ }
333
+ //#endregion
334
+ //#region src/TSL/ConnectKernel.js
335
+ function On(e) {
336
+ let { rayBufferRW: t, hitBufferRO: n, activeIndicesRO: r, counters: i, bvhBuffer: a, triangleBuffer: c, materialBuffer: u, resolution: d, frame: p, accumFrame: m, currentBounce: te, chunkRowBase: ne, lightPaths: re, slotsPerPath: h, lightTag: _, passTag: ie, strategyView: v, maxBounceCount: y, globalIlluminationIntensity: le, fireflyThreshold: de, mergeVm: b = null, diffuseTransmission: x = !0 } = e;
337
+ return L(() => {
338
+ let e = nt;
339
+ R(e.greaterThanEqual(V(i.element(q(Fe.ENTERING_COUNT)))), () => {
340
+ z();
341
+ });
342
+ let S = r.element(e).toVar(), C = ee(S);
343
+ R(l(n, C).notEqual(ie), () => {
344
+ z();
345
+ });
346
+ let w = o(n, C), T = {
347
+ ...w,
348
+ vm: b?.(w.position) ?? null
349
+ }, E = W(T.extra).add(W(1)).toVar(), D = W(d.x), pe = W(S).add(ne.mul(D)), me = _t(U(pe.mod(D)).add(.5), U(pe.div(D)).add(.5)).toVar(), he = W(te).mul(W(32)), O = fe({ state: ae(n, S).bitXor(q(2654435769)) }).toVar(), ge = He(me, W(0), he.add(W(16)), O, d, p).toVar(), _e = He(me, W(0), he.add(W(17)), O, d, p).toVar(), ve = ct(q(U(re).mul(ge)), re.sub(q(1))).toVar().mul(h).toVar(), ye = ct(W(ue(n, ce(ve), _)), W(y).add(W(1)).sub(E)).toVar();
350
+ R(ye.lessThan(W(1)), () => {
351
+ z();
352
+ });
353
+ let be = ct(W(U(ye).mul(_e)), ye.sub(W(1))).toVar(), xe = o(n, ce(ve.add(q(be)))), A = {
354
+ ...xe,
355
+ vm: b?.(xe.position) ?? null
356
+ }, Se = A.position.sub(T.position).toVar(), Ce = G(H(Se, Se), 1e-12).toVar(), we = Se.div(pt(Ce)).toVar(), Te = H(we, T.N).toVar(), Ee = H(we, T.facetN).toVar(), j = H(we, A.facetN).negate().toVar(), De = Te.greaterThan(0).and(Ee.greaterThan(0)).and(j.greaterThan(0)), Oe = Te.lessThan(0).and(Ee.lessThan(0)), M = j.lessThan(0);
357
+ R((x ? Oe.or(Te.greaterThan(0).and(Ee.greaterThan(0))).and(M.or(j.greaterThan(0))) : De).not(), () => {
358
+ z();
359
+ });
360
+ let ke = un(T.materialIndex, T.uv, T.N, u), Ae = un(A.materialIndex, A.uv, A.N, u), P = we.negate();
361
+ x && R(Oe.and(ke.diffuseTransmission.lessThanEqual(0)).or(M.and(Ae.diffuseTransmission.lessThanEqual(0))), () => {
362
+ z();
363
+ });
364
+ let je = (e) => x ? dn(T.N, e, ke) : T.N, Me = (e) => x ? dn(A.N, e, Ae) : A.N, Pe = N(T.V, we, T.N, ke).toVar(), Le = N(P, A.V, Me(P), Ae).toVar(), Re = (x ? B(Te) : Te).mul(fn(A.V, A.N, A.facetN, P)).div(Ce), ze = F(T.V, we, T.N, ke), Be = F(we, T.V, je(we), ke), Ve = F(A.V, P, A.N, Ae), Ue = F(P, A.V, Me(P), Ae), I = qt(ze.mul(x ? B(j) : j).div(Ce), A, Ue), We = qt(Ve.mul(x ? B(Ee) : Ee).div(Ce), T, Be), Ge = E.add(be).add(W(1)), Ke = en(v, $t.CONNECT, Qt(I, We), U(1).div(U(Ge.sub(W(1))))), L = Ie(T.throughput.mul(Pe).mul(Le).mul(A.throughput).mul(Re.mul(Ke).mul(U(ye)).mul(le)), U(Ge.sub(W(1))), de, W(m)).toVar();
365
+ R(oe(L).greaterThan(0), () => {
366
+ let e = s(T.position, x ? K(Oe, T.facetN.negate(), T.facetN) : T.facetN).toVar(), n = s(A.position, x ? K(M, A.facetN.negate(), A.facetN) : A.facetN).sub(e).toVar(), r = at(n).toVar(), i = k(e, n.div(r), r.mul(g), Ne, a, c, u);
367
+ R(i.greaterThan(0), () => {
368
+ let e = se(t, S).toVar();
369
+ f(t, S, vt(e.xyz.add(L.mul(i)), e.w));
370
+ });
371
+ });
372
+ });
373
+ }
374
+ var kn = 4294967295, An = 1024, jn = Math.log2(1.25), Mn = (e, t) => W(G(tt(st(t.div(e.mergeMin)).div(jn)), 0)), Nn = (e, t) => e.mergeMin.mul(et(U(t.add(W(1))).mul(jn))).mul(2).div(G(U(1).sub(e.mergeSlope), .5)), Pn = (e, t, n) => q(t.x).mul(q(73856093)).bitXor(q(t.y).mul(q(19349663))).bitXor(q(t.z).mul(q(83492791))).bitXor(q(e).mul(q(2654435761))).bitAnd(n), Fn = (e, t) => {
375
+ let n = Mn(e, Jt(e, t)).toVar();
376
+ return {
377
+ shell: n,
378
+ cell: it(tt(t.div(Nn(e, n)))).toVar()
379
+ };
380
+ };
381
+ function In({ head: e, hashSize: t }) {
382
+ return L(() => {
383
+ R(nt.lessThan(q(t)), () => {
384
+ Xe(e.element(nt), q(kn));
385
+ });
386
+ })().compute(Math.ceil(t / 256) * 256, [256]);
387
+ }
388
+ function Ln({ hitBufferRW: e, head: t, bidirectional: r }) {
389
+ let { lightPaths: i, slotsPerPath: a, lightTag: o, hashMask: s } = r;
390
+ return L(() => {
391
+ let c = nt.toVar();
392
+ R(c.greaterThanEqual(i.mul(a)), () => {
393
+ z();
394
+ });
395
+ let l = c.mod(a).toVar();
396
+ R(l.greaterThanEqual(ue(e, ce(c.sub(l)), o)), () => {
397
+ z();
398
+ });
399
+ let u = ce(c), { shell: d, cell: f } = Fn(r, n(e, u)), p = Pn(d, f, s);
400
+ h(e, u, Ye("atomicExchange", t.element(p), c));
401
+ });
402
+ }
403
+ function Rn(t) {
404
+ let { rayBufferRW: r, hitBufferRO: i, activeIndicesRO: a, counters: s, head: c, materialBuffer: u, bidirectional: d, maxBounceCount: p, globalIlluminationIntensity: m, fireflyThreshold: te, accumFrame: ne, diffuseTransmission: re = !0 } = t, { passTag: h, slotsPerPath: g, strategyView: _, hashMask: ie } = d;
405
+ return L(() => {
406
+ let t = nt;
407
+ R(t.greaterThanEqual(V(s.element(q(Fe.ENTERING_COUNT)))), () => {
408
+ z();
409
+ });
410
+ let ae = a.element(t).toVar(), v = ee(ae);
411
+ R(l(i, v).notEqual(h), () => {
412
+ z();
413
+ });
414
+ let y = o(i, v), le = W(y.extra).toVar(), ue = W(p).add(W(1)).sub(le).toVar(), de = un(y.materialIndex, y.uv, y.N, u), b = Y(0).toVar(), x = Jt(d, y.position).toVar(), fe = x.mul(x).toVar(), S = Yt(d, x).toVar(), C = S.mul(d.mergeTrust), w = U(1).div(G(C.mul(C), 1e-30)).toVar(), T = at(y.position.sub(d.cameraPosition)).toVar(), E = Mn(d, G(d.mergeConst.add(d.mergeSlope.mul(G(T.sub(x), 0))), d.mergeMin)).toVar(), D = ct(Mn(d, d.mergeConst.add(d.mergeSlope.mul(T.add(x)))), E.add(W(1))).toVar();
415
+ qe({
416
+ start: W(0),
417
+ end: W(16),
418
+ type: "int",
419
+ condition: "<"
420
+ }, ({ i: t }) => {
421
+ let r = E.add(t.shiftRight(W(3))).toVar();
422
+ R(r.greaterThan(D), () => {
423
+ Ke();
424
+ });
425
+ let a = Nn(d, r).toVar(), s = t.bitAnd(W(7)), l = it(tt(y.position.div(a).sub(.5))).add(it(s.bitAnd(W(1)), s.shiftRight(W(1)).bitAnd(W(1)), s.shiftRight(W(2)))).toVar(), u = V(c.element(Pn(r, l, ie))).toVar(), f = W(0).toVar();
426
+ qe(u.notEqual(q(kn)).and(f.lessThan(W(An))), () => {
427
+ let t = ce(u), a = n(i, t).toVar(), s = a.sub(y.position), c = W(u.mod(g)).add(W(1)).toVar();
428
+ R(H(s, s).lessThan(fe).and(c.lessThanEqual(ue)), () => {
429
+ let e = Fn(d, a);
430
+ R(e.shell.equal(r).and(e.cell.x.equal(l.x)).and(e.cell.y.equal(l.y)).and(e.cell.z.equal(l.z)), () => {
431
+ let e = o(i, t), n = H(e.V, y.N).toVar(), r = H(e.V, y.facetN).toVar(), a = n.greaterThan(0).and(r.greaterThan(0)), s = de.diffuseTransmission.greaterThan(0).and(n.lessThan(0)).and(r.lessThan(0));
432
+ R(re ? a.or(s) : a, () => {
433
+ let t = N(y.V, e.V, y.N, de), i = Zt(e, F(y.V, e.V, y.N, de), w), a = re ? dn(y.N, e.V, de) : y.N, o = Zt(y, F(e.V, y.V, a, de), w), s = le.add(c), l = en(_, $t.MERGE, Qt(i, o), U(1).div(U(s))), u = K(s.greaterThan(W(1)), m, U(1)), d = re ? B(n).div(G(B(r), 1e-4)) : n.div(G(r, 1e-4));
434
+ b.addAssign(Ie(y.throughput.mul(t).mul(e.throughput).mul(l.mul(d).div(S).mul(u)), U(s.sub(W(1))), te, W(ne)));
435
+ });
436
+ });
437
+ }), u.assign(e(i, t)), f.addAssign(W(1));
438
+ });
439
+ }), R(oe(b).greaterThan(0), () => {
440
+ let e = se(r, ae).toVar();
441
+ f(r, ae, vt(e.xyz.add(b), e.w));
442
+ });
443
+ });
444
+ }
445
+ function zn(e) {
446
+ let { hitBufferRO: n, splatBuffer: r, bvhBuffer: i, triangleBuffer: a, materialBuffer: c, lightPaths: l, slotsPerPath: u, lightTag: d, strategyView: f, cameraPosition: p, cameraForward: m, cameraViewMatrix: ee, cameraProjectionMatrix: te, pixelArea: ne, renderWidth: re, renderHeight: h, globalIlluminationIntensity: _, fireflyThreshold: ie, accumFrame: ae, frame: oe, mergeVm: se = null, diffuseTransmission: v = !0 } = e;
447
+ return L(() => {
448
+ let e = nt.toVar();
449
+ R(e.greaterThanEqual(l.mul(u)), () => {
450
+ z();
451
+ });
452
+ let y = e.mod(u).toVar(), le = ue(n, ce(e.sub(y)), d);
453
+ R(y.greaterThanEqual(le), () => {
454
+ z();
455
+ });
456
+ let de = o(n, ce(e)), b = {
457
+ ...de,
458
+ vm: se?.(de.position) ?? null
459
+ }, x = p.sub(b.position).toVar(), S = G(H(x, x), 1e-12).toVar(), C = x.div(pt(S)).toVar(), w = H(C, b.facetN).toVar(), T = H(C, m).negate().toVar(), E = w.lessThan(0), pe = v ? K(E, b.extra.bitAnd(q(2)), b.extra.bitAnd(q(1))).notEqual(q(0)) : b.extra.notEqual(q(0));
460
+ R((v ? w.equal(0) : w.lessThanEqual(0)).or(T.lessThanEqual(1e-6)).or(pe), () => {
461
+ z();
462
+ });
463
+ let me = te.mul(ee.mul(vt(b.position, 1))).toVar();
464
+ R(me.w.lessThanEqual(0), () => {
465
+ z();
466
+ });
467
+ let he = tt(me.x.div(me.w).mul(.5).add(.5).mul(U(re))).toVar(), O = tt(U(.5).sub(me.y.div(me.w).mul(.5)).mul(U(h))).toVar();
468
+ R(he.lessThan(0).or(O.lessThan(0)).or(he.greaterThanEqual(U(re))).or(O.greaterThanEqual(U(h))), () => {
469
+ z();
470
+ });
471
+ let ge = un(b.materialIndex, b.uv, b.N, c);
472
+ v && R(E.and(ge.diffuseTransmission.lessThanEqual(0)), () => {
473
+ z();
474
+ });
475
+ let _e = v ? dn(b.N, C, ge) : b.N, ve = N(C, b.V, _e, ge).toVar(), ye = U(1).div(ne.mul(T).mul(T).mul(T)).div(S).toVar(), be = qt(ye.mul(v ? B(w) : w).div(U(l)), b, F(C, b.V, _e, ge)), xe = y.add(q(1)), A = U(1).toVar();
476
+ R(xe.greaterThan(q(1)), () => {
477
+ A.assign(_);
478
+ });
479
+ let Se = Ie(b.throughput.mul(ve).mul(fn(b.V, b.N, b.facetN, C)).mul(ye.div(U(l)).mul(en(f, $t.LIGHT_TRACE, Qt(be, U(0)))).mul(A)), U(y), ie, W(ae)).toVar(), Ce = s(b.position, v ? K(E, b.facetN.negate(), b.facetN) : b.facetN).toVar(), we = p.sub(Ce).toVar(), Te = at(we).toVar(), Ee = k(Ce, we.div(Te), Te.mul(g), D, i, a, c);
480
+ R(Ee.greaterThan(0), () => {
481
+ let n = ct(t(Se.mul(Ee)), Y(Bt)).mul(zt).toVar(), i = U(fe({ state: e.bitXor(q(oe).mul(q(2654435769))) }).shiftRight(q(8))).mul(1 / 16777216).toVar(), a = q(O).mul(q(re)).add(q(he)).mul(q(3)).toVar();
482
+ Je(r.element(a), q(tt(n.x.add(i)))), Je(r.element(a.add(q(1))), q(tt(n.y.add(i)))), Je(r.element(a.add(q(2))), q(tt(n.z.add(i))));
483
+ });
484
+ });
485
+ }
486
+ function Bn(e) {
487
+ let { rayBufferRW: t, splatBuffer: n, renderWidth: r, chunkRowBase: i, chunkRows: a } = e;
488
+ return L(() => {
489
+ let e = W(yt.x).mul(16).add(W(ot.x)), o = W(yt.y).mul(16).add(W(ot.y));
490
+ R(e.lessThan(r).and(o.lessThan(a)), () => {
491
+ let a = q(o.mul(r).add(e)), s = q(o.add(i).mul(r).add(e)).mul(q(3)).toVar(), c = V(n.element(s)).toVar(), l = V(n.element(s.add(q(1)))).toVar(), u = V(n.element(s.add(q(2)))).toVar();
492
+ R(c.bitOr(l).bitOr(u).notEqual(q(0)), () => {
493
+ Xe(n.element(s), q(0)), Xe(n.element(s.add(q(1))), q(0)), Xe(n.element(s.add(q(2))), q(0));
494
+ let e = se(t, a).toVar();
495
+ f(t, a, vt(e.xyz.add(Y(U(c), U(l), U(u)).div(zt)), e.w));
496
+ });
497
+ });
498
+ });
499
+ }
500
+ //#endregion
501
+ //#region src/integrators/BidirectionalIntegrator.js
502
+ var { PASS_TAG_BIT: Vn, STRATEGY: Hn, STRATEGY_ALONE: Un, SOURCE: $, mergeVmAt: Wn } = Lt, Gn = {
503
+ ...Lt,
504
+ ...Et,
505
+ guidedDiscPdf: Sn,
506
+ recordEscape: wn
507
+ }, Kn = 256 * 1024 * 1024, qn = .05, Jn = .5, Yn = (1 << 24) - 1, Xn = 1, Zn = .75, Qn = .25, $n = class {
508
+ constructor(e) {
509
+ this.pt = e, this.merging = !1, this._mergeRadiusPixels = Xn, this._mergeHeadAttr = null, this._lightCacheSlots = 0, this._splatAttr = null, this._lightTag = 0, this._passTag = 0, this._lightTraced = !1, this._lastLightBounceCounts = null, this._lastLightBounceEnergy = null, this._lastLightCurveKey = null, this._lightCurveKey = null, this.uniforms = {
510
+ lib: Gn,
511
+ lightPaths: J(0, "uint"),
512
+ slotsPerPath: J(1, "uint"),
513
+ lightTag: J(1, "uint"),
514
+ passTag: J(0, "uint"),
515
+ lightTrace: J(0, "uint"),
516
+ strategyView: J(0, "uint"),
517
+ pixelArea: J(1, "float"),
518
+ cameraPosition: J(new Ct(), "vec3"),
519
+ cameraForward: J(new Ct(0, 0, -1), "vec3"),
520
+ sunPick: J(0, "float"),
521
+ emitterPick: J(0, "float"),
522
+ envPick: J(0, "float"),
523
+ envTable: J(0, "uint"),
524
+ sourceCdf: gt(new Float32Array($.LAMPS), "float"),
525
+ sourceCount: $.LAMPS,
526
+ sourceOffsets: [
527
+ $.LAMPS,
528
+ $.LAMPS,
529
+ $.LAMPS,
530
+ $.LAMPS
531
+ ],
532
+ sceneCenter: J(new Ct(), "vec3"),
533
+ sceneRadius: J(1, "float"),
534
+ guide: J(0, "uint"),
535
+ guideLearning: J(1, "uint"),
536
+ guideTexture: null,
537
+ merging: !1,
538
+ mergeConst: J(0, "float"),
539
+ mergeSlope: J(0, "float"),
540
+ mergeMin: J(1, "float"),
541
+ mergeTrust: J(Qn, "float"),
542
+ hashMask: J(0, "uint")
543
+ }, this._lightGuiding = !0, this._guideTexture = null, this._guideBuildAttr = null, this._u32Views = /* @__PURE__ */ new WeakMap();
544
+ }
545
+ get name() {
546
+ return this.merging ? "vcm" : "bidirectional";
547
+ }
548
+ select(e) {
549
+ this.merging = e === "vcm", this.uniforms.merging = this.merging, this._lastLightCurveKey = null;
550
+ }
551
+ get hitStride() {
552
+ return 7;
553
+ }
554
+ cacheBytes(e, t) {
555
+ let n = Math.floor(Math.min(Kn, e * .45, t * .05) / 64) * 64;
556
+ return this._lightCacheSlots = n / 64, n;
557
+ }
558
+ get lightVertices() {
559
+ return this._lightCacheSlots;
560
+ }
561
+ beforeKernelBuild() {
562
+ this._sizeSourceTable();
563
+ }
564
+ allocate(e) {
565
+ (!this._splatAttr || this._splatAttr.count < e * 3) && (_(this.pt.renderer, this._splatAttr), this._splatAttr = ie(e * 3, 1, Uint32Array));
566
+ let t = this.merging ? 2 ** Math.ceil(Math.log2(Math.max(this._lightCacheSlots, 1024))) : 0;
567
+ this._mergeHeadAttr?.count !== t && (_(this.pt.renderer, this._mergeHeadAttr), this._mergeHeadAttr = t > 0 ? ie(t, 1, Uint32Array) : null), this.uniforms.hashMask.value = Math.max(t - 1, 0), this._guideTexture || (this._guideTexture = new bt(null, mn, 16, St, xt), this._guideTexture.source.dataReady = !1, this._guideTexture.needsUpdate = !0, this._guideBuildAttr = ie(hn * 16, 1, Float32Array)), this.uniforms.guideTexture = ht(this._guideTexture), this.uniforms.guide.value = 0;
568
+ }
569
+ registerKernels(e) {
570
+ let { km: t, qm: n, pb: r, counters: i, bounceCountsBuf: a, wfCurrentBounce: o, copyReadB: s, copyWriteA: c, maxRays: l, w: u, own: d, freshLight: f, freshTri: p, freshBvh: m, freshMat: ee, freshEnvTex: te, freshEnvCDF: ne, materialLayers: re } = e, h = re?.diffuseTransmission ?? !0, g = this.uniforms, _ = n.MAX_BOUNCE_SNAPSHOTS, ie = (e) => {
571
+ let t = q(o).clamp(q(0), q(_ - 1));
572
+ a.element(t.add(q(2 * _))).assign(e), a.element(t.add(q(3 * _))).assign(V(i.element(q(Fe.ACTIVE_ENERGY)))), Xe(i.element(q(Fe.ENTERING_COUNT)), e);
573
+ };
574
+ if (t.register("lightSnapshot", L(() => {
575
+ ie(V(i.element(q(Fe.ACTIVE_RAY_COUNT))));
576
+ })().compute([
577
+ 1,
578
+ 1,
579
+ 1
580
+ ], [
581
+ 1,
582
+ 1,
583
+ 1
584
+ ])), t.register("lightCopyback", L(() => {
585
+ let e = nt, t = V(i.element(q(Fe.ACTIVE_RAY_COUNT)));
586
+ R(e.equal(q(0)), () => {
587
+ ie(t);
588
+ }), R(e.greaterThanEqual(t), () => {
589
+ z();
590
+ }), c.element(e).assign(s.element(e));
591
+ })().compute([
592
+ Math.ceil(l / 256),
593
+ 1,
594
+ 1
595
+ ], [
596
+ 256,
597
+ 1,
598
+ 1
599
+ ])), t.register("guideClear", En({ counters: i })), t.register("guideBuild", Tn({
600
+ counters: i,
601
+ out: mt(this._guideBuildAttr, "float")
602
+ })), t.register("lightGenerate", d(Dn({
603
+ rayBufferRW: r.rayBuffer.rw,
604
+ hitBufferRW: r.hitBuffer.rw,
605
+ activeIndicesRW: n.activeIndices.a,
606
+ counters: i,
607
+ lightBuffer: f,
608
+ triangleBuffer: p,
609
+ bvhBuffer: m,
610
+ emissiveTriangleCount: this.pt.emissiveTriangleCount,
611
+ emissiveVec4Offset: this.pt.emissiveVec4Offset,
612
+ emissiveTotalPower: this.pt.emissiveTotalPower,
613
+ emissiveBoost: this.pt.emissiveBoost,
614
+ sunDirection: this.pt.sunDirection,
615
+ sunRadiance: this.pt.sunRadiance,
616
+ sunParams: this.pt.sunParams,
617
+ environmentIntensity: this.pt.environmentIntensity,
618
+ envTexture: te,
619
+ envCDFTexture: ne,
620
+ envMatrix: this.pt.environmentMatrix,
621
+ envResolution: this.pt.envResolution,
622
+ directionalLightsBuffer: this.pt.directionalLightsBufferNode,
623
+ areaLightsBuffer: this.pt.areaLightsBufferNode,
624
+ pointLightsBuffer: this.pt.pointLightsBufferNode,
625
+ spotLightsBuffer: this.pt.spotLightsBufferNode,
626
+ bidirectional: g,
627
+ resolution: this.pt.resolution,
628
+ frame: this.pt.seedFrame,
629
+ transmissiveBounces: this.pt.transmissiveBounces
630
+ })()).compute([
631
+ Math.ceil(l / 256),
632
+ 1,
633
+ 1
634
+ ], [
635
+ 256,
636
+ 1,
637
+ 1
638
+ ])), t.register("connect", d(On({
639
+ rayBufferRW: r.rayBuffer.rw,
640
+ hitBufferRO: r.hitBuffer.ro,
641
+ activeIndicesRO: n.getActiveReadRO(),
642
+ counters: i,
643
+ bvhBuffer: m,
644
+ triangleBuffer: p,
645
+ materialBuffer: ee,
646
+ resolution: this.pt.resolution,
647
+ frame: this.pt.seedFrame,
648
+ accumFrame: this.pt.frame,
649
+ currentBounce: this.pt._wfCurrentBounce,
650
+ chunkRowBase: this.pt._wfChunkRowBase,
651
+ lightPaths: g.lightPaths,
652
+ slotsPerPath: g.slotsPerPath,
653
+ lightTag: g.lightTag,
654
+ passTag: g.passTag,
655
+ strategyView: g.strategyView,
656
+ maxBounceCount: this.pt.maxBounces,
657
+ globalIlluminationIntensity: this.pt.globalIlluminationIntensity,
658
+ fireflyThreshold: this.pt.fireflyThreshold,
659
+ mergeVm: g.merging ? (e) => Wn(g, e) : null,
660
+ diffuseTransmission: h
661
+ })()).compute([
662
+ Math.ceil(l / 256),
663
+ 1,
664
+ 1
665
+ ], [
666
+ 256,
667
+ 1,
668
+ 1
669
+ ])), g.merging) {
670
+ let e = mt(this._mergeHeadAttr, "uint").toAtomic();
671
+ t.register("mergeClear", In({
672
+ head: e,
673
+ hashSize: this._mergeHeadAttr.count
674
+ })), t.register("mergeInsert", Ln({
675
+ hitBufferRW: r.hitBuffer.rw,
676
+ head: e,
677
+ bidirectional: g
678
+ })().compute([
679
+ Math.ceil(this._lightCacheSlots / 256),
680
+ 1,
681
+ 1
682
+ ], [
683
+ 256,
684
+ 1,
685
+ 1
686
+ ])), t.register("merge", d(Rn({
687
+ rayBufferRW: r.rayBuffer.rw,
688
+ hitBufferRO: r.hitBuffer.ro,
689
+ activeIndicesRO: n.getActiveReadRO(),
690
+ counters: i,
691
+ head: e,
692
+ materialBuffer: ee,
693
+ bidirectional: g,
694
+ maxBounceCount: this.pt.maxBounces,
695
+ globalIlluminationIntensity: this.pt.globalIlluminationIntensity,
696
+ fireflyThreshold: this.pt.fireflyThreshold,
697
+ accumFrame: this.pt.frame,
698
+ diffuseTransmission: h
699
+ })()).compute([
700
+ Math.ceil(l / 256),
701
+ 1,
702
+ 1
703
+ ], [
704
+ 256,
705
+ 1,
706
+ 1
707
+ ]));
708
+ }
709
+ let ae = mt(this._splatAttr, "uint").toAtomic();
710
+ t.register("lightSplat", d(zn({
711
+ hitBufferRO: r.hitBuffer.ro,
712
+ splatBuffer: ae,
713
+ bvhBuffer: m,
714
+ triangleBuffer: p,
715
+ materialBuffer: ee,
716
+ lightPaths: g.lightPaths,
717
+ slotsPerPath: g.slotsPerPath,
718
+ lightTag: g.lightTag,
719
+ strategyView: g.strategyView,
720
+ cameraPosition: g.cameraPosition,
721
+ cameraForward: g.cameraForward,
722
+ cameraViewMatrix: this.pt.cameraViewMatrix,
723
+ cameraProjectionMatrix: this.pt.cameraProjectionMatrix,
724
+ pixelArea: g.pixelArea,
725
+ renderWidth: this.pt._wfRenderWidth,
726
+ renderHeight: this.pt._wfRenderHeight,
727
+ globalIlluminationIntensity: this.pt.globalIlluminationIntensity,
728
+ fireflyThreshold: this.pt.fireflyThreshold,
729
+ accumFrame: this.pt.frame,
730
+ frame: this.pt.seedFrame,
731
+ mergeVm: g.merging ? (e) => Wn(g, e) : null,
732
+ diffuseTransmission: h
733
+ })()).compute([
734
+ Math.ceil(this._lightCacheSlots / 256),
735
+ 1,
736
+ 1
737
+ ], [
738
+ 256,
739
+ 1,
740
+ 1
741
+ ])), t.register("splatResolve", Bn({
742
+ rayBufferRW: r.rayBuffer.rw,
743
+ splatBuffer: ae,
744
+ renderWidth: this.pt._wfRenderWidth,
745
+ chunkRowBase: this.pt._wfChunkRowBase,
746
+ chunkRows: this.pt._wfChunkRows
747
+ })().compute([
748
+ Math.ceil(u / 16),
749
+ Math.ceil(this.pt._chunkRows / 16),
750
+ 1
751
+ ], [
752
+ 16,
753
+ 16,
754
+ 1
755
+ ]));
756
+ }
757
+ beginFrame(e) {
758
+ let t = this._updateBidirectionalUniforms();
759
+ return this._lightTraced = t && this.uniforms.lightTrace.value > 0, t && (this._updateLightGuide(), this._traceLightPaths(e)), t;
760
+ }
761
+ beforeShade() {
762
+ this.uniforms.passTag.value = this._nextPassTag();
763
+ }
764
+ afterShade(e) {
765
+ e.dispatch("connect"), this.merging && e.dispatch("merge");
766
+ }
767
+ resolve(e) {
768
+ this._lightTraced && e.dispatch("splatResolve");
769
+ }
770
+ get curveKey() {
771
+ return this._lightCurveKey;
772
+ }
773
+ applyLightCurve(e, t, n) {
774
+ this._lastLightBounceCounts = e, this._lastLightBounceEnergy = t, this._lastLightCurveKey = n;
775
+ }
776
+ describe() {
777
+ return `${this.name}: ${this._lightCacheSlots.toLocaleString("en-US")} light vertex slots`;
778
+ }
779
+ gpuResources() {
780
+ return this._splatAttr ? [this._splatAttr, this._mergeHeadAttr].filter(Boolean) : null;
781
+ }
782
+ dispose() {
783
+ _(this.pt.renderer, this._splatAttr), this._splatAttr = null, _(this.pt.renderer, this._mergeHeadAttr), this._mergeHeadAttr = null, this._disposeLightGuide();
784
+ }
785
+ setBidirectionalStrategy(e = "all", { alone: t = !1 } = {}) {
786
+ let n = {
787
+ all: Hn.ALL,
788
+ hit: Hn.HIT,
789
+ nee: Hn.NEE,
790
+ connect: Hn.CONNECT,
791
+ lightTrace: Hn.LIGHT_TRACE,
792
+ merge: Hn.MERGE
793
+ }[e] ?? Hn.ALL;
794
+ this.uniforms.strategyView.value = n === Hn.ALL ? n : n + (t ? Un : 0);
795
+ }
796
+ setMergeRadius(e = Xn) {
797
+ this._mergeRadiusPixels = Math.max(e, .001);
798
+ }
799
+ setMergeTrust(e = Qn) {
800
+ this.uniforms.mergeTrust.value = Math.max(e, 1e-4);
801
+ }
802
+ _updateBidirectionalUniforms() {
803
+ let e = this.uniforms, t = this.pt._wfRenderWidth.value, n = this.pt._wfRenderHeight.value, r = this.pt.maxBounces.value + 1, i = this._updateSourceTable() > 0 ? Math.min(Math.ceil(t * n * Jn), this.pt._packedBuffers.capacity, Math.floor(this._lightCacheSlots / r)) : 0;
804
+ if (e.lightPaths.value = i, e.slotsPerPath.value = r, this._lightCurveKey = `${i}:${r}:${this.pt._bounceLoopBound()}`, i === 0) return e.lightTrace.value = 0, !1;
805
+ this._lightTag = this._lightTag % Yn + 1, e.lightTag.value = this._lightTag;
806
+ let a = this.pt.cameraWorldMatrix.value.elements;
807
+ e.cameraPosition.value.set(a[12], a[13], a[14]), e.cameraForward.value.set(-a[8], -a[9], -a[10]).normalize();
808
+ let o = this.pt.cameraProjectionMatrix.value.elements;
809
+ e.pixelArea.value = 4 / (o[0] * o[5] * t * n);
810
+ let s = this.pt.cameraProjection.value === We.perspective && !this.pt.enableDOF.value;
811
+ return e.lightTrace.value = +!!s, this.merging && this._updateMergeRadius(t, n), !0;
812
+ }
813
+ _updateMergeRadius(e, t) {
814
+ let n = this.uniforms, r = this._mergeRadiusPixels * (this.pt.frameCount + 1) ** ((Zn - 1) / 2), i = this.pt.cameraProjection.value, a = this.pt.cameraProjectionMatrix.value.elements, o = 0, s = 0;
815
+ i === We.orthographic ? s = r * 2 / (a[5] * t) : o = i === We.equirectangular ? r * 2 * Math.PI / e : r * Math.sqrt(n.pixelArea.value), n.mergeSlope.value = Math.min(o, .1), n.mergeConst.value = s, n.mergeMin.value = Math.max(s, o * .001 * n.sceneRadius.value, 1e-9);
816
+ }
817
+ _sizeSourceTable() {
818
+ let e = this.uniforms, t = $.LAMPS;
819
+ [
820
+ "directional",
821
+ "area",
822
+ "point",
823
+ "spot"
824
+ ].forEach((n, r) => {
825
+ e.sourceOffsets[r] = t, t += this.pt[`${n}LightsBufferNode`].array.length / ze[n];
826
+ }), e.sourceCount = t, e.sourceCdf.array.length !== t && (e.sourceCdf.array = new Float32Array(t));
827
+ }
828
+ _updateSourceTable() {
829
+ let e = this.uniforms, t = e.sourceCdf.array, n = new Float64Array(t.length), r = (e, t) => Math.max(.2126 * e[t] + .7152 * e[t + 1] + .0722 * e[t + 2], 0), i = (e) => ({
830
+ a: this.pt[`${e}LightsBufferNode`].array,
831
+ n: this.pt[`num${e[0].toUpperCase()}${e.slice(1)}Lights`].value,
832
+ f: ze[e]
833
+ }), a = i("directional"), o = this.pt.enableEnvironment.value > 0, s = this.pt.environment.exactTable;
834
+ e.envTable.value = +!!s;
835
+ let c = o && (this.pt.hasSun.value > 0 || s) || a.n > 0, l = c || this.merging ? this._sceneDisc() : 0, u = c ? l * qn : 0;
836
+ if (o && s && (n[$.ENVIRONMENT] = Math.max(s.radianceIntegral, 0) * this.pt.environmentIntensity.value * u), this.pt.emissiveTriangleCount.value > 0 && (n[$.EMITTERS] = Math.PI * this.pt.emissiveBoost.value * this.pt.emissiveTotalPower.value), o && this.pt.hasSun.value > 0) {
837
+ let { x: e, y: t, z: r } = this.pt.sunRadiance.value;
838
+ n[$.SUN] = Math.max(.2126 * e + .7152 * t + .0722 * r, 0) * this.pt.environmentIntensity.value * this.pt.sunParams.value.y * u;
839
+ }
840
+ for (let t = 0; t < a.n; t++) n[e.sourceOffsets[0] + t] = r(a.a, t * a.f + 3) * a.a[t * a.f + 6] * u;
841
+ let d = i("area");
842
+ for (let t = 0; t < d.n; t++) {
843
+ let i = d.a, a = t * d.f, o = i[a + 4] * i[a + 8] - i[a + 5] * i[a + 7], s = i[a + 5] * i[a + 6] - i[a + 3] * i[a + 8], c = i[a + 3] * i[a + 7] - i[a + 4] * i[a + 6], l = 4 * Math.hypot(o, s, c) * (i[a + 15] > .5 ? Math.PI / 4 : 1);
844
+ n[e.sourceOffsets[1] + t] = l > 0 ? r(i, a + 9) * Math.max(i[a + 12], 0) * (i[a + 13] > .5 ? 1 : l) : 0;
845
+ }
846
+ let f = i("point");
847
+ for (let t = 0; t < f.n; t++) n[e.sourceOffsets[2] + t] = 4 * Math.PI * r(f.a, t * f.f + 3) * Math.max(f.a[t * f.f + 6], 0);
848
+ let p = i("spot");
849
+ for (let t = 0; t < p.n; t++) {
850
+ let i = t * p.f;
851
+ n[e.sourceOffsets[3] + t] = 2 * Math.PI * (1 - Math.cos(p.a[i + 10])) * r(p.a, i + 6) * Math.max(p.a[i + 9], 0);
852
+ }
853
+ let m = 0;
854
+ for (let e = 0; e < n.length; e++) m += Number.isFinite(n[e]) ? n[e] : 0;
855
+ let ee = 0;
856
+ for (let e = 0; e < n.length; e++) ee += Number.isFinite(n[e]) ? n[e] : 0, t[e] = m > 0 ? ee / m : 0;
857
+ m > 0 && (t[t.length - 1] = 1);
858
+ let te = (e) => Math.fround(t[e] - (e > 0 ? t[e - 1] : 0));
859
+ return e.sunPick.value = te($.SUN), e.emitterPick.value = te($.EMITTERS), e.envPick.value = te($.ENVIRONMENT), m;
860
+ }
861
+ _sceneDisc() {
862
+ let e = this.uniforms, t = this._visibleSceneBounds();
863
+ if (!t) return 0;
864
+ let [n, r, i] = t.min, [a, o, s] = t.max, c = .5 * Math.hypot(a - n, o - r, s - i);
865
+ return c > 0 && Number.isFinite(c) ? (e.sceneCenter.value.set((n + a) / 2, (r + o) / 2, (i + s) / 2), e.sceneRadius.value = c, Math.PI * c * c) : 0;
866
+ }
867
+ _visibleSceneBounds() {
868
+ let e = this.pt._bvhRecords, t = e ? null : this.pt.bvhStorageAttr?.array;
869
+ if (!e && !(t?.length >= 16)) return null;
870
+ let n = this.pt._instanceTable?.blasBase ?? 1;
871
+ if (e && !e.isResident(0, n)) return this.pt._whenTLASResident(() => {}), null;
872
+ let r = (e) => {
873
+ let t = this._u32Views.get(e);
874
+ return t || this._u32Views.set(e, t = new Uint32Array(e.buffer, e.byteOffset, e.length)), t;
875
+ }, i = (n) => {
876
+ let i = e ? e.chunkFor(n) : t;
877
+ return {
878
+ f: i,
879
+ u: r(i),
880
+ o: e ? e.baseOf(n) : n * 16
881
+ };
882
+ }, a = (e) => {
883
+ if (e.u[e.o + 3] !== Ge.CLUSTER_LEAF) return e.f[e.o + 2] !== 0;
884
+ let t = (e.u[e.o] >>> 28 & 3) + 1;
885
+ for (let n = 0; n < t; n++) if (!(e.u[e.o + 12 + n] & 2147483648)) return !0;
886
+ return !1;
887
+ }, o = i(0);
888
+ if (o.u[o.o + 3] >= 1073741824) return null;
889
+ let s = e ? e.recordCount : t.length / 16, c = [], l = [];
890
+ for (let e = 0; e < 3; e++) for (let t of [1, -1]) {
891
+ let n = (n, r) => t > 0 ? n.f[n.o + r * 8 + 4 + e] : -n.f[n.o + r * 8 + e], r = (e, t) => e.u[e.o + 3 + t * 4], u = -Infinity, d = [], f = (e) => {
892
+ let t = n(e, 0), i = n(e, 1), a = t <= i ? 0 : 1;
893
+ d.push(r(e, a), a === 0 ? t : i, r(e, 1 - a), a === 0 ? i : t);
894
+ };
895
+ f(o);
896
+ let p = 0;
897
+ for (; d.length;) {
898
+ let e = d.pop(), t = d.pop();
899
+ if (e <= u) continue;
900
+ if (t >= s || ++p > s) return null;
901
+ let n = i(t);
902
+ n.u[n.o + 3] >= 1073741824 ? a(n) && (u = e) : f(n);
903
+ }
904
+ if (u === -Infinity) return null;
905
+ (t > 0 ? l : c)[e] = t > 0 ? u : -u;
906
+ }
907
+ return {
908
+ min: c,
909
+ max: l
910
+ };
911
+ }
912
+ setLightGuiding(e) {
913
+ this._lightGuiding = e !== !1, this.uniforms.guide.value = 0, this.pt.reset();
914
+ }
915
+ _updateLightGuide() {
916
+ let e = this.uniforms, t = this.pt._kernelManager;
917
+ e.guideLearning.value = +!!this._lightGuiding;
918
+ let n = this.pt.frameCount;
919
+ if (n === 0) {
920
+ t.dispatch("guideClear"), e.guide.value = 0;
921
+ return;
922
+ }
923
+ if (!this._lightGuiding || !(n <= 32 ? !(n & n - 1) : n % 32 == 0)) return;
924
+ t.dispatch("guideBuild");
925
+ let r = this.pt.renderer.backend;
926
+ this.pt.renderer.initTexture(this._guideTexture);
927
+ let i = r.device.createCommandEncoder({ label: "LightGuide" });
928
+ i.copyBufferToTexture({
929
+ buffer: r.get(this._guideBuildAttr).buffer,
930
+ bytesPerRow: hn * 4,
931
+ rowsPerImage: 16
932
+ }, { texture: r.get(this._guideTexture).texture }, [mn, 16]), r.device.queue.submit([i.finish()]), e.guide.value = 1;
933
+ }
934
+ _disposeLightGuide() {
935
+ _(this.pt.renderer, this._guideBuildAttr), this._guideTexture?.dispose(), this._guideTexture = this._guideBuildAttr = null, this.uniforms.guideTexture = null;
936
+ }
937
+ _nextPassTag() {
938
+ return this._passTag = this._passTag + 1 & 2147483647, (Vn | this._passTag) >>> 0;
939
+ }
940
+ _traceLightPaths(e) {
941
+ let t = this.pt._kernelManager, n = this.uniforms.lightPaths.value;
942
+ this.pt._wfChunkRowBase.value = 0, this.pt._wfMaxRayCount.value = n, t.setDispatchForCount("lightGenerate", n), t.dispatch("lightGenerate");
943
+ let r = this.pt._useDynamicDispatch, i = this._lastLightCurveKey === this._lightCurveKey, a = i ? this._lastLightBounceCounts : null, o = i ? this._lastLightBounceEnergy : null, s = this.pt._bounceEarlyExitThreshold >= 0 ? this.pt._bounceEarlyExitThreshold * n * 64 : -1;
944
+ for (let i = 0; i <= e; i++) {
945
+ this.pt._wfCurrentBounce.value = i;
946
+ let c = i > 0 ? a?.[i - 1] : void 0, l = r && c > 0 ? Math.min(n, Math.ceil(c * 1.5) + 1024) : n;
947
+ for (let e of Le) t.setDispatchForCount(e, l);
948
+ if (r || t.dispatch("enterFull"), t.dispatch("extend"), this.pt._sortMaterials && (t.dispatch("resetGlobalHist"), t.dispatch("globalHist"), t.dispatch("globalPrefix"), t.dispatch("globalScatter")), t.dispatch("shade"), t.dispatch("compact"), t.dispatch(r ? "lightCopyback" : "lightSnapshot"), s >= 0 && i < e && o?.[i] !== void 0 && o[i] <= s) break;
949
+ }
950
+ this.uniforms.lightTrace.value > 0 && (t.setDispatchForCount("lightSplat", n * this.uniforms.slotsPerPath.value), t.dispatch("lightSplat")), this.merging && (t.dispatch("mergeClear"), t.setDispatchForCount("mergeInsert", n * this.uniforms.slotsPerPath.value), t.dispatch("mergeInsert"));
951
+ }
952
+ };
953
+ //#endregion
954
+ export { Tt as n, $n as t };