raspberry_games_engine_helpers 1.8.354 → 1.8.355

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@@ -364,7 +364,7 @@
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  function addFormatStructureForTime(structure) {
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  this.x1m(structure);
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  }
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- initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithDate, WithTime]);
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+ initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithTime, WithDate]);
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  initMetadataForClass(Builder_0, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder]);
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  initMetadataForClass(LocalDateTimeFormat, 'LocalDateTimeFormat', VOID, AbstractDateTimeFormat);
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  function set_fractionOfSecond(value) {
@@ -215,7 +215,7 @@
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  initMetadataForClass(LoggerOutputDataDto, 'LoggerOutputDataDto', VOID, VOID, VOID, VOID, VOID, {0: $serializer_getInstance_10});
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  //endregion
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  function GameEngineConfig() {
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- this.version = '1.8.354';
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+ this.version = '1.8.355';
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  }
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  protoOf(GameEngineConfig).y27 = function () {
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  return this.version;
@@ -816,6 +816,11 @@ export declare namespace games.jass.logic.data.models {
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  };
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  get name(): "CREATED" | "CREATING" | "FINISHING" | "FINISHED";
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  get ordinal(): 0 | 1 | 2 | 3;
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+ get isActive(): boolean;
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+ get isFinishing(): boolean;
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+ get isFinished(): boolean;
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+ get isCreated(): boolean;
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+ get isCreating(): boolean;
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  static values(): Array<games.jass.logic.data.models.GameLifecycleState>;
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  static valueOf(value: string): games.jass.logic.data.models.GameLifecycleState;
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  }
@@ -2673,8 +2678,8 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  }
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  }
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  export declare interface GameHelper {
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- filterLivePlayers(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerIds: Array<string>): Array<string>;
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- filterLiveDuringGamePlayers(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerIds: Array<string>): Array<string>;
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+ filterLivePlayers(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerIds: Array<string>, includeBots?: boolean): Array<string>;
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+ filterLiveDuringGamePlayers(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerIds: Array<string>, includeBots?: boolean): Array<string>;
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  filterBotPlayers(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerIds: Array<string>): Array<string>;
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  filterRealPlayers(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerIds: Array<string>): Array<string>;
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  getUserSocketId(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerId: string): Nullable<string>;