quake2ts 0.0.408 → 0.0.412
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/packages/client/dist/browser/index.global.js +16 -16
- package/packages/client/dist/browser/index.global.js.map +1 -1
- package/packages/client/dist/cjs/index.cjs +492 -81
- package/packages/client/dist/cjs/index.cjs.map +1 -1
- package/packages/client/dist/esm/index.js +492 -81
- package/packages/client/dist/esm/index.js.map +1 -1
- package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/client/dist/types/demo/handler.d.ts +3 -0
- package/packages/client/dist/types/demo/handler.d.ts.map +1 -1
- package/packages/client/dist/types/effects-system.d.ts +17 -0
- package/packages/client/dist/types/effects-system.d.ts.map +1 -0
- package/packages/client/dist/types/index.d.ts +2 -0
- package/packages/client/dist/types/index.d.ts.map +1 -1
- package/packages/client/dist/types/net/connection.d.ts +21 -4
- package/packages/client/dist/types/net/connection.d.ts.map +1 -1
- package/packages/engine/dist/browser/index.global.js +14 -14
- package/packages/engine/dist/browser/index.global.js.map +1 -1
- package/packages/engine/dist/cjs/index.cjs +142 -14
- package/packages/engine/dist/cjs/index.cjs.map +1 -1
- package/packages/engine/dist/esm/index.js +141 -14
- package/packages/engine/dist/esm/index.js.map +1 -1
- package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/engine/dist/types/assets/headlessLoader.d.ts +11 -0
- package/packages/engine/dist/types/assets/headlessLoader.d.ts.map +1 -0
- package/packages/engine/dist/types/assets/vfs.d.ts +1 -0
- package/packages/engine/dist/types/assets/vfs.d.ts.map +1 -1
- package/packages/engine/dist/types/editor/bsp-inspector.d.ts +28 -0
- package/packages/engine/dist/types/editor/bsp-inspector.d.ts.map +1 -0
- package/packages/engine/dist/types/index.d.ts +1 -1
- package/packages/engine/dist/types/index.d.ts.map +1 -1
- package/packages/engine/dist/types/render/bsp/generator.d.ts +25 -0
- package/packages/engine/dist/types/render/bsp/generator.d.ts.map +1 -0
- package/packages/engine/dist/types/render/bsp/geometry.d.ts.map +1 -1
- package/packages/engine/dist/types/render/camera.d.ts +15 -0
- package/packages/engine/dist/types/render/camera.d.ts.map +1 -1
- package/packages/engine/dist/types/render/cameraController.d.ts +28 -0
- package/packages/engine/dist/types/render/cameraController.d.ts.map +1 -0
- package/packages/engine/dist/types/render/debug.d.ts +20 -0
- package/packages/engine/dist/types/render/debug.d.ts.map +1 -0
- package/packages/engine/dist/types/render/options.d.ts +9 -0
- package/packages/engine/dist/types/render/options.d.ts.map +1 -0
- package/packages/engine/dist/types/render/renderer.d.ts +4 -1
- package/packages/engine/dist/types/render/renderer.d.ts.map +1 -1
- package/packages/engine/dist/types/render/types.d.ts +22 -0
- package/packages/engine/dist/types/render/types.d.ts.map +1 -0
- package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/game/dist/types/editor/metadata.d.ts +31 -0
- package/packages/game/dist/types/editor/metadata.d.ts.map +1 -0
- package/packages/game/dist/types/editor/search.d.ts +9 -0
- package/packages/game/dist/types/editor/search.d.ts.map +1 -0
- package/packages/game/dist/types/editor/selection.d.ts +19 -0
- package/packages/game/dist/types/editor/selection.d.ts.map +1 -0
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@@ -1,4 +1,8 @@
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import { mat4, vec3 } from 'gl-matrix';
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export interface CameraState {
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position: vec3;
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angles: vec3;
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}
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export declare class Camera {
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private _position;
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private _angles;
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@@ -14,6 +18,7 @@ export declare class Camera {
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private _projectionMatrix;
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private _viewProjectionMatrix;
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private _dirty;
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onCameraMove?: (camera: CameraState) => void;
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get position(): vec3;
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set position(value: vec3);
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get angles(): vec3;
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@@ -30,10 +35,20 @@ export declare class Camera {
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set fov(value: number);
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get aspect(): number;
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set aspect(value: number);
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setPosition(x: number, y: number, z: number): void;
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setRotation(pitch: number, yaw: number, roll: number): void;
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setFov(fov: number): void;
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setAspectRatio(aspect: number): void;
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lookAt(target: vec3): void;
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private triggerMoveEvent;
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get viewMatrix(): mat4;
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get projectionMatrix(): mat4;
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get viewProjectionMatrix(): mat4;
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getViewmodelProjectionMatrix(fov: number): mat4;
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screenToWorldRay(screenX: number, screenY: number): {
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origin: vec3;
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direction: vec3;
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};
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private updateMatrices;
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}
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//# sourceMappingURL=camera.d.ts.map
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{"version":3,"file":"camera.d.ts","sourceRoot":"","sources":["../../../src/render/camera.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AAGvC,qBAAa,MAAM;IACjB,OAAO,CAAC,SAAS,CAAuB;IACxC,OAAO,CAAC,OAAO,CAAuB;IACtC,OAAO,CAAC,UAAU,CAAuB;IACzC,OAAO,CAAC,UAAU,CAAuB;IACzC,OAAO,CAAC,WAAW,CAAuB;IAC1C,OAAO,CAAC,UAAU,CAAK;IACvB,OAAO,CAAC,IAAI,CAAM;IAClB,OAAO,CAAC,OAAO,CAAO;IACtB,OAAO,CAAC,KAAK,CAAO;IACpB,OAAO,CAAC,IAAI,CAAQ;IAEpB,OAAO,CAAC,WAAW,CAAuB;IAC1C,OAAO,CAAC,iBAAiB,CAAuB;IAChD,OAAO,CAAC,qBAAqB,CAAuB;IACpD,OAAO,CAAC,MAAM,CAAQ;
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{"version":3,"file":"camera.d.ts","sourceRoot":"","sources":["../../../src/render/camera.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AAGvC,MAAM,WAAW,WAAW;IAC1B,QAAQ,EAAE,IAAI,CAAC;IACf,MAAM,EAAE,IAAI,CAAC;CACd;AAED,qBAAa,MAAM;IACjB,OAAO,CAAC,SAAS,CAAuB;IACxC,OAAO,CAAC,OAAO,CAAuB;IACtC,OAAO,CAAC,UAAU,CAAuB;IACzC,OAAO,CAAC,UAAU,CAAuB;IACzC,OAAO,CAAC,WAAW,CAAuB;IAC1C,OAAO,CAAC,UAAU,CAAK;IACvB,OAAO,CAAC,IAAI,CAAM;IAClB,OAAO,CAAC,OAAO,CAAO;IACtB,OAAO,CAAC,KAAK,CAAO;IACpB,OAAO,CAAC,IAAI,CAAQ;IAEpB,OAAO,CAAC,WAAW,CAAuB;IAC1C,OAAO,CAAC,iBAAiB,CAAuB;IAChD,OAAO,CAAC,qBAAqB,CAAuB;IACpD,OAAO,CAAC,MAAM,CAAQ;IAGf,YAAY,CAAC,EAAE,CAAC,MAAM,EAAE,WAAW,KAAK,IAAI,CAAC;IAEpD,IAAI,QAAQ,IAAI,IAAI,CAEnB;IAED,IAAI,QAAQ,CAAC,KAAK,EAAE,IAAI,EAMvB;IAED,IAAI,MAAM,IAAI,IAAI,CAEjB;IAED,IAAI,MAAM,CAAC,KAAK,EAAE,IAAI,EAMrB;IAED,IAAI,SAAS,IAAI,IAAI,CAEpB;IAED,IAAI,SAAS,CAAC,KAAK,EAAE,IAAI,EAGxB;IAED,IAAI,UAAU,IAAI,IAAI,CAErB;IAED,IAAI,UAAU,CAAC,KAAK,EAAE,IAAI,EAGzB;IAED,IAAI,SAAS,IAAI,IAAI,CAEpB;IAED,IAAI,SAAS,CAAC,KAAK,EAAE,IAAI,EAGxB;IAED,IAAI,SAAS,IAAI,MAAM,CAEtB;IAED,IAAI,SAAS,CAAC,KAAK,EAAE,MAAM,EAG1B;IAED,IAAI,GAAG,IAAI,MAAM,CAEhB;IAED,IAAI,GAAG,CAAC,KAAK,EAAE,MAAM,EAGpB;IAED,IAAI,MAAM,IAAI,MAAM,CAEnB;IAED,IAAI,MAAM,CAAC,KAAK,EAAE,MAAM,EAGvB;IAGD,WAAW,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI;IASlD,WAAW,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI;IAS3D,MAAM,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAIzB,cAAc,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAIpC,MAAM,CAAC,MAAM,EAAE,IAAI,GAAG,IAAI;IA+B1B,OAAO,CAAC,gBAAgB;IASxB,IAAI,UAAU,IAAI,IAAI,CAGrB;IAED,IAAI,gBAAgB,IAAI,IAAI,CAG3B;IAED,IAAI,oBAAoB,IAAI,IAAI,CAG/B;IAED,4BAA4B,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAY/C,gBAAgB,CACd,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,GACd;QAAE,MAAM,EAAE,IAAI,CAAC;QAAC,SAAS,EAAE,IAAI,CAAA;KAAE;IAsDpC,OAAO,CAAC,cAAc;CAyFvB"}
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import { vec3 } from 'gl-matrix';
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import { Camera } from './camera.js';
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export interface CameraInput {
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moveForward: boolean;
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moveBackward: boolean;
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moveLeft: boolean;
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moveRight: boolean;
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moveUp: boolean;
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moveDown: boolean;
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pitch: number;
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yaw: number;
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}
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export interface CameraControllerOptions {
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speed: number;
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sensitivity: number;
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collisionEnabled: boolean;
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checkPosition?: (pos: vec3) => vec3;
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}
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export declare class FreeCameraController {
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private camera;
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private options;
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constructor(camera: Camera, options?: Partial<CameraControllerOptions>);
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update(deltaTime: number, input: CameraInput): void;
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setSpeed(speed: number): void;
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setCollision(enabled: boolean): void;
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getCollision(): boolean;
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}
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//# sourceMappingURL=cameraController.d.ts.map
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{"version":3,"file":"cameraController.d.ts","sourceRoot":"","sources":["../../../src/render/cameraController.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AACjC,OAAO,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AAiCrC,MAAM,WAAW,WAAW;IAC1B,WAAW,EAAE,OAAO,CAAC;IACrB,YAAY,EAAE,OAAO,CAAC;IACtB,QAAQ,EAAE,OAAO,CAAC;IAClB,SAAS,EAAE,OAAO,CAAC;IACnB,MAAM,EAAE,OAAO,CAAC;IAChB,QAAQ,EAAE,OAAO,CAAC;IAClB,KAAK,EAAE,MAAM,CAAC;IACd,GAAG,EAAE,MAAM,CAAC;CACb;AAED,MAAM,WAAW,uBAAuB;IACtC,KAAK,EAAE,MAAM,CAAC;IACd,WAAW,EAAE,MAAM,CAAC;IACpB,gBAAgB,EAAE,OAAO,CAAC;IAC1B,aAAa,CAAC,EAAE,CAAC,GAAG,EAAE,IAAI,KAAK,IAAI,CAAC;CACrC;AAED,qBAAa,oBAAoB;IAC/B,OAAO,CAAC,MAAM,CAAS;IACvB,OAAO,CAAC,OAAO,CAA0B;gBAE7B,MAAM,EAAE,MAAM,EAAE,OAAO,GAAE,OAAO,CAAC,uBAAuB,CAAM;IAU1E,MAAM,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,EAAE,WAAW,GAAG,IAAI;IAqDnD,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAI7B,YAAY,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAIpC,YAAY,IAAI,OAAO;CAGxB"}
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import { Vec3 } from '@quake2ts/shared';
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export interface Color {
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r: number;
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g: number;
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b: number;
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}
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export declare class DebugRenderer {
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private gl;
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private shader;
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private vao;
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private vbo;
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private vertices;
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constructor(gl: WebGL2RenderingContext);
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drawLine(start: Vec3, end: Vec3, color: Color): void;
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drawBoundingBox(mins: Vec3, maxs: Vec3, color: Color): void;
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drawPoint(position: Vec3, size: number, color: Color): void;
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render(viewProjection: Float32Array): void;
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clear(): void;
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}
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//# sourceMappingURL=debug.d.ts.map
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{"version":3,"file":"debug.d.ts","sourceRoot":"","sources":["../../../src/render/debug.ts"],"names":[],"mappings":"AAAA,OAAO,EAAQ,IAAI,EAAE,MAAM,kBAAkB,CAAC;AA0B9C,MAAM,WAAW,KAAK;IAClB,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;CACb;AAED,qBAAa,aAAa;IACtB,OAAO,CAAC,EAAE,CAAyB;IACnC,OAAO,CAAC,MAAM,CAAgB;IAC9B,OAAO,CAAC,GAAG,CAAc;IACzB,OAAO,CAAC,GAAG,CAAe;IAE1B,OAAO,CAAC,QAAQ,CAAgB;gBAEpB,EAAE,EAAE,sBAAsB;IAYtC,QAAQ,CAAC,KAAK,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK;IAO7C,eAAe,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK;IAuBpD,SAAS,CAAC,QAAQ,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK;IASpD,MAAM,CAAC,cAAc,EAAE,YAAY;IAenC,KAAK;CAGR"}
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{"version":3,"file":"options.d.ts","sourceRoot":"","sources":["../../../src/render/options.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,aAAa;IAC5B,SAAS,CAAC,EAAE,OAAO,CAAC;IACpB,aAAa,CAAC,EAAE,OAAO,CAAC;IACxB,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,WAAW,CAAC,EAAE,OAAO,CAAC;IACtB,cAAc,CAAC,EAAE,OAAO,CAAC;CAC1B"}
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import { PreparedTexture } from '../assets/texture.js';
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import { RenderOptions } from './options.js';
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import { DebugRenderer } from './debug.js';
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export type Pic = Texture2D;
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readonly debug: DebugRenderer;
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renderFrame(options: FrameRenderOptions, entities: readonly RenderableEntity[], renderOptions?: RenderOptions): void;
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registerPic(name: string, data: ArrayBuffer): Promise<Pic>;
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{"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../src/render/renderer.ts"],"names":[],"mappings":"AAIA,OAAO,EAAuB,kBAAkB,EAAoB,MAAM,YAAY,CAAC;AAGvF,OAAO,EAAE,gBAAgB,EAAE,MAAM,YAAY,CAAC;AAG9C,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAC3C,OAAO,EAAE,oBAAoB,EAAE,MAAM,mBAAmB,CAAC;AAEzD,OAAO,EAAe,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;AAGjE,OAAO,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;
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{"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../src/render/renderer.ts"],"names":[],"mappings":"AAIA,OAAO,EAAuB,kBAAkB,EAAoB,MAAM,YAAY,CAAC;AAGvF,OAAO,EAAE,gBAAgB,EAAE,MAAM,YAAY,CAAC;AAG9C,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAC3C,OAAO,EAAE,oBAAoB,EAAE,MAAM,mBAAmB,CAAC;AAEzD,OAAO,EAAe,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;AAGjE,OAAO,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;AAEvD,OAAO,EAAE,aAAa,EAAE,MAAM,cAAc,CAAC;AAC7C,OAAO,EAAE,aAAa,EAAE,MAAM,YAAY,CAAC;AAG3C,MAAM,MAAM,GAAG,GAAG,SAAS,CAAC;AAE5B,MAAM,WAAW,QAAQ;IACrB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,YAAY,EAAE,oBAAoB,CAAC;IAC5C,QAAQ,CAAC,KAAK,EAAE,aAAa,CAAC;IAC9B,QAAQ,CAAC,KAAK,EAAE,gBAAgB,CAAC;IACjC,WAAW,CAAC,OAAO,EAAE,kBAAkB,EAAE,QAAQ,EAAE,SAAS,gBAAgB,EAAE,EAAE,aAAa,CAAC,EAAE,aAAa,GAAG,IAAI,CAAC;IAGrH,WAAW,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,WAAW,GAAG,OAAO,CAAC,GAAG,CAAC,CAAC;IAC3D,eAAe,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,eAAe,GAAG,GAAG,CAAC;IAC7D,OAAO,IAAI,IAAI,CAAC;IAChB,KAAK,IAAI,IAAI,CAAC;IACd,OAAO,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GAAG,IAAI,CAAC;IACxF,UAAU,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GAAG,IAAI,CAAC;IAC/F,gBAAgB,CAAC,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI,CAAC;IAChD,YAAY,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GAAG,IAAI,CAAC;CACpH;AAWD,eAAO,MAAM,cAAc,GACvB,IAAI,sBAAsB,KAC3B,QAqZF,CAAC"}
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|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
export declare enum RenderMode {
|
|
2
|
+
WebGL = "webgl",
|
|
3
|
+
Headless = "headless"
|
|
4
|
+
}
|
|
5
|
+
export interface MapGeometry {
|
|
6
|
+
vertices: Float32Array;
|
|
7
|
+
indices: Uint32Array;
|
|
8
|
+
bounds: {
|
|
9
|
+
mins: [number, number, number];
|
|
10
|
+
maxs: [number, number, number];
|
|
11
|
+
};
|
|
12
|
+
}
|
|
13
|
+
export interface TextureReference {
|
|
14
|
+
name: string;
|
|
15
|
+
flags: number;
|
|
16
|
+
}
|
|
17
|
+
export interface LightmapData {
|
|
18
|
+
width: number;
|
|
19
|
+
height: number;
|
|
20
|
+
data: Uint8Array;
|
|
21
|
+
}
|
|
22
|
+
//# sourceMappingURL=types.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|