queue-typed 1.47.9 → 1.48.1

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@@ -102,9 +102,10 @@ export class BinaryTreeNode<V = any, N extends BinaryTreeNode<V, N> = BinaryTree
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  * 8. Full Trees: Every node has either 0 or 2 children.
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  * 9. Complete Trees: All levels are fully filled except possibly the last, filled from left to right.
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  */
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+
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  export class BinaryTree<V = any, N extends BinaryTreeNode<V, N> = BinaryTreeNode<V, BinaryTreeNodeNested<V>>, TREE extends BinaryTree<V, N, TREE> = BinaryTree<V, N, BinaryTreeNested<V, N>>>
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- implements IBinaryTree<V, N, TREE> {
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+ implements IBinaryTree<V, N, TREE> {
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  iterationType = IterationType.ITERATIVE
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  /**
@@ -163,6 +164,47 @@ export class BinaryTree<V = any, N extends BinaryTreeNode<V, N> = BinaryTreeNode
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  return new BinaryTree<V, N, TREE>([], { iterationType: this.iterationType, ...options }) as TREE;
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  }
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+ /**
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+ * The function "isNode" checks if an exemplar is an instance of the BinaryTreeNode class.
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+ * @param exemplar - The `exemplar` parameter is a variable of type `BTNodeExemplar<V, N>`.
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+ * @returns a boolean value indicating whether the exemplar is an instance of the class N.
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+ */
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+ isNode(exemplar: BTNodeExemplar<V, N>): exemplar is N {
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+ return exemplar instanceof BinaryTreeNode;
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+ }
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+
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+ /**
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+ * The function `exemplarToNode` converts an exemplar of a binary tree node into an actual node
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+ * object.
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+ * @param exemplar - BTNodeExemplar<V, N> - A generic type representing the exemplar parameter of the
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+ * function. It can be any type.
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+ * @returns a value of type `N` (which represents a node), or `null`, or `undefined`.
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+ */
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+ exemplarToNode(exemplar: BTNodeExemplar<V, N>): N | null | undefined {
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+ if (exemplar === undefined) return;
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+
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+ let node: N | null | undefined;
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+ if (exemplar === null) {
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+ node = null;
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+ } else if (this.isEntry(exemplar)) {
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+ const [key, value] = exemplar;
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+ if (key === undefined) {
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+ return;
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+ } else if (key === null) {
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+ node = null;
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+ } else {
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+ node = this.createNode(key, value);
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+ }
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+ } else if (this.isNode(exemplar)) {
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+ node = exemplar;
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+ } else if (this.isNodeKey(exemplar)) {
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+ node = this.createNode(exemplar);
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+ } else {
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+ return;
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+ }
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+ return node;
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+ }
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+
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  /**
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  * The function checks if a given value is an entry in a binary tree node.
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  * @param kne - BTNodeExemplar<V, N> - A generic type representing a node in a binary tree. It has
@@ -188,7 +230,9 @@ export class BinaryTree<V = any, N extends BinaryTreeNode<V, N> = BinaryTreeNode
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  */
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  add(keyOrNodeOrEntry: BTNodeExemplar<V, N>): N | null | undefined {
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- let inserted: N | null | undefined, needInsert: N | null | undefined;
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+ let inserted: N | null | undefined;
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+ const newNode = this.exemplarToNode(keyOrNodeOrEntry);
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+ if (newNode === undefined) return;
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193
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  const _bfs = (root: N, newNode: N | null): N | undefined | null => {
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  const queue = new Queue<N>([root]);
@@ -205,30 +249,11 @@ export class BinaryTree<V = any, N extends BinaryTreeNode<V, N> = BinaryTreeNode
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  }
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  };
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251
 
208
- if (keyOrNodeOrEntry === null) {
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- needInsert = null;
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- } else if (this.isNodeKey(keyOrNodeOrEntry)) {
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- needInsert = this.createNode(keyOrNodeOrEntry);
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- } else if (keyOrNodeOrEntry instanceof BinaryTreeNode) {
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- needInsert = keyOrNodeOrEntry;
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- } else if (this.isEntry(keyOrNodeOrEntry)) {
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- const [key, value] = keyOrNodeOrEntry;
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- if (key === undefined) {
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- return;
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- } else if (key === null) {
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- needInsert = null;
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- } else {
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- needInsert = this.createNode(key, value);
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- }
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- } else {
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- return;
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- }
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-
227
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  if (this.root) {
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- inserted = _bfs(this.root, needInsert);
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+ inserted = _bfs(this.root, newNode);
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  } else {
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- this._setRoot(needInsert);
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- if (needInsert) {
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+ this._setRoot(newNode);
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+ if (newNode) {
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  this._size = 1;
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  } else {
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  this._size = 0;
@@ -1699,6 +1724,66 @@ export class BinaryTree<V = any, N extends BinaryTreeNode<V, N> = BinaryTreeNode
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  return ans;
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  }
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1726
 
1727
+ /**
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+ * Time complexity: O(n)
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+ * Space complexity: O(n)
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+ */
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+
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+ /**
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+ * Time complexity: O(n)
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+ * Space complexity: O(n)
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+ *
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+ * The function "keys" returns an array of keys from a given object.
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+ * @returns an array of BTNKey objects.
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+ */
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+ keys(): BTNKey[] {
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+ const keys: BTNKey[] = [];
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+ for (const entry of this) {
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+ keys.push(entry[0]);
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+ }
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+ return keys;
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+ }
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+
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+ /**
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+ * Time complexity: O(n)
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+ * Space complexity: O(n)
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+ */
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+
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+ /**
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+ * Time complexity: O(n)
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+ * Space complexity: O(n)
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+ *
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+ * The function "values" returns an array of values from a map-like object.
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+ * @returns The `values()` method is returning an array of values (`V`) from the entries in the
1758
+ * object.
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+ */
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+ values(): (V | undefined)[] {
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+ const values: (V | undefined)[] = [];
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+ for (const entry of this) {
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+ values.push(entry[1]);
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+ }
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+ return values;
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+ }
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+
1768
+ /**
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+ * Time complexity: O(n)
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+ * Space complexity: O(n)
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+ */
1772
+
1773
+ /**
1774
+ * Time complexity: O(n)
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+ * Space complexity: O(n)
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+ *
1777
+ * The `clone` function creates a new tree object and copies all the nodes from the original tree to
1778
+ * the new tree.
1779
+ * @returns The `clone()` method is returning a cloned instance of the `TREE` object.
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+ */
1781
+ clone(): TREE {
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+ const cloned = this.createTree();
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+ this.bfs(node => cloned.add([node.key, node.value]));
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+ return cloned;
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+ }
1786
+
1702
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  /**
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  * Time complexity: O(n)
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  * Space complexity: O(1)
@@ -143,6 +143,42 @@ export class BST<V = any, N extends BSTNode<V, N> = BSTNode<V, BSTNodeNested<V>>
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  }) as TREE;
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  }
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145
 
146
+ /**
147
+ * The function checks if an exemplar is an instance of BSTNode.
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+ * @param exemplar - The `exemplar` parameter is a variable of type `BTNodeExemplar<V, N>`.
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+ * @returns a boolean value indicating whether the exemplar is an instance of the BSTNode class.
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+ */
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+ override isNode(exemplar: BTNodeExemplar<V, N>): exemplar is N {
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+ return exemplar instanceof BSTNode;
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+ }
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+
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+ /**
156
+ * The function `exemplarToNode` takes an exemplar and returns a corresponding node if the exemplar
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+ * is valid, otherwise it returns undefined.
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+ * @param exemplar - The `exemplar` parameter is of type `BTNodeExemplar<V, N>`.
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+ * @returns a variable `node` which is of type `N` or `undefined`.
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+ */
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+ override exemplarToNode(exemplar: BTNodeExemplar<V, N>): N | undefined {
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+ let node: N | undefined;
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+ if (exemplar === null || exemplar === undefined) {
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+ return;
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+ } else if (this.isNode(exemplar)) {
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+ node = exemplar;
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+ } else if (this.isEntry(exemplar)) {
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+ const [key, value] = exemplar;
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+ if (key === undefined || key === null) {
170
+ return;
171
+ } else {
172
+ node = this.createNode(key, value);
173
+ }
174
+ } else if (this.isNodeKey(exemplar)) {
175
+ node = this.createNode(exemplar);
176
+ } else {
177
+ return;
178
+ }
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+ return node;
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+ }
181
+
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  /**
147
183
  * Time Complexity: O(log n) - Average case for a balanced tree. In the worst case (unbalanced tree), it can be O(n).
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  * Space Complexity: O(1) - Constant space is used.
@@ -159,25 +195,8 @@ export class BST<V = any, N extends BSTNode<V, N> = BSTNode<V, BSTNodeNested<V>>
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  * (`keyOrNodeOrEntry`) is null, undefined, or does not match any of the expected types.
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  */
161
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  override add(keyOrNodeOrEntry: BTNodeExemplar<V, N>): N | undefined {
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- if (keyOrNodeOrEntry === null || keyOrNodeOrEntry === undefined) {
163
- return undefined;
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- }
165
-
166
- let newNode: N | undefined;
167
- if (keyOrNodeOrEntry instanceof BSTNode) {
168
- newNode = keyOrNodeOrEntry;
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- } else if (this.isNodeKey(keyOrNodeOrEntry)) {
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- newNode = this.createNode(keyOrNodeOrEntry);
171
- } else if (this.isEntry(keyOrNodeOrEntry)) {
172
- const [key, value] = keyOrNodeOrEntry;
173
- if (key === undefined || key === null) {
174
- return;
175
- } else {
176
- newNode = this.createNode(key, value);
177
- }
178
- } else {
179
- return;
180
- }
198
+ const newNode = this.exemplarToNode(keyOrNodeOrEntry);
199
+ if (newNode === undefined) return;
181
200
 
182
201
  if (this.root === undefined) {
183
202
  this._setRoot(newNode);
@@ -107,38 +107,62 @@ export class RedBlackTree<V = any, N extends RedBlackTreeNode<V, N> = RedBlackTr
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107
  }
108
108
 
109
109
  /**
110
- * Time Complexity: O(log n) on average (where n is the number of nodes in the tree)
111
- * Space Complexity: O(1)
110
+ * The function checks if an exemplar is an instance of the RedBlackTreeNode class.
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+ * @param exemplar - The `exemplar` parameter is of type `BTNodeExemplar<V, N>`.
112
+ * @returns a boolean value indicating whether the exemplar is an instance of the RedBlackTreeNode
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+ * class.
112
114
  */
113
-
115
+ override isNode(exemplar: BTNodeExemplar<V, N>): exemplar is N {
116
+ return exemplar instanceof RedBlackTreeNode;
117
+ }
114
118
 
115
119
  /**
116
- * The function adds a node to a Red-Black Tree data structure.
117
- * @param keyOrNodeOrEntry - The `keyOrNodeOrEntry` parameter can be one of the following:
118
- * @returns The method `add` returns either an instance of `N` (the node that was added) or
119
- * `undefined`.
120
+ * The function `exemplarToNode` takes an exemplar and returns a node if the exemplar is valid,
121
+ * otherwise it returns undefined.
122
+ * @param exemplar - BTNodeExemplar<V, N> - A generic type representing an exemplar of a binary tree
123
+ * node. It can be either a node itself, an entry (key-value pair), a node key, or any other value
124
+ * that is not a valid exemplar.
125
+ * @returns a variable `node` which is of type `N | undefined`.
120
126
  */
121
- override add(keyOrNodeOrEntry: BTNodeExemplar<V, N>): N | undefined {
122
- let node: N;
123
- if (this.isNodeKey(keyOrNodeOrEntry)) {
124
- node = this.createNode(keyOrNodeOrEntry, undefined, RBTNColor.RED);
125
- } else if (keyOrNodeOrEntry instanceof RedBlackTreeNode) {
126
- node = keyOrNodeOrEntry;
127
- } else if (keyOrNodeOrEntry === null || keyOrNodeOrEntry === undefined) {
127
+ override exemplarToNode(exemplar: BTNodeExemplar<V, N>): N | undefined {
128
+ let node: N | undefined;
129
+
130
+ if (exemplar === null || exemplar === undefined) {
128
131
  return;
129
- } else if (this.isEntry(keyOrNodeOrEntry)) {
130
- const [key, value] = keyOrNodeOrEntry;
132
+ } else if (this.isNode(exemplar)) {
133
+ node = exemplar;
134
+ } else if (this.isEntry(exemplar)) {
135
+ const [key, value] = exemplar;
131
136
  if (key === undefined || key === null) {
132
137
  return;
133
138
  } else {
134
139
  node = this.createNode(key, value, RBTNColor.RED);
135
140
  }
141
+ } else if (this.isNodeKey(exemplar)) {
142
+ node = this.createNode(exemplar, undefined, RBTNColor.RED);
136
143
  } else {
137
144
  return;
138
145
  }
146
+ return node;
147
+ }
148
+
149
+ /**
150
+ * Time Complexity: O(log n) on average (where n is the number of nodes in the tree)
151
+ * Space Complexity: O(1)
152
+ */
153
+
154
+ /**
155
+ * The function adds a node to a Red-Black Tree data structure.
156
+ * @param keyOrNodeOrEntry - The `keyOrNodeOrEntry` parameter can be one of the following:
157
+ * @returns The method `add` returns either an instance of `N` (the node that was added) or
158
+ * `undefined`.
159
+ */
160
+ override add(keyOrNodeOrEntry: BTNodeExemplar<V, N>): N | undefined {
161
+ const newNode = this.exemplarToNode(keyOrNodeOrEntry);
162
+ if (newNode === undefined) return;
139
163
 
140
- node.left = this.Sentinel;
141
- node.right = this.Sentinel;
164
+ newNode.left = this.Sentinel;
165
+ newNode.right = this.Sentinel;
142
166
 
143
167
  let y: N | undefined = undefined;
144
168
  let x: N | undefined = this.root;
@@ -146,13 +170,13 @@ export class RedBlackTree<V = any, N extends RedBlackTreeNode<V, N> = RedBlackTr
146
170
  while (x !== this.Sentinel) {
147
171
  y = x;
148
172
  if (x) {
149
- if (node.key < x.key) {
173
+ if (newNode.key < x.key) {
150
174
  x = x.left;
151
- } else if (node.key > x.key) {
175
+ } else if (newNode.key > x.key) {
152
176
  x = x?.right;
153
177
  } else {
154
- if (node !== x) {
155
- this._replaceNode(x, node)
178
+ if (newNode !== x) {
179
+ this._replaceNode(x, newNode)
156
180
  }
157
181
  return;
158
182
  }
@@ -160,27 +184,27 @@ export class RedBlackTree<V = any, N extends RedBlackTreeNode<V, N> = RedBlackTr
160
184
 
161
185
  }
162
186
 
163
- node.parent = y;
187
+ newNode.parent = y;
164
188
  if (y === undefined) {
165
- this._setRoot(node);
166
- } else if (node.key < y.key) {
167
- y.left = node;
189
+ this._setRoot(newNode);
190
+ } else if (newNode.key < y.key) {
191
+ y.left = newNode;
168
192
  } else {
169
- y.right = node;
193
+ y.right = newNode;
170
194
  }
171
195
 
172
- if (node.parent === undefined) {
173
- node.color = RBTNColor.BLACK;
196
+ if (newNode.parent === undefined) {
197
+ newNode.color = RBTNColor.BLACK;
174
198
  this._size++;
175
199
  return;
176
200
  }
177
201
 
178
- if (node.parent.parent === undefined) {
202
+ if (newNode.parent.parent === undefined) {
179
203
  this._size++;
180
204
  return;
181
205
  }
182
206
 
183
- this._fixInsert(node);
207
+ this._fixInsert(newNode);
184
208
  this._size++;
185
209
  }
186
210
 
@@ -80,6 +80,45 @@ export class TreeMultimap<V = any, N extends TreeMultimapNode<V, N> = TreeMultim
80
80
  }) as TREE;
81
81
  }
82
82
 
83
+ /**
84
+ * The function checks if an exemplar is an instance of the TreeMultimapNode class.
85
+ * @param exemplar - The `exemplar` parameter is of type `BTNodeExemplar<V, N>`.
86
+ * @returns a boolean value indicating whether the exemplar is an instance of the TreeMultimapNode
87
+ * class.
88
+ */
89
+ override isNode(exemplar: BTNodeExemplar<V, N>): exemplar is N {
90
+ return exemplar instanceof TreeMultimapNode;
91
+ }
92
+
93
+ /**
94
+ * The function `exemplarToNode` converts an exemplar object into a node object.
95
+ * @param exemplar - The `exemplar` parameter is of type `BTNodeExemplar<V, N>`, where `V` represents
96
+ * the value type and `N` represents the node type.
97
+ * @param [count=1] - The `count` parameter is an optional parameter that specifies the number of
98
+ * times the node should be created. If not provided, it defaults to 1.
99
+ * @returns a value of type `N` (the generic type parameter) or `undefined`.
100
+ */
101
+ override exemplarToNode(exemplar: BTNodeExemplar<V, N>, count = 1): N | undefined {
102
+ let node: N | undefined;
103
+ if (exemplar === undefined || exemplar === null) {
104
+ return;
105
+ } else if (this.isNode(exemplar)) {
106
+ node = exemplar;
107
+ } else if (this.isEntry(exemplar)) {
108
+ const [key, value] = exemplar;
109
+ if (key === undefined || key === null) {
110
+ return;
111
+ } else {
112
+ node = this.createNode(key, value, count);
113
+ }
114
+ } else if (this.isNodeKey(exemplar)) {
115
+ node = this.createNode(exemplar, undefined, count);
116
+ } else {
117
+ return;
118
+ }
119
+ return node;
120
+ }
121
+
83
122
  /**
84
123
  * Time Complexity: O(log n) - logarithmic time, where "n" is the number of nodes in the tree. The add method of the superclass (AVLTree) has logarithmic time complexity.
85
124
  * Space Complexity: O(1) - constant space, as it doesn't use additional data structures that scale with input size.
@@ -98,23 +137,9 @@ export class TreeMultimap<V = any, N extends TreeMultimapNode<V, N> = TreeMultim
98
137
  * @returns either a node (`N`) or `undefined`.
99
138
  */
100
139
  override add(keyOrNodeOrEntry: BTNodeExemplar<V, N>, count = 1): N | undefined {
101
- let newNode: N | undefined;
102
- if (keyOrNodeOrEntry === undefined || keyOrNodeOrEntry === null) {
103
- return;
104
- } else if (keyOrNodeOrEntry instanceof TreeMultimapNode) {
105
- newNode = keyOrNodeOrEntry;
106
- } else if (this.isNodeKey(keyOrNodeOrEntry)) {
107
- newNode = this.createNode(keyOrNodeOrEntry, undefined, count);
108
- } else if (this.isEntry(keyOrNodeOrEntry)) {
109
- const [key, value] = keyOrNodeOrEntry;
110
- if (key === undefined || key === null) {
111
- return;
112
- } else {
113
- newNode = this.createNode(key, value, count);
114
- }
115
- } else {
116
- return;
117
- }
140
+ const newNode = this.exemplarToNode(keyOrNodeOrEntry, count);
141
+ if (newNode === undefined) return;
142
+
118
143
  const orgNodeCount = newNode?.count || 0;
119
144
  const inserted = super.add(newNode);
120
145
  if (inserted) {
@@ -293,6 +318,24 @@ export class TreeMultimap<V = any, N extends TreeMultimapNode<V, N> = TreeMultim
293
318
  this._count = 0;
294
319
  }
295
320
 
321
+ /**
322
+ * Time complexity: O(n)
323
+ * Space complexity: O(n)
324
+ */
325
+
326
+ /**
327
+ * Time complexity: O(n)
328
+ * Space complexity: O(n)
329
+ *
330
+ * The `clone` function creates a deep copy of a tree object.
331
+ * @returns The `clone()` method is returning a cloned instance of the `TREE` object.
332
+ */
333
+ override clone(): TREE {
334
+ const cloned = this.createTree();
335
+ this.bfs(node => cloned.add([node.key, node.value], node.count));
336
+ return cloned;
337
+ }
338
+
296
339
  /**
297
340
  * Time Complexity: O(1) - constant time, as it performs basic pointer assignments.
298
341
  * Space Complexity: O(1) - constant space, as it only uses a constant amount of memory.