raspberry_games_server_game_logic 1.8.416 → 1.8.417

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@@ -380,7 +380,7 @@
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  function addFormatStructureForTime(structure) {
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  this.v5k(structure);
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  }
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- initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithDate, WithTime]);
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+ initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithTime, WithDate]);
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  initMetadataForClass(Builder_0, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder]);
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  initMetadataForClass(LocalDateTimeFormat, 'LocalDateTimeFormat', VOID, AbstractDateTimeFormat);
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  function set_fractionOfSecond(value) {
@@ -402,7 +402,7 @@
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  initMetadataForClass(AppEnvironmentValue, 'AppEnvironmentValue', VOID, Enum);
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  //endregion
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  function GameEngineConfig() {
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- this.version = '1.8.416';
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+ this.version = '1.8.417';
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  }
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  protoOf(GameEngineConfig).a3w = function () {
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  return this.version;
@@ -1237,7 +1237,7 @@
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  initMetadataForClass(TeamsDataMechanicAction, 'TeamsDataMechanicAction', VOID, MechanicAction, [MechanicAction, Action, PlayerTurnAnswerAction, InterceptableAction, PlayerOrderChangeMechanicAction]);
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  initMetadataForClass(PlayerConnectionChangedMechanicAction, 'PlayerConnectionChangedMechanicAction', VOID, MechanicAction, [MechanicAction, NotValidateIfGameFinished]);
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  initMetadataForClass(MessageMechanicAction, 'MessageMechanicAction', VOID, MechanicAction, [MechanicAction, IgnoreBufferForAction]);
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- initMetadataForClass(ContinueGameMechanicAction, 'ContinueGameMechanicAction', VOID, MechanicAction, [MechanicAction, FirstMechanicAction, NotValidateIfGameFinished]);
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+ initMetadataForClass(ContinueGameMechanicAction, 'ContinueGameMechanicAction', VOID, MechanicAction, [MechanicAction, FirstMechanicAction, PlayerOrderChangeMechanicAction, NotValidateIfGameFinished]);
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  initMetadataForClass(RestartGameMechanicAction, 'RestartGameMechanicAction', VOID, MechanicAction, [MechanicAction, InterceptableAction]);
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  initMetadataForClass(SceneActMechanicAction, 'SceneActMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction, NextPlayerTurnAction]);
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  initMetadataForClass(PlayerReadyMechanicAction, 'PlayerReadyMechanicAction', VOID, MechanicAction, [MechanicAction, Action, PlayerTurnIdAnswerAction]);
@@ -50563,7 +50563,7 @@
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  // Inline function 'kotlin.arrayOf' call
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  // Inline function 'kotlin.js.unsafeCast' call
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  // Inline function 'kotlin.js.asDynamic' call
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- tmp.j96_1 = [this.team1.first, this.team2.second, this.team1.first, this.team2.second];
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+ tmp.j96_1 = [this.team1.first, this.team2.first, this.team1.second, this.team2.second];
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  }
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  protoOf(TeamsDataMechanicAction).k96 = function () {
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  return this.team1;
@@ -50875,6 +50875,20 @@
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  }
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  return destination;
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  };
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+ protoOf(ContinueGameMechanicAction).u95 = function () {
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+ // Inline function 'kotlin.collections.map' call
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+ var this_0 = this.users;
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+ // Inline function 'kotlin.collections.mapTo' call
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+ var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
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+ var _iterator__ex2g4s = this_0.l();
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+ while (_iterator__ex2g4s.m()) {
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+ var item = _iterator__ex2g4s.n();
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+ var tmp$ret$0 = item.j66_1;
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+ destination.j(tmp$ret$0);
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+ }
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+ // Inline function 'kotlin.collections.toTypedArray' call
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+ return copyToArray(destination);
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+ };
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  protoOf(ContinueGameMechanicAction).t95 = function () {
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  return getGameCreator(this.w93_1.players).playerId;
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  };
@@ -61195,6 +61209,9 @@
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  defineProp(protoOf(ContinueGameMechanicAction), 'users', function () {
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  return this.w8i();
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  });
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+ defineProp(protoOf(ContinueGameMechanicAction), 'usersOrder', function () {
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+ return this.u95();
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+ });
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  defineProp(protoOf(ContinueGameMechanicAction), 'gameCreatorPlayerId', function () {
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  return this.t95();
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  });