quake2ts 0.0.412 → 0.0.414

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@@ -4494,9 +4494,15 @@ var EntitySystem = class {
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  get trace() {
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  return this.imports.trace;
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  }
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+ get traceModel() {
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+ return this.imports.traceModel;
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+ }
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  get pointcontents() {
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  return this.imports.pointcontents;
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  }
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+ get areaEdicts() {
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+ return this.imports.areaEdicts;
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+ }
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  get game() {
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  return this._game;
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  }