quake2ts 0.0.542 → 0.0.544
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/packages/cgame/dist/index.cjs +4 -5
- package/packages/cgame/dist/index.cjs.map +1 -1
- package/packages/cgame/dist/index.d.cts +7 -4
- package/packages/cgame/dist/index.d.ts +7 -4
- package/packages/cgame/dist/index.js +4 -5
- package/packages/cgame/dist/index.js.map +1 -1
- package/packages/client/dist/browser/index.global.js +17 -17
- package/packages/client/dist/browser/index.global.js.map +1 -1
- package/packages/client/dist/cjs/index.cjs +268 -8
- package/packages/client/dist/cjs/index.cjs.map +1 -1
- package/packages/client/dist/esm/index.js +269 -9
- package/packages/client/dist/esm/index.js.map +1 -1
- package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/client/dist/types/effects-system.d.ts +1 -1
- package/packages/client/dist/types/effects-system.d.ts.map +1 -1
- package/packages/client/dist/types/index.d.ts +1 -1
- package/packages/client/dist/types/index.d.ts.map +1 -1
- package/packages/client/dist/types/net/connection.d.ts +2 -1
- package/packages/client/dist/types/net/connection.d.ts.map +1 -1
- package/packages/engine/dist/browser/index.global.js +15 -15
- package/packages/engine/dist/browser/index.global.js.map +1 -1
- package/packages/engine/dist/cjs/index.cjs +388 -46
- package/packages/engine/dist/cjs/index.cjs.map +1 -1
- package/packages/engine/dist/esm/index.js +384 -46
- package/packages/engine/dist/esm/index.js.map +1 -1
- package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/engine/dist/types/assets/visibilityAnalyzer.d.ts +17 -0
- package/packages/engine/dist/types/assets/visibilityAnalyzer.d.ts.map +1 -0
- package/packages/engine/dist/types/demo/parser.d.ts.map +1 -1
- package/packages/engine/dist/types/demo/writer.d.ts +13 -12
- package/packages/engine/dist/types/demo/writer.d.ts.map +1 -1
- package/packages/engine/dist/types/index.d.ts +1 -1
- package/packages/engine/dist/types/index.d.ts.map +1 -1
- package/packages/engine/dist/types/render/particleSystem.d.ts +16 -0
- package/packages/engine/dist/types/render/particleSystem.d.ts.map +1 -1
- package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
package/package.json
CHANGED
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@@ -1089,7 +1089,7 @@ function simulateCommand(state, cmd, settings, trace, pointContents) {
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};
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}
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var ClientPrediction = class {
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-
constructor(
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+
constructor(physics, settings = {}) {
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this.enabled = true;
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this.baseFrame = {
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frame: 0,
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@@ -1100,8 +1100,7 @@ var ClientPrediction = class {
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this.predicted = defaultPredictionState();
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this.predictionError = ZERO_VEC32;
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this.settings = { ...DEFAULTS, ...settings };
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-
this.
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this.pointContents = pointContents;
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+
this.physics = physics;
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this.predicted = this.baseFrame.state ?? defaultPredictionState();
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}
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setPredictionEnabled(enabled) {
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@@ -1118,7 +1117,7 @@ var ClientPrediction = class {
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if (relevantCommands.length > 0 || this.baseFrame.frame === frame.frame) {
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let tempState = normalizeState(this.baseFrame.state);
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for (const cmd of relevantCommands) {
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-
tempState = simulateCommand(tempState, cmd, this.settings, this.trace, this.pointContents);
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+
tempState = simulateCommand(tempState, cmd, this.settings, this.physics.trace, this.physics.pointContents);
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}
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predictedAtFrame = tempState;
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}
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@@ -1171,7 +1170,7 @@ var ClientPrediction = class {
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let state = normalizeState(this.baseFrame.state);
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if (this.enabled) {
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for (const cmd of this.commands) {
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state = simulateCommand(state, cmd, this.settings, this.trace, this.pointContents);
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state = simulateCommand(state, cmd, this.settings, this.physics.trace, this.physics.pointContents);
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}
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}
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this.predicted = state;
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