raspberry_games_server_game_logic 1.8.414 → 1.8.416

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@@ -553,6 +553,7 @@ export declare namespace com.logic.data.models.player {
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  get isClientDisconnectReason(): boolean;
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  get isServerDisconnectReason(): boolean;
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  get canReconnect(): boolean;
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+ get canUpdateRating(): boolean;
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  static values(): Array<com.logic.data.models.player.PlayerConnectionState>;
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  static valueOf(value: string): com.logic.data.models.player.PlayerConnectionState;
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  }
@@ -1072,6 +1073,50 @@ export declare namespace games.jass.logic.data.models.leagues {
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  const constructor: abstract new () => LeagueInfo;
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  }
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  }
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+ export declare namespace games.jass.logic.data.models.messages {
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+ interface Message {
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+ readonly id: string;
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+ readonly isShowing: boolean;
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+ readonly createdAt: any/* kotlin.time.Instant */;
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+ readonly lifecycle: any/* games.jass.logic.data.models.messages.MessageLifecycle */;
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+ isItemSame(other: games.jass.logic.data.models.messages.Message): boolean;
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+ readonly createdAtString: string;
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+ readonly __doNotUseOrImplementIt: {
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+ readonly "games.jass.logic.data.models.messages.Message": unique symbol;
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+ };
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+ }
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+ abstract class Message extends KtSingleton<Message.$metadata$.constructor>() {
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+ private constructor();
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+ }
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+ /** @deprecated $metadata$ is used for internal purposes, please don't use it in your code, because it can be removed at any moment */
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+ namespace Message.$metadata$ {
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+ abstract class constructor {
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+ get WHO_SHUFFLE_CARDS_TYPE(): string;
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+ get PHRASE_MESSAGE_TYPE(): string;
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+ get STICKER_MESSAGE_TYPE(): string;
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+ get COMBINATIONS_MESSAGE_TYPE(): string;
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+ get POINTS_MESSAGE_TYPE(): string;
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+ get TEXT_MESSAGE_TYPE(): string;
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+ get WINNER_COMBINATIONS_MESSAGE_TYPE(): string;
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+ get VALIDATION_MESSAGE_TYPE(): string;
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+ get EVENT_MESSAGE_TYPE(): string;
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+ get RANDOM_SIGNATURE_MESSAGE_TYPE(): string;
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+ private constructor();
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+ }
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+ }
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+ }
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+ export declare namespace games.jass.logic.data.models.messages {
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+ interface UserMessage extends games.jass.logic.data.models.messages.Message, com.logic.data.models.player.PlayerIdContract {
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+ readonly userInfo: com.logic.data.models.player.GameUserInfo;
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+ readonly playerId: string;
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+ readonly validateVoiceCount: boolean;
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+ isItemSame(other: games.jass.logic.data.models.messages.Message): boolean;
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+ readonly isGenerated: boolean;
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+ readonly __doNotUseOrImplementIt: {
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+ readonly "games.jass.logic.data.models.messages.UserMessage": unique symbol;
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+ } & games.jass.logic.data.models.messages.Message["__doNotUseOrImplementIt"] & com.logic.data.models.player.PlayerIdContract["__doNotUseOrImplementIt"];
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+ }
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+ }
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  export declare namespace games.jass.logic.data.models.messages.combinatios {
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  abstract class CombinationReason /* implements kotlin.Comparable<games.jass.logic.data.models.messages.combinatios.CombinationReason> */ {
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  private constructor();
@@ -1113,6 +1158,31 @@ export declare namespace games.jass.logic.data.models.messages.combinatios {
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  const constructor: abstract new () => CombinationReason;
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  }
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  }
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+ export declare namespace games.jass.logic.data.models.messages.text {
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+ class TextMessage implements games.jass.logic.data.models.messages.UserMessage {
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+ constructor(message: string, id: string, userInfo: com.logic.data.models.player.GameUserInfo, isShowing: boolean, createdAt: any/* kotlin.time.Instant */);
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+ get message(): string;
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+ get id(): string;
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+ get userInfo(): com.logic.data.models.player.GameUserInfo;
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+ get isShowing(): boolean;
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+ get createdAt(): any/* kotlin.time.Instant */;
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+ isItemSame(other: games.jass.logic.data.models.messages.Message): boolean;
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+ get lifecycle(): any/* games.jass.logic.data.models.messages.MessageLifecycle */;
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+ get validateVoiceCount(): boolean;
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+ get isGenerated(): boolean;
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+ copy(message?: string, id?: string, userInfo?: com.logic.data.models.player.GameUserInfo, isShowing?: boolean, createdAt?: any/* kotlin.time.Instant */): games.jass.logic.data.models.messages.text.TextMessage;
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+ toString(): string;
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+ hashCode(): number;
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+ equals(other: Nullable<any>): boolean;
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+ get playerId(): string;
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+ get createdAtString(): string;
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+ readonly __doNotUseOrImplementIt: games.jass.logic.data.models.messages.UserMessage["__doNotUseOrImplementIt"];
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+ }
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+ /** @deprecated $metadata$ is used for internal purposes, please don't use it in your code, because it can be removed at any moment */
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+ namespace TextMessage.$metadata$ {
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+ const constructor: abstract new () => TextMessage;
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+ }
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+ }
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  export declare namespace games.jass.logic.data.models.player {
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  class JassPlayerLite {
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  constructor(userInfo: com.logic.data.models.player.GameUserInfo, options: any/* games.jass.logic.data.models.player.options.PlayerOptions */, points: any/* games.jass.logic.data.models.player.points.PlayerPoints */);
@@ -2613,7 +2683,7 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  } & com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"] & com.logic.redux.actions.IgnoreBufferForAction["__doNotUseOrImplementIt"];
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  }
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  interface PlayerOrderChangeMechanicAction extends com.logic.redux.store.definitions.Action {
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- readonly usersOrder: kotlin.collections.KtList<string>;
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+ readonly usersOrder: Array<string>;
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  readonly __doNotUseOrImplementIt: {
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  readonly "games.jass.logic.redux.actions.mechanic.PlayerOrderChangeMechanicAction": unique symbol;
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  } & com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"];
@@ -2627,7 +2697,7 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  get users(): kotlin.collections.KtList<com.logic.data.models.player.GameUserInfo>;
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  get aid(): Nullable<string>;
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  get spectators(): kotlin.collections.KtList<com.logic.data.models.player.GameUserInfo>;
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- get usersOrder(): kotlin.collections.KtList<string>;
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+ get usersOrder(): Array<string>;
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  copy(config?: games.jass.logic.data.models.table.config.Config, roomId?: string, version?: string, gameCreatorPlayerId?: string, users?: kotlin.collections.KtList<com.logic.data.models.player.GameUserInfo>, aid?: Nullable<string>, spectators?: kotlin.collections.KtList<com.logic.data.models.player.GameUserInfo>): games.jass.logic.redux.actions.mechanic.StartGameMechanicAction;
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  toString(): string;
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  hashCode(): number;
@@ -2747,7 +2817,7 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  get team1(): com.logic.data.models.player.Team;
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  get team2(): com.logic.data.models.player.Team;
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  get aid(): Nullable<string>;
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- get usersOrder(): kotlin.collections.KtList<string>;
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+ get usersOrder(): Array<string>;
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  getSelectedPlayerId(gameCreatorPlayerId: string): string;
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  copy(team1?: com.logic.data.models.player.Team, team2?: com.logic.data.models.player.Team, aid?: Nullable<string>): games.jass.logic.redux.actions.mechanic.TeamsDataMechanicAction;
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  toString(): string;
@@ -2782,6 +2852,21 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  namespace PlayerConnectionChangedMechanicAction.$metadata$ {
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  const constructor: abstract new () => PlayerConnectionChangedMechanicAction;
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  }
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+ class MessageMechanicAction extends games.jass.logic.redux.actions.mechanic.MechanicAction.$metadata$.constructor implements com.logic.redux.actions.IgnoreBufferForAction {
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+ constructor(message: games.jass.logic.data.models.messages.Message, aid?: Nullable<string>);
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+ get message(): games.jass.logic.data.models.messages.Message;
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+ get aid(): Nullable<string>;
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+ copy(message?: games.jass.logic.data.models.messages.Message, aid?: Nullable<string>): games.jass.logic.redux.actions.mechanic.MessageMechanicAction;
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+ toString(): string;
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+ hashCode(): number;
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+ equals(other: Nullable<any>): boolean;
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+ get actionTag(): string;
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+ readonly __doNotUseOrImplementIt: games.jass.logic.redux.actions.mechanic.MechanicAction["__doNotUseOrImplementIt"] & com.logic.redux.actions.IgnoreBufferForAction["__doNotUseOrImplementIt"];
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+ }
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+ /** @deprecated $metadata$ is used for internal purposes, please don't use it in your code, because it can be removed at any moment */
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+ namespace MessageMechanicAction.$metadata$ {
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+ const constructor: abstract new () => MessageMechanicAction;
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+ }
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  }
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  export declare interface GameHelper {
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  filterLivePlayers(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerIds: Array<string>, includeBots?: boolean): Array<string>;
@@ -2994,7 +3079,8 @@ export declare namespace games.jass.logic.server.data.models.state {
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  export declare namespace games.jass.logic.server.domain {
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  interface ServerGameEngineContract extends games.jass.logic.GameStoreContract {
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  readonly metadata: games.jass.logic.server.data.models.RoomMetadata;
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- canReconnectPlayer(player: string): boolean;
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+ canReconnectPlayer(playerId: string): boolean;
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+ canUpdatePlayerRating(playerId: string): boolean;
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  roomOnCreate(roomId: string, gameCreatorId: string, config: games.jass.logic.data.models.table.config.Config, usersArray: Array<com.logic.data.models.player.GameUserInfo>, transition?: Nullable<games.jass.logic.redux.actions.mechanic.GameTransition>, spectators?: Array<com.logic.data.models.player.GameUserInfo>): void;
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  roomOnContinueFromState(roomId: string, state: games.jass.logic.data.models.table.TableStateWithActions): void;
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  roomOnContinueFromRound(roomId: string, tableLite: games.jass.logic.data.models.table.JassTableLite): void;
@@ -3013,6 +3099,7 @@ export declare namespace games.jass.logic.server.domain {
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  clear(): void;
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  setCanStartNewGameEnabled(enabled: boolean): void;
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  shutdown(reason: string, roomId?: Nullable<string>): void;
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+ handlePlayerMessage(message: string, fromPlayerId: string, onMessageGenerated: (p0: games.jass.logic.data.models.messages.text.TextMessage) => void): void;
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  readonly __doNotUseOrImplementIt: {
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  readonly "games.jass.logic.server.domain.ServerGameEngineContract": unique symbol;
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  } & games.jass.logic.GameStoreContract["__doNotUseOrImplementIt"];