rayzee 11.15.0 → 11.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (176) hide show
  1. package/README.md +8 -1970
  2. package/dist/{SceneMetadata-BUfzHMSj.js → ArchiveFormats-CWi6IbSp.js} +147 -117
  3. package/dist/{ArchiveImporter-DuWqpbXf.js → ArchiveImporter-CEv5EDgg.js} +96 -98
  4. package/dist/BidirectionalIntegrator-KWRQrMXX.js +960 -0
  5. package/dist/CameraRay-CdVb2LnS.js +181 -0
  6. package/dist/{ColorManagement-CKN2pTRS.js → ColorManagement-B6SgefNi.js} +107 -107
  7. package/dist/CompactKernel-C6TCBB6i.js +19759 -0
  8. package/dist/DepthPass-BMnBuepB.js +69 -0
  9. package/dist/{EngineIssues-t5p7TEjb.js → EngineIssues-DHAU18xh.js} +2 -1
  10. package/dist/{identity-x_UfobDa.js → FileIdentity-BXmPNvJP.js} +27 -23
  11. package/dist/{LocalExposure-Cw1g8rdU.js → LocalExposure-CMO6fd8G.js} +77 -77
  12. package/dist/{NeuralRetouch-CLtoW6Vt.js → NeuralRetouch-CYRGwe9E.js} +2 -2
  13. package/dist/{NeuralSuperRes-PlLjWpMF.js → NeuralSuperRes-p0A3_wjO.js} +2 -2
  14. package/dist/{openStorage-CxLMw2_a.js → OpenStorage-CjlOYQyW.js} +106 -108
  15. package/dist/{PackedRayBuffer-DwhV931f.js → PackedRayBuffer-BhqeNEaL.js} +53 -68
  16. package/dist/PhysicalSky-qHATDBbB.js +1220 -0
  17. package/dist/{PictureView-DpHE_jDr.js → PictureView-6y4XsUf0.js} +3 -3
  18. package/dist/{PathTracer-BMtUFjdP.js → RayzeeRenderer-ClGfovbz.js} +7191 -23218
  19. package/dist/{TextureBuckets-D09iX9_y.js → TextureBuckets-CcOI4Bdg.js} +4 -0
  20. package/dist/TextureSampling-CQMmzhCp.js +732 -0
  21. package/dist/{ZipReader-KPFbIuOs.js → ZipReader-D6LbMsfZ.js} +1 -1
  22. package/dist/addons/archives.es.js +2 -2
  23. package/dist/addons/bidirectional.es.js +1 -1
  24. package/dist/addons/color.es.js +1 -1
  25. package/dist/addons/formats.es.js +102 -2
  26. package/dist/addons/physical-sky.es.js +1 -1
  27. package/dist/addons/storage.es.js +3 -3
  28. package/dist/rayzee-core.es.js +10 -12
  29. package/dist/rayzee.es.js +667 -671
  30. package/dist/rayzee.umd.js +114 -153
  31. package/package.json +1 -1
  32. package/src/EngineDefaults.js +6 -0
  33. package/src/EngineIssues.js +1 -0
  34. package/src/RayzeeRenderer.js +40 -4
  35. package/src/RenderSettings.js +31 -3
  36. package/src/{loaders → addons}/archives/ArchiveCache.js +3 -3
  37. package/src/{loaders → addons}/archives/ArchiveImporter.js +12 -13
  38. package/src/addons/{archives.js → archives/index.js} +2 -2
  39. package/src/{loaders → addons/archives}/pbrt/PBRTCurves.js +1 -1
  40. package/src/{loaders → addons/archives}/pbrt/PBRTMaterials.js +1 -1
  41. package/src/{loaders → addons/archives}/pbrt/PBRTParser.js +1 -1
  42. package/src/{loaders → addons/archives}/pbrt/PBRTSceneBuilder.js +3 -3
  43. package/src/{loaders → addons/archives}/pbrt/PBRTTextureBake.js +1 -1
  44. package/src/{loaders → addons/archives}/pbrt/index.js +2 -2
  45. package/src/{loaders → addons/archives}/usd/USDLayer.js +3 -3
  46. package/src/{loaders → addons/archives}/usd/USDStage.js +2 -2
  47. package/src/{shaders → addons/bidirectional}/Bidirectional.js +4 -4
  48. package/src/{pathtracer → addons/bidirectional}/BidirectionalIntegrator.js +25 -44
  49. package/src/{shaders → addons/bidirectional}/BidirectionalLamps.js +6 -6
  50. package/src/{shaders/kernels → addons/bidirectional}/ConnectKernel.js +8 -8
  51. package/src/{shaders/kernels → addons/bidirectional}/LightGenerateKernel.js +12 -12
  52. package/src/{shaders → addons/bidirectional}/LightGuide.js +2 -2
  53. package/src/{shaders/kernels → addons/bidirectional}/LightSplatKernel.js +8 -8
  54. package/src/{shaders/kernels → addons/bidirectional}/MergeKernel.js +7 -7
  55. package/src/addons/{bidirectional.js → bidirectional/index.js} +1 -1
  56. package/src/{color → addons/color}/BakedViews.js +1 -1
  57. package/src/{color → addons/color}/ColorManagement.js +4 -4
  58. package/src/{color → addons/color}/ColorSpaces.js +1 -1
  59. package/src/{color → addons/color}/LutBake.js +1 -1
  60. package/src/{color → addons/color}/OcioRuntime.js +2 -9
  61. package/src/{color → addons/color}/OcioViews.js +2 -2
  62. package/src/addons/{color.js → color/index.js} +6 -6
  63. package/src/addons/formats.js +112 -3
  64. package/src/{shaders → addons/physical-sky}/Atmosphere.js +1 -1
  65. package/src/{environment → addons/physical-sky}/AtmosphereModel.js +1 -1
  66. package/src/{shaders → addons/physical-sky}/EnvironmentCDF.js +1 -1
  67. package/src/{environment → addons/physical-sky}/PhysicalSky.js +5 -5
  68. package/src/addons/{physicalSky.js → physical-sky/index.js} +1 -1
  69. package/src/{storage/openStorage.js → addons/storage/OpenStorage.js} +63 -2
  70. package/src/{storage → addons/storage}/StorageManager.js +58 -6
  71. package/src/addons/{storage.js → storage/index.js} +3 -3
  72. package/src/core.js +4 -4
  73. package/src/index.js +17 -15
  74. package/src/lights/LightManager.js +2 -2
  75. package/src/lights/LightSerializer.js +75 -1
  76. package/src/loaders/AssetLoader.js +6 -6
  77. package/src/loaders/SceneLoading.js +2 -2
  78. package/src/materials/MaterialDataManager.js +2 -2
  79. package/src/materials/TextureCreator.js +377 -1
  80. package/src/node/index.js +1 -1
  81. package/src/output/Pictures.js +1 -1
  82. package/src/output/ToneMapCPU.js +0 -10
  83. package/src/pathtracer/PackedRayBuffer.js +1 -1
  84. package/src/pathtracer/PathTracer.js +90 -272
  85. package/src/pathtracer/PathTracerStage.js +1 -1
  86. package/src/pathtracer/QueueManager.js +3 -3
  87. package/src/pathtracer/UniformManager.js +7 -0
  88. package/src/pipeline/BindingAudit.js +0 -6
  89. package/src/scene/GeometryExtractor.js +1 -1
  90. package/src/scene/InstanceTable.js +2 -2
  91. package/src/scene/SceneProcessor.js +307 -900
  92. package/src/scene/SceneRefit.js +171 -0
  93. package/src/shaders/CameraRay.js +2 -2
  94. package/src/shaders/Clearcoat.js +1 -5
  95. package/src/shaders/Common.js +2 -54
  96. package/src/shaders/DFGTable.js +22 -0
  97. package/src/shaders/Displacement.js +1 -1
  98. package/src/shaders/EmissiveSampling.js +3 -4
  99. package/src/shaders/Environment.js +2 -2
  100. package/src/shaders/Fog.js +395 -0
  101. package/src/shaders/LightBVHSampling.js +1 -1
  102. package/src/shaders/LightsCore.js +1 -1
  103. package/src/shaders/LightsDirect.js +6 -2
  104. package/src/shaders/LightsSampling.js +1 -1
  105. package/src/shaders/MaterialProperties.js +7 -27
  106. package/src/shaders/MaterialTransmission.js +5 -26
  107. package/src/shaders/Random.js +17 -8
  108. package/src/shaders/SceneResources.js +2 -0
  109. package/src/shaders/Struct.js +81 -12
  110. package/src/shaders/Subsurface.js +1 -1
  111. package/src/shaders/TextureSampling.js +5 -22
  112. package/src/shaders/{patches.js → ThreePatches.js} +3 -158
  113. package/src/shaders/kernels/CompactKernel.js +141 -3
  114. package/src/shaders/kernels/DepthPass.js +1 -1
  115. package/src/shaders/kernels/FinalWriteKernel.js +158 -6
  116. package/src/shaders/kernels/ShadeKernel.js +98 -0
  117. package/src/shaders/kernels/SortGlobalKernels.js +1 -1
  118. package/src/storage/BLASCache.js +146 -7
  119. package/src/storage/CDFCache.js +1 -2
  120. package/src/storage/DownloadCache.js +2 -3
  121. package/src/storage/{identity.js → FileIdentity.js} +1 -1
  122. package/src/storage/SpillStore.js +2 -2
  123. package/src/storage/StorageAreas.js +27 -0
  124. package/src/viewer/PathTracerApp.js +9 -18
  125. package/src/viewer/SceneState.js +2 -2
  126. package/src/viewer/camera/CameraManager.js +1 -1
  127. package/src/viewer/denoise/NRD.js +1 -1
  128. package/src/viewer/denoise/OIDNTemporalHistory.js +1 -1
  129. package/src/viewer/overlays/OverlayManager.js +1 -2
  130. package/src/viewer/overlays/ViewOverlayRenderer.js +54 -1
  131. package/src/viewer/picture/AIUpscalerWorker.js +1 -1
  132. package/src/viewer/picture/AutoExposure.js +1 -1
  133. package/src/viewer/picture/LocalExposure.js +1 -1
  134. package/src/viewer/picture/PictureView.js +1 -1
  135. package/dist/BidirectionalIntegrator-BEXXxmZH.js +0 -956
  136. package/dist/DepthPass-u5g7hr7J.js +0 -68
  137. package/dist/FileFormats-C91JE5DM.js +0 -102
  138. package/dist/PhysicalSky-DqanSS2m.js +0 -1220
  139. package/dist/RayzeeRenderer-C9zGAMJo.js +0 -3281
  140. package/dist/TextureSampling-CvMi8LNc.js +0 -904
  141. package/dist/archiveFormats-j39rQeKs.js +0 -37
  142. package/src/lights/blackbody.js +0 -74
  143. package/src/loaders/FileFormats.js +0 -116
  144. package/src/storage/areas.js +0 -4
  145. package/src/storage/events.js +0 -29
  146. package/src/storage/index.js +0 -9
  147. package/src/storage/inlineTransport.js +0 -24
  148. package/src/storage/sceneCachePolicy.js +0 -12
  149. package/src/storage/shared.js +0 -9
  150. package/src/storage/transport.js +0 -62
  151. package/src/viewer/overlays/overlaySurface.js +0 -53
  152. /package/dist/{Logger-CH-TZ1co.js → Logger-D7hic8LA.js} +0 -0
  153. /package/dist/{SolarLimb-BiVdxxmL.js → SolarLimb-IayvafJP.js} +0 -0
  154. /package/src/{portable.js → Portable.js} +0 -0
  155. /package/src/{version.js → Version.js} +0 -0
  156. /package/src/{loaders → addons}/archives/ArchiveReader.js +0 -0
  157. /package/src/{storage → addons/archives}/SceneGraphCodec.js +0 -0
  158. /package/src/{loaders → addons}/archives/ZipReader.js +0 -0
  159. /package/src/{loaders/pbrt/buffers.js → addons/archives/pbrt/ArrayMemory.js} +0 -0
  160. /package/src/{loaders → addons/archives}/pbrt/EqualAreaOctahedral.js +0 -0
  161. /package/src/{loaders → addons/archives}/pbrt/LoopSubdivision.js +0 -0
  162. /package/src/{loaders → addons/archives}/pbrt/PBRTAnimation.js +0 -0
  163. /package/src/{loaders → addons/archives}/pbrt/PBRTMath.js +0 -0
  164. /package/src/{loaders → addons/archives}/pbrt/PBRTScattering.js +0 -0
  165. /package/src/{loaders → addons/archives}/pbrt/PBRTTokenizer.js +0 -0
  166. /package/src/{loaders → addons/archives}/pbrt/PFM.js +0 -0
  167. /package/src/{loaders → addons/archives}/usd/USDScene.js +0 -0
  168. /package/src/{loaders → addons/archives}/usd/USDText.js +0 -0
  169. /package/src/{loaders → addons/archives}/usd/index.js +0 -0
  170. /package/src/{color → addons/color}/Displays.js +0 -0
  171. /package/src/{color → addons/color}/InputColorSpaces.js +0 -0
  172. /package/src/{storage/locks.js → addons/storage/Locks.js} +0 -0
  173. /package/src/{storage → addons/storage}/StorageOps.js +0 -0
  174. /package/src/{storage → addons/storage}/StorageWorker.js +0 -0
  175. /package/src/loaders/{archives/archiveFormats.js → ArchiveFormats.js} +0 -0
  176. /package/src/node/{nodePlatform.js → NodePlatform.js} +0 -0
@@ -0,0 +1,960 @@
1
+ import { $ as e, $t as t, A as n, Bt as r, F as i, Ft as a, G as o, H as s, I as c, J as l, K as u, L as d, Mt as f, O as p, P as m, X as h, Y as ee, Yt as te, ct as ne, dt as re, in as g, jt as ie, mn as _, n as v, q as ae, r as y, s as oe, st as se, tn as b, ut as ce, v as le, wt as ue } from "./PackedRayBuffer-BhqeNEaL.js";
2
+ import { E as de, O as x, S, T as C, a as w, b as T, c as E, j as fe, k as D, p as pe, t as me, x as O } from "./TextureSampling-CQMmzhCp.js";
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+ import { o as k } from "./TextureBuckets-CcOI4Bdg.js";
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+ import { $ as he, A, Et as j, Ht as ge, K as _e, Kt as ve, Lt as ye, M, Ot as be, P as xe, Qt as N, St as P, Tt as Se, Ut as Ce, X as F, Yt as I, _ as we, bt as Te, c as Ee, et as De, g as Oe, gt as ke, h as Ae, ht as je, j as L, k as Me, l as R, lt as Ne, mt as Pe, pt as Fe, q as Ie, qt as Le, r as Re, tt as ze, ut as Be, vt as Ve, wt as He, x as Ue, yt as We } from "./CompactKernel-C6TCBB6i.js";
5
+ import { r as Ge } from "./BufferLayout-ny3WneEc.js";
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+ import { DataTexture as Ke, FloatType as qe, RedFormat as Je, Vector3 as Ye } from "three";
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+ import { Break as Xe, Fn as Ze, If as z, Loop as Qe, Return as B, abs as V, atomicAdd as $e, atomicFunc as et, atomicLoad as tt, atomicStore as nt, bool as rt, cos as it, cross as at, dot as H, exp2 as ot, float as U, floor as st, instanceIndex as ct, int as W, ivec2 as lt, ivec3 as ut, length as dt, localId as ft, log2 as pt, max as G, min as mt, mix as ht, normalize as gt, sampler as _t, select as K, sin as vt, sqrt as yt, storage as bt, texture as xt, uint as q, uniform as J, uniformArray as St, vec2 as Ct, vec3 as Y, vec4 as wt, workgroupId as Tt } from "three/tsl";
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+ //#region \0rolldown/runtime.js
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+ var Et = Object.defineProperty, Dt = (e, t) => {
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+ let n = {};
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+ for (var r in e) Et(n, r, {
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+ get: e[r],
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+ enumerable: !0
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+ });
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+ return t || Et(n, Symbol.toStringTag, { value: "Module" }), n;
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+ }, Ot = /* @__PURE__ */ Dt({
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+ LampPick: () => kt,
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+ areaLightDirectPdfW: () => Rt,
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+ directionalConeSolidAngle: () => Lt,
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+ lampCount: () => At,
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+ lampPickPdf: () => Ft,
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+ pickLamp: () => Pt,
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+ spotConeSolidAngle: () => It
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+ }), kt = g({
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+ kind: "int",
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+ index: "int",
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+ pdf: "float",
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+ total: "float"
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+ }), At = (e) => e.numDirectional.add(e.numArea).add(e.numPoint).add(e.numSpot), jt = (e, t) => K(t.lessThan(e.numDirectional), W(0), K(t.lessThan(e.numDirectional.add(e.numArea)), W(1), K(t.lessThan(e.numDirectional.add(e.numArea).add(e.numPoint)), W(2), W(3)))), Mt = (e, t) => K(t.equal(W(0)), W(0), K(t.equal(W(1)), e.numDirectional, K(t.equal(W(2)), e.numDirectional.add(e.numArea), e.numDirectional.add(e.numArea).add(e.numPoint)))), Nt = (e, t, n, r, i) => {
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+ let a = (e, t, n) => z(t.greaterThan(W(0)), () => {
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+ Qe({
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+ start: W(0),
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+ end: t,
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+ type: "int",
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+ condition: "<"
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+ }, ({ i: t }) => {
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+ i(W(e), t, n(t).toVar());
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+ });
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+ });
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+ a(0, e.numDirectional, (t) => Me(Be.wrap(ke(e.directional, t)), n, r, W(0))), a(1, e.numArea, (i) => {
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+ let a = Ne.wrap(je(e.area, i));
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+ return K(a.intensity.greaterThan(0), M(a, t, n, r), U(0));
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+ }), a(2, e.numPoint, (i) => A(Fe.wrap(Ve(e.point, i)), t, n, r)), a(3, e.numSpot, (i) => L(Pe.wrap(Te(e.spot, i)), t, n, r));
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+ };
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+ function Pt(e, t, n, r, i, a) {
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+ let o = W(-1).toVar(), s = W(-1).toVar(), c = U(0).toVar(), l = U(0).toVar();
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+ Nt(e, t, n, r, (t, n, r) => {
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+ l.addAssign(r), z(r.greaterThan(0).and(a(W(C + 64).add(Mt(e, t)).add(n)).mul(l).lessThan(r)), () => {
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+ o.assign(t), s.assign(n), c.assign(r);
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+ });
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+ });
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+ let u = At(e).toVar(), d = c.div(G(l, 1e-10)).toVar();
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+ return z(l.lessThanEqual(0), () => {
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+ let t = mt(W(i.mul(U(u))), u.sub(W(1))).toVar();
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+ o.assign(jt(e, t)), s.assign(t.sub(Mt(e, o))), d.assign(U(1).div(G(U(u), 1)));
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+ }), kt({
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+ kind: o,
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+ index: s,
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+ pdf: d,
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+ total: l
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+ });
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+ }
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+ function Ft(e, t, n, r, i, a) {
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+ let o = U(0).toVar(), s = U(0).toVar();
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+ return Nt(e, r, i, a, (e, r, i) => {
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+ o.addAssign(i), z(e.equal(t).and(r.equal(n)), () => {
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+ s.assign(i);
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+ });
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+ }), K(o.greaterThan(0), s.div(o), U(1).div(G(U(At(e)), 1)));
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+ }
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+ var It = (e) => U(2 * ne).mul(G(U(1).sub(it(e.angle)), 1e-10)), Lt = (e) => U(2 * ne).mul(G(U(1).sub(it(e.angle.mul(.5))), 1e-10)), Rt = (e, t, n, r) => {
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+ let i = j(t, e.position.sub(e.u).sub(e.v), e.u.mul(2), e.v.mul(2)).toVar();
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+ return K(e.shape.lessThan(.5).and(i.greaterThan(1e-5)), U(1).div(i), n.mul(n).div(G(e.area.mul(G(r, .001)), 1e-10)));
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+ PASS_TAG_BIT: () => Ut,
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+ SOURCE: () => sn,
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+ SPLAT_MAX: () => Ht,
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+ SPLAT_SCALE: () => Vt,
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+ STRATEGY: () => tn,
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+ STRATEGY_ALONE: () => 8,
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+ emitterAreaPdf: () => an,
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+ emitterSideProbability: () => rn,
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+ facingSide: () => pn,
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+ lampSource: () => ln,
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+ lightEndCosine: () => mn,
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+ lightPathPixel: () => Gt,
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+ mergeEta: () => Zt,
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+ mergeRadiusAt: () => Xt,
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+ mergeVmAt: () => Qt,
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+ mis: () => Q,
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+ misMergePartial: () => $t,
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+ misOnHit: () => Kt,
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+ misOnScatter: () => Jt,
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+ misOnSpecular: () => qt,
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+ misPartial: () => Yt,
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+ misWeight: () => en,
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+ resolveSurfaceMaterial: () => fn,
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+ sourceLampIndex: () => dn,
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+ sourceLampType: () => un,
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+ sourcePick: () => cn,
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+ strategyWeight: () => nn,
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+ sunEmissionPdf: () => on
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+ }), X = C + 2048, Bt = 65536, Vt = 16384, Ht = 4096, Ut = 2147483648, Wt = 1e30, Z = (e) => K(e.equal(e), e, U(0)).clamp(0, Wt), Gt = (e, t) => {
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+ let n = q(t.x);
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+ return Ct(U(q(e).mod(n)).add(.5), U(q(e).div(n).add(q(Bt))).add(.5));
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+ }, Q = (e) => e.mul(e), Kt = (e, t, n) => {
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+ let r = G(n, 1e-6);
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+ e.dVCM.assign(Z(e.dVCM.mul(Q(t.mul(t).div(r))))), e.dVC.assign(Z(e.dVC.div(Q(r))));
113
+ }, qt = (e, t) => {
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+ e.dVC.assign(Z(e.dVC.mul(Q(t)))), e.dVCM.assign(0);
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+ }, Jt = (e, t, n, r) => {
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+ let i = G(n, 1e-12), a = e.dVC.mul(Q(r)).add(e.dVCM);
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+ e.dVC.assign(Z(Q(t.div(i)).mul(Z(e.vm ? a.add(e.vm) : a)))), e.dVCM.assign(Z(Q(U(1).div(i))));
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+ }, Yt = (e, t, n) => {
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+ let r = t.dVCM.add(t.dVC.mul(Q(n)));
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+ return Z(Z(Q(e)).mul(Z(t.vm ? r.add(t.vm) : r)));
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+ }, Xt = (e, t) => G(e.mergeConst.add(e.mergeSlope.mul(dt(t.sub(e.cameraPosition)))), e.mergeMin), Zt = (e, t) => t.mul(t).mul(Math.PI).mul(U(e.lightPaths)), Qt = (e, t) => {
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+ let n = Zt(e, Xt(e, t)).mul(e.mergeTrust);
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+ return n.mul(n);
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+ }, $t = (e, t, n) => Z(Z(e.dVCM.add(e.dVC.mul(Q(t)))).mul(n)), en = (e, t) => U(1).div(U(1).add(Z(e)).add(Z(t))), tn = {
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+ ALL: 0,
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+ HIT: 1,
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+ NEE: 2,
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+ CONNECT: 3,
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+ LIGHT_TRACE: 4,
130
+ MERGE: 5
131
+ }, nn = (e, t, n, r = U(1)) => K(e.equal(q(tn.ALL)).or(e.equal(q(t))), n, K(e.equal(q(t + 8)), r, U(0))), rn = (e, t) => K(e.equal(W(2)), U(.5), K(e.equal(W(1)), K(t.lessThan(0), U(1), U(0)), K(t.greaterThan(0), U(1), U(0)))), an = (e, t, n = 1) => G(H(e, ce), 0).div(G(t, 1e-10)).mul(n), on = (e, t, n) => e.sunPick.mul(n).div(G(t.y, 1e-30)), sn = {
132
+ SUN: 0,
133
+ EMITTERS: 1,
134
+ ENVIRONMENT: 2,
135
+ LAMPS: 3
136
+ }, cn = (e, t) => {
137
+ let n = W(t);
138
+ return e.sourceCdf.element(n).sub(K(n.greaterThan(W(0)), e.sourceCdf.element(G(n.sub(W(1)), W(0))), U(0)));
139
+ }, ln = (e, t, n) => K(t.equal(W(0)), W(e.sourceOffsets[0]), K(t.equal(W(1)), W(e.sourceOffsets[1]), K(t.equal(W(2)), W(e.sourceOffsets[2]), W(e.sourceOffsets[3])))).add(n), un = (e, t) => K(t.lessThan(W(e.sourceOffsets[1])), W(0), K(t.lessThan(W(e.sourceOffsets[2])), W(1), K(t.lessThan(W(e.sourceOffsets[3])), W(2), W(3)))), dn = (e, t, n) => t.sub(K(n.equal(W(0)), W(e.sourceOffsets[0]), K(n.equal(W(1)), W(e.sourceOffsets[1]), K(n.equal(W(2)), W(e.sourceOffsets[2]), W(e.sourceOffsets[3])))));
140
+ function fn(e, n, r, i) {
141
+ let a = b.wrap(ue(W(e), i)).toVar();
142
+ a.normalMapIndex.assign(W(-1)), a.bumpMapIndex.assign(W(-1)), a.displacementMapIndex.assign(W(-1));
143
+ let o = t.wrap(pe(a, n, r, wt(0))).toVar(), s = o.roughness.toVar();
144
+ a.color.assign(o.albedo), a.metalness.assign(o.metalness.clamp(0, 1)), a.roughness.assign(o.roughness.clamp(se, 1)), a.sheenRoughness.assign(a.sheenRoughness.clamp(.05, 1));
145
+ let c = w({
146
+ uv: n,
147
+ transform: a.albedoTransform
148
+ }).toVar();
149
+ z(a.anisotropyMapIndex.greaterThanEqual(W(0)), () => {
150
+ let e = E(a, c).toVar();
151
+ a.anisotropy.assign(e.x), a.anisotropyRotation.assign(e.y);
152
+ });
153
+ let l = te.wrap(me(a, c)).toVar();
154
+ return a.transmission.assign(l.transmission), a.clearcoat.assign(l.clearcoat), a.clearcoatRoughness.assign(l.clearcoatRoughness), a.sheenColor.assign(l.sheenColor), a.sheenRoughness.assign(l.sheenRoughness), a.iridescence.assign(l.iridescence), a.iridescenceThicknessRange.assign(Ct(a.iridescenceThicknessRange.x, l.iridescenceThickness)), a.specularIntensity.assign(l.specularIntensity), a.specularColor.assign(l.specularColor), a.diffuseTransmission.assign(l.diffuseTransmission), a.diffuseTransmissionColor.assign(l.diffuseTransmissionColor), z(s.lessThan(se).and(a.anisotropy.equal(0)).and(a.clearcoat.equal(0)).and(a.transmission.equal(0)).and(a.subsurface.equal(0)), () => {
155
+ a.roughness.assign(0);
156
+ }), a;
157
+ }
158
+ var pn = (e, t, n) => K(n.diffuseTransmission.greaterThan(0).and(H(e, t).lessThan(0)), e.negate(), e), mn = (e, t, n, r) => V(H(e, t)).mul(V(H(r, n))).div(G(V(H(e, n)), 1e-4)), hn = 4;
159
+ hn * hn;
160
+ var gn = 4096, _n = gn + 1, vn = Math.ceil(_n * 4 / 256) * 64, yn = .2, bn = (e) => {
161
+ let t = gt(at(K(V(e.x).greaterThan(.9), Y(0, 1, 0), Y(1, 0, 0)), e)).toVar();
162
+ return {
163
+ u: t,
164
+ v: at(e, t).toVar()
165
+ };
166
+ }, xn = (e) => {
167
+ let t = e.div(G(V(e.x).add(V(e.y)).add(V(e.z)), 1e-20)).toVar(), n = Ct(t.x, t.z).toVar();
168
+ z(t.y.lessThan(0), () => {
169
+ n.assign(Ct(U(1).sub(V(t.z)).mul(K(t.x.greaterThanEqual(0), 1, -1)), U(1).sub(V(t.x)).mul(K(t.z.greaterThanEqual(0), 1, -1))));
170
+ });
171
+ let r = st(n.mul(.5).add(.5).mul(hn)).clamp(0, hn - 1);
172
+ return W(r.y).mul(hn).add(W(r.x));
173
+ }, Sn = (e, t, n) => {
174
+ let { u: r, v: i } = bn(t), a = n.sub(e.sceneCenter);
175
+ return Ct(H(a, r), H(a, i)).div(e.sceneRadius);
176
+ }, Cn = (e) => {
177
+ let t = e.mul(.5).add(.5).mul(64).toVar();
178
+ return K(t.x.greaterThanEqual(0).and(t.y.greaterThanEqual(0)).and(t.x.lessThan(64)).and(t.y.lessThan(64)), W(t.y).mul(64).add(W(t.x)), W(-1));
179
+ }, wn = (e, t, n) => e.guide.greaterThan(q(0)).and(t.load(lt(W(gn), n)).x.greaterThan(0)), Tn = (e, t, n, r) => {
180
+ let i = Sn(e, n, r).toVar(), a = e.sceneRadius.mul(e.sceneRadius).toVar(), o = K(H(i, i).lessThanEqual(1), U(1).div(G(a.mul(Math.PI), 1e-30)), U(0)).toVar(), s = xn(n).toVar(), c = Cn(i).toVar(), l = (e) => t.load(lt(G(e, W(0)), s)).x, u = K(c.greaterThanEqual(W(0)), l(c).sub(K(c.greaterThan(W(0)), l(c.sub(W(1))), U(0))), U(0)).mul(gn / 4).div(G(a, 1e-30));
181
+ return K(wn(e, t, s), ht(u, o, yn), o);
182
+ }, En = (e, t, n, r, i) => {
183
+ let { u: a, v: o } = bn(n), s = Ct(0).toVar(), c = xn(n).toVar();
184
+ return z(wn(e, t, c).and(r.lessThan(1 - yn)), () => {
185
+ let e = r.div(1 - yn).toVar(), n = W(0).toVar(), a = W(gn - 1).toVar();
186
+ Qe(n.lessThan(a), () => {
187
+ let r = n.add(a).div(2).toVar();
188
+ z(t.load(lt(r, c)).x.lessThanEqual(e), () => {
189
+ n.assign(r.add(1));
190
+ }).Else(() => {
191
+ a.assign(r);
192
+ });
193
+ });
194
+ let o = Ct(U(n.mod(W(64))), U(n.div(W(64))));
195
+ s.assign(o.add(i).div(64).mul(2).sub(1));
196
+ }).Else(() => {
197
+ let e = yt(i.x), t = i.y.mul(2 * Math.PI);
198
+ s.assign(Ct(e.mul(it(t)), e.mul(vt(t))));
199
+ }), e.sceneCenter.add(n.mul(e.sceneRadius)).add(a.mul(s.x).add(o.mul(s.y)).mul(e.sceneRadius));
200
+ }, Dn = (e, t, n, r) => {
201
+ let i = Cn(Sn(t, n, r)).toVar();
202
+ z(t.guideLearning.greaterThan(q(0)).and(i.greaterThanEqual(W(0))), () => {
203
+ $e(e.element(q(ve.GUIDE).add(q(xn(n).mul(W(gn)).add(i)))), q(1));
204
+ });
205
+ };
206
+ function On({ counters: e, out: t }) {
207
+ return Ze(() => {
208
+ let n = ct;
209
+ z(n.greaterThanEqual(q(16)), () => {
210
+ B();
211
+ });
212
+ let r = q(ve.GUIDE).add(n.mul(q(gn))).toVar(), i = U(0).toVar();
213
+ Qe({
214
+ start: W(0),
215
+ end: W(gn),
216
+ type: "int",
217
+ condition: "<"
218
+ }, ({ i: t }) => {
219
+ i.addAssign(U(tt(e.element(r.add(q(t))))));
220
+ });
221
+ let a = n.mul(q(vn)).toVar(), o = U(0).toVar();
222
+ Qe({
223
+ start: W(0),
224
+ end: W(gn),
225
+ type: "int",
226
+ condition: "<"
227
+ }, ({ i: n }) => {
228
+ o.addAssign(U(tt(e.element(r.add(q(n)))))), t.element(a.add(q(n))).assign(K(i.greaterThan(0), K(n.equal(W(gn - 1)), U(1), o.div(i)), U(0)));
229
+ }), t.element(a.add(q(gn))).assign(i);
230
+ })().compute(16, [16]);
231
+ }
232
+ function kn({ counters: e }) {
233
+ return Ze(() => {
234
+ z(ct.lessThan(q(Le)), () => {
235
+ nt(e.element(q(ve.GUIDE).add(ct)), q(0));
236
+ });
237
+ })().compute(Le, [256]);
238
+ }
239
+ //#endregion
240
+ //#region src/addons/bidirectional/LightGenerateKernel.js
241
+ function An(e) {
242
+ let { rayBufferRW: t, hitBufferRW: n, activeIndicesRW: i, counters: a, lightBuffer: c, triangleBuffer: d, bvhBuffer: p, emissiveTriangleCount: m, emissiveVec4Offset: te, emissiveTotalPower: ne, emissiveBoost: re, sunDirection: g, sunRadiance: ie, sunParams: _, environmentIntensity: v, envTexture: y, envCDFTexture: oe, envMatrix: se, envResolution: b, directionalLightsBuffer: ce, areaLightsBuffer: le, pointLightsBuffer: ue, spotLightsBuffer: C, bidirectional: w, resolution: T, frame: E, transmissiveBounces: pe } = e, { lightPaths: me } = w;
243
+ return Ze(() => {
244
+ let e = ct;
245
+ z(e.equal(q(0)), () => {
246
+ nt(a.element(q(ve.ACTIVE_RAY_COUNT)), me), nt(a.element(q(ve.ENTERING_COUNT)), me);
247
+ }), z(e.greaterThanEqual(me), () => {
248
+ B();
249
+ }), i.element(e).assign(e);
250
+ let O = Gt(e, T).toVar(), k = fe({ state: de({
251
+ pixelCoord: O,
252
+ rayIndex: W(3),
253
+ frame: E
254
+ }) }).toVar(), A = Y(0).toVar(), j = Y(0, 1, 0).toVar(), M = Y(0).toVar(), be = U(0).toVar(), xe = U(0).toVar(), N = W(-1).toVar(), Ee = W(0).toVar(), Ae = U(1).toVar(), L = rt(!1).toVar(), Me = x(O, W(0), W(X + 4), k, T, E).toVar(), R = W(0).toVar(), Le = W(w.sourceCount - 1).toVar();
255
+ Qe(R.lessThan(Le), () => {
256
+ let e = R.add(Le).div(2).toVar();
257
+ z(w.sourceCdf.element(e).lessThanEqual(Me), () => {
258
+ R.assign(e.add(1));
259
+ }).Else(() => {
260
+ Le.assign(e);
261
+ });
262
+ });
263
+ let Re = w.guideTexture, Ue = (e) => {
264
+ let t = En(w, Re, e, x(O, W(0), W(X + 7), k, T, E), D(O, W(0), W(X + 6), k, T, E)).toVar();
265
+ return {
266
+ start: t,
267
+ pdf: Tn(w, Re, e, t)
268
+ };
269
+ };
270
+ z(R.equal(W(sn.SUN)), () => {
271
+ let e = De(g, _, D(O, W(0), W(X + 5), k, T, E)).toVar(), t = ze(e, g, ie, _).mul(v).toVar(), n = Ue(e), r = on(w, _, n.pdf).toVar();
272
+ z(t.x.add(t.y).add(t.z).greaterThan(0).and(r.greaterThan(0)), () => {
273
+ A.assign(n.start), j.assign(e.negate()), M.assign(t.div(r)), be.assign(Q(U(1).div(_.y.mul(r)))), xe.assign(Q(U(1).div(r))), L.assign(!0);
274
+ });
275
+ }).ElseIf(R.equal(W(sn.EMITTERS)), () => {
276
+ let e = Ie(c, te, m, x(O, W(0), W(X), k, T, E)).toVar(), t = te.add(e.mul(W(2))), n = c.element(t).toVar(), i = c.element(t.add(W(1))).toVar();
277
+ N.assign(W(n.x)), Ee.assign(W(n.w));
278
+ let a = _e.wrap(F(N, d, p, Ee)).toVar(), o = he(a.v0, a.v1, a.v2, D(O, W(0), W(X + 1), k, T, E)).toVar(), s = gt(at(a.v1.sub(a.v0), a.v2.sub(a.v0))).toVar(), l = S(r(d, N, 4).z).toVar(), u = K(l.equal(W(1)).or(l.equal(W(2)).and(x(O, W(0), W(X + 3), k, T, E).lessThan(.5))).toVar(), s.negate(), s).toVar();
279
+ j.assign(ye(u, D(O, W(0), W(X + 2), k, T, E)));
280
+ let h = H(j, u).toVar(), ee = G(n.y, 0).div(G(ne, 1e-10)).div(G(i.w, 1e-20)).mul(K(l.equal(W(2)), U(.5), U(1))).mul(w.emitterPick).toVar(), g = ee.mul(h).div(Math.PI).toVar();
281
+ z(h.greaterThan(1e-6).and(g.greaterThan(0)), () => {
282
+ A.assign(f(o, u)), M.assign(i.xyz.mul(re).mul(Math.PI).div(ee)), be.assign(Q(U(1).div(g))), xe.assign(Q(h.div(g))), Ae.assign(h), L.assign(!0);
283
+ });
284
+ }).ElseIf(R.equal(W(sn.ENVIRONMENT)), () => {
285
+ let e = Ce(oe, se, b, D(O, W(0), W(X + 5), k, T, E)), t = e.direction.toVar(), n = e.pdf.toVar(), r = ge({
286
+ tex: y,
287
+ samp: _t(y),
288
+ direction: t,
289
+ environmentMatrix: se,
290
+ environmentIntensity: v,
291
+ enableEnvironmentLight: U(1)
292
+ }).xyz.toVar(), i = Ue(t), a = w.envPick.mul(n).mul(i.pdf).toVar();
293
+ z(r.x.add(r.y).add(r.z).greaterThan(0).and(a.greaterThan(0)), () => {
294
+ A.assign(i.start), j.assign(t.negate()), M.assign(r.div(a)), be.assign(Q(n.div(a))), xe.assign(Q(U(1).div(a))), N.assign(W(-1 - sn.ENVIRONMENT)), L.assign(!0);
295
+ });
296
+ }).ElseIf(R.greaterThanEqual(W(sn.LAMPS)), () => {
297
+ let e = cn(w, R).toVar(), t = un(w, R).toVar(), n = dn(w, R, t).toVar();
298
+ N.assign(W(-1).sub(R));
299
+ let r = U(0).toVar(), i = Y(0).toVar(), a = D(O, W(0), W(X + 2), k, T, E).toVar();
300
+ z(t.equal(W(0)), () => {
301
+ let t = Be.wrap(ke(ce, n)), a = gt(t.direction).toVar();
302
+ i.assign(t.color.mul(t.intensity)), r.assign(e), z(t.angle.greaterThan(0), () => {
303
+ let e = Lt(t).toVar();
304
+ a.assign(P(a, t.angle.mul(.5), D(O, W(0), W(X + 5), k, T, E))), i.divAssign(e), r.divAssign(e);
305
+ });
306
+ let o = Ue(a);
307
+ r.mulAssign(o.pdf), A.assign(o.start), j.assign(a.negate());
308
+ }).ElseIf(t.equal(W(1)), () => {
309
+ let t = Ne.wrap(je(le, n)), o = t.shape.greaterThan(.5), s = D(O, W(0), W(X + 1), k, T, E).toVar(), c = yt(s.x), l = s.y.mul(2 * Math.PI);
310
+ A.assign(t.position.add(t.u.mul(K(o, c.mul(it(l)), s.x.mul(2).sub(1)))).add(t.v.mul(K(o, c.mul(vt(l)), s.y.mul(2).sub(1))))), j.assign(ye(t.normal, a));
311
+ let u = H(j, t.normal).toVar();
312
+ i.assign(K(t.area.greaterThan(0).and(u.greaterThan(1e-6)), Oe(t).mul(we(u, t.spread)).mul(u), Y(0))), r.assign(e.div(G(t.area, 1e-20)).mul(u).div(Math.PI)), xe.assign(Q(u.div(G(r, 1e-30))));
313
+ }).ElseIf(t.equal(W(2)), () => {
314
+ let t = Fe.wrap(Ve(ue, n));
315
+ A.assign(t.position), j.assign(P(Y(0, 1, 0), U(Math.PI), a)), i.assign(t.color.mul(t.intensity)), r.assign(e.div(4 * Math.PI));
316
+ }).Else(() => {
317
+ let t = Pe.wrap(Te(C, n));
318
+ A.assign(t.position), j.assign(P(t.direction, t.angle, a));
319
+ let o = j.negate();
320
+ i.assign(t.color.mul(t.intensity).mul(We({
321
+ coneCosine: it(t.angle),
322
+ blend: t.penumbra,
323
+ angleCosine: H(j, t.direction)
324
+ })).mul(Se(t, o)).mul(He(t, o))), r.assign(e.div(It(t)));
325
+ }), z(i.x.add(i.y).add(i.z).greaterThan(0).and(r.greaterThan(0)), () => {
326
+ M.assign(i.div(r)), be.assign(Q(U(1).div(r))), L.assign(!0);
327
+ });
328
+ }), z(L.not(), () => {
329
+ u(t, e, j, q(0)), B();
330
+ });
331
+ let Ge = G(G(G(M.x, M.y), M.z), 1e-20).toVar();
332
+ ae(t, e, A, W(0), W(0)), u(t, e, j, q(I.ACTIVE | I.REDIRECTED | I.LIGHT_PATH | I.LIGHT_EMITTED)), ee(t, e, M.div(Ge), U(0)), l(t, e, wt(Y(0), U(1))), o(t, e, q(0), q(pe), U(1), U(1), U(1)), h(n, e, k, be, xe), s(n, e, N, Ee, Ae, Ge);
333
+ });
334
+ }
335
+ //#endregion
336
+ //#region src/addons/bidirectional/ConnectKernel.js
337
+ function jn(e) {
338
+ let { rayBufferRW: t, hitBufferRO: r, activeIndicesRO: i, counters: a, bvhBuffer: o, triangleBuffer: s, materialBuffer: u, resolution: m, frame: h, accumFrame: ee, currentBounce: te, chunkRowBase: ne, lightPaths: g, slotsPerPath: _, lightTag: ae, passTag: y, strategyView: se, maxBounceCount: b, globalIlluminationIntensity: ce, fireflyThreshold: ue, mergeVm: de = null, diffuseTransmission: S = !0 } = e;
339
+ return Ze(() => {
340
+ let e = ct;
341
+ z(e.greaterThanEqual(tt(a.element(q(ve.ENTERING_COUNT)))), () => {
342
+ B();
343
+ });
344
+ let C = i.element(e).toVar(), w = oe(C);
345
+ z(d(r, w).notEqual(y), () => {
346
+ B();
347
+ });
348
+ let E = c(r, w), D = {
349
+ ...E,
350
+ vm: de?.(E.position) ?? null
351
+ }, pe = W(D.extra).add(W(1)).toVar(), me = W(m.x), O = W(C).add(ne.mul(me)), k = Ct(U(O.mod(me)).add(.5), U(O.div(me)).add(.5)).toVar(), he = W(te).mul(W(32)), A = fe({ state: n(r, C).bitXor(q(2654435769)) }).toVar(), j = x(k, W(0), he.add(W(16)), A, m, h).toVar(), ge = x(k, W(0), he.add(W(17)), A, m, h).toVar(), _e = mt(q(U(g).mul(j)), g.sub(q(1))).toVar().mul(_).toVar(), ye = mt(W(le(r, v(_e), ae)), W(b).add(W(1)).sub(pe)).toVar();
352
+ z(ye.lessThan(W(1)), () => {
353
+ B();
354
+ });
355
+ let M = mt(W(U(ye).mul(ge)), ye.sub(W(1))).toVar(), N = c(r, v(_e.add(q(M)))), P = {
356
+ ...N,
357
+ vm: de?.(N.position) ?? null
358
+ }, Se = P.position.sub(D.position).toVar(), Ce = G(H(Se, Se), 1e-12).toVar(), F = Se.div(yt(Ce)).toVar(), I = H(F, D.N).toVar(), we = H(F, D.facetN).toVar(), Te = H(F, P.facetN).negate().toVar(), Ee = I.greaterThan(0).and(we.greaterThan(0)).and(Te.greaterThan(0)), De = I.lessThan(0).and(we.lessThan(0)), Oe = Te.lessThan(0);
359
+ z((S ? De.or(I.greaterThan(0).and(we.greaterThan(0))).and(Oe.or(Te.greaterThan(0))) : Ee).not(), () => {
360
+ B();
361
+ });
362
+ let ke = fn(D.materialIndex, D.uv, D.N, u), je = fn(P.materialIndex, P.uv, P.N, u), L = F.negate();
363
+ S && z(De.and(ke.diffuseTransmission.lessThanEqual(0)).or(Oe.and(je.diffuseTransmission.lessThanEqual(0))), () => {
364
+ B();
365
+ });
366
+ let Me = (e) => S ? pn(D.N, e, ke) : D.N, R = (e) => S ? pn(P.N, e, je) : P.N, Ne = be(D.V, F, D.N, ke).toVar(), Pe = be(L, P.V, R(L), je).toVar(), Fe = (S ? V(I) : I).mul(mn(P.V, P.N, P.facetN, L)).div(Ce), Ie = Ue(D.V, F, D.N, ke), Le = Ue(F, D.V, Me(F), ke), Re = Ue(P.V, L, P.N, je), ze = Ue(L, P.V, R(L), je), Be = Yt(Ie.mul(S ? V(Te) : Te).div(Ce), P, ze), Ve = Yt(Re.mul(S ? V(we) : we).div(Ce), D, Le), He = pe.add(M).add(W(1)), We = nn(se, tn.CONNECT, en(Be, Ve), U(1).div(U(He.sub(W(1))))), Ge = Ae(D.throughput.mul(Ne).mul(Pe).mul(P.throughput).mul(Fe.mul(We).mul(U(ye)).mul(ce)), U(He.sub(W(1))), ue, W(ee)).toVar();
367
+ z(ie(Ge).greaterThan(0), () => {
368
+ let e = f(D.position, S ? K(De, D.facetN.negate(), D.facetN) : D.facetN).toVar(), n = f(P.position, S ? K(Oe, P.facetN.negate(), P.facetN) : P.facetN).sub(e).toVar(), r = dt(n).toVar(), i = xe(e, n.div(r), r.mul(re), T, o, s, u);
369
+ z(i.greaterThan(0), () => {
370
+ let e = p(t, C).toVar();
371
+ l(t, C, wt(e.xyz.add(Ge.mul(i)), e.w));
372
+ });
373
+ });
374
+ });
375
+ }
376
+ var Mn = 4294967295, Nn = 1024, Pn = Math.log2(1.25), Fn = (e, t) => W(G(st(pt(t.div(e.mergeMin)).div(Pn)), 0)), In = (e, t) => e.mergeMin.mul(ot(U(t.add(W(1))).mul(Pn))).mul(2).div(G(U(1).sub(e.mergeSlope), .5)), Ln = (e, t, n) => q(t.x).mul(q(73856093)).bitXor(q(t.y).mul(q(19349663))).bitXor(q(t.z).mul(q(83492791))).bitXor(q(e).mul(q(2654435761))).bitAnd(n), Rn = (e, t) => {
377
+ let n = Fn(e, Xt(e, t)).toVar();
378
+ return {
379
+ shell: n,
380
+ cell: ut(st(t.div(In(e, n)))).toVar()
381
+ };
382
+ };
383
+ function zn({ head: e, hashSize: t }) {
384
+ return Ze(() => {
385
+ z(ct.lessThan(q(t)), () => {
386
+ nt(e.element(ct), q(Mn));
387
+ });
388
+ })().compute(Math.ceil(t / 256) * 256, [256]);
389
+ }
390
+ function Bn({ hitBufferRW: t, head: n, bidirectional: r }) {
391
+ let { lightPaths: a, slotsPerPath: o, lightTag: s, hashMask: c } = r;
392
+ return Ze(() => {
393
+ let l = ct.toVar();
394
+ z(l.greaterThanEqual(a.mul(o)), () => {
395
+ B();
396
+ });
397
+ let u = l.mod(o).toVar();
398
+ z(u.greaterThanEqual(le(t, v(l.sub(u)), s)), () => {
399
+ B();
400
+ });
401
+ let d = v(l), { shell: f, cell: p } = Rn(r, i(t, d)), m = Ln(f, p, c);
402
+ e(t, d, et("atomicExchange", n.element(m), l));
403
+ });
404
+ }
405
+ function Vn(e) {
406
+ let { rayBufferRW: t, hitBufferRO: n, activeIndicesRO: r, counters: a, head: o, materialBuffer: s, bidirectional: u, maxBounceCount: f, globalIlluminationIntensity: h, fireflyThreshold: ee, accumFrame: te, diffuseTransmission: ne = !0 } = e, { passTag: re, slotsPerPath: g, strategyView: _, hashMask: ae } = u;
407
+ return Ze(() => {
408
+ let e = ct;
409
+ z(e.greaterThanEqual(tt(a.element(q(ve.ENTERING_COUNT)))), () => {
410
+ B();
411
+ });
412
+ let y = r.element(e).toVar(), se = oe(y);
413
+ z(d(n, se).notEqual(re), () => {
414
+ B();
415
+ });
416
+ let b = c(n, se), ce = W(b.extra).toVar(), le = W(f).add(W(1)).sub(ce).toVar(), ue = fn(b.materialIndex, b.uv, b.N, s), de = Y(0).toVar(), x = Xt(u, b.position).toVar(), S = x.mul(x).toVar(), C = Zt(u, x).toVar(), w = C.mul(u.mergeTrust), T = U(1).div(G(w.mul(w), 1e-30)).toVar(), E = dt(b.position.sub(u.cameraPosition)).toVar(), fe = Fn(u, G(u.mergeConst.add(u.mergeSlope.mul(G(E.sub(x), 0))), u.mergeMin)).toVar(), D = mt(Fn(u, u.mergeConst.add(u.mergeSlope.mul(E.add(x)))), fe.add(W(1))).toVar();
417
+ Qe({
418
+ start: W(0),
419
+ end: W(16),
420
+ type: "int",
421
+ condition: "<"
422
+ }, ({ i: e }) => {
423
+ let t = fe.add(e.shiftRight(W(3))).toVar();
424
+ z(t.greaterThan(D), () => {
425
+ Xe();
426
+ });
427
+ let r = In(u, t).toVar(), a = e.bitAnd(W(7)), s = ut(st(b.position.div(r).sub(.5))).add(ut(a.bitAnd(W(1)), a.shiftRight(W(1)).bitAnd(W(1)), a.shiftRight(W(2)))).toVar(), l = tt(o.element(Ln(t, s, ae))).toVar(), d = W(0).toVar();
428
+ Qe(l.notEqual(q(Mn)).and(d.lessThan(W(Nn))), () => {
429
+ let e = v(l), r = i(n, e).toVar(), a = r.sub(b.position), o = W(l.mod(g)).add(W(1)).toVar();
430
+ z(H(a, a).lessThan(S).and(o.lessThanEqual(le)), () => {
431
+ let i = Rn(u, r);
432
+ z(i.shell.equal(t).and(i.cell.x.equal(s.x)).and(i.cell.y.equal(s.y)).and(i.cell.z.equal(s.z)), () => {
433
+ let t = c(n, e), r = H(t.V, b.N).toVar(), i = H(t.V, b.facetN).toVar(), a = r.greaterThan(0).and(i.greaterThan(0)), s = ue.diffuseTransmission.greaterThan(0).and(r.lessThan(0)).and(i.lessThan(0));
434
+ z(ne ? a.or(s) : a, () => {
435
+ let e = be(b.V, t.V, b.N, ue), n = $t(t, Ue(b.V, t.V, b.N, ue), T), a = ne ? pn(b.N, t.V, ue) : b.N, s = $t(b, Ue(t.V, b.V, a, ue), T), c = ce.add(o), l = nn(_, tn.MERGE, en(n, s), U(1).div(U(c))), u = K(c.greaterThan(W(1)), h, U(1)), d = ne ? V(r).div(G(V(i), 1e-4)) : r.div(G(i, 1e-4));
436
+ de.addAssign(Ae(b.throughput.mul(e).mul(t.throughput).mul(l.mul(d).div(C).mul(u)), U(c.sub(W(1))), ee, W(te)));
437
+ });
438
+ });
439
+ }), l.assign(m(n, e)), d.addAssign(W(1));
440
+ });
441
+ }), z(ie(de).greaterThan(0), () => {
442
+ let e = p(t, y).toVar();
443
+ l(t, y, wt(e.xyz.add(de), e.w));
444
+ });
445
+ });
446
+ }
447
+ function Hn(e) {
448
+ let { hitBufferRO: t, splatBuffer: n, bvhBuffer: r, triangleBuffer: i, materialBuffer: o, lightPaths: s, slotsPerPath: l, lightTag: u, strategyView: d, cameraPosition: p, cameraForward: m, cameraClipStart: h, cameraViewMatrix: ee, cameraProjectionMatrix: te, pixelArea: ne, renderWidth: g, renderHeight: ie, globalIlluminationIntensity: _, fireflyThreshold: ae, accumFrame: y, frame: oe, mergeVm: se = null, diffuseTransmission: b = !0 } = e;
449
+ return Ze(() => {
450
+ let e = ct.toVar();
451
+ z(e.greaterThanEqual(s.mul(l)), () => {
452
+ B();
453
+ });
454
+ let ce = e.mod(l).toVar(), ue = le(t, v(e.sub(ce)), u);
455
+ z(ce.greaterThanEqual(ue), () => {
456
+ B();
457
+ });
458
+ let de = c(t, v(e)), x = {
459
+ ...de,
460
+ vm: se?.(de.position) ?? null
461
+ }, S = p.sub(x.position).toVar(), C = G(H(S, S), 1e-12).toVar(), w = S.div(yt(C)).toVar(), T = H(w, x.facetN).toVar(), E = H(w, m).negate().toVar(), D = T.lessThan(0), pe = b ? K(D, x.extra.bitAnd(q(2)), x.extra.bitAnd(q(1))).notEqual(q(0)) : x.extra.notEqual(q(0)), me = h.div(G(E, 1e-6)).toVar();
462
+ z((b ? T.equal(0) : T.lessThanEqual(0)).or(E.lessThanEqual(1e-6)).or(pe).or(C.lessThanEqual(me.mul(me))), () => {
463
+ B();
464
+ });
465
+ let k = te.mul(ee.mul(wt(x.position, 1))).toVar();
466
+ z(k.w.lessThanEqual(0), () => {
467
+ B();
468
+ });
469
+ let he = st(k.x.div(k.w).mul(.5).add(.5).mul(U(g))).toVar(), A = st(U(.5).sub(k.y.div(k.w).mul(.5)).mul(U(ie))).toVar();
470
+ z(he.lessThan(0).or(A.lessThan(0)).or(he.greaterThanEqual(U(g))).or(A.greaterThanEqual(U(ie))), () => {
471
+ B();
472
+ });
473
+ let j = fn(x.materialIndex, x.uv, x.N, o);
474
+ b && z(D.and(j.diffuseTransmission.lessThanEqual(0)), () => {
475
+ B();
476
+ });
477
+ let ge = b ? pn(x.N, w, j) : x.N, _e = be(w, x.V, ge, j).toVar(), ve = U(1).div(ne.mul(E).mul(E).mul(E)).div(C).toVar(), ye = Yt(ve.mul(b ? V(T) : T).div(U(s)), x, Ue(w, x.V, ge, j)), M = ce.add(q(1)), N = U(1).toVar();
478
+ z(M.greaterThan(q(1)), () => {
479
+ N.assign(_);
480
+ });
481
+ let P = Ae(x.throughput.mul(_e).mul(mn(x.V, x.N, x.facetN, w)).mul(ve.div(U(s)).mul(nn(d, tn.LIGHT_TRACE, en(ye, U(0)))).mul(N)), U(ce), ae, W(y)).toVar(), Se = f(x.position, b ? K(D, x.facetN.negate(), x.facetN) : x.facetN).toVar(), Ce = p.sub(Se).toVar(), F = dt(Ce).toVar(), I = xe(Se, Ce.div(F), F.sub(me).mul(re), O, r, i, o);
482
+ z(I.greaterThan(0), () => {
483
+ let t = mt(a(P.mul(I)), Y(Ht)).mul(Vt).toVar(), r = U(fe({ state: e.bitXor(q(oe).mul(q(2654435769))) }).shiftRight(q(8))).mul(1 / 16777216).toVar(), i = q(A).mul(q(g)).add(q(he)).mul(q(3)).toVar();
484
+ $e(n.element(i), q(st(t.x.add(r)))), $e(n.element(i.add(q(1))), q(st(t.y.add(r)))), $e(n.element(i.add(q(2))), q(st(t.z.add(r))));
485
+ });
486
+ });
487
+ }
488
+ function Un(e) {
489
+ let { rayBufferRW: t, splatBuffer: n, renderWidth: r, chunkRowBase: i, chunkRows: a } = e;
490
+ return Ze(() => {
491
+ let e = W(Tt.x).mul(16).add(W(ft.x)), o = W(Tt.y).mul(16).add(W(ft.y));
492
+ z(e.lessThan(r).and(o.lessThan(a)), () => {
493
+ let a = q(o.mul(r).add(e)), s = q(o.add(i).mul(r).add(e)).mul(q(3)).toVar(), c = tt(n.element(s)).toVar(), u = tt(n.element(s.add(q(1)))).toVar(), d = tt(n.element(s.add(q(2)))).toVar();
494
+ z(c.bitOr(u).bitOr(d).notEqual(q(0)), () => {
495
+ nt(n.element(s), q(0)), nt(n.element(s.add(q(1))), q(0)), nt(n.element(s.add(q(2))), q(0));
496
+ let e = p(t, a).toVar();
497
+ l(t, a, wt(e.xyz.add(Y(U(c), U(u), U(d)).div(Vt)), e.w));
498
+ });
499
+ });
500
+ });
501
+ }
502
+ //#endregion
503
+ //#region src/addons/bidirectional/BidirectionalIntegrator.js
504
+ var { PASS_TAG_BIT: Wn, STRATEGY: Gn, STRATEGY_ALONE: Kn, SOURCE: $, mergeVmAt: qn } = zt, Jn = {
505
+ ...zt,
506
+ ...Ot,
507
+ guidedDiscPdf: Tn,
508
+ recordEscape: Dn
509
+ }, Yn = 256 * 1024 * 1024, Xn = .05, Zn = .5, Qn = (1 << 24) - 1, $n = 1, er = .75, tr = .25, nr = class {
510
+ constructor(e) {
511
+ this.pt = e, this.bounceKernels = [
512
+ "connect",
513
+ "merge",
514
+ "lightCopyback"
515
+ ], this.merging = !1, this._mergeRadiusPixels = $n, this._mergeHeadAttr = null, this._lightCacheSlots = 0, this._splatAttr = null, this._lightTag = 0, this._passTag = 0, this._lightTraced = !1, this._lastLightBounceCounts = null, this._lastLightBounceEnergy = null, this._lastLightCurveKey = null, this._lightCurveKey = null, this.uniforms = {
516
+ lib: Jn,
517
+ lightPaths: J(0, "uint"),
518
+ slotsPerPath: J(1, "uint"),
519
+ lightTag: J(1, "uint"),
520
+ passTag: J(0, "uint"),
521
+ lightTrace: J(0, "uint"),
522
+ strategyView: J(0, "uint"),
523
+ pixelArea: J(1, "float"),
524
+ cameraPosition: J(new Ye(), "vec3"),
525
+ cameraForward: J(new Ye(0, 0, -1), "vec3"),
526
+ sunPick: J(0, "float"),
527
+ emitterPick: J(0, "float"),
528
+ envPick: J(0, "float"),
529
+ envTable: J(0, "uint"),
530
+ sourceCdf: St(new Float32Array($.LAMPS), "float"),
531
+ sourceCount: $.LAMPS,
532
+ sourceOffsets: [
533
+ $.LAMPS,
534
+ $.LAMPS,
535
+ $.LAMPS,
536
+ $.LAMPS
537
+ ],
538
+ sceneCenter: J(new Ye(), "vec3"),
539
+ sceneRadius: J(1, "float"),
540
+ guide: J(0, "uint"),
541
+ guideLearning: J(1, "uint"),
542
+ guideTexture: null,
543
+ merging: !1,
544
+ mergeConst: J(0, "float"),
545
+ mergeSlope: J(0, "float"),
546
+ mergeMin: J(1, "float"),
547
+ mergeTrust: J(tr, "float"),
548
+ hashMask: J(0, "uint")
549
+ }, this._lightGuiding = !0, this._guideTexture = null, this._guideBuildAttr = null, this._u32Views = /* @__PURE__ */ new WeakMap();
550
+ }
551
+ get name() {
552
+ return this.merging ? "vcm" : "bidirectional";
553
+ }
554
+ select(e) {
555
+ this.merging = e === "vcm", this.uniforms.merging = this.merging, this._lastLightCurveKey = null;
556
+ }
557
+ get hitStride() {
558
+ return 7;
559
+ }
560
+ cacheBytes(e, t) {
561
+ let n = Math.floor(Math.min(Yn, e * .45, t * .05) / 64) * 64;
562
+ return this._lightCacheSlots = n / 64, n;
563
+ }
564
+ get lightVertices() {
565
+ return this._lightCacheSlots;
566
+ }
567
+ beforeKernelBuild() {
568
+ this._sizeSourceTable();
569
+ }
570
+ allocate(e) {
571
+ (!this._splatAttr || this._splatAttr.count < e * 3) && (y(this.pt.renderer, this._splatAttr), this._splatAttr = _(e * 3, 1, Uint32Array));
572
+ let t = this.merging ? 2 ** Math.ceil(Math.log2(Math.max(this._lightCacheSlots, 1024))) : 0;
573
+ this._mergeHeadAttr?.count !== t && (y(this.pt.renderer, this._mergeHeadAttr), this._mergeHeadAttr = t > 0 ? _(t, 1, Uint32Array) : null), this.uniforms.hashMask.value = Math.max(t - 1, 0), this._guideTexture || (this._guideTexture = new Ke(null, _n, 16, Je, qe), this._guideTexture.source.dataReady = !1, this._guideTexture.needsUpdate = !0, this._guideBuildAttr = _(vn * 16, 1, Float32Array)), this.uniforms.guideTexture = xt(this._guideTexture), this.uniforms.guide.value = 0;
574
+ }
575
+ registerKernels(e) {
576
+ let { km: t, qm: n, pb: r, counters: i, bounceCountsBuf: a, wfCurrentBounce: o, copyReadB: s, copyWriteA: c, maxRays: l, w: u, own: d, freshLight: f, freshTri: p, freshBvh: m, freshMat: h, freshEnvTex: ee, freshEnvCDF: te, materialLayers: ne } = e, re = ne?.diffuseTransmission ?? !0, g = this.uniforms, ie = n.MAX_BOUNCE_SNAPSHOTS, _ = (e) => {
577
+ let t = q(o).clamp(q(0), q(ie - 1));
578
+ R(i, a, t.add(q(2 * ie)), t.add(q(3 * ie)), e);
579
+ };
580
+ if (t.register("lightSnapshot", Ee({
581
+ counters: i,
582
+ record: _
583
+ })().compute([
584
+ 1,
585
+ 1,
586
+ 1
587
+ ], [
588
+ 1,
589
+ 1,
590
+ 1
591
+ ])), t.register("lightCopyback", Re({
592
+ counters: i,
593
+ survivors: s,
594
+ activeIndicesRW: c,
595
+ record: _
596
+ })().compute([
597
+ Math.ceil(l / 256),
598
+ 1,
599
+ 1
600
+ ], [
601
+ 256,
602
+ 1,
603
+ 1
604
+ ])), t.register("guideClear", kn({ counters: i })), t.register("guideBuild", On({
605
+ counters: i,
606
+ out: bt(this._guideBuildAttr, "float")
607
+ })), t.register("lightGenerate", d(An({
608
+ rayBufferRW: r.rayBuffer.rw,
609
+ hitBufferRW: r.hitBuffer.rw,
610
+ activeIndicesRW: n.activeIndices.a,
611
+ counters: i,
612
+ lightBuffer: f,
613
+ triangleBuffer: p,
614
+ bvhBuffer: m,
615
+ emissiveTriangleCount: this.pt.emissiveTriangleCount,
616
+ emissiveVec4Offset: this.pt.emissiveVec4Offset,
617
+ emissiveTotalPower: this.pt.emissiveTotalPower,
618
+ emissiveBoost: this.pt.emissiveBoost,
619
+ sunDirection: this.pt.sunDirection,
620
+ sunRadiance: this.pt.sunRadiance,
621
+ sunParams: this.pt.sunParams,
622
+ environmentIntensity: this.pt.environmentIntensity,
623
+ envTexture: ee,
624
+ envCDFTexture: te,
625
+ envMatrix: this.pt.environmentMatrix,
626
+ envResolution: this.pt.envResolution,
627
+ directionalLightsBuffer: this.pt.directionalLightsBufferNode,
628
+ areaLightsBuffer: this.pt.areaLightsBufferNode,
629
+ pointLightsBuffer: this.pt.pointLightsBufferNode,
630
+ spotLightsBuffer: this.pt.spotLightsBufferNode,
631
+ bidirectional: g,
632
+ resolution: this.pt.resolution,
633
+ frame: this.pt.seedFrame,
634
+ transmissiveBounces: this.pt.transmissiveBounces
635
+ })()).compute([
636
+ Math.ceil(l / 256),
637
+ 1,
638
+ 1
639
+ ], [
640
+ 256,
641
+ 1,
642
+ 1
643
+ ])), t.register("connect", d(jn({
644
+ rayBufferRW: r.rayBuffer.rw,
645
+ hitBufferRO: r.hitBuffer.ro,
646
+ activeIndicesRO: n.getActiveReadRO(),
647
+ counters: i,
648
+ bvhBuffer: m,
649
+ triangleBuffer: p,
650
+ materialBuffer: h,
651
+ resolution: this.pt.resolution,
652
+ frame: this.pt.seedFrame,
653
+ accumFrame: this.pt.frame,
654
+ currentBounce: this.pt._wfCurrentBounce,
655
+ chunkRowBase: this.pt._wfChunkRowBase,
656
+ lightPaths: g.lightPaths,
657
+ slotsPerPath: g.slotsPerPath,
658
+ lightTag: g.lightTag,
659
+ passTag: g.passTag,
660
+ strategyView: g.strategyView,
661
+ maxBounceCount: this.pt.maxBounces,
662
+ globalIlluminationIntensity: this.pt.globalIlluminationIntensity,
663
+ fireflyThreshold: this.pt.fireflyThreshold,
664
+ mergeVm: g.merging ? (e) => qn(g, e) : null,
665
+ diffuseTransmission: re
666
+ })()).compute([
667
+ Math.ceil(l / 256),
668
+ 1,
669
+ 1
670
+ ], [
671
+ 256,
672
+ 1,
673
+ 1
674
+ ])), g.merging) {
675
+ let e = bt(this._mergeHeadAttr, "uint").toAtomic();
676
+ t.register("mergeClear", zn({
677
+ head: e,
678
+ hashSize: this._mergeHeadAttr.count
679
+ })), t.register("mergeInsert", Bn({
680
+ hitBufferRW: r.hitBuffer.rw,
681
+ head: e,
682
+ bidirectional: g
683
+ })().compute([
684
+ Math.ceil(this._lightCacheSlots / 256),
685
+ 1,
686
+ 1
687
+ ], [
688
+ 256,
689
+ 1,
690
+ 1
691
+ ])), t.register("merge", d(Vn({
692
+ rayBufferRW: r.rayBuffer.rw,
693
+ hitBufferRO: r.hitBuffer.ro,
694
+ activeIndicesRO: n.getActiveReadRO(),
695
+ counters: i,
696
+ head: e,
697
+ materialBuffer: h,
698
+ bidirectional: g,
699
+ maxBounceCount: this.pt.maxBounces,
700
+ globalIlluminationIntensity: this.pt.globalIlluminationIntensity,
701
+ fireflyThreshold: this.pt.fireflyThreshold,
702
+ accumFrame: this.pt.frame,
703
+ diffuseTransmission: re
704
+ })()).compute([
705
+ Math.ceil(l / 256),
706
+ 1,
707
+ 1
708
+ ], [
709
+ 256,
710
+ 1,
711
+ 1
712
+ ]));
713
+ }
714
+ let v = bt(this._splatAttr, "uint").toAtomic();
715
+ t.register("lightSplat", d(Hn({
716
+ hitBufferRO: r.hitBuffer.ro,
717
+ splatBuffer: v,
718
+ bvhBuffer: m,
719
+ triangleBuffer: p,
720
+ materialBuffer: h,
721
+ lightPaths: g.lightPaths,
722
+ slotsPerPath: g.slotsPerPath,
723
+ lightTag: g.lightTag,
724
+ strategyView: g.strategyView,
725
+ cameraPosition: g.cameraPosition,
726
+ cameraForward: g.cameraForward,
727
+ cameraClipStart: this.pt.cameraClipStart,
728
+ cameraViewMatrix: this.pt.cameraViewMatrix,
729
+ cameraProjectionMatrix: this.pt.cameraProjectionMatrix,
730
+ pixelArea: g.pixelArea,
731
+ renderWidth: this.pt._wfRenderWidth,
732
+ renderHeight: this.pt._wfRenderHeight,
733
+ globalIlluminationIntensity: this.pt.globalIlluminationIntensity,
734
+ fireflyThreshold: this.pt.fireflyThreshold,
735
+ accumFrame: this.pt.frame,
736
+ frame: this.pt.seedFrame,
737
+ mergeVm: g.merging ? (e) => qn(g, e) : null,
738
+ diffuseTransmission: re
739
+ })()).compute([
740
+ Math.ceil(this._lightCacheSlots / 256),
741
+ 1,
742
+ 1
743
+ ], [
744
+ 256,
745
+ 1,
746
+ 1
747
+ ])), t.register("splatResolve", Un({
748
+ rayBufferRW: r.rayBuffer.rw,
749
+ splatBuffer: v,
750
+ renderWidth: this.pt._wfRenderWidth,
751
+ chunkRowBase: this.pt._wfChunkRowBase,
752
+ chunkRows: this.pt._wfChunkRows
753
+ })().compute([
754
+ Math.ceil(u / 16),
755
+ Math.ceil(this.pt._chunkRows / 16),
756
+ 1
757
+ ], [
758
+ 16,
759
+ 16,
760
+ 1
761
+ ]));
762
+ }
763
+ beginFrame(e) {
764
+ let t = this._updateBidirectionalUniforms();
765
+ return this._lightTraced = t && this.uniforms.lightTrace.value > 0, t && (this._updateLightGuide(), this._traceLightPaths(e)), t;
766
+ }
767
+ beforeShade() {
768
+ this.uniforms.passTag.value = this._nextPassTag();
769
+ }
770
+ afterShade(e) {
771
+ e.dispatch("connect"), this.merging && e.dispatch("merge");
772
+ }
773
+ resolve(e) {
774
+ this._lightTraced && e.dispatch("splatResolve");
775
+ }
776
+ get curveKey() {
777
+ return this._lightCurveKey;
778
+ }
779
+ applyLightCurve(e, t, n) {
780
+ this._lastLightBounceCounts = e, this._lastLightBounceEnergy = t, this._lastLightCurveKey = n;
781
+ }
782
+ describe() {
783
+ return `${this.name}: ${this._lightCacheSlots.toLocaleString("en-US")} light vertex slots`;
784
+ }
785
+ gpuResources() {
786
+ return this._splatAttr ? [this._splatAttr, this._mergeHeadAttr].filter(Boolean) : null;
787
+ }
788
+ dispose() {
789
+ y(this.pt.renderer, this._splatAttr), this._splatAttr = null, y(this.pt.renderer, this._mergeHeadAttr), this._mergeHeadAttr = null, this._disposeLightGuide();
790
+ }
791
+ setBidirectionalStrategy(e = "all", { alone: t = !1 } = {}) {
792
+ let n = {
793
+ all: Gn.ALL,
794
+ hit: Gn.HIT,
795
+ nee: Gn.NEE,
796
+ connect: Gn.CONNECT,
797
+ lightTrace: Gn.LIGHT_TRACE,
798
+ merge: Gn.MERGE
799
+ }[e] ?? Gn.ALL;
800
+ this.uniforms.strategyView.value = n === Gn.ALL ? n : n + (t ? Kn : 0);
801
+ }
802
+ setMergeRadius(e = $n) {
803
+ this._mergeRadiusPixels = Math.max(e, .001);
804
+ }
805
+ setMergeTrust(e = tr) {
806
+ this.uniforms.mergeTrust.value = Math.max(e, 1e-4);
807
+ }
808
+ _updateBidirectionalUniforms() {
809
+ let e = this.uniforms, t = this.pt._wfRenderWidth.value, n = this.pt._wfRenderHeight.value, r = this.pt.maxBounces.value + 1, i = this._updateSourceTable() > 0 ? Math.min(Math.ceil(t * n * Zn), this.pt._packedBuffers.capacity, Math.floor(this._lightCacheSlots / r)) : 0;
810
+ if (e.lightPaths.value = i, e.slotsPerPath.value = r, this._lightCurveKey = `${i}:${r}:${this.pt._bounceLoopBound()}`, i === 0) return e.lightTrace.value = 0, !1;
811
+ this._lightTag = this._lightTag % Qn + 1, e.lightTag.value = this._lightTag;
812
+ let a = this.pt.cameraWorldMatrix.value.elements;
813
+ e.cameraPosition.value.set(a[12], a[13], a[14]), e.cameraForward.value.set(-a[8], -a[9], -a[10]).normalize();
814
+ let o = this.pt.cameraProjectionMatrix.value.elements;
815
+ e.pixelArea.value = 4 / (o[0] * o[5] * t * n);
816
+ let s = this.pt.cameraProjection.value === k.perspective && !this.pt.enableDOF.value;
817
+ return e.lightTrace.value = +!!s, this.merging && this._updateMergeRadius(t, n), !0;
818
+ }
819
+ _updateMergeRadius(e, t) {
820
+ let n = this.uniforms, r = this._mergeRadiusPixels * (this.pt.frameCount + 1) ** ((er - 1) / 2), i = this.pt.cameraProjection.value, a = this.pt.cameraProjectionMatrix.value.elements, o = 0, s = 0;
821
+ i === k.orthographic ? s = r * 2 / (a[5] * t) : o = i === k.equirectangular ? r * 2 * Math.PI / e : r * Math.sqrt(n.pixelArea.value), n.mergeSlope.value = Math.min(o, .1), n.mergeConst.value = s, n.mergeMin.value = Math.max(s, o * .001 * n.sceneRadius.value, 1e-9);
822
+ }
823
+ _sizeSourceTable() {
824
+ let e = this.uniforms, t = $.LAMPS;
825
+ [
826
+ "directional",
827
+ "area",
828
+ "point",
829
+ "spot"
830
+ ].forEach((n, r) => {
831
+ e.sourceOffsets[r] = t, t += this.pt[`${n}LightsBufferNode`].array.length / N[n];
832
+ }), e.sourceCount = t, e.sourceCdf.array.length !== t && (e.sourceCdf.array = new Float32Array(t));
833
+ }
834
+ _updateSourceTable() {
835
+ let e = this.uniforms, t = e.sourceCdf.array, n = new Float64Array(t.length), r = (e, t) => Math.max(.2126 * e[t] + .7152 * e[t + 1] + .0722 * e[t + 2], 0), i = (e) => ({
836
+ a: this.pt[`${e}LightsBufferNode`].array,
837
+ n: this.pt[`num${e[0].toUpperCase()}${e.slice(1)}Lights`].value,
838
+ f: N[e]
839
+ }), a = i("directional"), o = this.pt.enableEnvironment.value > 0, s = this.pt.environment.exactTable;
840
+ e.envTable.value = +!!s;
841
+ let c = o && (this.pt.hasSun.value > 0 || s) || a.n > 0, l = c || this.merging ? this._sceneDisc() : 0, u = c ? l * Xn : 0;
842
+ if (o && s && (n[$.ENVIRONMENT] = Math.max(s.radianceIntegral, 0) * this.pt.environmentIntensity.value * u), this.pt.emissiveTriangleCount.value > 0 && (n[$.EMITTERS] = Math.PI * this.pt.emissiveBoost.value * this.pt.emissiveTotalPower.value), o && this.pt.hasSun.value > 0) {
843
+ let { x: e, y: t, z: r } = this.pt.sunRadiance.value;
844
+ n[$.SUN] = Math.max(.2126 * e + .7152 * t + .0722 * r, 0) * this.pt.environmentIntensity.value * this.pt.sunParams.value.y * u;
845
+ }
846
+ for (let t = 0; t < a.n; t++) n[e.sourceOffsets[0] + t] = r(a.a, t * a.f + 3) * a.a[t * a.f + 6] * u;
847
+ let d = i("area");
848
+ for (let t = 0; t < d.n; t++) {
849
+ let i = d.a, a = t * d.f, o = i[a + 4] * i[a + 8] - i[a + 5] * i[a + 7], s = i[a + 5] * i[a + 6] - i[a + 3] * i[a + 8], c = i[a + 3] * i[a + 7] - i[a + 4] * i[a + 6], l = 4 * Math.hypot(o, s, c) * (i[a + 15] > .5 ? Math.PI / 4 : 1);
850
+ n[e.sourceOffsets[1] + t] = l > 0 ? r(i, a + 9) * Math.max(i[a + 12], 0) * (i[a + 13] > .5 ? 1 : l) : 0;
851
+ }
852
+ let f = i("point");
853
+ for (let t = 0; t < f.n; t++) n[e.sourceOffsets[2] + t] = 4 * Math.PI * r(f.a, t * f.f + 3) * Math.max(f.a[t * f.f + 6], 0);
854
+ let p = i("spot");
855
+ for (let t = 0; t < p.n; t++) {
856
+ let i = t * p.f;
857
+ n[e.sourceOffsets[3] + t] = 2 * Math.PI * (1 - Math.cos(p.a[i + 10])) * r(p.a, i + 6) * Math.max(p.a[i + 9], 0);
858
+ }
859
+ let m = 0;
860
+ for (let e = 0; e < n.length; e++) m += Number.isFinite(n[e]) ? n[e] : 0;
861
+ let h = 0;
862
+ for (let e = 0; e < n.length; e++) h += Number.isFinite(n[e]) ? n[e] : 0, t[e] = m > 0 ? h / m : 0;
863
+ m > 0 && (t[t.length - 1] = 1);
864
+ let ee = (e) => Math.fround(t[e] - (e > 0 ? t[e - 1] : 0));
865
+ return e.sunPick.value = ee($.SUN), e.emitterPick.value = ee($.EMITTERS), e.envPick.value = ee($.ENVIRONMENT), m;
866
+ }
867
+ _sceneDisc() {
868
+ let e = this.uniforms, t = this._visibleSceneBounds();
869
+ if (!t) return 0;
870
+ let [n, r, i] = t.min, [a, o, s] = t.max, c = .5 * Math.hypot(a - n, o - r, s - i);
871
+ return c > 0 && Number.isFinite(c) ? (e.sceneCenter.value.set((n + a) / 2, (r + o) / 2, (i + s) / 2), e.sceneRadius.value = c, Math.PI * c * c) : 0;
872
+ }
873
+ _visibleSceneBounds() {
874
+ let e = this.pt._bvhRecords, t = e ? null : this.pt.bvhStorageAttr?.array;
875
+ if (!e && !(t?.length >= 16)) return null;
876
+ let n = this.pt._instanceTable?.blasBase ?? 1;
877
+ if (e && !e.isResident(0, n)) return this.pt._whenTLASResident(() => {}), null;
878
+ let r = (e) => {
879
+ let t = this._u32Views.get(e);
880
+ return t || this._u32Views.set(e, t = new Uint32Array(e.buffer, e.byteOffset, e.length)), t;
881
+ }, i = (n) => {
882
+ let i = e ? e.chunkFor(n) : t;
883
+ return {
884
+ f: i,
885
+ u: r(i),
886
+ o: e ? e.baseOf(n) : n * 16
887
+ };
888
+ }, a = (e) => {
889
+ if (e.u[e.o + 3] !== Ge.CLUSTER_LEAF) return e.f[e.o + 2] !== 0;
890
+ let t = (e.u[e.o] >>> 28 & 3) + 1;
891
+ for (let n = 0; n < t; n++) if (!(e.u[e.o + 12 + n] & 2147483648)) return !0;
892
+ return !1;
893
+ }, o = i(0);
894
+ if (o.u[o.o + 3] >= 1073741824) return null;
895
+ let s = e ? e.recordCount : t.length / 16, c = [], l = [];
896
+ for (let e = 0; e < 3; e++) for (let t of [1, -1]) {
897
+ let n = (n, r) => t > 0 ? n.f[n.o + r * 8 + 4 + e] : -n.f[n.o + r * 8 + e], r = (e, t) => e.u[e.o + 3 + t * 4], u = -Infinity, d = [], f = (e) => {
898
+ let t = n(e, 0), i = n(e, 1), a = t <= i ? 0 : 1;
899
+ d.push(r(e, a), a === 0 ? t : i, r(e, 1 - a), a === 0 ? i : t);
900
+ };
901
+ f(o);
902
+ let p = 0;
903
+ for (; d.length;) {
904
+ let e = d.pop(), t = d.pop();
905
+ if (e <= u) continue;
906
+ if (t >= s || ++p > s) return null;
907
+ let n = i(t);
908
+ n.u[n.o + 3] >= 1073741824 ? a(n) && (u = e) : f(n);
909
+ }
910
+ if (u === -Infinity) return null;
911
+ (t > 0 ? l : c)[e] = t > 0 ? u : -u;
912
+ }
913
+ return {
914
+ min: c,
915
+ max: l
916
+ };
917
+ }
918
+ setLightGuiding(e) {
919
+ this._lightGuiding = e !== !1, this.uniforms.guide.value = 0, this.pt.reset();
920
+ }
921
+ _updateLightGuide() {
922
+ let e = this.uniforms, t = this.pt._kernelManager;
923
+ e.guideLearning.value = +!!this._lightGuiding;
924
+ let n = this.pt.frameCount;
925
+ if (n === 0) {
926
+ t.dispatch("guideClear"), e.guide.value = 0;
927
+ return;
928
+ }
929
+ if (!this._lightGuiding || !(n <= 32 ? !(n & n - 1) : n % 32 == 0)) return;
930
+ t.dispatch("guideBuild");
931
+ let r = this.pt.renderer.backend;
932
+ this.pt.renderer.initTexture(this._guideTexture);
933
+ let i = r.device.createCommandEncoder({ label: "LightGuide" });
934
+ i.copyBufferToTexture({
935
+ buffer: r.get(this._guideBuildAttr).buffer,
936
+ bytesPerRow: vn * 4,
937
+ rowsPerImage: 16
938
+ }, { texture: r.get(this._guideTexture).texture }, [_n, 16]), r.device.queue.submit([i.finish()]), e.guide.value = 1;
939
+ }
940
+ _disposeLightGuide() {
941
+ y(this.pt.renderer, this._guideBuildAttr), this._guideTexture?.dispose(), this._guideTexture = this._guideBuildAttr = null, this.uniforms.guideTexture = null;
942
+ }
943
+ _nextPassTag() {
944
+ return this._passTag = this._passTag + 1 & 2147483647, (Wn | this._passTag) >>> 0;
945
+ }
946
+ _traceLightPaths(e) {
947
+ let t = this.pt._kernelManager, n = this.uniforms.lightPaths.value;
948
+ this.pt._wfChunkRowBase.value = 0, this.pt._wfMaxRayCount.value = n, t.setDispatchForCount("lightGenerate", n), t.dispatch("lightGenerate");
949
+ let r = this.pt._useDynamicDispatch, i = this._lastLightCurveKey === this._lightCurveKey, a = i ? this._lastLightBounceCounts : null, o = i ? this._lastLightBounceEnergy : null, s = this.pt._bounceEarlyExitThreshold >= 0 ? this.pt._bounceEarlyExitThreshold * n * 64 : -1;
950
+ for (let i = 0; i <= e; i++) {
951
+ this.pt._wfCurrentBounce.value = i;
952
+ let c = i > 0 ? a?.[i - 1] : void 0, l = r && c > 0 ? Math.min(n, Math.ceil(c * 1.5) + 1024) : n;
953
+ for (let e of this.pt.bounceKernels) t.setDispatchForCount(e, l);
954
+ if (r || t.dispatch("enterFull"), t.dispatch("extend"), this.pt._sortMaterials && (t.dispatch("resetGlobalHist"), t.dispatch("globalHist"), t.dispatch("globalPrefix"), t.dispatch("globalScatter")), t.dispatch("shade"), t.dispatch("compact"), t.dispatch(r ? "lightCopyback" : "lightSnapshot"), s >= 0 && i < e && o?.[i] !== void 0 && o[i] <= s) break;
955
+ }
956
+ this.uniforms.lightTrace.value > 0 && (t.setDispatchForCount("lightSplat", n * this.uniforms.slotsPerPath.value), t.dispatch("lightSplat")), this.merging && (t.dispatch("mergeClear"), t.setDispatchForCount("mergeInsert", n * this.uniforms.slotsPerPath.value), t.dispatch("mergeInsert"));
957
+ }
958
+ };
959
+ //#endregion
960
+ export { Dt as n, nr as t };