raspberry_games_server_game_logic 1.8.341 → 1.8.342

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@@ -622,7 +622,7 @@ export declare namespace games.jass.logic.data.models {
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  }
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  export declare namespace games.jass.logic.data.models.config {
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  class ServerReduxConfig {
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- constructor(finishGameIfAllBots?: boolean, waitForPlayerToReconnect?: boolean, waitForPlayerToReconnectTimeOutMillis?: number, closeIfBotsAtFinish?: boolean, botReplacesPlayerAfterTimeout?: boolean, enabledCombinedEvents?: boolean, delayToAskBotMillis?: number, combinedEventsPeriod?: number);
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+ constructor(finishGameIfAllBots?: boolean, waitForPlayerToReconnect?: boolean, waitForPlayerToReconnectTimeOutMillis?: number, closeIfBotsAtFinish?: boolean, botReplacesPlayerAfterTimeout?: boolean, enabledCombinedEvents?: boolean, delayToAskBotMillis?: number, combinedEventsIntervalMillis?: number, serverStateUpdateIntervalMillis?: number);
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  get finishGameIfAllBots(): boolean;
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  get waitForPlayerToReconnect(): boolean;
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  get waitForPlayerToReconnectTimeOutMillis(): number;
@@ -630,14 +630,16 @@ export declare namespace games.jass.logic.data.models.config {
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  get botReplacesPlayerAfterTimeout(): boolean;
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  get enabledCombinedEvents(): boolean;
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  get delayToAskBotMillis(): number;
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- get combinedEventsPeriod(): number;
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- copy(finishGameIfAllBots?: boolean, waitForPlayerToReconnect?: boolean, waitForPlayerToReconnectTimeOutMillis?: number, closeIfBotsAtFinish?: boolean, botReplacesPlayerAfterTimeout?: boolean, enabledCombinedEvents?: boolean, delayToAskBotMillis?: number, combinedEventsPeriod?: number): games.jass.logic.data.models.config.ServerReduxConfig;
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+ get combinedEventsIntervalMillis(): number;
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+ get serverStateUpdateIntervalMillis(): number;
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+ copy(finishGameIfAllBots?: boolean, waitForPlayerToReconnect?: boolean, waitForPlayerToReconnectTimeOutMillis?: number, closeIfBotsAtFinish?: boolean, botReplacesPlayerAfterTimeout?: boolean, enabledCombinedEvents?: boolean, delayToAskBotMillis?: number, combinedEventsIntervalMillis?: number, serverStateUpdateIntervalMillis?: number): games.jass.logic.data.models.config.ServerReduxConfig;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
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  static get Companion(): {
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  get DELAY_TO_BUFFER_EVENTS_MILLIS(): number;
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- getServerEngineMode(finishGameIfAllBots: boolean, botReplacesPlayerAfterTimeout: boolean, closeIfBotsAtFinish: boolean, enabledCombinedEvents?: boolean, delayToAskBotMillis?: number): games.jass.logic.data.models.config.ServerReduxConfig;
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+ get DELAY_TO_BUFFER_STATE_UPDATES_MILLIS(): number;
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+ getServerEngineMode(finishGameIfAllBots: boolean, botReplacesPlayerAfterTimeout: boolean, closeIfBotsAtFinish: boolean, enabledCombinedEvents?: boolean, delayToAskBotMillis?: number, combinedEventsIntervalMillis?: number, serverStateUpdateIntervalMillis?: number): games.jass.logic.data.models.config.ServerReduxConfig;
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  };
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  }
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  }
@@ -2059,6 +2061,37 @@ export declare namespace games.jass.logic.server.data.models.config {
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  };
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  }
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  }
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+ export declare namespace games.jass.logic.server.data.models.serializable {
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+ interface ServerStateUpdateDto {
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+ readonly __doNotUseOrImplementIt: {
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+ readonly "games.jass.logic.server.data.models.serializable.ServerStateUpdateDto": unique symbol;
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+ };
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+ }
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+ const ServerStateUpdateDto: {
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+ } & any/* kotlinx.serialization.internal.SerializerFactory */;
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+ class TableStateUpdateDto implements games.jass.logic.server.data.models.serializable.ServerStateUpdateDto {
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+ constructor(table: string);
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+ get table(): string;
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+ copy(table?: string): games.jass.logic.server.data.models.serializable.TableStateUpdateDto;
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+ toString(): string;
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+ hashCode(): number;
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+ equals(other: Nullable<any>): boolean;
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+ readonly __doNotUseOrImplementIt: games.jass.logic.server.data.models.serializable.ServerStateUpdateDto["__doNotUseOrImplementIt"];
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+ static get Companion(): {
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+ };
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+ }
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+ class ActionsStateUpdateDto implements games.jass.logic.server.data.models.serializable.ServerStateUpdateDto {
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+ constructor(actions: string);
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+ get actions(): string;
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+ copy(actions?: string): games.jass.logic.server.data.models.serializable.ActionsStateUpdateDto;
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+ toString(): string;
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+ hashCode(): number;
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+ equals(other: Nullable<any>): boolean;
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+ readonly __doNotUseOrImplementIt: games.jass.logic.server.data.models.serializable.ServerStateUpdateDto["__doNotUseOrImplementIt"];
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+ static get Companion(): {
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+ };
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+ }
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+ }
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  export declare namespace games.jass.logic.server.data.models.state {
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  interface ServerStateUpdate {
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  readonly __doNotUseOrImplementIt: {
@@ -2066,20 +2099,18 @@ export declare namespace games.jass.logic.server.data.models.state {
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  };
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  }
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  class TableStateUpdate implements games.jass.logic.server.data.models.state.ServerStateUpdate {
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- constructor(table: games.jass.logic.data.models.table.JassTable, tableJson: string);
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+ constructor(table: games.jass.logic.data.models.table.JassTable);
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  get table(): games.jass.logic.data.models.table.JassTable;
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- get tableJson(): string;
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- copy(table?: games.jass.logic.data.models.table.JassTable, tableJson?: string): games.jass.logic.server.data.models.state.TableStateUpdate;
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+ copy(table?: games.jass.logic.data.models.table.JassTable): games.jass.logic.server.data.models.state.TableStateUpdate;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
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  readonly __doNotUseOrImplementIt: games.jass.logic.server.data.models.state.ServerStateUpdate["__doNotUseOrImplementIt"];
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  }
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  class ActionsStateUpdate implements games.jass.logic.server.data.models.state.ServerStateUpdate {
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- constructor(actions: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>, actionsJson: string);
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+ constructor(actions: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>);
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  get actions(): kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>;
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- get actionsJson(): string;
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- copy(actions?: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>, actionsJson?: string): games.jass.logic.server.data.models.state.ActionsStateUpdate;
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+ copy(actions?: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>): games.jass.logic.server.data.models.state.ActionsStateUpdate;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
@@ -2101,6 +2132,7 @@ export declare namespace games.jass.logic.server.domain {
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  fromClientEvent(action: games.jass.logic.redux.actions.client.from.FromClientAction): void;
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  subscribeToClientAction(subscriber: (p0: games.jass.logic.redux.actions.client.to.ToClientAction) => void): void;
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  subscribeServerStateUpdate(subscriber: (p0: games.jass.logic.server.data.models.state.ServerStateUpdate) => void): void;
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+ subscribeServerStateUpdateJson(subscriber: (p0: games.jass.logic.server.data.models.serializable.ServerStateUpdateDto) => void): void;
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  subscribeWith(subscriber: (p0: any/* games.jass.logic.redux.AppState */) => void): void;
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  clear(): void;
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  setCanStartNewGameEnabled(enabled: boolean): void;