raspberry_games_engine_helpers 1.8.364 → 1.8.365
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -380,7 +380,7 @@
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function addFormatStructureForTime(structure) {
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this.h1c(structure);
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}
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383
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-
initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder,
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383
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+
initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithTime, WithDate]);
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initMetadataForClass(Builder_0, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder]);
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initMetadataForClass(LocalDateTimeFormat, 'LocalDateTimeFormat', VOID, AbstractDateTimeFormat);
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function set_fractionOfSecond(value) {
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package/Logic_Debertz-core.js
CHANGED
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@@ -216,7 +216,7 @@
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initMetadataForClass(LoggerOutputDataDto, 'LoggerOutputDataDto', VOID, VOID, VOID, VOID, VOID, {0: $serializer_getInstance_10});
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//endregion
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function GameEngineConfig() {
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-
this.version = '1.8.
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+
this.version = '1.8.365';
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}
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protoOf(GameEngineConfig).k17 = function () {
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return this.version;
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@@ -2505,12 +2505,12 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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constructor(originalRoomMode: games.jass.logic.data.models.table.config.RoomMode, previousPlayers: Nullable<kotlin.collections.KtList<string>>);
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get originalRoomMode(): games.jass.logic.data.models.table.config.RoomMode;
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get previousPlayers(): Nullable<kotlin.collections.KtList<string>>;
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get readyPlayerIdsArray(): Array<string>;
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copy(originalRoomMode?: games.jass.logic.data.models.table.config.RoomMode, previousPlayers?: Nullable<kotlin.collections.KtList<string>>): games.jass.logic.redux.actions.mechanic.RevengeRoomTransition;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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get isEnableChoosePartnerScreen(): boolean;
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-
get readyPlayerIdsArray(): Array<string>;
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readonly __doNotUseOrImplementIt: games.jass.logic.redux.actions.mechanic.GameTransition["__doNotUseOrImplementIt"];
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}
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/** @deprecated $metadata$ is used for internal purposes, please don't use it in your code, because it can be removed at any moment */
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@@ -2518,13 +2518,13 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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const constructor: abstract new () => RevengeRoomTransition;
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}
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class GameToRoomTransition implements games.jass.logic.redux.actions.mechanic.GameTransition {
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constructor(roomId: string, playerIds:
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constructor(roomId: string, playerIds: kotlin.collections.KtList<string>, previousPlayers: kotlin.collections.KtList<string>);
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get roomId(): string;
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get playerIds():
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get previousPlayers():
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get playerIds(): kotlin.collections.KtList<string>;
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get previousPlayers(): kotlin.collections.KtList<string>;
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get isEnableChoosePartnerScreen(): boolean;
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get readyPlayerIdsArray(): Array<string>;
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-
copy(roomId?: string, playerIds?:
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copy(roomId?: string, playerIds?: kotlin.collections.KtList<string>, previousPlayers?: kotlin.collections.KtList<string>): games.jass.logic.redux.actions.mechanic.GameToRoomTransition;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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@@ -2661,11 +2661,11 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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notValidateWhenFinished(): boolean;
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notValidateWhenFinishing(): boolean;
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toString(): string;
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get playerId(): string;
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copy(currentTurnPlayerId?: Nullable<string>, sceneId?: string, actId?: Nullable<string>, sceneData?: Nullable<games.jass.logic.data.models.scenes.SceneData>, actData?: Nullable<games.jass.logic.data.models.scenes.ActData>, aid?: Nullable<string>): games.jass.logic.redux.actions.mechanic.SceneMechanicAction;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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get actionTag(): string;
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-
get playerId(): string;
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readonly __doNotUseOrImplementIt: games.jass.logic.redux.actions.mechanic.MechanicAction["__doNotUseOrImplementIt"] & games.jass.logic.redux.actions.mechanic.NavigationMechanicAction["__doNotUseOrImplementIt"] & com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"] & com.logic.redux.actions.ReleaseBufferTriggerAction["__doNotUseOrImplementIt"] & com.logic.data.models.player.PlayerIdContract["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinishing["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinished["__doNotUseOrImplementIt"];
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}
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/** @deprecated $metadata$ is used for internal purposes, please don't use it in your code, because it can be removed at any moment */
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package/Logic_Debertz-engine.js
CHANGED
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@@ -796,10 +796,6 @@
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function get_isEnableChoosePartnerScreen() {
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return false;
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}
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-
function get_readyPlayerIdsArray() {
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// Inline function 'kotlin.emptyArray' call
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return [];
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}
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initMetadataForInterface(GameTransition, 'GameTransition');
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initMetadataForClass(RevengeRoomTransition, 'RevengeRoomTransition', VOID, VOID, [GameTransition]);
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initMetadataForClass(GameToRoomTransition, 'GameToRoomTransition', VOID, VOID, [GameTransition]);
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@@ -812,33 +808,16 @@
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initMetadataForClass(FinishingGameMechanicAction, 'FinishingGameMechanicAction', VOID, MechanicAction, [MechanicAction, TerminatedAction, NotValidateIfGameFinishing]);
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initMetadataForClass(FinishGameMechanicAction, 'FinishGameMechanicAction', VOID, MechanicAction, [MechanicAction, NotValidateIfGameFinishing, TerminatedAction]);
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initMetadataForInterface(NavigationMechanicAction, 'NavigationMechanicAction', VOID, VOID, [Action]);
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815
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-
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816
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// Inline function 'kotlin.requireNotNull' call
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817
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var tmp0 = this.x3z();
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818
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var tmp$ret$1;
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819
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$l$block: {
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820
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// Inline function 'kotlin.requireNotNull' call
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if (tmp0 == null) {
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822
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var message = 'Required value was null.';
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823
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throw IllegalArgumentException_init_$Create$(toString(message));
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824
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} else {
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tmp$ret$1 = tmp0;
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break $l$block;
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827
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-
}
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-
}
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return tmp$ret$1;
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}
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831
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initMetadataForInterface(PlayerTurnIdAnswerAction, 'PlayerTurnIdAnswerAction', VOID, VOID, [Action, ReleaseBufferTriggerAction, PlayerIdContract]);
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832
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initMetadataForClass(SceneMechanicAction, 'SceneMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction, ReleaseBufferTriggerAction, Action, PlayerTurnIdAnswerAction, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
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initMetadataForClass(SceneMechanicAction, 'SceneMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction, ReleaseBufferTriggerAction, Action, PlayerIdContract, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
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initMetadataForClass(PlayerConnectionChangedMechanicAction, 'PlayerConnectionChangedMechanicAction', VOID, MechanicAction, [MechanicAction, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
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initMetadataForClass(ContinueGameMechanicAction, 'ContinueGameMechanicAction', VOID, MechanicAction, [MechanicAction, FirstMechanicAction, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
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initMetadataForClass(RestartGameMechanicAction, 'RestartGameMechanicAction', VOID, MechanicAction, [MechanicAction, BufferedAction]);
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initMetadataForClass(SceneActMechanicAction, 'SceneActMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction, ReleaseBufferTriggerAction, Action]);
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initMetadataForClass(TeamsDataMechanicAction, 'TeamsDataMechanicAction', VOID, MechanicAction, [MechanicAction, Action, BufferedAction]);
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initMetadataForClass(PlayerReadyMechanicAction, 'PlayerReadyMechanicAction', VOID, MechanicAction, [MechanicAction, Action,
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initMetadataForClass(SuitChoiceMechanicAction, 'SuitChoiceMechanicAction', VOID, MechanicAction, [MechanicAction, Action,
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840
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initMetadataForClass(CombinationChoiceMechanicAction, 'CombinationChoiceMechanicAction', VOID, MechanicAction, [MechanicAction, Action,
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841
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initMetadataForClass(PutCardMechanicAction, 'PutCardMechanicAction', VOID, MechanicAction, [MechanicAction, Action,
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817
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initMetadataForClass(PlayerReadyMechanicAction, 'PlayerReadyMechanicAction', VOID, MechanicAction, [MechanicAction, Action, ReleaseBufferTriggerAction, PlayerIdContract]);
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initMetadataForClass(SuitChoiceMechanicAction, 'SuitChoiceMechanicAction', VOID, MechanicAction, [MechanicAction, Action, ReleaseBufferTriggerAction, PlayerIdContract]);
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initMetadataForClass(CombinationChoiceMechanicAction, 'CombinationChoiceMechanicAction', VOID, MechanicAction, [MechanicAction, Action, ReleaseBufferTriggerAction, PlayerIdContract, BufferedAction]);
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initMetadataForClass(PutCardMechanicAction, 'PutCardMechanicAction', VOID, MechanicAction, [MechanicAction, Action, ReleaseBufferTriggerAction, PlayerIdContract]);
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initMetadataForClass(TrumpMechanicAction, 'TrumpMechanicAction', VOID, MechanicAction, [MechanicAction, Action, BufferedAction]);
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initMetadataForClass(PickUpBribeMechanicAction, 'PickUpBribeMechanicAction', VOID, MechanicAction, [MechanicAction, Action, ReleaseBufferTriggerAction, BufferedAction]);
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initMetadataForClass(WinnerCombinationsMechanicAction, 'WinnerCombinationsMechanicAction', VOID, MechanicAction, [MechanicAction, BufferedAction]);
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@@ -8021,8 +8000,8 @@
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var tmp1_output = encoder.kn(tmp0_desc);
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var tmp2_cached = Companion_getInstance_36().j2v_1;
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tmp1_output.zo(tmp0_desc, 0, value.m2v_1);
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tmp1_output.
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tmp1_output.
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tmp1_output.bp(tmp0_desc, 1, tmp2_cached[1].v1(), value.n2v_1);
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tmp1_output.bp(tmp0_desc, 2, tmp2_cached[2].v1(), value.o2v_1);
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tmp1_output.ln(tmp0_desc);
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};
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protoOf($serializer_8).ck = function (encoder, value) {
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@@ -8041,9 +8020,9 @@
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if (tmp7_input.ao()) {
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tmp4_local0 = tmp7_input.un(tmp0_desc, 0);
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tmp3_bitMask0 = tmp3_bitMask0 | 1;
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-
tmp5_local1 = tmp7_input.
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+
tmp5_local1 = tmp7_input.wn(tmp0_desc, 1, tmp8_cached[1].v1(), tmp5_local1);
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tmp3_bitMask0 = tmp3_bitMask0 | 2;
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8046
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-
tmp6_local2 = tmp7_input.
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+
tmp6_local2 = tmp7_input.wn(tmp0_desc, 2, tmp8_cached[2].v1(), tmp6_local2);
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tmp3_bitMask0 = tmp3_bitMask0 | 4;
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} else
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while (tmp1_flag) {
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@@ -8057,11 +8036,11 @@
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tmp3_bitMask0 = tmp3_bitMask0 | 1;
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break;
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case 1:
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8060
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-
tmp5_local1 = tmp7_input.
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8039
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+
tmp5_local1 = tmp7_input.wn(tmp0_desc, 1, tmp8_cached[1].v1(), tmp5_local1);
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8061
8040
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tmp3_bitMask0 = tmp3_bitMask0 | 2;
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8062
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break;
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8063
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case 2:
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8064
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-
tmp6_local2 = tmp7_input.
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8043
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+
tmp6_local2 = tmp7_input.wn(tmp0_desc, 2, tmp8_cached[2].v1(), tmp6_local2);
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8065
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tmp3_bitMask0 = tmp3_bitMask0 | 4;
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8066
8045
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break;
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default:
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@@ -8079,7 +8058,7 @@
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8079
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// Inline function 'kotlin.arrayOf' call
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8080
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// Inline function 'kotlin.js.unsafeCast' call
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8081
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// Inline function 'kotlin.js.asDynamic' call
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8082
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-
return [StringSerializer_getInstance(),
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8061
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+
return [StringSerializer_getInstance(), tmp0_cached[1].v1(), tmp0_cached[2].v1()];
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8083
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};
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var $serializer_instance_8;
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8085
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function $serializer_getInstance_11() {
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@@ -8106,12 +8085,12 @@
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8106
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this.o2v_1 = previousPlayers;
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8107
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}
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8108
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protoOf(GameToRoomTransitionDto).toString = function () {
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|
8109
|
-
return 'GameToRoomTransitionDto(roomId=' + this.m2v_1 + ', playerIds=' +
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8088
|
+
return 'GameToRoomTransitionDto(roomId=' + this.m2v_1 + ', playerIds=' + toString(this.n2v_1) + ', previousPlayers=' + toString(this.o2v_1) + ')';
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};
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protoOf(GameToRoomTransitionDto).hashCode = function () {
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8112
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var result = getStringHashCode(this.m2v_1);
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8113
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-
result = imul(result, 31) +
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8114
|
-
result = imul(result, 31) +
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8092
|
+
result = imul(result, 31) + hashCode(this.n2v_1) | 0;
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8093
|
+
result = imul(result, 31) + hashCode(this.o2v_1) | 0;
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8115
8094
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return result;
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};
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protoOf(GameToRoomTransitionDto).equals = function (other) {
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@@ -33523,6 +33502,10 @@
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33523
33502
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protoOf(RevengeRoomTransition).m3y = function () {
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33524
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return this.e2f_1;
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33525
33504
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};
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|
33505
|
+
protoOf(RevengeRoomTransition).n3y = function () {
|
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33506
|
+
// Inline function 'kotlin.emptyArray' call
|
|
33507
|
+
return [];
|
|
33508
|
+
};
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33526
33509
|
protoOf(RevengeRoomTransition).sc = function () {
|
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33527
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|
return this.originalRoomMode;
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33528
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};
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@@ -33574,23 +33557,9 @@
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33574
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return true;
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33575
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};
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33576
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protoOf(GameToRoomTransition).n3y = function () {
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33577
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-
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33578
|
-
var
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33579
|
-
|
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33580
|
-
tmp = null;
|
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33581
|
-
} else {
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33582
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-
// Inline function 'kotlin.collections.toTypedArray' call
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33583
|
-
tmp = copyToArray(tmp0_safe_receiver);
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33584
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-
}
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|
33585
|
-
var tmp1_elvis_lhs = tmp;
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33586
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-
var tmp_0;
|
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33587
|
-
if (tmp1_elvis_lhs == null) {
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33588
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-
// Inline function 'kotlin.emptyArray' call
|
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33589
|
-
tmp_0 = [];
|
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33590
|
-
} else {
|
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33591
|
-
tmp_0 = tmp1_elvis_lhs;
|
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33592
|
-
}
|
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33593
|
-
return tmp_0;
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|
33560
|
+
// Inline function 'kotlin.collections.toTypedArray' call
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|
+
var this_0 = this.playerIds;
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|
+
return copyToArray(this_0);
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};
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33595
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protoOf(GameToRoomTransition).sc = function () {
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return this.roomId;
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@@ -33611,12 +33580,12 @@
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33611
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return $super === VOID ? this.s3y(roomId, playerIds, previousPlayers) : $super.s3y.call(this, roomId, playerIds, previousPlayers);
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33612
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};
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33613
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protoOf(GameToRoomTransition).toString = function () {
|
|
33614
|
-
return 'GameToRoomTransition(roomId=' + this.roomId + ', playerIds=' +
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|
33583
|
+
return 'GameToRoomTransition(roomId=' + this.roomId + ', playerIds=' + toString(this.playerIds) + ', previousPlayers=' + toString(this.b3h_1) + ')';
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33615
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|
};
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33616
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protoOf(GameToRoomTransition).hashCode = function () {
|
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33617
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|
var result = getStringHashCode(this.roomId);
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|
33618
|
-
result = imul(result, 31) +
|
|
33619
|
-
result = imul(result, 31) +
|
|
33587
|
+
result = imul(result, 31) + hashCode(this.playerIds) | 0;
|
|
33588
|
+
result = imul(result, 31) + hashCode(this.b3h_1) | 0;
|
|
33620
33589
|
return result;
|
|
33621
33590
|
};
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|
33622
33591
|
protoOf(GameToRoomTransition).equals = function (other) {
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|
@@ -34156,6 +34125,22 @@
|
|
|
34156
34125
|
}
|
|
34157
34126
|
return emptyList();
|
|
34158
34127
|
};
|
|
34128
|
+
protoOf(SceneMechanicAction).o1p = function () {
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34129
|
+
// Inline function 'kotlin.requireNotNull' call
|
|
34130
|
+
var tmp0 = this.s3z_1;
|
|
34131
|
+
var tmp$ret$1;
|
|
34132
|
+
$l$block: {
|
|
34133
|
+
// Inline function 'kotlin.requireNotNull' call
|
|
34134
|
+
if (tmp0 == null) {
|
|
34135
|
+
var message = 'Required value was null.';
|
|
34136
|
+
throw IllegalArgumentException_init_$Create$(toString(message));
|
|
34137
|
+
} else {
|
|
34138
|
+
tmp$ret$1 = tmp0;
|
|
34139
|
+
break $l$block;
|
|
34140
|
+
}
|
|
34141
|
+
}
|
|
34142
|
+
return tmp$ret$1;
|
|
34143
|
+
};
|
|
34159
34144
|
protoOf(SceneMechanicAction).sc = function () {
|
|
34160
34145
|
return this.s3z_1;
|
|
34161
34146
|
};
|
|
@@ -34532,12 +34517,12 @@
|
|
|
34532
34517
|
this.u40_1 = currentTurnPlayerId;
|
|
34533
34518
|
this.v40_1 = aid;
|
|
34534
34519
|
}
|
|
34535
|
-
protoOf(PlayerReadyMechanicAction).x3z = function () {
|
|
34536
|
-
return this.u40_1;
|
|
34537
|
-
};
|
|
34538
34520
|
protoOf(PlayerReadyMechanicAction).r3x = function () {
|
|
34539
34521
|
return this.v40_1;
|
|
34540
34522
|
};
|
|
34523
|
+
protoOf(PlayerReadyMechanicAction).o1p = function () {
|
|
34524
|
+
return this.u40_1;
|
|
34525
|
+
};
|
|
34541
34526
|
protoOf(PlayerReadyMechanicAction).toString = function () {
|
|
34542
34527
|
return 'PlayerReadyMechanicAction(currentTurnPlayerId=' + this.u40_1 + ', aid=' + this.v40_1 + ')';
|
|
34543
34528
|
};
|
|
@@ -34567,12 +34552,12 @@
|
|
|
34567
34552
|
this.z40_1 = nextTurnPlayerIds;
|
|
34568
34553
|
this.a41_1 = aid;
|
|
34569
34554
|
}
|
|
34570
|
-
protoOf(SuitChoiceMechanicAction).x3z = function () {
|
|
34571
|
-
return this.y40_1;
|
|
34572
|
-
};
|
|
34573
34555
|
protoOf(SuitChoiceMechanicAction).r3x = function () {
|
|
34574
34556
|
return this.a41_1;
|
|
34575
34557
|
};
|
|
34558
|
+
protoOf(SuitChoiceMechanicAction).o1p = function () {
|
|
34559
|
+
return this.y40_1;
|
|
34560
|
+
};
|
|
34576
34561
|
protoOf(SuitChoiceMechanicAction).toString = function () {
|
|
34577
34562
|
return 'SuitChoiceMechanicAction(suit=' + toString_0(this.w40_1) + ', ' + ('restartRound=' + this.x40_1 + ', ') + ("currentTurnPlayerId='" + this.y40_1 + "', ") + ("playerId='" + this.playerId + "', ") + ('nextTurnPlayerIds=' + toString(this.z40_1) + ', ') + ('aid=' + this.a41_1 + ')');
|
|
34578
34563
|
};
|
|
@@ -34609,12 +34594,12 @@
|
|
|
34609
34594
|
this.d41_1 = currentTurnPlayerId;
|
|
34610
34595
|
this.e41_1 = aid;
|
|
34611
34596
|
}
|
|
34612
|
-
protoOf(CombinationChoiceMechanicAction).x3z = function () {
|
|
34613
|
-
return this.d41_1;
|
|
34614
|
-
};
|
|
34615
34597
|
protoOf(CombinationChoiceMechanicAction).r3x = function () {
|
|
34616
34598
|
return this.e41_1;
|
|
34617
34599
|
};
|
|
34600
|
+
protoOf(CombinationChoiceMechanicAction).o1p = function () {
|
|
34601
|
+
return this.d41_1;
|
|
34602
|
+
};
|
|
34618
34603
|
protoOf(CombinationChoiceMechanicAction).toString = function () {
|
|
34619
34604
|
return 'CombinationChoiceMechanicAction(isAnnounced=' + this.b41_1 + ', combinations=' + toString(this.c41_1) + ', currentTurnPlayerId=' + this.d41_1 + ', aid=' + this.e41_1 + ')';
|
|
34620
34605
|
};
|
|
@@ -34650,12 +34635,12 @@
|
|
|
34650
34635
|
this.i41_1 = nextTurnPlayerIds;
|
|
34651
34636
|
this.j41_1 = aid;
|
|
34652
34637
|
}
|
|
34653
|
-
protoOf(PutCardMechanicAction).x3z = function () {
|
|
34654
|
-
return this.h41_1;
|
|
34655
|
-
};
|
|
34656
34638
|
protoOf(PutCardMechanicAction).r3x = function () {
|
|
34657
34639
|
return this.j41_1;
|
|
34658
34640
|
};
|
|
34641
|
+
protoOf(PutCardMechanicAction).o1p = function () {
|
|
34642
|
+
return this.h41_1;
|
|
34643
|
+
};
|
|
34659
34644
|
protoOf(PutCardMechanicAction).toString = function () {
|
|
34660
34645
|
var tmp = "currentTurnPlayerId='" + this.h41_1 + "'";
|
|
34661
34646
|
// Inline function 'kotlin.takeIf' call
|
|
@@ -34866,8 +34851,6 @@
|
|
|
34866
34851
|
return false;
|
|
34867
34852
|
return true;
|
|
34868
34853
|
};
|
|
34869
|
-
function PlayerTurnIdAnswerAction() {
|
|
34870
|
-
}
|
|
34871
34854
|
function GameHelper() {
|
|
34872
34855
|
}
|
|
34873
34856
|
function prepareLobbyFilterInternal($this, map) {
|
|
@@ -37005,16 +36988,15 @@
|
|
|
37005
36988
|
return this.f1v();
|
|
37006
36989
|
});
|
|
37007
36990
|
protoOf(RevengeRoomTransition).t3v = get_isEnableChoosePartnerScreen;
|
|
37008
|
-
protoOf(RevengeRoomTransition).n3y = get_readyPlayerIdsArray;
|
|
37009
36991
|
defineProp(protoOf(RevengeRoomTransition), 'previousPlayers', function () {
|
|
37010
36992
|
return this.m3y();
|
|
37011
36993
|
});
|
|
37012
|
-
defineProp(protoOf(RevengeRoomTransition), 'isEnableChoosePartnerScreen', function () {
|
|
37013
|
-
return this.t3v();
|
|
37014
|
-
});
|
|
37015
36994
|
defineProp(protoOf(RevengeRoomTransition), 'readyPlayerIdsArray', function () {
|
|
37016
36995
|
return this.n3y();
|
|
37017
36996
|
});
|
|
36997
|
+
defineProp(protoOf(RevengeRoomTransition), 'isEnableChoosePartnerScreen', function () {
|
|
36998
|
+
return this.t3v();
|
|
36999
|
+
});
|
|
37018
37000
|
defineProp(protoOf(GameToRoomTransition), 'previousPlayers', function () {
|
|
37019
37001
|
return this.m3y();
|
|
37020
37002
|
});
|
|
@@ -37078,7 +37060,6 @@
|
|
|
37078
37060
|
defineProp(protoOf(FinishGameMechanicAction), 'actionTag', function () {
|
|
37079
37061
|
return this.f1v();
|
|
37080
37062
|
});
|
|
37081
|
-
protoOf(SceneMechanicAction).o1p = get_playerId_0;
|
|
37082
37063
|
defineProp(protoOf(SceneMechanicAction), 'sceneId', function () {
|
|
37083
37064
|
return this.g2s();
|
|
37084
37065
|
});
|
|
@@ -37088,6 +37069,9 @@
|
|
|
37088
37069
|
defineProp(protoOf(SceneMechanicAction), 'actData', function () {
|
|
37089
37070
|
return this.r3z();
|
|
37090
37071
|
});
|
|
37072
|
+
defineProp(protoOf(SceneMechanicAction), 'playerId', function () {
|
|
37073
|
+
return this.o1p();
|
|
37074
|
+
});
|
|
37091
37075
|
defineProp(protoOf(SceneMechanicAction), 'actionTag', function () {
|
|
37092
37076
|
return this.f1v();
|
|
37093
37077
|
});
|
|
@@ -37136,19 +37120,27 @@
|
|
|
37136
37120
|
defineProp(protoOf(TeamsDataMechanicAction), 'actionTag', function () {
|
|
37137
37121
|
return this.f1v();
|
|
37138
37122
|
});
|
|
37139
|
-
protoOf(PlayerReadyMechanicAction)
|
|
37123
|
+
defineProp(protoOf(PlayerReadyMechanicAction), 'playerId', function () {
|
|
37124
|
+
return this.o1p();
|
|
37125
|
+
});
|
|
37140
37126
|
defineProp(protoOf(PlayerReadyMechanicAction), 'actionTag', function () {
|
|
37141
37127
|
return this.f1v();
|
|
37142
37128
|
});
|
|
37143
|
-
protoOf(SuitChoiceMechanicAction)
|
|
37129
|
+
defineProp(protoOf(SuitChoiceMechanicAction), 'playerId', function () {
|
|
37130
|
+
return this.o1p();
|
|
37131
|
+
});
|
|
37144
37132
|
defineProp(protoOf(SuitChoiceMechanicAction), 'actionTag', function () {
|
|
37145
37133
|
return this.f1v();
|
|
37146
37134
|
});
|
|
37147
|
-
protoOf(CombinationChoiceMechanicAction)
|
|
37135
|
+
defineProp(protoOf(CombinationChoiceMechanicAction), 'playerId', function () {
|
|
37136
|
+
return this.o1p();
|
|
37137
|
+
});
|
|
37148
37138
|
defineProp(protoOf(CombinationChoiceMechanicAction), 'actionTag', function () {
|
|
37149
37139
|
return this.f1v();
|
|
37150
37140
|
});
|
|
37151
|
-
protoOf(PutCardMechanicAction)
|
|
37141
|
+
defineProp(protoOf(PutCardMechanicAction), 'playerId', function () {
|
|
37142
|
+
return this.o1p();
|
|
37143
|
+
});
|
|
37152
37144
|
defineProp(protoOf(PutCardMechanicAction), 'actionTag', function () {
|
|
37153
37145
|
return this.f1v();
|
|
37154
37146
|
});
|