raspberry_games_server_game_logic 1.8.250 → 1.8.258
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Kotlin-DateTime-library-kotlinx-datetime.js +1 -1
- package/Logic_Debertz-core.js +3 -3
- package/Logic_Debertz-core.js.map +1 -1
- package/Logic_Debertz-engine.js +6747 -6784
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_server.d.ts +31 -23
- package/Logic_Debertz-game_server.js +521 -496
- package/Logic_Debertz-game_server.js.map +1 -1
- package/kotlin-kotlin-stdlib.js +28 -28
- package/kotlin-kotlin-stdlib.js.map +1 -1
- package/package.json +1 -1
|
@@ -1307,7 +1307,7 @@ export declare namespace games.jass.logic.data.models.table.config {
|
|
|
1307
1307
|
}
|
|
1308
1308
|
export declare namespace games.jass.logic.data.models.table.config {
|
|
1309
1309
|
class Config {
|
|
1310
|
-
constructor(rules: games.jass.logic.data.models.rules.Rules, rulesSetType: games.jass.logic.data.models.rules.RulesSetType, options: games.jass.logic.data.models.table.config.Options, playersMode: games.jass.logic.data.models.table.config.PlayersMode, pointsMode: games.jass.logic.data.models.table.config.PointsMode, timeoutTimeMillis: number, isPrivate: boolean);
|
|
1310
|
+
constructor(rules: games.jass.logic.data.models.rules.Rules, rulesSetType: games.jass.logic.data.models.rules.RulesSetType, options: games.jass.logic.data.models.table.config.Options, playersMode: games.jass.logic.data.models.table.config.PlayersMode, pointsMode: games.jass.logic.data.models.table.config.PointsMode, timeoutTimeMillis: number, isPrivate: boolean, dealerStrategy: Nullable<games.jass.logic.domain.interactors.dealer.DealerStrategy>);
|
|
1311
1311
|
get rules(): games.jass.logic.data.models.rules.Rules;
|
|
1312
1312
|
get rulesSetType(): games.jass.logic.data.models.rules.RulesSetType;
|
|
1313
1313
|
get options(): games.jass.logic.data.models.table.config.Options;
|
|
@@ -1315,8 +1315,9 @@ export declare namespace games.jass.logic.data.models.table.config {
|
|
|
1315
1315
|
get pointsMode(): games.jass.logic.data.models.table.config.PointsMode;
|
|
1316
1316
|
get timeoutTimeMillis(): number;
|
|
1317
1317
|
get isPrivate(): boolean;
|
|
1318
|
+
get dealerStrategy(): Nullable<games.jass.logic.domain.interactors.dealer.DealerStrategy>;
|
|
1318
1319
|
get playerHandCardsSize(): number;
|
|
1319
|
-
copy(rules?: games.jass.logic.data.models.rules.Rules, rulesSetType?: games.jass.logic.data.models.rules.RulesSetType, options?: games.jass.logic.data.models.table.config.Options, playersMode?: games.jass.logic.data.models.table.config.PlayersMode, pointsMode?: games.jass.logic.data.models.table.config.PointsMode, timeoutTimeMillis?: number, isPrivate?: boolean): games.jass.logic.data.models.table.config.Config;
|
|
1320
|
+
copy(rules?: games.jass.logic.data.models.rules.Rules, rulesSetType?: games.jass.logic.data.models.rules.RulesSetType, options?: games.jass.logic.data.models.table.config.Options, playersMode?: games.jass.logic.data.models.table.config.PlayersMode, pointsMode?: games.jass.logic.data.models.table.config.PointsMode, timeoutTimeMillis?: number, isPrivate?: boolean, dealerStrategy?: Nullable<games.jass.logic.domain.interactors.dealer.DealerStrategy>): games.jass.logic.data.models.table.config.Config;
|
|
1320
1321
|
toString(): string;
|
|
1321
1322
|
hashCode(): number;
|
|
1322
1323
|
equals(other: Nullable<any>): boolean;
|
|
@@ -1499,36 +1500,40 @@ export declare namespace games.jass.logic.data.models.table.round {
|
|
|
1499
1500
|
export declare namespace games.jass.logic.domain.interactors.dealer {
|
|
1500
1501
|
abstract class DealerStrategy {
|
|
1501
1502
|
private constructor();
|
|
1502
|
-
static get
|
|
1503
|
-
get name(): "
|
|
1503
|
+
static get STANDARD(): games.jass.logic.domain.interactors.dealer.DealerStrategy & {
|
|
1504
|
+
get name(): "STANDARD";
|
|
1504
1505
|
get ordinal(): 0;
|
|
1505
1506
|
};
|
|
1506
|
-
static get
|
|
1507
|
-
get name(): "
|
|
1507
|
+
static get HOST_STANDARD(): games.jass.logic.domain.interactors.dealer.DealerStrategy & {
|
|
1508
|
+
get name(): "HOST_STANDARD";
|
|
1508
1509
|
get ordinal(): 1;
|
|
1509
1510
|
};
|
|
1510
|
-
static get
|
|
1511
|
-
get name(): "
|
|
1511
|
+
static get RANDOM_ORG(): games.jass.logic.domain.interactors.dealer.DealerStrategy & {
|
|
1512
|
+
get name(): "RANDOM_ORG";
|
|
1512
1513
|
get ordinal(): 2;
|
|
1513
1514
|
};
|
|
1514
|
-
static get
|
|
1515
|
-
get name(): "
|
|
1515
|
+
static get RANDOM_ORG_SIGNED(): games.jass.logic.domain.interactors.dealer.DealerStrategy & {
|
|
1516
|
+
get name(): "RANDOM_ORG_SIGNED";
|
|
1516
1517
|
get ordinal(): 3;
|
|
1517
1518
|
};
|
|
1518
|
-
static get
|
|
1519
|
-
get name(): "
|
|
1519
|
+
static get FAKE(): games.jass.logic.domain.interactors.dealer.DealerStrategy & {
|
|
1520
|
+
get name(): "FAKE";
|
|
1520
1521
|
get ordinal(): 4;
|
|
1521
1522
|
};
|
|
1522
|
-
static get
|
|
1523
|
-
get name(): "
|
|
1523
|
+
static get BASED_ON_PREVIOUS(): games.jass.logic.domain.interactors.dealer.DealerStrategy & {
|
|
1524
|
+
get name(): "BASED_ON_PREVIOUS";
|
|
1524
1525
|
get ordinal(): 5;
|
|
1525
1526
|
};
|
|
1526
|
-
static get
|
|
1527
|
-
get name(): "
|
|
1527
|
+
static get EQUAL_HAND_BY_POINTS(): games.jass.logic.domain.interactors.dealer.DealerStrategy & {
|
|
1528
|
+
get name(): "EQUAL_HAND_BY_POINTS";
|
|
1528
1529
|
get ordinal(): 6;
|
|
1529
1530
|
};
|
|
1530
|
-
get
|
|
1531
|
-
|
|
1531
|
+
static get EQUAL_HAND_BY_VALUE(): games.jass.logic.domain.interactors.dealer.DealerStrategy & {
|
|
1532
|
+
get name(): "EQUAL_HAND_BY_VALUE";
|
|
1533
|
+
get ordinal(): 7;
|
|
1534
|
+
};
|
|
1535
|
+
get name(): "STANDARD" | "HOST_STANDARD" | "RANDOM_ORG" | "RANDOM_ORG_SIGNED" | "FAKE" | "BASED_ON_PREVIOUS" | "EQUAL_HAND_BY_POINTS" | "EQUAL_HAND_BY_VALUE";
|
|
1536
|
+
get ordinal(): 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7;
|
|
1532
1537
|
shouldEqualiseHand(): boolean;
|
|
1533
1538
|
static values(): Array<games.jass.logic.domain.interactors.dealer.DealerStrategy>;
|
|
1534
1539
|
static valueOf(value: string): games.jass.logic.domain.interactors.dealer.DealerStrategy;
|
|
@@ -1737,12 +1742,13 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
|
|
|
1737
1742
|
};
|
|
1738
1743
|
}
|
|
1739
1744
|
class FinishGameMechanicAction extends games.jass.logic.redux.actions.mechanic.MechanicAction implements com.logic.redux.actions.validation.NotValidateIfGameFinishing, games.jass.logic.redux.actions.mechanic.TerminatedAction {
|
|
1740
|
-
constructor(reason: com.logic.data.models.TerminationGameReason, isGameFinished: boolean, aid?: Nullable<string>);
|
|
1745
|
+
constructor(reason: com.logic.data.models.TerminationGameReason, isGameFinished: boolean, aid?: Nullable<string>, transition?: Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>);
|
|
1741
1746
|
get reason(): com.logic.data.models.TerminationGameReason;
|
|
1742
1747
|
get isGameFinished(): boolean;
|
|
1743
1748
|
get aid(): Nullable<string>;
|
|
1744
|
-
|
|
1749
|
+
get transition(): Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>;
|
|
1745
1750
|
toString(): string;
|
|
1751
|
+
copy(reason?: com.logic.data.models.TerminationGameReason, isGameFinished?: boolean, aid?: Nullable<string>, transition?: Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>): games.jass.logic.redux.actions.mechanic.FinishGameMechanicAction;
|
|
1746
1752
|
hashCode(): number;
|
|
1747
1753
|
equals(other: Nullable<any>): boolean;
|
|
1748
1754
|
get actionTag(): string;
|
|
@@ -1776,6 +1782,7 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
|
|
|
1776
1782
|
interface TerminatedAction extends com.logic.redux.store.definitions.Action {
|
|
1777
1783
|
readonly reason: com.logic.data.models.TerminationGameReason;
|
|
1778
1784
|
readonly isGameFinished: boolean;
|
|
1785
|
+
readonly transition: Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>;
|
|
1779
1786
|
readonly __doNotUseOrImplementIt: {
|
|
1780
1787
|
readonly "games.jass.logic.redux.actions.mechanic.TerminatedAction": unique symbol;
|
|
1781
1788
|
} & com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"];
|
|
@@ -1807,7 +1814,7 @@ export declare interface GameHelper {
|
|
|
1807
1814
|
filterRealPlayers(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerIds: Array<string>): Array<string>;
|
|
1808
1815
|
getUserSocketId(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerId: string): Nullable<string>;
|
|
1809
1816
|
getUserSocketIds(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>): Nullable<Array<string>>;
|
|
1810
|
-
createConfig(points: number, players: number, timeoutTimeMillis: number, rulesSetType: games.jass.logic.data.models.rules.RulesSetType, rules: any, isEnableChat: boolean, isBotsEnabled: boolean, isPrivate: boolean): games.jass.logic.data.models.table.config.Config;
|
|
1817
|
+
createConfig(points: number, players: number, timeoutTimeMillis: number, rulesSetType: games.jass.logic.data.models.rules.RulesSetType, rules: any, isEnableChat: boolean, isBotsEnabled: boolean, isPrivate: boolean, dealerStrategy?: Nullable<string>): games.jass.logic.data.models.table.config.Config;
|
|
1811
1818
|
mapToRoomConfig(config: games.jass.logic.data.models.table.config.Config): models.RoomConfig;
|
|
1812
1819
|
mapPoints(points: number): games.jass.logic.data.models.table.config.PointsMode;
|
|
1813
1820
|
mapPlayers(players: number): games.jass.logic.data.models.table.config.PlayersMode;
|
|
@@ -1815,7 +1822,6 @@ export declare interface GameHelper {
|
|
|
1815
1822
|
prepareConfigObjectWithPagination(config: any): any;
|
|
1816
1823
|
prepareConfigObject(config: any): any;
|
|
1817
1824
|
isValidConfigObject(config: any): boolean;
|
|
1818
|
-
isValidConfig(players: number, points: number, timeoutTime: number, rulesPreset: string, rules: any): boolean;
|
|
1819
1825
|
getRulesByType(rulesSetType: games.jass.logic.data.models.rules.RulesSetType): games.jass.logic.data.models.rules.Rules;
|
|
1820
1826
|
getRulesByString(name: string): games.jass.logic.data.models.rules.Rules;
|
|
1821
1827
|
mapRulesSetType(name: string): games.jass.logic.data.models.rules.RulesSetType;
|
|
@@ -1844,6 +1850,8 @@ export declare interface ParserHelper {
|
|
|
1844
1850
|
encodeRoomConfig(config: models.RoomConfig): string;
|
|
1845
1851
|
decodeTableLite(json: string): games.jass.logic.data.models.table.JassTableLite;
|
|
1846
1852
|
decodeFullGameHistoryToTableLite(json: string, round: Nullable<number>): games.jass.logic.data.models.table.JassTableLite;
|
|
1853
|
+
encodeGameToRoomTransition(transition: games.jass.logic.redux.actions.mechanic.GameToRoomTransition): string;
|
|
1854
|
+
decodeGameToRoomTransition(json: string): games.jass.logic.redux.actions.mechanic.GameToRoomTransition;
|
|
1847
1855
|
readonly __doNotUseOrImplementIt: {
|
|
1848
1856
|
readonly ParserHelper: unique symbol;
|
|
1849
1857
|
};
|
|
@@ -1883,7 +1891,7 @@ export declare namespace models {
|
|
|
1883
1891
|
}
|
|
1884
1892
|
export declare namespace games.jass.logic.server.domain {
|
|
1885
1893
|
interface ServerGameEngineContract extends games.jass.logic.GameStoreContract {
|
|
1886
|
-
roomOnCreate(roomId: string, gameCreatorId: string, config: games.jass.logic.data.models.table.config.Config, users: Array<com.logic.data.models.player.GameUserInfo>, spectators?: Array<com.logic.data.models.player.GameUserInfo>): void;
|
|
1894
|
+
roomOnCreate(roomId: string, gameCreatorId: string, config: games.jass.logic.data.models.table.config.Config, users: Array<com.logic.data.models.player.GameUserInfo>, transition?: Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>, spectators?: Array<com.logic.data.models.player.GameUserInfo>): void;
|
|
1887
1895
|
roomOnContinueFromRound(roomId: string, tableLite: games.jass.logic.data.models.table.JassTableLite): void;
|
|
1888
1896
|
addSpectatorsToRoom(spectators: Array<com.logic.data.models.player.GameUserInfo>): void;
|
|
1889
1897
|
removeSpectatorsFromRoom(spectators: Array<com.logic.data.models.player.GameUserInfo>): void;
|