rayzee 10.0.0 → 11.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (176) hide show
  1. package/README.md +252 -44
  2. package/dist/ActiveColor-YvuQq44O.js +13 -0
  3. package/dist/ArchiveImporter-Hn35o6Z5.js +5145 -0
  4. package/dist/AssetConfig-DSEntE65.js +30 -0
  5. package/dist/BidirectionalIntegrator-CBw8hkeu.js +946 -0
  6. package/dist/BufferLayout-D_IBo2ci.js +150 -0
  7. package/dist/ColorManagement-oeEk7oSu.js +1488 -0
  8. package/dist/EngineEvents-Ci8dVWCP.js +73 -0
  9. package/dist/EngineIssues-CIZnXHsF.js +72 -0
  10. package/dist/FileFormats-sPGJeCRc.js +102 -0
  11. package/dist/Logger-dDDGj9Av.js +97 -0
  12. package/dist/{NeuralRetouch-CYgkQY8Z.js → NeuralRetouch-BzNpiVHZ.js} +8 -6
  13. package/dist/{NeuralSuperRes-PkgDLQcD.js → NeuralSuperRes-Bk7bHg2B.js} +55 -120
  14. package/dist/PathTracer-72XufKAr.js +29976 -0
  15. package/dist/PhysicalSky-BgjdV88k.js +1219 -0
  16. package/dist/RayzeeRenderer-1QRO97eq.js +3551 -0
  17. package/dist/SolarLimb-CPaeZVwz.js +721 -0
  18. package/dist/ToneMapGPU-CjU3osDd.js +177 -0
  19. package/dist/ViewTransforms-CYN7bq2w.js +255 -0
  20. package/dist/WorkingMatrix-C6y233hT.js +27 -0
  21. package/dist/ZipReader-gDSWr0I5.js +98 -0
  22. package/dist/addons/archives.es.js +3 -0
  23. package/dist/addons/bidirectional.es.js +2 -0
  24. package/dist/addons/color.es.js +3 -0
  25. package/dist/addons/formats.es.js +2 -0
  26. package/dist/addons/physical-sky.es.js +2 -0
  27. package/dist/addons/storage.es.js +3 -0
  28. package/dist/archiveFormats-tnAoUL1j.js +94 -0
  29. package/dist/identity-DrQsGT2o.js +39 -0
  30. package/dist/openStorage-DwcBRUj7.js +820 -0
  31. package/dist/rayzee-core.es.js +12 -0
  32. package/dist/rayzee.es.js +2551 -44024
  33. package/dist/rayzee.umd.js +528 -487
  34. package/dist/sceneCachePolicy-C67jbci-.js +443 -0
  35. package/dist/shared-BGBcSxBQ.js +17 -0
  36. package/package.json +23 -2
  37. package/src/Color/ActiveColor.js +34 -0
  38. package/src/Color/BasicColor.js +147 -0
  39. package/src/Color/ColorManagement.js +7 -31
  40. package/src/Color/ViewTransforms.js +5 -1
  41. package/src/EngineDefaults.js +62 -1029
  42. package/src/EngineEvents.js +2 -0
  43. package/src/EngineIssues.js +2 -0
  44. package/src/Headless.js +6 -5
  45. package/src/Passes/AIUpscaler.js +58 -141
  46. package/src/Passes/OIDNDenoiser.js +92 -65
  47. package/src/Passes/OIDNTemporalHistory.js +1 -1
  48. package/src/PathTracerApp.js +620 -4026
  49. package/src/Pipeline/PipelineContext.js +0 -4
  50. package/src/Platform.js +36 -0
  51. package/src/Processor/ArchiveCache.js +20 -7
  52. package/src/Processor/ArchiveImporter.js +1265 -0
  53. package/src/Processor/ArchiveReader.js +22 -4
  54. package/src/Processor/AssetLoader.js +327 -1763
  55. package/src/Processor/AtmosphereModel.js +1 -2
  56. package/src/Processor/BVHBuilder.js +14 -126
  57. package/src/Processor/BVHLeafFold.js +4 -6
  58. package/src/Processor/BVHRefitter.js +67 -46
  59. package/src/Processor/BufferLayout.js +291 -0
  60. package/src/Processor/EmissiveTriangleBuilder.js +1 -1
  61. package/src/Processor/EnvironmentExactTable.js +187 -0
  62. package/src/Processor/EquirectHDRInfo.js +30 -223
  63. package/src/Processor/FileFormats.js +116 -0
  64. package/src/Processor/GLTFDecoders.js +85 -0
  65. package/src/Processor/GLTFDiffuseTransmission.js +63 -0
  66. package/src/Processor/GeometryExtractor.js +15 -5
  67. package/src/Processor/HostMemory.js +7 -1
  68. package/src/Processor/IESParser.js +47 -35
  69. package/src/Processor/InstanceTable.js +1 -1
  70. package/src/Processor/KernelManager.js +35 -2
  71. package/src/Processor/MaterialPacking.js +10 -8
  72. package/src/Processor/PBRT/PBRTMaterials.js +254 -42
  73. package/src/Processor/PBRT/PBRTParser.js +49 -19
  74. package/src/Processor/PBRT/PBRTScattering.js +93 -0
  75. package/src/Processor/PBRT/PBRTSceneBuilder.js +1050 -75
  76. package/src/Processor/PBRT/PBRTTextureBake.js +179 -0
  77. package/src/Processor/PBRT/PFM.js +59 -0
  78. package/src/Processor/PackedRayBuffer.js +116 -9
  79. package/src/Processor/ParallelBVHBuilder.js +3 -6
  80. package/src/Processor/PhysicalSky.js +5 -4
  81. package/src/Processor/PlatformImageLoader.js +50 -6
  82. package/src/Processor/QueueManager.js +39 -5
  83. package/src/Processor/ReinsertionOptimizer.js +2 -2
  84. package/src/Processor/SceneMetadata.js +30 -5
  85. package/src/Processor/SceneProcessor.js +53 -62
  86. package/src/Processor/ShaderBuilder.js +6 -16
  87. package/src/Processor/SimpleSky.js +1 -62
  88. package/src/Processor/SolarLimb.js +3 -0
  89. package/src/Processor/SplitBLAS.js +1 -1
  90. package/src/Processor/StorageTexturePool.js +22 -1
  91. package/src/Processor/TLASBuilder.js +1 -3
  92. package/src/Processor/TextureBuckets.js +237 -0
  93. package/src/Processor/TextureCreator.js +181 -8
  94. package/src/Processor/ToneMapGPU.js +64 -15
  95. package/src/Processor/Workers/BVHRefitWorker.js +5 -2
  96. package/src/Processor/Workers/BVHSubtreeWorker.js +1 -34
  97. package/src/Processor/Workers/BVHWorker.js +5 -18
  98. package/src/Processor/Workers/CDFWorker.js +6 -183
  99. package/src/Processor/Workers/TexturesWorker.js +103 -18
  100. package/src/Processor/archiveFormats.js +7 -0
  101. package/src/Processor/utils.js +2 -1
  102. package/src/RayzeeRenderer.js +3900 -0
  103. package/src/RenderSettings.js +68 -62
  104. package/src/Stages/ASVGF.js +13 -14
  105. package/src/Stages/AutoExposure.js +17 -17
  106. package/src/Stages/BilateralFilter.js +2 -1
  107. package/src/Stages/Compositor.js +8 -23
  108. package/src/Stages/DenoiserSettings.js +182 -0
  109. package/src/Stages/EdgeFilter.js +2 -1
  110. package/src/Stages/MotionVector.js +1 -1
  111. package/src/Stages/NRD.js +11 -5
  112. package/src/Stages/NormalDepth.js +12 -8
  113. package/src/Stages/PathTracer.js +336 -43
  114. package/src/Stages/PathTracerStage.js +69 -66
  115. package/src/Stages/Variance.js +1 -1
  116. package/src/Storage/BLASCache.js +1 -1
  117. package/src/Storage/CDFCache.js +18 -17
  118. package/src/Storage/DownloadCache.js +1 -1
  119. package/src/Storage/SceneGraphCodec.js +46 -3
  120. package/src/Storage/SpillStore.js +1 -1
  121. package/src/Storage/StorageManager.js +45 -9
  122. package/src/Storage/areas.js +4 -0
  123. package/src/TSL/BVHTraversal.js +50 -25
  124. package/src/TSL/Bidirectional.js +208 -0
  125. package/src/TSL/BidirectionalLamps.js +132 -0
  126. package/src/TSL/Clearcoat.js +15 -6
  127. package/src/TSL/Common.js +20 -15
  128. package/src/TSL/ConnectKernel.js +167 -0
  129. package/src/TSL/Debugger.js +1 -1
  130. package/src/TSL/Displacement.js +4 -3
  131. package/src/TSL/EmissiveSampling.js +65 -18
  132. package/src/TSL/Environment.js +77 -106
  133. package/src/TSL/EnvironmentCDF.js +85 -39
  134. package/src/TSL/ExtendKernel.js +8 -3
  135. package/src/TSL/FinalWriteKernel.js +4 -4
  136. package/src/TSL/GenerateKernel.js +18 -4
  137. package/src/TSL/HitFacet.js +35 -5
  138. package/src/TSL/LightBVHSampling.js +40 -9
  139. package/src/TSL/LightGenerateKernel.js +293 -0
  140. package/src/TSL/LightGuide.js +198 -0
  141. package/src/TSL/LightSplatKernel.js +180 -0
  142. package/src/TSL/LightVisibility.js +111 -0
  143. package/src/TSL/LightsCore.js +13 -38
  144. package/src/TSL/LightsDirect.js +28 -29
  145. package/src/TSL/LightsIndirect.js +3 -1
  146. package/src/TSL/LightsSampling.js +239 -51
  147. package/src/TSL/MaterialEvaluation.js +113 -31
  148. package/src/TSL/MaterialProperties.js +44 -17
  149. package/src/TSL/MaterialTransmission.js +52 -47
  150. package/src/TSL/MergeKernel.js +224 -0
  151. package/src/TSL/PathTracerCore.js +65 -29
  152. package/src/TSL/Random.js +5 -1
  153. package/src/TSL/SceneResources.js +51 -0
  154. package/src/TSL/ShadeKernel.js +985 -101
  155. package/src/TSL/Struct.js +10 -0
  156. package/src/TSL/Sun.js +1 -1
  157. package/src/TSL/TextureSampling.js +66 -61
  158. package/src/addons/archives.js +14 -0
  159. package/src/addons/bidirectional.js +13 -0
  160. package/src/addons/color.js +32 -0
  161. package/src/addons/formats.js +16 -0
  162. package/src/addons/physicalSky.js +14 -0
  163. package/src/addons/storage.js +19 -0
  164. package/src/core.js +31 -0
  165. package/src/index.js +13 -23
  166. package/src/integrators/BidirectionalIntegrator.js +838 -0
  167. package/src/managers/AnimationManager.js +88 -6
  168. package/src/managers/CameraManager.js +103 -46
  169. package/src/managers/DenoisingManager.js +14 -10
  170. package/src/managers/EnvironmentManager.js +125 -103
  171. package/src/managers/GoboManager.js +9 -0
  172. package/src/managers/MaterialDataManager.js +48 -37
  173. package/src/managers/UniformManager.js +32 -10
  174. package/dist/ToneMapGPU-B6XIe3DU.js +0 -544
  175. package/dist/rolldown-runtime-CAFD8bLK.js +0 -11
  176. package/src/Processor/TreeletOptimizer.js +0 -574
@@ -0,0 +1,946 @@
1
+ import { $t as e, F as t, Ft as n, I as r, J as i, K as a, L as o, Mt as s, R as c, Rt as l, U as u, X as d, Y as f, Z as p, Zt as m, c as ee, ct as te, dt as ne, et as h, ft as re, i as g, j as ie, jt as ae, k as oe, lt as se, nn as ce, q as _, qt as v, r as le, rn as ue, wt as de, y as fe } from "./SolarLimb-CPaeZVwz.js";
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+ import { A as y, C as b, D as x, E as S, F as C, Ft as pe, G as w, I as T, J as E, M as me, Mt as he, Nt as ge, O as _e, Pt as D, S as ve, T as ye, Tt as be, U as xe, V as O, W as Se, Y as k, _ as A, a as Ce, at as we, b as j, c as Te, d as Ee, f as De, g as Oe, h as M, i as ke, it as N, j as Ae, jt as P, k as je, l as Me, m as Ne, o as Pe, p as Fe, q as Ie, r as Le, rt as F, s as Re, t as ze, u as I, v as Be, w as Ve, wt as He, x as Ue, y as We } from "./PathTracer-72XufKAr.js";
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+ import "./BufferLayout-D_IBo2ci.js";
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+ import { Break as Ge, Fn as L, If as R, Loop as Ke, Return as z, abs as B, atomicAdd as qe, atomicFunc as Je, atomicLoad as V, atomicStore as Ye, bool as Xe, cos as Ze, cross as Qe, dot as H, exp2 as $e, float as U, floor as et, instanceIndex as tt, int as W, ivec2 as nt, ivec3 as rt, length as it, localId as at, log2 as ot, max as G, min as st, mix as ct, normalize as lt, sampler as ut, select as K, sin as dt, sqrt as ft, storage as pt, texture as mt, uint as q, uniform as J, uniformArray as ht, vec2 as gt, vec3 as Y, vec4 as _t, workgroupId as vt } from "three/tsl";
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+ import { DataTexture as yt, FloatType as bt, RedFormat as xt, Vector3 as St } from "three";
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+ //#region \0rolldown/runtime.js
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+ var Ct = Object.defineProperty, wt = (e, t) => {
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+ let n = {};
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+ for (var r in e) Ct(n, r, {
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+ get: e[r],
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+ enumerable: !0
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+ });
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+ return t || Ct(n, Symbol.toStringTag, { value: "Module" }), n;
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+ }, Tt = /* @__PURE__ */ wt({
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+ LampPick: () => Et,
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+ areaLightDirectPdfW: () => Ft,
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+ directionalConeSolidAngle: () => Pt,
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+ lampCount: () => Dt,
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+ lampPickPdf: () => Mt,
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+ lampTypeAt: () => Ot,
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+ pickLamp: () => jt,
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+ spotConeSolidAngle: () => Nt
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+ }), Et = ue({
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+ kind: "int",
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+ index: "int",
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+ pdf: "float",
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+ total: "float"
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+ }), Dt = (e) => e.numDirectional.add(e.numArea).add(e.numPoint).add(e.numSpot), Ot = (e, t) => K(t.lessThan(e.numDirectional), W(0), K(t.lessThan(e.numDirectional.add(e.numArea)), W(1), K(t.lessThan(e.numDirectional.add(e.numArea).add(e.numPoint)), W(2), W(3)))), kt = (e, t) => K(t.equal(W(0)), W(0), K(t.equal(W(1)), e.numDirectional, K(t.equal(W(2)), e.numDirectional.add(e.numArea), e.numDirectional.add(e.numArea).add(e.numPoint)))), At = (e, t, n, r, i) => {
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+ let a = (e, t, n) => R(t.greaterThan(W(0)), () => {
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+ Ke({
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+ start: W(0),
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+ end: t,
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+ type: "int",
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+ condition: "<"
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+ }, ({ i: t }) => {
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+ i(W(e), t, n(t).toVar());
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+ });
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+ });
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+ a(0, e.numDirectional, (t) => Fe(We.wrap(b(e.directional, t)), n, r, W(0))), a(1, e.numArea, (i) => {
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+ let a = Be.wrap(ve(e.area, i));
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+ return K(a.intensity.greaterThan(0), Oe(a, t, n, r), U(0));
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+ }), a(2, e.numPoint, (i) => Ne(j.wrap(Ve(e.point, i)), t, n, r)), a(3, e.numSpot, (i) => M(Ue.wrap(S(e.spot, i)), t, n, r));
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+ };
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+ function jt(e, t, n, r, i, a) {
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+ let o = W(-1).toVar(), s = W(-1).toVar(), c = U(0).toVar(), l = U(0).toVar();
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+ At(e, t, n, r, (t, n, r) => {
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+ l.addAssign(r), R(r.greaterThan(0).and(a(W(P + 64).add(kt(e, t)).add(n)).mul(l).lessThan(r)), () => {
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+ o.assign(t), s.assign(n), c.assign(r);
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+ });
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+ });
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+ let u = Dt(e).toVar(), d = c.div(G(l, 1e-10)).toVar();
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+ return R(l.lessThanEqual(0), () => {
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+ let t = st(W(i.mul(U(u))), u.sub(W(1))).toVar();
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+ o.assign(Ot(e, t)), s.assign(t.sub(kt(e, o))), d.assign(U(1).div(G(U(u), 1)));
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+ }), Et({
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+ kind: o,
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+ index: s,
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+ pdf: d,
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+ });
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+ function Mt(e, t, n, r, i, a) {
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+ let o = U(0).toVar(), s = U(0).toVar();
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+ return At(e, r, i, a, (e, r, i) => {
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+ o.addAssign(i), R(e.equal(t).and(r.equal(n)), () => {
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+ s.assign(i);
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+ });
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+ }), K(o.greaterThan(0), s.div(o), U(1).div(G(U(Dt(e)), 1)));
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+ }
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+ var Nt = (e) => U(2 * se).mul(G(U(1).sub(Ze(e.angle)), 1e-10)), Pt = (e) => U(2 * se).mul(G(U(1).sub(Ze(e.angle.mul(.5))), 1e-10)), Ft = (e, t, n, r) => {
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+ let i = y(t, e.position.sub(e.u).sub(e.v), e.u.mul(2), e.v.mul(2)).toVar();
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+ return K(e.shape.lessThan(.5).and(i.greaterThan(1e-5)), U(1).div(i), n.mul(n).div(G(e.area.mul(G(r, .001)), 1e-10)));
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+ }, It = /* @__PURE__ */ wt({
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+ DIM_EMIT: () => X,
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+ PASS_TAG_BIT: () => Bt,
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+ SOURCE: () => rn,
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+ SPLAT_MAX: () => zt,
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+ SPLAT_SCALE: () => Rt,
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+ STRATEGY: () => Qt,
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+ STRATEGY_ALONE: () => 8,
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+ emitterAreaPdf: () => tn,
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+ emitterSideProbability: () => en,
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+ facingSide: () => un,
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+ lampSource: () => on,
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+ lightEndCosine: () => dn,
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+ lightPathPixel: () => Ht,
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+ mergeEta: () => Jt,
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+ mergeRadiusAt: () => qt,
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+ mergeVmAt: () => Yt,
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+ mis: () => Q,
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+ misMergePartial: () => Xt,
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+ misOnHit: () => Ut,
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+ misOnScatter: () => Gt,
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+ misOnSpecular: () => Wt,
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+ misPartial: () => Kt,
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+ misWeight: () => Zt,
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+ resolveSurfaceMaterial: () => ln,
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+ sourceLampIndex: () => cn,
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+ sourceLampType: () => sn,
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+ sourcePick: () => an,
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+ strategyWeight: () => $t,
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+ sunEmissionPdf: () => nn
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+ }), X = P + 2048, Lt = 65536, Rt = 16384, zt = 4096, Bt = 2147483648, Vt = 1e30, Z = (e) => K(e.equal(e), e, U(0)).clamp(0, Vt), Ht = (e, t) => {
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+ let n = q(t.x);
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+ return gt(U(q(e).mod(n)).add(.5), U(q(e).div(n).add(q(Lt))).add(.5));
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+ }, Q = (e) => e.mul(e), Ut = (e, t, n) => {
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+ let r = G(n, 1e-6);
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+ e.dVCM.assign(Z(e.dVCM.mul(Q(t.mul(t).div(r))))), e.dVC.assign(Z(e.dVC.div(Q(r))));
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+ }, Wt = (e, t) => {
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+ e.dVC.assign(Z(e.dVC.mul(Q(t)))), e.dVCM.assign(0);
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+ }, Gt = (e, t, n, r) => {
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+ let i = G(n, 1e-12), a = e.dVC.mul(Q(r)).add(e.dVCM);
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+ e.dVC.assign(Z(Q(t.div(i)).mul(Z(e.vm ? a.add(e.vm) : a)))), e.dVCM.assign(Z(Q(U(1).div(i))));
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+ }, Kt = (e, t, n) => {
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+ let r = t.dVCM.add(t.dVC.mul(Q(n)));
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+ return Z(Z(Q(e)).mul(Z(t.vm ? r.add(t.vm) : r)));
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+ }, qt = (e, t) => G(e.mergeConst.add(e.mergeSlope.mul(it(t.sub(e.cameraPosition)))), e.mergeMin), Jt = (e, t) => t.mul(t).mul(Math.PI).mul(U(e.lightPaths)), Yt = (e, t) => {
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+ let n = Jt(e, qt(e, t)).mul(e.mergeTrust);
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+ return n.mul(n);
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+ }, Xt = (e, t, n) => Z(Z(e.dVCM.add(e.dVC.mul(Q(t)))).mul(n)), Zt = (e, t) => U(1).div(U(1).add(Z(e)).add(Z(t))), Qt = {
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+ ALL: 0,
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+ HIT: 1,
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+ NEE: 2,
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+ CONNECT: 3,
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+ LIGHT_TRACE: 4,
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+ MERGE: 5
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+ }, $t = (e, t, n, r = U(1)) => K(e.equal(q(Qt.ALL)).or(e.equal(q(t))), n, K(e.equal(q(t + 8)), r, U(0))), en = (e, t) => K(e.equal(W(2)), U(.5), K(e.equal(W(1)), K(t.lessThan(0), U(1), U(0)), K(t.greaterThan(0), U(1), U(0)))), tn = (e, t, n = 1) => G(H(e, ne), 0).div(G(t, 1e-10)).mul(n), nn = (e, t, n) => e.sunPick.mul(n).div(G(t.y, 1e-30)), rn = {
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+ EMITTERS: 1,
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+ ENVIRONMENT: 2,
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+ LAMPS: 3
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+ }, an = (e, t) => {
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+ function ln(t, n, r, i) {
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+ let a = e.wrap(de(W(t), i)).toVar();
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+ a.normalMapIndex.assign(W(-1)), a.bumpMapIndex.assign(W(-1)), a.displacementMapIndex.assign(W(-1));
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+ let o = m.wrap(O(a, n, r, _t(0))).toVar(), s = o.roughness.toVar();
143
+ a.color.assign(o.albedo), a.metalness.assign(o.metalness.clamp(0, 1)), a.roughness.assign(o.roughness.clamp(te, 1)), a.sheenRoughness.assign(a.sheenRoughness.clamp(.05, 1));
144
+ let c = C({
145
+ uv: n,
146
+ transform: a.albedoTransform
147
+ }).toVar();
148
+ R(a.anisotropyMapIndex.greaterThanEqual(W(0)), () => {
149
+ let e = T(a, c).toVar();
150
+ a.anisotropy.assign(e.x), a.anisotropyRotation.assign(e.y);
151
+ });
152
+ let l = v.wrap(me(a, c)).toVar();
153
+ return a.transmission.assign(l.transmission), a.clearcoat.assign(l.clearcoat), a.clearcoatRoughness.assign(l.clearcoatRoughness), a.sheenColor.assign(l.sheenColor), a.sheenRoughness.assign(l.sheenRoughness), a.iridescence.assign(l.iridescence), a.iridescenceThicknessRange.assign(gt(a.iridescenceThicknessRange.x, l.iridescenceThickness)), a.specularIntensity.assign(l.specularIntensity), a.specularColor.assign(l.specularColor), a.diffuseTransmission.assign(l.diffuseTransmission), a.diffuseTransmissionColor.assign(l.diffuseTransmissionColor), R(s.lessThan(te).and(a.anisotropy.equal(0)).and(a.clearcoat.equal(0)).and(a.transmission.equal(0)).and(a.subsurface.equal(0)), () => {
154
+ a.roughness.assign(0);
155
+ }), a;
156
+ }
157
+ var un = (e, t, n) => K(n.diffuseTransmission.greaterThan(0).and(H(e, t).lessThan(0)), e.negate(), e), dn = (e, t, n, r) => B(H(e, t)).mul(B(H(r, n))).div(G(B(H(e, n)), 1e-4)), fn = 4096, pn = fn + 1, mn = Math.ceil(pn * 4 / 256) * 64, hn = .2, gn = (e) => {
158
+ let t = lt(Qe(K(B(e.x).greaterThan(.9), Y(0, 1, 0), Y(1, 0, 0)), e)).toVar();
159
+ return {
160
+ u: t,
161
+ v: Qe(e, t).toVar()
162
+ };
163
+ }, _n = (e) => {
164
+ let t = e.div(G(B(e.x).add(B(e.y)).add(B(e.z)), 1e-20)).toVar(), n = gt(t.x, t.z).toVar();
165
+ R(t.y.lessThan(0), () => {
166
+ n.assign(gt(U(1).sub(B(t.z)).mul(K(t.x.greaterThanEqual(0), 1, -1)), U(1).sub(B(t.x)).mul(K(t.z.greaterThanEqual(0), 1, -1))));
167
+ });
168
+ let r = et(n.mul(.5).add(.5).mul(4)).clamp(0, 3);
169
+ return W(r.y).mul(4).add(W(r.x));
170
+ }, vn = (e, t, n) => {
171
+ let { u: r, v: i } = gn(t), a = n.sub(e.sceneCenter);
172
+ return gt(H(a, r), H(a, i)).div(e.sceneRadius);
173
+ }, yn = (e) => {
174
+ let t = e.mul(.5).add(.5).mul(64).toVar();
175
+ return K(t.x.greaterThanEqual(0).and(t.y.greaterThanEqual(0)).and(t.x.lessThan(64)).and(t.y.lessThan(64)), W(t.y).mul(64).add(W(t.x)), W(-1));
176
+ }, bn = (e, t, n) => e.guide.greaterThan(q(0)).and(t.load(nt(W(fn), n)).x.greaterThan(0)), xn = (e, t, n, r) => {
177
+ let i = vn(e, n, r).toVar(), a = e.sceneRadius.mul(e.sceneRadius).toVar(), o = K(H(i, i).lessThanEqual(1), U(1).div(G(a.mul(Math.PI), 1e-30)), U(0)).toVar(), s = _n(n).toVar(), c = yn(i).toVar(), l = (e) => t.load(nt(G(e, W(0)), s)).x, u = K(c.greaterThanEqual(W(0)), l(c).sub(K(c.greaterThan(W(0)), l(c.sub(W(1))), U(0))), U(0)).mul(fn / 4).div(G(a, 1e-30));
178
+ return K(bn(e, t, s), ct(u, o, hn), o);
179
+ }, Sn = (e, t, n, r, i) => {
180
+ let { u: a, v: o } = gn(n), s = gt(0).toVar(), c = _n(n).toVar();
181
+ return R(bn(e, t, c).and(r.lessThan(1 - hn)), () => {
182
+ let e = r.div(1 - hn).toVar(), n = W(0).toVar(), a = W(fn - 1).toVar();
183
+ Ke(n.lessThan(a), () => {
184
+ let r = n.add(a).div(2).toVar();
185
+ R(t.load(nt(r, c)).x.lessThanEqual(e), () => {
186
+ n.assign(r.add(1));
187
+ }).Else(() => {
188
+ a.assign(r);
189
+ });
190
+ });
191
+ let o = gt(U(n.mod(W(64))), U(n.div(W(64))));
192
+ s.assign(o.add(i).div(64).mul(2).sub(1));
193
+ }).Else(() => {
194
+ let e = ft(i.x), t = i.y.mul(2 * Math.PI);
195
+ s.assign(gt(e.mul(Ze(t)), e.mul(dt(t))));
196
+ }), e.sceneCenter.add(n.mul(e.sceneRadius)).add(a.mul(s.x).add(o.mul(s.y)).mul(e.sceneRadius));
197
+ }, Cn = (e, t, n, r) => {
198
+ let i = yn(vn(t, n, r)).toVar();
199
+ R(t.guideLearning.greaterThan(q(0)).and(i.greaterThanEqual(W(0))), () => {
200
+ qe(e.element(q(F.GUIDE).add(q(_n(n).mul(W(fn)).add(i)))), q(1));
201
+ });
202
+ };
203
+ function wn({ counters: e, out: t }) {
204
+ return L(() => {
205
+ let n = tt;
206
+ R(n.greaterThanEqual(q(16)), () => {
207
+ z();
208
+ });
209
+ let r = q(F.GUIDE).add(n.mul(q(fn))).toVar(), i = U(0).toVar();
210
+ Ke({
211
+ start: W(0),
212
+ end: W(fn),
213
+ type: "int",
214
+ condition: "<"
215
+ }, ({ i: t }) => {
216
+ i.addAssign(U(V(e.element(r.add(q(t))))));
217
+ });
218
+ let a = n.mul(q(mn)).toVar(), o = U(0).toVar();
219
+ Ke({
220
+ start: W(0),
221
+ end: W(fn),
222
+ type: "int",
223
+ condition: "<"
224
+ }, ({ i: n }) => {
225
+ o.addAssign(U(V(e.element(r.add(q(n)))))), t.element(a.add(q(n))).assign(K(i.greaterThan(0), K(n.equal(W(fn - 1)), U(1), o.div(i)), U(0)));
226
+ }), t.element(a.add(q(fn))).assign(i);
227
+ })().compute(16, [16]);
228
+ }
229
+ function Tn({ counters: e }) {
230
+ return L(() => {
231
+ R(tt.lessThan(q(N)), () => {
232
+ Ye(e.element(q(F.GUIDE).add(tt)), q(0));
233
+ });
234
+ })().compute(N, [256]);
235
+ }
236
+ //#endregion
237
+ //#region src/TSL/LightGenerateKernel.js
238
+ function En(e) {
239
+ let { rayBufferRW: t, hitBufferRW: n, activeIndicesRW: r, counters: o, lightBuffer: c, triangleBuffer: m, bvhBuffer: ee, emissiveTriangleCount: te, emissiveVec4Offset: ne, emissiveTotalPower: h, emissiveBoost: re, sunDirection: g, sunRadiance: ie, sunParams: ae, environmentIntensity: oe, envTexture: se, envCDFTexture: ce, envMatrix: v, envResolution: le, directionalLightsBuffer: ue, areaLightsBuffer: de, pointLightsBuffer: fe, spotLightsBuffer: y, bidirectional: C, resolution: T, frame: E, transmissiveBounces: me } = e, { lightPaths: be } = C;
240
+ return L(() => {
241
+ let e = tt;
242
+ R(e.equal(q(0)), () => {
243
+ Ye(o.element(q(F.ACTIVE_RAY_COUNT)), be), Ye(o.element(q(F.ENTERING_COUNT)), be);
244
+ }), R(e.greaterThanEqual(be), () => {
245
+ z();
246
+ }), r.element(e).assign(e);
247
+ let O = Ht(e, T).toVar(), A = pe({ state: he({
248
+ pixelCoord: O,
249
+ rayIndex: W(3),
250
+ frame: E
251
+ }) }).toVar(), Oe = Y(0).toVar(), M = Y(0, 1, 0).toVar(), N = Y(0).toVar(), Ae = U(0).toVar(), P = U(0).toVar(), Ne = W(-1).toVar(), Fe = W(0).toVar(), Ie = U(1).toVar(), Re = Xe(!1).toVar(), ze = ge(O, W(0), W(X + 4), A, T, E).toVar(), I = W(0).toVar(), He = W(C.sourceCount - 1).toVar();
252
+ Ke(I.lessThan(He), () => {
253
+ let e = I.add(He).div(2).toVar();
254
+ R(C.sourceCdf.element(e).lessThanEqual(ze), () => {
255
+ I.assign(e.add(1));
256
+ }).Else(() => {
257
+ He.assign(e);
258
+ });
259
+ });
260
+ let Ge = C.guideTexture, L = (e) => {
261
+ let t = Sn(C, Ge, e, ge(O, W(0), W(X + 7), A, T, E), D(O, W(0), W(X + 6), A, T, E)).toVar();
262
+ return {
263
+ start: t,
264
+ pdf: xn(C, Ge, e, t)
265
+ };
266
+ };
267
+ R(I.equal(W(rn.SUN)), () => {
268
+ let e = Ee(g, ae, D(O, W(0), W(X + 5), A, T, E)).toVar(), t = De(e, g, ie, ae).mul(oe).toVar(), n = L(e), r = nn(C, ae, n.pdf).toVar();
269
+ R(t.x.add(t.y).add(t.z).greaterThan(0).and(r.greaterThan(0)), () => {
270
+ Oe.assign(n.start), M.assign(e.negate()), N.assign(t.div(r)), Ae.assign(Q(U(1).div(ae.y.mul(r)))), P.assign(Q(U(1).div(r))), Re.assign(!0);
271
+ });
272
+ }).ElseIf(I.equal(W(rn.EMITTERS)), () => {
273
+ let e = ke(c, ne, te, ge(O, W(0), W(X), A, T, E)).toVar(), t = ne.add(e.mul(W(2))), n = c.element(t).toVar(), r = c.element(t.add(W(1))).toVar();
274
+ Ne.assign(W(n.x)), Fe.assign(W(n.w));
275
+ let i = Le.wrap(Ce(Ne, m, ee, Fe)).toVar(), a = Pe(i.v0, i.v1, i.v2, D(O, W(0), W(X + 1), A, T, E)).toVar(), o = lt(Qe(i.v1.sub(i.v0), i.v2.sub(i.v0))).toVar(), u = k(l(m, Ne, 4).z).toVar(), d = K(u.equal(W(1)).or(u.equal(W(2)).and(ge(O, W(0), W(X + 3), A, T, E).lessThan(.5))).toVar(), o.negate(), o).toVar();
276
+ M.assign(xe(d, D(O, W(0), W(X + 2), A, T, E)));
277
+ let f = H(M, d).toVar(), p = G(n.y, 0).div(G(h, 1e-10)).div(G(r.w, 1e-20)).mul(K(u.equal(W(2)), U(.5), U(1))).mul(C.emitterPick).toVar(), g = p.mul(f).div(Math.PI).toVar();
278
+ R(f.greaterThan(1e-6).and(g.greaterThan(0)), () => {
279
+ Oe.assign(s(a, d)), N.assign(r.xyz.mul(re).mul(Math.PI).div(p)), Ae.assign(Q(U(1).div(g))), P.assign(Q(f.div(g))), Ie.assign(f), Re.assign(!0);
280
+ });
281
+ }).ElseIf(I.equal(W(rn.ENVIRONMENT)), () => {
282
+ let e = w(ce, v, le, D(O, W(0), W(X + 5), A, T, E)), t = e.direction.toVar(), n = e.pdf.toVar(), r = Se({
283
+ tex: se,
284
+ samp: ut(se),
285
+ direction: t,
286
+ environmentMatrix: v,
287
+ environmentIntensity: oe,
288
+ enableEnvironmentLight: U(1)
289
+ }).xyz.toVar(), i = L(t), a = C.envPick.mul(n).mul(i.pdf).toVar();
290
+ R(r.x.add(r.y).add(r.z).greaterThan(0).and(a.greaterThan(0)), () => {
291
+ Oe.assign(i.start), M.assign(t.negate()), N.assign(r.div(a)), Ae.assign(Q(n.div(a))), P.assign(Q(U(1).div(a))), Ne.assign(W(-1 - rn.ENVIRONMENT)), Re.assign(!0);
292
+ });
293
+ }).ElseIf(I.greaterThanEqual(W(rn.LAMPS)), () => {
294
+ let e = an(C, I).toVar(), t = sn(C, I).toVar(), n = cn(C, I, t).toVar();
295
+ Ne.assign(W(-1).sub(I));
296
+ let r = U(0).toVar(), i = Y(0).toVar(), a = D(O, W(0), W(X + 2), A, T, E).toVar();
297
+ R(t.equal(W(0)), () => {
298
+ let t = We.wrap(b(ue, n)), a = lt(t.direction).toVar();
299
+ i.assign(t.color.mul(t.intensity)), r.assign(e), R(t.angle.greaterThan(0), () => {
300
+ let e = Pt(t).toVar();
301
+ a.assign(x(a, t.angle.mul(.5), D(O, W(0), W(X + 5), A, T, E))), i.divAssign(e), r.divAssign(e);
302
+ });
303
+ let o = L(a);
304
+ r.mulAssign(o.pdf), Oe.assign(o.start), M.assign(a.negate());
305
+ }).ElseIf(t.equal(W(1)), () => {
306
+ let t = Be.wrap(ve(de, n)), o = t.shape.greaterThan(.5), s = D(O, W(0), W(X + 1), A, T, E).toVar(), c = ft(s.x), l = s.y.mul(2 * Math.PI);
307
+ Oe.assign(t.position.add(t.u.mul(K(o, c.mul(Ze(l)), s.x.mul(2).sub(1)))).add(t.v.mul(K(o, c.mul(dt(l)), s.y.mul(2).sub(1))))), M.assign(xe(t.normal, a));
308
+ let u = H(M, t.normal).toVar();
309
+ i.assign(K(t.area.greaterThan(0).and(u.greaterThan(1e-6)), Te(t).mul(Me(u, t.spread)).mul(u), Y(0))), r.assign(e.div(G(t.area, 1e-20)).mul(u).div(Math.PI)), P.assign(Q(u.div(G(r, 1e-30))));
310
+ }).ElseIf(t.equal(W(2)), () => {
311
+ let t = j.wrap(Ve(fe, n));
312
+ Oe.assign(t.position), M.assign(x(Y(0, 1, 0), U(Math.PI), a)), i.assign(t.color.mul(t.intensity)), r.assign(e.div(4 * Math.PI));
313
+ }).Else(() => {
314
+ let t = Ue.wrap(S(y, n));
315
+ Oe.assign(t.position), M.assign(x(t.direction, t.angle, a));
316
+ let o = M.negate();
317
+ i.assign(t.color.mul(t.intensity).mul(ye({
318
+ coneCosine: Ze(t.angle),
319
+ blend: t.penumbra,
320
+ angleCosine: H(M, t.direction)
321
+ })).mul(je(t, o)).mul(_e(t, o))), r.assign(e.div(Nt(t)));
322
+ }), R(i.x.add(i.y).add(i.z).greaterThan(0).and(r.greaterThan(0)), () => {
323
+ N.assign(i.div(r)), Ae.assign(Q(U(1).div(r))), Re.assign(!0);
324
+ });
325
+ }), R(Re.not(), () => {
326
+ _(t, e, M, q(0)), z();
327
+ });
328
+ let B = G(G(G(N.x, N.y), N.z), 1e-20).toVar();
329
+ i(t, e, Oe, W(0), W(0)), _(t, e, M, q(we.ACTIVE | we.REDIRECTED | we.LIGHT_PATH | we.LIGHT_EMITTED)), d(t, e, N.div(B), U(0)), f(t, e, _t(Y(0), U(1))), a(t, e, q(0), q(me), U(1), U(1), U(1)), p(n, e, A, Ae, P), u(n, e, Ne, Fe, Ie, B);
330
+ });
331
+ }
332
+ //#endregion
333
+ //#region src/TSL/ConnectKernel.js
334
+ function Dn(e) {
335
+ let { rayBufferRW: t, hitBufferRO: n, activeIndicesRO: r, counters: i, bvhBuffer: a, triangleBuffer: l, materialBuffer: u, resolution: d, frame: p, accumFrame: m, currentBounce: te, chunkRowBase: ne, lightPaths: h, slotsPerPath: g, lightTag: se, passTag: ce, strategyView: _, maxBounceCount: v, globalIlluminationIntensity: ue, fireflyThreshold: de, mergeVm: y = null, diffuseTransmission: b = !0 } = e;
336
+ return L(() => {
337
+ let e = tt;
338
+ R(e.greaterThanEqual(V(i.element(q(F.ENTERING_COUNT)))), () => {
339
+ z();
340
+ });
341
+ let x = r.element(e).toVar(), S = ee(x);
342
+ R(c(n, S).notEqual(ce), () => {
343
+ z();
344
+ });
345
+ let C = o(n, S), w = {
346
+ ...C,
347
+ vm: y?.(C.position) ?? null
348
+ }, T = W(w.extra).add(W(1)).toVar(), E = W(d.x), me = W(x).add(ne.mul(E)), he = gt(U(me.mod(E)).add(.5), U(me.div(E)).add(.5)).toVar(), _e = W(te).mul(W(32)), D = pe({ state: ie(n, x).bitXor(q(2654435769)) }).toVar(), ve = ge(he, W(0), _e.add(W(16)), D, d, p).toVar(), ye = ge(he, W(0), _e.add(W(17)), D, d, p).toVar(), be = st(q(U(h).mul(ve)), h.sub(q(1))).toVar().mul(g).toVar(), xe = st(W(fe(n, le(be), se)), W(v).add(W(1)).sub(T)).toVar();
349
+ R(xe.lessThan(W(1)), () => {
350
+ z();
351
+ });
352
+ let O = st(W(U(xe).mul(ye)), xe.sub(W(1))).toVar(), Se = o(n, le(be.add(q(O)))), k = {
353
+ ...Se,
354
+ vm: y?.(Se.position) ?? null
355
+ }, Ce = k.position.sub(w.position).toVar(), we = G(H(Ce, Ce), 1e-12).toVar(), j = Ce.div(ft(we)).toVar(), Te = H(j, w.N).toVar(), Ee = H(j, w.facetN).toVar(), De = H(j, k.facetN).negate().toVar(), Oe = Te.greaterThan(0).and(Ee.greaterThan(0)).and(De.greaterThan(0)), M = Te.lessThan(0).and(Ee.lessThan(0)), ke = De.lessThan(0);
356
+ R((b ? M.or(Te.greaterThan(0).and(Ee.greaterThan(0))).and(ke.or(De.greaterThan(0))) : Oe).not(), () => {
357
+ z();
358
+ });
359
+ let N = ln(w.materialIndex, w.uv, w.N, u), P = ln(k.materialIndex, k.uv, k.N, u), je = j.negate();
360
+ b && R(M.and(N.diffuseTransmission.lessThanEqual(0)).or(ke.and(P.diffuseTransmission.lessThanEqual(0))), () => {
361
+ z();
362
+ });
363
+ let Me = (e) => b ? un(w.N, e, N) : w.N, Ne = (e) => b ? un(k.N, e, P) : k.N, Pe = Ae(w.V, j, w.N, N).toVar(), Fe = Ae(je, k.V, Ne(je), P).toVar(), Le = (b ? B(Te) : Te).mul(dn(k.V, k.N, k.facetN, je)).div(we), ze = I(w.V, j, w.N, N), Be = I(j, w.V, Me(j), N), Ve = I(k.V, je, k.N, P), He = I(je, k.V, Ne(je), P), Ue = Kt(ze.mul(b ? B(De) : De).div(we), k, He), We = Kt(Ve.mul(b ? B(Ee) : Ee).div(we), w, Be), Ge = T.add(O).add(W(1)), L = $t(_, Qt.CONNECT, Zt(Ue, We), U(1).div(U(Ge.sub(W(1))))), Ke = Re(w.throughput.mul(Pe).mul(Fe).mul(k.throughput).mul(Le.mul(L).mul(U(xe)).mul(ue)), U(Ge.sub(W(1))), de, W(m)).toVar();
364
+ R(ae(Ke).greaterThan(0), () => {
365
+ let e = s(w.position, b ? K(M, w.facetN.negate(), w.facetN) : w.facetN).toVar(), n = s(k.position, b ? K(ke, k.facetN.negate(), k.facetN) : k.facetN).sub(e).toVar(), r = it(n).toVar(), i = A(e, n.div(r), r.mul(re), Ie, a, l, u);
366
+ R(i.greaterThan(0), () => {
367
+ let e = oe(t, x).toVar();
368
+ f(t, x, _t(e.xyz.add(Ke.mul(i)), e.w));
369
+ });
370
+ });
371
+ });
372
+ }
373
+ var On = 4294967295, kn = 1024, An = Math.log2(1.25), jn = (e, t) => W(G(et(ot(t.div(e.mergeMin)).div(An)), 0)), Mn = (e, t) => e.mergeMin.mul($e(U(t.add(W(1))).mul(An))).mul(2).div(G(U(1).sub(e.mergeSlope), .5)), Nn = (e, t, n) => q(t.x).mul(q(73856093)).bitXor(q(t.y).mul(q(19349663))).bitXor(q(t.z).mul(q(83492791))).bitXor(q(e).mul(q(2654435761))).bitAnd(n), Pn = (e, t) => {
374
+ let n = jn(e, qt(e, t)).toVar();
375
+ return {
376
+ shell: n,
377
+ cell: rt(et(t.div(Mn(e, n)))).toVar()
378
+ };
379
+ };
380
+ function Fn({ head: e, hashSize: t }) {
381
+ return L(() => {
382
+ R(tt.lessThan(q(t)), () => {
383
+ Ye(e.element(tt), q(On));
384
+ });
385
+ })().compute(Math.ceil(t / 256) * 256, [256]);
386
+ }
387
+ function In({ hitBufferRW: e, head: t, bidirectional: n }) {
388
+ let { lightPaths: i, slotsPerPath: a, lightTag: o, hashMask: s } = n;
389
+ return L(() => {
390
+ let c = tt.toVar();
391
+ R(c.greaterThanEqual(i.mul(a)), () => {
392
+ z();
393
+ });
394
+ let l = c.mod(a).toVar();
395
+ R(l.greaterThanEqual(fe(e, le(c.sub(l)), o)), () => {
396
+ z();
397
+ });
398
+ let u = le(c), { shell: d, cell: f } = Pn(n, r(e, u)), p = Nn(d, f, s);
399
+ h(e, u, Je("atomicExchange", t.element(p), c));
400
+ });
401
+ }
402
+ function Ln(e) {
403
+ let { rayBufferRW: n, hitBufferRO: i, activeIndicesRO: a, counters: s, head: l, materialBuffer: u, bidirectional: d, maxBounceCount: p, globalIlluminationIntensity: m, fireflyThreshold: te, accumFrame: ne, diffuseTransmission: h = !0 } = e, { passTag: re, slotsPerPath: g, strategyView: ie, hashMask: se } = d;
404
+ return L(() => {
405
+ let e = tt;
406
+ R(e.greaterThanEqual(V(s.element(q(F.ENTERING_COUNT)))), () => {
407
+ z();
408
+ });
409
+ let ce = a.element(e).toVar(), _ = ee(ce);
410
+ R(c(i, _).notEqual(re), () => {
411
+ z();
412
+ });
413
+ let v = o(i, _), ue = W(v.extra).toVar(), de = W(p).add(W(1)).sub(ue).toVar(), fe = ln(v.materialIndex, v.uv, v.N, u), y = Y(0).toVar(), b = qt(d, v.position).toVar(), x = b.mul(b).toVar(), S = Jt(d, b).toVar(), C = S.mul(d.mergeTrust), pe = U(1).div(G(C.mul(C), 1e-30)).toVar(), w = it(v.position.sub(d.cameraPosition)).toVar(), T = jn(d, G(d.mergeConst.add(d.mergeSlope.mul(G(w.sub(b), 0))), d.mergeMin)).toVar(), E = st(jn(d, d.mergeConst.add(d.mergeSlope.mul(w.add(b)))), T.add(W(1))).toVar();
414
+ Ke({
415
+ start: W(0),
416
+ end: W(16),
417
+ type: "int",
418
+ condition: "<"
419
+ }, ({ i: e }) => {
420
+ let n = T.add(e.shiftRight(W(3))).toVar();
421
+ R(n.greaterThan(E), () => {
422
+ Ge();
423
+ });
424
+ let a = Mn(d, n).toVar(), s = e.bitAnd(W(7)), c = rt(et(v.position.div(a).sub(.5))).add(rt(s.bitAnd(W(1)), s.shiftRight(W(1)).bitAnd(W(1)), s.shiftRight(W(2)))).toVar(), u = V(l.element(Nn(n, c, se))).toVar(), f = W(0).toVar();
425
+ Ke(u.notEqual(q(On)).and(f.lessThan(W(kn))), () => {
426
+ let e = le(u), a = r(i, e).toVar(), s = a.sub(v.position), l = W(u.mod(g)).add(W(1)).toVar();
427
+ R(H(s, s).lessThan(x).and(l.lessThanEqual(de)), () => {
428
+ let t = Pn(d, a);
429
+ R(t.shell.equal(n).and(t.cell.x.equal(c.x)).and(t.cell.y.equal(c.y)).and(t.cell.z.equal(c.z)), () => {
430
+ let t = o(i, e), n = H(t.V, v.N).toVar(), r = H(t.V, v.facetN).toVar(), a = n.greaterThan(0).and(r.greaterThan(0)), s = fe.diffuseTransmission.greaterThan(0).and(n.lessThan(0)).and(r.lessThan(0));
431
+ R(h ? a.or(s) : a, () => {
432
+ let e = Ae(v.V, t.V, v.N, fe), i = Xt(t, I(v.V, t.V, v.N, fe), pe), a = h ? un(v.N, t.V, fe) : v.N, o = Xt(v, I(t.V, v.V, a, fe), pe), s = ue.add(l), c = $t(ie, Qt.MERGE, Zt(i, o), U(1).div(U(s))), u = K(s.greaterThan(W(1)), m, U(1)), d = h ? B(n).div(G(B(r), 1e-4)) : n.div(G(r, 1e-4));
433
+ y.addAssign(Re(v.throughput.mul(e).mul(t.throughput).mul(c.mul(d).div(S).mul(u)), U(s.sub(W(1))), te, W(ne)));
434
+ });
435
+ });
436
+ }), u.assign(t(i, e)), f.addAssign(W(1));
437
+ });
438
+ }), R(ae(y).greaterThan(0), () => {
439
+ let e = oe(n, ce).toVar();
440
+ f(n, ce, _t(e.xyz.add(y), e.w));
441
+ });
442
+ });
443
+ }
444
+ function Rn(e) {
445
+ let { hitBufferRO: t, splatBuffer: r, bvhBuffer: i, triangleBuffer: a, materialBuffer: c, lightPaths: l, slotsPerPath: u, lightTag: d, strategyView: f, cameraPosition: p, cameraForward: m, cameraViewMatrix: ee, cameraProjectionMatrix: te, pixelArea: ne, renderWidth: h, renderHeight: g, globalIlluminationIntensity: ie, fireflyThreshold: ae, accumFrame: oe, frame: se, mergeVm: ce = null, diffuseTransmission: _ = !0 } = e;
446
+ return L(() => {
447
+ let e = tt.toVar();
448
+ R(e.greaterThanEqual(l.mul(u)), () => {
449
+ z();
450
+ });
451
+ let v = e.mod(u).toVar(), ue = fe(t, le(e.sub(v)), d);
452
+ R(v.greaterThanEqual(ue), () => {
453
+ z();
454
+ });
455
+ let de = o(t, le(e)), y = {
456
+ ...de,
457
+ vm: ce?.(de.position) ?? null
458
+ }, b = p.sub(y.position).toVar(), x = G(H(b, b), 1e-12).toVar(), S = b.div(ft(x)).toVar(), C = H(S, y.facetN).toVar(), w = H(S, m).negate().toVar(), T = C.lessThan(0), me = _ ? K(T, y.extra.bitAnd(q(2)), y.extra.bitAnd(q(1))).notEqual(q(0)) : y.extra.notEqual(q(0));
459
+ R((_ ? C.equal(0) : C.lessThanEqual(0)).or(w.lessThanEqual(1e-6)).or(me), () => {
460
+ z();
461
+ });
462
+ let he = te.mul(ee.mul(_t(y.position, 1))).toVar();
463
+ R(he.w.lessThanEqual(0), () => {
464
+ z();
465
+ });
466
+ let ge = et(he.x.div(he.w).mul(.5).add(.5).mul(U(h))).toVar(), _e = et(U(.5).sub(he.y.div(he.w).mul(.5)).mul(U(g))).toVar();
467
+ R(ge.lessThan(0).or(_e.lessThan(0)).or(ge.greaterThanEqual(U(h))).or(_e.greaterThanEqual(U(g))), () => {
468
+ z();
469
+ });
470
+ let D = ln(y.materialIndex, y.uv, y.N, c);
471
+ _ && R(T.and(D.diffuseTransmission.lessThanEqual(0)), () => {
472
+ z();
473
+ });
474
+ let ve = _ ? un(y.N, S, D) : y.N, ye = Ae(S, y.V, ve, D).toVar(), be = U(1).div(ne.mul(w).mul(w).mul(w)).div(x).toVar(), xe = Kt(be.mul(_ ? B(C) : C).div(U(l)), y, I(S, y.V, ve, D)), O = v.add(q(1)), Se = U(1).toVar();
475
+ R(O.greaterThan(q(1)), () => {
476
+ Se.assign(ie);
477
+ });
478
+ let k = Re(y.throughput.mul(ye).mul(dn(y.V, y.N, y.facetN, S)).mul(be.div(U(l)).mul($t(f, Qt.LIGHT_TRACE, Zt(xe, U(0)))).mul(Se)), U(v), ae, W(oe)).toVar(), Ce = s(y.position, _ ? K(T, y.facetN.negate(), y.facetN) : y.facetN).toVar(), we = p.sub(Ce).toVar(), j = it(we).toVar(), Te = A(Ce, we.div(j), j.mul(re), E, i, a, c);
479
+ R(Te.greaterThan(0), () => {
480
+ let t = st(n(k.mul(Te)), Y(zt)).mul(Rt).toVar(), i = U(pe({ state: e.bitXor(q(se).mul(q(2654435769))) }).shiftRight(q(8))).mul(1 / 16777216).toVar(), a = q(_e).mul(q(h)).add(q(ge)).mul(q(3)).toVar();
481
+ qe(r.element(a), q(et(t.x.add(i)))), qe(r.element(a.add(q(1))), q(et(t.y.add(i)))), qe(r.element(a.add(q(2))), q(et(t.z.add(i))));
482
+ });
483
+ });
484
+ }
485
+ function zn(e) {
486
+ let { rayBufferRW: t, splatBuffer: n, renderWidth: r, chunkRowBase: i, chunkRows: a } = e;
487
+ return L(() => {
488
+ let e = W(vt.x).mul(16).add(W(at.x)), o = W(vt.y).mul(16).add(W(at.y));
489
+ R(e.lessThan(r).and(o.lessThan(a)), () => {
490
+ let a = q(o.mul(r).add(e)), s = q(o.add(i).mul(r).add(e)).mul(q(3)).toVar(), c = V(n.element(s)).toVar(), l = V(n.element(s.add(q(1)))).toVar(), u = V(n.element(s.add(q(2)))).toVar();
491
+ R(c.bitOr(l).bitOr(u).notEqual(q(0)), () => {
492
+ Ye(n.element(s), q(0)), Ye(n.element(s.add(q(1))), q(0)), Ye(n.element(s.add(q(2))), q(0));
493
+ let e = oe(t, a).toVar();
494
+ f(t, a, _t(e.xyz.add(Y(U(c), U(l), U(u)).div(Rt)), e.w));
495
+ });
496
+ });
497
+ });
498
+ }
499
+ //#endregion
500
+ //#region src/integrators/BidirectionalIntegrator.js
501
+ var { PASS_TAG_BIT: Bn, STRATEGY: Vn, STRATEGY_ALONE: Hn, SOURCE: $, mergeVmAt: Un } = It, Wn = {
502
+ ...It,
503
+ ...Tt,
504
+ guidedDiscPdf: xn,
505
+ recordEscape: Cn
506
+ }, Gn = 256 * 1024 * 1024, Kn = .05, qn = .5, Jn = (1 << 24) - 1, Yn = 1, Xn = .75, Zn = .25, Qn = class {
507
+ constructor(e) {
508
+ this.pt = e, this.merging = !1, this._mergeRadiusPixels = Yn, this._mergeHeadAttr = null, this._lightCacheSlots = 0, this._splatAttr = null, this._lightTag = 0, this._passTag = 0, this._lightTraced = !1, this._lastLightBounceCounts = null, this._lastLightBounceEnergy = null, this._lastLightCurveKey = null, this._lightCurveKey = null, this.uniforms = {
509
+ lib: Wn,
510
+ lightPaths: J(0, "uint"),
511
+ slotsPerPath: J(1, "uint"),
512
+ lightTag: J(1, "uint"),
513
+ passTag: J(0, "uint"),
514
+ lightTrace: J(0, "uint"),
515
+ strategyView: J(0, "uint"),
516
+ pixelArea: J(1, "float"),
517
+ cameraPosition: J(new St(), "vec3"),
518
+ cameraForward: J(new St(0, 0, -1), "vec3"),
519
+ sunPick: J(0, "float"),
520
+ emitterPick: J(0, "float"),
521
+ envPick: J(0, "float"),
522
+ envTable: J(0, "uint"),
523
+ sourceCdf: ht(new Float32Array($.LAMPS), "float"),
524
+ sourceCount: $.LAMPS,
525
+ sourceOffsets: [
526
+ $.LAMPS,
527
+ $.LAMPS,
528
+ $.LAMPS,
529
+ $.LAMPS
530
+ ],
531
+ sceneCenter: J(new St(), "vec3"),
532
+ sceneRadius: J(1, "float"),
533
+ guide: J(0, "uint"),
534
+ guideLearning: J(1, "uint"),
535
+ guideTexture: null,
536
+ merging: !1,
537
+ mergeConst: J(0, "float"),
538
+ mergeSlope: J(0, "float"),
539
+ mergeMin: J(1, "float"),
540
+ mergeTrust: J(Zn, "float"),
541
+ hashMask: J(0, "uint")
542
+ }, this._lightGuiding = !0, this._guideTexture = null, this._guideBuildAttr = null, this._u32Views = /* @__PURE__ */ new WeakMap();
543
+ }
544
+ get name() {
545
+ return this.merging ? "vcm" : "bidirectional";
546
+ }
547
+ select(e) {
548
+ this.merging = e === "vcm", this.uniforms.merging = this.merging, this._lastLightCurveKey = null;
549
+ }
550
+ get hitStride() {
551
+ return 7;
552
+ }
553
+ cacheBytes(e, t) {
554
+ let n = Math.floor(Math.min(Gn, e * .45, t * .05) / 64) * 64;
555
+ return this._lightCacheSlots = n / 64, n;
556
+ }
557
+ get lightVertices() {
558
+ return this._lightCacheSlots;
559
+ }
560
+ beforeKernelBuild() {
561
+ this._sizeSourceTable();
562
+ }
563
+ allocate(e) {
564
+ (!this._splatAttr || this._splatAttr.count < e * 3) && (g(this.pt.renderer, this._splatAttr), this._splatAttr = ce(e * 3, 1, Uint32Array));
565
+ let t = this.merging ? 2 ** Math.ceil(Math.log2(Math.max(this._lightCacheSlots, 1024))) : 0;
566
+ this._mergeHeadAttr?.count !== t && (g(this.pt.renderer, this._mergeHeadAttr), this._mergeHeadAttr = t > 0 ? ce(t, 1, Uint32Array) : null), this.uniforms.hashMask.value = Math.max(t - 1, 0), this._guideTexture || (this._guideTexture = new yt(null, pn, 16, xt, bt), this._guideTexture.source.dataReady = !1, this._guideTexture.needsUpdate = !0, this._guideBuildAttr = ce(mn * 16, 1, Float32Array)), this.uniforms.guideTexture = mt(this._guideTexture), this.uniforms.guide.value = 0;
567
+ }
568
+ registerKernels(e) {
569
+ let { km: t, qm: n, pb: r, counters: i, bounceCountsBuf: a, wfCurrentBounce: o, copyReadB: s, copyWriteA: c, maxRays: l, w: u, own: d, freshLight: f, freshTri: p, freshBvh: m, freshMat: ee, freshEnvTex: te, freshEnvCDF: ne, materialLayers: h } = e, re = h?.diffuseTransmission ?? !0, g = this.uniforms, ie = n.MAX_BOUNCE_SNAPSHOTS, ae = (e) => {
570
+ let t = q(o).clamp(q(0), q(ie - 1));
571
+ a.element(t.add(q(2 * ie))).assign(e), a.element(t.add(q(3 * ie))).assign(V(i.element(q(F.ACTIVE_ENERGY)))), Ye(i.element(q(F.ENTERING_COUNT)), e);
572
+ };
573
+ if (t.register("lightSnapshot", L(() => {
574
+ ae(V(i.element(q(F.ACTIVE_RAY_COUNT))));
575
+ })().compute([
576
+ 1,
577
+ 1,
578
+ 1
579
+ ], [
580
+ 1,
581
+ 1,
582
+ 1
583
+ ])), t.register("lightCopyback", L(() => {
584
+ let e = tt, t = V(i.element(q(F.ACTIVE_RAY_COUNT)));
585
+ R(e.equal(q(0)), () => {
586
+ ae(t);
587
+ }), R(e.greaterThanEqual(t), () => {
588
+ z();
589
+ }), c.element(e).assign(s.element(e));
590
+ })().compute([
591
+ Math.ceil(l / 256),
592
+ 1,
593
+ 1
594
+ ], [
595
+ 256,
596
+ 1,
597
+ 1
598
+ ])), t.register("guideClear", Tn({ counters: i })), t.register("guideBuild", wn({
599
+ counters: i,
600
+ out: pt(this._guideBuildAttr, "float")
601
+ })), t.register("lightGenerate", d(En({
602
+ rayBufferRW: r.rayBuffer.rw,
603
+ hitBufferRW: r.hitBuffer.rw,
604
+ activeIndicesRW: n.activeIndices.a,
605
+ counters: i,
606
+ lightBuffer: f,
607
+ triangleBuffer: p,
608
+ bvhBuffer: m,
609
+ emissiveTriangleCount: this.pt.emissiveTriangleCount,
610
+ emissiveVec4Offset: this.pt.emissiveVec4Offset,
611
+ emissiveTotalPower: this.pt.emissiveTotalPower,
612
+ emissiveBoost: this.pt.emissiveBoost,
613
+ sunDirection: this.pt.sunDirection,
614
+ sunRadiance: this.pt.sunRadiance,
615
+ sunParams: this.pt.sunParams,
616
+ environmentIntensity: this.pt.environmentIntensity,
617
+ envTexture: te,
618
+ envCDFTexture: ne,
619
+ envMatrix: this.pt.environmentMatrix,
620
+ envResolution: this.pt.envResolution,
621
+ directionalLightsBuffer: this.pt.directionalLightsBufferNode,
622
+ areaLightsBuffer: this.pt.areaLightsBufferNode,
623
+ pointLightsBuffer: this.pt.pointLightsBufferNode,
624
+ spotLightsBuffer: this.pt.spotLightsBufferNode,
625
+ bidirectional: g,
626
+ resolution: this.pt.resolution,
627
+ frame: this.pt.seedFrame,
628
+ transmissiveBounces: this.pt.transmissiveBounces
629
+ })()).compute([
630
+ Math.ceil(l / 256),
631
+ 1,
632
+ 1
633
+ ], [
634
+ 256,
635
+ 1,
636
+ 1
637
+ ])), t.register("connect", d(Dn({
638
+ rayBufferRW: r.rayBuffer.rw,
639
+ hitBufferRO: r.hitBuffer.ro,
640
+ activeIndicesRO: n.getActiveReadRO(),
641
+ counters: i,
642
+ bvhBuffer: m,
643
+ triangleBuffer: p,
644
+ materialBuffer: ee,
645
+ resolution: this.pt.resolution,
646
+ frame: this.pt.seedFrame,
647
+ accumFrame: this.pt.frame,
648
+ currentBounce: this.pt._wfCurrentBounce,
649
+ chunkRowBase: this.pt._wfChunkRowBase,
650
+ lightPaths: g.lightPaths,
651
+ slotsPerPath: g.slotsPerPath,
652
+ lightTag: g.lightTag,
653
+ passTag: g.passTag,
654
+ strategyView: g.strategyView,
655
+ maxBounceCount: this.pt.maxBounces,
656
+ globalIlluminationIntensity: this.pt.globalIlluminationIntensity,
657
+ fireflyThreshold: this.pt.fireflyThreshold,
658
+ mergeVm: g.merging ? (e) => Un(g, e) : null,
659
+ diffuseTransmission: re
660
+ })()).compute([
661
+ Math.ceil(l / 256),
662
+ 1,
663
+ 1
664
+ ], [
665
+ 256,
666
+ 1,
667
+ 1
668
+ ])), g.merging) {
669
+ let e = pt(this._mergeHeadAttr, "uint").toAtomic();
670
+ t.register("mergeClear", Fn({
671
+ head: e,
672
+ hashSize: this._mergeHeadAttr.count
673
+ })), t.register("mergeInsert", In({
674
+ hitBufferRW: r.hitBuffer.rw,
675
+ head: e,
676
+ bidirectional: g
677
+ })().compute([
678
+ Math.ceil(this._lightCacheSlots / 256),
679
+ 1,
680
+ 1
681
+ ], [
682
+ 256,
683
+ 1,
684
+ 1
685
+ ])), t.register("merge", d(Ln({
686
+ rayBufferRW: r.rayBuffer.rw,
687
+ hitBufferRO: r.hitBuffer.ro,
688
+ activeIndicesRO: n.getActiveReadRO(),
689
+ counters: i,
690
+ head: e,
691
+ materialBuffer: ee,
692
+ bidirectional: g,
693
+ maxBounceCount: this.pt.maxBounces,
694
+ globalIlluminationIntensity: this.pt.globalIlluminationIntensity,
695
+ fireflyThreshold: this.pt.fireflyThreshold,
696
+ accumFrame: this.pt.frame,
697
+ diffuseTransmission: re
698
+ })()).compute([
699
+ Math.ceil(l / 256),
700
+ 1,
701
+ 1
702
+ ], [
703
+ 256,
704
+ 1,
705
+ 1
706
+ ]));
707
+ }
708
+ let oe = pt(this._splatAttr, "uint").toAtomic();
709
+ t.register("lightSplat", d(Rn({
710
+ hitBufferRO: r.hitBuffer.ro,
711
+ splatBuffer: oe,
712
+ bvhBuffer: m,
713
+ triangleBuffer: p,
714
+ materialBuffer: ee,
715
+ lightPaths: g.lightPaths,
716
+ slotsPerPath: g.slotsPerPath,
717
+ lightTag: g.lightTag,
718
+ strategyView: g.strategyView,
719
+ cameraPosition: g.cameraPosition,
720
+ cameraForward: g.cameraForward,
721
+ cameraViewMatrix: this.pt.cameraViewMatrix,
722
+ cameraProjectionMatrix: this.pt.cameraProjectionMatrix,
723
+ pixelArea: g.pixelArea,
724
+ renderWidth: this.pt._wfRenderWidth,
725
+ renderHeight: this.pt._wfRenderHeight,
726
+ globalIlluminationIntensity: this.pt.globalIlluminationIntensity,
727
+ fireflyThreshold: this.pt.fireflyThreshold,
728
+ accumFrame: this.pt.frame,
729
+ frame: this.pt.seedFrame,
730
+ mergeVm: g.merging ? (e) => Un(g, e) : null,
731
+ diffuseTransmission: re
732
+ })()).compute([
733
+ Math.ceil(this._lightCacheSlots / 256),
734
+ 1,
735
+ 1
736
+ ], [
737
+ 256,
738
+ 1,
739
+ 1
740
+ ])), t.register("splatResolve", zn({
741
+ rayBufferRW: r.rayBuffer.rw,
742
+ splatBuffer: oe,
743
+ renderWidth: this.pt._wfRenderWidth,
744
+ chunkRowBase: this.pt._wfChunkRowBase,
745
+ chunkRows: this.pt._wfChunkRows
746
+ })().compute([
747
+ Math.ceil(u / 16),
748
+ Math.ceil(this.pt._chunkRows / 16),
749
+ 1
750
+ ], [
751
+ 16,
752
+ 16,
753
+ 1
754
+ ]));
755
+ }
756
+ beginFrame(e) {
757
+ let t = this._updateBidirectionalUniforms();
758
+ return this._lightTraced = t && this.uniforms.lightTrace.value > 0, t && (this._updateLightGuide(), this._traceLightPaths(e)), t;
759
+ }
760
+ beforeShade() {
761
+ this.uniforms.passTag.value = this._nextPassTag();
762
+ }
763
+ afterShade(e) {
764
+ e.dispatch("connect"), this.merging && e.dispatch("merge");
765
+ }
766
+ resolve(e) {
767
+ this._lightTraced && e.dispatch("splatResolve");
768
+ }
769
+ get curveKey() {
770
+ return this._lightCurveKey;
771
+ }
772
+ applyLightCurve(e, t, n) {
773
+ this._lastLightBounceCounts = e, this._lastLightBounceEnergy = t, this._lastLightCurveKey = n;
774
+ }
775
+ describe() {
776
+ return `${this.name}: ${this._lightCacheSlots.toLocaleString("en-US")} light vertex slots`;
777
+ }
778
+ gpuResources() {
779
+ return this._splatAttr ? [this._splatAttr, this._mergeHeadAttr].filter(Boolean) : null;
780
+ }
781
+ dispose() {
782
+ g(this.pt.renderer, this._splatAttr), this._splatAttr = null, g(this.pt.renderer, this._mergeHeadAttr), this._mergeHeadAttr = null, this._disposeLightGuide();
783
+ }
784
+ setBidirectionalStrategy(e = "all", { alone: t = !1 } = {}) {
785
+ let n = {
786
+ all: Vn.ALL,
787
+ hit: Vn.HIT,
788
+ nee: Vn.NEE,
789
+ connect: Vn.CONNECT,
790
+ lightTrace: Vn.LIGHT_TRACE,
791
+ merge: Vn.MERGE
792
+ }[e] ?? Vn.ALL;
793
+ this.uniforms.strategyView.value = n === Vn.ALL ? n : n + (t ? Hn : 0);
794
+ }
795
+ setMergeRadius(e = Yn) {
796
+ this._mergeRadiusPixels = Math.max(e, .001);
797
+ }
798
+ setMergeTrust(e = Zn) {
799
+ this.uniforms.mergeTrust.value = Math.max(e, 1e-4);
800
+ }
801
+ _updateBidirectionalUniforms() {
802
+ let e = this.uniforms, t = this.pt._wfRenderWidth.value, n = this.pt._wfRenderHeight.value, r = this.pt.maxBounces.value + 1, i = this._updateSourceTable() > 0 ? Math.min(Math.ceil(t * n * qn), this.pt._packedBuffers.capacity, Math.floor(this._lightCacheSlots / r)) : 0;
803
+ if (e.lightPaths.value = i, e.slotsPerPath.value = r, this._lightCurveKey = `${i}:${r}:${this.pt._bounceLoopBound()}`, i === 0) return e.lightTrace.value = 0, !1;
804
+ this._lightTag = this._lightTag % Jn + 1, e.lightTag.value = this._lightTag;
805
+ let a = this.pt.cameraWorldMatrix.value.elements;
806
+ e.cameraPosition.value.set(a[12], a[13], a[14]), e.cameraForward.value.set(-a[8], -a[9], -a[10]).normalize();
807
+ let o = this.pt.cameraProjectionMatrix.value.elements;
808
+ e.pixelArea.value = 4 / (o[0] * o[5] * t * n);
809
+ let s = this.pt.cameraProjection.value === be.perspective && !this.pt.enableDOF.value;
810
+ return e.lightTrace.value = +!!s, this.merging && this._updateMergeRadius(t, n), !0;
811
+ }
812
+ _updateMergeRadius(e, t) {
813
+ let n = this.uniforms, r = this._mergeRadiusPixels * (this.pt.frameCount + 1) ** ((Xn - 1) / 2), i = this.pt.cameraProjection.value, a = this.pt.cameraProjectionMatrix.value.elements, o = 0, s = 0;
814
+ i === be.orthographic ? s = r * 2 / (a[5] * t) : o = i === be.equirectangular ? r * 2 * Math.PI / e : r * Math.sqrt(n.pixelArea.value), n.mergeSlope.value = Math.min(o, .1), n.mergeConst.value = s, n.mergeMin.value = Math.max(s, o * .001 * n.sceneRadius.value, 1e-9);
815
+ }
816
+ _sizeSourceTable() {
817
+ let e = this.uniforms, t = $.LAMPS;
818
+ [
819
+ "directional",
820
+ "area",
821
+ "point",
822
+ "spot"
823
+ ].forEach((n, r) => {
824
+ e.sourceOffsets[r] = t, t += this.pt[`${n}LightsBufferNode`].array.length / He[n];
825
+ }), e.sourceCount = t, e.sourceCdf.array.length !== t && (e.sourceCdf.array = new Float32Array(t));
826
+ }
827
+ _updateSourceTable() {
828
+ let e = this.uniforms, t = e.sourceCdf.array, n = new Float64Array(t.length), r = (e, t) => Math.max(.2126 * e[t] + .7152 * e[t + 1] + .0722 * e[t + 2], 0), i = (e) => ({
829
+ a: this.pt[`${e}LightsBufferNode`].array,
830
+ n: this.pt[`num${e[0].toUpperCase()}${e.slice(1)}Lights`].value,
831
+ f: He[e]
832
+ }), a = i("directional"), o = this.pt.enableEnvironment.value > 0, s = this.pt.environment.exactTable;
833
+ e.envTable.value = +!!s;
834
+ let c = o && (this.pt.hasSun.value > 0 || s) || a.n > 0, l = c || this.merging ? this._sceneDisc() : 0, u = c ? l * Kn : 0;
835
+ if (o && s && (n[$.ENVIRONMENT] = Math.max(s.radianceIntegral, 0) * this.pt.environmentIntensity.value * u), this.pt.emissiveTriangleCount.value > 0 && (n[$.EMITTERS] = Math.PI * this.pt.emissiveBoost.value * this.pt.emissiveTotalPower.value), o && this.pt.hasSun.value > 0) {
836
+ let { x: e, y: t, z: r } = this.pt.sunRadiance.value;
837
+ n[$.SUN] = Math.max(.2126 * e + .7152 * t + .0722 * r, 0) * this.pt.environmentIntensity.value * this.pt.sunParams.value.y * u;
838
+ }
839
+ for (let t = 0; t < a.n; t++) n[e.sourceOffsets[0] + t] = r(a.a, t * a.f + 3) * a.a[t * a.f + 6] * u;
840
+ let d = i("area");
841
+ for (let t = 0; t < d.n; t++) {
842
+ let i = d.a, a = t * d.f, o = i[a + 4] * i[a + 8] - i[a + 5] * i[a + 7], s = i[a + 5] * i[a + 6] - i[a + 3] * i[a + 8], c = i[a + 3] * i[a + 7] - i[a + 4] * i[a + 6], l = 4 * Math.hypot(o, s, c) * (i[a + 15] > .5 ? Math.PI / 4 : 1);
843
+ n[e.sourceOffsets[1] + t] = l > 0 ? r(i, a + 9) * Math.max(i[a + 12], 0) * (i[a + 13] > .5 ? 1 : l) : 0;
844
+ }
845
+ let f = i("point");
846
+ for (let t = 0; t < f.n; t++) n[e.sourceOffsets[2] + t] = 4 * Math.PI * r(f.a, t * f.f + 3) * Math.max(f.a[t * f.f + 6], 0);
847
+ let p = i("spot");
848
+ for (let t = 0; t < p.n; t++) {
849
+ let i = t * p.f;
850
+ n[e.sourceOffsets[3] + t] = 2 * Math.PI * (1 - Math.cos(p.a[i + 10])) * r(p.a, i + 6) * Math.max(p.a[i + 9], 0);
851
+ }
852
+ let m = 0;
853
+ for (let e = 0; e < n.length; e++) m += Number.isFinite(n[e]) ? n[e] : 0;
854
+ let ee = 0;
855
+ for (let e = 0; e < n.length; e++) ee += Number.isFinite(n[e]) ? n[e] : 0, t[e] = m > 0 ? ee / m : 0;
856
+ m > 0 && (t[t.length - 1] = 1);
857
+ let te = (e) => Math.fround(t[e] - (e > 0 ? t[e - 1] : 0));
858
+ return e.sunPick.value = te($.SUN), e.emitterPick.value = te($.EMITTERS), e.envPick.value = te($.ENVIRONMENT), m;
859
+ }
860
+ _sceneDisc() {
861
+ let e = this.uniforms, t = this._visibleSceneBounds();
862
+ if (!t) return 0;
863
+ let [n, r, i] = t.min, [a, o, s] = t.max, c = .5 * Math.hypot(a - n, o - r, s - i);
864
+ return c > 0 && Number.isFinite(c) ? (e.sceneCenter.value.set((n + a) / 2, (r + o) / 2, (i + s) / 2), e.sceneRadius.value = c, Math.PI * c * c) : 0;
865
+ }
866
+ _visibleSceneBounds() {
867
+ let e = this.pt._bvhRecords, t = e ? null : this.pt.bvhStorageAttr?.array;
868
+ if (!e && !(t?.length >= 16)) return null;
869
+ let n = (e) => {
870
+ let t = this._u32Views.get(e);
871
+ return t || this._u32Views.set(e, t = new Uint32Array(e.buffer, e.byteOffset, e.length)), t;
872
+ }, r = (r) => {
873
+ let i = e ? e.chunkFor(r) : t;
874
+ return {
875
+ f: i,
876
+ u: n(i),
877
+ o: e ? e.baseOf(r) : r * 16
878
+ };
879
+ }, i = r(0);
880
+ if (i.u[i.o + 3] >= 1073741824) return null;
881
+ let a = e ? e.recordCount : t.length / 16, o = [], s = [];
882
+ for (let e = 0; e < 3; e++) for (let t of [1, -1]) {
883
+ let n = (n, r) => t > 0 ? n.f[n.o + r * 8 + 4 + e] : -n.f[n.o + r * 8 + e], c = (e, t) => e.u[e.o + 3 + t * 4], l = -Infinity, u = [], d = (e) => {
884
+ let t = n(e, 0), r = n(e, 1), i = t <= r ? 0 : 1;
885
+ u.push(c(e, i), i === 0 ? t : r, c(e, 1 - i), i === 0 ? r : t);
886
+ };
887
+ d(i);
888
+ let f = 0;
889
+ for (; u.length;) {
890
+ let e = u.pop(), t = u.pop();
891
+ if (e <= l) continue;
892
+ if (t >= a || ++f > a) return null;
893
+ let n = r(t);
894
+ n.u[n.o + 3] >= 1073741824 ? n.f[n.o + 2] !== 0 && (l = e) : d(n);
895
+ }
896
+ if (l === -Infinity) return null;
897
+ (t > 0 ? s : o)[e] = t > 0 ? l : -l;
898
+ }
899
+ return {
900
+ min: o,
901
+ max: s
902
+ };
903
+ }
904
+ setLightGuiding(e) {
905
+ this._lightGuiding = e !== !1, this.uniforms.guide.value = 0, this.pt.reset();
906
+ }
907
+ _updateLightGuide() {
908
+ let e = this.uniforms, t = this.pt._kernelManager;
909
+ e.guideLearning.value = +!!this._lightGuiding;
910
+ let n = this.pt.frameCount;
911
+ if (n === 0) {
912
+ t.dispatch("guideClear"), e.guide.value = 0;
913
+ return;
914
+ }
915
+ if (!this._lightGuiding || !(n <= 32 ? !(n & n - 1) : n % 32 == 0)) return;
916
+ t.dispatch("guideBuild");
917
+ let r = this.pt.renderer.backend;
918
+ this.pt.renderer.initTexture(this._guideTexture);
919
+ let i = r.device.createCommandEncoder({ label: "LightGuide" });
920
+ i.copyBufferToTexture({
921
+ buffer: r.get(this._guideBuildAttr).buffer,
922
+ bytesPerRow: mn * 4,
923
+ rowsPerImage: 16
924
+ }, { texture: r.get(this._guideTexture).texture }, [pn, 16]), r.device.queue.submit([i.finish()]), e.guide.value = 1;
925
+ }
926
+ _disposeLightGuide() {
927
+ g(this.pt.renderer, this._guideBuildAttr), this._guideTexture?.dispose(), this._guideTexture = this._guideBuildAttr = null, this.uniforms.guideTexture = null;
928
+ }
929
+ _nextPassTag() {
930
+ return this._passTag = this._passTag + 1 & 2147483647, (Bn | this._passTag) >>> 0;
931
+ }
932
+ _traceLightPaths(e) {
933
+ let t = this.pt._kernelManager, n = this.uniforms.lightPaths.value;
934
+ this.pt._wfChunkRowBase.value = 0, this.pt._wfMaxRayCount.value = n, t.setDispatchForCount("lightGenerate", n), t.dispatch("lightGenerate");
935
+ let r = this.pt._useDynamicDispatch, i = this._lastLightCurveKey === this._lightCurveKey, a = i ? this._lastLightBounceCounts : null, o = i ? this._lastLightBounceEnergy : null, s = this.pt._bounceEarlyExitThreshold >= 0 ? this.pt._bounceEarlyExitThreshold * n * 64 : -1;
936
+ for (let i = 0; i <= e; i++) {
937
+ this.pt._wfCurrentBounce.value = i;
938
+ let c = i > 0 ? a?.[i - 1] : void 0, l = r && c > 0 ? Math.min(n, Math.ceil(c * 1.5) + 1024) : n;
939
+ for (let e of ze) t.setDispatchForCount(e, l);
940
+ if (r || t.dispatch("enterFull"), t.dispatch("extend"), this.pt._sortMaterials && (t.dispatch("resetGlobalHist"), t.dispatch("globalHist"), t.dispatch("globalPrefix"), t.dispatch("globalScatter")), t.dispatch("shade"), t.dispatch("compact"), t.dispatch(r ? "lightCopyback" : "lightSnapshot"), s >= 0 && i < e && o?.[i] !== void 0 && o[i] <= s) break;
941
+ }
942
+ this.uniforms.lightTrace.value > 0 && (t.setDispatchForCount("lightSplat", n * this.uniforms.slotsPerPath.value), t.dispatch("lightSplat")), this.merging && (t.dispatch("mergeClear"), t.setDispatchForCount("mergeInsert", n * this.uniforms.slotsPerPath.value), t.dispatch("mergeInsert"));
943
+ }
944
+ };
945
+ //#endregion
946
+ export { wt as n, Qn as t };