raspberry_games_engine_helpers 1.8.356 → 1.8.358

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -364,7 +364,7 @@
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  function addFormatStructureForTime(structure) {
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  this.x1m(structure);
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  }
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- initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithTime, WithDate]);
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+ initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithDate, WithTime]);
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  initMetadataForClass(Builder_0, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder]);
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  initMetadataForClass(LocalDateTimeFormat, 'LocalDateTimeFormat', VOID, AbstractDateTimeFormat);
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  function set_fractionOfSecond(value) {
@@ -215,7 +215,7 @@
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  initMetadataForClass(LoggerOutputDataDto, 'LoggerOutputDataDto', VOID, VOID, VOID, VOID, VOID, {0: $serializer_getInstance_10});
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  //endregion
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  function GameEngineConfig() {
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- this.version = '1.8.356';
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+ this.version = '1.8.358';
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  }
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  protoOf(GameEngineConfig).y27 = function () {
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  return this.version;
@@ -754,14 +754,14 @@
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  initMetadataForClass(ClearAction, 'ClearAction', VOID, VOID, [Action, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
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  initMetadataForClass(FromClientActionPayloadProvider, 'FromClientActionPayloadProvider');
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  initMetadataForClass(FromClientAction, 'FromClientAction', VOID, VOID, [Action]);
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- initMetadataForClass(PartnerSelectedFromClientAction, 'PartnerSelectedFromClientAction', VOID, FromClientAction, [FromClientAction, PlayerIdContract, Action]);
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- initMetadataForClass(PlayerReadyFromClientAction, 'PlayerReadyFromClientAction', VOID, FromClientAction, [FromClientAction, PlayerIdContract, Action]);
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- initMetadataForClass(SuitChoiceFromClientAction, 'SuitChoiceFromClientAction', VOID, FromClientAction, [FromClientAction, PlayerIdContract, Action]);
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- initMetadataForClass(CombinationChoiceFromClientAction, 'CombinationChoiceFromClientAction', VOID, FromClientAction, [FromClientAction, PlayerIdContract, Action]);
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- initMetadataForClass(CardFromClientAction, 'CardFromClientAction', VOID, FromClientAction, [FromClientAction, PlayerIdContract, Action]);
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+ initMetadataForClass(PartnerSelectedFromClientAction, 'PartnerSelectedFromClientAction', VOID, FromClientAction, [FromClientAction, Action, PlayerIdContract]);
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+ initMetadataForClass(PlayerReadyFromClientAction, 'PlayerReadyFromClientAction', VOID, FromClientAction, [FromClientAction, Action, PlayerIdContract]);
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+ initMetadataForClass(SuitChoiceFromClientAction, 'SuitChoiceFromClientAction', VOID, FromClientAction, [FromClientAction, Action, PlayerIdContract]);
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+ initMetadataForClass(CombinationChoiceFromClientAction, 'CombinationChoiceFromClientAction', VOID, FromClientAction, [FromClientAction, Action, PlayerIdContract]);
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+ initMetadataForClass(CardFromClientAction, 'CardFromClientAction', VOID, FromClientAction, [FromClientAction, Action, PlayerIdContract]);
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  initMetadataForClass(MessageFromClientAction, 'MessageFromClientAction', VOID, FromClientAction);
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  initMetadataForClass(ExitFromClientAction, 'ExitFromClientAction', VOID, FromClientAction);
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- initMetadataForClass(RequestedCardDecksFromClientAction, 'RequestedCardDecksFromClientAction', VOID, FromClientAction, [FromClientAction, PlayerIdContract, Action]);
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+ initMetadataForClass(RequestedCardDecksFromClientAction, 'RequestedCardDecksFromClientAction', VOID, FromClientAction, [FromClientAction, Action, PlayerIdContract]);
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  initMetadataForCompanion(Companion_149);
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  initMetadataForClass(ActionDeliveryPayload, 'ActionDeliveryPayload');
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  initMetadataForCompanion(Companion_150, VOID, [SerializerFactory]);
@@ -1547,7 +1547,7 @@
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  return this.DELAY_TO_BUFFER_STATE_UPDATES_MILLIS;
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  };
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  protoOf(Companion_2).l2h = function (botReplacesPlayerAfterTimeout, closeIfBotsAtFinish, enabledCombinedEvents, delayToAskBotMillis, combinedEventsIntervalMillis, serverStateUpdateIntervalMillis) {
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- return new ServerReduxConfig(FinishGameWhenNotLiveStrategy_ALL_NOT_LIVE_OR_BOT_getInstance(), VOID, botReplacesPlayerAfterTimeout ? 15000 : 30000, closeIfBotsAtFinish, botReplacesPlayerAfterTimeout, enabledCombinedEvents, delayToAskBotMillis, combinedEventsIntervalMillis, serverStateUpdateIntervalMillis);
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+ return new ServerReduxConfig(FinishGameWhenNotLiveStrategy_ALL_REPLACED_AND_NOT_NATIVE_BOT_getInstance(), VOID, botReplacesPlayerAfterTimeout ? 15000 : 30000, closeIfBotsAtFinish, botReplacesPlayerAfterTimeout, enabledCombinedEvents, delayToAskBotMillis, combinedEventsIntervalMillis, serverStateUpdateIntervalMillis);
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  };
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  protoOf(Companion_2).getServerEngineMode = function (botReplacesPlayerAfterTimeout, closeIfBotsAtFinish, enabledCombinedEvents, delayToAskBotMillis, combinedEventsIntervalMillis, serverStateUpdateIntervalMillis, $super) {
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  closeIfBotsAtFinish = closeIfBotsAtFinish === VOID ? true : closeIfBotsAtFinish;
@@ -1562,7 +1562,7 @@
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  return Companion_instance_6;
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  }
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  function ServerReduxConfig(finishGameWhenNotLiveStrategy, waitForPlayerToReconnect, waitForPlayerToReconnectTimeOutMillis, closeIfBotsAtFinish, botReplacesPlayerAfterTimeout, enabledCombinedEvents, delayToAskBotMillis, combinedEventsIntervalMillis, serverStateUpdateIntervalMillis) {
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- finishGameWhenNotLiveStrategy = finishGameWhenNotLiveStrategy === VOID ? FinishGameWhenNotLiveStrategy_ALL_NOT_LIVE_OR_BOT_getInstance() : finishGameWhenNotLiveStrategy;
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+ finishGameWhenNotLiveStrategy = finishGameWhenNotLiveStrategy === VOID ? FinishGameWhenNotLiveStrategy_ALL_REPLACED_AND_NOT_NATIVE_BOT_getInstance() : finishGameWhenNotLiveStrategy;
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  waitForPlayerToReconnect = waitForPlayerToReconnect === VOID ? true : waitForPlayerToReconnect;
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  waitForPlayerToReconnectTimeOutMillis = waitForPlayerToReconnectTimeOutMillis === VOID ? 30000 : waitForPlayerToReconnectTimeOutMillis;
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  closeIfBotsAtFinish = closeIfBotsAtFinish === VOID ? true : closeIfBotsAtFinish;
@@ -1691,8 +1691,8 @@
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  return false;
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  return true;
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  };
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- var FinishGameWhenNotLiveStrategy_ALL_NOT_LIVE_instance;
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- var FinishGameWhenNotLiveStrategy_ALL_NOT_LIVE_OR_BOT_instance;
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+ var FinishGameWhenNotLiveStrategy_ALL_REPLACED_WITH_BOT_instance;
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+ var FinishGameWhenNotLiveStrategy_ALL_REPLACED_AND_NOT_NATIVE_BOT_instance;
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  var FinishGameWhenNotLiveStrategy_DISABLED_instance;
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  function Companion_3() {
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  }
@@ -1705,16 +1705,16 @@
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  if (FinishGameWhenNotLiveStrategy_entriesInitialized)
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  return Unit_instance;
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  FinishGameWhenNotLiveStrategy_entriesInitialized = true;
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- FinishGameWhenNotLiveStrategy_ALL_NOT_LIVE_instance = new FinishGameWhenNotLiveStrategy('ALL_NOT_LIVE', 0);
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- FinishGameWhenNotLiveStrategy_ALL_NOT_LIVE_OR_BOT_instance = new FinishGameWhenNotLiveStrategy('ALL_NOT_LIVE_OR_BOT', 1);
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+ FinishGameWhenNotLiveStrategy_ALL_REPLACED_WITH_BOT_instance = new FinishGameWhenNotLiveStrategy('ALL_REPLACED_WITH_BOT', 0);
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+ FinishGameWhenNotLiveStrategy_ALL_REPLACED_AND_NOT_NATIVE_BOT_instance = new FinishGameWhenNotLiveStrategy('ALL_REPLACED_AND_NOT_NATIVE_BOT', 1);
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  FinishGameWhenNotLiveStrategy_DISABLED_instance = new FinishGameWhenNotLiveStrategy('DISABLED', 2);
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  }
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  function FinishGameWhenNotLiveStrategy(name, ordinal) {
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  Enum.call(this, name, ordinal);
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  }
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- function FinishGameWhenNotLiveStrategy_ALL_NOT_LIVE_OR_BOT_getInstance() {
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+ function FinishGameWhenNotLiveStrategy_ALL_REPLACED_AND_NOT_NATIVE_BOT_getInstance() {
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  FinishGameWhenNotLiveStrategy_initEntries();
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- return FinishGameWhenNotLiveStrategy_ALL_NOT_LIVE_OR_BOT_instance;
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+ return FinishGameWhenNotLiveStrategy_ALL_REPLACED_AND_NOT_NATIVE_BOT_instance;
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  }
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  function RandomData(signature, id, indexes, provider) {
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  this.signature = signature;