quake2ts 0.0.580 → 0.0.582

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "quake2ts",
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- "version": "0.0.580",
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+ "version": "0.0.582",
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  "description": "Quake II re-release port to TypeScript with WebGL renderer - A complete game engine with physics, networking, and BSP rendering",
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  "type": "module",
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  "keywords": [
@@ -110,8 +110,8 @@
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  "tsx": "^4.20.6",
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  "typescript": "^5.4.5",
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  "vitest": "^1.5.3",
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- "@quake2ts/test-utils": "^0.0.1",
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- "@quake2ts/tests": "^0.0.1"
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+ "@quake2ts/tests": "^0.0.1",
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+ "@quake2ts/test-utils": "^0.0.1"
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  },
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  "dependencies": {
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  "gl-matrix": "^3.4.3",
@@ -92,6 +92,7 @@ __export(index_exports, {
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  createMockRConClient: () => createMockRConClient,
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  createMockRateLimiter: () => createMockRateLimiter,
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  createMockRefDef: () => createMockRefDef,
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+ createMockRenderingContext: () => createMockRenderingContext,
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  createMockServer: () => createMockServer,
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  createMockServerClient: () => createMockServerClient,
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  createMockServerConsole: () => createMockServerConsole,
@@ -2381,6 +2382,64 @@ function setupNodeEnvironment(options = {}) {
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  }
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  }
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+ // src/engine/rendering.ts
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+ var import_vitest12 = require("vitest");
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+ function createMockRenderingContext() {
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+ const gl = createMockWebGL2Context();
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+ const camera = {
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+ update: import_vitest12.vi.fn(),
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+ getViewMatrix: import_vitest12.vi.fn().mockReturnValue(new Float32Array(16)),
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+ getProjectionMatrix: import_vitest12.vi.fn().mockReturnValue(new Float32Array(16)),
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+ getViewProjectionMatrix: import_vitest12.vi.fn().mockReturnValue(new Float32Array(16)),
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+ getPosition: import_vitest12.vi.fn().mockReturnValue([0, 0, 0]),
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+ getForward: import_vitest12.vi.fn().mockReturnValue([0, 0, -1]),
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+ getRight: import_vitest12.vi.fn().mockReturnValue([1, 0, 0]),
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+ getUp: import_vitest12.vi.fn().mockReturnValue([0, 1, 0]),
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+ extractFrustumPlanes: import_vitest12.vi.fn(),
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+ transform: {
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+ origin: [0, 0, 0],
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+ angles: [0, 0, 0],
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+ fov: 90
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+ }
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+ };
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+ const md2 = {
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+ render: import_vitest12.vi.fn(),
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+ init: import_vitest12.vi.fn(),
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+ resize: import_vitest12.vi.fn()
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+ };
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+ const bsp = {
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+ render: import_vitest12.vi.fn(),
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+ init: import_vitest12.vi.fn(),
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+ resize: import_vitest12.vi.fn()
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+ };
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+ const sprite = {
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+ render: import_vitest12.vi.fn(),
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+ init: import_vitest12.vi.fn(),
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+ resize: import_vitest12.vi.fn()
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+ };
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+ const poly = {
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+ render: import_vitest12.vi.fn(),
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+ init: import_vitest12.vi.fn(),
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+ resize: import_vitest12.vi.fn()
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+ };
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+ const particle = {
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+ render: import_vitest12.vi.fn(),
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+ init: import_vitest12.vi.fn(),
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+ resize: import_vitest12.vi.fn()
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+ };
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+ return {
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+ gl,
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+ camera,
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+ pipelines: {
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+ md2,
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+ bsp,
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+ sprite,
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+ poly,
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+ particle
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+ }
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+ };
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+ }
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+
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  // src/setup/storage.ts
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  var import_auto2 = require("fake-indexeddb/auto");
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  function createMockLocalStorage(initialData = {}) {
@@ -3329,6 +3388,7 @@ function createVisualTestScenario(page, sceneName) {
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  createMockRConClient,
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  createMockRateLimiter,
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  createMockRefDef,
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+ createMockRenderingContext,
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  createMockServer,
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  createMockServerClient,
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  createMockServerConsole,