raspberry_games_server_game_logic 1.8.421 → 1.8.422

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@@ -550,7 +550,8 @@ export declare namespace com.logic.data.models.player {
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  get isDisconnecting(): boolean;
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  get isNotAlive(): boolean;
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  get isVisibleDisconnectedReason(): boolean;
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- get isClientDisconnectReason(): boolean;
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+ get isShouldBeDisconnectedFromSockets(): boolean;
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+ get isShouldBeUnsubscribedFromSockets(): boolean;
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  get isServerDisconnectReason(): boolean;
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  get canReconnect(): boolean;
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  get canUpdateRating(): boolean;
@@ -2864,6 +2865,7 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  get reconnectUntilTime(): Nullable<string>;
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  get aid(): Nullable<string>;
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  get isShouldBeDisconnectedFromSockets(): boolean;
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+ get isShouldBeUnsubscribedFromSockets(): boolean;
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  get originState(): com.logic.data.models.player.PlayerConnectionState;
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  get isDeleted(): boolean;
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  toString(): string;