raspberry_games_engine_helpers 1.8.364 → 1.8.365

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -380,7 +380,7 @@
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  function addFormatStructureForTime(structure) {
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  this.h1c(structure);
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  }
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- initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithDate, WithTime]);
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+ initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithTime, WithDate]);
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  initMetadataForClass(Builder_0, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder]);
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  initMetadataForClass(LocalDateTimeFormat, 'LocalDateTimeFormat', VOID, AbstractDateTimeFormat);
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  function set_fractionOfSecond(value) {
@@ -216,7 +216,7 @@
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  initMetadataForClass(LoggerOutputDataDto, 'LoggerOutputDataDto', VOID, VOID, VOID, VOID, VOID, {0: $serializer_getInstance_10});
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  //endregion
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  function GameEngineConfig() {
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- this.version = '1.8.364';
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+ this.version = '1.8.365';
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  }
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  protoOf(GameEngineConfig).k17 = function () {
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  return this.version;
@@ -2505,12 +2505,12 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  constructor(originalRoomMode: games.jass.logic.data.models.table.config.RoomMode, previousPlayers: Nullable<kotlin.collections.KtList<string>>);
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  get originalRoomMode(): games.jass.logic.data.models.table.config.RoomMode;
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  get previousPlayers(): Nullable<kotlin.collections.KtList<string>>;
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+ get readyPlayerIdsArray(): Array<string>;
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  copy(originalRoomMode?: games.jass.logic.data.models.table.config.RoomMode, previousPlayers?: Nullable<kotlin.collections.KtList<string>>): games.jass.logic.redux.actions.mechanic.RevengeRoomTransition;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
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  get isEnableChoosePartnerScreen(): boolean;
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- get readyPlayerIdsArray(): Array<string>;
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  readonly __doNotUseOrImplementIt: games.jass.logic.redux.actions.mechanic.GameTransition["__doNotUseOrImplementIt"];
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  }
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  /** @deprecated $metadata$ is used for internal purposes, please don't use it in your code, because it can be removed at any moment */
@@ -2518,13 +2518,13 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  const constructor: abstract new () => RevengeRoomTransition;
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  }
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  class GameToRoomTransition implements games.jass.logic.redux.actions.mechanic.GameTransition {
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- constructor(roomId: string, playerIds: Nullable<kotlin.collections.KtList<string>>, previousPlayers: Nullable<kotlin.collections.KtList<string>>);
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+ constructor(roomId: string, playerIds: kotlin.collections.KtList<string>, previousPlayers: kotlin.collections.KtList<string>);
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  get roomId(): string;
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- get playerIds(): Nullable<kotlin.collections.KtList<string>>;
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- get previousPlayers(): Nullable<kotlin.collections.KtList<string>>;
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+ get playerIds(): kotlin.collections.KtList<string>;
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+ get previousPlayers(): kotlin.collections.KtList<string>;
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  get isEnableChoosePartnerScreen(): boolean;
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  get readyPlayerIdsArray(): Array<string>;
2527
- copy(roomId?: string, playerIds?: Nullable<kotlin.collections.KtList<string>>, previousPlayers?: Nullable<kotlin.collections.KtList<string>>): games.jass.logic.redux.actions.mechanic.GameToRoomTransition;
2527
+ copy(roomId?: string, playerIds?: kotlin.collections.KtList<string>, previousPlayers?: kotlin.collections.KtList<string>): games.jass.logic.redux.actions.mechanic.GameToRoomTransition;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
@@ -2661,11 +2661,11 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  notValidateWhenFinished(): boolean;
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  notValidateWhenFinishing(): boolean;
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  toString(): string;
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+ get playerId(): string;
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  copy(currentTurnPlayerId?: Nullable<string>, sceneId?: string, actId?: Nullable<string>, sceneData?: Nullable<games.jass.logic.data.models.scenes.SceneData>, actData?: Nullable<games.jass.logic.data.models.scenes.ActData>, aid?: Nullable<string>): games.jass.logic.redux.actions.mechanic.SceneMechanicAction;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
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  get actionTag(): string;
2668
- get playerId(): string;
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  readonly __doNotUseOrImplementIt: games.jass.logic.redux.actions.mechanic.MechanicAction["__doNotUseOrImplementIt"] & games.jass.logic.redux.actions.mechanic.NavigationMechanicAction["__doNotUseOrImplementIt"] & com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"] & com.logic.redux.actions.ReleaseBufferTriggerAction["__doNotUseOrImplementIt"] & com.logic.data.models.player.PlayerIdContract["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinishing["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinished["__doNotUseOrImplementIt"];
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  }
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  /** @deprecated $metadata$ is used for internal purposes, please don't use it in your code, because it can be removed at any moment */
@@ -796,10 +796,6 @@
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  function get_isEnableChoosePartnerScreen() {
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  return false;
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  }
799
- function get_readyPlayerIdsArray() {
800
- // Inline function 'kotlin.emptyArray' call
801
- return [];
802
- }
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  initMetadataForInterface(GameTransition, 'GameTransition');
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  initMetadataForClass(RevengeRoomTransition, 'RevengeRoomTransition', VOID, VOID, [GameTransition]);
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  initMetadataForClass(GameToRoomTransition, 'GameToRoomTransition', VOID, VOID, [GameTransition]);
@@ -812,33 +808,16 @@
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  initMetadataForClass(FinishingGameMechanicAction, 'FinishingGameMechanicAction', VOID, MechanicAction, [MechanicAction, TerminatedAction, NotValidateIfGameFinishing]);
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  initMetadataForClass(FinishGameMechanicAction, 'FinishGameMechanicAction', VOID, MechanicAction, [MechanicAction, NotValidateIfGameFinishing, TerminatedAction]);
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  initMetadataForInterface(NavigationMechanicAction, 'NavigationMechanicAction', VOID, VOID, [Action]);
815
- function get_playerId_0() {
816
- // Inline function 'kotlin.requireNotNull' call
817
- var tmp0 = this.x3z();
818
- var tmp$ret$1;
819
- $l$block: {
820
- // Inline function 'kotlin.requireNotNull' call
821
- if (tmp0 == null) {
822
- var message = 'Required value was null.';
823
- throw IllegalArgumentException_init_$Create$(toString(message));
824
- } else {
825
- tmp$ret$1 = tmp0;
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- break $l$block;
827
- }
828
- }
829
- return tmp$ret$1;
830
- }
831
- initMetadataForInterface(PlayerTurnIdAnswerAction, 'PlayerTurnIdAnswerAction', VOID, VOID, [Action, ReleaseBufferTriggerAction, PlayerIdContract]);
832
- initMetadataForClass(SceneMechanicAction, 'SceneMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction, ReleaseBufferTriggerAction, Action, PlayerTurnIdAnswerAction, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
811
+ initMetadataForClass(SceneMechanicAction, 'SceneMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction, ReleaseBufferTriggerAction, Action, PlayerIdContract, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
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  initMetadataForClass(PlayerConnectionChangedMechanicAction, 'PlayerConnectionChangedMechanicAction', VOID, MechanicAction, [MechanicAction, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
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  initMetadataForClass(ContinueGameMechanicAction, 'ContinueGameMechanicAction', VOID, MechanicAction, [MechanicAction, FirstMechanicAction, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
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  initMetadataForClass(RestartGameMechanicAction, 'RestartGameMechanicAction', VOID, MechanicAction, [MechanicAction, BufferedAction]);
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  initMetadataForClass(SceneActMechanicAction, 'SceneActMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction, ReleaseBufferTriggerAction, Action]);
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  initMetadataForClass(TeamsDataMechanicAction, 'TeamsDataMechanicAction', VOID, MechanicAction, [MechanicAction, Action, BufferedAction]);
838
- initMetadataForClass(PlayerReadyMechanicAction, 'PlayerReadyMechanicAction', VOID, MechanicAction, [MechanicAction, Action, PlayerTurnIdAnswerAction]);
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- initMetadataForClass(SuitChoiceMechanicAction, 'SuitChoiceMechanicAction', VOID, MechanicAction, [MechanicAction, Action, PlayerTurnIdAnswerAction, ReleaseBufferTriggerAction]);
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- initMetadataForClass(CombinationChoiceMechanicAction, 'CombinationChoiceMechanicAction', VOID, MechanicAction, [MechanicAction, Action, PlayerTurnIdAnswerAction, BufferedAction]);
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- initMetadataForClass(PutCardMechanicAction, 'PutCardMechanicAction', VOID, MechanicAction, [MechanicAction, Action, PlayerTurnIdAnswerAction, ReleaseBufferTriggerAction]);
817
+ initMetadataForClass(PlayerReadyMechanicAction, 'PlayerReadyMechanicAction', VOID, MechanicAction, [MechanicAction, Action, ReleaseBufferTriggerAction, PlayerIdContract]);
818
+ initMetadataForClass(SuitChoiceMechanicAction, 'SuitChoiceMechanicAction', VOID, MechanicAction, [MechanicAction, Action, ReleaseBufferTriggerAction, PlayerIdContract]);
819
+ initMetadataForClass(CombinationChoiceMechanicAction, 'CombinationChoiceMechanicAction', VOID, MechanicAction, [MechanicAction, Action, ReleaseBufferTriggerAction, PlayerIdContract, BufferedAction]);
820
+ initMetadataForClass(PutCardMechanicAction, 'PutCardMechanicAction', VOID, MechanicAction, [MechanicAction, Action, ReleaseBufferTriggerAction, PlayerIdContract]);
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821
  initMetadataForClass(TrumpMechanicAction, 'TrumpMechanicAction', VOID, MechanicAction, [MechanicAction, Action, BufferedAction]);
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822
  initMetadataForClass(PickUpBribeMechanicAction, 'PickUpBribeMechanicAction', VOID, MechanicAction, [MechanicAction, Action, ReleaseBufferTriggerAction, BufferedAction]);
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  initMetadataForClass(WinnerCombinationsMechanicAction, 'WinnerCombinationsMechanicAction', VOID, MechanicAction, [MechanicAction, BufferedAction]);
@@ -8021,8 +8000,8 @@
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  var tmp1_output = encoder.kn(tmp0_desc);
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  var tmp2_cached = Companion_getInstance_36().j2v_1;
8023
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  tmp1_output.zo(tmp0_desc, 0, value.m2v_1);
8024
- tmp1_output.dp(tmp0_desc, 1, tmp2_cached[1].v1(), value.n2v_1);
8025
- tmp1_output.dp(tmp0_desc, 2, tmp2_cached[2].v1(), value.o2v_1);
8003
+ tmp1_output.bp(tmp0_desc, 1, tmp2_cached[1].v1(), value.n2v_1);
8004
+ tmp1_output.bp(tmp0_desc, 2, tmp2_cached[2].v1(), value.o2v_1);
8026
8005
  tmp1_output.ln(tmp0_desc);
8027
8006
  };
8028
8007
  protoOf($serializer_8).ck = function (encoder, value) {
@@ -8041,9 +8020,9 @@
8041
8020
  if (tmp7_input.ao()) {
8042
8021
  tmp4_local0 = tmp7_input.un(tmp0_desc, 0);
8043
8022
  tmp3_bitMask0 = tmp3_bitMask0 | 1;
8044
- tmp5_local1 = tmp7_input.yn(tmp0_desc, 1, tmp8_cached[1].v1(), tmp5_local1);
8023
+ tmp5_local1 = tmp7_input.wn(tmp0_desc, 1, tmp8_cached[1].v1(), tmp5_local1);
8045
8024
  tmp3_bitMask0 = tmp3_bitMask0 | 2;
8046
- tmp6_local2 = tmp7_input.yn(tmp0_desc, 2, tmp8_cached[2].v1(), tmp6_local2);
8025
+ tmp6_local2 = tmp7_input.wn(tmp0_desc, 2, tmp8_cached[2].v1(), tmp6_local2);
8047
8026
  tmp3_bitMask0 = tmp3_bitMask0 | 4;
8048
8027
  } else
8049
8028
  while (tmp1_flag) {
@@ -8057,11 +8036,11 @@
8057
8036
  tmp3_bitMask0 = tmp3_bitMask0 | 1;
8058
8037
  break;
8059
8038
  case 1:
8060
- tmp5_local1 = tmp7_input.yn(tmp0_desc, 1, tmp8_cached[1].v1(), tmp5_local1);
8039
+ tmp5_local1 = tmp7_input.wn(tmp0_desc, 1, tmp8_cached[1].v1(), tmp5_local1);
8061
8040
  tmp3_bitMask0 = tmp3_bitMask0 | 2;
8062
8041
  break;
8063
8042
  case 2:
8064
- tmp6_local2 = tmp7_input.yn(tmp0_desc, 2, tmp8_cached[2].v1(), tmp6_local2);
8043
+ tmp6_local2 = tmp7_input.wn(tmp0_desc, 2, tmp8_cached[2].v1(), tmp6_local2);
8065
8044
  tmp3_bitMask0 = tmp3_bitMask0 | 4;
8066
8045
  break;
8067
8046
  default:
@@ -8079,7 +8058,7 @@
8079
8058
  // Inline function 'kotlin.arrayOf' call
8080
8059
  // Inline function 'kotlin.js.unsafeCast' call
8081
8060
  // Inline function 'kotlin.js.asDynamic' call
8082
- return [StringSerializer_getInstance(), get_nullable(tmp0_cached[1].v1()), get_nullable(tmp0_cached[2].v1())];
8061
+ return [StringSerializer_getInstance(), tmp0_cached[1].v1(), tmp0_cached[2].v1()];
8083
8062
  };
8084
8063
  var $serializer_instance_8;
8085
8064
  function $serializer_getInstance_11() {
@@ -8106,12 +8085,12 @@
8106
8085
  this.o2v_1 = previousPlayers;
8107
8086
  }
8108
8087
  protoOf(GameToRoomTransitionDto).toString = function () {
8109
- return 'GameToRoomTransitionDto(roomId=' + this.m2v_1 + ', playerIds=' + toString_0(this.n2v_1) + ', previousPlayers=' + toString_0(this.o2v_1) + ')';
8088
+ return 'GameToRoomTransitionDto(roomId=' + this.m2v_1 + ', playerIds=' + toString(this.n2v_1) + ', previousPlayers=' + toString(this.o2v_1) + ')';
8110
8089
  };
8111
8090
  protoOf(GameToRoomTransitionDto).hashCode = function () {
8112
8091
  var result = getStringHashCode(this.m2v_1);
8113
- result = imul(result, 31) + (this.n2v_1 == null ? 0 : hashCode(this.n2v_1)) | 0;
8114
- result = imul(result, 31) + (this.o2v_1 == null ? 0 : hashCode(this.o2v_1)) | 0;
8092
+ result = imul(result, 31) + hashCode(this.n2v_1) | 0;
8093
+ result = imul(result, 31) + hashCode(this.o2v_1) | 0;
8115
8094
  return result;
8116
8095
  };
8117
8096
  protoOf(GameToRoomTransitionDto).equals = function (other) {
@@ -33523,6 +33502,10 @@
33523
33502
  protoOf(RevengeRoomTransition).m3y = function () {
33524
33503
  return this.e2f_1;
33525
33504
  };
33505
+ protoOf(RevengeRoomTransition).n3y = function () {
33506
+ // Inline function 'kotlin.emptyArray' call
33507
+ return [];
33508
+ };
33526
33509
  protoOf(RevengeRoomTransition).sc = function () {
33527
33510
  return this.originalRoomMode;
33528
33511
  };
@@ -33574,23 +33557,9 @@
33574
33557
  return true;
33575
33558
  };
33576
33559
  protoOf(GameToRoomTransition).n3y = function () {
33577
- var tmp0_safe_receiver = this.playerIds;
33578
- var tmp;
33579
- if (tmp0_safe_receiver == null) {
33580
- tmp = null;
33581
- } else {
33582
- // Inline function 'kotlin.collections.toTypedArray' call
33583
- tmp = copyToArray(tmp0_safe_receiver);
33584
- }
33585
- var tmp1_elvis_lhs = tmp;
33586
- var tmp_0;
33587
- if (tmp1_elvis_lhs == null) {
33588
- // Inline function 'kotlin.emptyArray' call
33589
- tmp_0 = [];
33590
- } else {
33591
- tmp_0 = tmp1_elvis_lhs;
33592
- }
33593
- return tmp_0;
33560
+ // Inline function 'kotlin.collections.toTypedArray' call
33561
+ var this_0 = this.playerIds;
33562
+ return copyToArray(this_0);
33594
33563
  };
33595
33564
  protoOf(GameToRoomTransition).sc = function () {
33596
33565
  return this.roomId;
@@ -33611,12 +33580,12 @@
33611
33580
  return $super === VOID ? this.s3y(roomId, playerIds, previousPlayers) : $super.s3y.call(this, roomId, playerIds, previousPlayers);
33612
33581
  };
33613
33582
  protoOf(GameToRoomTransition).toString = function () {
33614
- return 'GameToRoomTransition(roomId=' + this.roomId + ', playerIds=' + toString_0(this.playerIds) + ', previousPlayers=' + toString_0(this.b3h_1) + ')';
33583
+ return 'GameToRoomTransition(roomId=' + this.roomId + ', playerIds=' + toString(this.playerIds) + ', previousPlayers=' + toString(this.b3h_1) + ')';
33615
33584
  };
33616
33585
  protoOf(GameToRoomTransition).hashCode = function () {
33617
33586
  var result = getStringHashCode(this.roomId);
33618
- result = imul(result, 31) + (this.playerIds == null ? 0 : hashCode(this.playerIds)) | 0;
33619
- result = imul(result, 31) + (this.b3h_1 == null ? 0 : hashCode(this.b3h_1)) | 0;
33587
+ result = imul(result, 31) + hashCode(this.playerIds) | 0;
33588
+ result = imul(result, 31) + hashCode(this.b3h_1) | 0;
33620
33589
  return result;
33621
33590
  };
33622
33591
  protoOf(GameToRoomTransition).equals = function (other) {
@@ -34156,6 +34125,22 @@
34156
34125
  }
34157
34126
  return emptyList();
34158
34127
  };
34128
+ protoOf(SceneMechanicAction).o1p = function () {
34129
+ // Inline function 'kotlin.requireNotNull' call
34130
+ var tmp0 = this.s3z_1;
34131
+ var tmp$ret$1;
34132
+ $l$block: {
34133
+ // Inline function 'kotlin.requireNotNull' call
34134
+ if (tmp0 == null) {
34135
+ var message = 'Required value was null.';
34136
+ throw IllegalArgumentException_init_$Create$(toString(message));
34137
+ } else {
34138
+ tmp$ret$1 = tmp0;
34139
+ break $l$block;
34140
+ }
34141
+ }
34142
+ return tmp$ret$1;
34143
+ };
34159
34144
  protoOf(SceneMechanicAction).sc = function () {
34160
34145
  return this.s3z_1;
34161
34146
  };
@@ -34532,12 +34517,12 @@
34532
34517
  this.u40_1 = currentTurnPlayerId;
34533
34518
  this.v40_1 = aid;
34534
34519
  }
34535
- protoOf(PlayerReadyMechanicAction).x3z = function () {
34536
- return this.u40_1;
34537
- };
34538
34520
  protoOf(PlayerReadyMechanicAction).r3x = function () {
34539
34521
  return this.v40_1;
34540
34522
  };
34523
+ protoOf(PlayerReadyMechanicAction).o1p = function () {
34524
+ return this.u40_1;
34525
+ };
34541
34526
  protoOf(PlayerReadyMechanicAction).toString = function () {
34542
34527
  return 'PlayerReadyMechanicAction(currentTurnPlayerId=' + this.u40_1 + ', aid=' + this.v40_1 + ')';
34543
34528
  };
@@ -34567,12 +34552,12 @@
34567
34552
  this.z40_1 = nextTurnPlayerIds;
34568
34553
  this.a41_1 = aid;
34569
34554
  }
34570
- protoOf(SuitChoiceMechanicAction).x3z = function () {
34571
- return this.y40_1;
34572
- };
34573
34555
  protoOf(SuitChoiceMechanicAction).r3x = function () {
34574
34556
  return this.a41_1;
34575
34557
  };
34558
+ protoOf(SuitChoiceMechanicAction).o1p = function () {
34559
+ return this.y40_1;
34560
+ };
34576
34561
  protoOf(SuitChoiceMechanicAction).toString = function () {
34577
34562
  return 'SuitChoiceMechanicAction(suit=' + toString_0(this.w40_1) + ', ' + ('restartRound=' + this.x40_1 + ', ') + ("currentTurnPlayerId='" + this.y40_1 + "', ") + ("playerId='" + this.playerId + "', ") + ('nextTurnPlayerIds=' + toString(this.z40_1) + ', ') + ('aid=' + this.a41_1 + ')');
34578
34563
  };
@@ -34609,12 +34594,12 @@
34609
34594
  this.d41_1 = currentTurnPlayerId;
34610
34595
  this.e41_1 = aid;
34611
34596
  }
34612
- protoOf(CombinationChoiceMechanicAction).x3z = function () {
34613
- return this.d41_1;
34614
- };
34615
34597
  protoOf(CombinationChoiceMechanicAction).r3x = function () {
34616
34598
  return this.e41_1;
34617
34599
  };
34600
+ protoOf(CombinationChoiceMechanicAction).o1p = function () {
34601
+ return this.d41_1;
34602
+ };
34618
34603
  protoOf(CombinationChoiceMechanicAction).toString = function () {
34619
34604
  return 'CombinationChoiceMechanicAction(isAnnounced=' + this.b41_1 + ', combinations=' + toString(this.c41_1) + ', currentTurnPlayerId=' + this.d41_1 + ', aid=' + this.e41_1 + ')';
34620
34605
  };
@@ -34650,12 +34635,12 @@
34650
34635
  this.i41_1 = nextTurnPlayerIds;
34651
34636
  this.j41_1 = aid;
34652
34637
  }
34653
- protoOf(PutCardMechanicAction).x3z = function () {
34654
- return this.h41_1;
34655
- };
34656
34638
  protoOf(PutCardMechanicAction).r3x = function () {
34657
34639
  return this.j41_1;
34658
34640
  };
34641
+ protoOf(PutCardMechanicAction).o1p = function () {
34642
+ return this.h41_1;
34643
+ };
34659
34644
  protoOf(PutCardMechanicAction).toString = function () {
34660
34645
  var tmp = "currentTurnPlayerId='" + this.h41_1 + "'";
34661
34646
  // Inline function 'kotlin.takeIf' call
@@ -34866,8 +34851,6 @@
34866
34851
  return false;
34867
34852
  return true;
34868
34853
  };
34869
- function PlayerTurnIdAnswerAction() {
34870
- }
34871
34854
  function GameHelper() {
34872
34855
  }
34873
34856
  function prepareLobbyFilterInternal($this, map) {
@@ -37005,16 +36988,15 @@
37005
36988
  return this.f1v();
37006
36989
  });
37007
36990
  protoOf(RevengeRoomTransition).t3v = get_isEnableChoosePartnerScreen;
37008
- protoOf(RevengeRoomTransition).n3y = get_readyPlayerIdsArray;
37009
36991
  defineProp(protoOf(RevengeRoomTransition), 'previousPlayers', function () {
37010
36992
  return this.m3y();
37011
36993
  });
37012
- defineProp(protoOf(RevengeRoomTransition), 'isEnableChoosePartnerScreen', function () {
37013
- return this.t3v();
37014
- });
37015
36994
  defineProp(protoOf(RevengeRoomTransition), 'readyPlayerIdsArray', function () {
37016
36995
  return this.n3y();
37017
36996
  });
36997
+ defineProp(protoOf(RevengeRoomTransition), 'isEnableChoosePartnerScreen', function () {
36998
+ return this.t3v();
36999
+ });
37018
37000
  defineProp(protoOf(GameToRoomTransition), 'previousPlayers', function () {
37019
37001
  return this.m3y();
37020
37002
  });
@@ -37078,7 +37060,6 @@
37078
37060
  defineProp(protoOf(FinishGameMechanicAction), 'actionTag', function () {
37079
37061
  return this.f1v();
37080
37062
  });
37081
- protoOf(SceneMechanicAction).o1p = get_playerId_0;
37082
37063
  defineProp(protoOf(SceneMechanicAction), 'sceneId', function () {
37083
37064
  return this.g2s();
37084
37065
  });
@@ -37088,6 +37069,9 @@
37088
37069
  defineProp(protoOf(SceneMechanicAction), 'actData', function () {
37089
37070
  return this.r3z();
37090
37071
  });
37072
+ defineProp(protoOf(SceneMechanicAction), 'playerId', function () {
37073
+ return this.o1p();
37074
+ });
37091
37075
  defineProp(protoOf(SceneMechanicAction), 'actionTag', function () {
37092
37076
  return this.f1v();
37093
37077
  });
@@ -37136,19 +37120,27 @@
37136
37120
  defineProp(protoOf(TeamsDataMechanicAction), 'actionTag', function () {
37137
37121
  return this.f1v();
37138
37122
  });
37139
- protoOf(PlayerReadyMechanicAction).o1p = get_playerId_0;
37123
+ defineProp(protoOf(PlayerReadyMechanicAction), 'playerId', function () {
37124
+ return this.o1p();
37125
+ });
37140
37126
  defineProp(protoOf(PlayerReadyMechanicAction), 'actionTag', function () {
37141
37127
  return this.f1v();
37142
37128
  });
37143
- protoOf(SuitChoiceMechanicAction).o1p = get_playerId_0;
37129
+ defineProp(protoOf(SuitChoiceMechanicAction), 'playerId', function () {
37130
+ return this.o1p();
37131
+ });
37144
37132
  defineProp(protoOf(SuitChoiceMechanicAction), 'actionTag', function () {
37145
37133
  return this.f1v();
37146
37134
  });
37147
- protoOf(CombinationChoiceMechanicAction).o1p = get_playerId_0;
37135
+ defineProp(protoOf(CombinationChoiceMechanicAction), 'playerId', function () {
37136
+ return this.o1p();
37137
+ });
37148
37138
  defineProp(protoOf(CombinationChoiceMechanicAction), 'actionTag', function () {
37149
37139
  return this.f1v();
37150
37140
  });
37151
- protoOf(PutCardMechanicAction).o1p = get_playerId_0;
37141
+ defineProp(protoOf(PutCardMechanicAction), 'playerId', function () {
37142
+ return this.o1p();
37143
+ });
37152
37144
  defineProp(protoOf(PutCardMechanicAction), 'actionTag', function () {
37153
37145
  return this.f1v();
37154
37146
  });