quake2ts 0.0.566 → 0.0.567

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "quake2ts",
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- "version": "0.0.566",
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+ "version": "0.0.567",
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  "description": "Quake II re-release port to TypeScript with WebGL renderer - A complete game engine with physics, networking, and BSP rendering",
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  "type": "module",
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  "keywords": [
@@ -65,8 +65,10 @@ __export(index_exports, {
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  createMockNetworkAddress: () => createMockNetworkAddress,
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  createMockPerformance: () => createMockPerformance,
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  createMockRAF: () => createMockRAF,
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+ createMockRConClient: () => createMockRConClient,
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  createMockServer: () => createMockServer,
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  createMockServerClient: () => createMockServerClient,
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+ createMockServerConsole: () => createMockServerConsole,
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  createMockServerState: () => createMockServerState,
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  createMockServerStatic: () => createMockServerStatic,
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  createMockSessionStorage: () => createMockSessionStorage,
@@ -104,6 +106,7 @@ __export(index_exports, {
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  simulatePlayerInput: () => simulatePlayerInput,
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  simulatePlayerJoin: () => simulatePlayerJoin,
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  simulatePlayerLeave: () => simulatePlayerLeave,
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+ simulateServerCommand: () => simulateServerCommand,
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  simulateServerTick: () => simulateServerTick,
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  simulateSnapshotDelivery: () => simulateSnapshotDelivery,
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  stairTrace: () => import_shared3.stairTrace,
@@ -773,6 +776,52 @@ async function simulateHandshake(client, server) {
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  return true;
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  }
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+ // src/server/mocks/commands.ts
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+ var import_vitest5 = require("vitest");
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+ function createMockServerConsole(overrides) {
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+ const outputBuffer = [];
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+ const commandBuffer = [];
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+ return {
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+ exec: import_vitest5.vi.fn((cmd) => {
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+ commandBuffer.push(cmd);
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+ return `Executed: ${cmd}`;
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+ }),
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+ print: import_vitest5.vi.fn((text) => {
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+ outputBuffer.push(text);
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+ }),
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+ broadcast: import_vitest5.vi.fn((text) => {
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+ outputBuffer.push(`Broadcast: ${text}`);
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+ }),
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+ commandBuffer,
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+ outputBuffer,
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+ ...overrides
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+ };
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+ }
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+ function createMockRConClient(password = "") {
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+ return {
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+ connected: false,
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+ lastCommand: "",
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+ lastResponse: "",
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+ connect: import_vitest5.vi.fn(async (address, port, pwd) => {
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+ return pwd === password;
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+ }),
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+ sendCommand: import_vitest5.vi.fn(async (cmd) => {
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+ return `RCON Response for: ${cmd}`;
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+ }),
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+ disconnect: import_vitest5.vi.fn()
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+ };
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+ }
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+ function simulateServerCommand(server, command) {
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+ if (server.executeBuffer) {
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+ server.executeBuffer(command);
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+ return "Executed";
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+ }
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+ if (server.exec) {
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+ return server.exec(command);
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+ }
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+ return "Unknown command handler";
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+ }
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+
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  // src/server/helpers/multiplayer.ts
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  var import_server3 = require("@quake2ts/server");
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  function createMultiplayerTestScenario(numPlayers = 2) {
@@ -1402,10 +1451,10 @@ function createMockImage(width, height, src) {
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  }
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  // src/engine/mocks/webgpu.ts
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- var import_vitest5 = require("vitest");
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+ var import_vitest6 = require("vitest");
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  function createMockGPUAdapter() {
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  return {
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- requestDevice: import_vitest5.vi.fn().mockResolvedValue(createMockGPUDevice()),
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+ requestDevice: import_vitest6.vi.fn().mockResolvedValue(createMockGPUDevice()),
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  features: /* @__PURE__ */ new Set(),
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  limits: {}
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  };
@@ -1415,40 +1464,40 @@ function createMockGPUDevice() {
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  features: /* @__PURE__ */ new Set(),
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  limits: {},
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  queue: {
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- submit: import_vitest5.vi.fn(),
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- writeBuffer: import_vitest5.vi.fn(),
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- writeTexture: import_vitest5.vi.fn(),
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- copyExternalImageToTexture: import_vitest5.vi.fn()
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- },
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- createCommandEncoder: import_vitest5.vi.fn().mockReturnValue({
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- beginRenderPass: import_vitest5.vi.fn().mockReturnValue({
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- setPipeline: import_vitest5.vi.fn(),
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- draw: import_vitest5.vi.fn(),
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- end: import_vitest5.vi.fn()
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+ submit: import_vitest6.vi.fn(),
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+ writeBuffer: import_vitest6.vi.fn(),
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+ writeTexture: import_vitest6.vi.fn(),
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+ copyExternalImageToTexture: import_vitest6.vi.fn()
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+ },
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+ createCommandEncoder: import_vitest6.vi.fn().mockReturnValue({
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+ beginRenderPass: import_vitest6.vi.fn().mockReturnValue({
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+ setPipeline: import_vitest6.vi.fn(),
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+ draw: import_vitest6.vi.fn(),
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+ end: import_vitest6.vi.fn()
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  }),
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- finish: import_vitest5.vi.fn()
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+ finish: import_vitest6.vi.fn()
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  }),
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- createRenderPipeline: import_vitest5.vi.fn(),
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- createShaderModule: import_vitest5.vi.fn(),
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- createBindGroup: import_vitest5.vi.fn(),
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- createBindGroupLayout: import_vitest5.vi.fn(),
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- createBuffer: import_vitest5.vi.fn(),
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- createTexture: import_vitest5.vi.fn(),
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- createSampler: import_vitest5.vi.fn()
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+ createRenderPipeline: import_vitest6.vi.fn(),
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+ createShaderModule: import_vitest6.vi.fn(),
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+ createBindGroup: import_vitest6.vi.fn(),
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+ createBindGroupLayout: import_vitest6.vi.fn(),
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+ createBuffer: import_vitest6.vi.fn(),
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+ createTexture: import_vitest6.vi.fn(),
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+ createSampler: import_vitest6.vi.fn()
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  };
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  }
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  function createMockGPUCanvasContext() {
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  return {
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- configure: import_vitest5.vi.fn(),
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- unconfigure: import_vitest5.vi.fn(),
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- getCurrentTexture: import_vitest5.vi.fn()
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+ configure: import_vitest6.vi.fn(),
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+ unconfigure: import_vitest6.vi.fn(),
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+ getCurrentTexture: import_vitest6.vi.fn()
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  };
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  }
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  function setupWebGPUMocks() {
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  const mockAdapter = createMockGPUAdapter();
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  const mockGpu = {
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- requestAdapter: import_vitest5.vi.fn().mockResolvedValue(mockAdapter),
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- getPreferredCanvasFormat: import_vitest5.vi.fn().mockReturnValue("bgra8unorm")
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+ requestAdapter: import_vitest6.vi.fn().mockResolvedValue(mockAdapter),
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+ getPreferredCanvasFormat: import_vitest6.vi.fn().mockReturnValue("bgra8unorm")
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  };
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  Object.defineProperty(global.navigator, "gpu", {
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  value: mockGpu,
@@ -2089,8 +2138,10 @@ function createVisualTestScenario(page, sceneName) {
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  createMockNetworkAddress,
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  createMockPerformance,
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  createMockRAF,
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+ createMockRConClient,
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  createMockServer,
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  createMockServerClient,
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+ createMockServerConsole,
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  createMockServerState,
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  createMockServerStatic,
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  createMockSessionStorage,
@@ -2128,6 +2179,7 @@ function createVisualTestScenario(page, sceneName) {
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  simulatePlayerInput,
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  simulatePlayerJoin,
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  simulatePlayerLeave,
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+ simulateServerCommand,
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  simulateServerTick,
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  simulateSnapshotDelivery,
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  stairTrace,