raspberry_games_engine_helpers 1.8.471 → 1.8.473

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -380,7 +380,7 @@
380
380
  function addFormatStructureForTime(structure) {
381
381
  this.x1b(structure);
382
382
  }
383
- initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithTime, WithDate]);
383
+ initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithDate, WithTime]);
384
384
  initMetadataForClass(Builder_0, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder]);
385
385
  initMetadataForClass(LocalDateTimeFormat, 'LocalDateTimeFormat', VOID, AbstractDateTimeFormat);
386
386
  function set_fractionOfSecond(value) {
@@ -237,7 +237,7 @@
237
237
  initMetadataForClass(LoggerOutputDataDto, 'LoggerOutputDataDto', VOID, VOID, VOID, VOID, VOID, {0: $serializer_getInstance_10});
238
238
  //endregion
239
239
  function GameEngineConfig() {
240
- this.version = '1.8.471';
240
+ this.version = '1.8.473';
241
241
  }
242
242
  protoOf(GameEngineConfig).u16 = function () {
243
243
  return this.version;
@@ -776,15 +776,15 @@ export declare namespace games.jass.logic.data.models {
776
776
  }
777
777
  export declare namespace games.jass.logic.data.models {
778
778
  class EngineBotConfig {
779
- constructor(botExitsWhenNGameNumberIsFinished?: Nullable<number>, autoStepLastCard?: boolean, simulateBotThinkingDelay?: boolean, isDelayForBot?: boolean, enableBotChat?: boolean, openAiApiKey?: Nullable<string>, useExternalBotPolicy?: boolean);
779
+ constructor(botExitsWhenNGameNumberIsFinished?: Nullable<number>, autoStepLastCard?: boolean, simulateBotThinkingDelay?: boolean, isDelayForBot?: boolean, usePimcModel?: boolean, enableBotChat?: boolean, openAiApiKey?: Nullable<string>);
780
780
  get botExitsWhenNGameNumberIsFinished(): Nullable<number>;
781
781
  get autoStepLastCard(): boolean;
782
782
  get simulateBotThinkingDelay(): boolean;
783
783
  get isDelayForBot(): boolean;
784
+ get usePimcModel(): boolean;
784
785
  get enableBotChat(): boolean;
785
786
  get openAiApiKey(): Nullable<string>;
786
- get useExternalBotPolicy(): boolean;
787
- copy(botExitsWhenNGameNumberIsFinished?: Nullable<number>, autoStepLastCard?: boolean, simulateBotThinkingDelay?: boolean, isDelayForBot?: boolean, enableBotChat?: boolean, openAiApiKey?: Nullable<string>, useExternalBotPolicy?: boolean): games.jass.logic.data.models.EngineBotConfig;
787
+ copy(botExitsWhenNGameNumberIsFinished?: Nullable<number>, autoStepLastCard?: boolean, simulateBotThinkingDelay?: boolean, isDelayForBot?: boolean, usePimcModel?: boolean, enableBotChat?: boolean, openAiApiKey?: Nullable<string>): games.jass.logic.data.models.EngineBotConfig;
788
788
  toString(): string;
789
789
  hashCode(): number;
790
790
  equals(other: Nullable<any>): boolean;
@@ -2213,6 +2213,7 @@ export declare namespace games.jass.logic.data.models.table.config {
2213
2213
  get ordinal(): 0 | 1 | 2 | 3;
2214
2214
  get value(): number;
2215
2215
  get isTeamGame(): boolean;
2216
+ get shortName(): string;
2216
2217
  get count(): number;
2217
2218
  static values(): Array<games.jass.logic.data.models.table.config.PlayersMode>;
2218
2219
  static valueOf(value: string): games.jass.logic.data.models.table.config.PlayersMode;
@@ -2230,6 +2231,7 @@ export declare namespace games.jass.logic.data.models.table.config {
2230
2231
  namespace $metadata$ {
2231
2232
  abstract class constructor /* implements kotlinx.serialization.internal.SerializerFactory */ {
2232
2233
  create(number: number): games.jass.logic.data.models.table.config.PlayersMode;
2234
+ fromShortName(shortName: string): games.jass.logic.data.models.table.config.PlayersMode;
2233
2235
  private constructor();
2234
2236
  }
2235
2237
  }