rayzee 11.16.0 → 11.17.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (107) hide show
  1. package/README.md +1 -1
  2. package/dist/ArchiveFormats-_WrBUn7t.js +2796 -0
  3. package/dist/{ArchiveImporter-CEv5EDgg.js → ArchiveImporter-CdtFzb0f.js} +1345 -1305
  4. package/dist/BidirectionalIntegrator-BH-c324Z.js +960 -0
  5. package/dist/{BufferLayout-ny3WneEc.js → BufferLayout-QzWWnb3A.js} +3 -0
  6. package/dist/{CameraRay-CdVb2LnS.js → CameraRay-gszl6gQ8.js} +20 -12
  7. package/dist/{ColorManagement-B6SgefNi.js → ColorManagement-D7Vcr71o.js} +36 -37
  8. package/dist/Common-jRX6P1vs.js +683 -0
  9. package/dist/CompactKernel-cuEVr6Jy.js +21025 -0
  10. package/dist/DepthPass-BAXPCPq-.js +69 -0
  11. package/dist/{LocalExposure-CMO6fd8G.js → LocalExposure-DUUpAbvu.js} +1 -1
  12. package/dist/{NeuralRetouch-CYRGwe9E.js → NeuralRetouch-RRRAJJZw.js} +3 -3
  13. package/dist/{NeuralSuperRes-p0A3_wjO.js → NeuralSuperRes-BXu9pHRi.js} +4 -4
  14. package/dist/{OpenStorage-CjlOYQyW.js → OpenStorage-PsDTuAHF.js} +2 -2
  15. package/dist/{PhysicalSky-qHATDBbB.js → PhysicalSky-Cbf04lJr.js} +310 -310
  16. package/dist/{PictureView-6y4XsUf0.js → PictureView-CqcqmjYy.js} +29 -29
  17. package/dist/{RayzeeRenderer-ClGfovbz.js → RayzeeRenderer-y85Ubgr_.js} +2539 -3702
  18. package/dist/{TextureBuckets-CcOI4Bdg.js → TextureBuckets-BfkUIWK6.js} +2 -0
  19. package/dist/{TextureSampling-CQMmzhCp.js → TextureSampling-Cmd2X04v.js} +129 -126
  20. package/dist/{ToneMapGPU-tJZo_-7S.js → ToneMapGPU-CVKz1Wun.js} +1 -1
  21. package/dist/{ViewTransforms-Bh7hSjSb.js → ViewTransforms-BjMXpgR2.js} +95 -66
  22. package/dist/addons/archives.es.js +2 -2
  23. package/dist/addons/bidirectional.es.js +1 -1
  24. package/dist/addons/color.es.js +1 -1
  25. package/dist/addons/physical-sky.es.js +1 -1
  26. package/dist/addons/storage.es.js +1 -1
  27. package/dist/rayzee-core.es.js +9 -10
  28. package/dist/rayzee.es.js +772 -788
  29. package/dist/rayzee.umd.js +110 -110
  30. package/package.json +2 -2
  31. package/src/EngineDefaults.js +2 -0
  32. package/src/RayzeeRenderer.js +92 -51
  33. package/src/RenderSettings.js +8 -0
  34. package/src/addons/archives/ArchiveImporter.js +67 -20
  35. package/src/addons/archives/ArchiveReader.js +4 -1
  36. package/src/addons/archives/pbrt/PBRTSceneBuilder.js +42 -12
  37. package/src/addons/archives/pbrt/index.js +12 -2
  38. package/src/addons/archives/usd/USDScene.js +25 -3
  39. package/src/addons/bidirectional/Bidirectional.js +1 -0
  40. package/src/addons/bidirectional/BidirectionalIntegrator.js +6 -6
  41. package/src/addons/color/ColorSpaces.js +2 -1
  42. package/src/addons/color/OcioViews.js +3 -3
  43. package/src/addons/physical-sky/PhysicalSky.js +2 -3
  44. package/src/addons/storage/OpenStorage.js +2 -0
  45. package/src/bvh/ReinsertionOptimizer.js +3 -2
  46. package/src/environment/EnvironmentManager.js +2 -2
  47. package/src/lights/LightManager.js +3 -2
  48. package/src/lights/LightSerializer.js +5 -4
  49. package/src/loaders/AssetLoader.js +3 -2
  50. package/src/loaders/PlatformImageLoader.js +180 -12
  51. package/src/loaders/SceneLoading.js +2 -0
  52. package/src/materials/MaterialDataManager.js +19 -7
  53. package/src/materials/MaterialPacking.js +5 -1
  54. package/src/materials/TextureCreator.js +137 -22
  55. package/src/output/Pictures.js +0 -1
  56. package/src/output/TextureReadback.js +2 -1
  57. package/src/pathtracer/KernelManager.js +21 -4
  58. package/src/pathtracer/PackedRayBuffer.js +3 -14
  59. package/src/pathtracer/PathTracer.js +24 -26
  60. package/src/pathtracer/PathTracerStage.js +5 -0
  61. package/src/pathtracer/QueueManager.js +9 -11
  62. package/src/pathtracer/StorageTexturePool.js +24 -35
  63. package/src/pathtracer/UniformManager.js +2 -0
  64. package/src/pipeline/Compositor.js +2 -2
  65. package/src/scene/BufferLayout.js +5 -3
  66. package/src/scene/GeometryExtractor.js +22 -2
  67. package/src/scene/SceneEdits.js +5 -1
  68. package/src/scene/SceneProcessor.js +2 -0
  69. package/src/scene/ViewCamera.js +2 -1
  70. package/src/shaders/Common.js +9 -1
  71. package/src/shaders/DFGTable.js +16 -16
  72. package/src/shaders/EmissiveSampling.js +56 -7
  73. package/src/shaders/Fog.js +238 -90
  74. package/src/shaders/LightBVHSampling.js +28 -9
  75. package/src/shaders/LightsDirect.js +32 -20
  76. package/src/shaders/LightsIndirect.js +6 -8
  77. package/src/shaders/LightsSampling.js +5 -4
  78. package/src/shaders/MaterialProperties.js +22 -3
  79. package/src/shaders/MaterialTransmission.js +125 -152
  80. package/src/shaders/Random.js +4 -1
  81. package/src/shaders/SceneResources.js +9 -1
  82. package/src/shaders/Struct.js +2 -0
  83. package/src/shaders/TextureSampling.js +18 -7
  84. package/src/shaders/ThreePatches.js +3 -33
  85. package/src/shaders/kernels/DepthPass.js +1 -2
  86. package/src/shaders/kernels/ShadeKernel.js +44 -19
  87. package/src/viewer/PathTracerApp.js +2 -1
  88. package/src/viewer/animation/VideoRenderManager.js +2 -0
  89. package/src/viewer/camera/CameraManager.js +1 -1
  90. package/src/viewer/denoise/DenoisingManager.js +2 -2
  91. package/src/viewer/denoise/MotionVector.js +6 -26
  92. package/src/viewer/denoise/NRD.js +25 -40
  93. package/src/viewer/denoise/NormalDepth.js +14 -46
  94. package/src/viewer/denoise/OIDNDenoiser.js +13 -15
  95. package/src/viewer/overlays/ViewOverlayRenderer.js +2 -1
  96. package/src/viewer/picture/AIUpscaler.js +8 -0
  97. package/src/viewer/picture/PictureView.js +5 -2
  98. package/dist/ArchiveFormats-CWi6IbSp.js +0 -1401
  99. package/dist/AssetConfig-C8BsprCp.js +0 -30
  100. package/dist/BidirectionalIntegrator-KWRQrMXX.js +0 -960
  101. package/dist/CompactKernel-C6TCBB6i.js +0 -19759
  102. package/dist/DepthPass-BMnBuepB.js +0 -69
  103. package/dist/PackedRayBuffer-BhqeNEaL.js +0 -802
  104. /package/dist/{EngineEvents-oQGofgRf.js → EngineEvents-Cdhzr9Bq.js} +0 -0
  105. /package/dist/{EngineIssues-DHAU18xh.js → EngineIssues-pnvWClTX.js} +0 -0
  106. /package/dist/{SolarLimb-IayvafJP.js → SolarLimb-BiVdxxmL.js} +0 -0
  107. /package/dist/{ZipReader-D6LbMsfZ.js → ZipReader-CEcslQJR.js} +0 -0
@@ -0,0 +1,960 @@
1
+ import { L as e, M as t, Q as n, U as r, c as i, d as a, it as o, j as s, nt as c, s as l, st as u, u as d, vt as f, w as p } from "./Common-jRX6P1vs.js";
2
+ import { E as m, O as h, S as ee, T as g, a as _, b as v, c as y, j as b, k as x, p as S, t as te, x as ne } from "./TextureSampling-Cmd2X04v.js";
3
+ import { o as re } from "./TextureBuckets-BfkUIWK6.js";
4
+ import { A as ie, An as C, Bn as w, Cn as ae, Ct as oe, Dt as T, Et as E, Gn as se, Hn as ce, J as le, Jn as D, Jt as O, Ln as ue, M as k, Mn as de, P as fe, Qn as A, Qt as j, Rt as pe, Tn as M, Tt as me, Un as he, Ut as ge, Vn as _e, Wn as N, Wt as ve, Xt as ye, Z as P, _ as be, _t as xe, bt as Se, c as F, dt as Ce, et as we, g as Te, gt as Ee, h as I, ht as De, j as Oe, jn as L, k as ke, kn as Ae, kt as je, l as Me, mt as Ne, nn as Pe, nt as Fe, pn as R, q as Ie, qt as Le, r as Re, tt as ze, ut as Be, x as Ve, xt as He, yt as Ue } from "./CompactKernel-cuEVr6Jy.js";
5
+ import { r as We } from "./BufferLayout-QzWWnb3A.js";
6
+ import { DataTexture as Ge, FloatType as Ke, RedFormat as qe, Vector3 as Je } from "three";
7
+ import { Break as Ye, Fn as Xe, If as z, Loop as Ze, Return as B, abs as V, atomicAdd as Qe, atomicFunc as $e, atomicLoad as et, atomicStore as tt, bool as nt, cos as rt, cross as it, dot as H, exp2 as at, float as U, floor as ot, instanceIndex as st, int as W, ivec2 as ct, ivec3 as lt, length as ut, localId as dt, log2 as ft, max as G, min as pt, mix as mt, normalize as ht, sampler as gt, select as K, sin as _t, sqrt as vt, storage as yt, texture as bt, uint as q, uniform as J, uniformArray as xt, vec2 as St, vec3 as Y, vec4 as Ct, workgroupId as wt } from "three/tsl";
8
+ //#region \0rolldown/runtime.js
9
+ var Tt = Object.defineProperty, Et = (e, t) => {
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+ let n = {};
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+ for (var r in e) Tt(n, r, {
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+ get: e[r],
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+ enumerable: !0
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+ });
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+ return t || Tt(n, Symbol.toStringTag, { value: "Module" }), n;
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+ }, Dt = /* @__PURE__ */ Et({
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+ LampPick: () => Ot,
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+ areaLightDirectPdfW: () => Lt,
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+ directionalConeSolidAngle: () => It,
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+ lampCount: () => kt,
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+ lampPickPdf: () => Pt,
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+ pickLamp: () => Nt,
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+ spotConeSolidAngle: () => Ft
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+ }), Ot = u({
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+ kind: "int",
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+ index: "int",
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+ pdf: "float",
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+ total: "float"
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+ }), kt = (e) => e.numDirectional.add(e.numArea).add(e.numPoint).add(e.numSpot), At = (e, t) => K(t.lessThan(e.numDirectional), W(0), K(t.lessThan(e.numDirectional.add(e.numArea)), W(1), K(t.lessThan(e.numDirectional.add(e.numArea).add(e.numPoint)), W(2), W(3)))), jt = (e, t) => K(t.equal(W(0)), W(0), K(t.equal(W(1)), e.numDirectional, K(t.equal(W(2)), e.numDirectional.add(e.numArea), e.numDirectional.add(e.numArea).add(e.numPoint)))), Mt = (e, t, n, r, i) => {
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+ let a = (e, t, n) => z(t.greaterThan(W(0)), () => {
31
+ Ze({
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+ start: W(0),
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+ end: t,
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+ type: "int",
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+ condition: "<"
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+ }, ({ i: t }) => {
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+ i(W(e), t, n(t).toVar());
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+ });
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+ });
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+ a(0, e.numDirectional, (t) => ke(Ce.wrap(xe(e.directional, t)), n, r, W(0))), a(1, e.numArea, (i) => {
41
+ let a = Be.wrap(Ee(e.area, i));
42
+ return K(a.intensity.greaterThan(0), k(a, t, n, r), U(0));
43
+ }), a(2, e.numPoint, (i) => ie(Ne.wrap(Ue(e.point, i)), t, n, r)), a(3, e.numSpot, (i) => Oe(De.wrap(He(e.spot, i)), t, n, r));
44
+ };
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+ function Nt(e, t, n, r, i, a) {
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+ let o = W(-1).toVar(), s = W(-1).toVar(), c = U(0).toVar(), l = U(0).toVar();
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+ Mt(e, t, n, r, (t, n, r) => {
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+ l.addAssign(r), z(r.greaterThan(0).and(a(W(g + 64).add(jt(e, t)).add(n)).mul(l).lessThan(r)), () => {
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+ o.assign(t), s.assign(n), c.assign(r);
50
+ });
51
+ });
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+ let u = kt(e).toVar(), d = c.div(G(l, 1e-10)).toVar();
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+ return z(l.lessThanEqual(0), () => {
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+ let t = pt(W(i.mul(U(u))), u.sub(W(1))).toVar();
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+ o.assign(At(e, t)), s.assign(t.sub(jt(e, o))), d.assign(U(1).div(G(U(u), 1)));
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+ }), Ot({
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+ kind: o,
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+ index: s,
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+ pdf: d,
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+ total: l
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+ });
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+ }
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+ function Pt(e, t, n, r, i, a) {
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+ let o = U(0).toVar(), s = U(0).toVar();
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+ return Mt(e, r, i, a, (e, r, i) => {
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+ o.addAssign(i), z(e.equal(t).and(r.equal(n)), () => {
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+ s.assign(i);
68
+ });
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+ }), K(o.greaterThan(0), s.div(o), U(1).div(G(U(kt(e)), 1)));
70
+ }
71
+ var Ft = (e) => U(2 * i).mul(G(U(1).sub(rt(e.angle)), 1e-10)), It = (e) => U(2 * i).mul(G(U(1).sub(rt(e.angle.mul(.5))), 1e-10)), Lt = (e, t, n, r) => {
72
+ let i = T(t, e.position.sub(e.u).sub(e.v), e.u.mul(2), e.v.mul(2)).toVar();
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+ return K(e.shape.lessThan(.5).and(i.greaterThan(1e-5)), U(1).div(i), n.mul(n).div(G(e.area.mul(G(r, .001)), 1e-10)));
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+ }, Rt = /* @__PURE__ */ Et({
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+ DIM_CONNECT_PATH: () => 16,
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+ DIM_CONNECT_VERTEX: () => 17,
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+ DIM_EMIT: () => X,
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+ LIGHT_PIXEL_ROW_OFFSET: () => zt,
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+ PASS_TAG_BIT: () => Ht,
80
+ SOURCE: () => on,
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+ SPLAT_MAX: () => Vt,
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+ SPLAT_SCALE: () => Bt,
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+ STRATEGY: () => en,
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+ STRATEGY_ALONE: () => 8,
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+ emitterAreaPdf: () => rn,
86
+ emitterSideProbability: () => nn,
87
+ facingSide: () => fn,
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+ lampSource: () => cn,
89
+ lightEndCosine: () => pn,
90
+ lightPathPixel: () => Wt,
91
+ mergeEta: () => Xt,
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+ mergeRadiusAt: () => Yt,
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+ mergeVmAt: () => Zt,
94
+ mis: () => Q,
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+ misMergePartial: () => Qt,
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+ misOnHit: () => Gt,
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+ misOnScatter: () => qt,
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+ misOnSpecular: () => Kt,
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+ misPartial: () => Jt,
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+ misWeight: () => $t,
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+ resolveSurfaceMaterial: () => dn,
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+ sourceLampIndex: () => un,
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+ sourceLampType: () => ln,
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+ sourcePick: () => sn,
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+ strategyWeight: () => tn,
106
+ sunEmissionPdf: () => an
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+ }), X = g + 2048, zt = 65536, Bt = 16384, Vt = 4096, Ht = 2147483648, Ut = 1e30, Z = (e) => K(e.equal(e), e, U(0)).clamp(0, Ut), Wt = (e, t) => {
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+ let n = q(t.x);
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+ return St(U(q(e).mod(n)).add(.5), U(q(e).div(n).add(q(zt))).add(.5));
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+ }, Q = (e) => e.mul(e), Gt = (e, t, n) => {
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+ let r = G(n, 1e-6);
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+ e.dVCM.assign(Z(e.dVCM.mul(Q(t.mul(t).div(r))))), e.dVC.assign(Z(e.dVC.div(Q(r))));
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+ }, Kt = (e, t) => {
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+ e.dVC.assign(Z(e.dVC.mul(Q(t)))), e.dVCM.assign(0);
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+ }, qt = (e, t, n, r) => {
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+ let i = G(n, 1e-12), a = e.dVC.mul(Q(r)).add(e.dVCM);
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+ e.dVC.assign(Z(Q(t.div(i)).mul(Z(e.vm ? a.add(e.vm) : a)))), e.dVCM.assign(Z(Q(U(1).div(i))));
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+ }, Jt = (e, t, n) => {
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+ let r = t.dVCM.add(t.dVC.mul(Q(n)));
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+ return Z(Z(Q(e)).mul(Z(t.vm ? r.add(t.vm) : r)));
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+ }, Yt = (e, t) => G(e.mergeConst.add(e.mergeSlope.mul(ut(t.sub(e.cameraPosition)))), e.mergeMin), Xt = (e, t) => t.mul(t).mul(Math.PI).mul(U(e.lightPaths)), Zt = (e, t) => {
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+ let n = Xt(e, Yt(e, t)).mul(e.mergeTrust);
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+ return n.mul(n);
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+ }, Qt = (e, t, n) => Z(Z(e.dVCM.add(e.dVC.mul(Q(t)))).mul(n)), $t = (e, t) => U(1).div(U(1).add(Z(e)).add(Z(t))), en = {
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+ ALL: 0,
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+ HIT: 1,
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+ NEE: 2,
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+ CONNECT: 3,
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+ LIGHT_TRACE: 4,
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+ MERGE: 5
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+ }, tn = (e, t, n, r = U(1)) => K(e.equal(q(en.ALL)).or(e.equal(q(t))), n, K(e.equal(q(t + 8)), r, U(0))), nn = (e, t) => K(e.equal(W(2)), U(.5), K(e.equal(W(1)), K(t.lessThan(0), U(1), U(0)), K(t.greaterThan(0), U(1), U(0)))), rn = (e, t, n = 1) => G(H(e, d), 0).div(G(t, 1e-10)).mul(n), an = (e, t, n) => e.sunPick.mul(n).div(G(t.y, 1e-30)), on = {
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+ SUN: 0,
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+ EMITTERS: 1,
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+ ENVIRONMENT: 2,
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+ LAMPS: 3
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+ }, sn = (e, t) => {
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+ let n = W(t);
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+ return e.sourceCdf.element(n).sub(K(n.greaterThan(W(0)), e.sourceCdf.element(G(n.sub(W(1)), W(0))), U(0)));
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+ }, cn = (e, t, n) => K(t.equal(W(0)), W(e.sourceOffsets[0]), K(t.equal(W(1)), W(e.sourceOffsets[1]), K(t.equal(W(2)), W(e.sourceOffsets[2]), W(e.sourceOffsets[3])))).add(n), ln = (e, t) => K(t.lessThan(W(e.sourceOffsets[1])), W(0), K(t.lessThan(W(e.sourceOffsets[2])), W(1), K(t.lessThan(W(e.sourceOffsets[3])), W(2), W(3)))), un = (e, t, n) => t.sub(K(n.equal(W(0)), W(e.sourceOffsets[0]), K(n.equal(W(1)), W(e.sourceOffsets[1]), K(n.equal(W(2)), W(e.sourceOffsets[2]), W(e.sourceOffsets[3])))));
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+ function dn(e, t, r, i) {
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+ let a = o.wrap(p(W(e), i)).toVar();
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+ a.normalMapIndex.assign(W(-1)), a.bumpMapIndex.assign(W(-1)), a.displacementMapIndex.assign(W(-1));
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+ let s = c.wrap(S(a, t, r, Ct(0))).toVar(), u = s.roughness.toVar();
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+ a.color.assign(s.albedo), a.metalness.assign(s.metalness.clamp(0, 1)), a.roughness.assign(s.roughness.clamp(l, 1)), a.sheenRoughness.assign(a.sheenRoughness.clamp(.05, 1));
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+ let d = _({
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+ uv: t,
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+ transform: a.albedoTransform
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+ }).toVar();
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+ z(a.anisotropyMapIndex.greaterThanEqual(W(0)), () => {
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+ let e = y(a, d).toVar();
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+ a.anisotropy.assign(e.x), a.anisotropyRotation.assign(e.y);
152
+ });
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+ let f = n.wrap(te(a, d)).toVar();
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+ return a.transmission.assign(f.transmission), a.clearcoat.assign(f.clearcoat), a.clearcoatRoughness.assign(f.clearcoatRoughness), a.sheenColor.assign(f.sheenColor), a.sheenRoughness.assign(f.sheenRoughness), a.iridescence.assign(f.iridescence), a.iridescenceThicknessRange.assign(St(a.iridescenceThicknessRange.x, f.iridescenceThickness)), a.specularIntensity.assign(f.specularIntensity), a.specularColor.assign(f.specularColor), a.diffuseTransmission.assign(f.diffuseTransmission), a.diffuseTransmissionColor.assign(f.diffuseTransmissionColor), a.diffuseRoughness.assign(f.diffuseRoughness), z(u.lessThan(l).and(a.anisotropy.equal(0)).and(a.clearcoat.equal(0)).and(a.transmission.equal(0)).and(a.subsurface.equal(0)), () => {
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+ a.roughness.assign(0);
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+ }), a;
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+ }
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+ var fn = (e, t, n) => K(n.diffuseTransmission.greaterThan(0).and(H(e, t).lessThan(0)), e.negate(), e), pn = (e, t, n, r) => V(H(e, t)).mul(V(H(r, n))).div(G(V(H(e, n)), 1e-4)), mn = 4;
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+ mn * mn;
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+ var hn = 4096, gn = hn + 1, _n = Math.ceil(gn * 4 / 256) * 64, vn = .2, yn = (e) => {
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+ let t = ht(it(K(V(e.x).greaterThan(.9), Y(0, 1, 0), Y(1, 0, 0)), e)).toVar();
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+ return {
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+ u: t,
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+ v: it(e, t).toVar()
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+ };
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+ }, bn = (e) => {
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+ let t = e.div(G(V(e.x).add(V(e.y)).add(V(e.z)), 1e-20)).toVar(), n = St(t.x, t.z).toVar();
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+ z(t.y.lessThan(0), () => {
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+ n.assign(St(U(1).sub(V(t.z)).mul(K(t.x.greaterThanEqual(0), 1, -1)), U(1).sub(V(t.x)).mul(K(t.z.greaterThanEqual(0), 1, -1))));
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+ });
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+ let r = ot(n.mul(.5).add(.5).mul(mn)).clamp(0, mn - 1);
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+ return W(r.y).mul(mn).add(W(r.x));
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+ }, xn = (e, t, n) => {
174
+ let { u: r, v: i } = yn(t), a = n.sub(e.sceneCenter);
175
+ return St(H(a, r), H(a, i)).div(e.sceneRadius);
176
+ }, Sn = (e) => {
177
+ let t = e.mul(.5).add(.5).mul(64).toVar();
178
+ return K(t.x.greaterThanEqual(0).and(t.y.greaterThanEqual(0)).and(t.x.lessThan(64)).and(t.y.lessThan(64)), W(t.y).mul(64).add(W(t.x)), W(-1));
179
+ }, Cn = (e, t, n) => e.guide.greaterThan(q(0)).and(t.load(ct(W(hn), n)).x.greaterThan(0)), wn = (e, t, n, r) => {
180
+ let i = xn(e, n, r).toVar(), a = e.sceneRadius.mul(e.sceneRadius).toVar(), o = K(H(i, i).lessThanEqual(1), U(1).div(G(a.mul(Math.PI), 1e-30)), U(0)).toVar(), s = bn(n).toVar(), c = Sn(i).toVar(), l = (e) => t.load(ct(G(e, W(0)), s)).x, u = K(c.greaterThanEqual(W(0)), l(c).sub(K(c.greaterThan(W(0)), l(c.sub(W(1))), U(0))), U(0)).mul(hn / 4).div(G(a, 1e-30));
181
+ return K(Cn(e, t, s), mt(u, o, vn), o);
182
+ }, Tn = (e, t, n, r, i) => {
183
+ let { u: a, v: o } = yn(n), s = St(0).toVar(), c = bn(n).toVar();
184
+ return z(Cn(e, t, c).and(r.lessThan(1 - vn)), () => {
185
+ let e = r.div(1 - vn).toVar(), n = W(0).toVar(), a = W(hn - 1).toVar();
186
+ Ze(n.lessThan(a), () => {
187
+ let r = n.add(a).div(2).toVar();
188
+ z(t.load(ct(r, c)).x.lessThanEqual(e), () => {
189
+ n.assign(r.add(1));
190
+ }).Else(() => {
191
+ a.assign(r);
192
+ });
193
+ });
194
+ let o = St(U(n.mod(W(64))), U(n.div(W(64))));
195
+ s.assign(o.add(i).div(64).mul(2).sub(1));
196
+ }).Else(() => {
197
+ let e = vt(i.x), t = i.y.mul(2 * Math.PI);
198
+ s.assign(St(e.mul(rt(t)), e.mul(_t(t))));
199
+ }), e.sceneCenter.add(n.mul(e.sceneRadius)).add(a.mul(s.x).add(o.mul(s.y)).mul(e.sceneRadius));
200
+ }, En = (e, t, n, r) => {
201
+ let i = Sn(xn(t, n, r)).toVar();
202
+ z(t.guideLearning.greaterThan(q(0)).and(i.greaterThanEqual(W(0))), () => {
203
+ Qe(e.element(q(Le.GUIDE).add(q(bn(n).mul(W(hn)).add(i)))), q(1));
204
+ });
205
+ };
206
+ function Dn({ counters: e, out: t }) {
207
+ return Xe(() => {
208
+ let n = st;
209
+ z(n.greaterThanEqual(q(16)), () => {
210
+ B();
211
+ });
212
+ let r = q(Le.GUIDE).add(n.mul(q(hn))).toVar(), i = U(0).toVar();
213
+ Ze({
214
+ start: W(0),
215
+ end: W(hn),
216
+ type: "int",
217
+ condition: "<"
218
+ }, ({ i: t }) => {
219
+ i.addAssign(U(et(e.element(r.add(q(t))))));
220
+ });
221
+ let a = n.mul(q(_n)).toVar(), o = U(0).toVar();
222
+ Ze({
223
+ start: W(0),
224
+ end: W(hn),
225
+ type: "int",
226
+ condition: "<"
227
+ }, ({ i: n }) => {
228
+ o.addAssign(U(et(e.element(r.add(q(n)))))), t.element(a.add(q(n))).assign(K(i.greaterThan(0), K(n.equal(W(hn - 1)), U(1), o.div(i)), U(0)));
229
+ }), t.element(a.add(q(hn))).assign(i);
230
+ })().compute(16, [16]);
231
+ }
232
+ function On({ counters: e }) {
233
+ return Xe(() => {
234
+ z(st.lessThan(q(O)), () => {
235
+ tt(e.element(q(Le.GUIDE).add(st)), q(0));
236
+ });
237
+ })().compute(O, [256]);
238
+ }
239
+ //#endregion
240
+ //#region src/addons/bidirectional/LightGenerateKernel.js
241
+ function kn(e) {
242
+ let { rayBufferRW: n, hitBufferRW: i, activeIndicesRW: a, counters: o, lightBuffer: s, triangleBuffer: c, bvhBuffer: l, emissiveTriangleCount: u, emissiveVec4Offset: d, emissiveTotalPower: f, emissiveBoost: p, sunDirection: g, sunRadiance: _, sunParams: v, environmentIntensity: y, envTexture: S, envCDFTexture: te, envMatrix: ne, envResolution: re, directionalLightsBuffer: ie, areaLightsBuffer: C, pointLightsBuffer: ae, spotLightsBuffer: T, bidirectional: D, resolution: O, frame: k, transmissiveBounces: de } = e, { lightPaths: fe } = D;
243
+ return Xe(() => {
244
+ let e = st;
245
+ z(e.equal(q(0)), () => {
246
+ tt(o.element(q(Le.ACTIVE_RAY_COUNT)), fe), tt(o.element(q(Le.ENTERING_COUNT)), fe);
247
+ }), z(e.greaterThanEqual(fe), () => {
248
+ B();
249
+ }), a.element(e).assign(e);
250
+ let A = Wt(e, O).toVar(), j = b({ state: m({
251
+ pixelCoord: A,
252
+ rayIndex: W(3),
253
+ frame: k
254
+ }) }).toVar(), M = Y(0).toVar(), F = Y(0, 1, 0).toVar(), I = Y(0).toVar(), Oe = U(0).toVar(), L = U(0).toVar(), ke = W(-1).toVar(), Ae = W(0).toVar(), je = U(1).toVar(), Me = nt(!1).toVar(), Pe = h(A, W(0), W(X + 4), j, O, k).toVar(), R = W(0).toVar(), Re = W(D.sourceCount - 1).toVar();
255
+ Ze(R.lessThan(Re), () => {
256
+ let e = R.add(Re).div(2).toVar();
257
+ z(D.sourceCdf.element(e).lessThanEqual(Pe), () => {
258
+ R.assign(e.add(1));
259
+ }).Else(() => {
260
+ Re.assign(e);
261
+ });
262
+ });
263
+ let Ve = D.guideTexture, We = (e) => {
264
+ let t = Tn(D, Ve, e, h(A, W(0), W(X + 7), j, O, k), x(A, W(0), W(X + 6), j, O, k)).toVar();
265
+ return {
266
+ start: t,
267
+ pdf: wn(D, Ve, e, t)
268
+ };
269
+ };
270
+ z(R.equal(W(on.SUN)), () => {
271
+ let e = ze(g, v, x(A, W(0), W(X + 5), j, O, k)).toVar(), t = Fe(e, g, _, v).mul(y).toVar(), n = We(e), r = an(D, v, n.pdf).toVar();
272
+ z(t.x.add(t.y).add(t.z).greaterThan(0).and(r.greaterThan(0)), () => {
273
+ M.assign(n.start), F.assign(e.negate()), I.assign(t.div(r)), Oe.assign(Q(U(1).div(v.y.mul(r)))), L.assign(Q(U(1).div(r))), Me.assign(!0);
274
+ });
275
+ }).ElseIf(R.equal(W(on.EMITTERS)), () => {
276
+ let e = le(s, d, u, h(A, W(0), W(X), j, O, k)).toVar(), n = d.add(e.mul(W(2))), i = s.element(n).toVar(), a = s.element(n.add(W(1))).toVar();
277
+ ke.assign(W(i.x)), Ae.assign(W(i.w));
278
+ let o = Ie.wrap(P(ke, c, l, Ae)).toVar(), m = we(o.v0, o.v1, o.v2, x(A, W(0), W(X + 1), j, O, k)).toVar(), g = ht(it(o.v1.sub(o.v0), o.v2.sub(o.v0))).toVar(), _ = ee(r(c, ke, 4).z).toVar(), v = K(_.equal(W(1)).or(_.equal(W(2)).and(h(A, W(0), W(X + 3), j, O, k).lessThan(.5))).toVar(), g.negate(), g).toVar();
279
+ F.assign(pe(v, x(A, W(0), W(X + 2), j, O, k)));
280
+ let y = H(F, v).toVar(), b = G(i.y, 0).div(G(f, 1e-10)).div(G(a.w, 1e-20)).mul(K(_.equal(W(2)), U(.5), U(1))).mul(D.emitterPick).toVar(), S = b.mul(y).div(Math.PI).toVar();
281
+ z(y.greaterThan(1e-6).and(S.greaterThan(0)), () => {
282
+ M.assign(t(m, v)), I.assign(a.xyz.mul(p).mul(Math.PI).div(b)), Oe.assign(Q(U(1).div(S))), L.assign(Q(y.div(S))), je.assign(y), Me.assign(!0);
283
+ });
284
+ }).ElseIf(R.equal(W(on.ENVIRONMENT)), () => {
285
+ let e = ve(te, ne, re, x(A, W(0), W(X + 5), j, O, k)), t = e.direction.toVar(), n = e.pdf.toVar(), r = ge({
286
+ tex: S,
287
+ samp: gt(S),
288
+ direction: t,
289
+ environmentMatrix: ne,
290
+ environmentIntensity: y,
291
+ enableEnvironmentLight: U(1)
292
+ }).xyz.toVar(), i = We(t), a = D.envPick.mul(n).mul(i.pdf).toVar();
293
+ z(r.x.add(r.y).add(r.z).greaterThan(0).and(a.greaterThan(0)), () => {
294
+ M.assign(i.start), F.assign(t.negate()), I.assign(r.div(a)), Oe.assign(Q(n.div(a))), L.assign(Q(U(1).div(a))), ke.assign(W(-1 - on.ENVIRONMENT)), Me.assign(!0);
295
+ });
296
+ }).ElseIf(R.greaterThanEqual(W(on.LAMPS)), () => {
297
+ let e = sn(D, R).toVar(), t = ln(D, R).toVar(), n = un(D, R, t).toVar();
298
+ ke.assign(W(-1).sub(R));
299
+ let r = U(0).toVar(), i = Y(0).toVar(), a = x(A, W(0), W(X + 2), j, O, k).toVar();
300
+ z(t.equal(W(0)), () => {
301
+ let t = Ce.wrap(xe(ie, n)), a = ht(t.direction).toVar();
302
+ i.assign(t.color.mul(t.intensity)), r.assign(e), z(t.angle.greaterThan(0), () => {
303
+ let e = It(t).toVar();
304
+ a.assign(oe(a, t.angle.mul(.5), x(A, W(0), W(X + 5), j, O, k))), i.divAssign(e), r.divAssign(e);
305
+ });
306
+ let o = We(a);
307
+ r.mulAssign(o.pdf), M.assign(o.start), F.assign(a.negate());
308
+ }).ElseIf(t.equal(W(1)), () => {
309
+ let t = Be.wrap(Ee(C, n)), o = t.shape.greaterThan(.5), s = x(A, W(0), W(X + 1), j, O, k).toVar(), c = vt(s.x), l = s.y.mul(2 * Math.PI);
310
+ M.assign(t.position.add(t.u.mul(K(o, c.mul(rt(l)), s.x.mul(2).sub(1)))).add(t.v.mul(K(o, c.mul(_t(l)), s.y.mul(2).sub(1))))), F.assign(pe(t.normal, a));
311
+ let u = H(F, t.normal).toVar();
312
+ i.assign(K(t.area.greaterThan(0).and(u.greaterThan(1e-6)), Te(t).mul(be(u, t.spread)).mul(u), Y(0))), r.assign(e.div(G(t.area, 1e-20)).mul(u).div(Math.PI)), L.assign(Q(u.div(G(r, 1e-30))));
313
+ }).ElseIf(t.equal(W(2)), () => {
314
+ let t = Ne.wrap(Ue(ae, n));
315
+ M.assign(t.position), F.assign(oe(Y(0, 1, 0), U(Math.PI), a)), i.assign(t.color.mul(t.intensity)), r.assign(e.div(4 * Math.PI));
316
+ }).Else(() => {
317
+ let t = De.wrap(He(T, n));
318
+ M.assign(t.position), F.assign(oe(t.direction, t.angle, a));
319
+ let o = F.negate();
320
+ i.assign(t.color.mul(t.intensity).mul(Se({
321
+ coneCosine: rt(t.angle),
322
+ blend: t.penumbra,
323
+ angleCosine: H(F, t.direction)
324
+ })).mul(E(t, o)).mul(me(t, o))), r.assign(e.div(Ft(t)));
325
+ }), z(i.x.add(i.y).add(i.z).greaterThan(0).and(r.greaterThan(0)), () => {
326
+ I.assign(i.div(r)), Oe.assign(Q(U(1).div(r))), Me.assign(!0);
327
+ });
328
+ }), z(Me.not(), () => {
329
+ _e(n, e, F, q(0)), B();
330
+ });
331
+ let Ge = G(G(G(I.x, I.y), I.z), 1e-20).toVar();
332
+ ce(n, e, M, W(0), W(0)), _e(n, e, F, q(ye.ACTIVE | ye.REDIRECTED | ye.LIGHT_PATH | ye.LIGHT_EMITTED)), N(n, e, I.div(Ge), U(0)), he(n, e, Ct(Y(0), U(1))), w(n, e, q(0), q(de), U(1), U(1), U(1)), se(i, e, j, Oe, L), ue(i, e, ke, Ae, je, Ge);
333
+ });
334
+ }
335
+ //#endregion
336
+ //#region src/addons/bidirectional/ConnectKernel.js
337
+ function An(e) {
338
+ let { rayBufferRW: n, hitBufferRO: r, activeIndicesRO: i, counters: o, bvhBuffer: c, triangleBuffer: l, materialBuffer: u, resolution: d, frame: f, accumFrame: p, currentBounce: m, chunkRowBase: ee, lightPaths: g, slotsPerPath: _, lightTag: y, passTag: x, strategyView: S, maxBounceCount: te, globalIlluminationIntensity: ne, fireflyThreshold: re, mergeVm: ie = null, diffuseTransmission: C = !0 } = e;
339
+ return Xe(() => {
340
+ let e = st;
341
+ z(e.greaterThanEqual(et(o.element(q(Le.ENTERING_COUNT)))), () => {
342
+ B();
343
+ });
344
+ let w = i.element(e).toVar(), oe = Pe(w);
345
+ z(de(r, oe).notEqual(x), () => {
346
+ B();
347
+ });
348
+ let T = L(r, oe), E = {
349
+ ...T,
350
+ vm: ie?.(T.position) ?? null
351
+ }, se = W(E.extra).add(W(1)).toVar(), ce = W(d.x), le = W(w).add(ee.mul(ce)), D = St(U(le.mod(ce)).add(.5), U(le.div(ce)).add(.5)).toVar(), O = W(m).mul(W(32)), ue = b({ state: M(r, w).bitXor(q(2654435769)) }).toVar(), k = h(D, W(0), O.add(W(16)), ue, d, f).toVar(), A = h(D, W(0), O.add(W(17)), ue, d, f).toVar(), pe = pt(q(U(g).mul(k)), g.sub(q(1))).toVar().mul(_).toVar(), me = pt(W(R(r, j(pe), y)), W(te).add(W(1)).sub(se)).toVar();
352
+ z(me.lessThan(W(1)), () => {
353
+ B();
354
+ });
355
+ let ge = pt(W(U(me).mul(A)), me.sub(W(1))).toVar(), _e = L(r, j(pe.add(q(ge)))), N = {
356
+ ..._e,
357
+ vm: ie?.(_e.position) ?? null
358
+ }, ve = N.position.sub(E.position).toVar(), ye = G(H(ve, ve), 1e-12).toVar(), P = ve.div(vt(ye)).toVar(), be = H(P, E.N).toVar(), xe = H(P, E.facetN).toVar(), Se = H(P, N.facetN).negate().toVar(), F = be.greaterThan(0).and(xe.greaterThan(0)).and(Se.greaterThan(0)), Ce = be.lessThan(0).and(xe.lessThan(0)), we = Se.lessThan(0);
359
+ z((C ? Ce.or(be.greaterThan(0).and(xe.greaterThan(0))).and(we.or(Se.greaterThan(0))) : F).not(), () => {
360
+ B();
361
+ });
362
+ let Te = dn(E.materialIndex, E.uv, E.N, u), Ee = dn(N.materialIndex, N.uv, N.N, u), De = P.negate();
363
+ C && z(Ce.and(Te.diffuseTransmission.lessThanEqual(0)).or(we.and(Ee.diffuseTransmission.lessThanEqual(0))), () => {
364
+ B();
365
+ });
366
+ let Oe = (e) => C ? fn(E.N, e, Te) : E.N, ke = (e) => C ? fn(N.N, e, Ee) : N.N, Ae = je(E.V, P, E.N, Te).toVar(), Me = je(De, N.V, ke(De), Ee).toVar(), Ne = (C ? V(be) : be).mul(pn(N.V, N.N, N.facetN, De)).div(ye), Fe = Ve(E.V, P, E.N, Te), Ie = Ve(P, E.V, Oe(P), Te), Re = Ve(N.V, De, N.N, Ee), ze = Ve(De, N.V, ke(De), Ee), Be = Jt(Fe.mul(C ? V(Se) : Se).div(ye), N, ze), He = Jt(Re.mul(C ? V(xe) : xe).div(ye), E, Ie), Ue = se.add(ge).add(W(1)), We = tn(S, en.CONNECT, $t(Be, He), U(1).div(U(Ue.sub(W(1))))), Ge = I(E.throughput.mul(Ae).mul(Me).mul(N.throughput).mul(Ne.mul(We).mul(U(me)).mul(ne)), U(Ue.sub(W(1))), re, W(p)).toVar();
367
+ z(s(Ge).greaterThan(0), () => {
368
+ let e = t(E.position, C ? K(Ce, E.facetN.negate(), E.facetN) : E.facetN).toVar(), r = t(N.position, C ? K(we, N.facetN.negate(), N.facetN) : N.facetN).sub(e).toVar(), i = ut(r).toVar(), o = fe(e, r.div(i), i.mul(a), v, c, l, u);
369
+ z(o.greaterThan(0), () => {
370
+ let e = ae(n, w).toVar();
371
+ he(n, w, Ct(e.xyz.add(Ge.mul(o)), e.w));
372
+ });
373
+ });
374
+ });
375
+ }
376
+ var jn = 4294967295, Mn = 1024, Nn = Math.log2(1.25), Pn = (e, t) => W(G(ot(ft(t.div(e.mergeMin)).div(Nn)), 0)), Fn = (e, t) => e.mergeMin.mul(at(U(t.add(W(1))).mul(Nn))).mul(2).div(G(U(1).sub(e.mergeSlope), .5)), In = (e, t, n) => q(t.x).mul(q(73856093)).bitXor(q(t.y).mul(q(19349663))).bitXor(q(t.z).mul(q(83492791))).bitXor(q(e).mul(q(2654435761))).bitAnd(n), Ln = (e, t) => {
377
+ let n = Pn(e, Yt(e, t)).toVar();
378
+ return {
379
+ shell: n,
380
+ cell: lt(ot(t.div(Fn(e, n)))).toVar()
381
+ };
382
+ };
383
+ function Rn({ head: e, hashSize: t }) {
384
+ return Xe(() => {
385
+ z(st.lessThan(q(t)), () => {
386
+ tt(e.element(st), q(jn));
387
+ });
388
+ })().compute(Math.ceil(t / 256) * 256, [256]);
389
+ }
390
+ function zn({ hitBufferRW: e, head: t, bidirectional: n }) {
391
+ let { lightPaths: r, slotsPerPath: i, lightTag: a, hashMask: o } = n;
392
+ return Xe(() => {
393
+ let s = st.toVar();
394
+ z(s.greaterThanEqual(r.mul(i)), () => {
395
+ B();
396
+ });
397
+ let c = s.mod(i).toVar();
398
+ z(c.greaterThanEqual(R(e, j(s.sub(c)), a)), () => {
399
+ B();
400
+ });
401
+ let l = j(s), { shell: u, cell: d } = Ln(n, C(e, l)), f = In(u, d, o);
402
+ D(e, l, $e("atomicExchange", t.element(f), s));
403
+ });
404
+ }
405
+ function Bn(e) {
406
+ let { rayBufferRW: t, hitBufferRO: n, activeIndicesRO: r, counters: i, head: a, materialBuffer: o, bidirectional: c, maxBounceCount: l, globalIlluminationIntensity: u, fireflyThreshold: d, accumFrame: f, diffuseTransmission: p = !0 } = e, { passTag: m, slotsPerPath: h, strategyView: ee, hashMask: g } = c;
407
+ return Xe(() => {
408
+ let e = st;
409
+ z(e.greaterThanEqual(et(i.element(q(Le.ENTERING_COUNT)))), () => {
410
+ B();
411
+ });
412
+ let _ = r.element(e).toVar(), v = Pe(_);
413
+ z(de(n, v).notEqual(m), () => {
414
+ B();
415
+ });
416
+ let y = L(n, v), b = W(y.extra).toVar(), x = W(l).add(W(1)).sub(b).toVar(), S = dn(y.materialIndex, y.uv, y.N, o), te = Y(0).toVar(), ne = Yt(c, y.position).toVar(), re = ne.mul(ne).toVar(), ie = Xt(c, ne).toVar(), w = ie.mul(c.mergeTrust), oe = U(1).div(G(w.mul(w), 1e-30)).toVar(), T = ut(y.position.sub(c.cameraPosition)).toVar(), E = Pn(c, G(c.mergeConst.add(c.mergeSlope.mul(G(T.sub(ne), 0))), c.mergeMin)).toVar(), se = pt(Pn(c, c.mergeConst.add(c.mergeSlope.mul(T.add(ne)))), E.add(W(1))).toVar();
417
+ Ze({
418
+ start: W(0),
419
+ end: W(16),
420
+ type: "int",
421
+ condition: "<"
422
+ }, ({ i: e }) => {
423
+ let t = E.add(e.shiftRight(W(3))).toVar();
424
+ z(t.greaterThan(se), () => {
425
+ Ye();
426
+ });
427
+ let r = Fn(c, t).toVar(), i = e.bitAnd(W(7)), o = lt(ot(y.position.div(r).sub(.5))).add(lt(i.bitAnd(W(1)), i.shiftRight(W(1)).bitAnd(W(1)), i.shiftRight(W(2)))).toVar(), s = et(a.element(In(t, o, g))).toVar(), l = W(0).toVar();
428
+ Ze(s.notEqual(q(jn)).and(l.lessThan(W(Mn))), () => {
429
+ let e = j(s), r = C(n, e).toVar(), i = r.sub(y.position), a = W(s.mod(h)).add(W(1)).toVar();
430
+ z(H(i, i).lessThan(re).and(a.lessThanEqual(x)), () => {
431
+ let i = Ln(c, r);
432
+ z(i.shell.equal(t).and(i.cell.x.equal(o.x)).and(i.cell.y.equal(o.y)).and(i.cell.z.equal(o.z)), () => {
433
+ let t = L(n, e), r = H(t.V, y.N).toVar(), i = H(t.V, y.facetN).toVar(), o = r.greaterThan(0).and(i.greaterThan(0)), s = S.diffuseTransmission.greaterThan(0).and(r.lessThan(0)).and(i.lessThan(0));
434
+ z(p ? o.or(s) : o, () => {
435
+ let e = je(y.V, t.V, y.N, S), n = Qt(t, Ve(y.V, t.V, y.N, S), oe), o = p ? fn(y.N, t.V, S) : y.N, s = Qt(y, Ve(t.V, y.V, o, S), oe), c = b.add(a), l = tn(ee, en.MERGE, $t(n, s), U(1).div(U(c))), m = K(c.greaterThan(W(1)), u, U(1)), h = p ? V(r).div(G(V(i), 1e-4)) : r.div(G(i, 1e-4));
436
+ te.addAssign(I(y.throughput.mul(e).mul(t.throughput).mul(l.mul(h).div(ie).mul(m)), U(c.sub(W(1))), d, W(f)));
437
+ });
438
+ });
439
+ }), s.assign(Ae(n, e)), l.addAssign(W(1));
440
+ });
441
+ }), z(s(te).greaterThan(0), () => {
442
+ let e = ae(t, _).toVar();
443
+ he(t, _, Ct(e.xyz.add(te), e.w));
444
+ });
445
+ });
446
+ }
447
+ function Vn(n) {
448
+ let { hitBufferRO: r, splatBuffer: i, bvhBuffer: o, triangleBuffer: s, materialBuffer: c, lightPaths: l, slotsPerPath: u, lightTag: d, strategyView: f, cameraPosition: p, cameraForward: m, cameraClipStart: h, cameraViewMatrix: ee, cameraProjectionMatrix: g, pixelArea: _, renderWidth: v, renderHeight: y, globalIlluminationIntensity: x, fireflyThreshold: S, accumFrame: te, frame: re, mergeVm: ie = null, diffuseTransmission: C = !0 } = n;
449
+ return Xe(() => {
450
+ let n = st.toVar();
451
+ z(n.greaterThanEqual(l.mul(u)), () => {
452
+ B();
453
+ });
454
+ let w = n.mod(u).toVar(), ae = R(r, j(n.sub(w)), d);
455
+ z(w.greaterThanEqual(ae), () => {
456
+ B();
457
+ });
458
+ let oe = L(r, j(n)), T = {
459
+ ...oe,
460
+ vm: ie?.(oe.position) ?? null
461
+ }, E = p.sub(T.position).toVar(), se = G(H(E, E), 1e-12).toVar(), ce = E.div(vt(se)).toVar(), le = H(ce, T.facetN).toVar(), D = H(ce, m).negate().toVar(), O = le.lessThan(0), ue = C ? K(O, T.extra.bitAnd(q(2)), T.extra.bitAnd(q(1))).notEqual(q(0)) : T.extra.notEqual(q(0)), k = h.div(G(D, 1e-6)).toVar();
462
+ z((C ? le.equal(0) : le.lessThanEqual(0)).or(D.lessThanEqual(1e-6)).or(ue).or(se.lessThanEqual(k.mul(k))), () => {
463
+ B();
464
+ });
465
+ let de = g.mul(ee.mul(Ct(T.position, 1))).toVar();
466
+ z(de.w.lessThanEqual(0), () => {
467
+ B();
468
+ });
469
+ let A = ot(de.x.div(de.w).mul(.5).add(.5).mul(U(v))).toVar(), pe = ot(U(.5).sub(de.y.div(de.w).mul(.5)).mul(U(y))).toVar();
470
+ z(A.lessThan(0).or(pe.lessThan(0)).or(A.greaterThanEqual(U(v))).or(pe.greaterThanEqual(U(y))), () => {
471
+ B();
472
+ });
473
+ let M = dn(T.materialIndex, T.uv, T.N, c);
474
+ C && z(O.and(M.diffuseTransmission.lessThanEqual(0)), () => {
475
+ B();
476
+ });
477
+ let me = C ? fn(T.N, ce, M) : T.N, he = je(ce, T.V, me, M).toVar(), ge = U(1).div(_.mul(D).mul(D).mul(D)).div(se).toVar(), _e = Jt(ge.mul(C ? V(le) : le).div(U(l)), T, Ve(ce, T.V, me, M)), N = w.add(q(1)), ve = U(1).toVar();
478
+ z(N.greaterThan(q(1)), () => {
479
+ ve.assign(x);
480
+ });
481
+ let ye = I(T.throughput.mul(he).mul(pn(T.V, T.N, T.facetN, ce)).mul(ge.div(U(l)).mul(tn(f, en.LIGHT_TRACE, $t(_e, U(0)))).mul(ve)), U(w), S, W(te)).toVar(), P = t(T.position, C ? K(O, T.facetN.negate(), T.facetN) : T.facetN).toVar(), be = p.sub(P).toVar(), xe = ut(be).toVar(), Se = fe(P, be.div(xe), xe.sub(k).mul(a), ne, o, s, c);
482
+ z(Se.greaterThan(0), () => {
483
+ let t = pt(e(ye.mul(Se)), Y(Vt)).mul(Bt).toVar(), r = U(b({ state: n.bitXor(q(re).mul(q(2654435769))) }).shiftRight(q(8))).mul(1 / 16777216).toVar(), a = q(pe).mul(q(v)).add(q(A)).mul(q(3)).toVar();
484
+ Qe(i.element(a), q(ot(t.x.add(r)))), Qe(i.element(a.add(q(1))), q(ot(t.y.add(r)))), Qe(i.element(a.add(q(2))), q(ot(t.z.add(r))));
485
+ });
486
+ });
487
+ }
488
+ function Hn(e) {
489
+ let { rayBufferRW: t, splatBuffer: n, renderWidth: r, chunkRowBase: i, chunkRows: a } = e;
490
+ return Xe(() => {
491
+ let e = W(wt.x).mul(16).add(W(dt.x)), o = W(wt.y).mul(16).add(W(dt.y));
492
+ z(e.lessThan(r).and(o.lessThan(a)), () => {
493
+ let a = q(o.mul(r).add(e)), s = q(o.add(i).mul(r).add(e)).mul(q(3)).toVar(), c = et(n.element(s)).toVar(), l = et(n.element(s.add(q(1)))).toVar(), u = et(n.element(s.add(q(2)))).toVar();
494
+ z(c.bitOr(l).bitOr(u).notEqual(q(0)), () => {
495
+ tt(n.element(s), q(0)), tt(n.element(s.add(q(1))), q(0)), tt(n.element(s.add(q(2))), q(0));
496
+ let e = ae(t, a).toVar();
497
+ he(t, a, Ct(e.xyz.add(Y(U(c), U(l), U(u)).div(Bt)), e.w));
498
+ });
499
+ });
500
+ });
501
+ }
502
+ //#endregion
503
+ //#region src/addons/bidirectional/BidirectionalIntegrator.js
504
+ var { PASS_TAG_BIT: Un, STRATEGY: Wn, STRATEGY_ALONE: Gn, SOURCE: $, mergeVmAt: Kn } = Rt, qn = {
505
+ ...Rt,
506
+ ...Dt,
507
+ guidedDiscPdf: wn,
508
+ recordEscape: En
509
+ }, Jn = 256 * 1024 * 1024, Yn = .05, Xn = .5, Zn = (1 << 24) - 1, Qn = 1, $n = .75, er = .25, tr = class {
510
+ constructor(e) {
511
+ this.pt = e, this.bounceKernels = [
512
+ "connect",
513
+ "merge",
514
+ "lightCopyback"
515
+ ], this.merging = !1, this._mergeRadiusPixels = Qn, this._mergeHeadAttr = null, this._lightCacheSlots = 0, this._splatAttr = null, this._lightTag = 0, this._passTag = 0, this._lightTraced = !1, this._lastLightBounceCounts = null, this._lastLightBounceEnergy = null, this._lastLightCurveKey = null, this._lightCurveKey = null, this.uniforms = {
516
+ lib: qn,
517
+ lightPaths: J(0, "uint"),
518
+ slotsPerPath: J(1, "uint"),
519
+ lightTag: J(1, "uint"),
520
+ passTag: J(0, "uint"),
521
+ lightTrace: J(0, "uint"),
522
+ strategyView: J(0, "uint"),
523
+ pixelArea: J(1, "float"),
524
+ cameraPosition: J(new Je(), "vec3"),
525
+ cameraForward: J(new Je(0, 0, -1), "vec3"),
526
+ sunPick: J(0, "float"),
527
+ emitterPick: J(0, "float"),
528
+ envPick: J(0, "float"),
529
+ envTable: J(0, "uint"),
530
+ sourceCdf: xt(new Float32Array($.LAMPS), "float"),
531
+ sourceCount: $.LAMPS,
532
+ sourceOffsets: [
533
+ $.LAMPS,
534
+ $.LAMPS,
535
+ $.LAMPS,
536
+ $.LAMPS
537
+ ],
538
+ sceneCenter: J(new Je(), "vec3"),
539
+ sceneRadius: J(1, "float"),
540
+ guide: J(0, "uint"),
541
+ guideLearning: J(1, "uint"),
542
+ guideTexture: null,
543
+ merging: !1,
544
+ mergeConst: J(0, "float"),
545
+ mergeSlope: J(0, "float"),
546
+ mergeMin: J(1, "float"),
547
+ mergeTrust: J(er, "float"),
548
+ hashMask: J(0, "uint")
549
+ }, this._lightGuiding = !0, this._guideTexture = null, this._guideBuildAttr = null, this._u32Views = /* @__PURE__ */ new WeakMap();
550
+ }
551
+ get name() {
552
+ return this.merging ? "vcm" : "bidirectional";
553
+ }
554
+ select(e) {
555
+ this.merging = e === "vcm", this.uniforms.merging = this.merging, this._lastLightCurveKey = null;
556
+ }
557
+ get hitStride() {
558
+ return 7;
559
+ }
560
+ cacheBytes(e, t) {
561
+ let n = Math.floor(Math.min(Jn, e * .45, t * .05) / 64) * 64;
562
+ return this._lightCacheSlots = n / 64, n;
563
+ }
564
+ get lightVertices() {
565
+ return this._lightCacheSlots;
566
+ }
567
+ beforeKernelBuild() {
568
+ this._sizeSourceTable();
569
+ }
570
+ allocate(e) {
571
+ (!this._splatAttr || this._splatAttr.count < e * 3) && (this._splatAttr?.dispose(), this._splatAttr = f(e * 3, 1, Uint32Array));
572
+ let t = this.merging ? 2 ** Math.ceil(Math.log2(Math.max(this._lightCacheSlots, 1024))) : 0;
573
+ this._mergeHeadAttr?.count !== t && (this._mergeHeadAttr?.dispose(), this._mergeHeadAttr = t > 0 ? f(t, 1, Uint32Array) : null), this.uniforms.hashMask.value = Math.max(t - 1, 0), this._guideTexture || (this._guideTexture = new Ge(null, gn, 16, qe, Ke), this._guideTexture.source.dataReady = !1, this._guideTexture.needsUpdate = !0, this._guideBuildAttr = f(_n * 16, 1, Float32Array)), this.uniforms.guideTexture = bt(this._guideTexture), this.uniforms.guide.value = 0;
574
+ }
575
+ registerKernels(e) {
576
+ let { km: t, qm: n, pb: r, counters: i, bounceCountsBuf: a, wfCurrentBounce: o, copyReadB: s, copyWriteA: c, maxRays: l, w: u, own: d, freshLight: f, freshTri: p, freshBvh: m, freshMat: h, freshEnvTex: ee, freshEnvCDF: g, materialLayers: _ } = e, v = _?.diffuseTransmission ?? !0, y = this.uniforms, b = n.MAX_BOUNCE_SNAPSHOTS, x = (e) => {
577
+ let t = q(o).clamp(q(0), q(b - 1));
578
+ Me(i, a, t.add(q(2 * b)), t.add(q(3 * b)), e);
579
+ };
580
+ if (t.register("lightSnapshot", F({
581
+ counters: i,
582
+ record: x
583
+ })().compute([
584
+ 1,
585
+ 1,
586
+ 1
587
+ ], [
588
+ 1,
589
+ 1,
590
+ 1
591
+ ])), t.register("lightCopyback", Re({
592
+ counters: i,
593
+ survivors: s,
594
+ activeIndicesRW: c,
595
+ record: x
596
+ })().compute([
597
+ Math.ceil(l / 256),
598
+ 1,
599
+ 1
600
+ ], [
601
+ 256,
602
+ 1,
603
+ 1
604
+ ])), t.register("guideClear", On({ counters: i })), t.register("guideBuild", Dn({
605
+ counters: i,
606
+ out: yt(this._guideBuildAttr, "float")
607
+ })), t.register("lightGenerate", d(kn({
608
+ rayBufferRW: r.rayBuffer.rw,
609
+ hitBufferRW: r.hitBuffer.rw,
610
+ activeIndicesRW: n.activeIndices.a,
611
+ counters: i,
612
+ lightBuffer: f,
613
+ triangleBuffer: p,
614
+ bvhBuffer: m,
615
+ emissiveTriangleCount: this.pt.emissiveTriangleCount,
616
+ emissiveVec4Offset: this.pt.emissiveVec4Offset,
617
+ emissiveTotalPower: this.pt.emissiveTotalPower,
618
+ emissiveBoost: this.pt.emissiveBoost,
619
+ sunDirection: this.pt.sunDirection,
620
+ sunRadiance: this.pt.sunRadiance,
621
+ sunParams: this.pt.sunParams,
622
+ environmentIntensity: this.pt.environmentIntensity,
623
+ envTexture: ee,
624
+ envCDFTexture: g,
625
+ envMatrix: this.pt.environmentMatrix,
626
+ envResolution: this.pt.envResolution,
627
+ directionalLightsBuffer: this.pt.directionalLightsBufferNode,
628
+ areaLightsBuffer: this.pt.areaLightsBufferNode,
629
+ pointLightsBuffer: this.pt.pointLightsBufferNode,
630
+ spotLightsBuffer: this.pt.spotLightsBufferNode,
631
+ bidirectional: y,
632
+ resolution: this.pt.resolution,
633
+ frame: this.pt.seedFrame,
634
+ transmissiveBounces: this.pt.transmissiveBounces
635
+ })()).compute([
636
+ Math.ceil(l / 256),
637
+ 1,
638
+ 1
639
+ ], [
640
+ 256,
641
+ 1,
642
+ 1
643
+ ])), t.register("connect", d(An({
644
+ rayBufferRW: r.rayBuffer.rw,
645
+ hitBufferRO: r.hitBuffer.ro,
646
+ activeIndicesRO: n.getActiveReadRO(),
647
+ counters: i,
648
+ bvhBuffer: m,
649
+ triangleBuffer: p,
650
+ materialBuffer: h,
651
+ resolution: this.pt.resolution,
652
+ frame: this.pt.seedFrame,
653
+ accumFrame: this.pt.frame,
654
+ currentBounce: this.pt._wfCurrentBounce,
655
+ chunkRowBase: this.pt._wfChunkRowBase,
656
+ lightPaths: y.lightPaths,
657
+ slotsPerPath: y.slotsPerPath,
658
+ lightTag: y.lightTag,
659
+ passTag: y.passTag,
660
+ strategyView: y.strategyView,
661
+ maxBounceCount: this.pt.maxBounces,
662
+ globalIlluminationIntensity: this.pt.globalIlluminationIntensity,
663
+ fireflyThreshold: this.pt.fireflyThreshold,
664
+ mergeVm: y.merging ? (e) => Kn(y, e) : null,
665
+ diffuseTransmission: v
666
+ })()).compute([
667
+ Math.ceil(l / 256),
668
+ 1,
669
+ 1
670
+ ], [
671
+ 256,
672
+ 1,
673
+ 1
674
+ ])), y.merging) {
675
+ let e = yt(this._mergeHeadAttr, "uint").toAtomic();
676
+ t.register("mergeClear", Rn({
677
+ head: e,
678
+ hashSize: this._mergeHeadAttr.count
679
+ })), t.register("mergeInsert", zn({
680
+ hitBufferRW: r.hitBuffer.rw,
681
+ head: e,
682
+ bidirectional: y
683
+ })().compute([
684
+ Math.ceil(this._lightCacheSlots / 256),
685
+ 1,
686
+ 1
687
+ ], [
688
+ 256,
689
+ 1,
690
+ 1
691
+ ])), t.register("merge", d(Bn({
692
+ rayBufferRW: r.rayBuffer.rw,
693
+ hitBufferRO: r.hitBuffer.ro,
694
+ activeIndicesRO: n.getActiveReadRO(),
695
+ counters: i,
696
+ head: e,
697
+ materialBuffer: h,
698
+ bidirectional: y,
699
+ maxBounceCount: this.pt.maxBounces,
700
+ globalIlluminationIntensity: this.pt.globalIlluminationIntensity,
701
+ fireflyThreshold: this.pt.fireflyThreshold,
702
+ accumFrame: this.pt.frame,
703
+ diffuseTransmission: v
704
+ })()).compute([
705
+ Math.ceil(l / 256),
706
+ 1,
707
+ 1
708
+ ], [
709
+ 256,
710
+ 1,
711
+ 1
712
+ ]));
713
+ }
714
+ let S = yt(this._splatAttr, "uint").toAtomic();
715
+ t.register("lightSplat", d(Vn({
716
+ hitBufferRO: r.hitBuffer.ro,
717
+ splatBuffer: S,
718
+ bvhBuffer: m,
719
+ triangleBuffer: p,
720
+ materialBuffer: h,
721
+ lightPaths: y.lightPaths,
722
+ slotsPerPath: y.slotsPerPath,
723
+ lightTag: y.lightTag,
724
+ strategyView: y.strategyView,
725
+ cameraPosition: y.cameraPosition,
726
+ cameraForward: y.cameraForward,
727
+ cameraClipStart: this.pt.cameraClipStart,
728
+ cameraViewMatrix: this.pt.cameraViewMatrix,
729
+ cameraProjectionMatrix: this.pt.cameraProjectionMatrix,
730
+ pixelArea: y.pixelArea,
731
+ renderWidth: this.pt._wfRenderWidth,
732
+ renderHeight: this.pt._wfRenderHeight,
733
+ globalIlluminationIntensity: this.pt.globalIlluminationIntensity,
734
+ fireflyThreshold: this.pt.fireflyThreshold,
735
+ accumFrame: this.pt.frame,
736
+ frame: this.pt.seedFrame,
737
+ mergeVm: y.merging ? (e) => Kn(y, e) : null,
738
+ diffuseTransmission: v
739
+ })()).compute([
740
+ Math.ceil(this._lightCacheSlots / 256),
741
+ 1,
742
+ 1
743
+ ], [
744
+ 256,
745
+ 1,
746
+ 1
747
+ ])), t.register("splatResolve", Hn({
748
+ rayBufferRW: r.rayBuffer.rw,
749
+ splatBuffer: S,
750
+ renderWidth: this.pt._wfRenderWidth,
751
+ chunkRowBase: this.pt._wfChunkRowBase,
752
+ chunkRows: this.pt._wfChunkRows
753
+ })().compute([
754
+ Math.ceil(u / 16),
755
+ Math.ceil(this.pt._chunkRows / 16),
756
+ 1
757
+ ], [
758
+ 16,
759
+ 16,
760
+ 1
761
+ ]));
762
+ }
763
+ beginFrame(e) {
764
+ let t = this._updateBidirectionalUniforms();
765
+ return this._lightTraced = t && this.uniforms.lightTrace.value > 0, t && (this._updateLightGuide(), this._traceLightPaths(e)), t;
766
+ }
767
+ beforeShade() {
768
+ this.uniforms.passTag.value = this._nextPassTag();
769
+ }
770
+ afterShade(e) {
771
+ e.dispatch("connect"), this.merging && e.dispatch("merge");
772
+ }
773
+ resolve(e) {
774
+ this._lightTraced && e.dispatch("splatResolve");
775
+ }
776
+ get curveKey() {
777
+ return this._lightCurveKey;
778
+ }
779
+ applyLightCurve(e, t, n) {
780
+ this._lastLightBounceCounts = e, this._lastLightBounceEnergy = t, this._lastLightCurveKey = n;
781
+ }
782
+ describe() {
783
+ return `${this.name}: ${this._lightCacheSlots.toLocaleString("en-US")} light vertex slots`;
784
+ }
785
+ gpuResources() {
786
+ return this._splatAttr ? [this._splatAttr, this._mergeHeadAttr].filter(Boolean) : null;
787
+ }
788
+ dispose() {
789
+ this._splatAttr?.dispose(), this._splatAttr = null, this._mergeHeadAttr?.dispose(), this._mergeHeadAttr = null, this._disposeLightGuide();
790
+ }
791
+ setBidirectionalStrategy(e = "all", { alone: t = !1 } = {}) {
792
+ let n = {
793
+ all: Wn.ALL,
794
+ hit: Wn.HIT,
795
+ nee: Wn.NEE,
796
+ connect: Wn.CONNECT,
797
+ lightTrace: Wn.LIGHT_TRACE,
798
+ merge: Wn.MERGE
799
+ }[e] ?? Wn.ALL;
800
+ this.uniforms.strategyView.value = n === Wn.ALL ? n : n + (t ? Gn : 0);
801
+ }
802
+ setMergeRadius(e = Qn) {
803
+ this._mergeRadiusPixels = Math.max(e, .001);
804
+ }
805
+ setMergeTrust(e = er) {
806
+ this.uniforms.mergeTrust.value = Math.max(e, 1e-4);
807
+ }
808
+ _updateBidirectionalUniforms() {
809
+ let e = this.uniforms, t = this.pt._wfRenderWidth.value, n = this.pt._wfRenderHeight.value, r = this.pt.maxBounces.value + 1, i = this._updateSourceTable() > 0 ? Math.min(Math.ceil(t * n * Xn), this.pt._packedBuffers.capacity, Math.floor(this._lightCacheSlots / r)) : 0;
810
+ if (e.lightPaths.value = i, e.slotsPerPath.value = r, this._lightCurveKey = `${i}:${r}:${this.pt._bounceLoopBound()}`, i === 0) return e.lightTrace.value = 0, !1;
811
+ this._lightTag = this._lightTag % Zn + 1, e.lightTag.value = this._lightTag;
812
+ let a = this.pt.cameraWorldMatrix.value.elements;
813
+ e.cameraPosition.value.set(a[12], a[13], a[14]), e.cameraForward.value.set(-a[8], -a[9], -a[10]).normalize();
814
+ let o = this.pt.cameraProjectionMatrix.value.elements;
815
+ e.pixelArea.value = 4 / (o[0] * o[5] * t * n);
816
+ let s = this.pt.cameraProjection.value === re.perspective && !this.pt.enableDOF.value;
817
+ return e.lightTrace.value = +!!s, this.merging && this._updateMergeRadius(t, n), !0;
818
+ }
819
+ _updateMergeRadius(e, t) {
820
+ let n = this.uniforms, r = this._mergeRadiusPixels * (this.pt.frameCount + 1) ** (($n - 1) / 2), i = this.pt.cameraProjection.value, a = this.pt.cameraProjectionMatrix.value.elements, o = 0, s = 0;
821
+ i === re.orthographic ? s = r * 2 / (a[5] * t) : o = i === re.equirectangular ? r * 2 * Math.PI / e : r * Math.sqrt(n.pixelArea.value), n.mergeSlope.value = Math.min(o, .1), n.mergeConst.value = s, n.mergeMin.value = Math.max(s, o * .001 * n.sceneRadius.value, 1e-9);
822
+ }
823
+ _sizeSourceTable() {
824
+ let e = this.uniforms, t = $.LAMPS;
825
+ [
826
+ "directional",
827
+ "area",
828
+ "point",
829
+ "spot"
830
+ ].forEach((n, r) => {
831
+ e.sourceOffsets[r] = t, t += this.pt[`${n}LightsBufferNode`].array.length / A[n];
832
+ }), e.sourceCount = t, e.sourceCdf.array.length !== t && (e.sourceCdf.array = new Float32Array(t));
833
+ }
834
+ _updateSourceTable() {
835
+ let e = this.uniforms, t = e.sourceCdf.array, n = new Float64Array(t.length), r = (e, t) => Math.max(.2126 * e[t] + .7152 * e[t + 1] + .0722 * e[t + 2], 0), i = (e) => ({
836
+ a: this.pt[`${e}LightsBufferNode`].array,
837
+ n: this.pt[`num${e[0].toUpperCase()}${e.slice(1)}Lights`].value,
838
+ f: A[e]
839
+ }), a = i("directional"), o = this.pt.enableEnvironment.value > 0, s = this.pt.environment.exactTable;
840
+ e.envTable.value = +!!s;
841
+ let c = o && (this.pt.hasSun.value > 0 || s) || a.n > 0, l = c || this.merging ? this._sceneDisc() : 0, u = c ? l * Yn : 0;
842
+ if (o && s && (n[$.ENVIRONMENT] = Math.max(s.radianceIntegral, 0) * this.pt.environmentIntensity.value * u), this.pt.emissiveTriangleCount.value > 0 && (n[$.EMITTERS] = Math.PI * this.pt.emissiveBoost.value * this.pt.emissiveTotalPower.value), o && this.pt.hasSun.value > 0) {
843
+ let { x: e, y: t, z: r } = this.pt.sunRadiance.value;
844
+ n[$.SUN] = Math.max(.2126 * e + .7152 * t + .0722 * r, 0) * this.pt.environmentIntensity.value * this.pt.sunParams.value.y * u;
845
+ }
846
+ for (let t = 0; t < a.n; t++) n[e.sourceOffsets[0] + t] = r(a.a, t * a.f + 3) * a.a[t * a.f + 6] * u;
847
+ let d = i("area");
848
+ for (let t = 0; t < d.n; t++) {
849
+ let i = d.a, a = t * d.f, o = i[a + 4] * i[a + 8] - i[a + 5] * i[a + 7], s = i[a + 5] * i[a + 6] - i[a + 3] * i[a + 8], c = i[a + 3] * i[a + 7] - i[a + 4] * i[a + 6], l = 4 * Math.hypot(o, s, c) * (i[a + 15] > .5 ? Math.PI / 4 : 1);
850
+ n[e.sourceOffsets[1] + t] = l > 0 ? r(i, a + 9) * Math.max(i[a + 12], 0) * (i[a + 13] > .5 ? 1 : l) : 0;
851
+ }
852
+ let f = i("point");
853
+ for (let t = 0; t < f.n; t++) n[e.sourceOffsets[2] + t] = 4 * Math.PI * r(f.a, t * f.f + 3) * Math.max(f.a[t * f.f + 6], 0);
854
+ let p = i("spot");
855
+ for (let t = 0; t < p.n; t++) {
856
+ let i = t * p.f;
857
+ n[e.sourceOffsets[3] + t] = 2 * Math.PI * (1 - Math.cos(p.a[i + 10])) * r(p.a, i + 6) * Math.max(p.a[i + 9], 0);
858
+ }
859
+ let m = 0;
860
+ for (let e = 0; e < n.length; e++) m += Number.isFinite(n[e]) ? n[e] : 0;
861
+ let h = 0;
862
+ for (let e = 0; e < n.length; e++) h += Number.isFinite(n[e]) ? n[e] : 0, t[e] = m > 0 ? h / m : 0;
863
+ m > 0 && (t[t.length - 1] = 1);
864
+ let ee = (e) => Math.fround(t[e] - (e > 0 ? t[e - 1] : 0));
865
+ return e.sunPick.value = ee($.SUN), e.emitterPick.value = ee($.EMITTERS), e.envPick.value = ee($.ENVIRONMENT), m;
866
+ }
867
+ _sceneDisc() {
868
+ let e = this.uniforms, t = this._visibleSceneBounds();
869
+ if (!t) return 0;
870
+ let [n, r, i] = t.min, [a, o, s] = t.max, c = .5 * Math.hypot(a - n, o - r, s - i);
871
+ return c > 0 && Number.isFinite(c) ? (e.sceneCenter.value.set((n + a) / 2, (r + o) / 2, (i + s) / 2), e.sceneRadius.value = c, Math.PI * c * c) : 0;
872
+ }
873
+ _visibleSceneBounds() {
874
+ let e = this.pt._bvhRecords, t = e ? null : this.pt.bvhStorageAttr?.array;
875
+ if (!e && !(t?.length >= 16)) return null;
876
+ let n = this.pt._instanceTable?.blasBase ?? 1;
877
+ if (e && !e.isResident(0, n)) return this.pt._whenTLASResident(() => {}), null;
878
+ let r = (e) => {
879
+ let t = this._u32Views.get(e);
880
+ return t || this._u32Views.set(e, t = new Uint32Array(e.buffer, e.byteOffset, e.length)), t;
881
+ }, i = (n) => {
882
+ let i = e ? e.chunkFor(n) : t;
883
+ return {
884
+ f: i,
885
+ u: r(i),
886
+ o: e ? e.baseOf(n) : n * 16
887
+ };
888
+ }, a = (e) => {
889
+ if (e.u[e.o + 3] !== We.CLUSTER_LEAF) return e.f[e.o + 2] !== 0;
890
+ let t = (e.u[e.o] >>> 28 & 3) + 1;
891
+ for (let n = 0; n < t; n++) if (!(e.u[e.o + 12 + n] & 2147483648)) return !0;
892
+ return !1;
893
+ }, o = i(0);
894
+ if (o.u[o.o + 3] >= 1073741824) return null;
895
+ let s = e ? e.recordCount : t.length / 16, c = [], l = [];
896
+ for (let e = 0; e < 3; e++) for (let t of [1, -1]) {
897
+ let n = (n, r) => t > 0 ? n.f[n.o + r * 8 + 4 + e] : -n.f[n.o + r * 8 + e], r = (e, t) => e.u[e.o + 3 + t * 4], u = -Infinity, d = [], f = (e) => {
898
+ let t = n(e, 0), i = n(e, 1), a = t <= i ? 0 : 1;
899
+ d.push(r(e, a), a === 0 ? t : i, r(e, 1 - a), a === 0 ? i : t);
900
+ };
901
+ f(o);
902
+ let p = 0;
903
+ for (; d.length;) {
904
+ let e = d.pop(), t = d.pop();
905
+ if (e <= u) continue;
906
+ if (t >= s || ++p > s) return null;
907
+ let n = i(t);
908
+ n.u[n.o + 3] >= 1073741824 ? a(n) && (u = e) : f(n);
909
+ }
910
+ if (u === -Infinity) return null;
911
+ (t > 0 ? l : c)[e] = t > 0 ? u : -u;
912
+ }
913
+ return {
914
+ min: c,
915
+ max: l
916
+ };
917
+ }
918
+ setLightGuiding(e) {
919
+ this._lightGuiding = e !== !1, this.uniforms.guide.value = 0, this.pt.reset();
920
+ }
921
+ _updateLightGuide() {
922
+ let e = this.uniforms, t = this.pt._kernelManager;
923
+ e.guideLearning.value = +!!this._lightGuiding;
924
+ let n = this.pt.frameCount;
925
+ if (n === 0) {
926
+ t.dispatch("guideClear"), e.guide.value = 0;
927
+ return;
928
+ }
929
+ if (!this._lightGuiding || !(n <= 32 ? !(n & n - 1) : n % 32 == 0)) return;
930
+ t.dispatch("guideBuild");
931
+ let r = this.pt.renderer.backend;
932
+ this.pt.renderer.initTexture(this._guideTexture);
933
+ let i = r.device.createCommandEncoder({ label: "LightGuide" });
934
+ i.copyBufferToTexture({
935
+ buffer: r.get(this._guideBuildAttr).buffer,
936
+ bytesPerRow: _n * 4,
937
+ rowsPerImage: 16
938
+ }, { texture: r.get(this._guideTexture).texture }, [gn, 16]), r.device.queue.submit([i.finish()]), e.guide.value = 1;
939
+ }
940
+ _disposeLightGuide() {
941
+ this._guideBuildAttr?.dispose(), this._guideTexture?.dispose(), this._guideTexture = this._guideBuildAttr = null, this.uniforms.guideTexture = null;
942
+ }
943
+ _nextPassTag() {
944
+ return this._passTag = this._passTag + 1 & 2147483647, (Un | this._passTag) >>> 0;
945
+ }
946
+ _traceLightPaths(e) {
947
+ let t = this.pt._kernelManager, n = this.uniforms.lightPaths.value;
948
+ this.pt._wfChunkRowBase.value = 0, this.pt._wfMaxRayCount.value = n, t.setDispatchForCount("lightGenerate", n), t.dispatch("lightGenerate");
949
+ let r = this.pt._useDynamicDispatch, i = this._lastLightCurveKey === this._lightCurveKey, a = i ? this._lastLightBounceCounts : null, o = i ? this._lastLightBounceEnergy : null, s = this.pt._bounceEarlyExitThreshold >= 0 ? this.pt._bounceEarlyExitThreshold * n * 64 : -1;
950
+ for (let i = 0; i <= e; i++) {
951
+ this.pt._wfCurrentBounce.value = i;
952
+ let c = i > 0 ? a?.[i - 1] : void 0, l = r && c > 0 ? Math.min(n, Math.ceil(c * 1.5) + 1024) : n;
953
+ for (let e of this.pt.bounceKernels) t.setDispatchForCount(e, l);
954
+ if (r || t.dispatch("enterFull"), t.dispatch("extend"), this.pt._sortMaterials && (t.dispatch("resetGlobalHist"), t.dispatch("globalHist"), t.dispatch("globalPrefix"), t.dispatch("globalScatter")), t.dispatch("shade"), t.dispatch("compact"), t.dispatch(r ? "lightCopyback" : "lightSnapshot"), s >= 0 && i < e && o?.[i] !== void 0 && o[i] <= s) break;
955
+ }
956
+ this.uniforms.lightTrace.value > 0 && (t.setDispatchForCount("lightSplat", n * this.uniforms.slotsPerPath.value), t.dispatch("lightSplat")), this.merging && (t.dispatch("mergeClear"), t.setDispatchForCount("mergeInsert", n * this.uniforms.slotsPerPath.value), t.dispatch("mergeInsert"));
957
+ }
958
+ };
959
+ //#endregion
960
+ export { Et as n, tr as t };