raspberry_games_engine_helpers 1.8.503 → 1.8.505

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@@ -248,7 +248,7 @@
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  initMetadataForClass(LoggerOutputDataDto, 'LoggerOutputDataDto', VOID, VOID, VOID, VOID, VOID, {0: $serializer_getInstance_13});
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  //endregion
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  function GameEngineConfig() {
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- this.version = '1.8.503';
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+ this.version = '1.8.505';
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  }
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  protoOf(GameEngineConfig).u16 = function () {
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  return this.version;
@@ -2841,11 +2841,12 @@ export declare namespace games.jass.logic.redux.actions.game {
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  }
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  }
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  class PartyRestartedAction extends games.jass.logic.redux.actions.game.GameAction.$metadata$.constructor {
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- constructor(id: string, roundNumber: number, gameHistory: games.jass.logic.data.models.table.history.GameHistory);
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+ constructor(id: string, roundNumber: number, gameHistory: games.jass.logic.data.models.table.history.GameHistory, abandonedRound: games.jass.logic.data.models.table.history.RoundHistory);
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  get id(): string;
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  get partyNumber(): number;
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  get gameHistory(): games.jass.logic.data.models.table.history.GameHistory;
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- copy(id?: string, roundNumber?: number, gameHistory?: games.jass.logic.data.models.table.history.GameHistory): games.jass.logic.redux.actions.game.PartyRestartedAction;
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+ get abandonedRound(): games.jass.logic.data.models.table.history.RoundHistory;
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+ copy(id?: string, roundNumber?: number, gameHistory?: games.jass.logic.data.models.table.history.GameHistory, abandonedRound?: games.jass.logic.data.models.table.history.RoundHistory): games.jass.logic.redux.actions.game.PartyRestartedAction;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;