raspberry_games_server_game_logic 1.8.253 → 1.8.258
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Kotlin-DateTime-library-kotlinx-datetime.js +2 -2
- package/Logic_Debertz-core.js +3 -3
- package/Logic_Debertz-core.js.map +1 -1
- package/Logic_Debertz-engine.js +5701 -5603
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_server.d.ts +26 -20
- package/Logic_Debertz-game_server.js +495 -495
- package/kotlin-kotlin-stdlib.js +24 -24
- package/kotlin-kotlin-stdlib.js.map +1 -1
- package/kotlinx-coroutines-core.js +2 -2
- package/package.json +1 -1
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@@ -1307,7 +1307,7 @@ export declare namespace games.jass.logic.data.models.table.config {
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}
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export declare namespace games.jass.logic.data.models.table.config {
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class Config {
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constructor(rules: games.jass.logic.data.models.rules.Rules, rulesSetType: games.jass.logic.data.models.rules.RulesSetType, options: games.jass.logic.data.models.table.config.Options, playersMode: games.jass.logic.data.models.table.config.PlayersMode, pointsMode: games.jass.logic.data.models.table.config.PointsMode, timeoutTimeMillis: number, isPrivate: boolean);
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constructor(rules: games.jass.logic.data.models.rules.Rules, rulesSetType: games.jass.logic.data.models.rules.RulesSetType, options: games.jass.logic.data.models.table.config.Options, playersMode: games.jass.logic.data.models.table.config.PlayersMode, pointsMode: games.jass.logic.data.models.table.config.PointsMode, timeoutTimeMillis: number, isPrivate: boolean, dealerStrategy: Nullable<games.jass.logic.domain.interactors.dealer.DealerStrategy>);
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get rules(): games.jass.logic.data.models.rules.Rules;
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get rulesSetType(): games.jass.logic.data.models.rules.RulesSetType;
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get options(): games.jass.logic.data.models.table.config.Options;
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@@ -1315,8 +1315,9 @@ export declare namespace games.jass.logic.data.models.table.config {
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get pointsMode(): games.jass.logic.data.models.table.config.PointsMode;
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get timeoutTimeMillis(): number;
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get isPrivate(): boolean;
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get dealerStrategy(): Nullable<games.jass.logic.domain.interactors.dealer.DealerStrategy>;
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get playerHandCardsSize(): number;
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copy(rules?: games.jass.logic.data.models.rules.Rules, rulesSetType?: games.jass.logic.data.models.rules.RulesSetType, options?: games.jass.logic.data.models.table.config.Options, playersMode?: games.jass.logic.data.models.table.config.PlayersMode, pointsMode?: games.jass.logic.data.models.table.config.PointsMode, timeoutTimeMillis?: number, isPrivate?: boolean): games.jass.logic.data.models.table.config.Config;
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copy(rules?: games.jass.logic.data.models.rules.Rules, rulesSetType?: games.jass.logic.data.models.rules.RulesSetType, options?: games.jass.logic.data.models.table.config.Options, playersMode?: games.jass.logic.data.models.table.config.PlayersMode, pointsMode?: games.jass.logic.data.models.table.config.PointsMode, timeoutTimeMillis?: number, isPrivate?: boolean, dealerStrategy?: Nullable<games.jass.logic.domain.interactors.dealer.DealerStrategy>): games.jass.logic.data.models.table.config.Config;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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@@ -1499,36 +1500,40 @@ export declare namespace games.jass.logic.data.models.table.round {
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export declare namespace games.jass.logic.domain.interactors.dealer {
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abstract class DealerStrategy {
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private constructor();
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static get
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get name(): "
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static get STANDARD(): games.jass.logic.domain.interactors.dealer.DealerStrategy & {
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get name(): "STANDARD";
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get ordinal(): 0;
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};
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static get
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get name(): "
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static get HOST_STANDARD(): games.jass.logic.domain.interactors.dealer.DealerStrategy & {
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get name(): "HOST_STANDARD";
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get ordinal(): 1;
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};
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static get
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get name(): "
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static get RANDOM_ORG(): games.jass.logic.domain.interactors.dealer.DealerStrategy & {
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get name(): "RANDOM_ORG";
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get ordinal(): 2;
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};
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static get
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get name(): "
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static get RANDOM_ORG_SIGNED(): games.jass.logic.domain.interactors.dealer.DealerStrategy & {
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get name(): "RANDOM_ORG_SIGNED";
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get ordinal(): 3;
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};
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static get
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get name(): "
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static get FAKE(): games.jass.logic.domain.interactors.dealer.DealerStrategy & {
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get name(): "FAKE";
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get ordinal(): 4;
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};
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static get
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get name(): "
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static get BASED_ON_PREVIOUS(): games.jass.logic.domain.interactors.dealer.DealerStrategy & {
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get name(): "BASED_ON_PREVIOUS";
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get ordinal(): 5;
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};
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static get
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get name(): "
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static get EQUAL_HAND_BY_POINTS(): games.jass.logic.domain.interactors.dealer.DealerStrategy & {
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get name(): "EQUAL_HAND_BY_POINTS";
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get ordinal(): 6;
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};
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get
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static get EQUAL_HAND_BY_VALUE(): games.jass.logic.domain.interactors.dealer.DealerStrategy & {
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get name(): "EQUAL_HAND_BY_VALUE";
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get ordinal(): 7;
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};
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get name(): "STANDARD" | "HOST_STANDARD" | "RANDOM_ORG" | "RANDOM_ORG_SIGNED" | "FAKE" | "BASED_ON_PREVIOUS" | "EQUAL_HAND_BY_POINTS" | "EQUAL_HAND_BY_VALUE";
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get ordinal(): 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7;
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shouldEqualiseHand(): boolean;
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static values(): Array<games.jass.logic.domain.interactors.dealer.DealerStrategy>;
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static valueOf(value: string): games.jass.logic.domain.interactors.dealer.DealerStrategy;
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@@ -1809,7 +1814,7 @@ export declare interface GameHelper {
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filterRealPlayers(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerIds: Array<string>): Array<string>;
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getUserSocketId(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerId: string): Nullable<string>;
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getUserSocketIds(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>): Nullable<Array<string>>;
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createConfig(points: number, players: number, timeoutTimeMillis: number, rulesSetType: games.jass.logic.data.models.rules.RulesSetType, rules: any, isEnableChat: boolean, isBotsEnabled: boolean, isPrivate: boolean): games.jass.logic.data.models.table.config.Config;
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createConfig(points: number, players: number, timeoutTimeMillis: number, rulesSetType: games.jass.logic.data.models.rules.RulesSetType, rules: any, isEnableChat: boolean, isBotsEnabled: boolean, isPrivate: boolean, dealerStrategy?: Nullable<string>): games.jass.logic.data.models.table.config.Config;
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mapToRoomConfig(config: games.jass.logic.data.models.table.config.Config): models.RoomConfig;
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mapPoints(points: number): games.jass.logic.data.models.table.config.PointsMode;
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mapPlayers(players: number): games.jass.logic.data.models.table.config.PlayersMode;
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@@ -1817,7 +1822,6 @@ export declare interface GameHelper {
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prepareConfigObjectWithPagination(config: any): any;
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prepareConfigObject(config: any): any;
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isValidConfigObject(config: any): boolean;
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isValidConfig(players: number, points: number, timeoutTime: number, rulesPreset: string, rules: any): boolean;
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getRulesByType(rulesSetType: games.jass.logic.data.models.rules.RulesSetType): games.jass.logic.data.models.rules.Rules;
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getRulesByString(name: string): games.jass.logic.data.models.rules.Rules;
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mapRulesSetType(name: string): games.jass.logic.data.models.rules.RulesSetType;
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@@ -1846,6 +1850,8 @@ export declare interface ParserHelper {
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encodeRoomConfig(config: models.RoomConfig): string;
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decodeTableLite(json: string): games.jass.logic.data.models.table.JassTableLite;
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decodeFullGameHistoryToTableLite(json: string, round: Nullable<number>): games.jass.logic.data.models.table.JassTableLite;
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encodeGameToRoomTransition(transition: games.jass.logic.redux.actions.mechanic.GameToRoomTransition): string;
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decodeGameToRoomTransition(json: string): games.jass.logic.redux.actions.mechanic.GameToRoomTransition;
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readonly __doNotUseOrImplementIt: {
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readonly ParserHelper: unique symbol;
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};
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