quake2ts 0.0.408 → 0.0.410
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/packages/client/dist/browser/index.global.js +16 -16
- package/packages/client/dist/browser/index.global.js.map +1 -1
- package/packages/client/dist/cjs/index.cjs +463 -74
- package/packages/client/dist/cjs/index.cjs.map +1 -1
- package/packages/client/dist/esm/index.js +463 -74
- package/packages/client/dist/esm/index.js.map +1 -1
- package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/client/dist/types/demo/handler.d.ts +3 -0
- package/packages/client/dist/types/demo/handler.d.ts.map +1 -1
- package/packages/client/dist/types/effects-system.d.ts +17 -0
- package/packages/client/dist/types/effects-system.d.ts.map +1 -0
- package/packages/client/dist/types/index.d.ts +2 -0
- package/packages/client/dist/types/index.d.ts.map +1 -1
- package/packages/client/dist/types/net/connection.d.ts +21 -4
- package/packages/client/dist/types/net/connection.d.ts.map +1 -1
- package/packages/engine/dist/browser/index.global.js +14 -14
- package/packages/engine/dist/browser/index.global.js.map +1 -1
- package/packages/engine/dist/cjs/index.cjs +91 -7
- package/packages/engine/dist/cjs/index.cjs.map +1 -1
- package/packages/engine/dist/esm/index.js +90 -7
- package/packages/engine/dist/esm/index.js.map +1 -1
- package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/engine/dist/types/assets/headlessLoader.d.ts +11 -0
- package/packages/engine/dist/types/assets/headlessLoader.d.ts.map +1 -0
- package/packages/engine/dist/types/index.d.ts +1 -1
- package/packages/engine/dist/types/index.d.ts.map +1 -1
- package/packages/engine/dist/types/render/bsp/generator.d.ts +25 -0
- package/packages/engine/dist/types/render/bsp/generator.d.ts.map +1 -0
- package/packages/engine/dist/types/render/bsp/geometry.d.ts.map +1 -1
- package/packages/engine/dist/types/render/camera.d.ts +11 -0
- package/packages/engine/dist/types/render/camera.d.ts.map +1 -1
- package/packages/engine/dist/types/render/cameraController.d.ts +23 -0
- package/packages/engine/dist/types/render/cameraController.d.ts.map +1 -0
- package/packages/engine/dist/types/render/debug.d.ts +20 -0
- package/packages/engine/dist/types/render/debug.d.ts.map +1 -0
- package/packages/engine/dist/types/render/options.d.ts +9 -0
- package/packages/engine/dist/types/render/options.d.ts.map +1 -0
- package/packages/engine/dist/types/render/renderer.d.ts +4 -1
- package/packages/engine/dist/types/render/renderer.d.ts.map +1 -1
- package/packages/engine/dist/types/render/types.d.ts +22 -0
- package/packages/engine/dist/types/render/types.d.ts.map +1 -0
- package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
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@@ -0,0 +1,20 @@
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import { Vec3 } from '@quake2ts/shared';
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export interface Color {
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r: number;
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g: number;
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b: number;
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}
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export declare class DebugRenderer {
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private gl;
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private shader;
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private vao;
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private vbo;
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private vertices;
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constructor(gl: WebGL2RenderingContext);
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drawLine(start: Vec3, end: Vec3, color: Color): void;
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drawBoundingBox(mins: Vec3, maxs: Vec3, color: Color): void;
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drawPoint(position: Vec3, size: number, color: Color): void;
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render(viewProjection: Float32Array): void;
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clear(): void;
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}
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//# sourceMappingURL=debug.d.ts.map
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{"version":3,"file":"debug.d.ts","sourceRoot":"","sources":["../../../src/render/debug.ts"],"names":[],"mappings":"AAAA,OAAO,EAAQ,IAAI,EAAE,MAAM,kBAAkB,CAAC;AA0B9C,MAAM,WAAW,KAAK;IAClB,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;CACb;AAED,qBAAa,aAAa;IACtB,OAAO,CAAC,EAAE,CAAyB;IACnC,OAAO,CAAC,MAAM,CAAgB;IAC9B,OAAO,CAAC,GAAG,CAAc;IACzB,OAAO,CAAC,GAAG,CAAe;IAE1B,OAAO,CAAC,QAAQ,CAAgB;gBAEpB,EAAE,EAAE,sBAAsB;IAYtC,QAAQ,CAAC,KAAK,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK;IAO7C,eAAe,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK;IAuBpD,SAAS,CAAC,QAAQ,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK;IASpD,MAAM,CAAC,cAAc,EAAE,YAAY;IAenC,KAAK;CAGR"}
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{"version":3,"file":"options.d.ts","sourceRoot":"","sources":["../../../src/render/options.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,aAAa;IAC5B,SAAS,CAAC,EAAE,OAAO,CAAC;IACpB,aAAa,CAAC,EAAE,OAAO,CAAC;IACxB,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,WAAW,CAAC,EAAE,OAAO,CAAC;IACtB,cAAc,CAAC,EAAE,OAAO,CAAC;CAC1B"}
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@@ -4,13 +4,16 @@ import { Texture2D } from './resources.js';
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import { CollisionVisRenderer } from './collisionVis.js';
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import { GpuProfilerStats } from './gpuProfiler.js';
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import { PreparedTexture } from '../assets/texture.js';
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import { RenderOptions } from './options.js';
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import { DebugRenderer } from './debug.js';
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export type Pic = Texture2D;
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export interface Renderer {
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readonly width: number;
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readonly height: number;
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readonly collisionVis: CollisionVisRenderer;
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readonly debug: DebugRenderer;
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readonly stats: GpuProfilerStats;
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renderFrame(options: FrameRenderOptions, entities: readonly RenderableEntity[]): void;
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renderFrame(options: FrameRenderOptions, entities: readonly RenderableEntity[], renderOptions?: RenderOptions): void;
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registerPic(name: string, data: ArrayBuffer): Promise<Pic>;
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registerTexture(name: string, texture: PreparedTexture): Pic;
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begin2D(): void;
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@@ -1 +1 @@
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{"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../src/render/renderer.ts"],"names":[],"mappings":"AAIA,OAAO,EAAuB,kBAAkB,EAAoB,MAAM,YAAY,CAAC;AAGvF,OAAO,EAAE,gBAAgB,EAAE,MAAM,YAAY,CAAC;AAG9C,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAC3C,OAAO,EAAE,oBAAoB,EAAE,MAAM,mBAAmB,CAAC;AAEzD,OAAO,EAAe,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;AAGjE,OAAO,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;
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{"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../src/render/renderer.ts"],"names":[],"mappings":"AAIA,OAAO,EAAuB,kBAAkB,EAAoB,MAAM,YAAY,CAAC;AAGvF,OAAO,EAAE,gBAAgB,EAAE,MAAM,YAAY,CAAC;AAG9C,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAC3C,OAAO,EAAE,oBAAoB,EAAE,MAAM,mBAAmB,CAAC;AAEzD,OAAO,EAAe,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;AAGjE,OAAO,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;AAEvD,OAAO,EAAE,aAAa,EAAE,MAAM,cAAc,CAAC;AAC7C,OAAO,EAAE,aAAa,EAAE,MAAM,YAAY,CAAC;AAG3C,MAAM,MAAM,GAAG,GAAG,SAAS,CAAC;AAE5B,MAAM,WAAW,QAAQ;IACrB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,YAAY,EAAE,oBAAoB,CAAC;IAC5C,QAAQ,CAAC,KAAK,EAAE,aAAa,CAAC;IAC9B,QAAQ,CAAC,KAAK,EAAE,gBAAgB,CAAC;IACjC,WAAW,CAAC,OAAO,EAAE,kBAAkB,EAAE,QAAQ,EAAE,SAAS,gBAAgB,EAAE,EAAE,aAAa,CAAC,EAAE,aAAa,GAAG,IAAI,CAAC;IAGrH,WAAW,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,WAAW,GAAG,OAAO,CAAC,GAAG,CAAC,CAAC;IAC3D,eAAe,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,eAAe,GAAG,GAAG,CAAC;IAC7D,OAAO,IAAI,IAAI,CAAC;IAChB,KAAK,IAAI,IAAI,CAAC;IACd,OAAO,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GAAG,IAAI,CAAC;IACxF,UAAU,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GAAG,IAAI,CAAC;IAC/F,gBAAgB,CAAC,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI,CAAC;IAChD,YAAY,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GAAG,IAAI,CAAC;CACpH;AAWD,eAAO,MAAM,cAAc,GACvB,IAAI,sBAAsB,KAC3B,QAqZF,CAAC"}
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export declare enum RenderMode {
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WebGL = "webgl",
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Headless = "headless"
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}
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export interface MapGeometry {
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vertices: Float32Array;
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indices: Uint32Array;
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bounds: {
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mins: [number, number, number];
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maxs: [number, number, number];
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};
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}
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export interface TextureReference {
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name: string;
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flags: number;
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}
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export interface LightmapData {
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width: number;
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height: number;
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data: Uint8Array;
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}
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//# sourceMappingURL=types.d.ts.map
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{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../../src/render/types.ts"],"names":[],"mappings":"AACA,oBAAY,UAAU;IACpB,KAAK,UAAU;IACf,QAAQ,aAAa;CACtB;AAED,MAAM,WAAW,WAAW;IAC1B,QAAQ,EAAE,YAAY,CAAC;IACvB,OAAO,EAAE,WAAW,CAAC;IACrB,MAAM,EAAE;QACN,IAAI,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;QAC/B,IAAI,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;KAChC,CAAC;CACH;AAED,MAAM,WAAW,gBAAgB;IAC/B,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,EAAE,MAAM,CAAC;CACf;AAED,MAAM,WAAW,YAAY;IAC3B,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,IAAI,EAAE,UAAU,CAAC;CAClB"}
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