querysub 0.302.0 → 0.303.0

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "querysub",
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- "version": "0.302.0",
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+ "version": "0.303.0",
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  "main": "index.js",
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  "license": "MIT",
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  "note1": "note on node-forge fork, see https://github.com/digitalbazaar/forge/issues/744 for details",
@@ -1469,6 +1469,7 @@ export class PathValueProxyWatcher {
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  );
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  let newReadCheck = !!value.isTransparent;
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  if (oldReadCheck !== newReadCheck) {
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+ console.error(`Old read check ${oldReadCheck} !== newReadCheck ${newReadCheck} for ${value.path}, canGCValue: ${value.canGCValue}, isTransparent: ${value.isTransparent}`);
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  // IMPORTANT! IF WE HIT THIS ASSERT, DEBUG IT RIGHT NOW!
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  // - I updated the read check to use isTransparent. BUT... I'm not sure
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  // this is correct. This WILL break if we add any new isTransparent values,
@@ -367,6 +367,14 @@ const runScreenCommand = measureWrap(async function runScreenCommand(config: {
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  } else {
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  console.log(red(`No nodeId file found for ${screenName}, not triggering rolling update notification`));
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  }
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+ // Stop the pipe-pane, and delete the pipe file
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+ try {
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+ await runPromise(`${prefix}tmux pipe-pane -O -t ${screenName}`);
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+ await fs.promises.unlink(os.homedir() + "/" + SERVICE_FOLDER + screenName + "/pipe.txt");
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+ } catch (e: any) {
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+ console.warn(`Error stopping pipe-pane for ${screenName}: ${e.stack}`);
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+ }
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+
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  let rollingScreenName = screenName + "-rolling" + SCREEN_SUFFIX;
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  console.log(green(`Renaming screen ${screenName} to ${rollingScreenName} for rolling interval ${config.rollingWindow} at ${new Date().toLocaleString()}`));
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  await runPromise(`${prefix}tmux rename-session -t ${screenName} ${rollingScreenName}`);
@@ -1,5 +1,11 @@
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+ TODO: It seems like every other time it fails to reload?
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+
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+ Uh... we get a failure in commitWrites, and then we never receive the path values we need?
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+ - Although we only don't receive the values we need once, so... maybe the failed check is okay?
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+
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  1) Verify clientside notifications work when we rolling update cyoa
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  2) Verify edge nodes are removed when we rolling update cyoa
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+ - Eh... it removes most of the time?
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  3) Update cyoa rolling time back to 4 hours
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  1) Auto restart if the connect to the cyoa server is down, after 30 seconds, instead of just infinitely erroring out.