raspberry_games_server_game_logic 1.8.267 → 1.8.268

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -279,6 +279,7 @@
279
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  initMetadataForLambda(GameServer$playerLeft$slambda, CoroutineImpl, VOID, [2]);
280
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  initMetadataForLambda(GameServer$roomOnCreate$slambda, CoroutineImpl, VOID, [2]);
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  initMetadataForLambda(GameServer$roomOnContinueFromRound$slambda, CoroutineImpl, VOID, [2]);
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+ initMetadataForLambda(GameServer$roomOnContinueFromRound$slambda_1, CoroutineImpl, VOID, [2]);
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  initMetadataForLambda(GameServer$addSpectatorsToRoom$slambda, CoroutineImpl, VOID, [2]);
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  initMetadataForLambda(GameServer$removeSpectatorsFromRoom$slambda, CoroutineImpl, VOID, [2]);
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  initMetadataForLambda(GameServer$roomRefreshPlayerState$slambda, CoroutineImpl, VOID, [2]);
@@ -295,15 +296,15 @@
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  tmp = spectators;
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  }
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  spectators = tmp;
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- return this.a9g(roomId, gameCreatorId, config, usersArray, transition, spectators);
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+ return this.k9g(roomId, gameCreatorId, config, usersArray, transition, spectators);
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  }
300
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  function roomOnDelete(newRid, $super) {
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  newRid = newRid === VOID ? null : newRid;
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- return this.b9g(newRid);
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+ return this.l9g(newRid);
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  }
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  function shutdown(reason, roomId, $super) {
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  roomId = roomId === VOID ? null : roomId;
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- return this.c9g(reason, roomId);
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+ return this.m9g(reason, roomId);
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  }
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  initMetadataForInterface(ServerGameEngineContract, 'ServerGameEngineContract', VOID, VOID, [GameStoreContract]);
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  initMetadataForClass(GameServer, 'GameServer', VOID, BaseGame, [BaseGame, ServerGameEngineContract]);
@@ -353,7 +354,7 @@
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  logicConfig = logicConfig === VOID ? new EngineLogicConfig() : logicConfig;
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  dealerConfig = dealerConfig === VOID ? new DealerConfig() : dealerConfig;
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  coreConfig = coreConfig === VOID ? new CoreConfig() : coreConfig;
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- return this.i9k(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
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+ return this.s9k(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
357
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  }
358
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  initMetadataForInterface(GameEngineController, 'GameEngineController');
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  initMetadataForClass(_no_name_provided__qut3iv_4, VOID, VOID, VOID, [Reducer]);
@@ -996,7 +997,6 @@
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  var tmp0_reason = RestartRoundReason_getInstance();
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  var tmp1_table = Companion_instance.restartRound(GameEngineConfig_instance.version, this.b9d_1);
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  tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
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- this.d9d_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
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  return Unit_instance;
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  } else if (tmp === 1) {
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  throw this.h9_1;
@@ -1021,8 +1021,53 @@
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  l.$arity = 2;
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  return l;
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  }
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+ function GameServer$roomOnContinueFromRound$slambda_1(resultContinuation) {
1025
+ CoroutineImpl.call(this, resultContinuation);
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+ }
1027
+ protoOf(GameServer$roomOnContinueFromRound$slambda_1).t9a = function ($this$dispatchAsync, store, $completion) {
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+ var tmp = this.u9a($this$dispatchAsync, store, $completion);
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+ tmp.g9_1 = Unit_instance;
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+ tmp.h9_1 = null;
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+ return tmp.m9();
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+ };
1033
+ protoOf(GameServer$roomOnContinueFromRound$slambda_1).x9 = function (p1, p2, $completion) {
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+ var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
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+ return this.t9a(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
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+ };
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+ protoOf(GameServer$roomOnContinueFromRound$slambda_1).m9 = function () {
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+ var suspendResult = this.g9_1;
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+ $sm: do
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+ try {
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+ var tmp = this.e9_1;
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+ if (tmp === 0) {
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+ this.f9_1 = 1;
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+ this.n9d_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
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+ return Unit_instance;
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+ } else if (tmp === 1) {
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+ throw this.h9_1;
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+ }
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+ } catch ($p) {
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+ var e = $p;
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+ throw e;
1052
+ }
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+ while (true);
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+ };
1055
+ protoOf(GameServer$roomOnContinueFromRound$slambda_1).u9a = function ($this$dispatchAsync, store, completion) {
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+ var i = new GameServer$roomOnContinueFromRound$slambda_1(completion);
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+ i.m9d_1 = $this$dispatchAsync;
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+ i.n9d_1 = store;
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+ return i;
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+ };
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+ function GameServer$roomOnContinueFromRound$slambda_2(resultContinuation) {
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+ var i = new GameServer$roomOnContinueFromRound$slambda_1(resultContinuation);
1063
+ var l = function ($this$dispatchAsync, store, $completion) {
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+ return i.t9a($this$dispatchAsync, store, $completion);
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+ };
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+ l.$arity = 2;
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+ return l;
1068
+ }
1024
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  function GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation) {
1025
- this.m9d_1 = $spectators;
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+ this.w9d_1 = $spectators;
1026
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  CoroutineImpl.call(this, resultContinuation);
1027
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  }
1028
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  protoOf(GameServer$addSpectatorsToRoom$slambda).t9a = function ($this$dispatchAsync, store, $completion) {
@@ -1042,7 +1087,7 @@
1042
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  var tmp = this.e9_1;
1043
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  if (tmp === 0) {
1044
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  this.f9_1 = 1;
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- this.o9d_1.dispatch(new AddSpectatorsAction(toList(this.m9d_1)));
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+ this.y9d_1.dispatch(new AddSpectatorsAction(toList(this.w9d_1)));
1046
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  return Unit_instance;
1047
1092
  } else if (tmp === 1) {
1048
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  throw this.h9_1;
@@ -1054,9 +1099,9 @@
1054
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  while (true);
1055
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  };
1056
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  protoOf(GameServer$addSpectatorsToRoom$slambda).u9a = function ($this$dispatchAsync, store, completion) {
1057
- var i = new GameServer$addSpectatorsToRoom$slambda(this.m9d_1, completion);
1058
- i.n9d_1 = $this$dispatchAsync;
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- i.o9d_1 = store;
1102
+ var i = new GameServer$addSpectatorsToRoom$slambda(this.w9d_1, completion);
1103
+ i.x9d_1 = $this$dispatchAsync;
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+ i.y9d_1 = store;
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  return i;
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  };
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  function GameServer$addSpectatorsToRoom$slambda_0($spectators, resultContinuation) {
@@ -1068,7 +1113,7 @@
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  return l;
1069
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  }
1070
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  function GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation) {
1071
- this.x9d_1 = $spectators;
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+ this.h9e_1 = $spectators;
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  CoroutineImpl.call(this, resultContinuation);
1073
1118
  }
1074
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  protoOf(GameServer$removeSpectatorsFromRoom$slambda).t9a = function ($this$dispatchAsync, store, $completion) {
@@ -1088,7 +1133,7 @@
1088
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  var tmp = this.e9_1;
1089
1134
  if (tmp === 0) {
1090
1135
  this.f9_1 = 1;
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- this.z9d_1.dispatch(new RemoveSpectatorsAction(toList(this.x9d_1)));
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+ this.j9e_1.dispatch(new RemoveSpectatorsAction(toList(this.h9e_1)));
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  return Unit_instance;
1093
1138
  } else if (tmp === 1) {
1094
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  throw this.h9_1;
@@ -1100,9 +1145,9 @@
1100
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  while (true);
1101
1146
  };
1102
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  protoOf(GameServer$removeSpectatorsFromRoom$slambda).u9a = function ($this$dispatchAsync, store, completion) {
1103
- var i = new GameServer$removeSpectatorsFromRoom$slambda(this.x9d_1, completion);
1104
- i.y9d_1 = $this$dispatchAsync;
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- i.z9d_1 = store;
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+ var i = new GameServer$removeSpectatorsFromRoom$slambda(this.h9e_1, completion);
1149
+ i.i9e_1 = $this$dispatchAsync;
1150
+ i.j9e_1 = store;
1106
1151
  return i;
1107
1152
  };
1108
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  function GameServer$removeSpectatorsFromRoom$slambda_0($spectators, resultContinuation) {
@@ -1114,8 +1159,8 @@
1114
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  return l;
1115
1160
  }
1116
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  function GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation) {
1117
- this.i9e_1 = $playerId;
1118
- this.j9e_1 = this$0;
1162
+ this.s9e_1 = $playerId;
1163
+ this.t9e_1 = this$0;
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  CoroutineImpl.call(this, resultContinuation);
1120
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  }
1121
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  protoOf(GameServer$roomRefreshPlayerState$slambda).t9a = function ($this$dispatchAsync, store, $completion) {
@@ -1135,14 +1180,14 @@
1135
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  var tmp = this.e9_1;
1136
1181
  if (tmp === 0) {
1137
1182
  this.f9_1 = 1;
1138
- var table = this.l9e_1.state.g6n();
1139
- var player = getPlayer(table.players, this.i9e_1);
1140
- if (player.w6s_1.s69().j68_1.isLive) {
1141
- this.l9e_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.j9e_1).g8l(player, table));
1183
+ var table = this.v9e_1.state.g6n();
1184
+ var player = getPlayer(table.players, this.s9e_1);
1185
+ if (player.x6s_1.s69().j68_1.isLive) {
1186
+ this.v9e_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.t9e_1).g8l(player, table));
1142
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  } else {
1143
- var tmp_0 = this.l9e_1.dispatch;
1188
+ var tmp_0 = this.v9e_1.dispatch;
1144
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  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
1145
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.i9e_1));
1190
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.s9e_1));
1146
1191
  }
1147
1192
  return Unit_instance;
1148
1193
  } else if (tmp === 1) {
@@ -1155,9 +1200,9 @@
1155
1200
  while (true);
1156
1201
  };
1157
1202
  protoOf(GameServer$roomRefreshPlayerState$slambda).u9a = function ($this$dispatchAsync, store, completion) {
1158
- var i = new GameServer$roomRefreshPlayerState$slambda(this.i9e_1, this.j9e_1, completion);
1159
- i.k9e_1 = $this$dispatchAsync;
1160
- i.l9e_1 = store;
1203
+ var i = new GameServer$roomRefreshPlayerState$slambda(this.s9e_1, this.t9e_1, completion);
1204
+ i.u9e_1 = $this$dispatchAsync;
1205
+ i.v9e_1 = store;
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1206
  return i;
1162
1207
  };
1163
1208
  function GameServer$roomRefreshPlayerState$slambda_0($playerId, this$0, resultContinuation) {
@@ -1169,8 +1214,8 @@
1169
1214
  return l;
1170
1215
  }
1171
1216
  function GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation) {
1172
- this.u9e_1 = this$0;
1173
- this.v9e_1 = $newRid;
1217
+ this.e9f_1 = this$0;
1218
+ this.f9f_1 = $newRid;
1174
1219
  CoroutineImpl.call(this, resultContinuation);
1175
1220
  }
1176
1221
  protoOf(GameServer$roomOnDelete$slambda).t9a = function ($this$dispatchAsync, store, $completion) {
@@ -1190,23 +1235,23 @@
1190
1235
  var tmp = this.e9_1;
1191
1236
  if (tmp === 0) {
1192
1237
  this.f9_1 = 1;
1193
- var it = this.u9e_1.p67().h6m_1;
1238
+ var it = this.e9f_1.p67().h6m_1;
1194
1239
  var tmp_0;
1195
1240
  if (it == null) {
1196
- _get_logger__rkp4sl(this.u9e_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
1241
+ _get_logger__rkp4sl(this.e9f_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
1197
1242
  tmp_0 = new TerminationState(new GameErrorReason(Reason_GAME_NOT_EXISTS_getInstance()));
1198
1243
  } else {
1199
1244
  tmp_0 = it;
1200
1245
  }
1201
1246
  var terminationState = tmp_0;
1202
- var tmp_1 = this.x9e_1.dispatch;
1247
+ var tmp_1 = this.h9f_1.dispatch;
1203
1248
  var tmp1_reason = terminationState.h8p_1;
1204
1249
  var tmp0_safe_receiver = terminationState.i8p_1;
1205
1250
  var tmp_2;
1206
1251
  if (tmp0_safe_receiver == null) {
1207
1252
  tmp_2 = null;
1208
1253
  } else {
1209
- var value = this.v9e_1;
1254
+ var value = this.f9f_1;
1210
1255
  var tmp$ret$0 = Unit_instance;
1211
1256
  l$ret$1: do {
1212
1257
  if (value == null) {
@@ -1221,7 +1266,7 @@
1221
1266
  tmp_2 = tmp0_safe_receiver.copy(tmp$ret$0);
1222
1267
  }
1223
1268
  var tmp2_transition = tmp_2;
1224
- var tmp3_isGameFinished = this.u9e_1.p67().g6n().isGameFinished;
1269
+ var tmp3_isGameFinished = this.e9f_1.p67().g6n().isGameFinished;
1225
1270
  tmp_1(new FinishGameMechanicAction(tmp1_reason, tmp3_isGameFinished, VOID, tmp2_transition));
1226
1271
  return Unit_instance;
1227
1272
  } else if (tmp === 1) {
@@ -1234,9 +1279,9 @@
1234
1279
  while (true);
1235
1280
  };
1236
1281
  protoOf(GameServer$roomOnDelete$slambda).u9a = function ($this$dispatchAsync, store, completion) {
1237
- var i = new GameServer$roomOnDelete$slambda(this.u9e_1, this.v9e_1, completion);
1238
- i.w9e_1 = $this$dispatchAsync;
1239
- i.x9e_1 = store;
1282
+ var i = new GameServer$roomOnDelete$slambda(this.e9f_1, this.f9f_1, completion);
1283
+ i.g9f_1 = $this$dispatchAsync;
1284
+ i.h9f_1 = store;
1240
1285
  return i;
1241
1286
  };
1242
1287
  function GameServer$roomOnDelete$slambda_0(this$0, $newRid, resultContinuation) {
@@ -1248,7 +1293,7 @@
1248
1293
  return l;
1249
1294
  }
1250
1295
  function GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation) {
1251
- this.g9f_1 = $enabled;
1296
+ this.q9f_1 = $enabled;
1252
1297
  CoroutineImpl.call(this, resultContinuation);
1253
1298
  }
1254
1299
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).t9a = function ($this$dispatchAsync, store, $completion) {
@@ -1268,7 +1313,7 @@
1268
1313
  var tmp = this.e9_1;
1269
1314
  if (tmp === 0) {
1270
1315
  this.f9_1 = 1;
1271
- this.i9f_1.dispatch(new UpdateServerConfigAction(get_serverState_0(this.i9f_1.state).j9f_1.l9f(this.g9f_1)));
1316
+ this.s9f_1.dispatch(new UpdateServerConfigAction(get_serverState_0(this.s9f_1.state).t9f_1.v9f(this.q9f_1)));
1272
1317
  return Unit_instance;
1273
1318
  } else if (tmp === 1) {
1274
1319
  throw this.h9_1;
@@ -1280,9 +1325,9 @@
1280
1325
  while (true);
1281
1326
  };
1282
1327
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).u9a = function ($this$dispatchAsync, store, completion) {
1283
- var i = new GameServer$setCanStartNewGameEnabled$slambda(this.g9f_1, completion);
1284
- i.h9f_1 = $this$dispatchAsync;
1285
- i.i9f_1 = store;
1328
+ var i = new GameServer$setCanStartNewGameEnabled$slambda(this.q9f_1, completion);
1329
+ i.r9f_1 = $this$dispatchAsync;
1330
+ i.s9f_1 = store;
1286
1331
  return i;
1287
1332
  };
1288
1333
  function GameServer$setCanStartNewGameEnabled$slambda_0($enabled, resultContinuation) {
@@ -1294,9 +1339,9 @@
1294
1339
  return l;
1295
1340
  }
1296
1341
  function GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation) {
1297
- this.u9f_1 = $reason;
1298
- this.v9f_1 = this$0;
1299
- this.w9f_1 = $roomId;
1342
+ this.e9g_1 = $reason;
1343
+ this.f9g_1 = this$0;
1344
+ this.g9g_1 = $roomId;
1300
1345
  CoroutineImpl.call(this, resultContinuation);
1301
1346
  }
1302
1347
  protoOf(GameServer$shutdown$slambda).t9a = function ($this$dispatchAsync, store, $completion) {
@@ -1316,11 +1361,11 @@
1316
1361
  var tmp = this.e9_1;
1317
1362
  if (tmp === 0) {
1318
1363
  this.f9_1 = 1;
1319
- var state = this.y9f_1.store.state;
1364
+ var state = this.i9g_1.store.state;
1320
1365
  if (state.h6n()) {
1321
- var tmp0_elvis_lhs = toDomainEnumSafe(this.u9f_1, get_serverShutdownReasonMapping());
1366
+ var tmp0_elvis_lhs = toDomainEnumSafe(this.e9g_1, get_serverShutdownReasonMapping());
1322
1367
  var shutdownReason = tmp0_elvis_lhs == null ? ServerShutdownReason_ERROR_getInstance() : tmp0_elvis_lhs;
1323
- var tmp_0 = this.y9f_1.dispatch;
1368
+ var tmp_0 = this.i9g_1.dispatch;
1324
1369
  var tmp_1 = Companion_instance_0;
1325
1370
  var tmp_2;
1326
1371
  switch (shutdownReason.n2_1) {
@@ -1334,10 +1379,10 @@
1334
1379
  noWhenBranchMatchedException();
1335
1380
  break;
1336
1381
  }
1337
- tmp_0(tmp_1.withAnalytics(tmp_2, this.v9f_1.table.isGameFinished, this.v9f_1.table));
1382
+ tmp_0(tmp_1.withAnalytics(tmp_2, this.f9g_1.table.isGameFinished, this.f9g_1.table));
1338
1383
  } else {
1339
- _get_logger__rkp4sl(this.v9f_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.w9f_1);
1340
- this.y9f_1.dispatch(new ClearAction());
1384
+ _get_logger__rkp4sl(this.f9g_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.g9g_1);
1385
+ this.i9g_1.dispatch(new ClearAction());
1341
1386
  }
1342
1387
  return Unit_instance;
1343
1388
  } else if (tmp === 1) {
@@ -1350,9 +1395,9 @@
1350
1395
  while (true);
1351
1396
  };
1352
1397
  protoOf(GameServer$shutdown$slambda).u9a = function ($this$dispatchAsync, store, completion) {
1353
- var i = new GameServer$shutdown$slambda(this.u9f_1, this.v9f_1, this.w9f_1, completion);
1354
- i.x9f_1 = $this$dispatchAsync;
1355
- i.y9f_1 = store;
1398
+ var i = new GameServer$shutdown$slambda(this.e9g_1, this.f9g_1, this.g9g_1, completion);
1399
+ i.h9g_1 = $this$dispatchAsync;
1400
+ i.i9g_1 = store;
1356
1401
  return i;
1357
1402
  };
1358
1403
  function GameServer$shutdown$slambda_0($reason, this$0, $roomId, resultContinuation) {
@@ -1364,7 +1409,7 @@
1364
1409
  return l;
1365
1410
  }
1366
1411
  function GameServer(di, tag, storeContract, preloadedState, externalReducers, externalMiddlewares) {
1367
- preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_9.z9f()) : preloadedState;
1412
+ preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_9.j9g()) : preloadedState;
1368
1413
  var tmp;
1369
1414
  if (externalReducers === VOID) {
1370
1415
  // Inline function 'kotlin.collections.listOf' call
@@ -1452,11 +1497,12 @@
1452
1497
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLeft: ' + playerId);
1453
1498
  this.h99_1.f6n(GameServer$playerLeft$slambda_0(playerId, null));
1454
1499
  };
1455
- protoOf(GameServer).a9g = function (roomId, gameCreatorId, config, usersArray, transition, spectators) {
1500
+ protoOf(GameServer).k9g = function (roomId, gameCreatorId, config, usersArray, transition, spectators) {
1456
1501
  this.h99_1.f6n(GameServer$roomOnCreate$slambda_0(usersArray, gameCreatorId, config, transition, this, spectators, roomId, null));
1457
1502
  };
1458
1503
  protoOf(GameServer).roomOnContinueFromRound = function (roomId, tableLite) {
1459
1504
  this.h99_1.f6n(GameServer$roomOnContinueFromRound$slambda_0(tableLite, null));
1505
+ this.h99_1.f6n(GameServer$roomOnContinueFromRound$slambda_2(null));
1460
1506
  };
1461
1507
  protoOf(GameServer).addSpectatorsToRoom = function (spectators) {
1462
1508
  this.h99_1.f6n(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
@@ -1468,13 +1514,13 @@
1468
1514
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomRefreshPlayerState: ' + playerId);
1469
1515
  this.h99_1.f6n(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
1470
1516
  };
1471
- protoOf(GameServer).b9g = function (newRid) {
1517
+ protoOf(GameServer).l9g = function (newRid) {
1472
1518
  this.h99_1.f6n(GameServer$roomOnDelete$slambda_0(this, newRid, null));
1473
1519
  };
1474
1520
  protoOf(GameServer).setCanStartNewGameEnabled = function (enabled) {
1475
1521
  this.h99_1.f6n(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
1476
1522
  };
1477
- protoOf(GameServer).c9g = function (reason, roomId) {
1523
+ protoOf(GameServer).m9g = function (reason, roomId) {
1478
1524
  this.h99_1.f6n(GameServer$shutdown$slambda_0(reason, this, roomId, null));
1479
1525
  };
1480
1526
  protoOf(GameServer).clear = function () {
@@ -1559,16 +1605,16 @@
1559
1605
  return ServerShutdownReason_ERROR_instance;
1560
1606
  }
1561
1607
  function ServerConfig(canStartNewGame) {
1562
- this.k9f_1 = canStartNewGame;
1608
+ this.u9f_1 = canStartNewGame;
1563
1609
  }
1564
- protoOf(ServerConfig).l9f = function (canStartNewGame) {
1610
+ protoOf(ServerConfig).v9f = function (canStartNewGame) {
1565
1611
  return new ServerConfig(canStartNewGame);
1566
1612
  };
1567
1613
  protoOf(ServerConfig).toString = function () {
1568
- return 'ServerConfig(canStartNewGame=' + this.k9f_1 + ')';
1614
+ return 'ServerConfig(canStartNewGame=' + this.u9f_1 + ')';
1569
1615
  };
1570
1616
  protoOf(ServerConfig).hashCode = function () {
1571
- return getBooleanHashCode(this.k9f_1);
1617
+ return getBooleanHashCode(this.u9f_1);
1572
1618
  };
1573
1619
  protoOf(ServerConfig).equals = function (other) {
1574
1620
  if (this === other)
@@ -1576,7 +1622,7 @@
1576
1622
  if (!(other instanceof ServerConfig))
1577
1623
  return false;
1578
1624
  var tmp0_other_with_cast = other instanceof ServerConfig ? other : THROW_CCE();
1579
- if (!(this.k9f_1 === tmp0_other_with_cast.k9f_1))
1625
+ if (!(this.u9f_1 === tmp0_other_with_cast.u9f_1))
1580
1626
  return false;
1581
1627
  return true;
1582
1628
  };
@@ -1808,18 +1854,18 @@
1808
1854
  function ToClientEventsObserver() {
1809
1855
  }
1810
1856
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this$0, $actions, resultContinuation) {
1811
- this.m9g_1 = this$0;
1812
- this.n9g_1 = $actions;
1857
+ this.w9g_1 = this$0;
1858
+ this.x9g_1 = $actions;
1813
1859
  CoroutineImpl.call(this, resultContinuation);
1814
1860
  }
1815
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).u9g = function ($this$flow, $completion) {
1816
- var tmp = this.v9g($this$flow, $completion);
1861
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).e9h = function ($this$flow, $completion) {
1862
+ var tmp = this.f9h($this$flow, $completion);
1817
1863
  tmp.g9_1 = Unit_instance;
1818
1864
  tmp.h9_1 = null;
1819
1865
  return tmp.m9();
1820
1866
  };
1821
1867
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).w9 = function (p1, $completion) {
1822
- return this.u9g((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
1868
+ return this.e9h((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
1823
1869
  };
1824
1870
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).m9 = function () {
1825
1871
  var suspendResult = this.g9_1;
@@ -1830,23 +1876,23 @@
1830
1876
  case 0:
1831
1877
  this.f9_1 = 4;
1832
1878
  var tmp_0 = this;
1833
- tmp_0.p9g_1 = this.m9g_1.a9h_1;
1879
+ tmp_0.z9g_1 = this.w9g_1.k9h_1;
1834
1880
  var tmp_1 = this;
1835
- tmp_1.q9g_1 = transformToEmits(this.m9g_1, this.n9g_1);
1836
- this.r9g_1 = this.q9g_1.j();
1881
+ tmp_1.a9h_1 = transformToEmits(this.w9g_1, this.x9g_1);
1882
+ this.b9h_1 = this.a9h_1.j();
1837
1883
  this.e9_1 = 1;
1838
1884
  continue $sm;
1839
1885
  case 1:
1840
- if (!this.r9g_1.k()) {
1886
+ if (!this.b9h_1.k()) {
1841
1887
  this.e9_1 = 3;
1842
1888
  continue $sm;
1843
1889
  }
1844
1890
 
1845
- this.s9g_1 = this.r9g_1.l();
1891
+ this.c9h_1 = this.b9h_1.l();
1846
1892
  var tmp_2 = this;
1847
- tmp_2.t9g_1 = this.s9g_1;
1893
+ tmp_2.d9h_1 = this.c9h_1;
1848
1894
  this.e9_1 = 2;
1849
- suspendResult = this.o9g_1.p18(this.t9g_1, this);
1895
+ suspendResult = this.y9g_1.p18(this.d9h_1, this);
1850
1896
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1851
1897
  return suspendResult;
1852
1898
  }
@@ -1857,10 +1903,10 @@
1857
1903
  continue $sm;
1858
1904
  case 3:
1859
1905
  l$ret$1: do {
1860
- var this_0 = this.m9g_1.z9g_1;
1906
+ var this_0 = this.w9g_1.j9h_1;
1861
1907
  while (true) {
1862
1908
  var cur = this_0.kotlinx$atomicfu$value;
1863
- var upd = cur - this.n9g_1.m() | 0;
1909
+ var upd = cur - this.x9g_1.m() | 0;
1864
1910
  if (this_0.atomicfu$compareAndSet(cur, upd)) {
1865
1911
  break l$ret$1;
1866
1912
  }
@@ -1882,15 +1928,15 @@
1882
1928
  }
1883
1929
  while (true);
1884
1930
  };
1885
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).v9g = function ($this$flow, completion) {
1886
- var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this.m9g_1, this.n9g_1, completion);
1887
- i.o9g_1 = $this$flow;
1931
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).f9h = function ($this$flow, completion) {
1932
+ var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this.w9g_1, this.x9g_1, completion);
1933
+ i.y9g_1 = $this$flow;
1888
1934
  return i;
1889
1935
  };
1890
1936
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this$0, $actions, resultContinuation) {
1891
1937
  var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this$0, $actions, resultContinuation);
1892
1938
  var l = function ($this$flow, $completion) {
1893
- return i.u9g($this$flow, $completion);
1939
+ return i.e9h($this$flow, $completion);
1894
1940
  };
1895
1941
  l.$arity = 1;
1896
1942
  return l;
@@ -1963,29 +2009,29 @@
1963
2009
  return new GroupKey(_this__u8e3s4.id, toList(_this__u8e3s4.includePlayers), toList(_this__u8e3s4.excludePlayers), _this__u8e3s4.deliveryType);
1964
2010
  }
1965
2011
  function mapFromGroupKey(_this__u8e3s4, $this) {
1966
- var tmp = $this.y9g_1.m6d();
2012
+ var tmp = $this.i9h_1.m6d();
1967
2013
  // Inline function 'kotlin.collections.toTypedArray' call
1968
- var this_0 = _this__u8e3s4.d9h_1;
2014
+ var this_0 = _this__u8e3s4.n9h_1;
1969
2015
  var tmp_0 = copyToArray(this_0);
1970
2016
  // Inline function 'kotlin.collections.toTypedArray' call
1971
- var this_1 = _this__u8e3s4.e9h_1;
2017
+ var this_1 = _this__u8e3s4.o9h_1;
1972
2018
  var tmp$ret$1 = copyToArray(this_1);
1973
- return new ActionDeliveryPayload(_this__u8e3s4.c9h_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.f9h_1);
2019
+ return new ActionDeliveryPayload(_this__u8e3s4.m9h_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.p9h_1);
1974
2020
  }
1975
2021
  function GroupKey(tableId, includePlayers, excludePlayers, deliveryType) {
1976
- this.c9h_1 = tableId;
1977
- this.d9h_1 = includePlayers;
1978
- this.e9h_1 = excludePlayers;
1979
- this.f9h_1 = deliveryType;
2022
+ this.m9h_1 = tableId;
2023
+ this.n9h_1 = includePlayers;
2024
+ this.o9h_1 = excludePlayers;
2025
+ this.p9h_1 = deliveryType;
1980
2026
  }
1981
2027
  protoOf(GroupKey).toString = function () {
1982
- return 'GroupKey(tableId=' + this.c9h_1 + ', includePlayers=' + toString(this.d9h_1) + ', excludePlayers=' + toString(this.e9h_1) + ', deliveryType=' + this.f9h_1.toString() + ')';
2028
+ return 'GroupKey(tableId=' + this.m9h_1 + ', includePlayers=' + toString(this.n9h_1) + ', excludePlayers=' + toString(this.o9h_1) + ', deliveryType=' + this.p9h_1.toString() + ')';
1983
2029
  };
1984
2030
  protoOf(GroupKey).hashCode = function () {
1985
- var result = getStringHashCode(this.c9h_1);
1986
- result = imul(result, 31) + hashCode(this.d9h_1) | 0;
1987
- result = imul(result, 31) + hashCode(this.e9h_1) | 0;
1988
- result = imul(result, 31) + this.f9h_1.hashCode() | 0;
2031
+ var result = getStringHashCode(this.m9h_1);
2032
+ result = imul(result, 31) + hashCode(this.n9h_1) | 0;
2033
+ result = imul(result, 31) + hashCode(this.o9h_1) | 0;
2034
+ result = imul(result, 31) + this.p9h_1.hashCode() | 0;
1989
2035
  return result;
1990
2036
  };
1991
2037
  protoOf(GroupKey).equals = function (other) {
@@ -1994,35 +2040,35 @@
1994
2040
  if (!(other instanceof GroupKey))
1995
2041
  return false;
1996
2042
  var tmp0_other_with_cast = other instanceof GroupKey ? other : THROW_CCE();
1997
- if (!(this.c9h_1 === tmp0_other_with_cast.c9h_1))
2043
+ if (!(this.m9h_1 === tmp0_other_with_cast.m9h_1))
1998
2044
  return false;
1999
- if (!equals(this.d9h_1, tmp0_other_with_cast.d9h_1))
2045
+ if (!equals(this.n9h_1, tmp0_other_with_cast.n9h_1))
2000
2046
  return false;
2001
- if (!equals(this.e9h_1, tmp0_other_with_cast.e9h_1))
2047
+ if (!equals(this.o9h_1, tmp0_other_with_cast.o9h_1))
2002
2048
  return false;
2003
- if (!this.f9h_1.equals(tmp0_other_with_cast.f9h_1))
2049
+ if (!this.p9h_1.equals(tmp0_other_with_cast.p9h_1))
2004
2050
  return false;
2005
2051
  return true;
2006
2052
  };
2007
2053
  function Companion_0() {
2008
- this.g9h_1 = 6;
2054
+ this.q9h_1 = 6;
2009
2055
  }
2010
2056
  var Companion_instance_8;
2011
2057
  function Companion_getInstance_1() {
2012
2058
  return Companion_instance_8;
2013
2059
  }
2014
2060
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda(this$0, resultContinuation) {
2015
- this.p9h_1 = this$0;
2061
+ this.z9h_1 = this$0;
2016
2062
  CoroutineImpl.call(this, resultContinuation);
2017
2063
  }
2018
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).r9h = function (actions, $completion) {
2019
- var tmp = this.s9h(actions, $completion);
2064
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).b9i = function (actions, $completion) {
2065
+ var tmp = this.c9i(actions, $completion);
2020
2066
  tmp.g9_1 = Unit_instance;
2021
2067
  tmp.h9_1 = null;
2022
2068
  return tmp.m9();
2023
2069
  };
2024
2070
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).w9 = function (p1, $completion) {
2025
- return this.r9h((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
2071
+ return this.b9i((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
2026
2072
  };
2027
2073
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).m9 = function () {
2028
2074
  var suspendResult = this.g9_1;
@@ -2031,7 +2077,7 @@
2031
2077
  var tmp = this.e9_1;
2032
2078
  if (tmp === 0) {
2033
2079
  this.f9_1 = 1;
2034
- return flow(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this.p9h_1, this.q9h_1, null));
2080
+ return flow(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this.z9h_1, this.a9i_1, null));
2035
2081
  } else if (tmp === 1) {
2036
2082
  throw this.h9_1;
2037
2083
  }
@@ -2041,23 +2087,23 @@
2041
2087
  }
2042
2088
  while (true);
2043
2089
  };
2044
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).s9h = function (actions, completion) {
2045
- var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this.p9h_1, completion);
2046
- i.q9h_1 = actions;
2090
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).c9i = function (actions, completion) {
2091
+ var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this.z9h_1, completion);
2092
+ i.a9i_1 = actions;
2047
2093
  return i;
2048
2094
  };
2049
2095
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda_0(this$0, resultContinuation) {
2050
2096
  var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this$0, resultContinuation);
2051
2097
  var l = function (actions, $completion) {
2052
- return i.r9h(actions, $completion);
2098
+ return i.b9i(actions, $completion);
2053
2099
  };
2054
2100
  l.$arity = 1;
2055
2101
  return l;
2056
2102
  }
2057
2103
  function $sentEventCOROUTINE$0(_this__u8e3s4, fromEvent, resultContinuation) {
2058
2104
  CoroutineImpl.call(this, resultContinuation);
2059
- this.b9i_1 = _this__u8e3s4;
2060
- this.c9i_1 = fromEvent;
2105
+ this.l9i_1 = _this__u8e3s4;
2106
+ this.m9i_1 = fromEvent;
2061
2107
  }
2062
2108
  protoOf($sentEventCOROUTINE$0).m9 = function () {
2063
2109
  var suspendResult = this.g9_1;
@@ -2068,9 +2114,9 @@
2068
2114
  case 0:
2069
2115
  this.f9_1 = 2;
2070
2116
  var tmp_0 = this;
2071
- tmp_0.d9i_1 = this.b9i_1.a9h_1;
2117
+ tmp_0.n9i_1 = this.l9i_1.k9h_1;
2072
2118
  l$ret$1: do {
2073
- var this_0 = this.b9i_1.z9g_1;
2119
+ var this_0 = this.l9i_1.j9h_1;
2074
2120
  while (true) {
2075
2121
  var cur = this_0.kotlinx$atomicfu$value;
2076
2122
  var upd = cur + 1 | 0;
@@ -2081,7 +2127,7 @@
2081
2127
  }
2082
2128
  while (false);
2083
2129
  this.e9_1 = 1;
2084
- suspendResult = this.b9i_1.b9h_1.p18(this.c9i_1, this);
2130
+ suspendResult = this.l9i_1.l9h_1.p18(this.m9i_1, this);
2085
2131
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2086
2132
  return suspendResult;
2087
2133
  }
@@ -2105,7 +2151,7 @@
2105
2151
  };
2106
2152
  function $waitForCOROUTINE$1(_this__u8e3s4, resultContinuation) {
2107
2153
  CoroutineImpl.call(this, resultContinuation);
2108
- this.m9i_1 = _this__u8e3s4;
2154
+ this.w9i_1 = _this__u8e3s4;
2109
2155
  }
2110
2156
  protoOf($waitForCOROUTINE$1).m9 = function () {
2111
2157
  var suspendResult = this.g9_1;
@@ -2116,12 +2162,12 @@
2116
2162
  case 0:
2117
2163
  this.f9_1 = 5;
2118
2164
  var tmp_0 = this;
2119
- tmp_0.n9i_1 = this.m9i_1.a9h_1;
2120
- this.o9i_1 = 0;
2165
+ tmp_0.x9i_1 = this.w9i_1.k9h_1;
2166
+ this.y9i_1 = 0;
2121
2167
  this.e9_1 = 1;
2122
2168
  continue $sm;
2123
2169
  case 1:
2124
- if (!!(this.m9i_1.z9g_1.kotlinx$atomicfu$value === 0)) {
2170
+ if (!!(this.w9i_1.j9h_1.kotlinx$atomicfu$value === 0)) {
2125
2171
  this.e9_1 = 4;
2126
2172
  continue $sm;
2127
2173
  }
@@ -2134,9 +2180,9 @@
2134
2180
 
2135
2181
  continue $sm;
2136
2182
  case 2:
2137
- this.o9i_1 = this.o9i_1 + 1 | 0;
2138
- if (this.o9i_1 > 6) {
2139
- this.m9i_1.x9g_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.m9i_1.z9g_1.kotlinx$atomicfu$value);
2183
+ this.y9i_1 = this.y9i_1 + 1 | 0;
2184
+ if (this.y9i_1 > 6) {
2185
+ this.w9i_1.h9h_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.w9i_1.j9h_1.kotlinx$atomicfu$value);
2140
2186
  this.e9_1 = 4;
2141
2187
  continue $sm;
2142
2188
  } else {
@@ -2164,16 +2210,16 @@
2164
2210
  while (true);
2165
2211
  };
2166
2212
  function ToClientEventsObserverImpl(serverReduxConfig, logger, idsProvider) {
2167
- this.w9g_1 = serverReduxConfig;
2168
- this.x9g_1 = logger;
2169
- this.y9g_1 = idsProvider;
2170
- this.z9g_1 = atomic$ref$1(0);
2213
+ this.g9h_1 = serverReduxConfig;
2214
+ this.h9h_1 = logger;
2215
+ this.i9h_1 = idsProvider;
2216
+ this.j9h_1 = atomic$ref$1(0);
2171
2217
  var tmp = this;
2172
2218
  // Inline function 'kotlinx.atomicfu.locks.reentrantLock' call
2173
- tmp.a9h_1 = get_atomicfu$reentrantLock();
2174
- this.b9h_1 = MutableSharedFlow();
2219
+ tmp.k9h_1 = get_atomicfu$reentrantLock();
2220
+ this.l9h_1 = MutableSharedFlow();
2175
2221
  }
2176
- protoOf(ToClientEventsObserverImpl).d9g = function (fromEvent, $completion) {
2222
+ protoOf(ToClientEventsObserverImpl).n9g = function (fromEvent, $completion) {
2177
2223
  var tmp = new $sentEventCOROUTINE$0(this, fromEvent, $completion);
2178
2224
  tmp.g9_1 = Unit_instance;
2179
2225
  tmp.h9_1 = null;
@@ -2186,20 +2232,20 @@
2186
2232
  return tmp.m9();
2187
2233
  };
2188
2234
  protoOf(ToClientEventsObserverImpl).w99 = function () {
2189
- if (!this.w9g_1.enabledCombinedEvents) {
2190
- return this.b9h_1;
2235
+ if (!this.g9h_1.enabledCombinedEvents) {
2236
+ return this.l9h_1;
2191
2237
  }
2192
- var tmp = windowedByInterval(this.b9h_1, toLong(this.w9g_1.combinedEventsPeriod));
2238
+ var tmp = windowedByInterval(this.l9h_1, toLong(this.g9h_1.combinedEventsPeriod));
2193
2239
  return flatMapConcat(tmp, ToClientEventsObserverImpl$observeFromClientEvents$slambda_0(this, null));
2194
2240
  };
2195
2241
  function UpdateServerConfigAction(serverConfig) {
2196
- this.p9i_1 = serverConfig;
2242
+ this.z9i_1 = serverConfig;
2197
2243
  }
2198
2244
  protoOf(UpdateServerConfigAction).toString = function () {
2199
- return 'UpdateServerConfigAction(serverConfig=' + this.p9i_1.toString() + ')';
2245
+ return 'UpdateServerConfigAction(serverConfig=' + this.z9i_1.toString() + ')';
2200
2246
  };
2201
2247
  protoOf(UpdateServerConfigAction).hashCode = function () {
2202
- return this.p9i_1.hashCode();
2248
+ return this.z9i_1.hashCode();
2203
2249
  };
2204
2250
  protoOf(UpdateServerConfigAction).equals = function (other) {
2205
2251
  if (this === other)
@@ -2207,20 +2253,20 @@
2207
2253
  if (!(other instanceof UpdateServerConfigAction))
2208
2254
  return false;
2209
2255
  var tmp0_other_with_cast = other instanceof UpdateServerConfigAction ? other : THROW_CCE();
2210
- if (!this.p9i_1.equals(tmp0_other_with_cast.p9i_1))
2256
+ if (!this.z9i_1.equals(tmp0_other_with_cast.z9i_1))
2211
2257
  return false;
2212
2258
  return true;
2213
2259
  };
2214
2260
  function SpectatorsAction() {
2215
2261
  }
2216
2262
  function AddSpectatorsAction(spectators) {
2217
- this.q9i_1 = spectators;
2263
+ this.a9j_1 = spectators;
2218
2264
  }
2219
2265
  protoOf(AddSpectatorsAction).toString = function () {
2220
- return 'AddSpectatorsAction(spectators=' + toString(this.q9i_1) + ')';
2266
+ return 'AddSpectatorsAction(spectators=' + toString(this.a9j_1) + ')';
2221
2267
  };
2222
2268
  protoOf(AddSpectatorsAction).hashCode = function () {
2223
- return hashCode(this.q9i_1);
2269
+ return hashCode(this.a9j_1);
2224
2270
  };
2225
2271
  protoOf(AddSpectatorsAction).equals = function (other) {
2226
2272
  if (this === other)
@@ -2228,18 +2274,18 @@
2228
2274
  if (!(other instanceof AddSpectatorsAction))
2229
2275
  return false;
2230
2276
  var tmp0_other_with_cast = other instanceof AddSpectatorsAction ? other : THROW_CCE();
2231
- if (!equals(this.q9i_1, tmp0_other_with_cast.q9i_1))
2277
+ if (!equals(this.a9j_1, tmp0_other_with_cast.a9j_1))
2232
2278
  return false;
2233
2279
  return true;
2234
2280
  };
2235
2281
  function RemoveSpectatorsAction(spectators) {
2236
- this.r9i_1 = spectators;
2282
+ this.b9j_1 = spectators;
2237
2283
  }
2238
2284
  protoOf(RemoveSpectatorsAction).toString = function () {
2239
- return 'RemoveSpectatorsAction(spectators=' + toString(this.r9i_1) + ')';
2285
+ return 'RemoveSpectatorsAction(spectators=' + toString(this.b9j_1) + ')';
2240
2286
  };
2241
2287
  protoOf(RemoveSpectatorsAction).hashCode = function () {
2242
- return hashCode(this.r9i_1);
2288
+ return hashCode(this.b9j_1);
2243
2289
  };
2244
2290
  protoOf(RemoveSpectatorsAction).equals = function (other) {
2245
2291
  if (this === other)
@@ -2247,67 +2293,67 @@
2247
2293
  if (!(other instanceof RemoveSpectatorsAction))
2248
2294
  return false;
2249
2295
  var tmp0_other_with_cast = other instanceof RemoveSpectatorsAction ? other : THROW_CCE();
2250
- if (!equals(this.r9i_1, tmp0_other_with_cast.r9i_1))
2296
+ if (!equals(this.b9j_1, tmp0_other_with_cast.b9j_1))
2251
2297
  return false;
2252
2298
  return true;
2253
2299
  };
2254
2300
  function _get_asyncProvider__jbpyhw($this) {
2255
2301
  // Inline function 'kotlin.getValue' call
2256
- var this_0 = $this.x9i_1;
2302
+ var this_0 = $this.h9j_1;
2257
2303
  asyncProvider$factory_0();
2258
2304
  return this_0.u();
2259
2305
  }
2260
2306
  function _get_logger__rkp4sl_0($this) {
2261
2307
  // Inline function 'kotlin.getValue' call
2262
- var this_0 = $this.y9i_1;
2308
+ var this_0 = $this.i9j_1;
2263
2309
  logger$factory_2();
2264
2310
  return this_0.u();
2265
2311
  }
2266
2312
  function _get_playerConnectionInteractor__si6cxf_0($this) {
2267
2313
  // Inline function 'kotlin.getValue' call
2268
- var this_0 = $this.z9i_1;
2314
+ var this_0 = $this.j9j_1;
2269
2315
  playerConnectionInteractor$factory_2();
2270
2316
  return this_0.u();
2271
2317
  }
2272
2318
  function _get_lastCardInteractor__h6lq3w($this) {
2273
2319
  // Inline function 'kotlin.getValue' call
2274
- var this_0 = $this.a9j_1;
2320
+ var this_0 = $this.k9j_1;
2275
2321
  lastCardInteractor$factory_0();
2276
2322
  return this_0.u();
2277
2323
  }
2278
2324
  function _get_serverConfig__rk2g06($this) {
2279
2325
  // Inline function 'kotlin.getValue' call
2280
- var this_0 = $this.b9j_1;
2326
+ var this_0 = $this.l9j_1;
2281
2327
  serverConfig$factory_0();
2282
2328
  return this_0.u();
2283
2329
  }
2284
2330
  function _get_logicConfig__52ww9d($this) {
2285
2331
  // Inline function 'kotlin.getValue' call
2286
- var this_0 = $this.c9j_1;
2332
+ var this_0 = $this.m9j_1;
2287
2333
  logicConfig$factory_0();
2288
2334
  return this_0.u();
2289
2335
  }
2290
2336
  function _get_idsProvider__fnfajc($this) {
2291
2337
  // Inline function 'kotlin.getValue' call
2292
- var this_0 = $this.d9j_1;
2338
+ var this_0 = $this.n9j_1;
2293
2339
  idsProvider$factory_0();
2294
2340
  return this_0.u();
2295
2341
  }
2296
2342
  function _get_botConfig__cpaxzc($this) {
2297
2343
  // Inline function 'kotlin.getValue' call
2298
- var this_0 = $this.e9j_1;
2344
+ var this_0 = $this.o9j_1;
2299
2345
  botConfig$factory_0();
2300
2346
  return this_0.u();
2301
2347
  }
2302
2348
  function _get_scenePositionProvider__kn0n1n($this) {
2303
2349
  // Inline function 'kotlin.getValue' call
2304
- var this_0 = $this.f9j_1;
2350
+ var this_0 = $this.p9j_1;
2305
2351
  scenePositionProvider$factory_0();
2306
2352
  return this_0.u();
2307
2353
  }
2308
2354
  function _get_toClientEventsObserver__6rp51y_0($this) {
2309
2355
  // Inline function 'kotlin.getValue' call
2310
- var this_0 = $this.g9j_1;
2356
+ var this_0 = $this.q9j_1;
2311
2357
  toClientEventsObserver$factory_2();
2312
2358
  return this_0.u();
2313
2359
  }
@@ -2320,77 +2366,77 @@
2320
2366
  botGameStoreContract = botGameStoreContract === VOID ? new BotGameStoreContract(di) : botGameStoreContract;
2321
2367
  gameMechanicStoreContract = gameMechanicStoreContract === VOID ? new GameMechanicStoreContract(di, null, true) : gameMechanicStoreContract;
2322
2368
  fileLoggerStoreContract = fileLoggerStoreContract === VOID ? new FileLoggerStoreContract(di) : fileLoggerStoreContract;
2323
- this.s9i_1 = validationStoreContract;
2324
- this.t9i_1 = timersStoreContract;
2325
- this.u9i_1 = botGameStoreContract;
2326
- this.v9i_1 = gameMechanicStoreContract;
2327
- this.w9i_1 = fileLoggerStoreContract;
2369
+ this.c9j_1 = validationStoreContract;
2370
+ this.d9j_1 = timersStoreContract;
2371
+ this.e9j_1 = botGameStoreContract;
2372
+ this.f9j_1 = gameMechanicStoreContract;
2373
+ this.g9j_1 = fileLoggerStoreContract;
2328
2374
  var tmp = this;
2329
2375
  // Inline function 'org.kodein.di.instance' call
2330
2376
  // Inline function 'org.kodein.type.generic' call
2331
2377
  var tmp_0 = typeToken(createKType(getKClass(AsyncProvider), arrayOf([]), false));
2332
2378
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
2333
- tmp.x9i_1 = Instance(di, tmp$ret$0, null).e60(this, asyncProvider$factory());
2379
+ tmp.h9j_1 = Instance(di, tmp$ret$0, null).e60(this, asyncProvider$factory());
2334
2380
  var tmp_1 = this;
2335
2381
  // Inline function 'org.kodein.di.instance' call
2336
2382
  // Inline function 'org.kodein.type.generic' call
2337
2383
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
2338
2384
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
2339
- tmp_1.y9i_1 = Instance(di, tmp$ret$2, null).e60(this, logger$factory_1());
2385
+ tmp_1.i9j_1 = Instance(di, tmp$ret$2, null).e60(this, logger$factory_1());
2340
2386
  var tmp_3 = this;
2341
2387
  // Inline function 'org.kodein.di.instance' call
2342
2388
  // Inline function 'org.kodein.type.generic' call
2343
2389
  var tmp_4 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
2344
2390
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
2345
- tmp_3.z9i_1 = Instance(di, tmp$ret$4, null).e60(this, playerConnectionInteractor$factory_1());
2391
+ tmp_3.j9j_1 = Instance(di, tmp$ret$4, null).e60(this, playerConnectionInteractor$factory_1());
2346
2392
  var tmp_5 = this;
2347
2393
  // Inline function 'org.kodein.di.instance' call
2348
2394
  // Inline function 'org.kodein.type.generic' call
2349
2395
  var tmp_6 = typeToken(createKType(getKClass(LastCardInteractor), arrayOf([]), false));
2350
2396
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2351
- tmp_5.a9j_1 = Instance(di, tmp$ret$6, null).e60(this, lastCardInteractor$factory());
2397
+ tmp_5.k9j_1 = Instance(di, tmp$ret$6, null).e60(this, lastCardInteractor$factory());
2352
2398
  var tmp_7 = this;
2353
2399
  // Inline function 'org.kodein.di.instance' call
2354
2400
  // Inline function 'org.kodein.type.generic' call
2355
2401
  var tmp_8 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
2356
2402
  var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
2357
- tmp_7.b9j_1 = Instance(di, tmp$ret$8, null).e60(this, serverConfig$factory());
2403
+ tmp_7.l9j_1 = Instance(di, tmp$ret$8, null).e60(this, serverConfig$factory());
2358
2404
  var tmp_9 = this;
2359
2405
  // Inline function 'org.kodein.di.instance' call
2360
2406
  // Inline function 'org.kodein.type.generic' call
2361
2407
  var tmp_10 = typeToken(createKType(getKClass(EngineLogicConfig), arrayOf([]), false));
2362
2408
  var tmp$ret$10 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
2363
- tmp_9.c9j_1 = Instance(di, tmp$ret$10, null).e60(this, logicConfig$factory());
2409
+ tmp_9.m9j_1 = Instance(di, tmp$ret$10, null).e60(this, logicConfig$factory());
2364
2410
  var tmp_11 = this;
2365
2411
  // Inline function 'org.kodein.di.instance' call
2366
2412
  // Inline function 'org.kodein.type.generic' call
2367
2413
  var tmp_12 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
2368
2414
  var tmp$ret$12 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
2369
- tmp_11.d9j_1 = Instance(di, tmp$ret$12, null).e60(this, idsProvider$factory());
2415
+ tmp_11.n9j_1 = Instance(di, tmp$ret$12, null).e60(this, idsProvider$factory());
2370
2416
  var tmp_13 = this;
2371
2417
  // Inline function 'org.kodein.di.instance' call
2372
2418
  // Inline function 'org.kodein.type.generic' call
2373
2419
  var tmp_14 = typeToken(createKType(getKClass(EngineBotConfig), arrayOf([]), false));
2374
2420
  var tmp$ret$14 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
2375
- tmp_13.e9j_1 = Instance(di, tmp$ret$14, null).e60(this, botConfig$factory());
2421
+ tmp_13.o9j_1 = Instance(di, tmp$ret$14, null).e60(this, botConfig$factory());
2376
2422
  var tmp_15 = this;
2377
2423
  // Inline function 'org.kodein.di.instance' call
2378
2424
  // Inline function 'org.kodein.type.generic' call
2379
2425
  var tmp_16 = typeToken(createKType(getKClass(ScenePositionProvider), arrayOf([]), false));
2380
2426
  var tmp$ret$16 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
2381
- tmp_15.f9j_1 = Instance(di, tmp$ret$16, null).e60(this, scenePositionProvider$factory());
2427
+ tmp_15.p9j_1 = Instance(di, tmp$ret$16, null).e60(this, scenePositionProvider$factory());
2382
2428
  var tmp_17 = this;
2383
2429
  // Inline function 'org.kodein.di.instance' call
2384
2430
  // Inline function 'org.kodein.type.generic' call
2385
2431
  var tmp_18 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
2386
2432
  var tmp$ret$18 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
2387
- tmp_17.g9j_1 = Instance(di, tmp$ret$18, null).e60(this, toClientEventsObserver$factory_1());
2433
+ tmp_17.q9j_1 = Instance(di, tmp$ret$18, null).e60(this, toClientEventsObserver$factory_1());
2388
2434
  }
2389
2435
  protoOf(ServerGameStoreContract).o8t = function () {
2390
- return plus(plus(plus(plus(plus(this.s9i_1.o8t(), this.t9i_1.o8t()), this.u9i_1.o8t()), this.v9i_1.o8t()), this.w9i_1.o8t()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
2436
+ return plus(plus(plus(plus(plus(this.c9j_1.o8t(), this.d9j_1.o8t()), this.e9j_1.o8t()), this.f9j_1.o8t()), this.g9j_1.o8t()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
2391
2437
  };
2392
2438
  protoOf(ServerGameStoreContract).p8t = function () {
2393
- var tmp = plus(plus(plus(plus(plus(plus(plus(this.s9i_1.p8t(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.t9i_1.p8t()), this.u9i_1.p8t()), this.v9i_1.p8t()), this.w9i_1.p8t()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([serverSendEventsToClientsMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc(this))).h8v(), finishingGameWhenCantStartNewMiddleware()]));
2439
+ var tmp = plus(plus(plus(plus(plus(plus(plus(this.c9j_1.p8t(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.d9j_1.p8t()), this.e9j_1.p8t()), this.f9j_1.p8t()), this.g9j_1.p8t()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([serverSendEventsToClientsMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc(this))).h8v(), finishingGameWhenCantStartNewMiddleware()]));
2394
2440
  var tmp_0 = roundLifecycleMiddleware(_get_scenePositionProvider__kn0n1n(this));
2395
2441
  var tmp0_serverConfig = _get_serverConfig__rk2g06(this);
2396
2442
  var tmp1_logger = _get_logger__rkp4sl_0(this);
@@ -2520,7 +2566,7 @@
2520
2566
  var action_0 = action instanceof RoundEndedAction ? action : THROW_CCE();
2521
2567
  next(action_0);
2522
2568
  var state = store.state;
2523
- if (!get_serverState_0(state).j9f_1.k9f_1 && action_0.isGameFinished) {
2569
+ if (!get_serverState_0(state).t9f_1.u9f_1 && action_0.isGameFinished) {
2524
2570
  store.dispatch(Companion_instance_0.withAnalytics(new GameFinishedReason(Reason_DEPLOY_getInstance()), true, state.e6m_1));
2525
2571
  }
2526
2572
  };
@@ -2533,7 +2579,7 @@
2533
2579
  };
2534
2580
  }
2535
2581
  function _no_name_provided__qut3iv_0(this$0) {
2536
- this.j9j_1 = this$0;
2582
+ this.t9j_1 = this$0;
2537
2583
  }
2538
2584
  protoOf(_no_name_provided__qut3iv_0).j6f = function (action) {
2539
2585
  return action instanceof MechanicAction;
@@ -2548,7 +2594,7 @@
2548
2594
  var tmp;
2549
2595
  if (action_0 instanceof StartGameMechanicAction) {
2550
2596
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2551
- var this_0 = this.j9j_1;
2597
+ var this_0 = this.t9j_1;
2552
2598
  var tableId = action_0.f8q_1;
2553
2599
  var gameCreatorPlayerId = action_0.h8q_1;
2554
2600
  // Inline function 'kotlin.collections.map' call
@@ -2593,7 +2639,7 @@
2593
2639
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2594
2640
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2595
2641
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2596
- var tmp0_aid = this_0.i9j_1.m6d();
2642
+ var tmp0_aid = this_0.s9j_1.m6d();
2597
2643
  // Inline function 'kotlin.collections.map' call
2598
2644
  // Inline function 'kotlin.collections.mapTo' call
2599
2645
  var destination_3 = ArrayList_init_$Create$(collectionSizeOrDefault(destination, 10));
@@ -2618,16 +2664,16 @@
2618
2664
  } else {
2619
2665
  if (action_0 instanceof StartNewGameMechanicAction) {
2620
2666
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2621
- var this_2 = this.j9j_1;
2667
+ var this_2 = this.t9j_1;
2622
2668
  var table = state.g6n();
2623
2669
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2624
- var sendToPlayer_0 = new RoomActionPayload(this_2.i9j_1.m6d(), table.id, null);
2670
+ var sendToPlayer_0 = new RoomActionPayload(this_2.s9j_1.m6d(), table.id, null);
2625
2671
  var tmp$ret$18 = mapToClient_16(action_0, sendToPlayer_0);
2626
2672
  tmp = listOfNotNull(tmp$ret$18);
2627
2673
  } else {
2628
2674
  if (action_0 instanceof ContinueGameMechanicAction) {
2629
2675
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2630
- var this_3 = this.j9j_1;
2676
+ var this_3 = this.t9j_1;
2631
2677
  var tableId_0 = action_0.l8q_1.id;
2632
2678
  var gameCreatorPlayerId_0 = action_0.gameCreatorPlayerId;
2633
2679
  var players = getPlayers();
@@ -2662,7 +2708,7 @@
2662
2708
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2663
2709
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2664
2710
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2665
- var tmp0_aid_0 = this_3.i9j_1.m6d();
2711
+ var tmp0_aid_0 = this_3.s9j_1.m6d();
2666
2712
  // Inline function 'kotlin.collections.map' call
2667
2713
  // Inline function 'kotlin.collections.mapTo' call
2668
2714
  var destination_7 = ArrayList_init_$Create$(collectionSizeOrDefault(players, 10));
@@ -2687,43 +2733,43 @@
2687
2733
  } else {
2688
2734
  if (action_0 instanceof FinishingGameMechanicAction) {
2689
2735
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2690
- var this_4 = this.j9j_1;
2736
+ var this_4 = this.t9j_1;
2691
2737
  var table_0 = state.g6n();
2692
2738
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2693
- var sendToPlayer_2 = new RoomActionPayload(this_4.i9j_1.m6d(), table_0.id, null);
2739
+ var sendToPlayer_2 = new RoomActionPayload(this_4.s9j_1.m6d(), table_0.id, null);
2694
2740
  var tmp$ret$35 = mapToClient_14(action_0, sendToPlayer_2);
2695
2741
  tmp = listOfNotNull(tmp$ret$35);
2696
2742
  } else {
2697
2743
  if (action_0 instanceof FinishGameMechanicAction) {
2698
2744
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2699
- var this_5 = this.j9j_1;
2745
+ var this_5 = this.t9j_1;
2700
2746
  var table_1 = state.g6n();
2701
2747
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2702
- var sendToPlayer_3 = new RoomActionPayload(this_5.i9j_1.m6d(), table_1.id, null);
2748
+ var sendToPlayer_3 = new RoomActionPayload(this_5.s9j_1.m6d(), table_1.id, null);
2703
2749
  var tmp$ret$37 = mapToClient_13(action_0, sendToPlayer_3);
2704
2750
  tmp = listOfNotNull(tmp$ret$37);
2705
2751
  } else {
2706
2752
  if (action_0 instanceof RestartGameMechanicAction) {
2707
2753
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2708
- var this_6 = this.j9j_1;
2754
+ var this_6 = this.t9j_1;
2709
2755
  var table_2 = state.g6n();
2710
2756
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2711
- var sendToPlayer_4 = new RoomActionPayload(this_6.i9j_1.m6d(), table_2.id, null);
2757
+ var sendToPlayer_4 = new RoomActionPayload(this_6.s9j_1.m6d(), table_2.id, null);
2712
2758
  var tmp$ret$39 = mapToClient_12(action_0, sendToPlayer_4);
2713
2759
  tmp = listOfNotNull(tmp$ret$39);
2714
2760
  } else {
2715
2761
  if (action_0 instanceof ErrorAction) {
2716
2762
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2717
- var this_7 = this.j9j_1;
2763
+ var this_7 = this.t9j_1;
2718
2764
  var table_3 = state.g6n();
2719
2765
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2720
- var sendToPlayer_5 = new RoomActionPayload(this_7.i9j_1.m6d(), table_3.id, null);
2766
+ var sendToPlayer_5 = new RoomActionPayload(this_7.s9j_1.m6d(), table_3.id, null);
2721
2767
  var tmp$ret$41 = mapToClient_11(action_0, sendToPlayer_5);
2722
2768
  tmp = listOfNotNull(tmp$ret$41);
2723
2769
  } else {
2724
2770
  if (action_0 instanceof SceneMechanicAction) {
2725
2771
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2726
- var this_8 = this.j9j_1;
2772
+ var this_8 = this.t9j_1;
2727
2773
  var table_4 = state.g6n();
2728
2774
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2729
2775
  var tableId_1 = table_4.id;
@@ -2760,7 +2806,7 @@
2760
2806
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2761
2807
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2762
2808
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2763
- var tmp0_aid_1 = this_8.i9j_1.m6d();
2809
+ var tmp0_aid_1 = this_8.s9j_1.m6d();
2764
2810
  // Inline function 'kotlin.collections.map' call
2765
2811
  // Inline function 'kotlin.collections.mapTo' call
2766
2812
  var destination_11 = ArrayList_init_$Create$(collectionSizeOrDefault(players_0, 10));
@@ -2785,7 +2831,7 @@
2785
2831
  } else {
2786
2832
  if (action_0 instanceof SceneActMechanicAction) {
2787
2833
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2788
- var this_9 = this.j9j_1;
2834
+ var this_9 = this.t9j_1;
2789
2835
  var table_5 = state.g6n();
2790
2836
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2791
2837
  var tableId_2 = table_5.id;
@@ -2822,7 +2868,7 @@
2822
2868
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2823
2869
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2824
2870
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2825
- var tmp0_aid_2 = this_9.i9j_1.m6d();
2871
+ var tmp0_aid_2 = this_9.s9j_1.m6d();
2826
2872
  // Inline function 'kotlin.collections.map' call
2827
2873
  // Inline function 'kotlin.collections.mapTo' call
2828
2874
  var destination_15 = ArrayList_init_$Create$(collectionSizeOrDefault(players_1, 10));
@@ -2847,7 +2893,7 @@
2847
2893
  } else {
2848
2894
  if (action_0 instanceof TeamsDataMechanicAction) {
2849
2895
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2850
- var this_10 = this.j9j_1;
2896
+ var this_10 = this.t9j_1;
2851
2897
  var table_6 = state.g6n();
2852
2898
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2853
2899
  var tableId_3 = table_6.id;
@@ -2884,7 +2930,7 @@
2884
2930
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2885
2931
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2886
2932
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2887
- var tmp0_aid_3 = this_10.i9j_1.m6d();
2933
+ var tmp0_aid_3 = this_10.s9j_1.m6d();
2888
2934
  // Inline function 'kotlin.collections.map' call
2889
2935
  // Inline function 'kotlin.collections.mapTo' call
2890
2936
  var destination_19 = ArrayList_init_$Create$(collectionSizeOrDefault(players_2, 10));
@@ -2897,7 +2943,7 @@
2897
2943
  }
2898
2944
  var sendToPlayer_8 = UserActionPayload_init_$Create$(tmp0_aid_3, tableId_3, gameCreatorPlayerId_3, element_8, destination_19);
2899
2945
  var tmp_0;
2900
- if (this.j9j_1.h9j_1.supportBackwardActions && getPlayer(state.g6n().players, sendToPlayer_8.k79_1).y6s_1.c6t_1) {
2946
+ if (this.t9j_1.r9j_1.supportBackwardActions && getPlayer(state.g6n().players, sendToPlayer_8.k79_1).z6s_1.d6t_1) {
2901
2947
  tmp_0 = null;
2902
2948
  } else {
2903
2949
  tmp_0 = mapToClient_8(action_0, sendToPlayer_8);
@@ -2915,79 +2961,79 @@
2915
2961
  } else {
2916
2962
  if (action_0 instanceof PlayerReadyMechanicAction) {
2917
2963
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2918
- var this_11 = this.j9j_1;
2964
+ var this_11 = this.t9j_1;
2919
2965
  var table_7 = state.g6n();
2920
- var exceptPlayerId = this.j9j_1.h9j_1.supportBackwardActions ? action_0.f8r_1 : null;
2966
+ var exceptPlayerId = this.t9j_1.r9j_1.supportBackwardActions ? action_0.f8r_1 : null;
2921
2967
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2922
- var sendToPlayer_9 = new RoomActionPayload(this_11.i9j_1.m6d(), table_7.id, exceptPlayerId);
2968
+ var sendToPlayer_9 = new RoomActionPayload(this_11.s9j_1.m6d(), table_7.id, exceptPlayerId);
2923
2969
  var tmp$ret$91 = mapToClient_7(action_0, sendToPlayer_9);
2924
2970
  tmp = listOfNotNull(tmp$ret$91);
2925
2971
  } else {
2926
2972
  if (action_0 instanceof SuitChoiceMechanicAction) {
2927
2973
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2928
- var this_12 = this.j9j_1;
2974
+ var this_12 = this.t9j_1;
2929
2975
  var table_8 = state.g6n();
2930
- var exceptPlayerId_0 = this.j9j_1.h9j_1.supportBackwardActions ? action_0.d8m_1 : null;
2976
+ var exceptPlayerId_0 = this.t9j_1.r9j_1.supportBackwardActions ? action_0.d8m_1 : null;
2931
2977
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2932
- var sendToPlayer_10 = new RoomActionPayload(this_12.i9j_1.m6d(), table_8.id, exceptPlayerId_0);
2978
+ var sendToPlayer_10 = new RoomActionPayload(this_12.s9j_1.m6d(), table_8.id, exceptPlayerId_0);
2933
2979
  var tmp$ret$93 = mapToClient_6(action_0, sendToPlayer_10);
2934
2980
  tmp = listOfNotNull(tmp$ret$93);
2935
2981
  } else {
2936
2982
  if (action_0 instanceof TrumpMechanicAction) {
2937
2983
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2938
- var this_13 = this.j9j_1;
2984
+ var this_13 = this.t9j_1;
2939
2985
  var table_9 = state.g6n();
2940
2986
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2941
- var sendToPlayer_11 = new RoomActionPayload(this_13.i9j_1.m6d(), table_9.id, null);
2987
+ var sendToPlayer_11 = new RoomActionPayload(this_13.s9j_1.m6d(), table_9.id, null);
2942
2988
  var tmp$ret$95 = mapToClient_5(action_0, sendToPlayer_11);
2943
2989
  tmp = listOfNotNull(tmp$ret$95);
2944
2990
  } else {
2945
2991
  if (action_0 instanceof CombinationChoiceMechanicAction) {
2946
2992
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2947
- var this_14 = this.j9j_1;
2993
+ var this_14 = this.t9j_1;
2948
2994
  var table_10 = state.g6n();
2949
- var exceptPlayerId_1 = this.j9j_1.h9j_1.supportBackwardActions ? action_0.l8r_1 : null;
2995
+ var exceptPlayerId_1 = this.t9j_1.r9j_1.supportBackwardActions ? action_0.l8r_1 : null;
2950
2996
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2951
- var sendToPlayer_12 = new RoomActionPayload(this_14.i9j_1.m6d(), table_10.id, exceptPlayerId_1);
2997
+ var sendToPlayer_12 = new RoomActionPayload(this_14.s9j_1.m6d(), table_10.id, exceptPlayerId_1);
2952
2998
  var tmp$ret$97 = mapToClient_4(action_0, sendToPlayer_12);
2953
2999
  tmp = listOfNotNull(tmp$ret$97);
2954
3000
  } else {
2955
3001
  if (action_0 instanceof PutCardMechanicAction) {
2956
3002
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2957
- var this_15 = this.j9j_1;
3003
+ var this_15 = this.t9j_1;
2958
3004
  var table_11 = state.g6n();
2959
- var exceptPlayerId_2 = this.j9j_1.h9j_1.supportBackwardActions ? action_0.i8m_1 : null;
3005
+ var exceptPlayerId_2 = this.t9j_1.r9j_1.supportBackwardActions ? action_0.i8m_1 : null;
2960
3006
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2961
- var sendToPlayer_13 = new RoomActionPayload(this_15.i9j_1.m6d(), table_11.id, exceptPlayerId_2);
3007
+ var sendToPlayer_13 = new RoomActionPayload(this_15.s9j_1.m6d(), table_11.id, exceptPlayerId_2);
2962
3008
  var tmp$ret$99 = mapToClient_3(action_0, sendToPlayer_13);
2963
3009
  tmp = listOfNotNull(tmp$ret$99);
2964
3010
  } else {
2965
3011
  if (action_0 instanceof PickUpBribeMechanicAction) {
2966
3012
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2967
- var this_16 = this.j9j_1;
3013
+ var this_16 = this.t9j_1;
2968
3014
  var table_12 = state.g6n();
2969
3015
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2970
- var sendToPlayer_14 = new RoomActionPayload(this_16.i9j_1.m6d(), table_12.id, null);
3016
+ var sendToPlayer_14 = new RoomActionPayload(this_16.s9j_1.m6d(), table_12.id, null);
2971
3017
  var tmp$ret$101 = mapToClient_2(action_0, sendToPlayer_14);
2972
3018
  tmp = listOfNotNull(tmp$ret$101);
2973
3019
  } else {
2974
3020
  if (action_0 instanceof WinnerCombinationsMechanicAction) {
2975
3021
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2976
- var this_17 = this.j9j_1;
3022
+ var this_17 = this.t9j_1;
2977
3023
  var table_13 = state.g6n();
2978
3024
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2979
- var sendToPlayer_15 = new RoomActionPayload(this_17.i9j_1.m6d(), table_13.id, null);
3025
+ var sendToPlayer_15 = new RoomActionPayload(this_17.s9j_1.m6d(), table_13.id, null);
2980
3026
  var tmp$ret$103 = mapToClient_1(action_0, sendToPlayer_15);
2981
3027
  tmp = listOfNotNull(tmp$ret$103);
2982
3028
  } else {
2983
3029
  if (action_0 instanceof MessageMechanicAction) {
2984
3030
  var message = action_0.p8r_1;
2985
3031
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2986
- var this_18 = this.j9j_1;
3032
+ var this_18 = this.t9j_1;
2987
3033
  var table_14 = state.g6n();
2988
3034
  var tmp_1;
2989
3035
  var tmp_2;
2990
- if (this.j9j_1.h9j_1.supportBackwardActions) {
3036
+ if (this.t9j_1.r9j_1.supportBackwardActions) {
2991
3037
  tmp_2 = isInterface(message, UserMessage);
2992
3038
  } else {
2993
3039
  tmp_2 = false;
@@ -2999,17 +3045,17 @@
2999
3045
  }
3000
3046
  var exceptPlayerId_3 = tmp_1;
3001
3047
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3002
- var sendToPlayer_16 = new RoomActionPayload(this_18.i9j_1.m6d(), table_14.id, exceptPlayerId_3);
3048
+ var sendToPlayer_16 = new RoomActionPayload(this_18.s9j_1.m6d(), table_14.id, exceptPlayerId_3);
3003
3049
  var tmp$ret$105 = mapToClient_0(action_0, sendToPlayer_16);
3004
3050
  tmp = listOfNotNull(tmp$ret$105);
3005
3051
  } else {
3006
3052
  if (action_0 instanceof PlayerConnectionChangedMechanicAction) {
3007
3053
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
3008
- var this_19 = this.j9j_1;
3054
+ var this_19 = this.t9j_1;
3009
3055
  var table_15 = state.g6n();
3010
3056
  var exceptPlayerId_4 = action_0.playerId;
3011
3057
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3012
- var sendToPlayer_17 = new RoomActionPayload(this_19.i9j_1.m6d(), table_15.id, exceptPlayerId_4);
3058
+ var sendToPlayer_17 = new RoomActionPayload(this_19.s9j_1.m6d(), table_15.id, exceptPlayerId_4);
3013
3059
  var tmp$ret$107 = mapToClient(action_0, sendToPlayer_17);
3014
3060
  tmp = listOfNotNull(tmp$ret$107);
3015
3061
  } else {
@@ -3047,8 +3093,8 @@
3047
3093
  return this.a6h(store, next, action);
3048
3094
  };
3049
3095
  function ServerMapMechanicToClientActionMiddleware(logicConfig, idsProvider) {
3050
- this.h9j_1 = logicConfig;
3051
- this.i9j_1 = idsProvider;
3096
+ this.r9j_1 = logicConfig;
3097
+ this.s9j_1 = idsProvider;
3052
3098
  }
3053
3099
  protoOf(ServerMapMechanicToClientActionMiddleware).h8v = function () {
3054
3100
  // Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
@@ -3059,8 +3105,8 @@
3059
3105
  return new _no_name_provided__qut3iv_1(asyncProvider, provider);
3060
3106
  }
3061
3107
  function serverSendEventsToClientsMiddleware$o$handle$slambda($provider, $action, resultContinuation) {
3062
- this.s9j_1 = $provider;
3063
- this.t9j_1 = $action;
3108
+ this.c9k_1 = $provider;
3109
+ this.d9k_1 = $action;
3064
3110
  CoroutineImpl.call(this, resultContinuation);
3065
3111
  }
3066
3112
  protoOf(serverSendEventsToClientsMiddleware$o$handle$slambda).h1d = function ($this$launchDefault, $completion) {
@@ -3081,7 +3127,7 @@
3081
3127
  case 0:
3082
3128
  this.f9_1 = 2;
3083
3129
  this.e9_1 = 1;
3084
- suspendResult = this.s9j_1.d9g(this.t9j_1, this);
3130
+ suspendResult = this.c9k_1.n9g(this.d9k_1, this);
3085
3131
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
3086
3132
  return suspendResult;
3087
3133
  }
@@ -3104,8 +3150,8 @@
3104
3150
  while (true);
3105
3151
  };
3106
3152
  protoOf(serverSendEventsToClientsMiddleware$o$handle$slambda).i1d = function ($this$launchDefault, completion) {
3107
- var i = new serverSendEventsToClientsMiddleware$o$handle$slambda(this.s9j_1, this.t9j_1, completion);
3108
- i.u9j_1 = $this$launchDefault;
3153
+ var i = new serverSendEventsToClientsMiddleware$o$handle$slambda(this.c9k_1, this.d9k_1, completion);
3154
+ i.e9k_1 = $this$launchDefault;
3109
3155
  return i;
3110
3156
  };
3111
3157
  function serverSendEventsToClientsMiddleware$o$handle$slambda_0($provider, $action, resultContinuation) {
@@ -3117,8 +3163,8 @@
3117
3163
  return l;
3118
3164
  }
3119
3165
  function _no_name_provided__qut3iv_1($asyncProvider, $provider) {
3120
- this.v9j_1 = $asyncProvider;
3121
- this.w9j_1 = $provider;
3166
+ this.f9k_1 = $asyncProvider;
3167
+ this.g9k_1 = $provider;
3122
3168
  }
3123
3169
  protoOf(_no_name_provided__qut3iv_1).j6f = function (action) {
3124
3170
  return action instanceof ToClientAction;
@@ -3126,7 +3172,7 @@
3126
3172
  protoOf(_no_name_provided__qut3iv_1).a6h = function (store, next, action) {
3127
3173
  // Inline function 'games.jass.logic.server.redux.middlewares.client.serverSendEventsToClientsMiddleware.<anonymous>' call
3128
3174
  var action_0 = action instanceof ToClientAction ? action : THROW_CCE();
3129
- this.v9j_1.j6c(VOID, serverSendEventsToClientsMiddleware$o$handle$slambda_0(this.w9j_1, action_0, null));
3175
+ this.f9k_1.j6c(VOID, serverSendEventsToClientsMiddleware$o$handle$slambda_0(this.g9k_1, action_0, null));
3130
3176
  next(action_0);
3131
3177
  };
3132
3178
  protoOf(_no_name_provided__qut3iv_1).i6f = function (store, next, action) {
@@ -3144,7 +3190,7 @@
3144
3190
  protoOf(_no_name_provided__qut3iv_2).c92 = function (state, action) {
3145
3191
  // Inline function 'games.jass.logic.server.redux.reducers.serverConfigReducer.<anonymous>' call
3146
3192
  var action_0 = action instanceof UpdateServerConfigAction ? action : THROW_CCE();
3147
- return state.g8p(VOID, get_serverState_0(state).x9j(action_0.p9i_1));
3193
+ return state.g8p(VOID, get_serverState_0(state).h9k(action_0.z9i_1));
3148
3194
  };
3149
3195
  protoOf(_no_name_provided__qut3iv_2).b6h = function (state, action) {
3150
3196
  return this.c92((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -3169,7 +3215,7 @@
3169
3215
  }
3170
3216
  function ServerMechanicLifecycleReducer(logger, tableLifecycleReducer, randomPoolProvider) {
3171
3217
  BaseMechanicLifecycleReducer.call(this, tableLifecycleReducer, randomPoolProvider);
3172
- this.a9k_1 = logger;
3218
+ this.k9k_1 = logger;
3173
3219
  }
3174
3220
  protoOf(ServerMechanicLifecycleReducer).o93 = function (state, action) {
3175
3221
  var serverState = get_serverStateOrNull(state.f6m_1);
@@ -3185,8 +3231,8 @@
3185
3231
  var tmp9_tableOrNull = tmp0_$this.v94(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
3186
3232
  var tmp;
3187
3233
  if (serverState == null) {
3188
- this.a9k_1.w(VOID, 'ServerPayload is not onStart');
3189
- tmp = Companion_instance_9.z9f();
3234
+ this.k9k_1.w(VOID, 'ServerPayload is not onStart');
3235
+ tmp = Companion_instance_9.j9g();
3190
3236
  } else {
3191
3237
  tmp = serverState;
3192
3238
  }
@@ -3204,7 +3250,7 @@
3204
3250
  return new _no_name_provided__qut3iv_3(logger);
3205
3251
  }
3206
3252
  function _no_name_provided__qut3iv_3($logger) {
3207
- this.b9k_1 = $logger;
3253
+ this.l9k_1 = $logger;
3208
3254
  }
3209
3255
  protoOf(_no_name_provided__qut3iv_3).j6f = function (action) {
3210
3256
  return isInterface(action, SpectatorsAction);
@@ -3217,7 +3263,7 @@
3217
3263
  if (action_0 instanceof AddSpectatorsAction) {
3218
3264
  // Inline function 'kotlin.collections.mapNotNull' call
3219
3265
  // Inline function 'kotlin.collections.mapNotNullTo' call
3220
- var this_0 = action_0.q9i_1;
3266
+ var this_0 = action_0.a9j_1;
3221
3267
  var destination = ArrayList_init_$Create$_0();
3222
3268
  // Inline function 'kotlin.collections.forEach' call
3223
3269
  var tmp0_iterator = this_0.j();
@@ -3239,10 +3285,10 @@
3239
3285
  var tmp_0;
3240
3286
  // Inline function 'kotlin.collections.isNotEmpty' call
3241
3287
  if (!sameSpectators.p()) {
3242
- this.b9k_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
3288
+ this.l9k_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
3243
3289
  // Inline function 'kotlin.collections.filterNot' call
3244
3290
  // Inline function 'kotlin.collections.filterNotTo' call
3245
- var this_1 = action_0.q9i_1;
3291
+ var this_1 = action_0.a9j_1;
3246
3292
  var destination_0 = ArrayList_init_$Create$_0();
3247
3293
  var tmp0_iterator_0 = this_1.j();
3248
3294
  while (tmp0_iterator_0.k()) {
@@ -3278,7 +3324,7 @@
3278
3324
  }
3279
3325
  tmp_0 = destination_0;
3280
3326
  } else {
3281
- tmp_0 = action_0.q9i_1;
3327
+ tmp_0 = action_0.a9j_1;
3282
3328
  }
3283
3329
  var this_2 = tmp_0;
3284
3330
  // Inline function 'kotlin.collections.mapTo' call
@@ -3296,7 +3342,7 @@
3296
3342
  if (action_0 instanceof RemoveSpectatorsAction) {
3297
3343
  // Inline function 'kotlin.collections.mapNotNull' call
3298
3344
  // Inline function 'kotlin.collections.mapNotNullTo' call
3299
- var this_3 = action_0.r9i_1;
3345
+ var this_3 = action_0.b9j_1;
3300
3346
  var destination_2 = ArrayList_init_$Create$_0();
3301
3347
  // Inline function 'kotlin.collections.forEach' call
3302
3348
  var tmp0_iterator_3 = this_3.j();
@@ -3317,10 +3363,10 @@
3317
3363
  var tmp_2;
3318
3364
  // Inline function 'kotlin.collections.isNotEmpty' call
3319
3365
  if (!sameSpectators_0.p()) {
3320
- this.b9k_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
3366
+ this.l9k_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
3321
3367
  // Inline function 'kotlin.collections.filterNot' call
3322
3368
  // Inline function 'kotlin.collections.filterNotTo' call
3323
- var this_4 = action_0.r9i_1;
3369
+ var this_4 = action_0.b9j_1;
3324
3370
  var destination_3 = ArrayList_init_$Create$_0();
3325
3371
  var tmp0_iterator_4 = this_4.j();
3326
3372
  while (tmp0_iterator_4.k()) {
@@ -3356,7 +3402,7 @@
3356
3402
  }
3357
3403
  tmp_2 = destination_3;
3358
3404
  } else {
3359
- tmp_2 = action_0.r9i_1;
3405
+ tmp_2 = action_0.b9j_1;
3360
3406
  }
3361
3407
  var spectatorsToRemove = toSet(tmp_2);
3362
3408
  // Inline function 'kotlin.collections.filterNot' call
@@ -3407,28 +3453,28 @@
3407
3453
  };
3408
3454
  function Companion_1() {
3409
3455
  }
3410
- protoOf(Companion_1).c9k = function (config) {
3456
+ protoOf(Companion_1).m9k = function (config) {
3411
3457
  return new ServerState(config);
3412
3458
  };
3413
- protoOf(Companion_1).z9f = function (config, $super) {
3459
+ protoOf(Companion_1).j9g = function (config, $super) {
3414
3460
  config = config === VOID ? new ServerConfig(true) : config;
3415
- return $super === VOID ? this.c9k(config) : $super.c9k.call(this, config);
3461
+ return $super === VOID ? this.m9k(config) : $super.m9k.call(this, config);
3416
3462
  };
3417
3463
  var Companion_instance_9;
3418
3464
  function Companion_getInstance_2() {
3419
3465
  return Companion_instance_9;
3420
3466
  }
3421
3467
  function ServerState(config) {
3422
- this.j9f_1 = config;
3468
+ this.t9f_1 = config;
3423
3469
  }
3424
- protoOf(ServerState).x9j = function (config) {
3470
+ protoOf(ServerState).h9k = function (config) {
3425
3471
  return new ServerState(config);
3426
3472
  };
3427
3473
  protoOf(ServerState).toString = function () {
3428
- return 'ServerState(config=' + this.j9f_1.toString() + ')';
3474
+ return 'ServerState(config=' + this.t9f_1.toString() + ')';
3429
3475
  };
3430
3476
  protoOf(ServerState).hashCode = function () {
3431
- return this.j9f_1.hashCode();
3477
+ return this.t9f_1.hashCode();
3432
3478
  };
3433
3479
  protoOf(ServerState).equals = function (other) {
3434
3480
  if (this === other)
@@ -3436,7 +3482,7 @@
3436
3482
  if (!(other instanceof ServerState))
3437
3483
  return false;
3438
3484
  var tmp0_other_with_cast = other instanceof ServerState ? other : THROW_CCE();
3439
- if (!this.j9f_1.equals(tmp0_other_with_cast.j9f_1))
3485
+ if (!this.t9f_1.equals(tmp0_other_with_cast.t9f_1))
3440
3486
  return false;
3441
3487
  return true;
3442
3488
  };
@@ -3474,13 +3520,13 @@
3474
3520
  }
3475
3521
  function _get_controllerLogger__nbd727($this) {
3476
3522
  // Inline function 'kotlin.getValue' call
3477
- var this_0 = $this.l9k_1;
3523
+ var this_0 = $this.v9k_1;
3478
3524
  controllerLogger$factory();
3479
3525
  return this_0.u();
3480
3526
  }
3481
3527
  function _get_di__ndbzja($this) {
3482
3528
  // Inline function 'kotlin.getValue' call
3483
- var this_0 = $this.m9k_1;
3529
+ var this_0 = $this.w9k_1;
3484
3530
  di$factory();
3485
3531
  return this_0.u();
3486
3532
  }
@@ -3491,13 +3537,13 @@
3491
3537
  function GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this$0) {
3492
3538
  return function () {
3493
3539
  var tmp;
3494
- if (this$0.j9k_1 == null) {
3540
+ if (this$0.t9k_1 == null) {
3495
3541
  tmp = null;
3496
3542
  } else {
3497
3543
  // Inline function 'kotlin.let' call
3498
3544
  // Inline function 'kotlin.contracts.contract' call
3499
3545
  // Inline function 'GameServerEngineControllerImpl.controllerLogger$delegate.<anonymous>.<anonymous>' call
3500
- tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.j9k_1)]));
3546
+ tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.t9k_1)]));
3501
3547
  }
3502
3548
  var tmp1_elvis_lhs = tmp;
3503
3549
  return tmp1_elvis_lhs == null ? new PlatformRaspberryLogger() : tmp1_elvis_lhs;
@@ -3525,7 +3571,7 @@
3525
3571
  tmp_0.h5y(tmp$ret$3);
3526
3572
  $this$DI.l5u(jsonModule());
3527
3573
  $this$DI.l5u(serverHelpersModule());
3528
- $this$DI.l5u(randomOrgModule(this$0.k9k_1));
3574
+ $this$DI.l5u(randomOrgModule(this$0.u9k_1));
3529
3575
  return Unit_instance;
3530
3576
  };
3531
3577
  }
@@ -3536,13 +3582,13 @@
3536
3582
  };
3537
3583
  }
3538
3584
  function _no_name_provided__qut3iv_4($item) {
3539
- this.s9k_1 = $item;
3585
+ this.c9l_1 = $item;
3540
3586
  }
3541
3587
  protoOf(_no_name_provided__qut3iv_4).j6f = function (action) {
3542
3588
  return isInterface(action, Action);
3543
3589
  };
3544
3590
  protoOf(_no_name_provided__qut3iv_4).c92 = function (state, action) {
3545
- return this.s9k_1(state, isInterface(action, Action) ? action : THROW_CCE());
3591
+ return this.c9l_1(state, isInterface(action, Action) ? action : THROW_CCE());
3546
3592
  };
3547
3593
  protoOf(_no_name_provided__qut3iv_4).b6h = function (state, action) {
3548
3594
  return this.c92((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -3637,7 +3683,7 @@
3637
3683
  // Inline function 'kotlin.contracts.contract' call
3638
3684
  $this$DI.l5u(tmp0_safe_receiver);
3639
3685
  }
3640
- $this$DI.l5u(dealerModule(this$0.randomPoolProvider, this$0.k9k_1));
3686
+ $this$DI.l5u(dealerModule(this$0.randomPoolProvider, this$0.u9k_1));
3641
3687
  $this$DI.l5u(coreModule($coreConfig));
3642
3688
  $this$DI.l5u(createGameServerDI($serverConfig, $logicConfig, $botConfig, $dealerConfig, $externalReducers, $externalMiddlewares));
3643
3689
  return Unit_instance;
@@ -3646,76 +3692,76 @@
3646
3692
  function GameServerEngineControllerImpl(loggerCallback, randomOrgConfig, production) {
3647
3693
  loggerCallback = loggerCallback === VOID ? null : loggerCallback;
3648
3694
  production = production === VOID ? true : production;
3649
- this.j9k_1 = loggerCallback;
3650
- this.k9k_1 = randomOrgConfig;
3695
+ this.t9k_1 = loggerCallback;
3696
+ this.u9k_1 = randomOrgConfig;
3651
3697
  AppEnvironment_getInstance().m6l(production ? AppEnvironmentValue_PRODUCTION_getInstance() : AppEnvironmentValue_DEVELOPMENT_getInstance());
3652
3698
  var tmp = this;
3653
- tmp.l9k_1 = lazy(GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this));
3699
+ tmp.v9k_1 = lazy(GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this));
3654
3700
  var tmp_0 = this;
3655
- tmp_0.m9k_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
3701
+ tmp_0.w9k_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
3656
3702
  var tmp_1 = this;
3657
3703
  // Inline function 'org.kodein.di.instance' call
3658
3704
  var this_0 = _get_di__ndbzja(this);
3659
3705
  // Inline function 'org.kodein.type.generic' call
3660
3706
  var tmp_2 = typeToken(createKType(getKClass(ParserHelper), arrayOf([]), false));
3661
3707
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
3662
- tmp_1.n9k_1 = Instance(this_0, tmp$ret$0, null).e60(this, parser$factory());
3708
+ tmp_1.x9k_1 = Instance(this_0, tmp$ret$0, null).e60(this, parser$factory());
3663
3709
  var tmp_3 = this;
3664
3710
  // Inline function 'org.kodein.di.instance' call
3665
3711
  var this_1 = _get_di__ndbzja(this);
3666
3712
  // Inline function 'org.kodein.type.generic' call
3667
3713
  var tmp_4 = typeToken(createKType(getKClass(GameHelper), arrayOf([]), false));
3668
3714
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
3669
- tmp_3.o9k_1 = Instance(this_1, tmp$ret$2, null).e60(this, helper$factory());
3715
+ tmp_3.y9k_1 = Instance(this_1, tmp$ret$2, null).e60(this, helper$factory());
3670
3716
  var tmp_5 = this;
3671
3717
  // Inline function 'org.kodein.di.instance' call
3672
3718
  var this_2 = _get_di__ndbzja(this);
3673
3719
  // Inline function 'org.kodein.type.generic' call
3674
3720
  var tmp_6 = typeToken(createKType(getKClass(GameResources), arrayOf([]), false));
3675
3721
  var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
3676
- tmp_5.p9k_1 = Instance(this_2, tmp$ret$4, null).e60(this, resources$factory());
3722
+ tmp_5.z9k_1 = Instance(this_2, tmp$ret$4, null).e60(this, resources$factory());
3677
3723
  var tmp_7 = this;
3678
3724
  // Inline function 'org.kodein.di.instance' call
3679
3725
  var this_3 = _get_di__ndbzja(this);
3680
3726
  // Inline function 'org.kodein.type.generic' call
3681
3727
  var tmp_8 = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
3682
3728
  var tmp$ret$6 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
3683
- tmp_7.q9k_1 = Instance(this_3, tmp$ret$6, null).e60(this, test$factory());
3729
+ tmp_7.a9l_1 = Instance(this_3, tmp$ret$6, null).e60(this, test$factory());
3684
3730
  var tmp_9 = this;
3685
3731
  // Inline function 'org.kodein.di.instance' call
3686
3732
  var this_4 = _get_di__ndbzja(this);
3687
3733
  // Inline function 'org.kodein.type.generic' call
3688
3734
  var tmp_10 = typeToken(createKType(getKClass(RandomPoolProvider), arrayOf([]), false));
3689
3735
  var tmp$ret$8 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
3690
- tmp_9.r9k_1 = Instance(this_4, tmp$ret$8, null).e60(this, randomPoolProvider$factory());
3736
+ tmp_9.b9l_1 = Instance(this_4, tmp$ret$8, null).e60(this, randomPoolProvider$factory());
3691
3737
  }
3692
- protoOf(GameServerEngineControllerImpl).d9k = function () {
3738
+ protoOf(GameServerEngineControllerImpl).n9k = function () {
3693
3739
  // Inline function 'kotlin.getValue' call
3694
- var this_0 = this.n9k_1;
3740
+ var this_0 = this.x9k_1;
3695
3741
  parser$factory_0();
3696
3742
  return this_0.u();
3697
3743
  };
3698
- protoOf(GameServerEngineControllerImpl).f9k = function () {
3744
+ protoOf(GameServerEngineControllerImpl).p9k = function () {
3699
3745
  // Inline function 'kotlin.getValue' call
3700
- var this_0 = this.o9k_1;
3746
+ var this_0 = this.y9k_1;
3701
3747
  helper$factory_0();
3702
3748
  return this_0.u();
3703
3749
  };
3704
- protoOf(GameServerEngineControllerImpl).g9k = function () {
3750
+ protoOf(GameServerEngineControllerImpl).q9k = function () {
3705
3751
  // Inline function 'kotlin.getValue' call
3706
- var this_0 = this.p9k_1;
3752
+ var this_0 = this.z9k_1;
3707
3753
  resources$factory_0();
3708
3754
  return this_0.u();
3709
3755
  };
3710
- protoOf(GameServerEngineControllerImpl).e9k = function () {
3756
+ protoOf(GameServerEngineControllerImpl).o9k = function () {
3711
3757
  // Inline function 'kotlin.getValue' call
3712
- var this_0 = this.q9k_1;
3758
+ var this_0 = this.a9l_1;
3713
3759
  test$factory_0();
3714
3760
  return this_0.u();
3715
3761
  };
3716
- protoOf(GameServerEngineControllerImpl).h9k = function () {
3762
+ protoOf(GameServerEngineControllerImpl).r9k = function () {
3717
3763
  // Inline function 'kotlin.getValue' call
3718
- var this_0 = this.r9k_1;
3764
+ var this_0 = this.b9l_1;
3719
3765
  randomPoolProvider$factory_0();
3720
3766
  return this_0.u();
3721
3767
  };
@@ -3725,7 +3771,7 @@
3725
3771
  protoOf(GameServerEngineControllerImpl).createGameEngine = function () {
3726
3772
  return this.createGameEngineWithLogic();
3727
3773
  };
3728
- protoOf(GameServerEngineControllerImpl).i9k = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
3774
+ protoOf(GameServerEngineControllerImpl).s9k = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
3729
3775
  var combinedLogger = Companion_instance_6.qm();
3730
3776
  var tmp;
3731
3777
  if (coreConfig.fileLogsEnabled) {
@@ -3735,8 +3781,8 @@
3735
3781
  }
3736
3782
  var fileLoggerOutput = tmp;
3737
3783
  var tmp_0;
3738
- if (!(this.j9k_1 == null)) {
3739
- tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.j9k_1));
3784
+ if (!(this.t9k_1 == null)) {
3785
+ tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.t9k_1));
3740
3786
  } else {
3741
3787
  tmp_0 = null;
3742
3788
  }
@@ -3853,13 +3899,13 @@
3853
3899
  }
3854
3900
  function _get_playerAnswerInteractor__msggz1($this) {
3855
3901
  // Inline function 'kotlin.getValue' call
3856
- var this_0 = $this.v9k_1;
3902
+ var this_0 = $this.f9l_1;
3857
3903
  playerAnswerInteractor$factory_0();
3858
3904
  return this_0.u();
3859
3905
  }
3860
3906
  function TestHelperImpl$di$lambda$lambda(this$0) {
3861
3907
  return function ($this$singleton) {
3862
- return this$0.t9k_1;
3908
+ return this$0.d9l_1;
3863
3909
  };
3864
3910
  }
3865
3911
  function TestHelperImpl$di$lambda(this$0) {
@@ -3888,17 +3934,17 @@
3888
3934
  return emptyMap();
3889
3935
  }
3890
3936
  function TestHelperImpl(logger) {
3891
- this.t9k_1 = logger;
3937
+ this.d9l_1 = logger;
3892
3938
  var tmp = this;
3893
3939
  var tmp_0 = Companion_instance_3;
3894
- tmp.u9k_1 = tmp_0.s5u(VOID, TestHelperImpl$di$lambda(this));
3940
+ tmp.e9l_1 = tmp_0.s5u(VOID, TestHelperImpl$di$lambda(this));
3895
3941
  var tmp_1 = this;
3896
3942
  // Inline function 'org.kodein.di.instance' call
3897
- var this_0 = this.u9k_1;
3943
+ var this_0 = this.e9l_1;
3898
3944
  // Inline function 'org.kodein.type.generic' call
3899
3945
  var tmp_2 = typeToken(createKType(getKClass(PlayerAnswerInteractor), arrayOf([]), false));
3900
3946
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
3901
- tmp_1.v9k_1 = Instance(this_0, tmp$ret$0, null).e60(this, playerAnswerInteractor$factory());
3947
+ tmp_1.f9l_1 = Instance(this_0, tmp$ret$0, null).e60(this, playerAnswerInteractor$factory());
3902
3948
  }
3903
3949
  protoOf(TestHelperImpl).getPlayerAnswer = function (table, playerId, botConfig) {
3904
3950
  return _get_playerAnswerInteractor__msggz1(this).h8f(playerId, table, botConfig);
@@ -4045,19 +4091,19 @@
4045
4091
  });
4046
4092
  protoOf(GameServerEngineControllerImpl).createGameEngineWithLogic = createGameEngineWithLogic;
4047
4093
  defineProp(protoOf(GameServerEngineControllerImpl), 'parser', function () {
4048
- return this.d9k();
4094
+ return this.n9k();
4049
4095
  });
4050
4096
  defineProp(protoOf(GameServerEngineControllerImpl), 'helper', function () {
4051
- return this.f9k();
4097
+ return this.p9k();
4052
4098
  });
4053
4099
  defineProp(protoOf(GameServerEngineControllerImpl), 'resources', function () {
4054
- return this.g9k();
4100
+ return this.q9k();
4055
4101
  });
4056
4102
  defineProp(protoOf(GameServerEngineControllerImpl), 'test', function () {
4057
- return this.e9k();
4103
+ return this.o9k();
4058
4104
  });
4059
4105
  defineProp(protoOf(GameServerEngineControllerImpl), 'randomPoolProvider', function () {
4060
- return this.h9k();
4106
+ return this.r9k();
4061
4107
  });
4062
4108
  //endregion
4063
4109
  //region block: init