quiver-cli 1.3.0 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +197 -239
- package/dist/cli.js +3163 -2040
- package/package.json +10 -11
- package/template/.agents/AGENTS.md +0 -26
- package/template/.agents/commands/cp.md +0 -108
- package/template/.agents/commands/next-setup.md +0 -1064
- package/template/.agents/commands/review.md +0 -68
- package/template/.agents/commands/terraform-readme.md +0 -38
- package/template/.agents/config.json +0 -80
- package/template/.agents/plugins/opencode/rtk.ts +0 -34
- package/template/.agents/skills/agent-browser/SKILL.md +0 -51
- package/template/.agents/skills/apps/skybridge/SKILL.md +0 -50
- package/template/.agents/skills/code/cleanup/SKILL.md +0 -26
- package/template/.agents/skills/code/improve/SKILL.md +0 -122
- package/template/.agents/skills/code/improve/references/audit-playbook.md +0 -130
- package/template/.agents/skills/code/improve/references/closing-the-loop.md +0 -96
- package/template/.agents/skills/code/improve/references/plan-template.md +0 -197
- package/template/.agents/skills/code/vercel-react-best-practices/AGENTS.md +0 -3810
- package/template/.agents/skills/code/vercel-react-best-practices/README.md +0 -123
- package/template/.agents/skills/code/vercel-react-best-practices/SKILL.md +0 -149
- package/template/.agents/skills/code/vercel-react-best-practices/metadata.json +0 -15
- package/template/.agents/skills/code/vercel-react-best-practices/rules/_sections.md +0 -46
- package/template/.agents/skills/code/vercel-react-best-practices/rules/_template.md +0 -28
- package/template/.agents/skills/code/vercel-react-best-practices/rules/advanced-effect-event-deps.md +0 -56
- package/template/.agents/skills/code/vercel-react-best-practices/rules/advanced-event-handler-refs.md +0 -55
- package/template/.agents/skills/code/vercel-react-best-practices/rules/advanced-init-once.md +0 -42
- package/template/.agents/skills/code/vercel-react-best-practices/rules/advanced-use-latest.md +0 -39
- package/template/.agents/skills/code/vercel-react-best-practices/rules/async-api-routes.md +0 -38
- package/template/.agents/skills/code/vercel-react-best-practices/rules/async-cheap-condition-before-await.md +0 -37
- package/template/.agents/skills/code/vercel-react-best-practices/rules/async-defer-await.md +0 -82
- package/template/.agents/skills/code/vercel-react-best-practices/rules/async-dependencies.md +0 -51
- package/template/.agents/skills/code/vercel-react-best-practices/rules/async-parallel.md +0 -28
- package/template/.agents/skills/code/vercel-react-best-practices/rules/async-suspense-boundaries.md +0 -99
- package/template/.agents/skills/code/vercel-react-best-practices/rules/bundle-analyzable-paths.md +0 -63
- package/template/.agents/skills/code/vercel-react-best-practices/rules/bundle-barrel-imports.md +0 -60
- package/template/.agents/skills/code/vercel-react-best-practices/rules/bundle-conditional.md +0 -31
- package/template/.agents/skills/code/vercel-react-best-practices/rules/bundle-defer-third-party.md +0 -49
- package/template/.agents/skills/code/vercel-react-best-practices/rules/bundle-dynamic-imports.md +0 -35
- package/template/.agents/skills/code/vercel-react-best-practices/rules/bundle-preload.md +0 -50
- package/template/.agents/skills/code/vercel-react-best-practices/rules/client-event-listeners.md +0 -74
- package/template/.agents/skills/code/vercel-react-best-practices/rules/client-localstorage-schema.md +0 -71
- package/template/.agents/skills/code/vercel-react-best-practices/rules/client-passive-event-listeners.md +0 -48
- package/template/.agents/skills/code/vercel-react-best-practices/rules/client-swr-dedup.md +0 -56
- package/template/.agents/skills/code/vercel-react-best-practices/rules/js-batch-dom-css.md +0 -107
- package/template/.agents/skills/code/vercel-react-best-practices/rules/js-cache-function-results.md +0 -80
- package/template/.agents/skills/code/vercel-react-best-practices/rules/js-cache-property-access.md +0 -28
- package/template/.agents/skills/code/vercel-react-best-practices/rules/js-cache-storage.md +0 -70
- package/template/.agents/skills/code/vercel-react-best-practices/rules/js-combine-iterations.md +0 -32
- package/template/.agents/skills/code/vercel-react-best-practices/rules/js-early-exit.md +0 -50
- package/template/.agents/skills/code/vercel-react-best-practices/rules/js-flatmap-filter.md +0 -60
- package/template/.agents/skills/code/vercel-react-best-practices/rules/js-hoist-regexp.md +0 -45
- package/template/.agents/skills/code/vercel-react-best-practices/rules/js-index-maps.md +0 -37
- package/template/.agents/skills/code/vercel-react-best-practices/rules/js-length-check-first.md +0 -49
- package/template/.agents/skills/code/vercel-react-best-practices/rules/js-min-max-loop.md +0 -82
- package/template/.agents/skills/code/vercel-react-best-practices/rules/js-request-idle-callback.md +0 -105
- package/template/.agents/skills/code/vercel-react-best-practices/rules/js-set-map-lookups.md +0 -24
- package/template/.agents/skills/code/vercel-react-best-practices/rules/js-tosorted-immutable.md +0 -57
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rendering-activity.md +0 -26
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rendering-animate-svg-wrapper.md +0 -47
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rendering-conditional-render.md +0 -40
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rendering-content-visibility.md +0 -38
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rendering-hoist-jsx.md +0 -46
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rendering-hydration-no-flicker.md +0 -82
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rendering-hydration-suppress-warning.md +0 -30
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rendering-resource-hints.md +0 -85
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rendering-script-defer-async.md +0 -68
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rendering-svg-precision.md +0 -28
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rendering-usetransition-loading.md +0 -75
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rerender-defer-reads.md +0 -39
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rerender-dependencies.md +0 -45
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rerender-derived-state-no-effect.md +0 -40
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rerender-derived-state.md +0 -29
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rerender-functional-setstate.md +0 -74
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rerender-lazy-state-init.md +0 -58
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rerender-memo-with-default-value.md +0 -38
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rerender-memo.md +0 -44
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rerender-move-effect-to-event.md +0 -45
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rerender-no-inline-components.md +0 -82
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rerender-simple-expression-in-memo.md +0 -35
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rerender-split-combined-hooks.md +0 -64
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rerender-transitions.md +0 -40
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rerender-use-deferred-value.md +0 -59
- package/template/.agents/skills/code/vercel-react-best-practices/rules/rerender-use-ref-transient-values.md +0 -73
- package/template/.agents/skills/code/vercel-react-best-practices/rules/server-after-nonblocking.md +0 -73
- package/template/.agents/skills/code/vercel-react-best-practices/rules/server-auth-actions.md +0 -96
- package/template/.agents/skills/code/vercel-react-best-practices/rules/server-cache-lru.md +0 -41
- package/template/.agents/skills/code/vercel-react-best-practices/rules/server-cache-react.md +0 -76
- package/template/.agents/skills/code/vercel-react-best-practices/rules/server-dedup-props.md +0 -65
- package/template/.agents/skills/code/vercel-react-best-practices/rules/server-hoist-static-io.md +0 -149
- package/template/.agents/skills/code/vercel-react-best-practices/rules/server-no-shared-module-state.md +0 -50
- package/template/.agents/skills/code/vercel-react-best-practices/rules/server-parallel-fetching.md +0 -83
- package/template/.agents/skills/code/vercel-react-best-practices/rules/server-parallel-nested-fetching.md +0 -34
- package/template/.agents/skills/code/vercel-react-best-practices/rules/server-serialization.md +0 -38
- package/template/.agents/skills/data/prisma-cli/SKILL.md +0 -247
- package/template/.agents/skills/data/prisma-cli/references/db-execute.md +0 -78
- package/template/.agents/skills/data/prisma-cli/references/db-pull.md +0 -185
- package/template/.agents/skills/data/prisma-cli/references/db-push.md +0 -148
- package/template/.agents/skills/data/prisma-cli/references/db-seed.md +0 -188
- package/template/.agents/skills/data/prisma-cli/references/debug.md +0 -46
- package/template/.agents/skills/data/prisma-cli/references/dev.md +0 -157
- package/template/.agents/skills/data/prisma-cli/references/format.md +0 -48
- package/template/.agents/skills/data/prisma-cli/references/generate.md +0 -173
- package/template/.agents/skills/data/prisma-cli/references/init.md +0 -136
- package/template/.agents/skills/data/prisma-cli/references/mcp.md +0 -38
- package/template/.agents/skills/data/prisma-cli/references/migrate-deploy.md +0 -127
- package/template/.agents/skills/data/prisma-cli/references/migrate-dev.md +0 -145
- package/template/.agents/skills/data/prisma-cli/references/migrate-diff.md +0 -89
- package/template/.agents/skills/data/prisma-cli/references/migrate-reset.md +0 -78
- package/template/.agents/skills/data/prisma-cli/references/migrate-resolve.md +0 -57
- package/template/.agents/skills/data/prisma-cli/references/migrate-status.md +0 -65
- package/template/.agents/skills/data/prisma-cli/references/studio.md +0 -137
- package/template/.agents/skills/data/prisma-cli/references/validate.md +0 -53
- package/template/.agents/skills/data/prisma-client-api/SKILL.md +0 -216
- package/template/.agents/skills/data/prisma-client-api/references/client-methods.md +0 -223
- package/template/.agents/skills/data/prisma-client-api/references/constructor.md +0 -208
- package/template/.agents/skills/data/prisma-client-api/references/filters.md +0 -256
- package/template/.agents/skills/data/prisma-client-api/references/model-queries.md +0 -281
- package/template/.agents/skills/data/prisma-client-api/references/query-options.md +0 -276
- package/template/.agents/skills/data/prisma-client-api/references/raw-queries.md +0 -194
- package/template/.agents/skills/data/prisma-client-api/references/relations.md +0 -308
- package/template/.agents/skills/data/prisma-client-api/references/transactions.md +0 -184
- package/template/.agents/skills/design/impeccable/SKILL.md +0 -84
- package/template/.agents/skills/design/impeccable/reference/adapt.md +0 -312
- package/template/.agents/skills/design/impeccable/reference/adapt.native.md +0 -58
- package/template/.agents/skills/design/impeccable/reference/android.md +0 -40
- package/template/.agents/skills/design/impeccable/reference/animate.md +0 -86
- package/template/.agents/skills/design/impeccable/reference/audit.md +0 -136
- package/template/.agents/skills/design/impeccable/reference/audit.native.md +0 -139
- package/template/.agents/skills/design/impeccable/reference/bolder.md +0 -31
- package/template/.agents/skills/design/impeccable/reference/clarify.md +0 -94
- package/template/.agents/skills/design/impeccable/reference/colorize.md +0 -86
- package/template/.agents/skills/design/impeccable/reference/craft-floor.md +0 -42
- package/template/.agents/skills/design/impeccable/reference/craft.md +0 -5
- package/template/.agents/skills/design/impeccable/reference/critique.md +0 -788
- package/template/.agents/skills/design/impeccable/reference/degraded/asset-producer.md +0 -90
- package/template/.agents/skills/design/impeccable/reference/degraded/documenter.md +0 -24
- package/template/.agents/skills/design/impeccable/reference/degraded/finish-reviewer.md +0 -37
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- package/template/.agents/skills/design/impeccable/reference/delight.md +0 -70
- package/template/.agents/skills/design/impeccable/reference/distill.md +0 -111
- package/template/.agents/skills/design/impeccable/reference/doctor.md +0 -53
- package/template/.agents/skills/design/impeccable/reference/document.md +0 -416
- package/template/.agents/skills/design/impeccable/reference/extract.md +0 -69
- package/template/.agents/skills/design/impeccable/reference/harden.md +0 -336
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- package/template/.agents/skills/design/impeccable/reference/new-work.md +0 -105
- package/template/.agents/skills/design/impeccable/reference/onboard.md +0 -234
- package/template/.agents/skills/design/impeccable/reference/operate.md +0 -61
- package/template/.agents/skills/design/impeccable/reference/optimize.md +0 -258
- package/template/.agents/skills/design/impeccable/reference/overdrive.md +0 -127
- package/template/.agents/skills/design/impeccable/reference/polish.md +0 -97
- package/template/.agents/skills/design/impeccable/reference/quieter.md +0 -99
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- package/template/.agents/skills/design/impeccable/reference/shape.md +0 -59
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1. **Typographic assessment:** inspect representative pages and styles. Answer every question below with a file, selector, or computed value:
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Load this from [new-work.md](new-work.md) whenever any image generation is available, a harness-native tool or the API fallback context.mjs reports. PRODUCT.md and DESIGN.md are preconditions. New-work has already resolved the visual world; this file must not reopen it.
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The purpose of a probe is to test composition, narrative, hierarchy, density, focal moment, signature use, and image requirements. It is not a second identity workshop. Keep DESIGN.md's palette, typography direction, material language, component character, imagery stance, and motion grammar fixed.
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Treat each comp as a direction test, not a screenshot specification. Core UI text, responsive behavior, accessibility, semantics, and interaction states remain implementation responsibilities.
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Show the three together: in the harness when it can display images, otherwise on the decision page (`serve-question.mjs`, one option per comp with the comp as its hero). Ask what should carry forward, what feels false to the world, and whether the selected surface concept should be approved, combined, revised, or rejected. Then stop and wait. A structured simulated user counts as attended and receives the same question.
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Do not begin code until the user approves a direction or explicitly delegates the choice. If they delegate, choose using the task brief, PRODUCT.md, and DESIGN.md, and state the evidence. Approval refines the task concept; it does not modify DESIGN.md.
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This approval point has no substitute and no skip condition. When the structured question tool errors, fall back to the decision page; only after both fail may you treat the choice as delegated, and a delegated pick is still recorded exactly as an approval is and disclosed in your first reply, not your last. The finish reviewer treats a build with generated comps and no recorded approval as carrying a material finding.
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After approval, record the choice where tools can find it: the approved comp's path goes in the surface brief, and the approved comp's `.json` prompt sidecar gains `"approved": true` (every comp generated through `generate-image.mjs` has one; create it if a native tool didn't). The sidecar travels with the mocks folder, so the approval survives sessions and machines that never see the brief. Then summarize the composition and the parts of the comp that must not be literalized, return to new-work.md, record the direction contract from the approved surface concept, and build.
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## Inventory implementation fidelity
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Before building, inventory the approved comp's major visible ingredients in writing (a short table in the surface brief or working notes; the finish reviewer audits shipped assets against it) and choose an implementation medium for each: semantic HTML/CSS/SVG, existing project asset, generated raster, sourced raster, icon library, canvas/WebGL, or accepted omission. The same written inventory names the comp's compositional commitments: navigation items and icons, headline levels and their scale relationship, signature geometry such as seams, masks, and overlaps, and each section's arrangement and density. An element never written down is the element the build silently drops, and the direction contract's 150 words cannot carry this list, so this inventory is where it lives.
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The medium column is where an approved design most often dies, so it obeys a gate: the medium is decided by what the comp region shows, never by what feels buildable in the current stack. A human figure, a product object, machinery, or any material with lighting and depth is raster whatever the stack; writing "silhouette" for a photographic figure, or "CSS" for a sculpted panel's finish, is not a medium choice, it is the quiet deletion of the approved design, and it is how a comp full of physical material becomes a flat page with the same section order. Style does not move this boundary: a comp region with perspective, shading, figure drawing, or dense mechanical detail is illustration however line-drawn it looks, and no build session can author illustration as vectors, so it regenerates as raster like any photograph. Authored SVG covers what a session can specify exactly, diagrams with countable elements, controls, flat shape systems, and it ends where drawing skill begins; an instruction-manual world does not convert its illustrations into diagrams, it makes them line-art illustrations. Produce such regions by regenerating them cleanly, with the approved comp and its embedded prompt as the reference for a fresh render at asset resolution; never crop pixels out of the comp itself, whose effective resolution sits far below asset grade. Dropping an image-native region instead of producing it is a scope decision the user makes at the approval point, never a silent flattening after it. Generated imagery is a material, not a claim: evidence rules bind assertions, specs, testimonials, and photographs presented as real, never render fidelity, so "no photography on hand" forbids fake proof, not an illustrated hero.
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The gate runs both ways: precise geometry, hard-edged shape systems, diagrams, expressive motion, shaders, and anything interactive are vector and GPU territory (SVG, canvas, WebGL), where a raster flattens what should move, scale, and respond, and code executed safely and professionally remains first-class there. Raster is for what the world paints; code is for what the world draws, animates, or reacts with, and choosing code there is ambition, not economy. Every `produce` entry is produced before the build ships, through the asset producer or in the current thread; an inventory with unproduced entries is an unfinished build, and this gate is where imagery-free pages come from when it is skipped.
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Pay special attention to the dominant composition, signature use, image-native content, second-fold system, and any interaction the still image only implies.
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Treat the comp as a north star, not something to trace, and know what that allows: translation into semantic, responsive, accessible code, never recomposition. Keeping the palette and mood while redrawing the topology is a second art direction, not an adaptation. Do not rasterize core UI text or controls. Do not substitute a different visual driver after approval without asking.
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## Produce only the assets the build needs
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Generation context is part of the asset: a build composed by a thread that never saw the prompts places assets it does not understand. So prefer generating build-critical imagery in the build thread when the budget allows, and when a subagent produces assets instead, every asset must carry its prompt, and the builder reads those prompts before composing a single one of them. The carrier is uniform across harnesses: after generating any image with any tool, native or `generate-image.mjs` (which does it automatically), run `node .pi/skills/impeccable/scripts/embed-prompt.mjs <image> --prompt "<the prompt used>"` so the intent lives inside the file itself and survives copies between machines and harnesses; `--read` recovers it from any impeccable-generated image.
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When clean raster ingredients are required and the harness runs subagents, use the shipped asset producer, `impeccable-asset-producer` (`impeccable_asset_producer` in codex; `/impeccable-asset-producer` in Cursor; on GitHub Copilot say "Use the impeccable-asset-producer agent"): give it the approved comp, output paths, required dimensions and formats, transparency needs, crop notes, and what must remain semantic code. Otherwise produce the minimum required assets in the current thread by the book: load [degraded/asset-producer.md](degraded/asset-producer.md) and follow it inline, with whatever generation exists, the native tool or generate-image.mjs.
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Return to [new-work.md](new-work.md) for the direction contract, implementation, and the finishing pass.
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{
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"craft": {
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"description": "Deprecated compatibility alias for an ordinary Impeccable new-work request. It adds no behavior; natural build and redesign requests use the same flow.",
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"init": {
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"description": "Sets up a project for impeccable. Runs a multi-round discovery interview when context is missing and writes PRODUCT.md (strategic: users, brand, principles); offers DESIGN.md (visual: colors, typography, components) when code exists; pre-configures live mode; then recommends the best commands to run next. Every other command reads these files before doing work. Use once per project.",
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"document": {
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"description": "Generate a DESIGN.md file that captures the current visual design system. Auto-extracts colors, typography, spacing, radii, and component patterns from the codebase, then asks the user to confirm descriptive language for atmosphere and color character. Follows the Google Stitch DESIGN.md format so the file is tool-compatible. Use when you need a visual design spec an AI agent can follow to stay on-brand.",
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"extract": {
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"description": "Pull reusable patterns, components, and design tokens into the design system. Identifies repeated patterns and consolidates them. Use when you have drift across the codebase and want to bring things back to a consistent system.",
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"live": {
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"description": "Interactive live variant mode. Select elements in the browser, pick a design action, and get AI-generated HTML+CSS variants hot-swapped via HMR. Requires a running dev server. Use when you want to visually experiment with design alternatives in real time.",
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"adapt": {
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"description": "Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and touch targets. Use when the user mentions responsive design, mobile layouts, breakpoints, viewport adaptation, or cross-device compatibility.",
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"argumentHint": "[target] [context (mobile, tablet, print...)]"
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"animate": {
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"description": "Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.",
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"audit": {
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"description": "Run technical quality checks across accessibility, performance, theming, responsive design, and anti-patterns. Generates a scored report with P0-P3 severity ratings and actionable plan. Use when the user wants an accessibility check, performance audit, or technical quality review.",
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"argumentHint": "[area (feature, page, component...)]"
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"bolder": {
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"description": "Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability. Use when the user says the design looks bland, generic, too safe, lacks personality, or wants more visual impact and character.",
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"clarify": {
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"description": "Improve unclear UX copy, error messages, microcopy, labels, and instructions to make interfaces easier to understand. Use when the user mentions confusing text, unclear labels, bad error messages, hard-to-follow instructions, or wanting better UX writing.",
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"colorize": {
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"description": "Add strategic color to features that are too monochromatic or lack visual interest, making interfaces more engaging and expressive. Use when the user mentions the design looking gray, dull, lacking warmth, needing more color, or wanting a more vibrant or expressive palette.",
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"critique": {
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"description": "Evaluate design from a UX perspective, assessing visual hierarchy, information architecture, emotional resonance, cognitive load, and overall quality with quantitative scoring, persona-based testing, automated anti-pattern detection, and actionable feedback. Use when the user asks to review, critique, evaluate, or give feedback on a design or component.",
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"argumentHint": "[area (feature, page, component...)]"
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"delight": {
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"description": "Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful. Use when the user asks to add polish, personality, animations, micro-interactions, delight, or make an interface feel fun or memorable.",
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"distill": {
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"description": "Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean. Use when the user asks to simplify, declutter, reduce noise, remove elements, or make a UI cleaner and more focused.",
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"harden": {
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"description": "Make interfaces production-ready: error handling, i18n, text overflow, edge case management, and resilience under real-world data. Use when the user asks to harden, make production-ready, handle edge cases, add error states, or fix overflow and i18n issues.",
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"description": "Design onboarding flows, first-run experiences, and empty states that guide new users to value. Covers welcome screens, account setup, progressive disclosure, contextual tooltips, feature announcements, and activation moments. Use when the user mentions onboarding, first-time users, empty states, activation, getting started, new user flows, or the aha moment.",
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"layout": {
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"description": "Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.",
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"optimize": {
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"description": "Diagnoses and fixes UI performance across loading speed, rendering, animations, images, and bundle size. Use when the user mentions slow, laggy, janky, performance, bundle size, load time, or wants a faster, smoother experience.",
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"overdrive": {
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"description": "Pushes interfaces past conventional limits with technically ambitious implementations — shaders, spring physics, scroll-driven reveals, 60fps animations. Use when the user wants to wow, impress, go all-out, or make something that feels extraordinary.",
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"description": "Performs a final quality pass fixing alignment, spacing, consistency, and micro-detail issues before shipping. Use when the user mentions polish, finishing touches, pre-launch review, something looks off, or wants to go from good to great.",
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"quieter": {
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"description": "Tones down visually aggressive or overstimulating designs, reducing intensity while preserving quality. Use when the user mentions too bold, too loud, overwhelming, aggressive, garish, or wants a calmer, more refined aesthetic.",
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"shape": {
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"description": "Plan UX and UI before code. Runs a required multi-round discovery interview, uses visual probes when available, and produces a user-confirmed design brief for implementation.",
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"typeset": {
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"description": "Improves typography by fixing font choices, hierarchy, sizing, weight, and readability so text feels intentional. Use when the user mentions fonts, type, readability, text hierarchy, sizing looks off, or wants more polished, intentional typography.",
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"argumentHint": "[target]"
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