raspberry_games_engine_helpers 1.8.329 → 1.8.331

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@@ -377,7 +377,7 @@
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  return tmp;
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  }
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  initMetadataForInterface(AbstractWithOffsetBuilder, 'AbstractWithOffsetBuilder', VOID, VOID, [WithUtcOffset]);
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- initMetadataForClass(Builder, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder, AbstractWithOffsetBuilder, WithDate, WithTime, WithUtcOffset]);
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+ initMetadataForClass(Builder, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder, AbstractWithOffsetBuilder, WithUtcOffset, WithDate, WithTime]);
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  initMetadataForClass(AbstractDateTimeFormat, 'AbstractDateTimeFormat');
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  initMetadataForClass(DateTimeComponentsFormat, 'DateTimeComponentsFormat', VOID, AbstractDateTimeFormat);
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  initMetadataForClass(TwoDigitNumber, 'TwoDigitNumber');
@@ -215,7 +215,7 @@
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  initMetadataForClass(LoggerOutputDataDto, 'LoggerOutputDataDto', VOID, VOID, VOID, VOID, VOID, {0: $serializer_getInstance_10});
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  //endregion
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  function GameEngineConfig() {
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- this.version = '1.8.329';
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+ this.version = '1.8.331';
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  }
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  protoOf(GameEngineConfig).o25 = function () {
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  return this.version;
@@ -831,11 +831,11 @@
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  return tmp$ret$1;
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  }
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  initMetadataForInterface(PlayerTurnIdAnswerAction, 'PlayerTurnIdAnswerAction', VOID, VOID, [Action, ReleaseBufferTriggerAction, PlayerIdContract]);
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- initMetadataForClass(SceneMechanicAction, 'SceneMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction, ReleaseBufferTriggerAction, Action, PlayerTurnIdAnswerAction, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
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+ initMetadataForClass(SceneMechanicAction, 'SceneMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction, Action, ReleaseBufferTriggerAction, PlayerTurnIdAnswerAction, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
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  initMetadataForClass(PlayerConnectionChangedMechanicAction, 'PlayerConnectionChangedMechanicAction', VOID, MechanicAction, [MechanicAction, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
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  initMetadataForClass(ContinueGameMechanicAction, 'ContinueGameMechanicAction', VOID, MechanicAction, [MechanicAction, FirstMechanicAction, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
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  initMetadataForClass(RestartGameMechanicAction, 'RestartGameMechanicAction', VOID, MechanicAction, [MechanicAction, BufferedAction]);
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- initMetadataForClass(SceneActMechanicAction, 'SceneActMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction, ReleaseBufferTriggerAction, Action]);
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+ initMetadataForClass(SceneActMechanicAction, 'SceneActMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction, Action, ReleaseBufferTriggerAction]);
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  initMetadataForClass(TeamsDataMechanicAction, 'TeamsDataMechanicAction', VOID, MechanicAction, [MechanicAction, Action, BufferedAction]);
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  initMetadataForClass(PlayerReadyMechanicAction, 'PlayerReadyMechanicAction', VOID, MechanicAction, [MechanicAction, Action, PlayerTurnIdAnswerAction]);
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  initMetadataForClass(SuitChoiceMechanicAction, 'SuitChoiceMechanicAction', VOID, MechanicAction, [MechanicAction, Action, PlayerTurnIdAnswerAction, ReleaseBufferTriggerAction]);
@@ -1907,7 +1907,7 @@
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  inductionVariable = inductionVariable + -1 | 0;
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  var element = this_0[index];
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  // Inline function 'games.jass.logic.data.models.leagues.LeaguesConfig.getLeagueInfoByRating.<anonymous>' call
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- if (element.minRating < rating) {
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+ if (element.minRating <= rating) {
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  tmp$ret$1 = element;
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  break $l$block;
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  }
@@ -35273,9 +35273,8 @@
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  var tmp18_elvis_lhs = tmp_19;
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  var tmp_20;
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  if (tmp18_elvis_lhs == null) {
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- // Inline function 'kotlin.collections.toTypedArray' call
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- var this_1 = Companion_getInstance_145().debertzWithFirstCardCombinations;
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- tmp_20 = copyToArray(this_1);
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+ // Inline function 'kotlin.emptyArray' call
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+ tmp_20 = [];
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  } else {
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  tmp_20 = tmp18_elvis_lhs;
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  }