raspberry_games_server_game_logic 1.8.285 → 1.8.287

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@@ -324,7 +324,7 @@
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  function addFormatStructureForTime(structure) {
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  this.z59(structure);
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  }
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- initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithDate, WithTime]);
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+ initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithTime, WithDate]);
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  function offsetHours$default(padding, $super) {
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  padding = padding === VOID ? Padding_ZERO_getInstance() : padding;
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  var tmp;
@@ -377,7 +377,7 @@
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  return tmp;
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  }
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  initMetadataForInterface(AbstractWithOffsetBuilder, 'AbstractWithOffsetBuilder', VOID, VOID, [WithUtcOffset]);
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- initMetadataForClass(Builder, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder, AbstractWithOffsetBuilder, WithDate, WithTime, WithUtcOffset]);
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+ initMetadataForClass(Builder, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder, AbstractWithOffsetBuilder, WithTime, WithUtcOffset, WithDate]);
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  initMetadataForClass(AbstractDateTimeFormat, 'AbstractDateTimeFormat');
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  initMetadataForClass(DateTimeComponentsFormat, 'DateTimeComponentsFormat', VOID, AbstractDateTimeFormat);
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  initMetadataForClass(TwoDigitNumber, 'TwoDigitNumber');
@@ -377,7 +377,7 @@
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  initMetadataForClass(AppEnvironmentValue, 'AppEnvironmentValue', VOID, Enum);
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  //endregion
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  function GameEngineConfig() {
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- this.version = '1.8.285';
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+ this.version = '1.8.287';
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  }
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  protoOf(GameEngineConfig).p2z = function () {
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  return this.version;
@@ -1553,7 +1553,7 @@
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  }
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  }
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  function Companion_6() {
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- this.w6b_1 = 75;
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+ this.w6b_1 = 70;
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  }
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  protoOf(Companion_6).x6b = function (state, timeout) {
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  return new PlayerConnection(state, System_instance.x55().n5l(timeout));
@@ -1620,7 +1620,7 @@
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  };
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  protoOf(PlayerConnection).l6c = function (gameDuration) {
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  var percentage = this.k6c(gameDuration);
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- return percentage >= 75;
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+ return percentage >= 70;
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  };
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  protoOf(PlayerConnection).e6c = function (state, connectionChangedTime, notLiveDurationRecord) {
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  return new PlayerConnection(state, connectionChangedTime, notLiveDurationRecord);