raspberry_games_engine_helpers 1.8.250 → 1.8.253

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@@ -324,7 +324,7 @@
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  function addFormatStructureForTime(structure) {
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  this.r1k(structure);
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  }
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- initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithTime, WithDate]);
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+ initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithDate, WithTime]);
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  function offsetHours$default(padding, $super) {
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  padding = padding === VOID ? Padding_ZERO_getInstance() : padding;
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  var tmp;
@@ -377,7 +377,7 @@
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  return tmp;
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  }
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  initMetadataForInterface(AbstractWithOffsetBuilder, 'AbstractWithOffsetBuilder', VOID, VOID, [WithUtcOffset]);
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- initMetadataForClass(Builder, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder, AbstractWithOffsetBuilder, WithTime, WithDate, WithUtcOffset]);
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+ initMetadataForClass(Builder, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder, AbstractWithOffsetBuilder, WithUtcOffset, WithDate, WithTime]);
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  initMetadataForClass(AbstractDateTimeFormat, 'AbstractDateTimeFormat');
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  initMetadataForClass(DateTimeComponentsFormat, 'DateTimeComponentsFormat', VOID, AbstractDateTimeFormat);
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  initMetadataForClass(TwoDigitNumber, 'TwoDigitNumber');
@@ -203,7 +203,7 @@
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  initMetadataForClass(LoggerOutputDataDto, 'LoggerOutputDataDto', VOID, VOID, VOID, VOID, VOID, {0: $serializer_getInstance_7});
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  //endregion
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  function GameEngineConfig() {
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- this.version = '1.8.250';
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+ this.version = '1.8.253';
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  }
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  protoOf(GameEngineConfig).e25 = function () {
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  return this.version;
@@ -1737,12 +1737,13 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  };
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  }
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  class FinishGameMechanicAction extends games.jass.logic.redux.actions.mechanic.MechanicAction implements com.logic.redux.actions.validation.NotValidateIfGameFinishing, games.jass.logic.redux.actions.mechanic.TerminatedAction {
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- constructor(reason: com.logic.data.models.TerminationGameReason, isGameFinished: boolean, aid?: Nullable<string>);
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+ constructor(reason: com.logic.data.models.TerminationGameReason, isGameFinished: boolean, aid?: Nullable<string>, transition?: Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>);
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  get reason(): com.logic.data.models.TerminationGameReason;
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  get isGameFinished(): boolean;
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  get aid(): Nullable<string>;
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- copy(reason?: com.logic.data.models.TerminationGameReason, isGameFinished?: boolean, aid?: Nullable<string>): games.jass.logic.redux.actions.mechanic.FinishGameMechanicAction;
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+ get transition(): Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>;
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  toString(): string;
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+ copy(reason?: com.logic.data.models.TerminationGameReason, isGameFinished?: boolean, aid?: Nullable<string>, transition?: Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>): games.jass.logic.redux.actions.mechanic.FinishGameMechanicAction;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
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  get actionTag(): string;
@@ -1776,6 +1777,7 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  interface TerminatedAction extends com.logic.redux.store.definitions.Action {
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  readonly reason: com.logic.data.models.TerminationGameReason;
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  readonly isGameFinished: boolean;
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+ readonly transition: Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>;
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  readonly __doNotUseOrImplementIt: {
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  readonly "games.jass.logic.redux.actions.mechanic.TerminatedAction": unique symbol;
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  } & com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"];