raspberry_games_server_game_logic 1.8.407 → 1.8.409
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- package/Kotlin-DateTime-library-kotlinx-datetime.js +1 -1
- package/Logic_Debertz-core.js +1 -1
- package/Logic_Debertz-engine.js +2 -2
- package/Logic_Debertz-engine.js.map +1 -1
- package/kotlin-kotlin-stdlib.js +6 -6
- package/kotlin-kotlin-stdlib.js.map +1 -1
- package/kotlinx-coroutines-core.js +8 -8
- package/kotlinx-coroutines-core.js.map +1 -1
- package/package.json +1 -1
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@@ -380,7 +380,7 @@
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function addFormatStructureForTime(structure) {
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this.v5k(structure);
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}
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-
initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder,
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+
initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithDate, WithTime]);
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initMetadataForClass(Builder_0, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder]);
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initMetadataForClass(LocalDateTimeFormat, 'LocalDateTimeFormat', VOID, AbstractDateTimeFormat);
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function set_fractionOfSecond(value) {
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package/Logic_Debertz-core.js
CHANGED
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@@ -389,7 +389,7 @@
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initMetadataForClass(AppEnvironmentValue, 'AppEnvironmentValue', VOID, Enum);
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//endregion
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function GameEngineConfig() {
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-
this.version = '1.8.
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+
this.version = '1.8.409';
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}
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protoOf(GameEngineConfig).a3w = function () {
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return this.version;
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package/Logic_Debertz-engine.js
CHANGED
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@@ -1982,8 +1982,8 @@
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var originalRoomMode = tmp1_elvis_lhs == null ? newRoomMode : tmp1_elvis_lhs;
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var isFirstRound = (fromRound == null ? 0 : fromRound) === 0;
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var updateRating = isFirstRound && !isPrivate && newRoomMode.hasRatingSupport && originalRoomMode.hasRatingSupport;
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-
var
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return new EngineLogicConfig(false, isProduction,
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var isDevelopment = !isProduction;
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return new EngineLogicConfig(false, isProduction, isDevelopment, VOID, updateRating, validateFromClientActionTags, false, playerTimeoutFactorToFinishStep, openRoomIfFinished, VOID, isDevelopment);
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};
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protoOf(Companion_3).getServerEngineMode = function (roomMode, isPrivate, transition, fromRound, isProduction, validateFromClientActionTags, openRoomIfFinished, playerTimeoutFactorToFinishStep, $super) {
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validateFromClientActionTags = validateFromClientActionTags === VOID ? true : validateFromClientActionTags;
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