rayzee 11.2.0 → 11.2.1

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@@ -477,7 +477,7 @@ var ae = class {
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  samples: this.samples.slice()
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  };
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  }
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- }, oe = "11.2.0", $ = 1e4, se = 15e5;
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+ }, oe = "11.2.1", $ = 1e4, se = 15e5;
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  function ce(e, t, n = $) {
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  return e >= n && t / se < e / 3;
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  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "rayzee",
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- "version": "11.2.0",
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+ "version": "11.2.1",
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  "type": "module",
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  "description": "Real-time WebGPU path tracing engine built on Three.js",
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  "main": "dist/rayzee.umd.js",
@@ -77,7 +77,7 @@ export const ENGINE_DEFAULTS = deepFreeze( {
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  // Read when a model loads
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  maxTextureSize: 4096, // longest edge of a material texture; clamped to the hardware ceiling
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- areaLightIntensityScale: 1, // power of a glTF model's placeholder area lights (RectAreaLight extras)
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+ areaLightIntensityScale: 0.1, // power of a glTF model's placeholder area lights (RectAreaLight extras)
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  // Debug
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  visMode: 0, // a debug view (TSL/Debugger.js); 0 renders normally
@@ -210,7 +210,7 @@ export class RayzeeRenderer extends EventDispatcher {
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  if ( options.profile !== undefined ) {
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  throw new Error( 'the `profile` option was removed: the engine has one set of defaults. For the old \'physical\' '
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- + 'profile set `dofMode: \'physical\'` through `settings`.' );
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+ + 'profile set `areaLightIntensityScale: 1` and `dofMode: \'physical\'` through `settings`.' );
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  }
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