raspberry_games_server_game_logic 1.8.444 → 1.8.446

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@@ -2967,12 +2967,15 @@ export declare interface ParserHelper {
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  };
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  }
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  export declare interface RatingHelper {
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- getBotRatingRange(league: Nullable<string>): models.BotRatingRange;
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+ getBotRatingRange(league: Nullable<string>, leaguesConfig: games.jass.logic.data.models.leagues.LeaguesConfig): models.BotRatingRange;
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  mapToLeague(name: string): games.jass.logic.data.models.leagues.League;
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- isValidRatingForLeague(league: games.jass.logic.data.models.leagues.League, rating: number): boolean;
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- mapRatingToLeague(rating: number): games.jass.logic.data.models.leagues.League;
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+ isValidRatingForLeague(league: games.jass.logic.data.models.leagues.League, rating: number, leaguesConfig: games.jass.logic.data.models.leagues.LeaguesConfig): boolean;
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+ mapRatingToLeague(rating: number, leaguesConfig: games.jass.logic.data.models.leagues.LeaguesConfig): games.jass.logic.data.models.leagues.League;
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+ /** @deprecated Please use Remote config */
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  getLeaguesConfig(): games.jass.logic.data.models.leagues.LeaguesConfig;
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+ /** @deprecated Please use Remote config */
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  getLeaguesConfigJson(): string;
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+ decodeLeaguesConfig(json: string): games.jass.logic.data.models.leagues.LeaguesConfig;
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  readonly __doNotUseOrImplementIt: {
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  readonly RatingHelper: unique symbol;
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  };
@@ -3204,7 +3207,7 @@ export declare interface GameEngineController {
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  readonly randomPoolProvider: any/* games.raspberry.card_game.random.data.providers.RandomPoolProvider */;
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  setEnableLogger(enabled: boolean): void;
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  createGameEngine(): games.jass.logic.server.domain.ServerGameEngineContract;
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- createGameEngineWithLogic(reducers?: Array<(p0: any/* games.jass.logic.redux.AppState */, p1: any) => any/* games.jass.logic.redux.AppState */>, middlewares?: Array<(p0: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, p1: (p0: com.logic.redux.store.definitions.Action) => void, p2: any) => void>, serverConfig?: games.jass.logic.data.models.config.ServerReduxConfig, logicConfig?: games.jass.logic.data.models.EngineLogicConfig, dealerConfig?: games.jass.logic.data.models.DealerConfig, ratingConfig?: games.jass.logic.data.models.config.RatingConfig, coreConfig?: com.logic.data.models.CoreConfig, botConfig?: games.jass.logic.data.models.EngineBotConfig): games.jass.logic.server.domain.ServerGameEngineContract;
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+ createGameEngineWithLogic(reducers?: Array<(p0: any/* games.jass.logic.redux.AppState */, p1: any) => any/* games.jass.logic.redux.AppState */>, middlewares?: Array<(p0: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, p1: (p0: com.logic.redux.store.definitions.Action) => void, p2: any) => void>, serverConfig?: games.jass.logic.data.models.config.ServerReduxConfig, logicConfig?: games.jass.logic.data.models.EngineLogicConfig, dealerConfig?: games.jass.logic.data.models.DealerConfig, ratingConfig?: games.jass.logic.data.models.config.RatingConfig, leaguesConfig?: games.jass.logic.data.models.leagues.LeaguesConfig, coreConfig?: com.logic.data.models.CoreConfig, botConfig?: games.jass.logic.data.models.EngineBotConfig): games.jass.logic.server.domain.ServerGameEngineContract;
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  readonly __doNotUseOrImplementIt: {
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  readonly GameEngineController: unique symbol;
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  };