ralph-teams 1.0.12 → 1.0.13

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Files changed (3) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +9 -18
  3. package/package.json +1 -1
package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2026 Tuan Son Dinh
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md CHANGED
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  # ralph-teams
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- Ralph-Teams loops epics not User stories! It leverages the inbuilt Agent Teams of Claude/Codex/Copilot. Each epic gets tackled by a Team with in a new Session (Iteration).
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- `ralph-teams` is a CLI for running Ralph Teams: a shell-based orchestrator that reads a `prd.json`, loops through epics, and spawns AI coding agent teams to implement work story by story.
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-
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- Experimental: Ralph-Teams can work on epic in parallel for epics, which are not interdependent
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+ `ralph-teams` is a CLI for running Ralph Teams: a shell-based orchestrator that initializes and reads a `prd.json`, loops through epics (not user stories), and spawns AI coding agent teams to implement work story by story. One Agent Team per Epic with fresh context. Ralph-Teams can even work on multiple epics in parallel, if there are no dependencies
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  ```bash
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- ralph-teams run --parallel=3
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+ ralph-teams run --parallel={max_parallel_epics}
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  ```
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  ## Quickest Start
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  ```bash
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- # create the prd.json with the agent, optionally create an implementation plan for each epic
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+ npm install -g ralph-teams
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+ # discuss with an agent and create the prd.json (epics and user stories)
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  ralph-teams init
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  # start the loop, by default uses claude
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  ralph-teams run
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+ # optionally before run, you can also plan epics before hand, otherwise this will be done automatically by the planner:
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+ ralph-teams plan
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  ```
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  ## Flow
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  Q -->|No| R[Finish run]
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  ```
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- # Quick Start:
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- ```bash
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- npm install -g ralph-teams
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-
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- ralph-teams init
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-
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- ralph-teams run --backend claude
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- ralph-teams run --backend codex
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- ralph-teams run --backend copilot
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- ```
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  ## What It Does
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  The system has two layers:
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  - `team-lead` coordinates the epic
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  - `planner` creates the implementation plan
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  - `builder` makes changes and runs tests
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- - `validator` verifies the result independently
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+ - `validator` verifies the result independently, pushes backes (by default: 1 pushback max )
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  Across all backends, `builder` and `validator` are one-shot story-scoped workers. The Team Lead must spawn a fresh Builder for each story attempt, spawn a fresh Validator when verification needs an independent agent, and never treat idle/task-lifecycle output as completion. A build attempt only counts when the Builder returns a concrete commit SHA and the Team Lead persists the story result to the epic state file at `.ralph-teams/state/{epic-id}.json`.
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  - `.ralph-teams/ralph-state.json`: interrupt/resume state
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  ## Requirements
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  - Node.js 18+
package/package.json CHANGED
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  {
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  "name": "ralph-teams",
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- "version": "1.0.12",
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+ "version": "1.0.13",
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  "description": "CLI tool for Ralph Teams",
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  "bin": {
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  "ralph-teams": "dist/index.js",