raspberry_games_server_game_logic 1.8.258 → 1.8.260

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,8 +1,8 @@
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  (function (factory) {
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  if (typeof define === 'function' && define.amd)
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- define(['exports', './kotlin-kotlin-stdlib.js', './Logic_Debertz-engine.js', './kotlinx-coroutines-core.js', './raspberry-cardgame-lib-random.js', './Logic_Debertz-core.js', './raspberry-cardgame-lib-logger.js', './Kosi-Kaverit-kaverit.js', './Kosi-Kodein-kodein-di.js', './kotlinx-atomicfu.js', './raspberry-cardgame-lib-core.js'], factory);
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+ define(['exports', './kotlin-kotlin-stdlib.js', './Logic_Debertz-engine.js', './Logic_Debertz-core.js', './kotlinx-coroutines-core.js', './raspberry-cardgame-lib-random.js', './raspberry-cardgame-lib-logger.js', './Kosi-Kaverit-kaverit.js', './Kosi-Kodein-kodein-di.js', './kotlinx-atomicfu.js', './raspberry-cardgame-lib-core.js'], factory);
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  else if (typeof exports === 'object')
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- factory(module.exports, require('./kotlin-kotlin-stdlib.js'), require('./Logic_Debertz-engine.js'), require('./kotlinx-coroutines-core.js'), require('./raspberry-cardgame-lib-random.js'), require('./Logic_Debertz-core.js'), require('./raspberry-cardgame-lib-logger.js'), require('./Kosi-Kaverit-kaverit.js'), require('./Kosi-Kodein-kodein-di.js'), require('./kotlinx-atomicfu.js'), require('./raspberry-cardgame-lib-core.js'));
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+ factory(module.exports, require('./kotlin-kotlin-stdlib.js'), require('./Logic_Debertz-engine.js'), require('./Logic_Debertz-core.js'), require('./kotlinx-coroutines-core.js'), require('./raspberry-cardgame-lib-random.js'), require('./raspberry-cardgame-lib-logger.js'), require('./Kosi-Kaverit-kaverit.js'), require('./Kosi-Kodein-kodein-di.js'), require('./kotlinx-atomicfu.js'), require('./raspberry-cardgame-lib-core.js'));
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  else {
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  if (typeof globalThis['kotlin-kotlin-stdlib'] === 'undefined') {
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  throw new Error("Error loading module 'io.raspberryapps.game-engine:game_server'. Its dependency 'kotlin-kotlin-stdlib' was not found. Please, check whether 'kotlin-kotlin-stdlib' is loaded prior to 'io.raspberryapps.game-engine:game_server'.");
@@ -10,15 +10,15 @@
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  if (typeof globalThis['Logic_Debertz-engine'] === 'undefined') {
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  throw new Error("Error loading module 'io.raspberryapps.game-engine:game_server'. Its dependency 'Logic_Debertz-engine' was not found. Please, check whether 'Logic_Debertz-engine' is loaded prior to 'io.raspberryapps.game-engine:game_server'.");
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  }
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+ if (typeof globalThis['Logic_Debertz-core'] === 'undefined') {
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+ throw new Error("Error loading module 'io.raspberryapps.game-engine:game_server'. Its dependency 'Logic_Debertz-core' was not found. Please, check whether 'Logic_Debertz-core' is loaded prior to 'io.raspberryapps.game-engine:game_server'.");
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+ }
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  if (typeof globalThis['kotlinx-coroutines-core'] === 'undefined') {
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  throw new Error("Error loading module 'io.raspberryapps.game-engine:game_server'. Its dependency 'kotlinx-coroutines-core' was not found. Please, check whether 'kotlinx-coroutines-core' is loaded prior to 'io.raspberryapps.game-engine:game_server'.");
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  }
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  if (typeof globalThis['raspberry-cardgame-lib-random'] === 'undefined') {
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  throw new Error("Error loading module 'io.raspberryapps.game-engine:game_server'. Its dependency 'raspberry-cardgame-lib-random' was not found. Please, check whether 'raspberry-cardgame-lib-random' is loaded prior to 'io.raspberryapps.game-engine:game_server'.");
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  }
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- if (typeof globalThis['Logic_Debertz-core'] === 'undefined') {
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- throw new Error("Error loading module 'io.raspberryapps.game-engine:game_server'. Its dependency 'Logic_Debertz-core' was not found. Please, check whether 'Logic_Debertz-core' is loaded prior to 'io.raspberryapps.game-engine:game_server'.");
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- }
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  if (typeof globalThis['raspberry-cardgame-lib-logger'] === 'undefined') {
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  throw new Error("Error loading module 'io.raspberryapps.game-engine:game_server'. Its dependency 'raspberry-cardgame-lib-logger' was not found. Please, check whether 'raspberry-cardgame-lib-logger' is loaded prior to 'io.raspberryapps.game-engine:game_server'.");
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  }
@@ -34,9 +34,9 @@
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  if (typeof globalThis['raspberry-cardgame-lib-core'] === 'undefined') {
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  throw new Error("Error loading module 'io.raspberryapps.game-engine:game_server'. Its dependency 'raspberry-cardgame-lib-core' was not found. Please, check whether 'raspberry-cardgame-lib-core' is loaded prior to 'io.raspberryapps.game-engine:game_server'.");
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  }
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- globalThis['io.raspberryapps.game-engine:game_server'] = factory(typeof globalThis['io.raspberryapps.game-engine:game_server'] === 'undefined' ? {} : globalThis['io.raspberryapps.game-engine:game_server'], globalThis['kotlin-kotlin-stdlib'], globalThis['Logic_Debertz-engine'], globalThis['kotlinx-coroutines-core'], globalThis['raspberry-cardgame-lib-random'], globalThis['Logic_Debertz-core'], globalThis['raspberry-cardgame-lib-logger'], globalThis['Kosi-Kaverit-kaverit'], globalThis['Kosi-Kodein-kodein-di'], globalThis['kotlinx-atomicfu'], globalThis['raspberry-cardgame-lib-core']);
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+ globalThis['io.raspberryapps.game-engine:game_server'] = factory(typeof globalThis['io.raspberryapps.game-engine:game_server'] === 'undefined' ? {} : globalThis['io.raspberryapps.game-engine:game_server'], globalThis['kotlin-kotlin-stdlib'], globalThis['Logic_Debertz-engine'], globalThis['Logic_Debertz-core'], globalThis['kotlinx-coroutines-core'], globalThis['raspberry-cardgame-lib-random'], globalThis['raspberry-cardgame-lib-logger'], globalThis['Kosi-Kaverit-kaverit'], globalThis['Kosi-Kodein-kodein-di'], globalThis['kotlinx-atomicfu'], globalThis['raspberry-cardgame-lib-core']);
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  }
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- }(function (_, kotlin_kotlin, kotlin_io_raspberryapps_game_engine_engine, kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core, kotlin_io_raspberryapps_cardgame_random, kotlin_io_raspberryapps_game_engine_core, kotlin_io_raspberryapps_cardgame_logger, kotlin_org_kodein_type_kaverit, kotlin_org_kodein_di_kodein_di, kotlin_org_jetbrains_kotlinx_atomicfu, kotlin_io_raspberryapps_cardgame_core) {
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+ }(function (_, kotlin_kotlin, kotlin_io_raspberryapps_game_engine_engine, kotlin_io_raspberryapps_game_engine_core, kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core, kotlin_io_raspberryapps_cardgame_random, kotlin_io_raspberryapps_cardgame_logger, kotlin_org_kodein_type_kaverit, kotlin_org_kodein_di_kodein_di, kotlin_org_jetbrains_kotlinx_atomicfu, kotlin_io_raspberryapps_cardgame_core) {
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  'use strict';
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  //region block: imports
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  var imul = Math.imul;
@@ -44,52 +44,59 @@
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  var Unit_instance = kotlin_kotlin.$_$.p5;
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  var protoOf = kotlin_kotlin.$_$.uc;
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  var THROW_CCE = kotlin_kotlin.$_$.rg;
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- var ToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a1;
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+ var ToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.b1;
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  var initMetadataForLambda = kotlin_kotlin.$_$.xb;
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  var VOID = kotlin_kotlin.$_$.f;
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- var AppState = kotlin_io_raspberryapps_game_engine_engine.$_$.m3;
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+ var AppState = kotlin_io_raspberryapps_game_engine_engine.$_$.n3;
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+ var defineProp = kotlin_kotlin.$_$.kb;
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+ var PlayerIdContract = kotlin_io_raspberryapps_game_engine_core.$_$.f;
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+ var initMetadataForClass = kotlin_kotlin.$_$.tb;
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  var initMetadataForCompanion = kotlin_kotlin.$_$.ub;
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  var equals = kotlin_kotlin.$_$.lb;
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  var FunctionAdapter = kotlin_kotlin.$_$.za;
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  var isInterface = kotlin_kotlin.$_$.hc;
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  var FlowCollector = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.r;
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  var hashCode = kotlin_kotlin.$_$.sb;
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- var initMetadataForClass = kotlin_kotlin.$_$.tb;
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  var SecureRandom = kotlin_io_raspberryapps_cardgame_random.$_$.j;
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  var CoroutineScope = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.g1;
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  var get_COROUTINE_SUSPENDED = kotlin_kotlin.$_$.ga;
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  var distinctUntilChanged = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.w;
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  var Store = kotlin_io_raspberryapps_game_engine_core.$_$.k2;
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- var get_isCreated = kotlin_io_raspberryapps_game_engine_engine.$_$.r3;
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- var PlayerReadyFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w;
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+ var get_isCreated = kotlin_io_raspberryapps_game_engine_engine.$_$.s3;
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+ var PlayerReadyFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.x;
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  var PlayerConnectionState_LOST_CONNECTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.k3;
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- var PlayerConnectionUpdateAction = kotlin_io_raspberryapps_game_engine_engine.$_$.t2;
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+ var PlayerConnectionUpdateAction = kotlin_io_raspberryapps_game_engine_engine.$_$.u2;
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  var PlayerConnectionState_LIVE_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.j3;
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  var PlayerConnectionState_LEFT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.i3;
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  var toList = kotlin_kotlin.$_$.t9;
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  var getPlayer = kotlin_io_raspberryapps_game_engine_core.$_$.o;
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- var GameEngineConfig_instance = kotlin_io_raspberryapps_game_engine_core.$_$.n4;
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+ var collectionSizeOrDefault = kotlin_kotlin.$_$.s6;
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+ var ArrayList_init_$Create$ = kotlin_kotlin.$_$.m;
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+ var ArrayList_init_$Create$_0 = kotlin_kotlin.$_$.n;
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+ var filterByPlayerId = kotlin_io_raspberryapps_game_engine_core.$_$.m;
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+ var firstOrNull = kotlin_kotlin.$_$.r7;
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  var toMutableList = kotlin_kotlin.$_$.w9;
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  var sortWithItem = kotlin_io_raspberryapps_game_engine_core.$_$.x2;
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- var StartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.l2;
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+ var GameEngineConfig_instance = kotlin_io_raspberryapps_game_engine_core.$_$.n4;
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+ var StartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.m2;
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  var RestartRoundReason_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.m4;
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- var Companion_instance = kotlin_io_raspberryapps_game_engine_engine.$_$.y3;
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- var ContinueGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.x1;
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- var SceneEndedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.r2;
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+ var Companion_instance = kotlin_io_raspberryapps_game_engine_engine.$_$.z3;
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+ var ContinueGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y1;
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+ var SceneEndedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.s2;
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  var Reason_GAME_NOT_EXISTS_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.n3;
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  var GameErrorReason = kotlin_io_raspberryapps_game_engine_core.$_$.f1;
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- var TerminationState = kotlin_io_raspberryapps_game_engine_engine.$_$.n3;
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+ var TerminationState = kotlin_io_raspberryapps_game_engine_engine.$_$.o3;
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  var toString = kotlin_kotlin.$_$.yc;
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  var IllegalArgumentException_init_$Create$ = kotlin_kotlin.$_$.s1;
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- var FinishGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z1;
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- var ClearAction = kotlin_io_raspberryapps_game_engine_engine.$_$.s2;
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+ var FinishGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a2;
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+ var ClearAction = kotlin_io_raspberryapps_game_engine_engine.$_$.t2;
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  var toDomainEnumSafe = kotlin_io_raspberryapps_game_engine_core.$_$.z2;
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- var Companion_instance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.z3;
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+ var Companion_instance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.a4;
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  var Reason_DEPLOY_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.r3;
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  var GameFinishedReason = kotlin_io_raspberryapps_game_engine_core.$_$.g1;
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  var Reason_SERVER_ERROR_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.p3;
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  var noWhenBranchMatchedException = kotlin_kotlin.$_$.ph;
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- var BaseGame = kotlin_io_raspberryapps_game_engine_engine.$_$.s3;
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+ var BaseGame = kotlin_io_raspberryapps_game_engine_engine.$_$.t3;
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  var emptyList = kotlin_kotlin.$_$.n7;
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  var RaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.g;
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  var getKClass = kotlin_kotlin.$_$.e;
@@ -98,11 +105,11 @@
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  var typeToken = kotlin_org_kodein_type_kaverit.$_$.d;
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  var TypeToken = kotlin_org_kodein_type_kaverit.$_$.b;
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  var Instance = kotlin_org_kodein_di_kodein_di.$_$.f;
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- var PlayerConnectionInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.t;
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+ var PlayerConnectionInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.u;
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+ var TeamsLogicProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.n;
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  var lazy = kotlin_kotlin.$_$.oh;
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  var plus = kotlin_kotlin.$_$.z8;
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- var GameStore = kotlin_io_raspberryapps_game_engine_engine.$_$.u3;
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- var defineProp = kotlin_kotlin.$_$.kb;
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+ var GameStore = kotlin_io_raspberryapps_game_engine_engine.$_$.v3;
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  var KProperty1 = kotlin_kotlin.$_$.pd;
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  var getPropertyCallableRef = kotlin_kotlin.$_$.qb;
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  var to = kotlin_kotlin.$_$.wh;
@@ -110,28 +117,26 @@
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  var Enum = kotlin_kotlin.$_$.hg;
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  var getBooleanHashCode = kotlin_kotlin.$_$.ob;
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  var Module_init_$Create$ = kotlin_org_kodein_di_kodein_di.$_$.a;
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- var TableLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.k3;
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+ var TableLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.l3;
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  var RandomPoolProvider = kotlin_io_raspberryapps_cardgame_random.$_$.i;
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  var ServerReduxConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.f;
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- var PlayerTurnMechanicReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.j3;
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+ var PlayerTurnMechanicReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.k3;
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  var IdsProvider = kotlin_io_raspberryapps_game_engine_core.$_$.k1;
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  var EngineLogicConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.m;
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- var jsonModule = kotlin_io_raspberryapps_game_engine_engine.$_$.p;
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- var getEngineGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.o;
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- var MechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.i3;
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+ var jsonModule = kotlin_io_raspberryapps_game_engine_engine.$_$.q;
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+ var getEngineGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.p;
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+ var MechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.j3;
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  var Provider = kotlin_org_kodein_di_kodein_di.$_$.c;
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  var Singleton = kotlin_org_kodein_di_kodein_di.$_$.d;
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- var StoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.x2;
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- var StateProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.v3;
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- var GameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.t3;
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+ var StoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.y2;
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+ var StateProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.w3;
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+ var GameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.u3;
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  var initMetadataForInterface = kotlin_kotlin.$_$.wb;
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  var LinkedHashMap_init_$Create$ = kotlin_kotlin.$_$.w;
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- var ArrayList_init_$Create$ = kotlin_kotlin.$_$.n;
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- var ArrayList_init_$Create$_0 = kotlin_kotlin.$_$.m;
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- var CombinedToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y;
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+ var CombinedToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z;
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  var single = kotlin_kotlin.$_$.i9;
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  var copyToArray = kotlin_kotlin.$_$.i7;
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- var ActionDeliveryPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.x;
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+ var ActionDeliveryPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.y;
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  var getStringHashCode = kotlin_kotlin.$_$.rb;
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  var KtList = kotlin_kotlin.$_$.x5;
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  var flow = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.y;
@@ -146,83 +151,81 @@
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  var flatMapConcat = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.x;
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  var get_actionTag = kotlin_io_raspberryapps_game_engine_core.$_$.g2;
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  var Action = kotlin_io_raspberryapps_game_engine_core.$_$.h2;
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- var ValidationStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.z2;
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- var TimersStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.y2;
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- var BotGameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.u2;
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- var GameMechanicStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.w2;
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- var FileLoggerStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.v2;
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+ var ValidationStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.a3;
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+ var TimersStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.z2;
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+ var BotGameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.v2;
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+ var GameMechanicStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.x2;
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+ var FileLoggerStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.w2;
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  var AsyncProvider = kotlin_io_raspberryapps_game_engine_core.$_$.j1;
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- var LastCardInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.r;
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+ var LastCardInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.s;
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  var EngineBotConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.l;
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- var ScenePositionProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.u;
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+ var ScenePositionProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.v;
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  var listOf = kotlin_kotlin.$_$.q8;
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- var checkBotsMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.g3;
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+ var checkBotsMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.h3;
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  var listOfNotNull = kotlin_kotlin.$_$.n8;
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- var playerConnectionUpdateMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.c3;
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- var playerReconnectionWaitingTimerTickMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.d3;
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+ var playerConnectionUpdateMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.d3;
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+ var playerReconnectionWaitingTimerTickMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.e3;
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  var listOfNotNull_0 = kotlin_kotlin.$_$.o8;
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- var roundLifecycleMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.a3;
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- var playerTurnTimeoutWhenHostMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.e3;
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+ var roundLifecycleMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.b3;
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+ var playerTurnTimeoutWhenHostMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.f3;
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  var listOf_0 = kotlin_kotlin.$_$.p8;
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- var clearOnFinishMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.f3;
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- var putPlayerLastCardMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.b3;
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- var RoundEndedAction = kotlin_io_raspberryapps_game_engine_engine.$_$.v1;
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+ var clearOnFinishMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.g3;
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+ var putPlayerLastCardMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.c3;
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+ var RoundEndedAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w1;
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  var Middleware = kotlin_io_raspberryapps_game_engine_core.$_$.i2;
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- var MechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.b2;
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- var RoomActionPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.z;
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- var mapToClient = kotlin_io_raspberryapps_game_engine_engine.$_$.k1;
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- var PlayerConnectionChangedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f2;
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+ var MechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.c2;
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+ var RoomActionPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.a1;
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+ var mapToClient = kotlin_io_raspberryapps_game_engine_engine.$_$.l1;
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+ var PlayerConnectionChangedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g2;
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  var UserMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.g;
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- var mapToClient_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.p1;
177
- var MessageMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.c2;
178
- var mapToClient_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.i1;
179
- var WinnerCombinationsMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.q2;
180
- var mapToClient_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.g1;
181
- var PickUpBribeMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.e2;
182
- var mapToClient_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.n1;
183
- var PutCardMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h2;
184
- var mapToClient_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.c1;
185
- var CombinationChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w1;
186
- var mapToClient_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.q1;
187
- var TrumpMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.p2;
188
- var mapToClient_6 = kotlin_io_raspberryapps_game_engine_engine.$_$.u1;
189
- var SuitChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.n2;
190
- var mapToClient_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.t1;
191
- var PlayerReadyMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g2;
181
+ var mapToClient_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.q1;
182
+ var MessageMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.d2;
183
+ var mapToClient_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.j1;
184
+ var WinnerCombinationsMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.r2;
185
+ var mapToClient_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.h1;
186
+ var PickUpBribeMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f2;
187
+ var mapToClient_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.o1;
188
+ var PutCardMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i2;
189
+ var mapToClient_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.d1;
190
+ var CombinationChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.x1;
191
+ var mapToClient_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.r1;
192
+ var TrumpMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.q2;
193
+ var mapToClient_6 = kotlin_io_raspberryapps_game_engine_engine.$_$.v1;
194
+ var SuitChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.o2;
195
+ var mapToClient_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.u1;
196
+ var PlayerReadyMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h2;
192
197
  var getGameCreator = kotlin_io_raspberryapps_game_engine_engine.$_$.i;
193
- var collectionSizeOrDefault = kotlin_kotlin.$_$.s6;
194
- var UserActionPayload_init_$Create$ = kotlin_io_raspberryapps_game_engine_engine.$_$.x3;
195
- var mapToClient_8 = kotlin_io_raspberryapps_game_engine_engine.$_$.r1;
196
- var TeamsDataMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.o2;
197
- var mapToClient_9 = kotlin_io_raspberryapps_game_engine_engine.$_$.o1;
198
- var SceneActMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.j2;
199
- var mapToClient_10 = kotlin_io_raspberryapps_game_engine_engine.$_$.s1;
200
- var SceneMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.k2;
201
- var mapToClient_11 = kotlin_io_raspberryapps_game_engine_engine.$_$.l1;
202
- var ErrorAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y1;
203
- var mapToClient_12 = kotlin_io_raspberryapps_game_engine_engine.$_$.e1;
204
- var RestartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i2;
205
- var mapToClient_13 = kotlin_io_raspberryapps_game_engine_engine.$_$.j1;
206
- var mapToClient_14 = kotlin_io_raspberryapps_game_engine_engine.$_$.m1;
207
- var FinishingGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a2;
208
- var mapToClient_15 = kotlin_io_raspberryapps_game_engine_engine.$_$.f1;
209
- var mapToClient_16 = kotlin_io_raspberryapps_game_engine_engine.$_$.h1;
210
- var StartNewGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.m2;
211
- var mapToClient_17 = kotlin_io_raspberryapps_game_engine_engine.$_$.d1;
198
+ var UserActionPayload_init_$Create$ = kotlin_io_raspberryapps_game_engine_engine.$_$.y3;
199
+ var mapToClient_8 = kotlin_io_raspberryapps_game_engine_engine.$_$.s1;
200
+ var TeamsDataMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.p2;
201
+ var mapToClient_9 = kotlin_io_raspberryapps_game_engine_engine.$_$.p1;
202
+ var SceneActMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.k2;
203
+ var mapToClient_10 = kotlin_io_raspberryapps_game_engine_engine.$_$.t1;
204
+ var SceneMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.l2;
205
+ var mapToClient_11 = kotlin_io_raspberryapps_game_engine_engine.$_$.m1;
206
+ var ErrorAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z1;
207
+ var mapToClient_12 = kotlin_io_raspberryapps_game_engine_engine.$_$.f1;
208
+ var RestartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.j2;
209
+ var mapToClient_13 = kotlin_io_raspberryapps_game_engine_engine.$_$.k1;
210
+ var mapToClient_14 = kotlin_io_raspberryapps_game_engine_engine.$_$.n1;
211
+ var FinishingGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.b2;
212
+ var mapToClient_15 = kotlin_io_raspberryapps_game_engine_engine.$_$.g1;
213
+ var mapToClient_16 = kotlin_io_raspberryapps_game_engine_engine.$_$.i1;
214
+ var StartNewGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.n2;
215
+ var mapToClient_17 = kotlin_io_raspberryapps_game_engine_engine.$_$.e1;
212
216
  var Reducer = kotlin_io_raspberryapps_game_engine_core.$_$.j2;
213
217
  var Companion_instance_1 = kotlin_io_raspberryapps_game_engine_core.$_$.d4;
214
218
  var Companion_instance_2 = kotlin_io_raspberryapps_game_engine_core.$_$.b4;
215
219
  var Companion_getInstance = kotlin_kotlin.$_$.g5;
216
220
  var DurationUnit_MILLISECONDS_getInstance = kotlin_kotlin.$_$.g;
217
221
  var toDuration = kotlin_kotlin.$_$.zf;
218
- var BaseMechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.h3;
219
- var GameLifecycleState_CREATED_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.w3;
220
- var filterByPlayerId = kotlin_io_raspberryapps_game_engine_core.$_$.m;
222
+ var BaseMechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.i3;
223
+ var GameLifecycleState_CREATED_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.x3;
221
224
  var singleOrNull = kotlin_kotlin.$_$.h9;
222
225
  var Collection = kotlin_kotlin.$_$.r5;
223
226
  var toSet = kotlin_kotlin.$_$.z9;
224
227
  var Spectator = kotlin_io_raspberryapps_game_engine_engine.$_$.h;
225
- var AppStatePayload = kotlin_io_raspberryapps_game_engine_engine.$_$.l3;
228
+ var AppStatePayload = kotlin_io_raspberryapps_game_engine_engine.$_$.m3;
226
229
  var DealerConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.k;
227
230
  var CoreConfig = kotlin_io_raspberryapps_game_engine_core.$_$.e1;
228
231
  var RandomOrgConfig = kotlin_io_raspberryapps_cardgame_random.$_$.b;
@@ -232,11 +235,11 @@
232
235
  var CombinedRaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.c;
233
236
  var PlatformRaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.f;
234
237
  var randomOrgModule = kotlin_io_raspberryapps_game_engine_core.$_$.p1;
235
- var FileLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.q3;
236
- var FileLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_engine.$_$.p3;
237
- var CallbackWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.o3;
238
- var Companion_instance_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.b4;
239
- var Companion_instance_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.a4;
238
+ var FileLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.r3;
239
+ var FileLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_engine.$_$.q3;
240
+ var CallbackWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.p3;
241
+ var Companion_instance_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.c4;
242
+ var Companion_instance_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.b4;
240
243
  var toLoggerPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.j;
241
244
  var combinedLoggerModule = kotlin_io_raspberryapps_game_engine_core.$_$.m1;
242
245
  var dealerModule = kotlin_io_raspberryapps_game_engine_core.$_$.o1;
@@ -252,18 +255,19 @@
252
255
  var toList_0 = kotlin_kotlin.$_$.s9;
253
256
  var middleware = kotlin_io_raspberryapps_game_engine_core.$_$.m2;
254
257
  var get_direct = kotlin_org_kodein_di_kodein_di.$_$.g;
255
- var get_botGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.n;
258
+ var get_botGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.o;
256
259
  var emptyMap = kotlin_kotlin.$_$.o7;
257
- var PlayerAnswerInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.s;
258
- var FromClientActionPayloadProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.v;
259
- var mapFromClient = kotlin_io_raspberryapps_game_engine_engine.$_$.b1;
260
- var NextPlayerTurnAction = kotlin_io_raspberryapps_game_engine_engine.$_$.d2;
261
- var get_ratingModule = kotlin_io_raspberryapps_game_engine_engine.$_$.q;
260
+ var PlayerAnswerInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.t;
261
+ var FromClientActionPayloadProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.w;
262
+ var mapFromClient = kotlin_io_raspberryapps_game_engine_engine.$_$.c1;
263
+ var NextPlayerTurnAction = kotlin_io_raspberryapps_game_engine_engine.$_$.e2;
264
+ var get_ratingModule = kotlin_io_raspberryapps_game_engine_engine.$_$.r;
262
265
  var engineHelpersModule = kotlin_io_raspberryapps_game_engine_engine.$_$.e;
263
266
  //endregion
264
267
  //region block: pre-declaration
265
268
  initMetadataForLambda(GameServer$subscribeToClientAction$slambda$slambda, CoroutineImpl, VOID, [1]);
266
269
  initMetadataForLambda(GameServer$subscribeWith$slambda$slambda, CoroutineImpl, VOID, [1]);
270
+ initMetadataForClass(GameServer$roomOnCreate$1$updatedUsers$previousTeams$1, VOID, VOID, VOID, [PlayerIdContract]);
267
271
  initMetadataForCompanion(Companion);
268
272
  initMetadataForClass(sam$kotlinx_coroutines_flow_FlowCollector$0, 'sam$kotlinx_coroutines_flow_FlowCollector$0', VOID, VOID, [FlowCollector, FunctionAdapter], [1]);
269
273
  initMetadataForClass(sam$kotlinx_coroutines_flow_FlowCollector$0_0, 'sam$kotlinx_coroutines_flow_FlowCollector$0', VOID, VOID, [FlowCollector, FunctionAdapter], [1]);
@@ -281,7 +285,7 @@
281
285
  initMetadataForLambda(GameServer$roomOnDelete$slambda, CoroutineImpl, VOID, [2]);
282
286
  initMetadataForLambda(GameServer$setCanStartNewGameEnabled$slambda, CoroutineImpl, VOID, [2]);
283
287
  initMetadataForLambda(GameServer$shutdown$slambda, CoroutineImpl, VOID, [2]);
284
- function roomOnCreate(roomId, gameCreatorId, config, users, transition, spectators, $super) {
288
+ function roomOnCreate(roomId, gameCreatorId, config, usersArray, transition, spectators, $super) {
285
289
  transition = transition === VOID ? null : transition;
286
290
  var tmp;
287
291
  if (spectators === VOID) {
@@ -291,15 +295,15 @@
291
295
  tmp = spectators;
292
296
  }
293
297
  spectators = tmp;
294
- return this.d9e(roomId, gameCreatorId, config, users, transition, spectators);
298
+ return this.q9f(roomId, gameCreatorId, config, usersArray, transition, spectators);
295
299
  }
296
300
  function roomOnDelete(newRid, $super) {
297
301
  newRid = newRid === VOID ? null : newRid;
298
- return this.e9e(newRid);
302
+ return this.r9f(newRid);
299
303
  }
300
304
  function shutdown(reason, roomId, $super) {
301
305
  roomId = roomId === VOID ? null : roomId;
302
- return this.f9e(reason, roomId);
306
+ return this.s9f(reason, roomId);
303
307
  }
304
308
  initMetadataForInterface(ServerGameEngineContract, 'ServerGameEngineContract', VOID, VOID, [GameStoreContract]);
305
309
  initMetadataForClass(GameServer, 'GameServer', VOID, BaseGame, [BaseGame, ServerGameEngineContract]);
@@ -349,7 +353,7 @@
349
353
  logicConfig = logicConfig === VOID ? new EngineLogicConfig() : logicConfig;
350
354
  dealerConfig = dealerConfig === VOID ? new DealerConfig() : dealerConfig;
351
355
  coreConfig = coreConfig === VOID ? new CoreConfig() : coreConfig;
352
- return this.l9i(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
356
+ return this.y9j(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
353
357
  }
354
358
  initMetadataForInterface(GameEngineController, 'GameEngineController');
355
359
  initMetadataForClass(_no_name_provided__qut3iv_4, VOID, VOID, VOID, [Reducer]);
@@ -358,17 +362,17 @@
358
362
  initMetadataForClass(TestHelperImpl, 'TestHelperImpl', VOID, VOID, [TestHelper]);
359
363
  //endregion
360
364
  function GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation) {
361
- this.p96_1 = $subscriber;
365
+ this.z97_1 = $subscriber;
362
366
  CoroutineImpl.call(this, resultContinuation);
363
367
  }
364
- protoOf(GameServer$subscribeToClientAction$slambda$slambda).r96 = function (it, $completion) {
365
- var tmp = this.s96(it, $completion);
368
+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).b98 = function (it, $completion) {
369
+ var tmp = this.c98(it, $completion);
366
370
  tmp.g9_1 = Unit_instance;
367
371
  tmp.h9_1 = null;
368
372
  return tmp.m9();
369
373
  };
370
374
  protoOf(GameServer$subscribeToClientAction$slambda$slambda).w9 = function (p1, $completion) {
371
- return this.r96(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
375
+ return this.b98(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
372
376
  };
373
377
  protoOf(GameServer$subscribeToClientAction$slambda$slambda).m9 = function () {
374
378
  var suspendResult = this.g9_1;
@@ -377,7 +381,7 @@
377
381
  var tmp = this.e9_1;
378
382
  if (tmp === 0) {
379
383
  this.f9_1 = 1;
380
- this.p96_1(this.q96_1);
384
+ this.z97_1(this.a98_1);
381
385
  return Unit_instance;
382
386
  } else if (tmp === 1) {
383
387
  throw this.h9_1;
@@ -388,31 +392,31 @@
388
392
  }
389
393
  while (true);
390
394
  };
391
- protoOf(GameServer$subscribeToClientAction$slambda$slambda).s96 = function (it, completion) {
392
- var i = new GameServer$subscribeToClientAction$slambda$slambda(this.p96_1, completion);
393
- i.q96_1 = it;
395
+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).c98 = function (it, completion) {
396
+ var i = new GameServer$subscribeToClientAction$slambda$slambda(this.z97_1, completion);
397
+ i.a98_1 = it;
394
398
  return i;
395
399
  };
396
400
  function GameServer$subscribeToClientAction$slambda$slambda_0($subscriber, resultContinuation) {
397
401
  var i = new GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation);
398
402
  var l = function (it, $completion) {
399
- return i.r96(it, $completion);
403
+ return i.b98(it, $completion);
400
404
  };
401
405
  l.$arity = 1;
402
406
  return l;
403
407
  }
404
408
  function GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation) {
405
- this.b97_1 = $subscriber;
409
+ this.l98_1 = $subscriber;
406
410
  CoroutineImpl.call(this, resultContinuation);
407
411
  }
408
- protoOf(GameServer$subscribeWith$slambda$slambda).d97 = function (it, $completion) {
409
- var tmp = this.e97(it, $completion);
412
+ protoOf(GameServer$subscribeWith$slambda$slambda).n98 = function (it, $completion) {
413
+ var tmp = this.o98(it, $completion);
410
414
  tmp.g9_1 = Unit_instance;
411
415
  tmp.h9_1 = null;
412
416
  return tmp.m9();
413
417
  };
414
418
  protoOf(GameServer$subscribeWith$slambda$slambda).w9 = function (p1, $completion) {
415
- return this.d97(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
419
+ return this.n98(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
416
420
  };
417
421
  protoOf(GameServer$subscribeWith$slambda$slambda).m9 = function () {
418
422
  var suspendResult = this.g9_1;
@@ -421,7 +425,7 @@
421
425
  var tmp = this.e9_1;
422
426
  if (tmp === 0) {
423
427
  this.f9_1 = 1;
424
- this.b97_1(this.c97_1);
428
+ this.l98_1(this.m98_1);
425
429
  return Unit_instance;
426
430
  } else if (tmp === 1) {
427
431
  throw this.h9_1;
@@ -432,58 +436,70 @@
432
436
  }
433
437
  while (true);
434
438
  };
435
- protoOf(GameServer$subscribeWith$slambda$slambda).e97 = function (it, completion) {
436
- var i = new GameServer$subscribeWith$slambda$slambda(this.b97_1, completion);
437
- i.c97_1 = it;
439
+ protoOf(GameServer$subscribeWith$slambda$slambda).o98 = function (it, completion) {
440
+ var i = new GameServer$subscribeWith$slambda$slambda(this.l98_1, completion);
441
+ i.m98_1 = it;
438
442
  return i;
439
443
  };
440
444
  function GameServer$subscribeWith$slambda$slambda_0($subscriber, resultContinuation) {
441
445
  var i = new GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation);
442
446
  var l = function (it, $completion) {
443
- return i.d97(it, $completion);
447
+ return i.n98(it, $completion);
444
448
  };
445
449
  l.$arity = 1;
446
450
  return l;
447
451
  }
452
+ function GameServer$roomOnCreate$1$updatedUsers$previousTeams$1($it) {
453
+ this.p98_1 = $it;
454
+ }
455
+ protoOf(GameServer$roomOnCreate$1$updatedUsers$previousTeams$1).q66 = function () {
456
+ return this.p98_1;
457
+ };
448
458
  function _get_logger__rkp4sl($this) {
449
459
  // Inline function 'kotlin.getValue' call
450
- var this_0 = $this.h97_1;
460
+ var this_0 = $this.s98_1;
451
461
  logger$factory_0();
452
462
  return this_0.u();
453
463
  }
454
464
  function _get_toClientEventsObserver__6rp51y($this) {
455
465
  // Inline function 'kotlin.getValue' call
456
- var this_0 = $this.i97_1;
466
+ var this_0 = $this.t98_1;
457
467
  toClientEventsObserver$factory_0();
458
468
  return this_0.u();
459
469
  }
460
470
  function _get_playerConnectionInteractor__si6cxf($this) {
461
471
  // Inline function 'kotlin.getValue' call
462
- var this_0 = $this.j97_1;
472
+ var this_0 = $this.u98_1;
463
473
  playerConnectionInteractor$factory_0();
464
474
  return this_0.u();
465
475
  }
476
+ function _get_teamsLogicProvider__u10pm6($this) {
477
+ // Inline function 'kotlin.getValue' call
478
+ var this_0 = $this.v98_1;
479
+ teamsLogicProvider$factory_0();
480
+ return this_0.u();
481
+ }
466
482
  function _get_random__h29cgo($this) {
467
483
  // Inline function 'kotlin.getValue' call
468
- var this_0 = $this.k97_1;
484
+ var this_0 = $this.w98_1;
469
485
  random$factory();
470
486
  return this_0.u();
471
487
  }
472
488
  function Companion() {
473
- this.m97_1 = 'GameEngine_API';
489
+ this.y98_1 = 'GameEngine_API';
474
490
  }
475
491
  var Companion_instance_7;
476
492
  function Companion_getInstance_0() {
477
493
  return Companion_instance_7;
478
494
  }
479
495
  function sam$kotlinx_coroutines_flow_FlowCollector$0(function_0) {
480
- this.n97_1 = function_0;
496
+ this.z98_1 = function_0;
481
497
  }
482
498
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).p18 = function (value, $completion) {
483
- return this.n97_1(value, $completion);
499
+ return this.z98_1(value, $completion);
484
500
  };
485
501
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).o3 = function () {
486
- return this.n97_1;
502
+ return this.z98_1;
487
503
  };
488
504
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).equals = function (other) {
489
505
  var tmp;
@@ -504,13 +520,13 @@
504
520
  return hashCode(this.o3());
505
521
  };
506
522
  function sam$kotlinx_coroutines_flow_FlowCollector$0_0(function_0) {
507
- this.o97_1 = function_0;
523
+ this.a99_1 = function_0;
508
524
  }
509
525
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).p18 = function (value, $completion) {
510
- return this.o97_1(value, $completion);
526
+ return this.a99_1(value, $completion);
511
527
  };
512
528
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).o3 = function () {
513
- return this.o97_1;
529
+ return this.a99_1;
514
530
  };
515
531
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).equals = function (other) {
516
532
  var tmp;
@@ -536,8 +552,8 @@
536
552
  };
537
553
  }
538
554
  function GameServer$subscribeToClientAction$slambda(this$0, $subscriber, resultContinuation) {
539
- this.x97_1 = this$0;
540
- this.y97_1 = $subscriber;
555
+ this.j99_1 = this$0;
556
+ this.k99_1 = $subscriber;
541
557
  CoroutineImpl.call(this, resultContinuation);
542
558
  }
543
559
  protoOf(GameServer$subscribeToClientAction$slambda).h1d = function ($this$launchDefault, $completion) {
@@ -558,8 +574,8 @@
558
574
  case 0:
559
575
  this.f9_1 = 2;
560
576
  this.e9_1 = 1;
561
- var tmp_0 = _get_toClientEventsObserver__6rp51y(this.x97_1).a98();
562
- var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.y97_1, null);
577
+ var tmp_0 = _get_toClientEventsObserver__6rp51y(this.j99_1).m99();
578
+ var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.k99_1, null);
563
579
  suspendResult = tmp_0.m17(new sam$kotlinx_coroutines_flow_FlowCollector$0(tmp_1), this);
564
580
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
565
581
  return suspendResult;
@@ -583,8 +599,8 @@
583
599
  while (true);
584
600
  };
585
601
  protoOf(GameServer$subscribeToClientAction$slambda).i1d = function ($this$launchDefault, completion) {
586
- var i = new GameServer$subscribeToClientAction$slambda(this.x97_1, this.y97_1, completion);
587
- i.z97_1 = $this$launchDefault;
602
+ var i = new GameServer$subscribeToClientAction$slambda(this.j99_1, this.k99_1, completion);
603
+ i.l99_1 = $this$launchDefault;
588
604
  return i;
589
605
  };
590
606
  function GameServer$subscribeToClientAction$slambda_0(this$0, $subscriber, resultContinuation) {
@@ -596,8 +612,8 @@
596
612
  return l;
597
613
  }
598
614
  function GameServer$subscribeWith$slambda(this$0, $subscriber, resultContinuation) {
599
- this.j98_1 = this$0;
600
- this.k98_1 = $subscriber;
615
+ this.v99_1 = this$0;
616
+ this.w99_1 = $subscriber;
601
617
  CoroutineImpl.call(this, resultContinuation);
602
618
  }
603
619
  protoOf(GameServer$subscribeWith$slambda).h1d = function ($this$launchDefault, $completion) {
@@ -618,8 +634,8 @@
618
634
  case 0:
619
635
  this.f9_1 = 2;
620
636
  this.e9_1 = 1;
621
- var tmp_0 = distinctUntilChanged(this.j98_1.x6l());
622
- var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.k98_1, null);
637
+ var tmp_0 = distinctUntilChanged(this.v99_1.x6l());
638
+ var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.w99_1, null);
623
639
  suspendResult = tmp_0.m17(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
624
640
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
625
641
  return suspendResult;
@@ -643,8 +659,8 @@
643
659
  while (true);
644
660
  };
645
661
  protoOf(GameServer$subscribeWith$slambda).i1d = function ($this$launchDefault, completion) {
646
- var i = new GameServer$subscribeWith$slambda(this.j98_1, this.k98_1, completion);
647
- i.l98_1 = $this$launchDefault;
662
+ var i = new GameServer$subscribeWith$slambda(this.v99_1, this.w99_1, completion);
663
+ i.x99_1 = $this$launchDefault;
648
664
  return i;
649
665
  };
650
666
  function GameServer$subscribeWith$slambda_0(this$0, $subscriber, resultContinuation) {
@@ -656,18 +672,18 @@
656
672
  return l;
657
673
  }
658
674
  function GameServer$fromClientEvent$slambda($action, resultContinuation) {
659
- this.u98_1 = $action;
675
+ this.g9a_1 = $action;
660
676
  CoroutineImpl.call(this, resultContinuation);
661
677
  }
662
- protoOf(GameServer$fromClientEvent$slambda).x98 = function ($this$dispatchAsync, store, $completion) {
663
- var tmp = this.y98($this$dispatchAsync, store, $completion);
678
+ protoOf(GameServer$fromClientEvent$slambda).j9a = function ($this$dispatchAsync, store, $completion) {
679
+ var tmp = this.k9a($this$dispatchAsync, store, $completion);
664
680
  tmp.g9_1 = Unit_instance;
665
681
  tmp.h9_1 = null;
666
682
  return tmp.m9();
667
683
  };
668
684
  protoOf(GameServer$fromClientEvent$slambda).x9 = function (p1, p2, $completion) {
669
685
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
670
- return this.x98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
686
+ return this.j9a(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
671
687
  };
672
688
  protoOf(GameServer$fromClientEvent$slambda).m9 = function () {
673
689
  var suspendResult = this.g9_1;
@@ -676,11 +692,11 @@
676
692
  var tmp = this.e9_1;
677
693
  if (tmp === 0) {
678
694
  this.f9_1 = 1;
679
- if (this.u98_1 instanceof PlayerReadyFromClientAction)
680
- if (!get_isCreated(this.w98_1.state)) {
695
+ if (this.g9a_1 instanceof PlayerReadyFromClientAction)
696
+ if (!get_isCreated(this.i9a_1.state)) {
681
697
  return Unit_instance;
682
698
  }
683
- this.w98_1.dispatch(this.u98_1);
699
+ this.i9a_1.dispatch(this.g9a_1);
684
700
  return Unit_instance;
685
701
  } else if (tmp === 1) {
686
702
  throw this.h9_1;
@@ -691,33 +707,33 @@
691
707
  }
692
708
  while (true);
693
709
  };
694
- protoOf(GameServer$fromClientEvent$slambda).y98 = function ($this$dispatchAsync, store, completion) {
695
- var i = new GameServer$fromClientEvent$slambda(this.u98_1, completion);
696
- i.v98_1 = $this$dispatchAsync;
697
- i.w98_1 = store;
710
+ protoOf(GameServer$fromClientEvent$slambda).k9a = function ($this$dispatchAsync, store, completion) {
711
+ var i = new GameServer$fromClientEvent$slambda(this.g9a_1, completion);
712
+ i.h9a_1 = $this$dispatchAsync;
713
+ i.i9a_1 = store;
698
714
  return i;
699
715
  };
700
716
  function GameServer$fromClientEvent$slambda_0($action, resultContinuation) {
701
717
  var i = new GameServer$fromClientEvent$slambda($action, resultContinuation);
702
718
  var l = function ($this$dispatchAsync, store, $completion) {
703
- return i.x98($this$dispatchAsync, store, $completion);
719
+ return i.j9a($this$dispatchAsync, store, $completion);
704
720
  };
705
721
  l.$arity = 2;
706
722
  return l;
707
723
  }
708
724
  function GameServer$playerLostConnection$slambda($playerId, resultContinuation) {
709
- this.h99_1 = $playerId;
725
+ this.t9a_1 = $playerId;
710
726
  CoroutineImpl.call(this, resultContinuation);
711
727
  }
712
- protoOf(GameServer$playerLostConnection$slambda).x98 = function ($this$dispatchAsync, store, $completion) {
713
- var tmp = this.y98($this$dispatchAsync, store, $completion);
728
+ protoOf(GameServer$playerLostConnection$slambda).j9a = function ($this$dispatchAsync, store, $completion) {
729
+ var tmp = this.k9a($this$dispatchAsync, store, $completion);
714
730
  tmp.g9_1 = Unit_instance;
715
731
  tmp.h9_1 = null;
716
732
  return tmp.m9();
717
733
  };
718
734
  protoOf(GameServer$playerLostConnection$slambda).x9 = function (p1, p2, $completion) {
719
735
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
720
- return this.x98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
736
+ return this.j9a(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
721
737
  };
722
738
  protoOf(GameServer$playerLostConnection$slambda).m9 = function () {
723
739
  var suspendResult = this.g9_1;
@@ -726,12 +742,12 @@
726
742
  var tmp = this.e9_1;
727
743
  if (tmp === 0) {
728
744
  this.f9_1 = 1;
729
- if (!get_isCreated(this.j99_1.state)) {
745
+ if (!get_isCreated(this.v9a_1.state)) {
730
746
  return Unit_instance;
731
747
  }
732
- var tmp_0 = this.j99_1.dispatch;
748
+ var tmp_0 = this.v9a_1.dispatch;
733
749
  var tmp0_connectionState = PlayerConnectionState_LOST_CONNECTION_getInstance();
734
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.h99_1));
750
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.t9a_1));
735
751
  return Unit_instance;
736
752
  } else if (tmp === 1) {
737
753
  throw this.h9_1;
@@ -742,33 +758,33 @@
742
758
  }
743
759
  while (true);
744
760
  };
745
- protoOf(GameServer$playerLostConnection$slambda).y98 = function ($this$dispatchAsync, store, completion) {
746
- var i = new GameServer$playerLostConnection$slambda(this.h99_1, completion);
747
- i.i99_1 = $this$dispatchAsync;
748
- i.j99_1 = store;
761
+ protoOf(GameServer$playerLostConnection$slambda).k9a = function ($this$dispatchAsync, store, completion) {
762
+ var i = new GameServer$playerLostConnection$slambda(this.t9a_1, completion);
763
+ i.u9a_1 = $this$dispatchAsync;
764
+ i.v9a_1 = store;
749
765
  return i;
750
766
  };
751
767
  function GameServer$playerLostConnection$slambda_0($playerId, resultContinuation) {
752
768
  var i = new GameServer$playerLostConnection$slambda($playerId, resultContinuation);
753
769
  var l = function ($this$dispatchAsync, store, $completion) {
754
- return i.x98($this$dispatchAsync, store, $completion);
770
+ return i.j9a($this$dispatchAsync, store, $completion);
755
771
  };
756
772
  l.$arity = 2;
757
773
  return l;
758
774
  }
759
775
  function GameServer$playerLive$slambda($playerId, resultContinuation) {
760
- this.s99_1 = $playerId;
776
+ this.e9b_1 = $playerId;
761
777
  CoroutineImpl.call(this, resultContinuation);
762
778
  }
763
- protoOf(GameServer$playerLive$slambda).x98 = function ($this$dispatchAsync, store, $completion) {
764
- var tmp = this.y98($this$dispatchAsync, store, $completion);
779
+ protoOf(GameServer$playerLive$slambda).j9a = function ($this$dispatchAsync, store, $completion) {
780
+ var tmp = this.k9a($this$dispatchAsync, store, $completion);
765
781
  tmp.g9_1 = Unit_instance;
766
782
  tmp.h9_1 = null;
767
783
  return tmp.m9();
768
784
  };
769
785
  protoOf(GameServer$playerLive$slambda).x9 = function (p1, p2, $completion) {
770
786
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
771
- return this.x98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
787
+ return this.j9a(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
772
788
  };
773
789
  protoOf(GameServer$playerLive$slambda).m9 = function () {
774
790
  var suspendResult = this.g9_1;
@@ -777,9 +793,9 @@
777
793
  var tmp = this.e9_1;
778
794
  if (tmp === 0) {
779
795
  this.f9_1 = 1;
780
- var tmp_0 = this.u99_1.dispatch;
796
+ var tmp_0 = this.g9b_1.dispatch;
781
797
  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
782
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.s99_1));
798
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.e9b_1));
783
799
  return Unit_instance;
784
800
  } else if (tmp === 1) {
785
801
  throw this.h9_1;
@@ -790,33 +806,33 @@
790
806
  }
791
807
  while (true);
792
808
  };
793
- protoOf(GameServer$playerLive$slambda).y98 = function ($this$dispatchAsync, store, completion) {
794
- var i = new GameServer$playerLive$slambda(this.s99_1, completion);
795
- i.t99_1 = $this$dispatchAsync;
796
- i.u99_1 = store;
809
+ protoOf(GameServer$playerLive$slambda).k9a = function ($this$dispatchAsync, store, completion) {
810
+ var i = new GameServer$playerLive$slambda(this.e9b_1, completion);
811
+ i.f9b_1 = $this$dispatchAsync;
812
+ i.g9b_1 = store;
797
813
  return i;
798
814
  };
799
815
  function GameServer$playerLive$slambda_0($playerId, resultContinuation) {
800
816
  var i = new GameServer$playerLive$slambda($playerId, resultContinuation);
801
817
  var l = function ($this$dispatchAsync, store, $completion) {
802
- return i.x98($this$dispatchAsync, store, $completion);
818
+ return i.j9a($this$dispatchAsync, store, $completion);
803
819
  };
804
820
  l.$arity = 2;
805
821
  return l;
806
822
  }
807
823
  function GameServer$playerLeft$slambda($playerId, resultContinuation) {
808
- this.d9a_1 = $playerId;
824
+ this.p9b_1 = $playerId;
809
825
  CoroutineImpl.call(this, resultContinuation);
810
826
  }
811
- protoOf(GameServer$playerLeft$slambda).x98 = function ($this$dispatchAsync, store, $completion) {
812
- var tmp = this.y98($this$dispatchAsync, store, $completion);
827
+ protoOf(GameServer$playerLeft$slambda).j9a = function ($this$dispatchAsync, store, $completion) {
828
+ var tmp = this.k9a($this$dispatchAsync, store, $completion);
813
829
  tmp.g9_1 = Unit_instance;
814
830
  tmp.h9_1 = null;
815
831
  return tmp.m9();
816
832
  };
817
833
  protoOf(GameServer$playerLeft$slambda).x9 = function (p1, p2, $completion) {
818
834
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
819
- return this.x98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
835
+ return this.j9a(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
820
836
  };
821
837
  protoOf(GameServer$playerLeft$slambda).m9 = function () {
822
838
  var suspendResult = this.g9_1;
@@ -825,9 +841,9 @@
825
841
  var tmp = this.e9_1;
826
842
  if (tmp === 0) {
827
843
  this.f9_1 = 1;
828
- var tmp_0 = this.f9a_1.dispatch;
844
+ var tmp_0 = this.r9b_1.dispatch;
829
845
  var tmp0_connectionState = PlayerConnectionState_LEFT_getInstance();
830
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.d9a_1));
846
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.p9b_1));
831
847
  return Unit_instance;
832
848
  } else if (tmp === 1) {
833
849
  throw this.h9_1;
@@ -838,38 +854,39 @@
838
854
  }
839
855
  while (true);
840
856
  };
841
- protoOf(GameServer$playerLeft$slambda).y98 = function ($this$dispatchAsync, store, completion) {
842
- var i = new GameServer$playerLeft$slambda(this.d9a_1, completion);
843
- i.e9a_1 = $this$dispatchAsync;
844
- i.f9a_1 = store;
857
+ protoOf(GameServer$playerLeft$slambda).k9a = function ($this$dispatchAsync, store, completion) {
858
+ var i = new GameServer$playerLeft$slambda(this.p9b_1, completion);
859
+ i.q9b_1 = $this$dispatchAsync;
860
+ i.r9b_1 = store;
845
861
  return i;
846
862
  };
847
863
  function GameServer$playerLeft$slambda_0($playerId, resultContinuation) {
848
864
  var i = new GameServer$playerLeft$slambda($playerId, resultContinuation);
849
865
  var l = function ($this$dispatchAsync, store, $completion) {
850
- return i.x98($this$dispatchAsync, store, $completion);
866
+ return i.j9a($this$dispatchAsync, store, $completion);
851
867
  };
852
868
  l.$arity = 2;
853
869
  return l;
854
870
  }
855
- function GameServer$roomOnCreate$slambda($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation) {
856
- this.o9a_1 = $users;
857
- this.p9a_1 = $gameCreatorId;
858
- this.q9a_1 = this$0;
859
- this.r9a_1 = $spectators;
860
- this.s9a_1 = $config;
861
- this.t9a_1 = $roomId;
871
+ function GameServer$roomOnCreate$slambda($usersArray, $gameCreatorId, $config, $transition, this$0, $spectators, $roomId, resultContinuation) {
872
+ this.a9c_1 = $usersArray;
873
+ this.b9c_1 = $gameCreatorId;
874
+ this.c9c_1 = $config;
875
+ this.d9c_1 = $transition;
876
+ this.e9c_1 = this$0;
877
+ this.f9c_1 = $spectators;
878
+ this.g9c_1 = $roomId;
862
879
  CoroutineImpl.call(this, resultContinuation);
863
880
  }
864
- protoOf(GameServer$roomOnCreate$slambda).x98 = function ($this$dispatchAsync, store, $completion) {
865
- var tmp = this.y98($this$dispatchAsync, store, $completion);
881
+ protoOf(GameServer$roomOnCreate$slambda).j9a = function ($this$dispatchAsync, store, $completion) {
882
+ var tmp = this.k9a($this$dispatchAsync, store, $completion);
866
883
  tmp.g9_1 = Unit_instance;
867
884
  tmp.h9_1 = null;
868
885
  return tmp.m9();
869
886
  };
870
887
  protoOf(GameServer$roomOnCreate$slambda).x9 = function (p1, p2, $completion) {
871
888
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
872
- return this.x98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
889
+ return this.j9a(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
873
890
  };
874
891
  protoOf(GameServer$roomOnCreate$slambda).m9 = function () {
875
892
  var suspendResult = this.g9_1;
@@ -878,13 +895,58 @@
878
895
  var tmp = this.e9_1;
879
896
  if (tmp === 0) {
880
897
  this.f9_1 = 1;
881
- var usersList = toList(this.o9a_1);
882
- var gameCreatorUser = getPlayer(usersList, this.p9a_1);
883
- var tmp_0 = this.v9a_1.dispatch;
884
- var tmp0_version = GameEngineConfig_instance.version;
885
- var tmp1_users = sortWithItem(_get_random__h29cgo(this.q9a_1).s5s(toMutableList(usersList)), gameCreatorUser);
886
- var tmp2_spectators = toList(this.r9a_1);
887
- tmp_0(new StartGameMechanicAction(this.s9a_1, this.t9a_1, tmp0_version, this.p9a_1, tmp1_users, VOID, tmp2_spectators));
898
+ var users = toList(this.a9c_1);
899
+ var gameCreatorUser = getPlayer(users, this.b9c_1);
900
+ var tmp_0;
901
+ if (this.c9c_1.mode.shufflePlayers && this.d9c_1 == null) {
902
+ tmp_0 = sortWithItem(_get_random__h29cgo(this.e9c_1).s5s(toMutableList(users)), gameCreatorUser);
903
+ } else {
904
+ var tmp0_safe_receiver = this.d9c_1;
905
+ var previousPlayers = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.previousPlayers;
906
+ var tmp_1;
907
+ if (!(previousPlayers == null) && this.c9c_1.playersMode.isTeamGame) {
908
+ var tmp_2 = _get_teamsLogicProvider__u10pm6(this.e9c_1);
909
+ var destination = ArrayList_init_$Create$(collectionSizeOrDefault(previousPlayers, 10));
910
+ var tmp0_iterator = previousPlayers.j();
911
+ while (tmp0_iterator.k()) {
912
+ var item = tmp0_iterator.l();
913
+ destination.e(new GameServer$roomOnCreate$1$updatedUsers$previousTeams$1(item));
914
+ }
915
+ var previousTeams = tmp_2.s8d(destination);
916
+ var destination_0 = ArrayList_init_$Create$_0();
917
+ var tmp0_iterator_0 = users.j();
918
+ while (tmp0_iterator_0.k()) {
919
+ var element = tmp0_iterator_0.l();
920
+ if (!previousPlayers.s1(element.f67_1)) {
921
+ destination_0.e(element);
922
+ }
923
+ }
924
+ var newUsers = destination_0.j();
925
+ var destination_1 = ArrayList_init_$Create$(collectionSizeOrDefault(previousTeams, 10));
926
+ var tmp0_iterator_1 = previousTeams.j();
927
+ while (tmp0_iterator_1.k()) {
928
+ var item_0 = tmp0_iterator_1.l();
929
+ var destination_2 = ArrayList_init_$Create$(collectionSizeOrDefault(item_0, 10));
930
+ var tmp0_iterator_2 = item_0.j();
931
+ while (tmp0_iterator_2.k()) {
932
+ var item_1 = tmp0_iterator_2.l();
933
+ var tmp0_elvis_lhs = firstOrNull(filterByPlayerId(users, item_1.playerId));
934
+ destination_2.e(tmp0_elvis_lhs == null ? newUsers.l() : tmp0_elvis_lhs);
935
+ }
936
+ destination_1.e(destination_2);
937
+ }
938
+ var updatedTeams = destination_1;
939
+ tmp_1 = _get_teamsLogicProvider__u10pm6(this.e9c_1).w8d(updatedTeams);
940
+ } else {
941
+ tmp_1 = users;
942
+ }
943
+ tmp_0 = tmp_1;
944
+ }
945
+ var updatedUsers = tmp_0;
946
+ var tmp_3 = this.i9c_1.dispatch;
947
+ var tmp1_version = GameEngineConfig_instance.version;
948
+ var tmp2_spectators = toList(this.f9c_1);
949
+ tmp_3(new StartGameMechanicAction(this.c9c_1, this.g9c_1, tmp1_version, this.b9c_1, updatedUsers, VOID, tmp2_spectators));
888
950
  return Unit_instance;
889
951
  } else if (tmp === 1) {
890
952
  throw this.h9_1;
@@ -895,33 +957,33 @@
895
957
  }
896
958
  while (true);
897
959
  };
898
- protoOf(GameServer$roomOnCreate$slambda).y98 = function ($this$dispatchAsync, store, completion) {
899
- var i = new GameServer$roomOnCreate$slambda(this.o9a_1, this.p9a_1, this.q9a_1, this.r9a_1, this.s9a_1, this.t9a_1, completion);
900
- i.u9a_1 = $this$dispatchAsync;
901
- i.v9a_1 = store;
960
+ protoOf(GameServer$roomOnCreate$slambda).k9a = function ($this$dispatchAsync, store, completion) {
961
+ var i = new GameServer$roomOnCreate$slambda(this.a9c_1, this.b9c_1, this.c9c_1, this.d9c_1, this.e9c_1, this.f9c_1, this.g9c_1, completion);
962
+ i.h9c_1 = $this$dispatchAsync;
963
+ i.i9c_1 = store;
902
964
  return i;
903
965
  };
904
- function GameServer$roomOnCreate$slambda_0($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation) {
905
- var i = new GameServer$roomOnCreate$slambda($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation);
966
+ function GameServer$roomOnCreate$slambda_0($usersArray, $gameCreatorId, $config, $transition, this$0, $spectators, $roomId, resultContinuation) {
967
+ var i = new GameServer$roomOnCreate$slambda($usersArray, $gameCreatorId, $config, $transition, this$0, $spectators, $roomId, resultContinuation);
906
968
  var l = function ($this$dispatchAsync, store, $completion) {
907
- return i.x98($this$dispatchAsync, store, $completion);
969
+ return i.j9a($this$dispatchAsync, store, $completion);
908
970
  };
909
971
  l.$arity = 2;
910
972
  return l;
911
973
  }
912
974
  function GameServer$roomOnContinueFromRound$slambda($tableLite, resultContinuation) {
913
- this.e9b_1 = $tableLite;
975
+ this.r9c_1 = $tableLite;
914
976
  CoroutineImpl.call(this, resultContinuation);
915
977
  }
916
- protoOf(GameServer$roomOnContinueFromRound$slambda).x98 = function ($this$dispatchAsync, store, $completion) {
917
- var tmp = this.y98($this$dispatchAsync, store, $completion);
978
+ protoOf(GameServer$roomOnContinueFromRound$slambda).j9a = function ($this$dispatchAsync, store, $completion) {
979
+ var tmp = this.k9a($this$dispatchAsync, store, $completion);
918
980
  tmp.g9_1 = Unit_instance;
919
981
  tmp.h9_1 = null;
920
982
  return tmp.m9();
921
983
  };
922
984
  protoOf(GameServer$roomOnContinueFromRound$slambda).x9 = function (p1, p2, $completion) {
923
985
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
924
- return this.x98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
986
+ return this.j9a(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
925
987
  };
926
988
  protoOf(GameServer$roomOnContinueFromRound$slambda).m9 = function () {
927
989
  var suspendResult = this.g9_1;
@@ -930,11 +992,11 @@
930
992
  var tmp = this.e9_1;
931
993
  if (tmp === 0) {
932
994
  this.f9_1 = 1;
933
- var tmp_0 = this.g9b_1.dispatch;
995
+ var tmp_0 = this.t9c_1.dispatch;
934
996
  var tmp0_reason = RestartRoundReason_getInstance();
935
- var tmp1_table = Companion_instance.restartRound(GameEngineConfig_instance.version, this.e9b_1);
997
+ var tmp1_table = Companion_instance.restartRound(GameEngineConfig_instance.version, this.r9c_1);
936
998
  tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
937
- this.g9b_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
999
+ this.t9c_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
938
1000
  return Unit_instance;
939
1001
  } else if (tmp === 1) {
940
1002
  throw this.h9_1;
@@ -945,33 +1007,33 @@
945
1007
  }
946
1008
  while (true);
947
1009
  };
948
- protoOf(GameServer$roomOnContinueFromRound$slambda).y98 = function ($this$dispatchAsync, store, completion) {
949
- var i = new GameServer$roomOnContinueFromRound$slambda(this.e9b_1, completion);
950
- i.f9b_1 = $this$dispatchAsync;
951
- i.g9b_1 = store;
1010
+ protoOf(GameServer$roomOnContinueFromRound$slambda).k9a = function ($this$dispatchAsync, store, completion) {
1011
+ var i = new GameServer$roomOnContinueFromRound$slambda(this.r9c_1, completion);
1012
+ i.s9c_1 = $this$dispatchAsync;
1013
+ i.t9c_1 = store;
952
1014
  return i;
953
1015
  };
954
1016
  function GameServer$roomOnContinueFromRound$slambda_0($tableLite, resultContinuation) {
955
1017
  var i = new GameServer$roomOnContinueFromRound$slambda($tableLite, resultContinuation);
956
1018
  var l = function ($this$dispatchAsync, store, $completion) {
957
- return i.x98($this$dispatchAsync, store, $completion);
1019
+ return i.j9a($this$dispatchAsync, store, $completion);
958
1020
  };
959
1021
  l.$arity = 2;
960
1022
  return l;
961
1023
  }
962
1024
  function GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation) {
963
- this.p9b_1 = $spectators;
1025
+ this.c9d_1 = $spectators;
964
1026
  CoroutineImpl.call(this, resultContinuation);
965
1027
  }
966
- protoOf(GameServer$addSpectatorsToRoom$slambda).x98 = function ($this$dispatchAsync, store, $completion) {
967
- var tmp = this.y98($this$dispatchAsync, store, $completion);
1028
+ protoOf(GameServer$addSpectatorsToRoom$slambda).j9a = function ($this$dispatchAsync, store, $completion) {
1029
+ var tmp = this.k9a($this$dispatchAsync, store, $completion);
968
1030
  tmp.g9_1 = Unit_instance;
969
1031
  tmp.h9_1 = null;
970
1032
  return tmp.m9();
971
1033
  };
972
1034
  protoOf(GameServer$addSpectatorsToRoom$slambda).x9 = function (p1, p2, $completion) {
973
1035
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
974
- return this.x98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1036
+ return this.j9a(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
975
1037
  };
976
1038
  protoOf(GameServer$addSpectatorsToRoom$slambda).m9 = function () {
977
1039
  var suspendResult = this.g9_1;
@@ -980,7 +1042,7 @@
980
1042
  var tmp = this.e9_1;
981
1043
  if (tmp === 0) {
982
1044
  this.f9_1 = 1;
983
- this.r9b_1.dispatch(new AddSpectatorsAction(toList(this.p9b_1)));
1045
+ this.e9d_1.dispatch(new AddSpectatorsAction(toList(this.c9d_1)));
984
1046
  return Unit_instance;
985
1047
  } else if (tmp === 1) {
986
1048
  throw this.h9_1;
@@ -991,33 +1053,33 @@
991
1053
  }
992
1054
  while (true);
993
1055
  };
994
- protoOf(GameServer$addSpectatorsToRoom$slambda).y98 = function ($this$dispatchAsync, store, completion) {
995
- var i = new GameServer$addSpectatorsToRoom$slambda(this.p9b_1, completion);
996
- i.q9b_1 = $this$dispatchAsync;
997
- i.r9b_1 = store;
1056
+ protoOf(GameServer$addSpectatorsToRoom$slambda).k9a = function ($this$dispatchAsync, store, completion) {
1057
+ var i = new GameServer$addSpectatorsToRoom$slambda(this.c9d_1, completion);
1058
+ i.d9d_1 = $this$dispatchAsync;
1059
+ i.e9d_1 = store;
998
1060
  return i;
999
1061
  };
1000
1062
  function GameServer$addSpectatorsToRoom$slambda_0($spectators, resultContinuation) {
1001
1063
  var i = new GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation);
1002
1064
  var l = function ($this$dispatchAsync, store, $completion) {
1003
- return i.x98($this$dispatchAsync, store, $completion);
1065
+ return i.j9a($this$dispatchAsync, store, $completion);
1004
1066
  };
1005
1067
  l.$arity = 2;
1006
1068
  return l;
1007
1069
  }
1008
1070
  function GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation) {
1009
- this.a9c_1 = $spectators;
1071
+ this.n9d_1 = $spectators;
1010
1072
  CoroutineImpl.call(this, resultContinuation);
1011
1073
  }
1012
- protoOf(GameServer$removeSpectatorsFromRoom$slambda).x98 = function ($this$dispatchAsync, store, $completion) {
1013
- var tmp = this.y98($this$dispatchAsync, store, $completion);
1074
+ protoOf(GameServer$removeSpectatorsFromRoom$slambda).j9a = function ($this$dispatchAsync, store, $completion) {
1075
+ var tmp = this.k9a($this$dispatchAsync, store, $completion);
1014
1076
  tmp.g9_1 = Unit_instance;
1015
1077
  tmp.h9_1 = null;
1016
1078
  return tmp.m9();
1017
1079
  };
1018
1080
  protoOf(GameServer$removeSpectatorsFromRoom$slambda).x9 = function (p1, p2, $completion) {
1019
1081
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1020
- return this.x98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1082
+ return this.j9a(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1021
1083
  };
1022
1084
  protoOf(GameServer$removeSpectatorsFromRoom$slambda).m9 = function () {
1023
1085
  var suspendResult = this.g9_1;
@@ -1026,7 +1088,7 @@
1026
1088
  var tmp = this.e9_1;
1027
1089
  if (tmp === 0) {
1028
1090
  this.f9_1 = 1;
1029
- this.c9c_1.dispatch(new RemoveSpectatorsAction(toList(this.a9c_1)));
1091
+ this.p9d_1.dispatch(new RemoveSpectatorsAction(toList(this.n9d_1)));
1030
1092
  return Unit_instance;
1031
1093
  } else if (tmp === 1) {
1032
1094
  throw this.h9_1;
@@ -1037,34 +1099,34 @@
1037
1099
  }
1038
1100
  while (true);
1039
1101
  };
1040
- protoOf(GameServer$removeSpectatorsFromRoom$slambda).y98 = function ($this$dispatchAsync, store, completion) {
1041
- var i = new GameServer$removeSpectatorsFromRoom$slambda(this.a9c_1, completion);
1042
- i.b9c_1 = $this$dispatchAsync;
1043
- i.c9c_1 = store;
1102
+ protoOf(GameServer$removeSpectatorsFromRoom$slambda).k9a = function ($this$dispatchAsync, store, completion) {
1103
+ var i = new GameServer$removeSpectatorsFromRoom$slambda(this.n9d_1, completion);
1104
+ i.o9d_1 = $this$dispatchAsync;
1105
+ i.p9d_1 = store;
1044
1106
  return i;
1045
1107
  };
1046
1108
  function GameServer$removeSpectatorsFromRoom$slambda_0($spectators, resultContinuation) {
1047
1109
  var i = new GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation);
1048
1110
  var l = function ($this$dispatchAsync, store, $completion) {
1049
- return i.x98($this$dispatchAsync, store, $completion);
1111
+ return i.j9a($this$dispatchAsync, store, $completion);
1050
1112
  };
1051
1113
  l.$arity = 2;
1052
1114
  return l;
1053
1115
  }
1054
1116
  function GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation) {
1055
- this.l9c_1 = $playerId;
1056
- this.m9c_1 = this$0;
1117
+ this.y9d_1 = $playerId;
1118
+ this.z9d_1 = this$0;
1057
1119
  CoroutineImpl.call(this, resultContinuation);
1058
1120
  }
1059
- protoOf(GameServer$roomRefreshPlayerState$slambda).x98 = function ($this$dispatchAsync, store, $completion) {
1060
- var tmp = this.y98($this$dispatchAsync, store, $completion);
1121
+ protoOf(GameServer$roomRefreshPlayerState$slambda).j9a = function ($this$dispatchAsync, store, $completion) {
1122
+ var tmp = this.k9a($this$dispatchAsync, store, $completion);
1061
1123
  tmp.g9_1 = Unit_instance;
1062
1124
  tmp.h9_1 = null;
1063
1125
  return tmp.m9();
1064
1126
  };
1065
1127
  protoOf(GameServer$roomRefreshPlayerState$slambda).x9 = function (p1, p2, $completion) {
1066
1128
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1067
- return this.x98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1129
+ return this.j9a(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1068
1130
  };
1069
1131
  protoOf(GameServer$roomRefreshPlayerState$slambda).m9 = function () {
1070
1132
  var suspendResult = this.g9_1;
@@ -1073,14 +1135,14 @@
1073
1135
  var tmp = this.e9_1;
1074
1136
  if (tmp === 0) {
1075
1137
  this.f9_1 = 1;
1076
- var table = this.o9c_1.state.a6n();
1077
- var player = getPlayer(table.players, this.l9c_1);
1138
+ var table = this.b9e_1.state.a6n();
1139
+ var player = getPlayer(table.players, this.y9d_1);
1078
1140
  if (player.s6s_1.q69().h68_1.isLive) {
1079
- this.o9c_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.m9c_1).d8j(player, table));
1141
+ this.b9e_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.z9d_1).l8k(player, table));
1080
1142
  } else {
1081
- var tmp_0 = this.o9c_1.dispatch;
1143
+ var tmp_0 = this.b9e_1.dispatch;
1082
1144
  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
1083
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.l9c_1));
1145
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.y9d_1));
1084
1146
  }
1085
1147
  return Unit_instance;
1086
1148
  } else if (tmp === 1) {
@@ -1092,34 +1154,34 @@
1092
1154
  }
1093
1155
  while (true);
1094
1156
  };
1095
- protoOf(GameServer$roomRefreshPlayerState$slambda).y98 = function ($this$dispatchAsync, store, completion) {
1096
- var i = new GameServer$roomRefreshPlayerState$slambda(this.l9c_1, this.m9c_1, completion);
1097
- i.n9c_1 = $this$dispatchAsync;
1098
- i.o9c_1 = store;
1157
+ protoOf(GameServer$roomRefreshPlayerState$slambda).k9a = function ($this$dispatchAsync, store, completion) {
1158
+ var i = new GameServer$roomRefreshPlayerState$slambda(this.y9d_1, this.z9d_1, completion);
1159
+ i.a9e_1 = $this$dispatchAsync;
1160
+ i.b9e_1 = store;
1099
1161
  return i;
1100
1162
  };
1101
1163
  function GameServer$roomRefreshPlayerState$slambda_0($playerId, this$0, resultContinuation) {
1102
1164
  var i = new GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation);
1103
1165
  var l = function ($this$dispatchAsync, store, $completion) {
1104
- return i.x98($this$dispatchAsync, store, $completion);
1166
+ return i.j9a($this$dispatchAsync, store, $completion);
1105
1167
  };
1106
1168
  l.$arity = 2;
1107
1169
  return l;
1108
1170
  }
1109
1171
  function GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation) {
1110
- this.x9c_1 = this$0;
1111
- this.y9c_1 = $newRid;
1172
+ this.k9e_1 = this$0;
1173
+ this.l9e_1 = $newRid;
1112
1174
  CoroutineImpl.call(this, resultContinuation);
1113
1175
  }
1114
- protoOf(GameServer$roomOnDelete$slambda).x98 = function ($this$dispatchAsync, store, $completion) {
1115
- var tmp = this.y98($this$dispatchAsync, store, $completion);
1176
+ protoOf(GameServer$roomOnDelete$slambda).j9a = function ($this$dispatchAsync, store, $completion) {
1177
+ var tmp = this.k9a($this$dispatchAsync, store, $completion);
1116
1178
  tmp.g9_1 = Unit_instance;
1117
1179
  tmp.h9_1 = null;
1118
1180
  return tmp.m9();
1119
1181
  };
1120
1182
  protoOf(GameServer$roomOnDelete$slambda).x9 = function (p1, p2, $completion) {
1121
1183
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1122
- return this.x98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1184
+ return this.j9a(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1123
1185
  };
1124
1186
  protoOf(GameServer$roomOnDelete$slambda).m9 = function () {
1125
1187
  var suspendResult = this.g9_1;
@@ -1128,23 +1190,23 @@
1128
1190
  var tmp = this.e9_1;
1129
1191
  if (tmp === 0) {
1130
1192
  this.f9_1 = 1;
1131
- var it = this.x9c_1.n67().b6m_1;
1193
+ var it = this.k9e_1.n67().b6m_1;
1132
1194
  var tmp_0;
1133
1195
  if (it == null) {
1134
- _get_logger__rkp4sl(this.x9c_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
1196
+ _get_logger__rkp4sl(this.k9e_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
1135
1197
  tmp_0 = new TerminationState(new GameErrorReason(Reason_GAME_NOT_EXISTS_getInstance()));
1136
1198
  } else {
1137
1199
  tmp_0 = it;
1138
1200
  }
1139
1201
  var terminationState = tmp_0;
1140
- var tmp_1 = this.a9d_1.dispatch;
1141
- var tmp1_reason = terminationState.d8n_1;
1142
- var tmp0_safe_receiver = terminationState.e8n_1;
1202
+ var tmp_1 = this.n9e_1.dispatch;
1203
+ var tmp1_reason = terminationState.m8o_1;
1204
+ var tmp0_safe_receiver = terminationState.n8o_1;
1143
1205
  var tmp_2;
1144
1206
  if (tmp0_safe_receiver == null) {
1145
1207
  tmp_2 = null;
1146
1208
  } else {
1147
- var value = this.y9c_1;
1209
+ var value = this.l9e_1;
1148
1210
  var tmp$ret$0 = Unit_instance;
1149
1211
  l$ret$1: do {
1150
1212
  if (value == null) {
@@ -1159,7 +1221,7 @@
1159
1221
  tmp_2 = tmp0_safe_receiver.copy(tmp$ret$0);
1160
1222
  }
1161
1223
  var tmp2_transition = tmp_2;
1162
- var tmp3_isGameFinished = this.x9c_1.n67().a6n().isGameFinished;
1224
+ var tmp3_isGameFinished = this.k9e_1.n67().a6n().isGameFinished;
1163
1225
  tmp_1(new FinishGameMechanicAction(tmp1_reason, tmp3_isGameFinished, VOID, tmp2_transition));
1164
1226
  return Unit_instance;
1165
1227
  } else if (tmp === 1) {
@@ -1171,33 +1233,33 @@
1171
1233
  }
1172
1234
  while (true);
1173
1235
  };
1174
- protoOf(GameServer$roomOnDelete$slambda).y98 = function ($this$dispatchAsync, store, completion) {
1175
- var i = new GameServer$roomOnDelete$slambda(this.x9c_1, this.y9c_1, completion);
1176
- i.z9c_1 = $this$dispatchAsync;
1177
- i.a9d_1 = store;
1236
+ protoOf(GameServer$roomOnDelete$slambda).k9a = function ($this$dispatchAsync, store, completion) {
1237
+ var i = new GameServer$roomOnDelete$slambda(this.k9e_1, this.l9e_1, completion);
1238
+ i.m9e_1 = $this$dispatchAsync;
1239
+ i.n9e_1 = store;
1178
1240
  return i;
1179
1241
  };
1180
1242
  function GameServer$roomOnDelete$slambda_0(this$0, $newRid, resultContinuation) {
1181
1243
  var i = new GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation);
1182
1244
  var l = function ($this$dispatchAsync, store, $completion) {
1183
- return i.x98($this$dispatchAsync, store, $completion);
1245
+ return i.j9a($this$dispatchAsync, store, $completion);
1184
1246
  };
1185
1247
  l.$arity = 2;
1186
1248
  return l;
1187
1249
  }
1188
1250
  function GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation) {
1189
- this.j9d_1 = $enabled;
1251
+ this.w9e_1 = $enabled;
1190
1252
  CoroutineImpl.call(this, resultContinuation);
1191
1253
  }
1192
- protoOf(GameServer$setCanStartNewGameEnabled$slambda).x98 = function ($this$dispatchAsync, store, $completion) {
1193
- var tmp = this.y98($this$dispatchAsync, store, $completion);
1254
+ protoOf(GameServer$setCanStartNewGameEnabled$slambda).j9a = function ($this$dispatchAsync, store, $completion) {
1255
+ var tmp = this.k9a($this$dispatchAsync, store, $completion);
1194
1256
  tmp.g9_1 = Unit_instance;
1195
1257
  tmp.h9_1 = null;
1196
1258
  return tmp.m9();
1197
1259
  };
1198
1260
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).x9 = function (p1, p2, $completion) {
1199
1261
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1200
- return this.x98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1262
+ return this.j9a(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1201
1263
  };
1202
1264
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).m9 = function () {
1203
1265
  var suspendResult = this.g9_1;
@@ -1206,7 +1268,7 @@
1206
1268
  var tmp = this.e9_1;
1207
1269
  if (tmp === 0) {
1208
1270
  this.f9_1 = 1;
1209
- this.l9d_1.dispatch(new UpdateServerConfigAction(get_serverState_0(this.l9d_1.state).m9d_1.o9d(this.j9d_1)));
1271
+ this.y9e_1.dispatch(new UpdateServerConfigAction(get_serverState_0(this.y9e_1.state).z9e_1.b9f(this.w9e_1)));
1210
1272
  return Unit_instance;
1211
1273
  } else if (tmp === 1) {
1212
1274
  throw this.h9_1;
@@ -1217,35 +1279,35 @@
1217
1279
  }
1218
1280
  while (true);
1219
1281
  };
1220
- protoOf(GameServer$setCanStartNewGameEnabled$slambda).y98 = function ($this$dispatchAsync, store, completion) {
1221
- var i = new GameServer$setCanStartNewGameEnabled$slambda(this.j9d_1, completion);
1222
- i.k9d_1 = $this$dispatchAsync;
1223
- i.l9d_1 = store;
1282
+ protoOf(GameServer$setCanStartNewGameEnabled$slambda).k9a = function ($this$dispatchAsync, store, completion) {
1283
+ var i = new GameServer$setCanStartNewGameEnabled$slambda(this.w9e_1, completion);
1284
+ i.x9e_1 = $this$dispatchAsync;
1285
+ i.y9e_1 = store;
1224
1286
  return i;
1225
1287
  };
1226
1288
  function GameServer$setCanStartNewGameEnabled$slambda_0($enabled, resultContinuation) {
1227
1289
  var i = new GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation);
1228
1290
  var l = function ($this$dispatchAsync, store, $completion) {
1229
- return i.x98($this$dispatchAsync, store, $completion);
1291
+ return i.j9a($this$dispatchAsync, store, $completion);
1230
1292
  };
1231
1293
  l.$arity = 2;
1232
1294
  return l;
1233
1295
  }
1234
1296
  function GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation) {
1235
- this.x9d_1 = $reason;
1236
- this.y9d_1 = this$0;
1237
- this.z9d_1 = $roomId;
1297
+ this.k9f_1 = $reason;
1298
+ this.l9f_1 = this$0;
1299
+ this.m9f_1 = $roomId;
1238
1300
  CoroutineImpl.call(this, resultContinuation);
1239
1301
  }
1240
- protoOf(GameServer$shutdown$slambda).x98 = function ($this$dispatchAsync, store, $completion) {
1241
- var tmp = this.y98($this$dispatchAsync, store, $completion);
1302
+ protoOf(GameServer$shutdown$slambda).j9a = function ($this$dispatchAsync, store, $completion) {
1303
+ var tmp = this.k9a($this$dispatchAsync, store, $completion);
1242
1304
  tmp.g9_1 = Unit_instance;
1243
1305
  tmp.h9_1 = null;
1244
1306
  return tmp.m9();
1245
1307
  };
1246
1308
  protoOf(GameServer$shutdown$slambda).x9 = function (p1, p2, $completion) {
1247
1309
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1248
- return this.x98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1310
+ return this.j9a(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1249
1311
  };
1250
1312
  protoOf(GameServer$shutdown$slambda).m9 = function () {
1251
1313
  var suspendResult = this.g9_1;
@@ -1254,11 +1316,11 @@
1254
1316
  var tmp = this.e9_1;
1255
1317
  if (tmp === 0) {
1256
1318
  this.f9_1 = 1;
1257
- var state = this.b9e_1.store.state;
1319
+ var state = this.o9f_1.store.state;
1258
1320
  if (state.b6n()) {
1259
- var tmp0_elvis_lhs = toDomainEnumSafe(this.x9d_1, get_serverShutdownReasonMapping());
1321
+ var tmp0_elvis_lhs = toDomainEnumSafe(this.k9f_1, get_serverShutdownReasonMapping());
1260
1322
  var shutdownReason = tmp0_elvis_lhs == null ? ServerShutdownReason_ERROR_getInstance() : tmp0_elvis_lhs;
1261
- var tmp_0 = this.b9e_1.dispatch;
1323
+ var tmp_0 = this.o9f_1.dispatch;
1262
1324
  var tmp_1 = Companion_instance_0;
1263
1325
  var tmp_2;
1264
1326
  switch (shutdownReason.n2_1) {
@@ -1272,10 +1334,10 @@
1272
1334
  noWhenBranchMatchedException();
1273
1335
  break;
1274
1336
  }
1275
- tmp_0(tmp_1.withAnalytics(tmp_2, this.y9d_1.table.isGameFinished, this.y9d_1.table));
1337
+ tmp_0(tmp_1.withAnalytics(tmp_2, this.l9f_1.table.isGameFinished, this.l9f_1.table));
1276
1338
  } else {
1277
- _get_logger__rkp4sl(this.y9d_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.z9d_1);
1278
- this.b9e_1.dispatch(new ClearAction());
1339
+ _get_logger__rkp4sl(this.l9f_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.m9f_1);
1340
+ this.o9f_1.dispatch(new ClearAction());
1279
1341
  }
1280
1342
  return Unit_instance;
1281
1343
  } else if (tmp === 1) {
@@ -1287,22 +1349,22 @@
1287
1349
  }
1288
1350
  while (true);
1289
1351
  };
1290
- protoOf(GameServer$shutdown$slambda).y98 = function ($this$dispatchAsync, store, completion) {
1291
- var i = new GameServer$shutdown$slambda(this.x9d_1, this.y9d_1, this.z9d_1, completion);
1292
- i.a9e_1 = $this$dispatchAsync;
1293
- i.b9e_1 = store;
1352
+ protoOf(GameServer$shutdown$slambda).k9a = function ($this$dispatchAsync, store, completion) {
1353
+ var i = new GameServer$shutdown$slambda(this.k9f_1, this.l9f_1, this.m9f_1, completion);
1354
+ i.n9f_1 = $this$dispatchAsync;
1355
+ i.o9f_1 = store;
1294
1356
  return i;
1295
1357
  };
1296
1358
  function GameServer$shutdown$slambda_0($reason, this$0, $roomId, resultContinuation) {
1297
1359
  var i = new GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation);
1298
1360
  var l = function ($this$dispatchAsync, store, $completion) {
1299
- return i.x98($this$dispatchAsync, store, $completion);
1361
+ return i.j9a($this$dispatchAsync, store, $completion);
1300
1362
  };
1301
1363
  l.$arity = 2;
1302
1364
  return l;
1303
1365
  }
1304
1366
  function GameServer(di, tag, storeContract, preloadedState, externalReducers, externalMiddlewares) {
1305
- preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_9.c9e()) : preloadedState;
1367
+ preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_9.p9f()) : preloadedState;
1306
1368
  var tmp;
1307
1369
  if (externalReducers === VOID) {
1308
1370
  // Inline function 'kotlin.collections.listOf' call
@@ -1325,28 +1387,34 @@
1325
1387
  // Inline function 'org.kodein.type.generic' call
1326
1388
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
1327
1389
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
1328
- tmp_1.h97_1 = Instance(di, tmp$ret$2, null).e60(this, logger$factory());
1390
+ tmp_1.s98_1 = Instance(di, tmp$ret$2, null).e60(this, logger$factory());
1329
1391
  var tmp_3 = this;
1330
1392
  // Inline function 'org.kodein.di.instance' call
1331
1393
  // Inline function 'org.kodein.type.generic' call
1332
1394
  var tmp_4 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
1333
1395
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
1334
- tmp_3.i97_1 = Instance(di, tmp$ret$4, null).e60(this, toClientEventsObserver$factory());
1396
+ tmp_3.t98_1 = Instance(di, tmp$ret$4, null).e60(this, toClientEventsObserver$factory());
1335
1397
  var tmp_5 = this;
1336
1398
  // Inline function 'org.kodein.di.instance' call
1337
1399
  // Inline function 'org.kodein.type.generic' call
1338
1400
  var tmp_6 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
1339
1401
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
1340
- tmp_5.j97_1 = Instance(di, tmp$ret$6, null).e60(this, playerConnectionInteractor$factory());
1402
+ tmp_5.u98_1 = Instance(di, tmp$ret$6, null).e60(this, playerConnectionInteractor$factory());
1341
1403
  var tmp_7 = this;
1342
- tmp_7.k97_1 = lazy(GameServer$random$delegate$lambda(this));
1343
- var tmp_8 = this;
1344
- var tmp0_externalMiddlewares = plus(storeContract.k8r(), externalMiddlewares);
1345
- var tmp1_externalReducers = plus(storeContract.j8r(), externalReducers);
1346
- tmp_8.l97_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
1404
+ // Inline function 'org.kodein.di.instance' call
1405
+ // Inline function 'org.kodein.type.generic' call
1406
+ var tmp_8 = typeToken(createKType(getKClass(TeamsLogicProvider), arrayOf([]), false));
1407
+ var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
1408
+ tmp_7.v98_1 = Instance(di, tmp$ret$8, null).e60(this, teamsLogicProvider$factory());
1409
+ var tmp_9 = this;
1410
+ tmp_9.w98_1 = lazy(GameServer$random$delegate$lambda(this));
1411
+ var tmp_10 = this;
1412
+ var tmp0_externalMiddlewares = plus(storeContract.u8s(), externalMiddlewares);
1413
+ var tmp1_externalReducers = plus(storeContract.t8s(), externalReducers);
1414
+ tmp_10.x98_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
1347
1415
  }
1348
1416
  protoOf(GameServer).n6l = function () {
1349
- return this.l97_1;
1417
+ return this.x98_1;
1350
1418
  };
1351
1419
  protoOf(GameServer).o5h = function () {
1352
1420
  return this.n67().a6n().id;
@@ -1370,44 +1438,44 @@
1370
1438
  };
1371
1439
  protoOf(GameServer).fromClientEvent = function (action) {
1372
1440
  _get_logger__rkp4sl(this).d('GameEngine_API', 'fromClientEvent: ' + action.playerId + ', ' + action.actionTag);
1373
- this.l97_1.z6m(GameServer$fromClientEvent$slambda_0(action, null));
1441
+ this.x98_1.z6m(GameServer$fromClientEvent$slambda_0(action, null));
1374
1442
  };
1375
1443
  protoOf(GameServer).playerLostConnection = function (playerId) {
1376
1444
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLostConnection: ' + playerId);
1377
- this.l97_1.z6m(GameServer$playerLostConnection$slambda_0(playerId, null));
1445
+ this.x98_1.z6m(GameServer$playerLostConnection$slambda_0(playerId, null));
1378
1446
  };
1379
1447
  protoOf(GameServer).playerLive = function (playerId) {
1380
1448
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLive: ' + playerId);
1381
- this.l97_1.z6m(GameServer$playerLive$slambda_0(playerId, null));
1449
+ this.x98_1.z6m(GameServer$playerLive$slambda_0(playerId, null));
1382
1450
  };
1383
1451
  protoOf(GameServer).playerLeft = function (playerId) {
1384
1452
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLeft: ' + playerId);
1385
- this.l97_1.z6m(GameServer$playerLeft$slambda_0(playerId, null));
1453
+ this.x98_1.z6m(GameServer$playerLeft$slambda_0(playerId, null));
1386
1454
  };
1387
- protoOf(GameServer).d9e = function (roomId, gameCreatorId, config, users, transition, spectators) {
1388
- this.l97_1.z6m(GameServer$roomOnCreate$slambda_0(users, gameCreatorId, this, spectators, config, roomId, null));
1455
+ protoOf(GameServer).q9f = function (roomId, gameCreatorId, config, usersArray, transition, spectators) {
1456
+ this.x98_1.z6m(GameServer$roomOnCreate$slambda_0(usersArray, gameCreatorId, config, transition, this, spectators, roomId, null));
1389
1457
  };
1390
1458
  protoOf(GameServer).roomOnContinueFromRound = function (roomId, tableLite) {
1391
- this.l97_1.z6m(GameServer$roomOnContinueFromRound$slambda_0(tableLite, null));
1459
+ this.x98_1.z6m(GameServer$roomOnContinueFromRound$slambda_0(tableLite, null));
1392
1460
  };
1393
1461
  protoOf(GameServer).addSpectatorsToRoom = function (spectators) {
1394
- this.l97_1.z6m(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
1462
+ this.x98_1.z6m(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
1395
1463
  };
1396
1464
  protoOf(GameServer).removeSpectatorsFromRoom = function (spectators) {
1397
- this.l97_1.z6m(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
1465
+ this.x98_1.z6m(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
1398
1466
  };
1399
1467
  protoOf(GameServer).roomRefreshPlayerState = function (playerId) {
1400
1468
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomRefreshPlayerState: ' + playerId);
1401
- this.l97_1.z6m(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
1469
+ this.x98_1.z6m(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
1402
1470
  };
1403
- protoOf(GameServer).e9e = function (newRid) {
1404
- this.l97_1.z6m(GameServer$roomOnDelete$slambda_0(this, newRid, null));
1471
+ protoOf(GameServer).r9f = function (newRid) {
1472
+ this.x98_1.z6m(GameServer$roomOnDelete$slambda_0(this, newRid, null));
1405
1473
  };
1406
1474
  protoOf(GameServer).setCanStartNewGameEnabled = function (enabled) {
1407
- this.l97_1.z6m(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
1475
+ this.x98_1.z6m(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
1408
1476
  };
1409
- protoOf(GameServer).f9e = function (reason, roomId) {
1410
- this.l97_1.z6m(GameServer$shutdown$slambda_0(reason, this, roomId, null));
1477
+ protoOf(GameServer).s9f = function (reason, roomId) {
1478
+ this.x98_1.z6m(GameServer$shutdown$slambda_0(reason, this, roomId, null));
1411
1479
  };
1412
1480
  protoOf(GameServer).clear = function () {
1413
1481
  return this.a2();
@@ -1427,6 +1495,11 @@
1427
1495
  return _get_playerConnectionInteractor__si6cxf(receiver);
1428
1496
  }, null);
1429
1497
  }
1498
+ function teamsLogicProvider$factory() {
1499
+ return getPropertyCallableRef('teamsLogicProvider', 1, KProperty1, function (receiver) {
1500
+ return _get_teamsLogicProvider__u10pm6(receiver);
1501
+ }, null);
1502
+ }
1430
1503
  function logger$factory_0() {
1431
1504
  return getPropertyCallableRef('logger', 1, KProperty1, function (receiver) {
1432
1505
  return _get_logger__rkp4sl(receiver);
@@ -1442,6 +1515,11 @@
1442
1515
  return _get_playerConnectionInteractor__si6cxf(receiver);
1443
1516
  }, null);
1444
1517
  }
1518
+ function teamsLogicProvider$factory_0() {
1519
+ return getPropertyCallableRef('teamsLogicProvider', 1, KProperty1, function (receiver) {
1520
+ return _get_teamsLogicProvider__u10pm6(receiver);
1521
+ }, null);
1522
+ }
1445
1523
  function random$factory() {
1446
1524
  return getPropertyCallableRef('random', 1, KProperty1, function (receiver) {
1447
1525
  return _get_random__h29cgo(receiver);
@@ -1481,16 +1559,16 @@
1481
1559
  return ServerShutdownReason_ERROR_instance;
1482
1560
  }
1483
1561
  function ServerConfig(canStartNewGame) {
1484
- this.n9d_1 = canStartNewGame;
1562
+ this.a9f_1 = canStartNewGame;
1485
1563
  }
1486
- protoOf(ServerConfig).o9d = function (canStartNewGame) {
1564
+ protoOf(ServerConfig).b9f = function (canStartNewGame) {
1487
1565
  return new ServerConfig(canStartNewGame);
1488
1566
  };
1489
1567
  protoOf(ServerConfig).toString = function () {
1490
- return 'ServerConfig(canStartNewGame=' + this.n9d_1 + ')';
1568
+ return 'ServerConfig(canStartNewGame=' + this.a9f_1 + ')';
1491
1569
  };
1492
1570
  protoOf(ServerConfig).hashCode = function () {
1493
- return getBooleanHashCode(this.n9d_1);
1571
+ return getBooleanHashCode(this.a9f_1);
1494
1572
  };
1495
1573
  protoOf(ServerConfig).equals = function (other) {
1496
1574
  if (this === other)
@@ -1498,7 +1576,7 @@
1498
1576
  if (!(other instanceof ServerConfig))
1499
1577
  return false;
1500
1578
  var tmp0_other_with_cast = other instanceof ServerConfig ? other : THROW_CCE();
1501
- if (!(this.n9d_1 === tmp0_other_with_cast.n9d_1))
1579
+ if (!(this.a9f_1 === tmp0_other_with_cast.a9f_1))
1502
1580
  return false;
1503
1581
  return true;
1504
1582
  };
@@ -1730,18 +1808,18 @@
1730
1808
  function ToClientEventsObserver() {
1731
1809
  }
1732
1810
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this$0, $actions, resultContinuation) {
1733
- this.p9e_1 = this$0;
1734
- this.q9e_1 = $actions;
1811
+ this.c9g_1 = this$0;
1812
+ this.d9g_1 = $actions;
1735
1813
  CoroutineImpl.call(this, resultContinuation);
1736
1814
  }
1737
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).x9e = function ($this$flow, $completion) {
1738
- var tmp = this.y9e($this$flow, $completion);
1815
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).k9g = function ($this$flow, $completion) {
1816
+ var tmp = this.l9g($this$flow, $completion);
1739
1817
  tmp.g9_1 = Unit_instance;
1740
1818
  tmp.h9_1 = null;
1741
1819
  return tmp.m9();
1742
1820
  };
1743
1821
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).w9 = function (p1, $completion) {
1744
- return this.x9e((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
1822
+ return this.k9g((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
1745
1823
  };
1746
1824
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).m9 = function () {
1747
1825
  var suspendResult = this.g9_1;
@@ -1752,23 +1830,23 @@
1752
1830
  case 0:
1753
1831
  this.f9_1 = 4;
1754
1832
  var tmp_0 = this;
1755
- tmp_0.s9e_1 = this.p9e_1.d9f_1;
1833
+ tmp_0.f9g_1 = this.c9g_1.q9g_1;
1756
1834
  var tmp_1 = this;
1757
- tmp_1.t9e_1 = transformToEmits(this.p9e_1, this.q9e_1);
1758
- this.u9e_1 = this.t9e_1.j();
1835
+ tmp_1.g9g_1 = transformToEmits(this.c9g_1, this.d9g_1);
1836
+ this.h9g_1 = this.g9g_1.j();
1759
1837
  this.e9_1 = 1;
1760
1838
  continue $sm;
1761
1839
  case 1:
1762
- if (!this.u9e_1.k()) {
1840
+ if (!this.h9g_1.k()) {
1763
1841
  this.e9_1 = 3;
1764
1842
  continue $sm;
1765
1843
  }
1766
1844
 
1767
- this.v9e_1 = this.u9e_1.l();
1845
+ this.i9g_1 = this.h9g_1.l();
1768
1846
  var tmp_2 = this;
1769
- tmp_2.w9e_1 = this.v9e_1;
1847
+ tmp_2.j9g_1 = this.i9g_1;
1770
1848
  this.e9_1 = 2;
1771
- suspendResult = this.r9e_1.p18(this.w9e_1, this);
1849
+ suspendResult = this.e9g_1.p18(this.j9g_1, this);
1772
1850
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1773
1851
  return suspendResult;
1774
1852
  }
@@ -1779,10 +1857,10 @@
1779
1857
  continue $sm;
1780
1858
  case 3:
1781
1859
  l$ret$1: do {
1782
- var this_0 = this.p9e_1.c9f_1;
1860
+ var this_0 = this.c9g_1.p9g_1;
1783
1861
  while (true) {
1784
1862
  var cur = this_0.kotlinx$atomicfu$value;
1785
- var upd = cur - this.q9e_1.m() | 0;
1863
+ var upd = cur - this.d9g_1.m() | 0;
1786
1864
  if (this_0.atomicfu$compareAndSet(cur, upd)) {
1787
1865
  break l$ret$1;
1788
1866
  }
@@ -1804,15 +1882,15 @@
1804
1882
  }
1805
1883
  while (true);
1806
1884
  };
1807
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).y9e = function ($this$flow, completion) {
1808
- var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this.p9e_1, this.q9e_1, completion);
1809
- i.r9e_1 = $this$flow;
1885
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).l9g = function ($this$flow, completion) {
1886
+ var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this.c9g_1, this.d9g_1, completion);
1887
+ i.e9g_1 = $this$flow;
1810
1888
  return i;
1811
1889
  };
1812
1890
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this$0, $actions, resultContinuation) {
1813
1891
  var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this$0, $actions, resultContinuation);
1814
1892
  var l = function ($this$flow, $completion) {
1815
- return i.x9e($this$flow, $completion);
1893
+ return i.k9g($this$flow, $completion);
1816
1894
  };
1817
1895
  l.$arity = 1;
1818
1896
  return l;
@@ -1840,7 +1918,7 @@
1840
1918
  var tmp_0;
1841
1919
  if (value == null) {
1842
1920
  // Inline function 'kotlin.collections.groupByTo.<anonymous>' call
1843
- var answer = ArrayList_init_$Create$();
1921
+ var answer = ArrayList_init_$Create$_0();
1844
1922
  destination.j2(key, answer);
1845
1923
  tmp_0 = answer;
1846
1924
  } else {
@@ -1855,7 +1933,7 @@
1855
1933
 
1856
1934
  // Inline function 'kotlin.collections.mapTo' call
1857
1935
 
1858
- var destination_0 = ArrayList_init_$Create$_0(groups.m());
1936
+ var destination_0 = ArrayList_init_$Create$(groups.m());
1859
1937
  // Inline function 'kotlin.collections.iterator' call
1860
1938
 
1861
1939
  var tmp0_iterator_0 = groups.s().j();
@@ -1885,29 +1963,29 @@
1885
1963
  return new GroupKey(_this__u8e3s4.id, toList(_this__u8e3s4.includePlayers), toList(_this__u8e3s4.excludePlayers), _this__u8e3s4.deliveryType);
1886
1964
  }
1887
1965
  function mapFromGroupKey(_this__u8e3s4, $this) {
1888
- var tmp = $this.b9f_1.g6d();
1966
+ var tmp = $this.o9g_1.g6d();
1889
1967
  // Inline function 'kotlin.collections.toTypedArray' call
1890
- var this_0 = _this__u8e3s4.g9f_1;
1968
+ var this_0 = _this__u8e3s4.t9g_1;
1891
1969
  var tmp_0 = copyToArray(this_0);
1892
1970
  // Inline function 'kotlin.collections.toTypedArray' call
1893
- var this_1 = _this__u8e3s4.h9f_1;
1971
+ var this_1 = _this__u8e3s4.u9g_1;
1894
1972
  var tmp$ret$1 = copyToArray(this_1);
1895
- return new ActionDeliveryPayload(_this__u8e3s4.f9f_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.i9f_1);
1973
+ return new ActionDeliveryPayload(_this__u8e3s4.s9g_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.v9g_1);
1896
1974
  }
1897
1975
  function GroupKey(tableId, includePlayers, excludePlayers, deliveryType) {
1898
- this.f9f_1 = tableId;
1899
- this.g9f_1 = includePlayers;
1900
- this.h9f_1 = excludePlayers;
1901
- this.i9f_1 = deliveryType;
1976
+ this.s9g_1 = tableId;
1977
+ this.t9g_1 = includePlayers;
1978
+ this.u9g_1 = excludePlayers;
1979
+ this.v9g_1 = deliveryType;
1902
1980
  }
1903
1981
  protoOf(GroupKey).toString = function () {
1904
- return 'GroupKey(tableId=' + this.f9f_1 + ', includePlayers=' + toString(this.g9f_1) + ', excludePlayers=' + toString(this.h9f_1) + ', deliveryType=' + this.i9f_1.toString() + ')';
1982
+ return 'GroupKey(tableId=' + this.s9g_1 + ', includePlayers=' + toString(this.t9g_1) + ', excludePlayers=' + toString(this.u9g_1) + ', deliveryType=' + this.v9g_1.toString() + ')';
1905
1983
  };
1906
1984
  protoOf(GroupKey).hashCode = function () {
1907
- var result = getStringHashCode(this.f9f_1);
1908
- result = imul(result, 31) + hashCode(this.g9f_1) | 0;
1909
- result = imul(result, 31) + hashCode(this.h9f_1) | 0;
1910
- result = imul(result, 31) + this.i9f_1.hashCode() | 0;
1985
+ var result = getStringHashCode(this.s9g_1);
1986
+ result = imul(result, 31) + hashCode(this.t9g_1) | 0;
1987
+ result = imul(result, 31) + hashCode(this.u9g_1) | 0;
1988
+ result = imul(result, 31) + this.v9g_1.hashCode() | 0;
1911
1989
  return result;
1912
1990
  };
1913
1991
  protoOf(GroupKey).equals = function (other) {
@@ -1916,35 +1994,35 @@
1916
1994
  if (!(other instanceof GroupKey))
1917
1995
  return false;
1918
1996
  var tmp0_other_with_cast = other instanceof GroupKey ? other : THROW_CCE();
1919
- if (!(this.f9f_1 === tmp0_other_with_cast.f9f_1))
1997
+ if (!(this.s9g_1 === tmp0_other_with_cast.s9g_1))
1920
1998
  return false;
1921
- if (!equals(this.g9f_1, tmp0_other_with_cast.g9f_1))
1999
+ if (!equals(this.t9g_1, tmp0_other_with_cast.t9g_1))
1922
2000
  return false;
1923
- if (!equals(this.h9f_1, tmp0_other_with_cast.h9f_1))
2001
+ if (!equals(this.u9g_1, tmp0_other_with_cast.u9g_1))
1924
2002
  return false;
1925
- if (!this.i9f_1.equals(tmp0_other_with_cast.i9f_1))
2003
+ if (!this.v9g_1.equals(tmp0_other_with_cast.v9g_1))
1926
2004
  return false;
1927
2005
  return true;
1928
2006
  };
1929
2007
  function Companion_0() {
1930
- this.j9f_1 = 6;
2008
+ this.w9g_1 = 6;
1931
2009
  }
1932
2010
  var Companion_instance_8;
1933
2011
  function Companion_getInstance_1() {
1934
2012
  return Companion_instance_8;
1935
2013
  }
1936
2014
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda(this$0, resultContinuation) {
1937
- this.s9f_1 = this$0;
2015
+ this.f9h_1 = this$0;
1938
2016
  CoroutineImpl.call(this, resultContinuation);
1939
2017
  }
1940
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).u9f = function (actions, $completion) {
1941
- var tmp = this.v9f(actions, $completion);
2018
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).h9h = function (actions, $completion) {
2019
+ var tmp = this.i9h(actions, $completion);
1942
2020
  tmp.g9_1 = Unit_instance;
1943
2021
  tmp.h9_1 = null;
1944
2022
  return tmp.m9();
1945
2023
  };
1946
2024
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).w9 = function (p1, $completion) {
1947
- return this.u9f((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
2025
+ return this.h9h((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
1948
2026
  };
1949
2027
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).m9 = function () {
1950
2028
  var suspendResult = this.g9_1;
@@ -1953,7 +2031,7 @@
1953
2031
  var tmp = this.e9_1;
1954
2032
  if (tmp === 0) {
1955
2033
  this.f9_1 = 1;
1956
- return flow(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this.s9f_1, this.t9f_1, null));
2034
+ return flow(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this.f9h_1, this.g9h_1, null));
1957
2035
  } else if (tmp === 1) {
1958
2036
  throw this.h9_1;
1959
2037
  }
@@ -1963,23 +2041,23 @@
1963
2041
  }
1964
2042
  while (true);
1965
2043
  };
1966
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).v9f = function (actions, completion) {
1967
- var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this.s9f_1, completion);
1968
- i.t9f_1 = actions;
2044
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).i9h = function (actions, completion) {
2045
+ var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this.f9h_1, completion);
2046
+ i.g9h_1 = actions;
1969
2047
  return i;
1970
2048
  };
1971
2049
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda_0(this$0, resultContinuation) {
1972
2050
  var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this$0, resultContinuation);
1973
2051
  var l = function (actions, $completion) {
1974
- return i.u9f(actions, $completion);
2052
+ return i.h9h(actions, $completion);
1975
2053
  };
1976
2054
  l.$arity = 1;
1977
2055
  return l;
1978
2056
  }
1979
2057
  function $sentEventCOROUTINE$0(_this__u8e3s4, fromEvent, resultContinuation) {
1980
2058
  CoroutineImpl.call(this, resultContinuation);
1981
- this.e9g_1 = _this__u8e3s4;
1982
- this.f9g_1 = fromEvent;
2059
+ this.r9h_1 = _this__u8e3s4;
2060
+ this.s9h_1 = fromEvent;
1983
2061
  }
1984
2062
  protoOf($sentEventCOROUTINE$0).m9 = function () {
1985
2063
  var suspendResult = this.g9_1;
@@ -1990,9 +2068,9 @@
1990
2068
  case 0:
1991
2069
  this.f9_1 = 2;
1992
2070
  var tmp_0 = this;
1993
- tmp_0.g9g_1 = this.e9g_1.d9f_1;
2071
+ tmp_0.t9h_1 = this.r9h_1.q9g_1;
1994
2072
  l$ret$1: do {
1995
- var this_0 = this.e9g_1.c9f_1;
2073
+ var this_0 = this.r9h_1.p9g_1;
1996
2074
  while (true) {
1997
2075
  var cur = this_0.kotlinx$atomicfu$value;
1998
2076
  var upd = cur + 1 | 0;
@@ -2003,7 +2081,7 @@
2003
2081
  }
2004
2082
  while (false);
2005
2083
  this.e9_1 = 1;
2006
- suspendResult = this.e9g_1.e9f_1.p18(this.f9g_1, this);
2084
+ suspendResult = this.r9h_1.r9g_1.p18(this.s9h_1, this);
2007
2085
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2008
2086
  return suspendResult;
2009
2087
  }
@@ -2027,7 +2105,7 @@
2027
2105
  };
2028
2106
  function $waitForCOROUTINE$1(_this__u8e3s4, resultContinuation) {
2029
2107
  CoroutineImpl.call(this, resultContinuation);
2030
- this.p9g_1 = _this__u8e3s4;
2108
+ this.c9i_1 = _this__u8e3s4;
2031
2109
  }
2032
2110
  protoOf($waitForCOROUTINE$1).m9 = function () {
2033
2111
  var suspendResult = this.g9_1;
@@ -2038,12 +2116,12 @@
2038
2116
  case 0:
2039
2117
  this.f9_1 = 5;
2040
2118
  var tmp_0 = this;
2041
- tmp_0.q9g_1 = this.p9g_1.d9f_1;
2042
- this.r9g_1 = 0;
2119
+ tmp_0.d9i_1 = this.c9i_1.q9g_1;
2120
+ this.e9i_1 = 0;
2043
2121
  this.e9_1 = 1;
2044
2122
  continue $sm;
2045
2123
  case 1:
2046
- if (!!(this.p9g_1.c9f_1.kotlinx$atomicfu$value === 0)) {
2124
+ if (!!(this.c9i_1.p9g_1.kotlinx$atomicfu$value === 0)) {
2047
2125
  this.e9_1 = 4;
2048
2126
  continue $sm;
2049
2127
  }
@@ -2056,9 +2134,9 @@
2056
2134
 
2057
2135
  continue $sm;
2058
2136
  case 2:
2059
- this.r9g_1 = this.r9g_1 + 1 | 0;
2060
- if (this.r9g_1 > 6) {
2061
- this.p9g_1.a9f_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.p9g_1.c9f_1.kotlinx$atomicfu$value);
2137
+ this.e9i_1 = this.e9i_1 + 1 | 0;
2138
+ if (this.e9i_1 > 6) {
2139
+ this.c9i_1.n9g_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.c9i_1.p9g_1.kotlinx$atomicfu$value);
2062
2140
  this.e9_1 = 4;
2063
2141
  continue $sm;
2064
2142
  } else {
@@ -2086,42 +2164,42 @@
2086
2164
  while (true);
2087
2165
  };
2088
2166
  function ToClientEventsObserverImpl(serverReduxConfig, logger, idsProvider) {
2089
- this.z9e_1 = serverReduxConfig;
2090
- this.a9f_1 = logger;
2091
- this.b9f_1 = idsProvider;
2092
- this.c9f_1 = atomic$ref$1(0);
2167
+ this.m9g_1 = serverReduxConfig;
2168
+ this.n9g_1 = logger;
2169
+ this.o9g_1 = idsProvider;
2170
+ this.p9g_1 = atomic$ref$1(0);
2093
2171
  var tmp = this;
2094
2172
  // Inline function 'kotlinx.atomicfu.locks.reentrantLock' call
2095
- tmp.d9f_1 = get_atomicfu$reentrantLock();
2096
- this.e9f_1 = MutableSharedFlow();
2173
+ tmp.q9g_1 = get_atomicfu$reentrantLock();
2174
+ this.r9g_1 = MutableSharedFlow();
2097
2175
  }
2098
- protoOf(ToClientEventsObserverImpl).g9e = function (fromEvent, $completion) {
2176
+ protoOf(ToClientEventsObserverImpl).t9f = function (fromEvent, $completion) {
2099
2177
  var tmp = new $sentEventCOROUTINE$0(this, fromEvent, $completion);
2100
2178
  tmp.g9_1 = Unit_instance;
2101
2179
  tmp.h9_1 = null;
2102
2180
  return tmp.m9();
2103
2181
  };
2104
- protoOf(ToClientEventsObserverImpl).f8y = function ($completion) {
2182
+ protoOf(ToClientEventsObserverImpl).p8z = function ($completion) {
2105
2183
  var tmp = new $waitForCOROUTINE$1(this, $completion);
2106
2184
  tmp.g9_1 = Unit_instance;
2107
2185
  tmp.h9_1 = null;
2108
2186
  return tmp.m9();
2109
2187
  };
2110
- protoOf(ToClientEventsObserverImpl).a98 = function () {
2111
- if (!this.z9e_1.enabledCombinedEvents) {
2112
- return this.e9f_1;
2188
+ protoOf(ToClientEventsObserverImpl).m99 = function () {
2189
+ if (!this.m9g_1.enabledCombinedEvents) {
2190
+ return this.r9g_1;
2113
2191
  }
2114
- var tmp = windowedByInterval(this.e9f_1, toLong(this.z9e_1.combinedEventsPeriod));
2192
+ var tmp = windowedByInterval(this.r9g_1, toLong(this.m9g_1.combinedEventsPeriod));
2115
2193
  return flatMapConcat(tmp, ToClientEventsObserverImpl$observeFromClientEvents$slambda_0(this, null));
2116
2194
  };
2117
2195
  function UpdateServerConfigAction(serverConfig) {
2118
- this.s9g_1 = serverConfig;
2196
+ this.f9i_1 = serverConfig;
2119
2197
  }
2120
2198
  protoOf(UpdateServerConfigAction).toString = function () {
2121
- return 'UpdateServerConfigAction(serverConfig=' + this.s9g_1.toString() + ')';
2199
+ return 'UpdateServerConfigAction(serverConfig=' + this.f9i_1.toString() + ')';
2122
2200
  };
2123
2201
  protoOf(UpdateServerConfigAction).hashCode = function () {
2124
- return this.s9g_1.hashCode();
2202
+ return this.f9i_1.hashCode();
2125
2203
  };
2126
2204
  protoOf(UpdateServerConfigAction).equals = function (other) {
2127
2205
  if (this === other)
@@ -2129,20 +2207,20 @@
2129
2207
  if (!(other instanceof UpdateServerConfigAction))
2130
2208
  return false;
2131
2209
  var tmp0_other_with_cast = other instanceof UpdateServerConfigAction ? other : THROW_CCE();
2132
- if (!this.s9g_1.equals(tmp0_other_with_cast.s9g_1))
2210
+ if (!this.f9i_1.equals(tmp0_other_with_cast.f9i_1))
2133
2211
  return false;
2134
2212
  return true;
2135
2213
  };
2136
2214
  function SpectatorsAction() {
2137
2215
  }
2138
2216
  function AddSpectatorsAction(spectators) {
2139
- this.t9g_1 = spectators;
2217
+ this.g9i_1 = spectators;
2140
2218
  }
2141
2219
  protoOf(AddSpectatorsAction).toString = function () {
2142
- return 'AddSpectatorsAction(spectators=' + toString(this.t9g_1) + ')';
2220
+ return 'AddSpectatorsAction(spectators=' + toString(this.g9i_1) + ')';
2143
2221
  };
2144
2222
  protoOf(AddSpectatorsAction).hashCode = function () {
2145
- return hashCode(this.t9g_1);
2223
+ return hashCode(this.g9i_1);
2146
2224
  };
2147
2225
  protoOf(AddSpectatorsAction).equals = function (other) {
2148
2226
  if (this === other)
@@ -2150,18 +2228,18 @@
2150
2228
  if (!(other instanceof AddSpectatorsAction))
2151
2229
  return false;
2152
2230
  var tmp0_other_with_cast = other instanceof AddSpectatorsAction ? other : THROW_CCE();
2153
- if (!equals(this.t9g_1, tmp0_other_with_cast.t9g_1))
2231
+ if (!equals(this.g9i_1, tmp0_other_with_cast.g9i_1))
2154
2232
  return false;
2155
2233
  return true;
2156
2234
  };
2157
2235
  function RemoveSpectatorsAction(spectators) {
2158
- this.u9g_1 = spectators;
2236
+ this.h9i_1 = spectators;
2159
2237
  }
2160
2238
  protoOf(RemoveSpectatorsAction).toString = function () {
2161
- return 'RemoveSpectatorsAction(spectators=' + toString(this.u9g_1) + ')';
2239
+ return 'RemoveSpectatorsAction(spectators=' + toString(this.h9i_1) + ')';
2162
2240
  };
2163
2241
  protoOf(RemoveSpectatorsAction).hashCode = function () {
2164
- return hashCode(this.u9g_1);
2242
+ return hashCode(this.h9i_1);
2165
2243
  };
2166
2244
  protoOf(RemoveSpectatorsAction).equals = function (other) {
2167
2245
  if (this === other)
@@ -2169,72 +2247,72 @@
2169
2247
  if (!(other instanceof RemoveSpectatorsAction))
2170
2248
  return false;
2171
2249
  var tmp0_other_with_cast = other instanceof RemoveSpectatorsAction ? other : THROW_CCE();
2172
- if (!equals(this.u9g_1, tmp0_other_with_cast.u9g_1))
2250
+ if (!equals(this.h9i_1, tmp0_other_with_cast.h9i_1))
2173
2251
  return false;
2174
2252
  return true;
2175
2253
  };
2176
2254
  function _get_asyncProvider__jbpyhw($this) {
2177
2255
  // Inline function 'kotlin.getValue' call
2178
- var this_0 = $this.a9h_1;
2256
+ var this_0 = $this.n9i_1;
2179
2257
  asyncProvider$factory_0();
2180
2258
  return this_0.u();
2181
2259
  }
2182
2260
  function _get_logger__rkp4sl_0($this) {
2183
2261
  // Inline function 'kotlin.getValue' call
2184
- var this_0 = $this.b9h_1;
2262
+ var this_0 = $this.o9i_1;
2185
2263
  logger$factory_2();
2186
2264
  return this_0.u();
2187
2265
  }
2188
2266
  function _get_playerConnectionInteractor__si6cxf_0($this) {
2189
2267
  // Inline function 'kotlin.getValue' call
2190
- var this_0 = $this.c9h_1;
2268
+ var this_0 = $this.p9i_1;
2191
2269
  playerConnectionInteractor$factory_2();
2192
2270
  return this_0.u();
2193
2271
  }
2194
2272
  function _get_lastCardInteractor__h6lq3w($this) {
2195
2273
  // Inline function 'kotlin.getValue' call
2196
- var this_0 = $this.d9h_1;
2274
+ var this_0 = $this.q9i_1;
2197
2275
  lastCardInteractor$factory_0();
2198
2276
  return this_0.u();
2199
2277
  }
2200
2278
  function _get_serverConfig__rk2g06($this) {
2201
2279
  // Inline function 'kotlin.getValue' call
2202
- var this_0 = $this.e9h_1;
2280
+ var this_0 = $this.r9i_1;
2203
2281
  serverConfig$factory_0();
2204
2282
  return this_0.u();
2205
2283
  }
2206
2284
  function _get_logicConfig__52ww9d($this) {
2207
2285
  // Inline function 'kotlin.getValue' call
2208
- var this_0 = $this.f9h_1;
2286
+ var this_0 = $this.s9i_1;
2209
2287
  logicConfig$factory_0();
2210
2288
  return this_0.u();
2211
2289
  }
2212
2290
  function _get_idsProvider__fnfajc($this) {
2213
2291
  // Inline function 'kotlin.getValue' call
2214
- var this_0 = $this.g9h_1;
2292
+ var this_0 = $this.t9i_1;
2215
2293
  idsProvider$factory_0();
2216
2294
  return this_0.u();
2217
2295
  }
2218
2296
  function _get_botConfig__cpaxzc($this) {
2219
2297
  // Inline function 'kotlin.getValue' call
2220
- var this_0 = $this.h9h_1;
2298
+ var this_0 = $this.u9i_1;
2221
2299
  botConfig$factory_0();
2222
2300
  return this_0.u();
2223
2301
  }
2224
2302
  function _get_scenePositionProvider__kn0n1n($this) {
2225
2303
  // Inline function 'kotlin.getValue' call
2226
- var this_0 = $this.i9h_1;
2304
+ var this_0 = $this.v9i_1;
2227
2305
  scenePositionProvider$factory_0();
2228
2306
  return this_0.u();
2229
2307
  }
2230
2308
  function _get_toClientEventsObserver__6rp51y_0($this) {
2231
2309
  // Inline function 'kotlin.getValue' call
2232
- var this_0 = $this.j9h_1;
2310
+ var this_0 = $this.w9i_1;
2233
2311
  toClientEventsObserver$factory_2();
2234
2312
  return this_0.u();
2235
2313
  }
2236
2314
  function ServerGameStoreContract$_get_middlewares_$lambda_qmuw9r(player) {
2237
- return !player.x6s();
2315
+ return !player.w68();
2238
2316
  }
2239
2317
  function ServerGameStoreContract(di, validationStoreContract, timersStoreContract, botGameStoreContract, gameMechanicStoreContract, fileLoggerStoreContract) {
2240
2318
  validationStoreContract = validationStoreContract === VOID ? new ValidationStoreContract(di, true, true, null) : validationStoreContract;
@@ -2242,77 +2320,77 @@
2242
2320
  botGameStoreContract = botGameStoreContract === VOID ? new BotGameStoreContract(di) : botGameStoreContract;
2243
2321
  gameMechanicStoreContract = gameMechanicStoreContract === VOID ? new GameMechanicStoreContract(di, null, true) : gameMechanicStoreContract;
2244
2322
  fileLoggerStoreContract = fileLoggerStoreContract === VOID ? new FileLoggerStoreContract(di) : fileLoggerStoreContract;
2245
- this.v9g_1 = validationStoreContract;
2246
- this.w9g_1 = timersStoreContract;
2247
- this.x9g_1 = botGameStoreContract;
2248
- this.y9g_1 = gameMechanicStoreContract;
2249
- this.z9g_1 = fileLoggerStoreContract;
2323
+ this.i9i_1 = validationStoreContract;
2324
+ this.j9i_1 = timersStoreContract;
2325
+ this.k9i_1 = botGameStoreContract;
2326
+ this.l9i_1 = gameMechanicStoreContract;
2327
+ this.m9i_1 = fileLoggerStoreContract;
2250
2328
  var tmp = this;
2251
2329
  // Inline function 'org.kodein.di.instance' call
2252
2330
  // Inline function 'org.kodein.type.generic' call
2253
2331
  var tmp_0 = typeToken(createKType(getKClass(AsyncProvider), arrayOf([]), false));
2254
2332
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
2255
- tmp.a9h_1 = Instance(di, tmp$ret$0, null).e60(this, asyncProvider$factory());
2333
+ tmp.n9i_1 = Instance(di, tmp$ret$0, null).e60(this, asyncProvider$factory());
2256
2334
  var tmp_1 = this;
2257
2335
  // Inline function 'org.kodein.di.instance' call
2258
2336
  // Inline function 'org.kodein.type.generic' call
2259
2337
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
2260
2338
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
2261
- tmp_1.b9h_1 = Instance(di, tmp$ret$2, null).e60(this, logger$factory_1());
2339
+ tmp_1.o9i_1 = Instance(di, tmp$ret$2, null).e60(this, logger$factory_1());
2262
2340
  var tmp_3 = this;
2263
2341
  // Inline function 'org.kodein.di.instance' call
2264
2342
  // Inline function 'org.kodein.type.generic' call
2265
2343
  var tmp_4 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
2266
2344
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
2267
- tmp_3.c9h_1 = Instance(di, tmp$ret$4, null).e60(this, playerConnectionInteractor$factory_1());
2345
+ tmp_3.p9i_1 = Instance(di, tmp$ret$4, null).e60(this, playerConnectionInteractor$factory_1());
2268
2346
  var tmp_5 = this;
2269
2347
  // Inline function 'org.kodein.di.instance' call
2270
2348
  // Inline function 'org.kodein.type.generic' call
2271
2349
  var tmp_6 = typeToken(createKType(getKClass(LastCardInteractor), arrayOf([]), false));
2272
2350
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2273
- tmp_5.d9h_1 = Instance(di, tmp$ret$6, null).e60(this, lastCardInteractor$factory());
2351
+ tmp_5.q9i_1 = Instance(di, tmp$ret$6, null).e60(this, lastCardInteractor$factory());
2274
2352
  var tmp_7 = this;
2275
2353
  // Inline function 'org.kodein.di.instance' call
2276
2354
  // Inline function 'org.kodein.type.generic' call
2277
2355
  var tmp_8 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
2278
2356
  var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
2279
- tmp_7.e9h_1 = Instance(di, tmp$ret$8, null).e60(this, serverConfig$factory());
2357
+ tmp_7.r9i_1 = Instance(di, tmp$ret$8, null).e60(this, serverConfig$factory());
2280
2358
  var tmp_9 = this;
2281
2359
  // Inline function 'org.kodein.di.instance' call
2282
2360
  // Inline function 'org.kodein.type.generic' call
2283
2361
  var tmp_10 = typeToken(createKType(getKClass(EngineLogicConfig), arrayOf([]), false));
2284
2362
  var tmp$ret$10 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
2285
- tmp_9.f9h_1 = Instance(di, tmp$ret$10, null).e60(this, logicConfig$factory());
2363
+ tmp_9.s9i_1 = Instance(di, tmp$ret$10, null).e60(this, logicConfig$factory());
2286
2364
  var tmp_11 = this;
2287
2365
  // Inline function 'org.kodein.di.instance' call
2288
2366
  // Inline function 'org.kodein.type.generic' call
2289
2367
  var tmp_12 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
2290
2368
  var tmp$ret$12 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
2291
- tmp_11.g9h_1 = Instance(di, tmp$ret$12, null).e60(this, idsProvider$factory());
2369
+ tmp_11.t9i_1 = Instance(di, tmp$ret$12, null).e60(this, idsProvider$factory());
2292
2370
  var tmp_13 = this;
2293
2371
  // Inline function 'org.kodein.di.instance' call
2294
2372
  // Inline function 'org.kodein.type.generic' call
2295
2373
  var tmp_14 = typeToken(createKType(getKClass(EngineBotConfig), arrayOf([]), false));
2296
2374
  var tmp$ret$14 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
2297
- tmp_13.h9h_1 = Instance(di, tmp$ret$14, null).e60(this, botConfig$factory());
2375
+ tmp_13.u9i_1 = Instance(di, tmp$ret$14, null).e60(this, botConfig$factory());
2298
2376
  var tmp_15 = this;
2299
2377
  // Inline function 'org.kodein.di.instance' call
2300
2378
  // Inline function 'org.kodein.type.generic' call
2301
2379
  var tmp_16 = typeToken(createKType(getKClass(ScenePositionProvider), arrayOf([]), false));
2302
2380
  var tmp$ret$16 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
2303
- tmp_15.i9h_1 = Instance(di, tmp$ret$16, null).e60(this, scenePositionProvider$factory());
2381
+ tmp_15.v9i_1 = Instance(di, tmp$ret$16, null).e60(this, scenePositionProvider$factory());
2304
2382
  var tmp_17 = this;
2305
2383
  // Inline function 'org.kodein.di.instance' call
2306
2384
  // Inline function 'org.kodein.type.generic' call
2307
2385
  var tmp_18 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
2308
2386
  var tmp$ret$18 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
2309
- tmp_17.j9h_1 = Instance(di, tmp$ret$18, null).e60(this, toClientEventsObserver$factory_1());
2387
+ tmp_17.w9i_1 = Instance(di, tmp$ret$18, null).e60(this, toClientEventsObserver$factory_1());
2310
2388
  }
2311
- protoOf(ServerGameStoreContract).j8r = function () {
2312
- return plus(plus(plus(plus(plus(this.v9g_1.j8r(), this.w9g_1.j8r()), this.x9g_1.j8r()), this.y9g_1.j8r()), this.z9g_1.j8r()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
2389
+ protoOf(ServerGameStoreContract).t8s = function () {
2390
+ return plus(plus(plus(plus(plus(this.i9i_1.t8s(), this.j9i_1.t8s()), this.k9i_1.t8s()), this.l9i_1.t8s()), this.m9i_1.t8s()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
2313
2391
  };
2314
- protoOf(ServerGameStoreContract).k8r = function () {
2315
- var tmp = plus(plus(plus(plus(plus(plus(plus(this.v9g_1.k8r(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.w9g_1.k8r()), this.x9g_1.k8r()), this.y9g_1.k8r()), this.z9g_1.k8r()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([serverSendEventsToClientsMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc(this))).c8t(), finishingGameWhenCantStartNewMiddleware()]));
2392
+ protoOf(ServerGameStoreContract).u8s = function () {
2393
+ var tmp = plus(plus(plus(plus(plus(plus(plus(this.i9i_1.u8s(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.j9i_1.u8s()), this.k9i_1.u8s()), this.l9i_1.u8s()), this.m9i_1.u8s()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([serverSendEventsToClientsMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc(this))).m8u(), finishingGameWhenCantStartNewMiddleware()]));
2316
2394
  var tmp_0 = roundLifecycleMiddleware(_get_scenePositionProvider__kn0n1n(this));
2317
2395
  var tmp0_serverConfig = _get_serverConfig__rk2g06(this);
2318
2396
  var tmp1_logger = _get_logger__rkp4sl_0(this);
@@ -2442,7 +2520,7 @@
2442
2520
  var action_0 = action instanceof RoundEndedAction ? action : THROW_CCE();
2443
2521
  next(action_0);
2444
2522
  var state = store.state;
2445
- if (!get_serverState_0(state).m9d_1.n9d_1 && action_0.isGameFinished) {
2523
+ if (!get_serverState_0(state).z9e_1.a9f_1 && action_0.isGameFinished) {
2446
2524
  store.dispatch(Companion_instance_0.withAnalytics(new GameFinishedReason(Reason_DEPLOY_getInstance()), true, state.y6l_1));
2447
2525
  }
2448
2526
  };
@@ -2455,7 +2533,7 @@
2455
2533
  };
2456
2534
  }
2457
2535
  function _no_name_provided__qut3iv_0(this$0) {
2458
- this.m9h_1 = this$0;
2536
+ this.z9i_1 = this$0;
2459
2537
  }
2460
2538
  protoOf(_no_name_provided__qut3iv_0).d6f = function (action) {
2461
2539
  return action instanceof MechanicAction;
@@ -2470,13 +2548,13 @@
2470
2548
  var tmp;
2471
2549
  if (action_0 instanceof StartGameMechanicAction) {
2472
2550
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2473
- var this_0 = this.m9h_1;
2474
- var tableId = action_0.b8o_1;
2475
- var gameCreatorPlayerId = action_0.d8o_1;
2551
+ var this_0 = this.z9i_1;
2552
+ var tableId = action_0.k8p_1;
2553
+ var gameCreatorPlayerId = action_0.m8p_1;
2476
2554
  // Inline function 'kotlin.collections.map' call
2477
- var this_1 = action_0.e8o_1;
2555
+ var this_1 = action_0.n8p_1;
2478
2556
  // Inline function 'kotlin.collections.mapTo' call
2479
- var destination = ArrayList_init_$Create$_0(collectionSizeOrDefault(this_1, 10));
2557
+ var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_1, 10));
2480
2558
  var tmp0_iterator = this_1.j();
2481
2559
  while (tmp0_iterator.k()) {
2482
2560
  var item = tmp0_iterator.l();
@@ -2488,7 +2566,7 @@
2488
2566
  // Inline function 'kotlin.collections.map' call
2489
2567
  // Inline function 'kotlin.collections.filter' call
2490
2568
  // Inline function 'kotlin.collections.filterTo' call
2491
- var destination_0 = ArrayList_init_$Create$();
2569
+ var destination_0 = ArrayList_init_$Create$_0();
2492
2570
  var tmp0_iterator_0 = destination.j();
2493
2571
  while (tmp0_iterator_0.k()) {
2494
2572
  var element = tmp0_iterator_0.l();
@@ -2498,7 +2576,7 @@
2498
2576
  }
2499
2577
  }
2500
2578
  // Inline function 'kotlin.collections.mapTo' call
2501
- var destination_1 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_0, 10));
2579
+ var destination_1 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_0, 10));
2502
2580
  var tmp0_iterator_1 = destination_0.j();
2503
2581
  while (tmp0_iterator_1.k()) {
2504
2582
  var item_0 = tmp0_iterator_1.l();
@@ -2507,7 +2585,7 @@
2507
2585
  destination_1.e(tmp$ret$6);
2508
2586
  }
2509
2587
  // Inline function 'kotlin.collections.mapNotNullTo' call
2510
- var destination_2 = ArrayList_init_$Create$();
2588
+ var destination_2 = ArrayList_init_$Create$_0();
2511
2589
  // Inline function 'kotlin.collections.forEach' call
2512
2590
  var tmp0_iterator_2 = destination_1.j();
2513
2591
  while (tmp0_iterator_2.k()) {
@@ -2515,10 +2593,10 @@
2515
2593
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2516
2594
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2517
2595
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2518
- var tmp0_aid = this_0.l9h_1.g6d();
2596
+ var tmp0_aid = this_0.y9i_1.g6d();
2519
2597
  // Inline function 'kotlin.collections.map' call
2520
2598
  // Inline function 'kotlin.collections.mapTo' call
2521
- var destination_3 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination, 10));
2599
+ var destination_3 = ArrayList_init_$Create$(collectionSizeOrDefault(destination, 10));
2522
2600
  var tmp0_iterator_3 = destination.j();
2523
2601
  while (tmp0_iterator_3.k()) {
2524
2602
  var item_1 = tmp0_iterator_3.l();
@@ -2540,24 +2618,24 @@
2540
2618
  } else {
2541
2619
  if (action_0 instanceof StartNewGameMechanicAction) {
2542
2620
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2543
- var this_2 = this.m9h_1;
2621
+ var this_2 = this.z9i_1;
2544
2622
  var table = state.a6n();
2545
2623
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2546
- var sendToPlayer_0 = new RoomActionPayload(this_2.l9h_1.g6d(), table.id, null);
2624
+ var sendToPlayer_0 = new RoomActionPayload(this_2.y9i_1.g6d(), table.id, null);
2547
2625
  var tmp$ret$18 = mapToClient_16(action_0, sendToPlayer_0);
2548
2626
  tmp = listOfNotNull(tmp$ret$18);
2549
2627
  } else {
2550
2628
  if (action_0 instanceof ContinueGameMechanicAction) {
2551
2629
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2552
- var this_3 = this.m9h_1;
2553
- var tableId_0 = action_0.h8o_1.id;
2630
+ var this_3 = this.z9i_1;
2631
+ var tableId_0 = action_0.q8p_1.id;
2554
2632
  var gameCreatorPlayerId_0 = action_0.gameCreatorPlayerId;
2555
2633
  var players = getPlayers();
2556
2634
  // Inline function 'kotlin.collections.mapNotNull' call
2557
2635
  // Inline function 'kotlin.collections.map' call
2558
2636
  // Inline function 'kotlin.collections.filter' call
2559
2637
  // Inline function 'kotlin.collections.filterTo' call
2560
- var destination_4 = ArrayList_init_$Create$();
2638
+ var destination_4 = ArrayList_init_$Create$_0();
2561
2639
  var tmp0_iterator_4 = players.j();
2562
2640
  while (tmp0_iterator_4.k()) {
2563
2641
  var element_1 = tmp0_iterator_4.l();
@@ -2567,7 +2645,7 @@
2567
2645
  }
2568
2646
  }
2569
2647
  // Inline function 'kotlin.collections.mapTo' call
2570
- var destination_5 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_4, 10));
2648
+ var destination_5 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_4, 10));
2571
2649
  var tmp0_iterator_5 = destination_4.j();
2572
2650
  while (tmp0_iterator_5.k()) {
2573
2651
  var item_2 = tmp0_iterator_5.l();
@@ -2576,7 +2654,7 @@
2576
2654
  destination_5.e(tmp$ret$23);
2577
2655
  }
2578
2656
  // Inline function 'kotlin.collections.mapNotNullTo' call
2579
- var destination_6 = ArrayList_init_$Create$();
2657
+ var destination_6 = ArrayList_init_$Create$_0();
2580
2658
  // Inline function 'kotlin.collections.forEach' call
2581
2659
  var tmp0_iterator_6 = destination_5.j();
2582
2660
  while (tmp0_iterator_6.k()) {
@@ -2584,10 +2662,10 @@
2584
2662
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2585
2663
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2586
2664
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2587
- var tmp0_aid_0 = this_3.l9h_1.g6d();
2665
+ var tmp0_aid_0 = this_3.y9i_1.g6d();
2588
2666
  // Inline function 'kotlin.collections.map' call
2589
2667
  // Inline function 'kotlin.collections.mapTo' call
2590
- var destination_7 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players, 10));
2668
+ var destination_7 = ArrayList_init_$Create$(collectionSizeOrDefault(players, 10));
2591
2669
  var tmp0_iterator_7 = players.j();
2592
2670
  while (tmp0_iterator_7.k()) {
2593
2671
  var item_3 = tmp0_iterator_7.l();
@@ -2609,43 +2687,43 @@
2609
2687
  } else {
2610
2688
  if (action_0 instanceof FinishingGameMechanicAction) {
2611
2689
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2612
- var this_4 = this.m9h_1;
2690
+ var this_4 = this.z9i_1;
2613
2691
  var table_0 = state.a6n();
2614
2692
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2615
- var sendToPlayer_2 = new RoomActionPayload(this_4.l9h_1.g6d(), table_0.id, null);
2693
+ var sendToPlayer_2 = new RoomActionPayload(this_4.y9i_1.g6d(), table_0.id, null);
2616
2694
  var tmp$ret$35 = mapToClient_14(action_0, sendToPlayer_2);
2617
2695
  tmp = listOfNotNull(tmp$ret$35);
2618
2696
  } else {
2619
2697
  if (action_0 instanceof FinishGameMechanicAction) {
2620
2698
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2621
- var this_5 = this.m9h_1;
2699
+ var this_5 = this.z9i_1;
2622
2700
  var table_1 = state.a6n();
2623
2701
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2624
- var sendToPlayer_3 = new RoomActionPayload(this_5.l9h_1.g6d(), table_1.id, null);
2702
+ var sendToPlayer_3 = new RoomActionPayload(this_5.y9i_1.g6d(), table_1.id, null);
2625
2703
  var tmp$ret$37 = mapToClient_13(action_0, sendToPlayer_3);
2626
2704
  tmp = listOfNotNull(tmp$ret$37);
2627
2705
  } else {
2628
2706
  if (action_0 instanceof RestartGameMechanicAction) {
2629
2707
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2630
- var this_6 = this.m9h_1;
2708
+ var this_6 = this.z9i_1;
2631
2709
  var table_2 = state.a6n();
2632
2710
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2633
- var sendToPlayer_4 = new RoomActionPayload(this_6.l9h_1.g6d(), table_2.id, null);
2711
+ var sendToPlayer_4 = new RoomActionPayload(this_6.y9i_1.g6d(), table_2.id, null);
2634
2712
  var tmp$ret$39 = mapToClient_12(action_0, sendToPlayer_4);
2635
2713
  tmp = listOfNotNull(tmp$ret$39);
2636
2714
  } else {
2637
2715
  if (action_0 instanceof ErrorAction) {
2638
2716
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2639
- var this_7 = this.m9h_1;
2717
+ var this_7 = this.z9i_1;
2640
2718
  var table_3 = state.a6n();
2641
2719
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2642
- var sendToPlayer_5 = new RoomActionPayload(this_7.l9h_1.g6d(), table_3.id, null);
2720
+ var sendToPlayer_5 = new RoomActionPayload(this_7.y9i_1.g6d(), table_3.id, null);
2643
2721
  var tmp$ret$41 = mapToClient_11(action_0, sendToPlayer_5);
2644
2722
  tmp = listOfNotNull(tmp$ret$41);
2645
2723
  } else {
2646
2724
  if (action_0 instanceof SceneMechanicAction) {
2647
2725
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2648
- var this_8 = this.m9h_1;
2726
+ var this_8 = this.z9i_1;
2649
2727
  var table_4 = state.a6n();
2650
2728
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2651
2729
  var tableId_1 = table_4.id;
@@ -2655,7 +2733,7 @@
2655
2733
  // Inline function 'kotlin.collections.map' call
2656
2734
  // Inline function 'kotlin.collections.filter' call
2657
2735
  // Inline function 'kotlin.collections.filterTo' call
2658
- var destination_8 = ArrayList_init_$Create$();
2736
+ var destination_8 = ArrayList_init_$Create$_0();
2659
2737
  var tmp0_iterator_8 = players_0.j();
2660
2738
  while (tmp0_iterator_8.k()) {
2661
2739
  var element_3 = tmp0_iterator_8.l();
@@ -2665,7 +2743,7 @@
2665
2743
  }
2666
2744
  }
2667
2745
  // Inline function 'kotlin.collections.mapTo' call
2668
- var destination_9 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_8, 10));
2746
+ var destination_9 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_8, 10));
2669
2747
  var tmp0_iterator_9 = destination_8.j();
2670
2748
  while (tmp0_iterator_9.k()) {
2671
2749
  var item_4 = tmp0_iterator_9.l();
@@ -2674,7 +2752,7 @@
2674
2752
  destination_9.e(tmp$ret$46);
2675
2753
  }
2676
2754
  // Inline function 'kotlin.collections.mapNotNullTo' call
2677
- var destination_10 = ArrayList_init_$Create$();
2755
+ var destination_10 = ArrayList_init_$Create$_0();
2678
2756
  // Inline function 'kotlin.collections.forEach' call
2679
2757
  var tmp0_iterator_10 = destination_9.j();
2680
2758
  while (tmp0_iterator_10.k()) {
@@ -2682,10 +2760,10 @@
2682
2760
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2683
2761
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2684
2762
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2685
- var tmp0_aid_1 = this_8.l9h_1.g6d();
2763
+ var tmp0_aid_1 = this_8.y9i_1.g6d();
2686
2764
  // Inline function 'kotlin.collections.map' call
2687
2765
  // Inline function 'kotlin.collections.mapTo' call
2688
- var destination_11 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_0, 10));
2766
+ var destination_11 = ArrayList_init_$Create$(collectionSizeOrDefault(players_0, 10));
2689
2767
  var tmp0_iterator_11 = players_0.j();
2690
2768
  while (tmp0_iterator_11.k()) {
2691
2769
  var item_5 = tmp0_iterator_11.l();
@@ -2707,7 +2785,7 @@
2707
2785
  } else {
2708
2786
  if (action_0 instanceof SceneActMechanicAction) {
2709
2787
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2710
- var this_9 = this.m9h_1;
2788
+ var this_9 = this.z9i_1;
2711
2789
  var table_5 = state.a6n();
2712
2790
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2713
2791
  var tableId_2 = table_5.id;
@@ -2717,7 +2795,7 @@
2717
2795
  // Inline function 'kotlin.collections.map' call
2718
2796
  // Inline function 'kotlin.collections.filter' call
2719
2797
  // Inline function 'kotlin.collections.filterTo' call
2720
- var destination_12 = ArrayList_init_$Create$();
2798
+ var destination_12 = ArrayList_init_$Create$_0();
2721
2799
  var tmp0_iterator_12 = players_1.j();
2722
2800
  while (tmp0_iterator_12.k()) {
2723
2801
  var element_5 = tmp0_iterator_12.l();
@@ -2727,7 +2805,7 @@
2727
2805
  }
2728
2806
  }
2729
2807
  // Inline function 'kotlin.collections.mapTo' call
2730
- var destination_13 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_12, 10));
2808
+ var destination_13 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_12, 10));
2731
2809
  var tmp0_iterator_13 = destination_12.j();
2732
2810
  while (tmp0_iterator_13.k()) {
2733
2811
  var item_6 = tmp0_iterator_13.l();
@@ -2736,7 +2814,7 @@
2736
2814
  destination_13.e(tmp$ret$62);
2737
2815
  }
2738
2816
  // Inline function 'kotlin.collections.mapNotNullTo' call
2739
- var destination_14 = ArrayList_init_$Create$();
2817
+ var destination_14 = ArrayList_init_$Create$_0();
2740
2818
  // Inline function 'kotlin.collections.forEach' call
2741
2819
  var tmp0_iterator_14 = destination_13.j();
2742
2820
  while (tmp0_iterator_14.k()) {
@@ -2744,10 +2822,10 @@
2744
2822
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2745
2823
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2746
2824
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2747
- var tmp0_aid_2 = this_9.l9h_1.g6d();
2825
+ var tmp0_aid_2 = this_9.y9i_1.g6d();
2748
2826
  // Inline function 'kotlin.collections.map' call
2749
2827
  // Inline function 'kotlin.collections.mapTo' call
2750
- var destination_15 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_1, 10));
2828
+ var destination_15 = ArrayList_init_$Create$(collectionSizeOrDefault(players_1, 10));
2751
2829
  var tmp0_iterator_15 = players_1.j();
2752
2830
  while (tmp0_iterator_15.k()) {
2753
2831
  var item_7 = tmp0_iterator_15.l();
@@ -2769,7 +2847,7 @@
2769
2847
  } else {
2770
2848
  if (action_0 instanceof TeamsDataMechanicAction) {
2771
2849
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2772
- var this_10 = this.m9h_1;
2850
+ var this_10 = this.z9i_1;
2773
2851
  var table_6 = state.a6n();
2774
2852
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2775
2853
  var tableId_3 = table_6.id;
@@ -2779,7 +2857,7 @@
2779
2857
  // Inline function 'kotlin.collections.map' call
2780
2858
  // Inline function 'kotlin.collections.filter' call
2781
2859
  // Inline function 'kotlin.collections.filterTo' call
2782
- var destination_16 = ArrayList_init_$Create$();
2860
+ var destination_16 = ArrayList_init_$Create$_0();
2783
2861
  var tmp0_iterator_16 = players_2.j();
2784
2862
  while (tmp0_iterator_16.k()) {
2785
2863
  var element_7 = tmp0_iterator_16.l();
@@ -2789,7 +2867,7 @@
2789
2867
  }
2790
2868
  }
2791
2869
  // Inline function 'kotlin.collections.mapTo' call
2792
- var destination_17 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_16, 10));
2870
+ var destination_17 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_16, 10));
2793
2871
  var tmp0_iterator_17 = destination_16.j();
2794
2872
  while (tmp0_iterator_17.k()) {
2795
2873
  var item_8 = tmp0_iterator_17.l();
@@ -2798,7 +2876,7 @@
2798
2876
  destination_17.e(tmp$ret$78);
2799
2877
  }
2800
2878
  // Inline function 'kotlin.collections.mapNotNullTo' call
2801
- var destination_18 = ArrayList_init_$Create$();
2879
+ var destination_18 = ArrayList_init_$Create$_0();
2802
2880
  // Inline function 'kotlin.collections.forEach' call
2803
2881
  var tmp0_iterator_18 = destination_17.j();
2804
2882
  while (tmp0_iterator_18.k()) {
@@ -2806,10 +2884,10 @@
2806
2884
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2807
2885
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2808
2886
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2809
- var tmp0_aid_3 = this_10.l9h_1.g6d();
2887
+ var tmp0_aid_3 = this_10.y9i_1.g6d();
2810
2888
  // Inline function 'kotlin.collections.map' call
2811
2889
  // Inline function 'kotlin.collections.mapTo' call
2812
- var destination_19 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_2, 10));
2890
+ var destination_19 = ArrayList_init_$Create$(collectionSizeOrDefault(players_2, 10));
2813
2891
  var tmp0_iterator_19 = players_2.j();
2814
2892
  while (tmp0_iterator_19.k()) {
2815
2893
  var item_9 = tmp0_iterator_19.l();
@@ -2819,7 +2897,7 @@
2819
2897
  }
2820
2898
  var sendToPlayer_8 = UserActionPayload_init_$Create$(tmp0_aid_3, tableId_3, gameCreatorPlayerId_3, element_8, destination_19);
2821
2899
  var tmp_0;
2822
- if (this.m9h_1.k9h_1.supportBackwardActions && getPlayer(state.a6n().players, sendToPlayer_8.e79_1).u6s_1.z6s_1) {
2900
+ if (this.z9i_1.x9i_1.supportBackwardActions && getPlayer(state.a6n().players, sendToPlayer_8.h79_1).u6s_1.z6s_1) {
2823
2901
  tmp_0 = null;
2824
2902
  } else {
2825
2903
  tmp_0 = mapToClient_8(action_0, sendToPlayer_8);
@@ -2837,79 +2915,79 @@
2837
2915
  } else {
2838
2916
  if (action_0 instanceof PlayerReadyMechanicAction) {
2839
2917
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2840
- var this_11 = this.m9h_1;
2918
+ var this_11 = this.z9i_1;
2841
2919
  var table_7 = state.a6n();
2842
- var exceptPlayerId = this.m9h_1.k9h_1.supportBackwardActions ? action_0.b8p_1 : null;
2920
+ var exceptPlayerId = this.z9i_1.x9i_1.supportBackwardActions ? action_0.k8q_1 : null;
2843
2921
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2844
- var sendToPlayer_9 = new RoomActionPayload(this_11.l9h_1.g6d(), table_7.id, exceptPlayerId);
2922
+ var sendToPlayer_9 = new RoomActionPayload(this_11.y9i_1.g6d(), table_7.id, exceptPlayerId);
2845
2923
  var tmp$ret$91 = mapToClient_7(action_0, sendToPlayer_9);
2846
2924
  tmp = listOfNotNull(tmp$ret$91);
2847
2925
  } else {
2848
2926
  if (action_0 instanceof SuitChoiceMechanicAction) {
2849
2927
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2850
- var this_12 = this.m9h_1;
2928
+ var this_12 = this.z9i_1;
2851
2929
  var table_8 = state.a6n();
2852
- var exceptPlayerId_0 = this.m9h_1.k9h_1.supportBackwardActions ? action_0.z8j_1 : null;
2930
+ var exceptPlayerId_0 = this.z9i_1.x9i_1.supportBackwardActions ? action_0.i8l_1 : null;
2853
2931
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2854
- var sendToPlayer_10 = new RoomActionPayload(this_12.l9h_1.g6d(), table_8.id, exceptPlayerId_0);
2932
+ var sendToPlayer_10 = new RoomActionPayload(this_12.y9i_1.g6d(), table_8.id, exceptPlayerId_0);
2855
2933
  var tmp$ret$93 = mapToClient_6(action_0, sendToPlayer_10);
2856
2934
  tmp = listOfNotNull(tmp$ret$93);
2857
2935
  } else {
2858
2936
  if (action_0 instanceof TrumpMechanicAction) {
2859
2937
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2860
- var this_13 = this.m9h_1;
2938
+ var this_13 = this.z9i_1;
2861
2939
  var table_9 = state.a6n();
2862
2940
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2863
- var sendToPlayer_11 = new RoomActionPayload(this_13.l9h_1.g6d(), table_9.id, null);
2941
+ var sendToPlayer_11 = new RoomActionPayload(this_13.y9i_1.g6d(), table_9.id, null);
2864
2942
  var tmp$ret$95 = mapToClient_5(action_0, sendToPlayer_11);
2865
2943
  tmp = listOfNotNull(tmp$ret$95);
2866
2944
  } else {
2867
2945
  if (action_0 instanceof CombinationChoiceMechanicAction) {
2868
2946
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2869
- var this_14 = this.m9h_1;
2947
+ var this_14 = this.z9i_1;
2870
2948
  var table_10 = state.a6n();
2871
- var exceptPlayerId_1 = this.m9h_1.k9h_1.supportBackwardActions ? action_0.h8p_1 : null;
2949
+ var exceptPlayerId_1 = this.z9i_1.x9i_1.supportBackwardActions ? action_0.q8q_1 : null;
2872
2950
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2873
- var sendToPlayer_12 = new RoomActionPayload(this_14.l9h_1.g6d(), table_10.id, exceptPlayerId_1);
2951
+ var sendToPlayer_12 = new RoomActionPayload(this_14.y9i_1.g6d(), table_10.id, exceptPlayerId_1);
2874
2952
  var tmp$ret$97 = mapToClient_4(action_0, sendToPlayer_12);
2875
2953
  tmp = listOfNotNull(tmp$ret$97);
2876
2954
  } else {
2877
2955
  if (action_0 instanceof PutCardMechanicAction) {
2878
2956
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2879
- var this_15 = this.m9h_1;
2957
+ var this_15 = this.z9i_1;
2880
2958
  var table_11 = state.a6n();
2881
- var exceptPlayerId_2 = this.m9h_1.k9h_1.supportBackwardActions ? action_0.e8k_1 : null;
2959
+ var exceptPlayerId_2 = this.z9i_1.x9i_1.supportBackwardActions ? action_0.n8l_1 : null;
2882
2960
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2883
- var sendToPlayer_13 = new RoomActionPayload(this_15.l9h_1.g6d(), table_11.id, exceptPlayerId_2);
2961
+ var sendToPlayer_13 = new RoomActionPayload(this_15.y9i_1.g6d(), table_11.id, exceptPlayerId_2);
2884
2962
  var tmp$ret$99 = mapToClient_3(action_0, sendToPlayer_13);
2885
2963
  tmp = listOfNotNull(tmp$ret$99);
2886
2964
  } else {
2887
2965
  if (action_0 instanceof PickUpBribeMechanicAction) {
2888
2966
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2889
- var this_16 = this.m9h_1;
2967
+ var this_16 = this.z9i_1;
2890
2968
  var table_12 = state.a6n();
2891
2969
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2892
- var sendToPlayer_14 = new RoomActionPayload(this_16.l9h_1.g6d(), table_12.id, null);
2970
+ var sendToPlayer_14 = new RoomActionPayload(this_16.y9i_1.g6d(), table_12.id, null);
2893
2971
  var tmp$ret$101 = mapToClient_2(action_0, sendToPlayer_14);
2894
2972
  tmp = listOfNotNull(tmp$ret$101);
2895
2973
  } else {
2896
2974
  if (action_0 instanceof WinnerCombinationsMechanicAction) {
2897
2975
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2898
- var this_17 = this.m9h_1;
2976
+ var this_17 = this.z9i_1;
2899
2977
  var table_13 = state.a6n();
2900
2978
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2901
- var sendToPlayer_15 = new RoomActionPayload(this_17.l9h_1.g6d(), table_13.id, null);
2979
+ var sendToPlayer_15 = new RoomActionPayload(this_17.y9i_1.g6d(), table_13.id, null);
2902
2980
  var tmp$ret$103 = mapToClient_1(action_0, sendToPlayer_15);
2903
2981
  tmp = listOfNotNull(tmp$ret$103);
2904
2982
  } else {
2905
2983
  if (action_0 instanceof MessageMechanicAction) {
2906
- var message = action_0.l8p_1;
2984
+ var message = action_0.u8q_1;
2907
2985
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2908
- var this_18 = this.m9h_1;
2986
+ var this_18 = this.z9i_1;
2909
2987
  var table_14 = state.a6n();
2910
2988
  var tmp_1;
2911
2989
  var tmp_2;
2912
- if (this.m9h_1.k9h_1.supportBackwardActions) {
2990
+ if (this.z9i_1.x9i_1.supportBackwardActions) {
2913
2991
  tmp_2 = isInterface(message, UserMessage);
2914
2992
  } else {
2915
2993
  tmp_2 = false;
@@ -2921,17 +2999,17 @@
2921
2999
  }
2922
3000
  var exceptPlayerId_3 = tmp_1;
2923
3001
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2924
- var sendToPlayer_16 = new RoomActionPayload(this_18.l9h_1.g6d(), table_14.id, exceptPlayerId_3);
3002
+ var sendToPlayer_16 = new RoomActionPayload(this_18.y9i_1.g6d(), table_14.id, exceptPlayerId_3);
2925
3003
  var tmp$ret$105 = mapToClient_0(action_0, sendToPlayer_16);
2926
3004
  tmp = listOfNotNull(tmp$ret$105);
2927
3005
  } else {
2928
3006
  if (action_0 instanceof PlayerConnectionChangedMechanicAction) {
2929
3007
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2930
- var this_19 = this.m9h_1;
3008
+ var this_19 = this.z9i_1;
2931
3009
  var table_15 = state.a6n();
2932
3010
  var exceptPlayerId_4 = action_0.playerId;
2933
3011
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2934
- var sendToPlayer_17 = new RoomActionPayload(this_19.l9h_1.g6d(), table_15.id, exceptPlayerId_4);
3012
+ var sendToPlayer_17 = new RoomActionPayload(this_19.y9i_1.g6d(), table_15.id, exceptPlayerId_4);
2935
3013
  var tmp$ret$107 = mapToClient(action_0, sendToPlayer_17);
2936
3014
  tmp = listOfNotNull(tmp$ret$107);
2937
3015
  } else {
@@ -2969,10 +3047,10 @@
2969
3047
  return this.u6g(store, next, action);
2970
3048
  };
2971
3049
  function ServerMapMechanicToClientActionMiddleware(logicConfig, idsProvider) {
2972
- this.k9h_1 = logicConfig;
2973
- this.l9h_1 = idsProvider;
3050
+ this.x9i_1 = logicConfig;
3051
+ this.y9i_1 = idsProvider;
2974
3052
  }
2975
- protoOf(ServerMapMechanicToClientActionMiddleware).c8t = function () {
3053
+ protoOf(ServerMapMechanicToClientActionMiddleware).m8u = function () {
2976
3054
  // Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
2977
3055
  return new _no_name_provided__qut3iv_0(this);
2978
3056
  };
@@ -2981,8 +3059,8 @@
2981
3059
  return new _no_name_provided__qut3iv_1(asyncProvider, provider);
2982
3060
  }
2983
3061
  function serverSendEventsToClientsMiddleware$o$handle$slambda($provider, $action, resultContinuation) {
2984
- this.v9h_1 = $provider;
2985
- this.w9h_1 = $action;
3062
+ this.i9j_1 = $provider;
3063
+ this.j9j_1 = $action;
2986
3064
  CoroutineImpl.call(this, resultContinuation);
2987
3065
  }
2988
3066
  protoOf(serverSendEventsToClientsMiddleware$o$handle$slambda).h1d = function ($this$launchDefault, $completion) {
@@ -3003,7 +3081,7 @@
3003
3081
  case 0:
3004
3082
  this.f9_1 = 2;
3005
3083
  this.e9_1 = 1;
3006
- suspendResult = this.v9h_1.g9e(this.w9h_1, this);
3084
+ suspendResult = this.i9j_1.t9f(this.j9j_1, this);
3007
3085
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
3008
3086
  return suspendResult;
3009
3087
  }
@@ -3026,8 +3104,8 @@
3026
3104
  while (true);
3027
3105
  };
3028
3106
  protoOf(serverSendEventsToClientsMiddleware$o$handle$slambda).i1d = function ($this$launchDefault, completion) {
3029
- var i = new serverSendEventsToClientsMiddleware$o$handle$slambda(this.v9h_1, this.w9h_1, completion);
3030
- i.x9h_1 = $this$launchDefault;
3107
+ var i = new serverSendEventsToClientsMiddleware$o$handle$slambda(this.i9j_1, this.j9j_1, completion);
3108
+ i.k9j_1 = $this$launchDefault;
3031
3109
  return i;
3032
3110
  };
3033
3111
  function serverSendEventsToClientsMiddleware$o$handle$slambda_0($provider, $action, resultContinuation) {
@@ -3039,8 +3117,8 @@
3039
3117
  return l;
3040
3118
  }
3041
3119
  function _no_name_provided__qut3iv_1($asyncProvider, $provider) {
3042
- this.y9h_1 = $asyncProvider;
3043
- this.z9h_1 = $provider;
3120
+ this.l9j_1 = $asyncProvider;
3121
+ this.m9j_1 = $provider;
3044
3122
  }
3045
3123
  protoOf(_no_name_provided__qut3iv_1).d6f = function (action) {
3046
3124
  return action instanceof ToClientAction;
@@ -3048,7 +3126,7 @@
3048
3126
  protoOf(_no_name_provided__qut3iv_1).u6g = function (store, next, action) {
3049
3127
  // Inline function 'games.jass.logic.server.redux.middlewares.client.serverSendEventsToClientsMiddleware.<anonymous>' call
3050
3128
  var action_0 = action instanceof ToClientAction ? action : THROW_CCE();
3051
- this.y9h_1.d6c(VOID, serverSendEventsToClientsMiddleware$o$handle$slambda_0(this.z9h_1, action_0, null));
3129
+ this.l9j_1.d6c(VOID, serverSendEventsToClientsMiddleware$o$handle$slambda_0(this.m9j_1, action_0, null));
3052
3130
  next(action_0);
3053
3131
  };
3054
3132
  protoOf(_no_name_provided__qut3iv_1).c6f = function (store, next, action) {
@@ -3063,13 +3141,13 @@
3063
3141
  protoOf(_no_name_provided__qut3iv_2).d6f = function (action) {
3064
3142
  return action instanceof UpdateServerConfigAction;
3065
3143
  };
3066
- protoOf(_no_name_provided__qut3iv_2).x8z = function (state, action) {
3144
+ protoOf(_no_name_provided__qut3iv_2).h91 = function (state, action) {
3067
3145
  // Inline function 'games.jass.logic.server.redux.reducers.serverConfigReducer.<anonymous>' call
3068
3146
  var action_0 = action instanceof UpdateServerConfigAction ? action : THROW_CCE();
3069
- return state.c8n(VOID, get_serverState_0(state).a9i(action_0.s9g_1));
3147
+ return state.l8o(VOID, get_serverState_0(state).n9j(action_0.f9i_1));
3070
3148
  };
3071
3149
  protoOf(_no_name_provided__qut3iv_2).v6g = function (state, action) {
3072
- return this.x8z((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3150
+ return this.h91((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3073
3151
  };
3074
3152
  function ServerMechanicLifecycleReducer$onStart$lambda($action) {
3075
3153
  return function (it) {
@@ -3082,7 +3160,7 @@
3082
3160
  var tmp_2 = PlayerConnectionState_LIVE_getInstance();
3083
3161
  // Inline function 'kotlin.time.Companion.milliseconds' call
3084
3162
  Companion_getInstance();
3085
- var this_0 = $action.a8o_1.timeoutTimeMillis;
3163
+ var this_0 = $action.j8p_1.timeoutTimeMillis;
3086
3164
  var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
3087
3165
  tmp_0 = tmp_1.e68(tmp_2, tmp$ret$0);
3088
3166
  }
@@ -3091,47 +3169,47 @@
3091
3169
  }
3092
3170
  function ServerMechanicLifecycleReducer(logger, tableLifecycleReducer, randomPoolProvider) {
3093
3171
  BaseMechanicLifecycleReducer.call(this, tableLifecycleReducer, randomPoolProvider);
3094
- this.d9i_1 = logger;
3172
+ this.q9j_1 = logger;
3095
3173
  }
3096
- protoOf(ServerMechanicLifecycleReducer).j91 = function (state, action) {
3174
+ protoOf(ServerMechanicLifecycleReducer).t92 = function (state, action) {
3097
3175
  var serverState = get_serverStateOrNull(state.z6l_1);
3098
3176
  var tmp8_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
3099
- var tmp0_$this = this.k91_1;
3100
- var tmp1_tableId = action.b8o_1;
3101
- var tmp2_gameId = action.b8o_1;
3102
- var tmp3_version = action.c8o_1;
3103
- var tmp4_config = action.a8o_1;
3104
- var tmp5_users = action.e8o_1;
3177
+ var tmp0_$this = this.u92_1;
3178
+ var tmp1_tableId = action.k8p_1;
3179
+ var tmp2_gameId = action.k8p_1;
3180
+ var tmp3_version = action.l8p_1;
3181
+ var tmp4_config = action.j8p_1;
3182
+ var tmp5_users = action.n8p_1;
3105
3183
  var tmp6_spectators = action.spectators;
3106
- var tmp7_gameCreatorPlayerId = action.d8o_1;
3107
- var tmp9_tableOrNull = tmp0_$this.q92(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
3184
+ var tmp7_gameCreatorPlayerId = action.m8p_1;
3185
+ var tmp9_tableOrNull = tmp0_$this.a94(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
3108
3186
  var tmp;
3109
3187
  if (serverState == null) {
3110
- this.d9i_1.w(VOID, 'ServerPayload is not onStart');
3111
- tmp = Companion_instance_9.c9e();
3188
+ this.q9j_1.w(VOID, 'ServerPayload is not onStart');
3189
+ tmp = Companion_instance_9.p9f();
3112
3190
  } else {
3113
3191
  tmp = serverState;
3114
3192
  }
3115
3193
  var tmp10_payload = tmp;
3116
- return state.c8n(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
3194
+ return state.l8o(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
3117
3195
  };
3118
- protoOf(ServerMechanicLifecycleReducer).i91 = function (state, action) {
3119
- this.l91_1.r5n(action.previousGameId);
3196
+ protoOf(ServerMechanicLifecycleReducer).s92 = function (state, action) {
3197
+ this.v92_1.r5n(action.previousGameId);
3120
3198
  var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
3121
- var tmp1_tableOrNull = this.k91_1.r92(state.a6n(), action.gameId);
3122
- return state.c8n(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
3199
+ var tmp1_tableOrNull = this.u92_1.b94(state.a6n(), action.gameId);
3200
+ return state.l8o(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
3123
3201
  };
3124
3202
  function spectatorsReducer(logger) {
3125
3203
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
3126
3204
  return new _no_name_provided__qut3iv_3(logger);
3127
3205
  }
3128
3206
  function _no_name_provided__qut3iv_3($logger) {
3129
- this.e9i_1 = $logger;
3207
+ this.r9j_1 = $logger;
3130
3208
  }
3131
3209
  protoOf(_no_name_provided__qut3iv_3).d6f = function (action) {
3132
3210
  return isInterface(action, SpectatorsAction);
3133
3211
  };
3134
- protoOf(_no_name_provided__qut3iv_3).x8z = function (state, action) {
3212
+ protoOf(_no_name_provided__qut3iv_3).h91 = function (state, action) {
3135
3213
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>' call
3136
3214
  var action_0 = isInterface(action, SpectatorsAction) ? action : THROW_CCE();
3137
3215
  var table = state.a6n();
@@ -3139,8 +3217,8 @@
3139
3217
  if (action_0 instanceof AddSpectatorsAction) {
3140
3218
  // Inline function 'kotlin.collections.mapNotNull' call
3141
3219
  // Inline function 'kotlin.collections.mapNotNullTo' call
3142
- var this_0 = action_0.t9g_1;
3143
- var destination = ArrayList_init_$Create$();
3220
+ var this_0 = action_0.g9i_1;
3221
+ var destination = ArrayList_init_$Create$_0();
3144
3222
  // Inline function 'kotlin.collections.forEach' call
3145
3223
  var tmp0_iterator = this_0.j();
3146
3224
  while (tmp0_iterator.k()) {
@@ -3161,11 +3239,11 @@
3161
3239
  var tmp_0;
3162
3240
  // Inline function 'kotlin.collections.isNotEmpty' call
3163
3241
  if (!sameSpectators.p()) {
3164
- this.e9i_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
3242
+ this.r9j_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
3165
3243
  // Inline function 'kotlin.collections.filterNot' call
3166
3244
  // Inline function 'kotlin.collections.filterNotTo' call
3167
- var this_1 = action_0.t9g_1;
3168
- var destination_0 = ArrayList_init_$Create$();
3245
+ var this_1 = action_0.g9i_1;
3246
+ var destination_0 = ArrayList_init_$Create$_0();
3169
3247
  var tmp0_iterator_0 = this_1.j();
3170
3248
  while (tmp0_iterator_0.k()) {
3171
3249
  var element_0 = tmp0_iterator_0.l();
@@ -3200,11 +3278,11 @@
3200
3278
  }
3201
3279
  tmp_0 = destination_0;
3202
3280
  } else {
3203
- tmp_0 = action_0.t9g_1;
3281
+ tmp_0 = action_0.g9i_1;
3204
3282
  }
3205
3283
  var this_2 = tmp_0;
3206
3284
  // Inline function 'kotlin.collections.mapTo' call
3207
- var destination_1 = ArrayList_init_$Create$_0(collectionSizeOrDefault(this_2, 10));
3285
+ var destination_1 = ArrayList_init_$Create$(collectionSizeOrDefault(this_2, 10));
3208
3286
  var tmp0_iterator_2 = this_2.j();
3209
3287
  while (tmp0_iterator_2.k()) {
3210
3288
  var item = tmp0_iterator_2.l();
@@ -3213,13 +3291,13 @@
3213
3291
  destination_1.e(tmp$ret$10);
3214
3292
  }
3215
3293
  var spectatorsToAdd = toSet(destination_1);
3216
- tmp = state.c8n(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
3294
+ tmp = state.l8o(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
3217
3295
  } else {
3218
3296
  if (action_0 instanceof RemoveSpectatorsAction) {
3219
3297
  // Inline function 'kotlin.collections.mapNotNull' call
3220
3298
  // Inline function 'kotlin.collections.mapNotNullTo' call
3221
- var this_3 = action_0.u9g_1;
3222
- var destination_2 = ArrayList_init_$Create$();
3299
+ var this_3 = action_0.h9i_1;
3300
+ var destination_2 = ArrayList_init_$Create$_0();
3223
3301
  // Inline function 'kotlin.collections.forEach' call
3224
3302
  var tmp0_iterator_3 = this_3.j();
3225
3303
  while (tmp0_iterator_3.k()) {
@@ -3239,11 +3317,11 @@
3239
3317
  var tmp_2;
3240
3318
  // Inline function 'kotlin.collections.isNotEmpty' call
3241
3319
  if (!sameSpectators_0.p()) {
3242
- this.e9i_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
3320
+ this.r9j_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
3243
3321
  // Inline function 'kotlin.collections.filterNot' call
3244
3322
  // Inline function 'kotlin.collections.filterNotTo' call
3245
- var this_4 = action_0.u9g_1;
3246
- var destination_3 = ArrayList_init_$Create$();
3323
+ var this_4 = action_0.h9i_1;
3324
+ var destination_3 = ArrayList_init_$Create$_0();
3247
3325
  var tmp0_iterator_4 = this_4.j();
3248
3326
  while (tmp0_iterator_4.k()) {
3249
3327
  var element_3 = tmp0_iterator_4.l();
@@ -3278,13 +3356,13 @@
3278
3356
  }
3279
3357
  tmp_2 = destination_3;
3280
3358
  } else {
3281
- tmp_2 = action_0.u9g_1;
3359
+ tmp_2 = action_0.h9i_1;
3282
3360
  }
3283
3361
  var spectatorsToRemove = toSet(tmp_2);
3284
3362
  // Inline function 'kotlin.collections.filterNot' call
3285
3363
  // Inline function 'kotlin.collections.filterNotTo' call
3286
3364
  var this_5 = table.spectators;
3287
- var destination_4 = ArrayList_init_$Create$();
3365
+ var destination_4 = ArrayList_init_$Create$_0();
3288
3366
  var tmp0_iterator_6 = this_5.j();
3289
3367
  while (tmp0_iterator_6.k()) {
3290
3368
  var element_5 = tmp0_iterator_6.l();
@@ -3317,7 +3395,7 @@
3317
3395
  destination_4.e(element_5);
3318
3396
  }
3319
3397
  }
3320
- tmp = state.c8n(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
3398
+ tmp = state.l8o(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
3321
3399
  } else {
3322
3400
  noWhenBranchMatchedException();
3323
3401
  }
@@ -3325,32 +3403,32 @@
3325
3403
  return tmp;
3326
3404
  };
3327
3405
  protoOf(_no_name_provided__qut3iv_3).v6g = function (state, action) {
3328
- return this.x8z((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3406
+ return this.h91((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3329
3407
  };
3330
3408
  function Companion_1() {
3331
3409
  }
3332
- protoOf(Companion_1).f9i = function (config) {
3410
+ protoOf(Companion_1).s9j = function (config) {
3333
3411
  return new ServerState(config);
3334
3412
  };
3335
- protoOf(Companion_1).c9e = function (config, $super) {
3413
+ protoOf(Companion_1).p9f = function (config, $super) {
3336
3414
  config = config === VOID ? new ServerConfig(true) : config;
3337
- return $super === VOID ? this.f9i(config) : $super.f9i.call(this, config);
3415
+ return $super === VOID ? this.s9j(config) : $super.s9j.call(this, config);
3338
3416
  };
3339
3417
  var Companion_instance_9;
3340
3418
  function Companion_getInstance_2() {
3341
3419
  return Companion_instance_9;
3342
3420
  }
3343
3421
  function ServerState(config) {
3344
- this.m9d_1 = config;
3422
+ this.z9e_1 = config;
3345
3423
  }
3346
- protoOf(ServerState).a9i = function (config) {
3424
+ protoOf(ServerState).n9j = function (config) {
3347
3425
  return new ServerState(config);
3348
3426
  };
3349
3427
  protoOf(ServerState).toString = function () {
3350
- return 'ServerState(config=' + this.m9d_1.toString() + ')';
3428
+ return 'ServerState(config=' + this.z9e_1.toString() + ')';
3351
3429
  };
3352
3430
  protoOf(ServerState).hashCode = function () {
3353
- return this.m9d_1.hashCode();
3431
+ return this.z9e_1.hashCode();
3354
3432
  };
3355
3433
  protoOf(ServerState).equals = function (other) {
3356
3434
  if (this === other)
@@ -3358,7 +3436,7 @@
3358
3436
  if (!(other instanceof ServerState))
3359
3437
  return false;
3360
3438
  var tmp0_other_with_cast = other instanceof ServerState ? other : THROW_CCE();
3361
- if (!this.m9d_1.equals(tmp0_other_with_cast.m9d_1))
3439
+ if (!this.z9e_1.equals(tmp0_other_with_cast.z9e_1))
3362
3440
  return false;
3363
3441
  return true;
3364
3442
  };
@@ -3396,13 +3474,13 @@
3396
3474
  }
3397
3475
  function _get_controllerLogger__nbd727($this) {
3398
3476
  // Inline function 'kotlin.getValue' call
3399
- var this_0 = $this.o9i_1;
3477
+ var this_0 = $this.b9k_1;
3400
3478
  controllerLogger$factory();
3401
3479
  return this_0.u();
3402
3480
  }
3403
3481
  function _get_di__ndbzja($this) {
3404
3482
  // Inline function 'kotlin.getValue' call
3405
- var this_0 = $this.p9i_1;
3483
+ var this_0 = $this.c9k_1;
3406
3484
  di$factory();
3407
3485
  return this_0.u();
3408
3486
  }
@@ -3413,13 +3491,13 @@
3413
3491
  function GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this$0) {
3414
3492
  return function () {
3415
3493
  var tmp;
3416
- if (this$0.m9i_1 == null) {
3494
+ if (this$0.z9j_1 == null) {
3417
3495
  tmp = null;
3418
3496
  } else {
3419
3497
  // Inline function 'kotlin.let' call
3420
3498
  // Inline function 'kotlin.contracts.contract' call
3421
3499
  // Inline function 'GameServerEngineControllerImpl.controllerLogger$delegate.<anonymous>.<anonymous>' call
3422
- tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.m9i_1)]));
3500
+ tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.z9j_1)]));
3423
3501
  }
3424
3502
  var tmp1_elvis_lhs = tmp;
3425
3503
  return tmp1_elvis_lhs == null ? new PlatformRaspberryLogger() : tmp1_elvis_lhs;
@@ -3447,7 +3525,7 @@
3447
3525
  tmp_0.h5y(tmp$ret$3);
3448
3526
  $this$DI.l5u(jsonModule());
3449
3527
  $this$DI.l5u(serverHelpersModule());
3450
- $this$DI.l5u(randomOrgModule(this$0.n9i_1));
3528
+ $this$DI.l5u(randomOrgModule(this$0.a9k_1));
3451
3529
  return Unit_instance;
3452
3530
  };
3453
3531
  }
@@ -3458,16 +3536,16 @@
3458
3536
  };
3459
3537
  }
3460
3538
  function _no_name_provided__qut3iv_4($item) {
3461
- this.v9i_1 = $item;
3539
+ this.i9k_1 = $item;
3462
3540
  }
3463
3541
  protoOf(_no_name_provided__qut3iv_4).d6f = function (action) {
3464
3542
  return isInterface(action, Action);
3465
3543
  };
3466
- protoOf(_no_name_provided__qut3iv_4).x8z = function (state, action) {
3467
- return this.v9i_1(state, isInterface(action, Action) ? action : THROW_CCE());
3544
+ protoOf(_no_name_provided__qut3iv_4).h91 = function (state, action) {
3545
+ return this.i9k_1(state, isInterface(action, Action) ? action : THROW_CCE());
3468
3546
  };
3469
3547
  protoOf(_no_name_provided__qut3iv_4).v6g = function (state, action) {
3470
- return this.x8z((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3548
+ return this.h91((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3471
3549
  };
3472
3550
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda($fileLoggerOutput) {
3473
3551
  return function ($this$singleton) {
@@ -3524,7 +3602,7 @@
3524
3602
  }
3525
3603
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0($gameServer) {
3526
3604
  return function (it) {
3527
- var tmp0_elvis_lhs = Companion_instance_4.t94(it);
3605
+ var tmp0_elvis_lhs = Companion_instance_4.d96(it);
3528
3606
  var tmp;
3529
3607
  if (tmp0_elvis_lhs == null) {
3530
3608
  var tmp1_safe_receiver = $gameServer.n67().y6l_1;
@@ -3537,7 +3615,7 @@
3537
3615
  }
3538
3616
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1($gameServer) {
3539
3617
  return function (it) {
3540
- var tmp0_elvis_lhs = Companion_instance_5.e93(it);
3618
+ var tmp0_elvis_lhs = Companion_instance_5.o94(it);
3541
3619
  var tmp;
3542
3620
  if (tmp0_elvis_lhs == null) {
3543
3621
  var tmp1_safe_receiver = $gameServer.n67().y6l_1;
@@ -3559,7 +3637,7 @@
3559
3637
  // Inline function 'kotlin.contracts.contract' call
3560
3638
  $this$DI.l5u(tmp0_safe_receiver);
3561
3639
  }
3562
- $this$DI.l5u(dealerModule(this$0.randomPoolProvider, this$0.n9i_1));
3640
+ $this$DI.l5u(dealerModule(this$0.randomPoolProvider, this$0.a9k_1));
3563
3641
  $this$DI.l5u(coreModule($coreConfig));
3564
3642
  $this$DI.l5u(createGameServerDI($serverConfig, $logicConfig, $botConfig, $dealerConfig, $externalReducers, $externalMiddlewares));
3565
3643
  return Unit_instance;
@@ -3568,76 +3646,76 @@
3568
3646
  function GameServerEngineControllerImpl(loggerCallback, randomOrgConfig, production) {
3569
3647
  loggerCallback = loggerCallback === VOID ? null : loggerCallback;
3570
3648
  production = production === VOID ? true : production;
3571
- this.m9i_1 = loggerCallback;
3572
- this.n9i_1 = randomOrgConfig;
3649
+ this.z9j_1 = loggerCallback;
3650
+ this.a9k_1 = randomOrgConfig;
3573
3651
  AppEnvironment_getInstance().g6l(production ? AppEnvironmentValue_PRODUCTION_getInstance() : AppEnvironmentValue_DEVELOPMENT_getInstance());
3574
3652
  var tmp = this;
3575
- tmp.o9i_1 = lazy(GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this));
3653
+ tmp.b9k_1 = lazy(GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this));
3576
3654
  var tmp_0 = this;
3577
- tmp_0.p9i_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
3655
+ tmp_0.c9k_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
3578
3656
  var tmp_1 = this;
3579
3657
  // Inline function 'org.kodein.di.instance' call
3580
3658
  var this_0 = _get_di__ndbzja(this);
3581
3659
  // Inline function 'org.kodein.type.generic' call
3582
3660
  var tmp_2 = typeToken(createKType(getKClass(ParserHelper), arrayOf([]), false));
3583
3661
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
3584
- tmp_1.q9i_1 = Instance(this_0, tmp$ret$0, null).e60(this, parser$factory());
3662
+ tmp_1.d9k_1 = Instance(this_0, tmp$ret$0, null).e60(this, parser$factory());
3585
3663
  var tmp_3 = this;
3586
3664
  // Inline function 'org.kodein.di.instance' call
3587
3665
  var this_1 = _get_di__ndbzja(this);
3588
3666
  // Inline function 'org.kodein.type.generic' call
3589
3667
  var tmp_4 = typeToken(createKType(getKClass(GameHelper), arrayOf([]), false));
3590
3668
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
3591
- tmp_3.r9i_1 = Instance(this_1, tmp$ret$2, null).e60(this, helper$factory());
3669
+ tmp_3.e9k_1 = Instance(this_1, tmp$ret$2, null).e60(this, helper$factory());
3592
3670
  var tmp_5 = this;
3593
3671
  // Inline function 'org.kodein.di.instance' call
3594
3672
  var this_2 = _get_di__ndbzja(this);
3595
3673
  // Inline function 'org.kodein.type.generic' call
3596
3674
  var tmp_6 = typeToken(createKType(getKClass(GameResources), arrayOf([]), false));
3597
3675
  var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
3598
- tmp_5.s9i_1 = Instance(this_2, tmp$ret$4, null).e60(this, resources$factory());
3676
+ tmp_5.f9k_1 = Instance(this_2, tmp$ret$4, null).e60(this, resources$factory());
3599
3677
  var tmp_7 = this;
3600
3678
  // Inline function 'org.kodein.di.instance' call
3601
3679
  var this_3 = _get_di__ndbzja(this);
3602
3680
  // Inline function 'org.kodein.type.generic' call
3603
3681
  var tmp_8 = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
3604
3682
  var tmp$ret$6 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
3605
- tmp_7.t9i_1 = Instance(this_3, tmp$ret$6, null).e60(this, test$factory());
3683
+ tmp_7.g9k_1 = Instance(this_3, tmp$ret$6, null).e60(this, test$factory());
3606
3684
  var tmp_9 = this;
3607
3685
  // Inline function 'org.kodein.di.instance' call
3608
3686
  var this_4 = _get_di__ndbzja(this);
3609
3687
  // Inline function 'org.kodein.type.generic' call
3610
3688
  var tmp_10 = typeToken(createKType(getKClass(RandomPoolProvider), arrayOf([]), false));
3611
3689
  var tmp$ret$8 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
3612
- tmp_9.u9i_1 = Instance(this_4, tmp$ret$8, null).e60(this, randomPoolProvider$factory());
3690
+ tmp_9.h9k_1 = Instance(this_4, tmp$ret$8, null).e60(this, randomPoolProvider$factory());
3613
3691
  }
3614
- protoOf(GameServerEngineControllerImpl).g9i = function () {
3692
+ protoOf(GameServerEngineControllerImpl).t9j = function () {
3615
3693
  // Inline function 'kotlin.getValue' call
3616
- var this_0 = this.q9i_1;
3694
+ var this_0 = this.d9k_1;
3617
3695
  parser$factory_0();
3618
3696
  return this_0.u();
3619
3697
  };
3620
- protoOf(GameServerEngineControllerImpl).i9i = function () {
3698
+ protoOf(GameServerEngineControllerImpl).v9j = function () {
3621
3699
  // Inline function 'kotlin.getValue' call
3622
- var this_0 = this.r9i_1;
3700
+ var this_0 = this.e9k_1;
3623
3701
  helper$factory_0();
3624
3702
  return this_0.u();
3625
3703
  };
3626
- protoOf(GameServerEngineControllerImpl).j9i = function () {
3704
+ protoOf(GameServerEngineControllerImpl).w9j = function () {
3627
3705
  // Inline function 'kotlin.getValue' call
3628
- var this_0 = this.s9i_1;
3706
+ var this_0 = this.f9k_1;
3629
3707
  resources$factory_0();
3630
3708
  return this_0.u();
3631
3709
  };
3632
- protoOf(GameServerEngineControllerImpl).h9i = function () {
3710
+ protoOf(GameServerEngineControllerImpl).u9j = function () {
3633
3711
  // Inline function 'kotlin.getValue' call
3634
- var this_0 = this.t9i_1;
3712
+ var this_0 = this.g9k_1;
3635
3713
  test$factory_0();
3636
3714
  return this_0.u();
3637
3715
  };
3638
- protoOf(GameServerEngineControllerImpl).k9i = function () {
3716
+ protoOf(GameServerEngineControllerImpl).x9j = function () {
3639
3717
  // Inline function 'kotlin.getValue' call
3640
- var this_0 = this.u9i_1;
3718
+ var this_0 = this.h9k_1;
3641
3719
  randomPoolProvider$factory_0();
3642
3720
  return this_0.u();
3643
3721
  };
@@ -3647,7 +3725,7 @@
3647
3725
  protoOf(GameServerEngineControllerImpl).createGameEngine = function () {
3648
3726
  return this.createGameEngineWithLogic();
3649
3727
  };
3650
- protoOf(GameServerEngineControllerImpl).l9i = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
3728
+ protoOf(GameServerEngineControllerImpl).y9j = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
3651
3729
  var combinedLogger = Companion_instance_6.qm();
3652
3730
  var tmp;
3653
3731
  if (coreConfig.fileLogsEnabled) {
@@ -3657,8 +3735,8 @@
3657
3735
  }
3658
3736
  var fileLoggerOutput = tmp;
3659
3737
  var tmp_0;
3660
- if (!(this.m9i_1 == null)) {
3661
- tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.m9i_1));
3738
+ if (!(this.z9j_1 == null)) {
3739
+ tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.z9j_1));
3662
3740
  } else {
3663
3741
  tmp_0 = null;
3664
3742
  }
@@ -3666,7 +3744,7 @@
3666
3744
  var tmp0_botConfig = new EngineBotConfig(VOID, VOID, VOID, false);
3667
3745
  // Inline function 'kotlin.collections.map' call
3668
3746
  // Inline function 'kotlin.collections.mapTo' call
3669
- var destination = ArrayList_init_$Create$_0(reducers.length);
3747
+ var destination = ArrayList_init_$Create$(reducers.length);
3670
3748
  var inductionVariable = 0;
3671
3749
  var last = reducers.length;
3672
3750
  while (inductionVariable < last) {
@@ -3680,7 +3758,7 @@
3680
3758
  var tmp1_externalReducers = toList_0(destination);
3681
3759
  // Inline function 'kotlin.collections.map' call
3682
3760
  // Inline function 'kotlin.collections.mapTo' call
3683
- var destination_0 = ArrayList_init_$Create$_0(middlewares.length);
3761
+ var destination_0 = ArrayList_init_$Create$(middlewares.length);
3684
3762
  var inductionVariable_0 = 0;
3685
3763
  var last_0 = middlewares.length;
3686
3764
  while (inductionVariable_0 < last_0) {
@@ -3701,12 +3779,12 @@
3701
3779
  var gameServer = tmp_1.v5v(tmp$ret$7, null);
3702
3780
  if (!(fileLoggerOutput == null)) {
3703
3781
  var tmp_3 = fileLoggerOutput;
3704
- tmp_3.i94_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0(gameServer);
3782
+ tmp_3.s95_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0(gameServer);
3705
3783
  combinedLogger.sm(fileLoggerOutput);
3706
3784
  }
3707
3785
  if (!(callbackWrapperLoggerOutput == null)) {
3708
3786
  var tmp_4 = callbackWrapperLoggerOutput;
3709
- tmp_4.g93_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1(gameServer);
3787
+ tmp_4.q94_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1(gameServer);
3710
3788
  combinedLogger.sm(callbackWrapperLoggerOutput);
3711
3789
  }
3712
3790
  return gameServer;
@@ -3775,13 +3853,13 @@
3775
3853
  }
3776
3854
  function _get_playerAnswerInteractor__msggz1($this) {
3777
3855
  // Inline function 'kotlin.getValue' call
3778
- var this_0 = $this.y9i_1;
3856
+ var this_0 = $this.l9k_1;
3779
3857
  playerAnswerInteractor$factory_0();
3780
3858
  return this_0.u();
3781
3859
  }
3782
3860
  function TestHelperImpl$di$lambda$lambda(this$0) {
3783
3861
  return function ($this$singleton) {
3784
- return this$0.w9i_1;
3862
+ return this$0.j9k_1;
3785
3863
  };
3786
3864
  }
3787
3865
  function TestHelperImpl$di$lambda(this$0) {
@@ -3810,20 +3888,20 @@
3810
3888
  return emptyMap();
3811
3889
  }
3812
3890
  function TestHelperImpl(logger) {
3813
- this.w9i_1 = logger;
3891
+ this.j9k_1 = logger;
3814
3892
  var tmp = this;
3815
3893
  var tmp_0 = Companion_instance_3;
3816
- tmp.x9i_1 = tmp_0.s5u(VOID, TestHelperImpl$di$lambda(this));
3894
+ tmp.k9k_1 = tmp_0.s5u(VOID, TestHelperImpl$di$lambda(this));
3817
3895
  var tmp_1 = this;
3818
3896
  // Inline function 'org.kodein.di.instance' call
3819
- var this_0 = this.x9i_1;
3897
+ var this_0 = this.k9k_1;
3820
3898
  // Inline function 'org.kodein.type.generic' call
3821
3899
  var tmp_2 = typeToken(createKType(getKClass(PlayerAnswerInteractor), arrayOf([]), false));
3822
3900
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
3823
- tmp_1.y9i_1 = Instance(this_0, tmp$ret$0, null).e60(this, playerAnswerInteractor$factory());
3901
+ tmp_1.l9k_1 = Instance(this_0, tmp$ret$0, null).e60(this, playerAnswerInteractor$factory());
3824
3902
  }
3825
3903
  protoOf(TestHelperImpl).getPlayerAnswer = function (table, playerId, botConfig) {
3826
- return _get_playerAnswerInteractor__msggz1(this).i8d(playerId, table, botConfig);
3904
+ return _get_playerAnswerInteractor__msggz1(this).o8e(playerId, table, botConfig);
3827
3905
  };
3828
3906
  protoOf(TestHelperImpl).getPlayerAnswerFromClientAction = function (table, currentPlayerId, action, botConfig) {
3829
3907
  var mechanicAction = mapFromClient(action, new FromClientActionPayloadProvider(currentPlayerId, TestHelperImpl$getPlayerAnswerFromClientAction$lambda));
@@ -3831,7 +3909,7 @@
3831
3909
  var tmp$ret$0;
3832
3910
  $l$block_0: {
3833
3911
  // Inline function 'kotlin.collections.any' call
3834
- var this_0 = mechanicAction.o8q();
3912
+ var this_0 = mechanicAction.y8r();
3835
3913
  var tmp;
3836
3914
  if (isInterface(this_0, Collection)) {
3837
3915
  tmp = this_0.p();
@@ -3864,7 +3942,7 @@
3864
3942
  var tmp$ret$0;
3865
3943
  $l$block_0: {
3866
3944
  // Inline function 'kotlin.collections.any' call
3867
- var this_0 = action.o8q();
3945
+ var this_0 = action.y8r();
3868
3946
  var tmp;
3869
3947
  if (isInterface(this_0, Collection)) {
3870
3948
  tmp = this_0.p();
@@ -3935,6 +4013,9 @@
3935
4013
  return new TestHelperImpl(tmp$ret$1);
3936
4014
  }
3937
4015
  //region block: post-declaration
4016
+ defineProp(protoOf(GameServer$roomOnCreate$1$updatedUsers$previousTeams$1), 'playerId', function () {
4017
+ return this.q66();
4018
+ });
3938
4019
  protoOf(GameServer).roomOnCreate = roomOnCreate;
3939
4020
  protoOf(GameServer).roomOnDelete = roomOnDelete;
3940
4021
  protoOf(GameServer).shutdown = shutdown;
@@ -3964,19 +4045,19 @@
3964
4045
  });
3965
4046
  protoOf(GameServerEngineControllerImpl).createGameEngineWithLogic = createGameEngineWithLogic;
3966
4047
  defineProp(protoOf(GameServerEngineControllerImpl), 'parser', function () {
3967
- return this.g9i();
4048
+ return this.t9j();
3968
4049
  });
3969
4050
  defineProp(protoOf(GameServerEngineControllerImpl), 'helper', function () {
3970
- return this.i9i();
4051
+ return this.v9j();
3971
4052
  });
3972
4053
  defineProp(protoOf(GameServerEngineControllerImpl), 'resources', function () {
3973
- return this.j9i();
4054
+ return this.w9j();
3974
4055
  });
3975
4056
  defineProp(protoOf(GameServerEngineControllerImpl), 'test', function () {
3976
- return this.h9i();
4057
+ return this.u9j();
3977
4058
  });
3978
4059
  defineProp(protoOf(GameServerEngineControllerImpl), 'randomPoolProvider', function () {
3979
- return this.k9i();
4060
+ return this.x9j();
3980
4061
  });
3981
4062
  //endregion
3982
4063
  //region block: init