raspberry_games_server_game_logic 1.8.341 → 1.8.342
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Kotlin-DateTime-library-kotlinx-datetime.js +2 -2
- package/Logic_Debertz-core.js +7 -7
- package/Logic_Debertz-engine.js +9809 -9791
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_server.d.ts +42 -10
- package/Logic_Debertz-game_server.js +1562 -936
- package/Logic_Debertz-game_server.js.map +1 -1
- package/kotlinx-coroutines-core.js +30 -24
- package/kotlinx-coroutines-core.js.map +1 -1
- package/ktor-ktor-client-core.js +15 -15
- package/ktor-ktor-client-logging.js +3 -3
- package/ktor-ktor-io.js +4 -4
- package/ktor-ktor-utils.js +5 -5
- package/package.json +1 -1
- package/raspberry-cardgame-lib-random.js +2 -2
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@@ -622,7 +622,7 @@ export declare namespace games.jass.logic.data.models {
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}
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export declare namespace games.jass.logic.data.models.config {
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class ServerReduxConfig {
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constructor(finishGameIfAllBots?: boolean, waitForPlayerToReconnect?: boolean, waitForPlayerToReconnectTimeOutMillis?: number, closeIfBotsAtFinish?: boolean, botReplacesPlayerAfterTimeout?: boolean, enabledCombinedEvents?: boolean, delayToAskBotMillis?: number,
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constructor(finishGameIfAllBots?: boolean, waitForPlayerToReconnect?: boolean, waitForPlayerToReconnectTimeOutMillis?: number, closeIfBotsAtFinish?: boolean, botReplacesPlayerAfterTimeout?: boolean, enabledCombinedEvents?: boolean, delayToAskBotMillis?: number, combinedEventsIntervalMillis?: number, serverStateUpdateIntervalMillis?: number);
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get finishGameIfAllBots(): boolean;
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get waitForPlayerToReconnect(): boolean;
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get waitForPlayerToReconnectTimeOutMillis(): number;
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@@ -630,14 +630,16 @@ export declare namespace games.jass.logic.data.models.config {
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get botReplacesPlayerAfterTimeout(): boolean;
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get enabledCombinedEvents(): boolean;
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get delayToAskBotMillis(): number;
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get
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get combinedEventsIntervalMillis(): number;
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get serverStateUpdateIntervalMillis(): number;
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copy(finishGameIfAllBots?: boolean, waitForPlayerToReconnect?: boolean, waitForPlayerToReconnectTimeOutMillis?: number, closeIfBotsAtFinish?: boolean, botReplacesPlayerAfterTimeout?: boolean, enabledCombinedEvents?: boolean, delayToAskBotMillis?: number, combinedEventsIntervalMillis?: number, serverStateUpdateIntervalMillis?: number): games.jass.logic.data.models.config.ServerReduxConfig;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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static get Companion(): {
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get DELAY_TO_BUFFER_EVENTS_MILLIS(): number;
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get DELAY_TO_BUFFER_STATE_UPDATES_MILLIS(): number;
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getServerEngineMode(finishGameIfAllBots: boolean, botReplacesPlayerAfterTimeout: boolean, closeIfBotsAtFinish: boolean, enabledCombinedEvents?: boolean, delayToAskBotMillis?: number, combinedEventsIntervalMillis?: number, serverStateUpdateIntervalMillis?: number): games.jass.logic.data.models.config.ServerReduxConfig;
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};
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}
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}
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@@ -2059,6 +2061,37 @@ export declare namespace games.jass.logic.server.data.models.config {
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};
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}
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}
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export declare namespace games.jass.logic.server.data.models.serializable {
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interface ServerStateUpdateDto {
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readonly __doNotUseOrImplementIt: {
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readonly "games.jass.logic.server.data.models.serializable.ServerStateUpdateDto": unique symbol;
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};
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}
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const ServerStateUpdateDto: {
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} & any/* kotlinx.serialization.internal.SerializerFactory */;
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class TableStateUpdateDto implements games.jass.logic.server.data.models.serializable.ServerStateUpdateDto {
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constructor(table: string);
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get table(): string;
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copy(table?: string): games.jass.logic.server.data.models.serializable.TableStateUpdateDto;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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readonly __doNotUseOrImplementIt: games.jass.logic.server.data.models.serializable.ServerStateUpdateDto["__doNotUseOrImplementIt"];
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static get Companion(): {
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};
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}
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class ActionsStateUpdateDto implements games.jass.logic.server.data.models.serializable.ServerStateUpdateDto {
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constructor(actions: string);
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get actions(): string;
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copy(actions?: string): games.jass.logic.server.data.models.serializable.ActionsStateUpdateDto;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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readonly __doNotUseOrImplementIt: games.jass.logic.server.data.models.serializable.ServerStateUpdateDto["__doNotUseOrImplementIt"];
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static get Companion(): {
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};
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}
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}
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export declare namespace games.jass.logic.server.data.models.state {
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interface ServerStateUpdate {
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readonly __doNotUseOrImplementIt: {
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@@ -2066,20 +2099,18 @@ export declare namespace games.jass.logic.server.data.models.state {
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};
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}
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class TableStateUpdate implements games.jass.logic.server.data.models.state.ServerStateUpdate {
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constructor(table: games.jass.logic.data.models.table.JassTable
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constructor(table: games.jass.logic.data.models.table.JassTable);
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get table(): games.jass.logic.data.models.table.JassTable;
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copy(table?: games.jass.logic.data.models.table.JassTable, tableJson?: string): games.jass.logic.server.data.models.state.TableStateUpdate;
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copy(table?: games.jass.logic.data.models.table.JassTable): games.jass.logic.server.data.models.state.TableStateUpdate;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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readonly __doNotUseOrImplementIt: games.jass.logic.server.data.models.state.ServerStateUpdate["__doNotUseOrImplementIt"];
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}
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class ActionsStateUpdate implements games.jass.logic.server.data.models.state.ServerStateUpdate {
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constructor(actions: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction
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constructor(actions: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>);
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get actions(): kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>;
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copy(actions?: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>, actionsJson?: string): games.jass.logic.server.data.models.state.ActionsStateUpdate;
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copy(actions?: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>): games.jass.logic.server.data.models.state.ActionsStateUpdate;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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@@ -2101,6 +2132,7 @@ export declare namespace games.jass.logic.server.domain {
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fromClientEvent(action: games.jass.logic.redux.actions.client.from.FromClientAction): void;
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subscribeToClientAction(subscriber: (p0: games.jass.logic.redux.actions.client.to.ToClientAction) => void): void;
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subscribeServerStateUpdate(subscriber: (p0: games.jass.logic.server.data.models.state.ServerStateUpdate) => void): void;
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subscribeServerStateUpdateJson(subscriber: (p0: games.jass.logic.server.data.models.serializable.ServerStateUpdateDto) => void): void;
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subscribeWith(subscriber: (p0: any/* games.jass.logic.redux.AppState */) => void): void;
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clear(): void;
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setCanStartNewGameEnabled(enabled: boolean): void;
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