raspberry_games_server_game_logic 1.8.280 → 1.8.282

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (34) hide show
  1. package/Kosi-Kaverit-kaverit.js +56 -56
  2. package/Kosi-Kodein-kodein-di.js +504 -504
  3. package/Kotlin-DateTime-library-kotlinx-datetime.js +1354 -1354
  4. package/Logic_Debertz-core.js +1510 -1510
  5. package/Logic_Debertz-engine.js +14618 -14613
  6. package/Logic_Debertz-engine.js.map +1 -1
  7. package/Logic_Debertz-game_server.js +933 -931
  8. package/Logic_Debertz-game_server.js.map +1 -1
  9. package/kotlin-kotlin-stdlib.js +10 -10
  10. package/kotlin-kotlin-stdlib.js.map +1 -1
  11. package/kotlinx-atomicfu.js +13 -13
  12. package/kotlinx-coroutines-core.js +2183 -2183
  13. package/kotlinx-coroutines-core.js.map +1 -1
  14. package/kotlinx-io-kotlinx-io-core.js +311 -311
  15. package/kotlinx-serialization-kotlinx-serialization-core.js +1720 -1720
  16. package/kotlinx-serialization-kotlinx-serialization-json.js +1306 -1306
  17. package/ktor-ktor-client-content-negotiation.js +133 -133
  18. package/ktor-ktor-client-core.js +1515 -1515
  19. package/ktor-ktor-client-logging.js +278 -278
  20. package/ktor-ktor-events.js +6 -6
  21. package/ktor-ktor-http.js +584 -584
  22. package/ktor-ktor-io.js +1246 -1246
  23. package/ktor-ktor-serialization-kotlinx-json.js +6 -6
  24. package/ktor-ktor-serialization-kotlinx.js +136 -136
  25. package/ktor-ktor-serialization.js +62 -62
  26. package/ktor-ktor-utils.js +489 -489
  27. package/ktor-ktor-websockets.js +42 -42
  28. package/package.json +1 -1
  29. package/raspberry-cardgame-lib-core.js +159 -159
  30. package/raspberry-cardgame-lib-logger.js +24 -13
  31. package/raspberry-cardgame-lib-logger.js.map +1 -1
  32. package/raspberry-cardgame-lib-random.js +773 -773
  33. package/secure-random-secure-random.js +5 -5
  34. package/uuid.js +11 -11
@@ -112,6 +112,7 @@
112
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  var IdsProvider = kotlin_io_raspberryapps_game_engine_core.$_$.p1;
113
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  var plus = kotlin_kotlin.$_$.z8;
114
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  var GameStore = kotlin_io_raspberryapps_game_engine_engine.$_$.w3;
115
+ var toString_0 = kotlin_kotlin.$_$.vh;
115
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  var KProperty1 = kotlin_kotlin.$_$.pd;
116
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  var getPropertyCallableRef = kotlin_kotlin.$_$.qb;
117
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  var to = kotlin_kotlin.$_$.wh;
@@ -305,15 +306,15 @@
305
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  tmp = spectators;
306
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  }
307
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  spectators = tmp;
308
- return this.b9u(roomId, gameCreatorId, config, usersArray, transition, spectators);
309
+ return this.c9u(roomId, gameCreatorId, config, usersArray, transition, spectators);
309
310
  }
310
311
  function roomOnDelete(newRid, $super) {
311
312
  newRid = newRid === VOID ? null : newRid;
312
- return this.c9u(newRid);
313
+ return this.d9u(newRid);
313
314
  }
314
315
  function shutdown(reason, roomId, $super) {
315
316
  roomId = roomId === VOID ? null : roomId;
316
- return this.d9u(reason, roomId);
317
+ return this.e9u(reason, roomId);
317
318
  }
318
319
  initMetadataForInterface(ServerGameEngineContract, 'ServerGameEngineContract', VOID, VOID, [GameStoreContract]);
319
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  initMetadataForClass(GameServer, 'GameServer', VOID, BaseGame, [BaseGame, ServerGameEngineContract]);
@@ -386,7 +387,7 @@
386
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  logicConfig = logicConfig === VOID ? new EngineLogicConfig() : logicConfig;
387
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  dealerConfig = dealerConfig === VOID ? new DealerConfig() : dealerConfig;
388
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  coreConfig = coreConfig === VOID ? new CoreConfig() : coreConfig;
389
- return this.pa3(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
390
+ return this.qa3(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
390
391
  }
391
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  initMetadataForInterface(GameEngineController, 'GameEngineController');
392
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  initMetadataForClass(_no_name_provided__qut3iv_8, VOID, VOID, VOID, [Reducer]);
@@ -395,17 +396,17 @@
395
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  initMetadataForClass(TestHelperImpl, 'TestHelperImpl', VOID, VOID, [TestHelper]);
396
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  //endregion
397
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  function GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation) {
398
- this.a9k_1 = $subscriber;
399
+ this.b9k_1 = $subscriber;
399
400
  CoroutineImpl.call(this, resultContinuation);
400
401
  }
401
- protoOf(GameServer$subscribeToClientAction$slambda$slambda).c9k = function (it, $completion) {
402
- var tmp = this.d9k(it, $completion);
402
+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).d9k = function (it, $completion) {
403
+ var tmp = this.e9k(it, $completion);
403
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  tmp.g9_1 = Unit_instance;
404
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  tmp.h9_1 = null;
405
406
  return tmp.m9();
406
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  };
407
408
  protoOf(GameServer$subscribeToClientAction$slambda$slambda).w9 = function (p1, $completion) {
408
- return this.c9k(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
409
+ return this.d9k(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
409
410
  };
410
411
  protoOf(GameServer$subscribeToClientAction$slambda$slambda).m9 = function () {
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  var suspendResult = this.g9_1;
@@ -414,7 +415,7 @@
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  var tmp = this.e9_1;
415
416
  if (tmp === 0) {
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  this.f9_1 = 1;
417
- this.a9k_1(this.b9k_1);
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+ this.b9k_1(this.c9k_1);
418
419
  return Unit_instance;
419
420
  } else if (tmp === 1) {
420
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  throw this.h9_1;
@@ -425,31 +426,31 @@
425
426
  }
426
427
  while (true);
427
428
  };
428
- protoOf(GameServer$subscribeToClientAction$slambda$slambda).d9k = function (it, completion) {
429
- var i = new GameServer$subscribeToClientAction$slambda$slambda(this.a9k_1, completion);
430
- i.b9k_1 = it;
429
+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).e9k = function (it, completion) {
430
+ var i = new GameServer$subscribeToClientAction$slambda$slambda(this.b9k_1, completion);
431
+ i.c9k_1 = it;
431
432
  return i;
432
433
  };
433
434
  function GameServer$subscribeToClientAction$slambda$slambda_0($subscriber, resultContinuation) {
434
435
  var i = new GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation);
435
436
  var l = function (it, $completion) {
436
- return i.c9k(it, $completion);
437
+ return i.d9k(it, $completion);
437
438
  };
438
439
  l.$arity = 1;
439
440
  return l;
440
441
  }
441
442
  function GameServer$subscribeServerStateUpdate$slambda$slambda($subscriber, resultContinuation) {
442
- this.m9k_1 = $subscriber;
443
+ this.n9k_1 = $subscriber;
443
444
  CoroutineImpl.call(this, resultContinuation);
444
445
  }
445
- protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).o9k = function (it, $completion) {
446
- var tmp = this.p9k(it, $completion);
446
+ protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).p9k = function (it, $completion) {
447
+ var tmp = this.q9k(it, $completion);
447
448
  tmp.g9_1 = Unit_instance;
448
449
  tmp.h9_1 = null;
449
450
  return tmp.m9();
450
451
  };
451
452
  protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).w9 = function (p1, $completion) {
452
- return this.o9k((!(p1 == null) ? isInterface(p1, ServerStateUpdate) : false) ? p1 : THROW_CCE(), $completion);
453
+ return this.p9k((!(p1 == null) ? isInterface(p1, ServerStateUpdate) : false) ? p1 : THROW_CCE(), $completion);
453
454
  };
454
455
  protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).m9 = function () {
455
456
  var suspendResult = this.g9_1;
@@ -458,7 +459,7 @@
458
459
  var tmp = this.e9_1;
459
460
  if (tmp === 0) {
460
461
  this.f9_1 = 1;
461
- this.m9k_1(this.n9k_1);
462
+ this.n9k_1(this.o9k_1);
462
463
  return Unit_instance;
463
464
  } else if (tmp === 1) {
464
465
  throw this.h9_1;
@@ -469,31 +470,31 @@
469
470
  }
470
471
  while (true);
471
472
  };
472
- protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).p9k = function (it, completion) {
473
- var i = new GameServer$subscribeServerStateUpdate$slambda$slambda(this.m9k_1, completion);
474
- i.n9k_1 = it;
473
+ protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).q9k = function (it, completion) {
474
+ var i = new GameServer$subscribeServerStateUpdate$slambda$slambda(this.n9k_1, completion);
475
+ i.o9k_1 = it;
475
476
  return i;
476
477
  };
477
478
  function GameServer$subscribeServerStateUpdate$slambda$slambda_0($subscriber, resultContinuation) {
478
479
  var i = new GameServer$subscribeServerStateUpdate$slambda$slambda($subscriber, resultContinuation);
479
480
  var l = function (it, $completion) {
480
- return i.o9k(it, $completion);
481
+ return i.p9k(it, $completion);
481
482
  };
482
483
  l.$arity = 1;
483
484
  return l;
484
485
  }
485
486
  function GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation) {
486
- this.y9k_1 = $subscriber;
487
+ this.z9k_1 = $subscriber;
487
488
  CoroutineImpl.call(this, resultContinuation);
488
489
  }
489
- protoOf(GameServer$subscribeWith$slambda$slambda).a9l = function (it, $completion) {
490
- var tmp = this.b9l(it, $completion);
490
+ protoOf(GameServer$subscribeWith$slambda$slambda).b9l = function (it, $completion) {
491
+ var tmp = this.c9l(it, $completion);
491
492
  tmp.g9_1 = Unit_instance;
492
493
  tmp.h9_1 = null;
493
494
  return tmp.m9();
494
495
  };
495
496
  protoOf(GameServer$subscribeWith$slambda$slambda).w9 = function (p1, $completion) {
496
- return this.a9l(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
497
+ return this.b9l(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
497
498
  };
498
499
  protoOf(GameServer$subscribeWith$slambda$slambda).m9 = function () {
499
500
  var suspendResult = this.g9_1;
@@ -502,7 +503,7 @@
502
503
  var tmp = this.e9_1;
503
504
  if (tmp === 0) {
504
505
  this.f9_1 = 1;
505
- this.y9k_1(this.z9k_1);
506
+ this.z9k_1(this.a9l_1);
506
507
  return Unit_instance;
507
508
  } else if (tmp === 1) {
508
509
  throw this.h9_1;
@@ -513,82 +514,82 @@
513
514
  }
514
515
  while (true);
515
516
  };
516
- protoOf(GameServer$subscribeWith$slambda$slambda).b9l = function (it, completion) {
517
- var i = new GameServer$subscribeWith$slambda$slambda(this.y9k_1, completion);
518
- i.z9k_1 = it;
517
+ protoOf(GameServer$subscribeWith$slambda$slambda).c9l = function (it, completion) {
518
+ var i = new GameServer$subscribeWith$slambda$slambda(this.z9k_1, completion);
519
+ i.a9l_1 = it;
519
520
  return i;
520
521
  };
521
522
  function GameServer$subscribeWith$slambda$slambda_0($subscriber, resultContinuation) {
522
523
  var i = new GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation);
523
524
  var l = function (it, $completion) {
524
- return i.a9l(it, $completion);
525
+ return i.b9l(it, $completion);
525
526
  };
526
527
  l.$arity = 1;
527
528
  return l;
528
529
  }
529
- function GameServer$roomOnCreate$1$updatedUsers$previousTeams$1($it) {
530
- this.c9l_1 = $it;
530
+ function GameServer$roomOnCreate$1$updatedUsers$previousTeams$1($playerId) {
531
+ this.d9l_1 = $playerId;
531
532
  }
532
- protoOf(GameServer$roomOnCreate$1$updatedUsers$previousTeams$1).h6a = function () {
533
- return this.c9l_1;
533
+ protoOf(GameServer$roomOnCreate$1$updatedUsers$previousTeams$1).i6a = function () {
534
+ return this.d9l_1;
534
535
  };
535
536
  function _get_logger__rkp4sl($this) {
536
537
  // Inline function 'kotlin.getValue' call
537
- var this_0 = $this.f9l_1;
538
+ var this_0 = $this.g9l_1;
538
539
  logger$factory_0();
539
540
  return this_0.u();
540
541
  }
541
542
  function _get_toClientEventsObserver__6rp51y($this) {
542
543
  // Inline function 'kotlin.getValue' call
543
- var this_0 = $this.g9l_1;
544
+ var this_0 = $this.h9l_1;
544
545
  toClientEventsObserver$factory_0();
545
546
  return this_0.u();
546
547
  }
547
548
  function _get_mechanicEventsObserver__ll1b9k($this) {
548
549
  // Inline function 'kotlin.getValue' call
549
- var this_0 = $this.h9l_1;
550
+ var this_0 = $this.i9l_1;
550
551
  mechanicEventsObserver$factory_0();
551
552
  return this_0.u();
552
553
  }
553
554
  function _get_playerConnectionInteractor__si6cxf($this) {
554
555
  // Inline function 'kotlin.getValue' call
555
- var this_0 = $this.i9l_1;
556
+ var this_0 = $this.j9l_1;
556
557
  playerConnectionInteractor$factory_0();
557
558
  return this_0.u();
558
559
  }
559
560
  function _get_teamsLogicProvider__u10pm6($this) {
560
561
  // Inline function 'kotlin.getValue' call
561
- var this_0 = $this.j9l_1;
562
+ var this_0 = $this.k9l_1;
562
563
  teamsLogicProvider$factory_0();
563
564
  return this_0.u();
564
565
  }
565
566
  function _get_random__h29cgo($this) {
566
567
  // Inline function 'kotlin.getValue' call
567
- var this_0 = $this.k9l_1;
568
+ var this_0 = $this.l9l_1;
568
569
  random$factory();
569
570
  return this_0.u();
570
571
  }
571
572
  function _get_idsProvider__fnfajc($this) {
572
573
  // Inline function 'kotlin.getValue' call
573
- var this_0 = $this.l9l_1;
574
+ var this_0 = $this.m9l_1;
574
575
  idsProvider$factory_0();
575
576
  return this_0.u();
576
577
  }
577
578
  function Companion() {
578
- this.n9l_1 = 'GameEngine_API';
579
+ this.o9l_1 = 'GameEngine_API';
579
580
  }
580
581
  var Companion_instance_7;
581
582
  function Companion_getInstance_0() {
582
583
  return Companion_instance_7;
583
584
  }
584
585
  function sam$kotlinx_coroutines_flow_FlowCollector$0(function_0) {
585
- this.o9l_1 = function_0;
586
+ this.p9l_1 = function_0;
586
587
  }
587
- protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).p18 = function (value, $completion) {
588
- return this.o9l_1(value, $completion);
588
+ protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).q18 = function (value, $completion) {
589
+ return this.p9l_1(value, $completion);
589
590
  };
590
591
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).o3 = function () {
591
- return this.o9l_1;
592
+ return this.p9l_1;
592
593
  };
593
594
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).equals = function (other) {
594
595
  var tmp;
@@ -609,13 +610,13 @@
609
610
  return hashCode(this.o3());
610
611
  };
611
612
  function sam$kotlinx_coroutines_flow_FlowCollector$0_0(function_0) {
612
- this.p9l_1 = function_0;
613
+ this.q9l_1 = function_0;
613
614
  }
614
- protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).p18 = function (value, $completion) {
615
- return this.p9l_1(value, $completion);
615
+ protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).q18 = function (value, $completion) {
616
+ return this.q9l_1(value, $completion);
616
617
  };
617
618
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).o3 = function () {
618
- return this.p9l_1;
619
+ return this.q9l_1;
619
620
  };
620
621
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).equals = function (other) {
621
622
  var tmp;
@@ -636,13 +637,13 @@
636
637
  return hashCode(this.o3());
637
638
  };
638
639
  function sam$kotlinx_coroutines_flow_FlowCollector$0_1(function_0) {
639
- this.q9l_1 = function_0;
640
+ this.r9l_1 = function_0;
640
641
  }
641
- protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).p18 = function (value, $completion) {
642
- return this.q9l_1(value, $completion);
642
+ protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).q18 = function (value, $completion) {
643
+ return this.r9l_1(value, $completion);
643
644
  };
644
645
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).o3 = function () {
645
- return this.q9l_1;
646
+ return this.r9l_1;
646
647
  };
647
648
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).equals = function (other) {
648
649
  var tmp;
@@ -668,18 +669,18 @@
668
669
  };
669
670
  }
670
671
  function GameServer$subscribeToClientAction$slambda(this$0, $subscriber, resultContinuation) {
671
- this.z9l_1 = this$0;
672
- this.a9m_1 = $subscriber;
672
+ this.a9m_1 = this$0;
673
+ this.b9m_1 = $subscriber;
673
674
  CoroutineImpl.call(this, resultContinuation);
674
675
  }
675
- protoOf(GameServer$subscribeToClientAction$slambda).k1e = function ($this$launchDefault, $completion) {
676
- var tmp = this.l1e($this$launchDefault, $completion);
676
+ protoOf(GameServer$subscribeToClientAction$slambda).l1e = function ($this$launchDefault, $completion) {
677
+ var tmp = this.m1e($this$launchDefault, $completion);
677
678
  tmp.g9_1 = Unit_instance;
678
679
  tmp.h9_1 = null;
679
680
  return tmp.m9();
680
681
  };
681
682
  protoOf(GameServer$subscribeToClientAction$slambda).w9 = function (p1, $completion) {
682
- return this.k1e((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
683
+ return this.l1e((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
683
684
  };
684
685
  protoOf(GameServer$subscribeToClientAction$slambda).m9 = function () {
685
686
  var suspendResult = this.g9_1;
@@ -690,9 +691,9 @@
690
691
  case 0:
691
692
  this.f9_1 = 2;
692
693
  this.e9_1 = 1;
693
- var tmp_0 = _get_toClientEventsObserver__6rp51y(this.z9l_1).c9m();
694
- var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.a9m_1, null);
695
- suspendResult = tmp_0.m17(new sam$kotlinx_coroutines_flow_FlowCollector$0(tmp_1), this);
694
+ var tmp_0 = _get_toClientEventsObserver__6rp51y(this.a9m_1).d9m();
695
+ var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.b9m_1, null);
696
+ suspendResult = tmp_0.n17(new sam$kotlinx_coroutines_flow_FlowCollector$0(tmp_1), this);
696
697
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
697
698
  return suspendResult;
698
699
  }
@@ -714,32 +715,32 @@
714
715
  }
715
716
  while (true);
716
717
  };
717
- protoOf(GameServer$subscribeToClientAction$slambda).l1e = function ($this$launchDefault, completion) {
718
- var i = new GameServer$subscribeToClientAction$slambda(this.z9l_1, this.a9m_1, completion);
719
- i.b9m_1 = $this$launchDefault;
718
+ protoOf(GameServer$subscribeToClientAction$slambda).m1e = function ($this$launchDefault, completion) {
719
+ var i = new GameServer$subscribeToClientAction$slambda(this.a9m_1, this.b9m_1, completion);
720
+ i.c9m_1 = $this$launchDefault;
720
721
  return i;
721
722
  };
722
723
  function GameServer$subscribeToClientAction$slambda_0(this$0, $subscriber, resultContinuation) {
723
724
  var i = new GameServer$subscribeToClientAction$slambda(this$0, $subscriber, resultContinuation);
724
725
  var l = function ($this$launchDefault, $completion) {
725
- return i.k1e($this$launchDefault, $completion);
726
+ return i.l1e($this$launchDefault, $completion);
726
727
  };
727
728
  l.$arity = 1;
728
729
  return l;
729
730
  }
730
731
  function GameServer$subscribeServerStateUpdate$slambda(this$0, $subscriber, resultContinuation) {
731
- this.l9m_1 = this$0;
732
- this.m9m_1 = $subscriber;
732
+ this.m9m_1 = this$0;
733
+ this.n9m_1 = $subscriber;
733
734
  CoroutineImpl.call(this, resultContinuation);
734
735
  }
735
- protoOf(GameServer$subscribeServerStateUpdate$slambda).k1e = function ($this$launchDefault, $completion) {
736
- var tmp = this.l1e($this$launchDefault, $completion);
736
+ protoOf(GameServer$subscribeServerStateUpdate$slambda).l1e = function ($this$launchDefault, $completion) {
737
+ var tmp = this.m1e($this$launchDefault, $completion);
737
738
  tmp.g9_1 = Unit_instance;
738
739
  tmp.h9_1 = null;
739
740
  return tmp.m9();
740
741
  };
741
742
  protoOf(GameServer$subscribeServerStateUpdate$slambda).w9 = function (p1, $completion) {
742
- return this.k1e((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
743
+ return this.l1e((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
743
744
  };
744
745
  protoOf(GameServer$subscribeServerStateUpdate$slambda).m9 = function () {
745
746
  var suspendResult = this.g9_1;
@@ -750,9 +751,9 @@
750
751
  case 0:
751
752
  this.f9_1 = 2;
752
753
  this.e9_1 = 1;
753
- var tmp_0 = _get_mechanicEventsObserver__ll1b9k(this.l9m_1).o9m(this.l9m_1.l6q());
754
- var tmp_1 = GameServer$subscribeServerStateUpdate$slambda$slambda_0(this.m9m_1, null);
755
- suspendResult = tmp_0.m17(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
754
+ var tmp_0 = _get_mechanicEventsObserver__ll1b9k(this.m9m_1).p9m(this.m9m_1.m6q());
755
+ var tmp_1 = GameServer$subscribeServerStateUpdate$slambda$slambda_0(this.n9m_1, null);
756
+ suspendResult = tmp_0.n17(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
756
757
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
757
758
  return suspendResult;
758
759
  }
@@ -774,32 +775,32 @@
774
775
  }
775
776
  while (true);
776
777
  };
777
- protoOf(GameServer$subscribeServerStateUpdate$slambda).l1e = function ($this$launchDefault, completion) {
778
- var i = new GameServer$subscribeServerStateUpdate$slambda(this.l9m_1, this.m9m_1, completion);
779
- i.n9m_1 = $this$launchDefault;
778
+ protoOf(GameServer$subscribeServerStateUpdate$slambda).m1e = function ($this$launchDefault, completion) {
779
+ var i = new GameServer$subscribeServerStateUpdate$slambda(this.m9m_1, this.n9m_1, completion);
780
+ i.o9m_1 = $this$launchDefault;
780
781
  return i;
781
782
  };
782
783
  function GameServer$subscribeServerStateUpdate$slambda_0(this$0, $subscriber, resultContinuation) {
783
784
  var i = new GameServer$subscribeServerStateUpdate$slambda(this$0, $subscriber, resultContinuation);
784
785
  var l = function ($this$launchDefault, $completion) {
785
- return i.k1e($this$launchDefault, $completion);
786
+ return i.l1e($this$launchDefault, $completion);
786
787
  };
787
788
  l.$arity = 1;
788
789
  return l;
789
790
  }
790
791
  function GameServer$subscribeWith$slambda(this$0, $subscriber, resultContinuation) {
791
- this.x9m_1 = this$0;
792
- this.y9m_1 = $subscriber;
792
+ this.y9m_1 = this$0;
793
+ this.z9m_1 = $subscriber;
793
794
  CoroutineImpl.call(this, resultContinuation);
794
795
  }
795
- protoOf(GameServer$subscribeWith$slambda).k1e = function ($this$launchDefault, $completion) {
796
- var tmp = this.l1e($this$launchDefault, $completion);
796
+ protoOf(GameServer$subscribeWith$slambda).l1e = function ($this$launchDefault, $completion) {
797
+ var tmp = this.m1e($this$launchDefault, $completion);
797
798
  tmp.g9_1 = Unit_instance;
798
799
  tmp.h9_1 = null;
799
800
  return tmp.m9();
800
801
  };
801
802
  protoOf(GameServer$subscribeWith$slambda).w9 = function (p1, $completion) {
802
- return this.k1e((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
803
+ return this.l1e((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
803
804
  };
804
805
  protoOf(GameServer$subscribeWith$slambda).m9 = function () {
805
806
  var suspendResult = this.g9_1;
@@ -810,9 +811,9 @@
810
811
  case 0:
811
812
  this.f9_1 = 2;
812
813
  this.e9_1 = 1;
813
- var tmp_0 = distinctUntilChanged(this.x9m_1.l6q());
814
- var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.y9m_1, null);
815
- suspendResult = tmp_0.m17(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_1), this);
814
+ var tmp_0 = distinctUntilChanged(this.y9m_1.m6q());
815
+ var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.z9m_1, null);
816
+ suspendResult = tmp_0.n17(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_1), this);
816
817
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
817
818
  return suspendResult;
818
819
  }
@@ -834,32 +835,32 @@
834
835
  }
835
836
  while (true);
836
837
  };
837
- protoOf(GameServer$subscribeWith$slambda).l1e = function ($this$launchDefault, completion) {
838
- var i = new GameServer$subscribeWith$slambda(this.x9m_1, this.y9m_1, completion);
839
- i.z9m_1 = $this$launchDefault;
838
+ protoOf(GameServer$subscribeWith$slambda).m1e = function ($this$launchDefault, completion) {
839
+ var i = new GameServer$subscribeWith$slambda(this.y9m_1, this.z9m_1, completion);
840
+ i.a9n_1 = $this$launchDefault;
840
841
  return i;
841
842
  };
842
843
  function GameServer$subscribeWith$slambda_0(this$0, $subscriber, resultContinuation) {
843
844
  var i = new GameServer$subscribeWith$slambda(this$0, $subscriber, resultContinuation);
844
845
  var l = function ($this$launchDefault, $completion) {
845
- return i.k1e($this$launchDefault, $completion);
846
+ return i.l1e($this$launchDefault, $completion);
846
847
  };
847
848
  l.$arity = 1;
848
849
  return l;
849
850
  }
850
851
  function GameServer$fromClientEvent$slambda($action, resultContinuation) {
851
- this.i9n_1 = $action;
852
+ this.j9n_1 = $action;
852
853
  CoroutineImpl.call(this, resultContinuation);
853
854
  }
854
- protoOf(GameServer$fromClientEvent$slambda).l9n = function ($this$dispatchAsync, store, $completion) {
855
- var tmp = this.m9n($this$dispatchAsync, store, $completion);
855
+ protoOf(GameServer$fromClientEvent$slambda).m9n = function ($this$dispatchAsync, store, $completion) {
856
+ var tmp = this.n9n($this$dispatchAsync, store, $completion);
856
857
  tmp.g9_1 = Unit_instance;
857
858
  tmp.h9_1 = null;
858
859
  return tmp.m9();
859
860
  };
860
861
  protoOf(GameServer$fromClientEvent$slambda).x9 = function (p1, p2, $completion) {
861
862
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
862
- return this.l9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
863
+ return this.m9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
863
864
  };
864
865
  protoOf(GameServer$fromClientEvent$slambda).m9 = function () {
865
866
  var suspendResult = this.g9_1;
@@ -868,11 +869,11 @@
868
869
  var tmp = this.e9_1;
869
870
  if (tmp === 0) {
870
871
  this.f9_1 = 1;
871
- if (this.i9n_1 instanceof PlayerReadyFromClientAction)
872
- if (!get_isCreated(this.k9n_1.state)) {
872
+ if (this.j9n_1 instanceof PlayerReadyFromClientAction)
873
+ if (!get_isCreated(this.l9n_1.state)) {
873
874
  return Unit_instance;
874
875
  }
875
- this.k9n_1.dispatch(this.i9n_1);
876
+ this.l9n_1.dispatch(this.j9n_1);
876
877
  return Unit_instance;
877
878
  } else if (tmp === 1) {
878
879
  throw this.h9_1;
@@ -883,33 +884,33 @@
883
884
  }
884
885
  while (true);
885
886
  };
886
- protoOf(GameServer$fromClientEvent$slambda).m9n = function ($this$dispatchAsync, store, completion) {
887
- var i = new GameServer$fromClientEvent$slambda(this.i9n_1, completion);
888
- i.j9n_1 = $this$dispatchAsync;
889
- i.k9n_1 = store;
887
+ protoOf(GameServer$fromClientEvent$slambda).n9n = function ($this$dispatchAsync, store, completion) {
888
+ var i = new GameServer$fromClientEvent$slambda(this.j9n_1, completion);
889
+ i.k9n_1 = $this$dispatchAsync;
890
+ i.l9n_1 = store;
890
891
  return i;
891
892
  };
892
893
  function GameServer$fromClientEvent$slambda_0($action, resultContinuation) {
893
894
  var i = new GameServer$fromClientEvent$slambda($action, resultContinuation);
894
895
  var l = function ($this$dispatchAsync, store, $completion) {
895
- return i.l9n($this$dispatchAsync, store, $completion);
896
+ return i.m9n($this$dispatchAsync, store, $completion);
896
897
  };
897
898
  l.$arity = 2;
898
899
  return l;
899
900
  }
900
901
  function GameServer$playerLostConnection$slambda($playerId, resultContinuation) {
901
- this.v9n_1 = $playerId;
902
+ this.w9n_1 = $playerId;
902
903
  CoroutineImpl.call(this, resultContinuation);
903
904
  }
904
- protoOf(GameServer$playerLostConnection$slambda).l9n = function ($this$dispatchAsync, store, $completion) {
905
- var tmp = this.m9n($this$dispatchAsync, store, $completion);
905
+ protoOf(GameServer$playerLostConnection$slambda).m9n = function ($this$dispatchAsync, store, $completion) {
906
+ var tmp = this.n9n($this$dispatchAsync, store, $completion);
906
907
  tmp.g9_1 = Unit_instance;
907
908
  tmp.h9_1 = null;
908
909
  return tmp.m9();
909
910
  };
910
911
  protoOf(GameServer$playerLostConnection$slambda).x9 = function (p1, p2, $completion) {
911
912
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
912
- return this.l9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
913
+ return this.m9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
913
914
  };
914
915
  protoOf(GameServer$playerLostConnection$slambda).m9 = function () {
915
916
  var suspendResult = this.g9_1;
@@ -918,12 +919,12 @@
918
919
  var tmp = this.e9_1;
919
920
  if (tmp === 0) {
920
921
  this.f9_1 = 1;
921
- if (!get_isCreated(this.x9n_1.state)) {
922
+ if (!get_isCreated(this.y9n_1.state)) {
922
923
  return Unit_instance;
923
924
  }
924
- var tmp_0 = this.x9n_1.dispatch;
925
+ var tmp_0 = this.y9n_1.dispatch;
925
926
  var tmp0_connectionState = PlayerConnectionState_LOST_CONNECTION_getInstance();
926
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.v9n_1));
927
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.w9n_1));
927
928
  return Unit_instance;
928
929
  } else if (tmp === 1) {
929
930
  throw this.h9_1;
@@ -934,33 +935,33 @@
934
935
  }
935
936
  while (true);
936
937
  };
937
- protoOf(GameServer$playerLostConnection$slambda).m9n = function ($this$dispatchAsync, store, completion) {
938
- var i = new GameServer$playerLostConnection$slambda(this.v9n_1, completion);
939
- i.w9n_1 = $this$dispatchAsync;
940
- i.x9n_1 = store;
938
+ protoOf(GameServer$playerLostConnection$slambda).n9n = function ($this$dispatchAsync, store, completion) {
939
+ var i = new GameServer$playerLostConnection$slambda(this.w9n_1, completion);
940
+ i.x9n_1 = $this$dispatchAsync;
941
+ i.y9n_1 = store;
941
942
  return i;
942
943
  };
943
944
  function GameServer$playerLostConnection$slambda_0($playerId, resultContinuation) {
944
945
  var i = new GameServer$playerLostConnection$slambda($playerId, resultContinuation);
945
946
  var l = function ($this$dispatchAsync, store, $completion) {
946
- return i.l9n($this$dispatchAsync, store, $completion);
947
+ return i.m9n($this$dispatchAsync, store, $completion);
947
948
  };
948
949
  l.$arity = 2;
949
950
  return l;
950
951
  }
951
952
  function GameServer$playerLive$slambda($playerId, resultContinuation) {
952
- this.g9o_1 = $playerId;
953
+ this.h9o_1 = $playerId;
953
954
  CoroutineImpl.call(this, resultContinuation);
954
955
  }
955
- protoOf(GameServer$playerLive$slambda).l9n = function ($this$dispatchAsync, store, $completion) {
956
- var tmp = this.m9n($this$dispatchAsync, store, $completion);
956
+ protoOf(GameServer$playerLive$slambda).m9n = function ($this$dispatchAsync, store, $completion) {
957
+ var tmp = this.n9n($this$dispatchAsync, store, $completion);
957
958
  tmp.g9_1 = Unit_instance;
958
959
  tmp.h9_1 = null;
959
960
  return tmp.m9();
960
961
  };
961
962
  protoOf(GameServer$playerLive$slambda).x9 = function (p1, p2, $completion) {
962
963
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
963
- return this.l9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
964
+ return this.m9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
964
965
  };
965
966
  protoOf(GameServer$playerLive$slambda).m9 = function () {
966
967
  var suspendResult = this.g9_1;
@@ -969,9 +970,9 @@
969
970
  var tmp = this.e9_1;
970
971
  if (tmp === 0) {
971
972
  this.f9_1 = 1;
972
- var tmp_0 = this.i9o_1.dispatch;
973
+ var tmp_0 = this.j9o_1.dispatch;
973
974
  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
974
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.g9o_1));
975
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.h9o_1));
975
976
  return Unit_instance;
976
977
  } else if (tmp === 1) {
977
978
  throw this.h9_1;
@@ -982,33 +983,33 @@
982
983
  }
983
984
  while (true);
984
985
  };
985
- protoOf(GameServer$playerLive$slambda).m9n = function ($this$dispatchAsync, store, completion) {
986
- var i = new GameServer$playerLive$slambda(this.g9o_1, completion);
987
- i.h9o_1 = $this$dispatchAsync;
988
- i.i9o_1 = store;
986
+ protoOf(GameServer$playerLive$slambda).n9n = function ($this$dispatchAsync, store, completion) {
987
+ var i = new GameServer$playerLive$slambda(this.h9o_1, completion);
988
+ i.i9o_1 = $this$dispatchAsync;
989
+ i.j9o_1 = store;
989
990
  return i;
990
991
  };
991
992
  function GameServer$playerLive$slambda_0($playerId, resultContinuation) {
992
993
  var i = new GameServer$playerLive$slambda($playerId, resultContinuation);
993
994
  var l = function ($this$dispatchAsync, store, $completion) {
994
- return i.l9n($this$dispatchAsync, store, $completion);
995
+ return i.m9n($this$dispatchAsync, store, $completion);
995
996
  };
996
997
  l.$arity = 2;
997
998
  return l;
998
999
  }
999
1000
  function GameServer$playerLeft$slambda($playerId, resultContinuation) {
1000
- this.r9o_1 = $playerId;
1001
+ this.s9o_1 = $playerId;
1001
1002
  CoroutineImpl.call(this, resultContinuation);
1002
1003
  }
1003
- protoOf(GameServer$playerLeft$slambda).l9n = function ($this$dispatchAsync, store, $completion) {
1004
- var tmp = this.m9n($this$dispatchAsync, store, $completion);
1004
+ protoOf(GameServer$playerLeft$slambda).m9n = function ($this$dispatchAsync, store, $completion) {
1005
+ var tmp = this.n9n($this$dispatchAsync, store, $completion);
1005
1006
  tmp.g9_1 = Unit_instance;
1006
1007
  tmp.h9_1 = null;
1007
1008
  return tmp.m9();
1008
1009
  };
1009
1010
  protoOf(GameServer$playerLeft$slambda).x9 = function (p1, p2, $completion) {
1010
1011
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1011
- return this.l9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1012
+ return this.m9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1012
1013
  };
1013
1014
  protoOf(GameServer$playerLeft$slambda).m9 = function () {
1014
1015
  var suspendResult = this.g9_1;
@@ -1017,9 +1018,9 @@
1017
1018
  var tmp = this.e9_1;
1018
1019
  if (tmp === 0) {
1019
1020
  this.f9_1 = 1;
1020
- var tmp_0 = this.t9o_1.dispatch;
1021
+ var tmp_0 = this.u9o_1.dispatch;
1021
1022
  var tmp0_connectionState = PlayerConnectionState_LEFT_getInstance();
1022
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.r9o_1));
1023
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.s9o_1));
1023
1024
  return Unit_instance;
1024
1025
  } else if (tmp === 1) {
1025
1026
  throw this.h9_1;
@@ -1030,39 +1031,39 @@
1030
1031
  }
1031
1032
  while (true);
1032
1033
  };
1033
- protoOf(GameServer$playerLeft$slambda).m9n = function ($this$dispatchAsync, store, completion) {
1034
- var i = new GameServer$playerLeft$slambda(this.r9o_1, completion);
1035
- i.s9o_1 = $this$dispatchAsync;
1036
- i.t9o_1 = store;
1034
+ protoOf(GameServer$playerLeft$slambda).n9n = function ($this$dispatchAsync, store, completion) {
1035
+ var i = new GameServer$playerLeft$slambda(this.s9o_1, completion);
1036
+ i.t9o_1 = $this$dispatchAsync;
1037
+ i.u9o_1 = store;
1037
1038
  return i;
1038
1039
  };
1039
1040
  function GameServer$playerLeft$slambda_0($playerId, resultContinuation) {
1040
1041
  var i = new GameServer$playerLeft$slambda($playerId, resultContinuation);
1041
1042
  var l = function ($this$dispatchAsync, store, $completion) {
1042
- return i.l9n($this$dispatchAsync, store, $completion);
1043
+ return i.m9n($this$dispatchAsync, store, $completion);
1043
1044
  };
1044
1045
  l.$arity = 2;
1045
1046
  return l;
1046
1047
  }
1047
1048
  function GameServer$roomOnCreate$slambda($usersArray, $gameCreatorId, $config, $transition, this$0, $spectators, $roomId, resultContinuation) {
1048
- this.c9p_1 = $usersArray;
1049
- this.d9p_1 = $gameCreatorId;
1050
- this.e9p_1 = $config;
1051
- this.f9p_1 = $transition;
1052
- this.g9p_1 = this$0;
1053
- this.h9p_1 = $spectators;
1054
- this.i9p_1 = $roomId;
1049
+ this.d9p_1 = $usersArray;
1050
+ this.e9p_1 = $gameCreatorId;
1051
+ this.f9p_1 = $config;
1052
+ this.g9p_1 = $transition;
1053
+ this.h9p_1 = this$0;
1054
+ this.i9p_1 = $spectators;
1055
+ this.j9p_1 = $roomId;
1055
1056
  CoroutineImpl.call(this, resultContinuation);
1056
1057
  }
1057
- protoOf(GameServer$roomOnCreate$slambda).l9n = function ($this$dispatchAsync, store, $completion) {
1058
- var tmp = this.m9n($this$dispatchAsync, store, $completion);
1058
+ protoOf(GameServer$roomOnCreate$slambda).m9n = function ($this$dispatchAsync, store, $completion) {
1059
+ var tmp = this.n9n($this$dispatchAsync, store, $completion);
1059
1060
  tmp.g9_1 = Unit_instance;
1060
1061
  tmp.h9_1 = null;
1061
1062
  return tmp.m9();
1062
1063
  };
1063
1064
  protoOf(GameServer$roomOnCreate$slambda).x9 = function (p1, p2, $completion) {
1064
1065
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1065
- return this.l9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1066
+ return this.m9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1066
1067
  };
1067
1068
  protoOf(GameServer$roomOnCreate$slambda).m9 = function () {
1068
1069
  var suspendResult = this.g9_1;
@@ -1071,29 +1072,29 @@
1071
1072
  var tmp = this.e9_1;
1072
1073
  if (tmp === 0) {
1073
1074
  this.f9_1 = 1;
1074
- var users = toList(this.c9p_1);
1075
- var gameCreatorUser = getPlayer(users, this.d9p_1);
1075
+ var users = toList(this.d9p_1);
1076
+ var gameCreatorUser = getPlayer(users, this.e9p_1);
1076
1077
  var tmp_0;
1077
- if (this.e9p_1.mode.shufflePlayers && this.f9p_1 == null) {
1078
- tmp_0 = sortWithItem(_get_random__h29cgo(this.g9p_1).h5w(toMutableList(users)), gameCreatorUser);
1078
+ if (this.f9p_1.mode.shufflePlayers && this.g9p_1 == null) {
1079
+ tmp_0 = sortWithItem(_get_random__h29cgo(this.h9p_1).i5w(toMutableList(users)), gameCreatorUser);
1079
1080
  } else {
1080
- var tmp0_safe_receiver = this.f9p_1;
1081
+ var tmp0_safe_receiver = this.g9p_1;
1081
1082
  var previousPlayers = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.previousPlayers;
1082
1083
  var tmp_1;
1083
- if (!(previousPlayers == null) && this.e9p_1.playersMode.isTeamGame) {
1084
- var tmp_2 = _get_teamsLogicProvider__u10pm6(this.g9p_1);
1084
+ if (!(previousPlayers == null) && this.f9p_1.playersMode.isTeamGame) {
1085
+ var tmp_2 = _get_teamsLogicProvider__u10pm6(this.h9p_1);
1085
1086
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(previousPlayers, 10));
1086
1087
  var tmp0_iterator = previousPlayers.j();
1087
1088
  while (tmp0_iterator.k()) {
1088
1089
  var item = tmp0_iterator.l();
1089
1090
  destination.e(new GameServer$roomOnCreate$1$updatedUsers$previousTeams$1(item));
1090
1091
  }
1091
- var previousTeams = tmp_2.j8s(destination);
1092
+ var previousTeams = tmp_2.k8s(destination);
1092
1093
  var destination_0 = ArrayList_init_$Create$_0();
1093
1094
  var tmp0_iterator_0 = users.j();
1094
1095
  while (tmp0_iterator_0.k()) {
1095
1096
  var element = tmp0_iterator_0.l();
1096
- if (!previousPlayers.s1(element.w6a_1)) {
1097
+ if (!previousPlayers.s1(element.x6a_1)) {
1097
1098
  destination_0.e(element);
1098
1099
  }
1099
1100
  }
@@ -1112,17 +1113,17 @@
1112
1113
  destination_1.e(destination_2);
1113
1114
  }
1114
1115
  var updatedTeams = destination_1;
1115
- tmp_1 = _get_teamsLogicProvider__u10pm6(this.g9p_1).n8s(updatedTeams);
1116
+ tmp_1 = _get_teamsLogicProvider__u10pm6(this.h9p_1).o8s(updatedTeams);
1116
1117
  } else {
1117
1118
  tmp_1 = users;
1118
1119
  }
1119
1120
  tmp_0 = tmp_1;
1120
1121
  }
1121
1122
  var updatedUsers = tmp_0;
1122
- var tmp_3 = this.k9p_1.dispatch;
1123
+ var tmp_3 = this.l9p_1.dispatch;
1123
1124
  var tmp1_version = GameEngineConfig_instance.version;
1124
- var tmp2_spectators = toList(this.h9p_1);
1125
- tmp_3(new StartGameMechanicAction(this.e9p_1, this.i9p_1, tmp1_version, this.d9p_1, updatedUsers, VOID, tmp2_spectators));
1125
+ var tmp2_spectators = toList(this.i9p_1);
1126
+ tmp_3(new StartGameMechanicAction(this.f9p_1, this.j9p_1, tmp1_version, this.e9p_1, updatedUsers, VOID, tmp2_spectators));
1126
1127
  return Unit_instance;
1127
1128
  } else if (tmp === 1) {
1128
1129
  throw this.h9_1;
@@ -1133,33 +1134,33 @@
1133
1134
  }
1134
1135
  while (true);
1135
1136
  };
1136
- protoOf(GameServer$roomOnCreate$slambda).m9n = function ($this$dispatchAsync, store, completion) {
1137
- var i = new GameServer$roomOnCreate$slambda(this.c9p_1, this.d9p_1, this.e9p_1, this.f9p_1, this.g9p_1, this.h9p_1, this.i9p_1, completion);
1138
- i.j9p_1 = $this$dispatchAsync;
1139
- i.k9p_1 = store;
1137
+ protoOf(GameServer$roomOnCreate$slambda).n9n = function ($this$dispatchAsync, store, completion) {
1138
+ var i = new GameServer$roomOnCreate$slambda(this.d9p_1, this.e9p_1, this.f9p_1, this.g9p_1, this.h9p_1, this.i9p_1, this.j9p_1, completion);
1139
+ i.k9p_1 = $this$dispatchAsync;
1140
+ i.l9p_1 = store;
1140
1141
  return i;
1141
1142
  };
1142
1143
  function GameServer$roomOnCreate$slambda_0($usersArray, $gameCreatorId, $config, $transition, this$0, $spectators, $roomId, resultContinuation) {
1143
1144
  var i = new GameServer$roomOnCreate$slambda($usersArray, $gameCreatorId, $config, $transition, this$0, $spectators, $roomId, resultContinuation);
1144
1145
  var l = function ($this$dispatchAsync, store, $completion) {
1145
- return i.l9n($this$dispatchAsync, store, $completion);
1146
+ return i.m9n($this$dispatchAsync, store, $completion);
1146
1147
  };
1147
1148
  l.$arity = 2;
1148
1149
  return l;
1149
1150
  }
1150
1151
  function GameServer$roomOnContinueFromState$slambda($state, resultContinuation) {
1151
- this.t9p_1 = $state;
1152
+ this.u9p_1 = $state;
1152
1153
  CoroutineImpl.call(this, resultContinuation);
1153
1154
  }
1154
- protoOf(GameServer$roomOnContinueFromState$slambda).l9n = function ($this$dispatchAsync, store, $completion) {
1155
- var tmp = this.m9n($this$dispatchAsync, store, $completion);
1155
+ protoOf(GameServer$roomOnContinueFromState$slambda).m9n = function ($this$dispatchAsync, store, $completion) {
1156
+ var tmp = this.n9n($this$dispatchAsync, store, $completion);
1156
1157
  tmp.g9_1 = Unit_instance;
1157
1158
  tmp.h9_1 = null;
1158
1159
  return tmp.m9();
1159
1160
  };
1160
1161
  protoOf(GameServer$roomOnContinueFromState$slambda).x9 = function (p1, p2, $completion) {
1161
1162
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1162
- return this.l9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1163
+ return this.m9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1163
1164
  };
1164
1165
  protoOf(GameServer$roomOnContinueFromState$slambda).m9 = function () {
1165
1166
  var suspendResult = this.g9_1;
@@ -1168,9 +1169,9 @@
1168
1169
  var tmp = this.e9_1;
1169
1170
  if (tmp === 0) {
1170
1171
  this.f9_1 = 1;
1171
- var tmp_0 = this.v9p_1.dispatch;
1172
+ var tmp_0 = this.w9p_1.dispatch;
1172
1173
  var tmp0_reason = new RestartRoundReason(null);
1173
- var tmp1_table = this.t9p_1.table;
1174
+ var tmp1_table = this.u9p_1.table;
1174
1175
  tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
1175
1176
  return Unit_instance;
1176
1177
  } else if (tmp === 1) {
@@ -1182,33 +1183,33 @@
1182
1183
  }
1183
1184
  while (true);
1184
1185
  };
1185
- protoOf(GameServer$roomOnContinueFromState$slambda).m9n = function ($this$dispatchAsync, store, completion) {
1186
- var i = new GameServer$roomOnContinueFromState$slambda(this.t9p_1, completion);
1187
- i.u9p_1 = $this$dispatchAsync;
1188
- i.v9p_1 = store;
1186
+ protoOf(GameServer$roomOnContinueFromState$slambda).n9n = function ($this$dispatchAsync, store, completion) {
1187
+ var i = new GameServer$roomOnContinueFromState$slambda(this.u9p_1, completion);
1188
+ i.v9p_1 = $this$dispatchAsync;
1189
+ i.w9p_1 = store;
1189
1190
  return i;
1190
1191
  };
1191
1192
  function GameServer$roomOnContinueFromState$slambda_0($state, resultContinuation) {
1192
1193
  var i = new GameServer$roomOnContinueFromState$slambda($state, resultContinuation);
1193
1194
  var l = function ($this$dispatchAsync, store, $completion) {
1194
- return i.l9n($this$dispatchAsync, store, $completion);
1195
+ return i.m9n($this$dispatchAsync, store, $completion);
1195
1196
  };
1196
1197
  l.$arity = 2;
1197
1198
  return l;
1198
1199
  }
1199
1200
  function GameServer$roomOnContinueFromState$slambda_1($state, resultContinuation) {
1200
- this.e9q_1 = $state;
1201
+ this.f9q_1 = $state;
1201
1202
  CoroutineImpl.call(this, resultContinuation);
1202
1203
  }
1203
- protoOf(GameServer$roomOnContinueFromState$slambda_1).l9n = function ($this$dispatchAsync, store, $completion) {
1204
- var tmp = this.m9n($this$dispatchAsync, store, $completion);
1204
+ protoOf(GameServer$roomOnContinueFromState$slambda_1).m9n = function ($this$dispatchAsync, store, $completion) {
1205
+ var tmp = this.n9n($this$dispatchAsync, store, $completion);
1205
1206
  tmp.g9_1 = Unit_instance;
1206
1207
  tmp.h9_1 = null;
1207
1208
  return tmp.m9();
1208
1209
  };
1209
1210
  protoOf(GameServer$roomOnContinueFromState$slambda_1).x9 = function (p1, p2, $completion) {
1210
1211
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1211
- return this.l9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1212
+ return this.m9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1212
1213
  };
1213
1214
  protoOf(GameServer$roomOnContinueFromState$slambda_1).m9 = function () {
1214
1215
  var suspendResult = this.g9_1;
@@ -1217,10 +1218,10 @@
1217
1218
  var tmp = this.e9_1;
1218
1219
  if (tmp === 0) {
1219
1220
  this.f9_1 = 1;
1220
- var tmp0_iterator = this.e9q_1.actions.j();
1221
+ var tmp0_iterator = this.f9q_1.actions.j();
1221
1222
  while (tmp0_iterator.k()) {
1222
1223
  var element = tmp0_iterator.l();
1223
- this.g9q_1.dispatch(element);
1224
+ this.h9q_1.dispatch(element);
1224
1225
  }
1225
1226
  return Unit_instance;
1226
1227
  } else if (tmp === 1) {
@@ -1232,35 +1233,35 @@
1232
1233
  }
1233
1234
  while (true);
1234
1235
  };
1235
- protoOf(GameServer$roomOnContinueFromState$slambda_1).m9n = function ($this$dispatchAsync, store, completion) {
1236
- var i = new GameServer$roomOnContinueFromState$slambda_1(this.e9q_1, completion);
1237
- i.f9q_1 = $this$dispatchAsync;
1238
- i.g9q_1 = store;
1236
+ protoOf(GameServer$roomOnContinueFromState$slambda_1).n9n = function ($this$dispatchAsync, store, completion) {
1237
+ var i = new GameServer$roomOnContinueFromState$slambda_1(this.f9q_1, completion);
1238
+ i.g9q_1 = $this$dispatchAsync;
1239
+ i.h9q_1 = store;
1239
1240
  return i;
1240
1241
  };
1241
1242
  function GameServer$roomOnContinueFromState$slambda_2($state, resultContinuation) {
1242
1243
  var i = new GameServer$roomOnContinueFromState$slambda_1($state, resultContinuation);
1243
1244
  var l = function ($this$dispatchAsync, store, $completion) {
1244
- return i.l9n($this$dispatchAsync, store, $completion);
1245
+ return i.m9n($this$dispatchAsync, store, $completion);
1245
1246
  };
1246
1247
  l.$arity = 2;
1247
1248
  return l;
1248
1249
  }
1249
1250
  function GameServer$roomOnContinueFromRound$slambda($tableLite, $roomId, this$0, resultContinuation) {
1250
- this.p9q_1 = $tableLite;
1251
- this.q9q_1 = $roomId;
1252
- this.r9q_1 = this$0;
1251
+ this.q9q_1 = $tableLite;
1252
+ this.r9q_1 = $roomId;
1253
+ this.s9q_1 = this$0;
1253
1254
  CoroutineImpl.call(this, resultContinuation);
1254
1255
  }
1255
- protoOf(GameServer$roomOnContinueFromRound$slambda).l9n = function ($this$dispatchAsync, store, $completion) {
1256
- var tmp = this.m9n($this$dispatchAsync, store, $completion);
1256
+ protoOf(GameServer$roomOnContinueFromRound$slambda).m9n = function ($this$dispatchAsync, store, $completion) {
1257
+ var tmp = this.n9n($this$dispatchAsync, store, $completion);
1257
1258
  tmp.g9_1 = Unit_instance;
1258
1259
  tmp.h9_1 = null;
1259
1260
  return tmp.m9();
1260
1261
  };
1261
1262
  protoOf(GameServer$roomOnContinueFromRound$slambda).x9 = function (p1, p2, $completion) {
1262
1263
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1263
- return this.l9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1264
+ return this.m9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1264
1265
  };
1265
1266
  protoOf(GameServer$roomOnContinueFromRound$slambda).m9 = function () {
1266
1267
  var suspendResult = this.g9_1;
@@ -1269,9 +1270,9 @@
1269
1270
  var tmp = this.e9_1;
1270
1271
  if (tmp === 0) {
1271
1272
  this.f9_1 = 1;
1272
- var tmp_0 = this.t9q_1.dispatch;
1273
- var tmp0_reason = new RestartRoundReason(this.p9q_1.gameInfo.round.roundNumber);
1274
- var tmp1_table = Companion_instance.restartRound(this.q9q_1, _get_idsProvider__fnfajc(this.r9q_1).u6h(), GameEngineConfig_instance.version, this.p9q_1);
1273
+ var tmp_0 = this.u9q_1.dispatch;
1274
+ var tmp0_reason = new RestartRoundReason(this.q9q_1.gameInfo.round.roundNumber);
1275
+ var tmp1_table = Companion_instance.restartRound(this.r9q_1, _get_idsProvider__fnfajc(this.s9q_1).v6h(), GameEngineConfig_instance.version, this.q9q_1);
1275
1276
  tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
1276
1277
  return Unit_instance;
1277
1278
  } else if (tmp === 1) {
@@ -1283,16 +1284,16 @@
1283
1284
  }
1284
1285
  while (true);
1285
1286
  };
1286
- protoOf(GameServer$roomOnContinueFromRound$slambda).m9n = function ($this$dispatchAsync, store, completion) {
1287
- var i = new GameServer$roomOnContinueFromRound$slambda(this.p9q_1, this.q9q_1, this.r9q_1, completion);
1288
- i.s9q_1 = $this$dispatchAsync;
1289
- i.t9q_1 = store;
1287
+ protoOf(GameServer$roomOnContinueFromRound$slambda).n9n = function ($this$dispatchAsync, store, completion) {
1288
+ var i = new GameServer$roomOnContinueFromRound$slambda(this.q9q_1, this.r9q_1, this.s9q_1, completion);
1289
+ i.t9q_1 = $this$dispatchAsync;
1290
+ i.u9q_1 = store;
1290
1291
  return i;
1291
1292
  };
1292
1293
  function GameServer$roomOnContinueFromRound$slambda_0($tableLite, $roomId, this$0, resultContinuation) {
1293
1294
  var i = new GameServer$roomOnContinueFromRound$slambda($tableLite, $roomId, this$0, resultContinuation);
1294
1295
  var l = function ($this$dispatchAsync, store, $completion) {
1295
- return i.l9n($this$dispatchAsync, store, $completion);
1296
+ return i.m9n($this$dispatchAsync, store, $completion);
1296
1297
  };
1297
1298
  l.$arity = 2;
1298
1299
  return l;
@@ -1300,15 +1301,15 @@
1300
1301
  function GameServer$roomOnContinueFromRound$slambda_1(resultContinuation) {
1301
1302
  CoroutineImpl.call(this, resultContinuation);
1302
1303
  }
1303
- protoOf(GameServer$roomOnContinueFromRound$slambda_1).l9n = function ($this$dispatchAsync, store, $completion) {
1304
- var tmp = this.m9n($this$dispatchAsync, store, $completion);
1304
+ protoOf(GameServer$roomOnContinueFromRound$slambda_1).m9n = function ($this$dispatchAsync, store, $completion) {
1305
+ var tmp = this.n9n($this$dispatchAsync, store, $completion);
1305
1306
  tmp.g9_1 = Unit_instance;
1306
1307
  tmp.h9_1 = null;
1307
1308
  return tmp.m9();
1308
1309
  };
1309
1310
  protoOf(GameServer$roomOnContinueFromRound$slambda_1).x9 = function (p1, p2, $completion) {
1310
1311
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1311
- return this.l9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1312
+ return this.m9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1312
1313
  };
1313
1314
  protoOf(GameServer$roomOnContinueFromRound$slambda_1).m9 = function () {
1314
1315
  var suspendResult = this.g9_1;
@@ -1317,7 +1318,7 @@
1317
1318
  var tmp = this.e9_1;
1318
1319
  if (tmp === 0) {
1319
1320
  this.f9_1 = 1;
1320
- this.d9r_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
1321
+ this.e9r_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
1321
1322
  return Unit_instance;
1322
1323
  } else if (tmp === 1) {
1323
1324
  throw this.h9_1;
@@ -1328,33 +1329,33 @@
1328
1329
  }
1329
1330
  while (true);
1330
1331
  };
1331
- protoOf(GameServer$roomOnContinueFromRound$slambda_1).m9n = function ($this$dispatchAsync, store, completion) {
1332
+ protoOf(GameServer$roomOnContinueFromRound$slambda_1).n9n = function ($this$dispatchAsync, store, completion) {
1332
1333
  var i = new GameServer$roomOnContinueFromRound$slambda_1(completion);
1333
- i.c9r_1 = $this$dispatchAsync;
1334
- i.d9r_1 = store;
1334
+ i.d9r_1 = $this$dispatchAsync;
1335
+ i.e9r_1 = store;
1335
1336
  return i;
1336
1337
  };
1337
1338
  function GameServer$roomOnContinueFromRound$slambda_2(resultContinuation) {
1338
1339
  var i = new GameServer$roomOnContinueFromRound$slambda_1(resultContinuation);
1339
1340
  var l = function ($this$dispatchAsync, store, $completion) {
1340
- return i.l9n($this$dispatchAsync, store, $completion);
1341
+ return i.m9n($this$dispatchAsync, store, $completion);
1341
1342
  };
1342
1343
  l.$arity = 2;
1343
1344
  return l;
1344
1345
  }
1345
1346
  function GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation) {
1346
- this.m9r_1 = $spectators;
1347
+ this.n9r_1 = $spectators;
1347
1348
  CoroutineImpl.call(this, resultContinuation);
1348
1349
  }
1349
- protoOf(GameServer$addSpectatorsToRoom$slambda).l9n = function ($this$dispatchAsync, store, $completion) {
1350
- var tmp = this.m9n($this$dispatchAsync, store, $completion);
1350
+ protoOf(GameServer$addSpectatorsToRoom$slambda).m9n = function ($this$dispatchAsync, store, $completion) {
1351
+ var tmp = this.n9n($this$dispatchAsync, store, $completion);
1351
1352
  tmp.g9_1 = Unit_instance;
1352
1353
  tmp.h9_1 = null;
1353
1354
  return tmp.m9();
1354
1355
  };
1355
1356
  protoOf(GameServer$addSpectatorsToRoom$slambda).x9 = function (p1, p2, $completion) {
1356
1357
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1357
- return this.l9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1358
+ return this.m9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1358
1359
  };
1359
1360
  protoOf(GameServer$addSpectatorsToRoom$slambda).m9 = function () {
1360
1361
  var suspendResult = this.g9_1;
@@ -1363,7 +1364,7 @@
1363
1364
  var tmp = this.e9_1;
1364
1365
  if (tmp === 0) {
1365
1366
  this.f9_1 = 1;
1366
- this.o9r_1.dispatch(new AddSpectatorsAction(toList(this.m9r_1)));
1367
+ this.p9r_1.dispatch(new AddSpectatorsAction(toList(this.n9r_1)));
1367
1368
  return Unit_instance;
1368
1369
  } else if (tmp === 1) {
1369
1370
  throw this.h9_1;
@@ -1374,33 +1375,33 @@
1374
1375
  }
1375
1376
  while (true);
1376
1377
  };
1377
- protoOf(GameServer$addSpectatorsToRoom$slambda).m9n = function ($this$dispatchAsync, store, completion) {
1378
- var i = new GameServer$addSpectatorsToRoom$slambda(this.m9r_1, completion);
1379
- i.n9r_1 = $this$dispatchAsync;
1380
- i.o9r_1 = store;
1378
+ protoOf(GameServer$addSpectatorsToRoom$slambda).n9n = function ($this$dispatchAsync, store, completion) {
1379
+ var i = new GameServer$addSpectatorsToRoom$slambda(this.n9r_1, completion);
1380
+ i.o9r_1 = $this$dispatchAsync;
1381
+ i.p9r_1 = store;
1381
1382
  return i;
1382
1383
  };
1383
1384
  function GameServer$addSpectatorsToRoom$slambda_0($spectators, resultContinuation) {
1384
1385
  var i = new GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation);
1385
1386
  var l = function ($this$dispatchAsync, store, $completion) {
1386
- return i.l9n($this$dispatchAsync, store, $completion);
1387
+ return i.m9n($this$dispatchAsync, store, $completion);
1387
1388
  };
1388
1389
  l.$arity = 2;
1389
1390
  return l;
1390
1391
  }
1391
1392
  function GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation) {
1392
- this.x9r_1 = $spectators;
1393
+ this.y9r_1 = $spectators;
1393
1394
  CoroutineImpl.call(this, resultContinuation);
1394
1395
  }
1395
- protoOf(GameServer$removeSpectatorsFromRoom$slambda).l9n = function ($this$dispatchAsync, store, $completion) {
1396
- var tmp = this.m9n($this$dispatchAsync, store, $completion);
1396
+ protoOf(GameServer$removeSpectatorsFromRoom$slambda).m9n = function ($this$dispatchAsync, store, $completion) {
1397
+ var tmp = this.n9n($this$dispatchAsync, store, $completion);
1397
1398
  tmp.g9_1 = Unit_instance;
1398
1399
  tmp.h9_1 = null;
1399
1400
  return tmp.m9();
1400
1401
  };
1401
1402
  protoOf(GameServer$removeSpectatorsFromRoom$slambda).x9 = function (p1, p2, $completion) {
1402
1403
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1403
- return this.l9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1404
+ return this.m9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1404
1405
  };
1405
1406
  protoOf(GameServer$removeSpectatorsFromRoom$slambda).m9 = function () {
1406
1407
  var suspendResult = this.g9_1;
@@ -1409,7 +1410,7 @@
1409
1410
  var tmp = this.e9_1;
1410
1411
  if (tmp === 0) {
1411
1412
  this.f9_1 = 1;
1412
- this.z9r_1.dispatch(new RemoveSpectatorsAction(toList(this.x9r_1)));
1413
+ this.a9s_1.dispatch(new RemoveSpectatorsAction(toList(this.y9r_1)));
1413
1414
  return Unit_instance;
1414
1415
  } else if (tmp === 1) {
1415
1416
  throw this.h9_1;
@@ -1420,34 +1421,34 @@
1420
1421
  }
1421
1422
  while (true);
1422
1423
  };
1423
- protoOf(GameServer$removeSpectatorsFromRoom$slambda).m9n = function ($this$dispatchAsync, store, completion) {
1424
- var i = new GameServer$removeSpectatorsFromRoom$slambda(this.x9r_1, completion);
1425
- i.y9r_1 = $this$dispatchAsync;
1426
- i.z9r_1 = store;
1424
+ protoOf(GameServer$removeSpectatorsFromRoom$slambda).n9n = function ($this$dispatchAsync, store, completion) {
1425
+ var i = new GameServer$removeSpectatorsFromRoom$slambda(this.y9r_1, completion);
1426
+ i.z9r_1 = $this$dispatchAsync;
1427
+ i.a9s_1 = store;
1427
1428
  return i;
1428
1429
  };
1429
1430
  function GameServer$removeSpectatorsFromRoom$slambda_0($spectators, resultContinuation) {
1430
1431
  var i = new GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation);
1431
1432
  var l = function ($this$dispatchAsync, store, $completion) {
1432
- return i.l9n($this$dispatchAsync, store, $completion);
1433
+ return i.m9n($this$dispatchAsync, store, $completion);
1433
1434
  };
1434
1435
  l.$arity = 2;
1435
1436
  return l;
1436
1437
  }
1437
1438
  function GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation) {
1438
- this.i9s_1 = $playerId;
1439
- this.j9s_1 = this$0;
1439
+ this.j9s_1 = $playerId;
1440
+ this.k9s_1 = this$0;
1440
1441
  CoroutineImpl.call(this, resultContinuation);
1441
1442
  }
1442
- protoOf(GameServer$roomRefreshPlayerState$slambda).l9n = function ($this$dispatchAsync, store, $completion) {
1443
- var tmp = this.m9n($this$dispatchAsync, store, $completion);
1443
+ protoOf(GameServer$roomRefreshPlayerState$slambda).m9n = function ($this$dispatchAsync, store, $completion) {
1444
+ var tmp = this.n9n($this$dispatchAsync, store, $completion);
1444
1445
  tmp.g9_1 = Unit_instance;
1445
1446
  tmp.h9_1 = null;
1446
1447
  return tmp.m9();
1447
1448
  };
1448
1449
  protoOf(GameServer$roomRefreshPlayerState$slambda).x9 = function (p1, p2, $completion) {
1449
1450
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1450
- return this.l9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1451
+ return this.m9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1451
1452
  };
1452
1453
  protoOf(GameServer$roomRefreshPlayerState$slambda).m9 = function () {
1453
1454
  var suspendResult = this.g9_1;
@@ -1456,14 +1457,14 @@
1456
1457
  var tmp = this.e9_1;
1457
1458
  if (tmp === 0) {
1458
1459
  this.f9_1 = 1;
1459
- var table = this.l9s_1.state.o6r();
1460
- var player = getPlayer(table.players, this.i9s_1);
1461
- if (player.h6x_1.j6d().a6c_1.isLive) {
1462
- this.l9s_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.j9s_1).e8z(player, table));
1460
+ var table = this.m9s_1.state.p6r();
1461
+ var player = getPlayer(table.players, this.j9s_1);
1462
+ if (player.i6x_1.k6d().b6c_1.isLive) {
1463
+ this.m9s_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.k9s_1).f8z(player, table));
1463
1464
  } else {
1464
- var tmp_0 = this.l9s_1.dispatch;
1465
+ var tmp_0 = this.m9s_1.dispatch;
1465
1466
  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
1466
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.i9s_1));
1467
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.j9s_1));
1467
1468
  }
1468
1469
  return Unit_instance;
1469
1470
  } else if (tmp === 1) {
@@ -1475,34 +1476,34 @@
1475
1476
  }
1476
1477
  while (true);
1477
1478
  };
1478
- protoOf(GameServer$roomRefreshPlayerState$slambda).m9n = function ($this$dispatchAsync, store, completion) {
1479
- var i = new GameServer$roomRefreshPlayerState$slambda(this.i9s_1, this.j9s_1, completion);
1480
- i.k9s_1 = $this$dispatchAsync;
1481
- i.l9s_1 = store;
1479
+ protoOf(GameServer$roomRefreshPlayerState$slambda).n9n = function ($this$dispatchAsync, store, completion) {
1480
+ var i = new GameServer$roomRefreshPlayerState$slambda(this.j9s_1, this.k9s_1, completion);
1481
+ i.l9s_1 = $this$dispatchAsync;
1482
+ i.m9s_1 = store;
1482
1483
  return i;
1483
1484
  };
1484
1485
  function GameServer$roomRefreshPlayerState$slambda_0($playerId, this$0, resultContinuation) {
1485
1486
  var i = new GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation);
1486
1487
  var l = function ($this$dispatchAsync, store, $completion) {
1487
- return i.l9n($this$dispatchAsync, store, $completion);
1488
+ return i.m9n($this$dispatchAsync, store, $completion);
1488
1489
  };
1489
1490
  l.$arity = 2;
1490
1491
  return l;
1491
1492
  }
1492
1493
  function GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation) {
1493
- this.u9s_1 = this$0;
1494
- this.v9s_1 = $newRid;
1494
+ this.v9s_1 = this$0;
1495
+ this.w9s_1 = $newRid;
1495
1496
  CoroutineImpl.call(this, resultContinuation);
1496
1497
  }
1497
- protoOf(GameServer$roomOnDelete$slambda).l9n = function ($this$dispatchAsync, store, $completion) {
1498
- var tmp = this.m9n($this$dispatchAsync, store, $completion);
1498
+ protoOf(GameServer$roomOnDelete$slambda).m9n = function ($this$dispatchAsync, store, $completion) {
1499
+ var tmp = this.n9n($this$dispatchAsync, store, $completion);
1499
1500
  tmp.g9_1 = Unit_instance;
1500
1501
  tmp.h9_1 = null;
1501
1502
  return tmp.m9();
1502
1503
  };
1503
1504
  protoOf(GameServer$roomOnDelete$slambda).x9 = function (p1, p2, $completion) {
1504
1505
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1505
- return this.l9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1506
+ return this.m9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1506
1507
  };
1507
1508
  protoOf(GameServer$roomOnDelete$slambda).m9 = function () {
1508
1509
  var suspendResult = this.g9_1;
@@ -1511,19 +1512,19 @@
1511
1512
  var tmp = this.e9_1;
1512
1513
  if (tmp === 0) {
1513
1514
  this.f9_1 = 1;
1514
- var it = this.u9s_1.g6b().p6q_1;
1515
+ var it = this.v9s_1.h6b().q6q_1;
1515
1516
  var tmp_0;
1516
1517
  if (it == null) {
1517
- _get_logger__rkp4sl(this.u9s_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
1518
+ _get_logger__rkp4sl(this.v9s_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
1518
1519
  tmp_0 = new TerminationState(new GameErrorReason(Reason_GAME_NOT_EXISTS_getInstance()));
1519
1520
  } else {
1520
1521
  tmp_0 = it;
1521
1522
  }
1522
1523
  var terminationState = tmp_0;
1523
- var gameTransition = terminationState.l92_1;
1524
+ var gameTransition = terminationState.m92_1;
1524
1525
  var tmp_1;
1525
1526
  if (gameTransition instanceof GameToRoomTransition) {
1526
- var value = this.v9s_1;
1527
+ var value = this.w9s_1;
1527
1528
  var tmp$ret$0 = Unit_instance;
1528
1529
  l$ret$1: do {
1529
1530
  if (value == null) {
@@ -1540,9 +1541,9 @@
1540
1541
  tmp_1 = gameTransition;
1541
1542
  }
1542
1543
  var transition = tmp_1;
1543
- var tmp_2 = this.x9s_1.dispatch;
1544
- var tmp0_reason = terminationState.k92_1;
1545
- var tmp1_isGameFinished = this.u9s_1.g6b().o6r().isGameFinished;
1544
+ var tmp_2 = this.y9s_1.dispatch;
1545
+ var tmp0_reason = terminationState.l92_1;
1546
+ var tmp1_isGameFinished = this.v9s_1.h6b().p6r().isGameFinished;
1546
1547
  tmp_2(new FinishGameMechanicAction(tmp0_reason, tmp1_isGameFinished, VOID, transition));
1547
1548
  return Unit_instance;
1548
1549
  } else if (tmp === 1) {
@@ -1554,33 +1555,33 @@
1554
1555
  }
1555
1556
  while (true);
1556
1557
  };
1557
- protoOf(GameServer$roomOnDelete$slambda).m9n = function ($this$dispatchAsync, store, completion) {
1558
- var i = new GameServer$roomOnDelete$slambda(this.u9s_1, this.v9s_1, completion);
1559
- i.w9s_1 = $this$dispatchAsync;
1560
- i.x9s_1 = store;
1558
+ protoOf(GameServer$roomOnDelete$slambda).n9n = function ($this$dispatchAsync, store, completion) {
1559
+ var i = new GameServer$roomOnDelete$slambda(this.v9s_1, this.w9s_1, completion);
1560
+ i.x9s_1 = $this$dispatchAsync;
1561
+ i.y9s_1 = store;
1561
1562
  return i;
1562
1563
  };
1563
1564
  function GameServer$roomOnDelete$slambda_0(this$0, $newRid, resultContinuation) {
1564
1565
  var i = new GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation);
1565
1566
  var l = function ($this$dispatchAsync, store, $completion) {
1566
- return i.l9n($this$dispatchAsync, store, $completion);
1567
+ return i.m9n($this$dispatchAsync, store, $completion);
1567
1568
  };
1568
1569
  l.$arity = 2;
1569
1570
  return l;
1570
1571
  }
1571
1572
  function GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation) {
1572
- this.g9t_1 = $enabled;
1573
+ this.h9t_1 = $enabled;
1573
1574
  CoroutineImpl.call(this, resultContinuation);
1574
1575
  }
1575
- protoOf(GameServer$setCanStartNewGameEnabled$slambda).l9n = function ($this$dispatchAsync, store, $completion) {
1576
- var tmp = this.m9n($this$dispatchAsync, store, $completion);
1576
+ protoOf(GameServer$setCanStartNewGameEnabled$slambda).m9n = function ($this$dispatchAsync, store, $completion) {
1577
+ var tmp = this.n9n($this$dispatchAsync, store, $completion);
1577
1578
  tmp.g9_1 = Unit_instance;
1578
1579
  tmp.h9_1 = null;
1579
1580
  return tmp.m9();
1580
1581
  };
1581
1582
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).x9 = function (p1, p2, $completion) {
1582
1583
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1583
- return this.l9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1584
+ return this.m9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1584
1585
  };
1585
1586
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).m9 = function () {
1586
1587
  var suspendResult = this.g9_1;
@@ -1589,7 +1590,7 @@
1589
1590
  var tmp = this.e9_1;
1590
1591
  if (tmp === 0) {
1591
1592
  this.f9_1 = 1;
1592
- this.i9t_1.dispatch(new UpdateServerConfigAction(get_serverStatePayload_0(this.i9t_1.state).j9t_1.m9t(VOID, this.g9t_1)));
1593
+ this.j9t_1.dispatch(new UpdateServerConfigAction(get_serverStatePayload_0(this.j9t_1.state).k9t_1.n9t(VOID, this.h9t_1)));
1593
1594
  return Unit_instance;
1594
1595
  } else if (tmp === 1) {
1595
1596
  throw this.h9_1;
@@ -1600,35 +1601,35 @@
1600
1601
  }
1601
1602
  while (true);
1602
1603
  };
1603
- protoOf(GameServer$setCanStartNewGameEnabled$slambda).m9n = function ($this$dispatchAsync, store, completion) {
1604
- var i = new GameServer$setCanStartNewGameEnabled$slambda(this.g9t_1, completion);
1605
- i.h9t_1 = $this$dispatchAsync;
1606
- i.i9t_1 = store;
1604
+ protoOf(GameServer$setCanStartNewGameEnabled$slambda).n9n = function ($this$dispatchAsync, store, completion) {
1605
+ var i = new GameServer$setCanStartNewGameEnabled$slambda(this.h9t_1, completion);
1606
+ i.i9t_1 = $this$dispatchAsync;
1607
+ i.j9t_1 = store;
1607
1608
  return i;
1608
1609
  };
1609
1610
  function GameServer$setCanStartNewGameEnabled$slambda_0($enabled, resultContinuation) {
1610
1611
  var i = new GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation);
1611
1612
  var l = function ($this$dispatchAsync, store, $completion) {
1612
- return i.l9n($this$dispatchAsync, store, $completion);
1613
+ return i.m9n($this$dispatchAsync, store, $completion);
1613
1614
  };
1614
1615
  l.$arity = 2;
1615
1616
  return l;
1616
1617
  }
1617
1618
  function GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation) {
1618
- this.v9t_1 = $reason;
1619
- this.w9t_1 = this$0;
1620
- this.x9t_1 = $roomId;
1619
+ this.w9t_1 = $reason;
1620
+ this.x9t_1 = this$0;
1621
+ this.y9t_1 = $roomId;
1621
1622
  CoroutineImpl.call(this, resultContinuation);
1622
1623
  }
1623
- protoOf(GameServer$shutdown$slambda).l9n = function ($this$dispatchAsync, store, $completion) {
1624
- var tmp = this.m9n($this$dispatchAsync, store, $completion);
1624
+ protoOf(GameServer$shutdown$slambda).m9n = function ($this$dispatchAsync, store, $completion) {
1625
+ var tmp = this.n9n($this$dispatchAsync, store, $completion);
1625
1626
  tmp.g9_1 = Unit_instance;
1626
1627
  tmp.h9_1 = null;
1627
1628
  return tmp.m9();
1628
1629
  };
1629
1630
  protoOf(GameServer$shutdown$slambda).x9 = function (p1, p2, $completion) {
1630
1631
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1631
- return this.l9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1632
+ return this.m9n(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1632
1633
  };
1633
1634
  protoOf(GameServer$shutdown$slambda).m9 = function () {
1634
1635
  var suspendResult = this.g9_1;
@@ -1637,11 +1638,11 @@
1637
1638
  var tmp = this.e9_1;
1638
1639
  if (tmp === 0) {
1639
1640
  this.f9_1 = 1;
1640
- var state = this.z9t_1.store.state;
1641
- if (state.p6r()) {
1642
- var tmp0_elvis_lhs = toDomainEnumSafe(this.v9t_1, get_serverShutdownReasonMapping());
1641
+ var state = this.a9u_1.store.state;
1642
+ if (state.q6r()) {
1643
+ var tmp0_elvis_lhs = toDomainEnumSafe(this.w9t_1, get_serverShutdownReasonMapping());
1643
1644
  var shutdownReason = tmp0_elvis_lhs == null ? ServerShutdownReason_ERROR_getInstance() : tmp0_elvis_lhs;
1644
- var tmp_0 = this.z9t_1.dispatch;
1645
+ var tmp_0 = this.a9u_1.dispatch;
1645
1646
  var tmp_1 = Companion_instance_0;
1646
1647
  var tmp_2;
1647
1648
  switch (shutdownReason.n2_1) {
@@ -1655,10 +1656,10 @@
1655
1656
  noWhenBranchMatchedException();
1656
1657
  break;
1657
1658
  }
1658
- tmp_0(tmp_1.withAnalytics(tmp_2, this.w9t_1.table.isGameFinished, this.w9t_1.table));
1659
+ tmp_0(tmp_1.withAnalytics(tmp_2, this.x9t_1.table.isGameFinished, this.x9t_1.table));
1659
1660
  } else {
1660
- _get_logger__rkp4sl(this.w9t_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.x9t_1);
1661
- this.z9t_1.dispatch(new ClearAction());
1661
+ _get_logger__rkp4sl(this.x9t_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.y9t_1);
1662
+ this.a9u_1.dispatch(new ClearAction());
1662
1663
  }
1663
1664
  return Unit_instance;
1664
1665
  } else if (tmp === 1) {
@@ -1670,22 +1671,22 @@
1670
1671
  }
1671
1672
  while (true);
1672
1673
  };
1673
- protoOf(GameServer$shutdown$slambda).m9n = function ($this$dispatchAsync, store, completion) {
1674
- var i = new GameServer$shutdown$slambda(this.v9t_1, this.w9t_1, this.x9t_1, completion);
1675
- i.y9t_1 = $this$dispatchAsync;
1676
- i.z9t_1 = store;
1674
+ protoOf(GameServer$shutdown$slambda).n9n = function ($this$dispatchAsync, store, completion) {
1675
+ var i = new GameServer$shutdown$slambda(this.w9t_1, this.x9t_1, this.y9t_1, completion);
1676
+ i.z9t_1 = $this$dispatchAsync;
1677
+ i.a9u_1 = store;
1677
1678
  return i;
1678
1679
  };
1679
1680
  function GameServer$shutdown$slambda_0($reason, this$0, $roomId, resultContinuation) {
1680
1681
  var i = new GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation);
1681
1682
  var l = function ($this$dispatchAsync, store, $completion) {
1682
- return i.l9n($this$dispatchAsync, store, $completion);
1683
+ return i.m9n($this$dispatchAsync, store, $completion);
1683
1684
  };
1684
1685
  l.$arity = 2;
1685
1686
  return l;
1686
1687
  }
1687
1688
  function GameServer(di, tag, storeContract, preloadedState, externalReducers, externalMiddlewares) {
1688
- preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_11.a9u()) : preloadedState;
1689
+ preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_11.b9u()) : preloadedState;
1689
1690
  var tmp;
1690
1691
  if (externalReducers === VOID) {
1691
1692
  // Inline function 'kotlin.collections.listOf' call
@@ -1708,119 +1709,120 @@
1708
1709
  // Inline function 'org.kodein.type.generic' call
1709
1710
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
1710
1711
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
1711
- tmp_1.f9l_1 = Instance(di, tmp$ret$2, null).t63(this, logger$factory());
1712
+ tmp_1.g9l_1 = Instance(di, tmp$ret$2, null).u63(this, logger$factory());
1712
1713
  var tmp_3 = this;
1713
1714
  // Inline function 'org.kodein.di.instance' call
1714
1715
  // Inline function 'org.kodein.type.generic' call
1715
1716
  var tmp_4 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
1716
1717
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
1717
- tmp_3.g9l_1 = Instance(di, tmp$ret$4, null).t63(this, toClientEventsObserver$factory());
1718
+ tmp_3.h9l_1 = Instance(di, tmp$ret$4, null).u63(this, toClientEventsObserver$factory());
1718
1719
  var tmp_5 = this;
1719
1720
  // Inline function 'org.kodein.di.instance' call
1720
1721
  // Inline function 'org.kodein.type.generic' call
1721
1722
  var tmp_6 = typeToken(createKType(getKClass(MechanicEventsObserver), arrayOf([]), false));
1722
1723
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
1723
- tmp_5.h9l_1 = Instance(di, tmp$ret$6, null).t63(this, mechanicEventsObserver$factory());
1724
+ tmp_5.i9l_1 = Instance(di, tmp$ret$6, null).u63(this, mechanicEventsObserver$factory());
1724
1725
  var tmp_7 = this;
1725
1726
  // Inline function 'org.kodein.di.instance' call
1726
1727
  // Inline function 'org.kodein.type.generic' call
1727
1728
  var tmp_8 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
1728
1729
  var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
1729
- tmp_7.i9l_1 = Instance(di, tmp$ret$8, null).t63(this, playerConnectionInteractor$factory());
1730
+ tmp_7.j9l_1 = Instance(di, tmp$ret$8, null).u63(this, playerConnectionInteractor$factory());
1730
1731
  var tmp_9 = this;
1731
1732
  // Inline function 'org.kodein.di.instance' call
1732
1733
  // Inline function 'org.kodein.type.generic' call
1733
1734
  var tmp_10 = typeToken(createKType(getKClass(TeamsLogicProvider), arrayOf([]), false));
1734
1735
  var tmp$ret$10 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
1735
- tmp_9.j9l_1 = Instance(di, tmp$ret$10, null).t63(this, teamsLogicProvider$factory());
1736
+ tmp_9.k9l_1 = Instance(di, tmp$ret$10, null).u63(this, teamsLogicProvider$factory());
1736
1737
  var tmp_11 = this;
1737
- tmp_11.k9l_1 = lazy(GameServer$random$delegate$lambda(this));
1738
+ tmp_11.l9l_1 = lazy(GameServer$random$delegate$lambda(this));
1738
1739
  var tmp_12 = this;
1739
1740
  // Inline function 'org.kodein.di.instance' call
1740
1741
  // Inline function 'org.kodein.type.generic' call
1741
1742
  var tmp_13 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
1742
1743
  var tmp$ret$12 = isInterface(tmp_13, TypeToken) ? tmp_13 : THROW_CCE();
1743
- tmp_12.l9l_1 = Instance(di, tmp$ret$12, null).t63(this, idsProvider$factory());
1744
+ tmp_12.m9l_1 = Instance(di, tmp$ret$12, null).u63(this, idsProvider$factory());
1744
1745
  var tmp_14 = this;
1745
- var tmp0_externalMiddlewares = plus(storeContract.h95(), externalMiddlewares);
1746
- var tmp1_externalReducers = plus(storeContract.g95(), externalReducers);
1747
- tmp_14.m9l_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
1746
+ var tmp0_externalMiddlewares = plus(storeContract.i95(), externalMiddlewares);
1747
+ var tmp1_externalReducers = plus(storeContract.h95(), externalReducers);
1748
+ tmp_14.n9l_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
1748
1749
  }
1749
- protoOf(GameServer).b6q = function () {
1750
- return this.m9l_1;
1751
- };
1752
- protoOf(GameServer).d5l = function () {
1753
- return this.g6b().o6r().id;
1750
+ protoOf(GameServer).c6q = function () {
1751
+ return this.n9l_1;
1754
1752
  };
1755
- protoOf(GameServer).o6r = function () {
1756
- return this.g6b().o6r();
1753
+ protoOf(GameServer).e5l = function () {
1754
+ return this.h6b().p6r().id;
1757
1755
  };
1758
1756
  protoOf(GameServer).p6r = function () {
1759
- return this.g6b().p6r();
1757
+ return this.h6b().p6r();
1760
1758
  };
1761
1759
  protoOf(GameServer).q6r = function () {
1762
- return this.g6b().o6q_1;
1760
+ return this.h6b().q6r();
1761
+ };
1762
+ protoOf(GameServer).r6r = function () {
1763
+ return this.h6b().p6q_1;
1763
1764
  };
1764
1765
  protoOf(GameServer).subscribeToClientAction = function (subscriber) {
1765
- var tmp = this.z6p();
1766
- tmp.r6g(VOID, GameServer$subscribeToClientAction$slambda_0(this, subscriber, null));
1766
+ var tmp = this.a6q();
1767
+ tmp.s6g(VOID, GameServer$subscribeToClientAction$slambda_0(this, subscriber, null));
1767
1768
  };
1768
1769
  protoOf(GameServer).subscribeServerStateUpdate = function (subscriber) {
1769
- var tmp = this.z6p();
1770
- tmp.r6g(VOID, GameServer$subscribeServerStateUpdate$slambda_0(this, subscriber, null));
1770
+ var tmp = this.a6q();
1771
+ tmp.s6g(VOID, GameServer$subscribeServerStateUpdate$slambda_0(this, subscriber, null));
1771
1772
  };
1772
1773
  protoOf(GameServer).subscribeWith = function (subscriber) {
1773
- var tmp = this.z6p();
1774
- tmp.r6g(VOID, GameServer$subscribeWith$slambda_0(this, subscriber, null));
1774
+ var tmp = this.a6q();
1775
+ tmp.s6g(VOID, GameServer$subscribeWith$slambda_0(this, subscriber, null));
1775
1776
  };
1776
1777
  protoOf(GameServer).fromClientEvent = function (action) {
1777
1778
  _get_logger__rkp4sl(this).d('GameEngine_API', 'fromClientEvent: ' + action.playerId + ', ' + action.actionTag);
1778
- this.m9l_1.n6r(GameServer$fromClientEvent$slambda_0(action, null));
1779
+ this.n9l_1.o6r(GameServer$fromClientEvent$slambda_0(action, null));
1779
1780
  };
1780
1781
  protoOf(GameServer).playerLostConnection = function (playerId) {
1781
1782
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLostConnection: ' + playerId);
1782
- this.m9l_1.n6r(GameServer$playerLostConnection$slambda_0(playerId, null));
1783
+ this.n9l_1.o6r(GameServer$playerLostConnection$slambda_0(playerId, null));
1783
1784
  };
1784
1785
  protoOf(GameServer).playerLive = function (playerId) {
1785
1786
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLive: ' + playerId);
1786
- this.m9l_1.n6r(GameServer$playerLive$slambda_0(playerId, null));
1787
+ this.n9l_1.o6r(GameServer$playerLive$slambda_0(playerId, null));
1787
1788
  };
1788
1789
  protoOf(GameServer).playerLeft = function (playerId) {
1789
1790
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLeft: ' + playerId);
1790
- this.m9l_1.n6r(GameServer$playerLeft$slambda_0(playerId, null));
1791
+ this.n9l_1.o6r(GameServer$playerLeft$slambda_0(playerId, null));
1791
1792
  };
1792
- protoOf(GameServer).b9u = function (roomId, gameCreatorId, config, usersArray, transition, spectators) {
1793
- this.m9l_1.n6r(GameServer$roomOnCreate$slambda_0(usersArray, gameCreatorId, config, transition, this, spectators, roomId, null));
1793
+ protoOf(GameServer).c9u = function (roomId, gameCreatorId, config, usersArray, transition, spectators) {
1794
+ _get_logger__rkp4sl(this).d('GameEngine_API', 'roomOnCreate: ' + roomId + ', gameCreatorId = ' + gameCreatorId + ', transition = ' + toString_0(transition));
1795
+ this.n9l_1.o6r(GameServer$roomOnCreate$slambda_0(usersArray, gameCreatorId, config, transition, this, spectators, roomId, null));
1794
1796
  };
1795
1797
  protoOf(GameServer).roomOnContinueFromState = function (roomId, state) {
1796
- this.m9l_1.n6r(GameServer$roomOnContinueFromState$slambda_0(state, null));
1797
- this.m9l_1.n6r(GameServer$roomOnContinueFromState$slambda_2(state, null));
1798
+ this.n9l_1.o6r(GameServer$roomOnContinueFromState$slambda_0(state, null));
1799
+ this.n9l_1.o6r(GameServer$roomOnContinueFromState$slambda_2(state, null));
1798
1800
  };
1799
1801
  protoOf(GameServer).roomOnContinueFromRound = function (roomId, tableLite) {
1800
- this.m9l_1.n6r(GameServer$roomOnContinueFromRound$slambda_0(tableLite, roomId, this, null));
1801
- this.m9l_1.n6r(GameServer$roomOnContinueFromRound$slambda_2(null));
1802
+ this.n9l_1.o6r(GameServer$roomOnContinueFromRound$slambda_0(tableLite, roomId, this, null));
1803
+ this.n9l_1.o6r(GameServer$roomOnContinueFromRound$slambda_2(null));
1802
1804
  };
1803
1805
  protoOf(GameServer).addSpectatorsToRoom = function (spectators) {
1804
- this.m9l_1.n6r(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
1806
+ this.n9l_1.o6r(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
1805
1807
  };
1806
1808
  protoOf(GameServer).removeSpectatorsFromRoom = function (spectators) {
1807
- this.m9l_1.n6r(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
1809
+ this.n9l_1.o6r(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
1808
1810
  };
1809
1811
  protoOf(GameServer).roomRefreshPlayerState = function (playerId) {
1810
1812
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomRefreshPlayerState: ' + playerId);
1811
- this.m9l_1.n6r(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
1813
+ this.n9l_1.o6r(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
1812
1814
  };
1813
- protoOf(GameServer).c9u = function (newRid) {
1815
+ protoOf(GameServer).d9u = function (newRid) {
1814
1816
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomOnDelete: ' + newRid);
1815
- this.m9l_1.n6r(GameServer$roomOnDelete$slambda_0(this, newRid, null));
1817
+ this.n9l_1.o6r(GameServer$roomOnDelete$slambda_0(this, newRid, null));
1816
1818
  };
1817
1819
  protoOf(GameServer).setCanStartNewGameEnabled = function (enabled) {
1818
1820
  _get_logger__rkp4sl(this).d('GameEngine_API', 'setCanStartNewGameEnabled: ' + enabled);
1819
- this.m9l_1.n6r(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
1821
+ this.n9l_1.o6r(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
1820
1822
  };
1821
- protoOf(GameServer).d9u = function (reason, roomId) {
1823
+ protoOf(GameServer).e9u = function (reason, roomId) {
1822
1824
  _get_logger__rkp4sl(this).d('GameEngine_API', 'shutdown: ' + reason + ', ' + roomId);
1823
- this.m9l_1.n6r(GameServer$shutdown$slambda_0(reason, this, roomId, null));
1825
+ this.n9l_1.o6r(GameServer$shutdown$slambda_0(reason, this, roomId, null));
1824
1826
  };
1825
1827
  protoOf(GameServer).clear = function () {
1826
1828
  return this.a2();
@@ -1925,7 +1927,7 @@
1925
1927
  }
1926
1928
  function Companion_0() {
1927
1929
  }
1928
- protoOf(Companion_0).e9u = function (fromRound) {
1930
+ protoOf(Companion_0).f9u = function (fromRound) {
1929
1931
  return new ServerConfig(fromRound, true);
1930
1932
  };
1931
1933
  var Companion_instance_8;
@@ -1933,23 +1935,23 @@
1933
1935
  return Companion_instance_8;
1934
1936
  }
1935
1937
  function ServerConfig(fromRound, canStartNewGame) {
1936
- this.k9t_1 = fromRound;
1937
- this.l9t_1 = canStartNewGame;
1938
+ this.l9t_1 = fromRound;
1939
+ this.m9t_1 = canStartNewGame;
1938
1940
  }
1939
- protoOf(ServerConfig).f9u = function (fromRound, canStartNewGame) {
1941
+ protoOf(ServerConfig).g9u = function (fromRound, canStartNewGame) {
1940
1942
  return new ServerConfig(fromRound, canStartNewGame);
1941
1943
  };
1942
- protoOf(ServerConfig).m9t = function (fromRound, canStartNewGame, $super) {
1943
- fromRound = fromRound === VOID ? this.k9t_1 : fromRound;
1944
- canStartNewGame = canStartNewGame === VOID ? this.l9t_1 : canStartNewGame;
1945
- return $super === VOID ? this.f9u(fromRound, canStartNewGame) : $super.f9u.call(this, fromRound, canStartNewGame);
1944
+ protoOf(ServerConfig).n9t = function (fromRound, canStartNewGame, $super) {
1945
+ fromRound = fromRound === VOID ? this.l9t_1 : fromRound;
1946
+ canStartNewGame = canStartNewGame === VOID ? this.m9t_1 : canStartNewGame;
1947
+ return $super === VOID ? this.g9u(fromRound, canStartNewGame) : $super.g9u.call(this, fromRound, canStartNewGame);
1946
1948
  };
1947
1949
  protoOf(ServerConfig).toString = function () {
1948
- return 'ServerConfig(fromRound=' + this.k9t_1 + ', canStartNewGame=' + this.l9t_1 + ')';
1950
+ return 'ServerConfig(fromRound=' + this.l9t_1 + ', canStartNewGame=' + this.m9t_1 + ')';
1949
1951
  };
1950
1952
  protoOf(ServerConfig).hashCode = function () {
1951
- var result = this.k9t_1 == null ? 0 : this.k9t_1;
1952
- result = imul(result, 31) + getBooleanHashCode(this.l9t_1) | 0;
1953
+ var result = this.l9t_1 == null ? 0 : this.l9t_1;
1954
+ result = imul(result, 31) + getBooleanHashCode(this.m9t_1) | 0;
1953
1955
  return result;
1954
1956
  };
1955
1957
  protoOf(ServerConfig).equals = function (other) {
@@ -1958,9 +1960,9 @@
1958
1960
  if (!(other instanceof ServerConfig))
1959
1961
  return false;
1960
1962
  var tmp0_other_with_cast = other instanceof ServerConfig ? other : THROW_CCE();
1961
- if (!(this.k9t_1 == tmp0_other_with_cast.k9t_1))
1963
+ if (!(this.l9t_1 == tmp0_other_with_cast.l9t_1))
1962
1964
  return false;
1963
- if (!(this.l9t_1 === tmp0_other_with_cast.l9t_1))
1965
+ if (!(this.m9t_1 === tmp0_other_with_cast.m9t_1))
1964
1966
  return false;
1965
1967
  return true;
1966
1968
  };
@@ -1969,18 +1971,18 @@
1969
1971
  function TableStateUpdate(table) {
1970
1972
  this.table = table;
1971
1973
  }
1972
- protoOf(TableStateUpdate).o6r = function () {
1974
+ protoOf(TableStateUpdate).p6r = function () {
1973
1975
  return this.table;
1974
1976
  };
1975
1977
  protoOf(TableStateUpdate).pe = function () {
1976
1978
  return this.table;
1977
1979
  };
1978
- protoOf(TableStateUpdate).g9u = function (table) {
1980
+ protoOf(TableStateUpdate).h9u = function (table) {
1979
1981
  return new TableStateUpdate(table);
1980
1982
  };
1981
1983
  protoOf(TableStateUpdate).copy = function (table, $super) {
1982
1984
  table = table === VOID ? this.table : table;
1983
- return this.g9u(table);
1985
+ return this.h9u(table);
1984
1986
  };
1985
1987
  protoOf(TableStateUpdate).toString = function () {
1986
1988
  return 'TableStateUpdate(table=' + this.table.toString() + ')';
@@ -2001,18 +2003,18 @@
2001
2003
  function ActionsStateUpdate(actions) {
2002
2004
  this.actions = actions;
2003
2005
  }
2004
- protoOf(ActionsStateUpdate).d8l = function () {
2006
+ protoOf(ActionsStateUpdate).e8l = function () {
2005
2007
  return this.actions;
2006
2008
  };
2007
2009
  protoOf(ActionsStateUpdate).pe = function () {
2008
2010
  return this.actions;
2009
2011
  };
2010
- protoOf(ActionsStateUpdate).h9u = function (actions) {
2012
+ protoOf(ActionsStateUpdate).i9u = function (actions) {
2011
2013
  return new ActionsStateUpdate(actions);
2012
2014
  };
2013
2015
  protoOf(ActionsStateUpdate).copy = function (actions, $super) {
2014
2016
  actions = actions === VOID ? this.actions : actions;
2015
- return this.h9u(actions);
2017
+ return this.i9u(actions);
2016
2018
  };
2017
2019
  protoOf(ActionsStateUpdate).toString = function () {
2018
2020
  return 'ActionsStateUpdate(actions=' + toString(this.actions) + ')';
@@ -2040,77 +2042,77 @@
2040
2042
  }
2041
2043
  function getServerEngineGameDI$lambda$lambda($this$provider) {
2042
2044
  // Inline function 'org.kodein.di.instance' call
2043
- var tmp = $this$provider.l5z();
2045
+ var tmp = $this$provider.m5z();
2044
2046
  // Inline function 'org.kodein.type.generic' call
2045
2047
  var tmp_0 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
2046
2048
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
2047
- var tmp_1 = tmp.k5z(tmp$ret$0, null);
2049
+ var tmp_1 = tmp.l5z(tmp$ret$0, null);
2048
2050
  // Inline function 'org.kodein.di.instance' call
2049
- var tmp_2 = $this$provider.l5z();
2051
+ var tmp_2 = $this$provider.m5z();
2050
2052
  // Inline function 'org.kodein.type.generic' call
2051
2053
  var tmp_3 = typeToken(createKType(getKClass(TableLifecycleReducer), arrayOf([]), false));
2052
2054
  var tmp$ret$2 = isInterface(tmp_3, TypeToken) ? tmp_3 : THROW_CCE();
2053
- var tmp_4 = tmp_2.k5z(tmp$ret$2, null);
2055
+ var tmp_4 = tmp_2.l5z(tmp$ret$2, null);
2054
2056
  // Inline function 'org.kodein.di.instance' call
2055
- var tmp_5 = $this$provider.l5z();
2057
+ var tmp_5 = $this$provider.m5z();
2056
2058
  // Inline function 'org.kodein.type.generic' call
2057
2059
  var tmp_6 = typeToken(createKType(getKClass(RandomPoolProvider), arrayOf([]), false));
2058
2060
  var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2059
- var tmp$ret$5 = tmp_5.k5z(tmp$ret$4, null);
2061
+ var tmp$ret$5 = tmp_5.l5z(tmp$ret$4, null);
2060
2062
  return new ServerMechanicLifecycleReducer(tmp_1, tmp_4, tmp$ret$5);
2061
2063
  }
2062
2064
  function getServerEngineGameDI$lambda$lambda_0($this$provider) {
2063
2065
  // Inline function 'org.kodein.di.instance' call
2064
- var tmp = $this$provider.l5z();
2066
+ var tmp = $this$provider.m5z();
2065
2067
  // Inline function 'org.kodein.type.generic' call
2066
2068
  var tmp_0 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
2067
2069
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
2068
- var tmp0_serverConfig = tmp.k5z(tmp$ret$0, null);
2070
+ var tmp0_serverConfig = tmp.l5z(tmp$ret$0, null);
2069
2071
  // Inline function 'org.kodein.di.instance' call
2070
- var tmp_1 = $this$provider.l5z();
2072
+ var tmp_1 = $this$provider.m5z();
2071
2073
  // Inline function 'org.kodein.type.generic' call
2072
2074
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
2073
2075
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
2074
- var tmp1_logger = tmp_1.k5z(tmp$ret$2, null);
2076
+ var tmp1_logger = tmp_1.l5z(tmp$ret$2, null);
2075
2077
  // Inline function 'org.kodein.di.instance' call
2076
- var tmp_3 = $this$provider.l5z();
2078
+ var tmp_3 = $this$provider.m5z();
2077
2079
  // Inline function 'org.kodein.type.generic' call
2078
2080
  var tmp_4 = typeToken(createKType(getKClass(PlayerTurnMechanicReducer), arrayOf([]), false));
2079
2081
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
2080
- var tmp2_playerTurnMechanicReducer = tmp_3.k5z(tmp$ret$4, null);
2082
+ var tmp2_playerTurnMechanicReducer = tmp_3.l5z(tmp$ret$4, null);
2081
2083
  // Inline function 'org.kodein.di.instance' call
2082
- var tmp_5 = $this$provider.l5z();
2084
+ var tmp_5 = $this$provider.m5z();
2083
2085
  // Inline function 'org.kodein.type.generic' call
2084
2086
  var tmp_6 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
2085
2087
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2086
- var tmp3_idsProvider = tmp_5.k5z(tmp$ret$6, null);
2088
+ var tmp3_idsProvider = tmp_5.l5z(tmp$ret$6, null);
2087
2089
  // Inline function 'org.kodein.di.instance' call
2088
- var tmp_7 = $this$provider.l5z();
2090
+ var tmp_7 = $this$provider.m5z();
2089
2091
  // Inline function 'org.kodein.type.generic' call
2090
2092
  var tmp_8 = typeToken(createKType(getKClass(EngineLogicConfig), arrayOf([]), false));
2091
2093
  var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
2092
- var tmp4_engineLogicConfig = tmp_7.k5z(tmp$ret$8, null);
2094
+ var tmp4_engineLogicConfig = tmp_7.l5z(tmp$ret$8, null);
2093
2095
  return new PlayerConnectionInteractor(tmp0_serverConfig, tmp4_engineLogicConfig, tmp1_logger, tmp2_playerTurnMechanicReducer, tmp3_idsProvider);
2094
2096
  }
2095
2097
  function getServerEngineGameDI$lambda$lambda_1($this$singleton) {
2096
2098
  // Inline function 'org.kodein.di.instance' call
2097
- var tmp = $this$singleton.l5z();
2099
+ var tmp = $this$singleton.m5z();
2098
2100
  // Inline function 'org.kodein.type.generic' call
2099
2101
  var tmp_0 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
2100
2102
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
2101
- var tmp_1 = tmp.k5z(tmp$ret$0, null);
2103
+ var tmp_1 = tmp.l5z(tmp$ret$0, null);
2102
2104
  // Inline function 'org.kodein.di.instance' call
2103
- var tmp_2 = $this$singleton.l5z();
2105
+ var tmp_2 = $this$singleton.m5z();
2104
2106
  // Inline function 'org.kodein.type.generic' call
2105
2107
  var tmp_3 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
2106
2108
  var tmp$ret$2 = isInterface(tmp_3, TypeToken) ? tmp_3 : THROW_CCE();
2107
- var tmp_4 = tmp_2.k5z(tmp$ret$2, null);
2109
+ var tmp_4 = tmp_2.l5z(tmp$ret$2, null);
2108
2110
  // Inline function 'org.kodein.di.instance' call
2109
- var tmp_5 = $this$singleton.l5z();
2111
+ var tmp_5 = $this$singleton.m5z();
2110
2112
  // Inline function 'org.kodein.type.generic' call
2111
2113
  var tmp_6 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
2112
2114
  var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2113
- var tmp$ret$5 = tmp_5.k5z(tmp$ret$4, null);
2115
+ var tmp$ret$5 = tmp_5.l5z(tmp$ret$4, null);
2114
2116
  return new ToClientEventsObserverImpl(tmp_1, tmp_4, tmp$ret$5);
2115
2117
  }
2116
2118
  function getServerEngineGameDI$lambda$lambda_2($this$singleton) {
@@ -2118,64 +2120,64 @@
2118
2120
  }
2119
2121
  function getServerEngineGameDI$lambda($engineBotConfig, $engineLogicConfig, $dealerConfig) {
2120
2122
  return function ($this$Module) {
2121
- $this$Module.a5y(jsonModule(emptyList()));
2122
- $this$Module.a5y(getEngineGameModule($engineBotConfig, $engineLogicConfig, $dealerConfig));
2123
+ $this$Module.b5y(jsonModule(emptyList()));
2124
+ $this$Module.b5y(getEngineGameModule($engineBotConfig, $engineLogicConfig, $dealerConfig));
2123
2125
  // Inline function 'org.kodein.di.bind' call
2124
2126
  // Inline function 'org.kodein.type.generic' call
2125
2127
  var tmp = typeToken(createKType(getKClass(MechanicLifecycleReducer), arrayOf([]), false));
2126
2128
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
2127
- var tmp_0 = $this$Module.y5x(tmp$ret$0, null, null);
2129
+ var tmp_0 = $this$Module.z5x(tmp$ret$0, null, null);
2128
2130
  // Inline function 'org.kodein.di.provider' call
2129
2131
  var creator = getServerEngineGameDI$lambda$lambda;
2130
- var tmp_1 = $this$Module.b5y();
2132
+ var tmp_1 = $this$Module.c5y();
2131
2133
  // Inline function 'org.kodein.type.generic' call
2132
2134
  var tmp_2 = typeToken(createKType(getKClass(ServerMechanicLifecycleReducer), arrayOf([]), false));
2133
2135
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
2134
2136
  var tmp$ret$3 = new Provider(tmp_1, tmp$ret$2, creator);
2135
- tmp_0.w61(tmp$ret$3);
2137
+ tmp_0.x61(tmp$ret$3);
2136
2138
  // Inline function 'org.kodein.di.bind' call
2137
2139
  // Inline function 'org.kodein.type.generic' call
2138
2140
  var tmp_3 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
2139
2141
  var tmp$ret$4 = isInterface(tmp_3, TypeToken) ? tmp_3 : THROW_CCE();
2140
- var tmp_4 = $this$Module.y5x(tmp$ret$4, null, null);
2142
+ var tmp_4 = $this$Module.z5x(tmp$ret$4, null, null);
2141
2143
  // Inline function 'org.kodein.di.provider' call
2142
2144
  var creator_0 = getServerEngineGameDI$lambda$lambda_0;
2143
- var tmp_5 = $this$Module.b5y();
2145
+ var tmp_5 = $this$Module.c5y();
2144
2146
  // Inline function 'org.kodein.type.generic' call
2145
2147
  var tmp_6 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
2146
2148
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2147
2149
  var tmp$ret$7 = new Provider(tmp_5, tmp$ret$6, creator_0);
2148
- tmp_4.w61(tmp$ret$7);
2150
+ tmp_4.x61(tmp$ret$7);
2149
2151
  // Inline function 'org.kodein.di.bind' call
2150
2152
  // Inline function 'org.kodein.type.generic' call
2151
2153
  var tmp_7 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
2152
2154
  var tmp$ret$8 = isInterface(tmp_7, TypeToken) ? tmp_7 : THROW_CCE();
2153
- var tmp_8 = $this$Module.y5x(tmp$ret$8, null, null);
2155
+ var tmp_8 = $this$Module.z5x(tmp$ret$8, null, null);
2154
2156
  // Inline function 'org.kodein.di.singleton' call
2155
2157
  var creator_1 = getServerEngineGameDI$lambda$lambda_1;
2156
- var tmp_9 = $this$Module.d5y();
2157
- var tmp_10 = $this$Module.b5y();
2158
- var tmp_11 = $this$Module.c5y();
2158
+ var tmp_9 = $this$Module.e5y();
2159
+ var tmp_10 = $this$Module.c5y();
2160
+ var tmp_11 = $this$Module.d5y();
2159
2161
  // Inline function 'org.kodein.type.generic' call
2160
2162
  var tmp_12 = typeToken(createKType(getKClass(ToClientEventsObserverImpl), arrayOf([]), false));
2161
2163
  var tmp$ret$10 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
2162
2164
  var tmp$ret$11 = new Singleton(tmp_9, tmp_10, tmp_11, tmp$ret$10, null, true, creator_1);
2163
- tmp_8.w61(tmp$ret$11);
2165
+ tmp_8.x61(tmp$ret$11);
2164
2166
  // Inline function 'org.kodein.di.bind' call
2165
2167
  // Inline function 'org.kodein.type.generic' call
2166
2168
  var tmp_13 = typeToken(createKType(getKClass(MechanicEventsObserver), arrayOf([]), false));
2167
2169
  var tmp$ret$12 = isInterface(tmp_13, TypeToken) ? tmp_13 : THROW_CCE();
2168
- var tmp_14 = $this$Module.y5x(tmp$ret$12, null, null);
2170
+ var tmp_14 = $this$Module.z5x(tmp$ret$12, null, null);
2169
2171
  // Inline function 'org.kodein.di.singleton' call
2170
2172
  var creator_2 = getServerEngineGameDI$lambda$lambda_2;
2171
- var tmp_15 = $this$Module.d5y();
2172
- var tmp_16 = $this$Module.b5y();
2173
- var tmp_17 = $this$Module.c5y();
2173
+ var tmp_15 = $this$Module.e5y();
2174
+ var tmp_16 = $this$Module.c5y();
2175
+ var tmp_17 = $this$Module.d5y();
2174
2176
  // Inline function 'org.kodein.type.generic' call
2175
2177
  var tmp_18 = typeToken(createKType(getKClass(MechanicEventsObserverImpl), arrayOf([]), false));
2176
2178
  var tmp$ret$14 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
2177
2179
  var tmp$ret$15 = new Singleton(tmp_15, tmp_16, tmp_17, tmp$ret$14, null, true, creator_2);
2178
- tmp_14.w61(tmp$ret$15);
2180
+ tmp_14.x61(tmp$ret$15);
2179
2181
  return Unit_instance;
2180
2182
  };
2181
2183
  }
@@ -2185,27 +2187,27 @@
2185
2187
  };
2186
2188
  }
2187
2189
  function createGameServerDI$lambda$lambda_0($this$singleton) {
2188
- return new ServerGameStoreContract($this$singleton.i5y());
2190
+ return new ServerGameStoreContract($this$singleton.j5y());
2189
2191
  }
2190
2192
  function createGameServerDI$lambda$lambda_1($externalReducers, $externalMiddlewares) {
2191
2193
  return function ($this$singleton) {
2192
- var tmp = $this$singleton.i5y();
2194
+ var tmp = $this$singleton.j5y();
2193
2195
  // Inline function 'org.kodein.di.instance' call
2194
- var tmp_0 = $this$singleton.l5z();
2196
+ var tmp_0 = $this$singleton.m5z();
2195
2197
  // Inline function 'org.kodein.type.generic' call
2196
2198
  var tmp_1 = typeToken(createKType(getKClass(StoreContract), arrayOf([]), false));
2197
2199
  var tmp$ret$0 = isInterface(tmp_1, TypeToken) ? tmp_1 : THROW_CCE();
2198
- var tmp$ret$1 = tmp_0.k5z(tmp$ret$0, null);
2200
+ var tmp$ret$1 = tmp_0.l5z(tmp$ret$0, null);
2199
2201
  return new GameServer(tmp, 'Game server', tmp$ret$1, VOID, $externalReducers, $externalMiddlewares);
2200
2202
  };
2201
2203
  }
2202
2204
  function createGameServerDI$lambda$lambda_2($this$provider) {
2203
2205
  // Inline function 'org.kodein.di.instance' call
2204
- var tmp = $this$provider.l5z();
2206
+ var tmp = $this$provider.m5z();
2205
2207
  // Inline function 'org.kodein.type.generic' call
2206
2208
  var tmp_0 = typeToken(createKType(getKClass(GameServer), arrayOf([]), false));
2207
2209
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
2208
- return tmp.k5z(tmp$ret$0, null);
2210
+ return tmp.l5z(tmp$ret$0, null);
2209
2211
  }
2210
2212
  function createGameServerDI$lambda($botConfig, $logicConfig, $dealerConfig, $serverConfig, $externalReducers, $externalMiddlewares) {
2211
2213
  return function ($this$Module) {
@@ -2213,61 +2215,61 @@
2213
2215
  // Inline function 'org.kodein.type.generic' call
2214
2216
  var tmp = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
2215
2217
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
2216
- var tmp_0 = $this$Module.y5x(tmp$ret$0, null, null);
2218
+ var tmp_0 = $this$Module.z5x(tmp$ret$0, null, null);
2217
2219
  // Inline function 'org.kodein.di.singleton' call
2218
2220
  var creator = createGameServerDI$lambda$lambda($serverConfig);
2219
- var tmp_1 = $this$Module.d5y();
2220
- var tmp_2 = $this$Module.b5y();
2221
- var tmp_3 = $this$Module.c5y();
2221
+ var tmp_1 = $this$Module.e5y();
2222
+ var tmp_2 = $this$Module.c5y();
2223
+ var tmp_3 = $this$Module.d5y();
2222
2224
  // Inline function 'org.kodein.type.generic' call
2223
2225
  var tmp_4 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
2224
2226
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
2225
2227
  var tmp$ret$3 = new Singleton(tmp_1, tmp_2, tmp_3, tmp$ret$2, null, true, creator);
2226
- tmp_0.w61(tmp$ret$3);
2227
- $this$Module.a5y(getServerEngineGameDI($botConfig, $logicConfig, $dealerConfig));
2228
+ tmp_0.x61(tmp$ret$3);
2229
+ $this$Module.b5y(getServerEngineGameDI($botConfig, $logicConfig, $dealerConfig));
2228
2230
  // Inline function 'org.kodein.di.bind' call
2229
2231
  // Inline function 'org.kodein.type.generic' call
2230
2232
  var tmp_5 = typeToken(createKType(getKClass(StoreContract), arrayOf([]), false));
2231
2233
  var tmp$ret$4 = isInterface(tmp_5, TypeToken) ? tmp_5 : THROW_CCE();
2232
- var tmp_6 = $this$Module.y5x(tmp$ret$4, null, null);
2234
+ var tmp_6 = $this$Module.z5x(tmp$ret$4, null, null);
2233
2235
  // Inline function 'org.kodein.di.singleton' call
2234
2236
  var creator_0 = createGameServerDI$lambda$lambda_0;
2235
- var tmp_7 = $this$Module.d5y();
2236
- var tmp_8 = $this$Module.b5y();
2237
- var tmp_9 = $this$Module.c5y();
2237
+ var tmp_7 = $this$Module.e5y();
2238
+ var tmp_8 = $this$Module.c5y();
2239
+ var tmp_9 = $this$Module.d5y();
2238
2240
  // Inline function 'org.kodein.type.generic' call
2239
2241
  var tmp_10 = typeToken(createKType(getKClass(ServerGameStoreContract), arrayOf([]), false));
2240
2242
  var tmp$ret$6 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
2241
2243
  var tmp$ret$7 = new Singleton(tmp_7, tmp_8, tmp_9, tmp$ret$6, null, true, creator_0);
2242
- tmp_6.w61(tmp$ret$7);
2244
+ tmp_6.x61(tmp$ret$7);
2243
2245
  // Inline function 'org.kodein.di.bind' call
2244
2246
  // Inline function 'org.kodein.type.generic' call
2245
2247
  var tmp_11 = typeToken(createKType(getKClass(GameServer), arrayOf([]), false));
2246
2248
  var tmp$ret$8 = isInterface(tmp_11, TypeToken) ? tmp_11 : THROW_CCE();
2247
- var tmp_12 = $this$Module.y5x(tmp$ret$8, null, null);
2249
+ var tmp_12 = $this$Module.z5x(tmp$ret$8, null, null);
2248
2250
  // Inline function 'org.kodein.di.singleton' call
2249
2251
  var creator_1 = createGameServerDI$lambda$lambda_1($externalReducers, $externalMiddlewares);
2250
- var tmp_13 = $this$Module.d5y();
2251
- var tmp_14 = $this$Module.b5y();
2252
- var tmp_15 = $this$Module.c5y();
2252
+ var tmp_13 = $this$Module.e5y();
2253
+ var tmp_14 = $this$Module.c5y();
2254
+ var tmp_15 = $this$Module.d5y();
2253
2255
  // Inline function 'org.kodein.type.generic' call
2254
2256
  var tmp_16 = typeToken(createKType(getKClass(GameServer), arrayOf([]), false));
2255
2257
  var tmp$ret$10 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
2256
2258
  var tmp$ret$11 = new Singleton(tmp_13, tmp_14, tmp_15, tmp$ret$10, null, true, creator_1);
2257
- tmp_12.w61(tmp$ret$11);
2259
+ tmp_12.x61(tmp$ret$11);
2258
2260
  // Inline function 'org.kodein.di.bind' call
2259
2261
  // Inline function 'org.kodein.type.generic' call
2260
2262
  var tmp_17 = typeToken(createKType(getKClass(StateProvider), arrayOf([]), false));
2261
2263
  var tmp$ret$12 = isInterface(tmp_17, TypeToken) ? tmp_17 : THROW_CCE();
2262
- var tmp_18 = $this$Module.y5x(tmp$ret$12, null, null);
2264
+ var tmp_18 = $this$Module.z5x(tmp$ret$12, null, null);
2263
2265
  // Inline function 'org.kodein.di.provider' call
2264
2266
  var creator_2 = createGameServerDI$lambda$lambda_2;
2265
- var tmp_19 = $this$Module.b5y();
2267
+ var tmp_19 = $this$Module.c5y();
2266
2268
  // Inline function 'org.kodein.type.generic' call
2267
2269
  var tmp_20 = typeToken(createKType(getKClass(GameServer), arrayOf([]), false));
2268
2270
  var tmp$ret$14 = isInterface(tmp_20, TypeToken) ? tmp_20 : THROW_CCE();
2269
2271
  var tmp$ret$15 = new Provider(tmp_19, tmp$ret$14, creator_2);
2270
- tmp_18.w61(tmp$ret$15);
2272
+ tmp_18.x61(tmp$ret$15);
2271
2273
  return Unit_instance;
2272
2274
  };
2273
2275
  }
@@ -2276,17 +2278,17 @@
2276
2278
  function MechanicEventsObserver() {
2277
2279
  }
2278
2280
  function MechanicEventsObserverImpl$observeUpdates$slambda$slambda$o$collect$slambda($$this$unsafeFlow, resultContinuation) {
2279
- this.r9u_1 = $$this$unsafeFlow;
2281
+ this.s9u_1 = $$this$unsafeFlow;
2280
2282
  CoroutineImpl.call(this, resultContinuation);
2281
2283
  }
2282
- protoOf(MechanicEventsObserverImpl$observeUpdates$slambda$slambda$o$collect$slambda).i1i = function (value, $completion) {
2283
- var tmp = this.j1i(value, $completion);
2284
+ protoOf(MechanicEventsObserverImpl$observeUpdates$slambda$slambda$o$collect$slambda).j1i = function (value, $completion) {
2285
+ var tmp = this.k1i(value, $completion);
2284
2286
  tmp.g9_1 = Unit_instance;
2285
2287
  tmp.h9_1 = null;
2286
2288
  return tmp.m9();
2287
2289
  };
2288
2290
  protoOf(MechanicEventsObserverImpl$observeUpdates$slambda$slambda$o$collect$slambda).w9 = function (p1, $completion) {
2289
- return this.i1i((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
2291
+ return this.j1i((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
2290
2292
  };
2291
2293
  protoOf(MechanicEventsObserverImpl$observeUpdates$slambda$slambda$o$collect$slambda).m9 = function () {
2292
2294
  var suspendResult = this.g9_1;
@@ -2297,12 +2299,12 @@
2297
2299
  case 0:
2298
2300
  this.f9_1 = 2;
2299
2301
  var tmp_0 = this;
2300
- tmp_0.t9u_1 = this.r9u_1;
2302
+ tmp_0.u9u_1 = this.s9u_1;
2301
2303
  var tmp_1 = this;
2302
- tmp_1.u9u_1 = this.s9u_1;
2304
+ tmp_1.v9u_1 = this.t9u_1;
2303
2305
  this.e9_1 = 1;
2304
- var it = this.u9u_1;
2305
- suspendResult = this.t9u_1.p18(new ActionsStateUpdate(it), this);
2306
+ var it = this.v9u_1;
2307
+ suspendResult = this.u9u_1.q18(new ActionsStateUpdate(it), this);
2306
2308
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2307
2309
  return suspendResult;
2308
2310
  }
@@ -2324,23 +2326,23 @@
2324
2326
  }
2325
2327
  while (true);
2326
2328
  };
2327
- protoOf(MechanicEventsObserverImpl$observeUpdates$slambda$slambda$o$collect$slambda).j1i = function (value, completion) {
2328
- var i = new MechanicEventsObserverImpl$observeUpdates$slambda$slambda$o$collect$slambda(this.r9u_1, completion);
2329
- i.s9u_1 = value;
2329
+ protoOf(MechanicEventsObserverImpl$observeUpdates$slambda$slambda$o$collect$slambda).k1i = function (value, completion) {
2330
+ var i = new MechanicEventsObserverImpl$observeUpdates$slambda$slambda$o$collect$slambda(this.s9u_1, completion);
2331
+ i.t9u_1 = value;
2330
2332
  return i;
2331
2333
  };
2332
2334
  function MechanicEventsObserverImpl$observeUpdates$slambda$slambda$o$collect$slambda_0($$this$unsafeFlow, resultContinuation) {
2333
2335
  var i = new MechanicEventsObserverImpl$observeUpdates$slambda$slambda$o$collect$slambda($$this$unsafeFlow, resultContinuation);
2334
2336
  var l = function (value, $completion) {
2335
- return i.i1i(value, $completion);
2337
+ return i.j1i(value, $completion);
2336
2338
  };
2337
2339
  l.$arity = 1;
2338
2340
  return l;
2339
2341
  }
2340
2342
  function $collectCOROUTINE$0(_this__u8e3s4, collector, resultContinuation) {
2341
2343
  CoroutineImpl.call(this, resultContinuation);
2342
- this.d9v_1 = _this__u8e3s4;
2343
- this.e9v_1 = collector;
2344
+ this.e9v_1 = _this__u8e3s4;
2345
+ this.f9v_1 = collector;
2344
2346
  }
2345
2347
  protoOf($collectCOROUTINE$0).m9 = function () {
2346
2348
  var suspendResult = this.g9_1;
@@ -2351,10 +2353,10 @@
2351
2353
  case 0:
2352
2354
  this.f9_1 = 2;
2353
2355
  var tmp_0 = this;
2354
- tmp_0.f9v_1 = this.e9v_1;
2356
+ tmp_0.g9v_1 = this.f9v_1;
2355
2357
  this.e9_1 = 1;
2356
- var tmp_1 = MechanicEventsObserverImpl$observeUpdates$slambda$slambda$o$collect$slambda_0(this.f9v_1, null);
2357
- suspendResult = this.d9v_1.g9v_1.m17(new sam$kotlinx_coroutines_flow_FlowCollector$0_2(tmp_1), this);
2358
+ var tmp_1 = MechanicEventsObserverImpl$observeUpdates$slambda$slambda$o$collect$slambda_0(this.g9v_1, null);
2359
+ suspendResult = this.e9v_1.h9v_1.n17(new sam$kotlinx_coroutines_flow_FlowCollector$0_2(tmp_1), this);
2358
2360
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2359
2361
  return suspendResult;
2360
2362
  }
@@ -2377,30 +2379,30 @@
2377
2379
  while (true);
2378
2380
  };
2379
2381
  function _no_name_provided__qut3iv($this) {
2380
- this.g9v_1 = $this;
2382
+ this.h9v_1 = $this;
2381
2383
  }
2382
- protoOf(_no_name_provided__qut3iv).q18 = function (collector, $completion) {
2384
+ protoOf(_no_name_provided__qut3iv).r18 = function (collector, $completion) {
2383
2385
  var tmp = new $collectCOROUTINE$0(this, collector, $completion);
2384
2386
  tmp.g9_1 = Unit_instance;
2385
2387
  tmp.h9_1 = null;
2386
2388
  return tmp.m9();
2387
2389
  };
2388
- protoOf(_no_name_provided__qut3iv).m17 = function (collector, $completion) {
2389
- return this.q18(collector, $completion);
2390
+ protoOf(_no_name_provided__qut3iv).n17 = function (collector, $completion) {
2391
+ return this.r18(collector, $completion);
2390
2392
  };
2391
2393
  function MechanicEventsObserverImpl$observeUpdates$slambda$slambda($table, this$0, resultContinuation) {
2392
- this.p9v_1 = $table;
2393
- this.q9v_1 = this$0;
2394
+ this.q9v_1 = $table;
2395
+ this.r9v_1 = this$0;
2394
2396
  CoroutineImpl.call(this, resultContinuation);
2395
2397
  }
2396
- protoOf(MechanicEventsObserverImpl$observeUpdates$slambda$slambda).s9v = function ($this$flow, $completion) {
2397
- var tmp = this.t9v($this$flow, $completion);
2398
+ protoOf(MechanicEventsObserverImpl$observeUpdates$slambda$slambda).t9v = function ($this$flow, $completion) {
2399
+ var tmp = this.u9v($this$flow, $completion);
2398
2400
  tmp.g9_1 = Unit_instance;
2399
2401
  tmp.h9_1 = null;
2400
2402
  return tmp.m9();
2401
2403
  };
2402
2404
  protoOf(MechanicEventsObserverImpl$observeUpdates$slambda$slambda).w9 = function (p1, $completion) {
2403
- return this.s9v((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
2405
+ return this.t9v((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
2404
2406
  };
2405
2407
  protoOf(MechanicEventsObserverImpl$observeUpdates$slambda$slambda).m9 = function () {
2406
2408
  var suspendResult = this.g9_1;
@@ -2411,7 +2413,7 @@
2411
2413
  case 0:
2412
2414
  this.f9_1 = 3;
2413
2415
  this.e9_1 = 1;
2414
- suspendResult = this.r9v_1.p18(new TableStateUpdate(this.p9v_1), this);
2416
+ suspendResult = this.s9v_1.q18(new TableStateUpdate(this.q9v_1), this);
2415
2417
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2416
2418
  return suspendResult;
2417
2419
  }
@@ -2419,8 +2421,8 @@
2419
2421
  continue $sm;
2420
2422
  case 1:
2421
2423
  this.e9_1 = 2;
2422
- var this_0 = windowedByInterval(this.q9v_1.u9v_1, new Long(1000, 0));
2423
- suspendResult = emitAll(this.r9v_1, new _no_name_provided__qut3iv(this_0), this);
2424
+ var this_0 = windowedByInterval(this.r9v_1.v9v_1, new Long(1000, 0));
2425
+ suspendResult = emitAll(this.s9v_1, new _no_name_provided__qut3iv(this_0), this);
2424
2426
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2425
2427
  return suspendResult;
2426
2428
  }
@@ -2442,31 +2444,31 @@
2442
2444
  }
2443
2445
  while (true);
2444
2446
  };
2445
- protoOf(MechanicEventsObserverImpl$observeUpdates$slambda$slambda).t9v = function ($this$flow, completion) {
2446
- var i = new MechanicEventsObserverImpl$observeUpdates$slambda$slambda(this.p9v_1, this.q9v_1, completion);
2447
- i.r9v_1 = $this$flow;
2447
+ protoOf(MechanicEventsObserverImpl$observeUpdates$slambda$slambda).u9v = function ($this$flow, completion) {
2448
+ var i = new MechanicEventsObserverImpl$observeUpdates$slambda$slambda(this.q9v_1, this.r9v_1, completion);
2449
+ i.s9v_1 = $this$flow;
2448
2450
  return i;
2449
2451
  };
2450
2452
  function MechanicEventsObserverImpl$observeUpdates$slambda$slambda_0($table, this$0, resultContinuation) {
2451
2453
  var i = new MechanicEventsObserverImpl$observeUpdates$slambda$slambda($table, this$0, resultContinuation);
2452
2454
  var l = function ($this$flow, $completion) {
2453
- return i.s9v($this$flow, $completion);
2455
+ return i.t9v($this$flow, $completion);
2454
2456
  };
2455
2457
  l.$arity = 1;
2456
2458
  return l;
2457
2459
  }
2458
2460
  function MechanicEventsObserverImpl$observeTableWhenRoundChanges$o$collect$slambda($$this$unsafeFlow, resultContinuation) {
2459
- this.d9w_1 = $$this$unsafeFlow;
2461
+ this.e9w_1 = $$this$unsafeFlow;
2460
2462
  CoroutineImpl.call(this, resultContinuation);
2461
2463
  }
2462
- protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$o$collect$slambda).i1i = function (value, $completion) {
2463
- var tmp = this.j1i(value, $completion);
2464
+ protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$o$collect$slambda).j1i = function (value, $completion) {
2465
+ var tmp = this.k1i(value, $completion);
2464
2466
  tmp.g9_1 = Unit_instance;
2465
2467
  tmp.h9_1 = null;
2466
2468
  return tmp.m9();
2467
2469
  };
2468
2470
  protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$o$collect$slambda).w9 = function (p1, $completion) {
2469
- return this.i1i((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
2471
+ return this.j1i((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
2470
2472
  };
2471
2473
  protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$o$collect$slambda).m9 = function () {
2472
2474
  var suspendResult = this.g9_1;
@@ -2477,12 +2479,12 @@
2477
2479
  case 0:
2478
2480
  this.f9_1 = 2;
2479
2481
  var tmp_0 = this;
2480
- tmp_0.f9w_1 = this.d9w_1;
2482
+ tmp_0.g9w_1 = this.e9w_1;
2481
2483
  var tmp_1 = this;
2482
- tmp_1.g9w_1 = this.e9w_1;
2484
+ tmp_1.h9w_1 = this.f9w_1;
2483
2485
  this.e9_1 = 1;
2484
- var state = this.g9w_1;
2485
- suspendResult = this.f9w_1.p18(state.o6r().gameInfo.roundNumberTotal, this);
2486
+ var state = this.h9w_1;
2487
+ suspendResult = this.g9w_1.q18(state.p6r().gameInfo.roundNumberTotal, this);
2486
2488
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2487
2489
  return suspendResult;
2488
2490
  }
@@ -2504,23 +2506,23 @@
2504
2506
  }
2505
2507
  while (true);
2506
2508
  };
2507
- protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$o$collect$slambda).j1i = function (value, completion) {
2508
- var i = new MechanicEventsObserverImpl$observeTableWhenRoundChanges$o$collect$slambda(this.d9w_1, completion);
2509
- i.e9w_1 = value;
2509
+ protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$o$collect$slambda).k1i = function (value, completion) {
2510
+ var i = new MechanicEventsObserverImpl$observeTableWhenRoundChanges$o$collect$slambda(this.e9w_1, completion);
2511
+ i.f9w_1 = value;
2510
2512
  return i;
2511
2513
  };
2512
2514
  function MechanicEventsObserverImpl$observeTableWhenRoundChanges$o$collect$slambda_0($$this$unsafeFlow, resultContinuation) {
2513
2515
  var i = new MechanicEventsObserverImpl$observeTableWhenRoundChanges$o$collect$slambda($$this$unsafeFlow, resultContinuation);
2514
2516
  var l = function (value, $completion) {
2515
- return i.i1i(value, $completion);
2517
+ return i.j1i(value, $completion);
2516
2518
  };
2517
2519
  l.$arity = 1;
2518
2520
  return l;
2519
2521
  }
2520
2522
  function $collectCOROUTINE$1(_this__u8e3s4, collector, resultContinuation) {
2521
2523
  CoroutineImpl.call(this, resultContinuation);
2522
- this.p9w_1 = _this__u8e3s4;
2523
- this.q9w_1 = collector;
2524
+ this.q9w_1 = _this__u8e3s4;
2525
+ this.r9w_1 = collector;
2524
2526
  }
2525
2527
  protoOf($collectCOROUTINE$1).m9 = function () {
2526
2528
  var suspendResult = this.g9_1;
@@ -2531,10 +2533,10 @@
2531
2533
  case 0:
2532
2534
  this.f9_1 = 2;
2533
2535
  var tmp_0 = this;
2534
- tmp_0.r9w_1 = this.q9w_1;
2536
+ tmp_0.s9w_1 = this.r9w_1;
2535
2537
  this.e9_1 = 1;
2536
- var tmp_1 = MechanicEventsObserverImpl$observeTableWhenRoundChanges$o$collect$slambda_0(this.r9w_1, null);
2537
- suspendResult = this.p9w_1.s9w_1.m17(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_1), this);
2538
+ var tmp_1 = MechanicEventsObserverImpl$observeTableWhenRoundChanges$o$collect$slambda_0(this.s9w_1, null);
2539
+ suspendResult = this.q9w_1.t9w_1.n17(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_1), this);
2538
2540
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2539
2541
  return suspendResult;
2540
2542
  }
@@ -2557,17 +2559,17 @@
2557
2559
  while (true);
2558
2560
  };
2559
2561
  function MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda$o$collect$slambda($$this$unsafeFlow, resultContinuation) {
2560
- this.b9x_1 = $$this$unsafeFlow;
2562
+ this.c9x_1 = $$this$unsafeFlow;
2561
2563
  CoroutineImpl.call(this, resultContinuation);
2562
2564
  }
2563
- protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda$o$collect$slambda).i1i = function (value, $completion) {
2564
- var tmp = this.j1i(value, $completion);
2565
+ protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda$o$collect$slambda).j1i = function (value, $completion) {
2566
+ var tmp = this.k1i(value, $completion);
2565
2567
  tmp.g9_1 = Unit_instance;
2566
2568
  tmp.h9_1 = null;
2567
2569
  return tmp.m9();
2568
2570
  };
2569
2571
  protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda$o$collect$slambda).w9 = function (p1, $completion) {
2570
- return this.i1i((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
2572
+ return this.j1i((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
2571
2573
  };
2572
2574
  protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda$o$collect$slambda).m9 = function () {
2573
2575
  var suspendResult = this.g9_1;
@@ -2581,33 +2583,33 @@
2581
2583
  continue $sm;
2582
2584
  case 1:
2583
2585
  var tmp_0 = this;
2584
- tmp_0.e9x_1 = this.b9x_1;
2586
+ tmp_0.f9x_1 = this.c9x_1;
2585
2587
  var tmp_1 = this;
2586
- tmp_1.f9x_1 = this.c9x_1;
2588
+ tmp_1.g9x_1 = this.d9x_1;
2587
2589
  var tmp_2 = this;
2588
- tmp_2.g9x_1 = this.f9x_1.m6q_1;
2589
- if (this.g9x_1 == null) {
2590
- this.d9x_1 = Unit_instance;
2590
+ tmp_2.h9x_1 = this.g9x_1.n6q_1;
2591
+ if (this.h9x_1 == null) {
2592
+ this.e9x_1 = Unit_instance;
2591
2593
  this.e9_1 = 4;
2592
2594
  var tmp_3 = this;
2593
2595
  continue $sm;
2594
2596
  } else {
2595
- this.h9x_1 = this.g9x_1;
2597
+ this.i9x_1 = this.h9x_1;
2596
2598
  this.e9_1 = 2;
2597
2599
  continue $sm;
2598
2600
  }
2599
2601
 
2600
2602
  case 2:
2601
- this.i9x_1 = this.h9x_1;
2603
+ this.j9x_1 = this.i9x_1;
2602
2604
  this.e9_1 = 3;
2603
- suspendResult = this.e9x_1.p18(this.i9x_1, this);
2605
+ suspendResult = this.f9x_1.q18(this.j9x_1, this);
2604
2606
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2605
2607
  return suspendResult;
2606
2608
  }
2607
2609
 
2608
2610
  continue $sm;
2609
2611
  case 3:
2610
- this.d9x_1 = suspendResult;
2612
+ this.e9x_1 = suspendResult;
2611
2613
  if (false) {
2612
2614
  this.e9_1 = 1;
2613
2615
  continue $sm;
@@ -2631,23 +2633,23 @@
2631
2633
  }
2632
2634
  while (true);
2633
2635
  };
2634
- protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda$o$collect$slambda).j1i = function (value, completion) {
2635
- var i = new MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda$o$collect$slambda(this.b9x_1, completion);
2636
- i.c9x_1 = value;
2636
+ protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda$o$collect$slambda).k1i = function (value, completion) {
2637
+ var i = new MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda$o$collect$slambda(this.c9x_1, completion);
2638
+ i.d9x_1 = value;
2637
2639
  return i;
2638
2640
  };
2639
2641
  function MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda$o$collect$slambda_0($$this$unsafeFlow, resultContinuation) {
2640
2642
  var i = new MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda$o$collect$slambda($$this$unsafeFlow, resultContinuation);
2641
2643
  var l = function (value, $completion) {
2642
- return i.i1i(value, $completion);
2644
+ return i.j1i(value, $completion);
2643
2645
  };
2644
2646
  l.$arity = 1;
2645
2647
  return l;
2646
2648
  }
2647
2649
  function $collectCOROUTINE$2(_this__u8e3s4, collector, resultContinuation) {
2648
2650
  CoroutineImpl.call(this, resultContinuation);
2649
- this.r9x_1 = _this__u8e3s4;
2650
- this.s9x_1 = collector;
2651
+ this.s9x_1 = _this__u8e3s4;
2652
+ this.t9x_1 = collector;
2651
2653
  }
2652
2654
  protoOf($collectCOROUTINE$2).m9 = function () {
2653
2655
  var suspendResult = this.g9_1;
@@ -2658,10 +2660,10 @@
2658
2660
  case 0:
2659
2661
  this.f9_1 = 2;
2660
2662
  var tmp_0 = this;
2661
- tmp_0.t9x_1 = this.s9x_1;
2663
+ tmp_0.u9x_1 = this.t9x_1;
2662
2664
  this.e9_1 = 1;
2663
- var tmp_1 = MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda$o$collect$slambda_0(this.t9x_1, null);
2664
- suspendResult = this.r9x_1.u9x_1.m17(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_1), this);
2665
+ var tmp_1 = MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda$o$collect$slambda_0(this.u9x_1, null);
2666
+ suspendResult = this.s9x_1.v9x_1.n17(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_1), this);
2665
2667
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2666
2668
  return suspendResult;
2667
2669
  }
@@ -2684,16 +2686,16 @@
2684
2686
  while (true);
2685
2687
  };
2686
2688
  function _no_name_provided__qut3iv_0($this) {
2687
- this.u9x_1 = $this;
2689
+ this.v9x_1 = $this;
2688
2690
  }
2689
- protoOf(_no_name_provided__qut3iv_0).q18 = function (collector, $completion) {
2691
+ protoOf(_no_name_provided__qut3iv_0).r18 = function (collector, $completion) {
2690
2692
  var tmp = new $collectCOROUTINE$2(this, collector, $completion);
2691
2693
  tmp.g9_1 = Unit_instance;
2692
2694
  tmp.h9_1 = null;
2693
2695
  return tmp.m9();
2694
2696
  };
2695
- protoOf(_no_name_provided__qut3iv_0).m17 = function (collector, $completion) {
2696
- return this.q18(collector, $completion);
2697
+ protoOf(_no_name_provided__qut3iv_0).n17 = function (collector, $completion) {
2698
+ return this.r18(collector, $completion);
2697
2699
  };
2698
2700
  function observeTableWhenRoundChanges($this, observeState) {
2699
2701
  // Inline function 'kotlinx.coroutines.flow.flatMapLatest' call
@@ -2705,20 +2707,20 @@
2705
2707
  return transformLatest(this_0, MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda_0(observeState, null));
2706
2708
  }
2707
2709
  function Companion_1() {
2708
- this.v9x_1 = 1000;
2710
+ this.w9x_1 = 1000;
2709
2711
  }
2710
2712
  var Companion_instance_9;
2711
2713
  function Companion_getInstance_2() {
2712
2714
  return Companion_instance_9;
2713
2715
  }
2714
2716
  function sam$kotlinx_coroutines_flow_FlowCollector$0_2(function_0) {
2715
- this.w9x_1 = function_0;
2717
+ this.x9x_1 = function_0;
2716
2718
  }
2717
- protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).p18 = function (value, $completion) {
2718
- return this.w9x_1(value, $completion);
2719
+ protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).q18 = function (value, $completion) {
2720
+ return this.x9x_1(value, $completion);
2719
2721
  };
2720
2722
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).o3 = function () {
2721
- return this.w9x_1;
2723
+ return this.x9x_1;
2722
2724
  };
2723
2725
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).equals = function (other) {
2724
2726
  var tmp;
@@ -2739,13 +2741,13 @@
2739
2741
  return hashCode(this.o3());
2740
2742
  };
2741
2743
  function sam$kotlinx_coroutines_flow_FlowCollector$0_3(function_0) {
2742
- this.x9x_1 = function_0;
2744
+ this.y9x_1 = function_0;
2743
2745
  }
2744
- protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).p18 = function (value, $completion) {
2745
- return this.x9x_1(value, $completion);
2746
+ protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).q18 = function (value, $completion) {
2747
+ return this.y9x_1(value, $completion);
2746
2748
  };
2747
2749
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).o3 = function () {
2748
- return this.x9x_1;
2750
+ return this.y9x_1;
2749
2751
  };
2750
2752
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).equals = function (other) {
2751
2753
  var tmp;
@@ -2766,18 +2768,18 @@
2766
2768
  return hashCode(this.o3());
2767
2769
  };
2768
2770
  function MechanicEventsObserverImpl$observeUpdates$slambda(this$0, resultContinuation) {
2769
- this.g9y_1 = this$0;
2771
+ this.h9y_1 = this$0;
2770
2772
  CoroutineImpl.call(this, resultContinuation);
2771
2773
  }
2772
- protoOf(MechanicEventsObserverImpl$observeUpdates$slambda).j9y = function ($this$transformLatest, it, $completion) {
2773
- var tmp = this.k9y($this$transformLatest, it, $completion);
2774
+ protoOf(MechanicEventsObserverImpl$observeUpdates$slambda).k9y = function ($this$transformLatest, it, $completion) {
2775
+ var tmp = this.l9y($this$transformLatest, it, $completion);
2774
2776
  tmp.g9_1 = Unit_instance;
2775
2777
  tmp.h9_1 = null;
2776
2778
  return tmp.m9();
2777
2779
  };
2778
2780
  protoOf(MechanicEventsObserverImpl$observeUpdates$slambda).x9 = function (p1, p2, $completion) {
2779
2781
  var tmp = (!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE();
2780
- return this.j9y(tmp, (p2 == null ? true : !(p2 == null)) ? p2 : THROW_CCE(), $completion);
2782
+ return this.k9y(tmp, (p2 == null ? true : !(p2 == null)) ? p2 : THROW_CCE(), $completion);
2781
2783
  };
2782
2784
  protoOf(MechanicEventsObserverImpl$observeUpdates$slambda).m9 = function () {
2783
2785
  var suspendResult = this.g9_1;
@@ -2788,8 +2790,8 @@
2788
2790
  case 0:
2789
2791
  this.f9_1 = 2;
2790
2792
  this.e9_1 = 1;
2791
- var table = this.i9y_1;
2792
- suspendResult = emitAll(this.h9y_1, flow(MechanicEventsObserverImpl$observeUpdates$slambda$slambda_0(table, this.g9y_1, null)), this);
2793
+ var table = this.j9y_1;
2794
+ suspendResult = emitAll(this.i9y_1, flow(MechanicEventsObserverImpl$observeUpdates$slambda$slambda_0(table, this.h9y_1, null)), this);
2793
2795
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2794
2796
  return suspendResult;
2795
2797
  }
@@ -2811,45 +2813,45 @@
2811
2813
  }
2812
2814
  while (true);
2813
2815
  };
2814
- protoOf(MechanicEventsObserverImpl$observeUpdates$slambda).k9y = function ($this$transformLatest, it, completion) {
2815
- var i = new MechanicEventsObserverImpl$observeUpdates$slambda(this.g9y_1, completion);
2816
- i.h9y_1 = $this$transformLatest;
2817
- i.i9y_1 = it;
2816
+ protoOf(MechanicEventsObserverImpl$observeUpdates$slambda).l9y = function ($this$transformLatest, it, completion) {
2817
+ var i = new MechanicEventsObserverImpl$observeUpdates$slambda(this.h9y_1, completion);
2818
+ i.i9y_1 = $this$transformLatest;
2819
+ i.j9y_1 = it;
2818
2820
  return i;
2819
2821
  };
2820
2822
  function MechanicEventsObserverImpl$observeUpdates$slambda_0(this$0, resultContinuation) {
2821
2823
  var i = new MechanicEventsObserverImpl$observeUpdates$slambda(this$0, resultContinuation);
2822
2824
  var l = function ($this$transformLatest, it, $completion) {
2823
- return i.j9y($this$transformLatest, it, $completion);
2825
+ return i.k9y($this$transformLatest, it, $completion);
2824
2826
  };
2825
2827
  l.$arity = 2;
2826
2828
  return l;
2827
2829
  }
2828
2830
  function _no_name_provided__qut3iv_1($this) {
2829
- this.s9w_1 = $this;
2831
+ this.t9w_1 = $this;
2830
2832
  }
2831
- protoOf(_no_name_provided__qut3iv_1).q18 = function (collector, $completion) {
2833
+ protoOf(_no_name_provided__qut3iv_1).r18 = function (collector, $completion) {
2832
2834
  var tmp = new $collectCOROUTINE$1(this, collector, $completion);
2833
2835
  tmp.g9_1 = Unit_instance;
2834
2836
  tmp.h9_1 = null;
2835
2837
  return tmp.m9();
2836
2838
  };
2837
- protoOf(_no_name_provided__qut3iv_1).m17 = function (collector, $completion) {
2838
- return this.q18(collector, $completion);
2839
+ protoOf(_no_name_provided__qut3iv_1).n17 = function (collector, $completion) {
2840
+ return this.r18(collector, $completion);
2839
2841
  };
2840
2842
  function MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda($observeState, resultContinuation) {
2841
- this.t9y_1 = $observeState;
2843
+ this.u9y_1 = $observeState;
2842
2844
  CoroutineImpl.call(this, resultContinuation);
2843
2845
  }
2844
- protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda).j9y = function ($this$transformLatest, it, $completion) {
2845
- var tmp = this.k9y($this$transformLatest, it, $completion);
2846
+ protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda).k9y = function ($this$transformLatest, it, $completion) {
2847
+ var tmp = this.l9y($this$transformLatest, it, $completion);
2846
2848
  tmp.g9_1 = Unit_instance;
2847
2849
  tmp.h9_1 = null;
2848
2850
  return tmp.m9();
2849
2851
  };
2850
2852
  protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda).x9 = function (p1, p2, $completion) {
2851
2853
  var tmp = (!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE();
2852
- return this.j9y(tmp, (p2 == null ? true : !(p2 == null)) ? p2 : THROW_CCE(), $completion);
2854
+ return this.k9y(tmp, (p2 == null ? true : !(p2 == null)) ? p2 : THROW_CCE(), $completion);
2853
2855
  };
2854
2856
  protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda).m9 = function () {
2855
2857
  var suspendResult = this.g9_1;
@@ -2860,9 +2862,9 @@
2860
2862
  case 0:
2861
2863
  this.f9_1 = 2;
2862
2864
  this.e9_1 = 1;
2863
- this.v9y_1;
2864
- var this_0 = this.t9y_1;
2865
- suspendResult = emitAll(this.u9y_1, new _no_name_provided__qut3iv_0(this_0), this);
2865
+ this.w9y_1;
2866
+ var this_0 = this.u9y_1;
2867
+ suspendResult = emitAll(this.v9y_1, new _no_name_provided__qut3iv_0(this_0), this);
2866
2868
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2867
2869
  return suspendResult;
2868
2870
  }
@@ -2884,27 +2886,27 @@
2884
2886
  }
2885
2887
  while (true);
2886
2888
  };
2887
- protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda).k9y = function ($this$transformLatest, it, completion) {
2888
- var i = new MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda(this.t9y_1, completion);
2889
- i.u9y_1 = $this$transformLatest;
2890
- i.v9y_1 = it;
2889
+ protoOf(MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda).l9y = function ($this$transformLatest, it, completion) {
2890
+ var i = new MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda(this.u9y_1, completion);
2891
+ i.v9y_1 = $this$transformLatest;
2892
+ i.w9y_1 = it;
2891
2893
  return i;
2892
2894
  };
2893
2895
  function MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda_0($observeState, resultContinuation) {
2894
2896
  var i = new MechanicEventsObserverImpl$observeTableWhenRoundChanges$slambda($observeState, resultContinuation);
2895
2897
  var l = function ($this$transformLatest, it, $completion) {
2896
- return i.j9y($this$transformLatest, it, $completion);
2898
+ return i.k9y($this$transformLatest, it, $completion);
2897
2899
  };
2898
2900
  l.$arity = 2;
2899
2901
  return l;
2900
2902
  }
2901
2903
  function MechanicEventsObserverImpl() {
2902
- this.u9v_1 = MutableSharedFlow();
2904
+ this.v9v_1 = MutableSharedFlow();
2903
2905
  }
2904
- protoOf(MechanicEventsObserverImpl).i9u = function (event, $completion) {
2905
- return this.u9v_1.p18(event, $completion);
2906
+ protoOf(MechanicEventsObserverImpl).j9u = function (event, $completion) {
2907
+ return this.v9v_1.q18(event, $completion);
2906
2908
  };
2907
- protoOf(MechanicEventsObserverImpl).o9m = function (observeState) {
2909
+ protoOf(MechanicEventsObserverImpl).p9m = function (observeState) {
2908
2910
  // Inline function 'kotlinx.coroutines.flow.flatMapLatest' call
2909
2911
  var this_0 = observeTableWhenRoundChanges(this, observeState);
2910
2912
  return transformLatest(this_0, MechanicEventsObserverImpl$observeUpdates$slambda_0(this, null));
@@ -2912,18 +2914,18 @@
2912
2914
  function ToClientEventsObserver() {
2913
2915
  }
2914
2916
  function ToClientEventsObserverImpl$observeEvents$slambda$slambda(this$0, $actions, resultContinuation) {
2915
- this.f9z_1 = this$0;
2916
- this.g9z_1 = $actions;
2917
+ this.g9z_1 = this$0;
2918
+ this.h9z_1 = $actions;
2917
2919
  CoroutineImpl.call(this, resultContinuation);
2918
2920
  }
2919
- protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).n9z = function ($this$flow, $completion) {
2920
- var tmp = this.o9z($this$flow, $completion);
2921
+ protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).o9z = function ($this$flow, $completion) {
2922
+ var tmp = this.p9z($this$flow, $completion);
2921
2923
  tmp.g9_1 = Unit_instance;
2922
2924
  tmp.h9_1 = null;
2923
2925
  return tmp.m9();
2924
2926
  };
2925
2927
  protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).w9 = function (p1, $completion) {
2926
- return this.n9z((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
2928
+ return this.o9z((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
2927
2929
  };
2928
2930
  protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).m9 = function () {
2929
2931
  var suspendResult = this.g9_1;
@@ -2934,23 +2936,23 @@
2934
2936
  case 0:
2935
2937
  this.f9_1 = 4;
2936
2938
  var tmp_0 = this;
2937
- tmp_0.i9z_1 = this.f9z_1.t9z_1;
2939
+ tmp_0.j9z_1 = this.g9z_1.u9z_1;
2938
2940
  var tmp_1 = this;
2939
- tmp_1.j9z_1 = transformToEmits(this.f9z_1, this.g9z_1);
2940
- this.k9z_1 = this.j9z_1.j();
2941
+ tmp_1.k9z_1 = transformToEmits(this.g9z_1, this.h9z_1);
2942
+ this.l9z_1 = this.k9z_1.j();
2941
2943
  this.e9_1 = 1;
2942
2944
  continue $sm;
2943
2945
  case 1:
2944
- if (!this.k9z_1.k()) {
2946
+ if (!this.l9z_1.k()) {
2945
2947
  this.e9_1 = 3;
2946
2948
  continue $sm;
2947
2949
  }
2948
2950
 
2949
- this.l9z_1 = this.k9z_1.l();
2951
+ this.m9z_1 = this.l9z_1.l();
2950
2952
  var tmp_2 = this;
2951
- tmp_2.m9z_1 = this.l9z_1;
2953
+ tmp_2.n9z_1 = this.m9z_1;
2952
2954
  this.e9_1 = 2;
2953
- suspendResult = this.h9z_1.p18(this.m9z_1, this);
2955
+ suspendResult = this.i9z_1.q18(this.n9z_1, this);
2954
2956
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2955
2957
  return suspendResult;
2956
2958
  }
@@ -2961,10 +2963,10 @@
2961
2963
  continue $sm;
2962
2964
  case 3:
2963
2965
  l$ret$1: do {
2964
- var this_0 = this.f9z_1.s9z_1;
2966
+ var this_0 = this.g9z_1.t9z_1;
2965
2967
  while (true) {
2966
2968
  var cur = this_0.kotlinx$atomicfu$value;
2967
- var upd = cur - this.g9z_1.m() | 0;
2969
+ var upd = cur - this.h9z_1.m() | 0;
2968
2970
  if (this_0.atomicfu$compareAndSet(cur, upd)) {
2969
2971
  break l$ret$1;
2970
2972
  }
@@ -2986,15 +2988,15 @@
2986
2988
  }
2987
2989
  while (true);
2988
2990
  };
2989
- protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).o9z = function ($this$flow, completion) {
2990
- var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this.f9z_1, this.g9z_1, completion);
2991
- i.h9z_1 = $this$flow;
2991
+ protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).p9z = function ($this$flow, completion) {
2992
+ var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this.g9z_1, this.h9z_1, completion);
2993
+ i.i9z_1 = $this$flow;
2992
2994
  return i;
2993
2995
  };
2994
2996
  function ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this$0, $actions, resultContinuation) {
2995
2997
  var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this$0, $actions, resultContinuation);
2996
2998
  var l = function ($this$flow, $completion) {
2997
- return i.n9z($this$flow, $completion);
2999
+ return i.o9z($this$flow, $completion);
2998
3000
  };
2999
3001
  l.$arity = 1;
3000
3002
  return l;
@@ -3067,29 +3069,29 @@
3067
3069
  return new GroupKey(_this__u8e3s4.id, toList(_this__u8e3s4.includePlayers), toList(_this__u8e3s4.excludePlayers), _this__u8e3s4.deliveryType);
3068
3070
  }
3069
3071
  function mapFromGroupKey(_this__u8e3s4, $this) {
3070
- var tmp = $this.r9z_1.u6h();
3072
+ var tmp = $this.s9z_1.v6h();
3071
3073
  // Inline function 'kotlin.collections.toTypedArray' call
3072
- var this_0 = _this__u8e3s4.w9z_1;
3074
+ var this_0 = _this__u8e3s4.x9z_1;
3073
3075
  var tmp_0 = copyToArray(this_0);
3074
3076
  // Inline function 'kotlin.collections.toTypedArray' call
3075
- var this_1 = _this__u8e3s4.x9z_1;
3077
+ var this_1 = _this__u8e3s4.y9z_1;
3076
3078
  var tmp$ret$1 = copyToArray(this_1);
3077
- return new ActionDeliveryPayload(_this__u8e3s4.v9z_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.y9z_1);
3079
+ return new ActionDeliveryPayload(_this__u8e3s4.w9z_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.z9z_1);
3078
3080
  }
3079
3081
  function GroupKey(tableId, includePlayers, excludePlayers, deliveryType) {
3080
- this.v9z_1 = tableId;
3081
- this.w9z_1 = includePlayers;
3082
- this.x9z_1 = excludePlayers;
3083
- this.y9z_1 = deliveryType;
3082
+ this.w9z_1 = tableId;
3083
+ this.x9z_1 = includePlayers;
3084
+ this.y9z_1 = excludePlayers;
3085
+ this.z9z_1 = deliveryType;
3084
3086
  }
3085
3087
  protoOf(GroupKey).toString = function () {
3086
- return 'GroupKey(tableId=' + this.v9z_1 + ', includePlayers=' + toString(this.w9z_1) + ', excludePlayers=' + toString(this.x9z_1) + ', deliveryType=' + this.y9z_1.toString() + ')';
3088
+ return 'GroupKey(tableId=' + this.w9z_1 + ', includePlayers=' + toString(this.x9z_1) + ', excludePlayers=' + toString(this.y9z_1) + ', deliveryType=' + this.z9z_1.toString() + ')';
3087
3089
  };
3088
3090
  protoOf(GroupKey).hashCode = function () {
3089
- var result = getStringHashCode(this.v9z_1);
3090
- result = imul(result, 31) + hashCode(this.w9z_1) | 0;
3091
+ var result = getStringHashCode(this.w9z_1);
3091
3092
  result = imul(result, 31) + hashCode(this.x9z_1) | 0;
3092
- result = imul(result, 31) + this.y9z_1.hashCode() | 0;
3093
+ result = imul(result, 31) + hashCode(this.y9z_1) | 0;
3094
+ result = imul(result, 31) + this.z9z_1.hashCode() | 0;
3093
3095
  return result;
3094
3096
  };
3095
3097
  protoOf(GroupKey).equals = function (other) {
@@ -3098,35 +3100,35 @@
3098
3100
  if (!(other instanceof GroupKey))
3099
3101
  return false;
3100
3102
  var tmp0_other_with_cast = other instanceof GroupKey ? other : THROW_CCE();
3101
- if (!(this.v9z_1 === tmp0_other_with_cast.v9z_1))
3102
- return false;
3103
- if (!equals(this.w9z_1, tmp0_other_with_cast.w9z_1))
3103
+ if (!(this.w9z_1 === tmp0_other_with_cast.w9z_1))
3104
3104
  return false;
3105
3105
  if (!equals(this.x9z_1, tmp0_other_with_cast.x9z_1))
3106
3106
  return false;
3107
- if (!this.y9z_1.equals(tmp0_other_with_cast.y9z_1))
3107
+ if (!equals(this.y9z_1, tmp0_other_with_cast.y9z_1))
3108
+ return false;
3109
+ if (!this.z9z_1.equals(tmp0_other_with_cast.z9z_1))
3108
3110
  return false;
3109
3111
  return true;
3110
3112
  };
3111
3113
  function Companion_2() {
3112
- this.z9z_1 = 6;
3114
+ this.aa0_1 = 6;
3113
3115
  }
3114
3116
  var Companion_instance_10;
3115
3117
  function Companion_getInstance_3() {
3116
3118
  return Companion_instance_10;
3117
3119
  }
3118
3120
  function ToClientEventsObserverImpl$observeEvents$slambda(this$0, resultContinuation) {
3119
- this.ia0_1 = this$0;
3121
+ this.ja0_1 = this$0;
3120
3122
  CoroutineImpl.call(this, resultContinuation);
3121
3123
  }
3122
- protoOf(ToClientEventsObserverImpl$observeEvents$slambda).ka0 = function (actions, $completion) {
3123
- var tmp = this.la0(actions, $completion);
3124
+ protoOf(ToClientEventsObserverImpl$observeEvents$slambda).la0 = function (actions, $completion) {
3125
+ var tmp = this.ma0(actions, $completion);
3124
3126
  tmp.g9_1 = Unit_instance;
3125
3127
  tmp.h9_1 = null;
3126
3128
  return tmp.m9();
3127
3129
  };
3128
3130
  protoOf(ToClientEventsObserverImpl$observeEvents$slambda).w9 = function (p1, $completion) {
3129
- return this.ka0((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
3131
+ return this.la0((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
3130
3132
  };
3131
3133
  protoOf(ToClientEventsObserverImpl$observeEvents$slambda).m9 = function () {
3132
3134
  var suspendResult = this.g9_1;
@@ -3135,7 +3137,7 @@
3135
3137
  var tmp = this.e9_1;
3136
3138
  if (tmp === 0) {
3137
3139
  this.f9_1 = 1;
3138
- return flow(ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this.ia0_1, this.ja0_1, null));
3140
+ return flow(ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this.ja0_1, this.ka0_1, null));
3139
3141
  } else if (tmp === 1) {
3140
3142
  throw this.h9_1;
3141
3143
  }
@@ -3145,23 +3147,23 @@
3145
3147
  }
3146
3148
  while (true);
3147
3149
  };
3148
- protoOf(ToClientEventsObserverImpl$observeEvents$slambda).la0 = function (actions, completion) {
3149
- var i = new ToClientEventsObserverImpl$observeEvents$slambda(this.ia0_1, completion);
3150
- i.ja0_1 = actions;
3150
+ protoOf(ToClientEventsObserverImpl$observeEvents$slambda).ma0 = function (actions, completion) {
3151
+ var i = new ToClientEventsObserverImpl$observeEvents$slambda(this.ja0_1, completion);
3152
+ i.ka0_1 = actions;
3151
3153
  return i;
3152
3154
  };
3153
3155
  function ToClientEventsObserverImpl$observeEvents$slambda_0(this$0, resultContinuation) {
3154
3156
  var i = new ToClientEventsObserverImpl$observeEvents$slambda(this$0, resultContinuation);
3155
3157
  var l = function (actions, $completion) {
3156
- return i.ka0(actions, $completion);
3158
+ return i.la0(actions, $completion);
3157
3159
  };
3158
3160
  l.$arity = 1;
3159
3161
  return l;
3160
3162
  }
3161
3163
  function $sentEventCOROUTINE$3(_this__u8e3s4, fromEvent, resultContinuation) {
3162
3164
  CoroutineImpl.call(this, resultContinuation);
3163
- this.ua0_1 = _this__u8e3s4;
3164
- this.va0_1 = fromEvent;
3165
+ this.va0_1 = _this__u8e3s4;
3166
+ this.wa0_1 = fromEvent;
3165
3167
  }
3166
3168
  protoOf($sentEventCOROUTINE$3).m9 = function () {
3167
3169
  var suspendResult = this.g9_1;
@@ -3172,9 +3174,9 @@
3172
3174
  case 0:
3173
3175
  this.f9_1 = 2;
3174
3176
  var tmp_0 = this;
3175
- tmp_0.wa0_1 = this.ua0_1.t9z_1;
3177
+ tmp_0.xa0_1 = this.va0_1.u9z_1;
3176
3178
  l$ret$1: do {
3177
- var this_0 = this.ua0_1.s9z_1;
3179
+ var this_0 = this.va0_1.t9z_1;
3178
3180
  while (true) {
3179
3181
  var cur = this_0.kotlinx$atomicfu$value;
3180
3182
  var upd = cur + 1 | 0;
@@ -3185,7 +3187,7 @@
3185
3187
  }
3186
3188
  while (false);
3187
3189
  this.e9_1 = 1;
3188
- suspendResult = this.ua0_1.u9z_1.p18(this.va0_1, this);
3190
+ suspendResult = this.va0_1.v9z_1.q18(this.wa0_1, this);
3189
3191
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
3190
3192
  return suspendResult;
3191
3193
  }
@@ -3209,7 +3211,7 @@
3209
3211
  };
3210
3212
  function $waitForCOROUTINE$4(_this__u8e3s4, resultContinuation) {
3211
3213
  CoroutineImpl.call(this, resultContinuation);
3212
- this.fa1_1 = _this__u8e3s4;
3214
+ this.ga1_1 = _this__u8e3s4;
3213
3215
  }
3214
3216
  protoOf($waitForCOROUTINE$4).m9 = function () {
3215
3217
  var suspendResult = this.g9_1;
@@ -3220,12 +3222,12 @@
3220
3222
  case 0:
3221
3223
  this.f9_1 = 5;
3222
3224
  var tmp_0 = this;
3223
- tmp_0.ga1_1 = this.fa1_1.t9z_1;
3224
- this.ha1_1 = 0;
3225
+ tmp_0.ha1_1 = this.ga1_1.u9z_1;
3226
+ this.ia1_1 = 0;
3225
3227
  this.e9_1 = 1;
3226
3228
  continue $sm;
3227
3229
  case 1:
3228
- if (!!(this.fa1_1.s9z_1.kotlinx$atomicfu$value === 0)) {
3230
+ if (!!(this.ga1_1.t9z_1.kotlinx$atomicfu$value === 0)) {
3229
3231
  this.e9_1 = 4;
3230
3232
  continue $sm;
3231
3233
  }
@@ -3238,9 +3240,9 @@
3238
3240
 
3239
3241
  continue $sm;
3240
3242
  case 2:
3241
- this.ha1_1 = this.ha1_1 + 1 | 0;
3242
- if (this.ha1_1 > 6) {
3243
- this.fa1_1.q9z_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.fa1_1.s9z_1.kotlinx$atomicfu$value);
3243
+ this.ia1_1 = this.ia1_1 + 1 | 0;
3244
+ if (this.ia1_1 > 6) {
3245
+ this.ga1_1.r9z_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.ga1_1.t9z_1.kotlinx$atomicfu$value);
3244
3246
  this.e9_1 = 4;
3245
3247
  continue $sm;
3246
3248
  } else {
@@ -3268,42 +3270,42 @@
3268
3270
  while (true);
3269
3271
  };
3270
3272
  function ToClientEventsObserverImpl(serverReduxConfig, logger, idsProvider) {
3271
- this.p9z_1 = serverReduxConfig;
3272
- this.q9z_1 = logger;
3273
- this.r9z_1 = idsProvider;
3274
- this.s9z_1 = atomic$ref$1(0);
3273
+ this.q9z_1 = serverReduxConfig;
3274
+ this.r9z_1 = logger;
3275
+ this.s9z_1 = idsProvider;
3276
+ this.t9z_1 = atomic$ref$1(0);
3275
3277
  var tmp = this;
3276
3278
  // Inline function 'kotlinx.atomicfu.locks.reentrantLock' call
3277
- tmp.t9z_1 = get_atomicfu$reentrantLock();
3278
- this.u9z_1 = MutableSharedFlow();
3279
+ tmp.u9z_1 = get_atomicfu$reentrantLock();
3280
+ this.v9z_1 = MutableSharedFlow();
3279
3281
  }
3280
- protoOf(ToClientEventsObserverImpl).w9y = function (fromEvent, $completion) {
3282
+ protoOf(ToClientEventsObserverImpl).x9y = function (fromEvent, $completion) {
3281
3283
  var tmp = new $sentEventCOROUTINE$3(this, fromEvent, $completion);
3282
3284
  tmp.g9_1 = Unit_instance;
3283
3285
  tmp.h9_1 = null;
3284
3286
  return tmp.m9();
3285
3287
  };
3286
- protoOf(ToClientEventsObserverImpl).c9c = function ($completion) {
3288
+ protoOf(ToClientEventsObserverImpl).d9c = function ($completion) {
3287
3289
  var tmp = new $waitForCOROUTINE$4(this, $completion);
3288
3290
  tmp.g9_1 = Unit_instance;
3289
3291
  tmp.h9_1 = null;
3290
3292
  return tmp.m9();
3291
3293
  };
3292
- protoOf(ToClientEventsObserverImpl).c9m = function () {
3293
- if (!this.p9z_1.enabledCombinedEvents) {
3294
- return this.u9z_1;
3294
+ protoOf(ToClientEventsObserverImpl).d9m = function () {
3295
+ if (!this.q9z_1.enabledCombinedEvents) {
3296
+ return this.v9z_1;
3295
3297
  }
3296
- var tmp = windowedByInterval(this.u9z_1, toLong(this.p9z_1.combinedEventsPeriod));
3298
+ var tmp = windowedByInterval(this.v9z_1, toLong(this.q9z_1.combinedEventsPeriod));
3297
3299
  return flatMapConcat(tmp, ToClientEventsObserverImpl$observeEvents$slambda_0(this, null));
3298
3300
  };
3299
3301
  function UpdateServerConfigAction(serverConfig) {
3300
- this.ia1_1 = serverConfig;
3302
+ this.ja1_1 = serverConfig;
3301
3303
  }
3302
3304
  protoOf(UpdateServerConfigAction).toString = function () {
3303
- return 'UpdateServerConfigAction(serverConfig=' + this.ia1_1.toString() + ')';
3305
+ return 'UpdateServerConfigAction(serverConfig=' + this.ja1_1.toString() + ')';
3304
3306
  };
3305
3307
  protoOf(UpdateServerConfigAction).hashCode = function () {
3306
- return this.ia1_1.hashCode();
3308
+ return this.ja1_1.hashCode();
3307
3309
  };
3308
3310
  protoOf(UpdateServerConfigAction).equals = function (other) {
3309
3311
  if (this === other)
@@ -3311,20 +3313,20 @@
3311
3313
  if (!(other instanceof UpdateServerConfigAction))
3312
3314
  return false;
3313
3315
  var tmp0_other_with_cast = other instanceof UpdateServerConfigAction ? other : THROW_CCE();
3314
- if (!this.ia1_1.equals(tmp0_other_with_cast.ia1_1))
3316
+ if (!this.ja1_1.equals(tmp0_other_with_cast.ja1_1))
3315
3317
  return false;
3316
3318
  return true;
3317
3319
  };
3318
3320
  function SpectatorsAction() {
3319
3321
  }
3320
3322
  function AddSpectatorsAction(spectators) {
3321
- this.ja1_1 = spectators;
3323
+ this.ka1_1 = spectators;
3322
3324
  }
3323
3325
  protoOf(AddSpectatorsAction).toString = function () {
3324
- return 'AddSpectatorsAction(spectators=' + toString(this.ja1_1) + ')';
3326
+ return 'AddSpectatorsAction(spectators=' + toString(this.ka1_1) + ')';
3325
3327
  };
3326
3328
  protoOf(AddSpectatorsAction).hashCode = function () {
3327
- return hashCode(this.ja1_1);
3329
+ return hashCode(this.ka1_1);
3328
3330
  };
3329
3331
  protoOf(AddSpectatorsAction).equals = function (other) {
3330
3332
  if (this === other)
@@ -3332,18 +3334,18 @@
3332
3334
  if (!(other instanceof AddSpectatorsAction))
3333
3335
  return false;
3334
3336
  var tmp0_other_with_cast = other instanceof AddSpectatorsAction ? other : THROW_CCE();
3335
- if (!equals(this.ja1_1, tmp0_other_with_cast.ja1_1))
3337
+ if (!equals(this.ka1_1, tmp0_other_with_cast.ka1_1))
3336
3338
  return false;
3337
3339
  return true;
3338
3340
  };
3339
3341
  function RemoveSpectatorsAction(spectators) {
3340
- this.ka1_1 = spectators;
3342
+ this.la1_1 = spectators;
3341
3343
  }
3342
3344
  protoOf(RemoveSpectatorsAction).toString = function () {
3343
- return 'RemoveSpectatorsAction(spectators=' + toString(this.ka1_1) + ')';
3345
+ return 'RemoveSpectatorsAction(spectators=' + toString(this.la1_1) + ')';
3344
3346
  };
3345
3347
  protoOf(RemoveSpectatorsAction).hashCode = function () {
3346
- return hashCode(this.ka1_1);
3348
+ return hashCode(this.la1_1);
3347
3349
  };
3348
3350
  protoOf(RemoveSpectatorsAction).equals = function (other) {
3349
3351
  if (this === other)
@@ -3351,78 +3353,78 @@
3351
3353
  if (!(other instanceof RemoveSpectatorsAction))
3352
3354
  return false;
3353
3355
  var tmp0_other_with_cast = other instanceof RemoveSpectatorsAction ? other : THROW_CCE();
3354
- if (!equals(this.ka1_1, tmp0_other_with_cast.ka1_1))
3356
+ if (!equals(this.la1_1, tmp0_other_with_cast.la1_1))
3355
3357
  return false;
3356
3358
  return true;
3357
3359
  };
3358
3360
  function _get_asyncProvider__jbpyhw($this) {
3359
3361
  // Inline function 'kotlin.getValue' call
3360
- var this_0 = $this.qa1_1;
3362
+ var this_0 = $this.ra1_1;
3361
3363
  asyncProvider$factory_0();
3362
3364
  return this_0.u();
3363
3365
  }
3364
3366
  function _get_logger__rkp4sl_0($this) {
3365
3367
  // Inline function 'kotlin.getValue' call
3366
- var this_0 = $this.ra1_1;
3368
+ var this_0 = $this.sa1_1;
3367
3369
  logger$factory_2();
3368
3370
  return this_0.u();
3369
3371
  }
3370
3372
  function _get_playerConnectionInteractor__si6cxf_0($this) {
3371
3373
  // Inline function 'kotlin.getValue' call
3372
- var this_0 = $this.sa1_1;
3374
+ var this_0 = $this.ta1_1;
3373
3375
  playerConnectionInteractor$factory_2();
3374
3376
  return this_0.u();
3375
3377
  }
3376
3378
  function _get_lastCardInteractor__h6lq3w($this) {
3377
3379
  // Inline function 'kotlin.getValue' call
3378
- var this_0 = $this.ta1_1;
3380
+ var this_0 = $this.ua1_1;
3379
3381
  lastCardInteractor$factory_0();
3380
3382
  return this_0.u();
3381
3383
  }
3382
3384
  function _get_serverConfig__rk2g06($this) {
3383
3385
  // Inline function 'kotlin.getValue' call
3384
- var this_0 = $this.ua1_1;
3386
+ var this_0 = $this.va1_1;
3385
3387
  serverConfig$factory_0();
3386
3388
  return this_0.u();
3387
3389
  }
3388
3390
  function _get_logicConfig__52ww9d($this) {
3389
3391
  // Inline function 'kotlin.getValue' call
3390
- var this_0 = $this.va1_1;
3392
+ var this_0 = $this.wa1_1;
3391
3393
  logicConfig$factory_0();
3392
3394
  return this_0.u();
3393
3395
  }
3394
3396
  function _get_idsProvider__fnfajc_0($this) {
3395
3397
  // Inline function 'kotlin.getValue' call
3396
- var this_0 = $this.wa1_1;
3398
+ var this_0 = $this.xa1_1;
3397
3399
  idsProvider$factory_2();
3398
3400
  return this_0.u();
3399
3401
  }
3400
3402
  function _get_botConfig__cpaxzc($this) {
3401
3403
  // Inline function 'kotlin.getValue' call
3402
- var this_0 = $this.xa1_1;
3404
+ var this_0 = $this.ya1_1;
3403
3405
  botConfig$factory_0();
3404
3406
  return this_0.u();
3405
3407
  }
3406
3408
  function _get_scenePositionProvider__kn0n1n($this) {
3407
3409
  // Inline function 'kotlin.getValue' call
3408
- var this_0 = $this.ya1_1;
3410
+ var this_0 = $this.za1_1;
3409
3411
  scenePositionProvider$factory_0();
3410
3412
  return this_0.u();
3411
3413
  }
3412
3414
  function _get_toClientEventsObserver__6rp51y_0($this) {
3413
3415
  // Inline function 'kotlin.getValue' call
3414
- var this_0 = $this.za1_1;
3416
+ var this_0 = $this.aa2_1;
3415
3417
  toClientEventsObserver$factory_2();
3416
3418
  return this_0.u();
3417
3419
  }
3418
3420
  function _get_mechanicEventsObserver__ll1b9k_0($this) {
3419
3421
  // Inline function 'kotlin.getValue' call
3420
- var this_0 = $this.aa2_1;
3422
+ var this_0 = $this.ba2_1;
3421
3423
  mechanicEventsObserver$factory_2();
3422
3424
  return this_0.u();
3423
3425
  }
3424
3426
  function ServerGameStoreContract$_get_middlewares_$lambda_qmuw9r(player) {
3425
- return !player.p6c();
3427
+ return !player.q6c();
3426
3428
  }
3427
3429
  function ServerGameStoreContract(di, validationStoreContract, timersStoreContract, botGameStoreContract, gameMechanicStoreContract, fileLoggerStoreContract) {
3428
3430
  validationStoreContract = validationStoreContract === VOID ? new ValidationStoreContract(di, true, true, null) : validationStoreContract;
@@ -3430,83 +3432,83 @@
3430
3432
  botGameStoreContract = botGameStoreContract === VOID ? new BotGameStoreContract(di) : botGameStoreContract;
3431
3433
  gameMechanicStoreContract = gameMechanicStoreContract === VOID ? new GameMechanicStoreContract(di, null, true) : gameMechanicStoreContract;
3432
3434
  fileLoggerStoreContract = fileLoggerStoreContract === VOID ? new FileLoggerStoreContract(di) : fileLoggerStoreContract;
3433
- this.la1_1 = validationStoreContract;
3434
- this.ma1_1 = timersStoreContract;
3435
- this.na1_1 = botGameStoreContract;
3436
- this.oa1_1 = gameMechanicStoreContract;
3437
- this.pa1_1 = fileLoggerStoreContract;
3435
+ this.ma1_1 = validationStoreContract;
3436
+ this.na1_1 = timersStoreContract;
3437
+ this.oa1_1 = botGameStoreContract;
3438
+ this.pa1_1 = gameMechanicStoreContract;
3439
+ this.qa1_1 = fileLoggerStoreContract;
3438
3440
  var tmp = this;
3439
3441
  // Inline function 'org.kodein.di.instance' call
3440
3442
  // Inline function 'org.kodein.type.generic' call
3441
3443
  var tmp_0 = typeToken(createKType(getKClass(AsyncProvider), arrayOf([]), false));
3442
3444
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
3443
- tmp.qa1_1 = Instance(di, tmp$ret$0, null).t63(this, asyncProvider$factory());
3445
+ tmp.ra1_1 = Instance(di, tmp$ret$0, null).u63(this, asyncProvider$factory());
3444
3446
  var tmp_1 = this;
3445
3447
  // Inline function 'org.kodein.di.instance' call
3446
3448
  // Inline function 'org.kodein.type.generic' call
3447
3449
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
3448
3450
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
3449
- tmp_1.ra1_1 = Instance(di, tmp$ret$2, null).t63(this, logger$factory_1());
3451
+ tmp_1.sa1_1 = Instance(di, tmp$ret$2, null).u63(this, logger$factory_1());
3450
3452
  var tmp_3 = this;
3451
3453
  // Inline function 'org.kodein.di.instance' call
3452
3454
  // Inline function 'org.kodein.type.generic' call
3453
3455
  var tmp_4 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
3454
3456
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
3455
- tmp_3.sa1_1 = Instance(di, tmp$ret$4, null).t63(this, playerConnectionInteractor$factory_1());
3457
+ tmp_3.ta1_1 = Instance(di, tmp$ret$4, null).u63(this, playerConnectionInteractor$factory_1());
3456
3458
  var tmp_5 = this;
3457
3459
  // Inline function 'org.kodein.di.instance' call
3458
3460
  // Inline function 'org.kodein.type.generic' call
3459
3461
  var tmp_6 = typeToken(createKType(getKClass(LastCardInteractor), arrayOf([]), false));
3460
3462
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
3461
- tmp_5.ta1_1 = Instance(di, tmp$ret$6, null).t63(this, lastCardInteractor$factory());
3463
+ tmp_5.ua1_1 = Instance(di, tmp$ret$6, null).u63(this, lastCardInteractor$factory());
3462
3464
  var tmp_7 = this;
3463
3465
  // Inline function 'org.kodein.di.instance' call
3464
3466
  // Inline function 'org.kodein.type.generic' call
3465
3467
  var tmp_8 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
3466
3468
  var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
3467
- tmp_7.ua1_1 = Instance(di, tmp$ret$8, null).t63(this, serverConfig$factory());
3469
+ tmp_7.va1_1 = Instance(di, tmp$ret$8, null).u63(this, serverConfig$factory());
3468
3470
  var tmp_9 = this;
3469
3471
  // Inline function 'org.kodein.di.instance' call
3470
3472
  // Inline function 'org.kodein.type.generic' call
3471
3473
  var tmp_10 = typeToken(createKType(getKClass(EngineLogicConfig), arrayOf([]), false));
3472
3474
  var tmp$ret$10 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
3473
- tmp_9.va1_1 = Instance(di, tmp$ret$10, null).t63(this, logicConfig$factory());
3475
+ tmp_9.wa1_1 = Instance(di, tmp$ret$10, null).u63(this, logicConfig$factory());
3474
3476
  var tmp_11 = this;
3475
3477
  // Inline function 'org.kodein.di.instance' call
3476
3478
  // Inline function 'org.kodein.type.generic' call
3477
3479
  var tmp_12 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
3478
3480
  var tmp$ret$12 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
3479
- tmp_11.wa1_1 = Instance(di, tmp$ret$12, null).t63(this, idsProvider$factory_1());
3481
+ tmp_11.xa1_1 = Instance(di, tmp$ret$12, null).u63(this, idsProvider$factory_1());
3480
3482
  var tmp_13 = this;
3481
3483
  // Inline function 'org.kodein.di.instance' call
3482
3484
  // Inline function 'org.kodein.type.generic' call
3483
3485
  var tmp_14 = typeToken(createKType(getKClass(EngineBotConfig), arrayOf([]), false));
3484
3486
  var tmp$ret$14 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
3485
- tmp_13.xa1_1 = Instance(di, tmp$ret$14, null).t63(this, botConfig$factory());
3487
+ tmp_13.ya1_1 = Instance(di, tmp$ret$14, null).u63(this, botConfig$factory());
3486
3488
  var tmp_15 = this;
3487
3489
  // Inline function 'org.kodein.di.instance' call
3488
3490
  // Inline function 'org.kodein.type.generic' call
3489
3491
  var tmp_16 = typeToken(createKType(getKClass(ScenePositionProvider), arrayOf([]), false));
3490
3492
  var tmp$ret$16 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
3491
- tmp_15.ya1_1 = Instance(di, tmp$ret$16, null).t63(this, scenePositionProvider$factory());
3493
+ tmp_15.za1_1 = Instance(di, tmp$ret$16, null).u63(this, scenePositionProvider$factory());
3492
3494
  var tmp_17 = this;
3493
3495
  // Inline function 'org.kodein.di.instance' call
3494
3496
  // Inline function 'org.kodein.type.generic' call
3495
3497
  var tmp_18 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
3496
3498
  var tmp$ret$18 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
3497
- tmp_17.za1_1 = Instance(di, tmp$ret$18, null).t63(this, toClientEventsObserver$factory_1());
3499
+ tmp_17.aa2_1 = Instance(di, tmp$ret$18, null).u63(this, toClientEventsObserver$factory_1());
3498
3500
  var tmp_19 = this;
3499
3501
  // Inline function 'org.kodein.di.instance' call
3500
3502
  // Inline function 'org.kodein.type.generic' call
3501
3503
  var tmp_20 = typeToken(createKType(getKClass(MechanicEventsObserver), arrayOf([]), false));
3502
3504
  var tmp$ret$20 = isInterface(tmp_20, TypeToken) ? tmp_20 : THROW_CCE();
3503
- tmp_19.aa2_1 = Instance(di, tmp$ret$20, null).t63(this, mechanicEventsObserver$factory_1());
3505
+ tmp_19.ba2_1 = Instance(di, tmp$ret$20, null).u63(this, mechanicEventsObserver$factory_1());
3504
3506
  }
3505
- protoOf(ServerGameStoreContract).g95 = function () {
3506
- return plus(plus(plus(plus(plus(this.la1_1.g95(), this.ma1_1.g95()), this.na1_1.g95()), this.oa1_1.g95()), this.pa1_1.g95()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
3507
- };
3508
3507
  protoOf(ServerGameStoreContract).h95 = function () {
3509
- var tmp = plus(plus(plus(plus(plus(plus(plus(this.la1_1.h95(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.ma1_1.h95()), this.na1_1.h95()), this.oa1_1.h95()), this.pa1_1.h95()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([sendMechanicEventsMiddleware(_get_asyncProvider__jbpyhw(this), _get_mechanicEventsObserver__ll1b9k_0(this)), sendToClientActionMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc_0(this))).z96(), finishingGameWhenCantStartNewMiddleware()]));
3508
+ return plus(plus(plus(plus(plus(this.ma1_1.h95(), this.na1_1.h95()), this.oa1_1.h95()), this.pa1_1.h95()), this.qa1_1.h95()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
3509
+ };
3510
+ protoOf(ServerGameStoreContract).i95 = function () {
3511
+ var tmp = plus(plus(plus(plus(plus(plus(plus(this.ma1_1.i95(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.na1_1.i95()), this.oa1_1.i95()), this.pa1_1.i95()), this.qa1_1.i95()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([sendMechanicEventsMiddleware(_get_asyncProvider__jbpyhw(this), _get_mechanicEventsObserver__ll1b9k_0(this)), sendToClientActionMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc_0(this))).a97(), finishingGameWhenCantStartNewMiddleware()]));
3510
3512
  var tmp_0 = roundLifecycleMiddleware(_get_scenePositionProvider__kn0n1n(this));
3511
3513
  var tmp0_serverConfig = _get_serverConfig__rk2g06(this);
3512
3514
  var tmp1_logger = _get_logger__rkp4sl_0(this);
@@ -3638,28 +3640,28 @@
3638
3640
  }
3639
3641
  function _no_name_provided__qut3iv_2() {
3640
3642
  }
3641
- protoOf(_no_name_provided__qut3iv_2).r6j = function (action) {
3643
+ protoOf(_no_name_provided__qut3iv_2).s6j = function (action) {
3642
3644
  return action instanceof RoundEndedAction;
3643
3645
  };
3644
- protoOf(_no_name_provided__qut3iv_2).i6l = function (store, next, action) {
3646
+ protoOf(_no_name_provided__qut3iv_2).j6l = function (store, next, action) {
3645
3647
  // Inline function 'games.jass.logic.server.redux.middlewares.finishingGameWhenCantStartNewMiddleware.<anonymous>' call
3646
3648
  var action_0 = action instanceof RoundEndedAction ? action : THROW_CCE();
3647
3649
  next(action_0);
3648
3650
  var state = store.state;
3649
- if (!get_serverStatePayload_0(state).j9t_1.l9t_1 && action_0.isGameFinished) {
3650
- store.dispatch(Companion_instance_0.withAnalytics(new GameFinishedReason(Reason_DEPLOY_getInstance()), true, state.m6q_1));
3651
+ if (!get_serverStatePayload_0(state).k9t_1.m9t_1 && action_0.isGameFinished) {
3652
+ store.dispatch(Companion_instance_0.withAnalytics(new GameFinishedReason(Reason_DEPLOY_getInstance()), true, state.n6q_1));
3651
3653
  }
3652
3654
  };
3653
- protoOf(_no_name_provided__qut3iv_2).q6j = function (store, next, action) {
3654
- return this.i6l(store, next, action);
3655
+ protoOf(_no_name_provided__qut3iv_2).r6j = function (store, next, action) {
3656
+ return this.j6l(store, next, action);
3655
3657
  };
3656
3658
  function _no_name_provided__qut3iv_3(this$0) {
3657
- this.da2_1 = this$0;
3659
+ this.ea2_1 = this$0;
3658
3660
  }
3659
- protoOf(_no_name_provided__qut3iv_3).r6j = function (action) {
3661
+ protoOf(_no_name_provided__qut3iv_3).s6j = function (action) {
3660
3662
  return action instanceof MechanicAction;
3661
3663
  };
3662
- protoOf(_no_name_provided__qut3iv_3).i6l = function (store, next, action) {
3664
+ protoOf(_no_name_provided__qut3iv_3).j6l = function (store, next, action) {
3663
3665
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>' call
3664
3666
  var action_0 = action instanceof MechanicAction ? action : THROW_CCE();
3665
3667
  var state = store.state;
@@ -3668,18 +3670,18 @@
3668
3670
  var tmp;
3669
3671
  if (action_0 instanceof StartGameMechanicAction) {
3670
3672
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
3671
- var this_0 = this.da2_1;
3672
- var tableId = action_0.v7z_1;
3673
- var gameCreatorPlayerId = action_0.x7z_1;
3673
+ var this_0 = this.ea2_1;
3674
+ var tableId = action_0.w7z_1;
3675
+ var gameCreatorPlayerId = action_0.y7z_1;
3674
3676
  // Inline function 'kotlin.collections.map' call
3675
- var this_1 = action_0.y7z_1;
3677
+ var this_1 = action_0.z7z_1;
3676
3678
  // Inline function 'kotlin.collections.mapTo' call
3677
3679
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_1, 10));
3678
3680
  var tmp0_iterator = this_1.j();
3679
3681
  while (tmp0_iterator.k()) {
3680
3682
  var item = tmp0_iterator.l();
3681
3683
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3682
- var tmp$ret$0 = to(item.w6a_1, PlayerConnectionState_LIVE_getInstance());
3684
+ var tmp$ret$0 = to(item.x6a_1, PlayerConnectionState_LIVE_getInstance());
3683
3685
  destination.e(tmp$ret$0);
3684
3686
  }
3685
3687
  // Inline function 'kotlin.collections.mapNotNull' call
@@ -3713,7 +3715,7 @@
3713
3715
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
3714
3716
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
3715
3717
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3716
- var tmp0_aid = this_0.ca2_1.u6h();
3718
+ var tmp0_aid = this_0.da2_1.v6h();
3717
3719
  // Inline function 'kotlin.collections.map' call
3718
3720
  // Inline function 'kotlin.collections.mapTo' call
3719
3721
  var destination_3 = ArrayList_init_$Create$(collectionSizeOrDefault(destination, 10));
@@ -3738,17 +3740,17 @@
3738
3740
  } else {
3739
3741
  if (action_0 instanceof StartNewGameMechanicAction) {
3740
3742
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
3741
- var this_2 = this.da2_1;
3742
- var table = state.o6r();
3743
+ var this_2 = this.ea2_1;
3744
+ var table = state.p6r();
3743
3745
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3744
- var sendToPlayer_0 = new RoomActionPayload(this_2.ca2_1.u6h(), table.id, null);
3746
+ var sendToPlayer_0 = new RoomActionPayload(this_2.da2_1.v6h(), table.id, null);
3745
3747
  var tmp$ret$18 = mapToClient_16(action_0, sendToPlayer_0);
3746
3748
  tmp = listOfNotNull(tmp$ret$18);
3747
3749
  } else {
3748
3750
  if (action_0 instanceof ContinueGameMechanicAction) {
3749
3751
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
3750
- var this_3 = this.da2_1;
3751
- var tableId_0 = action_0.b80_1.id;
3752
+ var this_3 = this.ea2_1;
3753
+ var tableId_0 = action_0.c80_1.id;
3752
3754
  var gameCreatorPlayerId_0 = action_0.gameCreatorPlayerId;
3753
3755
  // Inline function 'kotlin.collections.map' call
3754
3756
  var this_4 = action_0.users;
@@ -3758,7 +3760,7 @@
3758
3760
  while (tmp0_iterator_4.k()) {
3759
3761
  var item_2 = tmp0_iterator_4.l();
3760
3762
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3761
- var tmp$ret$20 = to(item_2.w6a_1, PlayerConnectionState_LIVE_getInstance());
3763
+ var tmp$ret$20 = to(item_2.x6a_1, PlayerConnectionState_LIVE_getInstance());
3762
3764
  destination_4.e(tmp$ret$20);
3763
3765
  }
3764
3766
  // Inline function 'kotlin.collections.mapNotNull' call
@@ -3792,7 +3794,7 @@
3792
3794
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
3793
3795
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
3794
3796
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3795
- var tmp0_aid_0 = this_3.ca2_1.u6h();
3797
+ var tmp0_aid_0 = this_3.da2_1.v6h();
3796
3798
  // Inline function 'kotlin.collections.map' call
3797
3799
  // Inline function 'kotlin.collections.mapTo' call
3798
3800
  var destination_8 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_4, 10));
@@ -3817,44 +3819,44 @@
3817
3819
  } else {
3818
3820
  if (action_0 instanceof FinishingGameMechanicAction) {
3819
3821
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
3820
- var this_5 = this.da2_1;
3821
- var table_0 = state.o6r();
3822
+ var this_5 = this.ea2_1;
3823
+ var table_0 = state.p6r();
3822
3824
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3823
- var sendToPlayer_2 = new RoomActionPayload(this_5.ca2_1.u6h(), table_0.id, null);
3825
+ var sendToPlayer_2 = new RoomActionPayload(this_5.da2_1.v6h(), table_0.id, null);
3824
3826
  var tmp$ret$38 = mapToClient_14(action_0, sendToPlayer_2);
3825
3827
  tmp = listOfNotNull(tmp$ret$38);
3826
3828
  } else {
3827
3829
  if (action_0 instanceof FinishGameMechanicAction) {
3828
3830
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
3829
- var this_6 = this.da2_1;
3830
- var table_1 = state.o6r();
3831
+ var this_6 = this.ea2_1;
3832
+ var table_1 = state.p6r();
3831
3833
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3832
- var sendToPlayer_3 = new RoomActionPayload(this_6.ca2_1.u6h(), table_1.id, null);
3834
+ var sendToPlayer_3 = new RoomActionPayload(this_6.da2_1.v6h(), table_1.id, null);
3833
3835
  var tmp$ret$40 = mapToClient_13(action_0, sendToPlayer_3);
3834
3836
  tmp = listOfNotNull(tmp$ret$40);
3835
3837
  } else {
3836
3838
  if (action_0 instanceof RestartGameMechanicAction) {
3837
3839
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
3838
- var this_7 = this.da2_1;
3839
- var table_2 = state.o6r();
3840
+ var this_7 = this.ea2_1;
3841
+ var table_2 = state.p6r();
3840
3842
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3841
- var sendToPlayer_4 = new RoomActionPayload(this_7.ca2_1.u6h(), table_2.id, null);
3843
+ var sendToPlayer_4 = new RoomActionPayload(this_7.da2_1.v6h(), table_2.id, null);
3842
3844
  var tmp$ret$42 = mapToClient_12(action_0, sendToPlayer_4);
3843
3845
  tmp = listOfNotNull(tmp$ret$42);
3844
3846
  } else {
3845
3847
  if (action_0 instanceof ErrorAction) {
3846
3848
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
3847
- var this_8 = this.da2_1;
3848
- var table_3 = state.o6r();
3849
+ var this_8 = this.ea2_1;
3850
+ var table_3 = state.p6r();
3849
3851
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3850
- var sendToPlayer_5 = new RoomActionPayload(this_8.ca2_1.u6h(), table_3.id, null);
3852
+ var sendToPlayer_5 = new RoomActionPayload(this_8.da2_1.v6h(), table_3.id, null);
3851
3853
  var tmp$ret$44 = mapToClient_11(action_0, sendToPlayer_5);
3852
3854
  tmp = listOfNotNull(tmp$ret$44);
3853
3855
  } else {
3854
3856
  if (action_0 instanceof SceneMechanicAction) {
3855
3857
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
3856
- var this_9 = this.da2_1;
3857
- var table_4 = state.o6r();
3858
+ var this_9 = this.ea2_1;
3859
+ var table_4 = state.p6r();
3858
3860
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
3859
3861
  var tableId_1 = table_4.id;
3860
3862
  var gameCreatorPlayerId_1 = getGameCreator(table_4.players).playerId;
@@ -3890,7 +3892,7 @@
3890
3892
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
3891
3893
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
3892
3894
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3893
- var tmp0_aid_1 = this_9.ca2_1.u6h();
3895
+ var tmp0_aid_1 = this_9.da2_1.v6h();
3894
3896
  // Inline function 'kotlin.collections.map' call
3895
3897
  // Inline function 'kotlin.collections.mapTo' call
3896
3898
  var destination_12 = ArrayList_init_$Create$(collectionSizeOrDefault(players, 10));
@@ -3915,8 +3917,8 @@
3915
3917
  } else {
3916
3918
  if (action_0 instanceof SceneActMechanicAction) {
3917
3919
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
3918
- var this_10 = this.da2_1;
3919
- var table_5 = state.o6r();
3920
+ var this_10 = this.ea2_1;
3921
+ var table_5 = state.p6r();
3920
3922
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
3921
3923
  var tableId_2 = table_5.id;
3922
3924
  var gameCreatorPlayerId_2 = getGameCreator(table_5.players).playerId;
@@ -3952,7 +3954,7 @@
3952
3954
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
3953
3955
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
3954
3956
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3955
- var tmp0_aid_2 = this_10.ca2_1.u6h();
3957
+ var tmp0_aid_2 = this_10.da2_1.v6h();
3956
3958
  // Inline function 'kotlin.collections.map' call
3957
3959
  // Inline function 'kotlin.collections.mapTo' call
3958
3960
  var destination_16 = ArrayList_init_$Create$(collectionSizeOrDefault(players_0, 10));
@@ -3977,8 +3979,8 @@
3977
3979
  } else {
3978
3980
  if (action_0 instanceof TeamsDataMechanicAction) {
3979
3981
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
3980
- var this_11 = this.da2_1;
3981
- var table_6 = state.o6r();
3982
+ var this_11 = this.ea2_1;
3983
+ var table_6 = state.p6r();
3982
3984
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
3983
3985
  var tableId_3 = table_6.id;
3984
3986
  var gameCreatorPlayerId_3 = getGameCreator(table_6.players).playerId;
@@ -4014,7 +4016,7 @@
4014
4016
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
4015
4017
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
4016
4018
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4017
- var tmp0_aid_3 = this_11.ca2_1.u6h();
4019
+ var tmp0_aid_3 = this_11.da2_1.v6h();
4018
4020
  // Inline function 'kotlin.collections.map' call
4019
4021
  // Inline function 'kotlin.collections.mapTo' call
4020
4022
  var destination_20 = ArrayList_init_$Create$(collectionSizeOrDefault(players_1, 10));
@@ -4027,7 +4029,7 @@
4027
4029
  }
4028
4030
  var sendToPlayer_8 = UserActionPayload_init_$Create$(tmp0_aid_3, tableId_3, gameCreatorPlayerId_3, element_8, destination_20);
4029
4031
  var tmp_0;
4030
- if (this.da2_1.ba2_1.supportBackwardActions && getPlayer(state.o6r().players, sendToPlayer_8.d7e_1).j6x_1.n6x_1) {
4032
+ if (this.ea2_1.ca2_1.supportBackwardActions && getPlayer(state.p6r().players, sendToPlayer_8.e7e_1).k6x_1.o6x_1) {
4031
4033
  tmp_0 = null;
4032
4034
  } else {
4033
4035
  tmp_0 = mapToClient_8(action_0, sendToPlayer_8);
@@ -4045,79 +4047,79 @@
4045
4047
  } else {
4046
4048
  if (action_0 instanceof PlayerReadyMechanicAction) {
4047
4049
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4048
- var this_12 = this.da2_1;
4049
- var table_7 = state.o6r();
4050
- var exceptPlayerId = this.da2_1.ba2_1.supportBackwardActions ? action_0.b81_1 : null;
4050
+ var this_12 = this.ea2_1;
4051
+ var table_7 = state.p6r();
4052
+ var exceptPlayerId = this.ea2_1.ca2_1.supportBackwardActions ? action_0.c81_1 : null;
4051
4053
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4052
- var sendToPlayer_9 = new RoomActionPayload(this_12.ca2_1.u6h(), table_7.id, exceptPlayerId);
4054
+ var sendToPlayer_9 = new RoomActionPayload(this_12.da2_1.v6h(), table_7.id, exceptPlayerId);
4053
4055
  var tmp$ret$94 = mapToClient_7(action_0, sendToPlayer_9);
4054
4056
  tmp = listOfNotNull(tmp$ret$94);
4055
4057
  } else {
4056
4058
  if (action_0 instanceof SuitChoiceMechanicAction) {
4057
4059
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4058
- var this_13 = this.da2_1;
4059
- var table_8 = state.o6r();
4060
- var exceptPlayerId_0 = this.da2_1.ba2_1.supportBackwardActions ? action_0.f81_1 : null;
4060
+ var this_13 = this.ea2_1;
4061
+ var table_8 = state.p6r();
4062
+ var exceptPlayerId_0 = this.ea2_1.ca2_1.supportBackwardActions ? action_0.g81_1 : null;
4061
4063
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4062
- var sendToPlayer_10 = new RoomActionPayload(this_13.ca2_1.u6h(), table_8.id, exceptPlayerId_0);
4064
+ var sendToPlayer_10 = new RoomActionPayload(this_13.da2_1.v6h(), table_8.id, exceptPlayerId_0);
4063
4065
  var tmp$ret$96 = mapToClient_6(action_0, sendToPlayer_10);
4064
4066
  tmp = listOfNotNull(tmp$ret$96);
4065
4067
  } else {
4066
4068
  if (action_0 instanceof TrumpMechanicAction) {
4067
4069
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4068
- var this_14 = this.da2_1;
4069
- var table_9 = state.o6r();
4070
+ var this_14 = this.ea2_1;
4071
+ var table_9 = state.p6r();
4070
4072
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4071
- var sendToPlayer_11 = new RoomActionPayload(this_14.ca2_1.u6h(), table_9.id, null);
4073
+ var sendToPlayer_11 = new RoomActionPayload(this_14.da2_1.v6h(), table_9.id, null);
4072
4074
  var tmp$ret$98 = mapToClient_5(action_0, sendToPlayer_11);
4073
4075
  tmp = listOfNotNull(tmp$ret$98);
4074
4076
  } else {
4075
4077
  if (action_0 instanceof CombinationChoiceMechanicAction) {
4076
4078
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4077
- var this_15 = this.da2_1;
4078
- var table_10 = state.o6r();
4079
- var exceptPlayerId_1 = this.da2_1.ba2_1.supportBackwardActions ? action_0.m81_1 : null;
4079
+ var this_15 = this.ea2_1;
4080
+ var table_10 = state.p6r();
4081
+ var exceptPlayerId_1 = this.ea2_1.ca2_1.supportBackwardActions ? action_0.n81_1 : null;
4080
4082
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4081
- var sendToPlayer_12 = new RoomActionPayload(this_15.ca2_1.u6h(), table_10.id, exceptPlayerId_1);
4083
+ var sendToPlayer_12 = new RoomActionPayload(this_15.da2_1.v6h(), table_10.id, exceptPlayerId_1);
4082
4084
  var tmp$ret$100 = mapToClient_4(action_0, sendToPlayer_12);
4083
4085
  tmp = listOfNotNull(tmp$ret$100);
4084
4086
  } else {
4085
4087
  if (action_0 instanceof PutCardMechanicAction) {
4086
4088
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4087
- var this_16 = this.da2_1;
4088
- var table_11 = state.o6r();
4089
- var exceptPlayerId_2 = this.da2_1.ba2_1.supportBackwardActions ? action_0.q81_1 : null;
4089
+ var this_16 = this.ea2_1;
4090
+ var table_11 = state.p6r();
4091
+ var exceptPlayerId_2 = this.ea2_1.ca2_1.supportBackwardActions ? action_0.r81_1 : null;
4090
4092
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4091
- var sendToPlayer_13 = new RoomActionPayload(this_16.ca2_1.u6h(), table_11.id, exceptPlayerId_2);
4093
+ var sendToPlayer_13 = new RoomActionPayload(this_16.da2_1.v6h(), table_11.id, exceptPlayerId_2);
4092
4094
  var tmp$ret$102 = mapToClient_3(action_0, sendToPlayer_13);
4093
4095
  tmp = listOfNotNull(tmp$ret$102);
4094
4096
  } else {
4095
4097
  if (action_0 instanceof PickUpBribeMechanicAction) {
4096
4098
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4097
- var this_17 = this.da2_1;
4098
- var table_12 = state.o6r();
4099
+ var this_17 = this.ea2_1;
4100
+ var table_12 = state.p6r();
4099
4101
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4100
- var sendToPlayer_14 = new RoomActionPayload(this_17.ca2_1.u6h(), table_12.id, null);
4102
+ var sendToPlayer_14 = new RoomActionPayload(this_17.da2_1.v6h(), table_12.id, null);
4101
4103
  var tmp$ret$104 = mapToClient_2(action_0, sendToPlayer_14);
4102
4104
  tmp = listOfNotNull(tmp$ret$104);
4103
4105
  } else {
4104
4106
  if (action_0 instanceof WinnerCombinationsMechanicAction) {
4105
4107
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4106
- var this_18 = this.da2_1;
4107
- var table_13 = state.o6r();
4108
+ var this_18 = this.ea2_1;
4109
+ var table_13 = state.p6r();
4108
4110
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4109
- var sendToPlayer_15 = new RoomActionPayload(this_18.ca2_1.u6h(), table_13.id, null);
4111
+ var sendToPlayer_15 = new RoomActionPayload(this_18.da2_1.v6h(), table_13.id, null);
4110
4112
  var tmp$ret$106 = mapToClient_1(action_0, sendToPlayer_15);
4111
4113
  tmp = listOfNotNull(tmp$ret$106);
4112
4114
  } else {
4113
4115
  if (action_0 instanceof MessageMechanicAction) {
4114
- var message = action_0.y81_1;
4116
+ var message = action_0.z81_1;
4115
4117
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4116
- var this_19 = this.da2_1;
4117
- var table_14 = state.o6r();
4118
+ var this_19 = this.ea2_1;
4119
+ var table_14 = state.p6r();
4118
4120
  var tmp_1;
4119
4121
  var tmp_2;
4120
- if (this.da2_1.ba2_1.supportBackwardActions) {
4122
+ if (this.ea2_1.ca2_1.supportBackwardActions) {
4121
4123
  tmp_2 = isInterface(message, UserMessage);
4122
4124
  } else {
4123
4125
  tmp_2 = false;
@@ -4129,17 +4131,17 @@
4129
4131
  }
4130
4132
  var exceptPlayerId_3 = tmp_1;
4131
4133
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4132
- var sendToPlayer_16 = new RoomActionPayload(this_19.ca2_1.u6h(), table_14.id, exceptPlayerId_3);
4134
+ var sendToPlayer_16 = new RoomActionPayload(this_19.da2_1.v6h(), table_14.id, exceptPlayerId_3);
4133
4135
  var tmp$ret$108 = mapToClient_0(action_0, sendToPlayer_16);
4134
4136
  tmp = listOfNotNull(tmp$ret$108);
4135
4137
  } else {
4136
4138
  if (action_0 instanceof PlayerConnectionChangedMechanicAction) {
4137
4139
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4138
- var this_20 = this.da2_1;
4139
- var table_15 = state.o6r();
4140
+ var this_20 = this.ea2_1;
4141
+ var table_15 = state.p6r();
4140
4142
  var exceptPlayerId_4 = action_0.playerId;
4141
4143
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4142
- var sendToPlayer_17 = new RoomActionPayload(this_20.ca2_1.u6h(), table_15.id, exceptPlayerId_4);
4144
+ var sendToPlayer_17 = new RoomActionPayload(this_20.da2_1.v6h(), table_15.id, exceptPlayerId_4);
4143
4145
  var tmp$ret$110 = mapToClient(action_0, sendToPlayer_17);
4144
4146
  tmp = listOfNotNull(tmp$ret$110);
4145
4147
  } else {
@@ -4173,14 +4175,14 @@
4173
4175
  }
4174
4176
  next(action_0);
4175
4177
  };
4176
- protoOf(_no_name_provided__qut3iv_3).q6j = function (store, next, action) {
4177
- return this.i6l(store, next, action);
4178
+ protoOf(_no_name_provided__qut3iv_3).r6j = function (store, next, action) {
4179
+ return this.j6l(store, next, action);
4178
4180
  };
4179
4181
  function ServerMapMechanicToClientActionMiddleware(logicConfig, idsProvider) {
4180
- this.ba2_1 = logicConfig;
4181
- this.ca2_1 = idsProvider;
4182
+ this.ca2_1 = logicConfig;
4183
+ this.da2_1 = idsProvider;
4182
4184
  }
4183
- protoOf(ServerMapMechanicToClientActionMiddleware).z96 = function () {
4185
+ protoOf(ServerMapMechanicToClientActionMiddleware).a97 = function () {
4184
4186
  // Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
4185
4187
  return new _no_name_provided__qut3iv_3(this);
4186
4188
  };
@@ -4189,18 +4191,18 @@
4189
4191
  return new _no_name_provided__qut3iv_4(asyncProvider, provider);
4190
4192
  }
4191
4193
  function sendMechanicEventsMiddleware$o$handle$slambda($provider, $action, resultContinuation) {
4192
- this.ma2_1 = $provider;
4193
- this.na2_1 = $action;
4194
+ this.na2_1 = $provider;
4195
+ this.oa2_1 = $action;
4194
4196
  CoroutineImpl.call(this, resultContinuation);
4195
4197
  }
4196
- protoOf(sendMechanicEventsMiddleware$o$handle$slambda).k1e = function ($this$launchDefault, $completion) {
4197
- var tmp = this.l1e($this$launchDefault, $completion);
4198
+ protoOf(sendMechanicEventsMiddleware$o$handle$slambda).l1e = function ($this$launchDefault, $completion) {
4199
+ var tmp = this.m1e($this$launchDefault, $completion);
4198
4200
  tmp.g9_1 = Unit_instance;
4199
4201
  tmp.h9_1 = null;
4200
4202
  return tmp.m9();
4201
4203
  };
4202
4204
  protoOf(sendMechanicEventsMiddleware$o$handle$slambda).w9 = function (p1, $completion) {
4203
- return this.k1e((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
4205
+ return this.l1e((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
4204
4206
  };
4205
4207
  protoOf(sendMechanicEventsMiddleware$o$handle$slambda).m9 = function () {
4206
4208
  var suspendResult = this.g9_1;
@@ -4211,7 +4213,7 @@
4211
4213
  case 0:
4212
4214
  this.f9_1 = 2;
4213
4215
  this.e9_1 = 1;
4214
- suspendResult = this.ma2_1.i9u(this.na2_1, this);
4216
+ suspendResult = this.na2_1.j9u(this.oa2_1, this);
4215
4217
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
4216
4218
  return suspendResult;
4217
4219
  }
@@ -4233,52 +4235,52 @@
4233
4235
  }
4234
4236
  while (true);
4235
4237
  };
4236
- protoOf(sendMechanicEventsMiddleware$o$handle$slambda).l1e = function ($this$launchDefault, completion) {
4237
- var i = new sendMechanicEventsMiddleware$o$handle$slambda(this.ma2_1, this.na2_1, completion);
4238
- i.oa2_1 = $this$launchDefault;
4238
+ protoOf(sendMechanicEventsMiddleware$o$handle$slambda).m1e = function ($this$launchDefault, completion) {
4239
+ var i = new sendMechanicEventsMiddleware$o$handle$slambda(this.na2_1, this.oa2_1, completion);
4240
+ i.pa2_1 = $this$launchDefault;
4239
4241
  return i;
4240
4242
  };
4241
4243
  function sendMechanicEventsMiddleware$o$handle$slambda_0($provider, $action, resultContinuation) {
4242
4244
  var i = new sendMechanicEventsMiddleware$o$handle$slambda($provider, $action, resultContinuation);
4243
4245
  var l = function ($this$launchDefault, $completion) {
4244
- return i.k1e($this$launchDefault, $completion);
4246
+ return i.l1e($this$launchDefault, $completion);
4245
4247
  };
4246
4248
  l.$arity = 1;
4247
4249
  return l;
4248
4250
  }
4249
4251
  function _no_name_provided__qut3iv_4($asyncProvider, $provider) {
4250
- this.pa2_1 = $asyncProvider;
4251
- this.qa2_1 = $provider;
4252
+ this.qa2_1 = $asyncProvider;
4253
+ this.ra2_1 = $provider;
4252
4254
  }
4253
- protoOf(_no_name_provided__qut3iv_4).r6j = function (action) {
4255
+ protoOf(_no_name_provided__qut3iv_4).s6j = function (action) {
4254
4256
  return action instanceof MechanicAction;
4255
4257
  };
4256
- protoOf(_no_name_provided__qut3iv_4).i6l = function (store, next, action) {
4258
+ protoOf(_no_name_provided__qut3iv_4).j6l = function (store, next, action) {
4257
4259
  // Inline function 'games.jass.logic.server.redux.middlewares.events.sendMechanicEventsMiddleware.<anonymous>' call
4258
4260
  var action_0 = action instanceof MechanicAction ? action : THROW_CCE();
4259
- this.pa2_1.r6g(VOID, sendMechanicEventsMiddleware$o$handle$slambda_0(this.qa2_1, action_0, null));
4261
+ this.qa2_1.s6g(VOID, sendMechanicEventsMiddleware$o$handle$slambda_0(this.ra2_1, action_0, null));
4260
4262
  next(action_0);
4261
4263
  };
4262
- protoOf(_no_name_provided__qut3iv_4).q6j = function (store, next, action) {
4263
- return this.i6l(store, next, action);
4264
+ protoOf(_no_name_provided__qut3iv_4).r6j = function (store, next, action) {
4265
+ return this.j6l(store, next, action);
4264
4266
  };
4265
4267
  function sendToClientActionMiddleware(asyncProvider, provider) {
4266
4268
  // Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
4267
4269
  return new _no_name_provided__qut3iv_5(asyncProvider, provider);
4268
4270
  }
4269
4271
  function sendToClientActionMiddleware$o$handle$slambda($provider, $action, resultContinuation) {
4270
- this.za2_1 = $provider;
4271
- this.aa3_1 = $action;
4272
+ this.aa3_1 = $provider;
4273
+ this.ba3_1 = $action;
4272
4274
  CoroutineImpl.call(this, resultContinuation);
4273
4275
  }
4274
- protoOf(sendToClientActionMiddleware$o$handle$slambda).k1e = function ($this$launchDefault, $completion) {
4275
- var tmp = this.l1e($this$launchDefault, $completion);
4276
+ protoOf(sendToClientActionMiddleware$o$handle$slambda).l1e = function ($this$launchDefault, $completion) {
4277
+ var tmp = this.m1e($this$launchDefault, $completion);
4276
4278
  tmp.g9_1 = Unit_instance;
4277
4279
  tmp.h9_1 = null;
4278
4280
  return tmp.m9();
4279
4281
  };
4280
4282
  protoOf(sendToClientActionMiddleware$o$handle$slambda).w9 = function (p1, $completion) {
4281
- return this.k1e((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
4283
+ return this.l1e((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
4282
4284
  };
4283
4285
  protoOf(sendToClientActionMiddleware$o$handle$slambda).m9 = function () {
4284
4286
  var suspendResult = this.g9_1;
@@ -4289,7 +4291,7 @@
4289
4291
  case 0:
4290
4292
  this.f9_1 = 2;
4291
4293
  this.e9_1 = 1;
4292
- suspendResult = this.za2_1.w9y(this.aa3_1, this);
4294
+ suspendResult = this.aa3_1.x9y(this.ba3_1, this);
4293
4295
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
4294
4296
  return suspendResult;
4295
4297
  }
@@ -4311,34 +4313,34 @@
4311
4313
  }
4312
4314
  while (true);
4313
4315
  };
4314
- protoOf(sendToClientActionMiddleware$o$handle$slambda).l1e = function ($this$launchDefault, completion) {
4315
- var i = new sendToClientActionMiddleware$o$handle$slambda(this.za2_1, this.aa3_1, completion);
4316
- i.ba3_1 = $this$launchDefault;
4316
+ protoOf(sendToClientActionMiddleware$o$handle$slambda).m1e = function ($this$launchDefault, completion) {
4317
+ var i = new sendToClientActionMiddleware$o$handle$slambda(this.aa3_1, this.ba3_1, completion);
4318
+ i.ca3_1 = $this$launchDefault;
4317
4319
  return i;
4318
4320
  };
4319
4321
  function sendToClientActionMiddleware$o$handle$slambda_0($provider, $action, resultContinuation) {
4320
4322
  var i = new sendToClientActionMiddleware$o$handle$slambda($provider, $action, resultContinuation);
4321
4323
  var l = function ($this$launchDefault, $completion) {
4322
- return i.k1e($this$launchDefault, $completion);
4324
+ return i.l1e($this$launchDefault, $completion);
4323
4325
  };
4324
4326
  l.$arity = 1;
4325
4327
  return l;
4326
4328
  }
4327
4329
  function _no_name_provided__qut3iv_5($asyncProvider, $provider) {
4328
- this.ca3_1 = $asyncProvider;
4329
- this.da3_1 = $provider;
4330
+ this.da3_1 = $asyncProvider;
4331
+ this.ea3_1 = $provider;
4330
4332
  }
4331
- protoOf(_no_name_provided__qut3iv_5).r6j = function (action) {
4333
+ protoOf(_no_name_provided__qut3iv_5).s6j = function (action) {
4332
4334
  return action instanceof ToClientAction;
4333
4335
  };
4334
- protoOf(_no_name_provided__qut3iv_5).i6l = function (store, next, action) {
4336
+ protoOf(_no_name_provided__qut3iv_5).j6l = function (store, next, action) {
4335
4337
  // Inline function 'games.jass.logic.server.redux.middlewares.events.sendToClientActionMiddleware.<anonymous>' call
4336
4338
  var action_0 = action instanceof ToClientAction ? action : THROW_CCE();
4337
- this.ca3_1.r6g(VOID, sendToClientActionMiddleware$o$handle$slambda_0(this.da3_1, action_0, null));
4339
+ this.da3_1.s6g(VOID, sendToClientActionMiddleware$o$handle$slambda_0(this.ea3_1, action_0, null));
4338
4340
  next(action_0);
4339
4341
  };
4340
- protoOf(_no_name_provided__qut3iv_5).q6j = function (store, next, action) {
4341
- return this.i6l(store, next, action);
4342
+ protoOf(_no_name_provided__qut3iv_5).r6j = function (store, next, action) {
4343
+ return this.j6l(store, next, action);
4342
4344
  };
4343
4345
  function serverConfigReducer() {
4344
4346
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
@@ -4346,96 +4348,96 @@
4346
4348
  }
4347
4349
  function _no_name_provided__qut3iv_6() {
4348
4350
  }
4349
- protoOf(_no_name_provided__qut3iv_6).r6j = function (action) {
4351
+ protoOf(_no_name_provided__qut3iv_6).s6j = function (action) {
4350
4352
  return action instanceof UpdateServerConfigAction;
4351
4353
  };
4352
- protoOf(_no_name_provided__qut3iv_6).u9d = function (state, action) {
4354
+ protoOf(_no_name_provided__qut3iv_6).v9d = function (state, action) {
4353
4355
  // Inline function 'games.jass.logic.server.redux.reducers.serverConfigReducer.<anonymous>' call
4354
4356
  var action_0 = action instanceof UpdateServerConfigAction ? action : THROW_CCE();
4355
- return state.j92(VOID, get_serverStatePayload_0(state).ea3(action_0.ia1_1));
4357
+ return state.k92(VOID, get_serverStatePayload_0(state).fa3(action_0.ja1_1));
4356
4358
  };
4357
- protoOf(_no_name_provided__qut3iv_6).j6l = function (state, action) {
4358
- return this.u9d((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4359
+ protoOf(_no_name_provided__qut3iv_6).k6l = function (state, action) {
4360
+ return this.v9d((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4359
4361
  };
4360
4362
  function ServerMechanicLifecycleReducer$onStart$lambda($action) {
4361
4363
  return function (it) {
4362
4364
  var tmp = Companion_instance_1;
4363
4365
  var tmp_0;
4364
4366
  if (it.isBot) {
4365
- tmp_0 = Companion_instance_2.y6b(PlayerConnectionState_LEFT_getInstance());
4367
+ tmp_0 = Companion_instance_2.z6b(PlayerConnectionState_LEFT_getInstance());
4366
4368
  } else {
4367
4369
  var tmp_1 = Companion_instance_2;
4368
4370
  var tmp_2 = PlayerConnectionState_LIVE_getInstance();
4369
4371
  // Inline function 'kotlin.time.Companion.milliseconds' call
4370
4372
  Companion_getInstance();
4371
- var this_0 = $action.u7z_1.timeoutTimeMillis;
4373
+ var this_0 = $action.v7z_1.timeoutTimeMillis;
4372
4374
  var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
4373
- tmp_0 = tmp_1.x6b(tmp_2, tmp$ret$0);
4375
+ tmp_0 = tmp_1.y6b(tmp_2, tmp$ret$0);
4374
4376
  }
4375
- return tmp.f6d(tmp_0);
4377
+ return tmp.g6d(tmp_0);
4376
4378
  };
4377
4379
  }
4378
4380
  function ServerMechanicLifecycleReducer(logger, tableLifecycleReducer, randomPoolProvider) {
4379
4381
  BaseMechanicLifecycleReducer.call(this, tableLifecycleReducer, randomPoolProvider);
4380
- this.ha3_1 = logger;
4382
+ this.ia3_1 = logger;
4381
4383
  }
4382
- protoOf(ServerMechanicLifecycleReducer).g9f = function (state, action) {
4383
- var serverState = get_serverStatePayloadOrNull(state.n6q_1);
4384
+ protoOf(ServerMechanicLifecycleReducer).h9f = function (state, action) {
4385
+ var serverState = get_serverStatePayloadOrNull(state.o6q_1);
4384
4386
  var tmp8_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
4385
- var tmp0_$this = this.h9f_1;
4386
- var tmp1_tableId = action.v7z_1;
4387
- var tmp2_gameId = action.v7z_1;
4388
- var tmp3_version = action.w7z_1;
4389
- var tmp4_config = action.u7z_1;
4390
- var tmp5_users = action.y7z_1;
4387
+ var tmp0_$this = this.i9f_1;
4388
+ var tmp1_tableId = action.w7z_1;
4389
+ var tmp2_gameId = action.w7z_1;
4390
+ var tmp3_version = action.x7z_1;
4391
+ var tmp4_config = action.v7z_1;
4392
+ var tmp5_users = action.z7z_1;
4391
4393
  var tmp6_spectators = action.spectators;
4392
- var tmp7_gameCreatorPlayerId = action.x7z_1;
4393
- var tmp9_tableOrNull = tmp0_$this.m9g(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
4394
+ var tmp7_gameCreatorPlayerId = action.y7z_1;
4395
+ var tmp9_tableOrNull = tmp0_$this.n9g(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
4394
4396
  var tmp;
4395
4397
  if (serverState == null) {
4396
- this.ha3_1.w(VOID, 'ServerPayload is not onStart');
4397
- tmp = Companion_instance_11.a9u();
4398
+ this.ia3_1.w(VOID, 'ServerPayload is not onStart');
4399
+ tmp = Companion_instance_11.b9u();
4398
4400
  } else {
4399
4401
  tmp = serverState;
4400
4402
  }
4401
4403
  var tmp10_payload = tmp;
4402
- return state.j92(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
4404
+ return state.k92(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
4403
4405
  };
4404
- protoOf(ServerMechanicLifecycleReducer).e9f = function (state, action) {
4406
+ protoOf(ServerMechanicLifecycleReducer).f9f = function (state, action) {
4405
4407
  var tmp1_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
4406
- var tmp2_tableOrNull = action.b80_1;
4408
+ var tmp2_tableOrNull = action.c80_1;
4407
4409
  var tmp = Companion_instance_11;
4408
- var tmp_0 = get_serverStatePayload_0(state).j9t_1;
4409
- var tmp_1 = action.c80_1;
4410
+ var tmp_0 = get_serverStatePayload_0(state).k9t_1;
4411
+ var tmp_1 = action.d80_1;
4410
4412
  var tmp0_safe_receiver = tmp_1 instanceof RestartRoundReason ? tmp_1 : null;
4411
- var tmp3_payload = tmp.ia3(tmp_0.m9t(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.o69_1));
4412
- return state.j92(tmp2_tableOrNull, tmp3_payload, tmp1_gameLifecycleState, null);
4413
+ var tmp3_payload = tmp.ja3(tmp_0.n9t(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.p69_1));
4414
+ return state.k92(tmp2_tableOrNull, tmp3_payload, tmp1_gameLifecycleState, null);
4413
4415
  };
4414
- protoOf(ServerMechanicLifecycleReducer).f9f = function (state, action) {
4415
- this.i9f_1.g5r(action.previousGameId);
4416
+ protoOf(ServerMechanicLifecycleReducer).g9f = function (state, action) {
4417
+ this.j9f_1.h5r(action.previousGameId);
4416
4418
  var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
4417
- var tmp1_tableOrNull = this.h9f_1.n9g(state.o6r(), action.gameId);
4418
- return state.j92(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
4419
+ var tmp1_tableOrNull = this.i9f_1.o9g(state.p6r(), action.gameId);
4420
+ return state.k92(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
4419
4421
  };
4420
4422
  function spectatorsReducer(logger) {
4421
4423
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
4422
4424
  return new _no_name_provided__qut3iv_7(logger);
4423
4425
  }
4424
4426
  function _no_name_provided__qut3iv_7($logger) {
4425
- this.ja3_1 = $logger;
4427
+ this.ka3_1 = $logger;
4426
4428
  }
4427
- protoOf(_no_name_provided__qut3iv_7).r6j = function (action) {
4429
+ protoOf(_no_name_provided__qut3iv_7).s6j = function (action) {
4428
4430
  return isInterface(action, SpectatorsAction);
4429
4431
  };
4430
- protoOf(_no_name_provided__qut3iv_7).u9d = function (state, action) {
4432
+ protoOf(_no_name_provided__qut3iv_7).v9d = function (state, action) {
4431
4433
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>' call
4432
4434
  var action_0 = isInterface(action, SpectatorsAction) ? action : THROW_CCE();
4433
- var table = state.o6r();
4435
+ var table = state.p6r();
4434
4436
  var tmp;
4435
4437
  if (action_0 instanceof AddSpectatorsAction) {
4436
4438
  // Inline function 'kotlin.collections.mapNotNull' call
4437
4439
  // Inline function 'kotlin.collections.mapNotNullTo' call
4438
- var this_0 = action_0.ja1_1;
4440
+ var this_0 = action_0.ka1_1;
4439
4441
  var destination = ArrayList_init_$Create$_0();
4440
4442
  // Inline function 'kotlin.collections.forEach' call
4441
4443
  var tmp0_iterator = this_0.j();
@@ -4443,7 +4445,7 @@
4443
4445
  var element = tmp0_iterator.l();
4444
4446
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
4445
4447
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>' call
4446
- var tmp0_safe_receiver = singleOrNull(filterByPlayerId(table.spectators, element.w6a_1));
4448
+ var tmp0_safe_receiver = singleOrNull(filterByPlayerId(table.spectators, element.x6a_1));
4447
4449
  if (tmp0_safe_receiver == null)
4448
4450
  null;
4449
4451
  else {
@@ -4457,10 +4459,10 @@
4457
4459
  var tmp_0;
4458
4460
  // Inline function 'kotlin.collections.isNotEmpty' call
4459
4461
  if (!sameSpectators.p()) {
4460
- this.ja3_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
4462
+ this.ka3_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
4461
4463
  // Inline function 'kotlin.collections.filterNot' call
4462
4464
  // Inline function 'kotlin.collections.filterNotTo' call
4463
- var this_1 = action_0.ja1_1;
4465
+ var this_1 = action_0.ka1_1;
4464
4466
  var destination_0 = ArrayList_init_$Create$_0();
4465
4467
  var tmp0_iterator_0 = this_1.j();
4466
4468
  while (tmp0_iterator_0.k()) {
@@ -4483,7 +4485,7 @@
4483
4485
  while (tmp0_iterator_1.k()) {
4484
4486
  var element_1 = tmp0_iterator_1.l();
4485
4487
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>.<anonymous>' call
4486
- if (element_0.w6a_1 === element_1.playerId) {
4488
+ if (element_0.x6a_1 === element_1.playerId) {
4487
4489
  tmp$ret$5 = true;
4488
4490
  break $l$block_0;
4489
4491
  }
@@ -4496,7 +4498,7 @@
4496
4498
  }
4497
4499
  tmp_0 = destination_0;
4498
4500
  } else {
4499
- tmp_0 = action_0.ja1_1;
4501
+ tmp_0 = action_0.ka1_1;
4500
4502
  }
4501
4503
  var this_2 = tmp_0;
4502
4504
  // Inline function 'kotlin.collections.mapTo' call
@@ -4509,12 +4511,12 @@
4509
4511
  destination_1.e(tmp$ret$10);
4510
4512
  }
4511
4513
  var spectatorsToAdd = toSet(destination_1);
4512
- tmp = state.j92(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
4514
+ tmp = state.k92(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
4513
4515
  } else {
4514
4516
  if (action_0 instanceof RemoveSpectatorsAction) {
4515
4517
  // Inline function 'kotlin.collections.mapNotNull' call
4516
4518
  // Inline function 'kotlin.collections.mapNotNullTo' call
4517
- var this_3 = action_0.ka1_1;
4519
+ var this_3 = action_0.la1_1;
4518
4520
  var destination_2 = ArrayList_init_$Create$_0();
4519
4521
  // Inline function 'kotlin.collections.forEach' call
4520
4522
  var tmp0_iterator_3 = this_3.j();
@@ -4522,7 +4524,7 @@
4522
4524
  var element_2 = tmp0_iterator_3.l();
4523
4525
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
4524
4526
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>' call
4525
- var tmp0_safe_receiver_0 = singleOrNull(filterByPlayerId(table.spectators, element_2.w6a_1));
4527
+ var tmp0_safe_receiver_0 = singleOrNull(filterByPlayerId(table.spectators, element_2.x6a_1));
4526
4528
  if (tmp0_safe_receiver_0 == null)
4527
4529
  null;
4528
4530
  else {
@@ -4535,10 +4537,10 @@
4535
4537
  var tmp_2;
4536
4538
  // Inline function 'kotlin.collections.isNotEmpty' call
4537
4539
  if (!sameSpectators_0.p()) {
4538
- this.ja3_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
4540
+ this.ka3_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
4539
4541
  // Inline function 'kotlin.collections.filterNot' call
4540
4542
  // Inline function 'kotlin.collections.filterNotTo' call
4541
- var this_4 = action_0.ka1_1;
4543
+ var this_4 = action_0.la1_1;
4542
4544
  var destination_3 = ArrayList_init_$Create$_0();
4543
4545
  var tmp0_iterator_4 = this_4.j();
4544
4546
  while (tmp0_iterator_4.k()) {
@@ -4561,7 +4563,7 @@
4561
4563
  while (tmp0_iterator_5.k()) {
4562
4564
  var element_4 = tmp0_iterator_5.l();
4563
4565
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>.<anonymous>' call
4564
- if (element_3.w6a_1 === element_4.playerId) {
4566
+ if (element_3.x6a_1 === element_4.playerId) {
4565
4567
  tmp$ret$18 = true;
4566
4568
  break $l$block_2;
4567
4569
  }
@@ -4574,7 +4576,7 @@
4574
4576
  }
4575
4577
  tmp_2 = destination_3;
4576
4578
  } else {
4577
- tmp_2 = action_0.ka1_1;
4579
+ tmp_2 = action_0.la1_1;
4578
4580
  }
4579
4581
  var spectatorsToRemove = toSet(tmp_2);
4580
4582
  // Inline function 'kotlin.collections.filterNot' call
@@ -4602,7 +4604,7 @@
4602
4604
  while (tmp0_iterator_7.k()) {
4603
4605
  var element_6 = tmp0_iterator_7.l();
4604
4606
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>.<anonymous>' call
4605
- if (element_5.playerId === element_6.w6a_1) {
4607
+ if (element_5.playerId === element_6.x6a_1) {
4606
4608
  tmp$ret$23 = true;
4607
4609
  break $l$block_4;
4608
4610
  }
@@ -4613,40 +4615,40 @@
4613
4615
  destination_4.e(element_5);
4614
4616
  }
4615
4617
  }
4616
- tmp = state.j92(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
4618
+ tmp = state.k92(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
4617
4619
  } else {
4618
4620
  noWhenBranchMatchedException();
4619
4621
  }
4620
4622
  }
4621
4623
  return tmp;
4622
4624
  };
4623
- protoOf(_no_name_provided__qut3iv_7).j6l = function (state, action) {
4624
- return this.u9d((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4625
+ protoOf(_no_name_provided__qut3iv_7).k6l = function (state, action) {
4626
+ return this.v9d((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4625
4627
  };
4626
4628
  function Companion_3() {
4627
4629
  }
4628
- protoOf(Companion_3).ia3 = function (config) {
4630
+ protoOf(Companion_3).ja3 = function (config) {
4629
4631
  return new ServerStatePayload(config);
4630
4632
  };
4631
- protoOf(Companion_3).a9u = function (config, $super) {
4632
- config = config === VOID ? Companion_instance_8.e9u(null) : config;
4633
- return $super === VOID ? this.ia3(config) : $super.ia3.call(this, config);
4633
+ protoOf(Companion_3).b9u = function (config, $super) {
4634
+ config = config === VOID ? Companion_instance_8.f9u(null) : config;
4635
+ return $super === VOID ? this.ja3(config) : $super.ja3.call(this, config);
4634
4636
  };
4635
4637
  var Companion_instance_11;
4636
4638
  function Companion_getInstance_4() {
4637
4639
  return Companion_instance_11;
4638
4640
  }
4639
4641
  function ServerStatePayload(config) {
4640
- this.j9t_1 = config;
4642
+ this.k9t_1 = config;
4641
4643
  }
4642
- protoOf(ServerStatePayload).ea3 = function (config) {
4644
+ protoOf(ServerStatePayload).fa3 = function (config) {
4643
4645
  return new ServerStatePayload(config);
4644
4646
  };
4645
4647
  protoOf(ServerStatePayload).toString = function () {
4646
- return 'ServerStatePayload(config=' + this.j9t_1.toString() + ')';
4648
+ return 'ServerStatePayload(config=' + this.k9t_1.toString() + ')';
4647
4649
  };
4648
4650
  protoOf(ServerStatePayload).hashCode = function () {
4649
- return this.j9t_1.hashCode();
4651
+ return this.k9t_1.hashCode();
4650
4652
  };
4651
4653
  protoOf(ServerStatePayload).equals = function (other) {
4652
4654
  if (this === other)
@@ -4654,7 +4656,7 @@
4654
4656
  if (!(other instanceof ServerStatePayload))
4655
4657
  return false;
4656
4658
  var tmp0_other_with_cast = other instanceof ServerStatePayload ? other : THROW_CCE();
4657
- if (!this.j9t_1.equals(tmp0_other_with_cast.j9t_1))
4659
+ if (!this.k9t_1.equals(tmp0_other_with_cast.k9t_1))
4658
4660
  return false;
4659
4661
  return true;
4660
4662
  };
@@ -4666,7 +4668,7 @@
4666
4668
  }
4667
4669
  function get_serverStatePayload_0(_this__u8e3s4) {
4668
4670
  // Inline function 'kotlin.requireNotNull' call
4669
- var value = _this__u8e3s4.n6q_1;
4671
+ var value = _this__u8e3s4.o6q_1;
4670
4672
  // Inline function 'kotlin.contracts.contract' call
4671
4673
  var tmp$ret$1;
4672
4674
  $l$block: {
@@ -4692,30 +4694,30 @@
4692
4694
  }
4693
4695
  function _get_controllerLogger__nbd727($this) {
4694
4696
  // Inline function 'kotlin.getValue' call
4695
- var this_0 = $this.sa3_1;
4697
+ var this_0 = $this.ta3_1;
4696
4698
  controllerLogger$factory();
4697
4699
  return this_0.u();
4698
4700
  }
4699
4701
  function _get_di__ndbzja($this) {
4700
4702
  // Inline function 'kotlin.getValue' call
4701
- var this_0 = $this.ta3_1;
4703
+ var this_0 = $this.ua3_1;
4702
4704
  di$factory();
4703
4705
  return this_0.u();
4704
4706
  }
4705
4707
  function createDI($this, combinedLogger, coreConfig, serverConfig, logicConfig, botConfig, dealerConfig, externalReducers, externalMiddlewares, externalModule) {
4706
4708
  var tmp = Companion_instance_3;
4707
- return tmp.h5y(VOID, GameServerEngineControllerImpl$createDI$lambda(combinedLogger, externalModule, $this, coreConfig, serverConfig, logicConfig, botConfig, dealerConfig, externalReducers, externalMiddlewares));
4709
+ return tmp.i5y(VOID, GameServerEngineControllerImpl$createDI$lambda(combinedLogger, externalModule, $this, coreConfig, serverConfig, logicConfig, botConfig, dealerConfig, externalReducers, externalMiddlewares));
4708
4710
  }
4709
4711
  function GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this$0) {
4710
4712
  return function () {
4711
4713
  var tmp;
4712
- if (this$0.qa3_1 == null) {
4714
+ if (this$0.ra3_1 == null) {
4713
4715
  tmp = null;
4714
4716
  } else {
4715
4717
  // Inline function 'kotlin.let' call
4716
4718
  // Inline function 'kotlin.contracts.contract' call
4717
4719
  // Inline function 'GameServerEngineControllerImpl.controllerLogger$delegate.<anonymous>.<anonymous>' call
4718
- tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.qa3_1)]));
4720
+ tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.ra3_1)]));
4719
4721
  }
4720
4722
  var tmp1_elvis_lhs = tmp;
4721
4723
  return tmp1_elvis_lhs == null ? new PlatformRaspberryLogger() : tmp1_elvis_lhs;
@@ -4732,38 +4734,38 @@
4732
4734
  // Inline function 'org.kodein.type.generic' call
4733
4735
  var tmp = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
4734
4736
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
4735
- var tmp_0 = $this$DI.y5x(tmp$ret$0, null, null);
4737
+ var tmp_0 = $this$DI.z5x(tmp$ret$0, null, null);
4736
4738
  // Inline function 'org.kodein.di.provider' call
4737
4739
  var creator = GameServerEngineControllerImpl$di$delegate$lambda$lambda$lambda(this$0);
4738
- var tmp_1 = $this$DI.b5y();
4740
+ var tmp_1 = $this$DI.c5y();
4739
4741
  // Inline function 'org.kodein.type.generic' call
4740
4742
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
4741
4743
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4742
4744
  var tmp$ret$3 = new Provider(tmp_1, tmp$ret$2, creator);
4743
- tmp_0.w61(tmp$ret$3);
4744
- $this$DI.a5y(jsonModule());
4745
- $this$DI.a5y(serverHelpersModule());
4746
- $this$DI.a5y(randomOrgModule(this$0.ra3_1));
4745
+ tmp_0.x61(tmp$ret$3);
4746
+ $this$DI.b5y(jsonModule());
4747
+ $this$DI.b5y(serverHelpersModule());
4748
+ $this$DI.b5y(randomOrgModule(this$0.sa3_1));
4747
4749
  return Unit_instance;
4748
4750
  };
4749
4751
  }
4750
4752
  function GameServerEngineControllerImpl$di$delegate$lambda(this$0) {
4751
4753
  return function () {
4752
4754
  var tmp = Companion_instance_3;
4753
- return tmp.h5y(VOID, GameServerEngineControllerImpl$di$delegate$lambda$lambda(this$0));
4755
+ return tmp.i5y(VOID, GameServerEngineControllerImpl$di$delegate$lambda$lambda(this$0));
4754
4756
  };
4755
4757
  }
4756
4758
  function _no_name_provided__qut3iv_8($item) {
4757
- this.za3_1 = $item;
4759
+ this.aa4_1 = $item;
4758
4760
  }
4759
- protoOf(_no_name_provided__qut3iv_8).r6j = function (action) {
4761
+ protoOf(_no_name_provided__qut3iv_8).s6j = function (action) {
4760
4762
  return isInterface(action, Action);
4761
4763
  };
4762
- protoOf(_no_name_provided__qut3iv_8).u9d = function (state, action) {
4763
- return this.za3_1(state, isInterface(action, Action) ? action : THROW_CCE());
4764
+ protoOf(_no_name_provided__qut3iv_8).v9d = function (state, action) {
4765
+ return this.aa4_1(state, isInterface(action, Action) ? action : THROW_CCE());
4764
4766
  };
4765
- protoOf(_no_name_provided__qut3iv_8).j6l = function (state, action) {
4766
- return this.u9d((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4767
+ protoOf(_no_name_provided__qut3iv_8).k6l = function (state, action) {
4768
+ return this.v9d((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4767
4769
  };
4768
4770
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda($fileLoggerOutput) {
4769
4771
  return function ($this$singleton) {
@@ -4783,17 +4785,17 @@
4783
4785
  // Inline function 'org.kodein.type.generic' call
4784
4786
  var tmp_0 = typeToken(createKType(getKClass(FileLoggerOutput), arrayOf([]), false));
4785
4787
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
4786
- var tmp_1 = $this$Module.y5x(tmp$ret$0, null, null);
4788
+ var tmp_1 = $this$Module.z5x(tmp$ret$0, null, null);
4787
4789
  // Inline function 'org.kodein.di.singleton' call
4788
4790
  var creator = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda($fileLoggerOutput);
4789
- var tmp_2 = $this$Module.d5y();
4790
- var tmp_3 = $this$Module.b5y();
4791
- var tmp_4 = $this$Module.c5y();
4791
+ var tmp_2 = $this$Module.e5y();
4792
+ var tmp_3 = $this$Module.c5y();
4793
+ var tmp_4 = $this$Module.d5y();
4792
4794
  // Inline function 'org.kodein.type.generic' call
4793
4795
  var tmp_5 = typeToken(createKType(getKClass(FileLoggerOutputImpl), arrayOf([]), false));
4794
4796
  var tmp$ret$2 = isInterface(tmp_5, TypeToken) ? tmp_5 : THROW_CCE();
4795
4797
  var tmp$ret$3 = new Singleton(tmp_2, tmp_3, tmp_4, tmp$ret$2, null, true, creator);
4796
- tmp_1.w61(tmp$ret$3);
4798
+ tmp_1.x61(tmp$ret$3);
4797
4799
  tmp = Unit_instance;
4798
4800
  }
4799
4801
  var tmp_6;
@@ -4802,17 +4804,17 @@
4802
4804
  // Inline function 'org.kodein.type.generic' call
4803
4805
  var tmp_7 = typeToken(createKType(getKClass(CallbackWrapperLoggerOutput), arrayOf([]), false));
4804
4806
  var tmp$ret$4 = isInterface(tmp_7, TypeToken) ? tmp_7 : THROW_CCE();
4805
- var tmp_8 = $this$Module.y5x(tmp$ret$4, null, null);
4807
+ var tmp_8 = $this$Module.z5x(tmp$ret$4, null, null);
4806
4808
  // Inline function 'org.kodein.di.singleton' call
4807
4809
  var creator_0 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda_0($callbackWrapperLoggerOutput);
4808
- var tmp_9 = $this$Module.d5y();
4809
- var tmp_10 = $this$Module.b5y();
4810
- var tmp_11 = $this$Module.c5y();
4810
+ var tmp_9 = $this$Module.e5y();
4811
+ var tmp_10 = $this$Module.c5y();
4812
+ var tmp_11 = $this$Module.d5y();
4811
4813
  // Inline function 'org.kodein.type.generic' call
4812
4814
  var tmp_12 = typeToken(createKType(getKClass(CallbackWrapperLoggerOutput), arrayOf([]), false));
4813
4815
  var tmp$ret$6 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
4814
4816
  var tmp$ret$7 = new Singleton(tmp_9, tmp_10, tmp_11, tmp$ret$6, null, true, creator_0);
4815
- tmp_8.w61(tmp$ret$7);
4817
+ tmp_8.x61(tmp$ret$7);
4816
4818
  tmp_6 = Unit_instance;
4817
4819
  }
4818
4820
  return Unit_instance;
@@ -4820,10 +4822,10 @@
4820
4822
  }
4821
4823
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0($gameServer) {
4822
4824
  return function (it) {
4823
- var tmp0_elvis_lhs = Companion_instance_4.p9i(it);
4825
+ var tmp0_elvis_lhs = Companion_instance_4.q9i(it);
4824
4826
  var tmp;
4825
4827
  if (tmp0_elvis_lhs == null) {
4826
- var tmp1_safe_receiver = $gameServer.g6b().m6q_1;
4828
+ var tmp1_safe_receiver = $gameServer.h6b().n6q_1;
4827
4829
  tmp = tmp1_safe_receiver == null ? null : tmp1_safe_receiver.gameId;
4828
4830
  } else {
4829
4831
  tmp = tmp0_elvis_lhs;
@@ -4833,10 +4835,10 @@
4833
4835
  }
4834
4836
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1($gameServer) {
4835
4837
  return function (it) {
4836
- var tmp0_elvis_lhs = Companion_instance_5.a9h(it);
4838
+ var tmp0_elvis_lhs = Companion_instance_5.b9h(it);
4837
4839
  var tmp;
4838
4840
  if (tmp0_elvis_lhs == null) {
4839
- var tmp1_safe_receiver = $gameServer.g6b().m6q_1;
4841
+ var tmp1_safe_receiver = $gameServer.h6b().n6q_1;
4840
4842
  tmp = tmp1_safe_receiver == null ? null : toLoggerPayload(tmp1_safe_receiver);
4841
4843
  } else {
4842
4844
  tmp = tmp0_elvis_lhs;
@@ -4846,94 +4848,94 @@
4846
4848
  }
4847
4849
  function GameServerEngineControllerImpl$createDI$lambda($combinedLogger, $externalModule, this$0, $coreConfig, $serverConfig, $logicConfig, $botConfig, $dealerConfig, $externalReducers, $externalMiddlewares) {
4848
4850
  return function ($this$DI) {
4849
- $this$DI.a5y(combinedLoggerModule($combinedLogger));
4851
+ $this$DI.b5y(combinedLoggerModule($combinedLogger));
4850
4852
  var tmp0_safe_receiver = $externalModule;
4851
4853
  if (tmp0_safe_receiver == null)
4852
4854
  null;
4853
4855
  else {
4854
4856
  // Inline function 'kotlin.let' call
4855
4857
  // Inline function 'kotlin.contracts.contract' call
4856
- $this$DI.a5y(tmp0_safe_receiver);
4858
+ $this$DI.b5y(tmp0_safe_receiver);
4857
4859
  }
4858
- $this$DI.a5y(dealerModule(this$0.randomPoolProvider, this$0.ra3_1));
4859
- $this$DI.a5y(coreModule($coreConfig));
4860
- $this$DI.a5y(createGameServerDI($serverConfig, $logicConfig, $botConfig, $dealerConfig, $externalReducers, $externalMiddlewares));
4860
+ $this$DI.b5y(dealerModule(this$0.randomPoolProvider, this$0.sa3_1));
4861
+ $this$DI.b5y(coreModule($coreConfig));
4862
+ $this$DI.b5y(createGameServerDI($serverConfig, $logicConfig, $botConfig, $dealerConfig, $externalReducers, $externalMiddlewares));
4861
4863
  return Unit_instance;
4862
4864
  };
4863
4865
  }
4864
4866
  function GameServerEngineControllerImpl(loggerCallback, randomOrgConfig, production) {
4865
4867
  loggerCallback = loggerCallback === VOID ? null : loggerCallback;
4866
4868
  production = production === VOID ? true : production;
4867
- this.qa3_1 = loggerCallback;
4868
- this.ra3_1 = randomOrgConfig;
4869
- AppEnvironment_getInstance().u6p(production ? AppEnvironmentValue_PRODUCTION_getInstance() : AppEnvironmentValue_DEVELOPMENT_getInstance());
4869
+ this.ra3_1 = loggerCallback;
4870
+ this.sa3_1 = randomOrgConfig;
4871
+ AppEnvironment_getInstance().v6p(production ? AppEnvironmentValue_PRODUCTION_getInstance() : AppEnvironmentValue_DEVELOPMENT_getInstance());
4870
4872
  var tmp = this;
4871
- tmp.sa3_1 = lazy(GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this));
4873
+ tmp.ta3_1 = lazy(GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this));
4872
4874
  var tmp_0 = this;
4873
- tmp_0.ta3_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
4875
+ tmp_0.ua3_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
4874
4876
  var tmp_1 = this;
4875
4877
  // Inline function 'org.kodein.di.instance' call
4876
4878
  var this_0 = _get_di__ndbzja(this);
4877
4879
  // Inline function 'org.kodein.type.generic' call
4878
4880
  var tmp_2 = typeToken(createKType(getKClass(ParserHelper), arrayOf([]), false));
4879
4881
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4880
- tmp_1.ua3_1 = Instance(this_0, tmp$ret$0, null).t63(this, parser$factory());
4882
+ tmp_1.va3_1 = Instance(this_0, tmp$ret$0, null).u63(this, parser$factory());
4881
4883
  var tmp_3 = this;
4882
4884
  // Inline function 'org.kodein.di.instance' call
4883
4885
  var this_1 = _get_di__ndbzja(this);
4884
4886
  // Inline function 'org.kodein.type.generic' call
4885
4887
  var tmp_4 = typeToken(createKType(getKClass(GameHelper), arrayOf([]), false));
4886
4888
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
4887
- tmp_3.va3_1 = Instance(this_1, tmp$ret$2, null).t63(this, helper$factory());
4889
+ tmp_3.wa3_1 = Instance(this_1, tmp$ret$2, null).u63(this, helper$factory());
4888
4890
  var tmp_5 = this;
4889
4891
  // Inline function 'org.kodein.di.instance' call
4890
4892
  var this_2 = _get_di__ndbzja(this);
4891
4893
  // Inline function 'org.kodein.type.generic' call
4892
4894
  var tmp_6 = typeToken(createKType(getKClass(GameResources), arrayOf([]), false));
4893
4895
  var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
4894
- tmp_5.wa3_1 = Instance(this_2, tmp$ret$4, null).t63(this, resources$factory());
4896
+ tmp_5.xa3_1 = Instance(this_2, tmp$ret$4, null).u63(this, resources$factory());
4895
4897
  var tmp_7 = this;
4896
4898
  // Inline function 'org.kodein.di.instance' call
4897
4899
  var this_3 = _get_di__ndbzja(this);
4898
4900
  // Inline function 'org.kodein.type.generic' call
4899
4901
  var tmp_8 = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
4900
4902
  var tmp$ret$6 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
4901
- tmp_7.xa3_1 = Instance(this_3, tmp$ret$6, null).t63(this, test$factory());
4903
+ tmp_7.ya3_1 = Instance(this_3, tmp$ret$6, null).u63(this, test$factory());
4902
4904
  var tmp_9 = this;
4903
4905
  // Inline function 'org.kodein.di.instance' call
4904
4906
  var this_4 = _get_di__ndbzja(this);
4905
4907
  // Inline function 'org.kodein.type.generic' call
4906
4908
  var tmp_10 = typeToken(createKType(getKClass(RandomPoolProvider), arrayOf([]), false));
4907
4909
  var tmp$ret$8 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
4908
- tmp_9.ya3_1 = Instance(this_4, tmp$ret$8, null).t63(this, randomPoolProvider$factory());
4910
+ tmp_9.za3_1 = Instance(this_4, tmp$ret$8, null).u63(this, randomPoolProvider$factory());
4909
4911
  }
4910
- protoOf(GameServerEngineControllerImpl).ka3 = function () {
4912
+ protoOf(GameServerEngineControllerImpl).la3 = function () {
4911
4913
  // Inline function 'kotlin.getValue' call
4912
- var this_0 = this.ua3_1;
4914
+ var this_0 = this.va3_1;
4913
4915
  parser$factory_0();
4914
4916
  return this_0.u();
4915
4917
  };
4916
- protoOf(GameServerEngineControllerImpl).ma3 = function () {
4918
+ protoOf(GameServerEngineControllerImpl).na3 = function () {
4917
4919
  // Inline function 'kotlin.getValue' call
4918
- var this_0 = this.va3_1;
4920
+ var this_0 = this.wa3_1;
4919
4921
  helper$factory_0();
4920
4922
  return this_0.u();
4921
4923
  };
4922
- protoOf(GameServerEngineControllerImpl).na3 = function () {
4924
+ protoOf(GameServerEngineControllerImpl).oa3 = function () {
4923
4925
  // Inline function 'kotlin.getValue' call
4924
- var this_0 = this.wa3_1;
4926
+ var this_0 = this.xa3_1;
4925
4927
  resources$factory_0();
4926
4928
  return this_0.u();
4927
4929
  };
4928
- protoOf(GameServerEngineControllerImpl).la3 = function () {
4930
+ protoOf(GameServerEngineControllerImpl).ma3 = function () {
4929
4931
  // Inline function 'kotlin.getValue' call
4930
- var this_0 = this.xa3_1;
4932
+ var this_0 = this.ya3_1;
4931
4933
  test$factory_0();
4932
4934
  return this_0.u();
4933
4935
  };
4934
- protoOf(GameServerEngineControllerImpl).oa3 = function () {
4936
+ protoOf(GameServerEngineControllerImpl).pa3 = function () {
4935
4937
  // Inline function 'kotlin.getValue' call
4936
- var this_0 = this.ya3_1;
4938
+ var this_0 = this.za3_1;
4937
4939
  randomPoolProvider$factory_0();
4938
4940
  return this_0.u();
4939
4941
  };
@@ -4943,7 +4945,7 @@
4943
4945
  protoOf(GameServerEngineControllerImpl).createGameEngine = function () {
4944
4946
  return this.createGameEngineWithLogic();
4945
4947
  };
4946
- protoOf(GameServerEngineControllerImpl).pa3 = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
4948
+ protoOf(GameServerEngineControllerImpl).qa3 = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
4947
4949
  var combinedLogger = Companion_instance_6.qm();
4948
4950
  var tmp;
4949
4951
  if (coreConfig.fileLogsEnabled) {
@@ -4953,8 +4955,8 @@
4953
4955
  }
4954
4956
  var fileLoggerOutput = tmp;
4955
4957
  var tmp_0;
4956
- if (!(this.qa3_1 == null)) {
4957
- tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.qa3_1));
4958
+ if (!(this.ra3_1 == null)) {
4959
+ tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.ra3_1));
4958
4960
  } else {
4959
4961
  tmp_0 = null;
4960
4962
  }
@@ -4990,19 +4992,19 @@
4990
4992
  var tmp3_externalModule = Module_init_$Create$('External Module', VOID, VOID, GameServerEngineControllerImpl$createGameEngineWithLogic$lambda(fileLoggerOutput, callbackWrapperLoggerOutput));
4991
4993
  var di = createDI(this, combinedLogger, coreConfig, serverConfig, logicConfig, tmp0_botConfig, dealerConfig, tmp1_externalReducers, tmp2_externalMiddlewares, tmp3_externalModule);
4992
4994
  // Inline function 'org.kodein.di.instance' call
4993
- var tmp_1 = get_direct(di).l5z();
4995
+ var tmp_1 = get_direct(di).m5z();
4994
4996
  // Inline function 'org.kodein.type.generic' call
4995
4997
  var tmp_2 = typeToken(createKType(getKClass(GameServer), arrayOf([]), false));
4996
4998
  var tmp$ret$7 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4997
- var gameServer = tmp_1.k5z(tmp$ret$7, null);
4999
+ var gameServer = tmp_1.l5z(tmp$ret$7, null);
4998
5000
  if (!(fileLoggerOutput == null)) {
4999
5001
  var tmp_3 = fileLoggerOutput;
5000
- tmp_3.e9i_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0(gameServer);
5002
+ tmp_3.f9i_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0(gameServer);
5001
5003
  combinedLogger.sm(fileLoggerOutput);
5002
5004
  }
5003
5005
  if (!(callbackWrapperLoggerOutput == null)) {
5004
5006
  var tmp_4 = callbackWrapperLoggerOutput;
5005
- tmp_4.c9h_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1(gameServer);
5007
+ tmp_4.d9h_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1(gameServer);
5006
5008
  combinedLogger.sm(callbackWrapperLoggerOutput);
5007
5009
  }
5008
5010
  return gameServer;
@@ -5071,13 +5073,13 @@
5071
5073
  }
5072
5074
  function _get_playerAnswerInteractor__msggz1($this) {
5073
5075
  // Inline function 'kotlin.getValue' call
5074
- var this_0 = $this.ca4_1;
5076
+ var this_0 = $this.da4_1;
5075
5077
  playerAnswerInteractor$factory_0();
5076
5078
  return this_0.u();
5077
5079
  }
5078
5080
  function TestHelperImpl$di$lambda$lambda(this$0) {
5079
5081
  return function ($this$singleton) {
5080
- return this$0.aa4_1;
5082
+ return this$0.ba4_1;
5081
5083
  };
5082
5084
  }
5083
5085
  function TestHelperImpl$di$lambda(this$0) {
@@ -5086,19 +5088,19 @@
5086
5088
  // Inline function 'org.kodein.type.generic' call
5087
5089
  var tmp = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
5088
5090
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
5089
- var tmp_0 = $this$DI.y5x(tmp$ret$0, null, null);
5091
+ var tmp_0 = $this$DI.z5x(tmp$ret$0, null, null);
5090
5092
  // Inline function 'org.kodein.di.singleton' call
5091
5093
  var creator = TestHelperImpl$di$lambda$lambda(this$0);
5092
- var tmp_1 = $this$DI.d5y();
5093
- var tmp_2 = $this$DI.b5y();
5094
- var tmp_3 = $this$DI.c5y();
5094
+ var tmp_1 = $this$DI.e5y();
5095
+ var tmp_2 = $this$DI.c5y();
5096
+ var tmp_3 = $this$DI.d5y();
5095
5097
  // Inline function 'org.kodein.type.generic' call
5096
5098
  var tmp_4 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
5097
5099
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
5098
5100
  var tmp$ret$3 = new Singleton(tmp_1, tmp_2, tmp_3, tmp$ret$2, null, true, creator);
5099
- tmp_0.w61(tmp$ret$3);
5100
- $this$DI.a5y(jsonModule(emptyList()));
5101
- $this$DI.a5y(get_botGameModule());
5101
+ tmp_0.x61(tmp$ret$3);
5102
+ $this$DI.b5y(jsonModule(emptyList()));
5103
+ $this$DI.b5y(get_botGameModule());
5102
5104
  return Unit_instance;
5103
5105
  };
5104
5106
  }
@@ -5106,20 +5108,20 @@
5106
5108
  return emptyMap();
5107
5109
  }
5108
5110
  function TestHelperImpl(logger) {
5109
- this.aa4_1 = logger;
5111
+ this.ba4_1 = logger;
5110
5112
  var tmp = this;
5111
5113
  var tmp_0 = Companion_instance_3;
5112
- tmp.ba4_1 = tmp_0.h5y(VOID, TestHelperImpl$di$lambda(this));
5114
+ tmp.ca4_1 = tmp_0.i5y(VOID, TestHelperImpl$di$lambda(this));
5113
5115
  var tmp_1 = this;
5114
5116
  // Inline function 'org.kodein.di.instance' call
5115
- var this_0 = this.ba4_1;
5117
+ var this_0 = this.ca4_1;
5116
5118
  // Inline function 'org.kodein.type.generic' call
5117
5119
  var tmp_2 = typeToken(createKType(getKClass(PlayerAnswerInteractor), arrayOf([]), false));
5118
5120
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
5119
- tmp_1.ca4_1 = Instance(this_0, tmp$ret$0, null).t63(this, playerAnswerInteractor$factory());
5121
+ tmp_1.da4_1 = Instance(this_0, tmp$ret$0, null).u63(this, playerAnswerInteractor$factory());
5120
5122
  }
5121
5123
  protoOf(TestHelperImpl).getPlayerAnswer = function (table, playerId, botConfig) {
5122
- return _get_playerAnswerInteractor__msggz1(this).f8t(playerId, table, botConfig);
5124
+ return _get_playerAnswerInteractor__msggz1(this).g8t(playerId, table, botConfig);
5123
5125
  };
5124
5126
  protoOf(TestHelperImpl).getPlayerAnswerFromClientAction = function (table, currentPlayerId, action, botConfig) {
5125
5127
  var mechanicAction = mapFromClient(action, new FromClientActionPayloadProvider(currentPlayerId, TestHelperImpl$getPlayerAnswerFromClientAction$lambda));
@@ -5127,7 +5129,7 @@
5127
5129
  var tmp$ret$0;
5128
5130
  $l$block_0: {
5129
5131
  // Inline function 'kotlin.collections.any' call
5130
- var this_0 = mechanicAction.m94();
5132
+ var this_0 = mechanicAction.n94();
5131
5133
  var tmp;
5132
5134
  if (isInterface(this_0, Collection)) {
5133
5135
  tmp = this_0.p();
@@ -5160,7 +5162,7 @@
5160
5162
  var tmp$ret$0;
5161
5163
  $l$block_0: {
5162
5164
  // Inline function 'kotlin.collections.any' call
5163
- var this_0 = action.m94();
5165
+ var this_0 = action.n94();
5164
5166
  var tmp;
5165
5167
  if (isInterface(this_0, Collection)) {
5166
5168
  tmp = this_0.p();
@@ -5202,80 +5204,80 @@
5202
5204
  return Module_init_$Create$('Server helpers Module', VOID, VOID, serverHelpersModule$lambda);
5203
5205
  }
5204
5206
  function serverHelpersModule$lambda($this$Module) {
5205
- $this$Module.a5y(get_ratingModule());
5206
- $this$Module.a5y(engineHelpersModule());
5207
+ $this$Module.b5y(get_ratingModule());
5208
+ $this$Module.b5y(engineHelpersModule());
5207
5209
  // Inline function 'org.kodein.di.bind' call
5208
5210
  // Inline function 'org.kodein.type.generic' call
5209
5211
  var tmp = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
5210
5212
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
5211
- var tmp_0 = $this$Module.y5x(tmp$ret$0, null, null);
5213
+ var tmp_0 = $this$Module.z5x(tmp$ret$0, null, null);
5212
5214
  // Inline function 'org.kodein.di.singleton' call
5213
5215
  var creator = serverHelpersModule$lambda$lambda;
5214
- var tmp_1 = $this$Module.d5y();
5215
- var tmp_2 = $this$Module.b5y();
5216
- var tmp_3 = $this$Module.c5y();
5216
+ var tmp_1 = $this$Module.e5y();
5217
+ var tmp_2 = $this$Module.c5y();
5218
+ var tmp_3 = $this$Module.d5y();
5217
5219
  // Inline function 'org.kodein.type.generic' call
5218
5220
  var tmp_4 = typeToken(createKType(getKClass(TestHelperImpl), arrayOf([]), false));
5219
5221
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
5220
5222
  var tmp$ret$3 = new Singleton(tmp_1, tmp_2, tmp_3, tmp$ret$2, null, true, creator);
5221
- tmp_0.w61(tmp$ret$3);
5223
+ tmp_0.x61(tmp$ret$3);
5222
5224
  return Unit_instance;
5223
5225
  }
5224
5226
  function serverHelpersModule$lambda$lambda($this$singleton) {
5225
5227
  // Inline function 'org.kodein.di.instance' call
5226
- var tmp = $this$singleton.l5z();
5228
+ var tmp = $this$singleton.m5z();
5227
5229
  // Inline function 'org.kodein.type.generic' call
5228
5230
  var tmp_0 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
5229
5231
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
5230
- var tmp$ret$1 = tmp.k5z(tmp$ret$0, null);
5232
+ var tmp$ret$1 = tmp.l5z(tmp$ret$0, null);
5231
5233
  return new TestHelperImpl(tmp$ret$1);
5232
5234
  }
5233
5235
  //region block: post-declaration
5234
5236
  defineProp(protoOf(GameServer$roomOnCreate$1$updatedUsers$previousTeams$1), 'playerId', function () {
5235
- return this.h6a();
5237
+ return this.i6a();
5236
5238
  });
5237
5239
  protoOf(GameServer).roomOnCreate = roomOnCreate;
5238
5240
  protoOf(GameServer).roomOnDelete = roomOnDelete;
5239
5241
  protoOf(GameServer).shutdown = shutdown;
5240
5242
  defineProp(protoOf(GameServer), 'id', function () {
5241
- return this.d5l();
5243
+ return this.e5l();
5242
5244
  });
5243
5245
  defineProp(protoOf(GameServer), 'table', function () {
5244
- return this.o6r();
5246
+ return this.p6r();
5245
5247
  });
5246
5248
  defineProp(protoOf(GameServer), 'isTableExists', function () {
5247
- return this.p6r();
5249
+ return this.q6r();
5248
5250
  });
5249
5251
  defineProp(protoOf(GameServer), 'gameLifecycleState', function () {
5250
- return this.q6r();
5252
+ return this.r6r();
5251
5253
  });
5252
- protoOf(UpdateServerConfigAction).i6j = get_actionTag;
5254
+ protoOf(UpdateServerConfigAction).j6j = get_actionTag;
5253
5255
  defineProp(protoOf(UpdateServerConfigAction), 'actionTag', function () {
5254
- return this.i6j();
5256
+ return this.j6j();
5255
5257
  });
5256
- protoOf(AddSpectatorsAction).i6j = get_actionTag;
5258
+ protoOf(AddSpectatorsAction).j6j = get_actionTag;
5257
5259
  defineProp(protoOf(AddSpectatorsAction), 'actionTag', function () {
5258
- return this.i6j();
5260
+ return this.j6j();
5259
5261
  });
5260
- protoOf(RemoveSpectatorsAction).i6j = get_actionTag;
5262
+ protoOf(RemoveSpectatorsAction).j6j = get_actionTag;
5261
5263
  defineProp(protoOf(RemoveSpectatorsAction), 'actionTag', function () {
5262
- return this.i6j();
5264
+ return this.j6j();
5263
5265
  });
5264
5266
  protoOf(GameServerEngineControllerImpl).createGameEngineWithLogic = createGameEngineWithLogic;
5265
5267
  defineProp(protoOf(GameServerEngineControllerImpl), 'parser', function () {
5266
- return this.ka3();
5268
+ return this.la3();
5267
5269
  });
5268
5270
  defineProp(protoOf(GameServerEngineControllerImpl), 'helper', function () {
5269
- return this.ma3();
5271
+ return this.na3();
5270
5272
  });
5271
5273
  defineProp(protoOf(GameServerEngineControllerImpl), 'resources', function () {
5272
- return this.na3();
5274
+ return this.oa3();
5273
5275
  });
5274
5276
  defineProp(protoOf(GameServerEngineControllerImpl), 'test', function () {
5275
- return this.la3();
5277
+ return this.ma3();
5276
5278
  });
5277
5279
  defineProp(protoOf(GameServerEngineControllerImpl), 'randomPoolProvider', function () {
5278
- return this.oa3();
5280
+ return this.pa3();
5279
5281
  });
5280
5282
  //endregion
5281
5283
  //region block: init