raspberry_games_engine_helpers 1.8.349 → 1.8.351
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Logic_Debertz-core.js +1 -1
- package/Logic_Debertz-engine.js +2 -2
- package/kotlin-kotlin-stdlib.js +6 -6
- package/kotlin-kotlin-stdlib.js.map +1 -1
- package/package.json +1 -1
- package/raspberry-cardgame-lib-core.js.map +1 -1
- package/raspberry-cardgame-lib-logger.js.map +1 -1
- package/raspberry-cardgame-lib-random.js.map +1 -1
package/Logic_Debertz-core.js
CHANGED
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@@ -215,7 +215,7 @@
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215
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initMetadataForClass(LoggerOutputDataDto, 'LoggerOutputDataDto', VOID, VOID, VOID, VOID, VOID, {0: $serializer_getInstance_10});
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//endregion
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function GameEngineConfig() {
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218
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-
this.version = '1.8.
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+
this.version = '1.8.351';
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}
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protoOf(GameEngineConfig).y27 = function () {
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return this.version;
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package/Logic_Debertz-engine.js
CHANGED
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@@ -825,11 +825,11 @@
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825
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return tmp$ret$1;
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}
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initMetadataForInterface(PlayerTurnIdAnswerAction, 'PlayerTurnIdAnswerAction', VOID, VOID, [Action, ReleaseBufferTriggerAction, PlayerIdContract]);
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828
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-
initMetadataForClass(SceneMechanicAction, 'SceneMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction,
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828
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+
initMetadataForClass(SceneMechanicAction, 'SceneMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction, ReleaseBufferTriggerAction, Action, PlayerTurnIdAnswerAction, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
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initMetadataForClass(PlayerConnectionChangedMechanicAction, 'PlayerConnectionChangedMechanicAction', VOID, MechanicAction, [MechanicAction, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
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initMetadataForClass(ContinueGameMechanicAction, 'ContinueGameMechanicAction', VOID, MechanicAction, [MechanicAction, FirstMechanicAction, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
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initMetadataForClass(RestartGameMechanicAction, 'RestartGameMechanicAction', VOID, MechanicAction, [MechanicAction, BufferedAction]);
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832
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-
initMetadataForClass(SceneActMechanicAction, 'SceneActMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction,
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832
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+
initMetadataForClass(SceneActMechanicAction, 'SceneActMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction, ReleaseBufferTriggerAction, Action]);
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initMetadataForClass(TeamsDataMechanicAction, 'TeamsDataMechanicAction', VOID, MechanicAction, [MechanicAction, Action, BufferedAction]);
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initMetadataForClass(PlayerReadyMechanicAction, 'PlayerReadyMechanicAction', VOID, MechanicAction, [MechanicAction, Action, PlayerTurnIdAnswerAction]);
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initMetadataForClass(SuitChoiceMechanicAction, 'SuitChoiceMechanicAction', VOID, MechanicAction, [MechanicAction, Action, PlayerTurnIdAnswerAction, ReleaseBufferTriggerAction]);
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package/kotlin-kotlin-stdlib.js
CHANGED
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@@ -57,6 +57,12 @@ if (typeof Math.clz32 === 'undefined') {
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};
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}(Math.log, Math.LN2);
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}
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+
if (typeof String.prototype.startsWith === 'undefined') {
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Object.defineProperty(String.prototype, 'startsWith', {value: function (searchString, position) {
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position = position || 0;
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return this.lastIndexOf(searchString, position) === position;
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}});
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}
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if (typeof String.prototype.endsWith === 'undefined') {
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Object.defineProperty(String.prototype, 'endsWith', {value: function (searchString, position) {
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var subjectString = this.toString();
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@@ -68,12 +74,6 @@ if (typeof String.prototype.endsWith === 'undefined') {
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return lastIndex !== -1 && lastIndex === position;
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}});
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}
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-
if (typeof String.prototype.startsWith === 'undefined') {
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Object.defineProperty(String.prototype, 'startsWith', {value: function (searchString, position) {
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position = position || 0;
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return this.lastIndexOf(searchString, position) === position;
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}});
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-
}
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//endregion
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(function (factory) {
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if (typeof define === 'function' && define.amd)
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