raspberry_games_server_game_logic 1.8.423 → 1.8.424
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Kotlin-DateTime-library-kotlinx-datetime.js +1 -1
- package/Logic_Debertz-core.js +1 -1
- package/Logic_Debertz-engine.js +2457 -2426
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_server.d.ts +4 -2
- package/Logic_Debertz-game_server.js +883 -883
- package/Logic_Debertz-game_server.js.map +1 -1
- package/kotlinx-coroutines-core.js +8 -8
- package/kotlinx-coroutines-core.js.map +1 -1
- package/package.json +1 -1
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@@ -401,10 +401,10 @@
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spectators = tmp;
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var tmp_0;
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if ($super === VOID) {
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-
this.
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this.ba8(roomId, gameCreatorId, config, usersArray, transition, spectators);
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tmp_0 = Unit_instance;
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} else {
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tmp_0 = $super.
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tmp_0 = $super.ba8.call(this, roomId, gameCreatorId, config, usersArray, transition, spectators);
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}
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return tmp_0;
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}
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@@ -412,10 +412,10 @@
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newRid = newRid === VOID ? null : newRid;
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var tmp;
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if ($super === VOID) {
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this.
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this.da8(newRid);
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tmp = Unit_instance;
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} else {
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tmp = $super.
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tmp = $super.da8.call(this, newRid);
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}
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return tmp;
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}
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@@ -423,16 +423,16 @@
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roomId = roomId === VOID ? null : roomId;
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var tmp;
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if ($super === VOID) {
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this.
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this.ea8(reason, roomId);
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tmp = Unit_instance;
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} else {
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tmp = $super.
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tmp = $super.ea8.call(this, reason, roomId);
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}
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return tmp;
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}
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function playerLeft(playerId, permanently, $super) {
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permanently = permanently === VOID ? true : permanently;
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return $super === VOID ? this.
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return $super === VOID ? this.aa8(playerId, permanently) : $super.aa8.call(this, playerId, permanently);
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}
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initMetadataForInterface(ServerGameEngineContract, 'ServerGameEngineContract', VOID, VOID, [GameStoreContract]);
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initMetadataForClass(GameServer, 'GameServer', VOID, BaseGame, [BaseGame, ServerGameEngineContract]);
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@@ -506,7 +506,7 @@
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ratingConfig = ratingConfig === VOID ? new RatingConfig() : ratingConfig;
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coreConfig = coreConfig === VOID ? new CoreConfig() : coreConfig;
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botConfig = botConfig === VOID ? new EngineBotConfig(VOID, VOID, VOID, false) : botConfig;
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return $super === VOID ? this.
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return $super === VOID ? this.eae(reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig, botConfig) : $super.eae.call(this, reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig, botConfig);
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}
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initMetadataForInterface(GameEngineController, 'GameEngineController');
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initMetadataForClass(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1, VOID, VOID, VOID, [Reducer]);
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@@ -519,17 +519,17 @@
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initMetadataForClass(GameMetadata, 'GameMetadata');
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//endregion
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function GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation) {
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this.
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this.u9p_1 = $subscriber;
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CoroutineImpl.call(this, resultContinuation);
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}
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protoOf(GameServer$subscribeToClientAction$slambda$slambda).
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var tmp = this.
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protoOf(GameServer$subscribeToClientAction$slambda$slambda).w9p = function (it, $completion) {
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var tmp = this.x9p(it, $completion);
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tmp.u8_1 = Unit_instance;
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tmp.v8_1 = null;
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return tmp.a9();
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};
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protoOf(GameServer$subscribeToClientAction$slambda$slambda).i9 = function (p1, $completion) {
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return this.
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return this.w9p(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
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};
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protoOf(GameServer$subscribeToClientAction$slambda$slambda).a9 = function () {
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var suspendResult = this.u8_1;
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@@ -538,7 +538,7 @@
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var tmp = this.s8_1;
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if (tmp === 0) {
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this.t8_1 = 1;
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this.
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this.u9p_1(this.v9p_1);
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return Unit_instance;
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} else if (tmp === 1) {
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throw this.v8_1;
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@@ -549,31 +549,31 @@
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}
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while (true);
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};
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protoOf(GameServer$subscribeToClientAction$slambda$slambda).
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var i = new GameServer$subscribeToClientAction$slambda$slambda(this.
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i.
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protoOf(GameServer$subscribeToClientAction$slambda$slambda).x9p = function (it, completion) {
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var i = new GameServer$subscribeToClientAction$slambda$slambda(this.u9p_1, completion);
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i.v9p_1 = it;
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return i;
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};
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function GameServer$subscribeToClientAction$slambda$slambda_0($subscriber, resultContinuation) {
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var i = new GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation);
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var l = function (it, $completion) {
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return i.
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return i.w9p(it, $completion);
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};
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l.$arity = 1;
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return l;
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}
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function GameServer$subscribeServerStateUpdate$slambda$slambda($subscriber, resultContinuation) {
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this.g9q_1 = $subscriber;
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CoroutineImpl.call(this, resultContinuation);
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}
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protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).
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var tmp = this.
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protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).i9q = function (it, $completion) {
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var tmp = this.j9q(it, $completion);
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tmp.u8_1 = Unit_instance;
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tmp.v8_1 = null;
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return tmp.a9();
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};
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protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).i9 = function (p1, $completion) {
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return this.
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return this.i9q((!(p1 == null) ? isInterface(p1, ServerStateUpdate) : false) ? p1 : THROW_CCE(), $completion);
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};
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protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).a9 = function () {
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var suspendResult = this.u8_1;
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@@ -582,7 +582,7 @@
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var tmp = this.s8_1;
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if (tmp === 0) {
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this.t8_1 = 1;
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this.g9q_1(this.h9q_1);
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return Unit_instance;
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} else if (tmp === 1) {
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throw this.v8_1;
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@@ -593,22 +593,22 @@
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}
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while (true);
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};
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protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).
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var i = new GameServer$subscribeServerStateUpdate$slambda$slambda(this.
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i.
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protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).j9q = function (it, completion) {
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var i = new GameServer$subscribeServerStateUpdate$slambda$slambda(this.g9q_1, completion);
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i.h9q_1 = it;
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return i;
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};
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function GameServer$subscribeServerStateUpdate$slambda$slambda_0($subscriber, resultContinuation) {
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var i = new GameServer$subscribeServerStateUpdate$slambda$slambda($subscriber, resultContinuation);
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var l = function (it, $completion) {
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return i.
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return i.i9q(it, $completion);
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};
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l.$arity = 1;
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return l;
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}
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function GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda($$this$unsafeFlow, this$0, resultContinuation) {
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this.s9q_1 = $$this$unsafeFlow;
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this.t9q_1 = this$0;
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CoroutineImpl.call(this, resultContinuation);
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}
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protoOf(GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda).w2h = function (value, $completion) {
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switch (tmp) {
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case 0:
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this.t8_1 = 2;
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var value = this.
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var tmp0 = this.s9q_1;
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var value = this.u9q_1;
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this.s8_1 = 1;
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suspendResult = tmp0.n28(mapToDto_1(value, _get_encoderDecoderProvider__qqgrji(this.
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suspendResult = tmp0.n28(mapToDto_1(value, _get_encoderDecoderProvider__qqgrji(this.t9q_1)), this);
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if (suspendResult === get_COROUTINE_SUSPENDED()) {
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return suspendResult;
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}
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while (true);
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};
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protoOf(GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda).x2h = function (value, completion) {
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var i = new GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda(this.
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var i = new GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda(this.s9q_1, this.t9q_1, completion);
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i.u9q_1 = value;
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return i;
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};
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function GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda_0($$this$unsafeFlow, this$0, resultContinuation) {
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}
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function $collectCOROUTINE$(_this__u8e3s4, collector, resultContinuation) {
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CoroutineImpl.call(this, resultContinuation);
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this.d9r_1 = _this__u8e3s4;
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this.e9r_1 = collector;
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}
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protoOf($collectCOROUTINE$).a9 = function () {
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var suspendResult = this.u8_1;
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switch (tmp) {
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case 0:
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this.t8_1 = 2;
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var $this$unsafeFlow = this.
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var $this$unsafeFlow = this.e9r_1;
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this.s8_1 = 1;
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var tmp_0 = GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda_0($this$unsafeFlow, this.
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suspendResult = this.
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var tmp_0 = GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda_0($this$unsafeFlow, this.d9r_1.g9r_1, null);
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suspendResult = this.d9r_1.f9r_1.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_0), this);
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if (suspendResult === get_COROUTINE_SUSPENDED()) {
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return suspendResult;
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}
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while (true);
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};
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function GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1($this, this$0) {
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this.f9r_1 = $this;
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this.g9r_1 = this$0;
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}
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protoOf(GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1).o28 = function (collector, $completion) {
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var tmp = new $collectCOROUTINE$(this, collector, $completion);
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return this.o28(collector, $completion);
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};
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function GameServer$subscribeServerStateUpdateJson$slambda$slambda($subscriber, resultContinuation) {
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this.p9r_1 = $subscriber;
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CoroutineImpl.call(this, resultContinuation);
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}
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protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).r9r = function (it, $completion) {
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var tmp = this.s9r(it, $completion);
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tmp.u8_1 = Unit_instance;
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tmp.v8_1 = null;
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return tmp.a9();
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};
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protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).i9 = function (p1, $completion) {
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return this.
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return this.r9r((!(p1 == null) ? isInterface(p1, ServerStateUpdateDto) : false) ? p1 : THROW_CCE(), $completion);
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};
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protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).a9 = function () {
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var suspendResult = this.u8_1;
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var tmp = this.s8_1;
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if (tmp === 0) {
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this.t8_1 = 1;
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this.p9r_1(this.q9r_1);
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return Unit_instance;
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} else if (tmp === 1) {
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throw this.v8_1;
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}
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while (true);
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};
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protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).
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var i = new GameServer$subscribeServerStateUpdateJson$slambda$slambda(this.
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i.
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protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).s9r = function (it, completion) {
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var i = new GameServer$subscribeServerStateUpdateJson$slambda$slambda(this.p9r_1, completion);
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i.q9r_1 = it;
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return i;
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};
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function GameServer$subscribeServerStateUpdateJson$slambda$slambda_0($subscriber, resultContinuation) {
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var i = new GameServer$subscribeServerStateUpdateJson$slambda$slambda($subscriber, resultContinuation);
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var l = function (it, $completion) {
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return i.
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return i.r9r(it, $completion);
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};
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l.$arity = 1;
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return l;
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}
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function GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda($$this$unsafeFlow, $table, resultContinuation) {
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-
this.
|
|
765
|
+
this.b9s_1 = $$this$unsafeFlow;
|
|
766
|
+
this.c9s_1 = $table;
|
|
767
767
|
CoroutineImpl.call(this, resultContinuation);
|
|
768
768
|
}
|
|
769
769
|
protoOf(GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda).w2h = function (value, $completion) {
|
|
@@ -783,10 +783,10 @@
|
|
|
783
783
|
switch (tmp) {
|
|
784
784
|
case 0:
|
|
785
785
|
this.t8_1 = 2;
|
|
786
|
-
var tmp0 = this.
|
|
787
|
-
var value = this.
|
|
786
|
+
var tmp0 = this.b9s_1;
|
|
787
|
+
var value = this.d9s_1;
|
|
788
788
|
this.s8_1 = 1;
|
|
789
|
-
suspendResult = tmp0.n28(new ActionsStateUpdate(this.
|
|
789
|
+
suspendResult = tmp0.n28(new ActionsStateUpdate(this.c9s_1.id, value), this);
|
|
790
790
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
791
791
|
return suspendResult;
|
|
792
792
|
}
|
|
@@ -809,8 +809,8 @@
|
|
|
809
809
|
while (true);
|
|
810
810
|
};
|
|
811
811
|
protoOf(GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda).x2h = function (value, completion) {
|
|
812
|
-
var i = new GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda(this.
|
|
813
|
-
i.
|
|
812
|
+
var i = new GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda(this.b9s_1, this.c9s_1, completion);
|
|
813
|
+
i.d9s_1 = value;
|
|
814
814
|
return i;
|
|
815
815
|
};
|
|
816
816
|
function GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda_0($$this$unsafeFlow, $table, resultContinuation) {
|
|
@@ -823,8 +823,8 @@
|
|
|
823
823
|
}
|
|
824
824
|
function $collectCOROUTINE$_0(_this__u8e3s4, collector, resultContinuation) {
|
|
825
825
|
CoroutineImpl.call(this, resultContinuation);
|
|
826
|
-
this.
|
|
827
|
-
this.
|
|
826
|
+
this.m9s_1 = _this__u8e3s4;
|
|
827
|
+
this.n9s_1 = collector;
|
|
828
828
|
}
|
|
829
829
|
protoOf($collectCOROUTINE$_0).a9 = function () {
|
|
830
830
|
var suspendResult = this.u8_1;
|
|
@@ -834,10 +834,10 @@
|
|
|
834
834
|
switch (tmp) {
|
|
835
835
|
case 0:
|
|
836
836
|
this.t8_1 = 2;
|
|
837
|
-
var $this$unsafeFlow = this.
|
|
837
|
+
var $this$unsafeFlow = this.n9s_1;
|
|
838
838
|
this.s8_1 = 1;
|
|
839
|
-
var tmp_0 = GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda_0($this$unsafeFlow, this.
|
|
840
|
-
suspendResult = this.
|
|
839
|
+
var tmp_0 = GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda_0($this$unsafeFlow, this.m9s_1.p9s_1, null);
|
|
840
|
+
suspendResult = this.m9s_1.o9s_1.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_2(tmp_0), this);
|
|
841
841
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
842
842
|
return suspendResult;
|
|
843
843
|
}
|
|
@@ -860,8 +860,8 @@
|
|
|
860
860
|
while (true);
|
|
861
861
|
};
|
|
862
862
|
function _no_name_provided__qut3iv($this, $table) {
|
|
863
|
-
this.
|
|
864
|
-
this.
|
|
863
|
+
this.o9s_1 = $this;
|
|
864
|
+
this.p9s_1 = $table;
|
|
865
865
|
}
|
|
866
866
|
protoOf(_no_name_provided__qut3iv).o28 = function (collector, $completion) {
|
|
867
867
|
var tmp = new $collectCOROUTINE$_0(this, collector, $completion);
|
|
@@ -873,18 +873,18 @@
|
|
|
873
873
|
return this.o28(collector, $completion);
|
|
874
874
|
};
|
|
875
875
|
function GameServer$observeTableStateUpdates$slambda$slambda($table, this$0, resultContinuation) {
|
|
876
|
-
this.
|
|
877
|
-
this.
|
|
876
|
+
this.y9s_1 = $table;
|
|
877
|
+
this.z9s_1 = this$0;
|
|
878
878
|
CoroutineImpl.call(this, resultContinuation);
|
|
879
879
|
}
|
|
880
|
-
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).
|
|
881
|
-
var tmp = this.
|
|
880
|
+
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).b9t = function ($this$flow, $completion) {
|
|
881
|
+
var tmp = this.c9t($this$flow, $completion);
|
|
882
882
|
tmp.u8_1 = Unit_instance;
|
|
883
883
|
tmp.v8_1 = null;
|
|
884
884
|
return tmp.a9();
|
|
885
885
|
};
|
|
886
886
|
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).i9 = function (p1, $completion) {
|
|
887
|
-
return this.
|
|
887
|
+
return this.b9t((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
|
|
888
888
|
};
|
|
889
889
|
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).a9 = function () {
|
|
890
890
|
var suspendResult = this.u8_1;
|
|
@@ -895,7 +895,7 @@
|
|
|
895
895
|
case 0:
|
|
896
896
|
this.t8_1 = 3;
|
|
897
897
|
this.s8_1 = 1;
|
|
898
|
-
suspendResult = this.
|
|
898
|
+
suspendResult = this.a9t_1.n28(new TableStateUpdate(this.y9s_1.id, this.y9s_1), this);
|
|
899
899
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
900
900
|
return suspendResult;
|
|
901
901
|
}
|
|
@@ -903,8 +903,8 @@
|
|
|
903
903
|
continue $sm;
|
|
904
904
|
case 1:
|
|
905
905
|
this.s8_1 = 2;
|
|
906
|
-
var this_0 = windowedByInterval(_get_fromClientEventsObserver__a7vzd3(this.
|
|
907
|
-
suspendResult = emitAll(this.
|
|
906
|
+
var this_0 = windowedByInterval(_get_fromClientEventsObserver__a7vzd3(this.z9s_1).n8r(), fromInt(_get_serverReduxConfig__rprcrm(this.z9s_1).serverStateUpdateIntervalMillis));
|
|
907
|
+
suspendResult = emitAll(this.a9t_1, new _no_name_provided__qut3iv(this_0, this.y9s_1), this);
|
|
908
908
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
909
909
|
return suspendResult;
|
|
910
910
|
}
|
|
@@ -926,22 +926,22 @@
|
|
|
926
926
|
}
|
|
927
927
|
while (true);
|
|
928
928
|
};
|
|
929
|
-
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).
|
|
930
|
-
var i = new GameServer$observeTableStateUpdates$slambda$slambda(this.
|
|
931
|
-
i.
|
|
929
|
+
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).c9t = function ($this$flow, completion) {
|
|
930
|
+
var i = new GameServer$observeTableStateUpdates$slambda$slambda(this.y9s_1, this.z9s_1, completion);
|
|
931
|
+
i.a9t_1 = $this$flow;
|
|
932
932
|
return i;
|
|
933
933
|
};
|
|
934
934
|
function GameServer$observeTableStateUpdates$slambda$slambda_0($table, this$0, resultContinuation) {
|
|
935
935
|
var i = new GameServer$observeTableStateUpdates$slambda$slambda($table, this$0, resultContinuation);
|
|
936
936
|
var l = function ($this$flow, $completion) {
|
|
937
|
-
return i.
|
|
937
|
+
return i.b9t($this$flow, $completion);
|
|
938
938
|
};
|
|
939
939
|
l.$arity = 1;
|
|
940
940
|
return l;
|
|
941
941
|
}
|
|
942
942
|
function GameServer$observeTableStateUpdates$o$collect$slambda($$this$unsafeFlow, this$0, resultContinuation) {
|
|
943
|
-
this.
|
|
944
|
-
this.
|
|
943
|
+
this.l9t_1 = $$this$unsafeFlow;
|
|
944
|
+
this.m9t_1 = this$0;
|
|
945
945
|
CoroutineImpl.call(this, resultContinuation);
|
|
946
946
|
}
|
|
947
947
|
protoOf(GameServer$observeTableStateUpdates$o$collect$slambda).w2h = function (value, $completion) {
|
|
@@ -962,16 +962,16 @@
|
|
|
962
962
|
case 0:
|
|
963
963
|
this.t8_1 = 5;
|
|
964
964
|
var tmp_0 = this;
|
|
965
|
-
tmp_0.
|
|
965
|
+
tmp_0.r9t_1 = this.l9t_1;
|
|
966
966
|
var tmp_1 = this;
|
|
967
|
-
tmp_1.
|
|
967
|
+
tmp_1.q9t_1 = this.n9t_1;
|
|
968
968
|
this.s8_1 = 1;
|
|
969
969
|
continue $sm;
|
|
970
970
|
case 1:
|
|
971
|
-
this.
|
|
972
|
-
var it = this.
|
|
971
|
+
this.o9t_1 = this.r9t_1;
|
|
972
|
+
var it = this.q9t_1;
|
|
973
973
|
var tmp_2;
|
|
974
|
-
if (get_isCreated(this.
|
|
974
|
+
if (get_isCreated(this.m9t_1.t66())) {
|
|
975
975
|
tmp_2 = it;
|
|
976
976
|
} else {
|
|
977
977
|
tmp_2 = null;
|
|
@@ -983,15 +983,15 @@
|
|
|
983
983
|
var tmp_3 = this;
|
|
984
984
|
continue $sm;
|
|
985
985
|
} else {
|
|
986
|
-
this.
|
|
986
|
+
this.p9t_1 = tmp0_elvis_lhs;
|
|
987
987
|
this.s8_1 = 2;
|
|
988
988
|
continue $sm;
|
|
989
989
|
}
|
|
990
990
|
|
|
991
991
|
case 2:
|
|
992
|
-
var transformed = this.
|
|
992
|
+
var transformed = this.p9t_1;
|
|
993
993
|
this.s8_1 = 3;
|
|
994
|
-
suspendResult = this.
|
|
994
|
+
suspendResult = this.o9t_1.n28(transformed, this);
|
|
995
995
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
996
996
|
return suspendResult;
|
|
997
997
|
}
|
|
@@ -1022,8 +1022,8 @@
|
|
|
1022
1022
|
while (true);
|
|
1023
1023
|
};
|
|
1024
1024
|
protoOf(GameServer$observeTableStateUpdates$o$collect$slambda).x2h = function (value, completion) {
|
|
1025
|
-
var i = new GameServer$observeTableStateUpdates$o$collect$slambda(this.
|
|
1026
|
-
i.
|
|
1025
|
+
var i = new GameServer$observeTableStateUpdates$o$collect$slambda(this.l9t_1, this.m9t_1, completion);
|
|
1026
|
+
i.n9t_1 = value;
|
|
1027
1027
|
return i;
|
|
1028
1028
|
};
|
|
1029
1029
|
function GameServer$observeTableStateUpdates$o$collect$slambda_0($$this$unsafeFlow, this$0, resultContinuation) {
|
|
@@ -1036,8 +1036,8 @@
|
|
|
1036
1036
|
}
|
|
1037
1037
|
function $collectCOROUTINE$_1(_this__u8e3s4, collector, resultContinuation) {
|
|
1038
1038
|
CoroutineImpl.call(this, resultContinuation);
|
|
1039
|
-
this.
|
|
1040
|
-
this.
|
|
1039
|
+
this.a9u_1 = _this__u8e3s4;
|
|
1040
|
+
this.b9u_1 = collector;
|
|
1041
1041
|
}
|
|
1042
1042
|
protoOf($collectCOROUTINE$_1).a9 = function () {
|
|
1043
1043
|
var suspendResult = this.u8_1;
|
|
@@ -1047,10 +1047,10 @@
|
|
|
1047
1047
|
switch (tmp) {
|
|
1048
1048
|
case 0:
|
|
1049
1049
|
this.t8_1 = 2;
|
|
1050
|
-
var $this$unsafeFlow = this.
|
|
1050
|
+
var $this$unsafeFlow = this.b9u_1;
|
|
1051
1051
|
this.s8_1 = 1;
|
|
1052
|
-
var tmp_0 = GameServer$observeTableStateUpdates$o$collect$slambda_0($this$unsafeFlow, this.
|
|
1053
|
-
suspendResult = this.
|
|
1052
|
+
var tmp_0 = GameServer$observeTableStateUpdates$o$collect$slambda_0($this$unsafeFlow, this.a9u_1.d9u_1, null);
|
|
1053
|
+
suspendResult = this.a9u_1.c9u_1.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_2(tmp_0), this);
|
|
1054
1054
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1055
1055
|
return suspendResult;
|
|
1056
1056
|
}
|
|
@@ -1073,7 +1073,7 @@
|
|
|
1073
1073
|
while (true);
|
|
1074
1074
|
};
|
|
1075
1075
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda($$this$unsafeFlow, resultContinuation) {
|
|
1076
|
-
this.
|
|
1076
|
+
this.m9u_1 = $$this$unsafeFlow;
|
|
1077
1077
|
CoroutineImpl.call(this, resultContinuation);
|
|
1078
1078
|
}
|
|
1079
1079
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).w2h = function (value, $completion) {
|
|
@@ -1094,28 +1094,28 @@
|
|
|
1094
1094
|
case 0:
|
|
1095
1095
|
this.t8_1 = 5;
|
|
1096
1096
|
var tmp_0 = this;
|
|
1097
|
-
tmp_0.
|
|
1097
|
+
tmp_0.r9u_1 = this.m9u_1;
|
|
1098
1098
|
var tmp_1 = this;
|
|
1099
|
-
tmp_1.
|
|
1099
|
+
tmp_1.q9u_1 = this.n9u_1;
|
|
1100
1100
|
this.s8_1 = 1;
|
|
1101
1101
|
continue $sm;
|
|
1102
1102
|
case 1:
|
|
1103
|
-
this.
|
|
1104
|
-
var tmp0_elvis_lhs = this.
|
|
1103
|
+
this.o9u_1 = this.r9u_1;
|
|
1104
|
+
var tmp0_elvis_lhs = this.q9u_1.tableOrNull;
|
|
1105
1105
|
if (tmp0_elvis_lhs == null) {
|
|
1106
1106
|
this.s8_1 = 4;
|
|
1107
1107
|
var tmp_2 = this;
|
|
1108
1108
|
continue $sm;
|
|
1109
1109
|
} else {
|
|
1110
|
-
this.
|
|
1110
|
+
this.p9u_1 = tmp0_elvis_lhs;
|
|
1111
1111
|
this.s8_1 = 2;
|
|
1112
1112
|
continue $sm;
|
|
1113
1113
|
}
|
|
1114
1114
|
|
|
1115
1115
|
case 2:
|
|
1116
|
-
var transformed = this.
|
|
1116
|
+
var transformed = this.p9u_1;
|
|
1117
1117
|
this.s8_1 = 3;
|
|
1118
|
-
suspendResult = this.
|
|
1118
|
+
suspendResult = this.o9u_1.n28(transformed, this);
|
|
1119
1119
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1120
1120
|
return suspendResult;
|
|
1121
1121
|
}
|
|
@@ -1146,8 +1146,8 @@
|
|
|
1146
1146
|
while (true);
|
|
1147
1147
|
};
|
|
1148
1148
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).x2h = function (value, completion) {
|
|
1149
|
-
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda(this.
|
|
1150
|
-
i.
|
|
1149
|
+
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda(this.m9u_1, completion);
|
|
1150
|
+
i.n9u_1 = value;
|
|
1151
1151
|
return i;
|
|
1152
1152
|
};
|
|
1153
1153
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda_0($$this$unsafeFlow, resultContinuation) {
|
|
@@ -1160,8 +1160,8 @@
|
|
|
1160
1160
|
}
|
|
1161
1161
|
function $collectCOROUTINE$_2(_this__u8e3s4, collector, resultContinuation) {
|
|
1162
1162
|
CoroutineImpl.call(this, resultContinuation);
|
|
1163
|
-
this.
|
|
1164
|
-
this.
|
|
1163
|
+
this.a9v_1 = _this__u8e3s4;
|
|
1164
|
+
this.b9v_1 = collector;
|
|
1165
1165
|
}
|
|
1166
1166
|
protoOf($collectCOROUTINE$_2).a9 = function () {
|
|
1167
1167
|
var suspendResult = this.u8_1;
|
|
@@ -1171,10 +1171,10 @@
|
|
|
1171
1171
|
switch (tmp) {
|
|
1172
1172
|
case 0:
|
|
1173
1173
|
this.t8_1 = 2;
|
|
1174
|
-
var $this$unsafeFlow = this.
|
|
1174
|
+
var $this$unsafeFlow = this.b9v_1;
|
|
1175
1175
|
this.s8_1 = 1;
|
|
1176
1176
|
var tmp_0 = GameServer$observeTableWhenRoundChanges$o$collect$slambda_0($this$unsafeFlow, null);
|
|
1177
|
-
suspendResult = this.
|
|
1177
|
+
suspendResult = this.a9v_1.c9v_1.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
|
|
1178
1178
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1179
1179
|
return suspendResult;
|
|
1180
1180
|
}
|
|
@@ -1197,7 +1197,7 @@
|
|
|
1197
1197
|
while (true);
|
|
1198
1198
|
};
|
|
1199
1199
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda_1($$this$unsafeFlow, resultContinuation) {
|
|
1200
|
-
this.
|
|
1200
|
+
this.l9v_1 = $$this$unsafeFlow;
|
|
1201
1201
|
CoroutineImpl.call(this, resultContinuation);
|
|
1202
1202
|
}
|
|
1203
1203
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_1).w2h = function (value, $completion) {
|
|
@@ -1217,8 +1217,8 @@
|
|
|
1217
1217
|
switch (tmp) {
|
|
1218
1218
|
case 0:
|
|
1219
1219
|
this.t8_1 = 2;
|
|
1220
|
-
var tmp0 = this.
|
|
1221
|
-
var value = this.
|
|
1220
|
+
var tmp0 = this.l9v_1;
|
|
1221
|
+
var value = this.m9v_1;
|
|
1222
1222
|
this.s8_1 = 1;
|
|
1223
1223
|
suspendResult = tmp0.n28(to(value.gameInfo.roundNumberTotal, value), this);
|
|
1224
1224
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
@@ -1243,8 +1243,8 @@
|
|
|
1243
1243
|
while (true);
|
|
1244
1244
|
};
|
|
1245
1245
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_1).x2h = function (value, completion) {
|
|
1246
|
-
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_1(this.
|
|
1247
|
-
i.
|
|
1246
|
+
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_1(this.l9v_1, completion);
|
|
1247
|
+
i.m9v_1 = value;
|
|
1248
1248
|
return i;
|
|
1249
1249
|
};
|
|
1250
1250
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda_2($$this$unsafeFlow, resultContinuation) {
|
|
@@ -1257,8 +1257,8 @@
|
|
|
1257
1257
|
}
|
|
1258
1258
|
function $collectCOROUTINE$_3(_this__u8e3s4, collector, resultContinuation) {
|
|
1259
1259
|
CoroutineImpl.call(this, resultContinuation);
|
|
1260
|
-
this.
|
|
1261
|
-
this.
|
|
1260
|
+
this.v9v_1 = _this__u8e3s4;
|
|
1261
|
+
this.w9v_1 = collector;
|
|
1262
1262
|
}
|
|
1263
1263
|
protoOf($collectCOROUTINE$_3).a9 = function () {
|
|
1264
1264
|
var suspendResult = this.u8_1;
|
|
@@ -1268,10 +1268,10 @@
|
|
|
1268
1268
|
switch (tmp) {
|
|
1269
1269
|
case 0:
|
|
1270
1270
|
this.t8_1 = 2;
|
|
1271
|
-
var $this$unsafeFlow = this.
|
|
1271
|
+
var $this$unsafeFlow = this.w9v_1;
|
|
1272
1272
|
this.s8_1 = 1;
|
|
1273
1273
|
var tmp_0 = GameServer$observeTableWhenRoundChanges$o$collect$slambda_2($this$unsafeFlow, null);
|
|
1274
|
-
suspendResult = this.
|
|
1274
|
+
suspendResult = this.v9v_1.x9v_1.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
|
|
1275
1275
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1276
1276
|
return suspendResult;
|
|
1277
1277
|
}
|
|
@@ -1294,7 +1294,7 @@
|
|
|
1294
1294
|
while (true);
|
|
1295
1295
|
};
|
|
1296
1296
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda_3($$this$unsafeFlow, resultContinuation) {
|
|
1297
|
-
this.
|
|
1297
|
+
this.g9w_1 = $$this$unsafeFlow;
|
|
1298
1298
|
CoroutineImpl.call(this, resultContinuation);
|
|
1299
1299
|
}
|
|
1300
1300
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_3).w2h = function (value, $completion) {
|
|
@@ -1314,8 +1314,8 @@
|
|
|
1314
1314
|
switch (tmp) {
|
|
1315
1315
|
case 0:
|
|
1316
1316
|
this.t8_1 = 2;
|
|
1317
|
-
var tmp0 = this.
|
|
1318
|
-
var value = this.
|
|
1317
|
+
var tmp0 = this.g9w_1;
|
|
1318
|
+
var value = this.h9w_1;
|
|
1319
1319
|
this.s8_1 = 1;
|
|
1320
1320
|
suspendResult = tmp0.n28(value.ne_1, this);
|
|
1321
1321
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
@@ -1340,8 +1340,8 @@
|
|
|
1340
1340
|
while (true);
|
|
1341
1341
|
};
|
|
1342
1342
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_3).x2h = function (value, completion) {
|
|
1343
|
-
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_3(this.
|
|
1344
|
-
i.
|
|
1343
|
+
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_3(this.g9w_1, completion);
|
|
1344
|
+
i.h9w_1 = value;
|
|
1345
1345
|
return i;
|
|
1346
1346
|
};
|
|
1347
1347
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda_4($$this$unsafeFlow, resultContinuation) {
|
|
@@ -1354,8 +1354,8 @@
|
|
|
1354
1354
|
}
|
|
1355
1355
|
function $collectCOROUTINE$_4(_this__u8e3s4, collector, resultContinuation) {
|
|
1356
1356
|
CoroutineImpl.call(this, resultContinuation);
|
|
1357
|
-
this.
|
|
1358
|
-
this.
|
|
1357
|
+
this.q9w_1 = _this__u8e3s4;
|
|
1358
|
+
this.r9w_1 = collector;
|
|
1359
1359
|
}
|
|
1360
1360
|
protoOf($collectCOROUTINE$_4).a9 = function () {
|
|
1361
1361
|
var suspendResult = this.u8_1;
|
|
@@ -1365,10 +1365,10 @@
|
|
|
1365
1365
|
switch (tmp) {
|
|
1366
1366
|
case 0:
|
|
1367
1367
|
this.t8_1 = 2;
|
|
1368
|
-
var $this$unsafeFlow = this.
|
|
1368
|
+
var $this$unsafeFlow = this.r9w_1;
|
|
1369
1369
|
this.s8_1 = 1;
|
|
1370
1370
|
var tmp_0 = GameServer$observeTableWhenRoundChanges$o$collect$slambda_4($this$unsafeFlow, null);
|
|
1371
|
-
suspendResult = this.
|
|
1371
|
+
suspendResult = this.q9w_1.s9w_1.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
|
|
1372
1372
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1373
1373
|
return suspendResult;
|
|
1374
1374
|
}
|
|
@@ -1391,17 +1391,17 @@
|
|
|
1391
1391
|
while (true);
|
|
1392
1392
|
};
|
|
1393
1393
|
function GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation) {
|
|
1394
|
-
this.
|
|
1394
|
+
this.b9x_1 = $subscriber;
|
|
1395
1395
|
CoroutineImpl.call(this, resultContinuation);
|
|
1396
1396
|
}
|
|
1397
|
-
protoOf(GameServer$subscribeWith$slambda$slambda).
|
|
1398
|
-
var tmp = this.
|
|
1397
|
+
protoOf(GameServer$subscribeWith$slambda$slambda).d9x = function (it, $completion) {
|
|
1398
|
+
var tmp = this.e9x(it, $completion);
|
|
1399
1399
|
tmp.u8_1 = Unit_instance;
|
|
1400
1400
|
tmp.v8_1 = null;
|
|
1401
1401
|
return tmp.a9();
|
|
1402
1402
|
};
|
|
1403
1403
|
protoOf(GameServer$subscribeWith$slambda$slambda).i9 = function (p1, $completion) {
|
|
1404
|
-
return this.
|
|
1404
|
+
return this.d9x(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
|
|
1405
1405
|
};
|
|
1406
1406
|
protoOf(GameServer$subscribeWith$slambda$slambda).a9 = function () {
|
|
1407
1407
|
var suspendResult = this.u8_1;
|
|
@@ -1410,7 +1410,7 @@
|
|
|
1410
1410
|
var tmp = this.s8_1;
|
|
1411
1411
|
if (tmp === 0) {
|
|
1412
1412
|
this.t8_1 = 1;
|
|
1413
|
-
this.
|
|
1413
|
+
this.b9x_1(this.c9x_1);
|
|
1414
1414
|
return Unit_instance;
|
|
1415
1415
|
} else if (tmp === 1) {
|
|
1416
1416
|
throw this.v8_1;
|
|
@@ -1421,91 +1421,91 @@
|
|
|
1421
1421
|
}
|
|
1422
1422
|
while (true);
|
|
1423
1423
|
};
|
|
1424
|
-
protoOf(GameServer$subscribeWith$slambda$slambda).
|
|
1425
|
-
var i = new GameServer$subscribeWith$slambda$slambda(this.
|
|
1426
|
-
i.
|
|
1424
|
+
protoOf(GameServer$subscribeWith$slambda$slambda).e9x = function (it, completion) {
|
|
1425
|
+
var i = new GameServer$subscribeWith$slambda$slambda(this.b9x_1, completion);
|
|
1426
|
+
i.c9x_1 = it;
|
|
1427
1427
|
return i;
|
|
1428
1428
|
};
|
|
1429
1429
|
function GameServer$subscribeWith$slambda$slambda_0($subscriber, resultContinuation) {
|
|
1430
1430
|
var i = new GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation);
|
|
1431
1431
|
var l = function (it, $completion) {
|
|
1432
|
-
return i.
|
|
1432
|
+
return i.d9x(it, $completion);
|
|
1433
1433
|
};
|
|
1434
1434
|
l.$arity = 1;
|
|
1435
1435
|
return l;
|
|
1436
1436
|
}
|
|
1437
1437
|
function _get_toClientEventsObserver__6rp51y($this) {
|
|
1438
|
-
var tmp0 = $this.
|
|
1438
|
+
var tmp0 = $this.j9x_1;
|
|
1439
1439
|
var tmp = KProperty1;
|
|
1440
1440
|
// Inline function 'kotlin.getValue' call
|
|
1441
1441
|
getPropertyCallableRef('toClientEventsObserver', 1, tmp, GameServer$_get_toClientEventsObserver_$ref_utir8s_0(), null);
|
|
1442
1442
|
return tmp0.x();
|
|
1443
1443
|
}
|
|
1444
1444
|
function _get_fromClientEventsObserver__a7vzd3($this) {
|
|
1445
|
-
var tmp0 = $this.
|
|
1445
|
+
var tmp0 = $this.k9x_1;
|
|
1446
1446
|
var tmp = KProperty1;
|
|
1447
1447
|
// Inline function 'kotlin.getValue' call
|
|
1448
1448
|
getPropertyCallableRef('fromClientEventsObserver', 1, tmp, GameServer$_get_fromClientEventsObserver_$ref_nf1g79_0(), null);
|
|
1449
1449
|
return tmp0.x();
|
|
1450
1450
|
}
|
|
1451
1451
|
function _get_playerConnectionInteractor__si6cxf($this) {
|
|
1452
|
-
var tmp0 = $this.
|
|
1452
|
+
var tmp0 = $this.l9x_1;
|
|
1453
1453
|
var tmp = KProperty1;
|
|
1454
1454
|
// Inline function 'kotlin.getValue' call
|
|
1455
1455
|
getPropertyCallableRef('playerConnectionInteractor', 1, tmp, GameServer$_get_playerConnectionInteractor_$ref_of8tan_0(), null);
|
|
1456
1456
|
return tmp0.x();
|
|
1457
1457
|
}
|
|
1458
1458
|
function _get_teamsLogicProvider__u10pm6($this) {
|
|
1459
|
-
var tmp0 = $this.
|
|
1459
|
+
var tmp0 = $this.m9x_1;
|
|
1460
1460
|
var tmp = KProperty1;
|
|
1461
1461
|
// Inline function 'kotlin.getValue' call
|
|
1462
1462
|
getPropertyCallableRef('teamsLogicProvider', 1, tmp, GameServer$_get_teamsLogicProvider_$ref_b7y54g_0(), null);
|
|
1463
1463
|
return tmp0.x();
|
|
1464
1464
|
}
|
|
1465
1465
|
function _get_userRatingInteractor__a09mdy($this) {
|
|
1466
|
-
var tmp0 = $this.
|
|
1466
|
+
var tmp0 = $this.n9x_1;
|
|
1467
1467
|
var tmp = KProperty1;
|
|
1468
1468
|
// Inline function 'kotlin.getValue' call
|
|
1469
1469
|
getPropertyCallableRef('userRatingInteractor', 1, tmp, GameServer$_get_userRatingInteractor_$ref_8uo6aw_0(), null);
|
|
1470
1470
|
return tmp0.x();
|
|
1471
1471
|
}
|
|
1472
1472
|
function _get_random__h29cgo($this) {
|
|
1473
|
-
var tmp0 = $this.
|
|
1473
|
+
var tmp0 = $this.o9x_1;
|
|
1474
1474
|
var tmp = KProperty1;
|
|
1475
1475
|
// Inline function 'kotlin.getValue' call
|
|
1476
1476
|
getPropertyCallableRef('random', 1, tmp, GameServer$_get_random_$ref_fottnq(), null);
|
|
1477
1477
|
return tmp0.x();
|
|
1478
1478
|
}
|
|
1479
1479
|
function _get_idsProvider__fnfajc($this) {
|
|
1480
|
-
var tmp0 = $this.
|
|
1480
|
+
var tmp0 = $this.p9x_1;
|
|
1481
1481
|
var tmp = KProperty1;
|
|
1482
1482
|
// Inline function 'kotlin.getValue' call
|
|
1483
1483
|
getPropertyCallableRef('idsProvider', 1, tmp, GameServer$_get_idsProvider_$ref_89s908_0(), null);
|
|
1484
1484
|
return tmp0.x();
|
|
1485
1485
|
}
|
|
1486
1486
|
function _get_serverReduxConfig__rprcrm($this) {
|
|
1487
|
-
var tmp0 = $this.
|
|
1487
|
+
var tmp0 = $this.q9x_1;
|
|
1488
1488
|
var tmp = KProperty1;
|
|
1489
1489
|
// Inline function 'kotlin.getValue' call
|
|
1490
1490
|
getPropertyCallableRef('serverReduxConfig', 1, tmp, GameServer$_get_serverReduxConfig_$ref_7h6jq6_0(), null);
|
|
1491
1491
|
return tmp0.x();
|
|
1492
1492
|
}
|
|
1493
1493
|
function _get_encoderDecoderProvider__qqgrji($this) {
|
|
1494
|
-
var tmp0 = $this.
|
|
1494
|
+
var tmp0 = $this.r9x_1;
|
|
1495
1495
|
var tmp = KProperty1;
|
|
1496
1496
|
// Inline function 'kotlin.getValue' call
|
|
1497
1497
|
getPropertyCallableRef('encoderDecoderProvider', 1, tmp, GameServer$_get_encoderDecoderProvider_$ref_6vxmq8_0(), null);
|
|
1498
1498
|
return tmp0.x();
|
|
1499
1499
|
}
|
|
1500
1500
|
function _get_engineLogicConfig__l11qpf($this) {
|
|
1501
|
-
var tmp0 = $this.
|
|
1501
|
+
var tmp0 = $this.s9x_1;
|
|
1502
1502
|
var tmp = KProperty1;
|
|
1503
1503
|
// Inline function 'kotlin.getValue' call
|
|
1504
1504
|
getPropertyCallableRef('engineLogicConfig', 1, tmp, GameServer$_get_engineLogicConfig_$ref_nlkv2l_0(), null);
|
|
1505
1505
|
return tmp0.x();
|
|
1506
1506
|
}
|
|
1507
1507
|
function _get_botChatInteractor__17f3on($this) {
|
|
1508
|
-
var tmp0 = $this.
|
|
1508
|
+
var tmp0 = $this.t9x_1;
|
|
1509
1509
|
var tmp = KProperty1;
|
|
1510
1510
|
// Inline function 'kotlin.getValue' call
|
|
1511
1511
|
getPropertyCallableRef('botChatInteractor', 1, tmp, GameServer$_get_botChatInteractor_$ref_zf10ih_0(), null);
|
|
@@ -1541,7 +1541,7 @@
|
|
|
1541
1541
|
var player = getPlayer(table.players, playerId);
|
|
1542
1542
|
var tmp;
|
|
1543
1543
|
if (_get_engineLogicConfig__l11qpf($this).updateRating) {
|
|
1544
|
-
var tmp0_safe_receiver = _get_userRatingInteractor__a09mdy($this).
|
|
1544
|
+
var tmp0_safe_receiver = _get_userRatingInteractor__a09mdy($this).g8z(player, table.players, table.config.playersMode, table.config.pointsMode);
|
|
1545
1545
|
var tmp_0;
|
|
1546
1546
|
if (tmp0_safe_receiver == null) {
|
|
1547
1547
|
tmp_0 = null;
|
|
@@ -1604,7 +1604,7 @@
|
|
|
1604
1604
|
var tmp$ret$3 = new GameServer$preserveTeams$previousTeams$1(item);
|
|
1605
1605
|
destination.j(tmp$ret$3);
|
|
1606
1606
|
}
|
|
1607
|
-
var previousTeams = tmp.
|
|
1607
|
+
var previousTeams = tmp.h8r(destination);
|
|
1608
1608
|
// Inline function 'kotlin.collections.filterNot' call
|
|
1609
1609
|
// Inline function 'kotlin.collections.filterNotTo' call
|
|
1610
1610
|
var destination_0 = ArrayList_init_$Create$_0();
|
|
@@ -1635,23 +1635,23 @@
|
|
|
1635
1635
|
destination_1.j(destination_2);
|
|
1636
1636
|
}
|
|
1637
1637
|
var updatedTeams = destination_1;
|
|
1638
|
-
return _get_teamsLogicProvider__u10pm6($this).
|
|
1638
|
+
return _get_teamsLogicProvider__u10pm6($this).i8r(updatedTeams);
|
|
1639
1639
|
}
|
|
1640
1640
|
function Companion() {
|
|
1641
|
-
this.
|
|
1641
|
+
this.v9x_1 = 'GameEngine_API';
|
|
1642
1642
|
}
|
|
1643
1643
|
var Companion_instance_9;
|
|
1644
1644
|
function Companion_getInstance_0() {
|
|
1645
1645
|
return Companion_instance_9;
|
|
1646
1646
|
}
|
|
1647
1647
|
function sam$kotlinx_coroutines_flow_FlowCollector$0(function_0) {
|
|
1648
|
-
this.
|
|
1648
|
+
this.w9x_1 = function_0;
|
|
1649
1649
|
}
|
|
1650
1650
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).n28 = function (value, $completion) {
|
|
1651
|
-
return this.
|
|
1651
|
+
return this.w9x_1(value, $completion);
|
|
1652
1652
|
};
|
|
1653
1653
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).b3 = function () {
|
|
1654
|
-
return this.
|
|
1654
|
+
return this.w9x_1;
|
|
1655
1655
|
};
|
|
1656
1656
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).equals = function (other) {
|
|
1657
1657
|
var tmp;
|
|
@@ -1672,13 +1672,13 @@
|
|
|
1672
1672
|
return hashCode(this.b3());
|
|
1673
1673
|
};
|
|
1674
1674
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_0(function_0) {
|
|
1675
|
-
this.
|
|
1675
|
+
this.x9x_1 = function_0;
|
|
1676
1676
|
}
|
|
1677
1677
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).n28 = function (value, $completion) {
|
|
1678
|
-
return this.
|
|
1678
|
+
return this.x9x_1(value, $completion);
|
|
1679
1679
|
};
|
|
1680
1680
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).b3 = function () {
|
|
1681
|
-
return this.
|
|
1681
|
+
return this.x9x_1;
|
|
1682
1682
|
};
|
|
1683
1683
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).equals = function (other) {
|
|
1684
1684
|
var tmp;
|
|
@@ -1699,13 +1699,13 @@
|
|
|
1699
1699
|
return hashCode(this.b3());
|
|
1700
1700
|
};
|
|
1701
1701
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_1(function_0) {
|
|
1702
|
-
this.
|
|
1702
|
+
this.y9x_1 = function_0;
|
|
1703
1703
|
}
|
|
1704
1704
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).n28 = function (value, $completion) {
|
|
1705
|
-
return this.
|
|
1705
|
+
return this.y9x_1(value, $completion);
|
|
1706
1706
|
};
|
|
1707
1707
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).b3 = function () {
|
|
1708
|
-
return this.
|
|
1708
|
+
return this.y9x_1;
|
|
1709
1709
|
};
|
|
1710
1710
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).equals = function (other) {
|
|
1711
1711
|
var tmp;
|
|
@@ -1726,13 +1726,13 @@
|
|
|
1726
1726
|
return hashCode(this.b3());
|
|
1727
1727
|
};
|
|
1728
1728
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_2(function_0) {
|
|
1729
|
-
this.
|
|
1729
|
+
this.z9x_1 = function_0;
|
|
1730
1730
|
}
|
|
1731
1731
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).n28 = function (value, $completion) {
|
|
1732
|
-
return this.
|
|
1732
|
+
return this.z9x_1(value, $completion);
|
|
1733
1733
|
};
|
|
1734
1734
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).b3 = function () {
|
|
1735
|
-
return this.
|
|
1735
|
+
return this.z9x_1;
|
|
1736
1736
|
};
|
|
1737
1737
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).equals = function (other) {
|
|
1738
1738
|
var tmp;
|
|
@@ -1753,13 +1753,13 @@
|
|
|
1753
1753
|
return hashCode(this.b3());
|
|
1754
1754
|
};
|
|
1755
1755
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_3(function_0) {
|
|
1756
|
-
this.
|
|
1756
|
+
this.a9y_1 = function_0;
|
|
1757
1757
|
}
|
|
1758
1758
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).n28 = function (value, $completion) {
|
|
1759
|
-
return this.
|
|
1759
|
+
return this.a9y_1(value, $completion);
|
|
1760
1760
|
};
|
|
1761
1761
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).b3 = function () {
|
|
1762
|
-
return this.
|
|
1762
|
+
return this.a9y_1;
|
|
1763
1763
|
};
|
|
1764
1764
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).equals = function (other) {
|
|
1765
1765
|
var tmp;
|
|
@@ -1780,13 +1780,13 @@
|
|
|
1780
1780
|
return hashCode(this.b3());
|
|
1781
1781
|
};
|
|
1782
1782
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_4(function_0) {
|
|
1783
|
-
this.
|
|
1783
|
+
this.b9y_1 = function_0;
|
|
1784
1784
|
}
|
|
1785
1785
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_4).n28 = function (value, $completion) {
|
|
1786
|
-
return this.
|
|
1786
|
+
return this.b9y_1(value, $completion);
|
|
1787
1787
|
};
|
|
1788
1788
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_4).b3 = function () {
|
|
1789
|
-
return this.
|
|
1789
|
+
return this.b9y_1;
|
|
1790
1790
|
};
|
|
1791
1791
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_4).equals = function (other) {
|
|
1792
1792
|
var tmp;
|
|
@@ -1917,8 +1917,8 @@
|
|
|
1917
1917
|
};
|
|
1918
1918
|
}
|
|
1919
1919
|
function GameServer$subscribeToClientAction$slambda(this$0, $subscriber, resultContinuation) {
|
|
1920
|
-
this.
|
|
1921
|
-
this.
|
|
1920
|
+
this.k9y_1 = this$0;
|
|
1921
|
+
this.l9y_1 = $subscriber;
|
|
1922
1922
|
CoroutineImpl.call(this, resultContinuation);
|
|
1923
1923
|
}
|
|
1924
1924
|
protoOf(GameServer$subscribeToClientAction$slambda).b2d = function ($this$launchDefault, $completion) {
|
|
@@ -1939,8 +1939,8 @@
|
|
|
1939
1939
|
case 0:
|
|
1940
1940
|
this.t8_1 = 2;
|
|
1941
1941
|
this.s8_1 = 1;
|
|
1942
|
-
var tmp_0 = _get_toClientEventsObserver__6rp51y(this.
|
|
1943
|
-
var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.
|
|
1942
|
+
var tmp_0 = _get_toClientEventsObserver__6rp51y(this.k9y_1).n9y();
|
|
1943
|
+
var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.l9y_1, null);
|
|
1944
1944
|
suspendResult = tmp_0.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0(tmp_1), this);
|
|
1945
1945
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1946
1946
|
return suspendResult;
|
|
@@ -1964,8 +1964,8 @@
|
|
|
1964
1964
|
while (true);
|
|
1965
1965
|
};
|
|
1966
1966
|
protoOf(GameServer$subscribeToClientAction$slambda).c2d = function ($this$launchDefault, completion) {
|
|
1967
|
-
var i = new GameServer$subscribeToClientAction$slambda(this.
|
|
1968
|
-
i.
|
|
1967
|
+
var i = new GameServer$subscribeToClientAction$slambda(this.k9y_1, this.l9y_1, completion);
|
|
1968
|
+
i.m9y_1 = $this$launchDefault;
|
|
1969
1969
|
return i;
|
|
1970
1970
|
};
|
|
1971
1971
|
function GameServer$subscribeToClientAction$slambda_0(this$0, $subscriber, resultContinuation) {
|
|
@@ -1977,8 +1977,8 @@
|
|
|
1977
1977
|
return l;
|
|
1978
1978
|
}
|
|
1979
1979
|
function GameServer$subscribeServerStateUpdate$slambda(this$0, $subscriber, resultContinuation) {
|
|
1980
|
-
this.
|
|
1981
|
-
this.
|
|
1980
|
+
this.w9y_1 = this$0;
|
|
1981
|
+
this.x9y_1 = $subscriber;
|
|
1982
1982
|
CoroutineImpl.call(this, resultContinuation);
|
|
1983
1983
|
}
|
|
1984
1984
|
protoOf(GameServer$subscribeServerStateUpdate$slambda).b2d = function ($this$launchDefault, $completion) {
|
|
@@ -1999,8 +1999,8 @@
|
|
|
1999
1999
|
case 0:
|
|
2000
2000
|
this.t8_1 = 2;
|
|
2001
2001
|
this.s8_1 = 1;
|
|
2002
|
-
var tmp_0 = observeTableStateUpdates(this.
|
|
2003
|
-
var tmp_1 = GameServer$subscribeServerStateUpdate$slambda$slambda_0(this.
|
|
2002
|
+
var tmp_0 = observeTableStateUpdates(this.w9y_1);
|
|
2003
|
+
var tmp_1 = GameServer$subscribeServerStateUpdate$slambda$slambda_0(this.x9y_1, null);
|
|
2004
2004
|
suspendResult = tmp_0.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
|
|
2005
2005
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
2006
2006
|
return suspendResult;
|
|
@@ -2024,8 +2024,8 @@
|
|
|
2024
2024
|
while (true);
|
|
2025
2025
|
};
|
|
2026
2026
|
protoOf(GameServer$subscribeServerStateUpdate$slambda).c2d = function ($this$launchDefault, completion) {
|
|
2027
|
-
var i = new GameServer$subscribeServerStateUpdate$slambda(this.
|
|
2028
|
-
i.
|
|
2027
|
+
var i = new GameServer$subscribeServerStateUpdate$slambda(this.w9y_1, this.x9y_1, completion);
|
|
2028
|
+
i.y9y_1 = $this$launchDefault;
|
|
2029
2029
|
return i;
|
|
2030
2030
|
};
|
|
2031
2031
|
function GameServer$subscribeServerStateUpdate$slambda_0(this$0, $subscriber, resultContinuation) {
|
|
@@ -2037,8 +2037,8 @@
|
|
|
2037
2037
|
return l;
|
|
2038
2038
|
}
|
|
2039
2039
|
function GameServer$subscribeServerStateUpdateJson$slambda(this$0, $subscriber, resultContinuation) {
|
|
2040
|
-
this.
|
|
2041
|
-
this.
|
|
2040
|
+
this.h9z_1 = this$0;
|
|
2041
|
+
this.i9z_1 = $subscriber;
|
|
2042
2042
|
CoroutineImpl.call(this, resultContinuation);
|
|
2043
2043
|
}
|
|
2044
2044
|
protoOf(GameServer$subscribeServerStateUpdateJson$slambda).b2d = function ($this$launchDefault, $completion) {
|
|
@@ -2059,9 +2059,9 @@
|
|
|
2059
2059
|
case 0:
|
|
2060
2060
|
this.t8_1 = 2;
|
|
2061
2061
|
this.s8_1 = 1;
|
|
2062
|
-
var this_0 = observeTableStateUpdates(this.
|
|
2063
|
-
var tmp_0 = new GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1(this_0, this.
|
|
2064
|
-
var tmp_1 = GameServer$subscribeServerStateUpdateJson$slambda$slambda_0(this.
|
|
2062
|
+
var this_0 = observeTableStateUpdates(this.h9z_1);
|
|
2063
|
+
var tmp_0 = new GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1(this_0, this.h9z_1);
|
|
2064
|
+
var tmp_1 = GameServer$subscribeServerStateUpdateJson$slambda$slambda_0(this.i9z_1, null);
|
|
2065
2065
|
suspendResult = tmp_0.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_1), this);
|
|
2066
2066
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
2067
2067
|
return suspendResult;
|
|
@@ -2085,8 +2085,8 @@
|
|
|
2085
2085
|
while (true);
|
|
2086
2086
|
};
|
|
2087
2087
|
protoOf(GameServer$subscribeServerStateUpdateJson$slambda).c2d = function ($this$launchDefault, completion) {
|
|
2088
|
-
var i = new GameServer$subscribeServerStateUpdateJson$slambda(this.
|
|
2089
|
-
i.
|
|
2088
|
+
var i = new GameServer$subscribeServerStateUpdateJson$slambda(this.h9z_1, this.i9z_1, completion);
|
|
2089
|
+
i.j9z_1 = $this$launchDefault;
|
|
2090
2090
|
return i;
|
|
2091
2091
|
};
|
|
2092
2092
|
function GameServer$subscribeServerStateUpdateJson$slambda_0(this$0, $subscriber, resultContinuation) {
|
|
@@ -2098,18 +2098,18 @@
|
|
|
2098
2098
|
return l;
|
|
2099
2099
|
}
|
|
2100
2100
|
function GameServer$observeTableStateUpdates$slambda(this$0, resultContinuation) {
|
|
2101
|
-
this.
|
|
2101
|
+
this.s9z_1 = this$0;
|
|
2102
2102
|
CoroutineImpl.call(this, resultContinuation);
|
|
2103
2103
|
}
|
|
2104
|
-
protoOf(GameServer$observeTableStateUpdates$slambda).
|
|
2105
|
-
var tmp = this.
|
|
2104
|
+
protoOf(GameServer$observeTableStateUpdates$slambda).v9z = function ($this$transformLatest, it, $completion) {
|
|
2105
|
+
var tmp = this.w9z($this$transformLatest, it, $completion);
|
|
2106
2106
|
tmp.u8_1 = Unit_instance;
|
|
2107
2107
|
tmp.v8_1 = null;
|
|
2108
2108
|
return tmp.a9();
|
|
2109
2109
|
};
|
|
2110
2110
|
protoOf(GameServer$observeTableStateUpdates$slambda).j9 = function (p1, p2, $completion) {
|
|
2111
2111
|
var tmp = (!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE();
|
|
2112
|
-
return this.
|
|
2112
|
+
return this.v9z(tmp, (p2 == null ? true : !(p2 == null)) ? p2 : THROW_CCE(), $completion);
|
|
2113
2113
|
};
|
|
2114
2114
|
protoOf(GameServer$observeTableStateUpdates$slambda).a9 = function () {
|
|
2115
2115
|
var suspendResult = this.u8_1;
|
|
@@ -2120,8 +2120,8 @@
|
|
|
2120
2120
|
case 0:
|
|
2121
2121
|
this.t8_1 = 2;
|
|
2122
2122
|
this.s8_1 = 1;
|
|
2123
|
-
var table = this.
|
|
2124
|
-
suspendResult = emitAll(this.
|
|
2123
|
+
var table = this.u9z_1;
|
|
2124
|
+
suspendResult = emitAll(this.t9z_1, flow(GameServer$observeTableStateUpdates$slambda$slambda_0(table, this.s9z_1, null)), this);
|
|
2125
2125
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
2126
2126
|
return suspendResult;
|
|
2127
2127
|
}
|
|
@@ -2143,23 +2143,23 @@
|
|
|
2143
2143
|
}
|
|
2144
2144
|
while (true);
|
|
2145
2145
|
};
|
|
2146
|
-
protoOf(GameServer$observeTableStateUpdates$slambda).
|
|
2147
|
-
var i = new GameServer$observeTableStateUpdates$slambda(this.
|
|
2148
|
-
i.
|
|
2149
|
-
i.
|
|
2146
|
+
protoOf(GameServer$observeTableStateUpdates$slambda).w9z = function ($this$transformLatest, it, completion) {
|
|
2147
|
+
var i = new GameServer$observeTableStateUpdates$slambda(this.s9z_1, completion);
|
|
2148
|
+
i.t9z_1 = $this$transformLatest;
|
|
2149
|
+
i.u9z_1 = it;
|
|
2150
2150
|
return i;
|
|
2151
2151
|
};
|
|
2152
2152
|
function GameServer$observeTableStateUpdates$slambda_0(this$0, resultContinuation) {
|
|
2153
2153
|
var i = new GameServer$observeTableStateUpdates$slambda(this$0, resultContinuation);
|
|
2154
2154
|
var l = function ($this$transformLatest, it, $completion) {
|
|
2155
|
-
return i.
|
|
2155
|
+
return i.v9z($this$transformLatest, it, $completion);
|
|
2156
2156
|
};
|
|
2157
2157
|
l.$arity = 2;
|
|
2158
2158
|
return l;
|
|
2159
2159
|
}
|
|
2160
2160
|
function GameServer$observeTableStateUpdates$$inlined$mapNotNull$1($this, this$0) {
|
|
2161
|
-
this.
|
|
2162
|
-
this.
|
|
2161
|
+
this.c9u_1 = $this;
|
|
2162
|
+
this.d9u_1 = this$0;
|
|
2163
2163
|
}
|
|
2164
2164
|
protoOf(GameServer$observeTableStateUpdates$$inlined$mapNotNull$1).o28 = function (collector, $completion) {
|
|
2165
2165
|
var tmp = new $collectCOROUTINE$_1(this, collector, $completion);
|
|
@@ -2171,7 +2171,7 @@
|
|
|
2171
2171
|
return this.o28(collector, $completion);
|
|
2172
2172
|
};
|
|
2173
2173
|
function GameServer$observeTableWhenRoundChanges$$inlined$mapNotNull$1($this) {
|
|
2174
|
-
this.
|
|
2174
|
+
this.c9v_1 = $this;
|
|
2175
2175
|
}
|
|
2176
2176
|
protoOf(GameServer$observeTableWhenRoundChanges$$inlined$mapNotNull$1).o28 = function (collector, $completion) {
|
|
2177
2177
|
var tmp = new $collectCOROUTINE$_2(this, collector, $completion);
|
|
@@ -2183,7 +2183,7 @@
|
|
|
2183
2183
|
return this.o28(collector, $completion);
|
|
2184
2184
|
};
|
|
2185
2185
|
function GameServer$observeTableWhenRoundChanges$$inlined$map$1($this) {
|
|
2186
|
-
this.
|
|
2186
|
+
this.x9v_1 = $this;
|
|
2187
2187
|
}
|
|
2188
2188
|
protoOf(GameServer$observeTableWhenRoundChanges$$inlined$map$1).o28 = function (collector, $completion) {
|
|
2189
2189
|
var tmp = new $collectCOROUTINE$_3(this, collector, $completion);
|
|
@@ -2198,7 +2198,7 @@
|
|
|
2198
2198
|
return old.me_1 === new_0.me_1;
|
|
2199
2199
|
}
|
|
2200
2200
|
function GameServer$observeTableWhenRoundChanges$$inlined$map$2($this) {
|
|
2201
|
-
this.
|
|
2201
|
+
this.s9w_1 = $this;
|
|
2202
2202
|
}
|
|
2203
2203
|
protoOf(GameServer$observeTableWhenRoundChanges$$inlined$map$2).o28 = function (collector, $completion) {
|
|
2204
2204
|
var tmp = new $collectCOROUTINE$_4(this, collector, $completion);
|
|
@@ -2210,8 +2210,8 @@
|
|
|
2210
2210
|
return this.o28(collector, $completion);
|
|
2211
2211
|
};
|
|
2212
2212
|
function GameServer$subscribeWith$slambda(this$0, $subscriber, resultContinuation) {
|
|
2213
|
-
this.
|
|
2214
|
-
this.
|
|
2213
|
+
this.fa0_1 = this$0;
|
|
2214
|
+
this.ga0_1 = $subscriber;
|
|
2215
2215
|
CoroutineImpl.call(this, resultContinuation);
|
|
2216
2216
|
}
|
|
2217
2217
|
protoOf(GameServer$subscribeWith$slambda).b2d = function ($this$launchDefault, $completion) {
|
|
@@ -2232,8 +2232,8 @@
|
|
|
2232
2232
|
case 0:
|
|
2233
2233
|
this.t8_1 = 2;
|
|
2234
2234
|
this.s8_1 = 1;
|
|
2235
|
-
var tmp_0 = distinctUntilChanged(this.
|
|
2236
|
-
var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.
|
|
2235
|
+
var tmp_0 = distinctUntilChanged(this.fa0_1.y6q());
|
|
2236
|
+
var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.ga0_1, null);
|
|
2237
2237
|
suspendResult = tmp_0.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_4(tmp_1), this);
|
|
2238
2238
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
2239
2239
|
return suspendResult;
|
|
@@ -2257,8 +2257,8 @@
|
|
|
2257
2257
|
while (true);
|
|
2258
2258
|
};
|
|
2259
2259
|
protoOf(GameServer$subscribeWith$slambda).c2d = function ($this$launchDefault, completion) {
|
|
2260
|
-
var i = new GameServer$subscribeWith$slambda(this.
|
|
2261
|
-
i.
|
|
2260
|
+
var i = new GameServer$subscribeWith$slambda(this.fa0_1, this.ga0_1, completion);
|
|
2261
|
+
i.ha0_1 = $this$launchDefault;
|
|
2262
2262
|
return i;
|
|
2263
2263
|
};
|
|
2264
2264
|
function GameServer$subscribeWith$slambda_0(this$0, $subscriber, resultContinuation) {
|
|
@@ -2270,18 +2270,18 @@
|
|
|
2270
2270
|
return l;
|
|
2271
2271
|
}
|
|
2272
2272
|
function GameServer$fromClientEvent$slambda($action, resultContinuation) {
|
|
2273
|
-
this.
|
|
2273
|
+
this.qa0_1 = $action;
|
|
2274
2274
|
CoroutineImpl.call(this, resultContinuation);
|
|
2275
2275
|
}
|
|
2276
|
-
protoOf(GameServer$fromClientEvent$slambda).
|
|
2277
|
-
var tmp = this.
|
|
2276
|
+
protoOf(GameServer$fromClientEvent$slambda).ta0 = function ($this$dispatchAsync, store, $completion) {
|
|
2277
|
+
var tmp = this.ua0($this$dispatchAsync, store, $completion);
|
|
2278
2278
|
tmp.u8_1 = Unit_instance;
|
|
2279
2279
|
tmp.v8_1 = null;
|
|
2280
2280
|
return tmp.a9();
|
|
2281
2281
|
};
|
|
2282
2282
|
protoOf(GameServer$fromClientEvent$slambda).j9 = function (p1, p2, $completion) {
|
|
2283
2283
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2284
|
-
return this.
|
|
2284
|
+
return this.ta0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2285
2285
|
};
|
|
2286
2286
|
protoOf(GameServer$fromClientEvent$slambda).a9 = function () {
|
|
2287
2287
|
var suspendResult = this.u8_1;
|
|
@@ -2290,11 +2290,11 @@
|
|
|
2290
2290
|
var tmp = this.s8_1;
|
|
2291
2291
|
if (tmp === 0) {
|
|
2292
2292
|
this.t8_1 = 1;
|
|
2293
|
-
if (this.
|
|
2294
|
-
if (!get_isCreated(this.
|
|
2293
|
+
if (this.qa0_1 instanceof PlayerReadyFromClientAction)
|
|
2294
|
+
if (!get_isCreated(this.sa0_1.state)) {
|
|
2295
2295
|
return Unit_instance;
|
|
2296
2296
|
}
|
|
2297
|
-
this.
|
|
2297
|
+
this.sa0_1.dispatch(this.qa0_1);
|
|
2298
2298
|
return Unit_instance;
|
|
2299
2299
|
} else if (tmp === 1) {
|
|
2300
2300
|
throw this.v8_1;
|
|
@@ -2305,33 +2305,33 @@
|
|
|
2305
2305
|
}
|
|
2306
2306
|
while (true);
|
|
2307
2307
|
};
|
|
2308
|
-
protoOf(GameServer$fromClientEvent$slambda).
|
|
2309
|
-
var i = new GameServer$fromClientEvent$slambda(this.
|
|
2310
|
-
i.
|
|
2311
|
-
i.
|
|
2308
|
+
protoOf(GameServer$fromClientEvent$slambda).ua0 = function ($this$dispatchAsync, store, completion) {
|
|
2309
|
+
var i = new GameServer$fromClientEvent$slambda(this.qa0_1, completion);
|
|
2310
|
+
i.ra0_1 = $this$dispatchAsync;
|
|
2311
|
+
i.sa0_1 = store;
|
|
2312
2312
|
return i;
|
|
2313
2313
|
};
|
|
2314
2314
|
function GameServer$fromClientEvent$slambda_0($action, resultContinuation) {
|
|
2315
2315
|
var i = new GameServer$fromClientEvent$slambda($action, resultContinuation);
|
|
2316
2316
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2317
|
-
return i.
|
|
2317
|
+
return i.ta0($this$dispatchAsync, store, $completion);
|
|
2318
2318
|
};
|
|
2319
2319
|
l.$arity = 2;
|
|
2320
2320
|
return l;
|
|
2321
2321
|
}
|
|
2322
2322
|
function GameServer$playerLostConnection$slambda($playerId, resultContinuation) {
|
|
2323
|
-
this.
|
|
2323
|
+
this.da1_1 = $playerId;
|
|
2324
2324
|
CoroutineImpl.call(this, resultContinuation);
|
|
2325
2325
|
}
|
|
2326
|
-
protoOf(GameServer$playerLostConnection$slambda).
|
|
2327
|
-
var tmp = this.
|
|
2326
|
+
protoOf(GameServer$playerLostConnection$slambda).ta0 = function ($this$dispatchAsync, store, $completion) {
|
|
2327
|
+
var tmp = this.ua0($this$dispatchAsync, store, $completion);
|
|
2328
2328
|
tmp.u8_1 = Unit_instance;
|
|
2329
2329
|
tmp.v8_1 = null;
|
|
2330
2330
|
return tmp.a9();
|
|
2331
2331
|
};
|
|
2332
2332
|
protoOf(GameServer$playerLostConnection$slambda).j9 = function (p1, p2, $completion) {
|
|
2333
2333
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2334
|
-
return this.
|
|
2334
|
+
return this.ta0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2335
2335
|
};
|
|
2336
2336
|
protoOf(GameServer$playerLostConnection$slambda).a9 = function () {
|
|
2337
2337
|
var suspendResult = this.u8_1;
|
|
@@ -2340,12 +2340,12 @@
|
|
|
2340
2340
|
var tmp = this.s8_1;
|
|
2341
2341
|
if (tmp === 0) {
|
|
2342
2342
|
this.t8_1 = 1;
|
|
2343
|
-
if (!get_isCreated(this.
|
|
2343
|
+
if (!get_isCreated(this.fa1_1.state)) {
|
|
2344
2344
|
return Unit_instance;
|
|
2345
2345
|
}
|
|
2346
|
-
var tmp_0 = this.
|
|
2346
|
+
var tmp_0 = this.fa1_1.dispatch;
|
|
2347
2347
|
var tmp0_connectionState = PlayerConnectionState_LOST_CONNECTION_getInstance();
|
|
2348
|
-
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.
|
|
2348
|
+
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.da1_1));
|
|
2349
2349
|
return Unit_instance;
|
|
2350
2350
|
} else if (tmp === 1) {
|
|
2351
2351
|
throw this.v8_1;
|
|
@@ -2356,34 +2356,34 @@
|
|
|
2356
2356
|
}
|
|
2357
2357
|
while (true);
|
|
2358
2358
|
};
|
|
2359
|
-
protoOf(GameServer$playerLostConnection$slambda).
|
|
2360
|
-
var i = new GameServer$playerLostConnection$slambda(this.
|
|
2361
|
-
i.
|
|
2362
|
-
i.
|
|
2359
|
+
protoOf(GameServer$playerLostConnection$slambda).ua0 = function ($this$dispatchAsync, store, completion) {
|
|
2360
|
+
var i = new GameServer$playerLostConnection$slambda(this.da1_1, completion);
|
|
2361
|
+
i.ea1_1 = $this$dispatchAsync;
|
|
2362
|
+
i.fa1_1 = store;
|
|
2363
2363
|
return i;
|
|
2364
2364
|
};
|
|
2365
2365
|
function GameServer$playerLostConnection$slambda_0($playerId, resultContinuation) {
|
|
2366
2366
|
var i = new GameServer$playerLostConnection$slambda($playerId, resultContinuation);
|
|
2367
2367
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2368
|
-
return i.
|
|
2368
|
+
return i.ta0($this$dispatchAsync, store, $completion);
|
|
2369
2369
|
};
|
|
2370
2370
|
l.$arity = 2;
|
|
2371
2371
|
return l;
|
|
2372
2372
|
}
|
|
2373
2373
|
function GameServer$playerLive$slambda(this$0, $playerId, resultContinuation) {
|
|
2374
|
-
this.
|
|
2375
|
-
this.
|
|
2374
|
+
this.oa1_1 = this$0;
|
|
2375
|
+
this.pa1_1 = $playerId;
|
|
2376
2376
|
CoroutineImpl.call(this, resultContinuation);
|
|
2377
2377
|
}
|
|
2378
|
-
protoOf(GameServer$playerLive$slambda).
|
|
2379
|
-
var tmp = this.
|
|
2378
|
+
protoOf(GameServer$playerLive$slambda).ta0 = function ($this$dispatchAsync, store, $completion) {
|
|
2379
|
+
var tmp = this.ua0($this$dispatchAsync, store, $completion);
|
|
2380
2380
|
tmp.u8_1 = Unit_instance;
|
|
2381
2381
|
tmp.v8_1 = null;
|
|
2382
2382
|
return tmp.a9();
|
|
2383
2383
|
};
|
|
2384
2384
|
protoOf(GameServer$playerLive$slambda).j9 = function (p1, p2, $completion) {
|
|
2385
2385
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2386
|
-
return this.
|
|
2386
|
+
return this.ta0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2387
2387
|
};
|
|
2388
2388
|
protoOf(GameServer$playerLive$slambda).a9 = function () {
|
|
2389
2389
|
var suspendResult = this.u8_1;
|
|
@@ -2392,16 +2392,16 @@
|
|
|
2392
2392
|
var tmp = this.s8_1;
|
|
2393
2393
|
if (tmp === 0) {
|
|
2394
2394
|
this.t8_1 = 1;
|
|
2395
|
-
if (get_isFinished(this.
|
|
2395
|
+
if (get_isFinished(this.ra1_1.state) || get_isFinishing(this.ra1_1.state)) {
|
|
2396
2396
|
return Unit_instance;
|
|
2397
2397
|
}
|
|
2398
|
-
if (!_get_serverReduxConfig__rprcrm(this.
|
|
2399
|
-
this.
|
|
2398
|
+
if (!_get_serverReduxConfig__rprcrm(this.oa1_1).waitForPlayerToConnectOnStart && (!get_isCreated(this.ra1_1.state) || !this.oa1_1.t66().b6s())) {
|
|
2399
|
+
this.oa1_1.h4q().v('GameEngine_API', 'playerLive: ' + this.pa1_1 + ' before game is created');
|
|
2400
2400
|
return Unit_instance;
|
|
2401
2401
|
}
|
|
2402
|
-
var tmp_0 = this.
|
|
2402
|
+
var tmp_0 = this.ra1_1.dispatch;
|
|
2403
2403
|
var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
|
|
2404
|
-
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.
|
|
2404
|
+
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.pa1_1));
|
|
2405
2405
|
return Unit_instance;
|
|
2406
2406
|
} else if (tmp === 1) {
|
|
2407
2407
|
throw this.v8_1;
|
|
@@ -2412,35 +2412,35 @@
|
|
|
2412
2412
|
}
|
|
2413
2413
|
while (true);
|
|
2414
2414
|
};
|
|
2415
|
-
protoOf(GameServer$playerLive$slambda).
|
|
2416
|
-
var i = new GameServer$playerLive$slambda(this.
|
|
2417
|
-
i.
|
|
2418
|
-
i.
|
|
2415
|
+
protoOf(GameServer$playerLive$slambda).ua0 = function ($this$dispatchAsync, store, completion) {
|
|
2416
|
+
var i = new GameServer$playerLive$slambda(this.oa1_1, this.pa1_1, completion);
|
|
2417
|
+
i.qa1_1 = $this$dispatchAsync;
|
|
2418
|
+
i.ra1_1 = store;
|
|
2419
2419
|
return i;
|
|
2420
2420
|
};
|
|
2421
2421
|
function GameServer$playerLive$slambda_0(this$0, $playerId, resultContinuation) {
|
|
2422
2422
|
var i = new GameServer$playerLive$slambda(this$0, $playerId, resultContinuation);
|
|
2423
2423
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2424
|
-
return i.
|
|
2424
|
+
return i.ta0($this$dispatchAsync, store, $completion);
|
|
2425
2425
|
};
|
|
2426
2426
|
l.$arity = 2;
|
|
2427
2427
|
return l;
|
|
2428
2428
|
}
|
|
2429
2429
|
function GameServer$playerLeft$slambda(this$0, $playerId, $permanently, resultContinuation) {
|
|
2430
|
-
this.
|
|
2431
|
-
this.
|
|
2432
|
-
this.
|
|
2430
|
+
this.aa2_1 = this$0;
|
|
2431
|
+
this.ba2_1 = $playerId;
|
|
2432
|
+
this.ca2_1 = $permanently;
|
|
2433
2433
|
CoroutineImpl.call(this, resultContinuation);
|
|
2434
2434
|
}
|
|
2435
|
-
protoOf(GameServer$playerLeft$slambda).
|
|
2436
|
-
var tmp = this.
|
|
2435
|
+
protoOf(GameServer$playerLeft$slambda).ta0 = function ($this$dispatchAsync, store, $completion) {
|
|
2436
|
+
var tmp = this.ua0($this$dispatchAsync, store, $completion);
|
|
2437
2437
|
tmp.u8_1 = Unit_instance;
|
|
2438
2438
|
tmp.v8_1 = null;
|
|
2439
2439
|
return tmp.a9();
|
|
2440
2440
|
};
|
|
2441
2441
|
protoOf(GameServer$playerLeft$slambda).j9 = function (p1, p2, $completion) {
|
|
2442
2442
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2443
|
-
return this.
|
|
2443
|
+
return this.ta0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2444
2444
|
};
|
|
2445
2445
|
protoOf(GameServer$playerLeft$slambda).a9 = function () {
|
|
2446
2446
|
var suspendResult = this.u8_1;
|
|
@@ -2449,22 +2449,22 @@
|
|
|
2449
2449
|
var tmp = this.s8_1;
|
|
2450
2450
|
if (tmp === 0) {
|
|
2451
2451
|
this.t8_1 = 1;
|
|
2452
|
-
if (get_isFinished(this.
|
|
2452
|
+
if (get_isFinished(this.ea2_1.state) || get_isFinishing(this.ea2_1.state)) {
|
|
2453
2453
|
return Unit_instance;
|
|
2454
2454
|
}
|
|
2455
|
-
if (!get_isCreated(this.
|
|
2456
|
-
this.
|
|
2455
|
+
if (!get_isCreated(this.ea2_1.state) || !this.aa2_1.t66().b6s()) {
|
|
2456
|
+
this.aa2_1.h4q().w('GameEngine_API', 'playerLeft: ' + this.ba2_1 + ' before game is created');
|
|
2457
2457
|
return Unit_instance;
|
|
2458
2458
|
}
|
|
2459
|
-
var tmp_0 = this.
|
|
2459
|
+
var tmp_0 = this.ea2_1.dispatch;
|
|
2460
2460
|
var tmp_1;
|
|
2461
|
-
if (this.
|
|
2461
|
+
if (this.ca2_1) {
|
|
2462
2462
|
tmp_1 = PlayerConnectionState_LEFT_PERMANENTLY_getInstance();
|
|
2463
2463
|
} else {
|
|
2464
2464
|
tmp_1 = PlayerConnectionState_LEFT_getInstance();
|
|
2465
2465
|
}
|
|
2466
2466
|
var tmp0_connectionState = tmp_1;
|
|
2467
|
-
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.
|
|
2467
|
+
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.ba2_1));
|
|
2468
2468
|
return Unit_instance;
|
|
2469
2469
|
} else if (tmp === 1) {
|
|
2470
2470
|
throw this.v8_1;
|
|
@@ -2475,39 +2475,39 @@
|
|
|
2475
2475
|
}
|
|
2476
2476
|
while (true);
|
|
2477
2477
|
};
|
|
2478
|
-
protoOf(GameServer$playerLeft$slambda).
|
|
2479
|
-
var i = new GameServer$playerLeft$slambda(this.
|
|
2480
|
-
i.
|
|
2481
|
-
i.
|
|
2478
|
+
protoOf(GameServer$playerLeft$slambda).ua0 = function ($this$dispatchAsync, store, completion) {
|
|
2479
|
+
var i = new GameServer$playerLeft$slambda(this.aa2_1, this.ba2_1, this.ca2_1, completion);
|
|
2480
|
+
i.da2_1 = $this$dispatchAsync;
|
|
2481
|
+
i.ea2_1 = store;
|
|
2482
2482
|
return i;
|
|
2483
2483
|
};
|
|
2484
2484
|
function GameServer$playerLeft$slambda_0(this$0, $playerId, $permanently, resultContinuation) {
|
|
2485
2485
|
var i = new GameServer$playerLeft$slambda(this$0, $playerId, $permanently, resultContinuation);
|
|
2486
2486
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2487
|
-
return i.
|
|
2487
|
+
return i.ta0($this$dispatchAsync, store, $completion);
|
|
2488
2488
|
};
|
|
2489
2489
|
l.$arity = 2;
|
|
2490
2490
|
return l;
|
|
2491
2491
|
}
|
|
2492
2492
|
function GameServer$roomOnCreate$slambda($usersArray, this$0, $config, $roomId, $transition, $gameCreatorId, $spectators, resultContinuation) {
|
|
2493
|
-
this.
|
|
2494
|
-
this.
|
|
2495
|
-
this.
|
|
2496
|
-
this.
|
|
2497
|
-
this.
|
|
2498
|
-
this.
|
|
2499
|
-
this.
|
|
2493
|
+
this.na2_1 = $usersArray;
|
|
2494
|
+
this.oa2_1 = this$0;
|
|
2495
|
+
this.pa2_1 = $config;
|
|
2496
|
+
this.qa2_1 = $roomId;
|
|
2497
|
+
this.ra2_1 = $transition;
|
|
2498
|
+
this.sa2_1 = $gameCreatorId;
|
|
2499
|
+
this.ta2_1 = $spectators;
|
|
2500
2500
|
CoroutineImpl.call(this, resultContinuation);
|
|
2501
2501
|
}
|
|
2502
|
-
protoOf(GameServer$roomOnCreate$slambda).
|
|
2503
|
-
var tmp = this.
|
|
2502
|
+
protoOf(GameServer$roomOnCreate$slambda).ta0 = function ($this$dispatchAsync, store, $completion) {
|
|
2503
|
+
var tmp = this.ua0($this$dispatchAsync, store, $completion);
|
|
2504
2504
|
tmp.u8_1 = Unit_instance;
|
|
2505
2505
|
tmp.v8_1 = null;
|
|
2506
2506
|
return tmp.a9();
|
|
2507
2507
|
};
|
|
2508
2508
|
protoOf(GameServer$roomOnCreate$slambda).j9 = function (p1, p2, $completion) {
|
|
2509
2509
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2510
|
-
return this.
|
|
2510
|
+
return this.ta0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2511
2511
|
};
|
|
2512
2512
|
protoOf(GameServer$roomOnCreate$slambda).a9 = function () {
|
|
2513
2513
|
var suspendResult = this.u8_1;
|
|
@@ -2516,18 +2516,18 @@
|
|
|
2516
2516
|
var tmp = this.s8_1;
|
|
2517
2517
|
if (tmp === 0) {
|
|
2518
2518
|
this.t8_1 = 1;
|
|
2519
|
-
var users = toList(this.
|
|
2520
|
-
if (!validatePlayerCount(this.
|
|
2521
|
-
this.
|
|
2519
|
+
var users = toList(this.na2_1);
|
|
2520
|
+
if (!validatePlayerCount(this.oa2_1, this.pa2_1, users, this.qa2_1)) {
|
|
2521
|
+
this.va2_1.dispatch(Companion_instance.fromTableWithAnalytics(new GameErrorReason(Reason_SERVER_ERROR_getInstance()), this.oa2_1.table.isGameFinished, this.oa2_1.table));
|
|
2522
2522
|
return Unit_instance;
|
|
2523
2523
|
}
|
|
2524
|
-
var orderedUsers = orderUsers(this.
|
|
2525
|
-
var gameCreatorUser = getPlayer(users, this.
|
|
2526
|
-
var tmp_0 = this.
|
|
2524
|
+
var orderedUsers = orderUsers(this.oa2_1, users, this.pa2_1, this.ra2_1);
|
|
2525
|
+
var gameCreatorUser = getPlayer(users, this.sa2_1);
|
|
2526
|
+
var tmp_0 = this.va2_1.dispatch;
|
|
2527
2527
|
var tmp0_version = get_versionOrDefault(GameEngineConfig_instance);
|
|
2528
2528
|
var tmp1_users = sortWithItem(orderedUsers, gameCreatorUser);
|
|
2529
|
-
var tmp2_spectators = toList(this.
|
|
2530
|
-
tmp_0(new StartGameMechanicAction(this.
|
|
2529
|
+
var tmp2_spectators = toList(this.ta2_1);
|
|
2530
|
+
tmp_0(new StartGameMechanicAction(this.pa2_1, this.qa2_1, tmp0_version, this.sa2_1, tmp1_users, VOID, tmp2_spectators));
|
|
2531
2531
|
return Unit_instance;
|
|
2532
2532
|
} else if (tmp === 1) {
|
|
2533
2533
|
throw this.v8_1;
|
|
@@ -2538,39 +2538,39 @@
|
|
|
2538
2538
|
}
|
|
2539
2539
|
while (true);
|
|
2540
2540
|
};
|
|
2541
|
-
protoOf(GameServer$roomOnCreate$slambda).
|
|
2542
|
-
var i = new GameServer$roomOnCreate$slambda(this.
|
|
2543
|
-
i.
|
|
2544
|
-
i.
|
|
2541
|
+
protoOf(GameServer$roomOnCreate$slambda).ua0 = function ($this$dispatchAsync, store, completion) {
|
|
2542
|
+
var i = new GameServer$roomOnCreate$slambda(this.na2_1, this.oa2_1, this.pa2_1, this.qa2_1, this.ra2_1, this.sa2_1, this.ta2_1, completion);
|
|
2543
|
+
i.ua2_1 = $this$dispatchAsync;
|
|
2544
|
+
i.va2_1 = store;
|
|
2545
2545
|
return i;
|
|
2546
2546
|
};
|
|
2547
2547
|
function GameServer$roomOnCreate$slambda_0($usersArray, this$0, $config, $roomId, $transition, $gameCreatorId, $spectators, resultContinuation) {
|
|
2548
2548
|
var i = new GameServer$roomOnCreate$slambda($usersArray, this$0, $config, $roomId, $transition, $gameCreatorId, $spectators, resultContinuation);
|
|
2549
2549
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2550
|
-
return i.
|
|
2550
|
+
return i.ta0($this$dispatchAsync, store, $completion);
|
|
2551
2551
|
};
|
|
2552
2552
|
l.$arity = 2;
|
|
2553
2553
|
return l;
|
|
2554
2554
|
}
|
|
2555
2555
|
function GameServer$preserveTeams$previousTeams$1($playerId) {
|
|
2556
|
-
this.
|
|
2556
|
+
this.wa2_1 = $playerId;
|
|
2557
2557
|
}
|
|
2558
2558
|
protoOf(GameServer$preserveTeams$previousTeams$1).v65 = function () {
|
|
2559
|
-
return this.
|
|
2559
|
+
return this.wa2_1;
|
|
2560
2560
|
};
|
|
2561
2561
|
function GameServer$roomOnContinueFromState$slambda($state, resultContinuation) {
|
|
2562
|
-
this.
|
|
2562
|
+
this.fa3_1 = $state;
|
|
2563
2563
|
CoroutineImpl.call(this, resultContinuation);
|
|
2564
2564
|
}
|
|
2565
|
-
protoOf(GameServer$roomOnContinueFromState$slambda).
|
|
2566
|
-
var tmp = this.
|
|
2565
|
+
protoOf(GameServer$roomOnContinueFromState$slambda).ia3 = function ($this$dispatchAwait, store, $completion) {
|
|
2566
|
+
var tmp = this.ua0($this$dispatchAwait, store, $completion);
|
|
2567
2567
|
tmp.u8_1 = Unit_instance;
|
|
2568
2568
|
tmp.v8_1 = null;
|
|
2569
2569
|
return tmp.a9();
|
|
2570
2570
|
};
|
|
2571
2571
|
protoOf(GameServer$roomOnContinueFromState$slambda).j9 = function (p1, p2, $completion) {
|
|
2572
2572
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2573
|
-
return this.
|
|
2573
|
+
return this.ia3(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2574
2574
|
};
|
|
2575
2575
|
protoOf(GameServer$roomOnContinueFromState$slambda).a9 = function () {
|
|
2576
2576
|
var suspendResult = this.u8_1;
|
|
@@ -2579,10 +2579,10 @@
|
|
|
2579
2579
|
var tmp = this.s8_1;
|
|
2580
2580
|
if (tmp === 0) {
|
|
2581
2581
|
this.t8_1 = 1;
|
|
2582
|
-
if (get_isCreating(this.
|
|
2583
|
-
var tmp_0 = this.
|
|
2582
|
+
if (get_isCreating(this.ha3_1.state)) {
|
|
2583
|
+
var tmp_0 = this.ha3_1.dispatch;
|
|
2584
2584
|
var tmp0_reason = new RestartRoundReason(null);
|
|
2585
|
-
var tmp1_table = this.
|
|
2585
|
+
var tmp1_table = this.fa3_1.table;
|
|
2586
2586
|
tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
|
|
2587
2587
|
return true;
|
|
2588
2588
|
}
|
|
@@ -2596,34 +2596,34 @@
|
|
|
2596
2596
|
}
|
|
2597
2597
|
while (true);
|
|
2598
2598
|
};
|
|
2599
|
-
protoOf(GameServer$roomOnContinueFromState$slambda).
|
|
2600
|
-
var i = new GameServer$roomOnContinueFromState$slambda(this.
|
|
2601
|
-
i.
|
|
2602
|
-
i.
|
|
2599
|
+
protoOf(GameServer$roomOnContinueFromState$slambda).ua0 = function ($this$dispatchAwait, store, completion) {
|
|
2600
|
+
var i = new GameServer$roomOnContinueFromState$slambda(this.fa3_1, completion);
|
|
2601
|
+
i.ga3_1 = $this$dispatchAwait;
|
|
2602
|
+
i.ha3_1 = store;
|
|
2603
2603
|
return i;
|
|
2604
2604
|
};
|
|
2605
2605
|
function GameServer$roomOnContinueFromState$slambda_0($state, resultContinuation) {
|
|
2606
2606
|
var i = new GameServer$roomOnContinueFromState$slambda($state, resultContinuation);
|
|
2607
2607
|
var l = function ($this$dispatchAwait, store, $completion) {
|
|
2608
|
-
return i.
|
|
2608
|
+
return i.ia3($this$dispatchAwait, store, $completion);
|
|
2609
2609
|
};
|
|
2610
2610
|
l.$arity = 2;
|
|
2611
2611
|
return l;
|
|
2612
2612
|
}
|
|
2613
2613
|
function GameServer$roomOnContinueFromState$slambda_1($isCreated, $state, resultContinuation) {
|
|
2614
|
-
this.
|
|
2615
|
-
this.
|
|
2614
|
+
this.ra3_1 = $isCreated;
|
|
2615
|
+
this.sa3_1 = $state;
|
|
2616
2616
|
CoroutineImpl.call(this, resultContinuation);
|
|
2617
2617
|
}
|
|
2618
|
-
protoOf(GameServer$roomOnContinueFromState$slambda_1).
|
|
2619
|
-
var tmp = this.
|
|
2618
|
+
protoOf(GameServer$roomOnContinueFromState$slambda_1).ta0 = function ($this$dispatchAsync, store, $completion) {
|
|
2619
|
+
var tmp = this.ua0($this$dispatchAsync, store, $completion);
|
|
2620
2620
|
tmp.u8_1 = Unit_instance;
|
|
2621
2621
|
tmp.v8_1 = null;
|
|
2622
2622
|
return tmp.a9();
|
|
2623
2623
|
};
|
|
2624
2624
|
protoOf(GameServer$roomOnContinueFromState$slambda_1).j9 = function (p1, p2, $completion) {
|
|
2625
2625
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2626
|
-
return this.
|
|
2626
|
+
return this.ta0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2627
2627
|
};
|
|
2628
2628
|
protoOf(GameServer$roomOnContinueFromState$slambda_1).a9 = function () {
|
|
2629
2629
|
var suspendResult = this.u8_1;
|
|
@@ -2634,7 +2634,7 @@
|
|
|
2634
2634
|
case 0:
|
|
2635
2635
|
this.t8_1 = 3;
|
|
2636
2636
|
this.s8_1 = 1;
|
|
2637
|
-
suspendResult = this.
|
|
2637
|
+
suspendResult = this.ra3_1.z1t(this);
|
|
2638
2638
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
2639
2639
|
return suspendResult;
|
|
2640
2640
|
}
|
|
@@ -2642,10 +2642,10 @@
|
|
|
2642
2642
|
continue $sm;
|
|
2643
2643
|
case 1:
|
|
2644
2644
|
if (suspendResult) {
|
|
2645
|
-
var _iterator__ex2g4s = this.
|
|
2645
|
+
var _iterator__ex2g4s = this.sa3_1.actions.l();
|
|
2646
2646
|
while (_iterator__ex2g4s.m()) {
|
|
2647
2647
|
var element = _iterator__ex2g4s.n();
|
|
2648
|
-
this.
|
|
2648
|
+
this.ua3_1.dispatch(element);
|
|
2649
2649
|
}
|
|
2650
2650
|
this.s8_1 = 2;
|
|
2651
2651
|
continue $sm;
|
|
@@ -2670,35 +2670,35 @@
|
|
|
2670
2670
|
}
|
|
2671
2671
|
while (true);
|
|
2672
2672
|
};
|
|
2673
|
-
protoOf(GameServer$roomOnContinueFromState$slambda_1).
|
|
2674
|
-
var i = new GameServer$roomOnContinueFromState$slambda_1(this.
|
|
2675
|
-
i.
|
|
2676
|
-
i.
|
|
2673
|
+
protoOf(GameServer$roomOnContinueFromState$slambda_1).ua0 = function ($this$dispatchAsync, store, completion) {
|
|
2674
|
+
var i = new GameServer$roomOnContinueFromState$slambda_1(this.ra3_1, this.sa3_1, completion);
|
|
2675
|
+
i.ta3_1 = $this$dispatchAsync;
|
|
2676
|
+
i.ua3_1 = store;
|
|
2677
2677
|
return i;
|
|
2678
2678
|
};
|
|
2679
2679
|
function GameServer$roomOnContinueFromState$slambda_2($isCreated, $state, resultContinuation) {
|
|
2680
2680
|
var i = new GameServer$roomOnContinueFromState$slambda_1($isCreated, $state, resultContinuation);
|
|
2681
2681
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2682
|
-
return i.
|
|
2682
|
+
return i.ta0($this$dispatchAsync, store, $completion);
|
|
2683
2683
|
};
|
|
2684
2684
|
l.$arity = 2;
|
|
2685
2685
|
return l;
|
|
2686
2686
|
}
|
|
2687
2687
|
function GameServer$roomOnContinueFromRound$slambda($tableLite, $roomId, this$0, resultContinuation) {
|
|
2688
|
-
this.
|
|
2689
|
-
this.
|
|
2690
|
-
this.
|
|
2688
|
+
this.da4_1 = $tableLite;
|
|
2689
|
+
this.ea4_1 = $roomId;
|
|
2690
|
+
this.fa4_1 = this$0;
|
|
2691
2691
|
CoroutineImpl.call(this, resultContinuation);
|
|
2692
2692
|
}
|
|
2693
|
-
protoOf(GameServer$roomOnContinueFromRound$slambda).
|
|
2694
|
-
var tmp = this.
|
|
2693
|
+
protoOf(GameServer$roomOnContinueFromRound$slambda).ta0 = function ($this$dispatchAsync, store, $completion) {
|
|
2694
|
+
var tmp = this.ua0($this$dispatchAsync, store, $completion);
|
|
2695
2695
|
tmp.u8_1 = Unit_instance;
|
|
2696
2696
|
tmp.v8_1 = null;
|
|
2697
2697
|
return tmp.a9();
|
|
2698
2698
|
};
|
|
2699
2699
|
protoOf(GameServer$roomOnContinueFromRound$slambda).j9 = function (p1, p2, $completion) {
|
|
2700
2700
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2701
|
-
return this.
|
|
2701
|
+
return this.ta0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2702
2702
|
};
|
|
2703
2703
|
protoOf(GameServer$roomOnContinueFromRound$slambda).a9 = function () {
|
|
2704
2704
|
var suspendResult = this.u8_1;
|
|
@@ -2707,9 +2707,9 @@
|
|
|
2707
2707
|
var tmp = this.s8_1;
|
|
2708
2708
|
if (tmp === 0) {
|
|
2709
2709
|
this.t8_1 = 1;
|
|
2710
|
-
var tmp_0 = this.
|
|
2711
|
-
var tmp0_reason = new RestartRoundReason(this.
|
|
2712
|
-
var tmp1_table = Companion_instance_0.restartRound(this.
|
|
2710
|
+
var tmp_0 = this.ha4_1.dispatch;
|
|
2711
|
+
var tmp0_reason = new RestartRoundReason(this.da4_1.gameInfo.round.roundNumber);
|
|
2712
|
+
var tmp1_table = Companion_instance_0.restartRound(this.ea4_1, _get_idsProvider__fnfajc(this.fa4_1).e6e(), get_versionOrDefault(GameEngineConfig_instance), this.da4_1);
|
|
2713
2713
|
tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
|
|
2714
2714
|
return Unit_instance;
|
|
2715
2715
|
} else if (tmp === 1) {
|
|
@@ -2721,16 +2721,16 @@
|
|
|
2721
2721
|
}
|
|
2722
2722
|
while (true);
|
|
2723
2723
|
};
|
|
2724
|
-
protoOf(GameServer$roomOnContinueFromRound$slambda).
|
|
2725
|
-
var i = new GameServer$roomOnContinueFromRound$slambda(this.
|
|
2726
|
-
i.
|
|
2727
|
-
i.
|
|
2724
|
+
protoOf(GameServer$roomOnContinueFromRound$slambda).ua0 = function ($this$dispatchAsync, store, completion) {
|
|
2725
|
+
var i = new GameServer$roomOnContinueFromRound$slambda(this.da4_1, this.ea4_1, this.fa4_1, completion);
|
|
2726
|
+
i.ga4_1 = $this$dispatchAsync;
|
|
2727
|
+
i.ha4_1 = store;
|
|
2728
2728
|
return i;
|
|
2729
2729
|
};
|
|
2730
2730
|
function GameServer$roomOnContinueFromRound$slambda_0($tableLite, $roomId, this$0, resultContinuation) {
|
|
2731
2731
|
var i = new GameServer$roomOnContinueFromRound$slambda($tableLite, $roomId, this$0, resultContinuation);
|
|
2732
2732
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2733
|
-
return i.
|
|
2733
|
+
return i.ta0($this$dispatchAsync, store, $completion);
|
|
2734
2734
|
};
|
|
2735
2735
|
l.$arity = 2;
|
|
2736
2736
|
return l;
|
|
@@ -2738,15 +2738,15 @@
|
|
|
2738
2738
|
function GameServer$roomOnContinueFromRound$slambda_1(resultContinuation) {
|
|
2739
2739
|
CoroutineImpl.call(this, resultContinuation);
|
|
2740
2740
|
}
|
|
2741
|
-
protoOf(GameServer$roomOnContinueFromRound$slambda_1).
|
|
2742
|
-
var tmp = this.
|
|
2741
|
+
protoOf(GameServer$roomOnContinueFromRound$slambda_1).ta0 = function ($this$dispatchAsync, store, $completion) {
|
|
2742
|
+
var tmp = this.ua0($this$dispatchAsync, store, $completion);
|
|
2743
2743
|
tmp.u8_1 = Unit_instance;
|
|
2744
2744
|
tmp.v8_1 = null;
|
|
2745
2745
|
return tmp.a9();
|
|
2746
2746
|
};
|
|
2747
2747
|
protoOf(GameServer$roomOnContinueFromRound$slambda_1).j9 = function (p1, p2, $completion) {
|
|
2748
2748
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2749
|
-
return this.
|
|
2749
|
+
return this.ta0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2750
2750
|
};
|
|
2751
2751
|
protoOf(GameServer$roomOnContinueFromRound$slambda_1).a9 = function () {
|
|
2752
2752
|
var suspendResult = this.u8_1;
|
|
@@ -2755,7 +2755,7 @@
|
|
|
2755
2755
|
var tmp = this.s8_1;
|
|
2756
2756
|
if (tmp === 0) {
|
|
2757
2757
|
this.t8_1 = 1;
|
|
2758
|
-
this.
|
|
2758
|
+
this.ra4_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
|
|
2759
2759
|
return Unit_instance;
|
|
2760
2760
|
} else if (tmp === 1) {
|
|
2761
2761
|
throw this.v8_1;
|
|
@@ -2766,33 +2766,33 @@
|
|
|
2766
2766
|
}
|
|
2767
2767
|
while (true);
|
|
2768
2768
|
};
|
|
2769
|
-
protoOf(GameServer$roomOnContinueFromRound$slambda_1).
|
|
2769
|
+
protoOf(GameServer$roomOnContinueFromRound$slambda_1).ua0 = function ($this$dispatchAsync, store, completion) {
|
|
2770
2770
|
var i = new GameServer$roomOnContinueFromRound$slambda_1(completion);
|
|
2771
|
-
i.
|
|
2772
|
-
i.
|
|
2771
|
+
i.qa4_1 = $this$dispatchAsync;
|
|
2772
|
+
i.ra4_1 = store;
|
|
2773
2773
|
return i;
|
|
2774
2774
|
};
|
|
2775
2775
|
function GameServer$roomOnContinueFromRound$slambda_2(resultContinuation) {
|
|
2776
2776
|
var i = new GameServer$roomOnContinueFromRound$slambda_1(resultContinuation);
|
|
2777
2777
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2778
|
-
return i.
|
|
2778
|
+
return i.ta0($this$dispatchAsync, store, $completion);
|
|
2779
2779
|
};
|
|
2780
2780
|
l.$arity = 2;
|
|
2781
2781
|
return l;
|
|
2782
2782
|
}
|
|
2783
2783
|
function GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation) {
|
|
2784
|
-
this.
|
|
2784
|
+
this.aa5_1 = $spectators;
|
|
2785
2785
|
CoroutineImpl.call(this, resultContinuation);
|
|
2786
2786
|
}
|
|
2787
|
-
protoOf(GameServer$addSpectatorsToRoom$slambda).
|
|
2788
|
-
var tmp = this.
|
|
2787
|
+
protoOf(GameServer$addSpectatorsToRoom$slambda).ta0 = function ($this$dispatchAsync, store, $completion) {
|
|
2788
|
+
var tmp = this.ua0($this$dispatchAsync, store, $completion);
|
|
2789
2789
|
tmp.u8_1 = Unit_instance;
|
|
2790
2790
|
tmp.v8_1 = null;
|
|
2791
2791
|
return tmp.a9();
|
|
2792
2792
|
};
|
|
2793
2793
|
protoOf(GameServer$addSpectatorsToRoom$slambda).j9 = function (p1, p2, $completion) {
|
|
2794
2794
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2795
|
-
return this.
|
|
2795
|
+
return this.ta0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2796
2796
|
};
|
|
2797
2797
|
protoOf(GameServer$addSpectatorsToRoom$slambda).a9 = function () {
|
|
2798
2798
|
var suspendResult = this.u8_1;
|
|
@@ -2801,7 +2801,7 @@
|
|
|
2801
2801
|
var tmp = this.s8_1;
|
|
2802
2802
|
if (tmp === 0) {
|
|
2803
2803
|
this.t8_1 = 1;
|
|
2804
|
-
this.
|
|
2804
|
+
this.ca5_1.dispatch(new AddSpectatorsAction(toList(this.aa5_1)));
|
|
2805
2805
|
return Unit_instance;
|
|
2806
2806
|
} else if (tmp === 1) {
|
|
2807
2807
|
throw this.v8_1;
|
|
@@ -2812,33 +2812,33 @@
|
|
|
2812
2812
|
}
|
|
2813
2813
|
while (true);
|
|
2814
2814
|
};
|
|
2815
|
-
protoOf(GameServer$addSpectatorsToRoom$slambda).
|
|
2816
|
-
var i = new GameServer$addSpectatorsToRoom$slambda(this.
|
|
2817
|
-
i.
|
|
2818
|
-
i.
|
|
2815
|
+
protoOf(GameServer$addSpectatorsToRoom$slambda).ua0 = function ($this$dispatchAsync, store, completion) {
|
|
2816
|
+
var i = new GameServer$addSpectatorsToRoom$slambda(this.aa5_1, completion);
|
|
2817
|
+
i.ba5_1 = $this$dispatchAsync;
|
|
2818
|
+
i.ca5_1 = store;
|
|
2819
2819
|
return i;
|
|
2820
2820
|
};
|
|
2821
2821
|
function GameServer$addSpectatorsToRoom$slambda_0($spectators, resultContinuation) {
|
|
2822
2822
|
var i = new GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation);
|
|
2823
2823
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2824
|
-
return i.
|
|
2824
|
+
return i.ta0($this$dispatchAsync, store, $completion);
|
|
2825
2825
|
};
|
|
2826
2826
|
l.$arity = 2;
|
|
2827
2827
|
return l;
|
|
2828
2828
|
}
|
|
2829
2829
|
function GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation) {
|
|
2830
|
-
this.
|
|
2830
|
+
this.la5_1 = $spectators;
|
|
2831
2831
|
CoroutineImpl.call(this, resultContinuation);
|
|
2832
2832
|
}
|
|
2833
|
-
protoOf(GameServer$removeSpectatorsFromRoom$slambda).
|
|
2834
|
-
var tmp = this.
|
|
2833
|
+
protoOf(GameServer$removeSpectatorsFromRoom$slambda).ta0 = function ($this$dispatchAsync, store, $completion) {
|
|
2834
|
+
var tmp = this.ua0($this$dispatchAsync, store, $completion);
|
|
2835
2835
|
tmp.u8_1 = Unit_instance;
|
|
2836
2836
|
tmp.v8_1 = null;
|
|
2837
2837
|
return tmp.a9();
|
|
2838
2838
|
};
|
|
2839
2839
|
protoOf(GameServer$removeSpectatorsFromRoom$slambda).j9 = function (p1, p2, $completion) {
|
|
2840
2840
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2841
|
-
return this.
|
|
2841
|
+
return this.ta0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2842
2842
|
};
|
|
2843
2843
|
protoOf(GameServer$removeSpectatorsFromRoom$slambda).a9 = function () {
|
|
2844
2844
|
var suspendResult = this.u8_1;
|
|
@@ -2847,7 +2847,7 @@
|
|
|
2847
2847
|
var tmp = this.s8_1;
|
|
2848
2848
|
if (tmp === 0) {
|
|
2849
2849
|
this.t8_1 = 1;
|
|
2850
|
-
this.
|
|
2850
|
+
this.na5_1.dispatch(new RemoveSpectatorsAction(toList(this.la5_1)));
|
|
2851
2851
|
return Unit_instance;
|
|
2852
2852
|
} else if (tmp === 1) {
|
|
2853
2853
|
throw this.v8_1;
|
|
@@ -2858,34 +2858,34 @@
|
|
|
2858
2858
|
}
|
|
2859
2859
|
while (true);
|
|
2860
2860
|
};
|
|
2861
|
-
protoOf(GameServer$removeSpectatorsFromRoom$slambda).
|
|
2862
|
-
var i = new GameServer$removeSpectatorsFromRoom$slambda(this.
|
|
2863
|
-
i.
|
|
2864
|
-
i.
|
|
2861
|
+
protoOf(GameServer$removeSpectatorsFromRoom$slambda).ua0 = function ($this$dispatchAsync, store, completion) {
|
|
2862
|
+
var i = new GameServer$removeSpectatorsFromRoom$slambda(this.la5_1, completion);
|
|
2863
|
+
i.ma5_1 = $this$dispatchAsync;
|
|
2864
|
+
i.na5_1 = store;
|
|
2865
2865
|
return i;
|
|
2866
2866
|
};
|
|
2867
2867
|
function GameServer$removeSpectatorsFromRoom$slambda_0($spectators, resultContinuation) {
|
|
2868
2868
|
var i = new GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation);
|
|
2869
2869
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2870
|
-
return i.
|
|
2870
|
+
return i.ta0($this$dispatchAsync, store, $completion);
|
|
2871
2871
|
};
|
|
2872
2872
|
l.$arity = 2;
|
|
2873
2873
|
return l;
|
|
2874
2874
|
}
|
|
2875
2875
|
function GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation) {
|
|
2876
|
-
this.
|
|
2877
|
-
this.
|
|
2876
|
+
this.wa5_1 = $playerId;
|
|
2877
|
+
this.xa5_1 = this$0;
|
|
2878
2878
|
CoroutineImpl.call(this, resultContinuation);
|
|
2879
2879
|
}
|
|
2880
|
-
protoOf(GameServer$roomRefreshPlayerState$slambda).
|
|
2881
|
-
var tmp = this.
|
|
2880
|
+
protoOf(GameServer$roomRefreshPlayerState$slambda).ta0 = function ($this$dispatchAsync, store, $completion) {
|
|
2881
|
+
var tmp = this.ua0($this$dispatchAsync, store, $completion);
|
|
2882
2882
|
tmp.u8_1 = Unit_instance;
|
|
2883
2883
|
tmp.v8_1 = null;
|
|
2884
2884
|
return tmp.a9();
|
|
2885
2885
|
};
|
|
2886
2886
|
protoOf(GameServer$roomRefreshPlayerState$slambda).j9 = function (p1, p2, $completion) {
|
|
2887
2887
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2888
|
-
return this.
|
|
2888
|
+
return this.ta0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2889
2889
|
};
|
|
2890
2890
|
protoOf(GameServer$roomRefreshPlayerState$slambda).a9 = function () {
|
|
2891
2891
|
var suspendResult = this.u8_1;
|
|
@@ -2894,14 +2894,14 @@
|
|
|
2894
2894
|
var tmp = this.s8_1;
|
|
2895
2895
|
if (tmp === 0) {
|
|
2896
2896
|
this.t8_1 = 1;
|
|
2897
|
-
var table = this.
|
|
2898
|
-
var player = getPlayer(table.players, this.
|
|
2897
|
+
var table = this.za5_1.state.z6r();
|
|
2898
|
+
var player = getPlayer(table.players, this.wa5_1);
|
|
2899
2899
|
if (player.k6v_1.a69().n67_1.isLive) {
|
|
2900
|
-
this.
|
|
2900
|
+
this.za5_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.xa5_1).aa6(player, table));
|
|
2901
2901
|
} else {
|
|
2902
|
-
var tmp_0 = this.
|
|
2902
|
+
var tmp_0 = this.za5_1.dispatch;
|
|
2903
2903
|
var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
|
|
2904
|
-
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.
|
|
2904
|
+
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.wa5_1));
|
|
2905
2905
|
}
|
|
2906
2906
|
return Unit_instance;
|
|
2907
2907
|
} else if (tmp === 1) {
|
|
@@ -2913,34 +2913,34 @@
|
|
|
2913
2913
|
}
|
|
2914
2914
|
while (true);
|
|
2915
2915
|
};
|
|
2916
|
-
protoOf(GameServer$roomRefreshPlayerState$slambda).
|
|
2917
|
-
var i = new GameServer$roomRefreshPlayerState$slambda(this.
|
|
2918
|
-
i.
|
|
2919
|
-
i.
|
|
2916
|
+
protoOf(GameServer$roomRefreshPlayerState$slambda).ua0 = function ($this$dispatchAsync, store, completion) {
|
|
2917
|
+
var i = new GameServer$roomRefreshPlayerState$slambda(this.wa5_1, this.xa5_1, completion);
|
|
2918
|
+
i.ya5_1 = $this$dispatchAsync;
|
|
2919
|
+
i.za5_1 = store;
|
|
2920
2920
|
return i;
|
|
2921
2921
|
};
|
|
2922
2922
|
function GameServer$roomRefreshPlayerState$slambda_0($playerId, this$0, resultContinuation) {
|
|
2923
2923
|
var i = new GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation);
|
|
2924
2924
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2925
|
-
return i.
|
|
2925
|
+
return i.ta0($this$dispatchAsync, store, $completion);
|
|
2926
2926
|
};
|
|
2927
2927
|
l.$arity = 2;
|
|
2928
2928
|
return l;
|
|
2929
2929
|
}
|
|
2930
2930
|
function GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation) {
|
|
2931
|
-
this.
|
|
2932
|
-
this.
|
|
2931
|
+
this.ja6_1 = this$0;
|
|
2932
|
+
this.ka6_1 = $newRid;
|
|
2933
2933
|
CoroutineImpl.call(this, resultContinuation);
|
|
2934
2934
|
}
|
|
2935
|
-
protoOf(GameServer$roomOnDelete$slambda).
|
|
2936
|
-
var tmp = this.
|
|
2935
|
+
protoOf(GameServer$roomOnDelete$slambda).ta0 = function ($this$dispatchAsync, store, $completion) {
|
|
2936
|
+
var tmp = this.ua0($this$dispatchAsync, store, $completion);
|
|
2937
2937
|
tmp.u8_1 = Unit_instance;
|
|
2938
2938
|
tmp.v8_1 = null;
|
|
2939
2939
|
return tmp.a9();
|
|
2940
2940
|
};
|
|
2941
2941
|
protoOf(GameServer$roomOnDelete$slambda).j9 = function (p1, p2, $completion) {
|
|
2942
2942
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2943
|
-
return this.
|
|
2943
|
+
return this.ta0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2944
2944
|
};
|
|
2945
2945
|
protoOf(GameServer$roomOnDelete$slambda).a9 = function () {
|
|
2946
2946
|
var suspendResult = this.u8_1;
|
|
@@ -2949,27 +2949,27 @@
|
|
|
2949
2949
|
var tmp = this.s8_1;
|
|
2950
2950
|
if (tmp === 0) {
|
|
2951
2951
|
this.t8_1 = 1;
|
|
2952
|
-
var it = this.
|
|
2952
|
+
var it = this.ja6_1.t66().z6q_1;
|
|
2953
2953
|
var tmp_0;
|
|
2954
2954
|
if (it == null) {
|
|
2955
|
-
this.
|
|
2955
|
+
this.ja6_1.h4q().w('GameEngine_API', "GameServer: Termination reason can't be null");
|
|
2956
2956
|
tmp_0 = new TerminationState(new GameErrorReason(Reason_GAME_NOT_EXISTS_getInstance()));
|
|
2957
2957
|
} else {
|
|
2958
2958
|
tmp_0 = it;
|
|
2959
2959
|
}
|
|
2960
2960
|
var terminationState = tmp_0;
|
|
2961
|
-
var gameTransition = terminationState.
|
|
2961
|
+
var gameTransition = terminationState.z92_1;
|
|
2962
2962
|
var tmp_1;
|
|
2963
2963
|
if (gameTransition instanceof GameToRoomTransition) {
|
|
2964
|
-
var tmp0_elvis_lhs = this.
|
|
2964
|
+
var tmp0_elvis_lhs = this.ka6_1;
|
|
2965
2965
|
tmp_1 = gameTransition.copy(tmp0_elvis_lhs == null ? gameTransition.roomId : tmp0_elvis_lhs);
|
|
2966
2966
|
} else {
|
|
2967
2967
|
tmp_1 = gameTransition;
|
|
2968
2968
|
}
|
|
2969
2969
|
var transition = tmp_1;
|
|
2970
|
-
var tmp_2 = this.
|
|
2971
|
-
var tmp0_reason = terminationState.
|
|
2972
|
-
var tmp1_isGameFinished = this.
|
|
2970
|
+
var tmp_2 = this.ma6_1.dispatch;
|
|
2971
|
+
var tmp0_reason = terminationState.y92_1;
|
|
2972
|
+
var tmp1_isGameFinished = this.ja6_1.t66().z6r().isGameFinished;
|
|
2973
2973
|
tmp_2(new FinishGameMechanicAction(tmp0_reason, tmp1_isGameFinished, VOID, transition));
|
|
2974
2974
|
return Unit_instance;
|
|
2975
2975
|
} else if (tmp === 1) {
|
|
@@ -2981,33 +2981,33 @@
|
|
|
2981
2981
|
}
|
|
2982
2982
|
while (true);
|
|
2983
2983
|
};
|
|
2984
|
-
protoOf(GameServer$roomOnDelete$slambda).
|
|
2985
|
-
var i = new GameServer$roomOnDelete$slambda(this.
|
|
2986
|
-
i.
|
|
2987
|
-
i.
|
|
2984
|
+
protoOf(GameServer$roomOnDelete$slambda).ua0 = function ($this$dispatchAsync, store, completion) {
|
|
2985
|
+
var i = new GameServer$roomOnDelete$slambda(this.ja6_1, this.ka6_1, completion);
|
|
2986
|
+
i.la6_1 = $this$dispatchAsync;
|
|
2987
|
+
i.ma6_1 = store;
|
|
2988
2988
|
return i;
|
|
2989
2989
|
};
|
|
2990
2990
|
function GameServer$roomOnDelete$slambda_0(this$0, $newRid, resultContinuation) {
|
|
2991
2991
|
var i = new GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation);
|
|
2992
2992
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2993
|
-
return i.
|
|
2993
|
+
return i.ta0($this$dispatchAsync, store, $completion);
|
|
2994
2994
|
};
|
|
2995
2995
|
l.$arity = 2;
|
|
2996
2996
|
return l;
|
|
2997
2997
|
}
|
|
2998
2998
|
function GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation) {
|
|
2999
|
-
this.
|
|
2999
|
+
this.va6_1 = $enabled;
|
|
3000
3000
|
CoroutineImpl.call(this, resultContinuation);
|
|
3001
3001
|
}
|
|
3002
|
-
protoOf(GameServer$setCanStartNewGameEnabled$slambda).
|
|
3003
|
-
var tmp = this.
|
|
3002
|
+
protoOf(GameServer$setCanStartNewGameEnabled$slambda).ta0 = function ($this$dispatchAsync, store, $completion) {
|
|
3003
|
+
var tmp = this.ua0($this$dispatchAsync, store, $completion);
|
|
3004
3004
|
tmp.u8_1 = Unit_instance;
|
|
3005
3005
|
tmp.v8_1 = null;
|
|
3006
3006
|
return tmp.a9();
|
|
3007
3007
|
};
|
|
3008
3008
|
protoOf(GameServer$setCanStartNewGameEnabled$slambda).j9 = function (p1, p2, $completion) {
|
|
3009
3009
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
3010
|
-
return this.
|
|
3010
|
+
return this.ta0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
3011
3011
|
};
|
|
3012
3012
|
protoOf(GameServer$setCanStartNewGameEnabled$slambda).a9 = function () {
|
|
3013
3013
|
var suspendResult = this.u8_1;
|
|
@@ -3016,7 +3016,7 @@
|
|
|
3016
3016
|
var tmp = this.s8_1;
|
|
3017
3017
|
if (tmp === 0) {
|
|
3018
3018
|
this.t8_1 = 1;
|
|
3019
|
-
this.
|
|
3019
|
+
this.xa6_1.dispatch(new UpdateServerConfigAction(get_serverStatePayload_0(this.xa6_1.state).config.copy(VOID, !this.va6_1)));
|
|
3020
3020
|
return Unit_instance;
|
|
3021
3021
|
} else if (tmp === 1) {
|
|
3022
3022
|
throw this.v8_1;
|
|
@@ -3027,35 +3027,35 @@
|
|
|
3027
3027
|
}
|
|
3028
3028
|
while (true);
|
|
3029
3029
|
};
|
|
3030
|
-
protoOf(GameServer$setCanStartNewGameEnabled$slambda).
|
|
3031
|
-
var i = new GameServer$setCanStartNewGameEnabled$slambda(this.
|
|
3032
|
-
i.
|
|
3033
|
-
i.
|
|
3030
|
+
protoOf(GameServer$setCanStartNewGameEnabled$slambda).ua0 = function ($this$dispatchAsync, store, completion) {
|
|
3031
|
+
var i = new GameServer$setCanStartNewGameEnabled$slambda(this.va6_1, completion);
|
|
3032
|
+
i.wa6_1 = $this$dispatchAsync;
|
|
3033
|
+
i.xa6_1 = store;
|
|
3034
3034
|
return i;
|
|
3035
3035
|
};
|
|
3036
3036
|
function GameServer$setCanStartNewGameEnabled$slambda_0($enabled, resultContinuation) {
|
|
3037
3037
|
var i = new GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation);
|
|
3038
3038
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
3039
|
-
return i.
|
|
3039
|
+
return i.ta0($this$dispatchAsync, store, $completion);
|
|
3040
3040
|
};
|
|
3041
3041
|
l.$arity = 2;
|
|
3042
3042
|
return l;
|
|
3043
3043
|
}
|
|
3044
3044
|
function GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation) {
|
|
3045
|
-
this.
|
|
3046
|
-
this.
|
|
3047
|
-
this.
|
|
3045
|
+
this.ga7_1 = $reason;
|
|
3046
|
+
this.ha7_1 = this$0;
|
|
3047
|
+
this.ia7_1 = $roomId;
|
|
3048
3048
|
CoroutineImpl.call(this, resultContinuation);
|
|
3049
3049
|
}
|
|
3050
|
-
protoOf(GameServer$shutdown$slambda).
|
|
3051
|
-
var tmp = this.
|
|
3050
|
+
protoOf(GameServer$shutdown$slambda).ta0 = function ($this$dispatchAsync, store, $completion) {
|
|
3051
|
+
var tmp = this.ua0($this$dispatchAsync, store, $completion);
|
|
3052
3052
|
tmp.u8_1 = Unit_instance;
|
|
3053
3053
|
tmp.v8_1 = null;
|
|
3054
3054
|
return tmp.a9();
|
|
3055
3055
|
};
|
|
3056
3056
|
protoOf(GameServer$shutdown$slambda).j9 = function (p1, p2, $completion) {
|
|
3057
3057
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
3058
|
-
return this.
|
|
3058
|
+
return this.ta0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
3059
3059
|
};
|
|
3060
3060
|
protoOf(GameServer$shutdown$slambda).a9 = function () {
|
|
3061
3061
|
var suspendResult = this.u8_1;
|
|
@@ -3064,11 +3064,11 @@
|
|
|
3064
3064
|
var tmp = this.s8_1;
|
|
3065
3065
|
if (tmp === 0) {
|
|
3066
3066
|
this.t8_1 = 1;
|
|
3067
|
-
var state = this.
|
|
3067
|
+
var state = this.ka7_1.store.state;
|
|
3068
3068
|
if (state.b6s()) {
|
|
3069
|
-
var tmp0_elvis_lhs = toDomainEnumSafe(this.
|
|
3069
|
+
var tmp0_elvis_lhs = toDomainEnumSafe(this.ga7_1, get_serverShutdownReasonMapping());
|
|
3070
3070
|
var shutdownReason = tmp0_elvis_lhs == null ? ServerShutdownReason_ERROR_getInstance() : tmp0_elvis_lhs;
|
|
3071
|
-
var tmp_0 = this.
|
|
3071
|
+
var tmp_0 = this.ka7_1.dispatch;
|
|
3072
3072
|
var tmp_1 = Companion_instance;
|
|
3073
3073
|
var tmp_2;
|
|
3074
3074
|
switch (shutdownReason.q2_1) {
|
|
@@ -3082,12 +3082,12 @@
|
|
|
3082
3082
|
noWhenBranchMatchedException();
|
|
3083
3083
|
break;
|
|
3084
3084
|
}
|
|
3085
|
-
tmp_0(tmp_1.fromTableWithAnalytics(tmp_2, this.
|
|
3085
|
+
tmp_0(tmp_1.fromTableWithAnalytics(tmp_2, this.ha7_1.table.isGameFinished, this.ha7_1.table));
|
|
3086
3086
|
} else {
|
|
3087
|
-
this.
|
|
3088
|
-
var tmp_3 = this.
|
|
3087
|
+
this.ha7_1.h4q().w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.ia7_1);
|
|
3088
|
+
var tmp_3 = this.ka7_1.dispatch;
|
|
3089
3089
|
var tmp2_safe_receiver = state.z6q_1;
|
|
3090
|
-
tmp_3(new ClearAction(tmp2_safe_receiver == null ? null : tmp2_safe_receiver.
|
|
3090
|
+
tmp_3(new ClearAction(tmp2_safe_receiver == null ? null : tmp2_safe_receiver.z92_1));
|
|
3091
3091
|
}
|
|
3092
3092
|
return Unit_instance;
|
|
3093
3093
|
} else if (tmp === 1) {
|
|
@@ -3099,37 +3099,37 @@
|
|
|
3099
3099
|
}
|
|
3100
3100
|
while (true);
|
|
3101
3101
|
};
|
|
3102
|
-
protoOf(GameServer$shutdown$slambda).
|
|
3103
|
-
var i = new GameServer$shutdown$slambda(this.
|
|
3104
|
-
i.
|
|
3105
|
-
i.
|
|
3102
|
+
protoOf(GameServer$shutdown$slambda).ua0 = function ($this$dispatchAsync, store, completion) {
|
|
3103
|
+
var i = new GameServer$shutdown$slambda(this.ga7_1, this.ha7_1, this.ia7_1, completion);
|
|
3104
|
+
i.ja7_1 = $this$dispatchAsync;
|
|
3105
|
+
i.ka7_1 = store;
|
|
3106
3106
|
return i;
|
|
3107
3107
|
};
|
|
3108
3108
|
function GameServer$shutdown$slambda_0($reason, this$0, $roomId, resultContinuation) {
|
|
3109
3109
|
var i = new GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation);
|
|
3110
3110
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
3111
|
-
return i.
|
|
3111
|
+
return i.ta0($this$dispatchAsync, store, $completion);
|
|
3112
3112
|
};
|
|
3113
3113
|
l.$arity = 2;
|
|
3114
3114
|
return l;
|
|
3115
3115
|
}
|
|
3116
3116
|
function GameServer$handlePlayerMessage$slambda($botChatInteractor, $message, $fromPlayerId, $onMessageGenerated, this$0, resultContinuation) {
|
|
3117
|
-
this.
|
|
3118
|
-
this.
|
|
3119
|
-
this.
|
|
3120
|
-
this.
|
|
3121
|
-
this.
|
|
3117
|
+
this.ta7_1 = $botChatInteractor;
|
|
3118
|
+
this.ua7_1 = $message;
|
|
3119
|
+
this.va7_1 = $fromPlayerId;
|
|
3120
|
+
this.wa7_1 = $onMessageGenerated;
|
|
3121
|
+
this.xa7_1 = this$0;
|
|
3122
3122
|
CoroutineImpl.call(this, resultContinuation);
|
|
3123
3123
|
}
|
|
3124
|
-
protoOf(GameServer$handlePlayerMessage$slambda).
|
|
3125
|
-
var tmp = this.
|
|
3124
|
+
protoOf(GameServer$handlePlayerMessage$slambda).ta0 = function ($this$dispatchAsync, store, $completion) {
|
|
3125
|
+
var tmp = this.ua0($this$dispatchAsync, store, $completion);
|
|
3126
3126
|
tmp.u8_1 = Unit_instance;
|
|
3127
3127
|
tmp.v8_1 = null;
|
|
3128
3128
|
return tmp.a9();
|
|
3129
3129
|
};
|
|
3130
3130
|
protoOf(GameServer$handlePlayerMessage$slambda).j9 = function (p1, p2, $completion) {
|
|
3131
3131
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
3132
|
-
return this.
|
|
3132
|
+
return this.ta0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
3133
3133
|
};
|
|
3134
3134
|
protoOf(GameServer$handlePlayerMessage$slambda).a9 = function () {
|
|
3135
3135
|
var suspendResult = this.u8_1;
|
|
@@ -3139,20 +3139,20 @@
|
|
|
3139
3139
|
switch (tmp) {
|
|
3140
3140
|
case 0:
|
|
3141
3141
|
this.t8_1 = 3;
|
|
3142
|
-
var state = this.
|
|
3142
|
+
var state = this.za7_1.store.state;
|
|
3143
3143
|
if (state.b6s()) {
|
|
3144
3144
|
var tmp0_table = state.z6r();
|
|
3145
3145
|
this.s8_1 = 1;
|
|
3146
|
-
suspendResult = this.
|
|
3146
|
+
suspendResult = this.ta7_1.u8r(tmp0_table, this.ua7_1, this.va7_1, VOID, this);
|
|
3147
3147
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
3148
3148
|
return suspendResult;
|
|
3149
3149
|
}
|
|
3150
3150
|
continue $sm;
|
|
3151
3151
|
} else {
|
|
3152
|
-
this.
|
|
3153
|
-
var tmp_0 = this.
|
|
3152
|
+
this.xa7_1.h4q().w('GameEngine_API', "GameServer: can't generate message without table, " + this.va7_1);
|
|
3153
|
+
var tmp_0 = this.za7_1.dispatch;
|
|
3154
3154
|
var tmp1_safe_receiver = state.z6q_1;
|
|
3155
|
-
tmp_0(new ClearAction(tmp1_safe_receiver == null ? null : tmp1_safe_receiver.
|
|
3155
|
+
tmp_0(new ClearAction(tmp1_safe_receiver == null ? null : tmp1_safe_receiver.z92_1));
|
|
3156
3156
|
this.s8_1 = 2;
|
|
3157
3157
|
continue $sm;
|
|
3158
3158
|
}
|
|
@@ -3160,7 +3160,7 @@
|
|
|
3160
3160
|
case 1:
|
|
3161
3161
|
var message = suspendResult;
|
|
3162
3162
|
if (!(message == null)) {
|
|
3163
|
-
this.
|
|
3163
|
+
this.wa7_1(message);
|
|
3164
3164
|
}
|
|
3165
3165
|
|
|
3166
3166
|
this.s8_1 = 2;
|
|
@@ -3181,16 +3181,16 @@
|
|
|
3181
3181
|
}
|
|
3182
3182
|
while (true);
|
|
3183
3183
|
};
|
|
3184
|
-
protoOf(GameServer$handlePlayerMessage$slambda).
|
|
3185
|
-
var i = new GameServer$handlePlayerMessage$slambda(this.
|
|
3186
|
-
i.
|
|
3187
|
-
i.
|
|
3184
|
+
protoOf(GameServer$handlePlayerMessage$slambda).ua0 = function ($this$dispatchAsync, store, completion) {
|
|
3185
|
+
var i = new GameServer$handlePlayerMessage$slambda(this.ta7_1, this.ua7_1, this.va7_1, this.wa7_1, this.xa7_1, completion);
|
|
3186
|
+
i.ya7_1 = $this$dispatchAsync;
|
|
3187
|
+
i.za7_1 = store;
|
|
3188
3188
|
return i;
|
|
3189
3189
|
};
|
|
3190
3190
|
function GameServer$handlePlayerMessage$slambda_0($botChatInteractor, $message, $fromPlayerId, $onMessageGenerated, this$0, resultContinuation) {
|
|
3191
3191
|
var i = new GameServer$handlePlayerMessage$slambda($botChatInteractor, $message, $fromPlayerId, $onMessageGenerated, this$0, resultContinuation);
|
|
3192
3192
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
3193
|
-
return i.
|
|
3193
|
+
return i.ta0($this$dispatchAsync, store, $completion);
|
|
3194
3194
|
};
|
|
3195
3195
|
l.$arity = 2;
|
|
3196
3196
|
return l;
|
|
@@ -3221,7 +3221,7 @@
|
|
|
3221
3221
|
var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
|
|
3222
3222
|
var tmp_3 = Instance(di, tmp$ret$2, null);
|
|
3223
3223
|
var tmp_4 = KProperty1;
|
|
3224
|
-
tmp_1.
|
|
3224
|
+
tmp_1.j9x_1 = tmp_3.w64(this, getPropertyCallableRef('toClientEventsObserver', 1, tmp_4, GameServer$_get_toClientEventsObserver_$ref_utir8s(), null));
|
|
3225
3225
|
var tmp_5 = this;
|
|
3226
3226
|
// Inline function 'org.kodein.di.instance' call
|
|
3227
3227
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3229,7 +3229,7 @@
|
|
|
3229
3229
|
var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
|
|
3230
3230
|
var tmp_7 = Instance(di, tmp$ret$4, null);
|
|
3231
3231
|
var tmp_8 = KProperty1;
|
|
3232
|
-
tmp_5.
|
|
3232
|
+
tmp_5.k9x_1 = tmp_7.w64(this, getPropertyCallableRef('fromClientEventsObserver', 1, tmp_8, GameServer$_get_fromClientEventsObserver_$ref_nf1g79(), null));
|
|
3233
3233
|
var tmp_9 = this;
|
|
3234
3234
|
// Inline function 'org.kodein.di.instance' call
|
|
3235
3235
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3237,7 +3237,7 @@
|
|
|
3237
3237
|
var tmp$ret$6 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
|
|
3238
3238
|
var tmp_11 = Instance(di, tmp$ret$6, null);
|
|
3239
3239
|
var tmp_12 = KProperty1;
|
|
3240
|
-
tmp_9.
|
|
3240
|
+
tmp_9.l9x_1 = tmp_11.w64(this, getPropertyCallableRef('playerConnectionInteractor', 1, tmp_12, GameServer$_get_playerConnectionInteractor_$ref_of8tan(), null));
|
|
3241
3241
|
var tmp_13 = this;
|
|
3242
3242
|
// Inline function 'org.kodein.di.instance' call
|
|
3243
3243
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3245,7 +3245,7 @@
|
|
|
3245
3245
|
var tmp$ret$8 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
|
|
3246
3246
|
var tmp_15 = Instance(di, tmp$ret$8, null);
|
|
3247
3247
|
var tmp_16 = KProperty1;
|
|
3248
|
-
tmp_13.
|
|
3248
|
+
tmp_13.m9x_1 = tmp_15.w64(this, getPropertyCallableRef('teamsLogicProvider', 1, tmp_16, GameServer$_get_teamsLogicProvider_$ref_b7y54g(), null));
|
|
3249
3249
|
var tmp_17 = this;
|
|
3250
3250
|
// Inline function 'org.kodein.di.instance' call
|
|
3251
3251
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3253,9 +3253,9 @@
|
|
|
3253
3253
|
var tmp$ret$10 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
|
|
3254
3254
|
var tmp_19 = Instance(di, tmp$ret$10, null);
|
|
3255
3255
|
var tmp_20 = KProperty1;
|
|
3256
|
-
tmp_17.
|
|
3256
|
+
tmp_17.n9x_1 = tmp_19.w64(this, getPropertyCallableRef('userRatingInteractor', 1, tmp_20, GameServer$_get_userRatingInteractor_$ref_8uo6aw(), null));
|
|
3257
3257
|
var tmp_21 = this;
|
|
3258
|
-
tmp_21.
|
|
3258
|
+
tmp_21.o9x_1 = lazy(GameServer$random$delegate$lambda(this));
|
|
3259
3259
|
var tmp_22 = this;
|
|
3260
3260
|
// Inline function 'org.kodein.di.instance' call
|
|
3261
3261
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3263,7 +3263,7 @@
|
|
|
3263
3263
|
var tmp$ret$12 = isInterface(tmp_23, TypeToken) ? tmp_23 : THROW_CCE();
|
|
3264
3264
|
var tmp_24 = Instance(di, tmp$ret$12, null);
|
|
3265
3265
|
var tmp_25 = KProperty1;
|
|
3266
|
-
tmp_22.
|
|
3266
|
+
tmp_22.p9x_1 = tmp_24.w64(this, getPropertyCallableRef('idsProvider', 1, tmp_25, GameServer$_get_idsProvider_$ref_89s908(), null));
|
|
3267
3267
|
var tmp_26 = this;
|
|
3268
3268
|
// Inline function 'org.kodein.di.instance' call
|
|
3269
3269
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3271,7 +3271,7 @@
|
|
|
3271
3271
|
var tmp$ret$14 = isInterface(tmp_27, TypeToken) ? tmp_27 : THROW_CCE();
|
|
3272
3272
|
var tmp_28 = Instance(di, tmp$ret$14, null);
|
|
3273
3273
|
var tmp_29 = KProperty1;
|
|
3274
|
-
tmp_26.
|
|
3274
|
+
tmp_26.q9x_1 = tmp_28.w64(this, getPropertyCallableRef('serverReduxConfig', 1, tmp_29, GameServer$_get_serverReduxConfig_$ref_7h6jq6(), null));
|
|
3275
3275
|
var tmp_30 = this;
|
|
3276
3276
|
// Inline function 'org.kodein.di.instance' call
|
|
3277
3277
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3279,7 +3279,7 @@
|
|
|
3279
3279
|
var tmp$ret$16 = isInterface(tmp_31, TypeToken) ? tmp_31 : THROW_CCE();
|
|
3280
3280
|
var tmp_32 = Instance(di, tmp$ret$16, null);
|
|
3281
3281
|
var tmp_33 = KProperty1;
|
|
3282
|
-
tmp_30.
|
|
3282
|
+
tmp_30.r9x_1 = tmp_32.w64(this, getPropertyCallableRef('encoderDecoderProvider', 1, tmp_33, GameServer$_get_encoderDecoderProvider_$ref_6vxmq8(), null));
|
|
3283
3283
|
var tmp_34 = this;
|
|
3284
3284
|
// Inline function 'org.kodein.di.instance' call
|
|
3285
3285
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3287,7 +3287,7 @@
|
|
|
3287
3287
|
var tmp$ret$18 = isInterface(tmp_35, TypeToken) ? tmp_35 : THROW_CCE();
|
|
3288
3288
|
var tmp_36 = Instance(di, tmp$ret$18, null);
|
|
3289
3289
|
var tmp_37 = KProperty1;
|
|
3290
|
-
tmp_34.
|
|
3290
|
+
tmp_34.s9x_1 = tmp_36.w64(this, getPropertyCallableRef('engineLogicConfig', 1, tmp_37, GameServer$_get_engineLogicConfig_$ref_nlkv2l(), null));
|
|
3291
3291
|
var tmp_38 = this;
|
|
3292
3292
|
// Inline function 'org.kodein.di.instanceOrNull' call
|
|
3293
3293
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3295,14 +3295,14 @@
|
|
|
3295
3295
|
var tmp$ret$20 = isInterface(tmp_39, TypeToken) ? tmp_39 : THROW_CCE();
|
|
3296
3296
|
var tmp_40 = InstanceOrNull(di, tmp$ret$20, null);
|
|
3297
3297
|
var tmp_41 = KProperty1;
|
|
3298
|
-
tmp_38.
|
|
3298
|
+
tmp_38.t9x_1 = tmp_40.w64(this, getPropertyCallableRef('botChatInteractor', 1, tmp_41, GameServer$_get_botChatInteractor_$ref_zf10ih(), null));
|
|
3299
3299
|
var tmp_42 = this;
|
|
3300
|
-
var tmp0_externalMiddlewares = plus(storeContract.
|
|
3301
|
-
var tmp1_externalReducers = plus(storeContract.
|
|
3302
|
-
tmp_42.
|
|
3300
|
+
var tmp0_externalMiddlewares = plus(storeContract.q97(), externalMiddlewares);
|
|
3301
|
+
var tmp1_externalReducers = plus(storeContract.p97(), externalReducers);
|
|
3302
|
+
tmp_42.u9x_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
|
|
3303
3303
|
}
|
|
3304
3304
|
protoOf(GameServer).p6q = function () {
|
|
3305
|
-
return this.
|
|
3305
|
+
return this.u9x_1;
|
|
3306
3306
|
};
|
|
3307
3307
|
protoOf(GameServer).e8m = function () {
|
|
3308
3308
|
return get_serverStatePayload_0(this.t66()).metadata;
|
|
@@ -3350,17 +3350,17 @@
|
|
|
3350
3350
|
};
|
|
3351
3351
|
protoOf(GameServer).fromClientEvent = function (action) {
|
|
3352
3352
|
this.h4q().d('GameEngine_API', 'fromClientEvent: ' + action.playerId + ', ' + action.actionTag);
|
|
3353
|
-
this.
|
|
3353
|
+
this.u9x_1.x6r(GameServer$fromClientEvent$slambda_0(action, null));
|
|
3354
3354
|
};
|
|
3355
3355
|
protoOf(GameServer).playerLostConnection = function (playerId) {
|
|
3356
3356
|
this.h4q().d('GameEngine_API', 'playerLostConnection: ' + playerId);
|
|
3357
|
-
this.
|
|
3357
|
+
this.u9x_1.x6r(GameServer$playerLostConnection$slambda_0(playerId, null));
|
|
3358
3358
|
};
|
|
3359
3359
|
protoOf(GameServer).playerLive = function (playerId) {
|
|
3360
3360
|
this.h4q().d('GameEngine_API', 'playerLive: ' + playerId);
|
|
3361
|
-
this.
|
|
3361
|
+
this.u9x_1.x6r(GameServer$playerLive$slambda_0(this, playerId, null));
|
|
3362
3362
|
};
|
|
3363
|
-
protoOf(GameServer).
|
|
3363
|
+
protoOf(GameServer).aa8 = function (playerId, permanently) {
|
|
3364
3364
|
this.h4q().d('GameEngine_API', 'playerLeft: ' + playerId);
|
|
3365
3365
|
var tmp;
|
|
3366
3366
|
if (this.t66().b6s()) {
|
|
@@ -3369,32 +3369,32 @@
|
|
|
3369
3369
|
tmp = new PlayerLeftResult(null, null);
|
|
3370
3370
|
}
|
|
3371
3371
|
var result = tmp;
|
|
3372
|
-
this.
|
|
3372
|
+
this.u9x_1.x6r(GameServer$playerLeft$slambda_0(this, playerId, permanently, null));
|
|
3373
3373
|
return result;
|
|
3374
3374
|
};
|
|
3375
|
-
protoOf(GameServer).
|
|
3375
|
+
protoOf(GameServer).ba8 = function (roomId, gameCreatorId, config, usersArray, transition, spectators) {
|
|
3376
3376
|
this.h4q().d('GameEngine_API', 'roomOnCreate: ' + roomId + ', gameCreatorId = ' + gameCreatorId + ', transition = ' + toString_0(transition));
|
|
3377
|
-
this.
|
|
3377
|
+
this.u9x_1.x6r(GameServer$roomOnCreate$slambda_0(usersArray, this, config, roomId, transition, gameCreatorId, spectators, null));
|
|
3378
3378
|
};
|
|
3379
3379
|
protoOf(GameServer).roomOnContinueFromState = function (roomId, state) {
|
|
3380
3380
|
this.h4q().d('GameEngine_API', 'roomOnContinueFromState: ' + roomId);
|
|
3381
|
-
var isCreated = this.
|
|
3382
|
-
this.
|
|
3381
|
+
var isCreated = this.u9x_1.y6r(GameServer$roomOnContinueFromState$slambda_0(state, null));
|
|
3382
|
+
this.u9x_1.x6r(GameServer$roomOnContinueFromState$slambda_2(isCreated, state, null));
|
|
3383
3383
|
};
|
|
3384
3384
|
protoOf(GameServer).roomOnContinueFromRound = function (roomId, tableLite) {
|
|
3385
3385
|
this.h4q().d('GameEngine_API', 'roomOnContinueFromRound: ' + roomId + ', round = ' + tableLite.gameInfo.round.roundNumber);
|
|
3386
|
-
this.
|
|
3387
|
-
this.
|
|
3386
|
+
this.u9x_1.x6r(GameServer$roomOnContinueFromRound$slambda_0(tableLite, roomId, this, null));
|
|
3387
|
+
this.u9x_1.x6r(GameServer$roomOnContinueFromRound$slambda_2(null));
|
|
3388
3388
|
};
|
|
3389
3389
|
protoOf(GameServer).addSpectatorsToRoom = function (spectators) {
|
|
3390
|
-
this.
|
|
3390
|
+
this.u9x_1.x6r(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
|
|
3391
3391
|
};
|
|
3392
3392
|
protoOf(GameServer).removeSpectatorsFromRoom = function (spectators) {
|
|
3393
|
-
this.
|
|
3393
|
+
this.u9x_1.x6r(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
|
|
3394
3394
|
};
|
|
3395
3395
|
protoOf(GameServer).roomRefreshPlayerState = function (playerId) {
|
|
3396
3396
|
this.h4q().d('GameEngine_API', 'roomRefreshPlayerState: ' + playerId);
|
|
3397
|
-
this.
|
|
3397
|
+
this.u9x_1.x6r(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
|
|
3398
3398
|
};
|
|
3399
3399
|
protoOf(GameServer).getToClientFinishActionBeforeDisconnect = function (playerId, previousState, originState) {
|
|
3400
3400
|
if (!this.isTableExists) {
|
|
@@ -3404,24 +3404,24 @@
|
|
|
3404
3404
|
var table = this.table;
|
|
3405
3405
|
var player = getPlayer(table.players, playerId);
|
|
3406
3406
|
this.h4q().d('GameEngine_API', 'getToClientFinishActionBeforeDisconnect: ' + playerId + ', ' + ('state = ' + player.k6v_1.a69().n67_1.toString() + ', ') + ('isBot = ' + player.j6v_1.isBot));
|
|
3407
|
-
var actions = _get_playerConnectionInteractor__si6cxf(this).
|
|
3407
|
+
var actions = _get_playerConnectionInteractor__si6cxf(this).ca8(playerId, previousState.isLive, table.id, mapToFinishReason(originState, player, table.playersConnections), table.isGameFinished);
|
|
3408
3408
|
this.h4q().d('GameEngine_API', 'getToClientFinishActionBeforeDisconnect: ' + toString(actions));
|
|
3409
3409
|
if (actions.r()) {
|
|
3410
3410
|
return null;
|
|
3411
3411
|
}
|
|
3412
3412
|
return new CombinedToClientAction(actions, Companion_instance_1.user(_get_idsProvider__fnfajc(this).e6e(), table.id, playerId));
|
|
3413
3413
|
};
|
|
3414
|
-
protoOf(GameServer).
|
|
3414
|
+
protoOf(GameServer).da8 = function (newRid) {
|
|
3415
3415
|
this.h4q().d('GameEngine_API', 'roomOnDelete: newRid = ' + newRid);
|
|
3416
|
-
this.
|
|
3416
|
+
this.u9x_1.x6r(GameServer$roomOnDelete$slambda_0(this, newRid, null));
|
|
3417
3417
|
};
|
|
3418
3418
|
protoOf(GameServer).setCanStartNewGameEnabled = function (enabled) {
|
|
3419
3419
|
this.h4q().d('GameEngine_API', 'setCanStartNewGameEnabled: ' + enabled);
|
|
3420
|
-
this.
|
|
3420
|
+
this.u9x_1.x6r(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
|
|
3421
3421
|
};
|
|
3422
|
-
protoOf(GameServer).
|
|
3422
|
+
protoOf(GameServer).ea8 = function (reason, roomId) {
|
|
3423
3423
|
this.h4q().d('GameEngine_API', 'shutdown: ' + reason + ', ' + roomId);
|
|
3424
|
-
this.
|
|
3424
|
+
this.u9x_1.x6r(GameServer$shutdown$slambda_0(reason, this, roomId, null));
|
|
3425
3425
|
};
|
|
3426
3426
|
protoOf(GameServer).handlePlayerMessage = function (message, fromPlayerId, onMessageGenerated) {
|
|
3427
3427
|
var tmp0_elvis_lhs = _get_botChatInteractor__17f3on(this);
|
|
@@ -3433,7 +3433,7 @@
|
|
|
3433
3433
|
}
|
|
3434
3434
|
var botChatInteractor = tmp;
|
|
3435
3435
|
this.h4q().d('GameEngine_API', 'handlePlayerMessage: ' + fromPlayerId);
|
|
3436
|
-
this.
|
|
3436
|
+
this.u9x_1.x6r(GameServer$handlePlayerMessage$slambda_0(botChatInteractor, message, fromPlayerId, onMessageGenerated, this, null));
|
|
3437
3437
|
};
|
|
3438
3438
|
protoOf(GameServer).clear = function () {
|
|
3439
3439
|
return this.i2();
|
|
@@ -3487,13 +3487,13 @@
|
|
|
3487
3487
|
this.shouldFinishGameWhenDeploy = shouldFinishGameWhenDeploy;
|
|
3488
3488
|
this.shouldFinishGameWithBots = shouldFinishGameWithBots;
|
|
3489
3489
|
}
|
|
3490
|
-
protoOf(ServerConfig).
|
|
3490
|
+
protoOf(ServerConfig).fa8 = function () {
|
|
3491
3491
|
return this.fromRound;
|
|
3492
3492
|
};
|
|
3493
|
-
protoOf(ServerConfig).
|
|
3493
|
+
protoOf(ServerConfig).ga8 = function () {
|
|
3494
3494
|
return this.shouldFinishGameWhenDeploy;
|
|
3495
3495
|
};
|
|
3496
|
-
protoOf(ServerConfig).
|
|
3496
|
+
protoOf(ServerConfig).ha8 = function () {
|
|
3497
3497
|
return this.shouldFinishGameWithBots;
|
|
3498
3498
|
};
|
|
3499
3499
|
protoOf(ServerConfig).oe = function () {
|
|
@@ -3505,14 +3505,14 @@
|
|
|
3505
3505
|
protoOf(ServerConfig).xl = function () {
|
|
3506
3506
|
return this.shouldFinishGameWithBots;
|
|
3507
3507
|
};
|
|
3508
|
-
protoOf(ServerConfig).
|
|
3508
|
+
protoOf(ServerConfig).ia8 = function (fromRound, shouldFinishGameWhenDeploy, shouldFinishGameWithBots) {
|
|
3509
3509
|
return new ServerConfig(fromRound, shouldFinishGameWhenDeploy, shouldFinishGameWithBots);
|
|
3510
3510
|
};
|
|
3511
3511
|
protoOf(ServerConfig).copy = function (fromRound, shouldFinishGameWhenDeploy, shouldFinishGameWithBots, $super) {
|
|
3512
3512
|
fromRound = fromRound === VOID ? this.fromRound : fromRound;
|
|
3513
3513
|
shouldFinishGameWhenDeploy = shouldFinishGameWhenDeploy === VOID ? this.shouldFinishGameWhenDeploy : shouldFinishGameWhenDeploy;
|
|
3514
3514
|
shouldFinishGameWithBots = shouldFinishGameWithBots === VOID ? this.shouldFinishGameWithBots : shouldFinishGameWithBots;
|
|
3515
|
-
return $super === VOID ? this.
|
|
3515
|
+
return $super === VOID ? this.ia8(fromRound, shouldFinishGameWhenDeploy, shouldFinishGameWithBots) : $super.ia8.call(this, fromRound, shouldFinishGameWhenDeploy, shouldFinishGameWithBots);
|
|
3516
3516
|
};
|
|
3517
3517
|
protoOf(ServerConfig).toString = function () {
|
|
3518
3518
|
return 'ServerConfig(fromRound=' + this.fromRound + ', shouldFinishGameWhenDeploy=' + this.shouldFinishGameWhenDeploy + ', shouldFinishGameWithBots=' + this.shouldFinishGameWithBots + ')';
|
|
@@ -3577,20 +3577,20 @@
|
|
|
3577
3577
|
var tmp0_serialDesc = new PluginGeneratedSerialDescriptor('games.jass.logic.server.data.models.serializable.TableStateUpdateDto', this, 2);
|
|
3578
3578
|
tmp0_serialDesc.gz('roomId', false);
|
|
3579
3579
|
tmp0_serialDesc.gz('table', false);
|
|
3580
|
-
this.
|
|
3580
|
+
this.ja8_1 = tmp0_serialDesc;
|
|
3581
3581
|
}
|
|
3582
|
-
protoOf($serializer).
|
|
3583
|
-
var tmp0_desc = this.
|
|
3582
|
+
protoOf($serializer).ka8 = function (encoder, value) {
|
|
3583
|
+
var tmp0_desc = this.ja8_1;
|
|
3584
3584
|
var tmp1_output = encoder.or(tmp0_desc);
|
|
3585
|
-
tmp1_output.dt(tmp0_desc, 0, value.
|
|
3585
|
+
tmp1_output.dt(tmp0_desc, 0, value.la8_1);
|
|
3586
3586
|
tmp1_output.dt(tmp0_desc, 1, value.table);
|
|
3587
3587
|
tmp1_output.pr(tmp0_desc);
|
|
3588
3588
|
};
|
|
3589
3589
|
protoOf($serializer).co = function (encoder, value) {
|
|
3590
|
-
return this.
|
|
3590
|
+
return this.ka8(encoder, value instanceof TableStateUpdateDto ? value : THROW_CCE());
|
|
3591
3591
|
};
|
|
3592
3592
|
protoOf($serializer).do = function (decoder) {
|
|
3593
|
-
var tmp0_desc = this.
|
|
3593
|
+
var tmp0_desc = this.ja8_1;
|
|
3594
3594
|
var tmp1_flag = true;
|
|
3595
3595
|
var tmp2_index = 0;
|
|
3596
3596
|
var tmp3_bitMask0 = 0;
|
|
@@ -3625,7 +3625,7 @@
|
|
|
3625
3625
|
return TableStateUpdateDto_init_$Create$(tmp3_bitMask0, tmp4_local0, tmp5_local1, null);
|
|
3626
3626
|
};
|
|
3627
3627
|
protoOf($serializer).bo = function () {
|
|
3628
|
-
return this.
|
|
3628
|
+
return this.ja8_1;
|
|
3629
3629
|
};
|
|
3630
3630
|
protoOf($serializer).vz = function () {
|
|
3631
3631
|
// Inline function 'kotlin.arrayOf' call
|
|
@@ -3641,9 +3641,9 @@
|
|
|
3641
3641
|
}
|
|
3642
3642
|
function TableStateUpdateDto_init_$Init$(seen0, roomId, table, serializationConstructorMarker, $this) {
|
|
3643
3643
|
if (!(3 === (3 & seen0))) {
|
|
3644
|
-
throwMissingFieldException(seen0, 3, $serializer_getInstance().
|
|
3644
|
+
throwMissingFieldException(seen0, 3, $serializer_getInstance().ja8_1);
|
|
3645
3645
|
}
|
|
3646
|
-
$this.
|
|
3646
|
+
$this.la8_1 = roomId;
|
|
3647
3647
|
$this.table = table;
|
|
3648
3648
|
return $this;
|
|
3649
3649
|
}
|
|
@@ -3651,17 +3651,17 @@
|
|
|
3651
3651
|
return TableStateUpdateDto_init_$Init$(seen0, roomId, table, serializationConstructorMarker, objectCreate(protoOf(TableStateUpdateDto)));
|
|
3652
3652
|
}
|
|
3653
3653
|
function TableStateUpdateDto(roomId, table) {
|
|
3654
|
-
this.
|
|
3654
|
+
this.la8_1 = roomId;
|
|
3655
3655
|
this.table = table;
|
|
3656
3656
|
}
|
|
3657
3657
|
protoOf(TableStateUpdateDto).x8i = function () {
|
|
3658
|
-
return this.
|
|
3658
|
+
return this.la8_1;
|
|
3659
3659
|
};
|
|
3660
3660
|
protoOf(TableStateUpdateDto).z6r = function () {
|
|
3661
3661
|
return this.table;
|
|
3662
3662
|
};
|
|
3663
3663
|
protoOf(TableStateUpdateDto).oe = function () {
|
|
3664
|
-
return this.
|
|
3664
|
+
return this.la8_1;
|
|
3665
3665
|
};
|
|
3666
3666
|
protoOf(TableStateUpdateDto).pe = function () {
|
|
3667
3667
|
return this.table;
|
|
@@ -3670,15 +3670,15 @@
|
|
|
3670
3670
|
return new TableStateUpdateDto(roomId, table);
|
|
3671
3671
|
};
|
|
3672
3672
|
protoOf(TableStateUpdateDto).copy = function (roomId, table, $super) {
|
|
3673
|
-
roomId = roomId === VOID ? this.
|
|
3673
|
+
roomId = roomId === VOID ? this.la8_1 : roomId;
|
|
3674
3674
|
table = table === VOID ? this.table : table;
|
|
3675
3675
|
return $super === VOID ? this.e54(roomId, table) : $super.e54.call(this, roomId, table);
|
|
3676
3676
|
};
|
|
3677
3677
|
protoOf(TableStateUpdateDto).toString = function () {
|
|
3678
|
-
return 'TableStateUpdateDto(roomId=' + this.
|
|
3678
|
+
return 'TableStateUpdateDto(roomId=' + this.la8_1 + ', table=' + this.table + ')';
|
|
3679
3679
|
};
|
|
3680
3680
|
protoOf(TableStateUpdateDto).hashCode = function () {
|
|
3681
|
-
var result = getStringHashCode(this.
|
|
3681
|
+
var result = getStringHashCode(this.la8_1);
|
|
3682
3682
|
result = imul(result, 31) + getStringHashCode(this.table) | 0;
|
|
3683
3683
|
return result;
|
|
3684
3684
|
};
|
|
@@ -3687,7 +3687,7 @@
|
|
|
3687
3687
|
return true;
|
|
3688
3688
|
if (!(other instanceof TableStateUpdateDto))
|
|
3689
3689
|
return false;
|
|
3690
|
-
if (!(this.
|
|
3690
|
+
if (!(this.la8_1 === other.la8_1))
|
|
3691
3691
|
return false;
|
|
3692
3692
|
if (!(this.table === other.table))
|
|
3693
3693
|
return false;
|
|
@@ -3707,20 +3707,20 @@
|
|
|
3707
3707
|
var tmp0_serialDesc = new PluginGeneratedSerialDescriptor('games.jass.logic.server.data.models.serializable.ActionsStateUpdateDto', this, 2);
|
|
3708
3708
|
tmp0_serialDesc.gz('roomId', false);
|
|
3709
3709
|
tmp0_serialDesc.gz('actions', false);
|
|
3710
|
-
this.
|
|
3710
|
+
this.ma8_1 = tmp0_serialDesc;
|
|
3711
3711
|
}
|
|
3712
|
-
protoOf($serializer_0).
|
|
3713
|
-
var tmp0_desc = this.
|
|
3712
|
+
protoOf($serializer_0).na8 = function (encoder, value) {
|
|
3713
|
+
var tmp0_desc = this.ma8_1;
|
|
3714
3714
|
var tmp1_output = encoder.or(tmp0_desc);
|
|
3715
|
-
tmp1_output.dt(tmp0_desc, 0, value.
|
|
3715
|
+
tmp1_output.dt(tmp0_desc, 0, value.oa8_1);
|
|
3716
3716
|
tmp1_output.dt(tmp0_desc, 1, value.actions);
|
|
3717
3717
|
tmp1_output.pr(tmp0_desc);
|
|
3718
3718
|
};
|
|
3719
3719
|
protoOf($serializer_0).co = function (encoder, value) {
|
|
3720
|
-
return this.
|
|
3720
|
+
return this.na8(encoder, value instanceof ActionsStateUpdateDto ? value : THROW_CCE());
|
|
3721
3721
|
};
|
|
3722
3722
|
protoOf($serializer_0).do = function (decoder) {
|
|
3723
|
-
var tmp0_desc = this.
|
|
3723
|
+
var tmp0_desc = this.ma8_1;
|
|
3724
3724
|
var tmp1_flag = true;
|
|
3725
3725
|
var tmp2_index = 0;
|
|
3726
3726
|
var tmp3_bitMask0 = 0;
|
|
@@ -3755,7 +3755,7 @@
|
|
|
3755
3755
|
return ActionsStateUpdateDto_init_$Create$(tmp3_bitMask0, tmp4_local0, tmp5_local1, null);
|
|
3756
3756
|
};
|
|
3757
3757
|
protoOf($serializer_0).bo = function () {
|
|
3758
|
-
return this.
|
|
3758
|
+
return this.ma8_1;
|
|
3759
3759
|
};
|
|
3760
3760
|
protoOf($serializer_0).vz = function () {
|
|
3761
3761
|
// Inline function 'kotlin.arrayOf' call
|
|
@@ -3771,9 +3771,9 @@
|
|
|
3771
3771
|
}
|
|
3772
3772
|
function ActionsStateUpdateDto_init_$Init$(seen0, roomId, actions, serializationConstructorMarker, $this) {
|
|
3773
3773
|
if (!(3 === (3 & seen0))) {
|
|
3774
|
-
throwMissingFieldException(seen0, 3, $serializer_getInstance_0().
|
|
3774
|
+
throwMissingFieldException(seen0, 3, $serializer_getInstance_0().ma8_1);
|
|
3775
3775
|
}
|
|
3776
|
-
$this.
|
|
3776
|
+
$this.oa8_1 = roomId;
|
|
3777
3777
|
$this.actions = actions;
|
|
3778
3778
|
return $this;
|
|
3779
3779
|
}
|
|
@@ -3781,17 +3781,17 @@
|
|
|
3781
3781
|
return ActionsStateUpdateDto_init_$Init$(seen0, roomId, actions, serializationConstructorMarker, objectCreate(protoOf(ActionsStateUpdateDto)));
|
|
3782
3782
|
}
|
|
3783
3783
|
function ActionsStateUpdateDto(roomId, actions) {
|
|
3784
|
-
this.
|
|
3784
|
+
this.oa8_1 = roomId;
|
|
3785
3785
|
this.actions = actions;
|
|
3786
3786
|
}
|
|
3787
3787
|
protoOf(ActionsStateUpdateDto).x8i = function () {
|
|
3788
|
-
return this.
|
|
3788
|
+
return this.oa8_1;
|
|
3789
3789
|
};
|
|
3790
3790
|
protoOf(ActionsStateUpdateDto).l8j = function () {
|
|
3791
3791
|
return this.actions;
|
|
3792
3792
|
};
|
|
3793
3793
|
protoOf(ActionsStateUpdateDto).oe = function () {
|
|
3794
|
-
return this.
|
|
3794
|
+
return this.oa8_1;
|
|
3795
3795
|
};
|
|
3796
3796
|
protoOf(ActionsStateUpdateDto).pe = function () {
|
|
3797
3797
|
return this.actions;
|
|
@@ -3800,15 +3800,15 @@
|
|
|
3800
3800
|
return new ActionsStateUpdateDto(roomId, actions);
|
|
3801
3801
|
};
|
|
3802
3802
|
protoOf(ActionsStateUpdateDto).copy = function (roomId, actions, $super) {
|
|
3803
|
-
roomId = roomId === VOID ? this.
|
|
3803
|
+
roomId = roomId === VOID ? this.oa8_1 : roomId;
|
|
3804
3804
|
actions = actions === VOID ? this.actions : actions;
|
|
3805
3805
|
return $super === VOID ? this.e54(roomId, actions) : $super.e54.call(this, roomId, actions);
|
|
3806
3806
|
};
|
|
3807
3807
|
protoOf(ActionsStateUpdateDto).toString = function () {
|
|
3808
|
-
return 'ActionsStateUpdateDto(roomId=' + this.
|
|
3808
|
+
return 'ActionsStateUpdateDto(roomId=' + this.oa8_1 + ', actions=' + this.actions + ')';
|
|
3809
3809
|
};
|
|
3810
3810
|
protoOf(ActionsStateUpdateDto).hashCode = function () {
|
|
3811
|
-
var result = getStringHashCode(this.
|
|
3811
|
+
var result = getStringHashCode(this.oa8_1);
|
|
3812
3812
|
result = imul(result, 31) + getStringHashCode(this.actions) | 0;
|
|
3813
3813
|
return result;
|
|
3814
3814
|
};
|
|
@@ -3817,7 +3817,7 @@
|
|
|
3817
3817
|
return true;
|
|
3818
3818
|
if (!(other instanceof ActionsStateUpdateDto))
|
|
3819
3819
|
return false;
|
|
3820
|
-
if (!(this.
|
|
3820
|
+
if (!(this.oa8_1 === other.oa8_1))
|
|
3821
3821
|
return false;
|
|
3822
3822
|
if (!(this.actions === other.actions))
|
|
3823
3823
|
return false;
|
|
@@ -3847,42 +3847,42 @@
|
|
|
3847
3847
|
var tmp$ret$0 = mapToDto(item);
|
|
3848
3848
|
destination.j(tmp$ret$0);
|
|
3849
3849
|
}
|
|
3850
|
-
return new ActionsStateUpdateDto(_this__u8e3s4.
|
|
3850
|
+
return new ActionsStateUpdateDto(_this__u8e3s4.pa8_1, encoderDecoderProvider.o8q(destination));
|
|
3851
3851
|
}
|
|
3852
3852
|
function mapToDto_3(_this__u8e3s4, encoderDecoderProvider) {
|
|
3853
|
-
return new TableStateUpdateDto(_this__u8e3s4.
|
|
3853
|
+
return new TableStateUpdateDto(_this__u8e3s4.qa8_1, encoderDecoderProvider.m8q(mapToDto_0(_this__u8e3s4.table)));
|
|
3854
3854
|
}
|
|
3855
3855
|
function ServerStateUpdate() {
|
|
3856
3856
|
}
|
|
3857
3857
|
function TableStateUpdate(roomId, table) {
|
|
3858
|
-
this.
|
|
3858
|
+
this.qa8_1 = roomId;
|
|
3859
3859
|
this.table = table;
|
|
3860
3860
|
}
|
|
3861
3861
|
protoOf(TableStateUpdate).x8i = function () {
|
|
3862
|
-
return this.
|
|
3862
|
+
return this.qa8_1;
|
|
3863
3863
|
};
|
|
3864
3864
|
protoOf(TableStateUpdate).z6r = function () {
|
|
3865
3865
|
return this.table;
|
|
3866
3866
|
};
|
|
3867
3867
|
protoOf(TableStateUpdate).oe = function () {
|
|
3868
|
-
return this.
|
|
3868
|
+
return this.qa8_1;
|
|
3869
3869
|
};
|
|
3870
3870
|
protoOf(TableStateUpdate).pe = function () {
|
|
3871
3871
|
return this.table;
|
|
3872
3872
|
};
|
|
3873
|
-
protoOf(TableStateUpdate).
|
|
3873
|
+
protoOf(TableStateUpdate).ra8 = function (roomId, table) {
|
|
3874
3874
|
return new TableStateUpdate(roomId, table);
|
|
3875
3875
|
};
|
|
3876
3876
|
protoOf(TableStateUpdate).copy = function (roomId, table, $super) {
|
|
3877
|
-
roomId = roomId === VOID ? this.
|
|
3877
|
+
roomId = roomId === VOID ? this.qa8_1 : roomId;
|
|
3878
3878
|
table = table === VOID ? this.table : table;
|
|
3879
|
-
return $super === VOID ? this.
|
|
3879
|
+
return $super === VOID ? this.ra8(roomId, table) : $super.ra8.call(this, roomId, table);
|
|
3880
3880
|
};
|
|
3881
3881
|
protoOf(TableStateUpdate).toString = function () {
|
|
3882
|
-
return 'TableStateUpdate(roomId=' + this.
|
|
3882
|
+
return 'TableStateUpdate(roomId=' + this.qa8_1 + ', table=' + this.table.toString() + ')';
|
|
3883
3883
|
};
|
|
3884
3884
|
protoOf(TableStateUpdate).hashCode = function () {
|
|
3885
|
-
var result = getStringHashCode(this.
|
|
3885
|
+
var result = getStringHashCode(this.qa8_1);
|
|
3886
3886
|
result = imul(result, 31) + this.table.hashCode() | 0;
|
|
3887
3887
|
return result;
|
|
3888
3888
|
};
|
|
@@ -3891,41 +3891,41 @@
|
|
|
3891
3891
|
return true;
|
|
3892
3892
|
if (!(other instanceof TableStateUpdate))
|
|
3893
3893
|
return false;
|
|
3894
|
-
if (!(this.
|
|
3894
|
+
if (!(this.qa8_1 === other.qa8_1))
|
|
3895
3895
|
return false;
|
|
3896
3896
|
if (!this.table.equals(other.table))
|
|
3897
3897
|
return false;
|
|
3898
3898
|
return true;
|
|
3899
3899
|
};
|
|
3900
3900
|
function ActionsStateUpdate(roomId, actions) {
|
|
3901
|
-
this.
|
|
3901
|
+
this.pa8_1 = roomId;
|
|
3902
3902
|
this.actions = actions;
|
|
3903
3903
|
}
|
|
3904
3904
|
protoOf(ActionsStateUpdate).x8i = function () {
|
|
3905
|
-
return this.
|
|
3905
|
+
return this.pa8_1;
|
|
3906
3906
|
};
|
|
3907
3907
|
protoOf(ActionsStateUpdate).l8j = function () {
|
|
3908
3908
|
return this.actions;
|
|
3909
3909
|
};
|
|
3910
3910
|
protoOf(ActionsStateUpdate).oe = function () {
|
|
3911
|
-
return this.
|
|
3911
|
+
return this.pa8_1;
|
|
3912
3912
|
};
|
|
3913
3913
|
protoOf(ActionsStateUpdate).pe = function () {
|
|
3914
3914
|
return this.actions;
|
|
3915
3915
|
};
|
|
3916
|
-
protoOf(ActionsStateUpdate).
|
|
3916
|
+
protoOf(ActionsStateUpdate).sa8 = function (roomId, actions) {
|
|
3917
3917
|
return new ActionsStateUpdate(roomId, actions);
|
|
3918
3918
|
};
|
|
3919
3919
|
protoOf(ActionsStateUpdate).copy = function (roomId, actions, $super) {
|
|
3920
|
-
roomId = roomId === VOID ? this.
|
|
3920
|
+
roomId = roomId === VOID ? this.pa8_1 : roomId;
|
|
3921
3921
|
actions = actions === VOID ? this.actions : actions;
|
|
3922
|
-
return $super === VOID ? this.
|
|
3922
|
+
return $super === VOID ? this.sa8(roomId, actions) : $super.sa8.call(this, roomId, actions);
|
|
3923
3923
|
};
|
|
3924
3924
|
protoOf(ActionsStateUpdate).toString = function () {
|
|
3925
|
-
return 'ActionsStateUpdate(roomId=' + this.
|
|
3925
|
+
return 'ActionsStateUpdate(roomId=' + this.pa8_1 + ', actions=' + toString(this.actions) + ')';
|
|
3926
3926
|
};
|
|
3927
3927
|
protoOf(ActionsStateUpdate).hashCode = function () {
|
|
3928
|
-
var result = getStringHashCode(this.
|
|
3928
|
+
var result = getStringHashCode(this.pa8_1);
|
|
3929
3929
|
result = imul(result, 31) + hashCode(this.actions) | 0;
|
|
3930
3930
|
return result;
|
|
3931
3931
|
};
|
|
@@ -3934,7 +3934,7 @@
|
|
|
3934
3934
|
return true;
|
|
3935
3935
|
if (!(other instanceof ActionsStateUpdate))
|
|
3936
3936
|
return false;
|
|
3937
|
-
if (!(this.
|
|
3937
|
+
if (!(this.pa8_1 === other.pa8_1))
|
|
3938
3938
|
return false;
|
|
3939
3939
|
if (!equals(this.actions, other.actions))
|
|
3940
3940
|
return false;
|
|
@@ -4174,18 +4174,18 @@
|
|
|
4174
4174
|
function ToClientEventsObserver() {
|
|
4175
4175
|
}
|
|
4176
4176
|
function ToClientEventsObserverImpl$observeEvents$slambda$slambda(this$0, $actions, resultContinuation) {
|
|
4177
|
-
this.
|
|
4178
|
-
this.
|
|
4177
|
+
this.ca9_1 = this$0;
|
|
4178
|
+
this.da9_1 = $actions;
|
|
4179
4179
|
CoroutineImpl.call(this, resultContinuation);
|
|
4180
4180
|
}
|
|
4181
|
-
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).
|
|
4182
|
-
var tmp = this.
|
|
4181
|
+
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).ga9 = function ($this$flow, $completion) {
|
|
4182
|
+
var tmp = this.ha9($this$flow, $completion);
|
|
4183
4183
|
tmp.u8_1 = Unit_instance;
|
|
4184
4184
|
tmp.v8_1 = null;
|
|
4185
4185
|
return tmp.a9();
|
|
4186
4186
|
};
|
|
4187
4187
|
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).i9 = function (p1, $completion) {
|
|
4188
|
-
return this.
|
|
4188
|
+
return this.ga9((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
|
|
4189
4189
|
};
|
|
4190
4190
|
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).a9 = function () {
|
|
4191
4191
|
var suspendResult = this.u8_1;
|
|
@@ -4195,19 +4195,19 @@
|
|
|
4195
4195
|
switch (tmp) {
|
|
4196
4196
|
case 0:
|
|
4197
4197
|
this.t8_1 = 4;
|
|
4198
|
-
this.
|
|
4199
|
-
this.
|
|
4198
|
+
this.ca9_1.ma9_1;
|
|
4199
|
+
this.fa9_1 = transformToEmits(this.ca9_1, this.da9_1).l();
|
|
4200
4200
|
this.s8_1 = 1;
|
|
4201
4201
|
continue $sm;
|
|
4202
4202
|
case 1:
|
|
4203
|
-
if (!this.
|
|
4203
|
+
if (!this.fa9_1.m()) {
|
|
4204
4204
|
this.s8_1 = 3;
|
|
4205
4205
|
continue $sm;
|
|
4206
4206
|
}
|
|
4207
4207
|
|
|
4208
|
-
var element = this.
|
|
4208
|
+
var element = this.fa9_1.n();
|
|
4209
4209
|
this.s8_1 = 2;
|
|
4210
|
-
suspendResult = this.
|
|
4210
|
+
suspendResult = this.ea9_1.n28(element, this);
|
|
4211
4211
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
4212
4212
|
return suspendResult;
|
|
4213
4213
|
}
|
|
@@ -4217,11 +4217,11 @@
|
|
|
4217
4217
|
this.s8_1 = 1;
|
|
4218
4218
|
continue $sm;
|
|
4219
4219
|
case 3:
|
|
4220
|
-
var tmp0 = this.
|
|
4220
|
+
var tmp0 = this.ca9_1.la9_1;
|
|
4221
4221
|
l$ret$1: do {
|
|
4222
4222
|
while (true) {
|
|
4223
4223
|
var cur = tmp0.kotlinx$atomicfu$value;
|
|
4224
|
-
var upd = cur - this.
|
|
4224
|
+
var upd = cur - this.da9_1.o() | 0;
|
|
4225
4225
|
if (tmp0.atomicfu$compareAndSet(cur, upd)) {
|
|
4226
4226
|
break l$ret$1;
|
|
4227
4227
|
}
|
|
@@ -4243,15 +4243,15 @@
|
|
|
4243
4243
|
}
|
|
4244
4244
|
while (true);
|
|
4245
4245
|
};
|
|
4246
|
-
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).
|
|
4247
|
-
var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this.
|
|
4248
|
-
i.
|
|
4246
|
+
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).ha9 = function ($this$flow, completion) {
|
|
4247
|
+
var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this.ca9_1, this.da9_1, completion);
|
|
4248
|
+
i.ea9_1 = $this$flow;
|
|
4249
4249
|
return i;
|
|
4250
4250
|
};
|
|
4251
4251
|
function ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this$0, $actions, resultContinuation) {
|
|
4252
4252
|
var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this$0, $actions, resultContinuation);
|
|
4253
4253
|
var l = function ($this$flow, $completion) {
|
|
4254
|
-
return i.
|
|
4254
|
+
return i.ga9($this$flow, $completion);
|
|
4255
4255
|
};
|
|
4256
4256
|
l.$arity = 1;
|
|
4257
4257
|
return l;
|
|
@@ -4321,29 +4321,29 @@
|
|
|
4321
4321
|
return new GroupKey(_this__u8e3s4.id, toList(_this__u8e3s4.includePlayers), toList(_this__u8e3s4.excludePlayers), _this__u8e3s4.deliveryType);
|
|
4322
4322
|
}
|
|
4323
4323
|
function mapFromGroupKey($this, _this__u8e3s4) {
|
|
4324
|
-
var tmp = $this.
|
|
4324
|
+
var tmp = $this.ka9_1.e6e();
|
|
4325
4325
|
// Inline function 'kotlin.collections.toTypedArray' call
|
|
4326
|
-
var this_0 = _this__u8e3s4.
|
|
4326
|
+
var this_0 = _this__u8e3s4.pa9_1;
|
|
4327
4327
|
var tmp_0 = copyToArray(this_0);
|
|
4328
4328
|
// Inline function 'kotlin.collections.toTypedArray' call
|
|
4329
|
-
var this_1 = _this__u8e3s4.
|
|
4329
|
+
var this_1 = _this__u8e3s4.qa9_1;
|
|
4330
4330
|
var tmp$ret$1 = copyToArray(this_1);
|
|
4331
|
-
return new ActionDeliveryPayload(_this__u8e3s4.
|
|
4331
|
+
return new ActionDeliveryPayload(_this__u8e3s4.oa9_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.ra9_1);
|
|
4332
4332
|
}
|
|
4333
4333
|
function GroupKey(tableId, includePlayers, excludePlayers, deliveryType) {
|
|
4334
|
-
this.
|
|
4335
|
-
this.
|
|
4336
|
-
this.
|
|
4337
|
-
this.
|
|
4334
|
+
this.oa9_1 = tableId;
|
|
4335
|
+
this.pa9_1 = includePlayers;
|
|
4336
|
+
this.qa9_1 = excludePlayers;
|
|
4337
|
+
this.ra9_1 = deliveryType;
|
|
4338
4338
|
}
|
|
4339
4339
|
protoOf(GroupKey).toString = function () {
|
|
4340
|
-
return 'GroupKey(tableId=' + this.
|
|
4340
|
+
return 'GroupKey(tableId=' + this.oa9_1 + ', includePlayers=' + toString(this.pa9_1) + ', excludePlayers=' + toString(this.qa9_1) + ', deliveryType=' + this.ra9_1.toString() + ')';
|
|
4341
4341
|
};
|
|
4342
4342
|
protoOf(GroupKey).hashCode = function () {
|
|
4343
|
-
var result = getStringHashCode(this.
|
|
4344
|
-
result = imul(result, 31) + hashCode(this.
|
|
4345
|
-
result = imul(result, 31) + hashCode(this.
|
|
4346
|
-
result = imul(result, 31) + this.
|
|
4343
|
+
var result = getStringHashCode(this.oa9_1);
|
|
4344
|
+
result = imul(result, 31) + hashCode(this.pa9_1) | 0;
|
|
4345
|
+
result = imul(result, 31) + hashCode(this.qa9_1) | 0;
|
|
4346
|
+
result = imul(result, 31) + this.ra9_1.hashCode() | 0;
|
|
4347
4347
|
return result;
|
|
4348
4348
|
};
|
|
4349
4349
|
protoOf(GroupKey).equals = function (other) {
|
|
@@ -4351,35 +4351,35 @@
|
|
|
4351
4351
|
return true;
|
|
4352
4352
|
if (!(other instanceof GroupKey))
|
|
4353
4353
|
return false;
|
|
4354
|
-
if (!(this.
|
|
4354
|
+
if (!(this.oa9_1 === other.oa9_1))
|
|
4355
4355
|
return false;
|
|
4356
|
-
if (!equals(this.
|
|
4356
|
+
if (!equals(this.pa9_1, other.pa9_1))
|
|
4357
4357
|
return false;
|
|
4358
|
-
if (!equals(this.
|
|
4358
|
+
if (!equals(this.qa9_1, other.qa9_1))
|
|
4359
4359
|
return false;
|
|
4360
|
-
if (!this.
|
|
4360
|
+
if (!this.ra9_1.equals(other.ra9_1))
|
|
4361
4361
|
return false;
|
|
4362
4362
|
return true;
|
|
4363
4363
|
};
|
|
4364
4364
|
function Companion_4() {
|
|
4365
|
-
this.
|
|
4365
|
+
this.sa9_1 = 6;
|
|
4366
4366
|
}
|
|
4367
4367
|
var Companion_instance_14;
|
|
4368
4368
|
function Companion_getInstance_5() {
|
|
4369
4369
|
return Companion_instance_14;
|
|
4370
4370
|
}
|
|
4371
4371
|
function ToClientEventsObserverImpl$observeEvents$slambda(this$0, resultContinuation) {
|
|
4372
|
-
this.
|
|
4372
|
+
this.baa_1 = this$0;
|
|
4373
4373
|
CoroutineImpl.call(this, resultContinuation);
|
|
4374
4374
|
}
|
|
4375
|
-
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).
|
|
4376
|
-
var tmp = this.
|
|
4375
|
+
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).daa = function (actions, $completion) {
|
|
4376
|
+
var tmp = this.eaa(actions, $completion);
|
|
4377
4377
|
tmp.u8_1 = Unit_instance;
|
|
4378
4378
|
tmp.v8_1 = null;
|
|
4379
4379
|
return tmp.a9();
|
|
4380
4380
|
};
|
|
4381
4381
|
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).i9 = function (p1, $completion) {
|
|
4382
|
-
return this.
|
|
4382
|
+
return this.daa((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
|
|
4383
4383
|
};
|
|
4384
4384
|
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).a9 = function () {
|
|
4385
4385
|
var suspendResult = this.u8_1;
|
|
@@ -4388,7 +4388,7 @@
|
|
|
4388
4388
|
var tmp = this.s8_1;
|
|
4389
4389
|
if (tmp === 0) {
|
|
4390
4390
|
this.t8_1 = 1;
|
|
4391
|
-
return flow(ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this.
|
|
4391
|
+
return flow(ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this.baa_1, this.caa_1, null));
|
|
4392
4392
|
} else if (tmp === 1) {
|
|
4393
4393
|
throw this.v8_1;
|
|
4394
4394
|
}
|
|
@@ -4398,23 +4398,23 @@
|
|
|
4398
4398
|
}
|
|
4399
4399
|
while (true);
|
|
4400
4400
|
};
|
|
4401
|
-
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).
|
|
4402
|
-
var i = new ToClientEventsObserverImpl$observeEvents$slambda(this.
|
|
4403
|
-
i.
|
|
4401
|
+
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).eaa = function (actions, completion) {
|
|
4402
|
+
var i = new ToClientEventsObserverImpl$observeEvents$slambda(this.baa_1, completion);
|
|
4403
|
+
i.caa_1 = actions;
|
|
4404
4404
|
return i;
|
|
4405
4405
|
};
|
|
4406
4406
|
function ToClientEventsObserverImpl$observeEvents$slambda_0(this$0, resultContinuation) {
|
|
4407
4407
|
var i = new ToClientEventsObserverImpl$observeEvents$slambda(this$0, resultContinuation);
|
|
4408
4408
|
var l = function (actions, $completion) {
|
|
4409
|
-
return i.
|
|
4409
|
+
return i.daa(actions, $completion);
|
|
4410
4410
|
};
|
|
4411
4411
|
l.$arity = 1;
|
|
4412
4412
|
return l;
|
|
4413
4413
|
}
|
|
4414
4414
|
function $sentEventCOROUTINE$(_this__u8e3s4, fromEvent, resultContinuation) {
|
|
4415
4415
|
CoroutineImpl.call(this, resultContinuation);
|
|
4416
|
-
this.
|
|
4417
|
-
this.
|
|
4416
|
+
this.naa_1 = _this__u8e3s4;
|
|
4417
|
+
this.oaa_1 = fromEvent;
|
|
4418
4418
|
}
|
|
4419
4419
|
protoOf($sentEventCOROUTINE$).a9 = function () {
|
|
4420
4420
|
var suspendResult = this.u8_1;
|
|
@@ -4424,8 +4424,8 @@
|
|
|
4424
4424
|
switch (tmp) {
|
|
4425
4425
|
case 0:
|
|
4426
4426
|
this.t8_1 = 2;
|
|
4427
|
-
this.
|
|
4428
|
-
var tmp0 = this.
|
|
4427
|
+
this.naa_1.ma9_1;
|
|
4428
|
+
var tmp0 = this.naa_1.la9_1;
|
|
4429
4429
|
l$ret$1: do {
|
|
4430
4430
|
while (true) {
|
|
4431
4431
|
var cur = tmp0.kotlinx$atomicfu$value;
|
|
@@ -4437,7 +4437,7 @@
|
|
|
4437
4437
|
}
|
|
4438
4438
|
while (false);
|
|
4439
4439
|
this.s8_1 = 1;
|
|
4440
|
-
suspendResult = this.
|
|
4440
|
+
suspendResult = this.naa_1.na9_1.n28(this.oaa_1, this);
|
|
4441
4441
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
4442
4442
|
return suspendResult;
|
|
4443
4443
|
}
|
|
@@ -4461,7 +4461,7 @@
|
|
|
4461
4461
|
};
|
|
4462
4462
|
function $waitForCOROUTINE$(_this__u8e3s4, resultContinuation) {
|
|
4463
4463
|
CoroutineImpl.call(this, resultContinuation);
|
|
4464
|
-
this.
|
|
4464
|
+
this.xaa_1 = _this__u8e3s4;
|
|
4465
4465
|
}
|
|
4466
4466
|
protoOf($waitForCOROUTINE$).a9 = function () {
|
|
4467
4467
|
var suspendResult = this.u8_1;
|
|
@@ -4471,12 +4471,12 @@
|
|
|
4471
4471
|
switch (tmp) {
|
|
4472
4472
|
case 0:
|
|
4473
4473
|
this.t8_1 = 5;
|
|
4474
|
-
this.
|
|
4475
|
-
this.
|
|
4474
|
+
this.xaa_1.ma9_1;
|
|
4475
|
+
this.yaa_1 = 0;
|
|
4476
4476
|
this.s8_1 = 1;
|
|
4477
4477
|
continue $sm;
|
|
4478
4478
|
case 1:
|
|
4479
|
-
if (!!(this.
|
|
4479
|
+
if (!!(this.xaa_1.la9_1.kotlinx$atomicfu$value === 0)) {
|
|
4480
4480
|
this.s8_1 = 4;
|
|
4481
4481
|
continue $sm;
|
|
4482
4482
|
}
|
|
@@ -4489,9 +4489,9 @@
|
|
|
4489
4489
|
|
|
4490
4490
|
continue $sm;
|
|
4491
4491
|
case 2:
|
|
4492
|
-
this.
|
|
4493
|
-
if (this.
|
|
4494
|
-
this.
|
|
4492
|
+
this.yaa_1 = this.yaa_1 + 1 | 0;
|
|
4493
|
+
if (this.yaa_1 > 6) {
|
|
4494
|
+
this.xaa_1.ja9_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.xaa_1.la9_1.kotlinx$atomicfu$value);
|
|
4495
4495
|
this.s8_1 = 4;
|
|
4496
4496
|
continue $sm;
|
|
4497
4497
|
} else {
|
|
@@ -4519,55 +4519,55 @@
|
|
|
4519
4519
|
while (true);
|
|
4520
4520
|
};
|
|
4521
4521
|
function ToClientEventsObserverImpl(serverReduxConfig, logger, idsProvider) {
|
|
4522
|
-
this.
|
|
4523
|
-
this.
|
|
4524
|
-
this.
|
|
4525
|
-
this.
|
|
4522
|
+
this.ia9_1 = serverReduxConfig;
|
|
4523
|
+
this.ja9_1 = logger;
|
|
4524
|
+
this.ka9_1 = idsProvider;
|
|
4525
|
+
this.la9_1 = atomic$ref$1(0);
|
|
4526
4526
|
var tmp = this;
|
|
4527
4527
|
// Inline function 'kotlinx.atomicfu.locks.reentrantLock' call
|
|
4528
|
-
tmp.
|
|
4529
|
-
this.
|
|
4528
|
+
tmp.ma9_1 = get_atomicfu$reentrantLock();
|
|
4529
|
+
this.na9_1 = MutableSharedFlow();
|
|
4530
4530
|
}
|
|
4531
|
-
protoOf(ToClientEventsObserverImpl).
|
|
4531
|
+
protoOf(ToClientEventsObserverImpl).ta8 = function (fromEvent, $completion) {
|
|
4532
4532
|
var tmp = new $sentEventCOROUTINE$(this, fromEvent, $completion);
|
|
4533
4533
|
tmp.u8_1 = Unit_instance;
|
|
4534
4534
|
tmp.v8_1 = null;
|
|
4535
4535
|
return tmp.a9();
|
|
4536
4536
|
};
|
|
4537
|
-
protoOf(ToClientEventsObserverImpl).
|
|
4537
|
+
protoOf(ToClientEventsObserverImpl).k9h = function ($completion) {
|
|
4538
4538
|
var tmp = new $waitForCOROUTINE$(this, $completion);
|
|
4539
4539
|
tmp.u8_1 = Unit_instance;
|
|
4540
4540
|
tmp.v8_1 = null;
|
|
4541
4541
|
return tmp.a9();
|
|
4542
4542
|
};
|
|
4543
|
-
protoOf(ToClientEventsObserverImpl).
|
|
4544
|
-
if (!this.
|
|
4545
|
-
return this.
|
|
4543
|
+
protoOf(ToClientEventsObserverImpl).n9y = function () {
|
|
4544
|
+
if (!this.ia9_1.enabledCombinedEvents) {
|
|
4545
|
+
return this.na9_1;
|
|
4546
4546
|
}
|
|
4547
|
-
var tmp = windowedByInterval(this.
|
|
4547
|
+
var tmp = windowedByInterval(this.na9_1, fromInt(this.ia9_1.combinedEventsIntervalMillis));
|
|
4548
4548
|
return flatMapConcat(tmp, ToClientEventsObserverImpl$observeEvents$slambda_0(this, null));
|
|
4549
4549
|
};
|
|
4550
4550
|
function PlayerConnectionInteractor() {
|
|
4551
4551
|
}
|
|
4552
4552
|
function waitPlayerOrDisconnect($this, newConnectionState, previousConnectionState, table, player, waitForPlayer) {
|
|
4553
|
-
if (waitForPlayer && $this.
|
|
4553
|
+
if (waitForPlayer && $this.bab_1.waitForPlayerToReconnect) {
|
|
4554
4554
|
var tmp = player.k6v_1.a69();
|
|
4555
4555
|
Companion_getInstance();
|
|
4556
4556
|
// Inline function 'kotlin.time.Companion.milliseconds' call
|
|
4557
|
-
var this_0 = $this.
|
|
4557
|
+
var this_0 = $this.bab_1.reconnectionCheckDurationMillis;
|
|
4558
4558
|
var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
|
|
4559
4559
|
var noRecentReconnects = tmp.u67(tmp$ret$0);
|
|
4560
4560
|
if (noRecentReconnects) {
|
|
4561
|
-
return $this.
|
|
4561
|
+
return $this.aab(player.playerId, newConnectionState, previousConnectionState);
|
|
4562
4562
|
}
|
|
4563
4563
|
}
|
|
4564
|
-
var canRemoveGameWhenNoPlayers = Companion_instance_2.i6v($this.
|
|
4564
|
+
var canRemoveGameWhenNoPlayers = Companion_instance_2.i6v($this.bab_1.finishGameWhenNotLiveStrategy, player.playerId, table.players);
|
|
4565
4565
|
if (canRemoveGameWhenNoPlayers) {
|
|
4566
|
-
return listOf($this.
|
|
4566
|
+
return listOf($this.fab_1.m8x(mapToFinishReason(newConnectionState, player, table.playersConnections), table, 'Disconnect: No Players to continue game'));
|
|
4567
4567
|
}
|
|
4568
4568
|
if (table.sceneInfo.e7g()) {
|
|
4569
|
-
if (!$this.
|
|
4570
|
-
return listOf($this.
|
|
4569
|
+
if (!$this.cab_1.openRoomIfFinished) {
|
|
4570
|
+
return listOf($this.fab_1.m8x(mapToFinishReason(newConnectionState, player, table.playersConnections), table, 'Disconnect: Game is finished'));
|
|
4571
4571
|
}
|
|
4572
4572
|
// Inline function 'kotlin.collections.filter' call
|
|
4573
4573
|
var tmp0 = table.players;
|
|
@@ -4642,27 +4642,27 @@
|
|
|
4642
4642
|
}
|
|
4643
4643
|
var readyLivePlayers = destination_3;
|
|
4644
4644
|
var usersToJoinRoomSize = table.players.o() - notAlivePlayers.o() | 0;
|
|
4645
|
-
if ($this.
|
|
4646
|
-
return listOf($this.
|
|
4645
|
+
if ($this.cab_1.minPlayersToOpenRoom >= usersToJoinRoomSize) {
|
|
4646
|
+
return listOf($this.fab_1.m8x(mapToFinishReason(newConnectionState, player, table.playersConnections), table, 'Disconnect: Not enough users to create room'));
|
|
4647
4647
|
}
|
|
4648
4648
|
var allPlayersMadeDecision = (readyLivePlayers.o() + notAlivePlayers.o() | 0) === table.players.o();
|
|
4649
4649
|
if (allPlayersMadeDecision) {
|
|
4650
|
-
var tmp0_$this = $this.
|
|
4650
|
+
var tmp0_$this = $this.fab_1;
|
|
4651
4651
|
var tmp1_reason = mapToFinishReason(newConnectionState, player, table.playersConnections);
|
|
4652
|
-
return listOf(tmp0_$this.
|
|
4652
|
+
return listOf(tmp0_$this.l8x(tmp1_reason, table, 'Disconnect: Game is finished, transition to room', readyLivePlayers));
|
|
4653
4653
|
}
|
|
4654
4654
|
}
|
|
4655
|
-
if (!$this.
|
|
4656
|
-
return listOf($this.
|
|
4655
|
+
if (!$this.bab_1.botReplacesPlayerAfterTimeout) {
|
|
4656
|
+
return listOf($this.fab_1.m8x(mapToFinishReason(newConnectionState, player, table.playersConnections), table, "Disconnect: Can't continue game without bots"));
|
|
4657
4657
|
}
|
|
4658
4658
|
return getPlayerDisconnectedActions($this, newConnectionState, previousConnectionState, player);
|
|
4659
4659
|
}
|
|
4660
4660
|
function getPlayerConnectedActions($this, player, table, previousConnectionState) {
|
|
4661
4661
|
// Inline function 'kotlin.collections.mutableListOf' call
|
|
4662
4662
|
var actionsList = ArrayList_init_$Create$_0();
|
|
4663
|
-
actionsList.q(listOf_0([new PlayerConnectionChangedMechanicAction(player.playerId, PlayerConnectionState_LIVE_getInstance(), previousConnectionState), $this.
|
|
4663
|
+
actionsList.q(listOf_0([new PlayerConnectionChangedMechanicAction(player.playerId, PlayerConnectionState_LIVE_getInstance(), previousConnectionState), $this.aa6(player, table)]));
|
|
4664
4664
|
if (player.k6v_1.i67()) {
|
|
4665
|
-
actionsList.q(listOf_0([new StopTimerAction(PlayerTurnTimerTag_init_$Create$(player.playerId, player.k6v_1.q68())), new StartTimerAction(PlayerTurnTimerTag_init_$Create$(player.playerId, player.k6v_1.q68(), true), _Duration___get_inWholeMilliseconds__impl__msfiry($this.
|
|
4665
|
+
actionsList.q(listOf_0([new StopTimerAction(PlayerTurnTimerTag_init_$Create$(player.playerId, player.k6v_1.q68())), new StartTimerAction(PlayerTurnTimerTag_init_$Create$(player.playerId, player.k6v_1.q68(), true), _Duration___get_inWholeMilliseconds__impl__msfiry($this.dab_1.n9l(table.config)), VOID, TimerType_DELAY_getInstance())]));
|
|
4666
4666
|
}
|
|
4667
4667
|
return actionsList;
|
|
4668
4668
|
}
|
|
@@ -4676,13 +4676,13 @@
|
|
|
4676
4676
|
return actionsList;
|
|
4677
4677
|
}
|
|
4678
4678
|
function PlayerConnectionInteractorImpl(serverConfig, engineLogicConfig, playerTurnMechanicReducer, idsProvider, gameLifecycleInteractor) {
|
|
4679
|
-
this.
|
|
4680
|
-
this.
|
|
4681
|
-
this.
|
|
4682
|
-
this.
|
|
4683
|
-
this.
|
|
4679
|
+
this.bab_1 = serverConfig;
|
|
4680
|
+
this.cab_1 = engineLogicConfig;
|
|
4681
|
+
this.dab_1 = playerTurnMechanicReducer;
|
|
4682
|
+
this.eab_1 = idsProvider;
|
|
4683
|
+
this.fab_1 = gameLifecycleInteractor;
|
|
4684
4684
|
}
|
|
4685
|
-
protoOf(PlayerConnectionInteractorImpl).
|
|
4685
|
+
protoOf(PlayerConnectionInteractorImpl).zaa = function (newConnectionState, previousConnectionState, player, table, afterReconnection) {
|
|
4686
4686
|
var tmp;
|
|
4687
4687
|
switch (newConnectionState.q2_1) {
|
|
4688
4688
|
case 1:
|
|
@@ -4713,18 +4713,18 @@
|
|
|
4713
4713
|
}
|
|
4714
4714
|
return tmp;
|
|
4715
4715
|
};
|
|
4716
|
-
protoOf(PlayerConnectionInteractorImpl).
|
|
4716
|
+
protoOf(PlayerConnectionInteractorImpl).ca8 = function (sendToPlayerId, isLive, tableId, reason, isGameFinished) {
|
|
4717
4717
|
if (!isLive) {
|
|
4718
4718
|
return emptyList();
|
|
4719
4719
|
}
|
|
4720
|
-
var tmp0_deliveryPayload = Companion_instance_1.user(this.
|
|
4720
|
+
var tmp0_deliveryPayload = Companion_instance_1.user(this.eab_1.e6e(), tableId, sendToPlayerId);
|
|
4721
4721
|
var tmp = new FinishingGameToClientAction(reason, isGameFinished, null, tmp0_deliveryPayload);
|
|
4722
|
-
var tmp1_deliveryPayload = Companion_instance_1.user(this.
|
|
4722
|
+
var tmp1_deliveryPayload = Companion_instance_1.user(this.eab_1.e6e(), tableId, sendToPlayerId);
|
|
4723
4723
|
return listOf_0([tmp, new FinishGameToClientAction(reason, isGameFinished, null, tmp1_deliveryPayload)]);
|
|
4724
4724
|
};
|
|
4725
|
-
protoOf(PlayerConnectionInteractorImpl).
|
|
4726
|
-
var updatedTable = this.
|
|
4727
|
-
var aid = this.
|
|
4725
|
+
protoOf(PlayerConnectionInteractorImpl).aa6 = function (sendToPlayer, table) {
|
|
4726
|
+
var updatedTable = this.dab_1.o9j(table, sendToPlayer.playerId, PlayerConnectionState_LIVE_getInstance(), null);
|
|
4727
|
+
var aid = this.eab_1.e6e();
|
|
4728
4728
|
var tmp4_deliveryPayload = Companion_instance_1.userFromTable(aid, updatedTable, sendToPlayer.playerId);
|
|
4729
4729
|
var tmp0_playerId = sendToPlayer.playerId;
|
|
4730
4730
|
var tmp1_gameCreatorPlayerId = getGameCreator(updatedTable.players).playerId;
|
|
@@ -4743,166 +4743,166 @@
|
|
|
4743
4743
|
var tmp6_reason = new PlayerReturnsReason(sendToPlayer.playerId);
|
|
4744
4744
|
return new ContinueGameToClientAction(tmp5_table, tmp6_reason, null, tmp4_deliveryPayload);
|
|
4745
4745
|
};
|
|
4746
|
-
protoOf(PlayerConnectionInteractorImpl).
|
|
4746
|
+
protoOf(PlayerConnectionInteractorImpl).aab = function (playerId, newConnectionState, previousConnectionState) {
|
|
4747
4747
|
var tmp = System_instance.ck();
|
|
4748
4748
|
Companion_getInstance();
|
|
4749
4749
|
// Inline function 'kotlin.time.Companion.milliseconds' call
|
|
4750
|
-
var this_0 = this.
|
|
4750
|
+
var this_0 = this.bab_1.waitForPlayerToReconnectTimeOutMillis;
|
|
4751
4751
|
var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
|
|
4752
4752
|
var reconnectUntilTime = tmp.rk(tmp$ret$0);
|
|
4753
4753
|
var tmp0_state = PlayerConnectionState_DISCONNECTING_getInstance();
|
|
4754
4754
|
var tmp1_reconnectUntilTime = reconnectUntilTime.toString();
|
|
4755
|
-
return listOf_0([new PlayerConnectionChangedMechanicAction(playerId, tmp0_state, previousConnectionState, newConnectionState, false, tmp1_reconnectUntilTime), new StartTimerAction(new PlayerReconnectionWaitingTimerTag(playerId, newConnectionState, previousConnectionState), fromInt(this.
|
|
4755
|
+
return listOf_0([new PlayerConnectionChangedMechanicAction(playerId, tmp0_state, previousConnectionState, newConnectionState, false, tmp1_reconnectUntilTime), new StartTimerAction(new PlayerReconnectionWaitingTimerTag(playerId, newConnectionState, previousConnectionState), fromInt(this.bab_1.waitForPlayerToReconnectTimeOutMillis), VOID, TimerType_DELAY_getInstance())]);
|
|
4756
4756
|
};
|
|
4757
4757
|
function UpdateServerConfigAction(serverConfig) {
|
|
4758
|
-
this.
|
|
4758
|
+
this.gab_1 = serverConfig;
|
|
4759
4759
|
}
|
|
4760
4760
|
protoOf(UpdateServerConfigAction).toString = function () {
|
|
4761
|
-
return 'UpdateServerConfigAction(serverConfig=' + this.
|
|
4761
|
+
return 'UpdateServerConfigAction(serverConfig=' + this.gab_1.toString() + ')';
|
|
4762
4762
|
};
|
|
4763
4763
|
protoOf(UpdateServerConfigAction).hashCode = function () {
|
|
4764
|
-
return this.
|
|
4764
|
+
return this.gab_1.hashCode();
|
|
4765
4765
|
};
|
|
4766
4766
|
protoOf(UpdateServerConfigAction).equals = function (other) {
|
|
4767
4767
|
if (this === other)
|
|
4768
4768
|
return true;
|
|
4769
4769
|
if (!(other instanceof UpdateServerConfigAction))
|
|
4770
4770
|
return false;
|
|
4771
|
-
if (!this.
|
|
4771
|
+
if (!this.gab_1.equals(other.gab_1))
|
|
4772
4772
|
return false;
|
|
4773
4773
|
return true;
|
|
4774
4774
|
};
|
|
4775
4775
|
function SpectatorsAction() {
|
|
4776
4776
|
}
|
|
4777
4777
|
function AddSpectatorsAction(spectators) {
|
|
4778
|
-
this.
|
|
4778
|
+
this.hab_1 = spectators;
|
|
4779
4779
|
}
|
|
4780
4780
|
protoOf(AddSpectatorsAction).toString = function () {
|
|
4781
|
-
return 'AddSpectatorsAction(spectators=' + toString(this.
|
|
4781
|
+
return 'AddSpectatorsAction(spectators=' + toString(this.hab_1) + ')';
|
|
4782
4782
|
};
|
|
4783
4783
|
protoOf(AddSpectatorsAction).hashCode = function () {
|
|
4784
|
-
return hashCode(this.
|
|
4784
|
+
return hashCode(this.hab_1);
|
|
4785
4785
|
};
|
|
4786
4786
|
protoOf(AddSpectatorsAction).equals = function (other) {
|
|
4787
4787
|
if (this === other)
|
|
4788
4788
|
return true;
|
|
4789
4789
|
if (!(other instanceof AddSpectatorsAction))
|
|
4790
4790
|
return false;
|
|
4791
|
-
if (!equals(this.
|
|
4791
|
+
if (!equals(this.hab_1, other.hab_1))
|
|
4792
4792
|
return false;
|
|
4793
4793
|
return true;
|
|
4794
4794
|
};
|
|
4795
4795
|
function RemoveSpectatorsAction(spectators) {
|
|
4796
|
-
this.
|
|
4796
|
+
this.iab_1 = spectators;
|
|
4797
4797
|
}
|
|
4798
4798
|
protoOf(RemoveSpectatorsAction).toString = function () {
|
|
4799
|
-
return 'RemoveSpectatorsAction(spectators=' + toString(this.
|
|
4799
|
+
return 'RemoveSpectatorsAction(spectators=' + toString(this.iab_1) + ')';
|
|
4800
4800
|
};
|
|
4801
4801
|
protoOf(RemoveSpectatorsAction).hashCode = function () {
|
|
4802
|
-
return hashCode(this.
|
|
4802
|
+
return hashCode(this.iab_1);
|
|
4803
4803
|
};
|
|
4804
4804
|
protoOf(RemoveSpectatorsAction).equals = function (other) {
|
|
4805
4805
|
if (this === other)
|
|
4806
4806
|
return true;
|
|
4807
4807
|
if (!(other instanceof RemoveSpectatorsAction))
|
|
4808
4808
|
return false;
|
|
4809
|
-
if (!equals(this.
|
|
4809
|
+
if (!equals(this.iab_1, other.iab_1))
|
|
4810
4810
|
return false;
|
|
4811
4811
|
return true;
|
|
4812
4812
|
};
|
|
4813
4813
|
function _get_asyncProvider__jbpyhw($this) {
|
|
4814
|
-
var tmp0 = $this.
|
|
4814
|
+
var tmp0 = $this.oab_1;
|
|
4815
4815
|
var tmp = KProperty1;
|
|
4816
4816
|
// Inline function 'kotlin.getValue' call
|
|
4817
4817
|
getPropertyCallableRef('asyncProvider', 1, tmp, ServerGameStoreContract$_get_asyncProvider_$ref_1q7po3_0(), null);
|
|
4818
4818
|
return tmp0.x();
|
|
4819
4819
|
}
|
|
4820
4820
|
function _get_logger__rkp4sl($this) {
|
|
4821
|
-
var tmp0 = $this.
|
|
4821
|
+
var tmp0 = $this.pab_1;
|
|
4822
4822
|
var tmp = KProperty1;
|
|
4823
4823
|
// Inline function 'kotlin.getValue' call
|
|
4824
4824
|
getPropertyCallableRef('logger', 1, tmp, ServerGameStoreContract$_get_logger_$ref_zbgw28_0(), null);
|
|
4825
4825
|
return tmp0.x();
|
|
4826
4826
|
}
|
|
4827
4827
|
function _get_playerConnectionInteractor__si6cxf_0($this) {
|
|
4828
|
-
var tmp0 = $this.
|
|
4828
|
+
var tmp0 = $this.qab_1;
|
|
4829
4829
|
var tmp = KProperty1;
|
|
4830
4830
|
// Inline function 'kotlin.getValue' call
|
|
4831
4831
|
getPropertyCallableRef('playerConnectionInteractor', 1, tmp, ServerGameStoreContract$_get_playerConnectionInteractor_$ref_d9n2s8_0(), null);
|
|
4832
4832
|
return tmp0.x();
|
|
4833
4833
|
}
|
|
4834
4834
|
function _get_lastCardInteractor__h6lq3w($this) {
|
|
4835
|
-
var tmp0 = $this.
|
|
4835
|
+
var tmp0 = $this.rab_1;
|
|
4836
4836
|
var tmp = KProperty1;
|
|
4837
4837
|
// Inline function 'kotlin.getValue' call
|
|
4838
4838
|
getPropertyCallableRef('lastCardInteractor', 1, tmp, ServerGameStoreContract$_get_lastCardInteractor_$ref_khpgh_0(), null);
|
|
4839
4839
|
return tmp0.x();
|
|
4840
4840
|
}
|
|
4841
4841
|
function _get_serverConfig__rk2g06($this) {
|
|
4842
|
-
var tmp0 = $this.
|
|
4842
|
+
var tmp0 = $this.sab_1;
|
|
4843
4843
|
var tmp = KProperty1;
|
|
4844
4844
|
// Inline function 'kotlin.getValue' call
|
|
4845
4845
|
getPropertyCallableRef('serverConfig', 1, tmp, ServerGameStoreContract$_get_serverConfig_$ref_bz2891_0(), null);
|
|
4846
4846
|
return tmp0.x();
|
|
4847
4847
|
}
|
|
4848
4848
|
function _get_logicConfig__52ww9d($this) {
|
|
4849
|
-
var tmp0 = $this.
|
|
4849
|
+
var tmp0 = $this.tab_1;
|
|
4850
4850
|
var tmp = KProperty1;
|
|
4851
4851
|
// Inline function 'kotlin.getValue' call
|
|
4852
4852
|
getPropertyCallableRef('logicConfig', 1, tmp, ServerGameStoreContract$_get_logicConfig_$ref_nqj2yi_0(), null);
|
|
4853
4853
|
return tmp0.x();
|
|
4854
4854
|
}
|
|
4855
4855
|
function _get_idsProvider__fnfajc_0($this) {
|
|
4856
|
-
var tmp0 = $this.
|
|
4856
|
+
var tmp0 = $this.uab_1;
|
|
4857
4857
|
var tmp = KProperty1;
|
|
4858
4858
|
// Inline function 'kotlin.getValue' call
|
|
4859
4859
|
getPropertyCallableRef('idsProvider', 1, tmp, ServerGameStoreContract$_get_idsProvider_$ref_rf1ck1_0(), null);
|
|
4860
4860
|
return tmp0.x();
|
|
4861
4861
|
}
|
|
4862
4862
|
function _get_botConfig__cpaxzc($this) {
|
|
4863
|
-
var tmp0 = $this.
|
|
4863
|
+
var tmp0 = $this.vab_1;
|
|
4864
4864
|
var tmp = KProperty1;
|
|
4865
4865
|
// Inline function 'kotlin.getValue' call
|
|
4866
4866
|
getPropertyCallableRef('botConfig', 1, tmp, ServerGameStoreContract$_get_botConfig_$ref_nebw1d_0(), null);
|
|
4867
4867
|
return tmp0.x();
|
|
4868
4868
|
}
|
|
4869
4869
|
function _get_scenePositionProvider__kn0n1n($this) {
|
|
4870
|
-
var tmp0 = $this.
|
|
4870
|
+
var tmp0 = $this.wab_1;
|
|
4871
4871
|
var tmp = KProperty1;
|
|
4872
4872
|
// Inline function 'kotlin.getValue' call
|
|
4873
4873
|
getPropertyCallableRef('scenePositionProvider', 1, tmp, ServerGameStoreContract$_get_scenePositionProvider_$ref_ue39g4_0(), null);
|
|
4874
4874
|
return tmp0.x();
|
|
4875
4875
|
}
|
|
4876
4876
|
function _get_toClientEventsObserver__6rp51y_0($this) {
|
|
4877
|
-
var tmp0 = $this.
|
|
4877
|
+
var tmp0 = $this.xab_1;
|
|
4878
4878
|
var tmp = KProperty1;
|
|
4879
4879
|
// Inline function 'kotlin.getValue' call
|
|
4880
4880
|
getPropertyCallableRef('toClientEventsObserver', 1, tmp, ServerGameStoreContract$_get_toClientEventsObserver_$ref_nkgv3p_0(), null);
|
|
4881
4881
|
return tmp0.x();
|
|
4882
4882
|
}
|
|
4883
4883
|
function _get_fromClientEventsObserver__a7vzd3_0($this) {
|
|
4884
|
-
var tmp0 = $this.
|
|
4884
|
+
var tmp0 = $this.yab_1;
|
|
4885
4885
|
var tmp = KProperty1;
|
|
4886
4886
|
// Inline function 'kotlin.getValue' call
|
|
4887
4887
|
getPropertyCallableRef('fromClientEventsObserver', 1, tmp, ServerGameStoreContract$_get_fromClientEventsObserver_$ref_v1j2bg_0(), null);
|
|
4888
4888
|
return tmp0.x();
|
|
4889
4889
|
}
|
|
4890
4890
|
function _get_dealerConfig__183ci8($this) {
|
|
4891
|
-
var tmp0 = $this.
|
|
4891
|
+
var tmp0 = $this.zab_1;
|
|
4892
4892
|
var tmp = KProperty1;
|
|
4893
4893
|
// Inline function 'kotlin.getValue' call
|
|
4894
4894
|
getPropertyCallableRef('dealerConfig', 1, tmp, ServerGameStoreContract$_get_dealerConfig_$ref_mdo2zp_0(), null);
|
|
4895
4895
|
return tmp0.x();
|
|
4896
4896
|
}
|
|
4897
4897
|
function _get_poolProvider__tqti6a($this) {
|
|
4898
|
-
var tmp0 = $this.
|
|
4898
|
+
var tmp0 = $this.aac_1;
|
|
4899
4899
|
var tmp = KProperty1;
|
|
4900
4900
|
// Inline function 'kotlin.getValue' call
|
|
4901
4901
|
getPropertyCallableRef('poolProvider', 1, tmp, ServerGameStoreContract$_get_poolProvider_$ref_4pfoc3_0(), null);
|
|
4902
4902
|
return tmp0.x();
|
|
4903
4903
|
}
|
|
4904
4904
|
function _get_cardsDealerProvider__bekjpg($this) {
|
|
4905
|
-
var tmp0 = $this.
|
|
4905
|
+
var tmp0 = $this.bac_1;
|
|
4906
4906
|
var tmp = KProperty1;
|
|
4907
4907
|
// Inline function 'kotlin.getValue' call
|
|
4908
4908
|
getPropertyCallableRef('cardsDealerProvider', 1, tmp, ServerGameStoreContract$_get_cardsDealerProvider_$ref_ipxqoj_0(), null);
|
|
@@ -5066,11 +5066,11 @@
|
|
|
5066
5066
|
tmp = fileLoggerStoreContract;
|
|
5067
5067
|
}
|
|
5068
5068
|
fileLoggerStoreContract = tmp;
|
|
5069
|
-
this.
|
|
5070
|
-
this.
|
|
5071
|
-
this.
|
|
5072
|
-
this.
|
|
5073
|
-
this.
|
|
5069
|
+
this.jab_1 = validationStoreContract;
|
|
5070
|
+
this.kab_1 = timersStoreContract;
|
|
5071
|
+
this.lab_1 = botGameStoreContract;
|
|
5072
|
+
this.mab_1 = gameMechanicStoreContract;
|
|
5073
|
+
this.nab_1 = fileLoggerStoreContract;
|
|
5074
5074
|
var tmp_0 = this;
|
|
5075
5075
|
// Inline function 'org.kodein.di.instance' call
|
|
5076
5076
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5078,7 +5078,7 @@
|
|
|
5078
5078
|
var tmp$ret$0 = isInterface(tmp_1, TypeToken) ? tmp_1 : THROW_CCE();
|
|
5079
5079
|
var tmp_2 = Instance(di, tmp$ret$0, null);
|
|
5080
5080
|
var tmp_3 = KProperty1;
|
|
5081
|
-
tmp_0.
|
|
5081
|
+
tmp_0.oab_1 = tmp_2.w64(this, getPropertyCallableRef('asyncProvider', 1, tmp_3, ServerGameStoreContract$_get_asyncProvider_$ref_1q7po3(), null));
|
|
5082
5082
|
var tmp_4 = this;
|
|
5083
5083
|
// Inline function 'org.kodein.di.instance' call
|
|
5084
5084
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5086,7 +5086,7 @@
|
|
|
5086
5086
|
var tmp$ret$2 = isInterface(tmp_5, TypeToken) ? tmp_5 : THROW_CCE();
|
|
5087
5087
|
var tmp_6 = Instance(di, tmp$ret$2, null);
|
|
5088
5088
|
var tmp_7 = KProperty1;
|
|
5089
|
-
tmp_4.
|
|
5089
|
+
tmp_4.pab_1 = tmp_6.w64(this, getPropertyCallableRef('logger', 1, tmp_7, ServerGameStoreContract$_get_logger_$ref_zbgw28(), null));
|
|
5090
5090
|
var tmp_8 = this;
|
|
5091
5091
|
// Inline function 'org.kodein.di.instance' call
|
|
5092
5092
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5094,7 +5094,7 @@
|
|
|
5094
5094
|
var tmp$ret$4 = isInterface(tmp_9, TypeToken) ? tmp_9 : THROW_CCE();
|
|
5095
5095
|
var tmp_10 = Instance(di, tmp$ret$4, null);
|
|
5096
5096
|
var tmp_11 = KProperty1;
|
|
5097
|
-
tmp_8.
|
|
5097
|
+
tmp_8.qab_1 = tmp_10.w64(this, getPropertyCallableRef('playerConnectionInteractor', 1, tmp_11, ServerGameStoreContract$_get_playerConnectionInteractor_$ref_d9n2s8(), null));
|
|
5098
5098
|
var tmp_12 = this;
|
|
5099
5099
|
// Inline function 'org.kodein.di.instance' call
|
|
5100
5100
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5102,7 +5102,7 @@
|
|
|
5102
5102
|
var tmp$ret$6 = isInterface(tmp_13, TypeToken) ? tmp_13 : THROW_CCE();
|
|
5103
5103
|
var tmp_14 = Instance(di, tmp$ret$6, null);
|
|
5104
5104
|
var tmp_15 = KProperty1;
|
|
5105
|
-
tmp_12.
|
|
5105
|
+
tmp_12.rab_1 = tmp_14.w64(this, getPropertyCallableRef('lastCardInteractor', 1, tmp_15, ServerGameStoreContract$_get_lastCardInteractor_$ref_khpgh(), null));
|
|
5106
5106
|
var tmp_16 = this;
|
|
5107
5107
|
// Inline function 'org.kodein.di.instance' call
|
|
5108
5108
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5110,7 +5110,7 @@
|
|
|
5110
5110
|
var tmp$ret$8 = isInterface(tmp_17, TypeToken) ? tmp_17 : THROW_CCE();
|
|
5111
5111
|
var tmp_18 = Instance(di, tmp$ret$8, null);
|
|
5112
5112
|
var tmp_19 = KProperty1;
|
|
5113
|
-
tmp_16.
|
|
5113
|
+
tmp_16.sab_1 = tmp_18.w64(this, getPropertyCallableRef('serverConfig', 1, tmp_19, ServerGameStoreContract$_get_serverConfig_$ref_bz2891(), null));
|
|
5114
5114
|
var tmp_20 = this;
|
|
5115
5115
|
// Inline function 'org.kodein.di.instance' call
|
|
5116
5116
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5118,7 +5118,7 @@
|
|
|
5118
5118
|
var tmp$ret$10 = isInterface(tmp_21, TypeToken) ? tmp_21 : THROW_CCE();
|
|
5119
5119
|
var tmp_22 = Instance(di, tmp$ret$10, null);
|
|
5120
5120
|
var tmp_23 = KProperty1;
|
|
5121
|
-
tmp_20.
|
|
5121
|
+
tmp_20.tab_1 = tmp_22.w64(this, getPropertyCallableRef('logicConfig', 1, tmp_23, ServerGameStoreContract$_get_logicConfig_$ref_nqj2yi(), null));
|
|
5122
5122
|
var tmp_24 = this;
|
|
5123
5123
|
// Inline function 'org.kodein.di.instance' call
|
|
5124
5124
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5126,7 +5126,7 @@
|
|
|
5126
5126
|
var tmp$ret$12 = isInterface(tmp_25, TypeToken) ? tmp_25 : THROW_CCE();
|
|
5127
5127
|
var tmp_26 = Instance(di, tmp$ret$12, null);
|
|
5128
5128
|
var tmp_27 = KProperty1;
|
|
5129
|
-
tmp_24.
|
|
5129
|
+
tmp_24.uab_1 = tmp_26.w64(this, getPropertyCallableRef('idsProvider', 1, tmp_27, ServerGameStoreContract$_get_idsProvider_$ref_rf1ck1(), null));
|
|
5130
5130
|
var tmp_28 = this;
|
|
5131
5131
|
// Inline function 'org.kodein.di.instance' call
|
|
5132
5132
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5134,7 +5134,7 @@
|
|
|
5134
5134
|
var tmp$ret$14 = isInterface(tmp_29, TypeToken) ? tmp_29 : THROW_CCE();
|
|
5135
5135
|
var tmp_30 = Instance(di, tmp$ret$14, null);
|
|
5136
5136
|
var tmp_31 = KProperty1;
|
|
5137
|
-
tmp_28.
|
|
5137
|
+
tmp_28.vab_1 = tmp_30.w64(this, getPropertyCallableRef('botConfig', 1, tmp_31, ServerGameStoreContract$_get_botConfig_$ref_nebw1d(), null));
|
|
5138
5138
|
var tmp_32 = this;
|
|
5139
5139
|
// Inline function 'org.kodein.di.instance' call
|
|
5140
5140
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5142,7 +5142,7 @@
|
|
|
5142
5142
|
var tmp$ret$16 = isInterface(tmp_33, TypeToken) ? tmp_33 : THROW_CCE();
|
|
5143
5143
|
var tmp_34 = Instance(di, tmp$ret$16, null);
|
|
5144
5144
|
var tmp_35 = KProperty1;
|
|
5145
|
-
tmp_32.
|
|
5145
|
+
tmp_32.wab_1 = tmp_34.w64(this, getPropertyCallableRef('scenePositionProvider', 1, tmp_35, ServerGameStoreContract$_get_scenePositionProvider_$ref_ue39g4(), null));
|
|
5146
5146
|
var tmp_36 = this;
|
|
5147
5147
|
// Inline function 'org.kodein.di.instance' call
|
|
5148
5148
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5150,7 +5150,7 @@
|
|
|
5150
5150
|
var tmp$ret$18 = isInterface(tmp_37, TypeToken) ? tmp_37 : THROW_CCE();
|
|
5151
5151
|
var tmp_38 = Instance(di, tmp$ret$18, null);
|
|
5152
5152
|
var tmp_39 = KProperty1;
|
|
5153
|
-
tmp_36.
|
|
5153
|
+
tmp_36.xab_1 = tmp_38.w64(this, getPropertyCallableRef('toClientEventsObserver', 1, tmp_39, ServerGameStoreContract$_get_toClientEventsObserver_$ref_nkgv3p(), null));
|
|
5154
5154
|
var tmp_40 = this;
|
|
5155
5155
|
// Inline function 'org.kodein.di.instance' call
|
|
5156
5156
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5158,7 +5158,7 @@
|
|
|
5158
5158
|
var tmp$ret$20 = isInterface(tmp_41, TypeToken) ? tmp_41 : THROW_CCE();
|
|
5159
5159
|
var tmp_42 = Instance(di, tmp$ret$20, null);
|
|
5160
5160
|
var tmp_43 = KProperty1;
|
|
5161
|
-
tmp_40.
|
|
5161
|
+
tmp_40.yab_1 = tmp_42.w64(this, getPropertyCallableRef('fromClientEventsObserver', 1, tmp_43, ServerGameStoreContract$_get_fromClientEventsObserver_$ref_v1j2bg(), null));
|
|
5162
5162
|
var tmp_44 = this;
|
|
5163
5163
|
// Inline function 'org.kodein.di.instance' call
|
|
5164
5164
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5166,7 +5166,7 @@
|
|
|
5166
5166
|
var tmp$ret$22 = isInterface(tmp_45, TypeToken) ? tmp_45 : THROW_CCE();
|
|
5167
5167
|
var tmp_46 = Instance(di, tmp$ret$22, null);
|
|
5168
5168
|
var tmp_47 = KProperty1;
|
|
5169
|
-
tmp_44.
|
|
5169
|
+
tmp_44.zab_1 = tmp_46.w64(this, getPropertyCallableRef('dealerConfig', 1, tmp_47, ServerGameStoreContract$_get_dealerConfig_$ref_mdo2zp(), null));
|
|
5170
5170
|
var tmp_48 = this;
|
|
5171
5171
|
// Inline function 'org.kodein.di.instance' call
|
|
5172
5172
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5174,7 +5174,7 @@
|
|
|
5174
5174
|
var tmp$ret$24 = isInterface(tmp_49, TypeToken) ? tmp_49 : THROW_CCE();
|
|
5175
5175
|
var tmp_50 = Instance(di, tmp$ret$24, null);
|
|
5176
5176
|
var tmp_51 = KProperty1;
|
|
5177
|
-
tmp_48.
|
|
5177
|
+
tmp_48.aac_1 = tmp_50.w64(this, getPropertyCallableRef('poolProvider', 1, tmp_51, ServerGameStoreContract$_get_poolProvider_$ref_4pfoc3(), null));
|
|
5178
5178
|
var tmp_52 = this;
|
|
5179
5179
|
// Inline function 'org.kodein.di.instance' call
|
|
5180
5180
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5182,20 +5182,20 @@
|
|
|
5182
5182
|
var tmp$ret$26 = isInterface(tmp_53, TypeToken) ? tmp_53 : THROW_CCE();
|
|
5183
5183
|
var tmp_54 = Instance(di, tmp$ret$26, null);
|
|
5184
5184
|
var tmp_55 = KProperty1;
|
|
5185
|
-
tmp_52.
|
|
5185
|
+
tmp_52.bac_1 = tmp_54.w64(this, getPropertyCallableRef('cardsDealerProvider', 1, tmp_55, ServerGameStoreContract$_get_cardsDealerProvider_$ref_ipxqoj(), null));
|
|
5186
5186
|
}
|
|
5187
|
-
protoOf(ServerGameStoreContract).
|
|
5188
|
-
return plus(plus(plus(plus(plus(this.
|
|
5187
|
+
protoOf(ServerGameStoreContract).p97 = function () {
|
|
5188
|
+
return plus(plus(plus(plus(plus(this.jab_1.p97(), this.mab_1.p97()), this.kab_1.p97()), this.lab_1.p97()), this.nab_1.p97()), listOf_0([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl(this)), playerConnectionUpdateReducer()]));
|
|
5189
5189
|
};
|
|
5190
|
-
protoOf(ServerGameStoreContract).
|
|
5191
|
-
var tmp = this.
|
|
5190
|
+
protoOf(ServerGameStoreContract).q97 = function () {
|
|
5191
|
+
var tmp = this.jab_1.q97();
|
|
5192
5192
|
var tmp_0;
|
|
5193
5193
|
if (_get_serverConfig__rk2g06(this).finishGameWhenNotLiveStrategy.equals(FinishGameWhenNotLiveStrategy_ALL_REPLACED_WITH_BOT_getInstance())) {
|
|
5194
5194
|
tmp_0 = checkBotsMiddleware(_get_logger__rkp4sl(this));
|
|
5195
5195
|
} else {
|
|
5196
5196
|
tmp_0 = null;
|
|
5197
5197
|
}
|
|
5198
|
-
var tmp_1 = plus(plus(plus(plus(plus(tmp, listOfNotNull(tmp_0)), this.
|
|
5198
|
+
var tmp_1 = plus(plus(plus(plus(plus(tmp, listOfNotNull(tmp_0)), this.mab_1.q97()), this.kab_1.q97()), this.lab_1.q97()), this.nab_1.q97());
|
|
5199
5199
|
var tmp_2 = playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this));
|
|
5200
5200
|
var tmp_3 = playerReconnectionTimeoutMiddleware(_get_playerConnectionInteractor__si6cxf_0(this));
|
|
5201
5201
|
var tmp_4;
|
|
@@ -5204,7 +5204,7 @@
|
|
|
5204
5204
|
} else {
|
|
5205
5205
|
tmp_4 = null;
|
|
5206
5206
|
}
|
|
5207
|
-
var tmp_5 = plus(plus(tmp_1, listOfNotNull_0([tmp_2, tmp_3, tmp_4])), listOfNotNull_0([sendFromClientEventsMiddleware(_get_asyncProvider__jbpyhw(this), _get_fromClientEventsObserver__a7vzd3_0(this)), sendToClientActionMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc_0(this))).
|
|
5207
|
+
var tmp_5 = plus(plus(tmp_1, listOfNotNull_0([tmp_2, tmp_3, tmp_4])), listOfNotNull_0([sendFromClientEventsMiddleware(_get_asyncProvider__jbpyhw(this), _get_fromClientEventsObserver__a7vzd3_0(this)), sendToClientActionMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc_0(this))).w99(), finishingGameWhenCantStartNewMiddleware()]));
|
|
5208
5208
|
var tmp_6 = roundLifecycleMiddleware(_get_scenePositionProvider__kn0n1n(this), _get_logger__rkp4sl(this));
|
|
5209
5209
|
var tmp0_serverConfig = _get_serverConfig__rk2g06(this);
|
|
5210
5210
|
var tmp1_logger = _get_logger__rkp4sl(this);
|
|
@@ -5255,7 +5255,7 @@
|
|
|
5255
5255
|
return this.v6h(store, next, action);
|
|
5256
5256
|
};
|
|
5257
5257
|
function ServerMapMechanicToClientActionMiddleware$middleware$$inlined$middlewareForActionType$1(this$0) {
|
|
5258
|
-
this.
|
|
5258
|
+
this.eac_1 = this$0;
|
|
5259
5259
|
}
|
|
5260
5260
|
protoOf(ServerMapMechanicToClientActionMiddleware$middleware$$inlined$middlewareForActionType$1).g6g = function (action) {
|
|
5261
5261
|
return action instanceof MechanicAction;
|
|
@@ -5266,11 +5266,11 @@
|
|
|
5266
5266
|
// Inline function 'kotlin.with' call
|
|
5267
5267
|
var tmp;
|
|
5268
5268
|
if (action_0 instanceof StartGameMechanicAction) {
|
|
5269
|
-
var tmp0 = this.
|
|
5270
|
-
var tmp2 = action_0.
|
|
5271
|
-
var tmp4 = action_0.
|
|
5269
|
+
var tmp0 = this.eac_1;
|
|
5270
|
+
var tmp2 = action_0.w93_1;
|
|
5271
|
+
var tmp4 = action_0.y93_1;
|
|
5272
5272
|
// Inline function 'kotlin.collections.map' call
|
|
5273
|
-
var this_0 = action_0.
|
|
5273
|
+
var this_0 = action_0.z93_1;
|
|
5274
5274
|
// Inline function 'kotlin.collections.mapTo' call
|
|
5275
5275
|
var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
|
|
5276
5276
|
var _iterator__ex2g4s = this_0.l();
|
|
@@ -5306,7 +5306,7 @@
|
|
|
5306
5306
|
var _iterator__ex2g4s_2 = destination_1.l();
|
|
5307
5307
|
while (_iterator__ex2g4s_2.m()) {
|
|
5308
5308
|
var element_0 = _iterator__ex2g4s_2.n();
|
|
5309
|
-
var tmp0_aid = tmp0.
|
|
5309
|
+
var tmp0_aid = tmp0.dac_1.e6e();
|
|
5310
5310
|
// Inline function 'kotlin.collections.map' call
|
|
5311
5311
|
// Inline function 'kotlin.collections.mapTo' call
|
|
5312
5312
|
var destination_3 = ArrayList_init_$Create$(collectionSizeOrDefault(destination, 10));
|
|
@@ -5328,15 +5328,15 @@
|
|
|
5328
5328
|
tmp = destination_2;
|
|
5329
5329
|
} else {
|
|
5330
5330
|
if (action_0 instanceof StartNewGameMechanicAction) {
|
|
5331
|
-
var tmp0_0 = this.
|
|
5331
|
+
var tmp0_0 = this.eac_1;
|
|
5332
5332
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5333
5333
|
var table = state.z6r();
|
|
5334
|
-
var sendToPlayer_0 = new RoomActionPayload(tmp0_0.
|
|
5334
|
+
var sendToPlayer_0 = new RoomActionPayload(tmp0_0.dac_1.e6e(), table.id, null);
|
|
5335
5335
|
var tmp$ret$21 = mapToClient_18(action_0, sendToPlayer_0);
|
|
5336
5336
|
tmp = listOfNotNull(tmp$ret$21);
|
|
5337
5337
|
} else {
|
|
5338
5338
|
if (action_0 instanceof ContinueGameMechanicAction) {
|
|
5339
|
-
var tmp0_1 = this.
|
|
5339
|
+
var tmp0_1 = this.eac_1;
|
|
5340
5340
|
var tmp2_0 = action_0.table.id;
|
|
5341
5341
|
var tmp4_0 = action_0.gameCreatorPlayerId;
|
|
5342
5342
|
// Inline function 'kotlin.collections.map' call
|
|
@@ -5376,7 +5376,7 @@
|
|
|
5376
5376
|
var _iterator__ex2g4s_7 = destination_6.l();
|
|
5377
5377
|
while (_iterator__ex2g4s_7.m()) {
|
|
5378
5378
|
var element_2 = _iterator__ex2g4s_7.n();
|
|
5379
|
-
var tmp0_aid_0 = tmp0_1.
|
|
5379
|
+
var tmp0_aid_0 = tmp0_1.dac_1.e6e();
|
|
5380
5380
|
// Inline function 'kotlin.collections.map' call
|
|
5381
5381
|
// Inline function 'kotlin.collections.mapTo' call
|
|
5382
5382
|
var destination_8 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_4, 10));
|
|
@@ -5398,39 +5398,39 @@
|
|
|
5398
5398
|
tmp = destination_7;
|
|
5399
5399
|
} else {
|
|
5400
5400
|
if (action_0 instanceof FinishingGameMechanicAction) {
|
|
5401
|
-
var tmp0_2 = this.
|
|
5401
|
+
var tmp0_2 = this.eac_1;
|
|
5402
5402
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5403
5403
|
var table_0 = state.z6r();
|
|
5404
|
-
var sendToPlayer_2 = new RoomActionPayload(tmp0_2.
|
|
5404
|
+
var sendToPlayer_2 = new RoomActionPayload(tmp0_2.dac_1.e6e(), table_0.id, null);
|
|
5405
5405
|
var tmp$ret$44 = mapToClient_16(action_0, sendToPlayer_2);
|
|
5406
5406
|
tmp = listOfNotNull(tmp$ret$44);
|
|
5407
5407
|
} else {
|
|
5408
5408
|
if (action_0 instanceof FinishGameMechanicAction) {
|
|
5409
|
-
var tmp0_3 = this.
|
|
5409
|
+
var tmp0_3 = this.eac_1;
|
|
5410
5410
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5411
5411
|
var table_1 = state.z6r();
|
|
5412
|
-
var sendToPlayer_3 = new RoomActionPayload(tmp0_3.
|
|
5412
|
+
var sendToPlayer_3 = new RoomActionPayload(tmp0_3.dac_1.e6e(), table_1.id, null);
|
|
5413
5413
|
var tmp$ret$46 = mapToClient_15(action_0, sendToPlayer_3);
|
|
5414
5414
|
tmp = listOfNotNull(tmp$ret$46);
|
|
5415
5415
|
} else {
|
|
5416
5416
|
if (action_0 instanceof RestartGameMechanicAction) {
|
|
5417
|
-
var tmp0_4 = this.
|
|
5417
|
+
var tmp0_4 = this.eac_1;
|
|
5418
5418
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5419
5419
|
var table_2 = state.z6r();
|
|
5420
|
-
var sendToPlayer_4 = new RoomActionPayload(tmp0_4.
|
|
5420
|
+
var sendToPlayer_4 = new RoomActionPayload(tmp0_4.dac_1.e6e(), table_2.id, null);
|
|
5421
5421
|
var tmp$ret$48 = mapToClient_14(action_0, sendToPlayer_4);
|
|
5422
5422
|
tmp = listOfNotNull(tmp$ret$48);
|
|
5423
5423
|
} else {
|
|
5424
5424
|
if (action_0 instanceof ErrorAction) {
|
|
5425
|
-
var tmp0_5 = this.
|
|
5425
|
+
var tmp0_5 = this.eac_1;
|
|
5426
5426
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5427
5427
|
var table_3 = state.z6r();
|
|
5428
|
-
var sendToPlayer_5 = new RoomActionPayload(tmp0_5.
|
|
5428
|
+
var sendToPlayer_5 = new RoomActionPayload(tmp0_5.dac_1.e6e(), table_3.id, null);
|
|
5429
5429
|
var tmp$ret$50 = mapToClient_13(action_0, sendToPlayer_5);
|
|
5430
5430
|
tmp = listOfNotNull(tmp$ret$50);
|
|
5431
5431
|
} else {
|
|
5432
5432
|
if (action_0 instanceof SceneMechanicAction) {
|
|
5433
|
-
var tmp0_6 = this.
|
|
5433
|
+
var tmp0_6 = this.eac_1;
|
|
5434
5434
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
|
|
5435
5435
|
var table_4 = state.z6r();
|
|
5436
5436
|
var tmp2_1 = table_4.id;
|
|
@@ -5463,7 +5463,7 @@
|
|
|
5463
5463
|
var _iterator__ex2g4s_11 = destination_10.l();
|
|
5464
5464
|
while (_iterator__ex2g4s_11.m()) {
|
|
5465
5465
|
var element_4 = _iterator__ex2g4s_11.n();
|
|
5466
|
-
var tmp0_aid_1 = tmp0_6.
|
|
5466
|
+
var tmp0_aid_1 = tmp0_6.dac_1.e6e();
|
|
5467
5467
|
// Inline function 'kotlin.collections.map' call
|
|
5468
5468
|
// Inline function 'kotlin.collections.mapTo' call
|
|
5469
5469
|
var destination_12 = ArrayList_init_$Create$(collectionSizeOrDefault(players, 10));
|
|
@@ -5485,7 +5485,7 @@
|
|
|
5485
5485
|
tmp = destination_11;
|
|
5486
5486
|
} else {
|
|
5487
5487
|
if (action_0 instanceof SceneActMechanicAction) {
|
|
5488
|
-
var tmp0_7 = this.
|
|
5488
|
+
var tmp0_7 = this.eac_1;
|
|
5489
5489
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
|
|
5490
5490
|
var table_5 = state.z6r();
|
|
5491
5491
|
var tmp2_2 = table_5.id;
|
|
@@ -5518,7 +5518,7 @@
|
|
|
5518
5518
|
var _iterator__ex2g4s_15 = destination_14.l();
|
|
5519
5519
|
while (_iterator__ex2g4s_15.m()) {
|
|
5520
5520
|
var element_6 = _iterator__ex2g4s_15.n();
|
|
5521
|
-
var tmp0_aid_2 = tmp0_7.
|
|
5521
|
+
var tmp0_aid_2 = tmp0_7.dac_1.e6e();
|
|
5522
5522
|
// Inline function 'kotlin.collections.map' call
|
|
5523
5523
|
// Inline function 'kotlin.collections.mapTo' call
|
|
5524
5524
|
var destination_16 = ArrayList_init_$Create$(collectionSizeOrDefault(players_0, 10));
|
|
@@ -5540,7 +5540,7 @@
|
|
|
5540
5540
|
tmp = destination_15;
|
|
5541
5541
|
} else {
|
|
5542
5542
|
if (action_0 instanceof TeamsDataMechanicAction) {
|
|
5543
|
-
var tmp0_8 = this.
|
|
5543
|
+
var tmp0_8 = this.eac_1;
|
|
5544
5544
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
|
|
5545
5545
|
var table_6 = state.z6r();
|
|
5546
5546
|
var tmp2_3 = table_6.id;
|
|
@@ -5573,7 +5573,7 @@
|
|
|
5573
5573
|
var _iterator__ex2g4s_19 = destination_18.l();
|
|
5574
5574
|
while (_iterator__ex2g4s_19.m()) {
|
|
5575
5575
|
var element_8 = _iterator__ex2g4s_19.n();
|
|
5576
|
-
var tmp0_aid_3 = tmp0_8.
|
|
5576
|
+
var tmp0_aid_3 = tmp0_8.dac_1.e6e();
|
|
5577
5577
|
// Inline function 'kotlin.collections.map' call
|
|
5578
5578
|
// Inline function 'kotlin.collections.mapTo' call
|
|
5579
5579
|
var destination_20 = ArrayList_init_$Create$(collectionSizeOrDefault(players_1, 10));
|
|
@@ -5585,7 +5585,7 @@
|
|
|
5585
5585
|
}
|
|
5586
5586
|
var sendToPlayer_8 = UserActionPayload_init_$Create$(tmp0_aid_3, tmp2_3, tmp4_3, element_8, destination_20);
|
|
5587
5587
|
var tmp_0;
|
|
5588
|
-
if (this.cac_1.
|
|
5588
|
+
if (this.eac_1.cac_1.supportBackwardActions && getPlayer(state.z6r().players, sendToPlayer_8.x7g_1).m6v_1.w6z_1) {
|
|
5589
5589
|
tmp_0 = null;
|
|
5590
5590
|
} else {
|
|
5591
5591
|
tmp_0 = mapToClient_10(action_0, sendToPlayer_8);
|
|
@@ -5601,81 +5601,81 @@
|
|
|
5601
5601
|
tmp = destination_19;
|
|
5602
5602
|
} else {
|
|
5603
5603
|
if (action_0 instanceof PlayerReadyMechanicAction) {
|
|
5604
|
-
var tmp0_9 = this.
|
|
5604
|
+
var tmp0_9 = this.eac_1;
|
|
5605
5605
|
var tmp2_4 = state.z6r();
|
|
5606
5606
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5607
|
-
var exceptPlayerId = this.cac_1.
|
|
5608
|
-
var sendToPlayer_9 = new RoomActionPayload(tmp0_9.
|
|
5607
|
+
var exceptPlayerId = this.eac_1.cac_1.supportBackwardActions ? action_0.p94_1 : null;
|
|
5608
|
+
var sendToPlayer_9 = new RoomActionPayload(tmp0_9.dac_1.e6e(), tmp2_4.id, exceptPlayerId);
|
|
5609
5609
|
var tmp$ret$109 = mapToClient_9(action_0, sendToPlayer_9);
|
|
5610
5610
|
tmp = listOfNotNull(tmp$ret$109);
|
|
5611
5611
|
} else {
|
|
5612
5612
|
if (action_0 instanceof SuitChoiceMechanicAction) {
|
|
5613
|
-
var tmp0_10 = this.
|
|
5613
|
+
var tmp0_10 = this.eac_1;
|
|
5614
5614
|
var tmp2_5 = state.z6r();
|
|
5615
5615
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5616
|
-
var exceptPlayerId_0 = this.cac_1.
|
|
5617
|
-
var sendToPlayer_10 = new RoomActionPayload(tmp0_10.
|
|
5616
|
+
var exceptPlayerId_0 = this.eac_1.cac_1.supportBackwardActions ? action_0.x8z_1 : null;
|
|
5617
|
+
var sendToPlayer_10 = new RoomActionPayload(tmp0_10.dac_1.e6e(), tmp2_5.id, exceptPlayerId_0);
|
|
5618
5618
|
var tmp$ret$111 = mapToClient_8(action_0, sendToPlayer_10);
|
|
5619
5619
|
tmp = listOfNotNull(tmp$ret$111);
|
|
5620
5620
|
} else {
|
|
5621
5621
|
if (action_0 instanceof TrumpMechanicAction) {
|
|
5622
|
-
var tmp0_11 = this.
|
|
5622
|
+
var tmp0_11 = this.eac_1;
|
|
5623
5623
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5624
5624
|
var table_7 = state.z6r();
|
|
5625
|
-
var sendToPlayer_11 = new RoomActionPayload(tmp0_11.
|
|
5625
|
+
var sendToPlayer_11 = new RoomActionPayload(tmp0_11.dac_1.e6e(), table_7.id, null);
|
|
5626
5626
|
var tmp$ret$113 = mapToClient_7(action_0, sendToPlayer_11);
|
|
5627
5627
|
tmp = listOfNotNull(tmp$ret$113);
|
|
5628
5628
|
} else {
|
|
5629
5629
|
if (action_0 instanceof CombinationChoiceMechanicAction) {
|
|
5630
|
-
var tmp0_12 = this.
|
|
5630
|
+
var tmp0_12 = this.eac_1;
|
|
5631
5631
|
var tmp2_6 = state.z6r();
|
|
5632
5632
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5633
|
-
var exceptPlayerId_1 = this.cac_1.
|
|
5634
|
-
var sendToPlayer_12 = new RoomActionPayload(tmp0_12.
|
|
5633
|
+
var exceptPlayerId_1 = this.eac_1.cac_1.supportBackwardActions ? action_0.v94_1 : null;
|
|
5634
|
+
var sendToPlayer_12 = new RoomActionPayload(tmp0_12.dac_1.e6e(), tmp2_6.id, exceptPlayerId_1);
|
|
5635
5635
|
var tmp$ret$115 = mapToClient_6(action_0, sendToPlayer_12);
|
|
5636
5636
|
tmp = listOfNotNull(tmp$ret$115);
|
|
5637
5637
|
} else {
|
|
5638
5638
|
if (action_0 instanceof PutCardMechanicAction) {
|
|
5639
|
-
var tmp0_13 = this.
|
|
5639
|
+
var tmp0_13 = this.eac_1;
|
|
5640
5640
|
var tmp2_7 = state.z6r();
|
|
5641
5641
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5642
|
-
var exceptPlayerId_2 = this.cac_1.
|
|
5643
|
-
var sendToPlayer_13 = new RoomActionPayload(tmp0_13.
|
|
5642
|
+
var exceptPlayerId_2 = this.eac_1.cac_1.supportBackwardActions ? action_0.d90_1 : null;
|
|
5643
|
+
var sendToPlayer_13 = new RoomActionPayload(tmp0_13.dac_1.e6e(), tmp2_7.id, exceptPlayerId_2);
|
|
5644
5644
|
var tmp$ret$117 = mapToClient_5(action_0, sendToPlayer_13);
|
|
5645
5645
|
tmp = listOfNotNull(tmp$ret$117);
|
|
5646
5646
|
} else {
|
|
5647
5647
|
if (action_0 instanceof PickUpBribeMechanicAction) {
|
|
5648
|
-
var tmp0_14 = this.
|
|
5648
|
+
var tmp0_14 = this.eac_1;
|
|
5649
5649
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5650
5650
|
var table_8 = state.z6r();
|
|
5651
|
-
var sendToPlayer_14 = new RoomActionPayload(tmp0_14.
|
|
5651
|
+
var sendToPlayer_14 = new RoomActionPayload(tmp0_14.dac_1.e6e(), table_8.id, null);
|
|
5652
5652
|
var tmp$ret$119 = mapToClient_4(action_0, sendToPlayer_14);
|
|
5653
5653
|
tmp = listOfNotNull(tmp$ret$119);
|
|
5654
5654
|
} else {
|
|
5655
5655
|
if (action_0 instanceof TakeAllRemainingCardsMechanicAction) {
|
|
5656
|
-
var tmp0_15 = this.
|
|
5656
|
+
var tmp0_15 = this.eac_1;
|
|
5657
5657
|
var tmp2_8 = state.z6r();
|
|
5658
5658
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5659
|
-
var exceptPlayerId_3 = this.cac_1.
|
|
5660
|
-
var sendToPlayer_15 = new RoomActionPayload(tmp0_15.
|
|
5659
|
+
var exceptPlayerId_3 = this.eac_1.cac_1.supportBackwardActions ? action_0.x94_1 : null;
|
|
5660
|
+
var sendToPlayer_15 = new RoomActionPayload(tmp0_15.dac_1.e6e(), tmp2_8.id, exceptPlayerId_3);
|
|
5661
5661
|
var tmp$ret$121 = mapToClient_3(action_0, sendToPlayer_15);
|
|
5662
5662
|
tmp = listOfNotNull(tmp$ret$121);
|
|
5663
5663
|
} else {
|
|
5664
5664
|
if (action_0 instanceof WinnerCombinationsMechanicAction) {
|
|
5665
|
-
var tmp0_16 = this.
|
|
5665
|
+
var tmp0_16 = this.eac_1;
|
|
5666
5666
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5667
5667
|
var table_9 = state.z6r();
|
|
5668
|
-
var sendToPlayer_16 = new RoomActionPayload(tmp0_16.
|
|
5668
|
+
var sendToPlayer_16 = new RoomActionPayload(tmp0_16.dac_1.e6e(), table_9.id, null);
|
|
5669
5669
|
var tmp$ret$123 = mapToClient_2(action_0, sendToPlayer_16);
|
|
5670
5670
|
tmp = listOfNotNull(tmp$ret$123);
|
|
5671
5671
|
} else {
|
|
5672
5672
|
if (action_0 instanceof MessageMechanicAction) {
|
|
5673
5673
|
var message = action_0.message;
|
|
5674
|
-
var tmp0_17 = this.
|
|
5674
|
+
var tmp0_17 = this.eac_1;
|
|
5675
5675
|
var tmp2_9 = state.z6r();
|
|
5676
5676
|
var tmp_1;
|
|
5677
5677
|
var tmp_2;
|
|
5678
|
-
if (this.cac_1.
|
|
5678
|
+
if (this.eac_1.cac_1.supportBackwardActions) {
|
|
5679
5679
|
tmp_2 = isInterface(message, UserMessage);
|
|
5680
5680
|
} else {
|
|
5681
5681
|
tmp_2 = false;
|
|
@@ -5687,16 +5687,16 @@
|
|
|
5687
5687
|
}
|
|
5688
5688
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5689
5689
|
var exceptPlayerId_4 = tmp_1;
|
|
5690
|
-
var sendToPlayer_17 = new RoomActionPayload(tmp0_17.
|
|
5690
|
+
var sendToPlayer_17 = new RoomActionPayload(tmp0_17.dac_1.e6e(), tmp2_9.id, exceptPlayerId_4);
|
|
5691
5691
|
var tmp$ret$125 = mapToClient_1(action_0, sendToPlayer_17);
|
|
5692
5692
|
tmp = listOfNotNull(tmp$ret$125);
|
|
5693
5693
|
} else {
|
|
5694
5694
|
if (action_0 instanceof PlayerConnectionChangedMechanicAction) {
|
|
5695
|
-
var tmp0_18 = this.
|
|
5695
|
+
var tmp0_18 = this.eac_1;
|
|
5696
5696
|
var tmp2_10 = state.z6r();
|
|
5697
5697
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5698
5698
|
var exceptPlayerId_5 = action_0.playerId;
|
|
5699
|
-
var sendToPlayer_18 = new RoomActionPayload(tmp0_18.
|
|
5699
|
+
var sendToPlayer_18 = new RoomActionPayload(tmp0_18.dac_1.e6e(), tmp2_10.id, exceptPlayerId_5);
|
|
5700
5700
|
var tmp$ret$127 = mapToClient_0(action_0, sendToPlayer_18);
|
|
5701
5701
|
tmp = listOfNotNull(tmp$ret$127);
|
|
5702
5702
|
} else {
|
|
@@ -5734,10 +5734,10 @@
|
|
|
5734
5734
|
return this.v6h(store, next, action);
|
|
5735
5735
|
};
|
|
5736
5736
|
function ServerMapMechanicToClientActionMiddleware(logicConfig, idsProvider) {
|
|
5737
|
-
this.
|
|
5738
|
-
this.
|
|
5737
|
+
this.cac_1 = logicConfig;
|
|
5738
|
+
this.dac_1 = idsProvider;
|
|
5739
5739
|
}
|
|
5740
|
-
protoOf(ServerMapMechanicToClientActionMiddleware).
|
|
5740
|
+
protoOf(ServerMapMechanicToClientActionMiddleware).w99 = function () {
|
|
5741
5741
|
// Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
|
|
5742
5742
|
return new ServerMapMechanicToClientActionMiddleware$middleware$$inlined$middlewareForActionType$1(this);
|
|
5743
5743
|
};
|
|
@@ -5746,7 +5746,7 @@
|
|
|
5746
5746
|
return new playerConnectionUpdateMiddleware$$inlined$middlewareForActionType$1(playerConnectionInteractor);
|
|
5747
5747
|
}
|
|
5748
5748
|
function playerConnectionUpdateMiddleware$$inlined$middlewareForActionType$1($playerConnectionInteractor) {
|
|
5749
|
-
this.
|
|
5749
|
+
this.fac_1 = $playerConnectionInteractor;
|
|
5750
5750
|
}
|
|
5751
5751
|
protoOf(playerConnectionUpdateMiddleware$$inlined$middlewareForActionType$1).g6g = function (action) {
|
|
5752
5752
|
return action instanceof PlayerConnectionUpdateAction;
|
|
@@ -5759,8 +5759,8 @@
|
|
|
5759
5759
|
if (!get_isCreated(state)) {
|
|
5760
5760
|
break $l$block_0;
|
|
5761
5761
|
}
|
|
5762
|
-
var player = getPlayer(state.z6r().players, tmp4.
|
|
5763
|
-
if (tmp4.
|
|
5762
|
+
var player = getPlayer(state.z6r().players, tmp4.f93_1);
|
|
5763
|
+
if (tmp4.e93_1.isVisibleDisconnectedReason && player.k6v_1.a69().n67_1.isDisconnecting) {
|
|
5764
5764
|
break $l$block_0;
|
|
5765
5765
|
}
|
|
5766
5766
|
// Inline function 'kotlin.collections.filterIsInstance' call
|
|
@@ -5782,7 +5782,7 @@
|
|
|
5782
5782
|
var _iterator__ex2g4s_0 = destination.l();
|
|
5783
5783
|
while (_iterator__ex2g4s_0.m()) {
|
|
5784
5784
|
var element_0 = _iterator__ex2g4s_0.n();
|
|
5785
|
-
if (element_0.
|
|
5785
|
+
if (element_0.gac_1 === tmp4.f93_1) {
|
|
5786
5786
|
if (found) {
|
|
5787
5787
|
tmp$ret$4 = null;
|
|
5788
5788
|
break $l$block_2;
|
|
@@ -5801,7 +5801,7 @@
|
|
|
5801
5801
|
if (!(reconnectionTimerTag == null)) {
|
|
5802
5802
|
store.dispatch(new StopTimerAction(reconnectionTimerTag));
|
|
5803
5803
|
}
|
|
5804
|
-
var actions = this.
|
|
5804
|
+
var actions = this.fac_1.zaa(tmp4.e93_1, player.k6v_1.a69().n67_1, player, store.state.z6r(), tmp4.g93_1);
|
|
5805
5805
|
// Inline function 'kotlin.collections.forEach' call
|
|
5806
5806
|
var _iterator__ex2g4s_1 = actions.l();
|
|
5807
5807
|
while (_iterator__ex2g4s_1.m()) {
|
|
@@ -5818,17 +5818,17 @@
|
|
|
5818
5818
|
return new playerReconnectionTimeoutMiddleware$$inlined$middlewareForActionType$1(playerConnectionInteractor);
|
|
5819
5819
|
}
|
|
5820
5820
|
function PlayerReconnectionWaitingTimerTag(playerId, state, previousState) {
|
|
5821
|
-
this.
|
|
5822
|
-
this.
|
|
5823
|
-
this.
|
|
5821
|
+
this.gac_1 = playerId;
|
|
5822
|
+
this.hac_1 = state;
|
|
5823
|
+
this.iac_1 = previousState;
|
|
5824
5824
|
}
|
|
5825
5825
|
protoOf(PlayerReconnectionWaitingTimerTag).toString = function () {
|
|
5826
|
-
return 'PlayerReconnectionWaitingTimerTag(playerId=' + this.
|
|
5826
|
+
return 'PlayerReconnectionWaitingTimerTag(playerId=' + this.gac_1 + ', state=' + this.hac_1.toString() + ', previousState=' + this.iac_1.toString() + ')';
|
|
5827
5827
|
};
|
|
5828
5828
|
protoOf(PlayerReconnectionWaitingTimerTag).hashCode = function () {
|
|
5829
|
-
var result = getStringHashCode(this.
|
|
5830
|
-
result = imul(result, 31) + this.
|
|
5831
|
-
result = imul(result, 31) + this.
|
|
5829
|
+
var result = getStringHashCode(this.gac_1);
|
|
5830
|
+
result = imul(result, 31) + this.hac_1.hashCode() | 0;
|
|
5831
|
+
result = imul(result, 31) + this.iac_1.hashCode() | 0;
|
|
5832
5832
|
return result;
|
|
5833
5833
|
};
|
|
5834
5834
|
protoOf(PlayerReconnectionWaitingTimerTag).equals = function (other) {
|
|
@@ -5836,16 +5836,16 @@
|
|
|
5836
5836
|
return true;
|
|
5837
5837
|
if (!(other instanceof PlayerReconnectionWaitingTimerTag))
|
|
5838
5838
|
return false;
|
|
5839
|
-
if (!(this.
|
|
5839
|
+
if (!(this.gac_1 === other.gac_1))
|
|
5840
5840
|
return false;
|
|
5841
|
-
if (!this.
|
|
5841
|
+
if (!this.hac_1.equals(other.hac_1))
|
|
5842
5842
|
return false;
|
|
5843
|
-
if (!this.
|
|
5843
|
+
if (!this.iac_1.equals(other.iac_1))
|
|
5844
5844
|
return false;
|
|
5845
5845
|
return true;
|
|
5846
5846
|
};
|
|
5847
5847
|
function playerReconnectionTimeoutMiddleware$$inlined$middlewareForActionType$1($playerConnectionInteractor) {
|
|
5848
|
-
this.
|
|
5848
|
+
this.jac_1 = $playerConnectionInteractor;
|
|
5849
5849
|
}
|
|
5850
5850
|
protoOf(playerReconnectionTimeoutMiddleware$$inlined$middlewareForActionType$1).g6g = function (action) {
|
|
5851
5851
|
return action instanceof TimerTickAction;
|
|
@@ -5859,8 +5859,8 @@
|
|
|
5859
5859
|
var timerTag = tmp4.c6g_1;
|
|
5860
5860
|
if (timerTag instanceof PlayerReconnectionWaitingTimerTag) {
|
|
5861
5861
|
var state = store.state;
|
|
5862
|
-
var player = getPlayer(state.z6r().players, timerTag.
|
|
5863
|
-
var actions = this.
|
|
5862
|
+
var player = getPlayer(state.z6r().players, timerTag.gac_1);
|
|
5863
|
+
var actions = this.jac_1.zaa(timerTag.hac_1, timerTag.iac_1, player, state.z6r(), true);
|
|
5864
5864
|
// Inline function 'kotlin.collections.isNotEmpty' call
|
|
5865
5865
|
if (!actions.r()) {
|
|
5866
5866
|
// Inline function 'kotlin.collections.forEach' call
|
|
@@ -5882,7 +5882,7 @@
|
|
|
5882
5882
|
return new playerReconnectionTimerStartWhenStartGameMiddleware$$inlined$middlewareForActionType$1(playerConnectionInteractor);
|
|
5883
5883
|
}
|
|
5884
5884
|
function playerReconnectionTimerStartWhenStartGameMiddleware$$inlined$middlewareForActionType$1($playerConnectionInteractor) {
|
|
5885
|
-
this.
|
|
5885
|
+
this.kac_1 = $playerConnectionInteractor;
|
|
5886
5886
|
}
|
|
5887
5887
|
protoOf(playerReconnectionTimerStartWhenStartGameMiddleware$$inlined$middlewareForActionType$1).g6g = function (action) {
|
|
5888
5888
|
return isInterface(action, FirstMechanicAction);
|
|
@@ -5898,7 +5898,7 @@
|
|
|
5898
5898
|
var _iterator__ex2g4s = tmp0.l();
|
|
5899
5899
|
while (_iterator__ex2g4s.m()) {
|
|
5900
5900
|
var element = _iterator__ex2g4s.n();
|
|
5901
|
-
if (!connectedPlayers.u1(element.playerId)) {
|
|
5901
|
+
if (!(connectedPlayers.u1(element.playerId) || element.j6v_1.isBot)) {
|
|
5902
5902
|
destination.j(element);
|
|
5903
5903
|
}
|
|
5904
5904
|
}
|
|
@@ -5910,7 +5910,7 @@
|
|
|
5910
5910
|
var tmp1_previousConnectionState = element_0.k6v_1.a69().n67_1;
|
|
5911
5911
|
var tmp2_playerId = element_0.playerId;
|
|
5912
5912
|
// Inline function 'kotlin.collections.forEach' call
|
|
5913
|
-
var _iterator__ex2g4s_1 = this.
|
|
5913
|
+
var _iterator__ex2g4s_1 = this.kac_1.aab(tmp2_playerId, tmp0_newConnectionState, tmp1_previousConnectionState).l();
|
|
5914
5914
|
while (_iterator__ex2g4s_1.m()) {
|
|
5915
5915
|
var element_1 = _iterator__ex2g4s_1.n();
|
|
5916
5916
|
store.dispatch(element_1);
|
|
@@ -5925,8 +5925,8 @@
|
|
|
5925
5925
|
return new sendToClientActionMiddleware$$inlined$middlewareForActionType$1(asyncProvider, provider);
|
|
5926
5926
|
}
|
|
5927
5927
|
function sendToClientActionMiddleware$o$handle$slambda($provider, $action, resultContinuation) {
|
|
5928
|
-
this.
|
|
5929
|
-
this.
|
|
5928
|
+
this.tac_1 = $provider;
|
|
5929
|
+
this.uac_1 = $action;
|
|
5930
5930
|
CoroutineImpl.call(this, resultContinuation);
|
|
5931
5931
|
}
|
|
5932
5932
|
protoOf(sendToClientActionMiddleware$o$handle$slambda).b2d = function ($this$launchDefault, $completion) {
|
|
@@ -5947,7 +5947,7 @@
|
|
|
5947
5947
|
case 0:
|
|
5948
5948
|
this.t8_1 = 2;
|
|
5949
5949
|
this.s8_1 = 1;
|
|
5950
|
-
suspendResult = this.
|
|
5950
|
+
suspendResult = this.tac_1.ta8(this.uac_1, this);
|
|
5951
5951
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
5952
5952
|
return suspendResult;
|
|
5953
5953
|
}
|
|
@@ -5970,8 +5970,8 @@
|
|
|
5970
5970
|
while (true);
|
|
5971
5971
|
};
|
|
5972
5972
|
protoOf(sendToClientActionMiddleware$o$handle$slambda).c2d = function ($this$launchDefault, completion) {
|
|
5973
|
-
var i = new sendToClientActionMiddleware$o$handle$slambda(this.
|
|
5974
|
-
i.
|
|
5973
|
+
var i = new sendToClientActionMiddleware$o$handle$slambda(this.tac_1, this.uac_1, completion);
|
|
5974
|
+
i.vac_1 = $this$launchDefault;
|
|
5975
5975
|
return i;
|
|
5976
5976
|
};
|
|
5977
5977
|
function sendToClientActionMiddleware$o$handle$slambda_0($provider, $action, resultContinuation) {
|
|
@@ -5983,15 +5983,15 @@
|
|
|
5983
5983
|
return l;
|
|
5984
5984
|
}
|
|
5985
5985
|
function sendToClientActionMiddleware$$inlined$middlewareForActionType$1($asyncProvider, $provider) {
|
|
5986
|
-
this.
|
|
5987
|
-
this.
|
|
5986
|
+
this.wac_1 = $asyncProvider;
|
|
5987
|
+
this.xac_1 = $provider;
|
|
5988
5988
|
}
|
|
5989
5989
|
protoOf(sendToClientActionMiddleware$$inlined$middlewareForActionType$1).g6g = function (action) {
|
|
5990
5990
|
return action instanceof ToClientAction;
|
|
5991
5991
|
};
|
|
5992
5992
|
protoOf(sendToClientActionMiddleware$$inlined$middlewareForActionType$1).v6h = function (store, next, action) {
|
|
5993
5993
|
var action_0 = action instanceof ToClientAction ? action : THROW_CCE();
|
|
5994
|
-
this.
|
|
5994
|
+
this.wac_1.j6c(VOID, sendToClientActionMiddleware$o$handle$slambda_0(this.xac_1, action_0, null));
|
|
5995
5995
|
next(action_0);
|
|
5996
5996
|
};
|
|
5997
5997
|
protoOf(sendToClientActionMiddleware$$inlined$middlewareForActionType$1).f6g = function (store, next, action) {
|
|
@@ -6002,11 +6002,11 @@
|
|
|
6002
6002
|
return new playerTurnTimeoutWhenHasConnectionMiddleware$$inlined$middlewareForActionType$1(asyncProvider, serverConfig, logger);
|
|
6003
6003
|
}
|
|
6004
6004
|
function playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda($store, $timerTag, $serverConfig, $logger, $action, resultContinuation) {
|
|
6005
|
-
this.
|
|
6006
|
-
this.
|
|
6007
|
-
this.
|
|
6008
|
-
this.
|
|
6009
|
-
this.
|
|
6005
|
+
this.gad_1 = $store;
|
|
6006
|
+
this.had_1 = $timerTag;
|
|
6007
|
+
this.iad_1 = $serverConfig;
|
|
6008
|
+
this.jad_1 = $logger;
|
|
6009
|
+
this.kad_1 = $action;
|
|
6010
6010
|
CoroutineImpl.call(this, resultContinuation);
|
|
6011
6011
|
}
|
|
6012
6012
|
protoOf(playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda).b2d = function ($this$launchDefaultWithLock, $completion) {
|
|
@@ -6025,13 +6025,13 @@
|
|
|
6025
6025
|
var tmp = this.s8_1;
|
|
6026
6026
|
if (tmp === 0) {
|
|
6027
6027
|
this.t8_1 = 1;
|
|
6028
|
-
var table = this.
|
|
6029
|
-
var player = getPlayer(table.players, this.
|
|
6028
|
+
var table = this.gad_1.state.z6r();
|
|
6029
|
+
var player = getPlayer(table.players, this.had_1.v65());
|
|
6030
6030
|
var connectionState = player.k6v_1.a69().n67_1;
|
|
6031
6031
|
var tmp_0;
|
|
6032
6032
|
switch (connectionState.q2_1) {
|
|
6033
6033
|
case 1:
|
|
6034
|
-
tmp_0 = listOf(new PlayerConnectionUpdateAction(PlayerConnectionState_TIMEOUT_getInstance(), player.playerId, this.
|
|
6034
|
+
tmp_0 = listOf(new PlayerConnectionUpdateAction(PlayerConnectionState_TIMEOUT_getInstance(), player.playerId, this.had_1.s9g_1));
|
|
6035
6035
|
break;
|
|
6036
6036
|
case 6:
|
|
6037
6037
|
tmp_0 = emptyList();
|
|
@@ -6041,8 +6041,8 @@
|
|
|
6041
6041
|
case 3:
|
|
6042
6042
|
case 2:
|
|
6043
6043
|
var tmp_1;
|
|
6044
|
-
if (table.sceneInfo.e7g() && this.
|
|
6045
|
-
tmp_1 = new PlayerConnectionUpdateAction(PlayerConnectionState_DELETED_getInstance(), player.playerId, this.
|
|
6044
|
+
if (table.sceneInfo.e7g() && this.iad_1.closeIfBotsAtFinish) {
|
|
6045
|
+
tmp_1 = new PlayerConnectionUpdateAction(PlayerConnectionState_DELETED_getInstance(), player.playerId, this.had_1.s9g_1);
|
|
6046
6046
|
} else {
|
|
6047
6047
|
tmp_1 = AskBotAction_init_$Create$(player.playerId, 'PlayerTurn when connection state = ' + connectionState.toString());
|
|
6048
6048
|
}
|
|
@@ -6051,7 +6051,7 @@
|
|
|
6051
6051
|
break;
|
|
6052
6052
|
case 0:
|
|
6053
6053
|
case 7:
|
|
6054
|
-
this.
|
|
6054
|
+
this.jad_1.w('playerTurnTimeoutWhenHasConnectionMiddleware', "Can't support this state " + connectionState.toString() + ', ' + ('action:' + this.kad_1.toString()));
|
|
6055
6055
|
tmp_0 = emptyList();
|
|
6056
6056
|
break;
|
|
6057
6057
|
default:
|
|
@@ -6063,7 +6063,7 @@
|
|
|
6063
6063
|
var _iterator__ex2g4s = actions.l();
|
|
6064
6064
|
while (_iterator__ex2g4s.m()) {
|
|
6065
6065
|
var element = _iterator__ex2g4s.n();
|
|
6066
|
-
this.
|
|
6066
|
+
this.gad_1.dispatch(element);
|
|
6067
6067
|
}
|
|
6068
6068
|
}
|
|
6069
6069
|
return Unit_instance;
|
|
@@ -6077,8 +6077,8 @@
|
|
|
6077
6077
|
while (true);
|
|
6078
6078
|
};
|
|
6079
6079
|
protoOf(playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda).c2d = function ($this$launchDefaultWithLock, completion) {
|
|
6080
|
-
var i = new playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda(this.
|
|
6081
|
-
i.
|
|
6080
|
+
var i = new playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda(this.gad_1, this.had_1, this.iad_1, this.jad_1, this.kad_1, completion);
|
|
6081
|
+
i.lad_1 = $this$launchDefaultWithLock;
|
|
6082
6082
|
return i;
|
|
6083
6083
|
};
|
|
6084
6084
|
function playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda_0($store, $timerTag, $serverConfig, $logger, $action, resultContinuation) {
|
|
@@ -6090,9 +6090,9 @@
|
|
|
6090
6090
|
return l;
|
|
6091
6091
|
}
|
|
6092
6092
|
function playerTurnTimeoutWhenHasConnectionMiddleware$$inlined$middlewareForActionType$1($asyncProvider, $serverConfig, $logger) {
|
|
6093
|
-
this.
|
|
6094
|
-
this.
|
|
6095
|
-
this.
|
|
6093
|
+
this.mad_1 = $asyncProvider;
|
|
6094
|
+
this.nad_1 = $serverConfig;
|
|
6095
|
+
this.oad_1 = $logger;
|
|
6096
6096
|
}
|
|
6097
6097
|
protoOf(playerTurnTimeoutWhenHasConnectionMiddleware$$inlined$middlewareForActionType$1).g6g = function (action) {
|
|
6098
6098
|
return action instanceof TimerTickAction;
|
|
@@ -6101,7 +6101,7 @@
|
|
|
6101
6101
|
var action_0 = action instanceof TimerTickAction ? action : THROW_CCE();
|
|
6102
6102
|
var timerTag = action_0.c6g_1;
|
|
6103
6103
|
if (timerTag instanceof PlayerTurnTimerTag) {
|
|
6104
|
-
this.
|
|
6104
|
+
this.mad_1.l6c(VOID, playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda_0(store, timerTag, this.nad_1, this.oad_1, action_0, null));
|
|
6105
6105
|
}
|
|
6106
6106
|
next(action_0);
|
|
6107
6107
|
};
|
|
@@ -6117,19 +6117,19 @@
|
|
|
6117
6117
|
protoOf(serverConfigReducer$$inlined$reducerForActionType$1).g6g = function (action) {
|
|
6118
6118
|
return action instanceof UpdateServerConfigAction;
|
|
6119
6119
|
};
|
|
6120
|
-
protoOf(serverConfigReducer$$inlined$reducerForActionType$1).
|
|
6120
|
+
protoOf(serverConfigReducer$$inlined$reducerForActionType$1).b9j = function (state, action) {
|
|
6121
6121
|
var action_0 = action instanceof UpdateServerConfigAction ? action : THROW_CCE();
|
|
6122
|
-
return state.
|
|
6122
|
+
return state.x92(VOID, get_serverStatePayload_0(state).copy(action_0.gab_1));
|
|
6123
6123
|
};
|
|
6124
6124
|
protoOf(serverConfigReducer$$inlined$reducerForActionType$1).w6h = function (state, action) {
|
|
6125
|
-
return this.
|
|
6125
|
+
return this.b9j((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
|
|
6126
6126
|
};
|
|
6127
6127
|
function addRoomMetadata($this, _this__u8e3s4, gameId) {
|
|
6128
6128
|
_this__u8e3s4.metadata.addGame(gameId, new GameMetadata(gameId));
|
|
6129
6129
|
return _this__u8e3s4.metadata;
|
|
6130
6130
|
}
|
|
6131
6131
|
function Companion_5() {
|
|
6132
|
-
this.
|
|
6132
|
+
this.pad_1 = 'ServerMechanicLifecycleReducer';
|
|
6133
6133
|
}
|
|
6134
6134
|
var Companion_instance_15;
|
|
6135
6135
|
function Companion_getInstance_6() {
|
|
@@ -6143,7 +6143,7 @@
|
|
|
6143
6143
|
tmp_0 = Companion_instance_4.l67(PlayerConnectionState_LEFT_PERMANENTLY_getInstance());
|
|
6144
6144
|
} else {
|
|
6145
6145
|
var tmp_1;
|
|
6146
|
-
if (this$0.
|
|
6146
|
+
if (this$0.tad_1.waitForPlayerToConnectOnStart) {
|
|
6147
6147
|
var tmp_2 = Companion_instance_4;
|
|
6148
6148
|
var tmp_3;
|
|
6149
6149
|
if ($updatedServerPayload.connectedPlayers.u1(it.j66_1)) {
|
|
@@ -6154,7 +6154,7 @@
|
|
|
6154
6154
|
var tmp_4 = tmp_3;
|
|
6155
6155
|
Companion_getInstance();
|
|
6156
6156
|
// Inline function 'kotlin.time.Companion.milliseconds' call
|
|
6157
|
-
var this_0 = $action.
|
|
6157
|
+
var this_0 = $action.v93_1.timeoutTimeMillis;
|
|
6158
6158
|
var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
|
|
6159
6159
|
tmp_1 = tmp_2.k67(tmp_4, tmp$ret$0);
|
|
6160
6160
|
} else {
|
|
@@ -6162,7 +6162,7 @@
|
|
|
6162
6162
|
var tmp_6 = PlayerConnectionState_LIVE_getInstance();
|
|
6163
6163
|
Companion_getInstance();
|
|
6164
6164
|
// Inline function 'kotlin.time.Companion.milliseconds' call
|
|
6165
|
-
var this_1 = $action.
|
|
6165
|
+
var this_1 = $action.v93_1.timeoutTimeMillis;
|
|
6166
6166
|
var tmp$ret$1 = toDuration(this_1, DurationUnit_MILLISECONDS_getInstance());
|
|
6167
6167
|
tmp_1 = tmp_5.k67(tmp_6, tmp$ret$1);
|
|
6168
6168
|
}
|
|
@@ -6173,26 +6173,26 @@
|
|
|
6173
6173
|
}
|
|
6174
6174
|
function ServerMechanicLifecycleReducer(logger, serverReduxConfig, tableLifecycleReducer, randomPoolProvider) {
|
|
6175
6175
|
BaseMechanicLifecycleReducer.call(this, tableLifecycleReducer, randomPoolProvider);
|
|
6176
|
-
this.
|
|
6177
|
-
this.
|
|
6176
|
+
this.sad_1 = logger;
|
|
6177
|
+
this.tad_1 = serverReduxConfig;
|
|
6178
6178
|
}
|
|
6179
|
-
protoOf(ServerMechanicLifecycleReducer).
|
|
6180
|
-
this.
|
|
6181
|
-
var tableId = action.
|
|
6179
|
+
protoOf(ServerMechanicLifecycleReducer).s9k = function (state, action) {
|
|
6180
|
+
this.sad_1.d('ServerMechanicLifecycleReducer', 'onStart ' + get_versionOrDefault(GameEngineConfig_instance), action);
|
|
6181
|
+
var tableId = action.w93_1;
|
|
6182
6182
|
var serverState = get_serverStatePayload_0(state);
|
|
6183
6183
|
var updatedServerPayload = serverState.copy(VOID, addRoomMetadata(this, serverState, tableId));
|
|
6184
6184
|
var tmp6_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
|
|
6185
|
-
var tmp0_$this = this.
|
|
6186
|
-
var tmp1_version = action.
|
|
6187
|
-
var tmp2_config = action.
|
|
6188
|
-
var tmp3_users = action.
|
|
6185
|
+
var tmp0_$this = this.t9k_1;
|
|
6186
|
+
var tmp1_version = action.x93_1;
|
|
6187
|
+
var tmp2_config = action.v93_1;
|
|
6188
|
+
var tmp3_users = action.z93_1;
|
|
6189
6189
|
var tmp4_spectators = action.spectators;
|
|
6190
|
-
var tmp5_gameCreatorPlayerId = action.
|
|
6191
|
-
var tmp7_tableOrNull = tmp0_$this.
|
|
6192
|
-
return state.
|
|
6190
|
+
var tmp5_gameCreatorPlayerId = action.y93_1;
|
|
6191
|
+
var tmp7_tableOrNull = tmp0_$this.b9m(tableId, tableId, tmp2_config, tmp1_version, tmp3_users, tmp4_spectators, tmp5_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(this, updatedServerPayload, action));
|
|
6192
|
+
return state.x92(tmp7_tableOrNull, updatedServerPayload, tmp6_gameLifecycleState);
|
|
6193
6193
|
};
|
|
6194
|
-
protoOf(ServerMechanicLifecycleReducer).
|
|
6195
|
-
this.
|
|
6194
|
+
protoOf(ServerMechanicLifecycleReducer).q9k = function (state, action) {
|
|
6195
|
+
this.sad_1.d('ServerMechanicLifecycleReducer', 'onContinue ' + get_versionOrDefault(GameEngineConfig_instance), action);
|
|
6196
6196
|
var tmp1_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
|
|
6197
6197
|
var tmp2_tableOrNull = action.table;
|
|
6198
6198
|
var tmp = Companion_instance_16;
|
|
@@ -6200,32 +6200,32 @@
|
|
|
6200
6200
|
var tmp_1 = action.reason;
|
|
6201
6201
|
var tmp0_safe_receiver = tmp_1 instanceof RestartRoundReason ? tmp_1 : null;
|
|
6202
6202
|
var tmp3_payload = tmp.initial(tmp_0.copy(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.f65_1), addRoomMetadata(this, get_serverStatePayload_0(state), action.table.gameId));
|
|
6203
|
-
return state.
|
|
6203
|
+
return state.x92(tmp2_tableOrNull, tmp3_payload, tmp1_gameLifecycleState, null);
|
|
6204
6204
|
};
|
|
6205
|
-
protoOf(ServerMechanicLifecycleReducer).
|
|
6206
|
-
this.
|
|
6205
|
+
protoOf(ServerMechanicLifecycleReducer).r9k = function (state, action) {
|
|
6206
|
+
this.u9k_1.n58(action.previousGameId);
|
|
6207
6207
|
var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
|
|
6208
|
-
var tmp1_tableOrNull = this.
|
|
6208
|
+
var tmp1_tableOrNull = this.t9k_1.c9m(state.z6r(), action.gameId);
|
|
6209
6209
|
var tmp2_payload = get_serverStatePayload_0(state).copy(VOID, addRoomMetadata(this, get_serverStatePayload_0(state), action.gameId));
|
|
6210
|
-
return state.
|
|
6210
|
+
return state.x92(tmp1_tableOrNull, tmp2_payload, tmp0_gameLifecycleState);
|
|
6211
6211
|
};
|
|
6212
6212
|
function spectatorsReducer(logger) {
|
|
6213
6213
|
// Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
|
|
6214
6214
|
return new spectatorsReducer$$inlined$reducerForActionType$1(logger);
|
|
6215
6215
|
}
|
|
6216
6216
|
function spectatorsReducer$$inlined$reducerForActionType$1($logger) {
|
|
6217
|
-
this.
|
|
6217
|
+
this.uad_1 = $logger;
|
|
6218
6218
|
}
|
|
6219
6219
|
protoOf(spectatorsReducer$$inlined$reducerForActionType$1).g6g = function (action) {
|
|
6220
6220
|
return isInterface(action, SpectatorsAction);
|
|
6221
6221
|
};
|
|
6222
|
-
protoOf(spectatorsReducer$$inlined$reducerForActionType$1).
|
|
6222
|
+
protoOf(spectatorsReducer$$inlined$reducerForActionType$1).b9j = function (state, action) {
|
|
6223
6223
|
var action_0 = isInterface(action, SpectatorsAction) ? action : THROW_CCE();
|
|
6224
6224
|
var table = state.z6r();
|
|
6225
6225
|
var tmp;
|
|
6226
6226
|
if (action_0 instanceof AddSpectatorsAction) {
|
|
6227
6227
|
// Inline function 'kotlin.collections.mapNotNull' call
|
|
6228
|
-
var tmp0 = action_0.
|
|
6228
|
+
var tmp0 = action_0.hab_1;
|
|
6229
6229
|
// Inline function 'kotlin.collections.mapNotNullTo' call
|
|
6230
6230
|
var destination = ArrayList_init_$Create$_0();
|
|
6231
6231
|
// Inline function 'kotlin.collections.forEach' call
|
|
@@ -6244,9 +6244,9 @@
|
|
|
6244
6244
|
var tmp_0;
|
|
6245
6245
|
// Inline function 'kotlin.collections.isNotEmpty' call
|
|
6246
6246
|
if (!sameSpectators.r()) {
|
|
6247
|
-
this.
|
|
6247
|
+
this.uad_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
|
|
6248
6248
|
// Inline function 'kotlin.collections.filterNot' call
|
|
6249
|
-
var tmp0_0 = action_0.
|
|
6249
|
+
var tmp0_0 = action_0.hab_1;
|
|
6250
6250
|
// Inline function 'kotlin.collections.filterNotTo' call
|
|
6251
6251
|
var destination_0 = ArrayList_init_$Create$_0();
|
|
6252
6252
|
var _iterator__ex2g4s_0 = tmp0_0.l();
|
|
@@ -6281,7 +6281,7 @@
|
|
|
6281
6281
|
}
|
|
6282
6282
|
tmp_0 = destination_0;
|
|
6283
6283
|
} else {
|
|
6284
|
-
tmp_0 = action_0.
|
|
6284
|
+
tmp_0 = action_0.hab_1;
|
|
6285
6285
|
}
|
|
6286
6286
|
// Inline function 'kotlin.collections.map' call
|
|
6287
6287
|
var this_0 = tmp_0;
|
|
@@ -6294,11 +6294,11 @@
|
|
|
6294
6294
|
destination_1.j(tmp$ret$13);
|
|
6295
6295
|
}
|
|
6296
6296
|
var spectatorsToAdd = toSet(destination_1);
|
|
6297
|
-
tmp = state.
|
|
6297
|
+
tmp = state.x92(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
|
|
6298
6298
|
} else {
|
|
6299
6299
|
if (action_0 instanceof RemoveSpectatorsAction) {
|
|
6300
6300
|
// Inline function 'kotlin.collections.mapNotNull' call
|
|
6301
|
-
var tmp0_1 = action_0.
|
|
6301
|
+
var tmp0_1 = action_0.iab_1;
|
|
6302
6302
|
// Inline function 'kotlin.collections.mapNotNullTo' call
|
|
6303
6303
|
var destination_2 = ArrayList_init_$Create$_0();
|
|
6304
6304
|
// Inline function 'kotlin.collections.forEach' call
|
|
@@ -6317,9 +6317,9 @@
|
|
|
6317
6317
|
var tmp_2;
|
|
6318
6318
|
// Inline function 'kotlin.collections.isNotEmpty' call
|
|
6319
6319
|
if (!sameSpectators_0.r()) {
|
|
6320
|
-
this.
|
|
6320
|
+
this.uad_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
|
|
6321
6321
|
// Inline function 'kotlin.collections.filterNot' call
|
|
6322
|
-
var tmp0_2 = action_0.
|
|
6322
|
+
var tmp0_2 = action_0.iab_1;
|
|
6323
6323
|
// Inline function 'kotlin.collections.filterNotTo' call
|
|
6324
6324
|
var destination_3 = ArrayList_init_$Create$_0();
|
|
6325
6325
|
var _iterator__ex2g4s_4 = tmp0_2.l();
|
|
@@ -6354,7 +6354,7 @@
|
|
|
6354
6354
|
}
|
|
6355
6355
|
tmp_2 = destination_3;
|
|
6356
6356
|
} else {
|
|
6357
|
-
tmp_2 = action_0.
|
|
6357
|
+
tmp_2 = action_0.iab_1;
|
|
6358
6358
|
}
|
|
6359
6359
|
var spectatorsToRemove = toSet(tmp_2);
|
|
6360
6360
|
// Inline function 'kotlin.collections.filterNot' call
|
|
@@ -6391,7 +6391,7 @@
|
|
|
6391
6391
|
destination_4.j(element_5);
|
|
6392
6392
|
}
|
|
6393
6393
|
}
|
|
6394
|
-
tmp = state.
|
|
6394
|
+
tmp = state.x92(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
|
|
6395
6395
|
} else {
|
|
6396
6396
|
noWhenBranchMatchedException();
|
|
6397
6397
|
}
|
|
@@ -6399,7 +6399,7 @@
|
|
|
6399
6399
|
return tmp;
|
|
6400
6400
|
};
|
|
6401
6401
|
protoOf(spectatorsReducer$$inlined$reducerForActionType$1).w6h = function (state, action) {
|
|
6402
|
-
return this.
|
|
6402
|
+
return this.b9j((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
|
|
6403
6403
|
};
|
|
6404
6404
|
function playerConnectionUpdateReducer() {
|
|
6405
6405
|
// Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
|
|
@@ -6410,29 +6410,29 @@
|
|
|
6410
6410
|
protoOf(playerConnectionUpdateReducer$$inlined$reducerForActionType$1).g6g = function (action) {
|
|
6411
6411
|
return action instanceof PlayerConnectionUpdateAction;
|
|
6412
6412
|
};
|
|
6413
|
-
protoOf(playerConnectionUpdateReducer$$inlined$reducerForActionType$1).
|
|
6413
|
+
protoOf(playerConnectionUpdateReducer$$inlined$reducerForActionType$1).b9j = function (state, action) {
|
|
6414
6414
|
var action_0 = action instanceof PlayerConnectionUpdateAction ? action : THROW_CCE();
|
|
6415
6415
|
var statePayload = get_serverStatePayload_0(state);
|
|
6416
6416
|
var tmp;
|
|
6417
|
-
if (action_0.
|
|
6418
|
-
tmp = state.
|
|
6417
|
+
if (action_0.e93_1.isLive) {
|
|
6418
|
+
tmp = state.x92(VOID, statePayload.copy(VOID, VOID, plus_0(statePayload.connectedPlayers, action_0.f93_1)));
|
|
6419
6419
|
} else {
|
|
6420
6420
|
tmp = state;
|
|
6421
6421
|
}
|
|
6422
6422
|
return tmp;
|
|
6423
6423
|
};
|
|
6424
6424
|
protoOf(playerConnectionUpdateReducer$$inlined$reducerForActionType$1).w6h = function (state, action) {
|
|
6425
|
-
return this.
|
|
6425
|
+
return this.b9j((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
|
|
6426
6426
|
};
|
|
6427
6427
|
function Companion_6() {
|
|
6428
6428
|
}
|
|
6429
|
-
protoOf(Companion_6).
|
|
6429
|
+
protoOf(Companion_6).vad = function (config, metadata) {
|
|
6430
6430
|
return new ServerStatePayload(config, metadata, emptyList());
|
|
6431
6431
|
};
|
|
6432
6432
|
protoOf(Companion_6).initial = function (config, metadata, $super) {
|
|
6433
6433
|
config = config === VOID ? Companion_instance_10.initial(null) : config;
|
|
6434
6434
|
metadata = metadata === VOID ? new RoomMetadata() : metadata;
|
|
6435
|
-
return $super === VOID ? this.
|
|
6435
|
+
return $super === VOID ? this.vad(config, metadata) : $super.vad.call(this, config, metadata);
|
|
6436
6436
|
};
|
|
6437
6437
|
var Companion_instance_16;
|
|
6438
6438
|
function Companion_getInstance_7() {
|
|
@@ -6449,7 +6449,7 @@
|
|
|
6449
6449
|
protoOf(ServerStatePayload).e8m = function () {
|
|
6450
6450
|
return this.metadata;
|
|
6451
6451
|
};
|
|
6452
|
-
protoOf(ServerStatePayload).
|
|
6452
|
+
protoOf(ServerStatePayload).wad = function () {
|
|
6453
6453
|
return this.connectedPlayers;
|
|
6454
6454
|
};
|
|
6455
6455
|
protoOf(ServerStatePayload).oe = function () {
|
|
@@ -6461,14 +6461,14 @@
|
|
|
6461
6461
|
protoOf(ServerStatePayload).xl = function () {
|
|
6462
6462
|
return this.connectedPlayers;
|
|
6463
6463
|
};
|
|
6464
|
-
protoOf(ServerStatePayload).
|
|
6464
|
+
protoOf(ServerStatePayload).xad = function (config, metadata, connectedPlayers) {
|
|
6465
6465
|
return new ServerStatePayload(config, metadata, connectedPlayers);
|
|
6466
6466
|
};
|
|
6467
6467
|
protoOf(ServerStatePayload).copy = function (config, metadata, connectedPlayers, $super) {
|
|
6468
6468
|
config = config === VOID ? this.config : config;
|
|
6469
6469
|
metadata = metadata === VOID ? this.metadata : metadata;
|
|
6470
6470
|
connectedPlayers = connectedPlayers === VOID ? this.connectedPlayers : connectedPlayers;
|
|
6471
|
-
return $super === VOID ? this.
|
|
6471
|
+
return $super === VOID ? this.xad(config, metadata, connectedPlayers) : $super.xad.call(this, config, metadata, connectedPlayers);
|
|
6472
6472
|
};
|
|
6473
6473
|
protoOf(ServerStatePayload).toString = function () {
|
|
6474
6474
|
return 'ServerStatePayload(config=' + this.config.toString() + ', metadata=' + toString(this.metadata) + ', connectedPlayers=' + toString(this.connectedPlayers) + ')';
|
|
@@ -6516,7 +6516,7 @@
|
|
|
6516
6516
|
return new ServerLoggerKey(_this__u8e3s4.gameId);
|
|
6517
6517
|
}
|
|
6518
6518
|
function serverLoggerKeyFromPayload(_this__u8e3s4, payload) {
|
|
6519
|
-
var gameId = Companion_instance_5.
|
|
6519
|
+
var gameId = Companion_instance_5.d9o(payload);
|
|
6520
6520
|
var tmp;
|
|
6521
6521
|
if (!(gameId == null)) {
|
|
6522
6522
|
tmp = new ServerLoggerKey(gameId);
|
|
@@ -6533,14 +6533,14 @@
|
|
|
6533
6533
|
return new GameServerEngineControllerImpl(loggerCallback, randomOrgConfig);
|
|
6534
6534
|
}
|
|
6535
6535
|
function _get_logger__rkp4sl_0($this) {
|
|
6536
|
-
var tmp0 = $this.
|
|
6536
|
+
var tmp0 = $this.hae_1;
|
|
6537
6537
|
var tmp = KProperty1;
|
|
6538
6538
|
// Inline function 'kotlin.getValue' call
|
|
6539
6539
|
getPropertyCallableRef('logger', 1, tmp, GameServerEngineControllerImpl$_get_logger_$ref_b9j0th(), null);
|
|
6540
6540
|
return tmp0.x();
|
|
6541
6541
|
}
|
|
6542
6542
|
function _get_di__ndbzja($this) {
|
|
6543
|
-
var tmp0 = $this.
|
|
6543
|
+
var tmp0 = $this.iae_1;
|
|
6544
6544
|
var tmp = KProperty1;
|
|
6545
6545
|
// Inline function 'kotlin.getValue' call
|
|
6546
6546
|
getPropertyCallableRef('di', 1, tmp, GameServerEngineControllerImpl$_get_di_$ref_cvlqo6(), null);
|
|
@@ -6557,8 +6557,8 @@
|
|
|
6557
6557
|
}
|
|
6558
6558
|
function createCallbackOutput($this, gameServer) {
|
|
6559
6559
|
var tmp;
|
|
6560
|
-
if (!($this.
|
|
6561
|
-
var tmp_0 = new LoggerCallbacksWrapperLoggerOutput($this.
|
|
6560
|
+
if (!($this.fae_1 == null)) {
|
|
6561
|
+
var tmp_0 = new LoggerCallbacksWrapperLoggerOutput($this.fae_1);
|
|
6562
6562
|
tmp = new CallbackWrapperLoggerOutput(tmp_0, GameServerEngineControllerImpl$createCallbackOutput$lambda(gameServer));
|
|
6563
6563
|
} else {
|
|
6564
6564
|
tmp = null;
|
|
@@ -6572,11 +6572,11 @@
|
|
|
6572
6572
|
function GameServerEngineControllerImpl$logger$delegate$lambda(this$0) {
|
|
6573
6573
|
return function () {
|
|
6574
6574
|
var tmp;
|
|
6575
|
-
if (this$0.
|
|
6575
|
+
if (this$0.fae_1 == null) {
|
|
6576
6576
|
tmp = null;
|
|
6577
6577
|
} else {
|
|
6578
6578
|
// Inline function 'kotlin.let' call
|
|
6579
|
-
tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.
|
|
6579
|
+
tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.fae_1)]));
|
|
6580
6580
|
}
|
|
6581
6581
|
var tmp1_elvis_lhs = tmp;
|
|
6582
6582
|
return tmp1_elvis_lhs == null ? new PlatformRaspberryLogger() : tmp1_elvis_lhs;
|
|
@@ -6609,7 +6609,7 @@
|
|
|
6609
6609
|
tmp_0.z62(tmp$ret$3);
|
|
6610
6610
|
$this$DI.d5z(jsonModule());
|
|
6611
6611
|
$this$DI.d5z(serverHelpersModule());
|
|
6612
|
-
$this$DI.d5z(randomOrgModule(this$0.
|
|
6612
|
+
$this$DI.d5z(randomOrgModule(this$0.gae_1));
|
|
6613
6613
|
return Unit_instance;
|
|
6614
6614
|
};
|
|
6615
6615
|
}
|
|
@@ -6685,16 +6685,16 @@
|
|
|
6685
6685
|
};
|
|
6686
6686
|
}
|
|
6687
6687
|
function GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1($reducer) {
|
|
6688
|
-
this.
|
|
6688
|
+
this.pae_1 = $reducer;
|
|
6689
6689
|
}
|
|
6690
6690
|
protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).g6g = function (action) {
|
|
6691
6691
|
return isInterface(action, Action);
|
|
6692
6692
|
};
|
|
6693
|
-
protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).
|
|
6694
|
-
return this.
|
|
6693
|
+
protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).b9j = function (state, action) {
|
|
6694
|
+
return this.pae_1(state, isInterface(action, Action) ? action : THROW_CCE());
|
|
6695
6695
|
};
|
|
6696
6696
|
protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).w6h = function (state, action) {
|
|
6697
|
-
return this.
|
|
6697
|
+
return this.b9j((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
|
|
6698
6698
|
};
|
|
6699
6699
|
function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda($gameServer) {
|
|
6700
6700
|
return function () {
|
|
@@ -6774,7 +6774,7 @@
|
|
|
6774
6774
|
}
|
|
6775
6775
|
function GameServerEngineControllerImpl$createCallbackOutput$lambda($gameServer) {
|
|
6776
6776
|
return function (it) {
|
|
6777
|
-
var payload = Companion_instance_7.
|
|
6777
|
+
var payload = Companion_instance_7.p9m(it);
|
|
6778
6778
|
var tmp;
|
|
6779
6779
|
if (!(payload == null)) {
|
|
6780
6780
|
return payload;
|
|
@@ -6795,7 +6795,7 @@
|
|
|
6795
6795
|
// Inline function 'kotlin.let' call
|
|
6796
6796
|
$this$DI.d5z(tmp0_safe_receiver);
|
|
6797
6797
|
}
|
|
6798
|
-
$this$DI.d5z(dealerModule(this$0.randomPoolProvider, this$0.
|
|
6798
|
+
$this$DI.d5z(dealerModule(this$0.randomPoolProvider, this$0.gae_1));
|
|
6799
6799
|
$this$DI.d5z(coreModule($coreConfig));
|
|
6800
6800
|
$this$DI.d5z(createGameServerDI($serverConfig, $logicConfig, $engineBotConfig, $dealerConfig, $ratingConfig, $externalReducers, $externalMiddlewares));
|
|
6801
6801
|
return Unit_instance;
|
|
@@ -6804,8 +6804,8 @@
|
|
|
6804
6804
|
function GameServerEngineControllerImpl(loggerCallback, randomOrgConfig, production) {
|
|
6805
6805
|
loggerCallback = loggerCallback === VOID ? null : loggerCallback;
|
|
6806
6806
|
production = production === VOID ? true : production;
|
|
6807
|
-
this.
|
|
6808
|
-
this.
|
|
6807
|
+
this.fae_1 = loggerCallback;
|
|
6808
|
+
this.gae_1 = randomOrgConfig;
|
|
6809
6809
|
var tmp = AppEnvironment_getInstance();
|
|
6810
6810
|
var tmp_0;
|
|
6811
6811
|
if (production) {
|
|
@@ -6815,9 +6815,9 @@
|
|
|
6815
6815
|
}
|
|
6816
6816
|
tmp.d6m(tmp_0);
|
|
6817
6817
|
var tmp_1 = this;
|
|
6818
|
-
tmp_1.
|
|
6818
|
+
tmp_1.hae_1 = lazy(GameServerEngineControllerImpl$logger$delegate$lambda(this));
|
|
6819
6819
|
var tmp_2 = this;
|
|
6820
|
-
tmp_2.
|
|
6820
|
+
tmp_2.iae_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
|
|
6821
6821
|
var tmp_3 = this;
|
|
6822
6822
|
// Inline function 'org.kodein.di.instance' call
|
|
6823
6823
|
var this_0 = _get_di__ndbzja(this);
|
|
@@ -6826,7 +6826,7 @@
|
|
|
6826
6826
|
var tmp$ret$0 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
|
|
6827
6827
|
var tmp_5 = Instance(this_0, tmp$ret$0, null);
|
|
6828
6828
|
var tmp_6 = KProperty1;
|
|
6829
|
-
tmp_3.
|
|
6829
|
+
tmp_3.jae_1 = tmp_5.w64(this, getPropertyCallableRef('parser', 1, tmp_6, GameServerEngineControllerImpl$_get_parser_$ref_3gee3w(), null));
|
|
6830
6830
|
var tmp_7 = this;
|
|
6831
6831
|
// Inline function 'org.kodein.di.instance' call
|
|
6832
6832
|
var this_1 = _get_di__ndbzja(this);
|
|
@@ -6835,7 +6835,7 @@
|
|
|
6835
6835
|
var tmp$ret$2 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
|
|
6836
6836
|
var tmp_9 = Instance(this_1, tmp$ret$2, null);
|
|
6837
6837
|
var tmp_10 = KProperty1;
|
|
6838
|
-
tmp_7.
|
|
6838
|
+
tmp_7.kae_1 = tmp_9.w64(this, getPropertyCallableRef('helper', 1, tmp_10, GameServerEngineControllerImpl$_get_helper_$ref_y2ht1f(), null));
|
|
6839
6839
|
var tmp_11 = this;
|
|
6840
6840
|
// Inline function 'org.kodein.di.instance' call
|
|
6841
6841
|
var this_2 = _get_di__ndbzja(this);
|
|
@@ -6844,7 +6844,7 @@
|
|
|
6844
6844
|
var tmp$ret$4 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
|
|
6845
6845
|
var tmp_13 = Instance(this_2, tmp$ret$4, null);
|
|
6846
6846
|
var tmp_14 = KProperty1;
|
|
6847
|
-
tmp_11.
|
|
6847
|
+
tmp_11.lae_1 = tmp_13.w64(this, getPropertyCallableRef('serverHelper', 1, tmp_14, GameServerEngineControllerImpl$_get_serverHelper_$ref_o2mqre(), null));
|
|
6848
6848
|
var tmp_15 = this;
|
|
6849
6849
|
// Inline function 'org.kodein.di.instance' call
|
|
6850
6850
|
var this_3 = _get_di__ndbzja(this);
|
|
@@ -6853,7 +6853,7 @@
|
|
|
6853
6853
|
var tmp$ret$6 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
|
|
6854
6854
|
var tmp_17 = Instance(this_3, tmp$ret$6, null);
|
|
6855
6855
|
var tmp_18 = KProperty1;
|
|
6856
|
-
tmp_15.
|
|
6856
|
+
tmp_15.mae_1 = tmp_17.w64(this, getPropertyCallableRef('resources', 1, tmp_18, GameServerEngineControllerImpl$_get_resources_$ref_dt6416(), null));
|
|
6857
6857
|
var tmp_19 = this;
|
|
6858
6858
|
// Inline function 'org.kodein.di.instance' call
|
|
6859
6859
|
var this_4 = _get_di__ndbzja(this);
|
|
@@ -6862,7 +6862,7 @@
|
|
|
6862
6862
|
var tmp$ret$8 = isInterface(tmp_20, TypeToken) ? tmp_20 : THROW_CCE();
|
|
6863
6863
|
var tmp_21 = Instance(this_4, tmp$ret$8, null);
|
|
6864
6864
|
var tmp_22 = KProperty1;
|
|
6865
|
-
tmp_19.
|
|
6865
|
+
tmp_19.nae_1 = tmp_21.w64(this, getPropertyCallableRef('test', 1, tmp_22, GameServerEngineControllerImpl$_get_test_$ref_ol1cd5(), null));
|
|
6866
6866
|
var tmp_23 = this;
|
|
6867
6867
|
// Inline function 'org.kodein.di.instance' call
|
|
6868
6868
|
var this_5 = _get_di__ndbzja(this);
|
|
@@ -6871,45 +6871,45 @@
|
|
|
6871
6871
|
var tmp$ret$10 = isInterface(tmp_24, TypeToken) ? tmp_24 : THROW_CCE();
|
|
6872
6872
|
var tmp_25 = Instance(this_5, tmp$ret$10, null);
|
|
6873
6873
|
var tmp_26 = KProperty1;
|
|
6874
|
-
tmp_23.
|
|
6874
|
+
tmp_23.oae_1 = tmp_25.w64(this, getPropertyCallableRef('randomPoolProvider', 1, tmp_26, GameServerEngineControllerImpl$_get_randomPoolProvider_$ref_ut9lgl(), null));
|
|
6875
6875
|
}
|
|
6876
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6877
|
-
var tmp0 = this.
|
|
6876
|
+
protoOf(GameServerEngineControllerImpl).yad = function () {
|
|
6877
|
+
var tmp0 = this.jae_1;
|
|
6878
6878
|
var tmp = KProperty1;
|
|
6879
6879
|
// Inline function 'kotlin.getValue' call
|
|
6880
6880
|
getPropertyCallableRef('parser', 1, tmp, GameServerEngineControllerImpl$_get_parser_$ref_3gee3w_0(), null);
|
|
6881
6881
|
return tmp0.x();
|
|
6882
6882
|
};
|
|
6883
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6884
|
-
var tmp0 = this.
|
|
6883
|
+
protoOf(GameServerEngineControllerImpl).aae = function () {
|
|
6884
|
+
var tmp0 = this.kae_1;
|
|
6885
6885
|
var tmp = KProperty1;
|
|
6886
6886
|
// Inline function 'kotlin.getValue' call
|
|
6887
6887
|
getPropertyCallableRef('helper', 1, tmp, GameServerEngineControllerImpl$_get_helper_$ref_y2ht1f_0(), null);
|
|
6888
6888
|
return tmp0.x();
|
|
6889
6889
|
};
|
|
6890
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6891
|
-
var tmp0 = this.
|
|
6890
|
+
protoOf(GameServerEngineControllerImpl).bae = function () {
|
|
6891
|
+
var tmp0 = this.lae_1;
|
|
6892
6892
|
var tmp = KProperty1;
|
|
6893
6893
|
// Inline function 'kotlin.getValue' call
|
|
6894
6894
|
getPropertyCallableRef('serverHelper', 1, tmp, GameServerEngineControllerImpl$_get_serverHelper_$ref_o2mqre_0(), null);
|
|
6895
6895
|
return tmp0.x();
|
|
6896
6896
|
};
|
|
6897
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6898
|
-
var tmp0 = this.
|
|
6897
|
+
protoOf(GameServerEngineControllerImpl).cae = function () {
|
|
6898
|
+
var tmp0 = this.mae_1;
|
|
6899
6899
|
var tmp = KProperty1;
|
|
6900
6900
|
// Inline function 'kotlin.getValue' call
|
|
6901
6901
|
getPropertyCallableRef('resources', 1, tmp, GameServerEngineControllerImpl$_get_resources_$ref_dt6416_0(), null);
|
|
6902
6902
|
return tmp0.x();
|
|
6903
6903
|
};
|
|
6904
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6905
|
-
var tmp0 = this.
|
|
6904
|
+
protoOf(GameServerEngineControllerImpl).zad = function () {
|
|
6905
|
+
var tmp0 = this.nae_1;
|
|
6906
6906
|
var tmp = KProperty1;
|
|
6907
6907
|
// Inline function 'kotlin.getValue' call
|
|
6908
6908
|
getPropertyCallableRef('test', 1, tmp, GameServerEngineControllerImpl$_get_test_$ref_ol1cd5_0(), null);
|
|
6909
6909
|
return tmp0.x();
|
|
6910
6910
|
};
|
|
6911
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6912
|
-
var tmp0 = this.
|
|
6911
|
+
protoOf(GameServerEngineControllerImpl).dae = function () {
|
|
6912
|
+
var tmp0 = this.oae_1;
|
|
6913
6913
|
var tmp = KProperty1;
|
|
6914
6914
|
// Inline function 'kotlin.getValue' call
|
|
6915
6915
|
getPropertyCallableRef('randomPoolProvider', 1, tmp, GameServerEngineControllerImpl$_get_randomPoolProvider_$ref_ut9lgl_0(), null);
|
|
@@ -6921,7 +6921,7 @@
|
|
|
6921
6921
|
protoOf(GameServerEngineControllerImpl).createGameEngine = function () {
|
|
6922
6922
|
return this.createGameEngineWithLogic();
|
|
6923
6923
|
};
|
|
6924
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6924
|
+
protoOf(GameServerEngineControllerImpl).eae = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig, botConfig) {
|
|
6925
6925
|
var combinedLogger = Companion_instance_8.mx();
|
|
6926
6926
|
var gameServer = {_v: null};
|
|
6927
6927
|
// Inline function 'kotlin.collections.map' call
|
|
@@ -6969,7 +6969,7 @@
|
|
|
6969
6969
|
function TestHelper() {
|
|
6970
6970
|
}
|
|
6971
6971
|
function _get_playerAnswerInteractor__msggz1($this) {
|
|
6972
|
-
var tmp0 = $this.
|
|
6972
|
+
var tmp0 = $this.sae_1;
|
|
6973
6973
|
var tmp = KProperty1;
|
|
6974
6974
|
// Inline function 'kotlin.getValue' call
|
|
6975
6975
|
getPropertyCallableRef('playerAnswerInteractor', 1, tmp, TestHelperImpl$_get_playerAnswerInteractor_$ref_1j4fiy_0(), null);
|
|
@@ -6977,7 +6977,7 @@
|
|
|
6977
6977
|
}
|
|
6978
6978
|
function TestHelperImpl$di$lambda$lambda(this$0) {
|
|
6979
6979
|
return function ($this$singleton) {
|
|
6980
|
-
return this$0.
|
|
6980
|
+
return this$0.qae_1;
|
|
6981
6981
|
};
|
|
6982
6982
|
}
|
|
6983
6983
|
function TestHelperImpl$di$lambda(this$0) {
|
|
@@ -7017,27 +7017,27 @@
|
|
|
7017
7017
|
return emptyMap();
|
|
7018
7018
|
}
|
|
7019
7019
|
function TestHelperImpl(logger) {
|
|
7020
|
-
this.
|
|
7020
|
+
this.qae_1 = logger;
|
|
7021
7021
|
var tmp = this;
|
|
7022
7022
|
var tmp_0 = Companion_instance_6;
|
|
7023
|
-
tmp.
|
|
7023
|
+
tmp.rae_1 = tmp_0.k5z(VOID, TestHelperImpl$di$lambda(this));
|
|
7024
7024
|
var tmp_1 = this;
|
|
7025
7025
|
// Inline function 'org.kodein.di.instance' call
|
|
7026
|
-
var this_0 = this.
|
|
7026
|
+
var this_0 = this.rae_1;
|
|
7027
7027
|
// Inline function 'org.kodein.type.generic' call
|
|
7028
7028
|
var tmp_2 = typeToken(createKType(getKClass(PlayerAnswerInteractor), arrayOf([]), false));
|
|
7029
7029
|
var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
|
|
7030
7030
|
var tmp_3 = Instance(this_0, tmp$ret$0, null);
|
|
7031
7031
|
var tmp_4 = KProperty1;
|
|
7032
|
-
tmp_1.
|
|
7032
|
+
tmp_1.sae_1 = tmp_3.w64(this, getPropertyCallableRef('playerAnswerInteractor', 1, tmp_4, TestHelperImpl$_get_playerAnswerInteractor_$ref_1j4fiy(), null));
|
|
7033
7033
|
}
|
|
7034
7034
|
protoOf(TestHelperImpl).getPlayerAnswer = function (table, playerId, botConfig) {
|
|
7035
|
-
return _get_playerAnswerInteractor__msggz1(this).
|
|
7035
|
+
return _get_playerAnswerInteractor__msggz1(this).l8t(playerId, table, botConfig);
|
|
7036
7036
|
};
|
|
7037
7037
|
protoOf(TestHelperImpl).getPlayerAnswerFromClientAction = function (table, currentPlayerId, action, botConfig) {
|
|
7038
7038
|
var mechanicAction = mapFromClient(action, new FromClientActionPayloadProvider(currentPlayerId, TestHelperImpl$getPlayerAnswerFromClientAction$lambda));
|
|
7039
7039
|
if (isInterface(mechanicAction, NextPlayerTurnAction)) {
|
|
7040
|
-
var tmp0 = mechanicAction.
|
|
7040
|
+
var tmp0 = mechanicAction.l96();
|
|
7041
7041
|
var tmp$ret$0;
|
|
7042
7042
|
$l$block_0: {
|
|
7043
7043
|
// Inline function 'kotlin.collections.any' call
|
|
@@ -7069,7 +7069,7 @@
|
|
|
7069
7069
|
};
|
|
7070
7070
|
protoOf(TestHelperImpl).getPlayerAnswerFromMechanicAction = function (table, currentPlayerId, action, botConfig) {
|
|
7071
7071
|
if (isInterface(action, NextPlayerTurnAction)) {
|
|
7072
|
-
var tmp0 = action.
|
|
7072
|
+
var tmp0 = action.l96();
|
|
7073
7073
|
var tmp$ret$0;
|
|
7074
7074
|
$l$block_0: {
|
|
7075
7075
|
// Inline function 'kotlin.collections.any' call
|
|
@@ -7102,14 +7102,14 @@
|
|
|
7102
7102
|
function RoomMetadata() {
|
|
7103
7103
|
var tmp = this;
|
|
7104
7104
|
// Inline function 'kotlin.collections.mutableMapOf' call
|
|
7105
|
-
tmp.
|
|
7105
|
+
tmp.tae_1 = LinkedHashMap_init_$Create$();
|
|
7106
7106
|
this.extras = {};
|
|
7107
|
-
this.extras = this.
|
|
7107
|
+
this.extras = this.tae_1;
|
|
7108
7108
|
}
|
|
7109
|
-
protoOf(RoomMetadata).
|
|
7109
|
+
protoOf(RoomMetadata).uae = function () {
|
|
7110
7110
|
return this.extras;
|
|
7111
7111
|
};
|
|
7112
|
-
protoOf(RoomMetadata).
|
|
7112
|
+
protoOf(RoomMetadata).uae = function () {
|
|
7113
7113
|
return this.extras;
|
|
7114
7114
|
};
|
|
7115
7115
|
protoOf(RoomMetadata).getGame = function (gameId) {
|
|
@@ -7127,7 +7127,7 @@
|
|
|
7127
7127
|
};
|
|
7128
7128
|
protoOf(RoomMetadata).addGame = function (gameId, game) {
|
|
7129
7129
|
// Inline function 'kotlin.collections.set' call
|
|
7130
|
-
this.
|
|
7130
|
+
this.tae_1.f2(gameId, game);
|
|
7131
7131
|
};
|
|
7132
7132
|
function GameMetadata(gameId) {
|
|
7133
7133
|
this.gameId = gameId;
|
|
@@ -7136,7 +7136,7 @@
|
|
|
7136
7136
|
protoOf(GameMetadata).c54 = function () {
|
|
7137
7137
|
return this.gameId;
|
|
7138
7138
|
};
|
|
7139
|
-
protoOf(GameMetadata).
|
|
7139
|
+
protoOf(GameMetadata).uae = function () {
|
|
7140
7140
|
return this.extras;
|
|
7141
7141
|
};
|
|
7142
7142
|
function serverHelpersModule() {
|
|
@@ -7242,25 +7242,25 @@
|
|
|
7242
7242
|
return this.s6f();
|
|
7243
7243
|
});
|
|
7244
7244
|
protoOf(PlayerReconnectionWaitingTimerTag).ignoreValidation = ignoreValidation;
|
|
7245
|
-
protoOf(PlayerReconnectionWaitingTimerTag).
|
|
7245
|
+
protoOf(PlayerReconnectionWaitingTimerTag).h92 = ignoreTimerResetValidation;
|
|
7246
7246
|
protoOf(GameServerEngineControllerImpl).createGameEngineWithLogic = createGameEngineWithLogic;
|
|
7247
7247
|
defineProp(protoOf(GameServerEngineControllerImpl), 'parser', function () {
|
|
7248
|
-
return this.
|
|
7248
|
+
return this.yad();
|
|
7249
7249
|
});
|
|
7250
7250
|
defineProp(protoOf(GameServerEngineControllerImpl), 'helper', function () {
|
|
7251
|
-
return this.
|
|
7251
|
+
return this.aae();
|
|
7252
7252
|
});
|
|
7253
7253
|
defineProp(protoOf(GameServerEngineControllerImpl), 'serverHelper', function () {
|
|
7254
|
-
return this.
|
|
7254
|
+
return this.bae();
|
|
7255
7255
|
});
|
|
7256
7256
|
defineProp(protoOf(GameServerEngineControllerImpl), 'resources', function () {
|
|
7257
|
-
return this.
|
|
7257
|
+
return this.cae();
|
|
7258
7258
|
});
|
|
7259
7259
|
defineProp(protoOf(GameServerEngineControllerImpl), 'test', function () {
|
|
7260
|
-
return this.
|
|
7260
|
+
return this.zad();
|
|
7261
7261
|
});
|
|
7262
7262
|
defineProp(protoOf(GameServerEngineControllerImpl), 'randomPoolProvider', function () {
|
|
7263
|
-
return this.
|
|
7263
|
+
return this.dae();
|
|
7264
7264
|
});
|
|
7265
7265
|
//endregion
|
|
7266
7266
|
//region block: init
|