raspberry_games_engine_helpers 1.8.334 → 1.8.336

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@@ -324,7 +324,7 @@
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  function addFormatStructureForTime(structure) {
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  this.c1l(structure);
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  }
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- initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithTime, WithDate]);
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+ initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithDate, WithTime]);
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  function offsetHours$default(padding, $super) {
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  padding = padding === VOID ? Padding_ZERO_getInstance() : padding;
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  var tmp;
@@ -215,7 +215,7 @@
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  initMetadataForClass(LoggerOutputDataDto, 'LoggerOutputDataDto', VOID, VOID, VOID, VOID, VOID, {0: $serializer_getInstance_10});
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  //endregion
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  function GameEngineConfig() {
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- this.version = '1.8.334';
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+ this.version = '1.8.336';
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  }
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  protoOf(GameEngineConfig).o25 = function () {
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  return this.version;
@@ -778,7 +778,7 @@ export declare namespace games.jass.logic.data.models.player.achievements {
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  constructor(oldRating: number, newRating: number);
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  get oldRating(): number;
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  get newRating(): number;
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- get isRatingUp(): boolean;
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+ get isRatingUpOrNull(): Nullable<boolean>;
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  copy(oldRating?: number, newRating?: number): games.jass.logic.data.models.player.achievements.Achievements;
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  toString(): string;
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  hashCode(): number;
@@ -1394,8 +1394,9 @@ export declare namespace games.jass.logic.data.models.table.config {
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  }
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  export declare namespace games.jass.logic.data.models.table.config {
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  class ConfigLite {
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- constructor(mode: games.jass.logic.data.models.table.config.RoomMode, players: games.jass.logic.data.models.table.config.PlayersMode, points: games.jass.logic.data.models.table.config.PointsMode, timeoutTimeMillis: number, rulesPreset: games.jass.logic.data.models.rules.RulesSetType, isPrivate: boolean, isChatEnabled: boolean, isBotsEnabled: boolean, rules: Nullable<games.jass.logic.data.models.rules.Rules>);
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+ constructor(mode: games.jass.logic.data.models.table.config.RoomMode, league: Nullable<games.jass.logic.data.models.leagues.League>, players: games.jass.logic.data.models.table.config.PlayersMode, points: games.jass.logic.data.models.table.config.PointsMode, timeoutTimeMillis: number, rulesPreset: games.jass.logic.data.models.rules.RulesSetType, isPrivate: boolean, isChatEnabled: boolean, isBotsEnabled: boolean, rules: Nullable<games.jass.logic.data.models.rules.Rules>);
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  get mode(): games.jass.logic.data.models.table.config.RoomMode;
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+ get league(): Nullable<games.jass.logic.data.models.leagues.League>;
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  get players(): games.jass.logic.data.models.table.config.PlayersMode;
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  get points(): games.jass.logic.data.models.table.config.PointsMode;
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  get timeoutTimeMillis(): number;
@@ -1404,7 +1405,7 @@ export declare namespace games.jass.logic.data.models.table.config {
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  get isChatEnabled(): boolean;
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  get isBotsEnabled(): boolean;
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  get rules(): Nullable<games.jass.logic.data.models.rules.Rules>;
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- copy(mode?: games.jass.logic.data.models.table.config.RoomMode, players?: games.jass.logic.data.models.table.config.PlayersMode, points?: games.jass.logic.data.models.table.config.PointsMode, timeoutTimeMillis?: number, rulesPreset?: games.jass.logic.data.models.rules.RulesSetType, isPrivate?: boolean, isChatEnabled?: boolean, isBotsEnabled?: boolean, rules?: Nullable<games.jass.logic.data.models.rules.Rules>): games.jass.logic.data.models.table.config.ConfigLite;
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+ copy(mode?: games.jass.logic.data.models.table.config.RoomMode, league?: Nullable<games.jass.logic.data.models.leagues.League>, players?: games.jass.logic.data.models.table.config.PlayersMode, points?: games.jass.logic.data.models.table.config.PointsMode, timeoutTimeMillis?: number, rulesPreset?: games.jass.logic.data.models.rules.RulesSetType, isPrivate?: boolean, isChatEnabled?: boolean, isBotsEnabled?: boolean, rules?: Nullable<games.jass.logic.data.models.rules.Rules>): games.jass.logic.data.models.table.config.ConfigLite;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;